# Podcast Maker - Persistence & Asset Library Integration

## ✅ Phase 1 Implementation Complete

### 1. **Backend Changes**

#### AssetSource Enum Update
- ✅ Added `PODCAST_MAKER = "podcast_maker"` to `backend/models/content_asset_models.py`
- Allows podcast episodes to be tracked in the unified asset library

#### Content Assets API Enhancement
- ✅ Added `POST /api/content-assets/` endpoint in `backend/api/content_assets/router.py`
- Enables frontend to save audio files directly to asset library
- Validates asset_type and source_module enums
- Returns created asset with full metadata

### 2. **Frontend Changes**

#### Persistence Hook (`usePodcastProjectState.ts`)
- ✅ Created comprehensive state management hook
- ✅ Auto-saves to `localStorage` on every state change
- ✅ Restores state on page load/refresh
- ✅ Tracks all project data:
  - Project metadata (id, idea, duration, speakers)
  - Step results (analysis, queries, research, script)
  - Render jobs with status and progress
  - Settings (knobs, research provider, budget cap)
  - UI state (current step, visibility flags)
- ✅ Handles Set serialization/deserialization for JSON storage
- ✅ Provides helper functions: `resetState`, `initializeProject`

#### Podcast Dashboard Integration
- ✅ Refactored `PodcastDashboard.tsx` to use persistence hook
- ✅ All state now persists automatically
- ✅ Resume alert shows when project is restored
- ✅ "My Episodes" button navigates to Asset Library filtered by podcasts
- ✅ Recent Episodes preview component shows latest 6 episodes

#### Render Queue Enhancement
- ✅ Updated to use persisted render jobs
- ✅ Auto-saves completed audio files to Asset Library
- ✅ Includes metadata: project_id, scene_id, cost, provider, model
- ✅ Proper initialization when moving to render phase

#### Script Editor Enhancement
- ✅ Syncs script changes with persisted state
- ✅ Prevents regeneration if script already exists
- ✅ Scene approvals persist across refreshes

#### Asset Library Integration
- ✅ Updated `AssetLibrary.tsx` to read URL search params
- ✅ Supports filtering by `source_module` and `asset_type` from URL
- ✅ Navigation: `/asset-library?source_module=podcast_maker&asset_type=audio`

### 3. **API Service Updates**

#### Podcast API (`podcastApi.ts`)
- ✅ Added `saveAudioToAssetLibrary()` function
- ✅ Saves audio files with proper metadata
- ✅ Tags assets with project_id for easy filtering
- ✅ Includes cost, provider, and model information

## 🔄 How It Works

### LocalStorage Persistence Flow

1. **User creates project** → State saved to `localStorage` with key `podcast_project_state`
2. **Each step completion** → State automatically updated in `localStorage`
3. **Browser refresh** → State restored from `localStorage` on mount
4. **Resume alert** → Shows which step was in progress
5. **Audio generation** → Completed files saved to Asset Library via API

### Asset Library Integration Flow

1. **Audio render completes** → `saveAudioToAssetLibrary()` called
2. **Backend saves asset** → Creates entry in `content_assets` table
3. **Asset appears in library** → Filterable by `source_module=podcast_maker`
4. **User navigates** → "My Episodes" button opens filtered Asset Library view
5. **Unified management** → All podcast episodes visible alongside other content

## 📋 State Structure

```typescript
interface PodcastProjectState {
  // Project metadata
  project: { id: string; idea: string; duration: number; speakers: number } | null;
  
  // Step results
  analysis: PodcastAnalysis | null;
  queries: Query[];
  selectedQueries: Set<string>;
  research: Research | null;
  rawResearch: BlogResearchResponse | null;
  estimate: PodcastEstimate | null;
  scriptData: Script | null;
  
  // Render jobs
  renderJobs: Job[];
  
  // Settings
  knobs: Knobs;
  researchProvider: ResearchProvider;
  budgetCap: number;
  
  // UI state
  showScriptEditor: boolean;
  showRenderQueue: boolean;
  currentStep: 'create' | 'analysis' | 'research' | 'script' | 'render' | null;
  
  // Timestamps
  createdAt?: string;
  updatedAt?: string;
}
```

## 🎯 User Experience

### Resume After Refresh
- User creates project → Works on analysis → Refreshes browser
- ✅ Project state restored
- ✅ Resume alert shows "Resuming from Analysis step"
- ✅ User can continue where they left off

### Resume After Restart
- User completes research → Closes browser → Returns later
- ✅ Project state restored from localStorage
- ✅ All research data available
- ✅ Can proceed to script generation

### Asset Library Access
- User completes episode → Audio saved to library
- ✅ "My Episodes" button shows all podcast episodes
- ✅ Filtered view: `source_module=podcast_maker&asset_type=audio`
- ✅ Can download, share, favorite episodes
- ✅ Unified with all other ALwrity content

## 🚀 Phase 2: Database Persistence (Future)

For long-term persistence across devices/browsers:

1. **Create `podcast_projects` table** or use `content_assets` with project metadata
2. **Add endpoints**:
   - `POST /api/podcast/projects` - Save project snapshot
   - `GET /api/podcast/projects/{id}` - Load project
   - `GET /api/podcast/projects` - List user's projects
3. **Sync strategy**: Save to DB after each major step completion
4. **Resume UI**: Show list of saved projects on dashboard

## ✅ Testing Checklist

- [x] Project state persists after browser refresh
- [x] Resume alert shows correct step
- [x] Script doesn't regenerate if already exists
- [x] Render jobs persist and restore correctly
- [x] Audio files save to Asset Library
- [x] Asset Library filters by podcast_maker
- [x] Navigation to Asset Library works
- [x] Recent Episodes preview displays correctly
- [x] No console errors or warnings

## 📝 Notes

- **localStorage limit**: ~5-10MB per domain. Podcast projects are typically <100KB, so safe.
- **Data loss risk**: localStorage can be cleared by user. Phase 2 (DB persistence) will address this.
- **Cross-device**: localStorage is browser-specific. Phase 2 will enable cross-device access.
- **Performance**: Auto-save happens on every state change. Debouncing could be added if needed.

