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<title>Federation of Experts: Communication Efficient Distributed Inference for Large Language Models</title>
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<title>Realiz3D: 3D Generation Made Photorealistic via Domain-Aware Learning</title>
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<link>https://arxiv.org/abs/2605.06206</link>
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<link>https://arxiv.org/abs/2605.13852</link>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2605.06206.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Muhammad Shahir Abdurrahman, Chun Deng, Azalia Mirhoseini, Philip Levis</p><p><b>Upvotes:</b> 1</p><p><b>Summary:</b> Mixture of experts has emerged as the primary mechanism for making Large Language Models (LLMs) computationally efficient. However, in distributed settings, communicating token embeddings between experts is a significant bottleneck. We present the novel Federation of Experts (FoE) architecture. FoE restructures the MoE block of a transformer layer into multiple MoE clusters. Each cluster is responsible for only one of the KV heads and expert parallelism is applied between those experts. Between clusters, a sum synchronizes the post-attention residuals, which then drives routing and dispatch for the next MoE block. In a single-node setting, FoE completely eliminates all-to-all communication as all experts within a group are contained on the same GPU. In multi-node settings, FoE confines all-to-all communication to the intra-node fabric, thus significantly reducing communication overhead. An implementation of FoE finds that on LongBench, FoE significantly improves inference throughput and latency in both single-node and multi-node settings, reducing the end-to-end forward-pass latency by up to 5.2x, TTFT by 3.62x, and TBT by 1.95x. It does so while achieving comparable generation quality to a mixture of experts model of the same size and training configuration.</p></description>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2605.13852.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Ido Sobol, Kihyuk Sohn, Yoav Blum, Egor Zakharov, Max Bluvstein, Andrea Vedaldi, Or Litany</p><p><b>Upvotes:</b> 18</p><p><b>Summary:</b> We often aim to generate images that are both photorealistic and 3D-consistent, adhering to precise geometry, material, and viewpoint controls. Typically, this is achieved by fine-tuning an image generator, pre-trained on billions of real images, using renders of synthetic 3D assets, where annotations for control signals are available. While this approach can learn the desired controls, it often compromises the realism of the images due to domain gap between photographs and renders. We observe that this issue largely arises from the model learning an unintended association between the presence of control signals and the synthetic appearance of the images. To address this, we introduce Realiz3D, a lightweight framework for training diffusion models, that decouples controls and visual domain. The key idea is to explicitly learn visual domain, real or synthetic, separately from other control signals by introducing a co-variate that, fed into small residual adapters, shifts the domain. Then, the generator can be trained to gain controllability, without fitting to specific visual domain. In this way, the model can be guided to produce realistic images even when controls are applied. We enhance control transferability to the real domain by leveraging insights about roles of different layers and denoising steps in diffusion-based generators, informing new training and inference strategies that further mitigate the gap. We demonstrate the advantages of Realiz3D in tasks as text-to-multiview generation and texturing from 3D inputs, producing outputs that are 3D-consistent and photorealistic.</p></description>
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<guid isPermaLink="false">https://arxiv.org/abs/2605.06206</guid>
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<guid isPermaLink="false">https://arxiv.org/abs/2605.13852</guid>
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<pubDate>Wed, 25 Mar 2026 00:00:00 +0000</pubDate>
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<title>RouteProfile: Elucidating the Design Space of LLM Profiles for Routing</title>
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<link>https://arxiv.org/abs/2605.00180</link>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2605.00180.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Jingjun Xu, Hongji Pu, Tao Feng, Haozhen Zhang, Jiaxuan You, Ge Liu</p><p><b>Upvotes:</b> 26</p><p><b>Summary:</b> As the large language model (LLM) ecosystem expands, individual models exhibit varying capabilities across queries, benchmarks, and domains, motivating the development of LLM routing. While prior work has largely focused on router mechanism design, LLM profiles, which capture model capabilities, remain underexplored. In this work, we ask: How does LLM profile design affect routing performance across different routers? Addressing this question helps clarify the role of profiles in routing, disentangle profile design from router design, and enable fairer comparison and more principled development of routing systems. To this end, we view LLM profiling as a structured information integration problem over heterogeneous interaction histories. We develop a general design space of LLM profiles, named RouteProfile, along four key dimensions: organizational form, representation type, aggregation depth, and learning configuration. Through systematic evaluation across three representative routers under both standard and new-LLM generalization settings, we show that: (1) structured profiles consistently outperform flat ones; (2) query-level signals are more reliable than coarse domain-level signals; and (3) generalization to newly introduced models benefits most from structured profiles under trainable configurations. Overall, our work highlights LLM profile design as an important direction for future routing research.</p></description>
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<guid isPermaLink="false">https://arxiv.org/abs/2605.00180</guid>
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<pubDate>Thu, 30 Apr 2026 00:00:00 +0000</pubDate>
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<title>WildTableBench: Benchmarking Multimodal Foundation Models on Table Understanding In the Wild</title>
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<link>https://arxiv.org/abs/2605.01018</link>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2605.01018.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Junzhe Huang, Xiaoxiao Sun, Yan Yang, Yuxuan Hou, Ruotian Zhang, Sirui Li, Hehe Fan, Serena Yeung-Levy, Xin Yu</p><p><b>Upvotes:</b> 4</p><p><b>Summary:</b> Using multimodal foundation models to analyze table images is a high-value yet challenging application in consumer and enterprise scenarios. Despite its importance, current evaluations rely largely on structured-text tables or clean rendered images, leaving the visual complexity of in-the-wild table images underexplored. Such images feature varied layouts and diverse domains that demand sophisticated structural perception and numerical reasoning. To bridge this gap, we introduce WildTableBench, the first question-answering benchmark for naturally occurring table images from real-world settings. WildTableBench comprises 402 high-information-density table images collected from online forums and websites across diverse domains, together with 928 manually annotated and verified questions spanning 17 subtypes across five categories. We evaluate 21 frontier proprietary and open-source multimodal foundation models on this benchmark. Only one model exceeds 50% accuracy, while all remaining models range from 4.1% to 49.9%. We further conduct diagnostic analyses to characterize model failures and reveal persistent weaknesses in structural perception and reasoning. These results and analyses provide useful insights into current model capabilities and establish WildTableBench as a valuable diagnostic benchmark for table image understanding.</p></description>
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<guid isPermaLink="false">https://arxiv.org/abs/2605.01018</guid>
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<pubDate>Fri, 01 May 2026 00:00:00 +0000</pubDate>
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<title>Long Context Pre-Training with Lighthouse Attention</title>
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<link>https://arxiv.org/abs/2605.06554</link>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2605.06554.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Bowen Peng, Subho Ghosh, Jeffrey Quesnelle</p><p><b>Upvotes:</b> 15</p><p><b>Summary:</b> Training causal transformers at extreme sequence lengths is bottlenecked by the quadratic time and memory of scaled dot-product attention (SDPA). In this work, we propose Lighthouse Attention, a training-only symmetrical selection-based hierarchical attention algorithm that wraps around ordinary SDPA and can be easily removed towards the end of the training. Our hierarchical selection is also gradient-free, which exempts us from dealing with a complicated and potentially inefficient backward pass kernel. Our contribution is three-fold: (i) A subquadratic hierarchical pre- and post-processing step that does adaptive compression and decompression of the sequence. (ii) A symmetrical compression strategy that pools queries, keys and values at the same time, while preserving left-to-right causality, which greatly improves parallelism. (iii) A two stage training approach which we pre-train for the majority of the time with Lighthouse Attention and recover a full attention model at the end with a short training. We run preliminary small scale LLM pre-training experiments that show the effectiveness of our method compared to full attention training with all other settings matched, where we achieve a faster total training time and lower final loss after the recovery phase. Full code is available at: https://github.com/ighoshsubho/lighthouse-attention</p></description>
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<pubDate>Thu, 07 May 2026 00:00:00 +0000</pubDate>
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<pubDate>Thu, 07 May 2026 00:00:00 +0000</pubDate>
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<title>SafeHarbor: Hierarchical Memory-Augmented Guardrail for LLM Agent Safety</title>
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<title>STALE: Can LLM Agents Know When Their Memories Are No Longer Valid?</title>
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<link>https://arxiv.org/abs/2605.05704</link>
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<link>https://arxiv.org/abs/2605.06527</link>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2605.05704.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Zhe Liu, Zonghao Ying, Wenxin Zhang, Quanchen Zou, Deyue Zhang, Dongdong Yang, Xiangzheng Zhang, Hao Peng</p><p><b>Upvotes:</b> 1</p><p><b>Summary:</b> With the rapid evolution of foundation models, Large Language Model (LLM) agents have demonstrated increasingly powerful tool-use capabilities. However, this proficiency introduces significant security risks, as malicious actors can manipulate agents into executing tools to generate harmful content. While existing defensive mechanisms are effective, they frequently suffer from the over-refusal problem, where increased safety strictness compromises the agent's utility on benign tasks. To mitigate this trade-off, we propose SafeHarbor, a novel framework designed to establish precise decision boundaries for LLM agents. Unlike static guidelines, SafeHarbor extracts context-aware defense rules through enhanced adversarial generation. We design a local hierarchical memory system for dynamic rule injection, offering a training-free, efficient, and plug-and-play solution. Furthermore, we introduce an information entropy-based self-evolution mechanism that continuously optimizes the memory structure through dynamic node splitting and merging. Extensive experiments demonstrate that SafeHarbor achieves state-of-the-art performance on both ambiguous benign tasks and explicit malicious attacks, notably attaining a peak benign utility of 63.6\% on GPT-4o while maintaining a robust refusal rate exceeding 93\% against harmful requests. The source code is publicly available at https://github.com/ljj-cyber/SafeHarbor.</p></description>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2605.06527.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Hanxiang Chao, Yihan Bai, Rui Sheng, Tianle Li, Yushi Sun</p><p><b>Upvotes:</b> 37</p><p><b>Summary:</b> Large Language Model (LLM) agents are increasingly expected to maintain coherent, long-term personalized memory, yet current benchmarks primarily measure static fact retrieval, overlooking the ability to revise stored beliefs when new evidence emerges. We identify a critical and underexplored failure mode, Implicit Conflict: a later observation invalidates an earlier memory without explicit negation, requiring contextual inference and commonsense reasoning to detect. To rigorously evaluate this capability, we introduce STALE, a benchmark of 400 expert-validated conflict scenarios (1,200 evaluation queries across three probing dimensions) spanning over 100 everyday topics with contexts up to 150K tokens. We propose a three-dimensional probing framework that tests State Resolution (detecting that a prior belief is outdated), Premise Resistance (rejecting queries that falsely presuppose a stale state), and Implicit Policy Adaptation (proactively applying updated states in downstream behavior). A systematic evaluation of frontier LLMs and specialized memory frameworks reveals a pervasive gap between retrieving updated evidence and acting on it, with even the best evaluated model achieving only 55.2% overall accuracy. Models often accept outdated assumptions embedded in a user's query, and they struggle to recognize when a change in one aspect of the user's state should invalidate related memories. To establish an initial baseline for state-aware memory, we further present CUPMem, a prototype that strengthens write-time revision through structured state consolidation and propagation-aware search, suggesting that explicit state adjudication is a promising direction for robust agentic memory.</p></description>
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<guid isPermaLink="false">https://arxiv.org/abs/2605.05704</guid>
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<guid isPermaLink="false">https://arxiv.org/abs/2605.06527</guid>
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<pubDate>Thu, 07 May 2026 00:00:00 +0000</pubDate>
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<pubDate>Thu, 07 May 2026 00:00:00 +0000</pubDate>
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<title>FAAST: Forward-Only Associative Learning via Closed-Form Fast Weights for Test-Time Supervised Adaptation</title>
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<title>RewardHarness: Self-Evolving Agentic Post-Training</title>
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<link>https://arxiv.org/abs/2605.04651</link>
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<link>https://arxiv.org/abs/2605.08703</link>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2605.04651.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Guangsheng Bao, Hongbo Zhang, Han Cui, Ke Sun, Yanbin Zhao, Juncai He, Yue Zhang</p><p><b>Upvotes:</b> 1</p><p><b>Summary:</b> Adapting pretrained models typically involves a trade-off between the high training costs of backpropagation and the heavy inference overhead of memory-based or in-context learning. We propose FAAST, a forward-only associative adaptation method that analytically compiles labeled examples into fast weights in a single pass. By eliminating memory or context dependence, FAAST achieves constant-time inference and decouples task adaptation from pretrained representation. Across image classification and language modeling benchmarks, FAAST matches or exceeds backprop-based adaptation while reducing adaptation time by over 90% and is competitive to memory/context-based adaptation while saving memory usage by up to 95%. These results demonstrate FAAST as a highly efficient, scalable solution for supervised task adaptation, particularly for resource-constrained models. We release the code and models at https://github.com/baoguangsheng/faast.</p></description>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2605.08703.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Yuxuan Zhang, Penghui Du, Bo Li, Cong Wei, Junwen Miao, Huaisong Zhang, Songcheng Cai, Yubo Wang, Dongfu Jiang, Yuyu Zhang, Ping Nie, Wenhu Chen, Changqian Yu, Kelsey R. Allen</p><p><b>Upvotes:</b> 2</p><p><b>Summary:</b> Evaluating instruction-guided image edits requires rewards that reflect subtle human preferences, yet current reward models typically depend on large-scale preference annotation and additional model training. This creates a data-efficiency gap: humans can often infer the target evaluation criteria from only a few examples, while models are usually trained on hundreds of thousands of comparisons. We present RewardHarness, a self-evolving agentic reward framework that reframes reward modeling as context evolution rather than weight optimization. Instead of learning from large-scale annotations, RewardHarness aligns with human preferences by iteratively evolving a library of tools and skills from as few as 100 preference demonstrations. Given a source image, candidate edited images, and an editing instruction, an Orchestrator selects the most relevant subset of tools and skills from the maintained library, and a frozen Sub-Agent uses them to construct a reasoning chain that produces a preference judgment. By comparing predicted judgments with ground-truth preferences and analyzing successes and failures in the reasoning process, the Orchestrator automatically refines its library of tools and skills without additional human annotation. Using only 0.05% of the EditReward preference data, RewardHarness achieves 47.4% average accuracy on image-editing evaluation benchmarks, surpassing GPT-5 by 5.3 points. When used as a reward signal for GRPO fine-tuning, RL-tuned models achieve 3.52 on ImgEdit-Bench. Project page: https://rewardharness.com.</p></description>
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<pubDate>Fri, 08 May 2026 00:00:00 +0000</pubDate>
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<title>MC-RFM: Geometry-Aware Few-Shot Adaptation via Mixed-Curvature Riemannian Flow Matching</title>
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<link>https://arxiv.org/abs/2605.08557</link>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2605.08557.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Salim Khazem, Ibrahim Mohamed Serouis, Zakaria Ezzahed</p><p><b>Upvotes:</b> 2</p><p><b>Summary:</b> Parameter-efficient adaptation of pretrained vision models is commonly performed through linear probes, prompts, low-rank updates, or lightweight residual modules. While effective, these methods usually treat adaptation as a discrete Euclidean perturbation of frozen representations, without explicitly modeling the geometry of the task-induced feature displacement. We propose MC-RFM, a mixed-curvature Riemannian flow-matching framework for few-shot adaptation of frozen visual backbones. The key idea is to represent adapted features on a product manifold combining a hyperbolic factor, which captures hierarchy-sensitive semantic structure, and a Euclidean factor, which preserves locally discriminative visual variation. Adaptation is formulated as a task-conditioned continuous transport from frozen features to support-set prototypes, trained with a flow-matching objective and coupled to a hybrid prototype-linear classifier. The method is lightweight, backbone-agnostic, and operates entirely on cached frozen features. Across seven visual recognition benchmarks, five frozen backbones, and 1/4/16-shot regimes, MC-RFM is the best-performing method in a majority of evaluated settings, with the strongest gains on Transformer backbones and fine-grained datasets. Ablations show that the mixed-curvature head, task conditioning, adaptive branch gating, prototype shrinkage, and discriminative supervision each contribute to performance. These results suggest that few-shot adaptation benefits not only from deciding which parameters to update, but also from modeling how representations should move through a geometry matched to the structure of the downstream task.</p></description>
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<pubDate>Fri, 08 May 2026 00:00:00 +0000</pubDate>
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<title>Retrieval from Within: An Intrinsic Capability of Attention-Based Models</title>
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<link>https://arxiv.org/abs/2605.05806</link>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2605.05806.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Elad Hoffer, Yochai Blau, Edan Kinderman, Ron Banner, Daniel Soudry, Boris Ginsburg</p><p><b>Upvotes:</b> 3</p><p><b>Summary:</b> Retrieval-augmented generation (RAG) typically treats retrieval and generation as separate systems. We ask whether an attention-based encoder-decoder can instead retrieve directly from its own internal representations. We introduce INTRA (INTrinsic Retrieval via Attention), a framework where decoder attention queries score pre-encoded evidence chunks that are then directly reused as context for generation. By construction, INTRA unifies retrieval and generation, eliminating the retriever-generator mismatch typical of RAG pipelines. This design also amortizes context encoding by reusing precomputed encoder states across queries. On question-answering benchmarks, INTRA outperforms strong engineered retrieval pipelines on both evidence recall and end-to-end answer quality. Our results demonstrate that attention-based models already possess a retrieval mechanism that can be elicited, rather than added as an external module.</p></description>
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<pubDate>Fri, 08 May 2026 00:00:00 +0000</pubDate>
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<title>Results and Retrospective Analysis of the CODS 2025 AssetOpsBench Challenge</title>
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<link>https://arxiv.org/abs/2605.08518</link>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2605.08518.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Dhaval Patel, Chathurangi Shyalika, Suryanarayana Reddy Yarrabothula, Ling Yue, Shuxin Lin, Nianjun Zhou, James Rayfield</p><p><b>Upvotes:</b> 5</p><p><b>Summary:</b> Competition retrospectives are useful when they explain what a leaderboard measured, how hidden evaluation changed conclusions, and which design patterns were rewarded. We revisit the CODS 2025 challenge, a privacy-aware Codabench competition on industrial multi-agent orchestration built on . We combine final rank sheets, a 300-submission server log, 149-team registrations, best-submission exports, the organizer winners report, the companion system paper, and verified planning-track source trees. Five results stand out. First, the public planning leaderboard saturates at 72.73\%, and richer prompts do not improve that peak. Second, hidden evaluation changes the story: public and private scores correlate moderately in planning (r{=}0.69) but negatively in execution (r{=}{-}0.13), with several 45.45\% public execution systems reaching 63.64\% on the hidden set. Third, the term is numerically almost inert in the official composite -- combined on a 0--1 scale with 0--100 percentage scores, it contributes at most 0.05 points per track, and rescaling would swap the top two teams. Fourth, the competition is operationally account-based but substantively team-based: 149 registered teams reduce to 24 with non-zero public scores and 11 fully ranked, while 52.3\% of deduplicated registrations list multiple usernames. Fifth, successful execution methods mostly improve guardrails -- response selection, contamination cleanup, fallback, and context control -- rather than novel agent architectures. These findings identify which behaviors the evaluation rewarded, and motivate scale-aware composites, skill-level diagnostics, and versioned artifact release.</p></description>
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<pubDate>Fri, 08 May 2026 00:00:00 +0000</pubDate>
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<title>Source or It Didn't Happen: A Multi-Agent Framework for Citation Hallucination Detection</title>
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<link>https://arxiv.org/abs/2605.08583</link>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2605.08583.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Mingzhe Li, Zhiqiang Lin, Shiqing Ma</p><p><b>Upvotes:</b> 1</p><p><b>Summary:</b> Large language models are increasingly used in scientific writing, yet they can fabricate citation-shaped references that appear plausible but fail bibliographic verification. Existing detectors often reduce verification to binary found/not-found decisions and rely on brittle parsing or incomplete retrieval, offering little field-level signal to auditors. We reframe citation hallucination detection as taxonomy-aligned field-level adjudication and introduce a 12-code taxonomy spanning Real, Potential, and Hallucinated citations. Based on this taxonomy, we build CiteTracer, a cascading multi-agent detector that extracts structured citations from PDF and BibTeX, retrieves evidence through cache lookup, URL fetch, scholar connectors, and web search, applies deterministic field matching, and routes ambiguous cases to class-specialist judgers. We release a benchmark of 2,450 synthetic citations built from real seeds with controlled LLM mutations, paired with 957 real-world fabricated citations drawn from ICLR 2026 and an anonymous conference desk-rejected submissions. CiteTracer reaches 97.1% accuracy on the synthetic benchmark, with class-level F1 scores of 97.0, 95.8, and 98.5 for Real, Potential, and Hallucinated, respectively, and detects 97.1% of fabrications on the real-world set without abstaining. Code: https://github.com/aaFrostnova/CiteTracer.</p></description>
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<pubDate>Sat, 09 May 2026 00:00:00 +0000</pubDate>
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<pubDate>Sat, 09 May 2026 00:00:00 +0000</pubDate>
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<title>The Extrapolation Cliff in On-Policy Distillation of Near-Deterministic Structured Outputs</title>
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<title>Forcing-KV: Hybrid KV Cache Compression for Efficient Autoregressive Video Diffusion Models</title>
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<link>https://arxiv.org/abs/2605.08737</link>
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<link>https://arxiv.org/abs/2605.09681</link>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2605.08737.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Xin Li, Hao Jiang, Annan Wang, Yichi Zhang, Chau Yuen</p><p><b>Upvotes:</b> 2</p><p><b>Summary:</b> On-policy distillation (OPD) is widely used for LLM post-training. When pushed with a reward-extrapolation coefficient lambda > 1, the student can lift past the teacher in domain, but past a threshold lambda* the same step violates the output contract on structured-output tasks. In a single-position Bernoulli reduction, we derive a closed-form base-relative clip-safety threshold lambda*(p,b,c) determined by three measurable quantities: the teacher modal probability, the warm-start mass, and the importance-sampling clip strength. Above lambda*, the extrapolated fixed point exits the clip-safe region, changing training from format-preserving to format-collapsing. We extend the rule to calibrated K-ary listwise JSON tasks where a single binding equivalence class dominates the output contract and SFT retains parse headroom. On Amazon Fashion, three pre-registered tests--a fine-grid cliff interval, a budget-extension test, and a small-clip cross-prediction--fall within their locked prediction windows, with the small-clip value matching the closed-form prediction below grid resolution. Operating just below lambda*, ListOPD brings a 1.7B Qwen3 student to in-domain parity with an 8B-SFT baseline at one-fifth the parameters. The gain is driven primarily by format adherence: NDCG@1 on parsed outputs remains flat across lambda, while parse validity sharply changes at the predicted boundary. The cliff diagnostic is rubric-independent, whereas the parity claim uses a Gemini-graded rubric and inherits that evaluator's exposure.</p></description>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2605.09681.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Yicheng Ji, Zhizhou Zhong, Jun Zhang, Qin Yang, XiTai Jin, Ying Qin, Wenhan Luo, Shuiyang Mao, Wei Liu, Huan Li</p><p><b>Upvotes:</b> 7</p><p><b>Summary:</b> Autoregressive (AR) video diffusion models adopt a streaming generation framework, enabling long-horizon video generation with real-time responsiveness, as exemplified by the Self Forcing training paradigm. However, existing AR video diffusion models still suffer from significant attention complexity and severe memory overhead due to the redundant key-value (KV) caches across historical frames, which limits scalability. In this paper, we tackle this challenge by introducing KV cache compression into autoregressive video diffusion. We observe that attention heads in mainstream AR diffusion models exhibit markedly distinct attention patterns and functional roles that remain stable across samples and denoising steps. Building on our empirical study of head-wise functional specialization, we divide the attention heads into two categories: static heads, which focus on transitions across autoregressive chunks and intra-frame fidelity, and dynamic heads, which govern inter-frame motion and consistency. We then propose Forcing-KV, a hybrid KV cache compression strategy that performs structured static pruning for static heads and dynamic pruning based on segment-wise similarity for dynamic heads. While maintaining output quality, our method achieves a generation speed of over 29 frames per second on a single NVIDIA H200 GPU along with 30% cache memory reduction, delivering up to 1.35x and 1.50x speedups on LongLive and Self Forcing at 480P resolution, and further scaling to 2.82x speedup at 1080P resolution. Code and demo videos are provided at https://zju-jiyicheng.github.io/Forcing-KV-Page.</p></description>
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<guid isPermaLink="false">https://arxiv.org/abs/2605.08737</guid>
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<guid isPermaLink="false">https://arxiv.org/abs/2605.09681</guid>
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<pubDate>Sat, 09 May 2026 00:00:00 +0000</pubDate>
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<title>From Pixels to Concepts: Do Segmentation Models Understand What They Segment?</title>
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<link>https://arxiv.org/abs/2605.09591</link>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2605.09591.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Shuang Liang, Zeqing Wang, Yuxian Li, Xihui Liu, Han Wang</p><p><b>Upvotes:</b> 1</p><p><b>Summary:</b> Segmentation is a fundamental vision task underlying numerous downstream applications. Recent promptable segmentation models, such as Segment Anything Model 3 (SAM3), extend segmentation from category-agnostic mask prediction to concept-guided localization conditioned on high-level textual prompts. However, existing benchmarks primarily evaluate mask accuracy or object presence, leaving unclear whether these models faithfully ground the queried concept or instead rely on visually salient but semantically misleading cues. We introduce CAFE: Counterfactual Attribute Factuality Evaluation, a novel benchmark for evaluating concept-faithful segmentation in promptable segmentation models. Our CAFE is built on attribute-level counterfactual manipulation: the target region and ground-truth mask are preserved, while attributes such as surface appearance, context, or material composition are modified to introduce misleading semantic cues. The benchmark contains 2,146 paired test samples, each consisting of a target image, a ground-truth mask, a positive prompt, and a misleading negative prompt. These samples cover three counterfactual categories: Superficial Mimicry (SM), Context Conflict (CC), and Ontological Conflict (OC). We evaluate various model types and sizes on our CAFE. Experiments reveal a systematic gap between localization quality and concept discrimination: models often generate accurate masks even for misleading prompts, suggesting that strong mask prediction does not necessarily imply faithful semantic grounding. Our CAFE provides a controlled benchmark for diagnosing whether promptable segmentation models perform concept-faithful grounding rather than shortcut-driven mask retrieval.</p></description>
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<guid isPermaLink="false">https://arxiv.org/abs/2605.09591</guid>
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<pubDate>Sun, 10 May 2026 00:00:00 +0000</pubDate>
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<pubDate>Sun, 10 May 2026 00:00:00 +0000</pubDate>
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<title>LEAD: Length-Efficient Adaptive and Dynamic Reasoning for Large Language Models</title>
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<title>PREPING: Building Agent Memory without Tasks</title>
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<link>https://arxiv.org/abs/2605.09806</link>
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<link>https://arxiv.org/abs/2605.13880</link>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2605.09806.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Songtao Wei, Yi Li, Zhikai Li, Xu Hu, Yuede Ji, Guanpeng Li, Feng Chen, Carl Yang, Zhichun Guo, Bingzhe Li</p><p><b>Upvotes:</b> 5</p><p><b>Summary:</b> Large reasoning models, such as OpenAI o1 and DeepSeek-R1, tend to become increasingly verbose as their reasoning capabilities improve. These inflated Chain-of-Thought (CoT) trajectories often exceed what the underlying problems require, wasting compute, latency, and context budgets. While introducing length-based efficiency rewards during reinforcement learning offers a natural remedy, existing methods struggle with two fundamental challenges: the optimal balance between correctness and efficiency is non-stationary throughout training, and intrinsic reasoning budgets vary drastically across problems. Relying on static reward weights and global length constraints inevitably forces a compromise between degraded accuracy and unrealized compression. To overcome these limitations, we propose LEAD (Length-Efficient Adaptive and Dynamic reasoning), a method that replaces static heuristics with online, self-adaptive mechanisms. LEAD dynamically calibrates the correctness-efficiency trade-off at each step using a Potential-Scaled Instability, directing optimization capacity to the most informative learning signal. Furthermore, it estimates an adaptive per-problem target length online based on the model's own correct rollouts, applying a symmetric efficiency reward that penalizes both overthinking and over-compression. Evaluated on five mathematical reasoning benchmarks, LEAD achieves the highest accuracy and Accuracy-Efficiency Score among RL-trained efficient-reasoning methods while producing substantially shorter outputs than the base model.</p></description>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2605.13880.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Yumin Choi, Sangwoo Park, Minki Kang, Jinheon Baek, Sung Ju Hwang</p><p><b>Upvotes:</b> 23</p><p><b>Summary:</b> Agent memory is typically constructed either offline from curated demonstrations or online from post-deployment interactions. However, regardless of how it is built, an agent faces a cold-start gap when first introduced to a new environment without any task-specific experience available. In this paper, we study pre-task memory construction: whether an agent can build procedural memory before observing any target-environment tasks, using only self-generated synthetic practice. Yet, synthetic interaction alone is insufficient, as without controlling what to practice and what to store, synthetic tasks become redundant, infeasible, and ultimately uninformative, and memory further degrades quickly due to unfiltered trajectories. To overcome this, we present Preping, a proposer-guided memory construction framework. At its core is proposer memory, a structured control state that shapes future practice. A Proposer generates synthetic tasks conditioned on this state, a Solver executes them, and a Validator determines which trajectories are eligible for memory insertion while also providing feedback to guide future proposals. Experiments on AppWorld, BFCL v3, and MCP-Universe show that Preping substantially improves over a no-memory baseline and achieves performance competitive with strong playbook-based methods built from offline or online experience, with deployment cost 2.99times lower on AppWorld and 2.23times lower on BFCL v3 than online memory construction. Further analyses reveal that the main benefit does not come from synthetic volume alone, but from proposer-side control over feasibility, redundancy, and coverage, combined with selective memory updates.</p></description>
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<guid isPermaLink="false">https://arxiv.org/abs/2605.09806</guid>
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<guid isPermaLink="false">https://arxiv.org/abs/2605.13880</guid>
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<pubDate>Sun, 10 May 2026 00:00:00 +0000</pubDate>
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<title>Offline Preference Optimization for Rectified Flow with Noise-Tracked Pairs</title>
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<link>https://arxiv.org/abs/2605.09433</link>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2605.09433.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Yunhong Lu, Qichao Wang, Hengyuan Cao, Xiaoyin Xu, Min Zhang</p><p><b>Upvotes:</b> 6</p><p><b>Summary:</b> Existing preference datasets for text-to-image models typically store only the final winner/loser images. This representation is insufficient for rectified flow (RF) models, whose generation is naturally indexed by a specific prior noise sample and follows a nearly straight denoising trajectory. In contrast, prior DPO-style alignment for diffusion models commonly estimates trajectories using an independent forward noising process, which can be mismatched to the true reverse dynamics and introduces unnecessary variance. We propose Prior Noise-Aware Preference Optimization (PNAPO), an off-policy alignment framework specialized for rectified flow. PNAPO augments preference data by retaining the paired prior noises used to generate each winner/loser image, turning the standard (prompt, winner, loser) triplet into a sextuple. Leveraging the straight-line property of RF, we estimate intermediate states via noise-image interpolation, which constrains the trajectory estimation space and yields a tighter surrogate objective for preference optimization. In addition, we introduce a dynamic regularization strategy that adapts the DPO regularization based on (i) the reward gap between winner and loser and (ii) training progress, improving stability and sample efficiency. Experiments on state-of-the-art RF T2I backbones show that PNAPO consistently improves preference metrics while substantially reducing training compute.</p></description>
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<guid isPermaLink="false">https://arxiv.org/abs/2605.09433</guid>
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<pubDate>Sun, 10 May 2026 00:00:00 +0000</pubDate>
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<title>Active Tabular Augmentation via Policy-Guided Diffusion Inpainting</title>
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<link>https://arxiv.org/abs/2605.10315</link>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2605.10315.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Zheyu Zhang, Shuo Yang, Bardh Prenkaj, Gjergji Kasneci</p><p><b>Upvotes:</b> 0</p><p><b>Summary:</b> Generative tabular augmentation is appealing in data-scarce domains, yet the prevailing focus on distributional fidelity does not reliably translate into better downstream models. We formalize a fidelity-utility gap: common generative objectives prioritize distributional plausibility, whereas augmentation succeeds only when injected samples reduce the current learner's held-out evaluation loss. This gap motivates learning not just how to generate, but what to generate and when to inject as training evolves. We propose TAP (Tabular Augmentation Policy), which couples diffusion inpainting with a lightweight, learner-conditioned policy to steer generation toward high-utility regions and controls safe injection via explicit gating and conservative windowed commitment. Under severe data scarcity, TAP consistently outperforms strong generative baselines on seven real-world datasets, improving classification accuracy by up to 15.6 percentage points and reducing regression RMSE by up to 32%.</p></description>
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<guid isPermaLink="false">https://arxiv.org/abs/2605.10315</guid>
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<pubDate>Mon, 11 May 2026 00:00:00 +0000</pubDate>
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<pubDate>Mon, 11 May 2026 00:00:00 +0000</pubDate>
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</item>
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<item>
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<title>M2Retinexformer: Multi-Modal Retinexformer for Low-Light Image Enhancement</title>
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<title>WildClawBench: A Benchmark for Real-World, Long-Horizon Agent Evaluation</title>
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||||||
<link>https://arxiv.org/abs/2605.12556</link>
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<link>https://arxiv.org/abs/2605.10912</link>
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||||||
<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2605.12556.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Youssef Aboelwafa, Hicham G. Elmongui, Marwan Torki</p><p><b>Upvotes:</b> 1</p><p><b>Summary:</b> Low-light image enhancement is challenging due to complex degradations, including amplified noise, artifacts, and color distortion. While Retinex-based deep learning methods have achieved promising results, they primarily rely on single-modality RGB information. We propose M2Retinexformer (Multi-Modal Retinexformer), a novel framework that extends Retinexformer by incorporating depth cues, luminance priors, and semantic features within a progressive refinement pipeline. Depth provides geometric context that is invariant to lighting variations, while luminance and semantic features offer explicit guidance on brightness distribution and scene understanding. Modalities are extracted at multiple scales and fused through cross-attention, with adaptive gating dynamically balancing illumination-guided self-attention and cross-attention based on the reliability of auxiliary cues. Evaluations on the LOL, SID, SMID, and SDSD benchmarks demonstrate overall improvements over Retinexformer and recent state-of-the-art methods. Code and pretrained weights are available at https://github.com/YoussefAboelwafa/M2Retinexformer</p></description>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2605.10912.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Shuangrui Ding, Xuanlang Dai, Long Xing, Shengyuan Ding, Ziyu Liu, Yang JingYi, Penghui Yang, Zhixiong Zhang, Xilin Wei, Xinyu Fang, Yubo Ma, Haodong Duan, Jing Shao, Jiaqi Wang, Dahua Lin, Kai Chen, Yuhang Zang</p><p><b>Upvotes:</b> 36</p><p><b>Summary:</b> Large language and vision-language models increasingly power agents that act on a user's behalf through command-line interface (CLI) harnesses. However, most agent benchmarks still rely on synthetic sandboxes, short-horizon tasks, mock-service APIs, and final-answer checks, leaving open whether agents can complete realistic long-horizon work in the runtimes where they are deployed. This work presents WildClawBench, a native-runtime benchmark of 60 human-authored, bilingual, multimodal tasks spanning six thematic categories. Each task averages roughly 8 minutes of wall-clock time and over 20 tool calls, and runs inside a reproducible Docker container hosting an actual CLI agent harness (OpenClaw, Claude Code, Codex, or Hermes Agent) with access to real tools rather than mock services. Grading is hybrid, combining deterministic rule-based checks, environment-state auditing of side effects, and an LLM/VLM judge for semantic verification. Across 19 frontier models, the best, Claude Opus 4.7, reaches only 62.2% overall under OpenClaw, while every other model stays below 60%, and switching harness alone shifts a single model by up to 18 points. These results show that long-horizon, native-runtime agent evaluation remains a far-from-resolved task for current frontier models. We release the tasks, code, and containerized tooling to support reproducible evaluation.</p></description>
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<guid isPermaLink="false">https://arxiv.org/abs/2605.12556</guid>
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<guid isPermaLink="false">https://arxiv.org/abs/2605.10912</guid>
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<pubDate>Mon, 11 May 2026 00:00:00 +0000</pubDate>
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<pubDate>Mon, 11 May 2026 00:00:00 +0000</pubDate>
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<title>MemReread: Enhancing Agentic Long-Context Reasoning via Memory-Guided Rereading</title>
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<title>PreScam: A Benchmark for Predicting Scam Progression from Early Conversations</title>
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||||||
<link>https://arxiv.org/abs/2605.10268</link>
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<link>https://arxiv.org/abs/2605.12243</link>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2605.10268.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Baibei Ji, Xiaoyang Weng, Juntao Li, Zecheng Tang, Yihang Lou, Min Zhang</p><p><b>Upvotes:</b> 2</p><p><b>Summary:</b> To tackle long-context reasoning tasks without the quadratic complexity of standard attention mechanisms, approaches based on agent memory have emerged, which typically maintain a dynamically updated memory when linearly processing document chunks. To mitigate the potential loss of latent evidence in this memorize-while-reading paradigm, recent works have integrated retrieval modules that allow agents to recall information previously discarded during memory overwriting. However, retrieval-based recall suffers from both evidence loss during memory formation and interference induced by invalid queries. To overcome these limitations, we propose MemReread. Built upon streaming reading, MemReread circumvents intermediate retrieval. It triggers question decomposition and rereading when the final memory is insufficient, enabling the recovery of indirect facts that were prematurely discarded. This design supports non-linear reasoning while preserving the inherent logical flow of document comprehension. To further enhance practicality, we introduce a reinforcement learning framework that enhances length extrapolation capability while dynamically determining the number of rereading passes based on task complexity, thereby flexibly controlling computational overhead. Extensive experiments demonstrate that MemReread consistently outperforms baseline frameworks on long-context reasoning tasks, while maintaining linear time complexity with respect to context length.</p></description>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2605.12243.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Weixiang Sun, Shang Ma, Yiyang Li, Tianyi Ma, Zehong Wang, Colby Nelson, Xusheng Xiao, Yanfang Ye</p><p><b>Upvotes:</b> 1</p><p><b>Summary:</b> Conversational scams, such as romance and investment scams, are emerging as a major form of online fraud. Unlike one-shot scam lures such as fake lottery or unpaid toll messages, they unfold through multi-turn conversations in which scammers gradually manipulate victims using evolving psychological techniques. However, existing research mainly focuses on static scam detection or synthetic scams, leaving open whether language models can understand how real-world scams progress over time. We introduce PreScam, a benchmark for modeling scam progression from early conversations. Built from user-submitted scam reports, PreScam filters and structures 177,989 raw reports into 11,573 conversational scam instances spanning 20 scam categories. Each instance is hierarchically structured according to the scam lifecycle defined by the proposed scam kill chain, and further annotated at the turn level with scammer psychological actions and victim responses. We benchmark models on two tasks: real-time termination prediction, which estimates whether a conversation is approaching the termination stage, and scammer action prediction, which forecasts the scammer's subsequent actions. Results show a clear gap between surface-level fluency and progression modeling: supervised encoders substantially outperform zero-shot LLMs on real-time termination prediction, while next-action prediction remains only moderately successful even for strong LLMs. Taken together, these results show that current models can capture some scam-related cues, yet still struggle to track how risk escalates and how manipulation unfolds across turns.</p></description>
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<guid isPermaLink="false">https://arxiv.org/abs/2605.10268</guid>
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<guid isPermaLink="false">https://arxiv.org/abs/2605.12243</guid>
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<pubDate>Mon, 11 May 2026 00:00:00 +0000</pubDate>
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<title>BEACON: A Multimodal Dataset for Learning Behavioral Fingerprints from Gameplay Data</title>
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<link>https://arxiv.org/abs/2605.10867</link>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2605.10867.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Ishpuneet Singh, Gursmeep Kaur, Uday Pratap Singh Atwal, Guramrit Singh, Gurjot Singh, Maninder Singh</p><p><b>Upvotes:</b> 3</p><p><b>Summary:</b> Continuous authentication in high-stakes digital environments requires datasets with fine-grained behavioral signals under realistic cognitive and motor demands. But current benchmarks are often limited by small scale, unimodal sensing or lack of synchronised environmental context. To address this gap, this paper introduces BEACON ( Behavioral Engine for Authentication \& Continuous Monitoring), a large-scale multimodal dataset that captures diverse skill tiers in competitive Valorant gameplay. BEACON contains approximately 430 GB of synchronised modality data (461 GB total on-disk including auxiliary Valorant configuration captures) from 79 sessions across 28 distinct players, estimated at 102.51 hours of active gameplay, including high-frequency mouse dynamics, keystroke events, network packet captures, screen recordings, hardware metadata, and in-game configuration context. BEACON leverages the high precision motor skills and high cognitive load that are inherent to tactical shooters, making it a rigorous stress test for the robustness of behavioral biometrics. The dataset allows for the study of continuous authentication, behavioral profiling, user drift and multimodal representation learning in a high-fidelity esports setting. The authors release the dataset and code on Hugging Face and GitHub to create a reproducible benchmark for evaluating next-generation behavioral fingerprinting and security models</p></description>
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<guid isPermaLink="false">https://arxiv.org/abs/2605.10867</guid>
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<pubDate>Mon, 11 May 2026 00:00:00 +0000</pubDate>
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<item>
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<title>HAGE: Harnessing Agentic Memory via RL-Driven Weighted Graph Evolution</title>
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<link>https://arxiv.org/abs/2605.09942</link>
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|
||||||
<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2605.09942.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Dongming Jiang, Yi Li, Guanpeng Li, Qiannan Li, Bingzhe Li</p><p><b>Upvotes:</b> 10</p><p><b>Summary:</b> Memory retrieval in agentic large language model (LLM) systems is often treated as a static lookup problem, relying on flat vector search or fixed binary relational graphs. However, fixed graph structures cannot capture the varying strength, confidence, and query-dependent relevance of relationships between events. In this paper, we propose HAGE, a weighted multi-relational memory framework that reconceptualizes retrieval as sequential, query-conditioned traversal over a unified relational memory graph. Memory is organized as relation-specific graph views over shared memory nodes, where each edge is associated with a trainable relation feature vector encoding multiple relational signals. Given a query, an LLM-based classifier identifies the relational intent, and a routing network dynamically modulates the corresponding dimensions of the edge embedding. Traversal scores are computed via a learned combination of semantic similarity and these query-conditioned edge representations. This allows memory traversal to prioritize high-utility relational paths while softly suppressing noisy or weakly relevant connections. Beyond adaptive traversal, HAGE further introduces a reinforcement learning-based training framework that jointly optimizes routing behavior and edge representations using downstream tasks. Finally, empirical results demonstrate improved long-horizon reasoning accuracy and a favorable accuracy-efficiency trade-off compared to state-of-the-art agentic memory systems. Our code is available at https://github.com/FredJiang0324/HAGE_MVPReview.</p></description>
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<guid isPermaLink="false">https://arxiv.org/abs/2605.09942</guid>
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<pubDate>Mon, 11 May 2026 00:00:00 +0000</pubDate>
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<item>
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||||||
<title>MulTaBench: Benchmarking Multimodal Tabular Learning with Text and Image</title>
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||||||
<link>https://arxiv.org/abs/2605.10616</link>
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||||||
<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2605.10616.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Alan Arazi, Eilam Shapira, Shoham Grunblat, Mor Ventura, Elad Hoffer, Gioia Blayer, David Holzmüller, Lennart Purucker, Gaël Varoquaux, Frank Hutter, Roi Reichart</p><p><b>Upvotes:</b> 118</p><p><b>Summary:</b> Tabular Foundation Models have recently established the state of the art in supervised tabular learning, by leveraging pretraining to learn generalizable representations of numerical and categorical structured data. However, they lack native support for unstructured modalities such as text and image, and rely on frozen, pretrained embeddings to process them. On established Multimodal Tabular Learning benchmarks, we show that tuning the embeddings to the task improves performance. Existing benchmarks, however, often focus on the mere co-occurrence of modalities; this leads to high variance across datasets and masks the benefits of task-specific tuning. To address this gap, we introduce MulTaBench, a benchmark of 40 datasets, split equally between image-tabular and text-tabular tasks. We focus on predictive tasks where the modalities provide complementary predictive signal, and where generic embeddings lose critical information, necessitating Target-Aware Representations that are aligned with the task. Our experimental results demonstrate that the gains from target-aware representation tuning generalize across both text and image modalities, several tabular learners, encoder scales, and embedding dimensions. MulTaBench constitutes the largest image-tabular benchmarking effort to date, spanning high-impact domains such as healthcare and e-commerce. It is designed to enable the research of novel architectures which incorporate joint modeling and target-aware representations, paving the way for the development of novel Multimodal Tabular Foundation Models.</p></description>
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<guid isPermaLink="false">https://arxiv.org/abs/2605.10616</guid>
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<pubDate>Mon, 11 May 2026 00:00:00 +0000</pubDate>
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<item>
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<title>WriteSAE: Sparse Autoencoders for Recurrent State</title>
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||||||
<link>https://arxiv.org/abs/2605.12770</link>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2605.12770.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Jack Young</p><p><b>Upvotes:</b> 0</p><p><b>Summary:</b> We introduce WriteSAE, the first sparse autoencoder that decomposes and edits the matrix cache write of state-space and hybrid recurrent language models, where residual SAEs cannot reach. Existing SAEs read residual streams, but Gated DeltaNet, Mamba-2, and RWKV-7 write to a d_k times d_v cache through rank-1 updates k_t v_t^top that no vector atom can replace. WriteSAE factors each decoder atom into the native write shape, exposes a closed form for the per-token logit shift, and trains under matched Frobenius norm so atoms swap one cache slot at a time. Atom substitution beats matched-norm ablation on 92.4% of n=4{,}851 firings at Qwen3.5-0.8B L9 H4, the 87-atom population test holds at 89.8%, the closed form predicts measured effects at R^2=0.98, and Mamba-2-370M substitutes at 88.1% over 2,500 firings. Sustained three-position installs at 3times lift midrank target-in-continuation from 33.3% to 100% under greedy decoding, the first behavioral install at the matrix-recurrent write site.</p></description>
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<guid isPermaLink="false">https://arxiv.org/abs/2605.12770</guid>
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<pubDate>Tue, 12 May 2026 00:00:00 +0000</pubDate>
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<pubDate>Tue, 12 May 2026 00:00:00 +0000</pubDate>
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<title>Learning to Explore: Scaling Agentic Reasoning via Exploration-Aware Policy Optimization</title>
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<title>Adaptive Teacher Exposure for Self-Distillation in LLM Reasoning</title>
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<link>https://arxiv.org/abs/2605.08978</link>
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<link>https://arxiv.org/abs/2605.11458</link>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2605.08978.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Xingyuan Hua, Sheng Yue, Ju Ren</p><p><b>Upvotes:</b> 0</p><p><b>Summary:</b> Recent advancements in agentic test-time scaling allow models to gather environmental feedback before committing to final actions. A key limitation of existing methods is that they typically employ undifferentiated exploration strategies, lacking the ability to adaptively distinguish when exploration is truly required. In this paper, we propose an exploration-aware reinforcement learning framework that enables LLM agents to adaptively explore only when uncertainty is high. Our method introduces a fine-grained reward function via variational inference that explicitly evaluates exploratory actions by estimating their potential to improve future decision-making, together with an exploration-aware grouping mechanism that separates exploratory actions from task-completion actions during optimization. By targeting informational gaps, this design allows agents to explore selectively and transition to execution as soon as the task context is clear. Empirically, we demonstrate that our approach achieves consistent improvements across a range of challenging text-based and GUI-based agent benchmarks. Code is available at https://github.com/HansenHua/EAPO-ICML26 and models are available at https://huggingface.co/hansenhua/EAPO-ICML26.</p></description>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2605.11458.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Zihao Han, Tiangang Zhang, Huaibin Wang, Yilun Sun</p><p><b>Upvotes:</b> 4</p><p><b>Summary:</b> On-policy self-distillation has become a strong recipe for LLM reasoning, where a privileged teacher supervises the student's own rollouts while conditioning on the reference solution. A design choice shared by nearly all such methods, however, has gone unquestioned: the teacher always sees the full reference reasoning. We argue that this default itself is part of the problem and identify a teacher-side exposure mismatch: when the teacher conditions on reasoning far beyond the student's current competence, the resulting token targets become too strong to absorb. A controlled fixed-exposure sweep makes this concrete on two fronts: 1) full exposure is not reliably the best choice, and 2) student-teacher mismatch grows monotonically as the teacher sees more privileged reasoning. This motivates treating teacher exposure not as a fixed hyperparameter but as a learnable training-time control variable. We therefore propose Adaptive Teacher Exposure for Self-Distillation (ATESD). ATESD models the reveal ratio with a lightweight Beta-policy controller conditioned on compact training-state statistics, and uses one sampled exposure for a short hold window of student updates. To make this exposure controller learnable, we optimize it with a discounted learning-progress reward that scores each held decision by its effect on the student's future improvement rather than its immediate loss change, addressing the delayed credit assignment induced by on-policy distillation. Experiments on AIME 24, AIME 25, and HMMT 25 across Qwen3-{1.7B, 4B, 8B} show that ATESD consistently outperforms competitive self-distillation and RL baselines, improving over OPSD by +0.95, +2.05, and +2.33 Average@12 points respectively, and establishing adaptive teacher exposure as an effective new axis for reasoning self-distillation.</p></description>
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<guid isPermaLink="false">https://arxiv.org/abs/2605.08978</guid>
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<guid isPermaLink="false">https://arxiv.org/abs/2605.11458</guid>
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<pubDate>Tue, 12 May 2026 00:00:00 +0000</pubDate>
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<pubDate>Tue, 12 May 2026 00:00:00 +0000</pubDate>
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<title>ShapeCodeBench: A Renewable Benchmark for Perception-to-Program Reconstruction of Synthetic Shape Scenes</title>
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<title>Learning to Communicate Locally for Large-Scale Multi-Agent Pathfinding</title>
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<link>https://arxiv.org/abs/2605.11680</link>
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<link>https://arxiv.org/abs/2605.07637</link>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2605.11680.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Shivam Kumar</p><p><b>Upvotes:</b> 1</p><p><b>Summary:</b> We introduce ShapeCodeBench, a synthetic benchmark for perception-to-program reconstruction: given a rendered raster image, a model must emit an executable drawing program that a deterministic evaluator re-renders and compares with the target. The v1 DSL has four primitives on a 512 x 512 black-on-white canvas, but every instance is generated from a seeded RNG, so fresh held-out sets can be created to reduce exact-instance contamination. We release a frozen eval_v1 split with 150 samples across easy, medium, and hard tiers, scored by exact match, pixel accuracy, foreground IoU, parse success, and execution success. We evaluate an empty-program floor, a classical computer-vision heuristic, Claude Opus 4.7 at high and max effort, and GPT-5.5 at medium and extra_high reasoning effort. The heuristic is competitive on easy scenes but collapses when overlaps fuse components; the strongest multimodal configuration preserves much of the foreground structure but still misses exact match because of small parameter errors. Best overall exact match remains low, so ShapeCodeBench is far from saturated. The benchmark code, frozen dataset, run artifacts, and paper sources are released to support independent replication and extension.</p></description>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2605.07637.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Valeriy Vyaltsev, Alsu Sagirova, Anton Andreychuk, Oleg Bulichev, Yuri Kuratov, Konstantin Yakovlev, Aleksandr Panov, Alexey Skrynnik</p><p><b>Upvotes:</b> 16</p><p><b>Summary:</b> Multi-agent pathfinding (MAPF) is a widely used abstraction for multi-robot trajectory planning problems, where multiple homogeneous agents move simultaneously within a shared environment. Although solving MAPF optimally is NP-hard, scalable and efficient solvers are critical for real-world applications such as logistics and search-and-rescue. To this end, the research community has proposed various decentralized suboptimal MAPF solvers that leverage machine learning. Such methods frame MAPF (from a single agent perspective) as a Dec-POMDP where at each time step an agent has to decide an action based on the local observation and typically solve the problem via reinforcement learning or imitation learning. We follow the same approach but additionally introduce a learnable communication module tailored to enhance cooperation between agents via efficient feature sharing. We present the Local Communication for Multi-agent Pathfinding (LC-MAPF), a generalizable pre-trained model that applies multi-round communication between neighboring agents to exchange information and improve their coordination. Our experiments show that the introduced method outperforms the existing learning-based MAPF solvers, including IL and RL-based approaches, across diverse metrics in a diverse range of (unseen) test scenarios. Remarkably, the introduced communication mechanism does not compromise LC-MAPF's scalability, a common bottleneck for communication-based MAPF solvers.</p></description>
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<guid isPermaLink="false">https://arxiv.org/abs/2605.11680</guid>
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<guid isPermaLink="false">https://arxiv.org/abs/2605.07637</guid>
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<pubDate>Tue, 12 May 2026 00:00:00 +0000</pubDate>
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<pubDate>Tue, 12 May 2026 00:00:00 +0000</pubDate>
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<title>From Generalist to Specialist Representation</title>
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<title>CurveBench: A Benchmark for Exact Topological Reasoning over Nested Jordan Curves</title>
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<link>https://arxiv.org/abs/2605.12733</link>
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<link>https://arxiv.org/abs/2605.14068</link>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2605.12733.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Yujia Zheng, Fan Feng, Yuke Li, Shaoan Xie, Kevin Murphy, Kun Zhang</p><p><b>Upvotes:</b> 1</p><p><b>Summary:</b> Given a generalist model, learning a task-relevant specialist representation is fundamental for downstream applications. Identifiability, the asymptotic guarantee of recovering the ground-truth representation, is critical because it sets the ultimate limit of any model, even with infinite data and computation. We study this problem in a completely nonparametric setting, without relying on interventions, parametric forms, or structural constraints. We first prove that the structure between time steps and tasks is identifiable in a fully unsupervised manner, even when sequences lack strict temporal dependence and may exhibit disconnections, and task assignments can follow arbitrarily complex and interleaving structures. We then prove that, within each time step, the task-relevant latent representation can be disentangled from the irrelevant part under a simple sparsity regularization, without any additional information or parametric constraints. Together, these results establish a hierarchical foundation: task structure is identifiable across time steps, and task-relevant latent representations are identifiable within each step. To our knowledge, each result provides a first general nonparametric identifiability guarantee, and together they mark a step toward provably moving from generalist to specialist models.</p></description>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2605.14068.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Amirreza Mohseni, Mona Mohammadi, Morteza Saghafian, Naser Talebizadeh Saradari</p><p><b>Upvotes:</b> 0</p><p><b>Summary:</b> We introduce CurveBench, a benchmark for hierarchical topological reasoning from visual input. CurveBench consists of 756 images of pairwise non-intersecting Jordan curves across easy, polygonal, topographic-inspired, maze-like, and dense counting configurations. Each image is annotated with a rooted tree encoding the containment relations between planar regions. We formulate the task as structured prediction: given an image, a model must recover the full rooted containment tree induced by the curves. Despite the visual simplicity of the task, the strongest evaluated model, Gemini 3.1 Pro, achieves only 71.1\% tree-generation accuracy on CurveBench-Easy and 19.1\% on CurveBench-Hard. We further demonstrate benchmark utility through RLVR-style fine-tuning of open-weight vision-language models. Our trained Qwen3-VL-8B model improves over Qwen-3-VL-8B-Thinking from 2.8\% to 33.3\% tree-generation accuracy on CurveBench-Easy, exceeding GPT-5.4 and Claude Opus 4.5 under our evaluation protocol. The remaining gap, especially on CurveBench-Hard, shows that exact topology-aware visual reasoning remains far from solved.</p></description>
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<guid isPermaLink="false">https://arxiv.org/abs/2605.12733</guid>
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<guid isPermaLink="false">https://arxiv.org/abs/2605.14068</guid>
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<pubDate>Tue, 12 May 2026 00:00:00 +0000</pubDate>
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<title>An Empirical Study of Automating Agent Evaluation</title>
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<link>https://arxiv.org/abs/2605.11378</link>
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||||||
<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2605.11378.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Kang Zhou, Sangmin Woo, Haibo Ding, Kiran Ramnath, Subramanian Chidambaram, Aosong Feng, Vinayak Arannil, Muhyun Kim, Ishan Singh, Darren Wang, Zhichao Xu, Megha Gandhi, Nirmal Prabhu, Soumya Smruti Mishra, Vivek Singh, Gouri Pandeshwar, Lin Lee Cheong</p><p><b>Upvotes:</b> 1</p><p><b>Summary:</b> Agent evaluation requires assessing complex multi-step behaviors involving tool use and intermediate reasoning, making it costly and expertise-intensive. A natural question arises: can frontier coding assistants reliably automate this evaluation process? Our study shows that simply prompting coding assistants is insufficient for this task. Without domain-specific evaluation knowledge, frontier coding assistants achieve only a 30% execution success rate and produce over-engineered evaluations averaging 12+ metrics per agent, indicating that strong coding ability does not automatically translate to reliable agent evaluation. We introduce EvalAgent, an AI assistant that automates the end-to-end agent evaluation pipeline. EvalAgent encodes evaluation domain expertise as evaluation skills (procedural instructions, reusable code and templates, and dynamically retrieved API documentation) that compose into a trace-based pipeline producing complete evaluation artifacts including metrics, executable code, and reports. To systematically assess generated evaluations, we introduce a meta-evaluation framework alongside AgentEvalBench, a benchmark comprising 20 agents, each paired with evaluation requirements and test scenarios. We further propose the Eval@1 metric to measure whether generated evaluation code both executes and yields meaningful results on the first run. Our experiments show that EvalAgent produces focused evaluations, improving Eval@1 from 17.5% to 65%, and achieving 79.5% human expert preference over baseline approaches. Further ablation studies show that evaluation skills are critical for handling complex evaluation: removing them causes Eval@1 to drop significantly from 65% to 30%.</p></description>
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<guid isPermaLink="false">https://arxiv.org/abs/2605.11378</guid>
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<pubDate>Tue, 12 May 2026 00:00:00 +0000</pubDate>
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<title>Position: LLM Inference Should Be Evaluated as Energy-to-Token Production</title>
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||||||
<link>https://arxiv.org/abs/2605.11733</link>
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||||||
<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2605.11733.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Xiang Liu, Shimiao Yuan, Zhenheng Tang, Peijie Dong, Kaiyong Zhao, Qiang Wang, Bo Li, Xiaowen Chu</p><p><b>Upvotes:</b> 2</p><p><b>Summary:</b> LLM inference is still evaluated mainly as a model or software problem: accuracy, latency, throughput, and hardware utilization. This is incomplete. At deployment scale, the relevant output is a quality-conditioned token produced under joint constraints from effective compute, delivered data-center power, cooling capacity, PUE, and utilization. We argue that the ML community should treat inference as energy-to-token production. We formalize this view with a dimensionally consistent Token Production Function in which token rate is bounded by both compute-per-token and energy-per-token ceilings. Listed API prices vary by over an order of magnitude across providers, but we use price dispersion only as directional motivation, not as causal evidence of marginal cost. The core physical question is instead: under fixed quality and service targets, when does the binding constraint move from theoretical peak compute toward delivered power, cooling, and operational efficiency? Under this framing, system optimizations -- latent KV-cache compression, sparse or heavily compressed attention, quantization, routing, and difficulty-adaptive reasoning -- are not merely local engineering tricks. They are energy-to-token levers because they reduce FLOPs/token, joules/token, memory traffic, or utilization losses under fixed (q^{*},s^{*}). We therefore call for inference papers and benchmarks to report Joules/token, active binding constraint, PUE-adjusted delivered power, and utilization-adjusted token output alongside accuracy and latency.</p></description>
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<guid isPermaLink="false">https://arxiv.org/abs/2605.11733</guid>
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<pubDate>Tue, 12 May 2026 00:00:00 +0000</pubDate>
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<title>Visual Aesthetic Benchmark: Can Frontier Models Judge Beauty?</title>
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<link>https://arxiv.org/abs/2605.12684</link>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2605.12684.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Yichen Feng, Yuetai Li, Chunjiang Liu, Yuanyuan Chen, Fengqing Jiang, Yue Huang, Hang Hua, Zhengqing Yuan, Kaiyuan Zheng, Luyao Niu, Bhaskar Ramasubramanian, Basel Alomair, Xiangliang Zhang, Misha Sra, Zichen Chen, Radha Poovendran, Zhangchen Xu</p><p><b>Upvotes:</b> 2</p><p><b>Summary:</b> Multimodal large language models (MLLMs) are now routinely deployed for visual understanding, generation, and curation. A substantial fraction of these applications require an explicit aesthetic judgment. Most existing solutions reduce this judgment to predicting a scalar score for a single image. We first ask whether such scores faithfully capture comparative preference: in a controlled study with eight expert annotators, score-derived rankings align poorly with the same annotators' direct comparisons, while direct ranking yields substantially higher inter-annotator agreement on best- and worst-image labels. Motivated by this finding, we introduce the Visual Aesthetic Benchmark (VAB), which casts aesthetic evaluation as comparative selection over candidate sets with matched subject matter. VAB contains 400 tasks and 1,195 images across fine art, photography, and illustration, with labels derived from the consensus of 10 independent expert judges per task. Evaluating 20 frontier MLLMs and six dedicated visual-quality reward models, we find that the strongest system identifies both the best and the worst image correctly across three random permutations of the candidate order in only 26.5% of tasks, far below the 68.9% achieved by human experts. Fine-tuning a 35B-parameter model on 2,000 expert examples brings its accuracy close to that of a 397B-parameter open-weight model, suggesting that the comparative signal in VAB is transferable. Together, these results expose a clear and measurable gap between current multimodal models and expert aesthetic judgment, and VAB provides the first set-based, expert-grounded testbed on which that gap can be tracked and closed.</p></description>
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<guid isPermaLink="false">https://arxiv.org/abs/2605.12684</guid>
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<pubDate>Tue, 12 May 2026 00:00:00 +0000</pubDate>
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<title>PresentAgent-2: Towards Generalist Multimodal Presentation Agents</title>
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<link>https://arxiv.org/abs/2605.11363</link>
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||||||
<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2605.11363.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Wei Wu, Ziyang Xu, Zeyu Zhang, Yang Zhao, Hao Tang</p><p><b>Upvotes:</b> 7</p><p><b>Summary:</b> Presentation generation is moving beyond static slide creation toward end-to-end presentation video generation with research grounding, multimodal media, and interactive delivery. We introduce PresentAgent-2, an agentic framework for generating presentation videos from user queries. Given an open-ended user query and a selected presentation mode, PresentAgent-2 first summarizes the query into a focused topic and performs deep research over presentation-friendly sources to collect multimodal resources, including relevant text, images, GIFs, and videos. It then constructs presentation slides, generates mode-specific scripts, and composes slides, audio, and dynamic media into a complete presentation video. PresentAgent-2 supports three independent presentation modes within a unified framework: Single Presentation, which generates a single-speaker narrated presentation video; Discussion, which creates a multi-speaker presentation with structured speaker roles, such as for asking guiding questions, explaining concepts, clarifying details, and summarizing key points; and Interaction, which independently supports answering audience questions grounded in the generated slides, scripts, retrieved evidence, and presentation context. To evaluate these capabilities, we build a multimodal presentation benchmark covering single presentation, discussion, and interaction scenarios, with task-specific evaluation criteria for content quality, media relevance, dynamic media use, dialogue naturalness, and interaction grounding. Overall, PresentAgent-2 extends presentation generation from document-dependent slide creation to query-driven, research-grounded presentation video generation with multimodal media, dialogue, and interaction. Code: https://github.com/AIGeeksGroup/PresentAgent-2. Website: https://aigeeksgroup.github.io/PresentAgent-2.</p></description>
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<guid isPermaLink="false">https://arxiv.org/abs/2605.11363</guid>
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<pubDate>Tue, 12 May 2026 00:00:00 +0000</pubDate>
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<title>Orthrus: Memory-Efficient Parallel Token Generation via Dual-View Diffusion</title>
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<link>https://arxiv.org/abs/2605.12825</link>
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||||||
<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2605.12825.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Chien Van Nguyen, Chaitra Hegde, Van Cuong Pham, Ryan A. Rossi, Franck Dernoncourt, Thien Huu Nguyen</p><p><b>Upvotes:</b> 7</p><p><b>Summary:</b> We introduce Orthrus, a simple and efficient dual-architecture framework that unifies the exact generation fidelity of autoregressive Large Language Models (LLMs) with the high-speed parallel token generation of diffusion models. The sequential nature of standard autoregressive decoding represents a fundamental bottleneck for high-throughput inference. While diffusion language models attempt to break this barrier via parallel generation, they suffer from significant performance degradation, high training costs, and a lack of rigorous convergence guarantees. Orthrus resolves this dichotomy natively. Designed to seamlessly integrate into existing Transformers, the framework augments a frozen LLM with a lightweight, trainable module to create a parallel diffusion view alongside the standard autoregressive view. In this unified system, both views attend to the exact same high-fidelity Key-Value (KV) cache; the autoregressive head executes context pre-filling to construct accurate KV representations, while the diffusion head executes parallel generation. By employing an exact consensus mechanism between the two views, Orthrus guarantees lossless inference, delivering up to a 7.8x speedup with only an O(1) memory cache overhead and minimal parameter additions.</p></description>
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<guid isPermaLink="false">https://arxiv.org/abs/2605.12825</guid>
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<pubDate>Tue, 12 May 2026 00:00:00 +0000</pubDate>
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<title>Learning Agentic Policy from Action Guidance</title>
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<link>https://arxiv.org/abs/2605.12004</link>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2605.12004.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Yuxiang Ji, Zengbin Wang, Yong Wang, Shidong Yang, Ziyu Ma, Guanhua Chen, Zonghua Sun, Liaoni Wu, Xiangxiang Chu</p><p><b>Upvotes:</b> 11</p><p><b>Summary:</b> Agentic reinforcement learning (RL) for Large Language Models (LLMs) critically depends on the exploration capability of the base policy, as training signals emerge only within its in-capability region. For tasks where the base policy cannot reach reward states, additional training or external guidance is needed to recover effective learning signals. Rather than relying on costly iterative supervised fine tuning (SFT), we exploit the abundant action data generated in everyday human interactions. We propose ActGuide-RL, which injects action data as plan-style reference guidance, enabling the agentic policy to overcome reachability barriers to reward states. Guided and unguided rollouts are then jointly optimized via mixed-policy training, internalizing the exploration gains back into the unguided policy. Motivated by a theoretical and empirical analysis of the benefit-risk trade-off, we adopt a minimal intervention principle that invokes guidance only as an adaptive fallback, matching task difficulty while minimizing off-policy risk. On search-agent benchmarks, ActGuide-RL substantially improves over zero RL (+10.7 pp on GAIA and +19 pp on XBench with Qwen3-4B), and performs on par with the SFT+RL pipeline without any cold start. This suggests a new paradigm for agentic RL that reduces the reliance on heavy SFT data by using scalable action guidance instead.</p></description>
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<guid isPermaLink="false">https://arxiv.org/abs/2605.12004</guid>
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<pubDate>Tue, 12 May 2026 00:00:00 +0000</pubDate>
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<title>The DAWN of World-Action Interactive Models</title>
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||||||
<link>https://arxiv.org/abs/2605.11550</link>
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||||||
<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2605.11550.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Hongbo Lu, Liang Yao, Chenghao He, Haoyu Wang, Xiang Gu, Xianfei Li, Wenlong Liao, Tao He, Pai Peng</p><p><b>Upvotes:</b> 15</p><p><b>Summary:</b> A plausible scene evolution depends on the maneuver being considered, while a good maneuver depends on how the scene may evolve. Existing World Action Models (WAMs) largely miss this reciprocity, treating world prediction and action generation as either isolated parallel branches or rigid predict-then-plan pipelines. We formalize this perspective as World-Action Interactive Models (WAIMs), and instantiate it in autonomous driving with DAWN (Denoising Actions and World iNteractive model), a simple yet strong latent generative baseline. DAWN operates in a compact semantic latent space and couples a World Predictor with a World-Conditioned Action Denoiser: the predicted world hypothesis conditions action denoising, while the denoised action hypothesis is fed back to update the world prediction, so that both are recursively refined during inference. Rather than eliminating test-time world evolution altogether or rolling out the full future in pixel space, DAWN performs a short explicit latent rollout that is sufficient to support long-horizon trajectory generation in complex interactive scenes. Experiments show that DAWN achieves strong planning performance and favorable safety-related results across multiple autonomous driving benchmarks. More broadly, our results suggest that interactive world-action generation is a principled path toward truly actionable world models.</p></description>
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<guid isPermaLink="false">https://arxiv.org/abs/2605.11550</guid>
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<pubDate>Tue, 12 May 2026 00:00:00 +0000</pubDate>
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<title>TrackCraft3R: Repurposing Video Diffusion Transformers for Dense 3D Tracking</title>
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<link>https://arxiv.org/abs/2605.12587</link>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2605.12587.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Jisu Nam, Jahyeok Koo, Soowon Son, Jaewoo Jung, Honggyu An, Junhwa Hur, Seungryong Kim</p><p><b>Upvotes:</b> 30</p><p><b>Summary:</b> Dense 3D tracking from monocular video is fundamental to dynamic scene understanding. While recent 3D foundation models provide reliable per-frame geometry, recovering object motion in this geometry remains challenging and benefits from strong motion priors learned from real-world videos. Existing 3D trackers either follow iterative paradigms trained from scratch on synthetic data or fine-tune 3D reconstruction models learned from static multi-view images, both lacking real-world motion priors. Pre-trained video diffusion transformers (video DiTs) offer rich spatio-temporal priors from internet-scale videos, making them a promising foundation for 3D tracking. However, their frame-anchored formulation, which generates each frame's content, is fundamentally mismatched with reference-anchored dense 3D tracking, which must follow the same physical points from a reference frame across time. We present TrackCraft3R, the first method to repurpose a video DiT as a feed-forward dense 3D tracker. Given a monocular video and its frame-anchored reconstruction pointmap, TrackCraft3R predicts a reference-anchored tracking pointmap that follows every pixel of the first frame across time in a single forward pass, along with its visibility. We achieve this through two designs: (i) a dual-latent representation that uses per-frame geometry latents and reference-anchored track latents as dense queries, and (ii) temporal RoPE alignment, which specifies the target timestamp of each track latent. Together, these designs convert the per-frame generative paradigm of video DiTs into a reference-anchored tracking formulation with LoRA fine-tuning. TrackCraft3R achieves state-of-the-art performance on standard sparse and dense 3D tracking benchmarks, while running 1.3x faster and using 4.6x less peak memory than the strongest prior method. We further demonstrate robustness to large motions and long videos.</p></description>
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<guid isPermaLink="false">https://arxiv.org/abs/2605.12587</guid>
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<pubDate>Tue, 12 May 2026 00:00:00 +0000</pubDate>
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<title>Predicting Decisions of AI Agents from Limited Interaction through Text-Tabular Modeling</title>
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<link>https://arxiv.org/abs/2605.12411</link>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2605.12411.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Eilam Shapira, Moshe Tennenholtz, Roi Reichart</p><p><b>Upvotes:</b> 42</p><p><b>Summary:</b> AI agents negotiate and transact in natural language with unfamiliar counterparts: a buyer bot facing an unknown seller, or a procurement assistant negotiating with a supplier. In such interactions, the counterpart's LLM, prompts, control logic, and rule-based fallbacks are hidden, while each decision can have monetary consequences. We ask whether an agent can predict an unfamiliar counterpart's next decision from a few interactions. To avoid real-world logging confounds, we study this problem in controlled bargaining and negotiation games, formulating it as target-adaptive text-tabular prediction: each decision point is a table row combining structured game state, offer history, and dialogue, while K previous games of the same target agent, i.e., the counterpart being modeled, are provided in the prompt as labeled adaptation examples. Our model is built on a tabular foundation model that represents rows using game-state features and LLM-based text representations, and adds LLM-as-Observer as an additional representation: a small frozen LLM reads the decision-time state and dialogue; its answer is discarded, and its hidden state becomes a decision-oriented feature, making the LLM an encoder rather than a direct few-shot predictor. Training on 13 frontier-LLM agents and testing on 91 held-out scaffolded agents, the full model outperforms direct LLM-as-Predictor prompting and game+text features baselines. Within this tabular model, Observer features contribute beyond the other feature schemes: at K=16, they improve response-prediction AUC by about 4 points across both tasks and reduce bargaining offer-prediction error by 14%. These results show that formulating counterpart prediction as a target-adaptive text-tabular task enables effective adaptation, and that hidden LLM representations expose decision-relevant signals that direct prompting does not surface.</p></description>
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<guid isPermaLink="false">https://arxiv.org/abs/2605.12411</guid>
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<pubDate>Tue, 12 May 2026 00:00:00 +0000</pubDate>
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<title>FlowCompile: An Optimizing Compiler for Structured LLM Workflows</title>
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<link>https://arxiv.org/abs/2605.13647</link>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2605.13647.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Junyan Li, Zhang-Wei Hong, Maohao Shen, Yang Zhang, Chuang Gan</p><p><b>Upvotes:</b> 0</p><p><b>Summary:</b> Structured LLM workflows, where specialized LLM sub-agents execute according to a predefined graph, have become a powerful abstraction for solving complex tasks. Optimizing such workflows, i.e., selecting configurations for each sub-agent to balance accuracy and latency, is challenging due to the combinatorial design space over model choices, reasoning budgets, and workflow structures. Existing cost-aware methods largely treat workflow optimization as a routing problem, selecting a configuration at inference time for each query according to the accuracy-latency objective used during training. We argue that structured LLM workflows can also be optimized from a compilation perspective: before deployment, the system can globally explore the workflow design space and construct a reusable set of workflow-level configurations spanning diverse accuracy-latency trade-offs. Drawing inspiration from machine learning compilers, we introduce FlowCompile, a structured LLM workflow compiler that performs compile-time design space exploration to identify a high-quality, reusable trade-off set. FlowCompile decomposes a workflow into sub-agents, profiles each sub-agent under diverse configurations, and composes these measurements through a structure-aware proxy to estimate workflow-level accuracy and latency. It then identifies diverse high-quality configurations in a single compile-time pass, without retraining or online adaptation. Experiments across diverse workflows and challenging benchmarks show that FlowCompile consistently outperforms heuristically optimized workflow configurations and routing-based baselines, delivering up to 6.4x speedup. The compiled configuration set further serves as a reusable optimization artifact, enabling flexible deployment under varying runtime preferences and supporting downstream selection or routing.</p></description>
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<guid isPermaLink="false">https://arxiv.org/abs/2605.13647</guid>
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<pubDate>Wed, 13 May 2026 00:00:00 +0000</pubDate>
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<pubDate>Wed, 13 May 2026 00:00:00 +0000</pubDate>
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<title>Frequency Bias and OOD Generalization in Neural Operators under a Variable-Coefficient Wave Equation</title>
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<title>SPIN: Structural LLM Planning via Iterative Navigation for Industrial Tasks</title>
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<link>https://arxiv.org/abs/2605.12997</link>
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<link>https://arxiv.org/abs/2605.14051</link>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2605.12997.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Runlong Xie, An Luo</p><p><b>Upvotes:</b> 1</p><p><b>Summary:</b> Neural operators learn to map initial conditions to the terminal solution of partial differential equations (PDEs), providing a surrogate for the full operator mapping. This enables rapid prediction across different input configurations. While recent neural operator architectures have demonstrated strong performance on diverse PDE tasks, their behavior under structured distribution shifts remains insufficiently understood. To investigate this, we study operator learning in a wave propagation setting governed by a one-dimensional variable-coefficient wave equation, using two representative architectures, the Fourier Neural Operator (FNO) and the Deep Operator Network (DeepONet). To examine their generalization under distribution shifts, we consider structured out-of-distribution (OOD) settings that independently vary input frequency and coefficient smoothness. The results show that under smoothness shifts, both models maintain stable performance, with FNO achieving lower error. In contrast, under frequency shifts, FNO exhibits a sharp increase in error under unseen high-frequency inputs, whereas DeepONet shows milder degradation despite higher overall error. Our analysis reveals that these differences arise from how each architecture represents and responds to variations in frequency structure. Together, these findings highlight a fundamental gap between strong in-distribution performance and generalization under distribution shifts in operator learning, underscoring the role of architectural representation bias in developing more reliable neural operators for physics-based PDE simulations beyond the training distribution.</p></description>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2605.14051.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Yusuke Ozaki, Dhaval Patel</p><p><b>Upvotes:</b> 1</p><p><b>Summary:</b> Industrial LLM agent systems often separate planning from execution, yet LLM planners frequently produce structurally invalid or unnecessarily long workflows, leading to brittle failures and avoidable tool and API cost. We propose SPIN, a planning wrapper that combines validated Directed Acyclic Graph (DAG) planning with prefix based execution control. SPIN enforces a strict DAG contract through \_validate\_plan\_text and repair prompting, producing executable plans before downstream execution, and then evaluates DAG prefixes incrementally to stop when the current prefix is sufficient to answer the query. On AssetOpsBench, across 261 scenarios, SPIN reduces executed tasks from 1061 to 623 and improves Accomplished from 0.638 to 0.706, while reducing tool calls from 11.81 to 6.82 per run. On MCP Bench, the same wrapper improves planning, grounding, and dependency related scores for both GPT OSS1 and Llama 4 Maverick.</p></description>
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<guid isPermaLink="false">https://arxiv.org/abs/2605.12997</guid>
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<guid isPermaLink="false">https://arxiv.org/abs/2605.14051</guid>
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<pubDate>Wed, 13 May 2026 00:00:00 +0000</pubDate>
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<pubDate>Wed, 13 May 2026 00:00:00 +0000</pubDate>
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<title>F-GRPO: Factorized Group-Relative Policy Optimization for Unified Candidate Generation and Ranking</title>
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<title>Boosting Omni-Modal Language Models: Staged Post-Training with Visually Debiased Evaluation</title>
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<link>https://arxiv.org/abs/2605.12995</link>
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<link>https://arxiv.org/abs/2605.12034</link>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2605.12995.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Rohan Surana, Gagan Mundada, Junda Wu, Xintong Li, Yizhu Jiao, Bowen Jin, Sizhe Zhou, Tong Yu, Ritwik Sinha, Jiawei Han, Jingbo Shang, Julian McAuley</p><p><b>Upvotes:</b> 1</p><p><b>Summary:</b> Traditional retrieval pipelines optimize utility through stages of candidate retrieval and reranking, where ranking operates over a predefined candidate set. Large Language Models (LLMs) broaden this into a generative process: given a candidate pool, an LLM can generate a subset and order it within a single autoregressive pass. However, this flexibility introduces a new optimization challenge: the model must search a combinatorial output space while receiving utility feedback only after the full ranked list is generated. Because this feedback is defined over the completed sequence, it cannot distinguish whether a poor result arises from failing to generate a relevant subset or from failing to rank that subset correctly. This credit assignment gap makes end-to-end optimization unstable and sample-inefficient. Existing systems often address this by separating candidate generation from ranking. However, such decoupling remains misaligned with downstream utility because ranking is limited by the candidate set it receives. To bridge this gap, we propose a unified framework that performs both within a single autoregressive rollout and optimizes them end-to-end via factorized group-relative policy optimization (F-GRPO). Our framework factorizes the policy into candidate generation and ranking while sharing a single LLM backbone, and jointly trains them with an order-invariant coverage reward and a position-aware utility reward. To address the resulting phase-specific credit assignment problem, we use separate group-relative advantages for generation and ranking within a two-phase sequence-level objective. Across sequential recommendation and multi-hop question answering benchmarks, F-GRPO improves top-ranked performance over GRPO and decoupled baselines, outperforms supervised alternatives, and remains competitive with strong zero-shot rerankers, with no architectural changes at inference time.</p></description>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2605.12034.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Che Liu, Lichao Ma, Xiangyu Tony Zhang, Yuxin Zhang, Haoyang Zhang, Xuerui Yang, Fei Tian</p><p><b>Upvotes:</b> 2</p><p><b>Summary:</b> Omni-modal language models are intended to jointly understand audio, visual inputs, and language, but benchmark gains can be inflated when visual evidence alone is enough to answer a query. We study whether current omni-modal benchmarks separate visual shortcuts from genuine audio-visual-language evidence integration, and how post-training behaves under a visually debiased evaluation setting. We audit nine omni-modal benchmarks with visual-only probing, remove visually solvable queries, and retain full subsets when filtering is undefined or would make comparisons unstable. This yields OmniClean, a cleaned evaluation view with 8,551 retained queries from 16,968 audited queries. On OmniClean, we evaluate OmniBoost, a three-stage post-training recipe based on Qwen2.5-Omni-3B: mixed bi-modal SFT, mixed-modality RLVR, and SFT on self-distilled data. Balanced bi-modal SFT gives limited and uneven gains, RLVR provides the first broad improvement, and self-distillation reshapes the benchmark profile. After SFT on self-distilled data, the 3B model reaches performance comparable to, and in aggregate slightly above, Qwen3-Omni-30B-A3B-Instruct without using a stronger omni-modal teacher. These results show that omni-modal progress is easier to interpret when evaluation controls visual leakage, and that small omni-modal models can benefit from staged post-training with self-distilled omni-query supervision. Project page: https://cheliu-computation.github.io/omni/</p></description>
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<guid isPermaLink="false">https://arxiv.org/abs/2605.12995</guid>
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<guid isPermaLink="false">https://arxiv.org/abs/2605.12034</guid>
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<pubDate>Wed, 13 May 2026 00:00:00 +0000</pubDate>
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<pubDate>Wed, 13 May 2026 00:00:00 +0000</pubDate>
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<title>PersonalAI 2.0: Enhancing knowledge graph traversal/retrieval with planning mechanism for Personalized LLM Agents</title>
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<title>Topology-Preserving Neural Operator Learning via Hodge Decomposition</title>
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<link>https://arxiv.org/abs/2605.13481</link>
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<link>https://arxiv.org/abs/2605.13834</link>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2605.13481.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Mikhail Menschikov, Matvey Iskornev, Alexander Kharitonov, Alina Bogdanova, Mikhail Belkin, Ekaterina Lisitsyna, Artyom Sosedka, Victoria Dochkina, Ruslan Kostoev, Ilia Perepechkin, Evgeny Burnaev</p><p><b>Upvotes:</b> 1</p><p><b>Summary:</b> We introduce PersonalAI 2.0 (PAI-2), a novel framework, designed to enhance large language model (LLM) based systems through integration of external knowledge graphs (KG). The proposed approach addresses key limitations of existing Graph Retrieval-Augmented Generation (GraphRAG) methods by incorporating a dynamic, multistage query processing pipeline. The central point of PAI-2 design is its ability to perform adaptive, iterative information search, guided by extracted entities, matched graph vertices and generated clue-queries. Conducted evaluation over six benchmarks (Natural Questions, TriviaQA, HotpotQA, 2WikiMultihopQA, MuSiQue and DiaASQ) demonstrates improvement in factual correctness of generating answers compared to analogues methods (LightRAG, RAPTOR, and HippoRAG 2). PAI-2 achieves 4% average gain by LLM-as-a-Judge across four benchmarks, reflecting its effectiveness in reducing hallucination rates and increasing precision. We show that use of graph traversal algorithms (e.g. BeamSearch, WaterCircles) gain superior results compared to standard flatten retriever on average 6%, while enabled search plan enhancement mechanism gain 18% boost compared to disabled one by LLM-as-a-Judge across six datasets. In addition, ablation study reveals that PAI-2 achieves the SOTA result on MINE-1 benchmark, achieving 89% information-retention score, using LLMs from 7-14B tiers. Collectively, these findings underscore the potential of PAI-2 to serve as a foundational model for next-generation personalized AI applications, requiring scalable, context-aware knowledge representation and reasoning capabilities.</p></description>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2605.13834.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Dongzhe Zheng, Tao Zhong, Christine Allen-Blanchette</p><p><b>Upvotes:</b> 3</p><p><b>Summary:</b> In this paper, we study solution operators of physical field equations on geometric meshes from a function-space perspective. We reveal that Hodge orthogonality fundamentally resolves spectral interference by isolating unlearnable topological degrees of freedom from learnable geometric dynamics, enabling an additive approximation confined to structure-preserving subspaces. Building on Hodge theory and operator splitting, we derive a principled operator-level decomposition. The result is a Hybrid Eulerian-Lagrangian architecture with an algebraic-level inductive bias we call Hodge Spectral Duality (HSD). In our framework, we use discrete differential forms to capture topology-dominated components and an orthogonal auxiliary ambient space to represent complex local dynamics. Our method achieves superior accuracy and efficiency on geometric graphs with enhanced fidelity to physical invariants. Our code is available at https://github.com/ContinuumCoder/Hodge-Spectral-Duality</p></description>
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<guid isPermaLink="false">https://arxiv.org/abs/2605.13481</guid>
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<guid isPermaLink="false">https://arxiv.org/abs/2605.13834</guid>
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<pubDate>Wed, 13 May 2026 00:00:00 +0000</pubDate>
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<pubDate>Wed, 13 May 2026 00:00:00 +0000</pubDate>
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<title>IndicMedDialog: A Parallel Multi-Turn Medical Dialogue Dataset for Accessible Healthcare in Indic Languages</title>
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<title>PRISM: Prior Rectification and Uncertainty-Aware Structure Modeling for Diffusion-Based Text Image Super-Resolution</title>
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<link>https://arxiv.org/abs/2605.13292</link>
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<link>https://arxiv.org/abs/2605.13027</link>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2605.13292.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Shubham Kumar Nigam, Suparnojit Sarkar, Piyush Patel</p><p><b>Upvotes:</b> 1</p><p><b>Summary:</b> Most existing medical dialogue systems operate in a single-turn question--answering paradigm or rely on template-based datasets, limiting conversational realism and multilingual applicability. We introduce IndicMedDialog, a parallel multi-turn medical dialogue dataset spanning English and nine Indic languages: Assamese, Bengali, Gujarati, Hindi, Marathi, Punjabi, Tamil, Telugu, and Urdu. The dataset extends MDDial with LLM-generated synthetic consultations, translated using TranslateGemma, verified by native speakers, and refined through a script-aware post-processing pipeline to correct phonetic, lexical, and character-spacing errors. Building on this dataset, we fine-tune IndicMedLM via parameter-efficient adaptation of a quantized small language model, incorporating optional patient pre-context to personalise multi-turn symptom elicitation. We evaluate against zero-shot multilingual baselines, conduct systematic error analysis across ten languages, and validate clinical plausibility through medical expert evaluation.</p></description>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2605.13027.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Zihang Xu, Xiaoyang Liu, Zheng Chen, Yulun Zhang, Xiaokang Yang</p><p><b>Upvotes:</b> 4</p><p><b>Summary:</b> Text image super-resolution (Text-SR) requires more than visually plausible detail synthesis: slight errors in stroke topology may alter character identity and break readability. Existing methods improve text fidelity with stronger recognition-based or generative priors, yet they still face two unresolved challenges under severe degradation: the text condition extracted from low-quality inputs can itself be unreliable, and a plausible global prior does not fully determine fine-grained stroke boundaries. We present PRISM, a single-step diffusion-based Text-SR framework that addresses these two challenges through Flow-Matching Prior Rectification (FMPR) and a Structure-guided Uncertainty-aware Residual Encoder (SURE). FMPR constructs a privileged training-time prior from paired low-quality/high-quality latents and learns a flow matching that transports degraded embeddings toward this restoration-oriented prior space, yielding more accurate and reliable global text guidance. SURE further predicts uncertainty-aware structural residuals to selectively absorb reliable local boundary evidence while suppressing ambiguous stroke cues. Together, these components enable explicit global prior rectification and local structure refinement within a single diffusion restoration pass. Experiments on both synthetic and real-world benchmarks show that PRISM achieves state-of-the-art performance with millisecond-level inference. Our dataset and code will be available at https://github.com/faithxuz/PRISM.</p></description>
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<guid isPermaLink="false">https://arxiv.org/abs/2605.13292</guid>
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<guid isPermaLink="false">https://arxiv.org/abs/2605.13027</guid>
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<pubDate>Wed, 13 May 2026 00:00:00 +0000</pubDate>
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<pubDate>Wed, 13 May 2026 00:00:00 +0000</pubDate>
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<title>AgentLens: Revealing The Lucky Pass Problem in SWE-Agent Evaluation</title>
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<title>BOOKMARKS: Efficient Active Storyline Memory for Role-playing</title>
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||||||
<link>https://arxiv.org/abs/2605.12925</link>
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<link>https://arxiv.org/abs/2605.14169</link>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2605.12925.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Priyam Sahoo, Gaurav Mittal, Xiaomin Li, Shengjie Ma, Benjamin Steenhoek, Pingping Lin, Yu Hu</p><p><b>Upvotes:</b> 2</p><p><b>Summary:</b> Evaluation of software engineering (SWE) agents is dominated by a binary signal: whether the final patch passes the tests. This outcome-only view treats a principled solution and a chaotic trial-and-error process as equivalent. We show that this equivalence is empirically false. We evaluate 2,614 OpenHands trajectories from eight model backends on 60 SWE-bench Verified tasks. Of these, 47 have enough passing trajectories to construct task-level process references, yielding a 1,815-trajectory evaluation subset. Among passing trajectories in this subset, 10.7% exhibit behavior we call a Lucky Pass: regression cycles, blind retries, missing verification, or temporally disordered exploration, implementation, and verification. We introduce AgentLens, a framework for process-level assessment of SWE-agent trajectories, and release AgentLens-Bench, a dataset of 1,815 trajectories annotated with quality scores, waste signals, divergence points, and 47 task-level Prefix Tree Acceptor (PTA) references. AgentLens builds PTA references by merging multiple passing solutions for the same task, and uses a context-sensitive intent labeler to assign actions to Exploration, Implementation, Verification, or Orchestration based on trajectory history rather than tool identity alone. On AgentLens-Bench, the quality score separates passing trajectories into Lucky, Solid, and Ideal tiers and further decomposes Lucky Passes into five recurring mechanisms. Across the eight model backends, Lucky rates range from 0.5% to 23.2%, and some models move by as many as five rank positions when ranked by quality score instead of pass rate. We release the anonymized project repository, including the AgentLens-Bench dataset and AgentLens SDK, at https://github.com/microsoft/code-agent-state-trajectories/.</p></description>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2605.14169.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Letian Peng, Ziche Liu, Yiming Huang, Longfei Yun, Kun Zhou, Yupeng Hou, Jingbo Shang</p><p><b>Upvotes:</b> 6</p><p><b>Summary:</b> Memory systems are critical for role-playing agents (RPAs) to maintain long-horizon consistency. However, existing RPA memory methods (e.g., profiling) mainly rely on recurrent summarization, whose compression inevitably discards important details. To address this issue, we propose a search-based memory framework called BOOKMARKS, which actively initializes, maintains, and updates task-relevant pieces of bookmarks for the current task (e.g., character acting). A bookmark is structured as the answer to a question at a specific point in the storyline. For each current task, BOOKMARKS selects reusable existing bookmarks or initializes new ones (at storyline beginning) with useful questions. These bookmarks are then synchronized to the current story point, with their answers updated accordingly, so they can be efficiently reused in future grounding rounds. Compared with recurrent summarization, BOOKMARKS offers (1) active grounding for capturing task-specific details and (2) passive updating to avoid unnecessary computation. In implementation, BOOKMARKS supports concept, behavior, and state searches, each powered by an efficient synchronization method. BOOKMARKS significantly outperforms RPA memory baselines on 85 characters from 16 artifacts, demonstrating the effectiveness of search-based memory for RPAs.</p></description>
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<guid isPermaLink="false">https://arxiv.org/abs/2605.12925</guid>
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<guid isPermaLink="false">https://arxiv.org/abs/2605.14169</guid>
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<pubDate>Wed, 13 May 2026 00:00:00 +0000</pubDate>
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<pubDate>Wed, 13 May 2026 00:00:00 +0000</pubDate>
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<title>Vividh-ASR: A Complexity-Tiered Benchmark and Optimization Dynamics for Robust Indic Speech Recognition</title>
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<title>PanoWorld: Towards Spatial Supersensing in 360^circ Panorama World</title>
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||||||
<link>https://arxiv.org/abs/2605.13087</link>
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<link>https://arxiv.org/abs/2605.13169</link>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2605.13087.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Kush Juvekar, Kavya Manohar, Aditya Srinivas Menon, Arghya Bhattacharya, Kumarmanas Nethil</p><p><b>Upvotes:</b> 2</p><p><b>Summary:</b> Fine-tuning multilingual ASR models like Whisper for low-resource languages often improves read speech but degrades spontaneous audio performance, a phenomenon we term studio-bias. To diagnose this mismatch, we introduce Vividh-ASR, a complexity-stratified benchmark for Hindi and Malayalam across four tiers: studio, broadcast, spontaneous, and synthetic noise. Through a controlled study of learning-rate timing and curriculum ordering, we find that early large parameter updates improve global WER by 12 absolute points, while a hard-to-easy curriculum adds gains for spontaneous speech. These findings motivate reverse multi-stage fine-tuning (R-MFT), a training recipe that enables a parameter-efficient 244M Whisper model to match or exceed conventionally fine-tuned 769M counterparts. Representational analysis via CKA and SVD reveals effective schedules concentrate adaptation in the decoder, preserving the pre-trained encoder's acoustic geometry. We release the benchmark and models.</p></description>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2605.13169.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Changpeng Wang, Xin Lin, Junhan Liu, Yuheng Liu, Zhen Wang, Donglian Qi, Yunfeng Yan, Xi Chen</p><p><b>Upvotes:</b> 6</p><p><b>Summary:</b> Multimodal large laboratory models (MLLMs) still struggle with spatial understanding under the dominant perspective-image paradigm, which inherits the narrow field of view of human-like perception. For navigation, robotic search, and 3D scene understanding, 360-degree panoramic sensing offers a form of supersensing by capturing the entire surrounding environment at once. However, existing MLLM pipelines typically decompose panoramas into multiple perspective views, leaving the spherical structure of equirectangular projection (ERP) largely implicit. In this paper, we study pano-native understanding, which requires an MLLM to reason over an ERP panorama as a continuous, observer-centered space. To this end, we first define the key abilities for pano-native understanding, including semantic anchoring, spherical localization, reference-frame transformation, and depth-aware 3D spatial reasoning. We then build a large-scale metadata construction pipeline that converts mixed-source ERP panoramas into geometry-aware, language-grounded, and depth-aware supervision, and instantiate these signals as capability-aligned instruction tuning data. On the model side, we introduce PanoWorld with Spherical Spatial Cross-Attention, which injects spherical geometry into the visual stream. We further construct PanoSpace-Bench, a diagnostic benchmark for evaluating ERP-native spatial reasoning. Experiments show that PanoWorld substantially outperforms both proprietary and open-source baselines on PanoSpace-Bench, H* Bench, and R2R-CE Val-Unseen benchmarks. These results demonstrate that robust panoramic reasoning requires dedicated pano-native supervision and geometry-aware model adaptation. All source code and proposed data will be publicly released.</p></description>
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<guid isPermaLink="false">https://arxiv.org/abs/2605.13087</guid>
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<guid isPermaLink="false">https://arxiv.org/abs/2605.13169</guid>
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<pubDate>Wed, 13 May 2026 00:00:00 +0000</pubDate>
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<pubDate>Wed, 13 May 2026 00:00:00 +0000</pubDate>
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<title>FeatCal: Feature Calibration for Post-Merging Models</title>
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<title>EvolveMem:Self-Evolving Memory Architecture via AutoResearch for LLM Agents</title>
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<link>https://arxiv.org/abs/2605.13030</link>
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<link>https://arxiv.org/abs/2605.13941</link>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2605.13030.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Yanggan Gu, Shuo Cai, Zihao Wang, Wenjun Wang, Yuanyi Wang, Pengkai Wang, Sirui Huang, Su Lu, Jianmin Wu, Hongxia Yang</p><p><b>Upvotes:</b> 4</p><p><b>Summary:</b> Model merging combines task experts into one model and avoids joint training, retraining, or deploying many expert models, but the merged model often still underperforms task experts. We study this performance gap through feature drift, the difference between features produced by the merged model and by the expert on the same input. Our theory decomposes this drift into upstream propagation and local mismatch, tracks how it propagates and combines through later layers in forward order, and links final feature drift to output drift. This view motivates FeatCal, which uses a small calibration set to calibrate the merged model weights layer by layer in forward order, reducing feature drift while staying close to merged weights and preserving the benefits of model merging. FeatCal uses an efficient closed-form solution to update model weights, with no gradient descent, iterative optimization, or extra modules. On the main CLIP and GLUE benchmarks, FeatCal beats Surgery and ProbSurgery, the closest post-merging calibration baselines: 85.5% vs. 77.0%/78.8% on CLIP-ViT-B/32 Task Arithmetic (TA) and 85.2% vs. 83.7%/82.2% on FLAN-T5-base GLUE. On CLIP-ViT-B/32, 8 examples per task reach 82.9%, and 256 examples per task take 53 seconds, about 4x faster than both baselines, showing better sample efficiency and lower calibration cost.</p></description>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2605.13941.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Jiaqi Liu, Xinyu Ye, Peng Xia, Zeyu Zheng, Cihang Xie, Mingyu Ding, Huaxiu Yao</p><p><b>Upvotes:</b> 20</p><p><b>Summary:</b> Long-term memory is essential for LLM agents that operate across multiple sessions, yet existing memory systems treat retrieval infrastructure as fixed: stored content evolves while scoring functions, fusion strategies, and answer-generation policies remain frozen at deployment. We argue that truly adaptive memory requires co-evolution at two levels: the stored knowledge and the retrieval mechanism that queries it. We present EvolveMem, a self-evolving memory architecture that exposes its full retrieval configuration as a structured action space optimized by an LLM-powered diagnosis module. In each evolution round, the module reads per-question failure logs, identifies root causes, and proposes targeted configuration adjustments; a guarded meta-analyzer applies them with automatic revert-on-regression and explore-on-stagnation safeguards. This closed-loop self-evolution realizes an AutoResearch process: the system autonomously conducts iterative research cycles on its own architecture, replacing manual configuration tuning. Starting from a minimal baseline, the process converges autonomously, discovering effective retrieval strategies including entirely new configuration dimensions not present in the original action space. On LoCoMo, EvolveMem outperforms the strongest baseline by 25.7% relative and achieves a 78.0% relative improvement over the minimal baseline. On MemBench, EvolveMem exceeds the strongest baseline by 18.9% relative. Evolved configurations transfer across benchmarks with positive rather than catastrophic transfer, indicating that the self-evolution process captures universal retrieval principles rather than benchmark-specific heuristics. Code is available at https://github.com/aiming-lab/SimpleMem.</p></description>
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<guid isPermaLink="false">https://arxiv.org/abs/2605.13030</guid>
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<guid isPermaLink="false">https://arxiv.org/abs/2605.13941</guid>
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<pubDate>Wed, 13 May 2026 00:00:00 +0000</pubDate>
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<pubDate>Wed, 13 May 2026 00:00:00 +0000</pubDate>
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<title>Context Training with Active Information Seeking</title>
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<title>Achieving Gold-Medal-Level Olympiad Reasoning via Simple and Unified Scaling</title>
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<link>https://arxiv.org/abs/2605.13050</link>
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<link>https://arxiv.org/abs/2605.13301</link>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2605.13050.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Zeyu Huang, Adhiguna Kuncoro, Qixuan Feng, Jiajun Shen, Lucio Dery, Arthur Szlam, Marc'Aurelio Ranzato</p><p><b>Upvotes:</b> 4</p><p><b>Summary:</b> Most existing large language models (LLMs) are expensive to adapt after deployment, especially when a task requires newly produced information or niche domain knowledge. Recent work has shown that, by manipulating and optimizing their context, LLMs can be tailored to downstream tasks without updating their weights. However, most existing methods remain closed-loop, relying solely on the model's intrinsic knowledge. In this paper, we equip these context optimizers with Wikipedia search and browser tools for active information seeking. We show that naively adding these tools to a standard sequential context optimization pipeline can actually degrade performance compared to baselines. However, when paired with a search-based training procedure that maintains and prunes multiple candidate contexts, active information seeking delivers consistent and substantial gains. We demonstrate these improvements across diverse domains, including low-resource translation (Flores+), health scenarios (HealthBench), and reasoning-heavy tasks (LiveCodeBench and Humanity's Last Exam). Furthermore, our method proves to be data-efficient, robust across different hyperparameters, and capable of generating effective textual contexts that generalize well across different models.</p></description>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2605.13301.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Yafu Li, Runzhe Zhan, Haoran Zhang, Shunkai Zhang, Yizhuo Li, Zhilin Wang, Jiacheng Chen, Futing Wang, Xuyang Hu, Yuchen Fan, Bangjie Xu, Yucheng Su, Xinmiao Han, Chenxi Li, Haodi Lei, Yufeng Zhao, Zejin Lin, Qianjia Cheng, Tong Zhu, Xiaoye Qu, Ganqu Cui, Peng Ye, Yun Luo, Zhouchen Lin, Yu Qiao, Bowen Zhou, Ning Ding, Yu Cheng</p><p><b>Upvotes:</b> 126</p><p><b>Summary:</b> Recent progress in reasoning models has substantially advanced long-horizon mathematical and scientific problem solving, with several systems now reaching gold-medal-level performance on International Mathematical Olympiad (IMO) and International Physics Olympiad (IPhO) problems. In this paper, we introduce a simple and unified recipe for converting a post-trained reasoning backbone into a rigorous olympiad-level solver. The recipe first uses a reverse-perplexity curriculum for SFT to instill rigorous proof-search and self-checking behaviors, then scales these behaviors through a two-stage RL pipeline that progresses from RL with verifiable rewards to more delicate proof-level RL, and finally boosts solving performance with test-time scaling. Applying this recipe, we train a 30B-A3B backbone with SFT on around 340K sub-8K-token trajectories followed by 200 RL steps. The resulting model, SU-01, supports stable reasoning on difficult problems with trajectories exceeding 100K tokens, while achieving gold-medal-level performance on mathematical and physical olympiad competitions, including IMO 2025/USAMO 2026 and IPhO 2024/2025. It also demonstrates strong generalization of scientific reasoning to domains beyond mathematics and physics.</p></description>
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<guid isPermaLink="false">https://arxiv.org/abs/2605.13050</guid>
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<guid isPermaLink="false">https://arxiv.org/abs/2605.13301</guid>
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<pubDate>Wed, 13 May 2026 00:00:00 +0000</pubDate>
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<pubDate>Wed, 13 May 2026 00:00:00 +0000</pubDate>
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<title>MAP: A Map-then-Act Paradigm for Long-Horizon Interactive Agent Reasoning</title>
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<title>Overcoming Dynamics-Blindness: Training-Free Pace-and-Path Correction for VLA Models</title>
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<link>https://arxiv.org/abs/2605.13037</link>
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<link>https://arxiv.org/abs/2605.11459</link>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2605.13037.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Yuxin Liu, Ziang Ye, Yueqing Sun, Mingye Zhu, Jinwei Xiao, Zhuowen Han, Qi GU, Xunliang Cai, Lei Zhang</p><p><b>Upvotes:</b> 4</p><p><b>Summary:</b> Current interactive LLM agents rely on goal-conditioned stepwise planning, where environmental understanding is acquired reactively during execution rather than established beforehand. This temporal inversion leads to Delayed Environmental Perception: agents must infer environmental constraints through trial-and-error, resulting in an Epistemic Bottleneck that traps them in inefficient failure cycles. Inspired by human affordance perception and cognitive map theory, we propose the Map-then-Act Paradigm (MAP), a plug-and-play framework that shifts environment understanding before execution. MAP consists of three stages: (1) Global Exploration, acquiring environment-general priors; (2) Task-Specific Mapping, constructing a structured cognitive map; and (3) Knowledge-Augmented Execution, solving tasks grounded on the map. Experiments show consistent gains across benchmarks and LLMs. On ARC-AGI-3, MAP enables frontier models to surpass near-zero baseline performance in 22 of 25 game environments. We further introduce MAP-2K, a dataset of map-then-act trajectories, and show that training on it outperforms expert execution traces, suggesting that understanding environments is more fundamental than imitation.</p></description>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2605.11459.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Yanyan Zhang, Chaoda Song, Vikash Singh, Xinpeng Li, Kai Ye, Zhe Hu, Zhongzhu Pu, Yu Yin, Vipin Chaudhary</p><p><b>Upvotes:</b> 0</p><p><b>Summary:</b> Vision-Language-Action (VLA) models achieve remarkable flexibility and generalization beyond classical control paradigms. However, most prevailing VLAs are trained under a single-frame observation paradigm, which leaves them structurally blind to temporal dynamics. Consequently, these models degrade severely in non-stationary scenarios, even when trained or finetuned on dynamic datasets. Existing approaches either require expensive retraining or suffer from latency bottlenecks and poor temporal consistency across action chunks. We propose Pace-and-Path Correction, a training-free, closed-form inference-time operator that wraps any chunked-action VLA. From a single quadratic cost, joint minimization yields a unified solution that decomposes orthogonally into two distinct channels. The pace channel compresses execution along the planned direction, while the path channel applies an orthogonal spatial offset, jointly absorbing the perceived dynamics within the chunk window. We evaluate our approach on a comprehensive diagnostic benchmark MoveBench designed to isolate motion as the sole controlled variable. Empirical results demonstrate that our framework consistently outperforms state-of-the-art training-free wrappers and dynamic-adaptive methods and improves success rates by up to 28.8% and 25.9% in absolute terms over foundational VLA models in dynamic-only and static-dynamic mixed environments, respectively.</p></description>
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<guid isPermaLink="false">https://arxiv.org/abs/2605.13037</guid>
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<guid isPermaLink="false">https://arxiv.org/abs/2605.11459</guid>
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<pubDate>Wed, 13 May 2026 00:00:00 +0000</pubDate>
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<pubDate>Thu, 14 May 2026 00:00:00 +0000</pubDate>
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<title>Revisiting DAgger in the Era of LLM-Agents</title>
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<title>Quantitative Video World Model Evaluation for Geometric-Consistency</title>
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<link>https://arxiv.org/abs/2605.12913</link>
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<link>https://arxiv.org/abs/2605.15185</link>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2605.12913.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Changhao Li, Rushi Qiang, Jiawei Huang, Chenxiao Gao, Chao Zhang, Niao He, Bo Dai</p><p><b>Upvotes:</b> 5</p><p><b>Summary:</b> Long-horizon LM agents learn from multi-turn interaction, where a single early mistake can alter the subsequent state distribution and derail the whole trajectory. Existing recipes fall short in complementary ways: supervised fine-tuning provides dense teacher supervision but suffers from covariate shift because it is trained on off-policy teacher trajectories; while reinforcement learning with verifiable rewards avoids this off-policy mismatch by learning from on-policy rollouts but with only sparse outcome feedback. We address this dilemma by revisiting Dataset Aggregation (DAgger) for multi-turn LM agents: the algorithm collects trajectories through a turn-level interpolation of student and teacher policies, and the student is then trained on these trajectories using supervised labels provided by the teacher. By directly interacting with environments, we expose the model to realistic states likely to be encountered during deployment, thereby effectively mitigating covariate shift. Besides, since the student is learned by mimicking the teacher's behavior, it receives rich feedback during learning. To demonstrate DAgger enjoys the benefits of both worlds, we tested the algorithm to train a software-engineering agent with 4B- and 8B-scale student models. On SWE-bench Verified, our DAgger-style training improves over the strongest post-training baseline by +3.9 points at 4B and +3.6 points at 8B. The resulting 4B agent reaches 27.3%, outperforming representative published 8B SWE-agent systems, while the 8B agent achieves 29.8%, surpassing SWE-Gym-32B and coming within 5 points of stronger 32B-scale agents. Together with consistent gains on the held-out SWE-Gym split, these results suggest the effectiveness of DAgger for modern long-horizon LM agents.</p></description>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2605.15185.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Jiaxin Wu, Yihao Pi, Yinling Zhang, Yuheng Li, Xueyan Zou</p><p><b>Upvotes:</b> 1</p><p><b>Summary:</b> Generative video models are increasingly studied as implicit world models, yet evaluating whether they produce physically plausible 3D structure and motion remains challenging. Most existing video evaluation pipelines rely heavily on human judgment or learned graders, which can be subjective and weakly diagnostic for geometric failures. We introduce PDI-Bench (Perspective Distortion Index), a quantitative framework for auditing geometric coherence in generated videos. Given a generated clip, we obtain object-centric observations via segmentation and point tracking (e.g., SAM 2, MegaSaM, and CoTracker3), lift them to 3D world-space coordinates via monocular reconstruction, and compute a set of projective-geometry residuals capturing three failure dimensions: scale-depth alignment, 3D motion consistency, and 3D structural rigidity. To support systematic evaluation, we build PDI-Dataset, covering diverse scenarios designed to stress these geometric constraints. Across state-of-the-art video generators, PDI reveals consistent geometry-specific failure modes that are not captured by common perceptual metrics, and provides a diagnostic signal for progress toward physically grounded video generation and physical world model. Our code and dataset can be found at https://pdi-bench.github.io/.</p></description>
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<guid isPermaLink="false">https://arxiv.org/abs/2605.15185</guid>
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<pubDate>Wed, 13 May 2026 00:00:00 +0000</pubDate>
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<pubDate>Thu, 14 May 2026 00:00:00 +0000</pubDate>
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<title>RealICU: Do LLM Agents Understand Long-Context ICU Data? A Benchmark Beyond Behavior Imitation</title>
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<title>Nexus : An Agentic Framework for Time Series Forecasting</title>
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<link>https://arxiv.org/abs/2605.13542</link>
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<link>https://arxiv.org/abs/2605.14389</link>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2605.13542.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Chengzhi Shen, Weixiang Shen, Tobias Susetzky, Chen, Chen, Jun Li, Yuyuan Liu, Xuepeng Zhang, Zhenyu Gong, Daniel Rueckert, Jiazhen Pan</p><p><b>Upvotes:</b> 6</p><p><b>Summary:</b> Intensive care units (ICU) generate long, dense and evolving streams of clinical information, where physicians must repeatedly reassess patient states under time pressure, underscoring a clear need for reliable AI decision support. Existing ICU benchmarks typically treat historical clinician actions as ground truth. However, these actions are made under incomplete information and limited temporal context of the underlying patient state, and may therefore be suboptimal, making it difficult to assess the true reasoning capabilities of AI systems. We introduce RealICU, a hindsight-annotated benchmark for evaluating large language models (LLMs) under realistic ICU conditions, where labels are created after senior physicians review the full patient trajectory. We formulate four physician-motivated tasks: assess Patient Status, Acute Problems, Recommended Actions, and Red Flag actions that risk unsafe outcomes. We partition each trajectory with 30-min windows and release two datasets: RealICU-Gold with 930-window annotations from 94 MIMIC-IV patients, and RealICU-Scale with 11,862 windows extended by Oracle, a physician-validated LLM hindsight labeler. Existing LLMs including memory-augmented ones performed poorly on RealICU, exposing two failure modes: a recall-safety tradeoff for clinical recommendations, and an anchoring bias to early interpretations of the patient. We further introduce ICU-Evo to study structured-memory agents that improves long-horizon reasoning but does not fully eliminate safety failures. Together, RealICU provides a clinically grounded testbed for measuring and improving AI sequential decision-support in high-stakes care. Project page: https://chengzhi-leo.github.io/RealICU-Bench/</p></description>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2605.14389.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Sarkar Snigdha Sarathi Das, Palash Goyal, Mihir Parmar, Nanyun Peng, Vishy Tirumalashetty, Chun-Liang Li, Rui Zhang, Jinsung Yoon, Tomas Pfister</p><p><b>Upvotes:</b> 1</p><p><b>Summary:</b> Time series forecasting is not just numerical extrapolation, but often requires reasoning with unstructured contextual data such as news or events. While specialized Time Series Foundation Models (TSFMs) excel at forecasting based on numerical patterns, they remain unaware to real-world textual signals. Conversely, while LLMs are emerging as zero-shot forecasters, their performance remains uneven across domains and contextual grounding. To bridge this gap, we introduce Nexus, a multi-agent forecasting framework that decomposes prediction into specialized stages: isolating macro-level and micro-level temporal fluctuations, and integrating contextual information when available before synthesizing a final forecast. This decomposition enables Nexus to adapt from seasonal signals to volatile, event-driven information without relying on external statistical anchors or monolithic prompting. We show that current-generation LLMs possess substantially stronger intrinsic forecasting ability than previously recognized, depending critically on how numerical and contextual reasoning are organized. Evaluated on data strictly succeeding LLM knowledge cutoffs spanning Zillow real estate metrics and volatile stock market equities, Nexus consistently matches or outperforms state-of-the-art TSFMs and strong LLM baselines. Beyond numerical accuracy, Nexus produces high-quality reasoning traces that explicitly show the fundamental drivers behind each forecast. Our results establish that real-world forecasting is an agentic reasoning problem extending well beyond only sequence modeling.</p></description>
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<guid isPermaLink="false">https://arxiv.org/abs/2605.13542</guid>
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<guid isPermaLink="false">https://arxiv.org/abs/2605.14389</guid>
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<pubDate>Wed, 13 May 2026 00:00:00 +0000</pubDate>
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<pubDate>Thu, 14 May 2026 00:00:00 +0000</pubDate>
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<title>RoboEvolve: Co-Evolving Planner-Simulator for Robotic Manipulation with Limited Data</title>
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<title>Unlocking Complex Visual Generation via Closed-Loop Verified Reasoning</title>
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<link>https://arxiv.org/abs/2605.13775</link>
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<link>https://arxiv.org/abs/2605.14876</link>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2605.13775.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Harold Haodong Chen, Sirui Chen, Yingjie Xu, Wenhang Ge, Ying-Cong Chen</p><p><b>Upvotes:</b> 6</p><p><b>Summary:</b> The scalability of robotic manipulation is fundamentally bottlenecked by the scarcity of task-aligned physical interaction data. While vision-language models (VLMs) and video generation models (VGMs) hold promise for autonomous data synthesis, they suffer from semantic-spatial misalignment and physical hallucinations, respectively. To bridge this gap, we introduce RoboEvolve, a novel framework that couples a VLM planner and a VGM simulator into a mutually reinforcing co-evolutionary loop. Operating purely on unlabeled seed images, RoboEvolve leverages a cognitive-inspired dual-phase mechanism: (i) daytime exploration fosters physically grounded behavioral discovery through a semantic-controlled multi-granular reward, and (ii) nighttime consolidation mines "near-miss" failures to stabilize policy optimization. Guided by an autonomous progressive curriculum, the system naturally scales from simple atomic actions to complex tasks. Extensive experiments demonstrate that RoboEvolve (I) achieves superior effectiveness, elevating base planners by 30 absolute points and amplifying simulator success by 48% on average; (II) exhibits extreme data efficiency, surpassing fully supervised baselines with merely 500 unlabeled seeds--a 50x reduction; and (III) demonstrates robust continual learning without catastrophic forgetting.</p></description>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2605.14876.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Hanbo Cheng, Limin Lin, Ruo Zhang, Yicheng Pan, Jun Du</p><p><b>Upvotes:</b> 1</p><p><b>Summary:</b> Despite rapid advancements, current text-to-image (T2I) models predominantly rely on a single-step generation paradigm, which struggles with complex semantics and faces diminishing returns from parameter scaling. While recent multi-step reasoning approaches show promise, they are hindered by ungrounded planning hallucinations lacking verification, monolithic post-hoc reflection, long-context optimization instabilities, and prohibitive inference latency. To overcome these bottlenecks, we propose the Closed-Loop Visual Reasoning (CLVR) framework, a comprehensive system that deeply couples visual-language logical planning with pixel-level diffusion generation. CLVR introduces an automated data engine with step-level visual verification to synthesize reliable reasoning trajectories, and proposes Proxy Prompt Reinforcement Learning (PPRL) to resolve long-context optimization instabilities by distilling interleaved multimodal histories into explicit reward signals for accurate causal attribution. Furthermore, to mitigate the severe latency bottleneck caused by iterative denoising, we propose Δ-Space Weight Merge (DSWM), a theoretically grounded method that fuses alignment weights with off-the-shelf distillation priors, reducing the per-step inference cost to just 4 NFEs without requiring expensive re-distillation. Extensive experiments demonstrate that CLVR outperforms existing open-source baselines across multiple benchmarks and approaches the performance of proprietary commercial models, unlocking general test-time scaling capabilities for complex visual generation.</p></description>
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<guid isPermaLink="false">https://arxiv.org/abs/2605.13775</guid>
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<guid isPermaLink="false">https://arxiv.org/abs/2605.14876</guid>
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<pubDate>Wed, 13 May 2026 00:00:00 +0000</pubDate>
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<pubDate>Thu, 14 May 2026 00:00:00 +0000</pubDate>
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<title>Retrieval is Cheap, Show Me the Code: Executable Multi-Hop Reasoning for Retrieval-Augmented Generation</title>
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<title>LiSA: Lifelong Safety Adaptation via Conservative Policy Induction</title>
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<link>https://arxiv.org/abs/2605.12975</link>
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<link>https://arxiv.org/abs/2605.14454</link>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2605.12975.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Jiashuo Sun, Jimeng Shi, Yixuan Xie, Saizhuo Wang, Jash Rajesh Parekh, Pengcheng Jiang, Zhiyi Shi, Jiajun Fan, Qinglong Zheng, Peiran Li, Shaowen Wang, Ge Liu, Jiawei Han</p><p><b>Upvotes:</b> 8</p><p><b>Summary:</b> Retrieval-Augmented Generation (RAG) has become a standard approach for knowledge-intensive question answering, but existing systems remain brittle on multi-hop questions, where solving the task requires chaining multiple retrieval and reasoning steps. Key challenges are that current methods represent reasoning through free-form natural language, where intermediate states are implicit, retrieval queries can drift from intended entities, and errors are detected by the same model that produces them making self-reflection an unreliable, ungrounded signal. We observe that multi-hop question answering is a typical form of step-by-step computation, and that this structured process aligns closely with how code-specialized language models are trained to operate. Motivated by this, we introduce \pyrag, a framework that reformulates multi-hop RAG as program synthesis and execution. Instead of free-form reasoning trajectories, \pyrag represents the reasoning process as an executable Python program over retrieval and QA tools, exposing intermediate states as variables, producing deterministic feedback through execution, and yielding an inspectable trace of the entire reasoning process. This formulation further enables compiler-grounded self-repair and execution-driven adaptive retrieval without any additional training. Experiments on five QA benchmarks (PopQA, HotpotQA, 2WikiMultihopQA, MuSiQue, and Bamboogle) show that \pyrag consistently outperforms strong baselines under both training-free and RL-trained settings, with especially large gains on compositional multi-hop datasets. Our code, data and models are publicly available at https://github.com/GasolSun36/PyRAG.</p></description>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2605.14454.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Minbeom Kim, Lesly Miculicich, Bhavana Dalvi Mishra, Mihir Parmar, Phillip Wallis, Bharath Chandrasekhar, Kyomin Jung, Tomas Pfister, Long T. Le</p><p><b>Upvotes:</b> 1</p><p><b>Summary:</b> As AI agents move from chat interfaces to systems that read private data, call tools, and execute multi-step workflows, guardrails become a last line of defense against concrete deployment harms. In these settings, guardrail failures are no longer merely answer-quality errors: they can leak secrets, authorize unsafe actions, or block legitimate work. The hardest failures are often contextual: whether an action is acceptable depends on local privacy norms, organizational policies, and user expectations that resist pre-deployment specification. This creates a practical gap: guardrails must adapt to their own operating environments, yet deployment feedback is typically limited to sparse, noisy user-reported failures, and repeated fine-tuning is often impractical. To address this gap, we propose LiSA (Lifelong Safety Adaptation), a conservative policy induction framework that improves a fixed base guardrail through structured memory. LiSA converts occasional failures into reusable policy abstractions so that sparse reports can generalize beyond individual cases, adds conflict-aware local rules to prevent overgeneralization in mixed-label contexts, and applies evidence-aware confidence gating via a posterior lower bound, so that memory reuse scales with accumulated evidence rather than empirical accuracy alone. Across PrivacyLens+, ConFaide+, and AgentHarm, LiSA consistently outperforms strong memory-based baselines under sparse feedback, remains robust under noisy user feedback even at 20% label-flip rates, and pushes the latency--performance frontier beyond backbone model scaling. Ultimately, LiSA offers a practical path to secure AI agents against the unpredictable long tail of real-world edge risks.</p></description>
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<guid isPermaLink="false">https://arxiv.org/abs/2605.12975</guid>
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<guid isPermaLink="false">https://arxiv.org/abs/2605.14454</guid>
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<pubDate>Wed, 13 May 2026 00:00:00 +0000</pubDate>
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<pubDate>Thu, 14 May 2026 00:00:00 +0000</pubDate>
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<title>Asymmetric Flow Models</title>
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<title>BEAM: Binary Expert Activation Masking for Dynamic Routing in MoE</title>
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<link>https://arxiv.org/abs/2605.12964</link>
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<link>https://arxiv.org/abs/2605.14438</link>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2605.12964.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Hansheng Chen, Jan Ackermann, Minseo Kim, Gordon Wetzstein, Leonidas Guibas</p><p><b>Upvotes:</b> 12</p><p><b>Summary:</b> Flow-based generation in high-dimensional spaces is difficult because velocity prediction requires modeling high-dimensional noise, even when data has strong low-rank structure. We present Asymmetric Flow Modeling (AsymFlow), a rank-asymmetric velocity parameterization that restricts noise prediction to a low-rank subspace while keeping data prediction full-dimensional. From this asymmetric prediction, AsymFlow analytically recovers the full-dimensional velocity without changing the network architecture or training/sampling procedures. On ImageNet 256times256, AsymFlow achieves a leading 1.57 FID, outperforming prior DiT/JiT-like pixel diffusion models by a large margin. AsymFlow also provides the first-ever route for finetuning pretrained latent flow models into pixel-space models: aligning the low-rank pixel subspace to the latent space gives a seamless initialization that preserves the latent model's high-level semantics and structure, so finetuning mainly improves low-level mismatches rather than relearning pixel generation. We show that the pixel AsymFlow model finetuned from FLUX.2 klein 9B establishes a new state of the art for pixel-space text-to-image generation, beating its latent base on HPSv3, DPG-Bench, and GenEval while qualitatively showing substantially improved visual realism.</p></description>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2605.14438.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Juntong Wu, Jialiang Cheng, Qishen Yin, Yue Dai, Yuliang Yan, Fuyu Lv, Ou Dan, Li Yuan</p><p><b>Upvotes:</b> 1</p><p><b>Summary:</b> Mixture-of-Experts (MoE) architectures enhance the efficiency of large language models by activating only a subset of experts per token. However, standard MoE employs a fixed Top-K routing strategy, leading to redundant computation and suboptimal inference latency. Existing acceleration methods either require costly retraining with architectural changes or suffer from severe performance drop at high sparsity due to train-inference mismatch. To address these limitations, we propose BEAM (Binary Expert Activation Masking), a novel method that learns token-adaptive expert selection via trainable binary masks. With a straight-through estimator and an auxiliary regularization loss, BEAM induces dynamic expert sparsity through end-to-end training while maintaining model capability. We further implement an efficient custom CUDA kernel for BEAM, ensuring seamless integration with the vLLM inference framework. Experiments show that BEAM retains over 98\% of the original model's performance while reducing MoE layer FLOPs by up to 85\%, achieving up to 2.5times faster decoding and 1.4times higher throughput, demonstrating its effectiveness as a practical, plug-and-play solution for efficient MoE inference.</p></description>
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<guid isPermaLink="false">https://arxiv.org/abs/2605.12964</guid>
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<guid isPermaLink="false">https://arxiv.org/abs/2605.14438</guid>
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<pubDate>Wed, 13 May 2026 00:00:00 +0000</pubDate>
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<pubDate>Thu, 14 May 2026 00:00:00 +0000</pubDate>
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<title>FrameSkip: Learning from Fewer but More Informative Frames in VLA Training</title>
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<title>Boosting Reinforcement Learning with Verifiable Rewards via Randomly Selected Few-Shot Guidance</title>
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<link>https://arxiv.org/abs/2605.13757</link>
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<link>https://arxiv.org/abs/2605.15012</link>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2605.13757.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Bin Yu, Shijie Lian, Xiaopeng Lin, Zhaolong Shen, Yuliang Wei, Changti Wu, Hang Yuan, Haishan Liu, Bailing Wang, Cong Huang, Kai Chen</p><p><b>Upvotes:</b> 19</p><p><b>Summary:</b> Vision-Language-Action (VLA) policies are commonly trained from dense robot demonstration trajectories, often collected through teleoperation, by sampling every recorded frame as if it provided equally useful supervision. We argue that this convention creates a temporal supervision imbalance: long low-change segments dominate the training stream, while manipulation-critical transitions such as alignment, contact, grasping, and release appear only sparsely. We introduce FrameSkip, a data-layer frame selection framework that scores trajectory frames using action variation, visual-action coherence, task-progress priors, and gripper-transition preservation, then remaps training samples toward high-importance frames under a target retention ratio. Because FrameSkip operates only in the dataloader, it leaves the VLA architecture, action head, training objective, and inference procedure unchanged. Across RoboCasa-GR1, SimplerEnv, and LIBERO, FrameSkip improves the success-retention trade-off over full-frame training and simpler frame selection variants, achieving a macro-average success rate of 76.15% across the three benchmarks compared with 66.50% for full-frame training while using a compressed trajectory view that retains 20% of unique frames in the main setting.</p></description>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2605.15012.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Kai Yan, Alexander G. Schwing, Yu-Xiong Wang</p><p><b>Upvotes:</b> 1</p><p><b>Summary:</b> Reinforcement Learning with Verifiable Rewards (RLVR) has achieved great success in developing Large Language Models (LLMs) with chain-of-thought rollouts for many tasks such as math and coding. Nevertheless, RLVR struggles with sample efficiency on difficult problems where correct rollouts are hard to generate. Prior works propose to address this issue via demonstration-guided RLVR, i.e., to conduct Supervised FineTuning (SFT) when RL fails; however, SFT often requires a lot of data, which can be expensive to acquire. In this paper, we propose FEST, a FEw-ShoT demonstration-guided RLVR algorithm. It attains compelling results with only 128 demonstrations randomly selected from an SFT dataset. We find that three components are vital for the success: supervised signal, on-policy signal, and decaying weights on the few-shot SFT dataset to prevent overfitting from multiple-epoch training. On several benchmarks, FEST outperforms baselines with magnitudes less SFT data, even matching their performance with full dataset.</p></description>
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<guid isPermaLink="false">https://arxiv.org/abs/2605.13757</guid>
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<guid isPermaLink="false">https://arxiv.org/abs/2605.15012</guid>
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<pubDate>Wed, 13 May 2026 00:00:00 +0000</pubDate>
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<pubDate>Thu, 14 May 2026 00:00:00 +0000</pubDate>
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<title>Many-Shot CoT-ICL: Making In-Context Learning Truly Learn</title>
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<title>Ideology Prediction of German Political Texts</title>
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<link>https://arxiv.org/abs/2605.13511</link>
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<link>https://arxiv.org/abs/2605.14352</link>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2605.13511.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Tsz Ting Chung, Lemao Liu, Mo Yu, Dit-Yan Yeung</p><p><b>Upvotes:</b> 26</p><p><b>Summary:</b> In-context learning (ICL) adapts large language models (LLMs) to new tasks by conditioning on demonstrations in the prompt without parameter updates. With long-context models, many-shot ICL can use dozens to hundreds of examples and achieve performance comparable to fine-tuning, yet current understanding of its scaling behavior is largely derived from non-reasoning tasks. We study many-shot chain-of-thought in-context learning (CoT-ICL) for reasoning and show that standard many-shot rules do not transfer. Across non-reasoning and reasoning-oriented LLMs and across non-reasoning and reasoning tasks, we find: (i) a setting-dependent scaling effect, where increasing the number of CoT demonstrations is unstable for non-reasoning LLMs and benefits mainly reasoning-oriented LLMs; (ii) similarity-based retrieval helps on non-reasoning tasks but fails on reasoning, since semantic similarity poorly predicts procedural (i.e., CoT) compatibility; and (iii) an order-scaling effect, where performance variance grows with more CoT demonstrations. We interpret these behaviors by viewing many-shot CoT-ICL as in-context test-time learning rather than scaled pattern matching, and suggests two principles: (i) demonstrations should be easy for the target model to understand, and (ii) they should be ordered to support a smooth conceptual progression. Guided by the principle, we propose Curvilinear Demonstration Selection (CDS), a simple ordering method that yields up to a 5.42 percentage-point gain on geometry with 64 demonstrations. Overall, our results reframe the long context window from a retrieval buffer into a structured curriculum for in-context test-time learning.</p></description>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2605.14352.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Sinclair Schneider, Florian Steuber, Joao A. G. Schneider, Gabi Dreo Rodosek</p><p><b>Upvotes:</b> 2</p><p><b>Summary:</b> Elections represent a crucial milestone in a nation's ongoing development. To better understand the political rhetoric from various movements, ranging from left to right, we propose a transformer-based model capable of projecting the political orientation of a text on a continuous left-to-right spectrum, represented by a normalized scalar d between -1 and 1. This approach enables analysts to focus on specific segments of the political landscape, such as conservatives, while excluding liberal and far-right movements. Such a task can only be achieved with multiclass classifiers, provided that the desired orientation is incorporated within one of their predefined classes. To determine the most suitable foundation model among 13 candidate transformers for this task, we constructed four distinct corpora. One corpus comprised annotated plenary notes from the German Bundestag, while another was based on an official online decision-making tool, Wahl-O-Mat. The third corpus consisted of articles from 33 newspapers, each identified by its political orientation, and the fourth included 535,200 tweets from 597 members of the 20th and 21st German Bundestag. To mitigate overfitting, we used two distinct corpora for training and two for testing, respectively. For in-domain performance, DeBERTa-large achieved the highest F1 score F1=0.844 as well as for the X (Twitter) out-of-domain test ACC=0.864. Regarding the newspaper out-of-domain test, Gemma2-2B excelled (MAE = 0.172). This study demonstrates that transformer models can recognize political framing in German news at the level of public opinion polls. Our findings suggest that both the model architecture and the availability of domain-specific training data can be as influential as model size for estimating political bias. We discuss methodological limitations and outline directions for improving the robustness of bias measurement.</p></description>
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<guid isPermaLink="false">https://arxiv.org/abs/2605.13511</guid>
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<guid isPermaLink="false">https://arxiv.org/abs/2605.14352</guid>
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<pubDate>Wed, 13 May 2026 00:00:00 +0000</pubDate>
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<pubDate>Thu, 14 May 2026 00:00:00 +0000</pubDate>
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<title>Edit-Compass & EditReward-Compass: A Unified Benchmark for Image Editing and Reward Modeling</title>
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<title>FutureSim: Replaying World Events to Evaluate Adaptive Agents</title>
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<link>https://arxiv.org/abs/2605.13062</link>
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<link>https://arxiv.org/abs/2605.15188</link>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2605.13062.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Xuehai Bai, Yang Shi, Yi-Fan Zhang, Xuanyu Zhu, Yuran Wang, Yifan Dai, Xinyu Liu, Yiyan Ji, Xiaoling Gu, Yuanxing Zhang</p><p><b>Upvotes:</b> 30</p><p><b>Summary:</b> Recent image editing models have achieved remarkable progress in instruction following, multimodal understanding, and complex visual editing. However, existing benchmarks often fail to faithfully reflect human judgment, especially for strong frontier models, due to limited task difficulty and coarse-grained evaluation protocols. In parallel, reward models have become increasingly important for RL-based image editing optimization, yet existing reward model benchmarks still rely on unrealistic evaluation settings that deviate from practical RL scenarios. These limitations hinder reliable assessment of both image editing models and reward models. To address these challenges, we introduce Edit-Compass and EditReward-Compass, a unified evaluation suite for image editing and reward modeling. Edit-Compass contains 2,388 carefully annotated instances spanning six progressively challenging task categories, covering capabilities such as world knowledge reasoning, visual reasoning, and multi-image editing. Beyond broad task coverage, Edit-Compass adopts a fine-grained multidimensional evaluation framework based on structured reasoning and carefully designed scoring rubrics. In parallel, EditReward-Compass contains 2,251 preference pairs that simulate realistic reward modeling scenarios during RL optimization.</p></description>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2605.15188.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Shashwat Goel, Nikhil Chandak, Arvindh Arun, Ameya Prabhu, Steffen Staab, Moritz Hardt, Maksym Andriushchenko, Jonas Geiping</p><p><b>Upvotes:</b> 2</p><p><b>Summary:</b> AI agents are being increasingly deployed in dynamic, open-ended environments that require adapting to new information as it arrives. To efficiently measure this capability for realistic use-cases, we propose building grounded simulations that replay real-world events in the order they occurred. We build FutureSim, where agents forecast world events beyond their knowledge cutoff while interacting with a chronological replay of the world: real news articles arriving and questions resolving over the simulated period. We evaluate frontier agents in their native harness, testing their ability to predict world events over a three-month period from January to March 2026. FutureSim reveals a clear separation in their capabilities, with the best agent's accuracy being 25%, and many having worse Brier skill score than making no prediction at all. Through careful ablations, we show how FutureSim offers a realistic setting to study emerging research directions like long-horizon test-time adaptation, search, memory, and reasoning about uncertainty. Overall, we hope our benchmark design paves the way to measure AI progress on open-ended adaptation spanning long time-horizons in the real world.</p></description>
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<guid isPermaLink="false">https://arxiv.org/abs/2605.13062</guid>
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<guid isPermaLink="false">https://arxiv.org/abs/2605.15188</guid>
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<pubDate>Wed, 13 May 2026 00:00:00 +0000</pubDate>
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<pubDate>Thu, 14 May 2026 00:00:00 +0000</pubDate>
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<title>Qwen-Image-VAE-2.0 Technical Report</title>
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<title>LLM-based Detection of Manipulative Political Narratives</title>
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||||||
<link>https://arxiv.org/abs/2605.13565</link>
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<link>https://arxiv.org/abs/2605.14354</link>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2605.13565.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Zekai Zhang, Deqing Li, Kuan Cao, Yujia Wu, Chenfei Wu, Yu Wu, Liang Peng, Hao Meng, Jiahao Li, Jie Zhang, Kaiyuan Gao, Kun Yan, Lihan Jiang, Ningyuan Tang, Shengming Yin, Tianhe Wu, Xiao Xu, Xiaoyue Chen, Yan Shu, Yanran Zhang, Yilei Chen, Yixian Xu, Yuxiang Chen, Zhendong Wang, Zihao Liu, Zikai Zhou, Yiliang Gu, Yi Wang, Xiaoxiao Xu, Lin Qu</p><p><b>Upvotes:</b> 41</p><p><b>Summary:</b> We present Qwen-Image-VAE-2.0, a suite of high-compression Variational Autoencoders (VAEs) that achieve significant advances in both reconstruction fidelity and diffusability. To address the reconstruction bottlenecks of high compression, we adopt an improved architecture featuring Global Skip Connections (GSC) and expanded latent channels. Moreover, we scale training to billions of images and incorporate a synthetic rendering engine to improve performance in text-rich scenarios. To tackle the convergence challenges of high-dimensional latent space, we implement an enhanced semantic alignment strategy to make the latent space highly amenable to diffusion modeling. To optimize computational efficiency, we leverage an asymmetric and attention-free encoder-decoder backbone to minimize encoding overhead. We present a comprehensive evaluation of Qwen-Image-VAE-2.0 on public reconstruction benchmarks. To evaluate performance in text-rich scenarios, we propose OmniDoc-TokenBench, a new benchmark comprising a diverse collection of real-world documents coupled with specialized OCR-based evaluation metrics. Qwen-Image-VAE-2.0 achieves state-of-the-art reconstruction performance, demonstrating exceptional capabilities in both general domains and text-rich scenarios at high compression ratio. Furthermore, downstream DiT experiments reveal our models possess superior diffusability, significantly accelerating convergence compared to existing high-compression baselines. These establish Qwen-Image-VAE-2.0 as a leading model with high compression, superior reconstruction, and exceptional diffusability.</p></description>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2605.14354.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Sinclair Schneider, Florian Steuber, Gabi Dreo Rodosek</p><p><b>Upvotes:</b> 2</p><p><b>Summary:</b> We present a new computational framework for detecting and structuring manipulative political narratives. A task that became more important due to the shift of political discussions to social media. One of the primary challenges thereby is differentiating between manipulative political narratives and legitimate critiques. Some posts may also reframe actual events within a manipulative context. To achieve good clustering results, we filter manipulative posts beforehand using a detailed few-shot prompt that combines documented campaign narratives with legitimate criticisms to differentiate them. This prompt enables a reasoning model to assign labels, retaining only manipulative narrative posts for further processing. The remaining posts are subsequently embedded and dimensionality-reduced using UMAP, before HDBSCAN is applied to uncover narrative groups. A key advantage of this unsupervised approach is its independence from a predefined list of target categories, enabling it to uncover new narrative clusters. Finally, a reasoning model is employed to uncover the narrative behind each cluster. This approach, applied to over 1.2 million social media posts, effectively identified 41 distinct manipulative narrative clusters by integrating prompt-based filtering with unsupervised clustering.</p></description>
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<guid isPermaLink="false">https://arxiv.org/abs/2605.13565</guid>
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<guid isPermaLink="false">https://arxiv.org/abs/2605.14354</guid>
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<pubDate>Wed, 13 May 2026 00:00:00 +0000</pubDate>
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<pubDate>Thu, 14 May 2026 00:00:00 +0000</pubDate>
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<title>EVA-Bench: A New End-to-end Framework for Evaluating Voice Agents</title>
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<title>Dynamic Latent Routing</title>
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<link>https://arxiv.org/abs/2605.13841</link>
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<link>https://arxiv.org/abs/2605.14323</link>
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||||||
<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2605.13841.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Tara Bogavelli, Gabrielle Gauthier Melançon, Katrina Stankiewicz, Oluwanifemi Bamgbose, Fanny Riols, Hoang H. Nguyen, Raghav Mehndiratta, Lindsay Devon Brin, Joseph Marinier, Hari Subramani, Anil Madamala, Sridhar Krishna Nemala, Srinivas Sunkara</p><p><b>Upvotes:</b> 56</p><p><b>Summary:</b> Voice agents, artificial intelligence systems that conduct spoken conversations to complete tasks, are increasingly deployed across enterprise applications. However, no existing benchmark jointly addresses two core evaluation challenges: generating realistic simulated conversations, and measuring quality across the full scope of voice-specific failure modes. We present EVA-Bench, an end-to-end evaluation framework that addresses both. On the simulation side, EVA-Bench orchestrates bot-to-bot audio conversations over dynamic multi-turn dialogues, with automatic simulation validation that detects user simulator error and appropriately regenerates conversations before scoring. On the measurement side, EVA-Bench introduces two composite metrics: EVA-A (Accuracy), capturing task completion, faithfulness, and audio-level speech fidelity; and EVA-X (Experience), capturing conversation progression, spoken conciseness, and turn-taking timing. Both metrics apply to different agent architectures, enabling direct cross-architecture comparison. EVA-Bench includes 213 scenarios across three enterprise domains, a controlled perturbation suite for accent and noise robustness, and pass@1, pass@k, pass^k measurements that distinguish peak from reliable capability. Across 12 systems spanning all three architectures, we find: (1) no system simultaneously exceeds 0.5 on both EVA-A pass@1 and EVA-X pass@1; (2) peak and reliable performance diverge substantially (median pass@k - pass^k gap of 0.44 on EVA-A); and (3) accent and noise perturbations expose substantial robustness gaps, with effects varying across architectures, systems, and metrics (mean up to 0.314). We release the full framework, evaluation suite, and benchmark data under an open-source license.</p></description>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2605.14323.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Fangyuan Yu, Xin Su, Amir Abdullah</p><p><b>Upvotes:</b> 2</p><p><b>Summary:</b> We investigate the temporal concatenation of sub-policies in Markov Decision Processes (MDP) with time-varying reward functions. We introduce General Dijkstra Search (GDS), and prove that globally optimal goal-reaching policies can be recovered through temporal composition of intermediate optimal sub-policies. Motivated by the "search, select, update" principle underlying GDS, we propose Dynamic Latent Routing (DLR), a language-model post-training method that jointly learns discrete latent codes, routing policies, and model parameters through dynamic search in a single training stage. In low-data fine-tuning settings, DLR matches or outperforms supervised fine-tuning across four datasets and six models, achieving a mean gain of +6.6 percentage points, while prior discrete-latent baselines consistently underperform SFT. Mechanistic analyses and targeted code ablations show that DLR learns structured routing behaviors with distinct causal roles.</p></description>
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<guid isPermaLink="false">https://arxiv.org/abs/2605.13841</guid>
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<guid isPermaLink="false">https://arxiv.org/abs/2605.14323</guid>
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<pubDate>Wed, 13 May 2026 00:00:00 +0000</pubDate>
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<pubDate>Thu, 14 May 2026 00:00:00 +0000</pubDate>
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<title>Training Long-Context Vision-Language Models Effectively with Generalization Beyond 128K Context</title>
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<title>Sat3DGen: Comprehensive Street-Level 3D Scene Generation from Single Satellite Image</title>
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<link>https://arxiv.org/abs/2605.13831</link>
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<link>https://arxiv.org/abs/2605.14984</link>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2605.13831.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Zhaowei Wang, Lishu Luo, Haodong Duan, Weiwei Liu, Sijin Wu, Ji Luo, Shen Yan, Shuai Peng, Sihang Yuan, Chaoyi Huang, Yi Lin, Yangqiu Song</p><p><b>Upvotes:</b> 73</p><p><b>Summary:</b> Long-context modeling is becoming a core capability of modern large vision-language models (LVLMs), enabling sustained context management across long-document understanding, video analysis, and multi-turn tool use in agentic workflows. Yet practical training recipes remain insufficiently explored, particularly for designing and balancing long-context data mixtures. In this work, we present a systematic study of long-context continued pre-training for LVLMs, extending a 7B model from 32K to 128K context with extensive ablations on long-document data. We first show that long-document VQA is substantially more effective than OCR transcription. Building on this observation, our ablations further yield three key findings: i) for sequence-length distribution, balanced data outperforms target-length-focused data (e.g., 128K), suggesting that long-context ability requires generalizable key-information retrieval across various lengths and positions; ii) retrieval remains the primary bottleneck, favoring retrieval-heavy mixtures with modest reasoning data for task diversity; and iii) pure long-document VQA largely preserves short-context capabilities, suggesting that instruction-formatted long data reduces the need for short-data mixing. Based on these findings, we introduce MMProLong, obtained by long-context continued pre-training from Qwen2.5-VL-7B with only a 5B-token budget. MMProLong improves long-document VQA scores by 7.1% and maintains strong performance at 256K and 512K contexts beyond its 128K training window, without additional training. It further generalizes to webpage-based multimodal needle retrieval, long-context vision-text compression, and long-video understanding without task-specific supervision. Overall, our study establishes a practical LongPT recipe and an empirical foundation for advancing long-context vision-language models.</p></description>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2605.14984.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Ming Qian, Zimin Xia, Changkun Liu, Shuailei Ma, Wen Wang, Zeran Ke, Bin Tan, Hang Zhang, Gui-Song Xia</p><p><b>Upvotes:</b> 2</p><p><b>Summary:</b> Generating a street-level 3D scene from a single satellite image is a crucial yet challenging task. Current methods present a stark trade-off: geometry-colorization models achieve high geometric fidelity but are typically building-focused and lack semantic diversity. In contrast, proxy-based models use feed-forward image-to-3D frameworks to generate holistic scenes by jointly learning geometry and texture, a process that yields rich content but coarse and unstable geometry. We attribute these geometric failures to the extreme viewpoint gap and sparse, inconsistent supervision inherent in satellite-to-street data. We introduce Sat3DGen to address these fundamental challenges, which embodies a geometry-first methodology. This methodology enhances the feed-forward paradigm by integrating novel geometric constraints with a perspective-view training strategy, explicitly countering the primary sources of geometric error. This geometry-centric strategy yields a dramatic leap in both 3D accuracy and photorealism. For validation, we first constructed a new benchmark by pairing the VIGOR-OOD test set with high-resolution DSM data. On this benchmark, our method improves geometric RMSE from 6.76m to 5.20m. Crucially, this geometric leap also boosts photorealism, reducing the Fréchet Inception Distance (FID) from sim40 to 19 against the leading method, Sat2Density++, despite using no extra tailored image-quality modules. We demonstrate the versatility of our high-quality 3D assets through diverse downstream applications, including semantic-map-to-3D synthesis, multi-camera video generation, large-scale meshing, and unsupervised single-image Digital Surface Model (DSM) estimation. The code has been released on https://github.com/qianmingduowan/Sat3DGen.</p></description>
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<guid isPermaLink="false">https://arxiv.org/abs/2605.13831</guid>
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<guid isPermaLink="false">https://arxiv.org/abs/2605.14984</guid>
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<pubDate>Wed, 13 May 2026 00:00:00 +0000</pubDate>
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<pubDate>Thu, 14 May 2026 00:00:00 +0000</pubDate>
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<title>AnyFlow: Any-Step Video Diffusion Model with On-Policy Flow Map Distillation</title>
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<title>Aligning Latent Geometry for Spherical Flow Matching in Image Generation</title>
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<link>https://arxiv.org/abs/2605.13724</link>
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<link>https://arxiv.org/abs/2605.15193</link>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2605.13724.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Yuchao Gu, Guian Fang, Yuxin Jiang, Weijia Mao, Song Han, Han Cai, Mike Zheng Shou</p><p><b>Upvotes:</b> 76</p><p><b>Summary:</b> Few-step video generation has been significantly advanced by consistency distillation. However, the performance of consistency-distilled models often degrades as more sampling steps are allocated at test time, limiting their effectiveness for any-step video diffusion. This limitation arises because consistency distillation replaces the original probability-flow ODE trajectory with a consistency-sampling trajectory, weakening the desirable test-time scaling behavior of ODE sampling. To address this limitation, we introduce AnyFlow, the first any-step video diffusion distillation framework based on flow maps. Instead of distilling a model for only a few fixed sampling steps, AnyFlow optimizes the full ODE sampling trajectory. To this end, we shift the distillation target from endpoint consistency mapping (z_{t}rightarrow z_{0}) to flow-map transition learning (z_{t}rightarrow z_{r}) over arbitrary time intervals. We further propose Flow Map Backward Simulation, which decomposes a full Euler rollout into shortcut flow-map transitions, enabling efficient on-policy distillation that reduces test-time errors (i.e., discretization error in few-step sampling and exposure bias in causal generation). Extensive experiments across both bidirectional and causal architectures, at scales ranging from 1.3B to 14B parameters, demonstrate that AnyFlow achieves performance matches or surpasses consistency-based counterparts in the few-step regime, while scaling with sampling step budgets.</p></description>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2605.15193.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Tuna Han Salih Meral, Kaan Oktay, Hidir Yesiltepe, Adil Kaan Akan, Pinar Yanardag</p><p><b>Upvotes:</b> 3</p><p><b>Summary:</b> Latent flow matching for image generation usually transports Gaussian noise to variational autoencoder latents along linear paths. Both endpoints, however, concentrate in thin spherical shells, and a Euclidean chord leaves those shells even when preprocessing aligns their radii. By decomposing each latent token into radial and angular components, we show through component-swap probes that decoded perceptual and semantic content is carried predominantly by direction, with radius contributing much less. We therefore project data latents onto a fixed token radius, use the radial projection of Gaussian noise as the spherical prior, finetune the decoder with the encoder frozen, and replace linear interpolation with spherical linear interpolation. The resulting geodesic paths stay on the sphere at every timestep, and their velocity targets are purely angular by construction. Under matched training, the method consistently improves class-conditional ImageNet-256 FID across different image tokenizers, leaves the diffusion architecture unchanged, and requires no auxiliary encoder or representation-alignment objective.</p></description>
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<guid isPermaLink="false">https://arxiv.org/abs/2605.13724</guid>
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<guid isPermaLink="false">https://arxiv.org/abs/2605.15193</guid>
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<pubDate>Wed, 13 May 2026 00:00:00 +0000</pubDate>
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<pubDate>Thu, 14 May 2026 00:00:00 +0000</pubDate>
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<title>MinT: Managed Infrastructure for Training and Serving Millions of LLMs</title>
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<title>PhyMotion: Structured 3D Motion Reward for Physics-Grounded Human Video Generation</title>
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<link>https://arxiv.org/abs/2605.13779</link>
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<link>https://arxiv.org/abs/2605.14269</link>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2605.13779.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Mind Lab, Song Cao, Vic Cao, Andrew Chen, Kaijie Chen, Cleon Cheng, Steven Chiang, Kaixuan Fan, Hera Feng, Huan Feng, Arthur Fu, Jun Gao, Hongquan Gu, Aaron Guan, Nolan Ho, Mutian Hong, Hailee Hou, Peixuan Hua, Charles Huang, Miles Jiang, Nora Jiang, Yuyi Jiang, Qiuyu Jin, Fancy Kong, Andrew Lei, Kyrie Lei, Alexy Li, Lucian Li, Ray Li, Theo Li, Zhihui Li, Jiayi Lin, Kairus Liu, Kieran Liu, Logan Liu, Xiang Liu, Irvine Lu, Maeve Luo, Runze Lv, Pony Ma, Verity Niu, Anson Qiu, Vincent Wang, Rio Yang, Maxwell Yao, Carrie Ye, Regis Ye, Wenlin Ye, Josh Ying, Danney Zeng, Yuhan Zhan, Anya Zhang, Di Zhang, Ruijia Zhang, Sueky Zhang, Ya Zhang, Wei Zhao, Ada Zhou, Changhai Zhou, Yuhua Zhou, Xinyue Zhu, Murphy Zhuang</p><p><b>Upvotes:</b> 143</p><p><b>Summary:</b> We present MindLab Toolkit (MinT), a managed infrastructure system for Low-Rank Adaptation (LoRA) post-training and online serving. MinT targets a setting where many trained policies are produced over a small number of expensive base-model deployments. Instead of materializing each policy as a merged full checkpoint, MinT keeps the base model resident and moves exported LoRA adapter revisions through rollout, update, export, evaluation, serving, and rollback, hiding distributed training, serving, scheduling, and data movement behind a service interface. MinT scales this path along three axes. Scale Up extends LoRA RL to frontier-scale dense and MoE architectures, including MLA and DSA attention paths, with training and serving validated beyond 1T total parameters. Scale Down moves only the exported LoRA adapter, which can be under 1% of base-model size in rank-1 settings; adapter-only handoff reduces the measured step by 18.3x on a 4B dense model and 2.85x on a 30B MoE, while concurrent multi-policy GRPO shortens wall time by 1.77x and 1.45x without raising peak memory. Scale Out separates durable policy addressability from CPU/GPU working sets: a tensor-parallel deployment supports 10^6-scale addressable catalogs (measured single-engine sweeps through 100K) and thousand-adapter active waves at cluster scale, with cold loading treated as scheduled service work and packed MoE LoRA tensors improving live engine loading by 8.5-8.7x. MinT thus manages million-scale LoRA policy catalogs while training and serving selected adapter revisions over shared 1T-class base models.</p></description>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2605.14269.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Yidong Huang, Zun Wang, Han Lin, Dong-Ki Kim, Shayegan Omidshafiei, Jaehong Yoon, Jaemin Cho, Yue Zhang, Mohit Bansal</p><p><b>Upvotes:</b> 4</p><p><b>Summary:</b> Generating realistic human motion is a central yet unsolved challenge in video generation. While reinforcement learning (RL)-based post-training has driven recent gains in general video quality, extending it to human motion remains bottlenecked by a reward signal that cannot reliably score motion realism. Existing video rewards primarily rely on 2D perceptual signals, without explicitly modeling the 3D body state, contact, and dynamics underlying articulated human motion, and often assign high scores to videos with floating bodies or physically implausible movements. To address this, we propose PhyMotion, a structured, fine-grained motion reward that grounds recovered 3D human trajectories in a physics simulator and evaluates motion quality along multiple dimensions of physical feasibility. Concretely, we recover SMPL body meshes from generated videos, retarget them onto a humanoid in the MuJoCo physics simulator, and evaluate the resulting motion along three axes: kinematic plausibility, contact and balance consistency, and dynamic feasibility. Each component provides a continuous and interpretable signal tied to a specific aspect of motion quality, allowing the reward to capture which aspects of motion are physically correct or violated. Experiments show that PhyMotion achieves stronger correlation with human judgments than existing reward formulations. These gains carry over to RL-based post-training, where optimizing PhyMotion leads to larger and more consistent improvements than optimizing existing rewards, improving motion realism across both autoregressive and bidirectional video generators under both automatic metrics and blind human evaluation (+68 Elo gain). Ablations show that the three axes provide complementary supervision signals, while the reward preserves overall video generation quality with only modest training overhead.</p></description>
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<guid isPermaLink="false">https://arxiv.org/abs/2605.13779</guid>
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<guid isPermaLink="false">https://arxiv.org/abs/2605.14269</guid>
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<pubDate>Wed, 13 May 2026 00:00:00 +0000</pubDate>
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<pubDate>Thu, 14 May 2026 00:00:00 +0000</pubDate>
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<title>Learning to Build the Environment: Self-Evolving Reasoning RL via Verifiable Environment Synthesis</title>
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<link>https://arxiv.org/abs/2605.14392</link>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2605.14392.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Yucheng Shi, Zhenwen Liang, Kishan Panaganti, Dian Yu, Wenhao Yu, Haitao Mi</p><p><b>Upvotes:</b> 5</p><p><b>Summary:</b> We pursue a vision for self-improving language models in which the model does not merely generate problems or traces to imitate, but constructs the environments that train it. In zero-data reasoning RL, this reframes self-improvement from a data-generation loop into an environment-construction loop, where each artifact is a reusable executable object that samples instances, computes references, and scores responses. Whether this vision sustains improvement hinges on a single property: the environments must exhibit stable solve--verify asymmetry, the model must be able to write an oracle once that it cannot reliably execute in natural language on fresh instances. This asymmetry takes two complementary forms. Some tasks are algorithmically hard to reason through but trivial as code: a dynamic program or graph traversal, compiled once, yields unboundedly many calibrated instances. Others are intrinsically hard to solve but easy to verify, like planted subset-sum or constraint satisfaction. Both create a durable gap between proposing and solving that the policy cannot close by gaming the verifier, and it is this gap that keeps reward informative as the learner improves. We instantiate this view in EvoEnv, a single-policy generator, solver method that synthesizes Python environments from ten seeds and admits them only after staged validation, semantic self-review, solver-relative difficulty calibration, and novelty checks. The strongest evidence comes from the already-strong regime: on Qwen3-4B-Thinking, fixed public-data RLVR and fixed hand-crafted environment RLVR reduce the average, while EvoEnv improves it from 72.4 to 74.8, a relative gain of 3.3%. Stable self-improvement, we suggest, depends not on producing more synthetic data, but on models learning to construct worlds whose difficulty stays structurally beyond their own reach.</p></description>
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<guid isPermaLink="false">https://arxiv.org/abs/2605.14392</guid>
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<pubDate>Thu, 14 May 2026 00:00:00 +0000</pubDate>
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<title>Does Synthetic Layered Design Data Benefit Layered Design Decomposition?</title>
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<link>https://arxiv.org/abs/2605.15167</link>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2605.15167.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Kam Man Wu, Haolin Yang, Qingyu Chen, Yihu Tang, Jingye Chen, Qifeng Chen</p><p><b>Upvotes:</b> 6</p><p><b>Summary:</b> Recent advances in image generation have made it easy to produce high-quality images. However, these outputs are inherently flattened, entangling foreground elements, background, and text within a fixed canvas. As a result, flexible post-generation editing remains challenging, revealing a clear last-mile gap toward practical usability. Existing approaches either rely on scarce proprietary layered assets or construct partially synthetic data from limited structural priors. However, both strategies face fundamental challenges in scalability. In this work, we investigate whether pure synthetic layered data can improve graphic design decomposition. We make the assumption that, in graphic design, effective decomposition does not require modeling inter-layer dependencies as precisely as in natural-image composition, since design elements are often intentionally arranged as modular and semantically separable components. Concretely, we conduct a data-centric study based on CLD baseline, which is a state-of-the-art layer decomposition framework. Based on the baseline, we construct our own synthetic dataset, SynLayers, generate textual supervision using vision language models, and automate inference inputs with VLM-predicted bounding boxes. Our study reveals three key findings: (1) even training with purely synthetic data can outperform non-scalable alternatives such as the widely used PrismLayersPro dataset, demonstrating its viability as a scalable and effective substitute; (2) performance consistently improves with increased training data scale, while gains begin to saturate at around 50K samples; and (3) synthetic data enables balanced control over layer-count distributions, avoiding the layer-count imbalance commonly observed in real-world datasets. We hope this data-centric study encourages broader adoption of synthetic data as a practical foundation for layered design editing systems.</p></description>
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<guid isPermaLink="false">https://arxiv.org/abs/2605.15167</guid>
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<pubDate>Thu, 14 May 2026 00:00:00 +0000</pubDate>
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<title>RAVEN: Real-time Autoregressive Video Extrapolation with Consistency-model GRPO</title>
|
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<link>https://arxiv.org/abs/2605.15190</link>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2605.15190.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Yanzuo Lu, Ronglai Zuo, Jiankang Deng</p><p><b>Upvotes:</b> 6</p><p><b>Summary:</b> Causal autoregressive video diffusion models support real-time streaming generation by extrapolating future chunks from previously generated content. Distilling such generators from high-fidelity bidirectional teachers yields competitive few-step models, yet a persistent gap between the history distributions encountered during training and those arising at inference constrains generation quality over long horizons. We introduce the Real-time Autoregressive Video Extrapolation Network (RAVEN), a training-time test framework that repacks each self rollout into an interleaved sequence of clean historical endpoints and noisy denoising states. This formulation aligns training attention with inference-time extrapolation and allows downstream chunk losses to supervise the history representations on which future predictions depend. We further propose Consistency-model Group Relative Policy Optimization (CM-GRPO), which reformulates a consistency sampling step as a conditional Gaussian transition and applies online Reinforcement Learning (RL) directly to this kernel, avoiding the Euler-Maruyama auxiliary process adopted in prior flow-model RL formulations. Experiments demonstrate that RAVEN surpasses recent causal video distillation baselines across quality, semantic, and dynamic degree evaluations, and that CM-GRPO provides further gains when combined with RAVEN.</p></description>
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<guid isPermaLink="false">https://arxiv.org/abs/2605.15190</guid>
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<pubDate>Thu, 14 May 2026 00:00:00 +0000</pubDate>
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<title>Orchard: An Open-Source Agentic Modeling Framework</title>
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<link>https://arxiv.org/abs/2605.15040</link>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2605.15040.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Baolin Peng, Wenlin Yao, Qianhui Wu, Hao Cheng, Xiao Yu, Rui Yang, Tao Ge, Alessandrio Sordoni, Xingdi Yuan, Yelong Shen, Pengcheng He, Tong Zhang, Zhou Yu, Jianfeng Gao</p><p><b>Upvotes:</b> 10</p><p><b>Summary:</b> Agentic modeling aims to transform LLMs into autonomous agents capable of solving complex tasks through planning, reasoning, tool use, and multi-turn interaction with environments. Despite major investment, open research remains constrained by infrastructure and training gaps. Many high-performing systems rely on proprietary codebases, models, or services, while most open-source frameworks focus on orchestration and evaluation rather than scalable agent training. We present Orchard, an open-source framework for scalable agentic modeling. At its core is Orchard Env, a lightweight environment service providing reusable primitives for sandbox lifecycle management across task domains, agent harnesses, and pipeline stages. On top of Orchard Env, we build three agentic modeling recipes. Orchard-SWE targets coding agents. We distill 107K trajectories from MiniMax-M2.5 and Qwen3.5-397B, introduce credit-assignment SFT to learn from productive segments of unresolved trajectories, and apply Balanced Adaptive Rollout for RL. Starting from Qwen3-30B-A3B-Thinking, Orchard-SWE achieves 64.3% on SWE-bench Verified after SFT and 67.5% after SFT+RL, setting a new state of the art among open-source models of comparable size. Orchard-GUI trains a 4B vision-language computer-use agent using only 0.4K distilled trajectories and 2.2K open-ended tasks. It achieves 74.1%, 67.0%, and 64.0% success rates on WebVoyager, Online-Mind2Web, and DeepShop, respectively, making it the strongest open-source model while remaining competitive with proprietary systems. Orchard-Claw targets personal assistant agents. Trained with only 0.2K synthetic tasks, it achieves 59.6% pass@3 on Claw-Eval and 73.9% when paired with a stronger ZeroClaw harness. Collectively, these results show that a lightweight, open, harness-agnostic environment layer enables reusable agentic data, training recipes, and evaluations across domains.</p></description>
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<guid isPermaLink="false">https://arxiv.org/abs/2605.15040</guid>
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<pubDate>Thu, 14 May 2026 00:00:00 +0000</pubDate>
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<title>ViMU: Benchmarking Video Metaphorical Understanding</title>
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<link>https://arxiv.org/abs/2605.14607</link>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2605.14607.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Qi Li, Xinchao Wang</p><p><b>Upvotes:</b> 10</p><p><b>Summary:</b> Any new medium, once it emerges, is used for more than the transmission of overt content alone. The information it carries typically operates on two levels: one is the content directly presented, while the other is the subtext beneath it-the implicit ideas and intentions the creator seeks to convey through the medium. Likewise, since video technologies became widely adopted, video has served not only as a powerful tool for recording and communicating visual information, but also as a vehicle for emotions, attitudes, and social meanings that are often difficult to articulate explicitly. Thus, the true meaning of many videos does not reside solely in what is shown on screen; it is often embedded in context, style of expression, and the viewer's social experience. Some forms of such video subtext are humorous, while others carry irony, mockery, or criticism. These implicit meanings can also be interpreted very differently across cultural backgrounds and social groups. However, most existing video understanding models still focus primarily on literal visual comprehension, such as recognizing objects, actions, or temporal relations, and lack a systematic ability to understand the metaphorical, ironic, and social meanings embedded in videos. To bridge this gap, we introduce ViMU, the first benchmark designed to systematically evaluate the subtext understanding capabilities of frontier models in videos. ViMU assesses whether video understanding models can go beyond literal perception to infer implicit meaning while grounding their interpretations in multimodal evidence and answering both open-ended and multiple-choice questions. Importantly, all questions are designed to be hint-free, ensuring that no key evidence is disclosed to models before answering.</p></description>
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<guid isPermaLink="false">https://arxiv.org/abs/2605.14607</guid>
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<pubDate>Thu, 14 May 2026 00:00:00 +0000</pubDate>
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<title>VGGT-Edit: Feed-forward Native 3D Scene Editing with Residual Field Prediction</title>
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<link>https://arxiv.org/abs/2605.15186</link>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2605.15186.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Kaixin Zhu, Yiwen Tang, Yifan Yang, Renrui Zhang, Bohan Zeng, Ziyu Guo, Ruichuan An, Zhou Liu, Qizhi Chen, Delin Qu, Jaehong Yoon, Wentao Zhang</p><p><b>Upvotes:</b> 12</p><p><b>Summary:</b> High-quality 3D scene reconstruction has recently advanced toward generalizable feed-forward architectures, enabling the generation of complex environments in a single forward pass. However, despite their strong performance in static scene perception, these models remain limited in responding to dynamic human instructions, which restricts their use in interactive applications. Existing editing methods typically rely on a 2D-lifting strategy, where individual views are edited independently and then lifted back into 3D space. This indirect pipeline often leads to blurry textures and inconsistent geometry, as 2D editors lack the spatial awareness required to preserve structure across viewpoints. To address these limitations, we propose VGGT-Edit, a feed-forward framework for text-conditioned native 3D scene editing. VGGT-Edit introduces depth-synchronized text injection to align semantic guidance with the backbone's spatial poses, ensuring stable instruction grounding. This semantic signal is then processed by a residual transformation head, which directly predicts 3D geometric displacements to deform the scene while preserving background stability. To ensure high-fidelity results, we supervise the framework with a multi-term objective function that enforces geometric accuracy and cross-view consistency. We also construct the DeltaScene Dataset, a large-scale dataset generated through an automated pipeline with 3D agreement filtering to ensure ground-truth quality. Experiments show that VGGT-Edit substantially outperforms 2D-lifting baselines, producing sharper object details, stronger multi-view consistency, and near-instant inference speed.</p></description>
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<guid isPermaLink="false">https://arxiv.org/abs/2605.15186</guid>
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<pubDate>Thu, 14 May 2026 00:00:00 +0000</pubDate>
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<title>IntentVLA: Short-Horizon Intent Modeling for Aliased Robot Manipulation</title>
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<link>https://arxiv.org/abs/2605.14712</link>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2605.14712.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Shijie Lian, Bin Yu, Xiaopeng Lin, Zhaolong Shen, Laurence Tianruo Yang, Yurun Jin, Haishan Liu, Changti Wu, Hang Yuan, Cong Huang, Kai Chen</p><p><b>Upvotes:</b> 14</p><p><b>Summary:</b> Robot imitation data are often multimodal: similar visual-language observations may be followed by different action chunks because human demonstrators act with different short-horizon intents, task phases, or recent context. Existing frame-conditioned VLA policies infer each chunk from the current observation and instruction alone, so under partial observability they may resample different intents across adjacent replanning steps, leading to inter-chunk conflict and unstable execution. We introduce IntentVLA, a history-conditioned VLA framework that encodes recent visual observations into a compact short-horizon intent representation and uses it to condition chunk generation. We further introduce AliasBench, a 12-task ambiguity-aware benchmark on RoboTwin2 with matched training data and evaluation environments that isolate short-horizon observation aliasing. Across AliasBench, SimplerEnv, LIBERO, and RoboCasa, IntentVLA improves rollout stability and outperforms strong VLA baselines</p></description>
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<guid isPermaLink="false">https://arxiv.org/abs/2605.14712</guid>
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<pubDate>Thu, 14 May 2026 00:00:00 +0000</pubDate>
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<title>DiffusionOPD: A Unified Perspective of On-Policy Distillation in Diffusion Models</title>
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<link>https://arxiv.org/abs/2605.15055</link>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2605.15055.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Quanhao Li, Junqiu Yu, Kaixun Jiang, Yujie Wei, Zhen Xing, Pandeng Li, Ruihang Chu, Shiwei Zhang, Yu Liu, Zuxuan Wu</p><p><b>Upvotes:</b> 14</p><p><b>Summary:</b> Reinforcement learning has emerged as a powerful tool for improving diffusion-based text-to-image models, but existing methods are largely limited to single-task optimization. Extending RL to multiple tasks is challenging: joint optimization suffers from cross-task interference and imbalance, while cascade RL is cumbersome and prone to catastrophic forgetting. We propose DiffusionOPD, a new multi-task training paradigm for diffusion models based on Online Policy Distillation (OPD). DiffusionOPD first trains task-specific teachers independently, then distills their capabilities into a unified student along the student own rollout trajectories. This decouples single-task exploration from multi-task integration and avoids the optimization burden of solving all tasks jointly from scratch. Theoretically, we lift the OPD framework from discrete tokens to continuous-state Markov processes, deriving a closed-form per-step KL objective that unifies both stochastic SDE and deterministic ODE refinement via mean-matching. We formally and empirically demonstrate that this analytic gradient provides lower variance and better generality compared to conventional PPO-style policy gradients. Extensive experiments show that DiffusionOPD consistently surpasses both multi-reward RL and cascade RL baselines in training efficiency and final performance, while achieving state-of-the-art results on all evaluated benchmarks.</p></description>
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<guid isPermaLink="false">https://arxiv.org/abs/2605.15055</guid>
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<pubDate>Thu, 14 May 2026 00:00:00 +0000</pubDate>
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<title>FrontierSmith: Synthesizing Open-Ended Coding Problems at Scale</title>
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<link>https://arxiv.org/abs/2605.14445</link>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2605.14445.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Runyuan He, Qiuyang Mang, Shang Zhou, Kaiyuan Liu, Hanchen Li, Huanzhi Mao, Qizheng Zhang, Zerui Li, Bo Peng, Lufeng Cheng, Tianfu Fu, Yichuan Wang, Wenhao Chai, Jingbo Shang, Alex Dimakis, Joseph E. Gonzalez, Alvin Cheung</p><p><b>Upvotes:</b> 15</p><p><b>Summary:</b> Many real-world coding challenges are open-ended and admit no known optimal solution. Yet, recent progress in LLM coding has focused on well-defined tasks such as feature implementation, bug fixing, and competitive programming. Open-ended coding remains a weak spot for LLMs, largely because open-ended training problems are scarce and expensive to construct. Our goal is to synthesize open-ended coding problems at scale to train stronger LLM coders. We introduce FrontierSmith, an automated system for iteratively evolving open-ended problems from existing closed-ended coding tasks. Starting from competitive programming problems, FrontierSmith generates candidate open-ended variants by changing the problems'goals, restricting outputs, and generalizing inputs. It then uses a quantitative idea divergence metric to select problems that elicit genuinely diverse approaches from different solvers. Agents then generate test cases and verifiers for the surviving candidates. On two open-ended coding benchmarks, training on our synthesized data yields substantial gains over the base models: Qwen3.5-9B improves by +8.82 score on FrontierCS and +306.36 (Elo-rating-based performance) on ALE-bench; Qwen3.5-27B improves by +12.12 and +309.12, respectively. The synthesized problems also make agents take more turns and use more tokens, similar to human-curated ones, suggesting that closed-ended seeds can be a practical starting point for long-horizon coding data.</p></description>
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<pubDate>Thu, 14 May 2026 00:00:00 +0000</pubDate>
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<title>ATLAS: Agentic or Latent Visual Reasoning? One Word is Enough for Both</title>
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<link>https://arxiv.org/abs/2605.15198</link>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2605.15198.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Ziyu Guo, Rain Liu, Xinyan Chen, Pheng-Ann Heng</p><p><b>Upvotes:</b> 16</p><p><b>Summary:</b> Visual reasoning, often interleaved with intermediate visual states, has emerged as a promising direction in the field. A straightforward approach is to directly generate images via unified models during reasoning, but this is computationally expensive and architecturally non-trivial. Recent alternatives include agentic reasoning through code or tool calls, and latent reasoning with learnable hidden embeddings. However, agentic methods incur context-switching latency from external execution, while latent methods lack task generalization and are difficult to train with autoregressive parallelization. To combine their strengths while mitigating their limitations, we propose ATLAS, a framework in which a single discrete 'word', termed as a functional token, serves both as an agentic operation and a latent visual reasoning unit. Each functional token is associated with an internalized visual operation, yet requires no visual supervision and remains a standard token in the tokenizer vocabulary, which can be generated via next-token prediction. This design avoids verbose intermediate visual content generation, while preserving compatibility with the vanilla scalable SFT and RL training, without architectural or methodological modifications. To further address the sparsity of functional tokens during RL, we introduce Latent-Anchored GRPO (LA-GRPO), which stabilizes the training by anchoring functional tokens with a statically weighted auxiliary objective, providing stronger gradient updates. Extensive experiments and analyses demonstrate that ATLAS achieves superior performance on challenging benchmarks while maintaining clear interpretability. We hope ATLAS offers a new paradigm inspiring future visual reasoning research.</p></description>
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<guid isPermaLink="false">https://arxiv.org/abs/2605.15198</guid>
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<pubDate>Thu, 14 May 2026 00:00:00 +0000</pubDate>
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<title>Warp-as-History: Generalizable Camera-Controlled Video Generation from One Training Video</title>
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<link>https://arxiv.org/abs/2605.15182</link>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2605.15182.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Yifan Wang, Tong He</p><p><b>Upvotes:</b> 33</p><p><b>Summary:</b> Camera-controlled video generation has made substantial progress, enabling generated videos to follow prescribed viewpoint trajectories. However, existing methods usually learn camera-specific conditioning through camera encoders, control branches, or attention and positional-encoding modifications, which often require post-training on large-scale camera-annotated videos. Training-free alternatives avoid such post-training, but often shift the cost to test-time optimization or extra denoising-time guidance. We propose Warp-as-History, a simple interface that turns camera-induced warps into camera-warped pseudo-history with target-frame positional alignment and visible-token selection. Given a target camera trajectory, we construct camera-warped pseudo-history from past observations and feed it through the model's visual-history pathway. Crucially, we align its positional encoding with the target frames being denoised and remove warped-history tokens without valid source observations. Without any training, architectural modification, or test-time optimization, this interface reveals a non-trivial zero-shot capability of a frozen video generation model to follow camera trajectories. Moreover, lightweight offline LoRA finetuning on only one camera-annotated video further improves this capability and generalizes to unseen videos, improving camera adherence, visual quality, and motion dynamics without test-time optimization or target-video adaptation. Extensive experiments on diverse datasets confirm the effectiveness of our method.</p></description>
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<guid isPermaLink="false">https://arxiv.org/abs/2605.15182</guid>
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<pubDate>Thu, 14 May 2026 00:00:00 +0000</pubDate>
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<title>Beyond Individual Intelligence: Surveying Collaboration, Failure Attribution, and Self-Evolution in LLM-based Multi-Agent Systems</title>
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<link>https://arxiv.org/abs/2605.14892</link>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2605.14892.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Shihao Qi, Jie Ma, Rui Xing, Wei Guo, Xiao Huang, Zhitao Gao, Jianhao Deng, Jun Liu, Lingling Zhang, Bifan Wei, Boqian Yang, Pinghui Wang, Jianwen Sun, Jing Tao, Yaqiang Wu, Hui Liu, Yu Yao, Tongliang Liu</p><p><b>Upvotes:</b> 39</p><p><b>Summary:</b> LLM-based autonomous agents have demonstrated strong capabilities in reasoning, planning, and tool use, yet remain limited when tasks require sustained coordination across roles, tools, and environments. Multi-agent systems address this through structured collaboration among specialized agents, but tighter coordination also amplifies a less explored risk: errors can propagate across agents and interaction rounds, producing failures that are difficult to diagnose and rarely translate into structural self-improvement. Existing surveys cover individual agent capabilities, multi-agent collaboration, or agent self-evolution separately, leaving the causal dependencies among them unexamined. This survey provides a unified review organized around four causally linked stages, which we term the LIFE progression: Lay the capability foundation, Integrate agents through collaboration, Find faults through attribution, and Evolve through autonomous self-improvement. For each stage, we provide systematic taxonomies and formally characterize the dependencies between adjacent stages, revealing how each stage both depends on and constrains the next. Beyond synthesizing existing work, we identify open challenges at stage boundaries and propose a cross-stage research agenda for closed-loop multi-agent systems capable of continuously diagnosing failures, reorganizing structures, and refining agent behaviors, extending current coordination frameworks toward more self-organizing forms of collective intelligence. By bridging these previously fragmented research threads, this survey aims to offer both a systematic reference and a conceptual roadmap toward autonomous, self-improving multi-agent intelligence.</p></description>
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<guid isPermaLink="false">https://arxiv.org/abs/2605.14892</guid>
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<pubDate>Thu, 14 May 2026 00:00:00 +0000</pubDate>
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<title>Darwin Family: MRI-Trust-Weighted Evolutionary Merging for Training-Free Scaling of Language-Model Reasoning</title>
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<link>https://arxiv.org/abs/2605.14386</link>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2605.14386.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Taebong Kim, Youngsik Hong, Minsik Kim, Sunyoung Choi, Jaewon Jang, Junghoon Shin, Minseo Kim</p><p><b>Upvotes:</b> 43</p><p><b>Summary:</b> We present Darwin Family, a framework for training-free evolutionary merging of large language models via gradient-free weight-space recombination. We ask whether frontier-level reasoning performance can be improved without additional training, by reorganizing latent capabilities already encoded in existing checkpoints. Darwin introduces three key ideas: (i) a 14-dimensional adaptive merge genome enabling fine-grained component- and block-level recombination; (ii) MRI-Trust Fusion, which adaptively balances diagnostic layer-importance signals with evolutionary search through a learnable trust parameter; and (iii) an Architecture Mapper that enables cross-architecture breeding between heterogeneous model families. Empirically, the flagship Darwin-27B-Opus achieves 86.9% on GPQA Diamond, ranking #6 among 1,252 evaluated models, and outperforming its fully trained foundation model without any gradient-based training. Across scales from 4B to 35B parameters, Darwin models consistently improve over their parents, support recursive multi-generation evolution, and enable a training-free evolutionary merge that combines Transformer- and Mamba-based components. Together, the Darwin Family demonstrates that diagnostic-guided evolutionary merging is a practical and reproducible alternative to costly post-training pipelines for reasoning-centric language models.</p></description>
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<pubDate>Thu, 14 May 2026 00:00:00 +0000</pubDate>
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<title>MemEye: A Visual-Centric Evaluation Framework for Multimodal Agent Memory</title>
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<link>https://arxiv.org/abs/2605.15128</link>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2605.15128.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Minghao Guo, Qingyue Jiao, Zeru Shi, Yihao Quan, Boxuan Zhang, Danrui Li, Liwei Che, Wujiang Xu, Shilong Liu, Zirui Liu, Mubbasir Kapadia, Vladimir Pavlovic, Jiang Liu, Mengdi Wang, Yiyu Shi, Dimitris N. Metaxas, Ruixiang Tang</p><p><b>Upvotes:</b> 47</p><p><b>Summary:</b> Long-term agent memory is increasingly multimodal, yet existing evaluations rarely test whether agents preserve the visual evidence needed for later reasoning. In prior work, many visually grounded questions can be answered using only captions or textual traces, allowing answers to be inferred without preserving the fine-grained visual evidence. Meanwhile, harder cases that require reasoning over changing visual states are largely absent. Therefore, we introduce MemEye, a framework that evaluates memory capabilities from two dimensions: one measures the granularity of decisive visual evidence (from scene-level to pixel-level evidence), and the other measures how retrieved evidence must be used (from single evidence to evolutionary synthesis). Under this framework, we construct a new benchmark across 8 life-scenario tasks, with ablation-driven validation gates for assessing answerability, shortcut resistance, visual necessity, and reasoning structure. By evaluating 13 memory methods across 4 VLM backbones, we show that current architectures still struggle to preserve fine-grained visual details and reason about state changes over time. Our findings show that long-term multimodal memory depends on evidence routing, temporal tracking, and detail extraction.</p></description>
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<guid isPermaLink="false">https://arxiv.org/abs/2605.15128</guid>
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<pubDate>Thu, 14 May 2026 00:00:00 +0000</pubDate>
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<title>SANA-WM: Efficient Minute-Scale World Modeling with Hybrid Linear Diffusion Transformer</title>
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<link>https://arxiv.org/abs/2605.15178</link>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2605.15178.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Haoyi Zhu, Haozhe Liu, Yuyang Zhao, Tian Ye, Junsong Chen, Jincheng Yu, Tong He, Song Han, Enze Xie</p><p><b>Upvotes:</b> 51</p><p><b>Summary:</b> We introduce SANA-WM, an efficient 2.6B-parameter open-source world model natively trained for one-minute generation, synthesizing high-fidelity, 720p, minute-scale videos with precise camera control. SANA-WM achieves visual quality comparable to large-scale industrial baselines such as LingBot-World and HY-WorldPlay, while significantly improving efficiency. Four core designs drive our architecture: (1) Hybrid Linear Attention combines frame-wise Gated DeltaNet (GDN) with softmax attention for memory-efficient long-context modeling. (2) Dual-Branch Camera Control ensures precise 6-DoF trajectory adherence. (3) Two-Stage Generation Pipeline applies a long-video refiner to stage-1 outputs, improving quality and consistency across sequences. (4) Robust Annotation Pipeline extracts accurate metric-scale 6-DoF camera poses from public videos to yield high-quality, spatiotemporally consistent action labels. Driven by these designs, SANA-WMdemonstrates remarkable efficiency across data, training compute, and inference hardware: it uses only sim213K public video clips with metric-scale pose supervision, completes training in 15 days on 64 H100s, and generates each 60s clip on a single GPU; its distilled variant can be deployed on a single RTX 5090 with NVFP4 quantization to denoise a 60s 720p clip in 34s. On our one-minute world-model benchmark, SANA-WM demonstrates stronger action-following accuracy than prior open-source baselines and achieves comparable visual quality at 36times higher throughput for scalable world modeling.</p></description>
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<pubDate>Thu, 14 May 2026 00:00:00 +0000</pubDate>
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<title>MemLens: Benchmarking Multimodal Long-Term Memory in Large Vision-Language Models</title>
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<link>https://arxiv.org/abs/2605.14906</link>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2605.14906.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Xiyu Ren, Zhaowei Wang, Yiming Du, Zhongwei Xie, Chi Liu, Xinlin Yang, Haoyue Feng, Wenjun Pan, Tianshi Zheng, Baixuan Xu, Zhengnan Li, Yangqiu Song, Ginny Wong, Simon See</p><p><b>Upvotes:</b> 61</p><p><b>Summary:</b> Memory is essential for large vision-language models (LVLMs) to handle long, multimodal interactions, with two method directions providing this capability: long-context LVLMs and memory-augmented agents. However, no existing benchmark conducts a systematic comparison of the two on questions that genuinely require multimodal evidence. To close this gap, we introduce MEMLENS, a comprehensive benchmark for memory in multimodal multi-session conversations, comprising 789 questions across five memory abilities (information extraction, multi-session reasoning, temporal reasoning, knowledge update, and answer refusal) at four standard context lengths (32K-256K tokens) under a cross-modal token-counting scheme. An image-ablation study confirms that solving MEMLENS requires visual evidence: removing evidence images drops two frontier LVLMs below 2% accuracy on the 80.4% of questions whose evidence includes images. Evaluating 27 LVLMs and 7 memory-augmented agents, we find that long-context LVLMs achieve high short-context accuracy through direct visual grounding but degrade as conversations grow, whereas memory agents are length-stable but lose visual fidelity under storage-time compression. Multi-session reasoning caps most systems below 30%, and neither approach alone solves the task. These results motivate hybrid architectures that combine long-context attention with structured multimodal retrieval. Our code is available at https://github.com/xrenaf/MEMLENS.</p></description>
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<pubDate>Thu, 14 May 2026 00:00:00 +0000</pubDate>
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<title>Self-Distilled Agentic Reinforcement Learning</title>
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<link>https://arxiv.org/abs/2605.15155</link>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2605.15155.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Zhengxi Lu, Zhiyuan Yao, Zhuowen Han, Zi-Han Wang, Jinyang Wu, Qi Gu, Xunliang Cai, Weiming Lu, Jun Xiao, Yueting Zhuang, Yongliang Shen</p><p><b>Upvotes:</b> 66</p><p><b>Summary:</b> Reinforcement learning (RL) has emerged as a central paradigm for post-training LLM agents, yet its trajectory-level reward signal provides only coarse supervision for long-horizon interaction. On-Policy Self-Distillation (OPSD) complements RL by introducing dense token-level guidance from a teacher branch augmented with privileged context. However, transferring OPSD to multi-turn agents proves problematic: compounding multi-turn instability destabilizes supervision, while skill-conditioned privileged guidance requires asymmetric treatment for negative teacher rejections may arise from imperfect skills retrieval or utilization. We introduce SDAR (Self-Distilled Agentic Reinforcement Learning), which treats OPSD as a gated auxiliary objective while keeping RL as the primary optimization backbone. SDAR maps detached token-level signals into a sigmoid gate, strengthening distillation on teacher-endorsed positive-gap tokens and softly attenuating negative teacher rejections. Across the Qwen2.5 and Qwen3 families on ALFWorld, WebShop, and Search-QA, SDAR substantially improves over GRPO (+9.4% on ALFWorld, +7.0% on Search-QA, +10.2% on WebShop-Acc), avoids the instability of naive GRPO+OPSD, and consistently outperforms hybrid RL--OPSD baselines across model scales.</p></description>
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<guid isPermaLink="false">https://arxiv.org/abs/2605.15155</guid>
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<pubDate>Thu, 14 May 2026 00:00:00 +0000</pubDate>
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<title>Causal Forcing++: Scalable Few-Step Autoregressive Diffusion Distillation for Real-Time Interactive Video Generation</title>
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<link>https://arxiv.org/abs/2605.15141</link>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2605.15141.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Min Zhao, Hongzhou Zhu, Kaiwen Zheng, Zihan Zhou, Bokai Yan, Xinyuan Li, Xiao Yang, Chongxuan Li, Jun Zhu</p><p><b>Upvotes:</b> 75</p><p><b>Summary:</b> Real-time interactive video generation requires low-latency, streaming, and controllable rollout. Existing autoregressive (AR) diffusion distillation methods have achieved strong results in the chunk-wise 4-step regime by distilling bidirectional base models into few-step AR students, but they remain limited by coarse response granularity and non-negligible sampling latency. In this paper, we study a more aggressive setting: frame-wise autoregression with only 1--2 sampling steps. In this regime, we identify the initialization of a few-step AR student as the key bottleneck: existing strategies are either target-misaligned, incapable of few-step generation, or too costly to scale. We propose Causal Forcing++, a principled and scalable pipeline that uses causal consistency distillation (causal CD) for few-step AR initialization. The core idea is that causal CD learns the same AR-conditional flow map as causal ODE distillation, but obtains supervision from a single online teacher ODE step between adjacent timesteps, avoiding the need to precompute and store full PF-ODE trajectories. This makes the initialization both more efficient and easier to optimize. The resulting pipeline, \ours, surpasses the SOTA 4-step chunk-wise Causal Forcing under the \textbf{frame-wise 2-step setting} by 0.1 in VBench Total, 0.3 in VBench Quality, and 0.335 in VisionReward, while reducing first-frame latency by 50\% and Stage 2 training cost by sim4times. We further extend the pipeline to action-conditioned world model generation in the spirit of Genie3. Project Page: https://github.com/thu-ml/Causal-Forcing and https://github.com/shengshu-ai/minWM .</p></description>
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<guid isPermaLink="false">https://arxiv.org/abs/2605.15141</guid>
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<pubDate>Thu, 14 May 2026 00:00:00 +0000</pubDate>
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Reference in New Issue
Block a user