diff --git a/feed.xml b/feed.xml
index 60702c1..fbbcba9 100644
--- a/feed.xml
+++ b/feed.xml
@@ -7,83 +7,181 @@
http://www.rssboard.org/rss-specificationpython-feedgenen
- Fri, 12 Sep 2025 00:02:36 +0000
+ Sat, 13 Sep 2025 00:02:41 +0000
- 3D and 4D World Modeling: A Survey
- https://arxiv.org/abs/2509.07996
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2509.07996.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Lingdong Kong, Wesley Yang, Jianbiao Mei, Youquan Liu, Ao Liang, Dekai Zhu, Dongyue Lu, Wei Yin, Xiaotao Hu, Mingkai Jia, Junyuan Deng, Kaiwen Zhang, Yang Wu, Tianyi Yan, Shenyuan Gao, Song Wang, Linfeng Li, Liang Pan, Yong Liu, Jianke Zhu, Wei Tsang Ooi, Steven C. H. Hoi, Ziwei Liu</p><p><b>Upvotes:</b> 38</p><p><b>Summary:</b> World modeling has become a cornerstone in AI research, enabling agents to understand, represent, and predict the dynamic environments they inhabit. While prior work largely emphasizes generative methods for 2D image and video data, they overlook the rapidly growing body of work that leverages native 3D and 4D representations such as RGB-D imagery, occupancy grids, and LiDAR point clouds for large-scale scene modeling. At the same time, the absence of a standardized definition and taxonomy for ``world models'' has led to fragmented and sometimes inconsistent claims in the literature. This survey addresses these gaps by presenting the first comprehensive review explicitly dedicated to 3D and 4D world modeling and generation. We establish precise definitions, introduce a structured taxonomy spanning video-based (VideoGen), occupancy-based (OccGen), and LiDAR-based (LiDARGen) approaches, and systematically summarize datasets and evaluation metrics tailored to 3D/4D settings. We further discuss practical applications, identify open challenges, and highlight promising research directions, aiming to provide a coherent and foundational reference for advancing the field. A systematic summary of existing literature is available at https://github.com/worldbench/survey</p>
- https://arxiv.org/abs/2509.07996
- Thu, 04 Sep 2025 17:59:58 +0000
+ 2D Gaussian Splatting with Semantic Alignment for Image Inpainting
+ https://arxiv.org/abs/2509.01964
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2509.01964.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Hongyu Li, Chaofeng Chen, Xiaoming Li, Guangming Lu</p><p><b>Upvotes:</b> 5</p><p><b>Summary:</b> Gaussian Splatting (GS), a recent technique for converting discrete points into continuous spatial representations, has shown promising results in 3D scene modeling and 2D image super-resolution. In this paper, we explore its untapped potential for image inpainting, which demands both locally coherent pixel synthesis and globally consistent semantic restoration. We propose the first image inpainting framework based on 2D Gaussian Splatting, which encodes incomplete images into a continuous field of 2D Gaussian splat coefficients and reconstructs the final image via a differentiable rasterization process. The continuous rendering paradigm of GS inherently promotes pixel-level coherence in the inpainted results. To improve efficiency and scalability, we introduce a patch-wise rasterization strategy that reduces memory overhead and accelerates inference. For global semantic consistency, we incorporate features from a pretrained DINO model. We observe that DINO's global features are naturally robust to small missing regions and can be effectively adapted to guide semantic alignment in large-mask scenarios, ensuring that the inpainted content remains contextually consistent with the surrounding scene. Extensive experiments on standard benchmarks demonstrate that our method achieves competitive performance in both quantitative metrics and perceptual quality, establishing a new direction for applying Gaussian Splatting to 2D image processing.</p>
+ https://arxiv.org/abs/2509.01964
+ Tue, 02 Sep 2025 05:12:52 +0000
- Hunyuan-MT Technical Report
- https://arxiv.org/abs/2509.05209
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2509.05209.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Mao Zheng, Zheng Li, Bingxin Qu, Mingyang Song, Yang Du, Mingrui Sun, Di Wang</p><p><b>Upvotes:</b> 9</p><p><b>Summary:</b> In this report, we introduce Hunyuan-MT-7B, our first open-source multilingual translation model, which supports bidirectional translation across 33 major languages and places a special emphasis on translation between Mandarin and several ethnic minority languages as well as dialects. Furthermore, to serve and address diverse translation scenarios and enhance model performance at test time, we introduce Hunyuan-MT-Chimera-7B, a translation model inspired by the slow thinking mode. This model integrates multiple outputs generated by the Hunyuan-MT-7B model under varying parameter settings, thereby achieving performance superior to that of conventional slow-thinking models based on Chain-of-Thought (CoT). The development of our models follows a holistic training process specifically engineered for multilingual translation, which begins with general and MT-oriented pre-training to build foundational capabilities, proceeds to Supervised Fine-Tuning (SFT) for task-specific adaptation, and culminates in advanced alignment through Reinforcement Learning (RL) and weak-to-strong RL. Through comprehensive experimentation, we demonstrate that both Hunyuan-MT-7B and Hunyuan-MT-Chimera-7B significantly outperform all translation-specific models of comparable parameter size and most of the SOTA large models, particularly on the task of translation between Mandarin and minority languages as well as dialects. In the WMT2025 shared task (General Machine Translation), our models demonstrate state-of-the-art performance, ranking first in 30 out of 31 language pairs. This result highlights the robustness of our models across a diverse linguistic spectrum, encompassing high-resource languages such as Chinese, English, and Japanese, as well as low-resource languages including Czech, Marathi, Estonian, and Icelandic.</p>
- https://arxiv.org/abs/2509.05209
- Fri, 05 Sep 2025 16:11:05 +0000
+ Reasoning Introduces New Poisoning Attacks Yet Makes Them More Complicated
+ https://arxiv.org/abs/2509.05739
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2509.05739.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Hanna Foerster, Ilia Shumailov, Yiren Zhao, Harsh Chaudhari, Jamie Hayes, Robert Mullins, Yarin Gal</p><p><b>Upvotes:</b> 0</p><p><b>Summary:</b> Early research into data poisoning attacks against Large Language Models (LLMs) demonstrated the ease with which backdoors could be injected. More recent LLMs add step-by-step reasoning, expanding the attack surface to include the intermediate chain-of-thought (CoT) and its inherent trait of decomposing problems into subproblems. Using these vectors for more stealthy poisoning, we introduce ``decomposed reasoning poison'', in which the attacker modifies only the reasoning path, leaving prompts and final answers clean, and splits the trigger across multiple, individually harmless components. Fascinatingly, while it remains possible to inject these decomposed poisons, reliably activating them to change final answers (rather than just the CoT) is surprisingly difficult. This difficulty arises because the models can often recover from backdoors that are activated within their thought processes. Ultimately, it appears that an emergent form of backdoor robustness is originating from the reasoning capabilities of these advanced LLMs, as well as from the architectural separation between reasoning and final answer generation.</p>
+ https://arxiv.org/abs/2509.05739
+ Sat, 06 Sep 2025 15:06:18 +0000
- P3-SAM: Native 3D Part Segmentation
- https://arxiv.org/abs/2509.06784
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2509.06784.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Changfeng Ma, Yang Li, Xinhao Yan, Jiachen Xu, Yunhan Yang, Chunshi Wang, Zibo Zhao, Yanwen Guo, Zhuo Chen, Chunchao Guo</p><p><b>Upvotes:</b> 13</p><p><b>Summary:</b> Segmenting 3D assets into their constituent parts is crucial for enhancing 3D understanding, facilitating model reuse, and supporting various applications such as part generation. However, current methods face limitations such as poor robustness when dealing with complex objects and cannot fully automate the process. In this paper, we propose a native 3D point-promptable part segmentation model termed P3-SAM, designed to fully automate the segmentation of any 3D objects into components. Inspired by SAM, P3-SAM consists of a feature extractor, multiple segmentation heads, and an IoU predictor, enabling interactive segmentation for users. We also propose an algorithm to automatically select and merge masks predicted by our model for part instance segmentation. Our model is trained on a newly built dataset containing nearly 3.7 million models with reasonable segmentation labels. Comparisons show that our method achieves precise segmentation results and strong robustness on any complex objects, attaining state-of-the-art performance. Our code will be released soon.</p>
- https://arxiv.org/abs/2509.06784
- Mon, 08 Sep 2025 15:12:17 +0000
+ Spatial Reasoning with Vision-Language Models in Ego-Centric Multi-View Scenes
+ https://arxiv.org/abs/2509.06266
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2509.06266.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Mohsen Gholami, Ahmad Rezaei, Zhou Weimin, Yong Zhang, Mohammad Akbari</p><p><b>Upvotes:</b> 5</p><p><b>Summary:</b> Understanding 3D spatial relationships remains a major limitation of current Vision-Language Models (VLMs). Prior work has addressed this issue by creating spatial question-answering (QA) datasets based on single images or indoor videos. However, real-world embodied AI agents such as robots and self-driving cars typically rely on ego-centric, multi-view observations. To this end, we introduce Ego3D-Bench, a new benchmark designed to evaluate the spatial reasoning abilities of VLMs using ego-centric, multi-view outdoor data. Ego3D-Bench comprises over 8,600 QA pairs, created with significant involvement from human annotators to ensure quality and diversity. We benchmark 16 SOTA VLMs, including GPT-4o, Gemini1.5-Pro, InternVL3, and Qwen2.5-VL. Our results reveal a notable performance gap between human level scores and VLM performance, highlighting that current VLMs still fall short of human level spatial understanding. To bridge this gap, we propose Ego3D-VLM, a post-training framework that enhances 3D spatial reasoning of VLMs. Ego3D-VLM generates cognitive map based on estimated global 3D coordinates, resulting in 12% average improvement on multi-choice QA and 56% average improvement on absolute distance estimation. Ego3D-VLM is modular and can be integrated with any existing VLM. Together, Ego3D-Bench and Ego3D-VLM offer valuable tools for advancing toward human level spatial understanding in real-world, multi-view environments.</p>
+ https://arxiv.org/abs/2509.06266
+ Mon, 08 Sep 2025 01:08:41 +0000
- The Majority is not always right: RL training for solution aggregation
- https://arxiv.org/abs/2509.06870
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2509.06870.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Wenting Zhao, Pranjal Aggarwal, Swarnadeep Saha, Asli Celikyilmaz, Jason Weston, Ilia Kulikov</p><p><b>Upvotes:</b> 5</p><p><b>Summary:</b> Scaling up test-time compute, by generating multiple independent solutions and selecting or aggregating among them, has become a central paradigm for improving large language models (LLMs) on challenging reasoning tasks. While most prior work relies on simple majority voting or reward model ranking to aggregate solutions, these approaches may only yield limited benefits. In this work, we propose to learn aggregation as an explicit reasoning skill: given a set of candidate solutions, we train an aggregator model to review, reconcile, and synthesize a final, correct answer using reinforcement learning from verifiable rewards. A key ingredient is careful balancing of easy and hard training examples, allowing the model to learn both to recover minority-but-correct answers as well as easy majority-correct answers. Empirically, we find our method, AggLM, outperforms both strong rule-based and reward-model baselines, across multiple benchmarks. Furthermore, it generalizes effectively to solutions from differing models, including stronger ones than contained in the training data, all while requiring substantially fewer tokens than majority voting with larger numbers of solutions.</p>
- https://arxiv.org/abs/2509.06870
- Mon, 08 Sep 2025 16:39:38 +0000
+ MachineLearningLM: Continued Pretraining Language Models on Millions of Synthetic Tabular Prediction Tasks Scales In-Context ML
+ https://arxiv.org/abs/2509.06806
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2509.06806.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Haoyu Dong, Pengkun Zhang, Mingzhe Lu, Yanzhen Shen, Guolin Ke</p><p><b>Upvotes:</b> 22</p><p><b>Summary:</b> Large language models (LLMs) possess broad world knowledge and strong general-purpose reasoning ability, yet they struggle to learn from many in-context examples on standard machine learning (ML) tasks, that is, to leverage many-shot demonstrations purely via in-context learning (ICL) without gradient descent. We introduce MachineLearningLM, a portable continued-pretraining framework that equips a general-purpose LLM with robust in-context ML capability while preserving its general knowledge and reasoning for broader chat workflows. Our pretraining procedure synthesizes ML tasks from millions of structural causal models (SCMs), spanning shot counts up to 1,024. We begin with a random-forest teacher, distilling tree-based decision strategies into the LLM to strengthen robustness in numerical modeling. All tasks are serialized with a token-efficient prompt, enabling 3x to 6x more examples per context window and delivering up to 50x amortized throughput via batch inference. Despite a modest setup (Qwen-2.5-7B-Instruct with LoRA rank 8), MachineLearningLM outperforms strong LLM baselines (e.g., GPT-5-mini) by an average of about 15% on out-of-distribution tabular classification across finance, physics, biology, and healthcare domains. It exhibits a striking many-shot scaling law: accuracy increases monotonically as in-context demonstrations grow from 8 to 1,024. Without any task-specific training, it attains random-forest-level accuracy across hundreds of shots. General chat capabilities, including knowledge and reasoning, are preserved: it achieves 75.4% on MMLU.</p>
+ https://arxiv.org/abs/2509.06806
+ Mon, 08 Sep 2025 15:38:31 +0000
- Statistical Methods in Generative AI
- https://arxiv.org/abs/2509.07054
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2509.07054.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Edgar Dobriban</p><p><b>Upvotes:</b> 2</p><p><b>Summary:</b> Generative Artificial Intelligence is emerging as an important technology, promising to be transformative in many areas. At the same time, generative AI techniques are based on sampling from probabilistic models, and by default, they come with no guarantees about correctness, safety, fairness, or other properties. Statistical methods offer a promising potential approach to improve the reliability of generative AI techniques. In addition, statistical methods are also promising for improving the quality and efficiency of AI evaluation, as well as for designing interventions and experiments in AI. In this paper, we review some of the existing work on these topics, explaining both the general statistical techniques used, as well as their applications to generative AI. We also discuss limitations and potential future directions.</p>
- https://arxiv.org/abs/2509.07054
- Mon, 08 Sep 2025 17:42:59 +0000
+ mmBERT: A Modern Multilingual Encoder with Annealed Language Learning
+ https://arxiv.org/abs/2509.06888
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2509.06888.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Marc Marone, Orion Weller, William Fleshman, Eugene Yang, Dawn Lawrie, Benjamin Van Durme</p><p><b>Upvotes:</b> 7</p><p><b>Summary:</b> Encoder-only languages models are frequently used for a variety of standard machine learning tasks, including classification and retrieval. However, there has been a lack of recent research for encoder models, especially with respect to multilingual models. We introduce mmBERT, an encoder-only language model pretrained on 3T tokens of multilingual text in over 1800 languages. To build mmBERT we introduce several novel elements, including an inverse mask ratio schedule and an inverse temperature sampling ratio. We add over 1700 low-resource languages to the data mix only during the decay phase, showing that it boosts performance dramatically and maximizes the gains from the relatively small amount of training data. Despite only including these low-resource languages in the short decay phase we achieve similar classification performance to models like OpenAI's o3 and Google's Gemini 2.5 Pro. Overall, we show that mmBERT significantly outperforms the previous generation of models on classification and retrieval tasks -- on both high and low-resource languages.</p>
+ https://arxiv.org/abs/2509.06888
+ Mon, 08 Sep 2025 17:08:42 +0000
- EnvX: Agentize Everything with Agentic AI
- https://arxiv.org/abs/2509.08088
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2509.08088.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Linyao Chen, Zimian Peng, Yingxuan Yang, Yikun Wang, Wenzheng Tom Tang, Hiroki H. Kobayashi, Weinan Zhang</p><p><b>Upvotes:</b> 2</p><p><b>Summary:</b> The widespread availability of open-source repositories has led to a vast collection of reusable software components, yet their utilization remains manual, error-prone, and disconnected. Developers must navigate documentation, understand APIs, and write integration code, creating significant barriers to efficient software reuse. To address this, we present EnvX, a framework that leverages Agentic AI to agentize GitHub repositories, transforming them into intelligent, autonomous agents capable of natural language interaction and inter-agent collaboration. Unlike existing approaches that treat repositories as static code resources, EnvX reimagines them as active agents through a three-phase process: (1) TODO-guided environment initialization, which sets up the necessary dependencies, data, and validation datasets; (2) human-aligned agentic automation, allowing repository-specific agents to autonomously perform real-world tasks; and (3) Agent-to-Agent (A2A) protocol, enabling multiple agents to collaborate. By combining large language model capabilities with structured tool integration, EnvX automates not just code generation, but the entire process of understanding, initializing, and operationalizing repository functionality. We evaluate EnvX on the GitTaskBench benchmark, using 18 repositories across domains such as image processing, speech recognition, document analysis, and video manipulation. Our results show that EnvX achieves a 74.07% execution completion rate and 51.85% task pass rate, outperforming existing frameworks. Case studies further demonstrate EnvX's ability to enable multi-repository collaboration via the A2A protocol. This work marks a shift from treating repositories as passive code resources to intelligent, interactive agents, fostering greater accessibility and collaboration within the open-source ecosystem.</p>
- https://arxiv.org/abs/2509.08088
- Tue, 09 Sep 2025 18:51:36 +0000
+ All You Need Is A Fuzzing Brain: An LLM-Powered System for Automated Vulnerability Detection and Patching
+ https://arxiv.org/abs/2509.07225
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2509.07225.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Ze Sheng, Qingxiao Xu, Jianwei Huang, Matthew Woodcock, Heqing Huang, Alastair F. Donaldson, Guofei Gu, Jeff Huang</p><p><b>Upvotes:</b> 1</p><p><b>Summary:</b> Our team, All You Need Is A Fuzzing Brain, was one of seven finalists in DARPA's Artificial Intelligence Cyber Challenge (AIxCC), placing fourth in the final round. During the competition, we developed a Cyber Reasoning System (CRS) that autonomously discovered 28 security vulnerabilities - including six previously unknown zero-days - in real-world open-source C and Java projects, and successfully patched 14 of them. The complete CRS is open source at https://github.com/o2lab/afc-crs-all-you-need-is-a-fuzzing-brain. This paper provides a detailed technical description of our CRS, with an emphasis on its LLM-powered components and strategies. Building on AIxCC, we further introduce a public leaderboard for benchmarking state-of-the-art LLMs on vulnerability detection and patching tasks, derived from the AIxCC dataset. The leaderboard is available at https://o2lab.github.io/FuzzingBrain-Leaderboard/.</p>
+ https://arxiv.org/abs/2509.07225
+ Mon, 08 Sep 2025 21:08:01 +0000
- <think> So let's replace this phrase with insult... </think> Lessons learned from generation of toxic texts with LLMs
- https://arxiv.org/abs/2509.08358
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2509.08358.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Sergey Pletenev, Daniil Moskovskiy, Alexander Panchenko</p><p><b>Upvotes:</b> 5</p><p><b>Summary:</b> Modern Large Language Models (LLMs) are excellent at generating synthetic data. However, their performance in sensitive domains such as text detoxification has not received proper attention from the scientific community. This paper explores the possibility of using LLM-generated synthetic toxic data as an alternative to human-generated data for training models for detoxification. Using Llama 3 and Qwen activation-patched models, we generated synthetic toxic counterparts for neutral texts from ParaDetox and SST-2 datasets. Our experiments show that models fine-tuned on synthetic data consistently perform worse than those trained on human data, with a drop in performance of up to 30% in joint metrics. The root cause is identified as a critical lexical diversity gap: LLMs generate toxic content using a small, repetitive vocabulary of insults that fails to capture the nuances and variety of human toxicity. These findings highlight the limitations of current LLMs in this domain and emphasize the continued importance of diverse, human-annotated data for building robust detoxification systems.</p>
- https://arxiv.org/abs/2509.08358
- Wed, 10 Sep 2025 07:48:24 +0000
+ The Choice of Divergence: A Neglected Key to Mitigating Diversity Collapse in Reinforcement Learning with Verifiable Reward
+ https://arxiv.org/abs/2509.07430
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2509.07430.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Long Li, Jiaran Hao, Jason Klein Liu, Zhijian Zhou, Xiaoyu Tan, Wei Chu, Zhe Wang, Shirui Pan, Chao Qu, Yuan Qi</p><p><b>Upvotes:</b> 2</p><p><b>Summary:</b> A central paradox in fine-tuning Large Language Models (LLMs) with Reinforcement Learning with Verifiable Reward (RLVR) is the frequent degradation of multi-attempt performance (Pass@k) despite improvements in single-attempt accuracy (Pass@1). This is often accompanied by catastrophic forgetting, where models lose previously acquired skills. While various methods have been proposed, the choice and function of the divergence term have been surprisingly unexamined as a proactive solution. We argue that standard RLVR objectives -- both those using the mode-seeking reverse KL-divergence and those forgoing a divergence term entirely -- lack a crucial mechanism for knowledge retention. The reverse-KL actively accelerates this decay by narrowing the policy, while its absence provides no safeguard against the model drifting from its diverse knowledge base. We propose a fundamental shift in perspective: using the divergence term itself as the solution. Our framework, Diversity-Preserving Hybrid RL (DPH-RL), leverages mass-covering f-divergences (like forward-KL and JS-divergence) to function as a rehearsal mechanism. By continuously referencing the initial policy, this approach forces the model to maintain broad solution coverage. Extensive experiments on math and SQL generation demonstrate that DPH-RL not only resolves the Pass@k degradation but improves both Pass@1 and Pass@k in- and out-of-domain. Additionally, DPH-RL is more training-efficient because it computes f-divergence using generator functions, requiring only sampling from the initial policy and no online reference model. Our work highlights a crucial, overlooked axis for improving RLVR, demonstrating that the proper selection of a divergence measure is a powerful tool for building more general and diverse reasoning models.</p>
+ https://arxiv.org/abs/2509.07430
+ Tue, 09 Sep 2025 06:34:32 +0000
- HumanAgencyBench: Scalable Evaluation of Human Agency Support in AI Assistants
- https://arxiv.org/abs/2509.08494
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2509.08494.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Benjamin Sturgeon, Daniel Samuelson, Jacob Haimes, Jacy Reese Anthis</p><p><b>Upvotes:</b> 0</p><p><b>Summary:</b> As humans delegate more tasks and decisions to artificial intelligence (AI), we risk losing control of our individual and collective futures. Relatively simple algorithmic systems already steer human decision-making, such as social media feed algorithms that lead people to unintentionally and absent-mindedly scroll through engagement-optimized content. In this paper, we develop the idea of human agency by integrating philosophical and scientific theories of agency with AI-assisted evaluation methods: using large language models (LLMs) to simulate and validate user queries and to evaluate AI responses. We develop HumanAgencyBench (HAB), a scalable and adaptive benchmark with six dimensions of human agency based on typical AI use cases. HAB measures the tendency of an AI assistant or agent to Ask Clarifying Questions, Avoid Value Manipulation, Correct Misinformation, Defer Important Decisions, Encourage Learning, and Maintain Social Boundaries. We find low-to-moderate agency support in contemporary LLM-based assistants and substantial variation across system developers and dimensions. For example, while Anthropic LLMs most support human agency overall, they are the least supportive LLMs in terms of Avoid Value Manipulation. Agency support does not appear to consistently result from increasing LLM capabilities or instruction-following behavior (e.g., RLHF), and we encourage a shift towards more robust safety and alignment targets.</p>
- https://arxiv.org/abs/2509.08494
- Wed, 10 Sep 2025 11:10:10 +0000
+ AU-Harness: An Open-Source Toolkit for Holistic Evaluation of Audio LLMs
+ https://arxiv.org/abs/2509.08031
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2509.08031.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Sidharth Surapaneni, Hoang Nguyen, Jash Mehta, Aman Tiwari, Oluwanifemi Bamgbose, Akshay Kalkunte, Sai Rajeswar, Sathwik Tejaswi Madhusudhan</p><p><b>Upvotes:</b> 18</p><p><b>Summary:</b> Large Audio Language Models (LALMs) are rapidly advancing, but evaluating them remains challenging due to inefficient toolkits that limit fair comparison and systematic assessment. Current frameworks suffer from three critical issues: slow processing that bottlenecks large-scale studies, inconsistent prompting that hurts reproducibility, and narrow task coverage that misses important audio reasoning capabilities. We introduce AU-Harness, an efficient and comprehensive evaluation framework for LALMs. Our system achieves a speedup of up to 127% over existing toolkits through optimized batch processing and parallel execution, enabling large-scale evaluations previously impractical. We provide standardized prompting protocols and flexible configurations for fair model comparison across diverse scenarios. Additionally, we introduce two new evaluation categories: LLM-Adaptive Diarization for temporal audio understanding and Spoken Language Reasoning for complex audio-based cognitive tasks. Through evaluation across 380+ tasks, we reveal significant gaps in current LALMs, particularly in temporal understanding and complex spoken language reasoning tasks. Our findings also highlight a lack of standardization in instruction modality existent across audio benchmarks, which can lead up performance differences up to 9.5 absolute points on the challenging complex instruction following downstream tasks. AU-Harness provides both practical evaluation tools and insights into model limitations, advancing systematic LALM development.</p>
+ https://arxiv.org/abs/2509.08031
+ Tue, 09 Sep 2025 15:30:40 +0000
- AgentGym-RL: Training LLM Agents for Long-Horizon Decision Making through Multi-Turn Reinforcement Learning
- https://arxiv.org/abs/2509.08755
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2509.08755.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Zhiheng Xi, Jixuan Huang, Chenyang Liao, Baodai Huang, Honglin Guo, Jiaqi Liu, Rui Zheng, Junjie Ye, Jiazheng Zhang, Wenxiang Chen, Wei He, Yiwen Ding, Guanyu Li, Zehui Chen, Zhengyin Du, Xuesong Yao, Yufei Xu, Jiecao Chen, Tao Gui, Zuxuan Wu, Qi Zhang, Xuanjing Huang, Yu-Gang Jiang</p><p><b>Upvotes:</b> 19</p><p><b>Summary:</b> Developing autonomous LLM agents capable of making a series of intelligent decisions to solve complex, real-world tasks is a fast-evolving frontier. Like human cognitive development, agents are expected to acquire knowledge and skills through exploration and interaction with the environment. Despite advances, the community still lacks a unified, interactive reinforcement learning (RL) framework that can effectively train such agents from scratch -- without relying on supervised fine-tuning (SFT) -- across diverse and realistic environments. To bridge this gap, we introduce AgentGym-RL, a new framework to train LLM agents for multi-turn interactive decision-making through RL. The framework features a modular and decoupled architecture, ensuring high flexibility and extensibility. It encompasses a wide variety of real-world scenarios, and supports mainstream RL algorithms. Furthermore, we propose ScalingInter-RL, a training approach designed for exploration-exploitation balance and stable RL optimization. In early stages, it emphasizes exploitation by restricting the number of interactions, and gradually shifts towards exploration with larger horizons to encourage diverse problem-solving strategies. In this way, the agent develops more diverse behaviors and is less prone to collapse under long horizons. We perform extensive experiments to validate the stability and effectiveness of both the AgentGym-RL framework and the ScalingInter-RL approach. Our agents match or surpass commercial models on 27 tasks across diverse environments. We offer key insights and will open-source the complete AgentGym-RL framework -- including code and datasets -- to empower the research community in developing the next generation of intelligent agents.</p>
- https://arxiv.org/abs/2509.08755
- Wed, 10 Sep 2025 16:46:11 +0000
+ HuMo: Human-Centric Video Generation via Collaborative Multi-Modal Conditioning
+ https://arxiv.org/abs/2509.08519
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2509.08519.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Liyang Chen, Tianxiang Ma, Jiawei Liu, Bingchuan Li, Zhuowei Chen, Lijie Liu, Xu He, Gen Li, Qian He, Zhiyong Wu</p><p><b>Upvotes:</b> 86</p><p><b>Summary:</b> Human-Centric Video Generation (HCVG) methods seek to synthesize human videos from multimodal inputs, including text, image, and audio. Existing methods struggle to effectively coordinate these heterogeneous modalities due to two challenges: the scarcity of training data with paired triplet conditions and the difficulty of collaborating the sub-tasks of subject preservation and audio-visual sync with multimodal inputs. In this work, we present HuMo, a unified HCVG framework for collaborative multimodal control. For the first challenge, we construct a high-quality dataset with diverse and paired text, reference images, and audio. For the second challenge, we propose a two-stage progressive multimodal training paradigm with task-specific strategies. For the subject preservation task, to maintain the prompt following and visual generation abilities of the foundation model, we adopt the minimal-invasive image injection strategy. For the audio-visual sync task, besides the commonly adopted audio cross-attention layer, we propose a focus-by-predicting strategy that implicitly guides the model to associate audio with facial regions. For joint learning of controllabilities across multimodal inputs, building on previously acquired capabilities, we progressively incorporate the audio-visual sync task. During inference, for flexible and fine-grained multimodal control, we design a time-adaptive Classifier-Free Guidance strategy that dynamically adjusts guidance weights across denoising steps. Extensive experimental results demonstrate that HuMo surpasses specialized state-of-the-art methods in sub-tasks, establishing a unified framework for collaborative multimodal-conditioned HCVG. Project Page: https://phantom-video.github.io/HuMo.</p>
+ https://arxiv.org/abs/2509.08519
+ Wed, 10 Sep 2025 11:54:29 +0000
- RewardDance: Reward Scaling in Visual Generation
- https://arxiv.org/abs/2509.08826
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2509.08826.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Jie Wu, Yu Gao, Zilyu Ye, Ming Li, Liang Li, Hanzhong Guo, Jie Liu, Zeyue Xue, Xiaoxia Hou, Wei Liu, Yan Zeng, Weilin Huang</p><p><b>Upvotes:</b> 49</p><p><b>Summary:</b> Reward Models (RMs) are critical for improving generation models via Reinforcement Learning (RL), yet the RM scaling paradigm in visual generation remains largely unexplored. It primarily due to fundamental limitations in existing approaches: CLIP-based RMs suffer from architectural and input modality constraints, while prevalent Bradley-Terry losses are fundamentally misaligned with the next-token prediction mechanism of Vision-Language Models (VLMs), hindering effective scaling. More critically, the RLHF optimization process is plagued by Reward Hacking issue, where models exploit flaws in the reward signal without improving true quality. To address these challenges, we introduce RewardDance, a scalable reward modeling framework that overcomes these barriers through a novel generative reward paradigm. By reformulating the reward score as the model's probability of predicting a "yes" token, indicating that the generated image outperforms a reference image according to specific criteria, RewardDance intrinsically aligns reward objectives with VLM architectures. This alignment unlocks scaling across two dimensions: (1) Model Scaling: Systematic scaling of RMs up to 26 billion parameters; (2) Context Scaling: Integration of task-specific instructions, reference examples, and chain-of-thought (CoT) reasoning. Extensive experiments demonstrate that RewardDance significantly surpasses state-of-the-art methods in text-to-image, text-to-video, and image-to-video generation. Crucially, we resolve the persistent challenge of "reward hacking": Our large-scale RMs exhibit and maintain high reward variance during RL fine-tuning, proving their resistance to hacking and ability to produce diverse, high-quality outputs. It greatly relieves the mode collapse problem that plagues smaller models.</p>
- https://arxiv.org/abs/2509.08826
- Wed, 10 Sep 2025 17:59:31 +0000
+ Modality Alignment with Multi-scale Bilateral Attention for Multimodal Recommendation
+ https://arxiv.org/abs/2509.09114
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2509.09114.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Kelin Ren, Chan-Yang Ju, Dong-Ho Lee</p><p><b>Upvotes:</b> 1</p><p><b>Summary:</b> Multimodal recommendation systems are increasingly becoming foundational technologies for e-commerce and content platforms, enabling personalized services by jointly modeling users' historical behaviors and the multimodal features of items (e.g., visual and textual). However, most existing methods rely on either static fusion strategies or graph-based local interaction modeling, facing two critical limitations: (1) insufficient ability to model fine-grained cross-modal associations, leading to suboptimal fusion quality; and (2) a lack of global distribution-level consistency, causing representational bias. To address these, we propose MambaRec, a novel framework that integrates local feature alignment and global distribution regularization via attention-guided learning. At its core, we introduce the Dilated Refinement Attention Module (DREAM), which uses multi-scale dilated convolutions with channel-wise and spatial attention to align fine-grained semantic patterns between visual and textual modalities. This module captures hierarchical relationships and context-aware associations, improving cross-modal semantic modeling. Additionally, we apply Maximum Mean Discrepancy (MMD) and contrastive loss functions to constrain global modality alignment, enhancing semantic consistency. This dual regularization reduces mode-specific deviations and boosts robustness. To improve scalability, MambaRec employs a dimensionality reduction strategy to lower the computational cost of high-dimensional multimodal features. Extensive experiments on real-world e-commerce datasets show that MambaRec outperforms existing methods in fusion quality, generalization, and efficiency. Our code has been made publicly available at https://github.com/rkl71/MambaRec.</p>
+ https://arxiv.org/abs/2509.09114
+ Thu, 11 Sep 2025 02:52:26 +0000
- A Survey of Reinforcement Learning for Large Reasoning Models
- https://arxiv.org/abs/2509.08827
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2509.08827.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Kaiyan Zhang, Yuxin Zuo, Bingxiang He, Youbang Sun, Runze Liu, Che Jiang, Yuchen Fan, Kai Tian, Guoli Jia, Pengfei Li, Yu Fu, Xingtai Lv, Yuchen Zhang, Sihang Zeng, Shang Qu, Haozhan Li, Shijie Wang, Yuru Wang, Xinwei Long, Fangfu Liu, Xiang Xu, Jiaze Ma, Xuekai Zhu, Ermo Hua, Yihao Liu, Zonglin Li, Huayu Chen, Xiaoye Qu, Yafu Li, Weize Chen, Zhenzhao Yuan, Junqi Gao, Dong Li, Zhiyuan Ma, Ganqu Cui, Zhiyuan Liu, Biqing Qi, Ning Ding, Bowen Zhou</p><p><b>Upvotes:</b> 92</p><p><b>Summary:</b> In this paper, we survey recent advances in Reinforcement Learning (RL) for reasoning with Large Language Models (LLMs). RL has achieved remarkable success in advancing the frontier of LLM capabilities, particularly in addressing complex logical tasks such as mathematics and coding. As a result, RL has emerged as a foundational methodology for transforming LLMs into LRMs. With the rapid progress of the field, further scaling of RL for LRMs now faces foundational challenges not only in computational resources but also in algorithm design, training data, and infrastructure. To this end, it is timely to revisit the development of this domain, reassess its trajectory, and explore strategies to enhance the scalability of RL toward Artificial SuperIntelligence (ASI). In particular, we examine research applying RL to LLMs and LRMs for reasoning abilities, especially since the release of DeepSeek-R1, including foundational components, core problems, training resources, and downstream applications, to identify future opportunities and directions for this rapidly evolving area. We hope this review will promote future research on RL for broader reasoning models. Github: https://github.com/TsinghuaC3I/Awesome-RL-for-LRMs</p>
- https://arxiv.org/abs/2509.08827
- Wed, 10 Sep 2025 17:59:43 +0000
+ Gradient-Attention Guided Dual-Masking Synergetic Framework for Robust Text-based Person Retrieval
+ https://arxiv.org/abs/2509.09118
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2509.09118.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Tianlu Zheng, Yifan Zhang, Xiang An, Ziyong Feng, Kaicheng Yang, Qichuan Ding</p><p><b>Upvotes:</b> 5</p><p><b>Summary:</b> Although Contrastive Language-Image Pre-training (CLIP) exhibits strong performance across diverse vision tasks, its application to person representation learning faces two critical challenges: (i) the scarcity of large-scale annotated vision-language data focused on person-centric images, and (ii) the inherent limitations of global contrastive learning, which struggles to maintain discriminative local features crucial for fine-grained matching while remaining vulnerable to noisy text tokens. This work advances CLIP for person representation learning through synergistic improvements in data curation and model architecture. First, we develop a noise-resistant data construction pipeline that leverages the in-context learning capabilities of MLLMs to automatically filter and caption web-sourced images. This yields WebPerson, a large-scale dataset of 5M high-quality person-centric image-text pairs. Second, we introduce the GA-DMS (Gradient-Attention Guided Dual-Masking Synergetic) framework, which improves cross-modal alignment by adaptively masking noisy textual tokens based on the gradient-attention similarity score. Additionally, we incorporate masked token prediction objectives that compel the model to predict informative text tokens, enhancing fine-grained semantic representation learning. Extensive experiments show that GA-DMS achieves state-of-the-art performance across multiple benchmarks.</p>
+ https://arxiv.org/abs/2509.09118
+ Thu, 11 Sep 2025 03:06:22 +0000
+
+
+ EchoX: Towards Mitigating Acoustic-Semantic Gap via Echo Training for Speech-to-Speech LLMs
+ https://arxiv.org/abs/2509.09174
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2509.09174.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Yuhao Zhang, Yuhao Du, Zhanchen Dai, Xiangnan Ma, Kaiqi Kou, Benyou Wang, Haizhou Li</p><p><b>Upvotes:</b> 52</p><p><b>Summary:</b> Speech-to-speech large language models (SLLMs) are attracting increasing attention. Derived from text-based large language models (LLMs), SLLMs often exhibit degradation in knowledge and reasoning capabilities. We hypothesize that this limitation arises because current training paradigms for SLLMs fail to bridge the acoustic-semantic gap in the feature representation space. To address this issue, we propose EchoX, which leverages semantic representations and dynamically generates speech training targets. This approach integrates both acoustic and semantic learning, enabling EchoX to preserve strong reasoning abilities as a speech LLM. Experimental results demonstrate that EchoX, with about six thousand hours of training data, achieves advanced performance on multiple knowledge-based question-answering benchmarks. The project is available at https://github.com/FreedomIntelligence/EchoX.</p>
+ https://arxiv.org/abs/2509.09174
+ Thu, 11 Sep 2025 06:17:59 +0000
+
+
+ Towards Better Dental AI: A Multimodal Benchmark and Instruction Dataset for Panoramic X-ray Analysis
+ https://arxiv.org/abs/2509.09254
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2509.09254.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Jing Hao, Yuxuan Fan, Yanpeng Sun, Kaixin Guo, Lizhuo Lin, Jinrong Yang, Qi Yong H. Ai, Lun M. Wong, Hao Tang, Kuo Feng Hung</p><p><b>Upvotes:</b> 0</p><p><b>Summary:</b> Recent advances in large vision-language models (LVLMs) have demonstrated strong performance on general-purpose medical tasks. However, their effectiveness in specialized domains such as dentistry remains underexplored. In particular, panoramic X-rays, a widely used imaging modality in oral radiology, pose interpretative challenges due to dense anatomical structures and subtle pathological cues, which are not captured by existing medical benchmarks or instruction datasets. To this end, we introduce MMOral, the first large-scale multimodal instruction dataset and benchmark tailored for panoramic X-ray interpretation. MMOral consists of 20,563 annotated images paired with 1.3 million instruction-following instances across diverse task types, including attribute extraction, report generation, visual question answering, and image-grounded dialogue. In addition, we present MMOral-Bench, a comprehensive evaluation suite covering five key diagnostic dimensions in dentistry. We evaluate 64 LVLMs on MMOral-Bench and find that even the best-performing model, i.e., GPT-4o, only achieves 41.45% accuracy, revealing significant limitations of current models in this domain. To promote the progress of this specific domain, we also propose OralGPT, which conducts supervised fine-tuning (SFT) upon Qwen2.5-VL-7B with our meticulously curated MMOral instruction dataset. Remarkably, a single epoch of SFT yields substantial performance enhancements for LVLMs, e.g., OralGPT demonstrates a 24.73% improvement. Both MMOral and OralGPT hold significant potential as a critical foundation for intelligent dentistry and enable more clinically impactful multimodal AI systems in the dental field. The dataset, model, benchmark, and evaluation suite are available at https://github.com/isbrycee/OralGPT.</p>
+ https://arxiv.org/abs/2509.09254
+ Thu, 11 Sep 2025 08:39:08 +0000
+
+
+ Harnessing Uncertainty: Entropy-Modulated Policy Gradients for Long-Horizon LLM Agents
+ https://arxiv.org/abs/2509.09265
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2509.09265.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Jiawei Wang, Jiacai Liu, Yuqian Fu, Yingru Li, Xintao Wang, Yuan Lin, Yu Yue, Lin Zhang, Yang Wang, Ke Wang</p><p><b>Upvotes:</b> 32</p><p><b>Summary:</b> In long-horizon tasks, recent agents based on Large Language Models (LLMs) face a significant challenge that sparse, outcome-based rewards make it difficult to assign credit to intermediate steps. Previous methods mainly focus on creating dense reward signals to guide learning, either through traditional reinforcement learning techniques like inverse reinforcement learning or by using Process Reward Models for step-by-step feedback. In this paper, we identify a fundamental problem in the learning dynamics of LLMs: the magnitude of policy gradients is inherently coupled with the entropy, which leads to inefficient small updates for confident correct actions and potentially destabilizes large updates for uncertain ones. To resolve this, we propose Entropy-Modulated Policy Gradients (EMPG), a framework that re-calibrates the learning signal based on step-wise uncertainty and the final task outcome. EMPG amplifies updates for confident correct actions, penalizes confident errors, and attenuates updates from uncertain steps to stabilize exploration. We further introduce a bonus term for future clarity that encourages agents to find more predictable solution paths. Through comprehensive experiments on three challenging agent tasks, WebShop, ALFWorld, and Deep Search, we demonstrate that EMPG achieves substantial performance gains and significantly outperforms strong policy gradient baselines. Project page is at https://empgseed-seed.github.io/</p>
+ https://arxiv.org/abs/2509.09265
+ Thu, 11 Sep 2025 08:50:01 +0000
+
+
+ Visual Programmability: A Guide for Code-as-Thought in Chart Understanding
+ https://arxiv.org/abs/2509.09286
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2509.09286.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Bohao Tang, Yan Ma, Fei Zhang, Jiadi Su, Ethan Chern, Zhulin Hu, Zhixin Wang, Pengfei Liu, Ya Zhang</p><p><b>Upvotes:</b> 7</p><p><b>Summary:</b> Chart understanding presents a critical test to the reasoning capabilities of Vision-Language Models (VLMs). Prior approaches face critical limitations: some rely on external tools, making them brittle and constrained by a predefined toolkit, while others fine-tune specialist models that often adopt a single reasoning strategy, such as text-based chain-of-thought (CoT). The intermediate steps of text-based reasoning are difficult to verify, which complicates the use of reinforcement-learning signals that reward factual accuracy. To address this, we propose a Code-as-Thought (CaT) approach to represent the visual information of a chart in a verifiable, symbolic format. Our key insight is that this strategy must be adaptive: a fixed, code-only implementation consistently fails on complex charts where symbolic representation is unsuitable. This finding leads us to introduce Visual Programmability: a learnable property that determines if a chart-question pair is better solved with code or direct visual analysis. We implement this concept in an adaptive framework where a VLM learns to choose between the CaT pathway and a direct visual reasoning pathway. The selection policy of the model is trained with reinforcement learning using a novel dual-reward system. This system combines a data-accuracy reward to ground the model in facts and prevent numerical hallucination, with a decision reward that teaches the model when to use each strategy, preventing it from defaulting to a single reasoning mode. Experiments demonstrate strong and robust performance across diverse chart-understanding benchmarks. Our work shows that VLMs can be taught not only to reason but also how to reason, dynamically selecting the optimal reasoning pathway for each task.</p>
+ https://arxiv.org/abs/2509.09286
+ Thu, 11 Sep 2025 09:22:16 +0000
+
+
+ Cross-Domain Evaluation of Transformer-Based Vulnerability Detection on Open & Industry Data
+ https://arxiv.org/abs/2509.09313
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2509.09313.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Moritz Mock, Thomas Forrer, Barbara Russo</p><p><b>Upvotes:</b> 1</p><p><b>Summary:</b> Deep learning solutions for vulnerability detection proposed in academic research are not always accessible to developers, and their applicability in industrial settings is rarely addressed. Transferring such technologies from academia to industry presents challenges related to trustworthiness, legacy systems, limited digital literacy, and the gap between academic and industrial expertise. For deep learning in particular, performance and integration into existing workflows are additional concerns. In this work, we first evaluate the performance of CodeBERT for detecting vulnerable functions in industrial and open-source software. We analyse its cross-domain generalisation when fine-tuned on open-source data and tested on industrial data, and vice versa, also exploring strategies for handling class imbalance. Based on these results, we develop AI-DO(Automating vulnerability detection Integration for Developers' Operations), a Continuous Integration-Continuous Deployment (CI/CD)-integrated recommender system that uses fine-tuned CodeBERT to detect and localise vulnerabilities during code review without disrupting workflows. Finally, we assess the tool's perceived usefulness through a survey with the company's IT professionals. Our results show that models trained on industrial data detect vulnerabilities accurately within the same domain but lose performance on open-source code, while a deep learner fine-tuned on open data, with appropriate undersampling techniques, improves the detection of vulnerabilities.</p>
+ https://arxiv.org/abs/2509.09313
+ Thu, 11 Sep 2025 09:58:43 +0000
+
+
+ OmniEVA: Embodied Versatile Planner via Task-Adaptive 3D-Grounded and Embodiment-aware Reasoning
+ https://arxiv.org/abs/2509.09332
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2509.09332.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Yuecheng Liu, Dafeng Chi, Shiguang Wu, Zhanguang Zhang, Yuzheng Zhuang, Bowen Yang, He Zhu, Lingfeng Zhang, Pengwei Xie, David Gamaliel Arcos Bravo, Yingxue Zhang, Jianye Hao, Xingyue Quan</p><p><b>Upvotes:</b> 3</p><p><b>Summary:</b> Recent advances in multimodal large language models (MLLMs) have opened new opportunities for embodied intelligence, enabling multimodal understanding, reasoning, and interaction, as well as continuous spatial decision-making. Nevertheless, current MLLM-based embodied systems face two critical limitations. First, Geometric Adaptability Gap: models trained solely on 2D inputs or with hard-coded 3D geometry injection suffer from either insufficient spatial information or restricted 2D generalization, leading to poor adaptability across tasks with diverse spatial demands. Second, Embodiment Constraint Gap: prior work often neglects the physical constraints and capacities of real robots, resulting in task plans that are theoretically valid but practically infeasible.To address these gaps, we introduce OmniEVA -- an embodied versatile planner that enables advanced embodied reasoning and task planning through two pivotal innovations: (1) a Task-Adaptive 3D Grounding mechanism, which introduces a gated router to perform explicit selective regulation of 3D fusion based on contextual requirements, enabling context-aware 3D grounding for diverse embodied tasks. (2) an Embodiment-Aware Reasoning framework that jointly incorporates task goals and embodiment constraints into the reasoning loop, resulting in planning decisions that are both goal-directed and executable. Extensive experimental results demonstrate that OmniEVA not only achieves state-of-the-art general embodied reasoning performance, but also exhibits a strong ability across a wide range of downstream scenarios. Evaluations of a suite of proposed embodied benchmarks, including both primitive and composite tasks, confirm its robust and versatile planning capabilities. Project page: https://omnieva.github.io</p>
+ https://arxiv.org/abs/2509.09332
+ Thu, 11 Sep 2025 10:32:22 +0000
+
+
+ VLA-Adapter: An Effective Paradigm for Tiny-Scale Vision-Language-Action Model
+ https://arxiv.org/abs/2509.09372
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2509.09372.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Yihao Wang, Pengxiang Ding, Lingxiao Li, Can Cui, Zirui Ge, Xinyang Tong, Wenxuan Song, Han Zhao, Wei Zhao, Pengxu Hou, Siteng Huang, Yifan Tang, Wenhui Wang, Ru Zhang, Jianyi Liu, Donglin Wang</p><p><b>Upvotes:</b> 111</p><p><b>Summary:</b> Vision-Language-Action (VLA) models typically bridge the gap between perceptual and action spaces by pre-training a large-scale Vision-Language Model (VLM) on robotic data. While this approach greatly enhances performance, it also incurs significant training costs. In this paper, we investigate how to effectively bridge vision-language (VL) representations to action (A). We introduce VLA-Adapter, a novel paradigm designed to reduce the reliance of VLA models on large-scale VLMs and extensive pre-training. To this end, we first systematically analyze the effectiveness of various VL conditions and present key findings on which conditions are essential for bridging perception and action spaces. Based on these insights, we propose a lightweight Policy module with Bridge Attention, which autonomously injects the optimal condition into the action space. In this way, our method achieves high performance using only a 0.5B-parameter backbone, without any robotic data pre-training. Extensive experiments on both simulated and real-world robotic benchmarks demonstrate that VLA-Adapter not only achieves state-of-the-art level performance, but also offers the fast inference speed reported to date. Furthermore, thanks to the proposed advanced bridging paradigm, VLA-Adapter enables the training of a powerful VLA model in just 8 hours on a single consumer-grade GPU, greatly lowering the barrier to deploying the VLA model. Project page: https://vla-adapter.github.io/.</p>
+ https://arxiv.org/abs/2509.09372
+ Thu, 11 Sep 2025 11:42:21 +0000
+
+
+ ObjectReact: Learning Object-Relative Control for Visual Navigation
+ https://arxiv.org/abs/2509.09594
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2509.09594.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Sourav Garg, Dustin Craggs, Vineeth Bhat, Lachlan Mares, Stefan Podgorski, Madhava Krishna, Feras Dayoub, Ian Reid</p><p><b>Upvotes:</b> 2</p><p><b>Summary:</b> Visual navigation using only a single camera and a topological map has recently become an appealing alternative to methods that require additional sensors and 3D maps. This is typically achieved through an "image-relative" approach to estimating control from a given pair of current observation and subgoal image. However, image-level representations of the world have limitations because images are strictly tied to the agent's pose and embodiment. In contrast, objects, being a property of the map, offer an embodiment- and trajectory-invariant world representation. In this work, we present a new paradigm of learning "object-relative" control that exhibits several desirable characteristics: a) new routes can be traversed without strictly requiring to imitate prior experience, b) the control prediction problem can be decoupled from solving the image matching problem, and c) high invariance can be achieved in cross-embodiment deployment for variations across both training-testing and mapping-execution settings. We propose a topometric map representation in the form of a "relative" 3D scene graph, which is used to obtain more informative object-level global path planning costs. We train a local controller, dubbed "ObjectReact", conditioned directly on a high-level "WayObject Costmap" representation that eliminates the need for an explicit RGB input. We demonstrate the advantages of learning object-relative control over its image-relative counterpart across sensor height variations and multiple navigation tasks that challenge the underlying spatial understanding capability, e.g., navigating a map trajectory in the reverse direction. We further show that our sim-only policy is able to generalize well to real-world indoor environments. Code and supplementary material are accessible via project page: https://object-react.github.io/</p>
+ https://arxiv.org/abs/2509.09594
+ Thu, 11 Sep 2025 16:34:17 +0000
+
+
+ Kling-Avatar: Grounding Multimodal Instructions for Cascaded Long-Duration Avatar Animation Synthesis
+ https://arxiv.org/abs/2509.09595
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2509.09595.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Yikang Ding, Jiwen Liu, Wenyuan Zhang, Zekun Wang, Wentao Hu, Liyuan Cui, Mingming Lao, Yingchao Shao, Hui Liu, Xiaohan Li, Ming Chen, Xiaoqiang Liu, Yu-Shen Liu, Pengfei Wan</p><p><b>Upvotes:</b> 33</p><p><b>Summary:</b> Recent advances in audio-driven avatar video generation have significantly enhanced audio-visual realism. However, existing methods treat instruction conditioning merely as low-level tracking driven by acoustic or visual cues, without modeling the communicative purpose conveyed by the instructions. This limitation compromises their narrative coherence and character expressiveness. To bridge this gap, we introduce Kling-Avatar, a novel cascaded framework that unifies multimodal instruction understanding with photorealistic portrait generation. Our approach adopts a two-stage pipeline. In the first stage, we design a multimodal large language model (MLLM) director that produces a blueprint video conditioned on diverse instruction signals, thereby governing high-level semantics such as character motion and emotions. In the second stage, guided by blueprint keyframes, we generate multiple sub-clips in parallel using a first-last frame strategy. This global-to-local framework preserves fine-grained details while faithfully encoding the high-level intent behind multimodal instructions. Our parallel architecture also enables fast and stable generation of long-duration videos, making it suitable for real-world applications such as digital human livestreaming and vlogging. To comprehensively evaluate our method, we construct a benchmark of 375 curated samples covering diverse instructions and challenging scenarios. Extensive experiments demonstrate that Kling-Avatar is capable of generating vivid, fluent, long-duration videos at up to 1080p and 48 fps, achieving superior performance in lip synchronization accuracy, emotion and dynamic expressiveness, instruction controllability, identity preservation, and cross-domain generalization. These results establish Kling-Avatar as a new benchmark for semantically grounded, high-fidelity audio-driven avatar synthesis.</p>
+ https://arxiv.org/abs/2509.09595
+ Thu, 11 Sep 2025 16:34:57 +0000
+
+
+ LoCoBench: A Benchmark for Long-Context Large Language Models in Complex Software Engineering
+ https://arxiv.org/abs/2509.09614
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2509.09614.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Jielin Qiu, Zuxin Liu, Zhiwei Liu, Rithesh Murthy, Jianguo Zhang, Haolin Chen, Shiyu Wang, Ming Zhu, Liangwei Yang, Juntao Tan, Zhepeng Cen, Cheng Qian, Shelby Heinecke, Weiran Yao, Silvio Savarese, Caiming Xiong, Huan Wang</p><p><b>Upvotes:</b> 2</p><p><b>Summary:</b> The emergence of long-context language models with context windows extending to millions of tokens has created new opportunities for sophisticated code understanding and software development evaluation. We propose LoCoBench, a comprehensive benchmark specifically designed to evaluate long-context LLMs in realistic, complex software development scenarios. Unlike existing code evaluation benchmarks that focus on single-function completion or short-context tasks, LoCoBench addresses the critical evaluation gap for long-context capabilities that require understanding entire codebases, reasoning across multiple files, and maintaining architectural consistency across large-scale software systems. Our benchmark provides 8,000 evaluation scenarios systematically generated across 10 programming languages, with context lengths spanning 10K to 1M tokens, a 100x variation that enables precise assessment of long-context performance degradation in realistic software development settings. LoCoBench introduces 8 task categories that capture essential long-context capabilities: architectural understanding, cross-file refactoring, multi-session development, bug investigation, feature implementation, code comprehension, integration testing, and security analysis. Through a 5-phase pipeline, we create diverse, high-quality scenarios that challenge LLMs to reason about complex codebases at unprecedented scale. We introduce a comprehensive evaluation framework with 17 metrics across 4 dimensions, including 8 new evaluation metrics, combined in a LoCoBench Score (LCBS). Our evaluation of state-of-the-art long-context models reveals substantial performance gaps, demonstrating that long-context understanding in complex software development represents a significant unsolved challenge that demands more attention. LoCoBench is released at: https://github.com/SalesforceAIResearch/LoCoBench.</p>
+ https://arxiv.org/abs/2509.09614
+ Thu, 11 Sep 2025 16:55:04 +0000
+
+
+ Can Understanding and Generation Truly Benefit Together -- or Just Coexist?
+ https://arxiv.org/abs/2509.09666
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2509.09666.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Zhiyuan Yan, Kaiqing Lin, Zongjian Li, Junyan Ye, Hui Han, Zhendong Wang, Hao Liu, Bin Lin, Hao Li, Xue Xu, Xinyan Xiao, Jingdong Wang, Haifeng Wang, Li Yuan</p><p><b>Upvotes:</b> 24</p><p><b>Summary:</b> In this paper, we introduce an insightful paradigm through the Auto-Encoder lens-understanding as the encoder (I2T) that compresses images into text, and generation as the decoder (T2I) that reconstructs images from that text. Using reconstruction fidelity as the unified training objective, we enforce the coherent bidirectional information flow between the understanding and generation processes, bringing mutual gains. To implement this, we propose UAE, a novel framework for unified multimodal learning. We begin by pre-training the decoder with large-scale long-context image captions to capture fine-grained semantic and complex spatial relationships. We then propose Unified-GRPO via reinforcement learning (RL), which covers three stages: (1) A cold-start phase to gently initialize both encoder and decoder with a semantic reconstruction loss; (2) Generation for Understanding, where the encoder is trained to generate informative captions that maximize the decoder's reconstruction quality, enhancing its visual understanding; (3) Understanding for Generation, where the decoder is refined to reconstruct from these captions, forcing it to leverage every detail and improving its long-context instruction following and generation fidelity. For evaluation, we introduce Unified-Bench, the first benchmark tailored to assess the degree of unification of the UMMs. A surprising "aha moment" arises within the multimodal learning domain: as RL progresses, the encoder autonomously produces more descriptive captions, while the decoder simultaneously demonstrates a profound ability to understand these intricate descriptions, resulting in reconstructions of striking fidelity.</p>
+ https://arxiv.org/abs/2509.09666
+ Thu, 11 Sep 2025 17:57:59 +0000
+
+
+ SimpleVLA-RL: Scaling VLA Training via Reinforcement Learning
+ https://arxiv.org/abs/2509.09674
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2509.09674.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Haozhan Li, Yuxin Zuo, Jiale Yu, Yuhao Zhang, Zhaohui Yang, Kaiyan Zhang, Xuekai Zhu, Yuchen Zhang, Tianxing Chen, Ganqu Cui, Dehui Wang, Dingxiang Luo, Yuchen Fan, Youbang Sun, Jia Zeng, Jiangmiao Pang, Shanghang Zhang, Yu Wang, Yao Mu, Bowen Zhou, Ning Ding</p><p><b>Upvotes:</b> 56</p><p><b>Summary:</b> Vision-Language-Action (VLA) models have recently emerged as a powerful paradigm for robotic manipulation. Despite substantial progress enabled by large-scale pretraining and supervised fine-tuning (SFT), these models face two fundamental challenges: (i) the scarcity and high cost of large-scale human-operated robotic trajectories required for SFT scaling, and (ii) limited generalization to tasks involving distribution shift. Recent breakthroughs in Large Reasoning Models (LRMs) demonstrate that reinforcement learning (RL) can dramatically enhance step-by-step reasoning capabilities, raising a natural question: Can RL similarly improve the long-horizon step-by-step action planning of VLA? In this work, we introduce SimpleVLA-RL, an efficient RL framework tailored for VLA models. Building upon veRL, we introduce VLA-specific trajectory sampling, scalable parallelization, multi-environment rendering, and optimized loss computation. When applied to OpenVLA-OFT, SimpleVLA-RL achieves SoTA performance on LIBERO and even outperforms pi_0 on RoboTwin 1.0\&2.0 with the exploration-enhancing strategies we introduce. SimpleVLA-RL not only reduces dependence on large-scale data and enables robust generalization, but also remarkably surpasses SFT in real-world tasks. Moreover, we identify a novel phenomenon ``pushcut'' during RL training, wherein the policy discovers previously unseen patterns beyond those seen in the previous training process. Github: https://github.com/PRIME-RL/SimpleVLA-RL</p>
+ https://arxiv.org/abs/2509.09674
+ Thu, 11 Sep 2025 17:59:17 +0000
+
+
+ SpatialVID: A Large-Scale Video Dataset with Spatial Annotations
+ https://arxiv.org/abs/2509.09676
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2509.09676.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Jiahao Wang, Yufeng Yuan, Rujie Zheng, Youtian Lin, Jian Gao, Lin-Zhuo Chen, Yajie Bao, Yi Zhang, Chang Zeng, Yanxi Zhou, Xiaoxiao Long, Hao Zhu, Zhaoxiang Zhang, Xun Cao, Yao Yao</p><p><b>Upvotes:</b> 14</p><p><b>Summary:</b> Significant progress has been made in spatial intelligence, spanning both spatial reconstruction and world exploration. However, the scalability and real-world fidelity of current models remain severely constrained by the scarcity of large-scale, high-quality training data. While several datasets provide camera pose information, they are typically limited in scale, diversity, and annotation richness, particularly for real-world dynamic scenes with ground-truth camera motion. To this end, we collect SpatialVID, a dataset consists of a large corpus of in-the-wild videos with diverse scenes, camera movements and dense 3D annotations such as per-frame camera poses, depth, and motion instructions. Specifically, we collect more than 21,000 hours of raw video, and process them into 2.7 million clips through a hierarchical filtering pipeline, totaling 7,089 hours of dynamic content. A subsequent annotation pipeline enriches these clips with detailed spatial and semantic information, including camera poses, depth maps, dynamic masks, structured captions, and serialized motion instructions. Analysis of SpatialVID's data statistics reveals a richness and diversity that directly foster improved model generalization and performance, establishing it as a key asset for the video and 3D vision research community.</p>
+ https://arxiv.org/abs/2509.09676
+ Thu, 11 Sep 2025 17:59:31 +0000
+
+
+ FLUX-Reason-6M & PRISM-Bench: A Million-Scale Text-to-Image Reasoning Dataset and Comprehensive Benchmark
+ https://arxiv.org/abs/2509.09680
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2509.09680.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Rongyao Fang, Aldrich Yu, Chengqi Duan, Linjiang Huang, Shuai Bai, Yuxuan Cai, Kun Wang, Si Liu, Xihui Liu, Hongsheng Li</p><p><b>Upvotes:</b> 27</p><p><b>Summary:</b> The advancement of open-source text-to-image (T2I) models has been hindered by the absence of large-scale, reasoning-focused datasets and comprehensive evaluation benchmarks, resulting in a performance gap compared to leading closed-source systems. To address this challenge, We introduce FLUX-Reason-6M and PRISM-Bench (Precise and Robust Image Synthesis Measurement Benchmark). FLUX-Reason-6M is a massive dataset consisting of 6 million high-quality FLUX-generated images and 20 million bilingual (English and Chinese) descriptions specifically designed to teach complex reasoning. The image are organized according to six key characteristics: Imagination, Entity, Text rendering, Style, Affection, and Composition, and design explicit Generation Chain-of-Thought (GCoT) to provide detailed breakdowns of image generation steps. The whole data curation takes 15,000 A100 GPU days, providing the community with a resource previously unattainable outside of large industrial labs. PRISM-Bench offers a novel evaluation standard with seven distinct tracks, including a formidable Long Text challenge using GCoT. Through carefully designed prompts, it utilizes advanced vision-language models for nuanced human-aligned assessment of prompt-image alignment and image aesthetics. Our extensive evaluation of 19 leading models on PRISM-Bench reveals critical performance gaps and highlights specific areas requiring improvement. Our dataset, benchmark, and evaluation code are released to catalyze the next wave of reasoning-oriented T2I generation. Project page: https://flux-reason-6m.github.io/ .</p>
+ https://arxiv.org/abs/2509.09680
+ Thu, 11 Sep 2025 17:59:59 +0000