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<lastBuildDate>Thu, 05 Mar 2026 00:04:38 +0000</lastBuildDate>
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<lastBuildDate>Fri, 06 Mar 2026 00:10:00 +0000</lastBuildDate>
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<title>AgentConductor: Topology Evolution for Multi-Agent Competition-Level Code Generation</title>
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<title>AgilePruner: An Empirical Study of Attention and Diversity for Adaptive Visual Token Pruning in Large Vision-Language Models</title>
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<link>https://arxiv.org/abs/2602.17100</link>
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<link>https://arxiv.org/abs/2603.01236</link>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2602.17100.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Siyu Wang, Ruotian Lu, Zhihao Yang, Yuchao Wang, Yanzhou Zhang, Lei Xu, Qimin Xu, Guojun Yin, Cailian Chen, Xinping Guan</p><p><b>Upvotes:</b> 1</p><p><b>Summary:</b> Large language model(LLM)-driven multi-agent systems(MAS) coordinate specialized agents through predefined interaction topologies and have shown promise for complex tasks such as competition-level code generation. Recent studies demonstrate that carefully designed multi-agent workflows and communication graphs can significantly improve code generation performance by leveraging collaborative reasoning. However, existing methods neither adapt topology density to task difficulty nor iteratively refine the topology within an instance using execution feedback, which leads to redundant communication and performance bottlenecks. To address these issues, we propose AgentConductor: a reinforcement learning-optimized MAS with an LLM-based orchestrator agent as its core, which enables end-to-end feedback-driven dynamic generation of interaction topologies. For each query, AgentConductor infers agent roles and task difficulty, then constructs a task-adapted, density-aware layered directed acyclic graph (DAG) topology, underpinned by two key innovations. First, we design a novel topological density function that captures communication-aware mathematical characterizations of multi-agent interactions. Second, we adopt difficulty interval partitioning to avoid excessive pruning for precise topological density upper bound measurement per difficulty level and finer-grained control. Empirically, across three competition-level and two foundational code datasets, AgentConductor achieves state-of-the-art accuracy, outperforming the strongest baseline by up to 14.6% in pass@1 accuracy, 13% in density reduction, and 68% in token cost reduction.</p></description>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2603.01236.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Changwoo Baek, Jouwon Song, Sohyeon Kim, Kyeongbo Kong</p><p><b>Upvotes:</b> 6</p><p><b>Summary:</b> Large Vision-Language Models (LVLMs) have adopted visual token pruning strategies to mitigate substantial computational overhead incurred by extensive visual token sequences. While prior works primarily focus on either attention-based or diversity-based pruning methods, in-depth analysis of these approaches' characteristics and limitations remains largely unexplored. In this work, we conduct thorough empirical analysis using effective rank (erank) as a measure of feature diversity and attention score entropy to investigate visual token processing mechanisms and analyze the strengths and weaknesses of each approach. Our analysis reveals two insights: (1) Our erank-based quantitative analysis shows that many diversity-oriented pruning methods preserve substantially less feature diversity than intended; moreover, analysis using the CHAIR dataset reveals that the diversity they do retain is closely tied to increased hallucination frequency compared to attention-based pruning. (2) We further observe that attention-based approaches are more effective on simple images where visual evidence is concentrated, while diversity-based methods better handle complex images with distributed features. Building on these empirical insights, we show that incorporating image-aware adjustments into existing hybrid pruning strategies consistently improves their performance. We also provide a minimal instantiation of our empirical findings through a simple adaptive pruning mechanism, which achieves strong and reliable performance across standard benchmarks as well as hallucination-specific evaluations. Our project page available at https://cvsp-lab.github.io/AgilePruner.</p></description>
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<guid isPermaLink="false">https://arxiv.org/abs/2602.17100</guid>
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<guid isPermaLink="false">https://arxiv.org/abs/2603.01236</guid>
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<pubDate>Thu, 19 Feb 2026 05:51:55 +0000</pubDate>
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<pubDate>Sun, 01 Mar 2026 19:14:39 +0000</pubDate>
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<title>Spilled Energy in Large Language Models</title>
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<title>GroupEnsemble: Efficient Uncertainty Estimation for DETR-based Object Detection</title>
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<link>https://arxiv.org/abs/2602.18671</link>
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<link>https://arxiv.org/abs/2603.01847</link>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2602.18671.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Adrian Robert Minut, Hazem Dewidar, Iacopo Masi</p><p><b>Upvotes:</b> 8</p><p><b>Summary:</b> We reinterpret the final Large Language Model (LLM) softmax classifier as an Energy-Based Model (EBM), decomposing the sequence-to-sequence probability chain into multiple interacting EBMs at inference. This principled approach allows us to track "energy spills" during decoding, which we empirically show correlate with factual errors, biases, and failures. Similar to Orgad et al. (2025), our method localizes the exact answer token and subsequently tests for hallucinations. Crucially, however, we achieve this without requiring trained probe classifiers or activation ablations. Instead, we introduce two completely training-free metrics derived directly from output logits: spilled energy, which captures the discrepancy between energy values across consecutive generation steps that should theoretically match, and marginalized energy, which is measurable at a single step. Evaluated on nine benchmarks across state-of-the-art LLMs (including LLaMA, Mistral, and Gemma) and on synthetic algebraic operations (Qwen3), our approach demonstrates robust, competitive hallucination detection and cross-task generalization. Notably, these results hold for both pretrained and instruction-tuned variants without introducing any training overhead. Code available at: github.com/OmnAI-Lab/spilled-energy</p></description>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2603.01847.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Yutong Yang, Katarina Popović, Julian Wiederer, Markus Braun, Vasileios Belagiannis, Bin Yang</p><p><b>Upvotes:</b> 1</p><p><b>Summary:</b> Detection Transformer (DETR) and its variants show strong performance on object detection, a key task for autonomous systems. However, a critical limitation of these models is that their confidence scores only reflect semantic uncertainty, failing to capture the equally important spatial uncertainty. This results in an incomplete assessment of the detection reliability. On the other hand, Deep Ensembles can tackle this by providing high-quality spatial uncertainty estimates. However, their immense memory consumption makes them impractical for real-world applications. A cheaper alternative, Monte Carlo (MC) Dropout, suffers from high latency due to the need of multiple forward passes during inference to estimate uncertainty. To address these limitations, we introduce GroupEnsemble, an efficient and effective uncertainty estimation method for DETR-like models. GroupEnsemble simultaneously predicts multiple individual detection sets by feeding additional diverse groups of object queries to the transformer decoder during inference. Each query group is transformed by the shared decoder in isolation and predicts a complete detection set for the same input. An attention mask is applied to the decoder to prevent inter-group query interactions, ensuring each group detects independently to achieve reliable ensemble-based uncertainty estimation. By leveraging the decoder's inherent parallelism, GroupEnsemble efficiently estimates uncertainty in a single forward pass without sequential repetition. We validated our method under autonomous driving scenes and common daily scenes using the Cityscapes and COCO datasets, respectively. The results show that a hybrid approach combining MC-Dropout and GroupEnsemble outperforms Deep Ensembles on several metrics at a fraction of the cost. The code is available at https://github.com/yutongy98/GroupEnsemble.</p></description>
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<guid isPermaLink="false">https://arxiv.org/abs/2602.18671</guid>
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<guid isPermaLink="false">https://arxiv.org/abs/2603.01847</guid>
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<pubDate>Sat, 21 Feb 2026 00:38:47 +0000</pubDate>
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<pubDate>Mon, 02 Mar 2026 13:26:40 +0000</pubDate>
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<title>QEDBENCH: Quantifying the Alignment Gap in Automated Evaluation of University-Level Mathematical Proofs</title>
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<title>MUSE: A Run-Centric Platform for Multimodal Unified Safety Evaluation of Large Language Models</title>
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<link>https://arxiv.org/abs/2602.20629</link>
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<link>https://arxiv.org/abs/2603.02482</link>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2602.20629.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Santiago Gonzalez, Alireza Amiri Bavandpour, Peter Ye, Edward Zhang, Ruslans Aleksejevs, Todor Antić, Polina Baron, Sujeet Bhalerao, Shubhrajit Bhattacharya, Zachary Burton, John Byrne, Hyungjun Choi, Nujhat Ahmed Disha, Koppany István Encz, Yuchen Fang, Robert Joseph George, Ebrahim Ghorbani, Alan Goldfarb, Jing Guo, Meghal Gupta, Stefano Huber, Annika Kanckos, Minjung Kang, Hyun Jong Kim, Dino Lorenzini, Levi Lorenzo, Tianyi Mao, Giovanni Marzenta, Ariane M. Masuda, Lukas Mauth, Ana Mickovic, Andres Miniguano-Trujillo, Antoine Moulin, Wenqi Ni, Tomos Parry, Kevin Ren, Hossein Roodbarani, Mathieu Rundström, Manjil Saikia, Detchat Samart, Rebecca Steiner, Connor Stewart, Dhara Thakkar, Jeffrey Tse, Vasiliki Velona, Yunhai Xiang, Sibel Yalçın, Jun Yan, Ji Zeng, Arman Cohan, Quanquan C. Liu</p><p><b>Upvotes:</b> 1</p><p><b>Summary:</b> As Large Language Models (LLMs) saturate elementary benchmarks, the research frontier has shifted from generation to the reliability of automated evaluation. We demonstrate that standard "LLM-as-a-Judge" protocols suffer from a systematic Alignment Gap when applied to upper-undergraduate to early graduate level mathematics. To quantify this, we introduce QEDBench, the first large-scale dual-rubric alignment benchmark to systematically measure alignment with human experts on university-level math proofs by contrasting course-specific rubrics against expert common knowledge criteria. By deploying a dual-evaluation matrix (7 judges x 5 solvers) against 1,000+ hours of human evaluation, we reveal that certain frontier evaluators like Claude Opus 4.5, DeepSeek-V3, Qwen 2.5 Max, and Llama 4 Maverick exhibit significant positive bias (up to +0.18, +0.20, +0.30, +0.36 mean score inflation, respectively). Furthermore, we uncover a critical reasoning gap in the discrete domain: while Gemini 3.0 Pro achieves state-of-the-art performance (0.91 average human evaluation score), other reasoning models like GPT-5 Pro and Claude Sonnet 4.5 see their performance significantly degrade in discrete domains. Specifically, their average human evaluation scores drop to 0.72 and 0.63 in Discrete Math, and to 0.74 and 0.50 in Graph Theory. In addition to these research results, we also release QEDBench as a public benchmark for evaluating and improving AI judges. Our benchmark is publicly published at https://github.com/qqliu/Yale-QEDBench.</p></description>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2603.02482.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Zhongxi Wang, Yueqian Lin, Jingyang Zhang, Hai Helen Li, Yiran Chen</p><p><b>Upvotes:</b> 2</p><p><b>Summary:</b> Safety evaluation and red-teaming of large language models remain predominantly text-centric, and existing frameworks lack the infrastructure to systematically test whether alignment generalizes to audio, image, and video inputs. We present MUSE (Multimodal Unified Safety Evaluation), an open-source, run-centric platform that integrates automatic cross-modal payload generation, three multi-turn attack algorithms (Crescendo, PAIR, Violent Durian), provider-agnostic model routing, and an LLM judge with a five-level safety taxonomy into a single browser-based system. A dual-metric framework distinguishes hard Attack Success Rate (Compliance only) from soft ASR (including Partial Compliance), capturing partial information leakage that binary metrics miss. To probe whether alignment generalizes across modality boundaries, we introduce Inter-Turn Modality Switching (ITMS), which augments multi-turn attacks with per-turn modality rotation. Experiments across six multimodal LLMs from four providers show that multi-turn strategies can achieve up to 90-100% ASR against models with near-perfect single-turn refusal. ITMS does not uniformly raise final ASR on already-saturated baselines, but accelerates convergence by destabilizing early-turn defenses, and ablation reveals that the direction of modality effects is model-family-specific rather than universal, underscoring the need for provider-aware cross-modal safety testing.</p></description>
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<guid isPermaLink="false">https://arxiv.org/abs/2602.20629</guid>
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<guid isPermaLink="false">https://arxiv.org/abs/2603.02482</guid>
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<pubDate>Tue, 24 Feb 2026 07:23:28 +0000</pubDate>
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<pubDate>Tue, 03 Mar 2026 00:10:23 +0000</pubDate>
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<title>BBQ-to-Image: Numeric Bounding Box and Qolor Control in Large-Scale Text-to-Image Models</title>
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<title>MemSifter: Offloading LLM Memory Retrieval via Outcome-Driven Proxy Reasoning</title>
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<link>https://arxiv.org/abs/2602.20672</link>
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<link>https://arxiv.org/abs/2603.03379</link>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2602.20672.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Eliran Kachlon, Alexander Visheratin, Nimrod Sarid, Tal Hacham, Eyal Gutflaish, Saar Huberman, Hezi Zisman, David Ruppin, Ron Mokady</p><p><b>Upvotes:</b> 8</p><p><b>Summary:</b> Text-to-image models have rapidly advanced in realism and controllability, with recent approaches leveraging long, detailed captions to support fine-grained generation. However, a fundamental parametric gap remains: existing models rely on descriptive language, whereas professional workflows require precise numeric control over object location, size, and color. In this work, we introduce BBQ, a large-scale text-to-image model that directly conditions on numeric bounding boxes and RGB triplets within a unified structured-text framework. We obtain precise spatial and chromatic control by training on captions enriched with parametric annotations, without architectural modifications or inference-time optimization. This also enables intuitive user interfaces such as object dragging and color pickers, replacing ambiguous iterative prompting with precise, familiar controls. Across comprehensive evaluations, BBQ achieves strong box alignment and improves RGB color fidelity over state-of-the-art baselines. More broadly, our results support a new paradigm in which user intent is translated into an intermediate structured language, consumed by a flow-based transformer acting as a renderer and naturally accommodating numeric parameters.</p></description>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2603.03379.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Jiejun Tan, Zhicheng Dou, Liancheng Zhang, Yuyang Hu, Yiruo Cheng, Ji-Rong Wen</p><p><b>Upvotes:</b> 20</p><p><b>Summary:</b> As Large Language Models (LLMs) are increasingly used for long-duration tasks, maintaining effective long-term memory has become a critical challenge. Current methods often face a trade-off between cost and accuracy. Simple storage methods often fail to retrieve relevant information, while complex indexing methods (such as memory graphs) require heavy computation and can cause information loss. Furthermore, relying on the working LLM to process all memories is computationally expensive and slow. To address these limitations, we propose MemSifter, a novel framework that offloads the memory retrieval process to a small-scale proxy model. Instead of increasing the burden on the primary working LLM, MemSifter uses a smaller model to reason about the task before retrieving the necessary information. This approach requires no heavy computation during the indexing phase and adds minimal overhead during inference. To optimize the proxy model, we introduce a memory-specific Reinforcement Learning (RL) training paradigm. We design a task-outcome-oriented reward based on the working LLM's actual performance in completing the task. The reward measures the actual contribution of retrieved memories by mutiple interactions with the working LLM, and discriminates retrieved rankings by stepped decreasing contributions. Additionally, we employ training techniques such as Curriculum Learning and Model Merging to improve performance. We evaluated MemSifter on eight LLM memory benchmarks, including Deep Research tasks. The results demonstrate that our method meets or exceeds the performance of existing state-of-the-art approaches in both retrieval accuracy and final task completion. MemSifter offers an efficient and scalable solution for long-term LLM memory. We have open-sourced the model weights, code, and training data to support further research.</p></description>
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<guid isPermaLink="false">https://arxiv.org/abs/2602.20672</guid>
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<guid isPermaLink="false">https://arxiv.org/abs/2603.03379</guid>
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<pubDate>Tue, 24 Feb 2026 08:22:42 +0000</pubDate>
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<pubDate>Tue, 03 Mar 2026 02:57:38 +0000</pubDate>
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<title>Easy to Learn, Yet Hard to Forget: Towards Robust Unlearning Under Bias</title>
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<title>Heterogeneous Agent Collaborative Reinforcement Learning</title>
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<link>https://arxiv.org/abs/2602.21773</link>
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<link>https://arxiv.org/abs/2603.02604</link>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2602.21773.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> JuneHyoung Kwon, MiHyeon Kim, Eunju Lee, Yoonji Lee, Seunghoon Lee, YoungBin Kim</p><p><b>Upvotes:</b> 1</p><p><b>Summary:</b> Machine unlearning, which enables a model to forget specific data, is crucial for ensuring data privacy and model reliability. However, its effectiveness can be severely undermined in real-world scenarios where models learn unintended biases from spurious correlations within the data. This paper investigates the unique challenges of unlearning from such biased models. We identify a novel phenomenon we term ``shortcut unlearning," where models exhibit an ``easy to learn, yet hard to forget" tendency. Specifically, models struggle to forget easily-learned, bias-aligned samples; instead of forgetting the class attribute, they unlearn the bias attribute, which can paradoxically improve accuracy on the class intended to be forgotten. To address this, we propose CUPID, a new unlearning framework inspired by the observation that samples with different biases exhibit distinct loss landscape sharpness. Our method first partitions the forget set into causal- and bias-approximated subsets based on sample sharpness, then disentangles model parameters into causal and bias pathways, and finally performs a targeted update by routing refined causal and bias gradients to their respective pathways. Extensive experiments on biased datasets including Waterbirds, BAR, and Biased NICO++ demonstrate that our method achieves state-of-the-art forgetting performance and effectively mitigates the shortcut unlearning problem.</p></description>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2603.02604.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Zhixia Zhang, Zixuan Huang, Xin Xia, Deqing Wang, Fuzhen Zhuang, Shuai Ma, Ning Ding, Yaodong Yang, Jianxin Li, Yikun Ban</p><p><b>Upvotes:</b> 92</p><p><b>Summary:</b> We introduce Heterogeneous Agent Collaborative Reinforcement Learning (HACRL), a new learning paradigm that addresses the inefficiencies of isolated on-policy optimization. HACRL enables collaborative optimization with independent execution: heterogeneous agents share verified rollouts during training to mutually improve, while operating independently at inference time. Unlike LLM-based multi-agent reinforcement learning (MARL), HACRL does not require coordinated deployment, and unlike on-/off-policy distillation, it enables bidirectional mutual learning among heterogeneous agents rather than one-directional teacher-to-student transfer. Building on this paradigm, we propose HACPO, a collaborative RL algorithm that enables principled rollout sharing to maximize sample utilization and cross-agent knowledge transfer. To mitigate capability discrepancies and policy distribution shifts, HACPO introduces four tailored mechanisms with theoretical guarantees on unbiased advantage estimation and optimization correctness. Extensive experiments across diverse heterogeneous model combinations and reasoning benchmarks show that HACPO consistently improves all participating agents, outperforming GSPO by an average of 3.3\% while using only half the rollout cost.</p></description>
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<guid isPermaLink="false">https://arxiv.org/abs/2603.02604</guid>
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<pubDate>Wed, 25 Feb 2026 10:48:51 +0000</pubDate>
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<pubDate>Tue, 03 Mar 2026 05:09:49 +0000</pubDate>
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<title>Transformers converge to invariant algorithmic cores</title>
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<title>HDINO: A Concise and Efficient Open-Vocabulary Detector</title>
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<link>https://arxiv.org/abs/2602.22600</link>
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<link>https://arxiv.org/abs/2603.02924</link>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2602.22600.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Joshua S. Schiffman</p><p><b>Upvotes:</b> 3</p><p><b>Summary:</b> Large language models exhibit sophisticated capabilities, yet understanding how they work internally remains a central challenge. A fundamental obstacle is that training selects for behavior, not circuitry, so many weight configurations can implement the same function. Which internal structures reflect the computation, and which are accidents of a particular training run? This work extracts algorithmic cores: compact subspaces necessary and sufficient for task performance. Independently trained transformers learn different weights but converge to the same cores. Markov-chain transformers embed 3D cores in nearly orthogonal subspaces yet recover identical transition spectra. Modular-addition transformers discover compact cyclic operators at grokking that later inflate, yielding a predictive model of the memorization-to-generalization transition. GPT-2 language models govern subject-verb agreement through a single axis that, when flipped, inverts grammatical number throughout generation across scales. These results reveal low-dimensional invariants that persist across training runs and scales, suggesting that transformer computations are organized around compact, shared algorithmic structures. Mechanistic interpretability could benefit from targeting such invariants -- the computational essence -- rather than implementation-specific details.</p></description>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2603.02924.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Hao Zhang, Yiqun Wang, Qinran Lin, Runze Fan, Yong Li</p><p><b>Upvotes:</b> 0</p><p><b>Summary:</b> Despite the growing interest in open-vocabulary object detection in recent years, most existing methods rely heavily on manually curated fine-grained training datasets as well as resource-intensive layer-wise cross-modal feature extraction. In this paper, we propose HDINO, a concise yet efficient open-vocabulary object detector that eliminates the dependence on these components. Specifically, we propose a two-stage training strategy built upon the transformer-based DINO model. In the first stage, noisy samples are treated as additional positive object instances to construct a One-to-Many Semantic Alignment Mechanism(O2M) between the visual and textual modalities, thereby facilitating semantic alignment. A Difficulty Weighted Classification Loss (DWCL) is also designed based on initial detection difficulty to mine hard examples and further improve model performance. In the second stage, a lightweight feature fusion module is applied to the aligned representations to enhance sensitivity to linguistic semantics. Under the Swin Transformer-T setting, HDINO-T achieves 49.2 mAP on COCO using 2.2M training images from two publicly available detection datasets, without any manual data curation and the use of grounding data, surpassing Grounding DINO-T and T-Rex2 by 0.8 mAP and 2.8 mAP, respectively, which are trained on 5.4M and 6.5M images. After fine-tuning on COCO, HDINO-T and HDINO-L further achieve 56.4 mAP and 59.2 mAP, highlighting the effectiveness and scalability of our approach. Code and models are available at https://github.com/HaoZ416/HDINO.</p></description>
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<guid isPermaLink="false">https://arxiv.org/abs/2603.02924</guid>
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<pubDate>Thu, 26 Feb 2026 04:09:11 +0000</pubDate>
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<pubDate>Tue, 03 Mar 2026 12:29:19 +0000</pubDate>
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<title>Towards Simulating Social Media Users with LLMs: Evaluating the Operational Validity of Conditioned Comment Prediction</title>
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<title>Specificity-aware reinforcement learning for fine-grained open-world classification</title>
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<link>https://arxiv.org/abs/2602.22752</link>
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<link>https://arxiv.org/abs/2603.03197</link>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2602.22752.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Nils Schwager, Simon Münker, Alistair Plum, Achim Rettinger</p><p><b>Upvotes:</b> 1</p><p><b>Summary:</b> The transition of Large Language Models (LLMs) from exploratory tools to active "silicon subjects" in social science lacks extensive validation of operational validity. This study introduces Conditioned Comment Prediction (CCP), a task in which a model predicts how a user would comment on a given stimulus by comparing generated outputs with authentic digital traces. This framework enables a rigorous evaluation of current LLM capabilities with respect to the simulation of social media user behavior. We evaluated open-weight 8B models (Llama3.1, Qwen3, Ministral) in English, German, and Luxembourgish language scenarios. By systematically comparing prompting strategies (explicit vs. implicit) and the impact of Supervised Fine-Tuning (SFT), we identify a critical form vs. content decoupling in low-resource settings: while SFT aligns the surface structure of the text output (length and syntax), it degrades semantic grounding. Furthermore, we demonstrate that explicit conditioning (generated biographies) becomes redundant under fine-tuning, as models successfully perform latent inference directly from behavioral histories. Our findings challenge current "naive prompting" paradigms and offer operational guidelines prioritizing authentic behavioral traces over descriptive personas for high-fidelity simulation.</p></description>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2603.03197.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Samuele Angheben, Davide Berasi, Alessandro Conti, Elisa Ricci, Yiming Wang</p><p><b>Upvotes:</b> 1</p><p><b>Summary:</b> Classifying fine-grained visual concepts under open-world settings, i.e., without a predefined label set, demands models to be both accurate and specific. Recent reasoning Large Multimodal Models (LMMs) exhibit strong visual understanding capability but tend to produce overly generic predictions when performing fine-grained image classification. Our preliminary analysis reveals that models do possess the intrinsic fine-grained domain knowledge. However, promoting more specific predictions (specificity) without compromising correct ones (correctness) remains a non-trivial and understudied challenge. In this work, we investigate how to steer reasoning LMMs toward predictions that are both correct and specific. We propose a novel specificity-aware reinforcement learning framework, SpeciaRL, to fine-tune reasoning LMMs on fine-grained image classification under the open-world setting. SpeciaRL introduces a dynamic, verifier-based reward signal anchored to the best predictions within online rollouts, promoting specificity while respecting the model's capabilities to prevent incorrect predictions. Our out-of-domain experiments show that SpeciaRL delivers the best trade-off between correctness and specificity across extensive fine-grained benchmarks, surpassing existing methods and advancing open-world fine-grained image classification. Code and model are publicly available at https://github.com/s-angheben/SpeciaRL.</p></description>
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<guid isPermaLink="false">https://arxiv.org/abs/2602.22752</guid>
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<guid isPermaLink="false">https://arxiv.org/abs/2603.03197</guid>
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<pubDate>Thu, 26 Feb 2026 08:40:21 +0000</pubDate>
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<pubDate>Tue, 03 Mar 2026 17:52:39 +0000</pubDate>
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<title>SGDC: Structurally-Guided Dynamic Convolution for Medical Image Segmentation</title>
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<title>MIBURI: Towards Expressive Interactive Gesture Synthesis</title>
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<link>https://arxiv.org/abs/2602.23496</link>
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<link>https://arxiv.org/abs/2603.03282</link>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2602.23496.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Bo Shi, Wei-ping Zhu, M. N. S. Swamy</p><p><b>Upvotes:</b> 1</p><p><b>Summary:</b> Spatially variant dynamic convolution provides a principled approach of integrating spatial adaptivity into deep neural networks. However, mainstream designs in medical segmentation commonly generate dynamic kernels through average pooling, which implicitly collapses high-frequency spatial details into a coarse, spatially-compressed representation, leading to over-smoothed predictions that degrade the fidelity of fine-grained clinical structures. To address this limitation, we propose a novel Structure-Guided Dynamic Convolution (SGDC) mechanism, which leverages an explicitly supervised structure-extraction branch to guide the generation of dynamic kernels and gating signals for structure-aware feature modulation. Specifically, the high-fidelity boundary information from this auxiliary branch is fused with semantic features to enable spatially-precise feature modulation. By replacing context aggregation with pixel-wise structural guidance, the proposed design effectively prevents the information loss introduced by average pooling. Experimental results show that SGDC achieves state-of-the-art performance on ISIC 2016, PH2, ISIC 2018, and CoNIC datasets, delivering superior boundary fidelity by reducing the Hausdorff Distance (HD95) by 2.05, and providing consistent IoU gains of 0.99\%-1.49\% over pooling-based baselines. Moreover, the mechanism exhibits strong potential for extension to other fine-grained, structure-sensitive vision tasks, such as small-object detection, offering a principled solution for preserving structural integrity in medical image analysis. To facilitate reproducibility and encourage further research, the implementation code for both our SGE and SGDC modules has been is publicly released at https://github.com/solstice0621/SGDC.</p></description>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2603.03282.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> M. Hamza Mughal, Rishabh Dabral, Vera Demberg, Christian Theobalt</p><p><b>Upvotes:</b> 1</p><p><b>Summary:</b> Embodied Conversational Agents (ECAs) aim to emulate human face-to-face interaction through speech, gestures, and facial expressions. Current large language model (LLM)-based conversational agents lack embodiment and the expressive gestures essential for natural interaction. Existing solutions for ECAs often produce rigid, low-diversity motions, that are unsuitable for human-like interaction. Alternatively, generative methods for co-speech gesture synthesis yield natural body gestures but depend on future speech context and require long run-times. To bridge this gap, we present MIBURI, the first online, causal framework for generating expressive full-body gestures and facial expressions synchronized with real-time spoken dialogue. We employ body-part aware gesture codecs that encode hierarchical motion details into multi-level discrete tokens. These tokens are then autoregressively generated by a two-dimensional causal framework conditioned on LLM-based speech-text embeddings, modeling both temporal dynamics and part-level motion hierarchy in real time. Further, we introduce auxiliary objectives to encourage expressive and diverse gestures while preventing convergence to static poses. Comparative evaluations demonstrate that our causal and real-time approach produces natural and contextually aligned gestures against recent baselines. We urge the reader to explore demo videos on https://vcai.mpi-inf.mpg.de/projects/MIBURI/.</p></description>
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<guid isPermaLink="false">https://arxiv.org/abs/2602.23496</guid>
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<guid isPermaLink="false">https://arxiv.org/abs/2603.03282</guid>
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<pubDate>Thu, 26 Feb 2026 20:59:51 +0000</pubDate>
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<pubDate>Tue, 03 Mar 2026 18:59:51 +0000</pubDate>
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<title>Humans and LLMs Diverge on Probabilistic Inferences</title>
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<title>Proact-VL: A Proactive VideoLLM for Real-Time AI Companions</title>
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<link>https://arxiv.org/abs/2602.23546</link>
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<link>https://arxiv.org/abs/2603.03447</link>
|
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2602.23546.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Gaurav Kamath, Sreenath Madathil, Sebastian Schuster, Marie-Catherine de Marneffe, Siva Reddy</p><p><b>Upvotes:</b> 10</p><p><b>Summary:</b> Human reasoning often involves working over limited information to arrive at probabilistic conclusions. In its simplest form, this involves making an inference that is not strictly entailed by a premise, but rather only likely given the premise. While reasoning LLMs have demonstrated strong performance on logical and mathematical tasks, their behavior on such open-ended, non-deterministic inferences remains largely unexplored. We introduce ProbCOPA, a dataset of 210 handcrafted probabilistic inferences in English, each annotated for inference likelihood by 25--30 human participants. We find that human responses are graded and varied, revealing probabilistic judgments of the inferences in our dataset. Comparing these judgments with responses from eight state-of-the-art reasoning LLMs, we show that models consistently fail to produce human-like distributions. Finally, analyzing LLM reasoning chains, we find evidence of a common reasoning pattern used to evaluate such inferences. Our findings reveal persistent differences between humans and LLMs, and underscore the need to evaluate reasoning beyond deterministic settings.</p></description>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2603.03447.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Weicai Yan, Yuhong Dai, Qi Ran, Haodong Li, Wang Lin, Hao Liao, Xing Xie, Tao Jin, Jianxun Lian</p><p><b>Upvotes:</b> 22</p><p><b>Summary:</b> Proactive and real-time interactive experiences are essential for human-like AI companions, yet face three key challenges: (1) achieving low-latency inference under continuous streaming inputs, (2) autonomously deciding when to respond, and (3) controlling both quality and quantity of generated content to meet real-time constraints. In this work, we instantiate AI companions through two gaming scenarios, commentator and guide, selected for their suitability for automatic evaluation. We introduce the Live Gaming Benchmark, a large-scale dataset with three representative scenarios: solo commentary, co-commentary, and user guidance, and present Proact-VL, a general framework that shapes multimodal language models into proactive, real-time interactive agents capable of human-like environment perception and interaction. Extensive experiments show Proact-VL achieves superior response latency and quality while maintaining strong video understanding capabilities, demonstrating its practicality for real-time interactive applications.</p></description>
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<guid isPermaLink="false">https://arxiv.org/abs/2602.23546</guid>
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<guid isPermaLink="false">https://arxiv.org/abs/2603.03447</guid>
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<pubDate>Thu, 26 Feb 2026 23:00:41 +0000</pubDate>
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<pubDate>Tue, 03 Mar 2026 19:02:46 +0000</pubDate>
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<title>Whisper-RIR-Mega: A Paired Clean-Reverberant Speech Benchmark for ASR Robustness to Room Acoustics</title>
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<title>InfinityStory: Unlimited Video Generation with World Consistency and Character-Aware Shot Transitions</title>
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<link>https://arxiv.org/abs/2603.02252</link>
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<link>https://arxiv.org/abs/2603.03646</link>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2603.02252.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Mandip Goswami</p><p><b>Upvotes:</b> 1</p><p><b>Summary:</b> We introduce Whisper-RIR-Mega, a benchmark dataset of paired clean and reverberant speech for evaluating automatic speech recognition (ASR) robustness to room acoustics. Each sample pairs a clean LibriSpeech utterance with the same utterance convolved with a real room impulse response from the RIR-Mega corpus, with stratified splits by reverberation time (RT60) and direct-to-reverberant ratio (DRR). We evaluate five Whisper models (tiny through large-v3) on 1600 test samples and report word error rate (WER) and character error rate (CER) under clean and reverberant conditions. Reverberation consistently degrades performance across all model sizes; the reverb penalty in WER ranges from 0.12 to 1.07 percentage points depending on the model. We release the dataset, evaluation code, and baseline results to support reproducible research on robust ASR.</p></description>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2603.03646.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Mohamed Elmoghany, Liangbing Zhao, Xiaoqian Shen, Subhojyoti Mukherjee, Yang Zhou, Gang Wu, Viet Dac Lai, Seunghyun Yoon, Ryan Rossi, Abdullah Rashwan, Puneet Mathur, Varun Manjunatha, Daksh Dangi, Chien Nguyen, Nedim Lipka, Trung Bui, Krishna Kumar Singh, Ruiyi Zhang, Xiaolei Huang, Jaemin Cho, Yu Wang, Namyong Park, Zhengzhong Tu, Hongjie Chen, Hoda Eldardiry, Nesreen Ahmed, Thien Nguyen, Dinesh Manocha, Mohamed Elhoseiny, Franck Dernoncourt</p><p><b>Upvotes:</b> 4</p><p><b>Summary:</b> Generating long-form storytelling videos with consistent visual narratives remains a significant challenge in video synthesis. We present a novel framework, dataset, and a model that address three critical limitations: background consistency across shots, seamless multi-subject shot-to-shot transitions, and scalability to hour-long narratives. Our approach introduces a background-consistent generation pipeline that maintains visual coherence across scenes while preserving character identity and spatial relationships. We further propose a transition-aware video synthesis module that generates smooth shot transitions for complex scenarios involving multiple subjects entering or exiting frames, going beyond the single-subject limitations of prior work. To support this, we contribute with a synthetic dataset of 10,000 multi-subject transition sequences covering underrepresented dynamic scene compositions. On VBench, InfinityStory achieves the highest Background Consistency (88.94), highest Subject Consistency (82.11), and the best overall average rank (2.80), showing improved stability, smoother transitions, and better temporal coherence.</p></description>
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<guid isPermaLink="false">https://arxiv.org/abs/2603.02252</guid>
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<guid isPermaLink="false">https://arxiv.org/abs/2603.03646</guid>
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<pubDate>Fri, 27 Feb 2026 01:44:39 +0000</pubDate>
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<pubDate>Wed, 04 Mar 2026 02:10:32 +0000</pubDate>
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<title>Multi-Domain Riemannian Graph Gluing for Building Graph Foundation Models</title>
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<title>T2S-Bench & Structure-of-Thought: Benchmarking and Prompting Comprehensive Text-to-Structure Reasoning</title>
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||||||
<link>https://arxiv.org/abs/2603.00618</link>
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<link>https://arxiv.org/abs/2603.03790</link>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2603.00618.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Li Sun, Zhenhao Huang, Silei Chen, Lanxu Yang, Junda Ye, Sen Su, Philip S. Yu</p><p><b>Upvotes:</b> 0</p><p><b>Summary:</b> Multi-domain graph pre-training integrates knowledge from diverse domains to enhance performance in the target domains, which is crucial for building graph foundation models. Despite initial success, existing solutions often fall short of answering a fundamental question: how is knowledge integrated or transferred across domains? This theoretical limitation motivates us to rethink the consistency and transferability between model pre-training and domain adaptation. In this paper, we propose a fresh Riemannian geometry perspective, whose core idea is to merge any graph dataset into a unified, smooth Riemannian manifold, enabling a systematic understanding of knowledge integration and transfer. To achieve this, our key contribution is the theoretical establishment of neural manifold gluing, which first characterizes local geometry using an adaptive orthogonal frame and then "glues" the local pieces together into a coherent whole. Building on this theory, we present the GraphGlue framework, which supports batched pre-training with EMA prototyping and provides a transferability measure based on geometric consistence. Extensive experiments demonstrate its superior performance across diverse graph domains. Moreover, we empirically validated GraphGlue's geometric scaling law, showing that larger quantities of datasets improve model transferability by producing a smoother manifold. Codes are available at https://github.com/RiemannGraph/GraphGlue.</p></description>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2603.03790.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Qinsi Wang, Hancheng Ye, Jinhee Kim, Jinghan Ke, Yifei Wang, Martin Kuo, Zishan Shao, Dongting Li, Yueqian Lin, Ting Jiang, Chiyue Wei, Qi Qian, Wei Wen, Helen Li, Yiran Chen</p><p><b>Upvotes:</b> 92</p><p><b>Summary:</b> Think about how human handles complex reading tasks: marking key points, inferring their relationships, and structuring information to guide understanding and responses. Likewise, can a large language model benefit from text structure to enhance text-processing performance? To explore it, in this work, we first introduce Structure of Thought (SoT), a prompting technique that explicitly guides models to construct intermediate text structures, consistently boosting performance across eight tasks and three model families. Building upon this insight, we present T2S-Bench, the first benchmark designed to evaluate and improve text-to-structure capabilities of models. T2S-Bench includes 1.8K samples across 6 scientific domains and 32 structural types, rigorously constructed to ensure accuracy, fairness, and quality. Evaluation on 45 mainstream models reveals substantial improvement potential: the average accuracy on the multi-hop reasoning task is only 52.1%, and even the most advanced model achieves 58.1% node accuracy in end-to-end extraction. Furthermore, on Qwen2.5-7B-Instruct, SoT alone yields an average +5.7% improvement across eight diverse text-processing tasks, and fine-tuning on T2S-Bench further increases this gain to +8.6%. These results highlight the value of explicit text structuring and the complementary contributions of SoT and T2S-Bench. Dataset and eval code have been released at https://t2s-bench.github.io/T2S-Bench-Page/.</p></description>
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<guid isPermaLink="false">https://arxiv.org/abs/2603.00618</guid>
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<guid isPermaLink="false">https://arxiv.org/abs/2603.03790</guid>
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<pubDate>Sat, 28 Feb 2026 12:22:19 +0000</pubDate>
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<pubDate>Wed, 04 Mar 2026 07:05:09 +0000</pubDate>
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<title>InfoPO: Information-Driven Policy Optimization for User-Centric Agents</title>
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<title>SWE-CI: Evaluating Agent Capabilities in Maintaining Codebases via Continuous Integration</title>
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<link>https://arxiv.org/abs/2603.00656</link>
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<link>https://arxiv.org/abs/2603.03823</link>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2603.00656.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Fanqi Kong, Jiayi Zhang, Mingyi Deng, Chenglin Wu, Yuyu Luo, Bang Liu</p><p><b>Upvotes:</b> 8</p><p><b>Summary:</b> Real-world user requests to LLM agents are often underspecified. Agents must interact to acquire missing information and make correct downstream decisions. However, current multi-turn GRPO-based methods often rely on trajectory-level reward computation, which leads to credit assignment problems and insufficient advantage signals within rollout groups. A feasible approach is to identify valuable interaction turns at a fine granularity to drive more targeted learning. To address this, we introduce InfoPO (Information-Driven Policy Optimization), which frames multi-turn interaction as a process of active uncertainty reduction and computes an information-gain reward that credits turns whose feedback measurably changes the agent's subsequent action distribution compared to a masked-feedback counterfactual. It then combines this signal with task outcomes via an adaptive variance-gated fusion to identify information importance while maintaining task-oriented goal direction. Across diverse tasks, including intent clarification, collaborative coding, and tool-augmented decision making, InfoPO consistently outperforms prompting and multi-turn RL baselines. It also demonstrates robustness under user simulator shifts and generalizes effectively to environment-interactive tasks. Overall, InfoPO provides a principled and scalable mechanism for optimizing complex agent-user collaboration. Code is available at https://github.com/kfq20/InfoPO.</p></description>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2603.03823.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Jialong Chen, Xander Xu, Hu Wei, Chuan Chen, Bing Zhao</p><p><b>Upvotes:</b> 3</p><p><b>Summary:</b> Large language model (LLM)-powered agents have demonstrated strong capabilities in automating software engineering tasks such as static bug fixing, as evidenced by benchmarks like SWE-bench. However, in the real world, the development of mature software is typically predicated on complex requirement changes and long-term feature iterations -- a process that static, one-shot repair paradigms fail to capture. To bridge this gap, we propose SWE-CI, the first repository-level benchmark built upon the Continuous Integration loop, aiming to shift the evaluation paradigm for code generation from static, short-term functional correctness toward dynamic, long-term maintainability. The benchmark comprises 100 tasks, each corresponding on average to an evolution history spanning 233 days and 71 consecutive commits in a real-world code repository. SWE-CI requires agents to systematically resolve these tasks through dozens of rounds of analysis and coding iterations. SWE-CI provides valuable insights into how well agents can sustain code quality throughout long-term evolution.</p></description>
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<guid isPermaLink="false">https://arxiv.org/abs/2603.00656</guid>
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<guid isPermaLink="false">https://arxiv.org/abs/2603.03823</guid>
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<pubDate>Sat, 28 Feb 2026 13:58:14 +0000</pubDate>
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<pubDate>Wed, 04 Mar 2026 08:20:25 +0000</pubDate>
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<title>Qwen3-Coder-Next Technical Report</title>
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<title>Phi-4-reasoning-vision-15B Technical Report</title>
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||||||
<link>https://arxiv.org/abs/2603.00729</link>
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<link>https://arxiv.org/abs/2603.03975</link>
|
||||||
<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2603.00729.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Ruisheng Cao, Mouxiang Chen, Jiawei Chen, Zeyu Cui, Yunlong Feng, Binyuan Hui, Yuheng Jing, Kaixin Li, Mingze Li, Junyang Lin, Zeyao Ma, Kashun Shum, Xuwu Wang, Jinxi Wei, Jiaxi Yang, Jiajun Zhang, Lei Zhang, Zongmeng Zhang, Wenting Zhao, Fan Zhou</p><p><b>Upvotes:</b> 17</p><p><b>Summary:</b> We present Qwen3-Coder-Next, an open-weight language model specialized for coding agents. Qwen3-Coder-Next is an 80-billion-parameter model that activates only 3 billion parameters during inference, enabling strong coding capability with efficient inference. In this work, we explore how far strong training recipes can push the capability limits of models with small parameter footprints. To achieve this, we perform agentic training through large-scale synthesis of verifiable coding tasks paired with executable environments, allowing learning directly from environment feedback via mid-training and reinforcement learning. Across agent-centric benchmarks including SWE-Bench and Terminal-Bench, Qwen3-Coder-Next achieves competitive performance relative to its active parameter count. We release both base and instruction-tuned open-weight versions to support research and real-world coding agent development.</p></description>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2603.03975.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Jyoti Aneja, Michael Harrison, Neel Joshi, Tyler LaBonte, John Langford, Eduardo Salinas</p><p><b>Upvotes:</b> 11</p><p><b>Summary:</b> We present Phi-4-reasoning-vision-15B, a compact open-weight multimodal reasoning model, and share the motivations, design choices, experiments, and learnings that informed its development. Our goal is to contribute practical insight to the research community on building smaller, efficient multimodal reasoning models and to share the result of these learnings as an open-weight model that is good at common vision and language tasks and excels at scientific and mathematical reasoning and understanding user interfaces. Our contributions include demonstrating that careful architecture choices and rigorous data curation enable smaller, open-weight multimodal models to achieve competitive performance with significantly less training and inference-time compute and tokens. The most substantial improvements come from systematic filtering, error correction, and synthetic augmentation -- reinforcing that data quality remains the primary lever for model performance. Systematic ablations show that high-resolution, dynamic-resolution encoders yield consistent improvements, as accurate perception is a prerequisite for high-quality reasoning. Finally, a hybrid mix of reasoning and non-reasoning data with explicit mode tokens allows a single model to deliver fast direct answers for simpler tasks and chain-of-thought reasoning for complex problems.</p></description>
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<guid isPermaLink="false">https://arxiv.org/abs/2603.00729</guid>
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<guid isPermaLink="false">https://arxiv.org/abs/2603.03975</guid>
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||||||
<pubDate>Sat, 28 Feb 2026 16:25:04 +0000</pubDate>
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<pubDate>Wed, 04 Mar 2026 12:16:53 +0000</pubDate>
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<title>GroupGPT: A Token-efficient and Privacy-preserving Agentic Framework for Multi-User Chat Assistant</title>
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<title>RIVER: A Real-Time Interaction Benchmark for Video LLMs</title>
|
||||||
<link>https://arxiv.org/abs/2603.01059</link>
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<link>https://arxiv.org/abs/2603.03985</link>
|
||||||
<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2603.01059.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Zhuokang Shen, Yifan Wang, Hanyu Chen, Wenxuan Huang, Shaohui Lin</p><p><b>Upvotes:</b> 1</p><p><b>Summary:</b> Recent advances in large language models (LLMs) have enabled increasingly capable chatbots. However, most existing systems focus on single-user settings and do not generalize well to multi-user group chats, where agents require more proactive and accurate intervention under complex, evolving contexts. Existing approaches typically rely on LLMs for both reasoning and generation, leading to high token consumption, limited scalability, and potential privacy risks. To address these challenges, we propose GroupGPT, a token-efficient and privacy-preserving agentic framework for multi-user chat assistant. GroupGPT adopts a small-large model collaborative architecture to decouple intervention timing from response generation, enabling efficient and accurate decision-making. The framework also supports multimodal inputs, including memes, images, videos, and voice messages. We further introduce MUIR, a benchmark dataset for multi-user chat assistant intervention reasoning. MUIR contains 2,500 annotated group chat segments with intervention labels and rationales, supporting evaluation of timing accuracy and response quality. We evaluate a range of models on MUIR, from large language models to smaller counterparts. Extensive experiments demonstrate that GroupGPT produces accurate and well-timed responses, achieving an average score of 4.72/5.0 in LLM-based evaluation, and is well received by users across diverse group chat scenarios. Moreover, GroupGPT reduces token usage by up to 3 times compared to baseline methods, while providing privacy sanitization of user messages before cloud transmission. Code is available at: https://github.com/Eliot-Shen/GroupGPT .</p></description>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2603.03985.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Yansong Shi, Qingsong Zhao, Tianxiang Jiang, Xiangyu Zeng, Yi Wang, Limin Wang</p><p><b>Upvotes:</b> 4</p><p><b>Summary:</b> The rapid advancement of multimodal large language models has demonstrated impressive capabilities, yet nearly all operate in an offline paradigm, hindering real-time interactivity. Addressing this gap, we introduce the Real-tIme Video intERaction Bench (RIVER Bench), designed for evaluating online video comprehension. RIVER Bench introduces a novel framework comprising Retrospective Memory, Live-Perception, and Proactive Anticipation tasks, closely mimicking interactive dialogues rather than responding to entire videos at once. We conducted detailed annotations using videos from diverse sources and varying lengths, and precisely defined the real-time interactive format. Evaluations across various model categories reveal that while offline models perform well in single question-answering tasks, they struggle with real-time processing. Addressing the limitations of existing models in online video interaction, especially their deficiencies in long-term memory and future perception, we proposed a general improvement method that enables models to interact with users more flexibly in real time. We believe this work will significantly advance the development of real-time interactive video understanding models and inspire future research in this emerging field. Datasets and code are publicly available at https://github.com/OpenGVLab/RIVER.</p></description>
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<guid isPermaLink="false">https://arxiv.org/abs/2603.01059</guid>
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<guid isPermaLink="false">https://arxiv.org/abs/2603.03985</guid>
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||||||
<pubDate>Sun, 01 Mar 2026 11:29:25 +0000</pubDate>
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<pubDate>Wed, 04 Mar 2026 12:29:34 +0000</pubDate>
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<title>Token Reduction via Local and Global Contexts Optimization for Efficient Video Large Language Models</title>
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<title>BeamPERL: Parameter-Efficient RL with Verifiable Rewards Specializes Compact LLMs for Structured Beam Mechanics Reasoning</title>
|
||||||
<link>https://arxiv.org/abs/2603.01400</link>
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<link>https://arxiv.org/abs/2603.04124</link>
|
||||||
<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2603.01400.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Jinlong Li, Liyuan Jiang, Haonan Zhang, Nicu Sebe</p><p><b>Upvotes:</b> 1</p><p><b>Summary:</b> Video Large Language Models (VLLMs) demonstrate strong video understanding but suffer from inefficiency due to redundant visual tokens. Existing pruning primary targets intra-frame spatial redundancy or prunes inside the LLM with shallow-layer overhead, yielding suboptimal spatiotemporal reduction and underutilizing long-context compressibility. All of them often discard subtle yet informative context from merged or pruned tokens. In this paper, we propose a new perspective that elaborates token Anchors within intra-frame and inter-frame to comprehensively aggregate the informative contexts via local-global Optimal Transport (AOT). Specifically, we first establish local- and global-aware token anchors within each frame under the attention guidance, which then optimal transport aggregates the informative contexts from pruned tokens, constructing intra-frame token anchors. Then, building on the temporal frame clips, the first frame within each clip will be considered as the keyframe anchors to ensemble similar information from consecutive frames through optimal transport, while keeping distinct tokens to represent temporal dynamics, leading to efficient token reduction in a training-free manner. Extensive evaluations show that our proposed AOT obtains competitive performances across various short- and long-video benchmarks on leading video LLMs, obtaining substantial computational efficiency while preserving temporal and visual fidelity. Project webpage: https://tyroneli.github.io/AOT{AOT}.</p></description>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2603.04124.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Tarjei Paule Hage, Markus J. Buehler</p><p><b>Upvotes:</b> 1</p><p><b>Summary:</b> Can reinforcement learning with hard, verifiable rewards teach a compact language model to reason about physics, or does it primarily learn to pattern-match toward correct answers? We study this question by training a 1.5B-parameter reasoning model on beam statics, a classic engineering problem, using parameter-efficient RLVR with binary correctness rewards from symbolic solvers, without teacher-generated reasoning traces. The best BeamPERL checkpoint achieves a 66.7% improvement in Pass@1 over the base model. However, the learned competence is anisotropic: the model generalizes compositionally (more loads) but fails under topological shifts (moved supports) that require the same equilibrium equations. Intermediate checkpoints yield the strongest reasoning, while continued optimization degrades robustness while maintaining reward. These findings reveal a key limitation of outcome-level alignment: reinforcement learning with exact physics rewards induces procedural solution templates rather than internalization of governing equations. The precision of the reward signal - even when analytically exact - does not by itself guarantee transferable physical reasoning. Our results suggest that verifiable rewards may need to be paired with structured reasoning scaffolding to move beyond template matching toward robust scientific reasoning.</p></description>
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<guid isPermaLink="false">https://arxiv.org/abs/2603.01400</guid>
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<guid isPermaLink="false">https://arxiv.org/abs/2603.04124</guid>
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<pubDate>Mon, 02 Mar 2026 03:06:40 +0000</pubDate>
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<pubDate>Wed, 04 Mar 2026 14:42:43 +0000</pubDate>
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<title>SciDER: Scientific Data-centric End-to-end Researcher</title>
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<title>EmbodiedSplat: Online Feed-Forward Semantic 3DGS for Open-Vocabulary 3D Scene Understanding</title>
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<link>https://arxiv.org/abs/2603.01421</link>
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<link>https://arxiv.org/abs/2603.04254</link>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2603.01421.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Ke Lin, Yilin Lu, Shreyas Bhat, Xuehang Guo, Junier Oliva, Qingyun Wang</p><p><b>Upvotes:</b> 3</p><p><b>Summary:</b> Automated scientific discovery with large language models is transforming the research lifecycle from ideation to experimentation, yet existing agents struggle to autonomously process raw data collected from scientific experiments. We introduce SciDER, a data-centric end-to-end system that automates the research lifecycle. Unlike traditional frameworks, our specialized agents collaboratively parse and analyze raw scientific data, generate hypotheses and experimental designs grounded in specific data characteristics, and write and execute corresponding code. Evaluation on three benchmarks shows SciDER excels in specialized data-driven scientific discovery and outperforms general-purpose agents and state-of-the-art models through its self-evolving memory and critic-led feedback loop. Distributed as a modular Python package, we also provide easy-to-use PyPI packages with a lightweight web interface to accelerate autonomous, data-driven research and aim to be accessible to all researchers and developers.</p></description>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2603.04254.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Seungjun Lee, Zihan Wang, Yunsong Wang, Gim Hee Lee</p><p><b>Upvotes:</b> 1</p><p><b>Summary:</b> Understanding a 3D scene immediately with its exploration is essential for embodied tasks, where an agent must construct and comprehend the 3D scene in an online and nearly real-time manner. In this study, we propose EmbodiedSplat, an online feed-forward 3DGS for open-vocabulary scene understanding that enables simultaneous online 3D reconstruction and 3D semantic understanding from the streaming images. Unlike existing open-vocabulary 3DGS methods which are typically restricted to either offline or per-scene optimization setting, our objectives are two-fold: 1) Reconstructs the semantic-embedded 3DGS of the entire scene from over 300 streaming images in an online manner. 2) Highly generalizable to novel scenes with feed-forward design and supports nearly real-time 3D semantic reconstruction when combined with real-time 2D models. To achieve these objectives, we propose an Online Sparse Coefficients Field with a CLIP Global Codebook where it binds the 2D CLIP embeddings to each 3D Gaussian while minimizing memory consumption and preserving the full semantic generalizability of CLIP. Furthermore, we generate 3D geometric-aware CLIP features by aggregating the partial point cloud of 3DGS through 3D U-Net to compensate the 3D geometric prior to 2D-oriented language embeddings. Extensive experiments on diverse indoor datasets, including ScanNet, ScanNet++, and Replica, demonstrate both the effectiveness and efficiency of our method. Check out our project page in https://0nandon.github.io/EmbodiedSplat/.</p></description>
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<guid isPermaLink="false">https://arxiv.org/abs/2603.01421</guid>
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<guid isPermaLink="false">https://arxiv.org/abs/2603.04254</guid>
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<pubDate>Mon, 02 Mar 2026 03:53:20 +0000</pubDate>
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<pubDate>Wed, 04 Mar 2026 16:40:41 +0000</pubDate>
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<title>Beyond Length Scaling: Synergizing Breadth and Depth for Generative Reward Models</title>
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<title>Memex(RL): Scaling Long-Horizon LLM Agents via Indexed Experience Memory</title>
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<link>https://arxiv.org/abs/2603.01571</link>
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<link>https://arxiv.org/abs/2603.04257</link>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2603.01571.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Qiyuan Zhang, Yufei Wang, Tianhe Wu, Can Xu, Qingfeng Sun, Kai Zheng, Xue Liu, Chen Ma</p><p><b>Upvotes:</b> 28</p><p><b>Summary:</b> Recent advancements in Generative Reward Models (GRMs) have demonstrated that scaling the length of Chain-of-Thought (CoT) reasoning considerably enhances the reliability of evaluation. However, current works predominantly rely on unstructured length scaling, ignoring the divergent efficacy of different reasoning mechanisms: Breadth-CoT (B-CoT, i.e., multi-dimensional principle coverage) and Depth-CoT (D-CoT, i.e., substantive judgment soundness). To address this, we introduce Mix-GRM, a framework that reconfigures raw rationales into structured B-CoT and D-CoT through a modular synthesis pipeline, subsequently employing Supervised Fine-Tuning (SFT) and Reinforcement Learning with Verifiable Rewards (RLVR) to internalize and optimize these mechanisms. Comprehensive experiments demonstrate that Mix-GRM establishes a new state-of-the-art across five benchmarks, surpassing leading open-source RMs by an average of 8.2\%. Our results reveal a clear divergence in reasoning: B-CoT benefits subjective preference tasks, whereas D-CoT excels in objective correctness tasks. Consequently, misaligning the reasoning mechanism with the task directly degrades performance. Furthermore, we demonstrate that RLVR acts as a switching amplifier, inducing an emergent polarization where the model spontaneously allocates its reasoning style to match task demands. The synthesized data and models are released at https://huggingface.co/collections/DonJoey/mix-grm{Hugging Face}, and the code is released at https://github.com/Don-Joey/Mix-GRM{Github}.</p></description>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2603.04257.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Zhenting Wang, Huancheng Chen, Jiayun Wang, Wei Wei</p><p><b>Upvotes:</b> 8</p><p><b>Summary:</b> Large language model (LLM) agents are fundamentally bottlenecked by finite context windows on long-horizon tasks. As trajectories grow, retaining tool outputs and intermediate reasoning in-context quickly becomes infeasible: the working context becomes prohibitively long, eventually exceeds the context budget, and makes distant evidence harder to use even when it is still present. Existing solutions typically shorten context through truncation or running summaries, but these methods are fundamentally lossy because they compress or discard past evidence itself. We introduce Memex, an indexed experience memory mechanism that instead compresses context without discarding evidence. Memex maintains a compact working context consisting of concise structured summaries and stable indices, while storing full-fidelity underlying interactions in an external experience database under those indices. The agent can then decide when to dereference an index and recover the exact past evidence needed for the current subgoal. We optimize both write and read behaviors with our reinforcement learning framework MemexRL, using reward shaping tailored to indexed memory usage under a context budget, so the agent learns what to summarize, what to archive, how to index it, and when to retrieve it. This yields a substantially less lossy form of long-horizon memory than summary-only approaches. We further provide a theoretical analysis showing the potential of the Memex loop to preserve decision quality with bounded dereferencing while keeping effective in-context computation bounded as history grows. Empirically, on challenging long-horizon tasks, Memex agent trained with MemexRL improves task success while using a significantly smaller working context.</p></description>
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<guid isPermaLink="false">https://arxiv.org/abs/2603.01571</guid>
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<guid isPermaLink="false">https://arxiv.org/abs/2603.04257</guid>
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<pubDate>Mon, 02 Mar 2026 07:54:29 +0000</pubDate>
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<pubDate>Wed, 04 Mar 2026 16:45:06 +0000</pubDate>
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<title>Transform-Invariant Generative Ray Path Sampling for Efficient Radio Propagation Modeling</title>
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<title>CubeComposer: Spatio-Temporal Autoregressive 4K 360° Video Generation from Perspective Video</title>
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<link>https://arxiv.org/abs/2603.01655</link>
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<link>https://arxiv.org/abs/2603.04291</link>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2603.01655.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Jérome Eertmans, Enrico M. Vitucci, Vittorio Degli-Esposti, Nicola Di Cicco, Laurent Jacques, Claude Oestges</p><p><b>Upvotes:</b> 0</p><p><b>Summary:</b> Ray tracing has become a standard for accurate radio propagation modeling, but suffers from exponential computational complexity, as the number of candidate paths scales with the number of objects raised to the power of the interaction order. This bottleneck limits its use in large-scale or real-time applications, forcing traditional tools to rely on heuristics to reduce the number of path candidates at the cost of potentially reduced accuracy. To overcome this limitation, we propose a comprehensive machine-learning-assisted framework that replaces exhaustive path searching with intelligent sampling via Generative Flow Networks. Applying such generative models to this domain presents significant challenges, particularly sparse rewards due to the rarity of valid paths, which can lead to convergence failures and trivial solutions when evaluating high-order interactions in complex environments. To ensure robust learning and efficient exploration, our framework incorporates three key architectural components. First, we implement an experience replay buffer to capture and retain rare valid paths. Second, we adopt a uniform exploratory policy to improve generalization and prevent the model from overfitting to simple geometries. Third, we apply a physics-based action masking strategy that filters out physically impossible paths before the model even considers them. As demonstrated in our experimental validation, the proposed model achieves substantial speedups over exhaustive search -- up to 10times faster on GPU and 1000times faster on CPU -- while maintaining high coverage accuracy and successfully uncovering complex propagation paths. The complete source code, tests, and tutorial are available at https://github.com/jeertmans/sampling-paths.</p></description>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2603.04291.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Lingen Li, Guangzhi Wang, Xiaoyu Li, Zhaoyang Zhang, Qi Dou, Jinwei Gu, Tianfan Xue, Ying Shan</p><p><b>Upvotes:</b> 9</p><p><b>Summary:</b> Generating high-quality 360° panoramic videos from perspective input is one of the crucial applications for virtual reality (VR), whereby high-resolution videos are especially important for immersive experience. Existing methods are constrained by computational limitations of vanilla diffusion models, only supporting leq 1K resolution native generation and relying on suboptimal post super-resolution to increase resolution. We introduce CubeComposer, a novel spatio-temporal autoregressive diffusion model that natively generates 4K-resolution 360° videos. By decomposing videos into cubemap representations with six faces, CubeComposer autoregressively synthesizes content in a well-planned spatio-temporal order, reducing memory demands while enabling high-resolution output. Specifically, to address challenges in multi-dimensional autoregression, we propose: (1) a spatio-temporal autoregressive strategy that orchestrates 360° video generation across cube faces and time windows for coherent synthesis; (2) a cube face context management mechanism, equipped with a sparse context attention design to improve efficiency; and (3) continuity-aware techniques, including cube-aware positional encoding, padding, and blending to eliminate boundary seams. Extensive experiments on benchmark datasets demonstrate that CubeComposer outperforms state-of-the-art methods in native resolution and visual quality, supporting practical VR application scenarios. Project page: https://lg-li.github.io/project/cubecomposer</p></description>
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<guid isPermaLink="false">https://arxiv.org/abs/2603.01655</guid>
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<guid isPermaLink="false">https://arxiv.org/abs/2603.04291</guid>
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<pubDate>Mon, 02 Mar 2026 09:37:34 +0000</pubDate>
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<pubDate>Wed, 04 Mar 2026 17:06:56 +0000</pubDate>
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<title>Surgical Post-Training: Cutting Errors, Keeping Knowledge</title>
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<title>V_1: Unifying Generation and Self-Verification for Parallel Reasoners</title>
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<link>https://arxiv.org/abs/2603.01683</link>
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<link>https://arxiv.org/abs/2603.04304</link>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2603.01683.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Wenye Lin, Kai Han</p><p><b>Upvotes:</b> 8</p><p><b>Summary:</b> Enhancing the reasoning capabilities of Large Language Models (LLMs) via post-training is often constrained by the trade-off between efficiency and catastrophic forgetting. While prior research emphasizes the role of on-policy data in mitigating forgetting, we uncover--and validate both theoretically and empirically--an overlooked yet critical mechanism: the implicit regularization inherent in Direct Preference Optimization's (DPO) reward estimate. This motivates our Surgical Post-Training (SPoT), a new paradigm designed to optimize reasoning efficiently while preserving learned prior knowledge. SPoT consists of: (1) a data rectification pipeline that employs an Oracle to surgically correct erroneous steps via minimal edits, generating data proximal to the model's distribution; and (2) a reward-based binary cross-entropy objective. Unlike the relative ranking in DPO, this objective treats reasoning correctness as a binary classification problem, enforcing decoupled supervision signals. Empirically, with only 4k rectified math data pairs, SPoT improves Qwen3-8B's accuracy by 6.2% on average across in-domain and OOD tasks, requiring merely 28 minutes of training on 8x H800 GPUs. Code: https://github.com/Visual-AI/SPoT</p></description>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2603.04304.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Harman Singh, Xiuyu Li, Kusha Sareen, Monishwaran Maheswaran, Sijun Tan, Xiaoxia Wu, Junxiong Wang, Alpay Ariyak, Qingyang Wu, Samir Khaki, Rishabh Tiwari, Long Lian, Yucheng Lu, Boyi Li, Alane Suhr, Ben Athiwaratkun, Kurt Keutzer</p><p><b>Upvotes:</b> 5</p><p><b>Summary:</b> Test-time scaling for complex reasoning tasks shows that leveraging inference-time compute, by methods such as independently sampling and aggregating multiple solutions, results in significantly better task outcomes. However, a critical bottleneck is verification: sampling is only effective if correct solutions can be reliably identified among candidates. While existing approaches typically evaluate candidates independently via scalar scoring, we demonstrate that models are substantially stronger at pairwise self-verification. Leveraging this insight, we introduce V_1, a framework that unifies generation and verification through efficient pairwise ranking. V_1 comprises two components: V_1-Infer, an uncertainty-guided algorithm using a tournament-based ranking that dynamically allocates self-verification compute to candidate pairs whose relative correctness is most uncertain; and V_1-PairRL, an RL framework that jointly trains a single model as both generator and pairwise self-verifier, ensuring the verifier adapts to the generator's evolving distribution. On code generation (LiveCodeBench, CodeContests, SWE-Bench) and math reasoning (AIME, HMMT) benchmarks, V_1-Infer improves Pass@1 by up to 10% over pointwise verification and outperforms recent test-time scaling methods while being significantly more efficient. Furthermore, V_1-PairRL achieves 7--9% test-time scaling gains over standard RL and pointwise joint training, and improves base Pass@1 by up to 8.7% over standard RL in a code-generation setting.</p></description>
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<guid isPermaLink="false">https://arxiv.org/abs/2603.01683</guid>
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<guid isPermaLink="false">https://arxiv.org/abs/2603.04304</guid>
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<pubDate>Mon, 02 Mar 2026 10:12:56 +0000</pubDate>
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<pubDate>Wed, 04 Mar 2026 17:22:16 +0000</pubDate>
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<title>DynaMoE: Dynamic Token-Level Expert Activation with Layer-Wise Adaptive Capacity for Mixture-of-Experts Neural Networks</title>
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<title>ArtHOI: Articulated Human-Object Interaction Synthesis by 4D Reconstruction from Video Priors</title>
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<link>https://arxiv.org/abs/2603.01697</link>
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<link>https://arxiv.org/abs/2603.04338</link>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2603.01697.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Gökdeniz Gülmez</p><p><b>Upvotes:</b> 1</p><p><b>Summary:</b> Mixture-of-Experts (MoE) architectures have emerged as a powerful paradigm for scaling neural networks while maintaining computational efficiency. However, standard MoE implementations rely on two rigid design assumptions: (1) fixed Top-K routing where exactly K experts are activated per token, and (2) uniform expert allocation across all layers. This paper introduces DynaMoE, a novel MoE framework that relaxes both constraints through dynamic token-level expert activation and layer-wise adaptive capacity allocation. DynaMoE introduces a principled routing mechanism where the number of active experts per token varies based on input complexity. Concurrently, the framework implements six distinct scheduling strategies for distributing expert capacity across network depth, including descending, ascending, pyramid, and wave patterns. We theoretically analyze the expressivity gains of dynamic routing and derive bounds on computational efficiency. Through extensive experiments on MNIST, Fashion-MNIST, CIFAR-10 (image classification), and Recycling-the-Web (language modeling) across multiple model scales, we demonstrate that DynaMoE achieves superior parameter efficiency compared to static baselines. Our key finding is that optimal expert schedules are task- and scale-dependent: descending schedules (concentrating capacity in early layers) outperform uniform baselines on image classification. For language modeling, optimal schedules vary by model size, descending for Tiny, ascending for Small, and uniform for Medium. Furthermore, dynamic routing reduces gradient variance during training, leading to improved convergence stability. DynaMoE establishes a new framework for adaptive computation in neural networks, providing principled guidance for MoE architecture design.</p></description>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2603.04338.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Zihao Huang, Tianqi Liu, Zhaoxi Chen, Shaocong Xu, Saining Zhang, Lixing Xiao, Zhiguo Cao, Wei Li, Hao Zhao, Ziwei Liu</p><p><b>Upvotes:</b> 19</p><p><b>Summary:</b> Synthesizing physically plausible articulated human-object interactions (HOI) without 3D/4D supervision remains a fundamental challenge. While recent zero-shot approaches leverage video diffusion models to synthesize human-object interactions, they are largely confined to rigid-object manipulation and lack explicit 4D geometric reasoning. To bridge this gap, we formulate articulated HOI synthesis as a 4D reconstruction problem from monocular video priors: given only a video generated by a diffusion model, we reconstruct a full 4D articulated scene without any 3D supervision. This reconstruction-based approach treats the generated 2D video as supervision for an inverse rendering problem, recovering geometrically consistent and physically plausible 4D scenes that naturally respect contact, articulation, and temporal coherence. We introduce ArtHOI, the first zero-shot framework for articulated human-object interaction synthesis via 4D reconstruction from video priors. Our key designs are: 1) Flow-based part segmentation: leveraging optical flow as a geometric cue to disentangle dynamic from static regions in monocular video; 2) Decoupled reconstruction pipeline: joint optimization of human motion and object articulation is unstable under monocular ambiguity, so we first recover object articulation, then synthesize human motion conditioned on the reconstructed object states. ArtHOI bridges video-based generation and geometry-aware reconstruction, producing interactions that are both semantically aligned and physically grounded. Across diverse articulated scenes (e.g., opening fridges, cabinets, microwaves), ArtHOI significantly outperforms prior methods in contact accuracy, penetration reduction, and articulation fidelity, extending zero-shot interaction synthesis beyond rigid manipulation through reconstruction-informed synthesis.</p></description>
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<guid isPermaLink="false">https://arxiv.org/abs/2603.01697</guid>
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<guid isPermaLink="false">https://arxiv.org/abs/2603.04338</guid>
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<pubDate>Mon, 02 Mar 2026 10:25:56 +0000</pubDate>
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<pubDate>Wed, 04 Mar 2026 17:58:04 +0000</pubDate>
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<title>Kiwi-Edit: Versatile Video Editing via Instruction and Reference Guidance</title>
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<title>Helios: Real Real-Time Long Video Generation Model</title>
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<link>https://arxiv.org/abs/2603.02175</link>
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<link>https://arxiv.org/abs/2603.04379</link>
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||||||
<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2603.02175.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Yiqi Lin, Guoqiang Liang, Ziyun Zeng, Zechen Bai, Yanzhe Chen, Mike Zheng Shou</p><p><b>Upvotes:</b> 13</p><p><b>Summary:</b> Instruction-based video editing has witnessed rapid progress, yet current methods often struggle with precise visual control, as natural language is inherently limited in describing complex visual nuances. Although reference-guided editing offers a robust solution, its potential is currently bottlenecked by the scarcity of high-quality paired training data. To bridge this gap, we introduce a scalable data generation pipeline that transforms existing video editing pairs into high-fidelity training quadruplets, leveraging image generative models to create synthesized reference scaffolds. Using this pipeline, we construct RefVIE, a large-scale dataset tailored for instruction-reference-following tasks, and establish RefVIE-Bench for comprehensive evaluation. Furthermore, we propose a unified editing architecture, Kiwi-Edit, that synergizes learnable queries and latent visual features for reference semantic guidance. Our model achieves significant gains in instruction following and reference fidelity via a progressive multi-stage training curriculum. Extensive experiments demonstrate that our data and architecture establish a new state-of-the-art in controllable video editing. All datasets, models, and code is released at https://github.com/showlab/Kiwi-Edit.</p></description>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2603.04379.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Shenghai Yuan, Yuanyang Yin, Zongjian Li, Xinwei Huang, Xiao Yang, Li Yuan</p><p><b>Upvotes:</b> 105</p><p><b>Summary:</b> We introduce Helios, the first 14B video generation model that runs at 19.5 FPS on a single NVIDIA H100 GPU and supports minute-scale generation while matching the quality of a strong baseline. We make breakthroughs along three key dimensions: (1) robustness to long-video drifting without commonly used anti-drifting heuristics such as self-forcing, error-banks, or keyframe sampling; (2) real-time generation without standard acceleration techniques such as KV-cache, sparse/linear attention, or quantization; and (3) training without parallelism or sharding frameworks, enabling image-diffusion-scale batch sizes while fitting up to four 14B models within 80 GB of GPU memory. Specifically, Helios is a 14B autoregressive diffusion model with a unified input representation that natively supports T2V, I2V, and V2V tasks. To mitigate drifting in long-video generation, we characterize typical failure modes and propose simple yet effective training strategies that explicitly simulate drifting during training, while eliminating repetitive motion at its source. For efficiency, we heavily compress the historical and noisy context and reduce the number of sampling steps, yielding computational costs comparable to -- or lower than -- those of 1.3B video generative models. Moreover, we introduce infrastructure-level optimizations that accelerate both inference and training while reducing memory consumption. Extensive experiments demonstrate that Helios consistently outperforms prior methods on both short- and long-video generation. We plan to release the code, base model, and distilled model to support further development by the community.</p></description>
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<guid isPermaLink="false">https://arxiv.org/abs/2603.02175</guid>
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<guid isPermaLink="false">https://arxiv.org/abs/2603.04379</guid>
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<pubDate>Mon, 02 Mar 2026 18:46:28 +0000</pubDate>
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<pubDate>Wed, 04 Mar 2026 18:45:21 +0000</pubDate>
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<title>Fast Matrix Multiplication in Small Formats: Discovering New Schemes with an Open-Source Flip Graph Framework</title>
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<link>https://arxiv.org/abs/2603.02398</link>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2603.02398.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> A. I. Perminov</p><p><b>Upvotes:</b> 0</p><p><b>Summary:</b> An open-source C++ framework for discovering fast matrix multiplication schemes using the flip graph approach is presented. The framework supports multiple coefficient rings -- binary (Z_2), modular ternary (Z_3) and integer ternary (Z_T = {-1,0,1}) -- and implements both fixed-dimension and meta-dimensional search operators. Using efficient bit-level encoding of coefficient vectors and OpenMP parallelism, the tools enable large-scale exploration on commodity hardware. The study covers 680 schemes ranging from (2 times 2 times 2) to (16 times 16 times 16), with 276 schemes now in Z_T coefficients and 117 in integer coefficients. With this framework, the multiplicative complexity (rank) is improved for 79 matrix multiplication schemes. Notably, a new 4 times 4 times 10 scheme requiring only 115 multiplications is discovered, achieving ωapprox 2.80478 and beating Strassen's exponent for this specific size. Additionally, 93 schemes are rediscovered in ternary coefficients that were previously known only over rationals or integers, and 68 schemes in integer coefficients that previously required fractions. All tools and discovered schemes are made publicly available to enable reproducible research.</p></description>
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<guid isPermaLink="false">https://arxiv.org/abs/2603.02398</guid>
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<pubDate>Mon, 02 Mar 2026 21:20:42 +0000</pubDate>
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<title>PRISM: Pushing the Frontier of Deep Think via Process Reward Model-Guided Inference</title>
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<link>https://arxiv.org/abs/2603.02479</link>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2603.02479.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Rituraj Sharma, Weiyuan Chen, Noah Provenzano, Tu Vu</p><p><b>Upvotes:</b> 17</p><p><b>Summary:</b> DEEPTHINK methods improve reasoning by generating, refining, and aggregating populations of candidate solutions, which enables strong performance on complex mathematical and scientific tasks. However, existing frameworks often lack reliable correctness signals during inference, which creates a population-enhancement bottleneck where deeper deliberation amplifies errors, suppresses correct minority solutions, and yields weak returns to additional compute. In this paper, we introduce a functional decomposition of DEEPTHINK systems and propose PRISM, a Process Reward Model (PRM)-guided inference algorithm that uses step-level verification to guide both population refinement and solution aggregation. During refinement, PRISM treats candidate solutions as particles in a PRM-defined energy landscape and reshapes the population through score-guided resampling and stochastic refinement, which concentrates probability mass on higher-quality reasoning while preserving diversity. Across mathematics and science benchmarks, PRISM is competitive with or outperforms existing DEEPTHINK methods, reaching 90.0%, 75.4%, and 71.4% with gpt-oss-20b on AIME25, HMMT25, and GPQA Diamond, respectively, while matching or exceeding gpt-oss-120b. Additionally, our analysis shows that PRISM produces consistent net-directional correction during refinement, remains reliable when the initial population contains few correct candidates, and often lies on the compute-accuracy Pareto frontier.</p></description>
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<guid isPermaLink="false">https://arxiv.org/abs/2603.02479</guid>
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<pubDate>Tue, 03 Mar 2026 00:03:42 +0000</pubDate>
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<title>ParEVO: Synthesizing Code for Irregular Data: High-Performance Parallelism through Agentic Evolution</title>
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<link>https://arxiv.org/abs/2603.02510</link>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2603.02510.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Liu Yang, Zeyu Nie, Andrew Liu, Felix Zou, Deniz Altinbüken, Amir Yazdanbakhsh, Quanquan C. Liu</p><p><b>Upvotes:</b> 0</p><p><b>Summary:</b> The transition from sequential to parallel computing is essential for modern high-performance applications but is hindered by the steep learning curve of concurrent programming. This challenge is magnified for irregular data structures (such as sparse graphs, unbalanced trees, and non-uniform meshes) where static scheduling fails and data dependencies are unpredictable. Current Large Language Models (LLMs) often fail catastrophically on these tasks, generating code plagued by subtle race conditions, deadlocks, and sub-optimal scaling. We bridge this gap with ParEVO, a framework designed to synthesize high-performance parallel algorithms for irregular data. Our contributions include: (1) The Parlay-Instruct Corpus, a curated dataset of 13,820 tasks synthesized via a "Critic-Refine" pipeline that explicitly filters for empirically performant algorithms that effectively utilize Work-Span parallel primitives; (2) specialized DeepSeek, Qwen, and Gemini models fine-tuned to align probabilistic generation with the rigorous semantics of the ParlayLib library; and (3) an Evolutionary Coding Agent (ECA) that improves the "last mile" of correctness by iteratively repairing code using feedback from compilers, dynamic race detectors, and performance profilers. On the ParEval benchmark, ParEVO achieves an average 106x speedup (with a maximum of 1103x) across the suite, and a robust 13.6x speedup specifically on complex irregular graph problems, outperforming state-of-the-art commercial models. Furthermore, our evolutionary approach matches state-of-the-art expert human baselines, achieving up to a 4.1x speedup on specific highly-irregular kernels. Source code and datasets are available at https://github.com/WildAlg/ParEVO.</p></description>
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<guid isPermaLink="false">https://arxiv.org/abs/2603.02510</guid>
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<pubDate>Tue, 03 Mar 2026 01:41:07 +0000</pubDate>
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<title>Track4World: Feedforward World-centric Dense 3D Tracking of All Pixels</title>
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<link>https://arxiv.org/abs/2603.02573</link>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2603.02573.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Jiahao Lu, Jiayi Xu, Wenbo Hu, Ruijie Zhu, Chengfeng Zhao, Sai-Kit Yeung, Ying Shan, Yuan Liu</p><p><b>Upvotes:</b> 5</p><p><b>Summary:</b> Estimating the 3D trajectory of every pixel from a monocular video is crucial and promising for a comprehensive understanding of the 3D dynamics of videos. Recent monocular 3D tracking works demonstrate impressive performance, but are limited to either tracking sparse points on the first frame or a slow optimization-based framework for dense tracking. In this paper, we propose a feedforward model, called Track4World, enabling an efficient holistic 3D tracking of every pixel in the world-centric coordinate system. Built on the global 3D scene representation encoded by a VGGT-style ViT, Track4World applies a novel 3D correlation scheme to simultaneously estimate the pixel-wise 2D and 3D dense flow between arbitrary frame pairs. The estimated scene flow, along with the reconstructed 3D geometry, enables subsequent efficient 3D tracking of every pixel of this video. Extensive experiments on multiple benchmarks demonstrate that our approach consistently outperforms existing methods in 2D/3D flow estimation and 3D tracking, highlighting its robustness and scalability for real-world 4D reconstruction tasks.</p></description>
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<guid isPermaLink="false">https://arxiv.org/abs/2603.02573</guid>
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<pubDate>Tue, 03 Mar 2026 03:45:43 +0000</pubDate>
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<title>How Controllable Are Large Language Models? A Unified Evaluation across Behavioral Granularities</title>
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<link>https://arxiv.org/abs/2603.02578</link>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2603.02578.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Ziwen Xu, Kewei Xu, Haoming Xu, Haiwen Hong, Longtao Huang, Hui Xue, Ningyu Zhang, Yongliang Shen, Guozhou Zheng, Huajun Chen, Shumin Deng</p><p><b>Upvotes:</b> 19</p><p><b>Summary:</b> Large Language Models (LLMs) are increasingly deployed in socially sensitive domains, yet their unpredictable behaviors, ranging from misaligned intent to inconsistent personality, pose significant risks. We introduce SteerEval, a hierarchical benchmark for evaluating LLM controllability across three domains: language features, sentiment, and personality. Each domain is structured into three specification levels: L1 (what to express), L2 (how to express), and L3 (how to instantiate), connecting high-level behavioral intent to concrete textual output. Using SteerEval, we systematically evaluate contemporary steering methods, revealing that control often degrades at finer-grained levels. Our benchmark offers a principled and interpretable framework for safe and controllable LLM behavior, serving as a foundation for future research.</p></description>
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<guid isPermaLink="false">https://arxiv.org/abs/2603.02578</guid>
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<pubDate>Tue, 03 Mar 2026 03:50:13 +0000</pubDate>
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<title>DREAM: Where Visual Understanding Meets Text-to-Image Generation</title>
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<link>https://arxiv.org/abs/2603.02667</link>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2603.02667.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Chao Li, Tianhong Li, Sai Vidyaranya Nuthalapati, Hong-You Chen, Satya Narayan Shukla, Yonghuan Yang, Jun Xiao, Xiangjun Fan, Aashu Singh, Dina Katabi, Shlok Kumar Mishra</p><p><b>Upvotes:</b> 3</p><p><b>Summary:</b> Unifying visual representation learning and text-to-image (T2I) generation within a single model remains a central challenge in multimodal learning. We introduce DREAM, a unified framework that jointly optimizes discriminative and generative objectives, while learning strong visual representations. DREAM is built on two key techniques: During training, Masking Warmup, a progressive masking schedule, begins with minimal masking to establish the contrastive alignment necessary for representation learning, then gradually transitions to full masking for stable generative training. At inference, DREAM employs Semantically Aligned Decoding to align partially masked image candidates with the target text and select the best one for further decoding, improving text-image fidelity (+6.3%) without external rerankers. Trained solely on CC12M, DREAM achieves 72.7% ImageNet linear-probing accuracy (+1.1% over CLIP) and an FID of 4.25 (+6.2% over FLUID), with consistent gains in few-shot classification, semantic segmentation, and depth estimation. These results demonstrate that discriminative and generative objectives can be synergistic, allowing unified multimodal models that excel at both visual understanding and generation.</p></description>
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<guid isPermaLink="false">https://arxiv.org/abs/2603.02667</guid>
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<pubDate>Tue, 03 Mar 2026 06:54:19 +0000</pubDate>
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<title>HateMirage: An Explainable Multi-Dimensional Dataset for Decoding Faux Hate and Subtle Online Abuse</title>
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<link>https://arxiv.org/abs/2603.02684</link>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2603.02684.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Sai Kartheek Reddy Kasu, Shankar Biradar, Sunil Saumya, Md. Shad Akhtar</p><p><b>Upvotes:</b> 1</p><p><b>Summary:</b> Subtle and indirect hate speech remains an underexplored challenge in online safety research, particularly when harmful intent is embedded within misleading or manipulative narratives. Existing hate speech datasets primarily capture overt toxicity, underrepresenting the nuanced ways misinformation can incite or normalize hate. To address this gap, we present HateMirage, a novel dataset of Faux Hate comments designed to advance reasoning and explainability research on hate emerging from fake or distorted narratives. The dataset was constructed by identifying widely debunked misinformation claims from fact-checking sources and tracing related YouTube discussions, resulting in 4,530 user comments. Each comment is annotated along three interpretable dimensions: Target (who is affected), Intent (the underlying motivation or goal behind the comment), and Implication (its potential social impact). Unlike prior explainability datasets such as HateXplain and HARE, which offer token-level or single-dimensional reasoning, HateMirage introduces a multi-dimensional explanation framework that captures the interplay between misinformation, harm, and social consequence. We benchmark multiple open-source language models on HateMirage using ROUGE-L F1 and Sentence-BERT similarity to assess explanation coherence. Results suggest that explanation quality may depend more on pretraining diversity and reasoning-oriented data rather than on model scale alone. By coupling misinformation reasoning with harm attribution, HateMirage establishes a new benchmark for interpretable hate detection and responsible AI research.</p></description>
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<guid isPermaLink="false">https://arxiv.org/abs/2603.02684</guid>
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<pubDate>Tue, 03 Mar 2026 07:26:53 +0000</pubDate>
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<title>Next Embedding Prediction Makes World Models Stronger</title>
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<link>https://arxiv.org/abs/2603.02765</link>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2603.02765.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> George Bredis, Nikita Balagansky, Daniil Gavrilov, Ruslan Rakhimov</p><p><b>Upvotes:</b> 11</p><p><b>Summary:</b> Capturing temporal dependencies is critical for model-based reinforcement learning (MBRL) in partially observable, high-dimensional domains. We introduce NE-Dreamer, a decoder-free MBRL agent that leverages a temporal transformer to predict next-step encoder embeddings from latent state sequences, directly optimizing temporal predictive alignment in representation space. This approach enables NE-Dreamer to learn coherent, predictive state representations without reconstruction losses or auxiliary supervision. On the DeepMind Control Suite, NE-Dreamer matches or exceeds the performance of DreamerV3 and leading decoder-free agents. On a challenging subset of DMLab tasks involving memory and spatial reasoning, NE-Dreamer achieves substantial gains. These results establish next-embedding prediction with temporal transformers as an effective, scalable framework for MBRL in complex, partially observable environments.</p></description>
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<guid isPermaLink="false">https://arxiv.org/abs/2603.02765</guid>
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<pubDate>Tue, 03 Mar 2026 09:04:28 +0000</pubDate>
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<title>NOVA: Sparse Control, Dense Synthesis for Pair-Free Video Editing</title>
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<link>https://arxiv.org/abs/2603.02802</link>
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||||||
<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2603.02802.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Tianlin Pan, Jiayi Dai, Chenpu Yuan, Zhengyao Lv, Binxin Yang, Hubery Yin, Chen Li, Jing Lyu, Caifeng Shan, Chenyang Si</p><p><b>Upvotes:</b> 7</p><p><b>Summary:</b> Recent video editing models have achieved impressive results, but most still require large-scale paired datasets. Collecting such naturally aligned pairs at scale remains highly challenging and constitutes a critical bottleneck, especially for local video editing data. Existing workarounds transfer image editing to video through global motion control for pair-free video editing, but such designs struggle with background and temporal consistency. In this paper, we propose NOVA: Sparse Control \& Dense Synthesis, a new framework for unpaired video editing. Specifically, the sparse branch provides semantic guidance through user-edited keyframes distributed across the video, and the dense branch continuously incorporates motion and texture information from the original video to maintain high fidelity and coherence. Moreover, we introduce a degradation-simulation training strategy that enables the model to learn motion reconstruction and temporal consistency by training on artificially degraded videos, thus eliminating the need for paired data. Our extensive experiments demonstrate that NOVA outperforms existing approaches in edit fidelity, motion preservation, and temporal coherence.</p></description>
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<guid isPermaLink="false">https://arxiv.org/abs/2603.02802</guid>
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<pubDate>Tue, 03 Mar 2026 09:41:06 +0000</pubDate>
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<title>APRES: An Agentic Paper Revision and Evaluation System</title>
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<link>https://arxiv.org/abs/2603.03142</link>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2603.03142.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Bingchen Zhao, Jenny Zhang, Chenxi Whitehouse, Minqi Jiang, Michael Shvartsman, Abhishek Charnalia, Despoina Magka, Tatiana Shavrina, Derek Dunfield, Oisin Mac Aodha, Yoram Bachrach</p><p><b>Upvotes:</b> 2</p><p><b>Summary:</b> Scientific discoveries must be communicated clearly to realize their full potential. Without effective communication, even the most groundbreaking findings risk being overlooked or misunderstood. The primary way scientists communicate their work and receive feedback from the community is through peer review. However, the current system often provides inconsistent feedback between reviewers, ultimately hindering the improvement of a manuscript and limiting its potential impact. In this paper, we introduce a novel method APRES powered by Large Language Models (LLMs) to update a scientific papers text based on an evaluation rubric. Our automated method discovers a rubric that is highly predictive of future citation counts, and integrate it with APRES in an automated system that revises papers to enhance their quality and impact. Crucially, this objective should be met without altering the core scientific content. We demonstrate the success of APRES, which improves future citation prediction by 19.6% in mean averaged error over the next best baseline, and show that our paper revision process yields papers that are preferred over the originals by human expert evaluators 79% of the time. Our findings provide strong empirical support for using LLMs as a tool to help authors stress-test their manuscripts before submission. Ultimately, our work seeks to augment, not replace, the essential role of human expert reviewers, for it should be humans who discern which discoveries truly matter, guiding science toward advancing knowledge and enriching lives.</p></description>
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<guid isPermaLink="false">https://arxiv.org/abs/2603.03142</guid>
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<pubDate>Tue, 03 Mar 2026 16:29:13 +0000</pubDate>
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<title>Kling-MotionControl Technical Report</title>
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||||||
<link>https://arxiv.org/abs/2603.03160</link>
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||||||
<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2603.03160.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Kling Team, Jialu Chen, Yikang Ding, Zhixue Fang, Kun Gai, Kang He, Xu He, Jingyun Hua, Mingming Lao, Xiaohan Li, Hui Liu, Jiwen Liu, Xiaoqiang Liu, Fan Shi, Xiaoyu Shi, Peiqin Sun, Songlin Tang, Pengfei Wan, Tiancheng Wen, Zhiyong Wu, Haoxian Zhang, Runze Zhao, Yuanxing Zhang, Yan Zhou</p><p><b>Upvotes:</b> 20</p><p><b>Summary:</b> Character animation aims to generate lifelike videos by transferring motion dynamics from a driving video to a reference image. Recent strides in generative models have paved the way for high-fidelity character animation. In this work, we present Kling-MotionControl, a unified DiT-based framework engineered specifically for robust, precise, and expressive holistic character animation. Leveraging a divide-and-conquer strategy within a cohesive system, the model orchestrates heterogeneous motion representations tailored to the distinct characteristics of body, face, and hands, effectively reconciling large-scale structural stability with fine-grained articulatory expressiveness. To ensure robust cross-identity generalization, we incorporate adaptive identity-agnostic learning, facilitating natural motion retargeting for diverse characters ranging from realistic humans to stylized cartoons. Simultaneously, we guarantee faithful appearance preservation through meticulous identity injection and fusion designs, further supported by a subject library mechanism that leverages comprehensive reference contexts. To ensure practical utility, we implement an advanced acceleration framework utilizing multi-stage distillation, boosting inference speed by over 10x. Kling-MotionControl distinguishes itself through intelligent semantic motion understanding and precise text responsiveness, allowing for flexible control beyond visual inputs. Human preference evaluations demonstrate that Kling-MotionControl delivers superior performance compared to leading commercial and open-source solutions, achieving exceptional fidelity in holistic motion control, open domain generalization, and visual quality and coherence. These results establish Kling-MotionControl as a robust solution for high-quality, controllable, and lifelike character animation.</p></description>
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<guid isPermaLink="false">https://arxiv.org/abs/2603.03160</guid>
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<pubDate>Tue, 03 Mar 2026 17:02:45 +0000</pubDate>
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<title>Conditioned Activation Transport for T2I Safety Steering</title>
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<link>https://arxiv.org/abs/2603.03163</link>
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||||||
<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2603.03163.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Maciej Chrabąszcz, Aleksander Szymczyk, Jan Dubiński, Tomasz Trzciński, Franziska Boenisch, Adam Dziedzic</p><p><b>Upvotes:</b> 1</p><p><b>Summary:</b> Despite their impressive capabilities, current Text-to-Image (T2I) models remain prone to generating unsafe and toxic content. While activation steering offers a promising inference-time intervention, we observe that linear activation steering frequently degrades image quality when applied to benign prompts. To address this trade-off, we first construct SafeSteerDataset, a contrastive dataset containing 2300 safe and unsafe prompt pairs with high cosine similarity. Leveraging this data, we propose Conditioned Activation Transport (CAT), a framework that employs a geometry-based conditioning mechanism and nonlinear transport maps. By conditioning transport maps to activate only within unsafe activation regions, we minimize interference with benign queries. We validate our approach on two state-of-the-art architectures: Z-Image and Infinity. Experiments demonstrate that CAT generalizes effectively across these backbones, significantly reducing Attack Success Rate while maintaining image fidelity compared to unsteered generations. Warning: This paper contains potentially offensive text and images.</p></description>
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<guid isPermaLink="false">https://arxiv.org/abs/2603.03163</guid>
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<pubDate>Tue, 03 Mar 2026 17:10:45 +0000</pubDate>
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<title>BeyondSWE: Can Current Code Agent Survive Beyond Single-Repo Bug Fixing?</title>
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||||||
<link>https://arxiv.org/abs/2603.03194</link>
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||||||
<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2603.03194.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Guoxin Chen, Fanzhe Meng, Jiale Zhao, Minghao Li, Daixuan Cheng, Huatong Song, Jie Chen, Yuzhi Lin, Hui Chen, Xin Zhao, Ruihua Song, Chang Liu, Cheng Chen, Kai Jia, Ji-Rong Wen</p><p><b>Upvotes:</b> 46</p><p><b>Summary:</b> Current benchmarks for code agents primarily assess narrow, repository-specific fixes, overlooking critical real-world challenges such as cross-repository reasoning, domain-specialized problem solving, dependency-driven migration, and full-repository generation. To address this gap, we introduce BeyondSWE, a comprehensive benchmark that broadens existing evaluations along two axes - resolution scope and knowledge scope - using 500 real-world instances across four distinct settings. Experimental results reveal a significant capability gap: even frontier models plateau below 45% success, and no single model performs consistently across task types. To systematically investigate the role of external knowledge, we develop SearchSWE, a framework that integrates deep search with coding abilities. Our experiments show that search augmentation yields inconsistent gains and can in some cases degrade performance, highlighting the difficulty of emulating developer-like workflows that interleave search and reasoning during coding tasks. This work offers both a realistic, challenging evaluation benchmark and a flexible framework to advance research toward more capable code agents.</p></description>
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<guid isPermaLink="false">https://arxiv.org/abs/2603.03194</guid>
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<pubDate>Tue, 03 Mar 2026 17:52:01 +0000</pubDate>
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<title>Chain of World: World Model Thinking in Latent Motion</title>
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||||||
<link>https://arxiv.org/abs/2603.03195</link>
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||||||
<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2603.03195.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Fuxiang Yang, Donglin Di, Lulu Tang, Xuancheng Zhang, Lei Fan, Hao Li, Chen Wei, Tonghua Su, Baorui Ma</p><p><b>Upvotes:</b> 4</p><p><b>Summary:</b> Vision-Language-Action (VLA) models are a promising path toward embodied intelligence, yet they often overlook the predictive and temporal-causal structure underlying visual dynamics. World-model VLAs address this by predicting future frames, but waste capacity reconstructing redundant backgrounds. Latent-action VLAs encode frame-to-frame transitions compactly, but lack temporally continuous dynamic modeling and world knowledge. To overcome these limitations, we introduce CoWVLA (Chain-of-World VLA), a new "Chain of World" paradigm that unifies world-model temporal reasoning with a disentangled latent motion representation. First, a pretrained video VAE serves as a latent motion extractor, explicitly factorizing video segments into structure and motion latents. Then, during pre-training, the VLA learns from an instruction and an initial frame to infer a continuous latent motion chain and predict the segment's terminal frame. Finally, during co-fine-tuning, this latent dynamic is aligned with discrete action prediction by jointly modeling sparse keyframes and action sequences in a unified autoregressive decoder. This design preserves the world-model benefits of temporal reasoning and world knowledge while retaining the compactness and interpretability of latent actions, enabling efficient visuomotor learning. Extensive experiments on robotic simulation benchmarks show that CoWVLA outperforms existing world-model and latent-action approaches and achieves moderate computational efficiency, highlighting its potential as a more effective VLA pretraining paradigm. The project website can be found at https://fx-hit.github.io/cowvla-io.</p></description>
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<guid isPermaLink="false">https://arxiv.org/abs/2603.03195</guid>
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<pubDate>Tue, 03 Mar 2026 17:52:06 +0000</pubDate>
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||||||
<title>Code2Math: Can Your Code Agent Effectively Evolve Math Problems Through Exploration?</title>
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<link>https://arxiv.org/abs/2603.03202</link>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2603.03202.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Dadi Guo, Yuejin Xie, Qingyu Liu, Jiayu Liu, Zhiyuan Fan, Qihan Ren, Shuai Shao, Tianyi Zhou, Dongrui Liu, Yi R. Fung</p><p><b>Upvotes:</b> 0</p><p><b>Summary:</b> As large language models (LLMs) advance their mathematical capabilities toward the IMO level, the scarcity of challenging, high-quality problems for training and evaluation has become a significant bottleneck. Simultaneously, recent code agents have demonstrated sophisticated skills in agentic coding and reasoning, suggesting that code execution can serve as a scalable environment for mathematical experimentation. In this paper, we investigate the potential of code agents to autonomously evolve existing math problems into more complex variations. We introduce a multi-agent framework designed to perform problem evolution while validating the solvability and increased difficulty of the generated problems. Our experiments demonstrate that, given sufficient test-time exploration, code agents can synthesize new, solvable problems that are structurally distinct from and more challenging than the originals. This work provides empirical evidence that code-driven agents can serve as a viable mechanism for synthesizing high-difficulty mathematical reasoning problems within scalable computational environments. Our data is available at https://github.com/TarferSoul/Code2Math.</p></description>
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<guid isPermaLink="false">https://arxiv.org/abs/2603.03202</guid>
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<pubDate>Tue, 03 Mar 2026 17:55:10 +0000</pubDate>
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<title>Learning When to Act or Refuse: Guarding Agentic Reasoning Models for Safe Multi-Step Tool Use</title>
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<link>https://arxiv.org/abs/2603.03205</link>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2603.03205.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Aradhye Agarwal, Gurdit Siyan, Yash Pandya, Joykirat Singh, Akshay Nambi, Ahmed Awadallah</p><p><b>Upvotes:</b> 5</p><p><b>Summary:</b> Agentic language models operate in a fundamentally different safety regime than chat models: they must plan, call tools, and execute long-horizon actions where a single misstep, such as accessing files or entering credentials, can cause irreversible harm. Existing alignment methods, largely optimized for static generation and task completion, break down in these settings due to sequential decision-making, adversarial tool feedback, and overconfident intermediate reasoning. We introduce MOSAIC, a post-training framework that aligns agents for safe multi-step tool use by making safety decisions explicit and learnable. MOSAIC structures inference as a plan, check, then act or refuse loop, with explicit safety reasoning and refusal as first-class actions. To train without trajectory-level labels, we use preference-based reinforcement learning with pairwise trajectory comparisons, which captures safety distinctions often missed by scalar rewards. We evaluate MOSAIC zero-shot across three model families, Qwen2.5-7B, Qwen3-4B-Thinking, and Phi-4, and across out-of-distribution benchmarks spanning harmful tasks, prompt injection, benign tool use, and cross-domain privacy leakage. MOSAIC reduces harmful behavior by up to 50%, increases harmful-task refusal by over 20% on injection attacks, cuts privacy leakage, and preserves or improves benign task performance, demonstrating robust generalization across models, domains, and agentic settings.</p></description>
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<guid isPermaLink="false">https://arxiv.org/abs/2603.03205</guid>
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<pubDate>Tue, 03 Mar 2026 17:59:35 +0000</pubDate>
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<title>UniG2U-Bench: Do Unified Models Advance Multimodal Understanding?</title>
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<link>https://arxiv.org/abs/2603.03241</link>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2603.03241.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Zimo Wen, Boxiu Li, Wanbo Zhang, Junxiang Lei, Xiaoyu Chen, Yijia Fan, Qi Zhang, Yujiang Wang, Lili Qiu, Bo Li, Ziwei Liu, Caihua Shan, Yifan Yang, Yifei Shen</p><p><b>Upvotes:</b> 73</p><p><b>Summary:</b> Unified multimodal models have recently demonstrated strong generative capabilities, yet whether and when generation improves understanding remains unclear. Existing benchmarks lack a systematic exploration of the specific tasks where generation facilitates understanding. To this end, we introduce UniG2U-Bench, a comprehensive benchmark categorizing generation-to-understanding (G2U) evaluation into 7 regimes and 30 subtasks, requiring varying degrees of implicit or explicit visual transformations. Extensive evaluation of over 30 models reveals three core findings: 1) Unified models generally underperform their base Vision-Language Models (VLMs), and Generate-then-Answer (GtA) inference typically degrades performance relative to direct inference. 2) Consistent enhancements emerge in spatial intelligence, visual illusions, or multi-round reasoning subtasks, where enhanced spatial and shape perception, as well as multi-step intermediate image states, prove beneficial. 3) Tasks with similar reasoning structures and models sharing architectures exhibit correlated behaviors, suggesting that generation-understanding coupling induces class-consistent inductive biases over tasks, pretraining data, and model architectures. These findings highlight the necessity for more diverse training data and novel paradigms to fully unlock the potential of unified multimodal modeling.</p></description>
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<guid isPermaLink="false">https://arxiv.org/abs/2603.03241</guid>
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<pubDate>Tue, 03 Mar 2026 18:36:16 +0000</pubDate>
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<title>Beyond Language Modeling: An Exploration of Multimodal Pretraining</title>
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<link>https://arxiv.org/abs/2603.03276</link>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2603.03276.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Shengbang Tong, David Fan, John Nguyen, Ellis Brown, Gaoyue Zhou, Shengyi Qian, Boyang Zheng, Théophane Vallaeys, Junlin Han, Rob Fergus, Naila Murray, Marjan Ghazvininejad, Mike Lewis, Nicolas Ballas, Amir Bar, Michael Rabbat, Jakob Verbeek, Luke Zettlemoyer, Koustuv Sinha, Yann LeCun, Saining Xie</p><p><b>Upvotes:</b> 49</p><p><b>Summary:</b> The visual world offers a critical axis for advancing foundation models beyond language. Despite growing interest in this direction, the design space for native multimodal models remains opaque. We provide empirical clarity through controlled, from-scratch pretraining experiments, isolating the factors that govern multimodal pretraining without interference from language pretraining. We adopt the Transfusion framework, using next-token prediction for language and diffusion for vision, to train on diverse data including text, video, image-text pairs, and even action-conditioned video. Our experiments yield four key insights: (i) Representation Autoencoder (RAE) provides an optimal unified visual representation by excelling at both visual understanding and generation; (ii) visual and language data are complementary and yield synergy for downstream capabilities; (iii) unified multimodal pretraining leads naturally to world modeling, with capabilities emerging from general training; and (iv) Mixture-of-Experts (MoE) enables efficient and effective multimodal scaling while naturally inducing modality specialization. Through IsoFLOP analysis, we compute scaling laws for both modalities and uncover a scaling asymmetry: vision is significantly more data-hungry than language. We demonstrate that the MoE architecture harmonizes this scaling asymmetry by providing the high model capacity required by language while accommodating the data-intensive nature of vision, paving the way for truly unified multimodal models.</p></description>
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<guid isPermaLink="false">https://arxiv.org/abs/2603.03276</guid>
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<pubDate>Tue, 03 Mar 2026 18:58:00 +0000</pubDate>
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<title>CFG-Ctrl: Control-Based Classifier-Free Diffusion Guidance</title>
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<link>https://arxiv.org/abs/2603.03281</link>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2603.03281.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Hanyang Wang, Yiyang Liu, Jiawei Chi, Fangfu Liu, Ran Xue, Yueqi Duan</p><p><b>Upvotes:</b> 6</p><p><b>Summary:</b> Classifier-Free Guidance (CFG) has emerged as a central approach for enhancing semantic alignment in flow-based diffusion models. In this paper, we explore a unified framework called CFG-Ctrl, which reinterprets CFG as a control applied to the first-order continuous-time generative flow, using the conditional-unconditional discrepancy as an error signal to adjust the velocity field. From this perspective, we summarize vanilla CFG as a proportional controller (P-control) with fixed gain, and typical follow-up variants develop extended control-law designs derived from it. However, existing methods mainly rely on linear control, inherently leading to instability, overshooting, and degraded semantic fidelity especially on large guidance scales. To address this, we introduce Sliding Mode Control CFG (SMC-CFG), which enforces the generative flow toward a rapidly convergent sliding manifold. Specifically, we define an exponential sliding mode surface over the semantic prediction error and introduce a switching control term to establish nonlinear feedback-guided correction. Moreover, we provide a Lyapunov stability analysis to theoretically support finite-time convergence. Experiments across text-to-image generation models including Stable Diffusion 3.5, Flux, and Qwen-Image demonstrate that SMC-CFG outperforms standard CFG in semantic alignment and enhances robustness across a wide range of guidance scales. Project Page: https://hanyang-21.github.io/CFG-Ctrl</p></description>
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<guid isPermaLink="false">https://arxiv.org/abs/2603.03281</guid>
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<pubDate>Tue, 03 Mar 2026 18:59:48 +0000</pubDate>
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<title>Utonia: Toward One Encoder for All Point Clouds</title>
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<link>https://arxiv.org/abs/2603.03283</link>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2603.03283.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Yujia Zhang, Xiaoyang Wu, Yunhan Yang, Xianzhe Fan, Han Li, Yuechen Zhang, Zehao Huang, Naiyan Wang, Hengshuang Zhao</p><p><b>Upvotes:</b> 113</p><p><b>Summary:</b> We dream of a future where point clouds from all domains can come together to shape a single model that benefits them all. Toward this goal, we present Utonia, a first step toward training a single self-supervised point transformer encoder across diverse domains, spanning remote sensing, outdoor LiDAR, indoor RGB-D sequences, object-centric CAD models, and point clouds lifted from RGB-only videos. Despite their distinct sensing geometries, densities, and priors, Utonia learns a consistent representation space that transfers across domains. This unification improves perception capability while revealing intriguing emergent behaviors that arise only when domains are trained jointly. Beyond perception, we observe that Utonia representations can also benefit embodied and multimodal reasoning: conditioning vision-language-action policies on Utonia features improves robotic manipulation, and integrating them into vision-language models yields gains on spatial reasoning. We hope Utonia can serve as a step toward foundation models for sparse 3D data, and support downstream applications in AR/VR, robotics, and autonomous driving.</p></description>
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<guid isPermaLink="false">https://arxiv.org/abs/2603.03283</guid>
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<pubDate>Tue, 03 Mar 2026 18:59:58 +0000</pubDate>
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Reference in New Issue
Block a user