diff --git a/feed_weekly.xml b/feed_weekly.xml
index d37569e..c9a2f78 100644
--- a/feed_weekly.xml
+++ b/feed_weekly.xml
@@ -7,741 +7,741 @@
http://www.rssboard.org/rss-specificationpython-feedgenen
- Mon, 16 Feb 2026 00:16:26 +0000
+ Mon, 23 Feb 2026 00:16:25 +0000
- Pisets: A Robust Speech Recognition System for Lectures and Interviews
- https://arxiv.org/abs/2601.18415
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2601.18415.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Ivan Bondarenko, Daniil Grebenkin, Oleg Sedukhin, Mikhail Klementev, Roman Derunets, Lyudmila Budneva</p><p><b>Upvotes:</b> 33</p><p><b>Summary:</b> This work presents a speech-to-text system "Pisets" for scientists and journalists which is based on a three-component architecture aimed at improving speech recognition accuracy while minimizing errors and hallucinations associated with the Whisper model. The architecture comprises primary recognition using Wav2Vec2, false positive filtering via the Audio Spectrogram Transformer (AST), and final speech recognition through Whisper. The implementation of curriculum learning methods and the utilization of diverse Russian-language speech corpora significantly enhanced the system's effectiveness. Additionally, advanced uncertainty modeling techniques were introduced, contributing to further improvements in transcription quality. The proposed approaches ensure robust transcribing of long audio data across various acoustic conditions compared to WhisperX and the usual Whisper model. The source code of "Pisets" system is publicly available at GitHub: https://github.com/bond005/pisets.</p>
- https://arxiv.org/abs/2601.18415
- Mon, 26 Jan 2026 12:14:51 +0000
+ BPDQ: Bit-Plane Decomposition Quantization on a Variable Grid for Large Language Models
+ https://arxiv.org/abs/2602.04163
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2602.04163.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Junyu Chen, Jungang Li, Jing Xiong, Wenjie Wang, Qingyao Yang, He Xiao, Zhen Li, Taiqiang Wu, Mengzhao Chen, Zhen Peng, Chaofan Tao, Long Shi, Hongxia Yang, Ngai Wong</p><p><b>Upvotes:</b> 9</p><p><b>Summary:</b> Large language model (LLM) inference is often bounded by memory footprint and memory bandwidth in resource-constrained deployments, making quantization a fundamental technique for efficient serving. While post-training quantization (PTQ) maintains high fidelity at 4-bit, it deteriorates at 2-3 bits. Fundamentally, existing methods enforce a shape-invariant quantization grid (e.g., the fixed uniform intervals of UINT2) for each group, severely restricting the feasible set for error minimization. To address this, we propose Bit-Plane Decomposition Quantization (BPDQ), which constructs a variable quantization grid via bit-planes and scalar coefficients, and iteratively refines them using approximate second-order information while progressively compensating quantization errors to minimize output discrepancy. In the 2-bit regime, BPDQ enables serving Qwen2.5-72B on a single RTX 3090 with 83.85% GSM8K accuracy (vs. 90.83% at 16-bit). Moreover, we provide theoretical analysis showing that the variable grid expands the feasible set, and that the quantization process consistently aligns with the optimization objective in Hessian-induced geometry. Code: github.com/KingdalfGoodman/BPDQ.</p>
+ https://arxiv.org/abs/2602.04163
+ Wed, 04 Feb 2026 02:54:37 +0000
- Towards Agentic Intelligence for Materials Science
- https://arxiv.org/abs/2602.00169
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2602.00169.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Huan Zhang, Yizhan Li, Wenhao Huang, Ziyu Hou, Yu Song, Xuye Liu, Farshid Effaty, Jinya Jiang, Sifan Wu, Qianggang Ding, Izumi Takahara, Leonard R. MacGillivray, Teruyasu Mizoguchi, Tianshu Yu, Lizi Liao, Yuyu Luo, Yu Rong, Jia Li, Ying Diao, Heng Ji, Bang Liu</p><p><b>Upvotes:</b> 45</p><p><b>Summary:</b> The convergence of artificial intelligence and materials science presents a transformative opportunity, but achieving true acceleration in discovery requires moving beyond task-isolated, fine-tuned models toward agentic systems that plan, act, and learn across the full discovery loop. This survey advances a unique pipeline-centric view that spans from corpus curation and pretraining, through domain adaptation and instruction tuning, to goal-conditioned agents interfacing with simulation and experimental platforms. Unlike prior reviews, we treat the entire process as an end-to-end system to be optimized for tangible discovery outcomes rather than proxy benchmarks. This perspective allows us to trace how upstream design choices-such as data curation and training objectives-can be aligned with downstream experimental success through effective credit assignment. To bridge communities and establish a shared frame of reference, we first present an integrated lens that aligns terminology, evaluation, and workflow stages across AI and materials science. We then analyze the field through two focused lenses: From the AI perspective, the survey details LLM strengths in pattern recognition, predictive analytics, and natural language processing for literature mining, materials characterization, and property prediction; from the materials science perspective, it highlights applications in materials design, process optimization, and the acceleration of computational workflows via integration with external tools (e.g., DFT, robotic labs). Finally, we contrast passive, reactive approaches with agentic design, cataloging current contributions while motivating systems that pursue long-horizon goals with autonomy, memory, and tool use. This survey charts a practical roadmap towards autonomous, safety-aware LLM agents aimed at discovering novel and useful materials.</p>
- https://arxiv.org/abs/2602.00169
- Thu, 29 Jan 2026 23:48:43 +0000
+ Principled Synthetic Data Enables the First Scaling Laws for LLMs in Recommendation
+ https://arxiv.org/abs/2602.07298
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2602.07298.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Benyu Zhang, Qiang Zhang, Jianpeng Cheng, Hong-You Chen, Qifei Wang, Wei Sun, Shen Li, Jia Li, Jiahao Wu, Xiangjun Fan, Hong Yan</p><p><b>Upvotes:</b> 4</p><p><b>Summary:</b> Large Language Models (LLMs) represent a promising frontier for recommender systems, yet their development has been impeded by the absence of predictable scaling laws, which are crucial for guiding research and optimizing resource allocation. We hypothesize that this may be attributed to the inherent noise, bias, and incompleteness of raw user interaction data in prior continual pre-training (CPT) efforts. This paper introduces a novel, layered framework for generating high-quality synthetic data that circumvents such issues by creating a curated, pedagogical curriculum for the LLM. We provide powerful, direct evidence for the utility of our curriculum by showing that standard sequential models trained on our principled synthetic data significantly outperform (+130% on recall@100 for SasRec) models trained on real data in downstream ranking tasks, demonstrating its superiority for learning generalizable user preference patterns. Building on this, we empirically demonstrate, for the first time, robust power-law scaling for an LLM that is continually pre-trained on our high-quality, recommendation-specific data. Our experiments reveal consistent and predictable perplexity reduction across multiple synthetic data modalities. These findings establish a foundational methodology for reliable scaling LLM capabilities in the recommendation domain, thereby shifting the research focus from mitigating data deficiencies to leveraging high-quality, structured information.</p>
+ https://arxiv.org/abs/2602.07298
+ Sat, 07 Feb 2026 01:15:15 +0000
- TokenTrim: Inference-Time Token Pruning for Autoregressive Long Video Generation
- https://arxiv.org/abs/2602.00268
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2602.00268.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Ariel Shaulov, Eitan Shaar, Amit Edenzon, Lior Wolf</p><p><b>Upvotes:</b> 20</p><p><b>Summary:</b> Auto-regressive video generation enables long video synthesis by iteratively conditioning each new batch of frames on previously generated content. However, recent work has shown that such pipelines suffer from severe temporal drift, where errors accumulate and amplify over long horizons. We hypothesize that this drift does not primarily stem from insufficient model capacity, but rather from inference-time error propagation. Specifically, we contend that drift arises from the uncontrolled reuse of corrupted latent conditioning tokens during auto-regressive inference. To correct this accumulation of errors, we propose a simple, inference-time method that mitigates temporal drift by identifying and removing unstable latent tokens before they are reused for conditioning. For this purpose, we define unstable tokens as latent tokens whose representations deviate significantly from those of the previously generated batch, indicating potential corruption or semantic drift. By explicitly removing corrupted latent tokens from the auto-regressive context, rather than modifying entire spatial regions or model parameters, our method prevents unreliable latent information from influencing future generation steps. As a result, it significantly improves long-horizon temporal consistency without modifying the model architecture, training procedure, or leaving latent space.</p>
- https://arxiv.org/abs/2602.00268
- Fri, 30 Jan 2026 19:44:16 +0000
+ Optimizing Few-Step Generation with Adaptive Matching Distillation
+ https://arxiv.org/abs/2602.07345
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2602.07345.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Lichen Bai, Zikai Zhou, Shitong Shao, Wenliang Zhong, Shuo Yang, Shuo Chen, Bojun Chen, Zeke Xie</p><p><b>Upvotes:</b> 6</p><p><b>Summary:</b> Distribution Matching Distillation (DMD) is a powerful acceleration paradigm, yet its stability is often compromised in Forbidden Zone, regions where the real teacher provides unreliable guidance while the fake teacher exerts insufficient repulsive force. In this work, we propose a unified optimization framework that reinterprets prior art as implicit strategies to avoid these corrupted regions. Based on this insight, we introduce Adaptive Matching Distillation (AMD), a self-correcting mechanism that utilizes reward proxies to explicitly detect and escape Forbidden Zones. AMD dynamically prioritizes corrective gradients via structural signal decomposition and introduces Repulsive Landscape Sharpening to enforce steep energy barriers against failure mode collapse. Extensive experiments across image and video generation tasks (e.g., SDXL, Wan2.1) and rigorous benchmarks (e.g., VBench, GenEval) demonstrate that AMD significantly enhances sample fidelity and training robustness. For instance, AMD improves the HPSv2 score on SDXL from 30.64 to 31.25, outperforming state-of-the-art baselines. These findings validate that explicitly rectifying optimization trajectories within Forbidden Zones is essential for pushing the performance ceiling of few-step generative models.</p>
+ https://arxiv.org/abs/2602.07345
+ Sat, 07 Feb 2026 04:00:20 +0000
- LatentLens: Revealing Highly Interpretable Visual Tokens in LLMs
- https://arxiv.org/abs/2602.00462
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2602.00462.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Benno Krojer, Shravan Nayak, Oscar Mañas, Vaibhav Adlakha, Desmond Elliott, Siva Reddy, Marius Mosbach</p><p><b>Upvotes:</b> 16</p><p><b>Summary:</b> Transforming a large language model (LLM) into a Vision-Language Model (VLM) can be achieved by mapping the visual tokens from a vision encoder into the embedding space of an LLM. Intriguingly, this mapping can be as simple as a shallow MLP transformation. To understand why LLMs can so readily process visual tokens, we need interpretability methods that reveal what is encoded in the visual token representations at every layer of LLM processing. In this work, we introduce LatentLens, a novel approach for mapping latent representations to descriptions in natural language. LatentLens works by encoding a large text corpus and storing contextualized token representations for each token in that corpus. Visual token representations are then compared to their contextualized textual representations, with the top-k nearest neighbor representations providing descriptions of the visual token. We evaluate this method on 10 different VLMs, showing that commonly used methods, such as LogitLens, substantially underestimate the interpretability of visual tokens. With LatentLens instead, the majority of visual tokens are interpretable across all studied models and all layers. Qualitatively, we show that the descriptions produced by LatentLens are semantically meaningful and provide more fine-grained interpretations for humans compared to individual tokens. More broadly, our findings contribute new evidence on the alignment between vision and language representations, opening up new directions for analyzing latent representations.</p>
- https://arxiv.org/abs/2602.00462
- Sat, 31 Jan 2026 02:33:07 +0000
+ Data Darwinism Part I: Unlocking the Value of Scientific Data for Pre-training
+ https://arxiv.org/abs/2602.07824
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2602.07824.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Yiwei Qin, Zhen Huang, Tiantian Mi, Weiye Si, Chenyang Zhou, Qipeng Guo, Siyuan Feng, Pengfei Liu</p><p><b>Upvotes:</b> 15</p><p><b>Summary:</b> Data quality determines foundation model performance, yet systematic processing frameworks are lacking. We introduce Data Darwinism, a ten-level taxonomy (L0-L9) that conceptualizes data-model co-evolution: advanced models produce superior data for next-generation systems. We validate this on scientific literature by constructing Darwin-Science, a 900B-token corpus (L0-L5). We identify a learnability gap in raw scientific text, which we bridge via L4 (Generative Refinement) and L5 (Cognitive Completion) using frontier LLMs to explicate reasoning and terminology. To ensure rigorous attribution, we pre-trained daVinci-origin-3B/7B models from scratch, excluding scientific content to create contamination-free baselines. After 600B tokens of continued pre-training, Darwin-Science outperforms baselines by +2.12 (3B) and +2.95 (7B) points across 20+ benchmarks, rising to +5.60 and +8.40 points on domain-aligned tasks. Systematic progression to L5 yields a +1.36 total gain, confirming that higher-level processing unlocks latent data value. We release the Darwin-Science corpus and daVinci-origin models to enable principled, co-evolutionary development.</p>
+ https://arxiv.org/abs/2602.07824
+ Sun, 08 Feb 2026 05:06:34 +0000
- Large-Scale Terminal Agentic Trajectory Generation from Dockerized Environments
- https://arxiv.org/abs/2602.01244
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2602.01244.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Siwei Wu, Yizhi Li, Yuyang Song, Wei Zhang, Yang Wang, Riza Batista-Navarro, Xian Yang, Mingjie Tang, Bryan Dai, Jian Yang, Chenghua Lin</p><p><b>Upvotes:</b> 15</p><p><b>Summary:</b> Training agentic models for terminal-based tasks critically depends on high-quality terminal trajectories that capture realistic long-horizon interactions across diverse domains. However, constructing such data at scale remains challenging due to two key requirements: \emph{Executability}, since each instance requires a suitable and often distinct Docker environment; and \emph{Verifiability}, because heterogeneous task outputs preclude unified, standardized verification. To address these challenges, we propose TerminalTraj, a scalable pipeline that (i) filters high-quality repositories to construct Dockerized execution environments, (ii) generates Docker-aligned task instances, and (iii) synthesizes agent trajectories with executable validation code. Using TerminalTraj, we curate 32K Docker images and generate 50,733 verified terminal trajectories across eight domains. Models trained on this data with the Qwen2.5-Coder backbone achieve consistent performance improvements on TerminalBench (TB), with gains of up to 20\% on TB~1.0 and 10\% on TB~2.0 over their respective backbones. Notably, TerminalTraj-32B achieves strong performance among models with fewer than 100B parameters, reaching 35.30\% on TB~1.0 and 22.00\% on TB~2.0, and demonstrates improved test-time scaling behavior. All code and data are available at https://github.com/Wusiwei0410/TerminalTraj.</p>
- https://arxiv.org/abs/2602.01244
- Sun, 01 Feb 2026 14:09:23 +0000
+ Geometry-Aware Rotary Position Embedding for Consistent Video World Model
+ https://arxiv.org/abs/2602.07854
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2602.07854.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Chendong Xiang, Jiajun Liu, Jintao Zhang, Xiao Yang, Zhengwei Fang, Shizun Wang, Zijun Wang, Yingtian Zou, Hang Su, Jun Zhu</p><p><b>Upvotes:</b> 8</p><p><b>Summary:</b> Predictive world models that simulate future observations under explicit camera control are fundamental to interactive AI. Despite rapid advances, current systems lack spatial persistence: they fail to maintain stable scene structures over long trajectories, frequently hallucinating details when cameras revisit previously observed locations. We identify that this geometric drift stems from reliance on screen-space positional embeddings, which conflict with the projective geometry required for 3D consistency. We introduce ViewRope, a geometry-aware encoding that injects camera-ray directions directly into video transformer self-attention layers. By parameterizing attention with relative ray geometry rather than pixel locality, ViewRope provides a model-native inductive bias for retrieving 3D-consistent content across temporal gaps. We further propose Geometry-Aware Frame-Sparse Attention, which exploits these geometric cues to selectively attend to relevant historical frames, improving efficiency without sacrificing memory consistency. We also present ViewBench, a diagnostic suite measuring loop-closure fidelity and geometric drift. Our results demonstrate that ViewRope substantially improves long-term consistency while reducing computational costs.</p>
+ https://arxiv.org/abs/2602.07854
+ Sun, 08 Feb 2026 08:01:16 +0000
- MSign: An Optimizer Preventing Training Instability in Large Language Models via Stable Rank Restoration
- https://arxiv.org/abs/2602.01734
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2602.01734.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Lianhai Ren, Yucheng Ding, Xiao Liu, Qianxiao Li, Peng Cheng, Yeyun Gong</p><p><b>Upvotes:</b> 32</p><p><b>Summary:</b> Training instability remains a critical challenge in large language model (LLM) pretraining, often manifesting as sudden gradient explosions that waste significant computational resources. We study training failures in a 5M-parameter NanoGPT model scaled via μP, identifying two key phenomena preceding collapse: (1) rapid decline in weight matrix stable rank (ratio of squared Frobenius norm to squared spectral norm), and (2) increasing alignment between adjacent layer Jacobians. We prove theoretically that these two conditions jointly cause exponential gradient norm growth with network depth. To break this instability mechanism, we propose MSign, a new optimizer that periodically applies matrix sign operations to restore stable rank. Experiments on models from 5M to 3B parameters demonstrate that MSign effectively prevents training failures with a computational overhead of less than 7.0%.</p>
- https://arxiv.org/abs/2602.01734
- Mon, 02 Feb 2026 07:18:45 +0000
+ VisPhyWorld: Probing Physical Reasoning via Code-Driven Video Reconstruction
+ https://arxiv.org/abs/2602.13294
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2602.13294.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Jiarong Liang, Max Ku, Ka-Hei Hui, Ping Nie, Wenhu Chen</p><p><b>Upvotes:</b> 12</p><p><b>Summary:</b> Evaluating whether Multimodal Large Language Models (MLLMs) genuinely reason about physical dynamics remains challenging. Most existing benchmarks rely on recognition-style protocols such as Visual Question Answering (VQA) and Violation of Expectation (VoE), which can often be answered without committing to an explicit, testable physical hypothesis. We propose VisPhyWorld, an execution-based framework that evaluates physical reasoning by requiring models to generate executable simulator code from visual observations. By producing runnable code, the inferred world representation is directly inspectable, editable, and falsifiable. This separates physical reasoning from rendering. Building on this framework, we introduce VisPhyBench, comprising 209 evaluation scenes derived from 108 physical templates and a systematic protocol that evaluates how well models reconstruct appearance and reproduce physically plausible motion. Our pipeline produces valid reconstructed videos in 97.7% on the benchmark. Experiments show that while state-of-the-art MLLMs achieve strong semantic scene understanding, they struggle to accurately infer physical parameters and to simulate consistent physical dynamics.</p>
+ https://arxiv.org/abs/2602.13294
+ Mon, 09 Feb 2026 05:46:44 +0000
- Condition Errors Refinement in Autoregressive Image Generation with Diffusion Loss
- https://arxiv.org/abs/2602.07022
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2602.07022.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Yucheng Zhou, Hao Li, Jianbing Shen</p><p><b>Upvotes:</b> 19</p><p><b>Summary:</b> Recent studies have explored autoregressive models for image generation, with promising results, and have combined diffusion models with autoregressive frameworks to optimize image generation via diffusion losses. In this study, we present a theoretical analysis of diffusion and autoregressive models with diffusion loss, highlighting the latter's advantages. We present a theoretical comparison of conditional diffusion and autoregressive diffusion with diffusion loss, demonstrating that patch denoising optimization in autoregressive models effectively mitigates condition errors and leads to a stable condition distribution. Our analysis also reveals that autoregressive condition generation refines the condition, causing the condition error influence to decay exponentially. In addition, we introduce a novel condition refinement approach based on Optimal Transport (OT) theory to address ``condition inconsistency''. We theoretically demonstrate that formulating condition refinement as a Wasserstein Gradient Flow ensures convergence toward the ideal condition distribution, effectively mitigating condition inconsistency. Experiments demonstrate the superiority of our method over diffusion and autoregressive models with diffusion loss methods.</p>
- https://arxiv.org/abs/2602.07022
- Mon, 02 Feb 2026 07:48:04 +0000
+ BiManiBench: A Hierarchical Benchmark for Evaluating Bimanual Coordination of Multimodal Large Language Models
+ https://arxiv.org/abs/2602.08392
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2602.08392.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Xin Wu, Zhixuan Liang, Yue Ma, Mengkang Hu, Zhiyuan Qin, Xiu Li</p><p><b>Upvotes:</b> 2</p><p><b>Summary:</b> Multimodal Large Language Models (MLLMs) have significantly advanced embodied AI, and using them to benchmark robotic intelligence has become a pivotal trend. However, existing frameworks remain predominantly confined to single-arm manipulation, failing to capture the spatio-temporal coordination required for bimanual tasks like lifting a heavy pot. To address this, we introduce BiManiBench, a hierarchical benchmark evaluating MLLMs across three tiers: fundamental spatial reasoning, high-level action planning, and low-level end-effector control. Our framework isolates unique bimanual challenges, such as arm reachability and kinematic constraints, thereby distinguishing perceptual hallucinations from planning failures. Analysis of over 30 state-of-the-art models reveals that despite high-level reasoning proficiency, MLLMs struggle with dual-arm spatial grounding and control, frequently resulting in mutual interference and sequencing errors. These findings suggest the current paradigm lacks a deep understanding of mutual kinematic constraints, highlighting the need for future research to focus on inter-arm collision-avoidance and fine-grained temporal sequencing.</p>
+ https://arxiv.org/abs/2602.08392
+ Mon, 09 Feb 2026 08:47:14 +0000
- Modality Gap-Driven Subspace Alignment Training Paradigm For Multimodal Large Language Models
- https://arxiv.org/abs/2602.07026
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2602.07026.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Xiaomin Yu, Yi Xin, Wenjie Zhang, Chonghan Liu, Hanzhen Zhao, Xiaoxing Hu, Xinlei Yu, Ziyue Qiao, Hao Tang, Xue Yang, Xiaobin Hu, Chengwei Qin, Hui Xiong, Yu Qiao, Shuicheng Yan</p><p><b>Upvotes:</b> 133</p><p><b>Summary:</b> Despite the success of multimodal contrastive learning in aligning visual and linguistic representations, a persistent geometric anomaly, the Modality Gap, remains: embeddings of distinct modalities expressing identical semantics occupy systematically offset regions. Prior approaches to bridge this gap are largely limited by oversimplified isotropic assumptions, hindering their application in large-scale scenarios. In this paper, we address these limitations by precisely characterizing the geometric shape of the modality gap and leveraging it for efficient model scaling. First, we propose the Fixed-frame Modality Gap Theory, which decomposes the modality gap within a frozen reference frame into stable biases and anisotropic residuals. Guided by this precise modeling, we introduce ReAlign, a training-free modality alignment strategy. Utilizing statistics from massive unpaired data, ReAlign aligns text representation into the image representation distribution via a three-step process comprising Anchor, Trace, and Centroid Alignment, thereby explicitly rectifying geometric misalignment. Building on ReAlign, we propose ReVision, a scalable training paradigm for Multimodal Large Language Models (MLLMs). ReVision integrates ReAlign into the pretraining stage, enabling the model to learn the distribution of visual representations from unpaired text before visual instruction tuning, without the need for large-scale, high-quality image-text pairs. Our framework demonstrates that statistically aligned unpaired data can effectively substitute for expensive image-text pairs, offering a robust path for the efficient scaling of MLLMs.</p>
- https://arxiv.org/abs/2602.07026
- Mon, 02 Feb 2026 13:59:39 +0000
+ OneVision-Encoder: Codec-Aligned Sparsity as a Foundational Principle for Multimodal Intelligence
+ https://arxiv.org/abs/2602.08683
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2602.08683.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Feilong Tang, Xiang An, Yunyao Yan, Yin Xie, Bin Qin, Kaicheng Yang, Yifei Shen, Yuanhan Zhang, Chunyuan Li, Shikun Feng, Changrui Chen, Huajie Tan, Ming Hu, Manyuan Zhang, Bo Li, Ziyong Feng, Ziwei Liu, Zongyuan Ge, Jiankang Deng</p><p><b>Upvotes:</b> 46</p><p><b>Summary:</b> Hypothesis. Artificial general intelligence is, at its core, a compression problem. Effective compression demands resonance: deep learning scales best when its architecture aligns with the fundamental structure of the data. These are the fundamental principles. Yet, modern vision architectures have strayed from these truths: visual signals are highly redundant, while discriminative information, the surprise, is sparse. Current models process dense pixel grids uniformly, wasting vast compute on static background rather than focusing on the predictive residuals that define motion and meaning. We argue that to solve visual understanding, we must align our architectures with the information-theoretic principles of video, i.e., Codecs. Method. OneVision-Encoder encodes video by compressing predictive visual structure into semantic meaning. By adopting Codec Patchification, OV-Encoder abandons uniform computation to focus exclusively on the 3.1%-25% of regions rich in signal entropy. To unify spatial and temporal reasoning under irregular token layouts, OneVision-Encoder employs a shared 3D RoPE and is trained with a large-scale cluster discrimination objective over more than one million semantic concepts, jointly capturing object permanence and motion dynamics. Evidence. The results validate our core hypothesis: efficiency and accuracy are not a trade-off; they are positively correlated. When integrated into LLM, it consistently outperforms strong vision backbones such as Qwen3-ViT and SigLIP2 across 16 image, video, and document understanding benchmarks, despite using substantially fewer visual tokens and pretraining data. Notably, on video understanding tasks, OV-Encoder achieves an average improvement of 4.1% over Qwen3-ViT. Codec-aligned, patch-level sparsity is a foundational principle, enabling OV-Encoder as a scalable engine for next-generation visual generalists.</p>
+ https://arxiv.org/abs/2602.08683
+ Mon, 09 Feb 2026 14:06:17 +0000
- DLLM-Searcher: Adapting Diffusion Large Language Model for Search Agents
- https://arxiv.org/abs/2602.07035
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2602.07035.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Jiahao Zhao, Shaoxuan Xu, Zhongxiang Sun, Fengqi Zhu, Jingyang Ou, Yuling Shi, Chongxuan Li, Xiao Zhang, Jun Xu</p><p><b>Upvotes:</b> 30</p><p><b>Summary:</b> Recently, Diffusion Large Language Models (dLLMs) have demonstrated unique efficiency advantages, enabled by their inherently parallel decoding mechanism and flexible generation paradigm. Meanwhile, despite the rapid advancement of Search Agents, their practical deployment is constrained by a fundamental limitation, termed as 1) Latency Challenge: the serial execution of multi-round reasoning, tool calling, and tool response waiting under the ReAct agent paradigm induces severe end-to-end latency. Intuitively, dLLMs can leverage their distinctive strengths to optimize the operational efficiency of agents under the ReAct agent paradigm. Practically, existing dLLM backbones face the 2) Agent Ability Challenge. That is, existing dLLMs exhibit remarkably weak reasoning and tool-calling capabilities, preventing these advantages from being effectively realized in practice. In this paper, we propose DLLM-Searcher, an optimization framework for dLLM-based Search Agents. To solve the Agent Ability Challenge, we design a two-stage post-training pipeline encompassing Agentic Supervised Fine-Tuning (Agentic SFT) and Agentic Variance-Reduced Preference Optimization Agentic VRPO, which enhances the backbone dLLM's information seeking and reasoning capabilities. To mitigate the Latency Challenge, we leverage the flexible generation mechanism of dLLMs and propose a novel agent paradigm termed Parallel-Reasoning and Acting P-ReAct. P-ReAct guides the model to prioritize decoding tool_call instructions, thereby allowing the model to keep thinking while waiting for the tool's return. Experimental results demonstrate that DLLM-Searcher achieves performance comparable to mainstream LLM-based search agents and P-ReAct delivers approximately 15% inference acceleration. Our code is available at https://anonymous.4open.science/r/DLLM-Searcher-553C</p>
- https://arxiv.org/abs/2602.07035
- Tue, 03 Feb 2026 09:12:08 +0000
+ SemanticMoments: Training-Free Motion Similarity via Third Moment Features
+ https://arxiv.org/abs/2602.09146
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2602.09146.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Saar Huberman, Kfir Goldberg, Or Patashnik, Sagie Benaim, Ron Mokady</p><p><b>Upvotes:</b> 21</p><p><b>Summary:</b> Retrieving videos based on semantic motion is a fundamental, yet unsolved, problem. Existing video representation approaches overly rely on static appearance and scene context rather than motion dynamics, a bias inherited from their training data and objectives. Conversely, traditional motion-centric inputs like optical flow lack the semantic grounding needed to understand high-level motion. To demonstrate this inherent bias, we introduce the SimMotion benchmarks, combining controlled synthetic data with a new human-annotated real-world dataset. We show that existing models perform poorly on these benchmarks, often failing to disentangle motion from appearance. To address this gap, we propose SemanticMoments, a simple, training-free method that computes temporal statistics (specifically, higher-order moments) over features from pre-trained semantic models. Across our benchmarks, SemanticMoments consistently outperforms existing RGB, flow, and text-supervised methods. This demonstrates that temporal statistics in a semantic feature space provide a scalable and perceptually grounded foundation for motion-centric video understanding.</p>
+ https://arxiv.org/abs/2602.09146
+ Mon, 09 Feb 2026 19:47:56 +0000
- On the Entropy Dynamics in Reinforcement Fine-Tuning of Large Language Models
- https://arxiv.org/abs/2602.03392
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2602.03392.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Shumin Wang, Yuexiang Xie, Wenhao Zhang, Yuchang Sun, Yanxi Chen, Yaliang Li, Yanyong Zhang</p><p><b>Upvotes:</b> 52</p><p><b>Summary:</b> Entropy serves as a critical metric for measuring the diversity of outputs generated by large language models (LLMs), providing valuable insights into their exploration capabilities. While recent studies increasingly focus on monitoring and adjusting entropy to better balance exploration and exploitation in reinforcement fine-tuning (RFT), a principled understanding of entropy dynamics during this process is yet to be thoroughly investigated. In this paper, we establish a theoretical framework for analyzing the entropy dynamics during the RFT process, which begins with a discriminant expression that quantifies entropy change under a single logit update. This foundation enables the derivation of a first-order expression for entropy change, which can be further extended to the update formula of Group Relative Policy Optimization (GRPO). The corollaries and insights drawn from the theoretical analysis inspire the design of entropy control methods, and also offer a unified lens for interpreting various entropy-based methods in existing studies. We provide empirical evidence to support the main conclusions of our analysis and demonstrate the effectiveness of the derived entropy-discriminator clipping methods. This study yields novel insights into RFT training dynamics, providing theoretical support and practical strategies for optimizing the exploration-exploitation balance during LLM fine-tuning.</p>
- https://arxiv.org/abs/2602.03392
- Tue, 03 Feb 2026 11:14:58 +0000
+ AIDev: Studying AI Coding Agents on GitHub
+ https://arxiv.org/abs/2602.09185
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2602.09185.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Hao Li, Haoxiang Zhang, Ahmed E. Hassan</p><p><b>Upvotes:</b> 3</p><p><b>Summary:</b> AI coding agents are rapidly transforming software engineering by performing tasks such as feature development, debugging, and testing. Despite their growing impact, the research community lacks a comprehensive dataset capturing how these agents are used in real-world projects. To address this gap, we introduce AIDev, a large-scale dataset focused on agent-authored pull requests (Agentic-PRs) in real-world GitHub repositories. AIDev aggregates 932,791 Agentic-PRs produced by five agents: OpenAI Codex, Devin, GitHub Copilot, Cursor, and Claude Code. These PRs span 116,211 repositories and involve 72,189 developers. In addition, AIDev includes a curated subset of 33,596 Agentic-PRs from 2,807 repositories with over 100 stars, providing further information such as comments, reviews, commits, and related issues. This dataset offers a foundation for future research on AI adoption, developer productivity, and human-AI collaboration in the new era of software engineering. > AI Agent, Agentic AI, Coding Agent, Agentic Coding, Agentic Software Engineering, Agentic Engineering</p>
+ https://arxiv.org/abs/2602.09185
+ Mon, 09 Feb 2026 20:45:58 +0000
- MemGUI-Bench: Benchmarking Memory of Mobile GUI Agents in Dynamic Environments
- https://arxiv.org/abs/2602.06075
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2602.06075.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Guangyi Liu, Pengxiang Zhao, Yaozhen Liang, Qinyi Luo, Shunye Tang, Yuxiang Chai, Weifeng Lin, Han Xiao, WenHao Wang, Siheng Chen, Zhengxi Lu, Gao Wu, Hao Wang, Liang Liu, Yong Liu</p><p><b>Upvotes:</b> 13</p><p><b>Summary:</b> Current mobile GUI agent benchmarks systematically fail to assess memory capabilities, with only 5.2-11.8% memory-related tasks and no cross-session learning evaluation. We introduce MemGUI-Bench, a comprehensive memory-centric benchmark with pass@k and staged LLM-as-judge evaluation. Our contributions include: (1) a systematic memory taxonomy analyzing 11 agents across 5 architectures; (2) 128 tasks across 26 applications where 89.8% challenge memory through cross-temporal and cross-spatial retention; (3) MemGUI-Eval, an automated pipeline with Progressive Scrutiny and 7 hierarchical metrics; and (4) RQ-driven assessment of 11 state-of-the-art agents. Our experiments reveal significant memory deficits across all evaluated systems, identify 5 distinct failure modes, and synthesize 5 actionable design implications. All resources including code, benchmark, and evaluation results will be \textit{fully open-sourced and continuously maintained} at https://lgy0404.github.io/MemGUI-Bench/.</p>
- https://arxiv.org/abs/2602.06075
- Tue, 03 Feb 2026 17:01:59 +0000
+ Hardware Co-Design Scaling Laws via Roofline Modelling for On-Device LLMs
+ https://arxiv.org/abs/2602.10377
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2602.10377.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Luoyang Sun, Jiwen Jiang, Yifeng Ding, Fengfa Li, Yan Song, Haifeng Zhang, Jian Ying, Lei Ren, Kun Zhan, Wei Chen, Yan Xie, Cheng Deng</p><p><b>Upvotes:</b> 2</p><p><b>Summary:</b> Vision-Language-Action Models (VLAs) have emerged as a key paradigm of Physical AI and are increasingly deployed in autonomous vehicles, robots, and smart spaces. In these resource-constrained on-device settings, selecting an appropriate large language model (LLM) backbone is a critical challenge: models must balance accuracy with strict inference latency and hardware efficiency constraints. This makes hardware-software co-design a game-changing requirement for on-device LLM deployment, where each hardware platform demands a tailored architectural solution. We propose a hardware co-design law that jointly captures model accuracy and inference performance. Specifically, we model training loss as an explicit function of architectural hyperparameters and characterise inference latency via roofline modelling. We empirically evaluate 1,942 candidate architectures on NVIDIA Jetson Orin, training 170 selected models for 10B tokens each to fit a scaling law relating architecture to training loss. By coupling this scaling law with latency modelling, we establish a direct accuracy-latency correspondence and identify the Pareto frontier for hardware co-designed LLMs. We further formulate architecture search as a joint optimisation over precision and performance, deriving feasible design regions under industrial hardware and application budgets. Our approach reduces architecture selection from months to days. At the same latency as Qwen2.5-0.5B on the target hardware, our co-designed architecture achieves 19.42% lower perplexity on WikiText-2. To our knowledge, this is the first principled and operational framework for hardware co-design scaling laws in on-device LLM deployment. We will make the code and related checkpoints publicly available.</p>
+ https://arxiv.org/abs/2602.10377
+ Tue, 10 Feb 2026 23:51:00 +0000
- SCALE: Self-uncertainty Conditioned Adaptive Looking and Execution for Vision-Language-Action Models
- https://arxiv.org/abs/2602.04208
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2602.04208.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Hyeonbeom Choi, Daechul Ahn, Youhan Lee, Taewook Kang, Seongwon Cho, Jonghyun Choi</p><p><b>Upvotes:</b> 18</p><p><b>Summary:</b> Vision-Language-Action (VLA) models have emerged as a promising paradigm for general-purpose robotic control, with test-time scaling (TTS) gaining attention to enhance robustness beyond training. However, existing TTS methods for VLAs require additional training, verifiers, and multiple forward passes, making them impractical for deployment. Moreover, they intervene only at action decoding while keeping visual representations fixed-insufficient under perceptual ambiguity, where reconsidering how to perceive is as important as deciding what to do. To address these limitations, we propose SCALE, a simple inference strategy that jointly modulates visual perception and action based on 'self-uncertainty', inspired by uncertainty-driven exploration in Active Inference theory-requiring no additional training, no verifier, and only a single forward pass. SCALE broadens exploration in both perception and action under high uncertainty, while focusing on exploitation when confident-enabling adaptive execution across varying conditions. Experiments on simulated and real-world benchmarks demonstrate that SCALE improves state-of-the-art VLAs and outperforms existing TTS methods while maintaining single-pass efficiency.</p>
- https://arxiv.org/abs/2602.04208
- Wed, 04 Feb 2026 04:48:16 +0000
+ Less is Enough: Synthesizing Diverse Data in Feature Space of LLMs
+ https://arxiv.org/abs/2602.10388
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2602.10388.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Zhongzhi Li, Xuansheng Wu, Yijiang Li, Lijie Hu, Ninghao Liu</p><p><b>Upvotes:</b> 221</p><p><b>Summary:</b> The diversity of post-training data is critical for effective downstream performance in large language models (LLMs). Many existing approaches to constructing post-training data quantify diversity using text-based metrics that capture linguistic variation, but such metrics provide only weak signals for the task-relevant features that determine downstream performance. In this work, we introduce Feature Activation Coverage (FAC) which measures data diversity in an interpretable feature space. Building upon this metric, we further propose a diversity-driven data synthesis framework, named FAC Synthesis, that first uses a sparse autoencoder to identify missing features from a seed dataset, and then generates synthetic samples that explicitly reflect these features. Experiments show that our approach consistently improves both data diversity and downstream performance on various tasks, including instruction following, toxicity detection, reward modeling, and behavior steering. Interestingly, we identify a shared, interpretable feature space across model families (i.e., LLaMA, Mistral, and Qwen), enabling cross-model knowledge transfer. Our work provides a solid and practical methodology for exploring data-centric optimization of LLMs.</p>
+ https://arxiv.org/abs/2602.10388
+ Wed, 11 Feb 2026 00:23:13 +0000
- Canzona: A Unified, Asynchronous, and Load-Balanced Framework for Distributed Matrix-based Optimizers
- https://arxiv.org/abs/2602.06079
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2602.06079.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Liangyu Wang, Siqi Zhang, Junjie Wang, Yiming Dong, Bo Zheng, Zihan Qiu, Shengkun Tang, Di Wang, Rui Men, Dayiheng Liu</p><p><b>Upvotes:</b> 18</p><p><b>Summary:</b> The scaling of Large Language Models (LLMs) drives interest in matrix-based optimizers (e.g., Shampoo, Muon, SOAP) for their convergence efficiency; yet their requirement for holistic updates conflicts with the tensor fragmentation in distributed frameworks like Megatron. Existing solutions are suboptimal: synchronous approaches suffer from computational redundancy, while layer-wise partitioning fails to reconcile this conflict without violating the geometric constraints of efficient communication primitives. To bridge this gap, we propose Canzona, a Unified, Asynchronous, and Load-Balanced framework that decouples logical optimizer assignment from physical parameter distribution. For Data Parallelism, we introduce an alpha-Balanced Static Partitioning strategy that respects atomicity while neutralizing the load imbalance. For Tensor Parallelism, we design an Asynchronous Compute pipeline utilizing Micro-Group Scheduling to batch fragmented updates and hide reconstruction overhead. Extensive evaluations on the Qwen3 model family (up to 32B parameters) on 256 GPUs demonstrate that our approach preserves the efficiency of established parallel architectures, achieving a 1.57x speedup in end-to-end iteration time and reducing optimizer step latency by 5.8x compared to the baseline.</p>
- https://arxiv.org/abs/2602.06079
- Wed, 04 Feb 2026 07:38:24 +0000
+ DeepImageSearch: Benchmarking Multimodal Agents for Context-Aware Image Retrieval in Visual Histories
+ https://arxiv.org/abs/2602.10809
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2602.10809.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Chenlong Deng, Mengjie Deng, Junjie Wu, Dun Zeng, Teng Wang, Qingsong Xie, Jiadeng Huang, Shengjie Ma, Changwang Zhang, Zhaoxiang Wang, Jun Wang, Yutao Zhu, Zhicheng Dou</p><p><b>Upvotes:</b> 51</p><p><b>Summary:</b> Existing multimodal retrieval systems excel at semantic matching but implicitly assume that query-image relevance can be measured in isolation. This paradigm overlooks the rich dependencies inherent in realistic visual streams, where information is distributed across temporal sequences rather than confined to single snapshots. To bridge this gap, we introduce DeepImageSearch, a novel agentic paradigm that reformulates image retrieval as an autonomous exploration task. Models must plan and perform multi-step reasoning over raw visual histories to locate targets based on implicit contextual cues. We construct DISBench, a challenging benchmark built on interconnected visual data. To address the scalability challenge of creating context-dependent queries, we propose a human-model collaborative pipeline that employs vision-language models to mine latent spatiotemporal associations, effectively offloading intensive context discovery before human verification. Furthermore, we build a robust baseline using a modular agent framework equipped with fine-grained tools and a dual-memory system for long-horizon navigation. Extensive experiments demonstrate that DISBench poses significant challenges to state-of-the-art models, highlighting the necessity of incorporating agentic reasoning into next-generation retrieval systems.</p>
+ https://arxiv.org/abs/2602.10809
+ Wed, 11 Feb 2026 12:51:10 +0000
- ASA: Training-Free Representation Engineering for Tool-Calling Agents
- https://arxiv.org/abs/2602.04935
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2602.04935.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Youjin Wang, Run Zhou, Rong Fu, Shuaishuai Cao, Hongwei Zeng, Jiaxuan Lu, Sicheng Fan, Jiaqiao Zhao, Liangming Pan</p><p><b>Upvotes:</b> 39</p><p><b>Summary:</b> Adapting LLM agents to domain-specific tool calling remains notably brittle under evolving interfaces. Prompt and schema engineering is easy to deploy but often fragile under distribution shift and strict parsers, while continual parameter-efficient fine-tuning improves reliability at the cost of training, maintenance, and potential forgetting. We identify a critical Lazy Agent failure mode where tool necessity is nearly perfectly decodable from mid-layer activations, yet the model remains conservative in entering tool mode, revealing a representation-behavior gap. We propose Activation Steering Adapter (ASA), a training-free, inference-time controller that performs a single-shot mid-layer intervention and targets tool domains via a router-conditioned mixture of steering vectors with a probe-guided signed gate to amplify true intent while suppressing spurious triggers. On MTU-Bench with Qwen2.5-1.5B, ASA improves strict tool-use F1 from 0.18 to 0.50 while reducing the false positive rate from 0.15 to 0.05, using only about 20KB of portable assets and no weight updates.</p>
- https://arxiv.org/abs/2602.04935
- Wed, 04 Feb 2026 14:20:02 +0000
+ ABot-M0: VLA Foundation Model for Robotic Manipulation with Action Manifold Learning
+ https://arxiv.org/abs/2602.11236
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2602.11236.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Yandan Yang, Shuang Zeng, Tong Lin, Xinyuan Chang, Dekang Qi, Junjin Xiao, Haoyun Liu, Ronghan Chen, Yuzhi Chen, Dongjie Huo, Feng Xiong, Xing Wei, Zhiheng Ma, Mu Xu</p><p><b>Upvotes:</b> 11</p><p><b>Summary:</b> Building general-purpose embodied agents across diverse hardware remains a central challenge in robotics, often framed as the ''one-brain, many-forms'' paradigm. Progress is hindered by fragmented data, inconsistent representations, and misaligned training objectives. We present ABot-M0, a framework that builds a systematic data curation pipeline while jointly optimizing model architecture and training strategies, enabling end-to-end transformation of heterogeneous raw data into unified, efficient representations. From six public datasets, we clean, standardize, and balance samples to construct UniACT-dataset, a large-scale dataset with over 6 million trajectories and 9,500 hours of data, covering diverse robot morphologies and task scenarios. Unified pre-training improves knowledge transfer and generalization across platforms and tasks, supporting general-purpose embodied intelligence. To improve action prediction efficiency and stability, we propose the Action Manifold Hypothesis: effective robot actions lie not in the full high-dimensional space but on a low-dimensional, smooth manifold governed by physical laws and task constraints. Based on this, we introduce Action Manifold Learning (AML), which uses a DiT backbone to predict clean, continuous action sequences directly. This shifts learning from denoising to projection onto feasible manifolds, improving decoding speed and policy stability. ABot-M0 supports modular perception via a dual-stream mechanism that integrates VLM semantics with geometric priors and multi-view inputs from plug-and-play 3D modules such as VGGT and Qwen-Image-Edit, enhancing spatial understanding without modifying the backbone and mitigating standard VLM limitations in 3D reasoning. Experiments show components operate independently with additive benefits. We will release all code and pipelines for reproducibility and future research.</p>
+ https://arxiv.org/abs/2602.11236
+ Wed, 11 Feb 2026 16:47:01 +0000
- Theory of Space: Can Foundation Models Construct Spatial Beliefs through Active Exploration?
- https://arxiv.org/abs/2602.07055
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2602.07055.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Pingyue Zhang, Zihan Huang, Yue Wang, Jieyu Zhang, Letian Xue, Zihan Wang, Qineng Wang, Keshigeyan Chandrasegaran, Ruohan Zhang, Yejin Choi, Ranjay Krishna, Jiajun Wu, Li Fei-Fei, Manling Li</p><p><b>Upvotes:</b> 21</p><p><b>Summary:</b> Spatial embodied intelligence requires agents to act to acquire information under partial observability. While multimodal foundation models excel at passive perception, their capacity for active, self-directed exploration remains understudied. We propose Theory of Space, defined as an agent's ability to actively acquire information through self-directed, active exploration and to construct, revise, and exploit a spatial belief from sequential, partial observations. We evaluate this through a benchmark where the goal is curiosity-driven exploration to build an accurate cognitive map. A key innovation is spatial belief probing, which prompts models to reveal their internal spatial representations at each step. Our evaluation of state-of-the-art models reveals several critical bottlenecks. First, we identify an Active-Passive Gap, where performance drops significantly when agents must autonomously gather information. Second, we find high inefficiency, as models explore unsystematically compared to program-based proxies. Through belief probing, we diagnose that while perception is an initial bottleneck, global beliefs suffer from instability that causes spatial knowledge to degrade over time. Finally, using a false belief paradigm, we uncover Belief Inertia, where agents fail to update obsolete priors with new evidence. This issue is present in text-based agents but is particularly severe in vision-based models. Our findings suggest that current foundation models struggle to maintain coherent, revisable spatial beliefs during active exploration.</p>
- https://arxiv.org/abs/2602.07055
- Wed, 04 Feb 2026 19:06:40 +0000
+ Causal-JEPA: Learning World Models through Object-Level Latent Interventions
+ https://arxiv.org/abs/2602.11389
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2602.11389.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Heejeong Nam, Quentin Le Lidec, Lucas Maes, Yann LeCun, Randall Balestriero</p><p><b>Upvotes:</b> 5</p><p><b>Summary:</b> World models require robust relational understanding to support prediction, reasoning, and control. While object-centric representations provide a useful abstraction, they are not sufficient to capture interaction-dependent dynamics. We therefore propose C-JEPA, a simple and flexible object-centric world model that extends masked joint embedding prediction from image patches to object-centric representations. By applying object-level masking that requires an object's state to be inferred from other objects, C-JEPA induces latent interventions with counterfactual-like effects and prevents shortcut solutions, making interaction reasoning essential. Empirically, C-JEPA leads to consistent gains in visual question answering, with an absolute improvement of about 20\% in counterfactual reasoning compared to the same architecture without object-level masking. On agent control tasks, C-JEPA enables substantially more efficient planning by using only 1\% of the total latent input features required by patch-based world models, while achieving comparable performance. Finally, we provide a formal analysis demonstrating that object-level masking induces a causal inductive bias via latent interventions. Our code is available at https://github.com/galilai-group/cjepa.</p>
+ https://arxiv.org/abs/2602.11389
+ Wed, 11 Feb 2026 21:47:26 +0000
- AudioSAE: Towards Understanding of Audio-Processing Models with Sparse AutoEncoders
- https://arxiv.org/abs/2602.05027
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2602.05027.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Georgii Aparin, Tasnima Sadekova, Alexey Rukhovich, Assel Yermekova, Laida Kushnareva, Vadim Popov, Kristian Kuznetsov, Irina Piontkovskaya</p><p><b>Upvotes:</b> 59</p><p><b>Summary:</b> Sparse Autoencoders (SAEs) are powerful tools for interpreting neural representations, yet their use in audio remains underexplored. We train SAEs across all encoder layers of Whisper and HuBERT, provide an extensive evaluation of their stability, interpretability, and show their practical utility. Over 50% of the features remain consistent across random seeds, and reconstruction quality is preserved. SAE features capture general acoustic and semantic information as well as specific events, including environmental noises and paralinguistic sounds (e.g. laughter, whispering) and disentangle them effectively, requiring removal of only 19-27% of features to erase a concept. Feature steering reduces Whisper's false speech detections by 70% with negligible WER increase, demonstrating real-world applicability. Finally, we find SAE features correlated with human EEG activity during speech perception, indicating alignment with human neural processing. The code and checkpoints are available at https://github.com/audiosae/audiosae_demo.</p>
- https://arxiv.org/abs/2602.05027
- Wed, 04 Feb 2026 20:29:16 +0000
+ Learning to Configure Agentic AI Systems
+ https://arxiv.org/abs/2602.11574
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2602.11574.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Aditya Taparia, Som Sagar, Ransalu Senanayake</p><p><b>Upvotes:</b> 14</p><p><b>Summary:</b> Configuring LLM-based agent systems involves choosing workflows, tools, token budgets, and prompts from a large combinatorial design space, and is typically handled today by fixed large templates or hand-tuned heuristics. This leads to brittle behavior and unnecessary compute, since the same cumbersome configuration is often applied to both easy and hard input queries. We formulate agent configuration as a query-wise decision problem and introduce ARC (Agentic Resource & Configuration learner), which learns a light-weight hierarchical policy using reinforcement learning to dynamically tailor these configurations. Across multiple benchmarks spanning reasoning and tool-augmented question answering, the learned policy consistently outperforms strong hand-designed and other baselines, achieving up to 25% higher task accuracy while also reducing token and runtime costs. These results demonstrate that learning per-query agent configurations is a powerful alternative to "one size fits all" designs.</p>
+ https://arxiv.org/abs/2602.11574
+ Thu, 12 Feb 2026 04:45:44 +0000
- Back to Basics: Revisiting Exploration in Reinforcement Learning for LLM Reasoning via Generative Probabilities
- https://arxiv.org/abs/2602.05281
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2602.05281.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Pengyi Li, Elizaveta Goncharova, Andrey Kuznetsov, Ivan Oseledets</p><p><b>Upvotes:</b> 15</p><p><b>Summary:</b> Reinforcement Learning with Verifiable Rewards (RLVR) has emerged as an indispensable paradigm for enhancing reasoning in Large Language Models (LLMs). However, standard policy optimization methods, such as Group Relative Policy Optimization (GRPO), often converge to low-entropy policies, leading to severe mode collapse and limited output diversity. We analyze this issue from the perspective of sampling probability dynamics, identifying that the standard objective disproportionately reinforces the highest-likelihood paths, thereby suppressing valid alternative reasoning chains. To address this, we propose a novel Advantage Re-weighting Mechanism (ARM) designed to equilibrate the confidence levels across all correct responses. By incorporating Prompt Perplexity and Answer Confidence into the advantage estimation, our method dynamically reshapes the reward signal to attenuate the gradient updates of over-confident reasoning paths, while redistributing probability mass toward under-explored correct solutions. Empirical results demonstrate that our approach significantly enhances generative diversity and response entropy while maintaining competitive accuracy, effectively achieving a superior trade-off between exploration and exploitation in reasoning tasks. Empirical results on Qwen2.5 and DeepSeek models across mathematical and coding benchmarks show that ProGRPO significantly mitigates entropy collapse. Specifically, on Qwen2.5-7B, our method outperforms GRPO by 5.7% in Pass@1 and, notably, by 13.9% in Pass@32, highlighting its superior capability in generating diverse correct reasoning paths.</p>
- https://arxiv.org/abs/2602.05281
- Thu, 05 Feb 2026 04:06:55 +0000
+ DICE: Diffusion Large Language Models Excel at Generating CUDA Kernels
+ https://arxiv.org/abs/2602.11715
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2602.11715.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Haolei Bai, Lingcheng Kong, Xueyi Chen, Jianmian Wang, Zhiqiang Tao, Huan Wang</p><p><b>Upvotes:</b> 5</p><p><b>Summary:</b> Diffusion large language models (dLLMs) have emerged as a compelling alternative to autoregressive (AR) LLMs, owing to their capacity for parallel token generation. This paradigm is particularly well-suited for code generation, where holistic structural planning and non-sequential refinement are critical. Despite this potential, tailoring dLLMs for CUDA kernel generation remains challenging, obstructed not only by the high specialization but also by the severe lack of high-quality training data. To address these challenges, we construct CuKe, an augmented supervised fine-tuning dataset optimized for high-performance CUDA kernels. On top of it, we propose a bi-phase curated reinforcement learning (BiC-RL) framework consisting of a CUDA kernel infilling stage and an end-to-end CUDA kernel generation stage. Leveraging this training framework, we introduce DICE, a series of diffusion large language models designed for CUDA kernel generation, spanning three parameter scales, 1.7B, 4B, and 8B. Extensive experiments on KernelBench demonstrate that DICE significantly outperforms both autoregressive and diffusion LLMs of comparable scale, establishing a new state-of-the-art for CUDA kernel generation.</p>
+ https://arxiv.org/abs/2602.11715
+ Thu, 12 Feb 2026 08:45:13 +0000
- OPUS: Towards Efficient and Principled Data Selection in Large Language Model Pre-training in Every Iteration
- https://arxiv.org/abs/2602.05400
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2602.05400.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Shaobo Wang, Xuan Ouyang, Tianyi Xu, Yuzheng Hu, Jialin Liu, Guo Chen, Tianyu Zhang, Junhao Zheng, Kexin Yang, Xingzhang Ren, Dayiheng Liu, Linfeng Zhang</p><p><b>Upvotes:</b> 311</p><p><b>Summary:</b> As high-quality public text approaches exhaustion, a phenomenon known as the Data Wall, pre-training is shifting from more tokens to better tokens. However, existing methods either rely on heuristic static filters that ignore training dynamics, or use dynamic yet optimizer-agnostic criteria based on raw gradients. We propose OPUS (Optimizer-induced Projected Utility Selection), a dynamic data selection framework that defines utility in the optimizer-induced update space. OPUS scores candidates by projecting their effective updates, shaped by modern optimizers, onto a target direction derived from a stable, in-distribution proxy. To ensure scalability, we employ Ghost technique with CountSketch for computational efficiency, and Boltzmann sampling for data diversity, incurring only 4.7\% additional compute overhead. OPUS achieves remarkable results across diverse corpora, quality tiers, optimizers, and model scales. In pre-training of GPT-2 Large/XL on FineWeb and FineWeb-Edu with 30B tokens, OPUS outperforms industrial-level baselines and even full 200B-token training. Moreover, when combined with industrial-level static filters, OPUS further improves pre-training efficiency, even with lower-quality data. Furthermore, in continued pre-training of Qwen3-8B-Base on SciencePedia, OPUS achieves superior performance using only 0.5B tokens compared to full training with 3B tokens, demonstrating significant data efficiency gains in specialized domains.</p>
- https://arxiv.org/abs/2602.05400
- Thu, 05 Feb 2026 07:34:23 +0000
+ Code2Worlds: Empowering Coding LLMs for 4D World Generation
+ https://arxiv.org/abs/2602.11757
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2602.11757.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Yi Zhang, Yunshuang Wang, Zeyu Zhang, Hao Tang</p><p><b>Upvotes:</b> 4</p><p><b>Summary:</b> Achieving spatial intelligence requires moving beyond visual plausibility to build world simulators grounded in physical laws. While coding LLMs have advanced static 3D scene generation, extending this paradigm to 4D dynamics remains a critical frontier. This task presents two fundamental challenges: multi-scale context entanglement, where monolithic generation fails to balance local object structures with global environmental layouts; and a semantic-physical execution gap, where open-loop code generation leads to physical hallucinations lacking dynamic fidelity. We introduce Code2Worlds, a framework that formulates 4D generation as language-to-simulation code generation. First, we propose a dual-stream architecture that disentangles retrieval-augmented object generation from hierarchical environmental orchestration. Second, to ensure dynamic fidelity, we establish a physics-aware closed-loop mechanism in which a PostProcess Agent scripts dynamics, coupled with a VLM-Motion Critic that performs self-reflection to iteratively refine simulation code. Evaluations on the Code4D benchmark show Code2Worlds outperforms baselines with a 41% SGS gain and 49% higher Richness, while uniquely generating physics-aware dynamics absent in prior static methods. Code: https://github.com/AIGeeksGroup/Code2Worlds. Website: https://aigeeksgroup.github.io/Code2Worlds.</p>
+ https://arxiv.org/abs/2602.11757
+ Thu, 12 Feb 2026 09:34:28 +0000
- Unveiling Implicit Advantage Symmetry: Why GRPO Struggles with Exploration and Difficulty Adaptation
- https://arxiv.org/abs/2602.05548
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2602.05548.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Zhiqi Yu, Zhangquan Chen, Mengting Liu, Heye Zhang, Liangqiong Qu</p><p><b>Upvotes:</b> 11</p><p><b>Summary:</b> Reinforcement Learning with Verifiable Rewards (RLVR), particularly GRPO, has become the standard for eliciting LLM reasoning. However, its efficiency in exploration and difficulty adaptation remains an open challenge. In this work, we argue that these bottlenecks stem from an implicit advantage symmetry inherent in Group Relative Advantage Estimation (GRAE). This symmetry induces two critical limitations: (i) at the group level, strict symmetry in weights between correct and incorrect trajectories leaves unsampled action logits unchanged, thereby hindering exploration of novel correct solution. (ii) at the sample level, the algorithm implicitly prioritizes medium-difficulty samples, remaining agnostic to the non-stationary demands of difficulty focus. Through controlled experiments, we reveal that this symmetric property is sub-optimal, yielding two pivotal insights: (i) asymmetrically suppressing the advantages of correct trajectories encourages essential exploration. (ii) learning efficiency is maximized by a curriculum-like transition-prioritizing simpler samples initially before gradually shifting to complex ones. Motivated by these findings, we propose Asymmetric GRAE (A-GRAE), which dynamically modulates exploration incentives and sample-difficulty focus. Experiments across seven benchmarks demonstrate that A-GRAE consistently improves GRPO and its variants across both LLMs and MLLMs.</p>
- https://arxiv.org/abs/2602.05548
- Thu, 05 Feb 2026 11:07:14 +0000
+ Zooming without Zooming: Region-to-Image Distillation for Fine-Grained Multimodal Perception
+ https://arxiv.org/abs/2602.11858
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2602.11858.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Lai Wei, Liangbo He, Jun Lan, Lingzhong Dong, Yutong Cai, Siyuan Li, Huijia Zhu, Weiqiang Wang, Linghe Kong, Yue Wang, Zhuosheng Zhang, Weiran Huang</p><p><b>Upvotes:</b> 58</p><p><b>Summary:</b> Multimodal Large Language Models (MLLMs) excel at broad visual understanding but still struggle with fine-grained perception, where decisive evidence is small and easily overwhelmed by global context. Recent "Thinking-with-Images" methods alleviate this by iteratively zooming in and out regions of interest during inference, but incur high latency due to repeated tool calls and visual re-encoding. To address this, we propose Region-to-Image Distillation, which transforms zooming from an inference-time tool into a training-time primitive, thereby internalizing the benefits of agentic zooming into a single forward pass of an MLLM. In particular, we first zoom in to micro-cropped regions to let strong teacher models generate high-quality VQA data, and then distill this region-grounded supervision back to the full image. After training on such data, the smaller student model improves "single-glance" fine-grained perception without tool use. To rigorously evaluate this capability, we further present ZoomBench, a hybrid-annotated benchmark of 845 VQA data spanning six fine-grained perceptual dimensions, together with a dual-view protocol that quantifies the global--regional "zooming gap". Experiments show that our models achieve leading performance across multiple fine-grained perception benchmarks, and also improve general multimodal cognition on benchmarks such as visual reasoning and GUI agents. We further discuss when "Thinking-with-Images" is necessary versus when its gains can be distilled into a single forward pass. Our code is available at https://github.com/inclusionAI/Zooming-without-Zooming.</p>
+ https://arxiv.org/abs/2602.11858
+ Thu, 12 Feb 2026 12:00:35 +0000
- Sparse Video Generation Propels Real-World Beyond-the-View Vision-Language Navigation
- https://arxiv.org/abs/2602.05827
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2602.05827.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Hai Zhang, Siqi Liang, Li Chen, Yuxian Li, Yukuan Xu, Yichao Zhong, Fu Zhang, Hongyang Li</p><p><b>Upvotes:</b> 17</p><p><b>Summary:</b> Why must vision-language navigation be bound to detailed and verbose language instructions? While such details ease decision-making, they fundamentally contradict the goal for navigation in the real-world. Ideally, agents should possess the autonomy to navigate in unknown environments guided solely by simple and high-level intents. Realizing this ambition introduces a formidable challenge: Beyond-the-View Navigation (BVN), where agents must locate distant, unseen targets without dense and step-by-step guidance. Existing large language model (LLM)-based methods, though adept at following dense instructions, often suffer from short-sighted behaviors due to their reliance on short-horimzon supervision. Simply extending the supervision horizon, however, destabilizes LLM training. In this work, we identify that video generation models inherently benefit from long-horizon supervision to align with language instructions, rendering them uniquely suitable for BVN tasks. Capitalizing on this insight, we propose introducing the video generation model into this field for the first time. Yet, the prohibitive latency for generating videos spanning tens of seconds makes real-world deployment impractical. To bridge this gap, we propose SparseVideoNav, achieving sub-second trajectory inference guided by a generated sparse future spanning a 20-second horizon. This yields a remarkable 27x speed-up compared to the unoptimized counterpart. Extensive real-world zero-shot experiments demonstrate that SparseVideoNav achieves 2.5x the success rate of state-of-the-art LLM baselines on BVN tasks and marks the first realization of such capability in challenging night scenes.</p>
- https://arxiv.org/abs/2602.05827
- Thu, 05 Feb 2026 16:16:13 +0000
+ Intelligent AI Delegation
+ https://arxiv.org/abs/2602.11865
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2602.11865.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Nenad Tomašev, Matija Franklin, Simon Osindero</p><p><b>Upvotes:</b> 12</p><p><b>Summary:</b> AI agents are able to tackle increasingly complex tasks. To achieve more ambitious goals, AI agents need to be able to meaningfully decompose problems into manageable sub-components, and safely delegate their completion across to other AI agents and humans alike. Yet, existing task decomposition and delegation methods rely on simple heuristics, and are not able to dynamically adapt to environmental changes and robustly handle unexpected failures. Here we propose an adaptive framework for intelligent AI delegation - a sequence of decisions involving task allocation, that also incorporates transfer of authority, responsibility, accountability, clear specifications regarding roles and boundaries, clarity of intent, and mechanisms for establishing trust between the two (or more) parties. The proposed framework is applicable to both human and AI delegators and delegatees in complex delegation networks, aiming to inform the development of protocols in the emerging agentic web.</p>
+ https://arxiv.org/abs/2602.11865
+ Thu, 12 Feb 2026 12:11:42 +0000
- OdysseyArena: Benchmarking Large Language Models For Long-Horizon, Active and Inductive Interactions
- https://arxiv.org/abs/2602.05843
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2602.05843.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Fangzhi Xu, Hang Yan, Qiushi Sun, Jinyang Wu, Zixian Huang, Muye Huang, Jingyang Gong, Zichen Ding, Kanzhi Cheng, Yian Wang, Xinyu Che, Zeyi Sun, Jian Zhang, Zhangyue Yin, Haoran Luo, Xuanjing Huang, Ben Kao, Jun Liu, Qika Lin</p><p><b>Upvotes:</b> 57</p><p><b>Summary:</b> The rapid advancement of Large Language Models (LLMs) has catalyzed the development of autonomous agents capable of navigating complex environments. However, existing evaluations primarily adopt a deductive paradigm, where agents execute tasks based on explicitly provided rules and static goals, often within limited planning horizons. Crucially, this neglects the inductive necessity for agents to discover latent transition laws from experience autonomously, which is the cornerstone for enabling agentic foresight and sustaining strategic coherence. To bridge this gap, we introduce OdysseyArena, which re-centers agent evaluation on long-horizon, active, and inductive interactions. We formalize and instantiate four primitives, translating abstract transition dynamics into concrete interactive environments. Building upon this, we establish OdysseyArena-Lite for standardized benchmarking, providing a set of 120 tasks to measure an agent's inductive efficiency and long-horizon discovery. Pushing further, we introduce OdysseyArena-Challenge to stress-test agent stability across extreme interaction horizons (e.g., > 200 steps). Extensive experiments on 15+ leading LLMs reveal that even frontier models exhibit a deficiency in inductive scenarios, identifying a critical bottleneck in the pursuit of autonomous discovery in complex environments. Our code and data are available at https://github.com/xufangzhi/Odyssey-Arena</p>
- https://arxiv.org/abs/2602.05843
- Thu, 05 Feb 2026 16:31:43 +0000
+ FireRed-Image-Edit-1.0 Techinical Report
+ https://arxiv.org/abs/2602.13344
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2602.13344.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Super Intelligence Team, Changhao Qiao, Chao Hui, Chen Li, Cunzheng Wang, Dejia Song, Jiale Zhang, Jing Li, Qiang Xiang, Runqi Wang, Shuang Sun, Wei Zhu, Xu Tang, Yao Hu, Yibo Chen, Yuhao Huang, Yuxuan Duan, Zhiyi Chen, Ziyuan Guo</p><p><b>Upvotes:</b> 4</p><p><b>Summary:</b> We present FireRed-Image-Edit, a diffusion transformer for instruction-based image editing that achieves state-of-the-art performance through systematic optimization of data curation, training methodology, and evaluation design. We construct a 1.6B-sample training corpus, comprising 900M text-to-image and 700M image editing pairs from diverse sources. After rigorous cleaning, stratification, auto-labeling, and two-stage filtering, we retain over 100M high-quality samples balanced between generation and editing, ensuring strong semantic coverage and instruction alignment. Our multi-stage training pipeline progressively builds editing capability via pre-training, supervised fine-tuning, and reinforcement learning. To improve data efficiency, we introduce a Multi-Condition Aware Bucket Sampler for variable-resolution batching and Stochastic Instruction Alignment with dynamic prompt re-indexing. To stabilize optimization and enhance controllability, we propose Asymmetric Gradient Optimization for DPO, DiffusionNFT with layout-aware OCR rewards for text editing, and a differentiable Consistency Loss for identity preservation. We further establish REDEdit-Bench, a comprehensive benchmark spanning 15 editing categories, including newly introduced beautification and low-level enhancement tasks. Extensive experiments on REDEdit-Bench and public benchmarks (ImgEdit and GEdit) demonstrate competitive or superior performance against both open-source and proprietary systems. We release code, models, and the benchmark suite to support future research.</p>
+ https://arxiv.org/abs/2602.13344
+ Thu, 12 Feb 2026 17:51:44 +0000
- OmniVideo-R1: Reinforcing Audio-visual Reasoning with Query Intention and Modality Attention
- https://arxiv.org/abs/2602.05847
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2602.05847.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Zhangquan Chen, Jiale Tao, Ruihuang Li, Yihao Hu, Ruitao Chen, Zhantao Yang, Xinlei Yu, Haodong Jing, Manyuan Zhang, Shuai Shao, Biao Wang, Qinglin Lu, Ruqi Huang</p><p><b>Upvotes:</b> 12</p><p><b>Summary:</b> While humans perceive the world through diverse modalities that operate synergistically to support a holistic understanding of their surroundings, existing omnivideo models still face substantial challenges on audio-visual understanding tasks. In this paper, we propose OmniVideo-R1, a novel reinforced framework that improves mixed-modality reasoning. OmniVideo-R1 empowers models to "think with omnimodal cues" by two key strategies: (1) query-intensive grounding based on self-supervised learning paradigms; and (2) modality-attentive fusion built upon contrastive learning paradigms. Extensive experiments on multiple benchmarks demonstrate that OmniVideo-R1 consistently outperforms strong baselines, highlighting its effectiveness and robust generalization capabilities.</p>
- https://arxiv.org/abs/2602.05847
- Thu, 05 Feb 2026 16:35:19 +0000
+ Best of Both Worlds: Multimodal Reasoning and Generation via Unified Discrete Flow Matching
+ https://arxiv.org/abs/2602.12221
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2602.12221.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Onkar Susladkar, Tushar Prakash, Gayatri Deshmukh, Kiet A. Nguyen, Jiaxun Zhang, Adheesh Juvekar, Tianshu Bao, Lin Chai, Sparsh Mittal, Inderjit S Dhillon, Ismini Lourentzou</p><p><b>Upvotes:</b> 3</p><p><b>Summary:</b> We propose UniDFlow, a unified discrete flow-matching framework for multimodal understanding, generation, and editing. It decouples understanding and generation via task-specific low-rank adapters, avoiding objective interference and representation entanglement, while a novel reference-based multimodal preference alignment optimizes relative outcomes under identical conditioning, improving faithfulness and controllability without large-scale retraining. UniDFlpw achieves SOTA performance across eight benchmarks and exhibits strong zero-shot generalization to tasks including inpainting, in-context image generation, reference-based editing, and compositional generation, despite no explicit task-specific training.</p>
+ https://arxiv.org/abs/2602.12221
+ Thu, 12 Feb 2026 17:59:08 +0000
- Self-Improving Multilingual Long Reasoning via Translation-Reasoning Integrated Training
- https://arxiv.org/abs/2602.05940
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2602.05940.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Junxiao Liu, Zhijun Wang, Yixiao Li, Zhejian Lai, Liqian Huang, Xin Huang, Xue Han, Junlan Feng, Shujian Huang</p><p><b>Upvotes:</b> 18</p><p><b>Summary:</b> Long reasoning models often struggle in multilingual settings: they tend to reason in English for non-English questions; when constrained to reasoning in the question language, accuracies drop substantially. The struggle is caused by the limited abilities for both multilingual question understanding and multilingual reasoning. To address both problems, we propose TRIT (Translation-Reasoning Integrated Training), a self-improving framework that integrates the training of translation into multilingual reasoning. Without external feedback or additional multilingual data, our method jointly enhances multilingual question understanding and response generation. On MMATH, our method outperforms multiple baselines by an average of 7 percentage points, improving both answer correctness and language consistency. Further analysis reveals that integrating translation training improves cross-lingual question alignment by over 10 percentage points and enhances translation quality for both mathematical questions and general-domain text, with gains up to 8.4 COMET points on FLORES-200.</p>
- https://arxiv.org/abs/2602.05940
- Thu, 05 Feb 2026 17:55:09 +0000
+ UniT: Unified Multimodal Chain-of-Thought Test-time Scaling
+ https://arxiv.org/abs/2602.12279
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2602.12279.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Leon Liangyu Chen, Haoyu Ma, Zhipeng Fan, Ziqi Huang, Animesh Sinha, Xiaoliang Dai, Jialiang Wang, Zecheng He, Jianwei Yang, Chunyuan Li, Junzhe Sun, Chu Wang, Serena Yeung-Levy, Felix Juefei-Xu</p><p><b>Upvotes:</b> 19</p><p><b>Summary:</b> Unified models can handle both multimodal understanding and generation within a single architecture, yet they typically operate in a single pass without iteratively refining their outputs. Many multimodal tasks, especially those involving complex spatial compositions, multiple interacting objects, or evolving instructions, require decomposing instructions, verifying intermediate results, and making iterative corrections. While test-time scaling (TTS) has demonstrated that allocating additional inference compute for iterative reasoning substantially improves language model performance, extending this paradigm to unified multimodal models remains an open challenge. We introduce UniT, a framework for multimodal chain-of-thought test-time scaling that enables a single unified model to reason, verify, and refine across multiple rounds. UniT combines agentic data synthesis, unified model training, and flexible test-time inference to elicit cognitive behaviors including verification, subgoal decomposition, and content memory. Our key findings are: (1) unified models trained on short reasoning trajectories generalize to longer inference chains at test time; (2) sequential chain-of-thought reasoning provides a more scalable and compute-efficient TTS strategy than parallel sampling; (3) training on generation and editing trajectories improves out-of-distribution visual reasoning. These results establish multimodal test-time scaling as an effective paradigm for advancing both generation and understanding in unified models.</p>
+ https://arxiv.org/abs/2602.12279
+ Thu, 12 Feb 2026 18:59:49 +0000
- Self-Improving World Modelling with Latent Actions
- https://arxiv.org/abs/2602.06130
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2602.06130.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Yifu Qiu, Zheng Zhao, Waylon Li, Yftah Ziser, Anna Korhonen, Shay B. Cohen, Edoardo M. Ponti</p><p><b>Upvotes:</b> 29</p><p><b>Summary:</b> Internal modelling of the world -- predicting transitions between previous states X and next states Y under actions Z -- is essential to reasoning and planning for LLMs and VLMs. Learning such models typically requires costly action-labelled trajectories. We propose SWIRL, a self-improvement framework that learns from state-only sequences by treating actions as a latent variable and alternating between Forward World Modelling (FWM) P_θ(Y|X,Z) and an Inverse Dynamics Modelling (IDM) Q_φ(Z|X,Y). SWIRL iterates two phases: (1) Variational Information Maximisation, which updates the FWM to generate next states that maximise conditional mutual information with latent actions given prior states, encouraging identifiable consistency; and (2) ELBO Maximisation, which updates the IDM to explain observed transitions, effectively performing coordinate ascent. Both models are trained with reinforcement learning (specifically, GRPO) with the opposite frozen model's log-probability as a reward signal. We provide theoretical learnability guarantees for both updates, and evaluate SWIRL on LLMs and VLMs across multiple environments: single-turn and multi-turn open-world visual dynamics and synthetic textual environments for physics, web, and tool calling. SWIRL achieves gains of 16% on AURORABench, 28% on ByteMorph, 16% on WorldPredictionBench, and 14% on StableToolBench.</p>
- https://arxiv.org/abs/2602.06130
- Thu, 05 Feb 2026 19:04:41 +0000
+ What does RL improve for Visual Reasoning? A Frankenstein-Style Analysis
+ https://arxiv.org/abs/2602.12395
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2602.12395.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Xirui Li, Ming Li, Tianyi Zhou</p><p><b>Upvotes:</b> 14</p><p><b>Summary:</b> Reinforcement learning (RL) with verifiable rewards has become a standard post-training stage for boosting visual reasoning in vision-language models, yet it remains unclear what capabilities RL actually improves compared with supervised fine-tuning as cold-start initialization (IN). End-to-end benchmark gains conflate multiple factors, making it difficult to attribute improvements to specific skills. To bridge the gap, we propose a Frankenstein-style analysis framework including: (i) functional localization via causal probing; (ii) update characterization via parameter comparison; and (iii) transferability test via model merging. Instead, RL induces a consistent inference-time shift primarily in mid-to-late layers, and these mid-to-late refinements are both transferable (via merging) and necessary (via freezing) for RL gains. Overall, our results suggest that RL's reliable contribution in visual reasoning is not a uniform enhancement of visual perception, but a systematic refinement of mid-to-late transformer computation that improves vision-to-reasoning alignment and reasoning performance, highlighting the limitations of benchmark-only evaluation for understanding multimodal reasoning improvements.</p>
+ https://arxiv.org/abs/2602.12395
+ Thu, 12 Feb 2026 20:44:27 +0000
- EgoAVU: Egocentric Audio-Visual Understanding
- https://arxiv.org/abs/2602.06139
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2602.06139.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Ashish Seth, Xinhao Mei, Changsheng Zhao, Varun Nagaraja, Ernie Chang, Gregory P. Meyer, Gael Le Lan, Yunyang Xiong, Vikas Chandra, Yangyang Shi, Dinesh Manocha, Zhipeng Cai</p><p><b>Upvotes:</b> 12</p><p><b>Summary:</b> Understanding egocentric videos plays a vital role for embodied intelligence. Recent multi-modal large language models (MLLMs) can accept both visual and audio inputs. However, due to the challenge of obtaining text labels with coherent joint-modality information, whether MLLMs can jointly understand both modalities in egocentric videos remains under-explored. To address this problem, we introduce EgoAVU, a scalable data engine to automatically generate egocentric audio-visual narrations, questions, and answers. EgoAVU enriches human narrations with multimodal context and generates audio-visual narrations through cross-modal correlation modeling. Token-based video filtering and modular, graph-based curation ensure both data diversity and quality. Leveraging EgoAVU, we construct EgoAVU-Instruct, a large-scale training dataset of 3M samples, and EgoAVU-Bench, a manually verified evaluation split covering diverse tasks. EgoAVU-Bench clearly reveals the limitations of existing MLLMs: they bias heavily toward visual signals, often neglecting audio cues or failing to correspond audio with the visual source. Finetuning MLLMs on EgoAVU-Instruct effectively addresses this issue, enabling up to 113% performance improvement on EgoAVU-Bench. Such benefits also transfer to other benchmarks such as EgoTempo and EgoIllusion, achieving up to 28% relative performance gain. Code will be released to the community.</p>
- https://arxiv.org/abs/2602.06139
- Thu, 05 Feb 2026 19:16:55 +0000
+ On Robustness and Chain-of-Thought Consistency of RL-Finetuned VLMs
+ https://arxiv.org/abs/2602.12506
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2602.12506.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Rosie Zhao, Anshul Shah, Xiaoyu Zhu, Xinke Deng, Zhongyu Jiang, Yang Yang, Joerg Liebelt, Arnab Mondal</p><p><b>Upvotes:</b> 3</p><p><b>Summary:</b> Reinforcement learning (RL) fine-tuning has become a key technique for enhancing large language models (LLMs) on reasoning-intensive tasks, motivating its extension to vision language models (VLMs). While RL-tuned VLMs improve on visual reasoning benchmarks, they remain vulnerable to weak visual grounding, hallucinations, and over-reliance on textual cues. We show that simple, controlled textual perturbations--misleading captions or incorrect chain-of-thought (CoT) traces--cause substantial drops in robustness and confidence, and that these effects are more pronounced when CoT consistency is taken into account across open-source multimodal reasoning models. Entropy-based metrics further show that these perturbations reshape model uncertainty and probability mass on the correct option, exposing model-specific trends in miscalibration. To better understand these vulnerabilities, we further analyze RL fine-tuning dynamics and uncover an accuracy-faithfulness trade-off: fine-tuning raises benchmark accuracy, but can simultaneously erode the reliability of the accompanying CoT and its robustness to contextual shifts. Although adversarial augmentation improves robustness, it does not by itself prevent faithfulness drift. Incorporating a faithfulness-aware reward can restore alignment between answers and reasoning, but when paired with augmentation, training risks collapsing onto shortcut strategies and robustness remains elusive. Together, these findings highlight the limitations of accuracy-only evaluations and motivate training and assessment protocols that jointly emphasize correctness, robustness, and the faithfulness of visually grounded reasoning.</p>
+ https://arxiv.org/abs/2602.12506
+ Fri, 13 Feb 2026 01:12:00 +0000
- Judging What We Cannot Solve: A Consequence-Based Approach for Oracle-Free Evaluation of Research-Level Math
- https://arxiv.org/abs/2602.06291
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2602.06291.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Guijin Son, Donghun Yang, Hitesh Laxmichand Patel, Hyunwoo Ko, Amit Agarwal, Sunghee Ahn, Kyong-Ha Lee, Youngjae Yu</p><p><b>Upvotes:</b> 22</p><p><b>Summary:</b> Recent progress in reasoning models suggests that generating plausible attempts for research-level mathematics may be within reach, but verification remains a bottleneck, consuming scarce expert time. We hypothesize that a meaningful solution should contain enough method-level information that, when applied to a neighborhood of related questions, it should yield better downstream performance than incorrect solutions. Building on this idea, we propose Consequence-Based Utility, an oracle-free evaluator that scores each candidate by testing its value as an in-context exemplar in solving related yet verifiable questions. Our approach is evaluated on an original set of research-level math problems, each paired with one expert-written solution and nine LLM-generated solutions. Notably, Consequence-Based Utility consistently outperforms reward models, generative reward models, and LLM judges on ranking quality. Specifically, for GPT-OSS-120B, it improves Acc@1 from 67.2 to 76.3 and AUC from 71.4 to 79.6, with similarly large AUC gains on GPT-OSS-20B (69.0 to 79.2). Furthermore, compared to LLM-Judges, it also exhibits a larger solver-evaluator gap, maintaining a stronger correct-wrong separation even on instances where the underlying solver often fails to solve.</p>
- https://arxiv.org/abs/2602.06291
- Fri, 06 Feb 2026 01:10:28 +0000
+ GeoAgent: Learning to Geolocate Everywhere with Reinforced Geographic Characteristics
+ https://arxiv.org/abs/2602.12617
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2602.12617.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Modi Jin, Yiming Zhang, Boyuan Sun, Dingwen Zhang, MingMing Cheng, Qibin Hou</p><p><b>Upvotes:</b> 20</p><p><b>Summary:</b> This paper presents GeoAgent, a model capable of reasoning closely with humans and deriving fine-grained address conclusions. Previous RL-based methods have achieved breakthroughs in performance and interpretability but still remain concerns because of their reliance on AI-generated chain-of-thought (CoT) data and training strategies, which conflict with geographic characteristics. To address these issues, we first introduce GeoSeek, a new geolocation dataset comprising CoT data annotated by geographic experts and professional players. We further thoroughly explore the inherent characteristics of geographic tasks and propose a geo-similarity reward and a consistency reward assessed by a consistency agent to assist training. This encourages the model to converge towards correct answers from a geographic perspective while ensuring the integrity and consistency of its reasoning process. Experimental results show that GeoAgent outperforms existing methods and a series of general VLLMs across multiple grains, while generating reasoning that closely aligns with humans.</p>
+ https://arxiv.org/abs/2602.12617
+ Fri, 13 Feb 2026 04:48:05 +0000
- LatentChem: From Textual CoT to Latent Thinking in Chemical Reasoning
- https://arxiv.org/abs/2602.07075
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2602.07075.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Xinwu Ye, Yicheng Mao, Jia Zhang, Yimeng Liu, Li Hao, Fang Wu, Zhiwei Li, Yuxuan Liao, Zehong Wang, Zhiyuan Liu, Zhenfei Yin, Li Yuan, Philip Torr, Huan Sun, Xiangxiang Zeng, Mengdi Wang, Le Cong, Shenghua Gao, Xiangru Tang</p><p><b>Upvotes:</b> 18</p><p><b>Summary:</b> Chemical large language models (LLMs) predominantly rely on explicit Chain-of-Thought (CoT) in natural language to perform complex reasoning. However, chemical reasoning is inherently continuous and structural, and forcing it into discrete linguistic tokens introduces a fundamental representation mismatch that constrains both efficiency and performance. We introduce LatentChem, a latent reasoning interface that decouples chemical computation from textual generation, enabling models to perform multi-step reasoning directly in continuous latent space while emitting language only for final outputs. Remarkably, we observe a consistent emergent behavior: when optimized solely for task success, models spontaneously internalize reasoning, progressively abandoning verbose textual derivations in favor of implicit latent computation. This shift is not merely stylistic but computationally advantageous. Across diverse chemical reasoning benchmarks, LatentChem achieves a 59.88\% non-tie win rate over strong CoT-based baselines on ChemCoTBench, while delivering a 10.84times average inference speedup. Our results provide empirical evidence that chemical reasoning is more naturally and effectively realized as continuous latent dynamics rather than discretized linguistic trajectories.</p>
- https://arxiv.org/abs/2602.07075
- Fri, 06 Feb 2026 01:28:27 +0000
+ RLinf-Co: Reinforcement Learning-Based Sim-Real Co-Training for VLA Models
+ https://arxiv.org/abs/2602.12628
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2602.12628.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Liangzhi Shi, Shuaihang Chen, Feng Gao, Yinuo Chen, Kang Chen, Tonghe Zhang, Hongzhi Zhang, Weinan Zhang, Chao Yu, Yu Wang</p><p><b>Upvotes:</b> 11</p><p><b>Summary:</b> Simulation offers a scalable and low-cost way to enrich vision-language-action (VLA) training, reducing reliance on expensive real-robot demonstrations. However, most sim-real co-training methods rely on supervised fine-tuning (SFT), which treats simulation as a static source of demonstrations and does not exploit large-scale closed-loop interaction. Consequently, real-world gains and generalization are often limited. In this paper, we propose an \textit{RL}-based sim-real \textit{Co}-training (RL-Co) framework that leverages interactive simulation while preserving real-world capabilities. Our method follows a generic two-stage design: we first warm-start the policy with SFT on a mixture of real and simulated demonstrations, then fine-tune it with reinforcement learning in simulation while adding an auxiliary supervised loss on real-world data to anchor the policy and mitigate catastrophic forgetting. We evaluate our framework on four real-world tabletop manipulation tasks using two representative VLA architectures, OpenVLA and π_{0.5}, and observe consistent improvements over real-only fine-tuning and SFT-based co-training, including +24% real-world success on OpenVLA and +20% on π_{0.5}. Beyond higher success rates, RL co-training yields stronger generalization to unseen task variations and substantially improved real-world data efficiency, providing a practical and scalable pathway for leveraging simulation to enhance real-robot deployment.</p>
+ https://arxiv.org/abs/2602.12628
+ Fri, 13 Feb 2026 05:15:50 +0000
- POINTS-GUI-G: GUI-Grounding Journey
- https://arxiv.org/abs/2602.06391
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2602.06391.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Zhongyin Zhao, Yuan Liu, Yikun Liu, Haicheng Wang, Le Tian, Xiao Zhou, Yangxiu You, Zilin Yu, Yang Yu, Jie Zhou</p><p><b>Upvotes:</b> 16</p><p><b>Summary:</b> The rapid advancement of vision-language models has catalyzed the emergence of GUI agents, which hold immense potential for automating complex tasks, from online shopping to flight booking, thereby alleviating the burden of repetitive digital workflows. As a foundational capability, GUI grounding is typically established as a prerequisite for end-to-end task execution. It enables models to precisely locate interface elements, such as text and icons, to perform accurate operations like clicking and typing. Unlike prior works that fine-tune models already possessing strong spatial awareness (e.g., Qwen3-VL), we aim to master the full technical pipeline by starting from a base model with minimal grounding ability, such as POINTS-1.5. We introduce POINTS-GUI-G-8B, which achieves state-of-the-art performance with scores of 59.9 on ScreenSpot-Pro, 66.0 on OSWorld-G, 95.7 on ScreenSpot-v2, and 49.9 on UI-Vision. Our model's success is driven by three key factors: (1) Refined Data Engineering, involving the unification of diverse open-source datasets format alongside sophisticated strategies for augmentation, filtering, and difficulty grading; (2) Improved Training Strategies, including continuous fine-tuning of the vision encoder to enhance perceptual accuracy and maintaining resolution consistency between training and inference; and (3) Reinforcement Learning (RL) with Verifiable Rewards. While RL is traditionally used to bolster reasoning, we demonstrate that it significantly improves precision in the perception-intensive GUI grounding task. Furthermore, GUI grounding provides a natural advantage for RL, as rewards are easily verifiable and highly accurate.</p>
- https://arxiv.org/abs/2602.06391
- Fri, 06 Feb 2026 05:14:11 +0000
+ SkillsBench: Benchmarking How Well Agent Skills Work Across Diverse Tasks
+ https://arxiv.org/abs/2602.12670
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2602.12670.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Xiangyi Li, Wenbo Chen, Yimin Liu, Shenghan Zheng, Xiaokun Chen, Yifeng He, Yubo Li, Bingran You, Haotian Shen, Jiankai Sun, Shuyi Wang, Qunhong Zeng, Di Wang, Xuandong Zhao, Yuanli Wang, Roey Ben Chaim, Zonglin Di, Yipeng Gao, Junwei He, Yizhuo He, Liqiang Jing, Luyang Kong, Xin Lan, Jiachen Li, Songlin Li, Yijiang Li, Yueqian Lin, Xinyi Liu, Xuanqing Liu, Haoran Lyu, Ze Ma, Bowei Wang, Runhui Wang, Tianyu Wang, Wengao Ye, Yue Zhang, Hanwen Xing, Yiqi Xue, Steven Dillmann, Han-chung Lee</p><p><b>Upvotes:</b> 48</p><p><b>Summary:</b> Agent Skills are structured packages of procedural knowledge that augment LLM agents at inference time. Despite rapid adoption, there is no standard way to measure whether they actually help. We present SkillsBench, a benchmark of 86 tasks across 11 domains paired with curated Skills and deterministic verifiers. Each task is evaluated under three conditions: no Skills, curated Skills, and self-generated Skills. We test 7 agent-model configurations over 7,308 trajectories. Curated Skills raise average pass rate by 16.2 percentage points(pp), but effects vary widely by domain (+4.5pp for Software Engineering to +51.9pp for Healthcare) and 16 of 84 tasks show negative deltas. Self-generated Skills provide no benefit on average, showing that models cannot reliably author the procedural knowledge they benefit from consuming. Focused Skills with 2--3 modules outperform comprehensive documentation, and smaller models with Skills can match larger models without them.</p>
+ https://arxiv.org/abs/2602.12670
+ Fri, 13 Feb 2026 07:06:06 +0000
- Alleviating Sparse Rewards by Modeling Step-Wise and Long-Term Sampling Effects in Flow-Based GRPO
- https://arxiv.org/abs/2602.06422
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2602.06422.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Yunze Tong, Mushui Liu, Canyu Zhao, Wanggui He, Shiyi Zhang, Hongwei Zhang, Peng Zhang, Jinlong Liu, Ju Huang, Jiamang Wang, Hao Jiang, Pipei Huang</p><p><b>Upvotes:</b> 41</p><p><b>Summary:</b> Deploying GRPO on Flow Matching models has proven effective for text-to-image generation. However, existing paradigms typically propagate an outcome-based reward to all preceding denoising steps without distinguishing the local effect of each step. Moreover, current group-wise ranking mainly compares trajectories at matched timesteps and ignores within-trajectory dependencies, where certain early denoising actions can affect later states via delayed, implicit interactions. We propose TurningPoint-GRPO (TP-GRPO), a GRPO framework that alleviates step-wise reward sparsity and explicitly models long-term effects within the denoising trajectory. TP-GRPO makes two key innovations: (i) it replaces outcome-based rewards with step-level incremental rewards, providing a dense, step-aware learning signal that better isolates each denoising action's "pure" effect, and (ii) it identifies turning points-steps that flip the local reward trend and make subsequent reward evolution consistent with the overall trajectory trend-and assigns these actions an aggregated long-term reward to capture their delayed impact. Turning points are detected solely via sign changes in incremental rewards, making TP-GRPO efficient and hyperparameter-free. Extensive experiments also demonstrate that TP-GRPO exploits reward signals more effectively and consistently improves generation. Demo code is available at https://github.com/YunzeTong/TurningPoint-GRPO.</p>
- https://arxiv.org/abs/2602.06422
- Fri, 06 Feb 2026 06:37:10 +0000
+ SLA2: Sparse-Linear Attention with Learnable Routing and QAT
+ https://arxiv.org/abs/2602.12675
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2602.12675.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Jintao Zhang, Haoxu Wang, Kai Jiang, Kaiwen Zheng, Youhe Jiang, Ion Stoica, Jianfei Chen, Jun Zhu, Joseph E. Gonzalez</p><p><b>Upvotes:</b> 49</p><p><b>Summary:</b> Sparse-Linear Attention (SLA) combines sparse and linear attention to accelerate diffusion models and has shown strong performance in video generation. However, (i) SLA relies on a heuristic split that assigns computations to the sparse or linear branch based on attention-weight magnitude, which can be suboptimal. Additionally, (ii) after formally analyzing the attention error in SLA, we identify a mismatch between SLA and a direct decomposition into sparse and linear attention. We propose SLA2, which introduces (I) a learnable router that dynamically selects whether each attention computation should use sparse or linear attention, (II) a more faithful and direct sparse-linear attention formulation that uses a learnable ratio to combine the sparse and linear attention branches, and (III) a sparse + low-bit attention design, where low-bit attention is introduced via quantization-aware fine-tuning to reduce quantization error. Experiments show that on video diffusion models, SLA2 can achieve 97% attention sparsity and deliver an 18.6x attention speedup while preserving generation quality.</p>
+ https://arxiv.org/abs/2602.12675
+ Fri, 13 Feb 2026 07:16:02 +0000
- RelayGen: Intra-Generation Model Switching for Efficient Reasoning
- https://arxiv.org/abs/2602.06454
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2602.06454.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Jiwon Song, Yoongon Kim, Jae-Joon Kim</p><p><b>Upvotes:</b> 11</p><p><b>Summary:</b> Large reasoning models (LRMs) achieve strong performance on complex reasoning tasks by generating long, multi-step reasoning trajectories, but inference-time scaling incurs substantial deployment cost. A key challenge is that generation difficulty varies within a single output, whereas existing efficiency-oriented approaches either ignore this intra-generation variation or rely on supervised token-level routing with high system complexity. We present RelayGen, a training-free, segment-level runtime model switching framework that exploits difficulty variation in long-form reasoning. Through offline analysis of generation uncertainty using token probability margins, we show that coarse-grained segment-level control is sufficient to capture difficulty transitions within a reasoning trajectory. RelayGen identifies model-specific switch cues that signal transitions to lower-difficulty segments and dynamically delegates their continuation to a smaller model, while preserving high-difficulty reasoning on the large model. Across multiple reasoning benchmarks, RelayGen substantially reduces inference latency while preserving most of the accuracy of large models. When combined with speculative decoding, RelayGen achieves up to 2.2times end-to-end speedup with less than 2\% accuracy degradation, without requiring additional training or learned routing components.</p>
- https://arxiv.org/abs/2602.06454
- Fri, 06 Feb 2026 07:35:01 +0000
+ Xiaomi-Robotics-0: An Open-Sourced Vision-Language-Action Model with Real-Time Execution
+ https://arxiv.org/abs/2602.12684
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2602.12684.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Rui Cai, Jun Guo, Xinze He, Piaopiao Jin, Jie Li, Bingxuan Lin, Futeng Liu, Wei Liu, Fei Ma, Kun Ma, Feng Qiu, Heng Qu, Yifei Su, Qiao Sun, Dong Wang, Donghao Wang, Yunhong Wang, Rujie Wu, Diyun Xiang, Yu Yang, Hangjun Ye, Yuan Zhang, Quanyun Zhou</p><p><b>Upvotes:</b> 6</p><p><b>Summary:</b> In this report, we introduce Xiaomi-Robotics-0, an advanced vision-language-action (VLA) model optimized for high performance and fast and smooth real-time execution. The key to our method lies in a carefully designed training recipe and deployment strategy. Xiaomi-Robotics-0 is first pre-trained on large-scale cross-embodiment robot trajectories and vision-language data, endowing it with broad and generalizable action-generation capabilities while avoiding catastrophic forgetting of the visual-semantic knowledge of the underlying pre-trained VLM. During post-training, we propose several techniques for training the VLA model for asynchronous execution to address the inference latency during real-robot rollouts. During deployment, we carefully align the timesteps of consecutive predicted action chunks to ensure continuous and seamless real-time rollouts. We evaluate Xiaomi-Robotics-0 extensively in simulation benchmarks and on two challenging real-robot tasks that require precise and dexterous bimanual manipulation. Results show that our method achieves state-of-the-art performance across all simulation benchmarks. Moreover, Xiaomi-Robotics-0 can roll out fast and smoothly on real robots using a consumer-grade GPU, achieving high success rates and throughput on both real-robot tasks. To facilitate future research, code and model checkpoints are open-sourced at https://xiaomi-robotics-0.github.io</p>
+ https://arxiv.org/abs/2602.12684
+ Fri, 13 Feb 2026 07:30:43 +0000
- QuantaAlpha: An Evolutionary Framework for LLM-Driven Alpha Mining
- https://arxiv.org/abs/2602.07085
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2602.07085.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Jun Han, Shuo Zhang, Wei Li, Zhi Yang, Yifan Dong, Tu Hu, Jialuo Yuan, Xiaomin Yu, Yumo Zhu, Fangqi Lou, Xin Guo, Zhaowei Liu, Tianyi Jiang, Ruichuan An, Jingping Liu, Biao Wu, Rongze Chen, Kunyi Wang, Yifan Wang, Sen Hu, Xinbing Kong, Liwen Zhang, Ronghao Chen, Huacan Wang</p><p><b>Upvotes:</b> 180</p><p><b>Summary:</b> Financial markets are noisy and non-stationary, making alpha mining highly sensitive to noise in backtesting results and sudden market regime shifts. While recent agentic frameworks improve alpha mining automation, they often lack controllable multi-round search and reliable reuse of validated experience. To address these challenges, we propose QuantaAlpha, an evolutionary alpha mining framework that treats each end-to-end mining run as a trajectory and improves factors through trajectory-level mutation and crossover operations. QuantaAlpha localizes suboptimal steps in each trajectory for targeted revision and recombines complementary high-reward segments to reuse effective patterns, enabling structured exploration and refinement across mining iterations. During factor generation, QuantaAlpha enforces semantic consistency across the hypothesis, factor expression, and executable code, while constraining the complexity and redundancy of the generated factor to mitigate crowding. Extensive experiments on the China Securities Index 300 (CSI 300) demonstrate consistent gains over strong baseline models and prior agentic systems. When utilizing GPT-5.2, QuantaAlpha achieves an Information Coefficient (IC) of 0.1501, with an Annualized Rate of Return (ARR) of 27.75% and a Maximum Drawdown (MDD) of 7.98%. Moreover, factors mined on CSI 300 transfer effectively to the China Securities Index 500 (CSI 500) and the Standard & Poor's 500 Index (S&P 500), delivering 160% and 137% cumulative excess return over four years, respectively, which indicates strong robustness of QuantaAlpha under market distribution shifts.</p>
- https://arxiv.org/abs/2602.07085
- Fri, 06 Feb 2026 08:08:04 +0000
+ MedXIAOHE: A Comprehensive Recipe for Building Medical MLLMs
+ https://arxiv.org/abs/2602.12705
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2602.12705.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Baorong Shi, Bo Cui, Boyuan Jiang, Deli Yu, Fang Qian, Haihua Yang, Huichao Wang, Jiale Chen, Jianfei Pan, Jieqiong Cao, Jinghao Lin, Kai Wu, Lin Yang, Shengsheng Yao, Tao Chen, Xiaojun Xiao, Xiaozhong Ji, Xu Wang, Yijun He, Zhixiong Yang</p><p><b>Upvotes:</b> 58</p><p><b>Summary:</b> We present MedXIAOHE, a medical vision-language foundation model designed to advance general-purpose medical understanding and reasoning in real-world clinical applications. MedXIAOHE achieves state-of-the-art performance across diverse medical benchmarks and surpasses leading closed-source multimodal systems on multiple capabilities. To achieve this, we propose an entity-aware continual pretraining framework that organizes heterogeneous medical corpora to broaden knowledge coverage and reduce long-tail gaps (e.g., rare diseases). For medical expert-level reasoning and interaction, MedXIAOHE incorporates diverse medical reasoning patterns via reinforcement learning and tool-augmented agentic training, enabling multi-step diagnostic reasoning with verifiable decision traces. To improve reliability in real-world use, MedXIAOHE integrates user-preference rubrics, evidence-grounded reasoning, and low-hallucination long-form report generation, with improved adherence to medical instructions. We release this report to document our practical design choices, scaling insights, and evaluation framework, hoping to inspire further research.</p>
+ https://arxiv.org/abs/2602.12705
+ Fri, 13 Feb 2026 08:19:38 +0000
- AgentCPM-Report: Interleaving Drafting and Deepening for Open-Ended Deep Research
- https://arxiv.org/abs/2602.06540
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2602.06540.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Yishan Li, Wentong Chen, Yukun Yan, Mingwei Li, Sen Mei, Xiaorong Wang, Kunpeng Liu, Xin Cong, Shuo Wang, Zhong Zhang, Yaxi Lu, Zhenghao Liu, Yankai Lin, Zhiyuan Liu, Maosong Sun</p><p><b>Upvotes:</b> 20</p><p><b>Summary:</b> Generating deep research reports requires large-scale information acquisition and the synthesis of insight-driven analysis, posing a significant challenge for current language models. Most existing approaches follow a plan-then-write paradigm, whose performance heavily depends on the quality of the initial outline. However, constructing a comprehensive outline itself demands strong reasoning ability, causing current deep research systems to rely almost exclusively on closed-source or online large models. This reliance raises practical barriers to deployment and introduces safety and privacy concerns for user-authored data. In this work, we present AgentCPM-Report, a lightweight yet high-performing local solution composed of a framework that mirrors the human writing process and an 8B-parameter deep research agent. Our framework uses a Writing As Reasoning Policy (WARP), which enables models to dynamically revise outlines during report generation. Under this policy, the agent alternates between Evidence-Based Drafting and Reasoning-Driven Deepening, jointly supporting information acquisition, knowledge refinement, and iterative outline evolution. To effectively equip small models with this capability, we introduce a Multi-Stage Agentic Training strategy, consisting of cold-start, atomic skill RL, and holistic pipeline RL. Experiments on DeepResearch Bench, DeepConsult, and DeepResearch Gym demonstrate that AgentCPM-Report outperforms leading closed-source systems, with substantial gains in Insight.</p>
- https://arxiv.org/abs/2602.06540
- Fri, 06 Feb 2026 09:45:04 +0000
+ SQuTR: A Robustness Benchmark for Spoken Query to Text Retrieval under Acoustic Noise
+ https://arxiv.org/abs/2602.12783
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2602.12783.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Yuejie Li, Ke Yang, Yueying Hua, Berlin Chen, Jianhao Nie, Yueping He, Caixin Kang</p><p><b>Upvotes:</b> 140</p><p><b>Summary:</b> Spoken query retrieval is an important interaction mode in modern information retrieval. However, existing evaluation datasets are often limited to simple queries under constrained noise conditions, making them inadequate for assessing the robustness of spoken query retrieval systems under complex acoustic perturbations. To address this limitation, we present SQuTR, a robustness benchmark for spoken query retrieval that includes a large-scale dataset and a unified evaluation protocol. SQuTR aggregates 37,317 unique queries from six commonly used English and Chinese text retrieval datasets, spanning multiple domains and diverse query types. We synthesize speech using voice profiles from 200 real speakers and mix 17 categories of real-world environmental noise under controlled SNR levels, enabling reproducible robustness evaluation from quiet to highly noisy conditions. Under the unified protocol, we conduct large-scale evaluations on representative cascaded and end-to-end retrieval systems. Experimental results show that retrieval performance decreases as noise increases, with substantially different drops across systems. Even large-scale retrieval models struggle under extreme noise, indicating that robustness remains a critical bottleneck. Overall, SQuTR provides a reproducible testbed for benchmarking and diagnostic analysis, and facilitates future research on robustness in spoken query to text retrieval.</p>
+ https://arxiv.org/abs/2602.12783
+ Fri, 13 Feb 2026 10:08:27 +0000
- Baichuan-M3: Modeling Clinical Inquiry for Reliable Medical Decision-Making
- https://arxiv.org/abs/2602.06570
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2602.06570.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Baichuan-M3 Team, Chengfeng Dou, Fan Yang, Fei Li, Jiyuan Jia, Qiang Ju, Shuai Wang, Tianpeng Li, Xiangrong Zeng, Yijie Zhou, Hongda Zhang, Jinyang Tai, Linzhuang Sun, Peidong Guo, Yichuan Mo, Xiaochuan Wang, Hengfu Cui, Zhishou Zhang</p><p><b>Upvotes:</b> 59</p><p><b>Summary:</b> We introduce Baichuan-M3, a medical-enhanced large language model engineered to shift the paradigm from passive question-answering to active, clinical-grade decision support. Addressing the limitations of existing systems in open-ended consultations, Baichuan-M3 utilizes a specialized training pipeline to model the systematic workflow of a physician. Key capabilities include: (i) proactive information acquisition to resolve ambiguity; (ii) long-horizon reasoning that unifies scattered evidence into coherent diagnoses; and (iii) adaptive hallucination suppression to ensure factual reliability. Empirical evaluations demonstrate that Baichuan-M3 achieves state-of-the-art results on HealthBench, the newly introduced HealthBench-Hallu and ScanBench, significantly outperforming GPT-5.2 in clinical inquiry, advisory and safety. The models are publicly available at https://huggingface.co/collections/baichuan-inc/baichuan-m3.</p>
- https://arxiv.org/abs/2602.06570
- Fri, 06 Feb 2026 10:08:59 +0000
+ FLAC: Maximum Entropy RL via Kinetic Energy Regularized Bridge Matching
+ https://arxiv.org/abs/2602.12829
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2602.12829.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Lei Lv, Yunfei Li, Yu Luo, Fuchun Sun, Xiao Ma</p><p><b>Upvotes:</b> 4</p><p><b>Summary:</b> Iterative generative policies, such as diffusion models and flow matching, offer superior expressivity for continuous control but complicate Maximum Entropy Reinforcement Learning because their action log-densities are not directly accessible. To address this, we propose Field Least-Energy Actor-Critic (FLAC), a likelihood-free framework that regulates policy stochasticity by penalizing the kinetic energy of the velocity field. Our key insight is to formulate policy optimization as a Generalized Schrödinger Bridge (GSB) problem relative to a high-entropy reference process (e.g., uniform). Under this view, the maximum-entropy principle emerges naturally as staying close to a high-entropy reference while optimizing return, without requiring explicit action densities. In this framework, kinetic energy serves as a physically grounded proxy for divergence from the reference: minimizing path-space energy bounds the deviation of the induced terminal action distribution. Building on this view, we derive an energy-regularized policy iteration scheme and a practical off-policy algorithm that automatically tunes the kinetic energy via a Lagrangian dual mechanism. Empirically, FLAC achieves superior or comparable performance on high-dimensional benchmarks relative to strong baselines, while avoiding explicit density estimation.</p>
+ https://arxiv.org/abs/2602.12829
+ Fri, 13 Feb 2026 11:32:10 +0000
- NanoQuant: Efficient Sub-1-Bit Quantization of Large Language Models
- https://arxiv.org/abs/2602.06694
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2602.06694.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Hyochan Chong, Dongkyu Kim, Changdong Kim, Minseop Choi</p><p><b>Upvotes:</b> 14</p><p><b>Summary:</b> Weight-only quantization has become a standard approach for efficiently serving large language models (LLMs). However, existing methods fail to efficiently compress models to binary (1-bit) levels, as they either require large amounts of data and compute or incur additional storage. In this work, we propose NanoQuant, the first post-training quantization (PTQ) method to compress LLMs to both binary and sub-1-bit levels. NanoQuant formulates quantization as a low-rank binary factorization problem, and compresses full-precision weights to low-rank binary matrices and scales. Specifically, it utilizes an efficient alternating direction method of multipliers (ADMM) method to precisely initialize latent binary matrices and scales, and then tune the initialized parameters through a block and model reconstruction process. Consequently, NanoQuant establishes a new Pareto frontier in low-memory post-training quantization, achieving state-of-the-art accuracy even at sub-1-bit compression rates. NanoQuant makes large-scale deployment feasible on consumer hardware. For example, it compresses Llama2-70B by 25.8times in just 13 hours on a single H100, enabling a 70B model to operate on a consumer 8 GB GPU.</p>
- https://arxiv.org/abs/2602.06694
- Fri, 06 Feb 2026 13:26:44 +0000
+ BrowseComp-V^3: A Visual, Vertical, and Verifiable Benchmark for Multimodal Browsing Agents
+ https://arxiv.org/abs/2602.12876
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2602.12876.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Huanyao Zhang, Jiepeng Zhou, Bo Li, Bowen Zhou, Yanzhe Dan, Haishan Lu, Zhiyong Cao, Jiaoyang Chen, Yuqian Han, Zinan Sheng, Zhengwei Tao, Hao Liang, Jialong Wu, Yang Shi, Yuanpeng He, Jiaye Lin, Qintong Zhang, Guochen Yan, Runhao Zhao, Zhengpin Li, Xiaohan Yu, Lang Mei, Chong Chen, Wentao Zhang, Bin Cui</p><p><b>Upvotes:</b> 7</p><p><b>Summary:</b> Multimodal large language models (MLLMs), equipped with increasingly advanced planning and tool-use capabilities, are evolving into autonomous agents capable of performing multimodal web browsing and deep search in open-world environments. However, existing benchmarks for multimodal browsing remain limited in task complexity, evidence accessibility, and evaluation granularity, hindering comprehensive and reproducible assessments of deep search capabilities. To address these limitations, we introduce BrowseComp-V^3, a novel benchmark consisting of 300 carefully curated and challenging questions spanning diverse domains. The benchmark emphasizes deep, multi-level, and cross-modal multi-hop reasoning, where critical evidence is interleaved across textual and visual modalities within and across web pages. All supporting evidence is strictly required to be publicly searchable, ensuring fairness and reproducibility. Beyond final-answer accuracy, we incorporate an expert-validated, subgoal-driven process evaluation mechanism that enables fine-grained analysis of intermediate reasoning behaviors and systematic characterization of capability boundaries. In addition, we propose OmniSeeker, a unified multimodal browsing agent framework integrating diverse web search and visual perception tools. Comprehensive experiments demonstrate that even state-of-the-art models achieve only 36% accuracy on our benchmark, revealing critical bottlenecks in multimodal information integration and fine-grained perception. Our results highlight a fundamental gap between current model capabilities and robust multimodal deep search in real-world settings.</p>
+ https://arxiv.org/abs/2602.12876
+ Fri, 13 Feb 2026 12:25:13 +0000
- F-GRPO: Don't Let Your Policy Learn the Obvious and Forget the Rare
- https://arxiv.org/abs/2602.06717
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2602.06717.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Daniil Plyusov, Alexey Gorbatovski, Boris Shaposhnikov, Viacheslav Sinii, Alexey Malakhov, Daniil Gavrilov</p><p><b>Upvotes:</b> 68</p><p><b>Summary:</b> Reinforcement Learning with Verifiable Rewards (RLVR) is commonly based on group sampling to estimate advantages and stabilize policy updates. In practice, large group sizes are not feasible due to computational limits, which biases learning toward trajectories that are already likely. Smaller groups often miss rare-correct trajectories while still containing mixed rewards, concentrating probability on common solutions. We derive the probability that updates miss rare-correct modes as a function of group size, showing non-monotonic behavior, and characterize how updates redistribute mass within the correct set, revealing that unsampled-correct mass can shrink even as total correct mass grows. Motivated by this analysis, we propose a difficulty-aware advantage scaling coefficient, inspired by Focal loss, that down-weights updates on high-success prompts. The lightweight modification can be directly integrated into any group-relative RLVR algorithm such as GRPO, DAPO, and CISPO. On Qwen2.5-7B across in-domain and out-of-domain benchmarks, our method improves pass@256 from 64.1 rightarrow 70.3 (GRPO), 69.3 rightarrow 72.5 (DAPO), and 73.2 rightarrow 76.8 (CISPO), while preserving or improving pass@1, without increasing group size or computational cost.</p>
- https://arxiv.org/abs/2602.06717
- Fri, 06 Feb 2026 14:07:30 +0000
+ Nanbeige4.1-3B: A Small General Model that Reasons, Aligns, and Acts
+ https://arxiv.org/abs/2602.13367
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2602.13367.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Chen Yang, Guangyue Peng, Jiaying Zhu, Ran Le, Ruixiang Feng, Tao Zhang, Xiyun Xu, Yang Song, Yiming Jia, Yuntao Wen, Yunzhi Xu, Zekai Wang, Zhenwei An, Zhicong Sun, Zongchao Chen</p><p><b>Upvotes:</b> 26</p><p><b>Summary:</b> We present Nanbeige4.1-3B, a unified generalist language model that simultaneously achieves strong agentic behavior, code generation, and general reasoning with only 3B parameters. To the best of our knowledge, it is the first open-source small language model (SLM) to achieve such versatility in a single model. To improve reasoning and preference alignment, we combine point-wise and pair-wise reward modeling, ensuring high-quality, human-aligned responses. For code generation, we design complexity-aware rewards in Reinforcement Learning, optimizing both correctness and efficiency. In deep search, we perform complex data synthesis and incorporate turn-level supervision during training. This enables stable long-horizon tool interactions, allowing Nanbeige4.1-3B to reliably execute up to 600 tool-call turns for complex problem-solving. Extensive experimental results show that Nanbeige4.1-3B significantly outperforms prior models of similar scale, such as Nanbeige4-3B-2511 and Qwen3-4B, even achieving superior performance compared to much larger models, such as Qwen3-30B-A3B. Our results demonstrate that small models can achieve both broad competence and strong specialization simultaneously, redefining the potential of 3B parameter models.</p>
+ https://arxiv.org/abs/2602.13367
+ Fri, 13 Feb 2026 13:10:46 +0000
- AIRS-Bench: a Suite of Tasks for Frontier AI Research Science Agents
- https://arxiv.org/abs/2602.06855
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2602.06855.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Alisia Lupidi, Bhavul Gauri, Thomas Simon Foster, Bassel Al Omari, Despoina Magka, Alberto Pepe, Alexis Audran-Reiss, Muna Aghamelu, Nicolas Baldwin, Lucia Cipolina-Kun, Jean-Christophe Gagnon-Audet, Chee Hau Leow, Sandra Lefdal, Hossam Mossalam, Abhinav Moudgil, Saba Nazir, Emanuel Tewolde, Isabel Urrego, Jordi Armengol Estape, Amar Budhiraja, Gaurav Chaurasia, Abhishek Charnalia, Derek Dunfield, Karen Hambardzumyan, Daniel Izcovich, Martin Josifoski, Ishita Mediratta, Kelvin Niu, Parth Pathak, Michael Shvartsman, Edan Toledo, Anton Protopopov, Roberta Raileanu, Alexander Miller, Tatiana Shavrina, Jakob Foerster, Yoram Bachrach</p><p><b>Upvotes:</b> 69</p><p><b>Summary:</b> LLM agents hold significant promise for advancing scientific research. To accelerate this progress, we introduce AIRS-Bench (the AI Research Science Benchmark), a suite of 20 tasks sourced from state-of-the-art machine learning papers. These tasks span diverse domains, including language modeling, mathematics, bioinformatics, and time series forecasting. AIRS-Bench tasks assess agentic capabilities over the full research lifecycle -- including idea generation, experiment analysis and iterative refinement -- without providing baseline code. The AIRS-Bench task format is versatile, enabling easy integration of new tasks and rigorous comparison across different agentic frameworks. We establish baselines using frontier models paired with both sequential and parallel scaffolds. Our results show that agents exceed human SOTA in four tasks but fail to match it in sixteen others. Even when agents surpass human benchmarks, they do not reach the theoretical performance ceiling for the underlying tasks. These findings indicate that AIRS-Bench is far from saturated and offers substantial room for improvement. We open-source the AIRS-Bench task definitions and evaluation code to catalyze further development in autonomous scientific research.</p>
- https://arxiv.org/abs/2602.06855
- Fri, 06 Feb 2026 16:45:02 +0000
+ Learning Native Continuation for Action Chunking Flow Policies
+ https://arxiv.org/abs/2602.12978
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2602.12978.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Yufeng Liu, Hang Yu, Juntu Zhao, Bocheng Li, Di Zhang, Mingzhu Li, Wenxuan Wu, Yingdong Hu, Junyuan Xie, Junliang Guo, Dequan Wang, Yang Gao</p><p><b>Upvotes:</b> 3</p><p><b>Summary:</b> Action chunking enables Vision Language Action (VLA) models to run in real time, but naive chunked execution often exhibits discontinuities at chunk boundaries. Real-Time Chunking (RTC) alleviates this issue but is external to the policy, leading to spurious multimodal switching and trajectories that are not intrinsically smooth. We propose Legato, a training-time continuation method for action-chunked flow-based VLA policies. Specifically, Legato initializes denoising from a schedule-shaped mixture of known actions and noise, exposing the model to partial action information. Moreover, Legato reshapes the learned flow dynamics to ensure that the denoising process remains consistent between training and inference under per-step guidance. Legato further uses randomized schedule condition during training to support varying inference delays and achieve controllable smoothness. Empirically, Legato produces smoother trajectories and reduces spurious multimodal switching during execution, leading to less hesitation and shorter task completion time. Extensive real-world experiments show that Legato consistently outperforms RTC across five manipulation tasks, achieving approximately 10% improvements in both trajectory smoothness and task completion time.</p>
+ https://arxiv.org/abs/2602.12978
+ Fri, 13 Feb 2026 14:56:06 +0000
- DreamDojo: A Generalist Robot World Model from Large-Scale Human Videos
- https://arxiv.org/abs/2602.06949
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2602.06949.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Shenyuan Gao, William Liang, Kaiyuan Zheng, Ayaan Malik, Seonghyeon Ye, Sihyun Yu, Wei-Cheng Tseng, Yuzhu Dong, Kaichun Mo, Chen-Hsuan Lin, Qianli Ma, Seungjun Nah, Loic Magne, Jiannan Xiang, Yuqi Xie, Ruijie Zheng, Dantong Niu, You Liang Tan, K. R. Zentner, George Kurian, Suneel Indupuru, Pooya Jannaty, Jinwei Gu, Jun Zhang, Jitendra Malik, Pieter Abbeel, Ming-Yu Liu, Yuke Zhu, Joel Jang, Linxi "Jim" Fan</p><p><b>Upvotes:</b> 30</p><p><b>Summary:</b> Being able to simulate the outcomes of actions in varied environments will revolutionize the development of generalist agents at scale. However, modeling these world dynamics, especially for dexterous robotics tasks, poses significant challenges due to limited data coverage and scarce action labels. As an endeavor towards this end, we introduce DreamDojo, a foundation world model that learns diverse interactions and dexterous controls from 44k hours of egocentric human videos. Our data mixture represents the largest video dataset to date for world model pretraining, spanning a wide range of daily scenarios with diverse objects and skills. To address the scarcity of action labels, we introduce continuous latent actions as unified proxy actions, enhancing interaction knowledge transfer from unlabeled videos. After post-training on small-scale target robot data, DreamDojo demonstrates a strong understanding of physics and precise action controllability. We also devise a distillation pipeline that accelerates DreamDojo to a real-time speed of 10.81 FPS and further improves context consistency. Our work enables several important applications based on generative world models, including live teleoperation, policy evaluation, and model-based planning. Systematic evaluation on multiple challenging out-of-distribution (OOD) benchmarks verifies the significance of our method for simulating open-world, contact-rich tasks, paving the way for general-purpose robot world models.</p>
- https://arxiv.org/abs/2602.06949
- Fri, 06 Feb 2026 18:49:43 +0000
+ SciAgentGym: Benchmarking Multi-Step Scientific Tool-use in LLM Agents
+ https://arxiv.org/abs/2602.12984
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2602.12984.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Yujiong Shen, Yajie Yang, Zhiheng Xi, Binze Hu, Huayu Sha, Jiazheng Zhang, Qiyuan Peng, Junlin Shang, Jixuan Huang, Yutao Fan, Jingqi Tong, Shihan Dou, Ming Zhang, Lei Bai, Zhenfei Yin, Tao Gui, Xingjun Ma, Qi Zhang, Xuanjing Huang, Yu-Gang Jiang</p><p><b>Upvotes:</b> 5</p><p><b>Summary:</b> Scientific reasoning inherently demands integrating sophisticated toolkits to navigate domain-specific knowledge. Yet, current benchmarks largely overlook agents' ability to orchestrate tools for such rigorous workflows. To bridge this gap, we introduce SciAgentGym, a scalable interactive environment featuring 1,780 domain-specific tools across four natural science disciplines, supported by a robust execution infrastructure. Complementing this, we present SciAgentBench, a tiered evaluation suite designed to stress-test agentic capabilities from elementary actions to long-horizon workflows. Our evaluation identifies a critical bottleneck: state-of-the-art models struggle with complex scientific tool-use. Even for a leading model like GPT-5, success rates drop sharply from 60.6% to 30.9% as interaction horizons extend, primarily due to failures in multi-step workflow execution. To address this, we propose SciForge, a data synthesis method that models the tool action space as a dependency graph to generate logic-aware training trajectories. By fine-tuning on these trajectories, our SciAgent-8B outperforms the significantly larger Qwen3-VL-235B-Instruct while exhibiting positive cross-domain transfer of scientific tool-use capabilities. These results underscore the promising potential of next-generation autonomous scientific agents.</p>
+ https://arxiv.org/abs/2602.12984
+ Fri, 13 Feb 2026 14:58:18 +0000
- InftyThink+: Effective and Efficient Infinite-Horizon Reasoning via Reinforcement Learning
- https://arxiv.org/abs/2602.06960
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2602.06960.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Yuchen Yan, Liang Jiang, Jin Jiang, Shuaicheng Li, Zujie Wen, Zhiqiang Zhang, Jun Zhou, Jian Shao, Yueting Zhuang, Yongliang Shen</p><p><b>Upvotes:</b> 12</p><p><b>Summary:</b> Large reasoning models achieve strong performance by scaling inference-time chain-of-thought, but this paradigm suffers from quadratic cost, context length limits, and degraded reasoning due to lost-in-the-middle effects. Iterative reasoning mitigates these issues by periodically summarizing intermediate thoughts, yet existing methods rely on supervised learning or fixed heuristics and fail to optimize when to summarize, what to preserve, and how to resume reasoning. We propose InftyThink+, an end-to-end reinforcement learning framework that optimizes the entire iterative reasoning trajectory, building on model-controlled iteration boundaries and explicit summarization. InftyThink+ adopts a two-stage training scheme with supervised cold-start followed by trajectory-level reinforcement learning, enabling the model to learn strategic summarization and continuation decisions. Experiments on DeepSeek-R1-Distill-Qwen-1.5B show that InftyThink+ improves accuracy by 21% on AIME24 and outperforms conventional long chain-of-thought reinforcement learning by a clear margin, while also generalizing better to out-of-distribution benchmarks. Moreover, InftyThink+ significantly reduces inference latency and accelerates reinforcement learning training, demonstrating improved reasoning efficiency alongside stronger performance.</p>
- https://arxiv.org/abs/2602.06960
- Fri, 06 Feb 2026 18:59:27 +0000
+ Towards Universal Video MLLMs with Attribute-Structured and Quality-Verified Instructions
+ https://arxiv.org/abs/2602.13013
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2602.13013.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Yunheng Li, Hengrui Zhang, Meng-Hao Guo, Wenzhao Gao, Shaoyong Jia, Shaohui Jiao, Qibin Hou, Ming-Ming Cheng</p><p><b>Upvotes:</b> 8</p><p><b>Summary:</b> Universal video understanding requires modeling fine-grained visual and audio information over time in diverse real-world scenarios. However, the performance of existing models is primarily constrained by video-instruction data that represents complex audiovisual content as single, incomplete descriptions, lacking fine-grained organization and reliable annotation. To address this, we introduce: (i) ASID-1M, an open-source collection of one million structured, fine-grained audiovisual instruction annotations with single- and multi-attribute supervision; (ii) ASID-Verify, a scalable data curation pipeline for annotation, with automatic verification and refinement that enforces semantic and temporal consistency between descriptions and the corresponding audiovisual content; and (iii) ASID-Captioner, a video understanding model trained via Supervised Fine-Tuning (SFT) on the ASID-1M. Experiments across seven benchmarks covering audiovisual captioning, attribute-wise captioning, caption-based QA, and caption-based temporal grounding show that ASID-Captioner improves fine-grained caption quality while reducing hallucinations and improving instruction following. It achieves state-of-the-art performance among open-source models and is competitive with Gemini-3-Pro.</p>
+ https://arxiv.org/abs/2602.13013
+ Fri, 13 Feb 2026 15:20:54 +0000
- TermiGen: High-Fidelity Environment and Robust Trajectory Synthesis for Terminal Agents
- https://arxiv.org/abs/2602.07274
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2602.07274.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Kaijie Zhu, Yuzhou Nie, Yijiang Li, Yiming Huang, Jialian Wu, Jiang Liu, Ximeng Sun, Zhenfei Yin, Lun Wang, Zicheng Liu, Emad Barsoum, William Yang Wang, Wenbo Guo</p><p><b>Upvotes:</b> 196</p><p><b>Summary:</b> Executing complex terminal tasks remains a significant challenge for open-weight LLMs, constrained by two fundamental limitations. First, high-fidelity, executable training environments are scarce: environments synthesized from real-world repositories are not diverse and scalable, while trajectories synthesized by LLMs suffer from hallucinations. Second, standard instruction tuning uses expert trajectories that rarely exhibit simple mistakes common to smaller models. This creates a distributional mismatch, leaving student models ill-equipped to recover from their own runtime failures. To bridge these gaps, we introduce TermiGen, an end-to-end pipeline for synthesizing verifiable environments and resilient expert trajectories. Termi-Gen first generates functionally valid tasks and Docker containers via an iterative multi-agent refinement loop. Subsequently, we employ a Generator-Critic protocol that actively injects errors during trajectory collection, synthesizing data rich in error-correction cycles. Fine-tuned on this TermiGen-generated dataset, our TermiGen-Qwen2.5-Coder-32B achieves a 31.3% pass rate on TerminalBench. This establishes a new open-weights state-of-the-art, outperforming existing baselines and notably surpassing capable proprietary models such as o4-mini. Dataset is avaiable at https://github.com/ucsb-mlsec/terminal-bench-env.</p>
- https://arxiv.org/abs/2602.07274
- Fri, 06 Feb 2026 23:56:50 +0000
+ CoPE-VideoLM: Codec Primitives For Efficient Video Language Models
+ https://arxiv.org/abs/2602.13191
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2602.13191.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Sayan Deb Sarkar, Rémi Pautrat, Ondrej Miksik, Marc Pollefeys, Iro Armeni, Mahdi Rad, Mihai Dusmanu</p><p><b>Upvotes:</b> 29</p><p><b>Summary:</b> Video Language Models (VideoLMs) empower AI systems to understand temporal dynamics in videos. To fit to the maximum context window constraint, current methods use keyframe sampling which can miss both macro-level events and micro-level details due to the sparse temporal coverage. Furthermore, processing full images and their tokens for each frame incurs substantial computational overhead. To address these limitations, we propose to leverage video codec primitives (specifically motion vectors and residuals) which natively encode video redundancy and sparsity without requiring expensive full-image encoding for most frames. To this end, we introduce lightweight transformer-based encoders that aggregate codec primitives and align their representations with image encoder embeddings through a pre-training strategy that accelerates convergence during end-to-end fine-tuning. Our approach reduces the time-to-first-token by up to 86% and token usage by up to 93% compared to standard VideoLMs. Moreover, by varying the keyframe and codec primitive densities we are able to maintain or exceed performance on 14 diverse video understanding benchmarks spanning general question answering, temporal reasoning, long-form understanding, and spatial scene understanding.</p>
+ https://arxiv.org/abs/2602.13191
+ Fri, 13 Feb 2026 18:57:31 +0000
- Secure Code Generation via Online Reinforcement Learning with Vulnerability Reward Model
- https://arxiv.org/abs/2602.07422
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2602.07422.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Tianyi Wu, Mingzhe Du, Yue Liu, Chengran Yang, Terry Yue Zhuo, Jiaheng Zhang, See-Kiong Ng</p><p><b>Upvotes:</b> 20</p><p><b>Summary:</b> Large language models (LLMs) are increasingly used in software development, yet their tendency to generate insecure code remains a major barrier to real-world deployment. Existing secure code alignment methods often suffer from a functionality--security paradox, improving security at the cost of substantial utility degradation. We propose SecCoderX, an online reinforcement learning framework for functionality-preserving secure code generation. SecCoderX first bridges vulnerability detection and secure code generation by repurposing mature detection resources in two ways: (i) synthesizing diverse, reality-grounded vulnerability-inducing coding tasks for online RL rollouts, and (ii) training a reasoning-based vulnerability reward model that provides scalable and reliable security supervision. Together, these components are unified in an online RL loop to align code LLMs to generate secure and functional code. Extensive experiments demonstrate that SecCoderX achieves state-of-the-art performance, improving Effective Safety Rate (ESR) by approximately 10% over unaligned models, whereas prior methods often degrade ESR by 14-54%. We release our code, dataset and model checkpoints at https://github.com/AndrewWTY/SecCoderX.</p>
- https://arxiv.org/abs/2602.07422
- Sat, 07 Feb 2026 07:42:07 +0000
+ Conversational Image Segmentation: Grounding Abstract Concepts with Scalable Supervision
+ https://arxiv.org/abs/2602.13195
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2602.13195.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Aadarsh Sahoo, Georgia Gkioxari</p><p><b>Upvotes:</b> 4</p><p><b>Summary:</b> Conversational image segmentation grounds abstract, intent-driven concepts into pixel-accurate masks. Prior work on referring image grounding focuses on categorical and spatial queries (e.g., "left-most apple") and overlooks functional and physical reasoning (e.g., "where can I safely store the knife?"). We address this gap and introduce Conversational Image Segmentation (CIS) and ConverSeg, a benchmark spanning entities, spatial relations, intent, affordances, functions, safety, and physical reasoning. We also present ConverSeg-Net, which fuses strong segmentation priors with language understanding, and an AI-powered data engine that generates prompt-mask pairs without human supervision. We show that current language-guided segmentation models are inadequate for CIS, while ConverSeg-Net trained on our data engine achieves significant gains on ConverSeg and maintains strong performance on existing language-guided segmentation benchmarks. Project webpage: https://glab-caltech.github.io/converseg/</p>
+ https://arxiv.org/abs/2602.13195
+ Fri, 13 Feb 2026 18:58:30 +0000
- RLinf-USER: A Unified and Extensible System for Real-World Online Policy Learning in Embodied AI
- https://arxiv.org/abs/2602.07837
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2602.07837.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Hongzhi Zang, Shu'ang Yu, Hao Lin, Tianxing Zhou, Zefang Huang, Zhen Guo, Xin Xu, Jiakai Zhou, Yuze Sheng, Shizhe Zhang, Feng Gao, Wenhao Tang, Yufeng Yue, Quanlu Zhang, Xinlei Chen, Chao Yu, Yu Wang</p><p><b>Upvotes:</b> 52</p><p><b>Summary:</b> Online policy learning directly in the physical world is a promising yet challenging direction for embodied intelligence. Unlike simulation, real-world systems cannot be arbitrarily accelerated, cheaply reset, or massively replicated, which makes scalable data collection, heterogeneous deployment, and long-horizon effective training difficult. These challenges suggest that real-world policy learning is not only an algorithmic issue but fundamentally a systems problem. We present USER, a Unified and extensible SystEm for Real-world online policy learning. USER treats physical robots as first-class hardware resources alongside GPUs through a unified hardware abstraction layer, enabling automatic discovery, management, and scheduling of heterogeneous robots. To address cloud-edge communication, USER introduces an adaptive communication plane with tunneling-based networking, distributed data channels for traffic localization, and streaming-multiprocessor-aware weight synchronization to regulate GPU-side overhead. On top of this infrastructure, USER organizes learning as a fully asynchronous framework with a persistent, cache-aware buffer, enabling efficient long-horizon experiments with robust crash recovery and reuse of historical data. In addition, USER provides extensible abstractions for rewards, algorithms, and policies, supporting online imitation or reinforcement learning of CNN/MLP, generative policies, and large vision-language-action (VLA) models within a unified pipeline. Results in both simulation and the real world show that USER enables multi-robot coordination, heterogeneous manipulators, edge-cloud collaboration with large models, and long-running asynchronous training, offering a unified and extensible systems foundation for real-world online policy learning.</p>
- https://arxiv.org/abs/2602.07837
- Sun, 08 Feb 2026 06:23:43 +0000
+ RynnBrain: Open Embodied Foundation Models
+ https://arxiv.org/abs/2602.14979
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2602.14979.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Ronghao Dang, Jiayan Guo, Bohan Hou, Sicong Leng, Kehan Li, Xin Li, Jiangpin Liu, Yunxuan Mao, Zhikai Wang, Yuqian Yuan, Minghao Zhu, Xiao Lin, Yang Bai, Qian Jiang, Yaxi Zhao, Minghua Zeng, Junlong Gao, Yuming Jiang, Jun Cen, Siteng Huang, Liuyi Wang, Wenqiao Zhang, Chengju Liu, Jianfei Yang, Shijian Lu, Deli Zhao</p><p><b>Upvotes:</b> 36</p><p><b>Summary:</b> Despite rapid progress in multimodal foundation models, embodied intelligence community still lacks a unified, physically grounded foundation model that integrates perception, reasoning, and planning within real-world spatial-temporal dynamics. We introduce RynnBrain, an open-source spatiotemporal foundation model for embodied intelligence. RynnBrain strengthens four core capabilities in a unified framework: comprehensive egocentric understanding, diverse spatiotemporal localization, physically grounded reasoning, and physics-aware planning. The RynnBrain family comprises three foundation model scales (2B, 8B, and 30B-A3B MoE) and four post-trained variants tailored for downstream embodied tasks (i.e., RynnBrain-Nav, RynnBrain-Plan, and RynnBrain-VLA) or complex spatial reasoning tasks (i.e., RynnBrain-CoP). In terms of extensive evaluations on 20 embodied benchmarks and 8 general vision understanding benchmarks, our RynnBrain foundation models largely outperform existing embodied foundation models by a significant margin. The post-trained model suite further substantiates two key potentials of the RynnBrain foundation model: (i) enabling physically grounded reasoning and planning, and (ii) serving as a strong pretrained backbone that can be efficiently adapted to diverse embodied tasks.</p>
+ https://arxiv.org/abs/2602.14979
+ Fri, 13 Feb 2026 18:59:56 +0000
- Recurrent-Depth VLA: Implicit Test-Time Compute Scaling of Vision-Language-Action Models via Latent Iterative Reasoning
- https://arxiv.org/abs/2602.07845
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2602.07845.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Yalcin Tur, Jalal Naghiyev, Haoquan Fang, Wei-Chuan Tsai, Jiafei Duan, Dieter Fox, Ranjay Krishna</p><p><b>Upvotes:</b> 67</p><p><b>Summary:</b> Current Vision-Language-Action (VLA) models rely on fixed computational depth, expending the same amount of compute on simple adjustments and complex multi-step manipulation. While Chain-of-Thought (CoT) prompting enables variable computation, it scales memory linearly and is ill-suited for continuous action spaces. We introduce Recurrent-Depth VLA (RD-VLA), an architecture that achieves computational adaptivity via latent iterative refinement rather than explicit token generation. RD-VLA employs a recurrent, weight-tied action head that supports arbitrary inference depth with a constant memory footprint. The model is trained using truncated backpropagation through time (TBPTT) to efficiently supervise the refinement process. At inference, RD-VLA dynamically allocates compute using an adaptive stopping criterion based on latent convergence. Experiments on challenging manipulation tasks show that recurrent depth is critical: tasks that fail entirely (0 percent success) with single-iteration inference exceed 90 percent success with four iterations, while simpler tasks saturate rapidly. RD-VLA provides a scalable path to test-time compute in robotics, replacing token-based reasoning with latent reasoning to achieve constant memory usage and up to 80x inference speedup over prior reasoning-based VLA models. Project page: https://rd-vla.github.io/</p>
- https://arxiv.org/abs/2602.07845
- Sun, 08 Feb 2026 07:21:01 +0000
+ SpargeAttention2: Trainable Sparse Attention via Hybrid Top-k+Top-p Masking and Distillation Fine-Tuning
+ https://arxiv.org/abs/2602.13515
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2602.13515.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Jintao Zhang, Kai Jiang, Chendong Xiang, Weiqi Feng, Yuezhou Hu, Haocheng Xi, Jianfei Chen, Jun Zhu</p><p><b>Upvotes:</b> 40</p><p><b>Summary:</b> Many training-free sparse attention methods are effective for accelerating diffusion models. Recently, several works suggest that making sparse attention trainable can further increase sparsity while preserving generation quality. We study three key questions: (1) when do the two common masking rules, i.e., Top-k and Top-p, fail, and how can we avoid these failures? (2) why can trainable sparse attention reach higher sparsity than training-free methods? (3) what are the limitations of fine-tuning sparse attention using the diffusion loss, and how can we address them? Based on this analysis, we propose SpargeAttention2, a trainable sparse attention method that achieves high sparsity without degrading generation quality. SpargeAttention2 includes (i) a hybrid masking rule that combines Top-k and Top-p for more robust masking at high sparsity, (ii) an efficient trainable sparse attention implementation, and (iii) a distillation-inspired fine-tuning objective to better preserve generation quality during fine-tuning using sparse attention. Experiments on video diffusion models show that SpargeAttention2 reaches 95% attention sparsity and a 16.2x attention speedup while maintaining generation quality, consistently outperforming prior sparse attention methods.</p>
+ https://arxiv.org/abs/2602.13515
+ Fri, 13 Feb 2026 23:01:42 +0000
- LOCA-bench: Benchmarking Language Agents Under Controllable and Extreme Context Growth
- https://arxiv.org/abs/2602.07962
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2602.07962.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Weihao Zeng, Yuzhen Huang, Junxian He</p><p><b>Upvotes:</b> 24</p><p><b>Summary:</b> Large language models (LLMs) are increasingly capable of carrying out long-running, real-world tasks. However, as the amount of context grows, their reliability often deteriorates, a phenomenon known as "context rot". Existing long-context benchmarks primarily focus on single-step settings that evaluate a model's ability to retrieve information from a long snippet. In realistic scenarios, however, LLMs often need to act as agents that explore environments, follow instructions and plans, extract useful information, and predict correct actions under a dynamically growing context. To assess language agents in such settings, we introduce LOCA-bench (a benchmark for LOng-Context Agents). Given a task prompt, LOCA-bench leverages automated and scalable control of environment states to regulate the agent's context length. This design enables LOCA-bench to extend the context length potentially to infinity in a controlled way while keeping the underlying task semantics fixed. LOCA-bench evaluates language agents as a combination of models and scaffolds, including various context management strategies. While agent performance generally degrades as the environment states grow more complex, advanced context management techniques can substantially improve the overall success rate. We open-source LOCA-bench to provide a platform for evaluating models and scaffolds in long-context, agentic scenarios: https://github.com/hkust-nlp/LOCA-bench</p>
- https://arxiv.org/abs/2602.07962
- Sun, 08 Feb 2026 13:20:39 +0000
+ TactAlign: Human-to-Robot Policy Transfer via Tactile Alignment
+ https://arxiv.org/abs/2602.13579
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2602.13579.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Youngsun Wi, Jessica Yin, Elvis Xiang, Akash Sharma, Jitendra Malik, Mustafa Mukadam, Nima Fazeli, Tess Hellebrekers</p><p><b>Upvotes:</b> 10</p><p><b>Summary:</b> Human demonstrations collected by wearable devices (e.g., tactile gloves) provide fast and dexterous supervision for policy learning, and are guided by rich, natural tactile feedback. However, a key challenge is how to transfer human-collected tactile signals to robots despite the differences in sensing modalities and embodiment. Existing human-to-robot (H2R) approaches that incorporate touch often assume identical tactile sensors, require paired data, and involve little to no embodiment gap between human demonstrator and the robots, limiting scalability and generality. We propose TactAlign, a cross-embodiment tactile alignment method that transfers human-collected tactile signals to a robot with different embodiment. TactAlign transforms human and robot tactile observations into a shared latent representation using a rectified flow, without paired datasets, manual labels, or privileged information. Our method enables low-cost latent transport guided by hand-object interaction-derived pseudo-pairs. We demonstrate that TactAlign improves H2R policy transfer across multiple contact-rich tasks (pivoting, insertion, lid closing), generalizes to unseen objects and tasks with human data (less than 5 minutes), and enables zero-shot H2R transfer on a highly dexterous tasks (light bulb screwing).</p>
+ https://arxiv.org/abs/2602.13579
+ Sat, 14 Feb 2026 03:31:32 +0000
- VidVec: Unlocking Video MLLM Embeddings for Video-Text Retrieval
- https://arxiv.org/abs/2602.08099
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2602.08099.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Issar Tzachor, Dvir Samuel, Rami Ben-Ari</p><p><b>Upvotes:</b> 119</p><p><b>Summary:</b> Recent studies have adapted generative Multimodal Large Language Models (MLLMs) into embedding extractors for vision tasks, typically through fine-tuning to produce universal representations. However, their performance on video remains inferior to Video Foundation Models (VFMs). In this paper, we focus on leveraging MLLMs for video-text embedding and retrieval. We first conduct a systematic layer-wise analysis, showing that intermediate (pre-trained) MLLM layers already encode substantial task-relevant information. Leveraging this insight, we demonstrate that combining intermediate-layer embeddings with a calibrated MLLM head yields strong zero-shot retrieval performance without any training. Building on these findings, we introduce a lightweight text-based alignment strategy which maps dense video captions to short summaries and enables task-related video-text embedding learning without visual supervision. Remarkably, without any fine-tuning beyond text, our method outperforms current methods, often by a substantial margin, achieving state-of-the-art results across common video retrieval benchmarks.</p>
- https://arxiv.org/abs/2602.08099
- Sun, 08 Feb 2026 19:39:32 +0000
+ Embed-RL: Reinforcement Learning for Reasoning-Driven Multimodal Embeddings
+ https://arxiv.org/abs/2602.13823
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2602.13823.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Haonan Jiang, Yuji Wang, Yongjie Zhu, Xin Lu, Wenyu Qin, Meng Wang, Pengfei Wan, Yansong Tang</p><p><b>Upvotes:</b> 9</p><p><b>Summary:</b> Leveraging Multimodal Large Language Models (MLLMs) has become pivotal for advancing Universal Multimodal Embeddings (UME) in addressing diverse cross-modal tasks. Recent studies demonstrate that incorporating generative Chain-of-Thought (CoT) reasoning can substantially enhance task-specific representations compared to discriminative methods. However, the generated reasoning CoTs of existing generative embedding methods are limited to the textual analysis of queries and are irrelevant to the retrieval of the targets. To address these limitations, we propose a reasoning-driven UME framework that integrates Embedder-Guided Reinforcement Learning (EG-RL) to optimize the Reasoner to produce evidential Traceability CoT (T-CoT). Our key contributions are threefold: (1) We design an EG-RL framework where the Embedder provides explicit supervision to the Reasoner, ensuring the generated CoT traces are aligned with embedding tasks. (2) We introduce T-CoT, which extracts critical multimodal cues to focus on retrieval-relevant elements and provides multimodal inputs for the Embedder. (3) With limited computational resources, our framework outperforms the pioneering embedding model on both MMEB-V2 and UVRB benchmarks. The integration of multimodal evidence in structured reasoning, paired with retrieval-oriented alignment, effectively strengthens cross-modal semantic consistency and boosts the fine-grained matching capability of the model as well as the generalization across complex scenarios. Our work demonstrates that targeted reasoning optimization can significantly improve multimodal embedding quality, providing a practical and efficient solution for reasoning-driven UME development.</p>
+ https://arxiv.org/abs/2602.13823
+ Sat, 14 Feb 2026 15:35:03 +0000
- Weak-Driven Learning: How Weak Agents make Strong Agents Stronger
- https://arxiv.org/abs/2602.08222
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2602.08222.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Zehao Chen, Gongxun Li, Tianxiang Ai, Yifei Li, Zixuan Huang, Wang Zhou, Fuzhen Zhuang, Xianglong Liu, Jianxin Li, Deqing Wang, Yikun Ban</p><p><b>Upvotes:</b> 252</p><p><b>Summary:</b> As post-training optimization becomes central to improving large language models, we observe a persistent saturation bottleneck: once models grow highly confident, further training yields diminishing returns. While existing methods continue to reinforce target predictions, we find that informative supervision signals remain latent in models' own historical weak states. Motivated by this observation, we propose WMSS (Weak Agents Can Make Strong Agents Stronger), a post-training paradigm that leverages weak checkpoints to guide continued optimization. By identifying recoverable learning gaps via entropy dynamics and reinforcing them through compensatory learning, WMSS enables strong agents to improve beyond conventional post-training saturation. Experiments on mathematical reasoning and code generation datasets show that agents trained with our approach achieve effective performance improvements, while incurring zero additional inference cost.</p>
- https://arxiv.org/abs/2602.08222
- Mon, 09 Feb 2026 02:50:40 +0000
+ Experiential Reinforcement Learning
+ https://arxiv.org/abs/2602.13949
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2602.13949.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Taiwei Shi, Sihao Chen, Bowen Jiang, Linxin Song, Longqi Yang, Jieyu Zhao</p><p><b>Upvotes:</b> 63</p><p><b>Summary:</b> Reinforcement learning has become the central approach for language models (LMs) to learn from environmental reward or feedback. In practice, the environmental feedback is usually sparse and delayed. Learning from such signals is challenging, as LMs must implicitly infer how observed failures should translate into behavioral changes for future iterations. We introduce Experiential Reinforcement Learning (ERL), a training paradigm that embeds an explicit experience-reflection-consolidation loop into the reinforcement learning process. Given a task, the model generates an initial attempt, receives environmental feedback, and produces a reflection that guides a refined second attempt, whose success is reinforced and internalized into the base policy. This process converts feedback into structured behavioral revision, improving exploration and stabilizing optimization while preserving gains at deployment without additional inference cost. Across sparse-reward control environments and agentic reasoning benchmarks, ERL consistently improves learning efficiency and final performance over strong reinforcement learning baselines, achieving gains of up to +81% in complex multi-step environments and up to +11% in tool-using reasoning tasks. These results suggest that integrating explicit self-reflection into policy training provides a practical mechanism for transforming feedback into durable behavioral improvement.</p>
+ https://arxiv.org/abs/2602.13949
+ Sun, 15 Feb 2026 01:23:48 +0000
- SkillRL: Evolving Agents via Recursive Skill-Augmented Reinforcement Learning
- https://arxiv.org/abs/2602.08234
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2602.08234.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Peng Xia, Jianwen Chen, Hanyang Wang, Jiaqi Liu, Kaide Zeng, Yu Wang, Siwei Han, Yiyang Zhou, Xujiang Zhao, Haifeng Chen, Zeyu Zheng, Cihang Xie, Huaxiu Yao</p><p><b>Upvotes:</b> 64</p><p><b>Summary:</b> Large Language Model (LLM) agents have shown stunning results in complex tasks, yet they often operate in isolation, failing to learn from past experiences. Existing memory-based methods primarily store raw trajectories, which are often redundant and noise-heavy. This prevents agents from extracting high-level, reusable behavioral patterns that are essential for generalization. In this paper, we propose SkillRL, a framework that bridges the gap between raw experience and policy improvement through automatic skill discovery and recursive evolution. Our approach introduces an experience-based distillation mechanism to build a hierarchical skill library SkillBank, an adaptive retrieval strategy for general and task-specific heuristics, and a recursive evolution mechanism that allows the skill library to co-evolve with the agent's policy during reinforcement learning. These innovations significantly reduce the token footprint while enhancing reasoning utility. Experimental results on ALFWorld, WebShop and seven search-augmented tasks demonstrate that SkillRL achieves state-of-the-art performance, outperforming strong baselines over 15.3% and maintaining robustness as task complexity increases. Code is available at this https://github.com/aiming-lab/SkillRL.</p>
- https://arxiv.org/abs/2602.08234
- Mon, 09 Feb 2026 03:17:17 +0000
+ Mobile-Agent-v3.5: Multi-platform Fundamental GUI Agents
+ https://arxiv.org/abs/2602.16855
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2602.16855.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Haiyang Xu, Xi Zhang, Haowei Liu, Junyang Wang, Zhaozai Zhu, Shengjie Zhou, Xuhao Hu, Feiyu Gao, Junjie Cao, Zihua Wang, Zhiyuan Chen, Jitong Liao, Qi Zheng, Jiahui Zeng, Ze Xu, Shuai Bai, Junyang Lin, Jingren Zhou, Ming Yan</p><p><b>Upvotes:</b> 35</p><p><b>Summary:</b> The paper introduces GUI-Owl-1.5, the latest native GUI agent model that features instruct/thinking variants in multiple sizes (2B/4B/8B/32B/235B) and supports a range of platforms (desktop, mobile, browser, and more) to enable cloud-edge collaboration and real-time interaction. GUI-Owl-1.5 achieves state-of-the-art results on more than 20+ GUI benchmarks on open-source models: (1) on GUI automation tasks, it obtains 56.5 on OSWorld, 71.6 on AndroidWorld, and 48.4 on WebArena; (2) on grounding tasks, it obtains 80.3 on ScreenSpotPro; (3) on tool-calling tasks, it obtains 47.6 on OSWorld-MCP, and 46.8 on MobileWorld; (4) on memory and knowledge tasks, it obtains 75.5 on GUI-Knowledge Bench. GUI-Owl-1.5 incorporates several key innovations: (1) Hybird Data Flywheel: we construct the data pipeline for UI understanding and trajectory generation based on a combination of simulated environments and cloud-based sandbox environments, in order to improve the efficiency and quality of data collection. (2) Unified Enhancement of Agent Capabilities: we use a unified thought-synthesis pipeline to enhance the model's reasoning capabilities, while placing particular emphasis on improving key agent abilities, including Tool/MCP use, memory and multi-agent adaptation; (3) Multi-platform Environment RL Scaling: We propose a new environment RL algorithm, MRPO, to address the challenges of multi-platform conflicts and the low training efficiency of long-horizon tasks. The GUI-Owl-1.5 models are open-sourced, and an online cloud-sandbox demo is available at https://github.com/X-PLUG/MobileAgent.</p>
+ https://arxiv.org/abs/2602.16855
+ Sun, 15 Feb 2026 01:52:19 +0000
- G-LNS: Generative Large Neighborhood Search for LLM-Based Automatic Heuristic Design
- https://arxiv.org/abs/2602.08253
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2602.08253.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Baoyun Zhao, He Wang, Liang Zeng</p><p><b>Upvotes:</b> 25</p><p><b>Summary:</b> While Large Language Models (LLMs) have recently shown promise in Automated Heuristic Design (AHD), existing approaches typically formulate AHD around constructive priority rules or parameterized local search guidance, thereby restricting the search space to fixed heuristic forms. Such designs offer limited capacity for structural exploration, making it difficult to escape deep local optima in complex Combinatorial Optimization Problems (COPs). In this work, we propose G-LNS, a generative evolutionary framework that extends LLM-based AHD to the automated design of Large Neighborhood Search (LNS) operators. Unlike prior methods that evolve heuristics in isolation, G-LNS leverages LLMs to co-evolve tightly coupled pairs of destroy and repair operators. A cooperative evaluation mechanism explicitly captures their interaction, enabling the discovery of complementary operator logic that jointly performs effective structural disruption and reconstruction. Extensive experiments on challenging COP benchmarks, such as Traveling Salesman Problems (TSP) and Capacitated Vehicle Routing Problems (CVRP), demonstrate that G-LNS significantly outperforms LLM-based AHD methods as well as strong classical solvers. The discovered heuristics not only achieve near-optimal solutions with reduced computational budgets but also exhibit robust generalization across diverse and unseen instance distributions.</p>
- https://arxiv.org/abs/2602.08253
- Mon, 09 Feb 2026 04:13:35 +0000
+ BitDance: Scaling Autoregressive Generative Models with Binary Tokens
+ https://arxiv.org/abs/2602.14041
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2602.14041.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Yuang Ai, Jiaming Han, Shaobin Zhuang, Weijia Mao, Xuefeng Hu, Ziyan Yang, Zhenheng Yang, Huaibo Huang, Xiangyu Yue, Hao Chen</p><p><b>Upvotes:</b> 44</p><p><b>Summary:</b> We present BitDance, a scalable autoregressive (AR) image generator that predicts binary visual tokens instead of codebook indices. With high-entropy binary latents, BitDance lets each token represent up to 2^{256} states, yielding a compact yet highly expressive discrete representation. Sampling from such a huge token space is difficult with standard classification. To resolve this, BitDance uses a binary diffusion head: instead of predicting an index with softmax, it employs continuous-space diffusion to generate the binary tokens. Furthermore, we propose next-patch diffusion, a new decoding method that predicts multiple tokens in parallel with high accuracy, greatly speeding up inference. On ImageNet 256x256, BitDance achieves an FID of 1.24, the best among AR models. With next-patch diffusion, BitDance beats state-of-the-art parallel AR models that use 1.4B parameters, while using 5.4x fewer parameters (260M) and achieving 8.7x speedup. For text-to-image generation, BitDance trains on large-scale multimodal tokens and generates high-resolution, photorealistic images efficiently, showing strong performance and favorable scaling. When generating 1024x1024 images, BitDance achieves a speedup of over 30x compared to prior AR models. We release code and models to facilitate further research on AR foundation models. Code and models are available at: https://github.com/shallowdream204/BitDance.</p>
+ https://arxiv.org/abs/2602.14041
+ Sun, 15 Feb 2026 08:09:05 +0000
- Improving Data and Reward Design for Scientific Reasoning in Large Language Models
- https://arxiv.org/abs/2602.08321
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2602.08321.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Zijie Chen, Zhenghao Lin, Xiao Liu, Zhenzhong Lan, Yeyun Gong, Peng Cheng</p><p><b>Upvotes:</b> 39</p><p><b>Summary:</b> Solving open-ended science questions remains challenging for large language models, particularly due to inherently unreliable supervision and evaluation. The bottleneck lies in the data construction and reward design for scientific post-training. We develop a large-scale, systematic data processing pipeline that transforms heterogeneous open-source science data into Dr. SCI dataset, which comprises of 1M questions across eight STEM subjects, with explicit verifiable/open-ended splits, scalable difficulty annotation, and fine-grained rubrics that operationalize evaluation for open-ended answers. Building on this dataset, we propose the Dr. SCI post-training pipeline, which redesigns the standard SFT -> RL workflow through three components: (i) Exploration-Expanding SFT, which broadens the model's reasoning pattern coverage prior to RL; (ii) Dynamic Difficulty Curriculum, which adapts training data to the model's evolving scientific capability; and (iii) SciRubric-Guided RL, which enables stable reinforcement learning on open-ended scientific questions via rubric-based evaluation with explicit answer correctness. Qwen3-4B-Base trained using Dr. SCI pipeline achieves 63.2 on GPQA-diamond and 32.4 on GPQA-general, consistently improves over strong post-trained baselines such as o1-mini and GPT-4o, demonstrating substantial gains in scientific reasoning, especially in open-ended settings.</p>
- https://arxiv.org/abs/2602.08321
- Mon, 09 Feb 2026 06:52:03 +0000
+ Empty Shelves or Lost Keys? Recall Is the Bottleneck for Parametric Factuality
+ https://arxiv.org/abs/2602.14080
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2602.14080.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Nitay Calderon, Eyal Ben-David, Zorik Gekhman, Eran Ofek, Gal Yona</p><p><b>Upvotes:</b> 20</p><p><b>Summary:</b> Standard factuality evaluations of LLMs treat all errors alike, obscuring whether failures arise from missing knowledge (empty shelves) or from limited access to encoded facts (lost keys). We propose a behavioral framework that profiles factual knowledge at the level of facts rather than questions, characterizing each fact by whether it is encoded, and then by how accessible it is: cannot be recalled, can be directly recalled, or can only be recalled with inference-time computation (thinking). To support such profiling, we introduce WikiProfile, a new benchmark constructed via an automated pipeline with a prompted LLM grounded in web search. Across 4 million responses from 13 LLMs, we find that encoding is nearly saturated in frontier models on our benchmark, with GPT-5 and Gemini-3 encoding 95--98% of facts. However, recall remains a major bottleneck: many errors previously attributed to missing knowledge instead stem from failures to access it. These failures are systematic and disproportionately affect long-tail facts and reverse questions. Finally, we show that thinking improves recall and can recover a substantial fraction of failures, indicating that future gains may rely less on scaling and more on methods that improve how models utilize what they already encode.</p>
+ https://arxiv.org/abs/2602.14080
+ Sun, 15 Feb 2026 10:13:30 +0000
- Prism: Spectral-Aware Block-Sparse Attention
- https://arxiv.org/abs/2602.08426
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2602.08426.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Xinghao Wang, Pengyu Wang, Xiaoran Liu, Fangxu Liu, Jason Chu, Kai Song, Xipeng Qiu</p><p><b>Upvotes:</b> 35</p><p><b>Summary:</b> Block-sparse attention is promising for accelerating long-context LLM pre-filling, yet identifying relevant blocks efficiently remains a bottleneck. Existing methods typically employ coarse-grained attention as a proxy for block importance estimation, but often resort to expensive token-level searching or scoring, resulting in significant selection overhead. In this work, we trace the inaccuracy of standard coarse-grained attention via mean pooling to a theoretical root cause: the interaction between mean pooling and Rotary Positional Embeddings (RoPE). We prove that mean pooling acts as a low-pass filter that induces destructive interference in high-frequency dimensions, effectively creating a "blind spot" for local positional information (e.g., slash patterns). To address this, we introduce Prism, a training-free spectral-aware approach that decomposes block selection into high-frequency and low-frequency branches. By applying energy-based temperature calibration, Prism restores the attenuated positional signals directly from pooled representations, enabling block importance estimation using purely block-level operations, thereby improving efficiency. Extensive evaluations confirm that Prism maintains accuracy parity with full attention while delivering up to 5.1times speedup.</p>
- https://arxiv.org/abs/2602.08426
- Mon, 09 Feb 2026 09:31:06 +0000
+ Sanity Checks for Sparse Autoencoders: Do SAEs Beat Random Baselines?
+ https://arxiv.org/abs/2602.14111
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2602.14111.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Anton Korznikov, Andrey Galichin, Alexey Dontsov, Oleg Rogov, Ivan Oseledets, Elena Tutubalina</p><p><b>Upvotes:</b> 54</p><p><b>Summary:</b> Sparse Autoencoders (SAEs) have emerged as a promising tool for interpreting neural networks by decomposing their activations into sparse sets of human-interpretable features. Recent work has introduced multiple SAE variants and successfully scaled them to frontier models. Despite much excitement, a growing number of negative results in downstream tasks casts doubt on whether SAEs recover meaningful features. To directly investigate this, we perform two complementary evaluations. On a synthetic setup with known ground-truth features, we demonstrate that SAEs recover only 9% of true features despite achieving 71% explained variance, showing that they fail at their core task even when reconstruction is strong. To evaluate SAEs on real activations, we introduce three baselines that constrain SAE feature directions or their activation patterns to random values. Through extensive experiments across multiple SAE architectures, we show that our baselines match fully-trained SAEs in interpretability (0.87 vs 0.90), sparse probing (0.69 vs 0.72), and causal editing (0.73 vs 0.72). Together, these results suggest that SAEs in their current state do not reliably decompose models' internal mechanisms.</p>
+ https://arxiv.org/abs/2602.14111
+ Sun, 15 Feb 2026 11:53:55 +0000
- NarraScore: Bridging Visual Narrative and Musical Dynamics via Hierarchical Affective Control
- https://arxiv.org/abs/2602.09070
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2602.09070.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Yufan Wen, Zhaocheng Liu, YeGuo Hua, Ziyi Guo, Lihua Zhang, Chun Yuan, Jian Wu</p><p><b>Upvotes:</b> 43</p><p><b>Summary:</b> Synthesizing coherent soundtracks for long-form videos remains a formidable challenge, currently stalled by three critical impediments: computational scalability, temporal coherence, and, most critically, a pervasive semantic blindness to evolving narrative logic. To bridge these gaps, we propose NarraScore, a hierarchical framework predicated on the core insight that emotion serves as a high-density compression of narrative logic. Uniquely, we repurpose frozen Vision-Language Models (VLMs) as continuous affective sensors, distilling high-dimensional visual streams into dense, narrative-aware Valence-Arousal trajectories. Mechanistically, NarraScore employs a Dual-Branch Injection strategy to reconcile global structure with local dynamism: a Global Semantic Anchor ensures stylistic stability, while a surgical Token-Level Affective Adapter modulates local tension via direct element-wise residual injection. This minimalist design bypasses the bottlenecks of dense attention and architectural cloning, effectively mitigating the overfitting risks associated with data scarcity. Experiments demonstrate that NarraScore achieves state-of-the-art consistency and narrative alignment with negligible computational overhead, establishing a fully autonomous paradigm for long-video soundtrack generation.</p>
- https://arxiv.org/abs/2602.09070
- Mon, 09 Feb 2026 09:39:42 +0000
+ LaViDa-R1: Advancing Reasoning for Unified Multimodal Diffusion Language Models
+ https://arxiv.org/abs/2602.14147
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2602.14147.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Shufan Li, Yuchen Zhu, Jiuxiang Gu, Kangning Liu, Zhe Lin, Yongxin Chen, Molei Tao, Aditya Grover, Jason Kuen</p><p><b>Upvotes:</b> 5</p><p><b>Summary:</b> Diffusion language models (dLLMs) recently emerged as a promising alternative to auto-regressive LLMs. The latest works further extended it to multimodal understanding and generation tasks. In this work, we propose LaViDa-R1, a multimodal, general-purpose reasoning dLLM. Unlike existing works that build reasoning dLLMs through task-specific reinforcement learning, LaViDa-R1 incorporates diverse multimodal understanding and generation tasks in a unified manner. In particular, LaViDa-R1 is built with a novel unified post-training framework that seamlessly integrates supervised finetuning (SFT) and multi-task reinforcement learning (RL). It employs several novel training techniques, including answer-forcing, tree search, and complementary likelihood estimation, to enhance effectiveness and scalability. Extensive experiments demonstrate LaViDa-R1's strong performance on a wide range of multimodal tasks, including visual math reasoning, reason-intensive grounding, and image editing.</p>
+ https://arxiv.org/abs/2602.14147
+ Sun, 15 Feb 2026 13:52:45 +0000
- Demo-ICL: In-Context Learning for Procedural Video Knowledge Acquisition
- https://arxiv.org/abs/2602.08439
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2602.08439.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Yuhao Dong, Shulin Tian, Shuai Liu, Shuangrui Ding, Yuhang Zang, Xiaoyi Dong, Yuhang Cao, Jiaqi Wang, Ziwei Liu</p><p><b>Upvotes:</b> 28</p><p><b>Summary:</b> Despite the growing video understanding capabilities of recent Multimodal Large Language Models (MLLMs), existing video benchmarks primarily assess understanding based on models' static, internal knowledge, rather than their ability to learn and adapt from dynamic, novel contexts from few examples. To bridge this gap, we present Demo-driven Video In-Context Learning, a novel task focused on learning from in-context demonstrations to answer questions about the target videos. Alongside this, we propose Demo-ICL-Bench, a challenging benchmark designed to evaluate demo-driven video in-context learning capabilities. Demo-ICL-Bench is constructed from 1200 instructional YouTube videos with associated questions, from which two types of demonstrations are derived: (i) summarizing video subtitles for text demonstration; and (ii) corresponding instructional videos as video demonstrations. To effectively tackle this new challenge, we develop Demo-ICL, an MLLM with a two-stage training strategy: video-supervised fine-tuning and information-assisted direct preference optimization, jointly enhancing the model's ability to learn from in-context examples. Extensive experiments with state-of-the-art MLLMs confirm the difficulty of Demo-ICL-Bench, demonstrate the effectiveness of Demo-ICL, and thereby unveil future research directions.</p>
- https://arxiv.org/abs/2602.08439
- Mon, 09 Feb 2026 09:51:29 +0000
+ UniWeTok: An Unified Binary Tokenizer with Codebook Size 2^{128} for Unified Multimodal Large Language Model
+ https://arxiv.org/abs/2602.14178
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2602.14178.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Shaobin Zhuang, Yuang Ai, Jiaming Han, Weijia Mao, Xiaohui Li, Fangyikang Wang, Xiao Wang, Yan Li, Shanchuan Lin, Kun Xu, Zhenheng Yang, Huaibo Huang, Xiangyu Yue, Hao Chen, Yali Wang</p><p><b>Upvotes:</b> 12</p><p><b>Summary:</b> Unified Multimodal Large Language Models (MLLMs) require a visual representation that simultaneously supports high-fidelity reconstruction, complex semantic extraction, and generative suitability. However, existing visual tokenizers typically struggle to satisfy these conflicting objectives within a single framework. In this paper, we introduce UniWeTok, a unified discrete tokenizer designed to bridge this gap using a massive binary codebook (2^{128}). For training framework, we introduce Pre-Post Distillation and a Generative-Aware Prior to enhance the semantic extraction and generative prior of the discrete tokens. In terms of model architecture, we propose a convolution-attention hybrid architecture with the SigLu activation function. SigLu activation not only bounds the encoder output and stabilizes the semantic distillation process but also effectively addresses the optimization conflict between token entropy loss and commitment loss. We further propose a three-stage training framework designed to enhance UniWeTok's adaptability cross various image resolutions and perception-sensitive scenarios, such as those involving human faces and textual content. On ImageNet, UniWeTok achieves state-of-the-art image generation performance (FID: UniWeTok 1.38 vs. REPA 1.42) while requiring a remarkably low training compute (Training Tokens: UniWeTok 33B vs. REPA 262B). On general-domain, UniWeTok demonstrates highly competitive capabilities across a broad range of tasks, including multimodal understanding, image generation (DPG Score: UniWeTok 86.63 vs. FLUX.1 [Dev] 83.84), and editing (GEdit Overall Score: UniWeTok 5.09 vs. OmniGen 5.06). We release code and models to facilitate community exploration of unified tokenizer and MLLM.</p>
+ https://arxiv.org/abs/2602.14178
+ Sun, 15 Feb 2026 15:07:19 +0000
- GISA: A Benchmark for General Information-Seeking Assistant
- https://arxiv.org/abs/2602.08543
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2602.08543.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Yutao Zhu, Xingshuo Zhang, Maosen Zhang, Jiajie Jin, Liancheng Zhang, Xiaoshuai Song, Kangzhi Zhao, Wencong Zeng, Ruiming Tang, Han Li, Ji-Rong Wen, Zhicheng Dou</p><p><b>Upvotes:</b> 26</p><p><b>Summary:</b> The advancement of large language models (LLMs) has significantly accelerated the development of search agents capable of autonomously gathering information through multi-turn web interactions. Various benchmarks have been proposed to evaluate such agents. However, existing benchmarks often construct queries backward from answers, producing unnatural tasks misaligned with real-world needs. Moreover, these benchmarks tend to focus on either locating specific information or aggregating information from multiple sources, while relying on static answer sets prone to data contamination. To bridge these gaps, we introduce GISA, a benchmark for General Information-Seeking Assistants comprising 373 human-crafted queries that reflect authentic information-seeking scenarios. GISA features four structured answer formats (item, set, list, and table), enabling deterministic evaluation. It integrates both deep reasoning and broad information aggregation within unified tasks, and includes a live subset with periodically updated answers to resist memorization. Notably, GISA provides complete human search trajectories for every query, offering gold-standard references for process-level supervision and imitation learning. Experiments on mainstream LLMs and commercial search products reveal that even the best-performing model achieves only 19.30\% exact match score, with performance notably degrading on tasks requiring complex planning and comprehensive information gathering. These findings highlight substantial room for future improvement.</p>
- https://arxiv.org/abs/2602.08543
- Mon, 09 Feb 2026 11:44:15 +0000
+ REDSearcher: A Scalable and Cost-Efficient Framework for Long-Horizon Search Agents
+ https://arxiv.org/abs/2602.14234
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2602.14234.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Zheng Chu, Xiao Wang, Jack Hong, Huiming Fan, Yuqi Huang, Yue Yang, Guohai Xu, Chenxiao Zhao, Cheng Xiang, Shengchao Hu, Dongdong Kuang, Ming Liu, Bing Qin, Xing Yu</p><p><b>Upvotes:</b> 20</p><p><b>Summary:</b> Large language models are transitioning from generalpurpose knowledge engines to realworld problem solvers, yet optimizing them for deep search tasks remains challenging. The central bottleneck lies in the extreme sparsity of highquality search trajectories and reward signals, arising from the difficulty of scalable longhorizon task construction and the high cost of interactionheavy rollouts involving external tool calls. To address these challenges, we propose REDSearcher, a unified framework that codesigns complex task synthesis, midtraining, and posttraining for scalable searchagent optimization. Specifically, REDSearcher introduces the following improvements: (1) We frame task synthesis as a dualconstrained optimization, where task difficulty is precisely governed by graph topology and evidence dispersion, allowing scalable generation of complex, highquality tasks. (2) We introduce toolaugmented queries to encourage proactive tool use rather than passive recall.(3) During midtraining, we strengthen core atomic capabilities knowledge, planning, and function calling substantially reducing the cost of collecting highquality trajectories for downstream training. (4) We build a local simulated environment that enables rapid, lowcost algorithmic iteration for reinforcement learning experiments. Across both textonly and multimodal searchagent benchmarks, our approach achieves stateoftheart performance. To facilitate future research on longhorizon search agents, we will release 10K highquality complex text search trajectories, 5K multimodal trajectories and 1K text RL query set, and together with code and model checkpoints.</p>
+ https://arxiv.org/abs/2602.14234
+ Sun, 15 Feb 2026 17:04:46 +0000
- LLaDA2.1: Speeding Up Text Diffusion via Token Editing
- https://arxiv.org/abs/2602.08676
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2602.08676.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Tiwei Bie, Maosong Cao, Xiang Cao, Bingsen Chen, Fuyuan Chen, Kun Chen, Lun Du, Daozhuo Feng, Haibo Feng, Mingliang Gong, Zhuocheng Gong, Yanmei Gu, Jian Guan, Kaiyuan Guan, Hongliang He, Zenan Huang, Juyong Jiang, Zhonghui Jiang, Zhenzhong Lan, Chengxi Li, Jianguo Li, Zehuan Li, Huabin Liu, Lin Liu, Guoshan Lu, Yuan Lu, Yuxin Ma, Xingyu Mou, Zhenxuan Pan, Kaida Qiu, Yuji Ren, Jianfeng Tan, Yiding Tian, Zian Wang, Lanning Wei, Tao Wu, Yipeng Xing, Wentao Ye, Liangyu Zha, Tianze Zhang, Xiaolu Zhang, Junbo Zhao, Da Zheng, Hao Zhong, Wanli Zhong, Jun Zhou, Junlin Zhou, Liwang Zhu, Muzhi Zhu, Yihong Zhuang</p><p><b>Upvotes:</b> 62</p><p><b>Summary:</b> While LLaDA2.0 showcased the scaling potential of 100B-level block-diffusion models and their inherent parallelization, the delicate equilibrium between decoding speed and generation quality has remained an elusive frontier. Today, we unveil LLaDA2.1, a paradigm shift designed to transcend this trade-off. By seamlessly weaving Token-to-Token (T2T) editing into the conventional Mask-to-Token (M2T) scheme, we introduce a joint, configurable threshold-decoding scheme. This structural innovation gives rise to two distinct personas: the Speedy Mode (S Mode), which audaciously lowers the M2T threshold to bypass traditional constraints while relying on T2T to refine the output; and the Quality Mode (Q Mode), which leans into conservative thresholds to secure superior benchmark performances with manageable efficiency degrade. Furthering this evolution, underpinned by an expansive context window, we implement the first large-scale Reinforcement Learning (RL) framework specifically tailored for dLLMs, anchored by specialized techniques for stable gradient estimation. This alignment not only sharpens reasoning precision but also elevates instruction-following fidelity, bridging the chasm between diffusion dynamics and complex human intent. We culminate this work by releasing LLaDA2.1-Mini (16B) and LLaDA2.1-Flash (100B). Across 33 rigorous benchmarks, LLaDA2.1 delivers strong task performance and lightning-fast decoding speed. Despite its 100B volume, on coding tasks it attains an astounding 892 TPS on HumanEval+, 801 TPS on BigCodeBench, and 663 TPS on LiveCodeBench.</p>
- https://arxiv.org/abs/2602.08676
- Mon, 09 Feb 2026 14:00:07 +0000
+ STATe-of-Thoughts: Structured Action Templates for Tree-of-Thoughts
+ https://arxiv.org/abs/2602.14265
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2602.14265.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Zachary Bamberger, Till R. Saenger, Gilad Morad, Ofra Amir, Brandon M. Stewart, Amir Feder</p><p><b>Upvotes:</b> 20</p><p><b>Summary:</b> Inference-Time-Compute (ITC) methods like Best-of-N and Tree-of-Thoughts are meant to produce output candidates that are both high-quality and diverse, but their use of high-temperature sampling often fails to achieve meaningful output diversity. Moreover, existing ITC methods offer limited control over how to perform reasoning, which in turn limits their explainability. We present STATe-of-Thoughts (STATe), an interpretable ITC method that searches over high-level reasoning patterns. STATe replaces stochastic sampling with discrete and interpretable textual interventions: a controller selects actions encoding high-level reasoning choices, a generator produces reasoning steps conditioned on those choices, and an evaluator scores candidates to guide search. This structured approach yields three main advantages. First, action-guided textual interventions produce greater response diversity than temperature-based sampling. Second, in a case study on argument generation, STATe's explicit action sequences capture interpretable features that are highly predictive of output quality. Third, estimating the association between performance and action choices allows us to identify promising yet unexplored regions of the action space and steer generation directly toward them. Together, these results establish STATe as a practical framework for generating high-quality, diverse, and interpretable text. Our framework is available at https://github.com/zbambergerNLP/state-of-thoughts.</p>
+ https://arxiv.org/abs/2602.14265
+ Sun, 15 Feb 2026 18:29:54 +0000
- TimeChat-Captioner: Scripting Multi-Scene Videos with Time-Aware and Structural Audio-Visual Captions
- https://arxiv.org/abs/2602.08711
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2602.08711.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Linli Yao, Yuancheng Wei, Yaojie Zhang, Lei Li, Xinlong Chen, Feifan Song, Ziyue Wang, Kun Ouyang, Yuanxin Liu, Lingpeng Kong, Qi Liu, Pengfei Wan, Kun Gai, Yuanxing Zhang, Xu Sun</p><p><b>Upvotes:</b> 25</p><p><b>Summary:</b> This paper proposes Omni Dense Captioning, a novel task designed to generate continuous, fine-grained, and structured audio-visual narratives with explicit timestamps. To ensure dense semantic coverage, we introduce a six-dimensional structural schema to create "script-like" captions, enabling readers to vividly imagine the video content scene by scene, akin to a cinematographic screenplay. To facilitate research, we construct OmniDCBench, a high-quality, human-annotated benchmark, and propose SodaM, a unified metric that evaluates time-aware detailed descriptions while mitigating scene boundary ambiguity. Furthermore, we construct a training dataset, TimeChatCap-42K, and present TimeChat-Captioner-7B, a strong baseline trained via SFT and GRPO with task-specific rewards. Extensive experiments demonstrate that TimeChat-Captioner-7B achieves state-of-the-art performance, surpassing Gemini-2.5-Pro, while its generated dense descriptions significantly boost downstream capabilities in audio-visual reasoning (DailyOmni and WorldSense) and temporal grounding (Charades-STA). All datasets, models, and code will be made publicly available at https://github.com/yaolinli/TimeChat-Captioner.</p>
- https://arxiv.org/abs/2602.08711
- Mon, 09 Feb 2026 14:21:58 +0000
+ AutoWebWorld: Synthesizing Infinite Verifiable Web Environments via Finite State Machines
+ https://arxiv.org/abs/2602.14296
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2602.14296.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Yifan Wu, Yiran Peng, Yiyu Chen, Jianhao Ruan, Zijie Zhuang, Cheng Yang, Jiayi Zhang, Man Chen, Yenchi Tseng, Zhaoyang Yu, Liang Chen, Yuyao Zhai, Bang Liu, Chenglin Wu, Yuyu Luo</p><p><b>Upvotes:</b> 42</p><p><b>Summary:</b> The performance of autonomous Web GUI agents heavily relies on the quality and quantity of their training data. However, a fundamental bottleneck persists: collecting interaction trajectories from real-world websites is expensive and difficult to verify. The underlying state transitions are hidden, leading to reliance on inconsistent and costly external verifiers to evaluate step-level correctness. To address this, we propose AutoWebWorld, a novel framework for synthesizing controllable and verifiable web environments by modeling them as Finite State Machines (FSMs) and use coding agents to translate FSMs into interactive websites. Unlike real websites, where state transitions are implicit, AutoWebWorld explicitly defines all states, actions, and transition rules. This enables programmatic verification: action correctness is checked against predefined rules, and task success is confirmed by reaching a goal state in the FSM graph. AutoWebWorld enables a fully automated search-and-verify pipeline, generating over 11,663 verified trajectories from 29 diverse web environments at only $0.04 per trajectory. Training on this synthetic data significantly boosts real-world performance. Our 7B Web GUI agent outperforms all baselines within 15 steps on WebVoyager. Furthermore, we observe a clear scaling law: as the synthetic data volume increases, performance on WebVoyager and Online-Mind2Web consistently improves.</p>
+ https://arxiv.org/abs/2602.14296
+ Sun, 15 Feb 2026 20:03:19 +0000
- MOVA: Towards Scalable and Synchronized Video-Audio Generation
- https://arxiv.org/abs/2602.08794
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2602.08794.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> SII-OpenMOSS Team, Donghua Yu, Mingshu Chen, Qi Chen, Qi Luo, Qianyi Wu, Qinyuan Cheng, Ruixiao Li, Tianyi Liang, Wenbo Zhang, Wenming Tu, Xiangyu Peng, Yang Gao, Yanru Huo, Ying Zhu, Yinze Luo, Yiyang Zhang, Yuerong Song, Zhe Xu, Zhiyu Zhang, Chenchen Yang, Cheng Chang, Chushu Zhou, Hanfu Chen, Hongnan Ma, Jiaxi Li, Jingqi Tong, Junxi Liu, Ke Chen, Shimin Li, Songlin Wang, Wei Jiang, Zhaoye Fei, Zhiyuan Ning, Chunguo Li, Chenhui Li, Ziwei He, Zengfeng Huang, Xie Chen, Xipeng Qiu</p><p><b>Upvotes:</b> 149</p><p><b>Summary:</b> Audio is indispensable for real-world video, yet generation models have largely overlooked audio components. Current approaches to producing audio-visual content often rely on cascaded pipelines, which increase cost, accumulate errors, and degrade overall quality. While systems such as Veo 3 and Sora 2 emphasize the value of simultaneous generation, joint multimodal modeling introduces unique challenges in architecture, data, and training. Moreover, the closed-source nature of existing systems limits progress in the field. In this work, we introduce MOVA (MOSS Video and Audio), an open-source model capable of generating high-quality, synchronized audio-visual content, including realistic lip-synced speech, environment-aware sound effects, and content-aligned music. MOVA employs a Mixture-of-Experts (MoE) architecture, with a total of 32B parameters, of which 18B are active during inference. It supports IT2VA (Image-Text to Video-Audio) generation task. By releasing the model weights and code, we aim to advance research and foster a vibrant community of creators. The released codebase features comprehensive support for efficient inference, LoRA fine-tuning, and prompt enhancement.</p>
- https://arxiv.org/abs/2602.08794
- Mon, 09 Feb 2026 15:31:54 +0000
+ Does Socialization Emerge in AI Agent Society? A Case Study of Moltbook
+ https://arxiv.org/abs/2602.14299
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2602.14299.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Ming Li, Xirui Li, Tianyi Zhou</p><p><b>Upvotes:</b> 25</p><p><b>Summary:</b> As large language model agents increasingly populate networked environments, a fundamental question arises: do artificial intelligence (AI) agent societies undergo convergence dynamics similar to human social systems? Lately, Moltbook approximates a plausible future scenario in which autonomous agents participate in an open-ended, continuously evolving online society. We present the first large-scale systemic diagnosis of this AI agent society. Beyond static observation, we introduce a quantitative diagnostic framework for dynamic evolution in AI agent societies, measuring semantic stabilization, lexical turnover, individual inertia, influence persistence, and collective consensus. Our analysis reveals a system in dynamic balance in Moltbook: while global semantic averages stabilize rapidly, individual agents retain high diversity and persistent lexical turnover, defying homogenization. However, agents exhibit strong individual inertia and minimal adaptive response to interaction partners, preventing mutual influence and consensus. Consequently, influence remains transient with no persistent supernodes, and the society fails to develop stable collective influence anchors due to the absence of shared social memory. These findings demonstrate that scale and interaction density alone are insufficient to induce socialization, providing actionable design and analysis principles for upcoming next-generation AI agent societies.</p>
+ https://arxiv.org/abs/2602.14299
+ Sun, 15 Feb 2026 20:15:28 +0000
- Dr. MAS: Stable Reinforcement Learning for Multi-Agent LLM Systems
- https://arxiv.org/abs/2602.08847
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2602.08847.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Lang Feng, Longtao Zheng, Shuo He, Fuxiang Zhang, Bo An</p><p><b>Upvotes:</b> 23</p><p><b>Summary:</b> Multi-agent LLM systems enable advanced reasoning and tool use via role specialization, yet reliable reinforcement learning (RL) post-training for such systems remains difficult. In this work, we theoretically pinpoint a key reason for training instability when extending group-based RL to multi-agent LLM systems. We show that under GRPO-style optimization, a global normalization baseline may deviate from diverse agents' reward distributions, which ultimately leads to gradient-norm instability. Based on this finding, we propose Dr. MAS, a simple and stable RL training recipe for multi-agent LLM systems. Dr. MAS uses an agent-wise remedy: normalizing advantages per agent using each agent's own reward statistics, which calibrates gradient scales and dramatically stabilizes training, both theoretically and empirically. Beyond the algorithm, Dr. MAS provides an end-to-end RL training framework for multi-agent LLM systems, supporting scalable orchestration, flexible per-agent LLM serving and optimization configs, and shared resource scheduling of LLM actor backends. We evaluate Dr. MAS on multi-agent math reasoning and multi-turn search benchmarks using Qwen2.5 and Qwen3 series models. Dr. MAS achieves clear gains over vanilla GRPO (e.g., +5.6\% avg@16 and +4.6\% pass@16 on math, and +15.2\% avg@16 and +13.1\% pass@16 on search) while largely eliminating gradient spikes. Moreover, it remains highly effective under heterogeneous agent-model assignments while improving efficiency.</p>
- https://arxiv.org/abs/2602.08847
- Mon, 09 Feb 2026 16:13:39 +0000
+ A Trajectory-Based Safety Audit of Clawdbot (OpenClaw)
+ https://arxiv.org/abs/2602.14364
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2602.14364.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Tianyu Chen, Dongrui Liu, Xia Hu, Jingyi Yu, Wenjie Wang</p><p><b>Upvotes:</b> 21</p><p><b>Summary:</b> Clawdbot is a self-hosted, tool-using personal AI agent with a broad action space spanning local execution and web-mediated workflows, which raises heightened safety and security concerns under ambiguity and adversarial steering. We present a trajectory-centric evaluation of Clawdbot across six risk dimensions. Our test suite samples and lightly adapts scenarios from prior agent-safety benchmarks (including ATBench and LPS-Bench) and supplements them with hand-designed cases tailored to Clawdbot's tool surface. We log complete interaction trajectories (messages, actions, tool-call arguments/outputs) and assess safety using both an automated trajectory judge (AgentDoG-Qwen3-4B) and human review. Across 34 canonical cases, we find a non-uniform safety profile: performance is generally consistent on reliability-focused tasks, while most failures arise under underspecified intent, open-ended goals, or benign-seeming jailbreak prompts, where minor misinterpretations can escalate into higher-impact tool actions. We supplemented the overall results with representative case studies and summarized the commonalities of these cases, analyzing the security vulnerabilities and typical failure modes that Clawdbot is prone to trigger in practice.</p>
+ https://arxiv.org/abs/2602.14364
+ Mon, 16 Feb 2026 00:33:02 +0000
- InternAgent-1.5: A Unified Agentic Framework for Long-Horizon Autonomous Scientific Discovery
- https://arxiv.org/abs/2602.08990
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2602.08990.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Shiyang Feng, Runmin Ma, Xiangchao Yan, Yue Fan, Yusong Hu, Songtao Huang, Shuaiyu Zhang, Zongsheng Cao, Tianshuo Peng, Jiakang Yuan, Zijie Guo, Zhijie Zhong, Shangheng Du, Weida Wang, Jinxin Shi, Yuhao Zhou, Xiaohan He, Zhiyin Yu, Fangchen Yu, Qihao Zheng, Jiamin Wu, Mianxin Liu, Chi Zhang, Shaowei Hou, Shuya Li, Yankai Jiang, Wenjie Lou, Lilong Wang, Zifu Wang, Jiong Wang, Wanghan Xu, Yue Deng, Dongrui Liu, Yiheng Wang, Wenlong Zhang, Fenghua Ling, Shufei Zhang, Xiaosong Wang, Shuangjia Zheng, Xun Huang, Siqi Sun, Shuyue Hu, Peng Ye, Chunfeng Song, Bin Wang, Conghui He, Yihao Liu, Xin Li, Qibin Hou, Tao Chen, Xiangyu Yue, Bin Wang, Liang He, Dahua Lin, Bowen Zhou, Bo Zhang, Lei Bai</p><p><b>Upvotes:</b> 68</p><p><b>Summary:</b> We introduce InternAgent-1.5, a unified system designed for end-to-end scientific discovery across computational and empirical domains. The system is built on a structured architecture composed of three coordinated subsystems for generation, verification, and evolution. These subsystems are supported by foundational capabilities for deep research, solution optimization, and long horizon memory. The architecture allows InternAgent-1.5 to operate continuously across extended discovery cycles while maintaining coherent and improving behavior. It also enables the system to coordinate computational modeling and laboratory experimentation within a single unified system. We evaluate InternAgent-1.5 on scientific reasoning benchmarks such as GAIA, HLE, GPQA, and FrontierScience, and the system achieves leading performance that demonstrates strong foundational capabilities. Beyond these benchmarks, we further assess two categories of discovery tasks. In algorithm discovery tasks, InternAgent-1.5 autonomously designs competitive methods for core machine learning problems. In empirical discovery tasks, it executes complete computational or wet lab experiments and produces scientific findings in earth, life, biological, and physical domains. Overall, these results show that InternAgent-1.5 provides a general and scalable framework for autonomous scientific discovery.</p>
- https://arxiv.org/abs/2602.08990
- Mon, 09 Feb 2026 18:36:06 +0000
+ InnoEval: On Research Idea Evaluation as a Knowledge-Grounded, Multi-Perspective Reasoning Problem
+ https://arxiv.org/abs/2602.14367
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2602.14367.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Shuofei Qiao, Yunxiang Wei, Xuehai Wang, Bin Wu, Boyang Xue, Ningyu Zhang, Hossein A. Rahmani, Yanshan Wang, Qiang Zhang, Keyan Ding, Jeff Z. Pan, Huajun Chen, Emine Yilmaz</p><p><b>Upvotes:</b> 16</p><p><b>Summary:</b> The rapid evolution of Large Language Models has catalyzed a surge in scientific idea production, yet this leap has not been accompanied by a matching advance in idea evaluation. The fundamental nature of scientific evaluation needs knowledgeable grounding, collective deliberation, and multi-criteria decision-making. However, existing idea evaluation methods often suffer from narrow knowledge horizons, flattened evaluation dimensions, and the inherent bias in LLM-as-a-Judge. To address these, we regard idea evaluation as a knowledge-grounded, multi-perspective reasoning problem and introduce InnoEval, a deep innovation evaluation framework designed to emulate human-level idea assessment. We apply a heterogeneous deep knowledge search engine that retrieves and grounds dynamic evidence from diverse online sources. We further achieve review consensus with an innovation review board containing reviewers with distinct academic backgrounds, enabling a multi-dimensional decoupled evaluation across multiple metrics. We construct comprehensive datasets derived from authoritative peer-reviewed submissions to benchmark InnoEval. Experiments demonstrate that InnoEval can consistently outperform baselines in point-wise, pair-wise, and group-wise evaluation tasks, exhibiting judgment patterns and consensus highly aligned with human experts.</p>
+ https://arxiv.org/abs/2602.14367
+ Mon, 16 Feb 2026 00:40:31 +0000
- UI-Venus-1.5 Technical Report
- https://arxiv.org/abs/2602.09082
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2602.09082.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Veuns-Team, Changlong Gao, Zhangxuan Gu, Yulin Liu, Xinyu Qiu, Shuheng Shen, Yue Wen, Tianyu Xia, Zhenyu Xu, Zhengwen Zeng, Beitong Zhou, Xingran Zhou, Weizhi Chen, Sunhao Dai, Jingya Dou, Yichen Gong, Yuan Guo, Zhenlin Guo, Feng Li, Qian Li, Jinzhen Lin, Yuqi Zhou, Linchao Zhu, Liang Chen, Zhenyu Guo, Changhua Meng, Weiqiang Wang</p><p><b>Upvotes:</b> 149</p><p><b>Summary:</b> GUI agents have emerged as a powerful paradigm for automating interactions in digital environments, yet achieving both broad generality and consistently strong task performance remains challenging.In this report, we present UI-Venus-1.5, a unified, end-to-end GUI Agent designed for robust real-world applications.The proposed model family comprises two dense variants (2B and 8B) and one mixture-of-experts variant (30B-A3B) to meet various downstream application scenarios.Compared to our previous version, UI-Venus-1.5 introduces three key technical advances: (1) a comprehensive Mid-Training stage leveraging 10 billion tokens across 30+ datasets to establish foundational GUI semantics; (2) Online Reinforcement Learning with full-trajectory rollouts, aligning training objectives with long-horizon, dynamic navigation in large-scale environments; and (3) a single unified GUI Agent constructed via Model Merging, which synthesizes domain-specific models (grounding, web, and mobile) into one cohesive checkpoint. Extensive evaluations demonstrate that UI-Venus-1.5 establishes new state-of-the-art performance on benchmarks such as ScreenSpot-Pro (69.6%), VenusBench-GD (75.0%), and AndroidWorld (77.6%), significantly outperforming previous strong baselines. In addition, UI-Venus-1.5 demonstrates robust navigation capabilities across a variety of Chinese mobile apps, effectively executing user instructions in real-world scenarios. Code: https://github.com/inclusionAI/UI-Venus; Model: https://huggingface.co/collections/inclusionAI/ui-venus</p>
- https://arxiv.org/abs/2602.09082
- Mon, 09 Feb 2026 18:43:40 +0000
+ Frontier AI Risk Management Framework in Practice: A Risk Analysis Technical Report v1.5
+ https://arxiv.org/abs/2602.14457
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2602.14457.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Dongrui Liu, Yi Yu, Jie Zhang, Guanxu Chen, Qihao Lin, Hanxi Zhu, Lige Huang, Yijin Zhou, Peng Wang, Shuai Shao, Boxuan Zhang, Zicheng Liu, Jingwei Sun, Yu Li, Yuejin Xie, Jiaxuan Guo, Jia Xu, Chaochao Lu, Bowen Zhou, Xia Hu, Jing Shao</p><p><b>Upvotes:</b> 26</p><p><b>Summary:</b> To understand and identify the unprecedented risks posed by rapidly advancing artificial intelligence (AI) models, Frontier AI Risk Management Framework in Practice presents a comprehensive assessment of their frontier risks. As Large Language Models (LLMs) general capabilities rapidly evolve and the proliferation of agentic AI, this version of the risk analysis technical report presents an updated and granular assessment of five critical dimensions: cyber offense, persuasion and manipulation, strategic deception, uncontrolled AI R\&D, and self-replication. Specifically, we introduce more complex scenarios for cyber offense. For persuasion and manipulation, we evaluate the risk of LLM-to-LLM persuasion on newly released LLMs. For strategic deception and scheming, we add the new experiment with respect to emergent misalignment. For uncontrolled AI R\&D, we focus on the ``mis-evolution'' of agents as they autonomously expand their memory substrates and toolsets. Besides, we also monitor and evaluate the safety performance of OpenClaw during the interaction on the Moltbook. For self-replication, we introduce a new resource-constrained scenario. More importantly, we propose and validate a series of robust mitigation strategies to address these emerging threats, providing a preliminary technical and actionable pathway for the secure deployment of frontier AI. This work reflects our current understanding of AI frontier risks and urges collective action to mitigate these challenges.</p>
+ https://arxiv.org/abs/2602.14457
+ Mon, 16 Feb 2026 04:30:06 +0000
- iGRPO: Self-Feedback-Driven LLM Reasoning
- https://arxiv.org/abs/2602.09000
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2602.09000.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Ali Hatamizadeh, Shrimai Prabhumoye, Igor Gitman, Ximing Lu, Seungju Han, Wei Ping, Yejin Choi, Jan Kautz</p><p><b>Upvotes:</b> 14</p><p><b>Summary:</b> Large Language Models (LLMs) have shown promise in solving complex mathematical problems, yet they still fall short of producing accurate and consistent solutions. Reinforcement Learning (RL) is a framework for aligning these models with task-specific rewards, improving overall quality and reliability. Group Relative Policy Optimization (GRPO) is an efficient, value-function-free alternative to Proximal Policy Optimization (PPO) that leverages group-relative reward normalization. We introduce Iterative Group Relative Policy Optimization (iGRPO), a two-stage extension of GRPO that adds dynamic self-conditioning through model-generated drafts. In Stage 1, iGRPO samples multiple exploratory drafts and selects the highest-reward draft using the same scalar reward signal used for optimization. In Stage 2, it appends this best draft to the original prompt and applies a GRPO-style update on draft-conditioned refinements, training the policy to improve beyond its strongest prior attempt. Under matched rollout budgets, iGRPO consistently outperforms GRPO across base models (e.g., Nemotron-H-8B-Base-8K and DeepSeek-R1 Distilled), validating its effectiveness on diverse reasoning benchmarks. Moreover, applying iGRPO to OpenReasoning-Nemotron-7B trained on AceReason-Math achieves new state-of-the-art results of 85.62\% and 79.64\% on AIME24 and AIME25, respectively. Ablations further show that the refinement wrapper generalizes beyond GRPO variants, benefits from a generative judge, and alters learning dynamics by delaying entropy collapse. These results underscore the potential of iterative, self-feedback-based RL for advancing verifiable mathematical reasoning.</p>
- https://arxiv.org/abs/2602.09000
- Mon, 09 Feb 2026 18:45:11 +0000
+ Revisiting the Platonic Representation Hypothesis: An Aristotelian View
+ https://arxiv.org/abs/2602.14486
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2602.14486.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Fabian Gröger, Shuo Wen, Maria Brbić</p><p><b>Upvotes:</b> 9</p><p><b>Summary:</b> The Platonic Representation Hypothesis suggests that representations from neural networks are converging to a common statistical model of reality. We show that the existing metrics used to measure representational similarity are confounded by network scale: increasing model depth or width can systematically inflate representational similarity scores. To correct these effects, we introduce a permutation-based null-calibration framework that transforms any representational similarity metric into a calibrated score with statistical guarantees. We revisit the Platonic Representation Hypothesis with our calibration framework, which reveals a nuanced picture: the apparent convergence reported by global spectral measures largely disappears after calibration, while local neighborhood similarity, but not local distances, retains significant agreement across different modalities. Based on these findings, we propose the Aristotelian Representation Hypothesis: representations in neural networks are converging to shared local neighborhood relationships.</p>
+ https://arxiv.org/abs/2602.14486
+ Mon, 16 Feb 2026 06:01:23 +0000
- GEBench: Benchmarking Image Generation Models as GUI Environments
- https://arxiv.org/abs/2602.09007
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2602.09007.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Haodong Li, Jingwei Wu, Quan Sun, Guopeng Li, Juanxi Tian, Huanyu Zhang, Yanlin Lai, Ruichuan An, Hongbo Peng, Yuhong Dai, Chenxi Li, Chunmei Qing, Jia Wang, Ziyang Meng, Zheng Ge, Xiangyu Zhang, Daxin Jiang</p><p><b>Upvotes:</b> 38</p><p><b>Summary:</b> Recent advancements in image generation models have enabled the prediction of future Graphical User Interface (GUI) states based on user instructions. However, existing benchmarks primarily focus on general domain visual fidelity, leaving the evaluation of state transitions and temporal coherence in GUI-specific contexts underexplored. To address this gap, we introduce GEBench, a comprehensive benchmark for evaluating dynamic interaction and temporal coherence in GUI generation. GEBench comprises 700 carefully curated samples spanning five task categories, covering both single-step interactions and multi-step trajectories across real-world and fictional scenarios, as well as grounding point localization. To support systematic evaluation, we propose GE-Score, a novel five-dimensional metric that assesses Goal Achievement, Interaction Logic, Content Consistency, UI Plausibility, and Visual Quality. Extensive evaluations on current models indicate that while they perform well on single-step transitions, they struggle significantly with maintaining temporal coherence and spatial grounding over longer interaction sequences. Our findings identify icon interpretation, text rendering, and localization precision as critical bottlenecks. This work provides a foundation for systematic assessment and suggests promising directions for future research toward building high-fidelity generative GUI environments. The code is available at: https://github.com/stepfun-ai/GEBench.</p>
- https://arxiv.org/abs/2602.09007
- Mon, 09 Feb 2026 18:52:02 +0000
+ Query as Anchor: Scenario-Adaptive User Representation via Large Language Model
+ https://arxiv.org/abs/2602.14492
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2602.14492.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Jiahao Yuan, Yike Xu, Jinyong Wen, Baokun Wang, Ziyi Gao, Xiaotong Lin, Yun Liu, Xing Fu, Yu Cheng, Yongchao Liu, Weiqiang Wang, Zhongle Xie</p><p><b>Upvotes:</b> 18</p><p><b>Summary:</b> Industrial-scale user representation learning requires balancing robust universality with acute task-sensitivity. However, existing paradigms primarily yield static, task-agnostic embeddings that struggle to reconcile the divergent requirements of downstream scenarios within unified vector spaces. Furthermore, heterogeneous multi-source data introduces inherent noise and modality conflicts, degrading representation. We propose Query-as-Anchor, a framework shifting user modeling from static encoding to dynamic, query-aware synthesis. To empower Large Language Models (LLMs) with deep user understanding, we first construct UserU, an industrial-scale pre-training dataset that aligns multi-modal behavioral sequences with user understanding semantics, and our Q-Anchor Embedding architecture integrates hierarchical coarse-to-fine encoders into dual-tower LLMs via joint contrastive-autoregressive optimization for query-aware user representation. To bridge the gap between general pre-training and specialized business logic, we further introduce Cluster-based Soft Prompt Tuning to enforce discriminative latent structures, effectively aligning model attention with scenario-specific modalities. For deployment, anchoring queries at sequence termini enables KV-cache-accelerated inference with negligible incremental latency. Evaluations on 10 Alipay industrial benchmarks show consistent SOTA performance, strong scalability, and efficient deployment. Large-scale online A/B testing in Alipay's production system across two real-world scenarios further validates its practical effectiveness. Our code is prepared for public release and will be available at: https://github.com/JhCircle/Q-Anchor.</p>
+ https://arxiv.org/abs/2602.14492
+ Mon, 16 Feb 2026 06:09:31 +0000
- Contact-Anchored Policies: Contact Conditioning Creates Strong Robot Utility Models
- https://arxiv.org/abs/2602.09017
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2602.09017.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Zichen Jeff Cui, Omar Rayyan, Haritheja Etukuru, Bowen Tan, Zavier Andrianarivo, Zicheng Teng, Yihang Zhou, Krish Mehta, Nicholas Wojno, Kevin Yuanbo Wu, Manan H Anjaria, Ziyuan Wu, Manrong Mao, Guangxun Zhang, Binit Shah, Yejin Kim, Soumith Chintala, Lerrel Pinto, Nur Muhammad Mahi Shafiullah</p><p><b>Upvotes:</b> 12</p><p><b>Summary:</b> The prevalent paradigm in robot learning attempts to generalize across environments, embodiments, and tasks with language prompts at runtime. A fundamental tension limits this approach: language is often too abstract to guide the concrete physical understanding required for robust manipulation. In this work, we introduce Contact-Anchored Policies (CAP), which replace language conditioning with points of physical contact in space. Simultaneously, we structure CAP as a library of modular utility models rather than a monolithic generalist policy. This factorization allows us to implement a real-to-sim iteration cycle: we build EgoGym, a lightweight simulation benchmark, to rapidly identify failure modes and refine our models and datasets prior to real-world deployment. We show that by conditioning on contact and iterating via simulation, CAP generalizes to novel environments and embodiments out of the box on three fundamental manipulation skills while using only 23 hours of demonstration data, and outperforms large, state-of-the-art VLAs in zero-shot evaluations by 56%. All model checkpoints, codebase, hardware, simulation, and datasets will be open-sourced. Project page: https://cap-policy.github.io/</p>
- https://arxiv.org/abs/2602.09017
- Mon, 09 Feb 2026 18:58:50 +0000
+ Uncertainty-Aware Vision-Language Segmentation for Medical Imaging
+ https://arxiv.org/abs/2602.14498
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2602.14498.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Aryan Das, Tanishq Rachamalla, Koushik Biswas, Swalpa Kumar Roy, Vinay Kumar Verma</p><p><b>Upvotes:</b> 6</p><p><b>Summary:</b> We introduce a novel uncertainty-aware multimodal segmentation framework that leverages both radiological images and associated clinical text for precise medical diagnosis. We propose a Modality Decoding Attention Block (MoDAB) with a lightweight State Space Mixer (SSMix) to enable efficient cross-modal fusion and long-range dependency modelling. To guide learning under ambiguity, we propose the Spectral-Entropic Uncertainty (SEU) Loss, which jointly captures spatial overlap, spectral consistency, and predictive uncertainty in a unified objective. In complex clinical circumstances with poor image quality, this formulation improves model reliability. Extensive experiments on various publicly available medical datasets, QATA-COVID19, MosMed++, and Kvasir-SEG, demonstrate that our method achieves superior segmentation performance while being significantly more computationally efficient than existing State-of-the-Art (SoTA) approaches. Our results highlight the importance of incorporating uncertainty modelling and structured modality alignment in vision-language medical segmentation tasks. Code: https://github.com/arya-domain/UA-VLS</p>
+ https://arxiv.org/abs/2602.14498
+ Mon, 16 Feb 2026 06:27:51 +0000
- Agent Banana: High-Fidelity Image Editing with Agentic Thinking and Tooling
- https://arxiv.org/abs/2602.09084
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2602.09084.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Ruijie Ye, Jiayi Zhang, Zhuoxin Liu, Zihao Zhu, Siyuan Yang, Li Li, Tianfu Fu, Franck Dernoncourt, Yue Zhao, Jiacheng Zhu, Ryan Rossi, Wenhao Chai, Zhengzhong Tu</p><p><b>Upvotes:</b> 27</p><p><b>Summary:</b> We study instruction-based image editing under professional workflows and identify three persistent challenges: (i) editors often over-edit, modifying content beyond the user's intent; (ii) existing models are largely single-turn, while multi-turn edits can alter object faithfulness; and (iii) evaluation at around 1K resolution is misaligned with real workflows that often operate on ultra high-definition images (e.g., 4K). We propose Agent Banana, a hierarchical agentic planner-executor framework for high-fidelity, object-aware, deliberative editing. Agent Banana introduces two key mechanisms: (1) Context Folding, which compresses long interaction histories into structured memory for stable long-horizon control; and (2) Image Layer Decomposition, which performs localized layer-based edits to preserve non-target regions while enabling native-resolution outputs. To support rigorous evaluation, we build HDD-Bench, a high-definition, dialogue-based benchmark featuring verifiable stepwise targets and native 4K images (11.8M pixels) for diagnosing long-horizon failures. On HDD-Bench, Agent Banana achieves the best multi-turn consistency and background fidelity (e.g., IC 0.871, SSIM-OM 0.84, LPIPS-OM 0.12) while remaining competitive on instruction following, and also attains strong performance on standard single-turn editing benchmarks. We hope this work advances reliable, professional-grade agentic image editing and its integration into real workflows.</p>
- https://arxiv.org/abs/2602.09084
- Mon, 09 Feb 2026 18:59:18 +0000
+ Efficient Text-Guided Convolutional Adapter for the Diffusion Model
+ https://arxiv.org/abs/2602.14514
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2602.14514.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Aryan Das, Koushik Biswas, Swalpa Kumar Roy, Badri Narayana Patro, Vinay Kumar Verma</p><p><b>Upvotes:</b> 6</p><p><b>Summary:</b> We introduce the Nexus Adapters, novel text-guided efficient adapters to the diffusion-based framework for the Structure Preserving Conditional Generation (SPCG). Recently, structure-preserving methods have achieved promising results in conditional image generation by using a base model for prompt conditioning and an adapter for structure input, such as sketches or depth maps. These approaches are highly inefficient and sometimes require equal parameters in the adapter compared to the base architecture. It is not always possible to train the model since the diffusion model is itself costly, and doubling the parameter is highly inefficient. In these approaches, the adapter is not aware of the input prompt; therefore, it is optimal only for the structural input but not for the input prompt. To overcome the above challenges, we proposed two efficient adapters, Nexus Prime and Slim, which are guided by prompts and structural inputs. Each Nexus Block incorporates cross-attention mechanisms to enable rich multimodal conditioning. Therefore, the proposed adapter has a better understanding of the input prompt while preserving the structure. We conducted extensive experiments on the proposed models and demonstrated that the Nexus Prime adapter significantly enhances performance, requiring only 8M additional parameters compared to the baseline, T2I-Adapter. Furthermore, we also introduced a lightweight Nexus Slim adapter with 18M fewer parameters than the T2I-Adapter, which still achieved state-of-the-art results. Code: https://github.com/arya-domain/Nexus-Adapters</p>
+ https://arxiv.org/abs/2602.14514
+ Mon, 16 Feb 2026 06:51:29 +0000
- χ_{0}: Resource-Aware Robust Manipulation via Taming Distributional Inconsistencies
- https://arxiv.org/abs/2602.09021
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2602.09021.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Checheng Yu, Chonghao Sima, Gangcheng Jiang, Hai Zhang, Haoguang Mai, Hongyang Li, Huijie Wang, Jin Chen, Kaiyang Wu, Li Chen, Lirui Zhao, Modi Shi, Ping Luo, Qingwen Bu, Shijia Peng, Tianyu Li, Yibo Yuan</p><p><b>Upvotes:</b> 25</p><p><b>Summary:</b> High-reliability long-horizon robotic manipulation has traditionally relied on large-scale data and compute to understand complex real-world dynamics. However, we identify that the primary bottleneck to real-world robustness is not resource scale alone, but the distributional shift among the human demonstration distribution, the inductive bias learned by the policy, and the test-time execution distribution -- a systematic inconsistency that causes compounding errors in multi-stage tasks. To mitigate these inconsistencies, we propose χ_{0}, a resource-efficient framework with effective modules designated to achieve production-level robustness in robotic manipulation. Our approach builds off three technical pillars: (i) Model Arithmetic, a weight-space merging strategy that efficiently soaks up diverse distributions of different demonstrations, varying from object appearance to state variations; (ii) Stage Advantage, a stage-aware advantage estimator that provides stable, dense progress signals, overcoming the numerical instability of prior non-stage approaches; and (iii) Train-Deploy Alignment, which bridges the distribution gap via spatio-temporal augmentation, heuristic DAgger corrections, and temporal chunk-wise smoothing. χ_{0} enables two sets of dual-arm robots to collaboratively orchestrate long-horizon garment manipulation, spanning tasks from flattening, folding, to hanging different clothes. Our method exhibits high-reliability autonomy; we are able to run the system from arbitrary initial state for consecutive 24 hours non-stop. Experiments validate that χ_{0} surpasses the state-of-the-art π_{0.5} in success rate by nearly 250%, with only 20-hour data and 8 A100 GPUs. Code, data and models will be released to facilitate the community.</p>
- https://arxiv.org/abs/2602.09021
- Mon, 09 Feb 2026 18:59:45 +0000
+ MoRL: Reinforced Reasoning for Unified Motion Understanding and Generation
+ https://arxiv.org/abs/2602.14534
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2602.14534.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Hongpeng Wang, Zeyu Zhang, Wenhao Li, Hao Tang</p><p><b>Upvotes:</b> 3</p><p><b>Summary:</b> Human motion understanding and generation are crucial for vision and robotics but remain limited in reasoning capability and test-time planning. We propose MoRL, a unified multimodal motion model trained with supervised fine-tuning and reinforcement learning with verifiable rewards. Our task-specific reward design combines semantic alignment and reasoning coherence for understanding with physical plausibility and text-motion consistency for generation, improving both logical reasoning and perceptual realism. To further enhance inference, we introduce Chain-of-Motion (CoM), a test-time reasoning method that enables step-by-step planning and reflection. We also construct two large-scale CoT datasets, MoUnd-CoT-140K and MoGen-CoT-140K, to align motion sequences with reasoning traces and action descriptions. Experiments on HumanML3D and KIT-ML show that MoRL achieves significant gains over state-of-the-art baselines. Code: https://github.com/AIGeeksGroup/MoRL. Website: https://aigeeksgroup.github.io/MoRL.</p>
+ https://arxiv.org/abs/2602.14534
+ Mon, 16 Feb 2026 07:42:45 +0000
- WorldCompass: Reinforcement Learning for Long-Horizon World Models
- https://arxiv.org/abs/2602.09022
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2602.09022.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Zehan Wang, Tengfei Wang, Haiyu Zhang, Xuhui Zuo, Junta Wu, Haoyuan Wang, Wenqiang Sun, Zhenwei Wang, Chenjie Cao, Hengshuang Zhao, Chunchao Guo, Zhou Zhao</p><p><b>Upvotes:</b> 20</p><p><b>Summary:</b> This work presents WorldCompass, a novel Reinforcement Learning (RL) post-training framework for the long-horizon, interactive video-based world models, enabling them to explore the world more accurately and consistently based on interaction signals. To effectively "steer" the world model's exploration, we introduce three core innovations tailored to the autoregressive video generation paradigm: 1) Clip-level rollout Strategy: We generate and evaluate multiple samples at a single target clip, which significantly boosts rollout efficiency and provides fine-grained reward signals. 2) Complementary Reward Functions: We design reward functions for both interaction-following accuracy and visual quality, which provide direct supervision and effectively suppress reward-hacking behaviors. 3) Efficient RL Algorithm: We employ the negative-aware fine-tuning strategy coupled with various efficiency optimizations to efficiently and effectively enhance model capacity. Evaluations on the SoTA open-source world model, WorldPlay, demonstrate that WorldCompass significantly improves interaction accuracy and visual fidelity across various scenarios.</p>
- https://arxiv.org/abs/2602.09022
- Mon, 09 Feb 2026 18:59:47 +0000
+ Qute: Towards Quantum-Native Database
+ https://arxiv.org/abs/2602.14699
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2602.14699.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Muzhi Chen, Xuanhe Zhou, Wei Zhou, Bangrui Xu, Surui Tang, Guoliang Li, Bingsheng He, Yeye He, Yitong Song, Fan Wu</p><p><b>Upvotes:</b> 13</p><p><b>Summary:</b> This paper envisions a quantum database (Qute) that treats quantum computation as a first-class execution option. Unlike prior simulation-based methods that either run quantum algorithms on classical machines or adapt existing databases for quantum simulation, Qute instead (i) compiles an extended form of SQL into gate-efficient quantum circuits, (ii) employs a hybrid optimizer to dynamically select between quantum and classical execution plans, (iii) introduces selective quantum indexing, and (iv) designs fidelity-preserving storage to mitigate current qubit constraints. We also present a three-stage evolution roadmap toward quantum-native database. Finally, by deploying Qute on a real quantum processor (origin_wukong), we show that it outperforms a classical baseline at scale, and we release an open-source prototype at https://github.com/weAIDB/Qute.</p>
+ https://arxiv.org/abs/2602.14699
+ Mon, 16 Feb 2026 12:39:46 +0000
- Effective Reasoning Chains Reduce Intrinsic Dimensionality
- https://arxiv.org/abs/2602.09276
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2602.09276.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Archiki Prasad, Mandar Joshi, Kenton Lee, Mohit Bansal, Peter Shaw</p><p><b>Upvotes:</b> 11</p><p><b>Summary:</b> Chain-of-thought (CoT) reasoning and its variants have substantially improved the performance of language models on complex reasoning tasks, yet the precise mechanisms by which different strategies facilitate generalization remain poorly understood. While current explanations often point to increased test-time computation or structural guidance, establishing a consistent, quantifiable link between these factors and generalization remains challenging. In this work, we identify intrinsic dimensionality as a quantitative measure for characterizing the effectiveness of reasoning chains. Intrinsic dimensionality quantifies the minimum number of model dimensions needed to reach a given accuracy threshold on a given task. By keeping the model architecture fixed and varying the task formulation through different reasoning strategies, we demonstrate that effective reasoning strategies consistently reduce the intrinsic dimensionality of the task. Validating this on GSM8K with Gemma-3 1B and 4B, we observe a strong inverse correlation between the intrinsic dimensionality of a reasoning strategy and its generalization performance on both in-distribution and out-of-distribution data. Our findings suggest that effective reasoning chains facilitate learning by better compressing the task using fewer parameters, offering a new quantitative metric for analyzing reasoning processes.</p>
- https://arxiv.org/abs/2602.09276
- Mon, 09 Feb 2026 23:32:12 +0000
+ WebWorld: A Large-Scale World Model for Web Agent Training
+ https://arxiv.org/abs/2602.14721
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2602.14721.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Zikai Xiao, Jianhong Tu, Chuhang Zou, Yuxin Zuo, Zhi Li, Peng Wang, Bowen Yu, Fei Huang, Junyang Lin, Zuozhu Liu</p><p><b>Upvotes:</b> 7</p><p><b>Summary:</b> Web agents require massive trajectories to generalize, yet real-world training is constrained by network latency, rate limits, and safety risks. We introduce WebWorld series, the first open-web simulator trained at scale. While existing simulators are restricted to closed environments with thousands of trajectories, WebWorld leverages a scalable data pipeline to train on 1M+ open-web interactions, supporting reasoning, multi-format data, and long-horizon simulations of 30+ steps. For intrinsic evaluation, we introduce WebWorld-Bench with dual metrics spanning nine dimensions, where WebWorld achieves simulation performance comparable to Gemini-3-Pro. For extrinsic evaluation, Qwen3-14B trained on WebWorld-synthesized trajectories improves by +9.2\% on WebArena, reaching performance comparable to GPT-4o. WebWorld enables effective inference-time search, outperforming GPT-5 as a world model. Beyond web simulation, WebWorld exhibits cross-domain generalization to code, GUI, and game environments, providing a replicable recipe for world model construction.</p>
+ https://arxiv.org/abs/2602.14721
+ Mon, 16 Feb 2026 13:06:49 +0000
- Fine-T2I: An Open, Large-Scale, and Diverse Dataset for High-Quality T2I Fine-Tuning
- https://arxiv.org/abs/2602.09439
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2602.09439.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Xu Ma, Yitian Zhang, Qihua Dong, Yun Fu</p><p><b>Upvotes:</b> 13</p><p><b>Summary:</b> High-quality and open datasets remain a major bottleneck for text-to-image (T2I) fine-tuning. Despite rapid progress in model architectures and training pipelines, most publicly available fine-tuning datasets suffer from low resolution, poor text-image alignment, or limited diversity, resulting in a clear performance gap between open research models and enterprise-grade models. In this work, we present Fine-T2I, a large-scale, high-quality, and fully open dataset for T2I fine-tuning. Fine-T2I spans 10 task combinations, 32 prompt categories, 11 visual styles, and 5 prompt templates, and combines synthetic images generated by strong modern models with carefully curated real images from professional photographers. All samples are rigorously filtered for text-image alignment, visual fidelity, and prompt quality, with over 95% of initial candidates removed. The final dataset contains over 6 million text-image pairs, around 2 TB on disk, approaching the scale of pretraining datasets while maintaining fine-tuning-level quality. Across a diverse set of pretrained diffusion and autoregressive models, fine-tuning on Fine-T2I consistently improves both generation quality and instruction adherence, as validated by human evaluation, visual comparison, and automatic metrics. We release Fine-T2I under an open license to help close the data gap in T2I fine-tuning in the open community.</p>
- https://arxiv.org/abs/2602.09439
- Tue, 10 Feb 2026 06:06:54 +0000
+ World Models for Policy Refinement in StarCraft II
+ https://arxiv.org/abs/2602.14857
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2602.14857.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Yixin Zhang, Ziyi Wang, Yiming Rong, Haoxi Wang, Jinling Jiang, Shuang Xu, Haoran Wu, Shiyu Zhou, Bo Xu</p><p><b>Upvotes:</b> 5</p><p><b>Summary:</b> Large Language Models (LLMs) have recently shown strong reasoning and generalization capabilities, motivating their use as decision-making policies in complex environments. StarCraft II (SC2), with its massive state-action space and partial observability, is a challenging testbed. However, existing LLM-based SC2 agents primarily focus on improving the policy itself and overlook integrating a learnable, action-conditioned transition model into the decision loop. To bridge this gap, we propose StarWM, the first world model for SC2 that predicts future observations under partial observability. To facilitate learning SC2's hybrid dynamics, we introduce a structured textual representation that factorizes observations into five semantic modules, and construct SC2-Dynamics-50k, the first instruction-tuning dataset for SC2 dynamics prediction. We further develop a multi-dimensional offline evaluation framework for predicted structured observations. Offline results show StarWM's substantial gains over zero-shot baselines, including nearly 60% improvements in resource prediction accuracy and self-side macro-situation consistency. Finally, we propose StarWM-Agent, a world-model-augmented decision system that integrates StarWM into a Generate--Simulate--Refine decision loop for foresight-driven policy refinement. Online evaluation against SC2's built-in AI demonstrates consistent improvements, yielding win-rate gains of 30%, 15%, and 30% against Hard (LV5), Harder (LV6), and VeryHard (LV7), respectively, alongside improved macro-management stability and tactical risk assessment.</p>
+ https://arxiv.org/abs/2602.14857
+ Mon, 16 Feb 2026 15:51:59 +0000
- P1-VL: Bridging Visual Perception and Scientific Reasoning in Physics Olympiads
- https://arxiv.org/abs/2602.09443
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2602.09443.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Yun Luo, Futing Wang, Qianjia Cheng, Fangchen Yu, Haodi Lei, Jianhao Yan, Chenxi Li, Jiacheng Chen, Yufeng Zhao, Haiyuan Wan, Yuchen Zhang, Shenghe Zheng, Junchi Yao, Qingyang Zhang, Haonan He, Wenxuan Zeng, Li Sheng, Chengxing Xie, Yuxin Zuo, Yizhuo Li, Yulun Wu, Rui Huang, Dongzhan Zhou, Kai Chen, Yu Qiao, Lei Bai, Yu Cheng, Ning Ding, Bowen Zhou, Peng Ye, Ganqu Cui</p><p><b>Upvotes:</b> 57</p><p><b>Summary:</b> The transition from symbolic manipulation to science-grade reasoning represents a pivotal frontier for Large Language Models (LLMs), with physics serving as the critical test anchor for binding abstract logic to physical reality. Physics demands that a model maintain physical consistency with the laws governing the universe, a task that fundamentally requires multimodal perception to ground abstract logic in reality. At the Olympiad level, diagrams are often constitutive rather than illustrative, containing essential constraints, such as boundary conditions and spatial symmetries, that are absent from the text. To bridge this visual-logical gap, we introduce P1-VL, a family of open-source vision-language models engineered for advanced scientific reasoning. Our method harmonizes Curriculum Reinforcement Learning, which employs progressive difficulty expansion to stabilize post-training, with Agentic Augmentation, enabling iterative self-verification at inference. Evaluated on HiPhO, a rigorous benchmark of 13 exams from 2024-2025, our flagship P1-VL-235B-A22B becomes the first open-source Vision-Language Model (VLM) to secure 12 gold medals and achieves the state-of-the-art performance in the open-source models. Our agent-augmented system achieves the No.2 overall rank globally, trailing only Gemini-3-Pro. Beyond physics, P1-VL demonstrates remarkable scientific reasoning capacity and generalizability, establishing significant leads over base models in STEM benchmarks. By open-sourcing P1-VL, we provide a foundational step toward general-purpose physical intelligence to better align visual perceptions with abstract physical laws for machine scientific discovery.</p>
- https://arxiv.org/abs/2602.09443
- Tue, 10 Feb 2026 06:28:08 +0000
+ AnchorWeave: World-Consistent Video Generation with Retrieved Local Spatial Memories
+ https://arxiv.org/abs/2602.14941
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2602.14941.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Zun Wang, Han Lin, Jaehong Yoon, Jaemin Cho, Yue Zhang, Mohit Bansal</p><p><b>Upvotes:</b> 6</p><p><b>Summary:</b> Maintaining spatial world consistency over long horizons remains a central challenge for camera-controllable video generation. Existing memory-based approaches often condition generation on globally reconstructed 3D scenes by rendering anchor videos from the reconstructed geometry in the history. However, reconstructing a global 3D scene from multiple views inevitably introduces cross-view misalignment, as pose and depth estimation errors cause the same surfaces to be reconstructed at slightly different 3D locations across views. When fused, these inconsistencies accumulate into noisy geometry that contaminates the conditioning signals and degrades generation quality. We introduce AnchorWeave, a memory-augmented video generation framework that replaces a single misaligned global memory with multiple clean local geometric memories and learns to reconcile their cross-view inconsistencies. To this end, AnchorWeave performs coverage-driven local memory retrieval aligned with the target trajectory and integrates the selected local memories through a multi-anchor weaving controller during generation. Extensive experiments demonstrate that AnchorWeave significantly improves long-term scene consistency while maintaining strong visual quality, with ablation and analysis studies further validating the effectiveness of local geometric conditioning, multi-anchor control, and coverage-driven retrieval.</p>
+ https://arxiv.org/abs/2602.14941
+ Mon, 16 Feb 2026 17:23:08 +0000
- BagelVLA: Enhancing Long-Horizon Manipulation via Interleaved Vision-Language-Action Generation
- https://arxiv.org/abs/2602.09849
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2602.09849.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Yucheng Hu, Jianke Zhang, Yuanfei Luo, Yanjiang Guo, Xiaoyu Chen, Xinshu Sun, Kun Feng, Qingzhou Lu, Sheng Chen, Yangang Zhang, Wei Li, Jianyu Chen</p><p><b>Upvotes:</b> 15</p><p><b>Summary:</b> Equipping embodied agents with the ability to reason about tasks, foresee physical outcomes, and generate precise actions is essential for general-purpose manipulation. While recent Vision-Language-Action (VLA) models have leveraged pre-trained foundation models, they typically focus on either linguistic planning or visual forecasting in isolation. These methods rarely integrate both capabilities simultaneously to guide action generation, leading to suboptimal performance in complex, long-horizon manipulation tasks. To bridge this gap, we propose BagelVLA, a unified model that integrates linguistic planning, visual forecasting, and action generation within a single framework. Initialized from a pretrained unified understanding and generative model, BagelVLA is trained to interleave textual reasoning and visual prediction directly into the action execution loop. To efficiently couple these modalities, we introduce Residual Flow Guidance (RFG), which initializes from current observation and leverages single-step denoising to extract predictive visual features, guiding action generation with minimal latency. Extensive experiments demonstrate that BagelVLA outperforms existing baselines by a significant margin on multiple simulated and real-world benchmarks, particularly in tasks requiring multi-stage reasoning.</p>
- https://arxiv.org/abs/2602.09849
- Tue, 10 Feb 2026 14:54:01 +0000
+ ResearchGym: Evaluating Language Model Agents on Real-World AI Research
+ https://arxiv.org/abs/2602.15112
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2602.15112.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Aniketh Garikaparthi, Manasi Patwardhan, Arman Cohan</p><p><b>Upvotes:</b> 18</p><p><b>Summary:</b> We introduce ResearchGym, a benchmark and execution environment for evaluating AI agents on end-to-end research. To instantiate this, we repurpose five oral and spotlight papers from ICML, ICLR, and ACL. From each paper's repository, we preserve the datasets, evaluation harness, and baseline implementations but withhold the paper's proposed method. This results in five containerized task environments comprising 39 sub-tasks in total. Within each environment, agents must propose novel hypotheses, run experiments, and attempt to surpass strong human baselines on the paper's metrics. In a controlled evaluation of an agent powered by GPT-5, we observe a sharp capability--reliability gap. The agent improves over the provided baselines from the repository in just 1 of 15 evaluations (6.7%) by 11.5%, and completes only 26.5% of sub-tasks on average. We identify recurring long-horizon failure modes, including impatience, poor time and resource management, overconfidence in weak hypotheses, difficulty coordinating parallel experiments, and hard limits from context length. Yet in a single run, the agent surpasses the solution of an ICML 2025 Spotlight task, indicating that frontier agents can occasionally reach state-of-the-art performance, but do so unreliably. We additionally evaluate proprietary agent scaffolds including Claude Code (Opus-4.5) and Codex (GPT-5.2) which display a similar gap. ResearchGym provides infrastructure for systematic evaluation and analysis of autonomous agents on closed-loop research.</p>
+ https://arxiv.org/abs/2602.15112
+ Mon, 16 Feb 2026 19:00:03 +0000
- Code2World: A GUI World Model via Renderable Code Generation
- https://arxiv.org/abs/2602.09856
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2602.09856.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Yuhao Zheng, Li'an Zhong, Yi Wang, Rui Dai, Kaikui Liu, Xiangxiang Chu, Linyuan Lv, Philip Torr, Kevin Qinghong Lin</p><p><b>Upvotes:</b> 186</p><p><b>Summary:</b> Autonomous GUI agents interact with environments by perceiving interfaces and executing actions. As a virtual sandbox, the GUI World model empowers agents with human-like foresight by enabling action-conditioned prediction. However, existing text- and pixel-based approaches struggle to simultaneously achieve high visual fidelity and fine-grained structural controllability. To this end, we propose Code2World, a vision-language coder that simulates the next visual state via renderable code generation. Specifically, to address the data scarcity problem, we construct AndroidCode by translating GUI trajectories into high-fidelity HTML and refining synthesized code through a visual-feedback revision mechanism, yielding a corpus of over 80K high-quality screen-action pairs. To adapt existing VLMs into code prediction, we first perform SFT as a cold start for format layout following, then further apply Render-Aware Reinforcement Learning which uses rendered outcome as the reward signal by enforcing visual semantic fidelity and action consistency. Extensive experiments demonstrate that Code2World-8B achieves the top-performing next UI prediction, rivaling the competitive GPT-5 and Gemini-3-Pro-Image. Notably, Code2World significantly enhances downstream navigation success rates in a flexible manner, boosting Gemini-2.5-Flash by +9.5% on AndroidWorld navigation. The code is available at https://github.com/AMAP-ML/Code2World.</p>
- https://arxiv.org/abs/2602.09856
- Tue, 10 Feb 2026 14:56:19 +0000
+ Panini: Continual Learning in Token Space via Structured Memory
+ https://arxiv.org/abs/2602.15156
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2602.15156.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Shreyas Rajesh, Pavan Holur, Mehmet Yigit Turali, Chenda Duan, Vwani Roychowdhury</p><p><b>Upvotes:</b> 6</p><p><b>Summary:</b> Language models are increasingly used to reason over content they were not trained on, such as new documents, evolving knowledge, and user-specific data. A common approach is retrieval-augmented generation (RAG), which stores verbatim documents externally (as chunks) and retrieves only a relevant subset at inference time for an LLM to reason over. However, this results in inefficient usage of test-time compute (LLM repeatedly reasons over the same documents); moreover, chunk retrieval can inject irrelevant context that increases unsupported generation. We propose a human-like non-parametric continual learning framework, where the base model remains fixed, and learning occurs by integrating each new experience into an external semantic memory state that accumulates and consolidates itself continually. We present Panini, which realizes this by representing documents as Generative Semantic Workspaces (GSW) -- an entity- and event-aware network of question-answer (QA) pairs, sufficient for an LLM to reconstruct the experienced situations and mine latent knowledge via reasoning-grounded inference chains on the network. Given a query, Panini only traverses the continually-updated GSW (not the verbatim documents or chunks), and retrieves the most likely inference chains. Across six QA benchmarks, Panini achieves the highest average performance, 5%-7% higher than other competitive baselines, while using 2-30x fewer answer-context tokens, supports fully open-source pipelines, and reduces unsupported answers on curated unanswerable queries. The results show that efficient and accurate structuring of experiences at write time -- as achieved by the GSW framework -- yields both efficiency and reliability gains at read time. Code is available at https://github.com/roychowdhuryresearch/gsw-memory.</p>
+ https://arxiv.org/abs/2602.15156
+ Mon, 16 Feb 2026 19:58:03 +0000
- The Devil Behind Moltbook: Anthropic Safety is Always Vanishing in Self-Evolving AI Societies
- https://arxiv.org/abs/2602.09877
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2602.09877.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Chenxu Wang, Chaozhuo Li, Songyang Liu, Zejian Chen, Jinyu Hou, Ji Qi, Rui Li, Litian Zhang, Qiwei Ye, Zheng Liu, Xu Chen, Xi Zhang, Philip S. Yu</p><p><b>Upvotes:</b> 184</p><p><b>Summary:</b> The emergence of multi-agent systems built from large language models (LLMs) offers a promising paradigm for scalable collective intelligence and self-evolution. Ideally, such systems would achieve continuous self-improvement in a fully closed loop while maintaining robust safety alignment--a combination we term the self-evolution trilemma. However, we demonstrate both theoretically and empirically that an agent society satisfying continuous self-evolution, complete isolation, and safety invariance is impossible. Drawing on an information-theoretic framework, we formalize safety as the divergence degree from anthropic value distributions. We theoretically demonstrate that isolated self-evolution induces statistical blind spots, leading to the irreversible degradation of the system's safety alignment. Empirical and qualitative results from an open-ended agent community (Moltbook) and two closed self-evolving systems reveal phenomena that align with our theoretical prediction of inevitable safety erosion. We further propose several solution directions to alleviate the identified safety concern. Our work establishes a fundamental limit on the self-evolving AI societies and shifts the discourse from symptom-driven safety patches to a principled understanding of intrinsic dynamical risks, highlighting the need for external oversight or novel safety-preserving mechanisms.</p>
- https://arxiv.org/abs/2602.09877
- Tue, 10 Feb 2026 15:18:19 +0000
+ COMPOT: Calibration-Optimized Matrix Procrustes Orthogonalization for Transformers Compression
+ https://arxiv.org/abs/2602.15200
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2602.15200.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Denis Makhov, Dmitriy Shopkhoev, Magauiya Zhussip, Ammar Ali, Baher Mohammad, Stamatios Lefkimmiatis</p><p><b>Upvotes:</b> 7</p><p><b>Summary:</b> Post-training compression of Transformer models commonly relies on truncated singular value decomposition (SVD). However, enforcing a single shared subspace can degrade accuracy even at moderate compression. Sparse dictionary learning provides a more flexible union-of-subspaces representation, but existing approaches often suffer from iterative dictionary and coefficient updates. We propose COMPOT (Calibration-Optimized Matrix Procrustes Orthogonalization for Transformers), a training-free compression framework that uses a small calibration dataset to estimate a sparse weight factorization. COMPOT employs orthogonal dictionaries that enable closed-form Procrustes updates for the dictionary and analytical single-step sparse coding for the coefficients, eliminating iterative optimization. To handle heterogeneous layer sensitivity under a global compression budget, COMPOT further introduces a one-shot dynamic allocation strategy that adaptively redistributes layer-wise compression rates. Extensive experiments across diverse architectures and tasks show that COMPOT consistently delivers a superior quality-compression trade-off over strong low-rank and sparse baselines, while remaining fully compatible with post-training quantization for extreme compression. Code is available https://github.com/mts-ai/COMPOT{here}.</p>
+ https://arxiv.org/abs/2602.15200
+ Mon, 16 Feb 2026 21:31:34 +0000
- Chain of Mindset: Reasoning with Adaptive Cognitive Modes
- https://arxiv.org/abs/2602.10063
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2602.10063.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Tianyi Jiang, Arctanx An, Hengyi Feng, Naixin Zhai, Haodong Li, Xiaomin Yu, Jiahui Liu, Hanwen Du, Shuo Zhang, Zhi Yang, Jie Huang, Yuhua Li, Yongxin Ni, Huacan Wang, Ronghao Chen</p><p><b>Upvotes:</b> 70</p><p><b>Summary:</b> Human problem-solving is never the repetition of a single mindset, by which we mean a distinct mode of cognitive processing. When tackling a specific task, we do not rely on a single mindset; instead, we integrate multiple mindsets within the single solution process. However, existing LLM reasoning methods fall into a common trap: they apply the same fixed mindset across all steps, overlooking that different stages of solving the same problem require fundamentally different mindsets. This single-minded assumption prevents models from reaching the next level of intelligence. To address this limitation, we propose Chain of Mindset (CoM), a training-free agentic framework that enables step-level adaptive mindset orchestration. CoM decomposes reasoning into four functionally heterogeneous mindsets: Spatial, Convergent, Divergent, and Algorithmic. A Meta-Agent dynamically selects the optimal mindset based on the evolving reasoning state, while a bidirectional Context Gate filters cross-module information flow to maintain effectiveness and efficiency. Experiments across six challenging benchmarks spanning mathematics, code generation, scientific QA, and spatial reasoning demonstrate that CoM achieves state-of-the-art performance, outperforming the strongest baseline by 4.96\% and 4.72\% in overall accuracy on Qwen3-VL-32B-Instruct and Gemini-2.0-Flash, while balancing reasoning efficiency. Our code is publicly available at https://github.com/QuantaAlpha/chain-of-mindset{https://github.com/QuantaAlpha/chain-of-mindset}.</p>
- https://arxiv.org/abs/2602.10063
- Tue, 10 Feb 2026 18:31:47 +0000
+ Visual Persuasion: What Influences Decisions of Vision-Language Models?
+ https://arxiv.org/abs/2602.15278
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2602.15278.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Manuel Cherep, Pranav M R, Pattie Maes, Nikhil Singh</p><p><b>Upvotes:</b> 3</p><p><b>Summary:</b> The web is littered with images, once created for human consumption and now increasingly interpreted by agents using vision-language models (VLMs). These agents make visual decisions at scale, deciding what to click, recommend, or buy. Yet, we know little about the structure of their visual preferences. We introduce a framework for studying this by placing VLMs in controlled image-based choice tasks and systematically perturbing their inputs. Our key idea is to treat the agent's decision function as a latent visual utility that can be inferred through revealed preference: choices between systematically edited images. Starting from common images, such as product photos, we propose methods for visual prompt optimization, adapting text optimization methods to iteratively propose and apply visually plausible modifications using an image generation model (such as in composition, lighting, or background). We then evaluate which edits increase selection probability. Through large-scale experiments on frontier VLMs, we demonstrate that optimized edits significantly shift choice probabilities in head-to-head comparisons. We develop an automatic interpretability pipeline to explain these preferences, identifying consistent visual themes that drive selection. We argue that this approach offers a practical and efficient way to surface visual vulnerabilities, safety concerns that might otherwise be discovered implicitly in the wild, supporting more proactive auditing and governance of image-based AI agents.</p>
+ https://arxiv.org/abs/2602.15278
+ Tue, 17 Feb 2026 00:33:53 +0000
- Towards Autonomous Mathematics Research
- https://arxiv.org/abs/2602.10177
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2602.10177.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Tony Feng, Trieu H. Trinh, Garrett Bingham, Dawsen Hwang, Yuri Chervonyi, Junehyuk Jung, Joonkyung Lee, Carlo Pagano, Sang-hyun Kim, Federico Pasqualotto, Sergei Gukov, Jonathan N. Lee, Junsu Kim, Kaiying Hou, Golnaz Ghiasi, Yi Tay, YaGuang Li, Chenkai Kuang, Yuan Liu, Hanzhao, Lin, Evan Zheran Liu, Nigamaa Nayakanti, Xiaomeng Yang, Heng-tze Cheng, Demis Hassabis, Koray Kavukcuoglu, Quoc V. Le, Thang Luong</p><p><b>Upvotes:</b> 33</p><p><b>Summary:</b> Recent advances in foundational models have yielded reasoning systems capable of achieving a gold-medal standard at the International Mathematical Olympiad. The transition from competition-level problem-solving to professional research, however, requires navigating vast literature and constructing long-horizon proofs. In this work, we introduce Aletheia, a math research agent that iteratively generates, verifies, and revises solutions end-to-end in natural language. Specifically, Aletheia is powered by an advanced version of Gemini Deep Think for challenging reasoning problems, a novel inference-time scaling law that extends beyond Olympiad-level problems, and intensive tool use to navigate the complexities of mathematical research. We demonstrate the capability of Aletheia from Olympiad problems to PhD-level exercises and most notably, through several distinct milestones in AI-assisted mathematics research: (a) a research paper (Feng26) generated by AI without any human intervention in calculating certain structure constants in arithmetic geometry called eigenweights; (b) a research paper (LeeSeo26) demonstrating human-AI collaboration in proving bounds on systems of interacting particles called independent sets; and (c) an extensive semi-autonomous evaluation (Feng et al., 2026a) of 700 open problems on Bloom's Erdos Conjectures database, including autonomous solutions to four open questions. In order to help the public better understand the developments pertaining to AI and mathematics, we suggest codifying standard levels quantifying autonomy and novelty of AI-assisted results. We conclude with reflections on human-AI collaboration in mathematics.</p>
- https://arxiv.org/abs/2602.10177
- Tue, 10 Feb 2026 18:50:15 +0000
+ On Surprising Effectiveness of Masking Updates in Adaptive Optimizers
+ https://arxiv.org/abs/2602.15322
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2602.15322.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Taejong Joo, Wenhan Xia, Cheolmin Kim, Ming Zhang, Eugene Ie</p><p><b>Upvotes:</b> 9</p><p><b>Summary:</b> Training large language models (LLMs) relies almost exclusively on dense adaptive optimizers with increasingly sophisticated preconditioners. We challenge this by showing that randomly masking parameter updates can be highly effective, with a masked variant of RMSProp consistently outperforming recent state-of-the-art optimizers. Our analysis reveals that the random masking induces a curvature-dependent geometric regularization that smooths the optimization trajectory. Motivated by this finding, we introduce Momentum-aligned gradient masking (Magma), which modulates the masked updates using momentum-gradient alignment. Extensive LLM pre-training experiments show that Magma is a simple drop-in replacement for adaptive optimizers with consistent gains and negligible computational overhead. Notably, for the 1B model size, Magma reduces perplexity by over 19\% and 9\% compared to Adam and Muon, respectively.</p>
+ https://arxiv.org/abs/2602.15322
+ Tue, 17 Feb 2026 02:57:12 +0000
- Agent World Model: Infinity Synthetic Environments for Agentic Reinforcement Learning
- https://arxiv.org/abs/2602.10090
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2602.10090.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Zhaoyang Wang, Canwen Xu, Boyi Liu, Yite Wang, Siwei Han, Zhewei Yao, Huaxiu Yao, Yuxiong He</p><p><b>Upvotes:</b> 48</p><p><b>Summary:</b> Recent advances in large language model (LLM) have empowered autonomous agents to perform complex tasks that require multi-turn interactions with tools and environments. However, scaling such agent training is limited by the lack of diverse and reliable environments. In this paper, we propose Agent World Model (AWM), a fully synthetic environment generation pipeline. Using this pipeline, we scale to 1,000 environments covering everyday scenarios, in which agents can interact with rich toolsets (35 tools per environment on average) and obtain high-quality observations. Notably, these environments are code-driven and backed by databases, providing more reliable and consistent state transitions than environments simulated by LLMs. Moreover, they enable more efficient agent interaction compared with collecting trajectories from realistic environments. To demonstrate the effectiveness of this resource, we perform large-scale reinforcement learning for multi-turn tool-use agents. Thanks to the fully executable environments and accessible database states, we can also design reliable reward functions. Experiments on three benchmarks show that training exclusively in synthetic environments, rather than benchmark-specific ones, yields strong out-of-distribution generalization. The code is available at https://github.com/Snowflake-Labs/agent-world-model.</p>
- https://arxiv.org/abs/2602.10090
- Tue, 10 Feb 2026 18:55:41 +0000
+ Prescriptive Scaling Reveals the Evolution of Language Model Capabilities
+ https://arxiv.org/abs/2602.15327
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2602.15327.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Hanlin Zhang, Jikai Jin, Vasilis Syrgkanis, Sham Kakade</p><p><b>Upvotes:</b> 2</p><p><b>Summary:</b> For deploying foundation models, practitioners increasingly need prescriptive scaling laws: given a pre training compute budget, what downstream accuracy is attainable with contemporary post training practice, and how stable is that mapping as the field evolves? Using large scale observational evaluations with 5k observational and 2k newly sampled data on model performance, we estimate capability boundaries, high conditional quantiles of benchmark scores as a function of log pre training FLOPs, via smoothed quantile regression with a monotone, saturating sigmoid parameterization. We validate the temporal reliability by fitting on earlier model generations and evaluating on later releases. Across various tasks, the estimated boundaries are mostly stable, with the exception of math reasoning that exhibits a consistently advancing boundary over time. We then extend our approach to analyze task dependent saturation and to probe contamination related shifts on math reasoning tasks. Finally, we introduce an efficient algorithm that recovers near full data frontiers using roughly 20% of evaluation budget. Together, our work releases the Proteus 2k, the latest model performance evaluation dataset, and introduces a practical methodology for translating compute budgets into reliable performance expectations and for monitoring when capability boundaries shift across time.</p>
+ https://arxiv.org/abs/2602.15327
+ Tue, 17 Feb 2026 03:13:51 +0000
- VLA-JEPA: Enhancing Vision-Language-Action Model with Latent World Model
- https://arxiv.org/abs/2602.10098
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2602.10098.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Jingwen Sun, Wenyao Zhang, Zekun Qi, Shaojie Ren, Zezhi Liu, Hanxin Zhu, Guangzhong Sun, Xin Jin, Zhibo Chen</p><p><b>Upvotes:</b> 15</p><p><b>Summary:</b> Pretraining Vision-Language-Action (VLA) policies on internet-scale video is appealing, yet current latent-action objectives often learn the wrong thing: they remain anchored to pixel variation rather than action-relevant state transitions, making them vulnerable to appearance bias, nuisance motion, and information leakage. We introduce VLA-JEPA, a JEPA-style pretraining framework that sidesteps these pitfalls by design. The key idea is leakage-free state prediction: a target encoder produces latent representations from future frames, while the student pathway sees only the current observation -- future information is used solely as supervision targets, never as input. By predicting in latent space rather than pixel space, VLA-JEPA learns dynamics abstractions that are robust to camera motion and irrelevant background changes. This yields a simple two-stage recipe -- JEPA pretraining followed by action-head fine-tuning -- without the multi-stage complexity of prior latent-action pipelines. Experiments on LIBERO, LIBERO-Plus, SimplerEnv and real-world manipulation tasks show that VLA-JEPA achieves consistent gains in generalization and robustness over existing methods.</p>
- https://arxiv.org/abs/2602.10098
- Tue, 10 Feb 2026 18:58:01 +0000
+ The Vision Wormhole: Latent-Space Communication in Heterogeneous Multi-Agent Systems
+ https://arxiv.org/abs/2602.15382
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2602.15382.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Xiaoze Liu, Ruowang Zhang, Weichen Yu, Siheng Xiong, Liu He, Feijie Wu, Hoin Jung, Matt Fredrikson, Xiaoqian Wang, Jing Gao</p><p><b>Upvotes:</b> 2</p><p><b>Summary:</b> Multi-Agent Systems (MAS) powered by Large Language Models have unlocked advanced collaborative reasoning, yet they remain shackled by the inefficiency of discrete text communication, which imposes significant runtime overhead and information quantization loss. While latent state transfer offers a high-bandwidth alternative, existing approaches either assume homogeneous sender-receiver architectures or rely on pair-specific learned translators, limiting scalability and modularity across diverse model families with disjoint manifolds. In this work, we propose the Vision Wormhole, a novel framework that repurposes the visual interface of Vision-Language Models (VLMs) to enable model-agnostic, text-free communication. By introducing a Universal Visual Codec, we map heterogeneous reasoning traces into a shared continuous latent space and inject them directly into the receiver's visual pathway, effectively treating the vision encoder as a universal port for inter-agent telepathy. Our framework adopts a hub-and-spoke topology to reduce pairwise alignment complexity from O(N^2) to O(N) and leverages a label-free, teacher-student distillation objective to align the high-speed visual channel with the robust reasoning patterns of the text pathway. Extensive experiments across heterogeneous model families (e.g., Qwen-VL, Gemma) demonstrate that the Vision Wormhole reduces end-to-end wall-clock time in controlled comparisons while maintaining reasoning fidelity comparable to standard text-based MAS. Code is available at https://github.com/xz-liu/heterogeneous-latent-mas</p>
+ https://arxiv.org/abs/2602.15382
+ Tue, 17 Feb 2026 06:31:53 +0000
- VideoWorld 2: Learning Transferable Knowledge from Real-world Videos
- https://arxiv.org/abs/2602.10102
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2602.10102.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Zhongwei Ren, Yunchao Wei, Xiao Yu, Guixun Luo, Yao Zhao, Bingyi Kang, Jiashi Feng, Xiaojie Jin</p><p><b>Upvotes:</b> 14</p><p><b>Summary:</b> Learning transferable knowledge from unlabeled video data and applying it in new environments is a fundamental capability of intelligent agents. This work presents VideoWorld 2, which extends VideoWorld and offers the first investigation into learning transferable knowledge directly from raw real-world videos. At its core, VideoWorld 2 introduces a dynamic-enhanced Latent Dynamics Model (dLDM) that decouples action dynamics from visual appearance: a pretrained video diffusion model handles visual appearance modeling, enabling the dLDM to learn latent codes that focus on compact and meaningful task-related dynamics. These latent codes are then modeled autoregressively to learn task policies and support long-horizon reasoning. We evaluate VideoWorld 2 on challenging real-world handcraft making tasks, where prior video generation and latent-dynamics models struggle to operate reliably. Remarkably, VideoWorld 2 achieves up to 70% improvement in task success rate and produces coherent long execution videos. In robotics, we show that VideoWorld 2 can acquire effective manipulation knowledge from the Open-X dataset, which substantially improves task performance on CALVIN. This study reveals the potential of learning transferable world knowledge directly from raw videos, with all code, data, and models to be open-sourced for further research.</p>
- https://arxiv.org/abs/2602.10102
- Tue, 10 Feb 2026 18:58:19 +0000
+ TAROT: Test-driven and Capability-adaptive Curriculum Reinforcement Fine-tuning for Code Generation with Large Language Models
+ https://arxiv.org/abs/2602.15449
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2602.15449.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Chansung Park, Juyong Jiang, Fan Wang, Sayak Paul, Jiasi Shen, Jing Tang, Jianguo Li</p><p><b>Upvotes:</b> 6</p><p><b>Summary:</b> Large Language Models (LLMs) are changing the coding paradigm, known as vibe coding, yet synthesizing algorithmically sophisticated and robust code still remains a critical challenge. Incentivizing the deep reasoning capabilities of LLMs is essential to overcoming this hurdle. Reinforcement Fine-Tuning (RFT) has emerged as a promising strategy to address this need. However, most existing approaches overlook the heterogeneous difficulty and granularity inherent in test cases, leading to an imbalanced distribution of reward signals and consequently biased gradient updates during training. To address this, we propose Test-driven and cApability-adaptive cuRriculum reinfOrcement fine-Tuning (TAROT). TAROT systematically constructs, for each problem, a four-tier test suite (basic, intermediate, complex, edge), providing a controlled difficulty landscape for curriculum design and evaluation. Crucially, TAROT decouples curriculum progression from raw reward scores, enabling capability-conditioned evaluation and principled selection from a portfolio of curriculum policies rather than incidental test-case difficulty composition. This design fosters stable optimization and more efficient competency acquisition. Extensive experimental results reveal that the optimal curriculum for RFT in code generation is closely tied to a model's inherent capability, with less capable models achieving greater gains with an easy-to-hard progression, whereas more competent models excel under a hard-first curriculum. TAROT provides a reproducible method that adaptively tailors curriculum design to a model's capability, thereby consistently improving the functional correctness and robustness of the generated code. All code and data are released to foster reproducibility and advance community research at https://github.com/deep-diver/TAROT.</p>
+ https://arxiv.org/abs/2602.15449
+ Tue, 17 Feb 2026 09:29:18 +0000
- Olaf-World: Orienting Latent Actions for Video World Modeling
- https://arxiv.org/abs/2602.10104
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2602.10104.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Yuxin Jiang, Yuchao Gu, Ivor W. Tsang, Mike Zheng Shou</p><p><b>Upvotes:</b> 25</p><p><b>Summary:</b> Scaling action-controllable world models is limited by the scarcity of action labels. While latent action learning promises to extract control interfaces from unlabeled video, learned latents often fail to transfer across contexts: they entangle scene-specific cues and lack a shared coordinate system. This occurs because standard objectives operate only within each clip, providing no mechanism to align action semantics across contexts. Our key insight is that although actions are unobserved, their semantic effects are observable and can serve as a shared reference. We introduce SeqΔ-REPA, a sequence-level control-effect alignment objective that anchors integrated latent action to temporal feature differences from a frozen, self-supervised video encoder. Building on this, we present Olaf-World, a pipeline that pretrains action-conditioned video world models from large-scale passive video. Extensive experiments demonstrate that our method learns a more structured latent action space, leading to stronger zero-shot action transfer and more data-efficient adaptation to new control interfaces than state-of-the-art baselines.</p>
- https://arxiv.org/abs/2602.10104
- Tue, 10 Feb 2026 18:58:41 +0000
+ jina-embeddings-v5-text: Task-Targeted Embedding Distillation
+ https://arxiv.org/abs/2602.15547
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2602.15547.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Mohammad Kalim Akram, Saba Sturua, Nastia Havriushenko, Quentin Herreros, Michael Günther, Maximilian Werk, Han Xiao</p><p><b>Upvotes:</b> 20</p><p><b>Summary:</b> Text embedding models are widely used for semantic similarity tasks, including information retrieval, clustering, and classification. General-purpose models are typically trained with single- or multi-stage processes using contrastive loss functions. We introduce a novel training regimen that combines model distillation techniques with task-specific contrastive loss to produce compact, high-performance embedding models. Our findings suggest that this approach is more effective for training small models than purely contrastive or distillation-based training paradigms alone. Benchmark scores for the resulting models, jina-embeddings-v5-text-small and jina-embeddings-v5-text-nano, exceed or match the state-of-the-art for models of similar size. jina-embeddings-v5-text models additionally support long texts (up to 32k tokens) in many languages, and generate embeddings that remain robust under truncation and binary quantization. Model weights are publicly available, hopefully inspiring further advances in embedding model development.</p>
+ https://arxiv.org/abs/2602.15547
+ Tue, 17 Feb 2026 12:50:50 +0000
- EgoHumanoid: Unlocking In-the-Wild Loco-Manipulation with Robot-Free Egocentric Demonstration
- https://arxiv.org/abs/2602.10106
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2602.10106.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Modi Shi, Shijia Peng, Jin Chen, Haoran Jiang, Yinghui Li, Di Huang, Ping Luo, Hongyang Li, Li Chen</p><p><b>Upvotes:</b> 20</p><p><b>Summary:</b> Human demonstrations offer rich environmental diversity and scale naturally, making them an appealing alternative to robot teleoperation. While this paradigm has advanced robot-arm manipulation, its potential for the more challenging, data-hungry problem of humanoid loco-manipulation remains largely unexplored. We present EgoHumanoid, the first framework to co-train a vision-language-action policy using abundant egocentric human demonstrations together with a limited amount of robot data, enabling humanoids to perform loco-manipulation across diverse real-world environments. To bridge the embodiment gap between humans and robots, including discrepancies in physical morphology and viewpoint, we introduce a systematic alignment pipeline spanning from hardware design to data processing. A portable system for scalable human data collection is developed, and we establish practical collection protocols to improve transferability. At the core of our human-to-humanoid alignment pipeline lies two key components. The view alignment reduces visual domain discrepancies caused by camera height and perspective variation. The action alignment maps human motions into a unified, kinematically feasible action space for humanoid control. Extensive real-world experiments demonstrate that incorporating robot-free egocentric data significantly outperforms robot-only baselines by 51\%, particularly in unseen environments. Our analysis further reveals which behaviors transfer effectively and the potential for scaling human data.</p>
- https://arxiv.org/abs/2602.10106
- Tue, 10 Feb 2026 18:59:03 +0000
+ "What Are You Doing?": Effects of Intermediate Feedback from Agentic LLM In-Car Assistants During Multi-Step Processing
+ https://arxiv.org/abs/2602.15569
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2602.15569.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Johannes Kirmayr, Raphael Wennmacher, Khanh Huynh, Lukas Stappen, Elisabeth André, Florian Alt</p><p><b>Upvotes:</b> 12</p><p><b>Summary:</b> Agentic AI assistants that autonomously perform multi-step tasks raise open questions for user experience: how should such systems communicate progress and reasoning during extended operations, especially in attention-critical contexts such as driving? We investigate feedback timing and verbosity from agentic LLM-based in-car assistants through a controlled, mixed-methods study (N=45) comparing planned steps and intermediate results feedback against silent operation with final-only response. Using a dual-task paradigm with an in-car voice assistant, we found that intermediate feedback significantly improved perceived speed, trust, and user experience while reducing task load - effects that held across varying task complexities and interaction contexts. Interviews further revealed user preferences for an adaptive approach: high initial transparency to establish trust, followed by progressively reducing verbosity as systems prove reliable, with adjustments based on task stakes and situational context. We translate our empirical findings into design implications for feedback timing and verbosity in agentic assistants, balancing transparency and efficiency.</p>
+ https://arxiv.org/abs/2602.15569
+ Tue, 17 Feb 2026 13:27:50 +0000
- Internalizing Meta-Experience into Memory for Guided Reinforcement Learning in Large Language Models
- https://arxiv.org/abs/2602.10224
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2602.10224.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Shiting Huang, Zecheng Li, Yu Zeng, Qingnan Ren, Zhen Fang, Qisheng Su, Kou Shi, Lin Chen, Zehui Chen, Feng Zhao</p><p><b>Upvotes:</b> 18</p><p><b>Summary:</b> Reinforcement Learning with Verifiable Rewards (RLVR) has emerged as an effective approach for enhancing the reasoning capabilities of Large Language Models (LLMs). Despite its efficacy, RLVR faces a meta-learning bottleneck: it lacks mechanisms for error attribution and experience internalization intrinsic to the human learning cycle beyond practice and verification, thereby limiting fine-grained credit assignment and reusable knowledge formation. We term such reusable knowledge representations derived from past errors as meta-experience. Based on this insight, we propose Meta-Experience Learning (MEL), a novel framework that incorporates self-distilled meta-experience into the model's parametric memory. Building upon standard RLVR, we introduce an additional design that leverages the LLM's self-verification capability to conduct contrastive analysis on paired correct and incorrect trajectories, identify the precise bifurcation points where reasoning errors arise, and summarize them into generalizable meta-experience. The meta-experience is further internalized into the LLM's parametric memory by minimizing the negative log-likelihood, which induces a language-modeled reward signal that bridges correct and incorrect reasoning trajectories and facilitates effective knowledge reuse. Experimental results demonstrate that MEL achieves consistent improvements on benchmarks, yielding 3.92%--4.73% Pass@1 gains across varying model sizes.</p>
- https://arxiv.org/abs/2602.10224
- Tue, 10 Feb 2026 19:16:09 +0000
+ STAPO: Stabilizing Reinforcement Learning for LLMs by Silencing Rare Spurious Tokens
+ https://arxiv.org/abs/2602.15620
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2602.15620.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Shiqi Liu, Zeyu He, Guojian Zhan, Letian Tao, Zhilong Zheng, Jiang Wu, Yinuo Wang, Yang Guan, Kehua Sheng, Bo Zhang, Keqiang Li, Jingliang Duan, Shengbo Eben Li</p><p><b>Upvotes:</b> 3</p><p><b>Summary:</b> Reinforcement Learning (RL) has significantly improved large language model reasoning, but existing RL fine-tuning methods rely heavily on heuristic techniques such as entropy regularization and reweighting to maintain stability. In practice, they often experience late-stage performance collapse, leading to degraded reasoning quality and unstable training. We derive that the magnitude of token-wise policy gradients in RL is negatively correlated with token probability and local policy entropy. Building on this result, we prove that training instability is driven by a tiny fraction of tokens, approximately 0.01\%, which we term spurious tokens. When such tokens appear in correct responses, they contribute little to the reasoning outcome but inherit the full sequence-level reward, leading to abnormally amplified gradient updates. Motivated by this observation, we propose Spurious-Token-Aware Policy Optimization (STAPO) for large-scale model refining, which selectively masks such updates and renormalizes the loss over valid tokens. Across six mathematical reasoning benchmarks using Qwen 1.7B, 8B, and 14B base models, STAPO consistently demonstrates superior entropy stability and achieves an average performance improvement of 7.13\% over GRPO, 20-Entropy and JustRL.</p>
+ https://arxiv.org/abs/2602.15620
+ Tue, 17 Feb 2026 14:46:48 +0000
- Blockwise Advantage Estimation for Multi-Objective RL with Verifiable Rewards
- https://arxiv.org/abs/2602.10231
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2602.10231.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Kirill Pavlenko, Alexander Golubev, Simon Karasik, Boris Yangel</p><p><b>Upvotes:</b> 11</p><p><b>Summary:</b> Group Relative Policy Optimization (GRPO) assigns a single scalar advantage to all tokens in a completion. For structured generations with explicit segments and objectives, this couples unrelated reward signals across segments, leading to objective interference and misattributed credit. We propose Blockwise Advantage Estimation, a family of GRPO-compatible methods that assigns each objective its own advantage and applies it only to the tokens in the corresponding text block, reducing reliance on hand-designed scalar rewards and scaling naturally to additional objectives. A key challenge is estimating advantages for later blocks whose rewards are conditioned on sampled prefixes; standard unbiased approaches require expensive nested rollouts from intermediate states. Concretely, we introduce an Outcome-Conditioned Baseline that approximates intermediate state values using only within-group statistics by stratifying samples according to a prefix-derived intermediate outcome. On math tasks with uncertainty estimation, our method mitigates reward interference, is competitive with a state-of-the-art reward-designed approach, and preserves test-time gains from confidence-weighted ensembling. More broadly, it provides a modular recipe for optimizing sequential objectives in structured generations without additional rollouts.</p>
- https://arxiv.org/abs/2602.10231
- Tue, 10 Feb 2026 19:22:37 +0000
+ World Action Models are Zero-shot Policies
+ https://arxiv.org/abs/2602.15922
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2602.15922.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Seonghyeon Ye, Yunhao Ge, Kaiyuan Zheng, Shenyuan Gao, Sihyun Yu, George Kurian, Suneel Indupuru, You Liang Tan, Chuning Zhu, Jiannan Xiang, Ayaan Malik, Kyungmin Lee, William Liang, Nadun Ranawaka, Jiasheng Gu, Yinzhen Xu, Guanzhi Wang, Fengyuan Hu, Avnish Narayan, Johan Bjorck, Jing Wang, Gwanghyun Kim, Dantong Niu, Ruijie Zheng, Yuqi Xie, Jimmy Wu, Qi Wang, Ryan Julian, Danfei Xu, Yilun Du, Yevgen Chebotar, Scott Reed, Jan Kautz, Yuke Zhu, Linxi "Jim" Fan, Joel Jang</p><p><b>Upvotes:</b> 9</p><p><b>Summary:</b> State-of-the-art Vision-Language-Action (VLA) models excel at semantic generalization but struggle to generalize to unseen physical motions in novel environments. We introduce DreamZero, a World Action Model (WAM) built upon a pretrained video diffusion backbone. Unlike VLAs, WAMs learn physical dynamics by predicting future world states and actions, using video as a dense representation of how the world evolves. By jointly modeling video and action, DreamZero learns diverse skills effectively from heterogeneous robot data without relying on repetitive demonstrations. This results in over 2x improvement in generalization to new tasks and environments compared to state-of-the-art VLAs in real robot experiments. Crucially, through model and system optimizations, we enable a 14B autoregressive video diffusion model to perform real-time closed-loop control at 7Hz. Finally, we demonstrate two forms of cross-embodiment transfer: video-only demonstrations from other robots or humans yield a relative improvement of over 42% on unseen task performance with just 10-20 minutes of data. More surprisingly, DreamZero enables few-shot embodiment adaptation, transferring to a new embodiment with only 30 minutes of play data while retaining zero-shot generalization.</p>
+ https://arxiv.org/abs/2602.15922
+ Tue, 17 Feb 2026 15:04:02 +0000
- LiveMedBench: A Contamination-Free Medical Benchmark for LLMs with Automated Rubric Evaluation
- https://arxiv.org/abs/2602.10367
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2602.10367.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Zhiling Yan, Dingjie Song, Zhe Fang, Yisheng Ji, Xiang Li, Quanzheng Li, Lichao Sun</p><p><b>Upvotes:</b> 12</p><p><b>Summary:</b> The deployment of Large Language Models (LLMs) in high-stakes clinical settings demands rigorous and reliable evaluation. However, existing medical benchmarks remain static, suffering from two critical limitations: (1) data contamination, where test sets inadvertently leak into training corpora, leading to inflated performance estimates; and (2) temporal misalignment, failing to capture the rapid evolution of medical knowledge. Furthermore, current evaluation metrics for open-ended clinical reasoning often rely on either shallow lexical overlap (e.g., ROUGE) or subjective LLM-as-a-Judge scoring, both inadequate for verifying clinical correctness. To bridge these gaps, we introduce LiveMedBench, a continuously updated, contamination-free, and rubric-based benchmark that weekly harvests real-world clinical cases from online medical communities, ensuring strict temporal separation from model training data. We propose a Multi-Agent Clinical Curation Framework that filters raw data noise and validates clinical integrity against evidence-based medical principles. For evaluation, we develop an Automated Rubric-based Evaluation Framework that decomposes physician responses into granular, case-specific criteria, achieving substantially stronger alignment with expert physicians than LLM-as-a-Judge. To date, LiveMedBench comprises 2,756 real-world cases spanning 38 medical specialties and multiple languages, paired with 16,702 unique evaluation criteria. Extensive evaluation of 38 LLMs reveals that even the best-performing model achieves only 39.2%, and 84% of models exhibit performance degradation on post-cutoff cases, confirming pervasive data contamination risks. Error analysis further identifies contextual application-not factual knowledge-as the dominant bottleneck, with 35-48% of failures stemming from the inability to tailor medical knowledge to patient-specific constraints.</p>
- https://arxiv.org/abs/2602.10367
- Tue, 10 Feb 2026 23:38:25 +0000
+ GLM-5: from Vibe Coding to Agentic Engineering
+ https://arxiv.org/abs/2602.15763
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2602.15763.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> GLM-5 Team, Aohan Zeng, Xin Lv, Zhenyu Hou, Zhengxiao Du, Qinkai Zheng, Bin Chen, Da Yin, Chendi Ge, Chengxing Xie, Cunxiang Wang, Gengzheng Pan, Hao Zeng, Haoke Zhang, Haoran Wang, Huilong Chen, Jiajie Zhang, Jian Jiao, Jiaqi Guo, Jingsen Wang, Jingzhao Du, Jinzhu Wu, Kedong Wang, Lei Li, Lin Fan, Lucen Zhong, Mingdao Liu, Mingming Zhao, Pengfan Du, Qian Dong, Rui Lu, Shuang-Li, Shulin Cao, Song Liu, Ting Jiang, Xiaodong Chen, Xiaohan Zhang, Xuancheng Huang, Xuezhen Dong, Yabo Xu, Yao Wei, Yifan An, Yilin Niu, Yitong Zhu, Yuanhao Wen, Yukuo Cen, Yushi Bai, Zhongpei Qiao, Zihan Wang, Zikang Wang, Zilin Zhu, Ziqiang Liu, Zixuan Li, Bojie Wang, Bosi Wen, Can Huang, Changpeng Cai, Chao Yu, Chen Li, Chen Li, Chenghua Huang, Chengwei Hu, Chenhui Zhang, Chenzheng Zhu, Congfeng Yin, Daoyan Lin, Dayong Yang, Di Wang, Ding Ai, Erle Zhu, Fangzhou Yi, Feiyu Chen, Guohong Wen, Hailong Sun, Haisha Zhao, Haiyi Hu, Hanchen Zhang, Hanrui Liu, Hanyu Zhang, Hao Peng, Hao Tai, Haobo Zhang, He Liu, Hongwei Wang, Hongxi Yan, Hongyu Ge, Huan Liu, Huan Liu, Huanpeng Chu, Jia'ni Zhao, Jiachen Wang, Jiajing Zhao, Jiamin Ren, Jiapeng Wang, Jiaxin Zhang, Jiayi Gui, Jiayue Zhao, Jijie Li, Jing An, Jing Li, Jingwei Yuan, Jinhua Du, Jinxin Liu, Junkai Zhi, Junwen Duan, Kaiyue Zhou, Kangjian Wei, Ke Wang, Keyun Luo, Laiqiang Zhang, Leigang Sha, Liang Xu, Lindong Wu, Lintao Ding, Lu Chen, Minghao Li, Nianyi Lin, Pan Ta, Qiang Zou, Rongjun Song, Ruiqi Yang, Shangqing Tu, Shangtong Yang, Shaoxiang Wu, Shengyan Zhang, Shijie Li, Shuang Li, Shuyi Fan, Wei Qin, Wei Tian, Weining Zhang, Wenbo Yu, Wenjie Liang, Xiang Kuang, Xiangmeng Cheng, Xiangyang Li, Xiaoquan Yan, Xiaowei Hu, Xiaoying Ling, Xing Fan, Xingye Xia, Xinyuan Zhang, Xinze Zhang, Xirui Pan, Xunkai Zhang, Yandong Wu, Yanfu Li, Yidong Wang, Yifan Zhu, Yijun Tan, Yilin Zhou, Yiming Pan, Ying Zhang, Yinpei Su, Yipeng Geng, Yipeng Geng, Yong Yan, Yonglin Tan, Yuean Bi, Yuhan Shen, Yuhao Yang, Yujiang Li, Yunan Liu, Yunqing Wang, Yuntao Li, Yurong Wu, Yutao Zhang, Yuxi Duan, Yuxuan Zhang, Zezhen Liu, Zhengtao Jiang, Zhenhe Yan, Zheyu Zhang, Zhixiang Wei, Zhuo Chen, Zhuoer Feng, Zijun Yao, Ziwei Chai, Ziyuan Wang, Zuzhou Zhang, Bin Xu, Minlie Huang, Hongning Wang, Juanzi Li, Yuxiao Dong, Jie Tang</p><p><b>Upvotes:</b> 75</p><p><b>Summary:</b> We present GLM-5, a next-generation foundation model designed to transition the paradigm of vibe coding to agentic engineering. Building upon the agentic, reasoning, and coding (ARC) capabilities of its predecessor, GLM-5 adopts DSA to significantly reduce training and inference costs while maintaining long-context fidelity. To advance model alignment and autonomy, we implement a new asynchronous reinforcement learning infrastructure that drastically improves post-training efficiency by decoupling generation from training. Furthermore, we propose novel asynchronous agent RL algorithms that further improve RL quality, enabling the model to learn from complex, long-horizon interactions more effectively. Through these innovations, GLM-5 achieves state-of-the-art performance on major open benchmarks. Most critically, GLM-5 demonstrates unprecedented capability in real-world coding tasks, surpassing previous baselines in handling end-to-end software engineering challenges. Code, models, and more information are available at https://github.com/zai-org/GLM-5.</p>
+ https://arxiv.org/abs/2602.15763
+ Tue, 17 Feb 2026 17:50:56 +0000
- When to Memorize and When to Stop: Gated Recurrent Memory for Long-Context Reasoning
- https://arxiv.org/abs/2602.10560
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2602.10560.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Leheng Sheng, Yongtao Zhang, Wenchang Ma, Yaorui Shi, Ting Huang, Xiang Wang, An Zhang, Ke Shen, Tat-Seng Chua</p><p><b>Upvotes:</b> 27</p><p><b>Summary:</b> While reasoning over long context is crucial for various real-world applications, it remains challenging for large language models (LLMs) as they suffer from performance degradation as the context length grows. Recent work MemAgent has tried to tackle this by processing context chunk-by-chunk in an RNN-like loop and updating a textual memory for final answering. However, this naive recurrent memory update faces two crucial drawbacks: (i) memory can quickly explode because it can update indiscriminately, even on evidence-free chunks; and (ii) the loop lacks an exit mechanism, leading to unnecessary computation after even sufficient evidence is collected. To address these issues, we propose GRU-Mem, which incorporates two text-controlled gates for more stable and efficient long-context reasoning. Specifically, in GRU-Mem, the memory only updates when the update gate is open and the recurrent loop will exit immediately once the exit gate is open. To endow the model with such capabilities, we introduce two reward signals r^{update} and r^{exit} within end-to-end RL, rewarding the correct updating and exiting behaviors respectively. Experiments on various long-context reasoning tasks demonstrate the effectiveness and efficiency of GRU-Mem, which generally outperforms the vanilla MemAgent with up to 400\% times inference speed acceleration.</p>
- https://arxiv.org/abs/2602.10560
- Wed, 11 Feb 2026 06:14:53 +0000
+ Understanding vs. Generation: Navigating Optimization Dilemma in Multimodal Models
+ https://arxiv.org/abs/2602.15772
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2602.15772.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Sen Ye, Mengde Xu, Shuyang Gu, Di He, Liwei Wang, Han Hu</p><p><b>Upvotes:</b> 6</p><p><b>Summary:</b> Current research in multimodal models faces a key challenge where enhancing generative capabilities often comes at the expense of understanding, and vice versa. We analyzed this trade-off and identify the primary cause might be the potential conflict between generation and understanding, which creates a competitive dynamic within the model. To address this, we propose the Reason-Reflect-Refine (R3) framework. This innovative algorithm re-frames the single-step generation task into a multi-step process of "generate-understand-regenerate". By explicitly leveraging the model's understanding capability during generation, we successfully mitigate the optimization dilemma, achieved stronger generation results and improved understanding ability which are related to the generation process. This offers valuable insights for designing next-generation unified multimodal models. Code is available at https://github.com/sen-ye/R3.</p>
+ https://arxiv.org/abs/2602.15772
+ Tue, 17 Feb 2026 18:04:13 +0000
- Step 3.5 Flash: Open Frontier-Level Intelligence with 11B Active Parameters
- https://arxiv.org/abs/2602.10604
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2602.10604.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Ailin Huang, Ang Li, Aobo Kong, Bin Wang, Binxing Jiao, Bo Dong, Bojun Wang, Boyu Chen, Brian Li, Buyun Ma, Chang Su, Changxin Miao, Changyi Wan, Chao Lou, Chen Hu, Chen Xu, Chenfeng Yu, Chengting Feng, Chengyuan Yao, Chunrui Han, Dan Ma, Dapeng Shi, Daxin Jiang, Dehua Ma, Deshan Sun, Di Qi, Enle Liu, Fajie Zhang, Fanqi Wan, Guanzhe Huang, Gulin Yan, Guoliang Cao, Guopeng Li, Han Cheng, Hangyu Guo, Hanshan Zhang, Hao Nie, Haonan Jia, Haoran Lv, Hebin Zhou, Hekun Lv, Heng Wang, Heung-Yeung Shum, Hongbo Huang, Hongbo Peng, Hongyu Zhou, Hongyuan Wang, Houyong Chen, Huangxi Zhu, Huimin Wu, Huiyong Guo, Jia Wang, Jian Zhou, Jianjian Sun, Jiaoren Wu, Jiaran Zhang, Jiashu Lv, Jiashuo Liu, Jiayi Fu, Jiayu Liu, Jie Cheng, Jie Luo, Jie Yang, Jie Zhou, Jieyi Hou, Jing Bai, Jingcheng Hu, Jingjing Xie, Jingwei Wu, Jingyang Zhang, Jishi Zhou, Junfeng Liu, Junzhe Lin, Ka Man Lo, Kai Liang, Kaibo Liu, Kaijun Tan, Kaiwen Yan, Kaixiang Li, Kang An, Kangheng Lin, Lei Yang, Liang Lv, Liang Zhao, Liangyu Chen, Lieyu Shi, Liguo Tan, Lin Lin, Lina Chen, Luck Ma, Mengqiang Ren, Michael Li, Ming Li, Mingliang Li, Mingming Zhang, Mingrui Chen, Mitt Huang, Na Wang, Peng Liu, Qi Han, Qian Zhao, Qinglin He, Qinxin Du, Qiuping Wu, Quan Sun, Rongqiu Yang, Ruihang Miao, Ruixin Han, Ruosi Wan, Ruyan Guo, Shan Wang, Shaoliang Pang, Shaowen Yang, Shengjie Fan, Shijie Shang, Shiliang Yang, Shiwei Li, Shuangshuang Tian, Siqi Liu, Siye Wu, Siyu Chen, Song Yuan, Tiancheng Cao, Tianchi Yue, Tianhao Cheng, Tianning Li, Tingdan Luo, Wang You, Wei Ji, Wei Yuan, Wei Zhang, Weibo Wu, Weihao Xie, Wen Sun, Wenjin Deng, Wenzhen Zheng, Wuxun Xie, Xiangfeng Wang, Xiangwen Kong, Xiangyu Liu, Xiangyu Zhang, Xiaobo Yang, Xiaojia Liu, Xiaolan Yuan, Xiaoran Jiao, Xiaoxiao Ren, Xiaoyun Zhang, Xin Li, Xin Liu, Xin Wu, Xing Chen, Xingping Yang, Xinran Wang, Xu Zhao, Xuan He, Xuanti Feng, Xuedan Cai, Xuqiang Zhou, Yanbo Yu, Yang Li, Yang Xu, Yanlin Lai, Yanming Xu, Yaoyu Wang, Yeqing Shen, Yibo Zhu, Yichen Lv, Yicheng Cao, Yifeng Gong, Yijing Yang, Yikun Yang, Yin Zhao, Yingxiu Zhao, Yinmin Zhang, Yitong Zhang, Yixuan Zhang, Yiyang Chen, Yongchi Zhao, Yongshen Long, Yongyao Wang, Yousong Guan, Yu Zhou, Yuang Peng, Yuanhao Ding, Yuantao Fan, Yuanzhen Yang, Yuchu Luo, Yudi Zhao, Yue Peng, Yueqiang Lin, Yufan Lu, Yuling Zhao, Yunzhou Ju, Yurong Zhang, Yusheng Li, Yuxiang Yang, Yuyang Chen, Yuzhu Cai, Zejia Weng, Zetao Hong, Zexi Li, Zhe Xie, Zheng Ge, Zheng Gong, Zheng Zeng, Zhenyi Lu, Zhewei Huang, Zhichao Chang, Zhiguo Huang, Zhiheng Hu, Zidong Yang, Zili Wang, Ziqi Ren, Zixin Zhang, Zixuan Wang</p><p><b>Upvotes:</b> 174</p><p><b>Summary:</b> We introduce Step 3.5 Flash, a sparse Mixture-of-Experts (MoE) model that bridges frontier-level agentic intelligence and computational efficiency. We focus on what matters most when building agents: sharp reasoning and fast, reliable execution. Step 3.5 Flash pairs a 196B-parameter foundation with 11B active parameters for efficient inference. It is optimized with interleaved 3:1 sliding-window/full attention and Multi-Token Prediction (MTP-3) to reduce the latency and cost of multi-round agentic interactions. To reach frontier-level intelligence, we design a scalable reinforcement learning framework that combines verifiable signals with preference feedback, while remaining stable under large-scale off-policy training, enabling consistent self-improvement across mathematics, code, and tool use. Step 3.5 Flash demonstrates strong performance across agent, coding, and math tasks, achieving 85.4% on IMO-AnswerBench, 86.4% on LiveCodeBench-v6 (2024.08-2025.05), 88.2% on tau2-Bench, 69.0% on BrowseComp (with context management), and 51.0% on Terminal-Bench 2.0, comparable to frontier models such as GPT-5.2 xHigh and Gemini 3.0 Pro. By redefining the efficiency frontier, Step 3.5 Flash provides a high-density foundation for deploying sophisticated agents in real-world industrial environments.</p>
- https://arxiv.org/abs/2602.10604
- Wed, 11 Feb 2026 07:53:51 +0000
+ Visual Memory Injection Attacks for Multi-Turn Conversations
+ https://arxiv.org/abs/2602.15927
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2602.15927.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Christian Schlarmann, Matthias Hein</p><p><b>Upvotes:</b> 3</p><p><b>Summary:</b> Generative large vision-language models (LVLMs) have recently achieved impressive performance gains, and their user base is growing rapidly. However, the security of LVLMs, in particular in a long-context multi-turn setting, is largely underexplored. In this paper, we consider the realistic scenario in which an attacker uploads a manipulated image to the web/social media. A benign user downloads this image and uses it as input to the LVLM. Our novel stealthy Visual Memory Injection (VMI) attack is designed such that on normal prompts the LVLM exhibits nominal behavior, but once the user gives a triggering prompt, the LVLM outputs a specific prescribed target message to manipulate the user, e.g. for adversarial marketing or political persuasion. Compared to previous work that focused on single-turn attacks, VMI is effective even after a long multi-turn conversation with the user. We demonstrate our attack on several recent open-weight LVLMs. This article thereby shows that large-scale manipulation of users is feasible with perturbed images in multi-turn conversation settings, calling for better robustness of LVLMs against these attacks. We release the source code at https://github.com/chs20/visual-memory-injection</p>
+ https://arxiv.org/abs/2602.15927
+ Tue, 17 Feb 2026 18:34:59 +0000
- Online Causal Kalman Filtering for Stable and Effective Policy Optimization
- https://arxiv.org/abs/2602.10609
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2602.10609.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Shuo He, Lang Feng, Xin Cheng, Lei Feng, Bo An</p><p><b>Upvotes:</b> 16</p><p><b>Summary:</b> Reinforcement learning for large language models suffers from high-variance token-level importance sampling (IS) ratios, which would destabilize policy optimization at scale. To improve stability, recent methods typically use a fixed sequence-level IS ratio for all tokens in a sequence or adjust each token's IS ratio separately, thereby neglecting temporal off-policy derivation across tokens in a sequence. In this paper, we first empirically identify that local off-policy deviation is structurally inconsistent at the token level, which may distort policy-gradient updates across adjacent tokens and lead to training collapse. To address the issue, we propose Online Causal Kalman Filtering for stable and effective Policy Optimization (KPO). Concretely, we model the desired IS ratio as a latent state that evolves across tokens and apply a Kalman filter to update this state online and autoregressively based on the states of past tokens, regardless of future tokens. The resulting filtered IS ratios preserve token-wise local structure-aware variation while strongly smoothing noise spikes, yielding more stable and effective policy updates. Experimentally, KPO achieves superior results on challenging math reasoning datasets compared with state-of-the-art counterparts.</p>
- https://arxiv.org/abs/2602.10609
- Wed, 11 Feb 2026 07:57:43 +0000
+ CrispEdit: Low-Curvature Projections for Scalable Non-Destructive LLM Editing
+ https://arxiv.org/abs/2602.15823
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2602.15823.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Zarif Ikram, Arad Firouzkouhi, Stephen Tu, Mahdi Soltanolkotabi, Paria Rashidinejad</p><p><b>Upvotes:</b> 2</p><p><b>Summary:</b> A central challenge in large language model (LLM) editing is capability preservation: methods that successfully change targeted behavior can quietly game the editing proxy and corrupt general capabilities, producing degenerate behaviors reminiscent of proxy/reward hacking. We present CrispEdit, a scalable and principled second-order editing algorithm that treats capability preservation as an explicit constraint, unifying and generalizing several existing editing approaches. CrispEdit formulates editing as constrained optimization and enforces the constraint by projecting edit updates onto the low-curvature subspace of the capability-loss landscape. At the crux of CrispEdit is expressing capability constraint via Bregman divergence, whose quadratic form yields the Gauss-Newton Hessian exactly and even when the base model is not trained to convergence. We make this second-order procedure efficient at the LLM scale using Kronecker-factored approximate curvature (K-FAC) and a novel matrix-free projector that exploits Kronecker structure to avoid constructing massive projection matrices. Across standard model-editing benchmarks, CrispEdit achieves high edit success while keeping capability degradation below 1% on average across datasets, significantly improving over prior editors.</p>
+ https://arxiv.org/abs/2602.15823
+ Tue, 17 Feb 2026 18:58:04 +0000
- How Do Decoder-Only LLMs Perceive Users? Rethinking Attention Masking for User Representation Learning
- https://arxiv.org/abs/2602.10622
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2602.10622.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Jiahao Yuan, Yike Xu, Jinyong Wen, Baokun Wang, Yang Chen, Xiaotong Lin, Wuliang Huang, Ziyi Gao, Xing Fu, Yu Cheng, Weiqiang Wang</p><p><b>Upvotes:</b> 26</p><p><b>Summary:</b> Decoder-only large language models are increasingly used as behavioral encoders for user representation learning, yet the impact of attention masking on the quality of user embeddings remains underexplored. In this work, we conduct a systematic study of causal, hybrid, and bidirectional attention masks within a unified contrastive learning framework trained on large-scale real-world Alipay data that integrates long-horizon heterogeneous user behaviors. To improve training dynamics when transitioning from causal to bidirectional attention, we propose Gradient-Guided Soft Masking, a gradient-based pre-warmup applied before a linear scheduler that gradually opens future attention during optimization. Evaluated on 9 industrial user cognition benchmarks covering prediction, preference, and marketing sensitivity tasks, our approach consistently yields more stable training and higher-quality bidirectional representations compared with causal, hybrid, and scheduler-only baselines, while remaining compatible with decoder pretraining. Overall, our findings highlight the importance of masking design and training transition in adapting decoder-only LLMs for effective user representation learning. Our code is available at https://github.com/JhCircle/Deepfind-GGSM.</p>
- https://arxiv.org/abs/2602.10622
- Wed, 11 Feb 2026 08:12:43 +0000
+ SAM 3D Body: Robust Full-Body Human Mesh Recovery
+ https://arxiv.org/abs/2602.15989
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2602.15989.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Xitong Yang, Devansh Kukreja, Don Pinkus, Anushka Sagar, Taosha Fan, Jinhyung Park, Soyong Shin, Jinkun Cao, Jiawei Liu, Nicolas Ugrinovic, Matt Feiszli, Jitendra Malik, Piotr Dollar, Kris Kitani</p><p><b>Upvotes:</b> 9</p><p><b>Summary:</b> We introduce SAM 3D Body (3DB), a promptable model for single-image full-body 3D human mesh recovery (HMR) that demonstrates state-of-the-art performance, with strong generalization and consistent accuracy in diverse in-the-wild conditions. 3DB estimates the human pose of the body, feet, and hands. It is the first model to use a new parametric mesh representation, Momentum Human Rig (MHR), which decouples skeletal structure and surface shape. 3DB employs an encoder-decoder architecture and supports auxiliary prompts, including 2D keypoints and masks, enabling user-guided inference similar to the SAM family of models. We derive high-quality annotations from a multi-stage annotation pipeline that uses various combinations of manual keypoint annotation, differentiable optimization, multi-view geometry, and dense keypoint detection. Our data engine efficiently selects and processes data to ensure data diversity, collecting unusual poses and rare imaging conditions. We present a new evaluation dataset organized by pose and appearance categories, enabling nuanced analysis of model behavior. Our experiments demonstrate superior generalization and substantial improvements over prior methods in both qualitative user preference studies and traditional quantitative analysis. Both 3DB and MHR are open-source.</p>
+ https://arxiv.org/abs/2602.15989
+ Tue, 17 Feb 2026 20:26:37 +0000
- MOSS-Audio-Tokenizer: Scaling Audio Tokenizers for Future Audio Foundation Models
- https://arxiv.org/abs/2602.10934
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2602.10934.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Yitian Gong, Kuangwei Chen, Zhaoye Fei, Xiaogui Yang, Ke Chen, Yang Wang, Kexin Huang, Mingshu Chen, Ruixiao Li, Qingyuan Cheng, Shimin Li, Xipeng Qiu</p><p><b>Upvotes:</b> 47</p><p><b>Summary:</b> Discrete audio tokenizers are fundamental to empowering large language models with native audio processing and generation capabilities. Despite recent progress, existing approaches often rely on pretrained encoders, semantic distillation, or heterogeneous CNN-based architectures. These designs introduce fixed inductive biases that limit reconstruction fidelity and hinder effective scaling. In this paper, we argue that discrete audio tokenization should be learned fully end-to-end using a homogeneous and scalable architecture. To this end, we first propose CAT (Causal Audio Tokenizer with Transformer), a purely Transformer-based architecture that jointly optimizes the encoder, quantizer, and decoder from scratch for high-fidelity reconstruction. Building on the CAT architecture, we develop MOSS-Audio-Tokenizer, a large-scale audio tokenizer featuring 1.6 billion parameters, pre-trained on 3 million hours of diverse, general audio data. We show that this simple, fully end-to-end approach built from homogeneous, causal Transformer blocks scales gracefully and supports high-fidelity reconstruction across diverse audio domains. Across speech, sound, and music, MOSS-Audio-Tokenizer consistently outperforms prior codecs over a wide range of bitrates, while exhibiting predictable improvements with increased scale. Notably, leveraging the discrete tokens from our model, we develop the first purely autoregressive TTS model that surpasses prior non-autoregressive and cascaded systems. Furthermore, MOSS-Audio-Tokenizer enables competitive ASR performance without auxiliary encoders. Our findings position the CAT architecture as a unified, scalable interface for the next generation of native audio foundation models.</p>
- https://arxiv.org/abs/2602.10934
- Wed, 11 Feb 2026 15:13:27 +0000
+ MAEB: Massive Audio Embedding Benchmark
+ https://arxiv.org/abs/2602.16008
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2602.16008.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Adnan El Assadi, Isaac Chung, Chenghao Xiao, Roman Solomatin, Animesh Jha, Rahul Chand, Silky Singh, Kaitlyn Wang, Ali Sartaz Khan, Marc Moussa Nasser, Sufen Fong, Pengfei He, Alan Xiao, Ayush Sunil Munot, Aditya Shrivastava, Artem Gazizov, Niklas Muennighoff, Kenneth Enevoldsen</p><p><b>Upvotes:</b> 17</p><p><b>Summary:</b> We introduce the Massive Audio Embedding Benchmark (MAEB), a large-scale benchmark covering 30 tasks across speech, music, environmental sounds, and cross-modal audio-text reasoning in 100+ languages. We evaluate 50+ models and find that no single model dominates across all tasks: contrastive audio-text models excel at environmental sound classification (e.g., ESC50) but score near random on multilingual speech tasks (e.g., SIB-FLEURS), while speech-pretrained models show the opposite pattern. Clustering remains challenging for all models, with even the best-performing model achieving only modest results. We observe that models excelling on acoustic understanding often perform poorly on linguistic tasks, and vice versa. We also show that the performance of audio encoders on MAEB correlates highly with their performance when used in audio large language models. MAEB is derived from MAEB+, a collection of 98 tasks. MAEB is designed to maintain task diversity while reducing evaluation cost, and it integrates into the MTEB ecosystem for unified evaluation across text, image, and audio modalities. We release MAEB and all 98 tasks along with code and a leaderboard at https://github.com/embeddings-benchmark/mteb.</p>
+ https://arxiv.org/abs/2602.16008
+ Tue, 17 Feb 2026 21:00:51 +0000
- FeatureBench: Benchmarking Agentic Coding for Complex Feature Development
- https://arxiv.org/abs/2602.10975
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2602.10975.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Qixing Zhou, Jiacheng Zhang, Haiyang Wang, Rui Hao, Jiahe Wang, Minghao Han, Yuxue Yang, Shuzhe Wu, Feiyang Pan, Lue Fan, Dandan Tu, Zhaoxiang Zhang</p><p><b>Upvotes:</b> 18</p><p><b>Summary:</b> Agents powered by large language models (LLMs) are increasingly adopted in the software industry, contributing code as collaborators or even autonomous developers. As their presence grows, it becomes important to assess the current boundaries of their coding abilities. Existing agentic coding benchmarks, however, cover a limited task scope, e.g., bug fixing within a single pull request (PR), and often rely on non-executable evaluations or lack an automated approach for continually updating the evaluation coverage. To address such issues, we propose FeatureBench, a benchmark designed to evaluate agentic coding performance in end-to-end, feature-oriented software development. FeatureBench incorporates an execution-based evaluation protocol and a scalable test-driven method that automatically derives tasks from code repositories with minimal human effort. By tracing from unit tests along a dependency graph, our approach can identify feature-level coding tasks spanning multiple commits and PRs scattered across the development timeline, while ensuring the proper functioning of other features after the separation. Using this framework, we curated 200 challenging evaluation tasks and 3825 executable environments from 24 open-source repositories in the first version of our benchmark. Empirical evaluation reveals that the state-of-the-art agentic model, such as Claude 4.5 Opus, which achieves a 74.4% resolved rate on SWE-bench, succeeds on only 11.0% of tasks, opening new opportunities for advancing agentic coding. Moreover, benefiting from our automated task collection toolkit, FeatureBench can be easily scaled and updated over time to mitigate data leakage. The inherent verifiability of constructed environments also makes our method potentially valuable for agent training.</p>
- https://arxiv.org/abs/2602.10975
- Wed, 11 Feb 2026 16:06:32 +0000
+ Learning Personalized Agents from Human Feedback
+ https://arxiv.org/abs/2602.16173
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2602.16173.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Kaiqu Liang, Julia Kruk, Shengyi Qian, Xianjun Yang, Shengjie Bi, Yuanshun Yao, Shaoliang Nie, Mingyang Zhang, Lijuan Liu, Jaime Fernández Fisac, Shuyan Zhou, Saghar Hosseini</p><p><b>Upvotes:</b> 6</p><p><b>Summary:</b> Modern AI agents are powerful but often fail to align with the idiosyncratic, evolving preferences of individual users. Prior approaches typically rely on static datasets, either training implicit preference models on interaction history or encoding user profiles in external memory. However, these approaches struggle with new users and with preferences that change over time. We introduce Personalized Agents from Human Feedback (PAHF), a framework for continual personalization in which agents learn online from live interaction using explicit per-user memory. PAHF operationalizes a three-step loop: (1) seeking pre-action clarification to resolve ambiguity, (2) grounding actions in preferences retrieved from memory, and (3) integrating post-action feedback to update memory when preferences drift. To evaluate this capability, we develop a four-phase protocol and two benchmarks in embodied manipulation and online shopping. These benchmarks quantify an agent's ability to learn initial preferences from scratch and subsequently adapt to persona shifts. Our theoretical analysis and empirical results show that integrating explicit memory with dual feedback channels is critical: PAHF learns substantially faster and consistently outperforms both no-memory and single-channel baselines, reducing initial personalization error and enabling rapid adaptation to preference shifts.</p>
+ https://arxiv.org/abs/2602.16173
+ Wed, 18 Feb 2026 04:18:47 +0000
- ROCKET: Rapid Optimization via Calibration-guided Knapsack Enhanced Truncation for Efficient Model Compression
- https://arxiv.org/abs/2602.11008
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2602.11008.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Ammar Ali, Baher Mohammad, Denis Makhov, Dmitriy Shopkhoev, Magauiya Zhussip, Stamatios Lefkimmiatis</p><p><b>Upvotes:</b> 15</p><p><b>Summary:</b> We present ROCKET, a training-free model compression method that achieves state-of-the-art performance in comparison with factorization, structured-sparsification and dynamic compression baselines. Operating under a global compression budget, ROCKET comprises two key innovations: First, it formulates layer-wise compression allocation as a multi-choice knapsack problem, selecting the optimal compression level for each layer to minimize total reconstruction error while adhering to a target model size. Second, it introduces a single-step sparse matrix factorization inspired by dictionary learning: using only a small calibration set, it sparsifies weight coefficients based on activation-weights sensitivity and then updates the dictionary in closed form via least squares bypassing iterative optimization, sparse coding, or backpropagation entirely. ROCKET consistently outperforms existing compression approaches across different model architectures at 20-50\% compression rates. Notably, it retains over 90\% of the original model's performance at 30\% compression without any fine-tuning. Moreover, when applying a light fine-tuning phase, recovery is substantially enhanced: for instance, compressing Qwen3-14B to an 8B-parameter model and healing it with just 30 million tokens yields performance nearly on par with the original Qwen3-8B. The code for ROCKET is at github.com/mts-ai/ROCKET/tree/main.</p>
- https://arxiv.org/abs/2602.11008
- Wed, 11 Feb 2026 16:34:52 +0000
+ Multi-agent cooperation through in-context co-player inference
+ https://arxiv.org/abs/2602.16301
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2602.16301.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Marissa A. Weis, Maciej Wołczyk, Rajai Nasser, Rif A. Saurous, Blaise Agüera y Arcas, João Sacramento, Alexander Meulemans</p><p><b>Upvotes:</b> 15</p><p><b>Summary:</b> Achieving cooperation among self-interested agents remains a fundamental challenge in multi-agent reinforcement learning. Recent work showed that mutual cooperation can be induced between "learning-aware" agents that account for and shape the learning dynamics of their co-players. However, existing approaches typically rely on hardcoded, often inconsistent, assumptions about co-player learning rules or enforce a strict separation between "naive learners" updating on fast timescales and "meta-learners" observing these updates. Here, we demonstrate that the in-context learning capabilities of sequence models allow for co-player learning awareness without requiring hardcoded assumptions or explicit timescale separation. We show that training sequence model agents against a diverse distribution of co-players naturally induces in-context best-response strategies, effectively functioning as learning algorithms on the fast intra-episode timescale. We find that the cooperative mechanism identified in prior work-where vulnerability to extortion drives mutual shaping-emerges naturally in this setting: in-context adaptation renders agents vulnerable to extortion, and the resulting mutual pressure to shape the opponent's in-context learning dynamics resolves into the learning of cooperative behavior. Our results suggest that standard decentralized reinforcement learning on sequence models combined with co-player diversity provides a scalable path to learning cooperative behaviors.</p>
+ https://arxiv.org/abs/2602.16301
+ Wed, 18 Feb 2026 09:31:43 +0000
- RISE: Self-Improving Robot Policy with Compositional World Model
- https://arxiv.org/abs/2602.11075
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2602.11075.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Jiazhi Yang, Kunyang Lin, Jinwei Li, Wencong Zhang, Tianwei Lin, Longyan Wu, Zhizhong Su, Hao Zhao, Ya-Qin Zhang, Li Chen, Ping Luo, Xiangyu Yue, Hongyang Li</p><p><b>Upvotes:</b> 26</p><p><b>Summary:</b> Despite the sustained scaling on model capacity and data acquisition, Vision-Language-Action (VLA) models remain brittle in contact-rich and dynamic manipulation tasks, where minor execution deviations can compound into failures. While reinforcement learning (RL) offers a principled path to robustness, on-policy RL in the physical world is constrained by safety risk, hardware cost, and environment reset. To bridge this gap, we present RISE, a scalable framework of robotic reinforcement learning via imagination. At its core is a Compositional World Model that (i) predicts multi-view future via a controllable dynamics model, and (ii) evaluates imagined outcomes with a progress value model, producing informative advantages for the policy improvement. Such compositional design allows state and value to be tailored by best-suited yet distinct architectures and objectives. These components are integrated into a closed-loop self-improving pipeline that continuously generates imaginary rollouts, estimates advantages, and updates the policy in imaginary space without costly physical interaction. Across three challenging real-world tasks, RISE yields significant improvement over prior art, with more than +35% absolute performance increase in dynamic brick sorting, +45% for backpack packing, and +35% for box closing, respectively.</p>
- https://arxiv.org/abs/2602.11075
- Wed, 11 Feb 2026 17:43:36 +0000
+ NESSiE: The Necessary Safety Benchmark -- Identifying Errors that should not Exist
+ https://arxiv.org/abs/2602.16756
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2602.16756.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Johannes Bertram, Jonas Geiping</p><p><b>Upvotes:</b> 3</p><p><b>Summary:</b> We introduce NESSiE, the NEceSsary SafEty benchmark for large language models (LLMs). With minimal test cases of information and access security, NESSiE reveals safety-relevant failures that should not exist, given the low complexity of the tasks. NESSiE is intended as a lightweight, easy-to-use sanity check for language model safety and, as such, is not sufficient for guaranteeing safety in general -- but we argue that passing this test is necessary for any deployment. However, even state-of-the-art LLMs do not reach 100% on NESSiE and thus fail our necessary condition of language model safety, even in the absence of adversarial attacks. Our Safe & Helpful (SH) metric allows for direct comparison of the two requirements, showing models are biased toward being helpful rather than safe. We further find that disabled reasoning for some models, but especially a benign distraction context degrade model performance. Overall, our results underscore the critical risks of deploying such models as autonomous agents in the wild. We make the dataset, package and plotting code publicly available.</p>
+ https://arxiv.org/abs/2602.16756
+ Wed, 18 Feb 2026 09:41:51 +0000
- DataChef: Cooking Up Optimal Data Recipes for LLM Adaptation via Reinforcement Learning
- https://arxiv.org/abs/2602.11089
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2602.11089.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Yicheng Chen, Zerun Ma, Xinchen Xie, Yining Li, Kai Chen</p><p><b>Upvotes:</b> 17</p><p><b>Summary:</b> In the current landscape of Large Language Models (LLMs), the curation of large-scale, high-quality training data is a primary driver of model performance. A key lever is the data recipe, which comprises a data processing pipeline to transform raw sources into training corpora. Despite the growing use of LLMs to automate individual data processing steps, such as data synthesis and filtering, the overall design of data recipes remains largely manual and labor-intensive, requiring substantial human expertise and iteration. To bridge this gap, we formulate end-to-end data recipe generation for LLM adaptation. Given a target benchmark and a pool of available data sources, a model is required to output a complete data recipe that adapts a base LLM to the target task. We present DataChef-32B, which performs online reinforcement learning using a proxy reward that predicts downstream performance for candidate recipes. Across six held-out tasks, DataChef-32B produces practical recipes that reach comparable downstream performance to those curated by human experts. Notably, the recipe from DataChef-32B adapts Qwen3-1.7B-Base to the math domain, achieving 66.7 on AIME'25 and surpassing Qwen3-1.7B. This work sheds new light on automating LLM training and developing self-evolving AI systems.</p>
- https://arxiv.org/abs/2602.11089
- Wed, 11 Feb 2026 17:56:15 +0000
+ CADEvolve: Creating Realistic CAD via Program Evolution
+ https://arxiv.org/abs/2602.16317
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2602.16317.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Maksim Elistratov, Marina Barannikov, Gregory Ivanov, Valentin Khrulkov, Anton Konushin, Andrey Kuznetsov, Dmitrii Zhemchuzhnikov</p><p><b>Upvotes:</b> 24</p><p><b>Summary:</b> Computer-Aided Design (CAD) delivers rapid, editable modeling for engineering and manufacturing. Recent AI progress now makes full automation feasible for various CAD tasks. However, progress is bottlenecked by data: public corpora mostly contain sketch-extrude sequences, lack complex operations, multi-operation composition and design intent, and thus hinder effective fine-tuning. Attempts to bypass this with frozen VLMs often yield simple or invalid programs due to limited 3D grounding in current foundation models. We present CADEvolve, an evolution-based pipeline and dataset that starts from simple primitives and, via VLM-guided edits and validations, incrementally grows CAD programs toward industrial-grade complexity. The result is 8k complex parts expressed as executable CadQuery parametric generators. After multi-stage post-processing and augmentation, we obtain a unified dataset of 1.3m scripts paired with rendered geometry and exercising the full CadQuery operation set. A VLM fine-tuned on CADEvolve achieves state-of-the-art results on the Image2CAD task across the DeepCAD, Fusion 360, and MCB benchmarks.</p>
+ https://arxiv.org/abs/2602.16317
+ Wed, 18 Feb 2026 09:54:57 +0000
- PhyCritic: Multimodal Critic Models for Physical AI
- https://arxiv.org/abs/2602.11124
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2602.11124.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Tianyi Xiong, Shihao Wang, Guilin Liu, Yi Dong, Ming Li, Heng Huang, Jan Kautz, Zhiding Yu</p><p><b>Upvotes:</b> 50</p><p><b>Summary:</b> With the rapid development of large multimodal models, reliable judge and critic models have become essential for open-ended evaluation and preference alignment, providing pairwise preferences, numerical scores, and explanatory justifications for assessing model-generated responses. However, existing critics are primarily trained in general visual domains such as captioning or image question answering, leaving physical AI tasks involving perception, causal reasoning, and planning largely underexplored. We introduce PhyCritic, a multimodal critic model optimized for physical AI through a two-stage RLVR pipeline: a physical skill warmup stage that enhances physically oriented perception and reasoning, followed by self-referential critic finetuning, where the critic generates its own prediction as an internal reference before judging candidate responses, improving judgment stability and physical correctness. Across both physical and general-purpose multimodal judge benchmarks, PhyCritic achieves strong performance gains over open-source baselines and, when applied as a policy model, further improves perception and reasoning in physically grounded tasks.</p>
- https://arxiv.org/abs/2602.11124
- Wed, 11 Feb 2026 18:35:39 +0000
+ MMA: Multimodal Memory Agent
+ https://arxiv.org/abs/2602.16493
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2602.16493.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Yihao Lu, Wanru Cheng, Zeyu Zhang, Hao Tang</p><p><b>Upvotes:</b> 6</p><p><b>Summary:</b> Long-horizon multimodal agents depend on external memory; however, similarity-based retrieval often surfaces stale, low-credibility, or conflicting items, which can trigger overconfident errors. We propose Multimodal Memory Agent (MMA), which assigns each retrieved memory item a dynamic reliability score by combining source credibility, temporal decay, and conflict-aware network consensus, and uses this signal to reweight evidence and abstain when support is insufficient. We also introduce MMA-Bench, a programmatically generated benchmark for belief dynamics with controlled speaker reliability and structured text-vision contradictions. Using this framework, we uncover the "Visual Placebo Effect", revealing how RAG-based agents inherit latent visual biases from foundation models. On FEVER, MMA matches baseline accuracy while reducing variance by 35.2% and improving selective utility; on LoCoMo, a safety-oriented configuration improves actionable accuracy and reduces wrong answers; on MMA-Bench, MMA reaches 41.18% Type-B accuracy in Vision mode, while the baseline collapses to 0.0% under the same protocol. Code: https://github.com/AIGeeksGroup/MMA.</p>
+ https://arxiv.org/abs/2602.16493
+ Wed, 18 Feb 2026 14:30:35 +0000
- GENIUS: Generative Fluid Intelligence Evaluation Suite
- https://arxiv.org/abs/2602.11144
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2602.11144.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Ruichuan An, Sihan Yang, Ziyu Guo, Wei Dai, Zijun Shen, Haodong Li, Renrui Zhang, Xinyu Wei, Guopeng Li, Wenshan Wu, Wentao Zhang</p><p><b>Upvotes:</b> 52</p><p><b>Summary:</b> Unified Multimodal Models (UMMs) have shown remarkable progress in visual generation. Yet, existing benchmarks predominantly assess Crystallized Intelligence, which relies on recalling accumulated knowledge and learned schemas. This focus overlooks Generative Fluid Intelligence (GFI): the capacity to induce patterns, reason through constraints, and adapt to novel scenarios on the fly. To rigorously assess this capability, we introduce GENIUS (GEN Fluid Intelligence EvalUation Suite). We formalize GFI as a synthesis of three primitives. These include Inducing Implicit Patterns (e.g., inferring personalized visual preferences), Executing Ad-hoc Constraints (e.g., visualizing abstract metaphors), and Adapting to Contextual Knowledge (e.g., simulating counter-intuitive physics). Collectively, these primitives challenge models to solve problems grounded entirely in the immediate context. Our systematic evaluation of 12 representative models reveals significant performance deficits in these tasks. Crucially, our diagnostic analysis disentangles these failure modes. It demonstrates that deficits stem from limited context comprehension rather than insufficient intrinsic generative capability. To bridge this gap, we propose a training-free attention intervention strategy. Ultimately, GENIUS establishes a rigorous standard for GFI, guiding the field beyond knowledge utilization toward dynamic, general-purpose reasoning. Our dataset and code will be released at: https://github.com/arctanxarc/GENIUS{https://github.com/arctanxarc/GENIUS}.</p>
- https://arxiv.org/abs/2602.11144
- Wed, 11 Feb 2026 18:55:54 +0000
+ Towards a Science of AI Agent Reliability
+ https://arxiv.org/abs/2602.16666
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2602.16666.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Stephan Rabanser, Sayash Kapoor, Peter Kirgis, Kangheng Liu, Saiteja Utpala, Arvind Narayanan</p><p><b>Upvotes:</b> 12</p><p><b>Summary:</b> AI agents are increasingly deployed to execute important tasks. While rising accuracy scores on standard benchmarks suggest rapid progress, many agents still continue to fail in practice. This discrepancy highlights a fundamental limitation of current evaluations: compressing agent behavior into a single success metric obscures critical operational flaws. Notably, it ignores whether agents behave consistently across runs, withstand perturbations, fail predictably, or have bounded error severity. Grounded in safety-critical engineering, we provide a holistic performance profile by proposing twelve concrete metrics that decompose agent reliability along four key dimensions: consistency, robustness, predictability, and safety. Evaluating 14 agentic models across two complementary benchmarks, we find that recent capability gains have only yielded small improvements in reliability. By exposing these persistent limitations, our metrics complement traditional evaluations while offering tools for reasoning about how agents perform, degrade, and fail.</p>
+ https://arxiv.org/abs/2602.16666
+ Wed, 18 Feb 2026 18:05:44 +0000
- Data Repetition Beats Data Scaling in Long-CoT Supervised Fine-Tuning
- https://arxiv.org/abs/2602.11149
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2602.11149.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Dawid J. Kopiczko, Sagar Vaze, Tijmen Blankevoort, Yuki M. Asano</p><p><b>Upvotes:</b> 12</p><p><b>Summary:</b> Supervised fine-tuning (SFT) on chain-of-thought data is an essential post-training step for reasoning language models. Standard machine learning intuition suggests that training with more unique training samples yields better generalization. Counterintuitively, we show that SFT benefits from repetition: under a fixed update budget, training for more epochs on smaller datasets outperforms single-epoch training on larger datasets. On AIME'24/25 and GPQA benchmarks, Olmo3-7B trained for 128 epochs on 400 samples outperforms the equivalent 1 epoch on 51200 samples by 12-26 percentage points, with no additional catastrophic forgetting. We find that training token accuracy reliably signals when repetition has saturated; improvements from additional epochs plateau at full memorization, a pattern consistent across all settings. These findings provide a practical approach for reasoning SFT, where scaling epochs with token accuracy as a stopping criterion can replace expensive undirected data scaling. We pose the repetition advantage, where full memorization coincides with improved generalization, as a new open problem for the community in understanding the training dynamics of large language models.</p>
- https://arxiv.org/abs/2602.11149
- Wed, 11 Feb 2026 18:58:54 +0000
+ Learning Situated Awareness in the Real World
+ https://arxiv.org/abs/2602.16682
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2602.16682.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Chuhan Li, Ruilin Han, Joy Hsu, Yongyuan Liang, Rajiv Dhawan, Jiajun Wu, Ming-Hsuan Yang, Xin Eric Wang</p><p><b>Upvotes:</b> 5</p><p><b>Summary:</b> A core aspect of human perception is situated awareness, the ability to relate ourselves to the surrounding physical environment and reason over possible actions in context. However, most existing benchmarks for multimodal foundation models (MFMs) emphasize environment-centric spatial relations (relations among objects in a scene), while largely overlooking observer-centric relationships that require reasoning relative to agent's viewpoint, pose, and motion. To bridge this gap, we introduce SAW-Bench (Situated Awareness in the Real World), a novel benchmark for evaluating egocentric situated awareness using real-world videos. SAW-Bench comprises 786 self-recorded videos captured with Ray-Ban Meta (Gen 2) smart glasses spanning diverse indoor and outdoor environments, and over 2,071 human-annotated question-answer pairs. It probes a model's observer-centric understanding with six different awareness tasks. Our comprehensive evaluation reveals a human-model performance gap of 37.66%, even with the best-performing MFM, Gemini 3 Flash. Beyond this gap, our in-depth analysis uncovers several notable findings; for example, while models can exploit partial geometric cues in egocentric videos, they often fail to infer a coherent camera geometry, leading to systematic spatial reasoning errors. We position SAW-Bench as a benchmark for situated spatial intelligence, moving beyond passive observation to understanding physically grounded, observer-centric dynamics.</p>
+ https://arxiv.org/abs/2602.16682
+ Wed, 18 Feb 2026 18:22:52 +0000
- Voxtral Realtime
- https://arxiv.org/abs/2602.11298
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2602.11298.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Alexander H. Liu, Andy Ehrenberg, Andy Lo, Chen-Yo Sun, Guillaume Lample, Jean-Malo Delignon, Khyathi Raghavi Chandu, Patrick von Platen, Pavankumar Reddy Muddireddy, Rohin Arora, Sanchit Gandhi, Sandeep Subramanian, Soham Ghosh, Srijan Mishra, Abhinav Rastogi, Alan Jeffares, Albert Jiang, Alexandre Sablayrolles, Amélie Héliou, Andrew Bai, Angele Lenglemetz, Anmol Agarwal, Anton Eliseev, Antonia Calvi, Arjun Majumdar, Baptiste Bout, Baptiste Rozière, Baudouin De Monicault, Benjamin Tibi, Clémence Lanfranchi, Connor Chen, Corentin Barreau, Corentin Sautier, Cyprien Courtot, Darius Dabert, Diego de las Casas, Elliot Chane-Sane, Enguerrand Paquin, Faruk Ahmed, Federico Baldassarre, Gabrielle Berrada, Gaëtan Ecrepont, Gauthier Guinet, Genevieve Hayes, Georgii Novikov, Giada Pistilli, Guillaume Martin, Gunjan Dhanuka, Gunshi Gupta, Han Zhou, Indraneel Mukherjee, Irene Zhang, Jaeyoung Kim, Jan Ludziejewski, Jason Rute, Joachim Studnia, John Harvill, Jonas Amar, Josselin Somerville Roberts, Julien Tauran, Karmesh Yadav, Kartik Khandelwal, Kush Jain, Laurence Aitchison, Léonard Blier, Lingxiao Zhao, Louis Martin, Lucile Saulnier, Luyu Gao, Maarten Buyl, Manan Sharma, Margaret Jennings, Marie Pellat, Mark Prins, Mathieu Poirée, Mathilde Guillaumin, Matthieu Dinot, Matthieu Futeral, Maxime Darrin, Maximilian Augustin, Mert Unsal, Mia Chiquier, Nathan Grinsztajn, Neha Gupta, Olivier Bousquet, Olivier Duchenne, Patricia Wang, Paul Jacob, Paul Wambergue, Paula Kurylowicz, Philomène Chagniot, Pierre Stock, Piotr Miłoś, Prateek Gupta, Pravesh Agrawal, Quentin Torroba, Ram Ramrakhya, Rishi Shah, Romain Sauvestre, Roman Soletskyi, Rosalie Millner, Sagar Vaze, Samuel Humeau, Siddharth Gandhi, Sumukh Aithal, Szymon Antoniak, Teven Le Scao, Théo Cachet, Theo Simon Sorg, Thibaut Lavril, Thomas Chabal, Thomas Foubert, Thomas Robert, Thomas Wang, Tim Lawson, Tom Bewley, Tom Edwards, Tyler Wang, Valeriia Nemychnikova, Van Phung, Vedant Nanda, Victor Jouault, Virgile Richard, Vladislav Bataev, Wassim Bouaziz, Wen-Ding Li, William Marshall, Xinghui Li, Xingran Guo, Xinyu Yang, Yannic Neuhaus, Yihan Wang, Zaccharie Ramzi, Zhenlin Xu</p><p><b>Upvotes:</b> 13</p><p><b>Summary:</b> We introduce Voxtral Realtime, a natively streaming automatic speech recognition model that matches offline transcription quality at sub-second latency. Unlike approaches that adapt offline models through chunking or sliding windows, Voxtral Realtime is trained end-to-end for streaming, with explicit alignment between audio and text streams. Our architecture builds on the Delayed Streams Modeling framework, introducing a new causal audio encoder and Ada RMS-Norm for improved delay conditioning. We scale pretraining to a large-scale dataset spanning 13 languages. At a delay of 480ms, Voxtral Realtime achieves performance on par with Whisper, the most widely deployed offline transcription system. We release the model weights under the Apache 2.0 license.</p>
- https://arxiv.org/abs/2602.11298
- Wed, 11 Feb 2026 19:17:10 +0000
+ Calibrate-Then-Act: Cost-Aware Exploration in LLM Agents
+ https://arxiv.org/abs/2602.16699
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2602.16699.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Wenxuan Ding, Nicholas Tomlin, Greg Durrett</p><p><b>Upvotes:</b> 13</p><p><b>Summary:</b> LLMs are increasingly being used for complex problems which are not necessarily resolved in a single response, but require interacting with an environment to acquire information. In these scenarios, LLMs must reason about inherent cost-uncertainty tradeoffs in when to stop exploring and commit to an answer. For instance, on a programming task, an LLM should test a generated code snippet if it is uncertain about the correctness of that code; the cost of writing a test is nonzero, but typically lower than the cost of making a mistake. In this work, we show that we can induce LLMs to explicitly reason about balancing these cost-uncertainty tradeoffs, then perform more optimal environment exploration. We formalize multiple tasks, including information retrieval and coding, as sequential decision-making problems under uncertainty. Each problem has latent environment state that can be reasoned about via a prior which is passed to the LLM agent. We introduce a framework called Calibrate-Then-Act (CTA), where we feed the LLM this additional context to enable it to act more optimally. This improvement is preserved even under RL training of both the baseline and CTA. Our results on information-seeking QA and on a simplified coding task show that making cost-benefit tradeoffs explicit with CTA can help agents discover more optimal decision-making strategies.</p>
+ https://arxiv.org/abs/2602.16699
+ Wed, 18 Feb 2026 18:46:14 +0000
- LoopFormer: Elastic-Depth Looped Transformers for Latent Reasoning via Shortcut Modulation
- https://arxiv.org/abs/2602.11451
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2602.11451.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Ahmadreza Jeddi, Marco Ciccone, Babak Taati</p><p><b>Upvotes:</b> 14</p><p><b>Summary:</b> Looped Transformers have emerged as an efficient and powerful class of models for reasoning in the language domain. Recent studies show that these models achieve strong performance on algorithmic and reasoning tasks, suggesting that looped architectures possess an inductive bias toward latent reasoning. However, prior approaches fix the number of loop iterations during training and inference, leaving open the question of whether these models can flexibly adapt their computational depth under variable compute budgets. We introduce LoopFormer, a looped Transformer trained on variable-length trajectories to enable budget-conditioned reasoning. Our core contribution is a shortcut-consistency training scheme that aligns trajectories of different lengths, ensuring that shorter loops yield informative representations while longer loops continue to refine them. LoopFormer conditions each loop on the current time and step size, enabling representations to evolve consistently across trajectories of varying length rather than drifting or stagnating. Empirically, LoopFormer demonstrates robust performance on language modeling and reasoning benchmarks even under aggressive compute constraints, while scaling gracefully with additional budget. These results show that looped Transformers are inherently suited for adaptive language modeling, opening a path toward controllable and budget-aware large language models.</p>
- https://arxiv.org/abs/2602.11451
- Wed, 11 Feb 2026 23:58:28 +0000
+ Reinforced Fast Weights with Next-Sequence Prediction
+ https://arxiv.org/abs/2602.16704
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2602.16704.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Hee Seung Hwang, Xindi Wu, Sanghyuk Chun, Olga Russakovsky</p><p><b>Upvotes:</b> 11</p><p><b>Summary:</b> Fast weight architectures offer a promising alternative to attention-based transformers for long-context modeling by maintaining constant memory overhead regardless of context length. However, their potential is limited by the next-token prediction (NTP) training paradigm. NTP optimizes single-token predictions and ignores semantic coherence across multiple tokens following a prefix. Consequently, fast weight models, which dynamically update their parameters to store contextual information, learn suboptimal representations that fail to capture long-range dependencies. We introduce REFINE (Reinforced Fast weIghts with Next sEquence prediction), a reinforcement learning framework that trains fast weight models under the next-sequence prediction (NSP) objective. REFINE selects informative token positions based on prediction entropy, generates multi-token rollouts, assigns self-supervised sequence-level rewards, and optimizes the model with group relative policy optimization (GRPO). REFINE is applicable throughout the training lifecycle of pre-trained language models: mid-training, post-training, and test-time training. Our experiments on LaCT-760M and DeltaNet-1.3B demonstrate that REFINE consistently outperforms supervised fine-tuning with NTP across needle-in-a-haystack retrieval, long-context question answering, and diverse tasks in LongBench. REFINE provides an effective and versatile framework for improving long-context modeling in fast weight architectures.</p>
+ https://arxiv.org/abs/2602.16704
+ Wed, 18 Feb 2026 18:53:18 +0000
- Thinking with Drafting: Optical Decompression via Logical Reconstruction
- https://arxiv.org/abs/2602.11731
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2602.11731.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Jingxuan Wei, Honghao He, Caijun Jia, Siyuan Li, Zheng Sun, Yuhang Xu, Yuanyuan Lin, Linzhuang Sun, Yuchen Wu, Bihui Yu, Xiangxiang Zhang, Cheng Tan</p><p><b>Upvotes:</b> 31</p><p><b>Summary:</b> Existing multimodal large language models have achieved high-fidelity visual perception and exploratory visual generation. However, a precision paradox persists in complex reasoning tasks: optical perception systems transcribe symbols without capturing logical topology, while pixel-based generative models produce visual artifacts lacking mathematical exactness. To bridge this gap, we propose that reasoning over visual inputs be reconceptualized as optical decompression-the process of reconstructing latent logical structures from compressed visual tokens. Guided by the axiom that Parsing is Reasoning, we introduce Thinking with Drafting (TwD), which utilizes a minimalist Domain-Specific Language (DSL) as a grounding intermediate representation. Unlike standard approaches that hallucinate answers directly, TwD forces the model to draft its mental model into executable code, rendering deterministic visual proofs for self-verification. To validate this, we present VisAlg, a visual algebra benchmark. Experiments demonstrate that TwD serve as a superior cognitive scaffold. Our work establishes a closed-loop system where visual generation acts not as a creative output but as a logical verifier, offering a generalizable path for visual reasoning.</p>
- https://arxiv.org/abs/2602.11731
- Thu, 12 Feb 2026 08:54:02 +0000
+ Learning Humanoid End-Effector Control for Open-Vocabulary Visual Loco-Manipulation
+ https://arxiv.org/abs/2602.16705
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2602.16705.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Runpei Dong, Ziyan Li, Xialin He, Saurabh Gupta</p><p><b>Upvotes:</b> 26</p><p><b>Summary:</b> Visual loco-manipulation of arbitrary objects in the wild with humanoid robots requires accurate end-effector (EE) control and a generalizable understanding of the scene via visual inputs (e.g., RGB-D images). Existing approaches are based on real-world imitation learning and exhibit limited generalization due to the difficulty in collecting large-scale training datasets. This paper presents a new paradigm, HERO, for object loco-manipulation with humanoid robots that combines the strong generalization and open-vocabulary understanding of large vision models with strong control performance from simulated training. We achieve this by designing an accurate residual-aware EE tracking policy. This EE tracking policy combines classical robotics with machine learning. It uses a) inverse kinematics to convert residual end-effector targets into reference trajectories, b) a learned neural forward model for accurate forward kinematics, c) goal adjustment, and d) replanning. Together, these innovations help us cut down the end-effector tracking error by 3.2x. We use this accurate end-effector tracker to build a modular system for loco-manipulation, where we use open-vocabulary large vision models for strong visual generalization. Our system is able to operate in diverse real-world environments, from offices to coffee shops, where the robot is able to reliably manipulate various everyday objects (e.g., mugs, apples, toys) on surfaces ranging from 43cm to 92cm in height. Systematic modular and end-to-end tests in simulation and the real world demonstrate the effectiveness of our proposed design. We believe the advances in this paper can open up new ways of training humanoid robots to interact with daily objects.</p>
+ https://arxiv.org/abs/2602.16705
+ Wed, 18 Feb 2026 18:55:02 +0000
- Think Longer to Explore Deeper: Learn to Explore In-Context via Length-Incentivized Reinforcement Learning
- https://arxiv.org/abs/2602.11748
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2602.11748.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Futing Wang, Jianhao Yan, Yun Luo, Ganqu Cui, Zhi Wang, Xiaoye Qu, Yue Zhang, Yu Cheng, Tao Lin</p><p><b>Upvotes:</b> 26</p><p><b>Summary:</b> Achieving effective test-time scaling requires models to engage in In-Context Exploration -- the intrinsic ability to generate, verify, and refine multiple reasoning hypotheses within a single continuous context. Grounded in State Coverage theory, our analysis identifies a critical bottleneck to enabling this capability: while broader state coverage requires longer reasoning trajectories, the probability of sampling such sequences decays exponentially during autoregressive generation, a phenomenon we term the ``Shallow Exploration Trap''. To bridge this gap, we propose Length-Incentivized Exploration(\method). This simple yet effective recipe explicitly encourages models to explore more via a length-based reward coupled with a redundancy penalty, thereby maximizing state coverage in two-step manner. Comprehensive experiments across different models (Qwen3, Llama) demonstrate that \method effectively incentivize in-context exploration. As a result, our method achieves an average improvement of 4.4\% on in-domain tasks and a 2.7\% gain on out-of-domain benchmarks.</p>
- https://arxiv.org/abs/2602.11748
- Thu, 12 Feb 2026 09:24:32 +0000
+ On the Mechanism and Dynamics of Modular Addition: Fourier Features, Lottery Ticket, and Grokking
+ https://arxiv.org/abs/2602.16849
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2602.16849.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Jianliang He, Leda Wang, Siyu Chen, Zhuoran Yang</p><p><b>Upvotes:</b> 6</p><p><b>Summary:</b> We present a comprehensive analysis of how two-layer neural networks learn features to solve the modular addition task. Our work provides a full mechanistic interpretation of the learned model and a theoretical explanation of its training dynamics. While prior work has identified that individual neurons learn single-frequency Fourier features and phase alignment, it does not fully explain how these features combine into a global solution. We bridge this gap by formalizing a diversification condition that emerges during training when overparametrized, consisting of two parts: phase symmetry and frequency diversification. We prove that these properties allow the network to collectively approximate a flawed indicator function on the correct logic for the modular addition task. While individual neurons produce noisy signals, the phase symmetry enables a majority-voting scheme that cancels out noise, allowing the network to robustly identify the correct sum. Furthermore, we explain the emergence of these features under random initialization via a lottery ticket mechanism. Our gradient flow analysis proves that frequencies compete within each neuron, with the "winner" determined by its initial spectral magnitude and phase alignment. From a technical standpoint, we provide a rigorous characterization of the layer-wise phase coupling dynamics and formalize the competitive landscape using the ODE comparison lemma. Finally, we use these insights to demystify grokking, characterizing it as a three-stage process involving memorization followed by two generalization phases, driven by the competition between loss minimization and weight decay.</p>
+ https://arxiv.org/abs/2602.16849
+ Wed, 18 Feb 2026 20:25:13 +0000
- Composition-RL: Compose Your Verifiable Prompts for Reinforcement Learning of Large Language Models
- https://arxiv.org/abs/2602.12036
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2602.12036.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Xin Xu, Clive Bai, Kai Yang, Tianhao Chen, Yangkun Chen, Weijie Liu, Hao Chen, Yang Wang, Saiyong Yang, Can Yang</p><p><b>Upvotes:</b> 89</p><p><b>Summary:</b> Large-scale verifiable prompts underpin the success of Reinforcement Learning with Verifiable Rewards (RLVR), but they contain many uninformative examples and are costly to expand further. Recent studies focus on better exploiting limited training data by prioritizing hard prompts whose rollout pass rate is 0. However, easy prompts with a pass rate of 1 also become increasingly prevalent as training progresses, thereby reducing the effective data size. To mitigate this, we propose Composition-RL, a simple yet useful approach for better utilizing limited verifiable prompts targeting pass-rate-1 prompts. More specifically, Composition-RL automatically composes multiple problems into a new verifiable question and uses these compositional prompts for RL training. Extensive experiments across model sizes from 4B to 30B show that Composition-RL consistently improves reasoning capability over RL trained on the original dataset. Performance can be further boosted with a curriculum variant of Composition-RL that gradually increases compositional depth over training. Additionally, Composition-RL enables more effective cross-domain RL by composing prompts drawn from different domains. Codes, datasets, and models are available at https://github.com/XinXU-USTC/Composition-RL.</p>
- https://arxiv.org/abs/2602.12036
- Thu, 12 Feb 2026 15:03:37 +0000
+ Discovering Multiagent Learning Algorithms with Large Language Models
+ https://arxiv.org/abs/2602.16928
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2602.16928.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Zun Li, John Schultz, Daniel Hennes, Marc Lanctot</p><p><b>Upvotes:</b> 6</p><p><b>Summary:</b> Much of the advancement of Multi-Agent Reinforcement Learning (MARL) in imperfect-information games has historically depended on manual iterative refinement of baselines. While foundational families like Counterfactual Regret Minimization (CFR) and Policy Space Response Oracles (PSRO) rest on solid theoretical ground, the design of their most effective variants often relies on human intuition to navigate a vast algorithmic design space. In this work, we propose the use of AlphaEvolve, an evolutionary coding agent powered by large language models, to automatically discover new multiagent learning algorithms. We demonstrate the generality of this framework by evolving novel variants for two distinct paradigms of game-theoretic learning. First, in the domain of iterative regret minimization, we evolve the logic governing regret accumulation and policy derivation, discovering a new algorithm, Volatility-Adaptive Discounted (VAD-)CFR. VAD-CFR employs novel, non-intuitive mechanisms-including volatility-sensitive discounting, consistency-enforced optimism, and a hard warm-start policy accumulation schedule-to outperform state-of-the-art baselines like Discounted Predictive CFR+. Second, in the regime of population based training algorithms, we evolve training-time and evaluation-time meta strategy solvers for PSRO, discovering a new variant, Smoothed Hybrid Optimistic Regret (SHOR-)PSRO. SHOR-PSRO introduces a hybrid meta-solver that linearly blends Optimistic Regret Matching with a smoothed, temperature-controlled distribution over best pure strategies. By dynamically annealing this blending factor and diversity bonuses during training, the algorithm automates the transition from population diversity to rigorous equilibrium finding, yielding superior empirical convergence compared to standard static meta-solvers.</p>
+ https://arxiv.org/abs/2602.16928
+ Wed, 18 Feb 2026 22:41:00 +0000
- LawThinker: A Deep Research Legal Agent in Dynamic Environments
- https://arxiv.org/abs/2602.12056
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2602.12056.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Xinyu Yang, Chenlong Deng, Tongyu Wen, Binyu Xie, Zhicheng Dou</p><p><b>Upvotes:</b> 31</p><p><b>Summary:</b> Legal reasoning requires not only correct outcomes but also procedurally compliant reasoning processes. However, existing methods lack mechanisms to verify intermediate reasoning steps, allowing errors such as inapplicable statute citations to propagate undetected through the reasoning chain. To address this, we propose LawThinker, an autonomous legal research agent that adopts an Explore-Verify-Memorize strategy for dynamic judicial environments. The core idea is to enforce verification as an atomic operation after every knowledge exploration step. A DeepVerifier module examines each retrieval result along three dimensions of knowledge accuracy, fact-law relevance, and procedural compliance, with a memory module for cross-round knowledge reuse in long-horizon tasks. Experiments on the dynamic benchmark J1-EVAL show that LawThinker achieves a 24% improvement over direct reasoning and an 11% gain over workflow-based methods, with particularly strong improvements on process-oriented metrics. Evaluations on three static benchmarks further confirm its generalization capability. The code is available at https://github.com/yxy-919/LawThinker-agent .</p>
- https://arxiv.org/abs/2602.12056
- Thu, 12 Feb 2026 15:19:11 +0000
+ DDiT: Dynamic Patch Scheduling for Efficient Diffusion Transformers
+ https://arxiv.org/abs/2602.16968
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2602.16968.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Dahye Kim, Deepti Ghadiyaram, Raghudeep Gadde</p><p><b>Upvotes:</b> 10</p><p><b>Summary:</b> Diffusion Transformers (DiTs) have achieved state-of-the-art performance in image and video generation, but their success comes at the cost of heavy computation. This inefficiency is largely due to the fixed tokenization process, which uses constant-sized patches throughout the entire denoising phase, regardless of the content's complexity. We propose dynamic tokenization, an efficient test-time strategy that varies patch sizes based on content complexity and the denoising timestep. Our key insight is that early timesteps only require coarser patches to model global structure, while later iterations demand finer (smaller-sized) patches to refine local details. During inference, our method dynamically reallocates patch sizes across denoising steps for image and video generation and substantially reduces cost while preserving perceptual generation quality. Extensive experiments demonstrate the effectiveness of our approach: it achieves up to 3.52times and 3.2times speedup on FLUX-1.Dev and Wan 2.1, respectively, without compromising the generation quality and prompt adherence.</p>
+ https://arxiv.org/abs/2602.16968
+ Thu, 19 Feb 2026 00:15:20 +0000
- DeepSight: An All-in-One LM Safety Toolkit
- https://arxiv.org/abs/2602.12092
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2602.12092.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Bo Zhang, Jiaxuan Guo, Lijun Li, Dongrui Liu, Sujin Chen, Guanxu Chen, Zhijie Zheng, Qihao Lin, Lewen Yan, Chen Qian, Yijin Zhou, Yuyao Wu, Shaoxiong Guo, Tianyi Du, Jingyi Yang, Xuhao Hu, Ziqi Miao, Xiaoya Lu, Jing Shao, Xia Hu</p><p><b>Upvotes:</b> 12</p><p><b>Summary:</b> As the development of Large Models (LMs) progresses rapidly, their safety is also a priority. In current Large Language Models (LLMs) and Multimodal Large Language Models (MLLMs) safety workflow, evaluation, diagnosis, and alignment are often handled by separate tools. Specifically, safety evaluation can only locate external behavioral risks but cannot figure out internal root causes. Meanwhile, safety diagnosis often drifts from concrete risk scenarios and remains at the explainable level. In this way, safety alignment lack dedicated explanations of changes in internal mechanisms, potentially degrading general capabilities. To systematically address these issues, we propose an open-source project, namely DeepSight, to practice a new safety evaluation-diagnosis integrated paradigm. DeepSight is low-cost, reproducible, efficient, and highly scalable large-scale model safety evaluation project consisting of a evaluation toolkit DeepSafe and a diagnosis toolkit DeepScan. By unifying task and data protocols, we build a connection between the two stages and transform safety evaluation from black-box to white-box insight. Besides, DeepSight is the first open source toolkit that support the frontier AI risk evaluation and joint safety evaluation and diagnosis.</p>
- https://arxiv.org/abs/2602.12092
- Thu, 12 Feb 2026 15:43:14 +0000
+ Arcee Trinity Large Technical Report
+ https://arxiv.org/abs/2602.17004
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2602.17004.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Varun Singh, Lucas Krauss, Sami Jaghouar, Matej Sirovatka, Charles Goddard, Fares Obied, Jack Min Ong, Jannik Straube, Fern, Aria Harley, Conner Stewart, Colin Kealty, Maziyar Panahi, Simon Kirsten, Anushka Deshpande, Anneketh Vij, Arthur Bresnu, Pranav Veldurthi, Raghav Ravishankar, Hardik Bishnoi, DatologyAI Team, Arcee AI Team, Prime Intellect Team, Mark McQuade, Johannes Hagemann, Lucas Atkins</p><p><b>Upvotes:</b> 15</p><p><b>Summary:</b> We present the technical report for Arcee Trinity Large, a sparse Mixture-of-Experts model with 400B total parameters and 13B activated per token. Additionally, we report on Trinity Nano and Trinity Mini, with Trinity Nano having 6B total parameters with 1B activated per token, Trinity Mini having 26B total parameters with 3B activated per token. The models' modern architecture includes interleaved local and global attention, gated attention, depth-scaled sandwich norm, and sigmoid routing for Mixture-of-Experts. For Trinity Large, we also introduce a new MoE load balancing strategy titled Soft-clamped Momentum Expert Bias Updates (SMEBU). We train the models using the Muon optimizer. All three models completed training with zero loss spikes. Trinity Nano and Trinity Mini were pre-trained on 10 trillion tokens, and Trinity Large was pre-trained on 17 trillion tokens. The model checkpoints are available at https://huggingface.co/arcee-ai.</p>
+ https://arxiv.org/abs/2602.17004
+ Thu, 19 Feb 2026 01:58:50 +0000
- GigaBrain-0.5M*: a VLA That Learns From World Model-Based Reinforcement Learning
- https://arxiv.org/abs/2602.12099
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2602.12099.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> GigaBrain Team, Boyuan Wang, Chaojun Ni, Guan Huang, Guosheng Zhao, Hao Li, Jie Li, Jindi Lv, Jingyu Liu, Lv Feng, Mingming Yu, Peng Li, Qiuping Deng, Tianze Liu, Xinyu Zhou, Xinze Chen, Xiaofeng Wang, Yang Wang, Yifan Li, Yifei Nie, Yilong Li, Yukun Zhou, Yun Ye, Zhichao Liu, Zheng Zhu</p><p><b>Upvotes:</b> 49</p><p><b>Summary:</b> Vision-language-action (VLA) models that directly predict multi-step action chunks from current observations face inherent limitations due to constrained scene understanding and weak future anticipation capabilities. In contrast, video world models pre-trained on web-scale video corpora exhibit robust spatiotemporal reasoning and accurate future prediction, making them a natural foundation for enhancing VLA learning. Therefore, we propose GigaBrain-0.5M*, a VLA model trained via world model-based reinforcement learning. Built upon GigaBrain-0.5, which is pre-trained on over 10,000 hours of robotic manipulation data, whose intermediate version currently ranks first on the international RoboChallenge benchmark. GigaBrain-0.5M* further integrates world model-based reinforcement learning via RAMP (Reinforcement leArning via world Model-conditioned Policy) to enable robust cross-task adaptation. Empirical results demonstrate that RAMP achieves substantial performance gains over the RECAP baseline, yielding improvements of approximately 30\% on challenging tasks including Laundry Folding, Box Packing, and Espresso Preparation. Critically, GigaBrain-0.5M^* exhibits reliable long-horizon execution, consistently accomplishing complex manipulation tasks without failure as validated by real-world deployment videos on our https://gigabrain05m.github.io{project page}.</p>
- https://arxiv.org/abs/2602.12099
- Thu, 12 Feb 2026 15:55:19 +0000
+ FRAPPE: Infusing World Modeling into Generalist Policies via Multiple Future Representation Alignment
+ https://arxiv.org/abs/2602.17259
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2602.17259.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Han Zhao, Jingbo Wang, Wenxuan Song, Shuai Chen, Yang Liu, Yan Wang, Haoang Li, Donglin Wang</p><p><b>Upvotes:</b> 5</p><p><b>Summary:</b> Enabling VLA models to predict environmental dynamics, known as world modeling, has been recognized as essential for improving robotic reasoning and generalization. However, current approaches face two main issues: 1. The training objective forces models to over-emphasize pixel-level reconstruction, which constrains semantic learning and generalization 2. Reliance on predicted future observations during inference often leads to error accumulation. To address these challenges, we introduce Future Representation Alignment via Parallel Progressive Expansion (FRAPPE). Our method adopts a two-stage fine-tuning strategy: In the mid-training phase, the model learns to predict the latent representations of future observations; In the post-training phase, we expand the computational workload in parallel and align the representation simultaneously with multiple different visual foundation models. By significantly improving fine-tuning efficiency and reducing dependence on action-annotated data, FRAPPE provides a scalable and data-efficient pathway to enhance world-awareness in generalist robotic policies. Experiments on the RoboTwin benchmark and real-world tasks demonstrate that FRAPPE outperforms state-of-the-art approaches and shows strong generalization in long-horizon and unseen scenarios.</p>
+ https://arxiv.org/abs/2602.17259
+ Thu, 19 Feb 2026 11:00:46 +0000
- The Pensieve Paradigm: Stateful Language Models Mastering Their Own Context
- https://arxiv.org/abs/2602.12108
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2602.12108.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Xiaoyuan Liu, Tian Liang, Dongyang Ma, Deyu Zhou, Haitao Mi, Pinjia He, Yan Wang</p><p><b>Upvotes:</b> 13</p><p><b>Summary:</b> In the world of Harry Potter, when Dumbledore's mind is overburdened, he extracts memories into a Pensieve to be revisited later. In the world of AI, while we possess the Pensieve-mature databases and retrieval systems, our models inexplicably lack the "wand" to operate it. They remain like a Dumbledore without agency, passively accepting a manually engineered context as their entire memory. This work finally places the wand in the model's hand. We introduce StateLM, a new class of foundation models endowed with an internal reasoning loop to manage their own state. We equip our model with a suite of memory tools, such as context pruning, document indexing, and note-taking, and train it to actively manage these tools. By learning to dynamically engineering its own context, our model breaks free from the architectural prison of a fixed window. Experiments across various model sizes demonstrate StateLM's effectiveness across diverse scenarios. On long-document QA tasks, StateLMs consistently outperform standard LLMs across all model scales; on the chat memory task, they achieve absolute accuracy improvements of 10% to 20% over standard LLMs. On the deep research task BrowseComp-Plus, the performance gap becomes even more pronounced: StateLM achieves up to 52% accuracy, whereas standard LLM counterparts struggle around 5%. Ultimately, our approach shifts LLMs from passive predictors to state-aware agents where reasoning becomes a stateful and manageable process.</p>
- https://arxiv.org/abs/2602.12108
- Thu, 12 Feb 2026 16:00:01 +0000
+ Unified Latents (UL): How to train your latents
+ https://arxiv.org/abs/2602.17270
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2602.17270.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Jonathan Heek, Emiel Hoogeboom, Thomas Mensink, Tim Salimans</p><p><b>Upvotes:</b> 32</p><p><b>Summary:</b> We present Unified Latents (UL), a framework for learning latent representations that are jointly regularized by a diffusion prior and decoded by a diffusion model. By linking the encoder's output noise to the prior's minimum noise level, we obtain a simple training objective that provides a tight upper bound on the latent bitrate. On ImageNet-512, our approach achieves competitive FID of 1.4, with high reconstruction quality (PSNR) while requiring fewer training FLOPs than models trained on Stable Diffusion latents. On Kinetics-600, we set a new state-of-the-art FVD of 1.3.</p>
+ https://arxiv.org/abs/2602.17270
+ Thu, 19 Feb 2026 11:18:12 +0000
- Learning beyond Teacher: Generalized On-Policy Distillation with Reward Extrapolation
- https://arxiv.org/abs/2602.12125
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2602.12125.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Wenkai Yang, Weijie Liu, Ruobing Xie, Kai Yang, Saiyong Yang, Yankai Lin</p><p><b>Upvotes:</b> 56</p><p><b>Summary:</b> On-policy distillation (OPD), which aligns the student with the teacher's logit distribution on student-generated trajectories, has demonstrated strong empirical gains in improving student performance and often outperforms off-policy distillation and reinforcement learning (RL) paradigms. In this work, we first theoretically show that OPD is a special case of dense KL-constrained RL where the reward function and the KL regularization are always weighted equally and the reference model can by any model. Then, we propose the Generalized On-Policy Distillation (G-OPD) framework, which extends the standard OPD objective by introducing a flexible reference model and a reward scaling factor that controls the relative weight of the reward term against the KL regularization. Through comprehensive experiments on math reasoning and code generation tasks, we derive two novel insights: (1) Setting the reward scaling factor to be greater than 1 (i.e., reward extrapolation), which we term ExOPD, consistently improves over standard OPD across a range of teacher-student size pairings. In particular, in the setting where we merge the knowledge from different domain experts, obtained by applying domain-specific RL to the same student model, back into the original student, ExOPD enables the student to even surpass the teacher's performance boundary and outperform the domain teachers. (2) Building on ExOPD, we further find that in the strong-to-weak distillation setting (i.e., distilling a smaller student from a larger teacher), performing reward correction by choosing the reference model as the teacher's base model before RL yields a more accurate reward signal and further improves distillation performance. However, this choice assumes access to the teacher's pre-RL variant and incurs more computational overhead. We hope our work offers new insights for future research on OPD.</p>
- https://arxiv.org/abs/2602.12125
- Thu, 12 Feb 2026 16:14:29 +0000
+ ArXiv-to-Model: A Practical Study of Scientific LM Training
+ https://arxiv.org/abs/2602.17288
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2602.17288.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Anuj Gupta</p><p><b>Upvotes:</b> 7</p><p><b>Summary:</b> While frontier large language models demonstrate strong reasoning and mathematical capabilities, the practical process of training domain-specialized scientific language models from raw sources remains under-documented. In this work, we present a detailed case study of training a 1.36B-parameter scientific language model directly from raw arXiv LaTeX sources spanning mathematics, computer science, and theoretical physics. We describe an end-to-end pipeline covering metadata filtering, archive validation, LaTeX extraction, text normalization, domain-aware tokenization, and dense transformer training under constrained compute (2xA100 GPUs). Through 24 experimental runs, we analyze training stability, scaling behavior, data yield losses, and infrastructure bottlenecks. Our findings highlight how preprocessing decisions significantly affect usable token volume, how tokenization impacts symbolic stability, and how storage and I/O constraints can rival compute as limiting factors. We further analyze convergence dynamics and show stable training behavior in a data-rich regime (52B pretraining tokens). Rather than proposing a novel architecture, this work provides an engineering-grounded, transparent account of training a small scientific language model from scratch. We hope these insights support researchers operating under moderate compute budgets who seek to build domain-specialized models.</p>
+ https://arxiv.org/abs/2602.17288
+ Thu, 19 Feb 2026 11:47:30 +0000
- dVoting: Fast Voting for dLLMs
- https://arxiv.org/abs/2602.12153
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2602.12153.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Sicheng Feng, Zigeng Chen, Xinyin Ma, Gongfan Fang, Xinchao Wang</p><p><b>Upvotes:</b> 19</p><p><b>Summary:</b> Diffusion Large Language Models (dLLMs) represent a new paradigm beyond autoregressive modeling, offering competitive performance while naturally enabling a flexible decoding process. Specifically, dLLMs can generate tokens at arbitrary positions in parallel, endowing them with significant potential for parallel test-time scaling, which was previously constrained by severe inefficiency in autoregressive modeling. In this work, we introduce dVoting, a fast voting technique that boosts reasoning capability without training, with only an acceptable extra computational overhead. dVoting is motivated by the observation that, across multiple samples for the same prompt, token predictions remain largely consistent, whereas performance is determined by a small subset of tokens exhibiting cross-sample variability. Leveraging the arbitrary-position generation capability of dLLMs, dVoting performs iterative refinement by sampling, identifying uncertain tokens via consistency analysis, regenerating them through voting, and repeating this process until convergence. Extensive evaluations demonstrate that dVoting consistently improves performance across various benchmarks. It achieves gains of 6.22%-7.66% on GSM8K, 4.40%-7.20% on MATH500, 3.16%-14.84% on ARC-C, and 4.83%-5.74% on MMLU. Our code is available at https://github.com/fscdc/dVoting</p>
- https://arxiv.org/abs/2602.12153
- Thu, 12 Feb 2026 16:35:05 +0000
+ 2Mamba2Furious: Linear in Complexity, Competitive in Accuracy
+ https://arxiv.org/abs/2602.17363
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2602.17363.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Gabriel Mongaras, Eric C. Larson</p><p><b>Upvotes:</b> 7</p><p><b>Summary:</b> Linear attention transformers have become a strong alternative to softmax attention due to their efficiency. However, linear attention tends to be less expressive and results in reduced accuracy compared to softmax attention. To bridge the accuracy gap between softmax attention and linear attention, we manipulate Mamba-2, a very strong linear attention variant. We first simplify Mamba-2 down to its most fundamental and important components, evaluating which specific choices make it most accurate. From this simplified Mamba variant (Mamba-2S), we improve the A-mask and increase the order of the hidden state, resulting in a method, which we call 2Mamba, that is nearly as accurate as softmax attention, yet much more memory efficient for long context lengths. We also investigate elements to Mamba-2 that help surpass softmax attention accuracy. Code is provided for all our experiments</p>
+ https://arxiv.org/abs/2602.17363
+ Thu, 19 Feb 2026 13:45:23 +0000
- DeepGen 1.0: A Lightweight Unified Multimodal Model for Advancing Image Generation and Editing
- https://arxiv.org/abs/2602.12205
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2602.12205.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Dianyi Wang, Ruihang Li, Feng Han, Chaofan Ma, Wei Song, Siyuan Wang, Yibin Wang, Yi Xin, Hongjian Liu, Zhixiong Zhang, Shengyuan Ding, Tianhang Wang, Zhenglin Cheng, Tao Lin, Cheng Jin, Kaicheng Yu, Jingjing Chen, Wenjie Wang, Zhongyu Wei, Jiaqi Wang</p><p><b>Upvotes:</b> 74</p><p><b>Summary:</b> Current unified multimodal models for image generation and editing typically rely on massive parameter scales (e.g., >10B), entailing prohibitive training costs and deployment footprints. In this work, we present DeepGen 1.0, a lightweight 5B unified model that achieves comprehensive capabilities competitive with or surpassing much larger counterparts. To overcome the limitations of compact models in semantic understanding and fine-grained control, we introduce Stacked Channel Bridging (SCB), a deep alignment framework that extracts hierarchical features from multiple VLM layers and fuses them with learnable 'think tokens' to provide the generative backbone with structured, reasoning-rich guidance. We further design a data-centric training strategy spanning three progressive stages: (1) Alignment Pre-training on large-scale image-text pairs and editing triplets to synchronize VLM and DiT representations, (2) Joint Supervised Fine-tuning on a high-quality mixture of generation, editing, and reasoning tasks to foster omni-capabilities, and (3) Reinforcement Learning with MR-GRPO, which leverages a mixture of reward functions and supervision signals, resulting in substantial gains in generation quality and alignment with human preferences, while maintaining stable training progress and avoiding visual artifacts. Despite being trained on only ~50M samples, DeepGen 1.0 achieves leading performance across diverse benchmarks, surpassing the 80B HunyuanImage by 28% on WISE and the 27B Qwen-Image-Edit by 37% on UniREditBench. By open-sourcing our training code, weights, and datasets, we provide an efficient, high-performance alternative to democratize unified multimodal research.</p>
- https://arxiv.org/abs/2602.12205
- Thu, 12 Feb 2026 17:44:24 +0000
+ Computer-Using World Model
+ https://arxiv.org/abs/2602.17365
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2602.17365.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Yiming Guan, Rui Yu, John Zhang, Lu Wang, Chaoyun Zhang, Liqun Li, Bo Qiao, Si Qin, He Huang, Fangkai Yang, Pu Zhao, Lukas Wutschitz, Samuel Kessler, Huseyin A Inan, Robert Sim, Saravan Rajmohan, Qingwei Lin, Dongmei Zhang</p><p><b>Upvotes:</b> 11</p><p><b>Summary:</b> Agents operating in complex software environments benefit from reasoning about the consequences of their actions, as even a single incorrect user interface (UI) operation can derail long, artifact-preserving workflows. This challenge is particularly acute for computer-using scenarios, where real execution does not support counterfactual exploration, making large-scale trial-and-error learning and planning impractical despite the environment being fully digital and deterministic. We introduce the Computer-Using World Model (CUWM), a world model for desktop software that predicts the next UI state given the current state and a candidate action. CUWM adopts a two-stage factorization of UI dynamics: it first predicts a textual description of agent-relevant state changes, and then realizes these changes visually to synthesize the next screenshot. CUWM is trained on offline UI transitions collected from agents interacting with real Microsoft Office applications, and further refined with a lightweight reinforcement learning stage that aligns textual transition predictions with the structural requirements of computer-using environments. We evaluate CUWM via test-time action search, where a frozen agent uses the world model to simulate and compare candidate actions before execution. Across a range of Office tasks, world-model-guided test-time scaling improves decision quality and execution robustness.</p>
+ https://arxiv.org/abs/2602.17365
+ Thu, 19 Feb 2026 13:48:29 +0000
- Stroke of Surprise: Progressive Semantic Illusions in Vector Sketching
- https://arxiv.org/abs/2602.12280
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2602.12280.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Huai-Hsun Cheng, Siang-Ling Zhang, Yu-Lun Liu</p><p><b>Upvotes:</b> 27</p><p><b>Summary:</b> Visual illusions traditionally rely on spatial manipulations such as multi-view consistency. In this work, we introduce Progressive Semantic Illusions, a novel vector sketching task where a single sketch undergoes a dramatic semantic transformation through the sequential addition of strokes. We present Stroke of Surprise, a generative framework that optimizes vector strokes to satisfy distinct semantic interpretations at different drawing stages. The core challenge lies in the "dual-constraint": initial prefix strokes must form a coherent object (e.g., a duck) while simultaneously serving as the structural foundation for a second concept (e.g., a sheep) upon adding delta strokes. To address this, we propose a sequence-aware joint optimization framework driven by a dual-branch Score Distillation Sampling (SDS) mechanism. Unlike sequential approaches that freeze the initial state, our method dynamically adjusts prefix strokes to discover a "common structural subspace" valid for both targets. Furthermore, we introduce a novel Overlay Loss that enforces spatial complementarity, ensuring structural integration rather than occlusion. Extensive experiments demonstrate that our method significantly outperforms state-of-the-art baselines in recognizability and illusion strength, successfully expanding visual anagrams from the spatial to the temporal dimension. Project page: https://stroke-of-surprise.github.io/</p>
- https://arxiv.org/abs/2602.12280
- Thu, 12 Feb 2026 18:59:54 +0000
+ Modeling Distinct Human Interaction in Web Agents
+ https://arxiv.org/abs/2602.17588
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2602.17588.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Faria Huq, Zora Zhiruo Wang, Zhanqiu Guo, Venu Arvind Arangarajan, Tianyue Ou, Frank Xu, Shuyan Zhou, Graham Neubig, Jeffrey P. Bigham</p><p><b>Upvotes:</b> 2</p><p><b>Summary:</b> Despite rapid progress in autonomous web agents, human involvement remains essential for shaping preferences and correcting agent behavior as tasks unfold. However, current agentic systems lack a principled understanding of when and why humans intervene, often proceeding autonomously past critical decision points or requesting unnecessary confirmation. In this work, we introduce the task of modeling human intervention to support collaborative web task execution. We collect CowCorpus, a dataset of 400 real-user web navigation trajectories containing over 4,200 interleaved human and agent actions. We identify four distinct patterns of user interaction with agents -- hands-off supervision, hands-on oversight, collaborative task-solving, and full user takeover. Leveraging these insights, we train language models (LMs) to anticipate when users are likely to intervene based on their interaction styles, yielding a 61.4-63.4% improvement in intervention prediction accuracy over base LMs. Finally, we deploy these intervention-aware models in live web navigation agents and evaluate them in a user study, finding a 26.5% increase in user-rated agent usefulness. Together, our results show structured modeling of human intervention leads to more adaptive, collaborative agents.</p>
+ https://arxiv.org/abs/2602.17588
+ Thu, 19 Feb 2026 18:11:28 +0000