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<lastBuildDate>Tue, 16 Dec 2025 00:03:00 +0000</lastBuildDate>
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<lastBuildDate>Wed, 17 Dec 2025 00:02:42 +0000</lastBuildDate>
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<title>Fairy2i: Training Complex LLMs from Real LLMs with All Parameters in {pm 1, pm i}</title>
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<title>Inferring Compositional 4D Scenes without Ever Seeing One</title>
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<link>https://arxiv.org/abs/2512.02901</link>
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<link>https://arxiv.org/abs/2512.05272</link>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2512.02901.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Feiyu Wang, Xinyu Tan, Bokai Huang, Yihao Zhang, Guoan Wang, Peizhuang Cong, Tong Yang</p><p><b>Upvotes:</b> 4</p><p><b>Summary:</b> Large language models (LLMs) have revolutionized artificial intelligence, yet their massive memory and computational demands necessitate aggressive quantization, increasingly pushing representations toward the theoretical limit of a single bit. While complex-valued LLMs, such as iFairy, offer a superior chance for low-bit representation compared to real-valued counterparts, they require training from scratch, preventing the utilization of the vast ecosystem of pre-trained real-valued foundation models. Here we present Fairy2i, a universal framework that transforms pre-trained real-valued layers into an equivalent widely-linear complex form, enabling extremely low-bit quantization while reusing existing checkpoints. By proving a lossless mathematical equivalence between real and widely-linear maps, we convert standard Transformers into the complex domain and employ a phase-aware quantization scheme with a highly efficient codebook of fourth roots of unity. Furthermore, we introduce a recursive residual quantization mechanism that iteratively minimizes quantization error, allowing inference to proceed via efficient multiplication-free accumulation. We demonstrate that Fairy2i restores the performance of LLaMA-2 7B at an effective 2-bit precision to levels nearly comparable with full-precision baselines, significantly outperforming state-of-the-art real-valued binary and ternary quantization methods. This work bridges the gap between the representational efficiency of complex-valued arithmetic and the practical utility of pre-trained models, paving a new way for efficient inference on commodity hardware.</p></description>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2512.05272.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Ahmet Berke Gokmen, Ajad Chhatkuli, Luc Van Gool, Danda Pani Paudel</p><p><b>Upvotes:</b> 2</p><p><b>Summary:</b> Scenes in the real world are often composed of several static and dynamic objects. Capturing their 4-dimensional structures, composition and spatio-temporal configuration in-the-wild, though extremely interesting, is equally hard. Therefore, existing works often focus on one object at a time, while relying on some category-specific parametric shape model for dynamic objects. This can lead to inconsistent scene configurations, in addition to being limited to the modeled object categories. We propose COM4D (Compositional 4D), a method that consistently and jointly predicts the structure and spatio-temporal configuration of 4D/3D objects using only static multi-object or dynamic single object supervision. We achieve this by a carefully designed training of spatial and temporal attentions on 2D video input. The training is disentangled into learning from object compositions on the one hand, and single object dynamics throughout the video on the other, thus completely avoiding reliance on 4D compositional training data. At inference time, our proposed attention mixing mechanism combines these independently learned attentions, without requiring any 4D composition examples. By alternating between spatial and temporal reasoning, COM4D reconstructs complete and persistent 4D scenes with multiple interacting objects directly from monocular videos. Furthermore, COM4D provides state-of-the-art results in existing separate problems of 4D object and composed 3D reconstruction despite being purely data-driven.</p></description>
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<guid isPermaLink="false">https://arxiv.org/abs/2512.02901</guid>
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<guid isPermaLink="false">https://arxiv.org/abs/2512.05272</guid>
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<pubDate>Tue, 02 Dec 2025 16:14:08 +0000</pubDate>
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<pubDate>Thu, 04 Dec 2025 21:51:47 +0000</pubDate>
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<title>MeshSplatting: Differentiable Rendering with Opaque Meshes</title>
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<title>START: Spatial and Textual Learning for Chart Understanding</title>
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<link>https://arxiv.org/abs/2512.06818</link>
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<link>https://arxiv.org/abs/2512.07186</link>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2512.06818.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Jan Held, Sanghyun Son, Renaud Vandeghen, Daniel Rebain, Matheus Gadelha, Yi Zhou, Anthony Cioppa, Ming C. Lin, Marc Van Droogenbroeck, Andrea Tagliasacchi</p><p><b>Upvotes:</b> 6</p><p><b>Summary:</b> Primitive-based splatting methods like 3D Gaussian Splatting have revolutionized novel view synthesis with real-time rendering. However, their point-based representations remain incompatible with mesh-based pipelines that power AR/VR and game engines. We present MeshSplatting, a mesh-based reconstruction approach that jointly optimizes geometry and appearance through differentiable rendering. By enforcing connectivity via restricted Delaunay triangulation and refining surface consistency, MeshSplatting creates end-to-end smooth, visually high-quality meshes that render efficiently in real-time 3D engines. On Mip-NeRF360, it boosts PSNR by +0.69 dB over the current state-of-the-art MiLo for mesh-based novel view synthesis, while training 2x faster and using 2x less memory, bridging neural rendering and interactive 3D graphics for seamless real-time scene interaction. The project page is available at https://meshsplatting.github.io/.</p></description>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2512.07186.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Zhuoming Liu, Xiaofeng Gao, Feiyang Niu, Qiaozi Gao, Liu Liu, Robinson Piramuthu</p><p><b>Upvotes:</b> 2</p><p><b>Summary:</b> Chart understanding is crucial for deploying multimodal large language models (MLLMs) in real-world scenarios such as analyzing scientific papers and technical reports. Unlike natural images, charts pair a structured visual layout (spatial property) with an underlying data representation (textual property) -- grasping both is essential for precise, fine-grained chart reasoning. Motivated by this observation, we propose START, the Spatial and Textual learning for chART understanding. Specifically, we introduce (i) chart-element grounding and (ii) chart-to-code generation to strengthen an MLLM's understanding of both chart visual layout and data details. To facilitate spatial and textual learning, we propose the START-Dataset generated with a novel data-generation pipeline that first leverages an MLLM to translate real chart images into executable chart code, recovering the underlying data representation while preserving the visual distribution of real-world charts. We then evolve the code with a Large Language Model (LLM) to ascertain the positions of chart elements that capture the chart's visual structure, addressing challenges that existing methods cannot handle. To evaluate a model's ability to understand chart spatial structures, we propose the Chart Spatial understanding Benchmark (CS-Bench), filling a critical gap in comprehensive chart understanding evaluation. Leveraging spatial and textual learning, START delivers consistent gains across model sizes and benchmarks over the base models and surpasses prior state-of-the-art by a clear margin. Code, data and models will be publicly available.</p></description>
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<guid isPermaLink="false">https://arxiv.org/abs/2512.07186</guid>
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<pubDate>Sun, 07 Dec 2025 12:31:04 +0000</pubDate>
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<pubDate>Mon, 08 Dec 2025 05:43:14 +0000</pubDate>
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<title>Task adaptation of Vision-Language-Action model: 1st Place Solution for the 2025 BEHAVIOR Challenge</title>
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<title>Aesthetic Alignment Risks Assimilation: How Image Generation and Reward Models Reinforce Beauty Bias and Ideological "Censorship"</title>
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<link>https://arxiv.org/abs/2512.06951</link>
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<link>https://arxiv.org/abs/2512.11883</link>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2512.06951.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Ilia Larchenko, Gleb Zarin, Akash Karnatak</p><p><b>Upvotes:</b> 3</p><p><b>Summary:</b> We present a vision-action policy that won 1st place in the 2025 BEHAVIOR Challenge - a large-scale benchmark featuring 50 diverse long-horizon household tasks in photo-realistic simulation, requiring bimanual manipulation, navigation, and context-aware decision making. Building on the Pi0.5 architecture, we introduce several innovations. Our primary contribution is correlated noise for flow matching, which improves training efficiency and enables correlation-aware inpainting for smooth action sequences. We also apply learnable mixed-layer attention and System 2 stage tracking for ambiguity resolution. Training employs multi-sample flow matching to reduce variance, while inference uses action compression and challenge-specific correction rules. Our approach achieves 26% q-score across all 50 tasks on both public and private leaderboards.</p></description>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2512.11883.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Wenqi Marshall Guo, Qingyun Qian, Khalad Hasan, Shan Du</p><p><b>Upvotes:</b> 5</p><p><b>Summary:</b> Over-aligning image generation models to a generalized aesthetic preference conflicts with user intent, particularly when ``anti-aesthetic" outputs are requested for artistic or critical purposes. This adherence prioritizes developer-centered values, compromising user autonomy and aesthetic pluralism. We test this bias by constructing a wide-spectrum aesthetics dataset and evaluating state-of-the-art generation and reward models. We find that aesthetic-aligned generation models frequently default to conventionally beautiful outputs, failing to respect instructions for low-quality or negative imagery. Crucially, reward models penalize anti-aesthetic images even when they perfectly match the explicit user prompt. We confirm this systemic bias through image-to-image editing and evaluation against real abstract artworks.</p></description>
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<guid isPermaLink="false">https://arxiv.org/abs/2512.06951</guid>
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<guid isPermaLink="false">https://arxiv.org/abs/2512.11883</guid>
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<pubDate>Sun, 07 Dec 2025 18:08:45 +0000</pubDate>
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<pubDate>Tue, 09 Dec 2025 00:24:29 +0000</pubDate>
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<title>EgoX: Egocentric Video Generation from a Single Exocentric Video</title>
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<title>Towards Visual Re-Identification of Fish using Fine-Grained Classification for Electronic Monitoring in Fisheries</title>
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<link>https://arxiv.org/abs/2512.08269</link>
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<link>https://arxiv.org/abs/2512.08400</link>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2512.08269.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Taewoong Kang, Kinam Kim, Dohyeon Kim, Minho Park, Junha Hyung, Jaegul Choo</p><p><b>Upvotes:</b> 38</p><p><b>Summary:</b> Egocentric perception enables humans to experience and understand the world directly from their own point of view. Translating exocentric (third-person) videos into egocentric (first-person) videos opens up new possibilities for immersive understanding but remains highly challenging due to extreme camera pose variations and minimal view overlap. This task requires faithfully preserving visible content while synthesizing unseen regions in a geometrically consistent manner. To achieve this, we present EgoX, a novel framework for generating egocentric videos from a single exocentric input. EgoX leverages the pretrained spatio temporal knowledge of large-scale video diffusion models through lightweight LoRA adaptation and introduces a unified conditioning strategy that combines exocentric and egocentric priors via width and channel wise concatenation. Additionally, a geometry-guided self-attention mechanism selectively attends to spatially relevant regions, ensuring geometric coherence and high visual fidelity. Our approach achieves coherent and realistic egocentric video generation while demonstrating strong scalability and robustness across unseen and in-the-wild videos.</p></description>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2512.08400.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Samitha Nuwan Thilakarathna, Ercan Avsar, Martin Mathias Nielsen, Malte Pedersen</p><p><b>Upvotes:</b> 1</p><p><b>Summary:</b> Accurate fisheries data are crucial for effective and sustainable marine resource management. With the recent adoption of Electronic Monitoring (EM) systems, more video data is now being collected than can be feasibly reviewed manually. This paper addresses this challenge by developing an optimized deep learning pipeline for automated fish re-identification (Re-ID) using the novel AutoFish dataset, which simulates EM systems with conveyor belts with six similarly looking fish species. We demonstrate that key Re-ID metrics (R1 and mAP@k) are substantially improved by using hard triplet mining in conjunction with a custom image transformation pipeline that includes dataset-specific normalization. By employing these strategies, we demonstrate that the Vision Transformer-based Swin-T architecture consistently outperforms the Convolutional Neural Network-based ResNet-50, achieving peak performance of 41.65% mAP@k and 90.43% Rank-1 accuracy. An in-depth analysis reveals that the primary challenge is distinguishing visually similar individuals of the same species (Intra-species errors), where viewpoint inconsistency proves significantly more detrimental than partial occlusion. The source code and documentation are available at: https://github.com/msamdk/Fish_Re_Identification.git</p></description>
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<guid isPermaLink="false">https://arxiv.org/abs/2512.08269</guid>
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<guid isPermaLink="false">https://arxiv.org/abs/2512.08400</guid>
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<pubDate>Tue, 09 Dec 2025 05:53:39 +0000</pubDate>
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<pubDate>Tue, 09 Dec 2025 09:33:53 +0000</pubDate>
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<title>Interpretable Embeddings with Sparse Autoencoders: A Data Analysis Toolkit</title>
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<title>Learning Robot Manipulation from Audio World Models</title>
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<link>https://arxiv.org/abs/2512.10092</link>
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<link>https://arxiv.org/abs/2512.08405</link>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2512.10092.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Nick Jiang, Xiaoqing Sun, Lisa Dunlap, Lewis Smith, Neel Nanda</p><p><b>Upvotes:</b> 1</p><p><b>Summary:</b> Analyzing large-scale text corpora is a core challenge in machine learning, crucial for tasks like identifying undesirable model behaviors or biases in training data. Current methods often rely on costly LLM-based techniques (e.g. annotating dataset differences) or dense embedding models (e.g. for clustering), which lack control over the properties of interest. We propose using sparse autoencoders (SAEs) to create SAE embeddings: representations whose dimensions map to interpretable concepts. Through four data analysis tasks, we show that SAE embeddings are more cost-effective and reliable than LLMs and more controllable than dense embeddings. Using the large hypothesis space of SAEs, we can uncover insights such as (1) semantic differences between datasets and (2) unexpected concept correlations in documents. For instance, by comparing model responses, we find that Grok-4 clarifies ambiguities more often than nine other frontier models. Relative to LLMs, SAE embeddings uncover bigger differences at 2-8x lower cost and identify biases more reliably. Additionally, SAE embeddings are controllable: by filtering concepts, we can (3) cluster documents along axes of interest and (4) outperform dense embeddings on property-based retrieval. Using SAE embeddings, we study model behavior with two case studies: investigating how OpenAI model behavior has changed over time and finding "trigger" phrases learned by Tulu-3 (Lambert et al., 2024) from its training data. These results position SAEs as a versatile tool for unstructured data analysis and highlight the neglected importance of interpreting models through their data.</p></description>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2512.08405.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Fan Zhang, Michael Gienger</p><p><b>Upvotes:</b> 1</p><p><b>Summary:</b> World models have demonstrated impressive performance on robotic learning tasks. Many such tasks inherently demand multimodal reasoning; for example, filling a bottle with water will lead to visual information alone being ambiguous or incomplete, thereby requiring reasoning over the temporal evolution of audio, accounting for its underlying physical properties and pitch patterns. In this paper, we propose a generative latent flow matching model to anticipate future audio observations, enabling the system to reason about long-term consequences when integrated into a robot policy. We demonstrate the superior capabilities of our system through two manipulation tasks that require perceiving in-the-wild audio or music signals, compared to methods without future lookahead. We further emphasize that successful robot action learning for these tasks relies not merely on multi-modal input, but critically on the accurate prediction of future audio states that embody intrinsic rhythmic patterns.</p></description>
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<guid isPermaLink="false">https://arxiv.org/abs/2512.10092</guid>
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<guid isPermaLink="false">https://arxiv.org/abs/2512.08405</guid>
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<pubDate>Wed, 10 Dec 2025 21:26:24 +0000</pubDate>
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<pubDate>Tue, 09 Dec 2025 09:36:51 +0000</pubDate>
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<title>Sliding Window Attention Adaptation</title>
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<title>VLSA: Vision-Language-Action Models with Plug-and-Play Safety Constraint Layer</title>
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<link>https://arxiv.org/abs/2512.10411</link>
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<link>https://arxiv.org/abs/2512.11891</link>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2512.10411.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Yijiong Yu, Jiale Liu, Qingyun Wu, Huazheng Wang, Ji Pei</p><p><b>Upvotes:</b> 13</p><p><b>Summary:</b> The self-attention mechanism in Transformer-based Large Language Models (LLMs) scales quadratically with input length, making long-context inference expensive. Sliding window attention (SWA) reduces this cost to linear complexity, but naively enabling complete SWA at inference-time for models pretrained with full attention (FA) causes severe long-context performance degradation due to training-inference mismatch. This makes us wonder: Can FA-pretrained LLMs be well adapted to SWA without pretraining? We investigate this by proposing Sliding Window Attention Adaptation (SWAA), a set of practical recipes that combine five methods for better adaptation: (1) applying SWA only during prefilling; (2) preserving "sink" tokens; (3) interleaving FA/SWA layers; (4) chain-of-thought (CoT); and (5) fine-tuning. Our experiments show that SWA adaptation is feasible while non-trivial: no single method suffices, yet specific synergistic combinations effectively recover the original long-context performance. We further analyze the performance-efficiency trade-offs of different SWAA configurations and provide recommended recipes for diverse scenarios. Our code is available at https://github.com/yuyijiong/sliding-window-attention-adaptation</p></description>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2512.11891.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Songqiao Hu, Zeyi Liu, Shuang Liu, Jun Cen, Zihan Meng, Xiao He</p><p><b>Upvotes:</b> 6</p><p><b>Summary:</b> Vision-Language-Action (VLA) models have demonstrated remarkable capabilities in generalizing across diverse robotic manipulation tasks. However, deploying these models in unstructured environments remains challenging due to the critical need for simultaneous task compliance and safety assurance, particularly in preventing potential collisions during physical interactions. In this work, we introduce a Vision-Language-Safe Action (VLSA) architecture, named AEGIS, which contains a plug-and-play safety constraint (SC) layer formulated via control barrier functions. AEGIS integrates directly with existing VLA models to improve safety with theoretical guarantees, while maintaining their original instruction-following performance. To evaluate the efficacy of our architecture, we construct a comprehensive safety-critical benchmark SafeLIBERO, spanning distinct manipulation scenarios characterized by varying degrees of spatial complexity and obstacle intervention. Extensive experiments demonstrate the superiority of our method over state-of-the-art baselines. Notably, AEGIS achieves a 59.16% improvement in obstacle avoidance rate while substantially increasing the task execution success rate by 17.25%. To facilitate reproducibility and future research, we make our code, models, and the benchmark datasets publicly available at https://vlsa-aegis.github.io/.</p></description>
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<guid isPermaLink="false">https://arxiv.org/abs/2512.10411</guid>
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<guid isPermaLink="false">https://arxiv.org/abs/2512.11891</guid>
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<pubDate>Thu, 11 Dec 2025 08:21:24 +0000</pubDate>
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<pubDate>Tue, 09 Dec 2025 16:53:44 +0000</pubDate>
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<title>LEO-RobotAgent: A General-purpose Robotic Agent for Language-driven Embodied Operator</title>
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<title>KD-OCT: Efficient Knowledge Distillation for Clinical-Grade Retinal OCT Classification</title>
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<link>https://arxiv.org/abs/2512.10605</link>
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<link>https://arxiv.org/abs/2512.09069</link>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2512.10605.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Lihuang Chen, Xiangyu Luo, Jun Meng</p><p><b>Upvotes:</b> 4</p><p><b>Summary:</b> We propose LEO-RobotAgent, a general-purpose language-driven intelligent agent framework for robots. Under this framework, LLMs can operate different types of robots to complete unpredictable complex tasks across various scenarios. This framework features strong generalization, robustness, and efficiency. The application-level system built around it can fully enhance bidirectional human-robot intent understanding and lower the threshold for human-robot interaction. Regarding robot task planning, the vast majority of existing studies focus on the application of large models in single-task scenarios and for single robot types. These algorithms often have complex structures and lack generalizability. Thus, the proposed LEO-RobotAgent framework is designed with a streamlined structure as much as possible, enabling large models to independently think, plan, and act within this clear framework. We provide a modular and easily registrable toolset, allowing large models to flexibly call various tools to meet different requirements. Meanwhile, the framework incorporates a human-robot interaction mechanism, enabling the algorithm to collaborate with humans like a partner. Experiments have verified that this framework can be easily adapted to mainstream robot platforms including unmanned aerial vehicles (UAVs), robotic arms, and wheeled robot, and efficiently execute a variety of carefully designed tasks with different complexity levels. Our code is available at https://github.com/LegendLeoChen/LEO-RobotAgent.</p></description>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2512.09069.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Erfan Nourbakhsh, Nasrin Sanjari, Ali Nourbakhsh</p><p><b>Upvotes:</b> 0</p><p><b>Summary:</b> Age-related macular degeneration (AMD) and choroidal neovascularization (CNV)-related conditions are leading causes of vision loss worldwide, with optical coherence tomography (OCT) serving as a cornerstone for early detection and management. However, deploying state-of-the-art deep learning models like ConvNeXtV2-Large in clinical settings is hindered by their computational demands. Therefore, it is desirable to develop efficient models that maintain high diagnostic performance while enabling real-time deployment. In this study, a novel knowledge distillation framework, termed KD-OCT, is proposed to compress a high-performance ConvNeXtV2-Large teacher model, enhanced with advanced augmentations, stochastic weight averaging, and focal loss, into a lightweight EfficientNet-B2 student for classifying normal, drusen, and CNV cases. KD-OCT employs real-time distillation with a combined loss balancing soft teacher knowledge transfer and hard ground-truth supervision. The effectiveness of the proposed method is evaluated on the Noor Eye Hospital (NEH) dataset using patient-level cross-validation. Experimental results demonstrate that KD-OCT outperforms comparable multi-scale or feature-fusion OCT classifiers in efficiency- accuracy balance, achieving near-teacher performance with substantial reductions in model size and inference time. Despite the compression, the student model exceeds most existing frameworks, facilitating edge deployment for AMD screening. Code is available at https://github.com/erfan-nourbakhsh/KD- OCT.</p></description>
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<guid isPermaLink="false">https://arxiv.org/abs/2512.09069</guid>
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<pubDate>Thu, 11 Dec 2025 12:58:36 +0000</pubDate>
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<pubDate>Tue, 09 Dec 2025 19:34:30 +0000</pubDate>
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<title>Sharp Monocular View Synthesis in Less Than a Second</title>
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<title>MentraSuite: Post-Training Large Language Models for Mental Health Reasoning and Assessment</title>
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<link>https://arxiv.org/abs/2512.10685</link>
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<link>https://arxiv.org/abs/2512.09636</link>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2512.10685.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Lars Mescheder, Wei Dong, Shiwei Li, Xuyang Bai, Marcel Santos, Peiyun Hu, Bruno Lecouat, Mingmin Zhen, Amaël Delaunoy, Tian Fang, Yanghai Tsin, Stephan R. Richter, Vladlen Koltun</p><p><b>Upvotes:</b> 1</p><p><b>Summary:</b> We present SHARP, an approach to photorealistic view synthesis from a single image. Given a single photograph, SHARP regresses the parameters of a 3D Gaussian representation of the depicted scene. This is done in less than a second on a standard GPU via a single feedforward pass through a neural network. The 3D Gaussian representation produced by SHARP can then be rendered in real time, yielding high-resolution photorealistic images for nearby views. The representation is metric, with absolute scale, supporting metric camera movements. Experimental results demonstrate that SHARP delivers robust zero-shot generalization across datasets. It sets a new state of the art on multiple datasets, reducing LPIPS by 25-34% and DISTS by 21-43% versus the best prior model, while lowering the synthesis time by three orders of magnitude. Code and weights are provided at https://github.com/apple/ml-sharp</p></description>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2512.09636.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Mengxi Xiao, Kailai Yang, Pengde Zhao, Enze Zhang, Ziyan Kuang, Zhiwei Liu, Weiguang Han, Shu Liao, Lianting Huang, Jinpeng Hu, Min Peng, Qianqian Xie, Sophia Ananiadou</p><p><b>Upvotes:</b> 21</p><p><b>Summary:</b> Mental health disorders affect hundreds of millions globally, and the Web now serves as a primary medium for accessing support, information, and assessment. Large language models (LLMs) offer scalable and accessible assistance, yet their deployment in mental-health settings remains risky when their reasoning is incomplete, inconsistent, or ungrounded. Existing psychological LLMs emphasize emotional understanding or knowledge recall but overlook the step-wise, clinically aligned reasoning required for appraisal, diagnosis, intervention planning, abstraction, and verification. To address these issues, we introduce MentraSuite, a unified framework for advancing reliable mental-health reasoning. We propose MentraBench, a comprehensive benchmark spanning five core reasoning aspects, six tasks, and 13 datasets, evaluating both task performance and reasoning quality across five dimensions: conciseness, coherence, hallucination avoidance, task understanding, and internal consistency. We further present Mindora, a post-trained model optimized through a hybrid SFT-RL framework with an inconsistency-detection reward to enforce faithful and coherent reasoning. To support training, we construct high-quality trajectories using a novel reasoning trajectory generation strategy, that strategically filters difficult samples and applies a structured, consistency-oriented rewriting process to produce concise, readable, and well-balanced trajectories. Across 20 evaluated LLMs, Mindora achieves the highest average performance on MentraBench and shows remarkable performances in reasoning reliability, demonstrating its effectiveness for complex mental-health scenarios.</p></description>
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<guid isPermaLink="false">https://arxiv.org/abs/2512.10685</guid>
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<guid isPermaLink="false">https://arxiv.org/abs/2512.09636</guid>
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<pubDate>Thu, 11 Dec 2025 14:34:11 +0000</pubDate>
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<pubDate>Wed, 10 Dec 2025 13:26:22 +0000</pubDate>
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<title>CheXmask-U: Quantifying uncertainty in landmark-based anatomical segmentation for X-ray images</title>
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<title>Openpi Comet: Competition Solution For 2025 BEHAVIOR Challenge</title>
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<link>https://arxiv.org/abs/2512.10715</link>
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<link>https://arxiv.org/abs/2512.10071</link>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2512.10715.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Matias Cosarinsky, Nicolas Gaggion, Rodrigo Echeveste, Enzo Ferrante</p><p><b>Upvotes:</b> 2</p><p><b>Summary:</b> Uncertainty estimation is essential for the safe clinical deployment of medical image segmentation systems, enabling the identification of unreliable predictions and supporting human oversight. While prior work has largely focused on pixel-level uncertainty, landmark-based segmentation offers inherent topological guarantees yet remains underexplored from an uncertainty perspective. In this work, we study uncertainty estimation for anatomical landmark-based segmentation on chest X-rays. Inspired by hybrid neural network architectures that combine standard image convolutional encoders with graph-based generative decoders, and leveraging their variational latent space, we derive two complementary measures: (i) latent uncertainty, captured directly from the learned distribution parameters, and (ii) predictive uncertainty, obtained by generating multiple stochastic output predictions from latent samples. Through controlled corruption experiments we show that both uncertainty measures increase with perturbation severity, reflecting both global and local degradation. We demonstrate that these uncertainty signals can identify unreliable predictions by comparing with manual ground-truth, and support out-of-distribution detection on the CheXmask dataset. More importantly, we release CheXmask-U (huggingface.co/datasets/mcosarinsky/CheXmask-U), a large scale dataset of 657,566 chest X-ray landmark segmentations with per-node uncertainty estimates, enabling researchers to account for spatial variations in segmentation quality when using these anatomical masks. Our findings establish uncertainty estimation as a promising direction to enhance robustness and safe deployment of landmark-based anatomical segmentation methods in chest X-ray. A fully working interactive demo of the method is available at huggingface.co/spaces/matiasky/CheXmask-U and the source code at github.com/mcosarinsky/CheXmask-U.</p></description>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2512.10071.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Junjie Bai, Yu-Wei Chao, Qizhi Chen, Jinwei Gu, Moo Jin Kim, Zhaoshuo Li, Xuan Li, Tsung-Yi Lin, Ming-Yu Liu, Nic Ma, Kaichun Mo, Delin Qu, Shangkun Sun, Hongchi Xia, Fangyin Wei, Xiaohui Zeng</p><p><b>Upvotes:</b> 16</p><p><b>Summary:</b> The 2025 BEHAVIOR Challenge is designed to rigorously track progress toward solving long-horizon tasks by physical agents in simulated environments. BEHAVIOR-1K focuses on everyday household tasks that people most want robots to assist with and these tasks introduce long-horizon mobile manipulation challenges in realistic settings, bridging the gap between current research and real-world, human-centric applications. This report presents our solution to the 2025 BEHAVIOR Challenge in a very close 2nd place and substantially outperforms the rest of the submissions. Building on π_{0.5}, we focus on systematically building our solution by studying the effects of training techniques and data. Through careful ablations, we show the scaling power in pre-training and post-training phases for competitive performance. We summarize our practical lessons and design recommendations that we hope will provide actionable insights for the broader embodied AI community when adapting powerful foundation models to complex embodied scenarios.</p></description>
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<guid isPermaLink="false">https://arxiv.org/abs/2512.10715</guid>
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<guid isPermaLink="false">https://arxiv.org/abs/2512.10071</guid>
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<pubDate>Thu, 11 Dec 2025 14:50:23 +0000</pubDate>
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<pubDate>Wed, 10 Dec 2025 20:46:40 +0000</pubDate>
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<title>Scaling Behavior of Discrete Diffusion Language Models</title>
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<title>CAPTAIN: Semantic Feature Injection for Memorization Mitigation in Text-to-Image Diffusion Models</title>
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<link>https://arxiv.org/abs/2512.10858</link>
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<link>https://arxiv.org/abs/2512.10655</link>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2512.10858.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Dimitri von Rütte, Janis Fluri, Omead Pooladzandi, Bernhard Schölkopf, Thomas Hofmann, Antonio Orvieto</p><p><b>Upvotes:</b> 2</p><p><b>Summary:</b> Modern LLM pre-training consumes vast amounts of compute and training data, making the scaling behavior, or scaling laws, of different models a key distinguishing factor. Discrete diffusion language models (DLMs) have been proposed as an alternative to autoregressive language models (ALMs). However, their scaling behavior has not yet been fully explored, with prior work suggesting that they require more data and compute to match the performance of ALMs. We study the scaling behavior of DLMs on different noise types by smoothly interpolating between masked and uniform diffusion while paying close attention to crucial hyperparameters such as batch size and learning rate. Our experiments reveal that the scaling behavior of DLMs strongly depends on the noise type and is considerably different from ALMs. While all noise types converge to similar loss values in compute-bound scaling, we find that uniform diffusion requires more parameters and less data for compute-efficient training compared to masked diffusion, making them a promising candidate in data-bound settings. We scale our uniform diffusion model up to 10B parameters trained for 10^{22} FLOPs, confirming the predicted scaling behavior and making it the largest publicly known uniform diffusion model to date.</p></description>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2512.10655.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Tong Zhang, Carlos Hinojosa, Bernard Ghanem</p><p><b>Upvotes:</b> 3</p><p><b>Summary:</b> Diffusion models can unintentionally reproduce training examples, raising privacy and copyright concerns as these systems are increasingly deployed at scale. Existing inference-time mitigation methods typically manipulate classifier-free guidance (CFG) or perturb prompt embeddings; however, they often struggle to reduce memorization without compromising alignment with the conditioning prompt. We introduce CAPTAIN, a training-free framework that mitigates memorization by directly modifying latent features during denoising. CAPTAIN first applies frequency-based noise initialization to reduce the tendency to replicate memorized patterns early in the denoising process. It then identifies the optimal denoising timesteps for feature injection and localizes memorized regions. Finally, CAPTAIN injects semantically aligned features from non-memorized reference images into localized latent regions, suppressing memorization while preserving prompt fidelity and visual quality. Our experiments show that CAPTAIN achieves substantial reductions in memorization compared to CFG-based baselines while maintaining strong alignment with the intended prompt.</p></description>
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<guid isPermaLink="false">https://arxiv.org/abs/2512.10858</guid>
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<guid isPermaLink="false">https://arxiv.org/abs/2512.10655</guid>
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<pubDate>Thu, 11 Dec 2025 17:54:10 +0000</pubDate>
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<pubDate>Thu, 11 Dec 2025 14:01:47 +0000</pubDate>
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<title>Fast-FoundationStereo: Real-Time Zero-Shot Stereo Matching</title>
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<title>What matters for Representation Alignment: Global Information or Spatial Structure?</title>
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<link>https://arxiv.org/abs/2512.11130</link>
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<link>https://arxiv.org/abs/2512.10794</link>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2512.11130.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Bowen Wen, Shaurya Dewan, Stan Birchfield</p><p><b>Upvotes:</b> 1</p><p><b>Summary:</b> Stereo foundation models achieve strong zero-shot generalization but remain computationally prohibitive for real-time applications. Efficient stereo architectures, on the other hand, sacrifice robustness for speed and require costly per-domain fine-tuning. To bridge this gap, we present Fast-FoundationStereo, a family of architectures that achieve, for the first time, strong zero-shot generalization at real-time frame rate. We employ a divide-and-conquer acceleration strategy with three components: (1) knowledge distillation to compress the hybrid backbone into a single efficient student; (2) blockwise neural architecture search for automatically discovering optimal cost filtering designs under latency budgets, reducing search complexity exponentially; and (3) structured pruning for eliminating redundancy in the iterative refinement module. Furthermore, we introduce an automatic pseudo-labeling pipeline used to curate 1.4M in-the-wild stereo pairs to supplement synthetic training data and facilitate knowledge distillation. The resulting model can run over 10x faster than FoundationStereo while closely matching its zero-shot accuracy, thus establishing a new state-of-the-art among real-time methods. Project page: https://nvlabs.github.io/Fast-FoundationStereo/</p></description>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2512.10794.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Jaskirat Singh, Xingjian Leng, Zongze Wu, Liang Zheng, Richard Zhang, Eli Shechtman, Saining Xie</p><p><b>Upvotes:</b> 2</p><p><b>Summary:</b> Representation alignment (REPA) guides generative training by distilling representations from a strong, pretrained vision encoder to intermediate diffusion features. We investigate a fundamental question: what aspect of the target representation matters for generation, its global semantic information (e.g., measured by ImageNet-1K accuracy) or its spatial structure (i.e. pairwise cosine similarity between patch tokens)? Prevalent wisdom holds that stronger global semantic performance leads to better generation as a target representation. To study this, we first perform a large-scale empirical analysis across 27 different vision encoders and different model scales. The results are surprising; spatial structure, rather than global performance, drives the generation performance of a target representation. To further study this, we introduce two straightforward modifications, which specifically accentuate the transfer of spatial information. We replace the standard MLP projection layer in REPA with a simple convolution layer and introduce a spatial normalization layer for the external representation. Surprisingly, our simple method (implemented in <4 lines of code), termed iREPA, consistently improves convergence speed of REPA, across a diverse set of vision encoders, model sizes, and training variants (such as REPA, REPA-E, Meanflow, JiT etc). %, etc. Our work motivates revisiting the fundamental working mechanism of representational alignment and how it can be leveraged for improved training of generative models. The code and project page are available at https://end2end-diffusion.github.io/irepa</p></description>
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<guid isPermaLink="false">https://arxiv.org/abs/2512.11130</guid>
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<guid isPermaLink="false">https://arxiv.org/abs/2512.10794</guid>
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<pubDate>Thu, 11 Dec 2025 21:36:29 +0000</pubDate>
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<pubDate>Thu, 11 Dec 2025 16:39:53 +0000</pubDate>
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<title>Causal Judge Evaluation: Calibrated Surrogate Metrics for LLM Systems</title>
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<title>FoundationMotion: Auto-Labeling and Reasoning about Spatial Movement in Videos</title>
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<link>https://arxiv.org/abs/2512.11150</link>
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<link>https://arxiv.org/abs/2512.10927</link>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2512.11150.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Eddie Landesberg</p><p><b>Upvotes:</b> 3</p><p><b>Summary:</b> LLM-as-judge evaluation has become the de facto standard for scaling model assessment, but the practice is statistically unsound: uncalibrated scores can invert preferences, naive confidence intervals on uncalibrated scores achieve near-0% coverage, and importance-weighted estimators collapse under limited overlap despite high effective sample size (ESS). We introduce Causal Judge Evaluation (CJE), a framework that fixes all three failures. On n=4,961 Chatbot Arena prompts (after filtering from 5k), CJE achieves 99% pairwise ranking accuracy at full sample size (94% averaged across configurations), matching oracle quality, at 14x lower cost (for ranking 5 policies) by calibrating a 16x cheaper judge on just 5% oracle labels (~250 labels). CJE combines three components: (i) AutoCal-R, reward calibration via mean-preserving isotonic regression; (ii) SIMCal-W, weight stabilization via stacking of S-monotone candidates; and (iii) Oracle-Uncertainty Aware (OUA) inference that propagates calibration uncertainty into confidence intervals. We formalize the Coverage-Limited Efficiency (CLE) diagnostic, which explains why IPS-style estimators fail even when ESS exceeds 90%: the logger rarely visits regions where target policies concentrate. Key findings: SNIPS inverts rankings even with reward calibration (38% pairwise, negative Kendall's tau) due to weight instability; calibrated IPS remains near-random (47%) despite weight stabilization, consistent with CLE; OUA improves coverage from near-0% to ~86% (Direct) and ~96% (stacked-DR), where naive intervals severely under-cover.</p></description>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2512.10927.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Yulu Gan, Ligeng Zhu, Dandan Shan, Baifeng Shi, Hongxu Yin, Boris Ivanovic, Song Han, Trevor Darrell, Jitendra Malik, Marco Pavone, Boyi Li</p><p><b>Upvotes:</b> 1</p><p><b>Summary:</b> Motion understanding is fundamental to physical reasoning, enabling models to infer dynamics and predict future states. However, state-of-the-art models still struggle on recent motion benchmarks, primarily due to the scarcity of large-scale, fine-grained motion datasets. Existing motion datasets are often constructed from costly manual annotation, severely limiting scalability. To address this challenge, we introduce FoundationMotion, a fully automated data curation pipeline that constructs large-scale motion datasets. Our approach first detects and tracks objects in videos to extract their trajectories, then leverages these trajectories and video frames with Large Language Models (LLMs) to generate fine-grained captions and diverse question-answer pairs about motion and spatial reasoning. Using datasets produced by this pipeline, we fine-tune open-source models including NVILA-Video-15B and Qwen2.5-7B, achieving substantial improvements in motion understanding without compromising performance on other tasks. Notably, our models outperform strong closed-source baselines like Gemini-2.5 Flash and large open-source models such as Qwen2.5-VL-72B across diverse motion understanding datasets and benchmarks. FoundationMotion thus provides a scalable solution for curating fine-grained motion datasets that enable effective fine-tuning of diverse models to enhance motion understanding and spatial reasoning capabilities.</p></description>
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<guid isPermaLink="false">https://arxiv.org/abs/2512.11150</guid>
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<guid isPermaLink="false">https://arxiv.org/abs/2512.10927</guid>
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<pubDate>Thu, 11 Dec 2025 22:16:24 +0000</pubDate>
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<pubDate>Thu, 11 Dec 2025 18:53:15 +0000</pubDate>
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<title>PersonaLive! Expressive Portrait Image Animation for Live Streaming</title>
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<title>Flowception: Temporally Expansive Flow Matching for Video Generation</title>
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<link>https://arxiv.org/abs/2512.11253</link>
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<link>https://arxiv.org/abs/2512.11438</link>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2512.11253.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Zhiyuan Li, Chi-Man Pun, Chen Fang, Jue Wang, Xiaodong Cun</p><p><b>Upvotes:</b> 10</p><p><b>Summary:</b> Current diffusion-based portrait animation models predominantly focus on enhancing visual quality and expression realism, while overlooking generation latency and real-time performance, which restricts their application range in the live streaming scenario. We propose PersonaLive, a novel diffusion-based framework towards streaming real-time portrait animation with multi-stage training recipes. Specifically, we first adopt hybrid implicit signals, namely implicit facial representations and 3D implicit keypoints, to achieve expressive image-level motion control. Then, a fewer-step appearance distillation strategy is proposed to eliminate appearance redundancy in the denoising process, greatly improving inference efficiency. Finally, we introduce an autoregressive micro-chunk streaming generation paradigm equipped with a sliding training strategy and a historical keyframe mechanism to enable low-latency and stable long-term video generation. Extensive experiments demonstrate that PersonaLive achieves state-of-the-art performance with up to 7-22x speedup over prior diffusion-based portrait animation models.</p></description>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2512.11438.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Tariq Berrada Ifriqi, John Nguyen, Karteek Alahari, Jakob Verbeek, Ricky T. Q. Chen</p><p><b>Upvotes:</b> 2</p><p><b>Summary:</b> We present Flowception, a novel non-autoregressive and variable-length video generation framework. Flowception learns a probability path that interleaves discrete frame insertions with continuous frame denoising. Compared to autoregressive methods, Flowception alleviates error accumulation/drift as the frame insertion mechanism during sampling serves as an efficient compression mechanism to handle long-term context. Compared to full-sequence flows, our method reduces FLOPs for training three-fold, while also being more amenable to local attention variants, and allowing to learn the length of videos jointly with their content. Quantitative experimental results show improved FVD and VBench metrics over autoregressive and full-sequence baselines, which is further validated with qualitative results. Finally, by learning to insert and denoise frames in a sequence, Flowception seamlessly integrates different tasks such as image-to-video generation and video interpolation.</p></description>
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<guid isPermaLink="false">https://arxiv.org/abs/2512.11253</guid>
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<guid isPermaLink="false">https://arxiv.org/abs/2512.11438</guid>
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<pubDate>Fri, 12 Dec 2025 03:24:40 +0000</pubDate>
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<pubDate>Fri, 12 Dec 2025 10:23:47 +0000</pubDate>
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<title>The N-Body Problem: Parallel Execution from Single-Person Egocentric Video</title>
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<title>Rethinking Expert Trajectory Utilization in LLM Post-training</title>
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<link>https://arxiv.org/abs/2512.11393</link>
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<link>https://arxiv.org/abs/2512.11470</link>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2512.11393.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Zhifan Zhu, Yifei Huang, Yoichi Sato, Dima Damen</p><p><b>Upvotes:</b> 1</p><p><b>Summary:</b> Humans can intuitively parallelise complex activities, but can a model learn this from observing a single person? Given one egocentric video, we introduce the N-Body Problem: how N individuals, can hypothetically perform the same set of tasks observed in this video. The goal is to maximise speed-up, but naive assignment of video segments to individuals often violates real-world constraints, leading to physically impossible scenarios like two people using the same object or occupying the same space. To address this, we formalise the N-Body Problem and propose a suite of metrics to evaluate both performance (speed-up, task coverage) and feasibility (spatial collisions, object conflicts and causal constraints). We then introduce a structured prompting strategy that guides a Vision-Language Model (VLM) to reason about the 3D environment, object usage, and temporal dependencies to produce a viable parallel execution. On 100 videos from EPIC-Kitchens and HD-EPIC, our method for N = 2 boosts action coverage by 45% over a baseline prompt for Gemini 2.5 Pro, while simultaneously slashing collision rates, object and causal conflicts by 55%, 45% and 55% respectively.</p></description>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2512.11470.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Bowen Ding, Yuhan Chen, Jiayang Lv, Jiyao Yuan, Qi Zhu, Shuangshuang Tian, Dantong Zhu, Futing Wang, Heyuan Deng, Fei Mi, Lifeng Shang, Tao Lin</p><p><b>Upvotes:</b> 1</p><p><b>Summary:</b> While effective post-training integrates Supervised Fine-Tuning (SFT) and Reinforcement Learning (RL), the optimal mechanism for utilizing expert trajectories remains unresolved. We propose the Plasticity-Ceiling Framework to theoretically ground this landscape, decomposing performance into foundational SFT performance and the subsequent RL plasticity. Through extensive benchmarking, we establish the Sequential SFT-then-RL pipeline as the superior standard, overcoming the stability deficits of synchronized approaches. Furthermore, we derive precise scaling guidelines: (1) Transitioning to RL at the SFT Stable or Mild Overfitting Sub-phase maximizes the final ceiling by securing foundational SFT performance without compromising RL plasticity; (2) Refuting ``Less is More'' in the context of SFT-then-RL scaling, we demonstrate that Data Scale determines the primary post-training potential, while Trajectory Difficulty acts as a performance multiplier; and (3) Identifying that the Minimum SFT Validation Loss serves as a robust indicator for selecting the expert trajectories that maximize the final performance ceiling. Our findings provide actionable guidelines for maximizing the value extracted from expert trajectories.</p></description>
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<guid isPermaLink="false">https://arxiv.org/abs/2512.11393</guid>
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<guid isPermaLink="false">https://arxiv.org/abs/2512.11470</guid>
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<pubDate>Fri, 12 Dec 2025 09:07:21 +0000</pubDate>
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<pubDate>Fri, 12 Dec 2025 11:13:00 +0000</pubDate>
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<title>CLINIC: Evaluating Multilingual Trustworthiness in Language Models for Healthcare</title>
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<title>V-REX: Benchmarking Exploratory Visual Reasoning via Chain-of-Questions</title>
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||||||
<link>https://arxiv.org/abs/2512.11437</link>
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<link>https://arxiv.org/abs/2512.11995</link>
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||||||
<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2512.11437.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Akash Ghosh, Srivarshinee Sridhar, Raghav Kaushik Ravi, Muhsin Muhsin, Sriparna Saha, Chirag Agarwal</p><p><b>Upvotes:</b> 3</p><p><b>Summary:</b> Integrating language models (LMs) in healthcare systems holds great promise for improving medical workflows and decision-making. However, a critical barrier to their real-world adoption is the lack of reliable evaluation of their trustworthiness, especially in multilingual healthcare settings. Existing LMs are predominantly trained in high-resource languages, making them ill-equipped to handle the complexity and diversity of healthcare queries in mid- and low-resource languages, posing significant challenges for deploying them in global healthcare contexts where linguistic diversity is key. In this work, we present CLINIC, a Comprehensive Multilingual Benchmark to evaluate the trustworthiness of language models in healthcare. CLINIC systematically benchmarks LMs across five key dimensions of trustworthiness: truthfulness, fairness, safety, robustness, and privacy, operationalized through 18 diverse tasks, spanning 15 languages (covering all the major continents), and encompassing a wide array of critical healthcare topics like disease conditions, preventive actions, diagnostic tests, treatments, surgeries, and medications. Our extensive evaluation reveals that LMs struggle with factual correctness, demonstrate bias across demographic and linguistic groups, and are susceptible to privacy breaches and adversarial attacks. By highlighting these shortcomings, CLINIC lays the foundation for enhancing the global reach and safety of LMs in healthcare across diverse languages.</p></description>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2512.11995.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Chenrui Fan, Yijun Liang, Shweta Bhardwaj, Kwesi Cobbina, Ming Li, Tianyi Zhou</p><p><b>Upvotes:</b> 8</p><p><b>Summary:</b> While many vision-language models (VLMs) are developed to answer well-defined, straightforward questions with highly specified targets, as in most benchmarks, they often struggle in practice with complex open-ended tasks, which usually require multiple rounds of exploration and reasoning in the visual space. Such visual thinking paths not only provide step-by-step exploration and verification as an AI detective but also produce better interpretations of the final answers. However, these paths are challenging to evaluate due to the large exploration space of intermediate steps. To bridge the gap, we develop an evaluation suite, ``Visual Reasoning with multi-step EXploration (V-REX)'', which is composed of a benchmark of challenging visual reasoning tasks requiring native multi-step exploration and an evaluation protocol. V-REX covers rich application scenarios across diverse domains. V-REX casts the multi-step exploratory reasoning into a Chain-of-Questions (CoQ) and disentangles VLMs' capability to (1) Planning: breaking down an open-ended task by selecting a chain of exploratory questions; and (2) Following: answering curated CoQ sequentially to collect information for deriving the final answer. By curating finite options of questions and answers per step, V-REX achieves a reliable quantitative and fine-grained analysis of the intermediate steps. By assessing SOTA proprietary and open-sourced VLMs, we reveal consistent scaling trends, significant differences between planning and following abilities, and substantial room for improvement in multi-step exploratory reasoning.</p></description>
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<guid isPermaLink="false">https://arxiv.org/abs/2512.11437</guid>
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<guid isPermaLink="false">https://arxiv.org/abs/2512.11995</guid>
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<pubDate>Fri, 12 Dec 2025 10:19:27 +0000</pubDate>
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<pubDate>Fri, 12 Dec 2025 19:18:41 +0000</pubDate>
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<title>Exploring MLLM-Diffusion Information Transfer with MetaCanvas</title>
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<title>AutoMV: An Automatic Multi-Agent System for Music Video Generation</title>
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<link>https://arxiv.org/abs/2512.11464</link>
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<link>https://arxiv.org/abs/2512.12196</link>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2512.11464.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Han Lin, Xichen Pan, Ziqi Huang, Ji Hou, Jialiang Wang, Weifeng Chen, Zecheng He, Felix Juefei-Xu, Junzhe Sun, Zhipeng Fan, Ali Thabet, Mohit Bansal, Chu Wang</p><p><b>Upvotes:</b> 8</p><p><b>Summary:</b> Multimodal learning has rapidly advanced visual understanding, largely via multimodal large language models (MLLMs) that use powerful LLMs as cognitive cores. In visual generation, however, these powerful core models are typically reduced to global text encoders for diffusion models, leaving most of their reasoning and planning ability unused. This creates a gap: current multimodal LLMs can parse complex layouts, attributes, and knowledge-intensive scenes, yet struggle to generate images or videos with equally precise and structured control. We propose MetaCanvas, a lightweight framework that lets MLLMs reason and plan directly in spatial and spatiotemporal latent spaces and interface tightly with diffusion generators. We empirically implement MetaCanvas on three different diffusion backbones and evaluate it across six tasks, including text-to-image generation, text/image-to-video generation, image/video editing, and in-context video generation, each requiring precise layouts, robust attribute binding, and reasoning-intensive control. MetaCanvas consistently outperforms global-conditioning baselines, suggesting that treating MLLMs as latent-space planners is a promising direction for narrowing the gap between multimodal understanding and generation.</p></description>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2512.12196.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Xiaoxuan Tang, Xinping Lei, Chaoran Zhu, Shiyun Chen, Ruibin Yuan, Yizhi Li, Changjae Oh, Ge Zhang, Wenhao Huang, Emmanouil Benetos, Yang Liu, Jiaheng Liu, Yinghao Ma</p><p><b>Upvotes:</b> 1</p><p><b>Summary:</b> Music-to-Video (M2V) generation for full-length songs faces significant challenges. Existing methods produce short, disjointed clips, failing to align visuals with musical structure, beats, or lyrics, and lack temporal consistency. We propose AutoMV, a multi-agent system that generates full music videos (MVs) directly from a song. AutoMV first applies music processing tools to extract musical attributes, such as structure, vocal tracks, and time-aligned lyrics, and constructs these features as contextual inputs for following agents. The screenwriter Agent and director Agent then use this information to design short script, define character profiles in a shared external bank, and specify camera instructions. Subsequently, these agents call the image generator for keyframes and different video generators for "story" or "singer" scenes. A Verifier Agent evaluates their output, enabling multi-agent collaboration to produce a coherent longform MV. To evaluate M2V generation, we further propose a benchmark with four high-level categories (Music Content, Technical, Post-production, Art) and twelve ine-grained criteria. This benchmark was applied to compare commercial products, AutoMV, and human-directed MVs with expert human raters: AutoMV outperforms current baselines significantly across all four categories, narrowing the gap to professional MVs. Finally, we investigate using large multimodal models as automatic MV judges; while promising, they still lag behind human expert, highlighting room for future work.</p></description>
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<guid isPermaLink="false">https://arxiv.org/abs/2512.11464</guid>
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<guid isPermaLink="false">https://arxiv.org/abs/2512.12196</guid>
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<pubDate>Fri, 12 Dec 2025 11:07:11 +0000</pubDate>
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<pubDate>Sat, 13 Dec 2025 05:53:50 +0000</pubDate>
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<title>DentalGPT: Incentivizing Multimodal Complex Reasoning in Dentistry</title>
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<title>Error-Free Linear Attention is a Free Lunch: Exact Solution from Continuous-Time Dynamics</title>
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<link>https://arxiv.org/abs/2512.11558</link>
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<link>https://arxiv.org/abs/2512.12602</link>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2512.11558.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Zhenyang Cai, Jiaming Zhang, Junjie Zhao, Ziyi Zeng, Yanchao Li, Jingyi Liang, Junying Chen, Yunjin Yang, Jiajun You, Shuzhi Deng, Tongfei Wang, Wanting Chen, Chunxiu Hao, Ruiqi Xie, Zhenwei Wen, Xiangyi Feng, Zou Ting, Jin Zou Lin, Jianquan Li, Guangjun Yu, Liangyi Chen, Junwen Wang, Shan Jiang, Benyou Wang</p><p><b>Upvotes:</b> 37</p><p><b>Summary:</b> Reliable interpretation of multimodal data in dentistry is essential for automated oral healthcare, yet current multimodal large language models (MLLMs) struggle to capture fine-grained dental visual details and lack sufficient reasoning ability for precise diagnosis. To address these limitations, we present DentalGPT, a specialized dental MLLM developed through high-quality domain knowledge injection and reinforcement learning. Specifically, the largest annotated multimodal dataset for dentistry to date was constructed by aggregating over 120k dental images paired with detailed descriptions that highlight diagnostically relevant visual features, making it the multimodal dataset with the most extensive collection of dental images to date. Training on this dataset significantly enhances the MLLM's visual understanding of dental conditions, while the subsequent reinforcement learning stage further strengthens its capability for multimodal complex reasoning. Comprehensive evaluations on intraoral and panoramic benchmarks, along with dental subsets of medical VQA benchmarks, show that DentalGPT achieves superior performance in disease classification and dental VQA tasks, outperforming many state-of-the-art MLLMs despite having only 7B parameters. These results demonstrate that high-quality dental data combined with staged adaptation provides an effective pathway for building capable and domain-specialized dental MLLMs.</p></description>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2512.12602.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Jingdi Lei, Di Zhang, Soujanya Poria</p><p><b>Upvotes:</b> 33</p><p><b>Summary:</b> Linear-time attention and State Space Models (SSMs) promise to solve the quadratic cost bottleneck in long-context language models employing softmax attention. We introduce Error-Free Linear Attention (EFLA), a numerically stable, fully parallelism and generalized formulation of the delta rule. Specifically, we formulate the online learning update as a continuous-time dynamical system and prove that its exact solution is not only attainable but also computable in linear time with full parallelism. By leveraging the rank-1 structure of the dynamics matrix, we directly derive the exact closed-form solution effectively corresponding to the infinite-order Runge-Kutta method. This attention mechanism is theoretically free from error accumulation, perfectly capturing the continuous dynamics while preserving the linear-time complexity. Through an extensive suite of experiments, we show that EFLA enables robust performance in noisy environments, achieving lower language modeling perplexity and superior downstream benchmark performance than DeltaNet without introducing additional parameters. Our work provides a new theoretical foundation for building high-fidelity, scalable linear-time attention models.</p></description>
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<guid isPermaLink="false">https://arxiv.org/abs/2512.11558</guid>
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<guid isPermaLink="false">https://arxiv.org/abs/2512.12602</guid>
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<pubDate>Fri, 12 Dec 2025 13:42:57 +0000</pubDate>
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<pubDate>Sun, 14 Dec 2025 08:51:02 +0000</pubDate>
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<title>SVG-T2I: Scaling Up Text-to-Image Latent Diffusion Model Without Variational Autoencoder</title>
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<title>WebOperator: Action-Aware Tree Search for Autonomous Agents in Web Environment</title>
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<link>https://arxiv.org/abs/2512.11749</link>
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<link>https://arxiv.org/abs/2512.12692</link>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2512.11749.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Minglei Shi, Haolin Wang, Borui Zhang, Wenzhao Zheng, Bohan Zeng, Ziyang Yuan, Xiaoshi Wu, Yuanxing Zhang, Huan Yang, Xintao Wang, Pengfei Wan, Kun Gai, Jie Zhou, Jiwen Lu</p><p><b>Upvotes:</b> 33</p><p><b>Summary:</b> Visual generation grounded in Visual Foundation Model (VFM) representations offers a highly promising unified pathway for integrating visual understanding, perception, and generation. Despite this potential, training large-scale text-to-image diffusion models entirely within the VFM representation space remains largely unexplored. To bridge this gap, we scale the SVG (Self-supervised representations for Visual Generation) framework, proposing SVG-T2I to support high-quality text-to-image synthesis directly in the VFM feature domain. By leveraging a standard text-to-image diffusion pipeline, SVG-T2I achieves competitive performance, reaching 0.75 on GenEval and 85.78 on DPG-Bench. This performance validates the intrinsic representational power of VFMs for generative tasks. We fully open-source the project, including the autoencoder and generation model, together with their training, inference, evaluation pipelines, and pre-trained weights, to facilitate further research in representation-driven visual generation.</p></description>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2512.12692.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Mahir Labib Dihan, Tanzima Hashem, Mohammed Eunus Ali, Md Rizwan Parvez</p><p><b>Upvotes:</b> 9</p><p><b>Summary:</b> LLM-based agents often operate in a greedy, step-by-step manner, selecting actions solely based on the current observation without considering long-term consequences or alternative paths. This lack of foresight is particularly problematic in web environments, which are only partially observable-limited to browser-visible content (e.g., DOM and UI elements)-where a single misstep often requires complex and brittle navigation to undo. Without an explicit backtracking mechanism, agents struggle to correct errors or systematically explore alternative paths. Tree-search methods provide a principled framework for such structured exploration, but existing approaches lack mechanisms for safe backtracking, making them prone to unintended side effects. They also assume that all actions are reversible, ignoring the presence of irreversible actions-limitations that reduce their effectiveness in realistic web tasks. To address these challenges, we introduce WebOperator, a tree-search framework that enables reliable backtracking and strategic exploration. Our method incorporates a best-first search strategy that ranks actions by both reward estimates and safety considerations, along with a robust backtracking mechanism that verifies the feasibility of previously visited paths before replaying them, preventing unintended side effects. To further guide exploration, WebOperator generates action candidates from multiple, varied reasoning contexts to ensure diverse and robust exploration, and subsequently curates a high-quality action set by filtering out invalid actions pre-execution and merging semantically equivalent ones. Experimental results on WebArena and WebVoyager demonstrate the effectiveness of WebOperator. On WebArena, WebOperator achieves a state-of-the-art 54.6% success rate with gpt-4o, underscoring the critical advantage of integrating strategic foresight with safe execution.</p></description>
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<guid isPermaLink="false">https://arxiv.org/abs/2512.11749</guid>
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<guid isPermaLink="false">https://arxiv.org/abs/2512.12692</guid>
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<pubDate>Fri, 12 Dec 2025 17:45:03 +0000</pubDate>
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<pubDate>Sun, 14 Dec 2025 13:56:54 +0000</pubDate>
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<title>Structure From Tracking: Distilling Structure-Preserving Motion for Video Generation</title>
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<title>NL2Repo-Bench: Towards Long-Horizon Repository Generation Evaluation of Coding Agents</title>
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<link>https://arxiv.org/abs/2512.11792</link>
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<link>https://arxiv.org/abs/2512.12730</link>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2512.11792.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Yang Fei, George Stoica, Jingyuan Liu, Qifeng Chen, Ranjay Krishna, Xiaojuan Wang, Benlin Liu</p><p><b>Upvotes:</b> 5</p><p><b>Summary:</b> Reality is a dance between rigid constraints and deformable structures. For video models, that means generating motion that preserves fidelity as well as structure. Despite progress in diffusion models, producing realistic structure-preserving motion remains challenging, especially for articulated and deformable objects such as humans and animals. Scaling training data alone, so far, has failed to resolve physically implausible transitions. Existing approaches rely on conditioning with noisy motion representations, such as optical flow or skeletons extracted using an external imperfect model. To address these challenges, we introduce an algorithm to distill structure-preserving motion priors from an autoregressive video tracking model (SAM2) into a bidirectional video diffusion model (CogVideoX). With our method, we train SAM2VideoX, which contains two innovations: (1) a bidirectional feature fusion module that extracts global structure-preserving motion priors from a recurrent model like SAM2; (2) a Local Gram Flow loss that aligns how local features move together. Experiments on VBench and in human studies show that SAM2VideoX delivers consistent gains (+2.60\% on VBench, 21-22\% lower FVD, and 71.4\% human preference) over prior baselines. Specifically, on VBench, we achieve 95.51\%, surpassing REPA (92.91\%) by 2.60\%, and reduce FVD to 360.57, a 21.20\% and 22.46\% improvement over REPA- and LoRA-finetuning, respectively. The project website can be found at https://sam2videox.github.io/ .</p></description>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2512.12730.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Jingzhe Ding, Shengda Long, Changxin Pu, Huan Zhou, Hongwan Gao, Xiang Gao, Chao He, Yue Hou, Fei Hu, Zhaojian Li, Weiran Shi, Zaiyuan Wang, Daoguang Zan, Chenchen Zhang, Xiaoxu Zhang, Qizhi Chen, Xianfu Cheng, Bo Deng, Qingshui Gu, Kai Hua, Juntao Lin, Pai Liu, Mingchen Li, Xuanguang Pan, Zifan Peng, Yujia Qin, Yong Shan, Zhewen Tan, Weihao Xie, Zihan Wang, Yishuo Yuan, Jiayu Zhang, Enduo Zhao, Yunfei Zhao, He Zhu, Chenyang Zou, Ming Ding, Jianpeng Jiao, Jiaheng Liu, Minghao Liu, Qian Liu, Chongyao Tao, Jian Yang, Tong Yang, Zhaoxiang Zhang, Xinjie Chen, Wenhao Huang, Ge Zhang</p><p><b>Upvotes:</b> 38</p><p><b>Summary:</b> Recent advances in coding agents suggest rapid progress toward autonomous software development, yet existing benchmarks fail to rigorously evaluate the long-horizon capabilities required to build complete software systems. Most prior evaluations focus on localized code generation, scaffolded completion, or short-term repair tasks, leaving open the question of whether agents can sustain coherent reasoning, planning, and execution over the extended horizons demanded by real-world repository construction. To address this gap, we present NL2Repo Bench, a benchmark explicitly designed to evaluate the long-horizon repository generation ability of coding agents. Given only a single natural-language requirements document and an empty workspace, agents must autonomously design the architecture, manage dependencies, implement multi-module logic, and produce a fully installable Python library. Our experiments across state-of-the-art open- and closed-source models reveal that long-horizon repository generation remains largely unsolved: even the strongest agents achieve below 40% average test pass rates and rarely complete an entire repository correctly. Detailed analysis uncovers fundamental long-horizon failure modes, including premature termination, loss of global coherence, fragile cross-file dependencies, and inadequate planning over hundreds of interaction steps. NL2Repo Bench establishes a rigorous, verifiable testbed for measuring sustained agentic competence and highlights long-horizon reasoning as a central bottleneck for the next generation of autonomous coding agents.</p></description>
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<guid isPermaLink="false">https://arxiv.org/abs/2512.11792</guid>
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<guid isPermaLink="false">https://arxiv.org/abs/2512.12730</guid>
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<pubDate>Fri, 12 Dec 2025 18:56:35 +0000</pubDate>
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<pubDate>Sun, 14 Dec 2025 15:12:13 +0000</pubDate>
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<title>Particulate: Feed-Forward 3D Object Articulation</title>
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<title>GenieDrive: Towards Physics-Aware Driving World Model with 4D Occupancy Guided Video Generation</title>
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<link>https://arxiv.org/abs/2512.11798</link>
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<link>https://arxiv.org/abs/2512.12751</link>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2512.11798.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Ruining Li, Yuxin Yao, Chuanxia Zheng, Christian Rupprecht, Joan Lasenby, Shangzhe Wu, Andrea Vedaldi</p><p><b>Upvotes:</b> 0</p><p><b>Summary:</b> We present Particulate, a feed-forward approach that, given a single static 3D mesh of an everyday object, directly infers all attributes of the underlying articulated structure, including its 3D parts, kinematic structure, and motion constraints. At its core is a transformer network, Part Articulation Transformer, which processes a point cloud of the input mesh using a flexible and scalable architecture to predict all the aforementioned attributes with native multi-joint support. We train the network end-to-end on a diverse collection of articulated 3D assets from public datasets. During inference, Particulate lifts the network's feed-forward prediction to the input mesh, yielding a fully articulated 3D model in seconds, much faster than prior approaches that require per-object optimization. Particulate can also accurately infer the articulated structure of AI-generated 3D assets, enabling full-fledged extraction of articulated 3D objects from a single (real or synthetic) image when combined with an off-the-shelf image-to-3D generator. We further introduce a new challenging benchmark for 3D articulation estimation curated from high-quality public 3D assets, and redesign the evaluation protocol to be more consistent with human preferences. Quantitative and qualitative results show that Particulate significantly outperforms state-of-the-art approaches.</p></description>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2512.12751.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Zhenya Yang, Zhe Liu, Yuxiang Lu, Liping Hou, Chenxuan Miao, Siyi Peng, Bailan Feng, Xiang Bai, Hengshuang Zhao</p><p><b>Upvotes:</b> 5</p><p><b>Summary:</b> Physics-aware driving world model is essential for drive planning, out-of-distribution data synthesis, and closed-loop evaluation. However, existing methods often rely on a single diffusion model to directly map driving actions to videos, which makes learning difficult and leads to physically inconsistent outputs. To overcome these challenges, we propose GenieDrive, a novel framework designed for physics-aware driving video generation. Our approach starts by generating 4D occupancy, which serves as a physics-informed foundation for subsequent video generation. 4D occupancy contains rich physical information, including high-resolution 3D structures and dynamics. To facilitate effective compression of such high-resolution occupancy, we propose a VAE that encodes occupancy into a latent tri-plane representation, reducing the latent size to only 58% of that used in previous methods. We further introduce Mutual Control Attention (MCA) to accurately model the influence of control on occupancy evolution, and we jointly train the VAE and the subsequent prediction module in an end-to-end manner to maximize forecasting accuracy. Together, these designs yield a 7.2% improvement in forecasting mIoU at an inference speed of 41 FPS, while using only 3.47 M parameters. Additionally, a Normalized Multi-View Attention is introduced in the video generation model to generate multi-view driving videos with guidance from our 4D occupancy, significantly improving video quality with a 20.7% reduction in FVD. Experiments demonstrate that GenieDrive enables highly controllable, multi-view consistent, and physics-aware driving video generation.</p></description>
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<guid isPermaLink="false">https://arxiv.org/abs/2512.11798</guid>
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<guid isPermaLink="false">https://arxiv.org/abs/2512.12751</guid>
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<pubDate>Fri, 12 Dec 2025 18:59:51 +0000</pubDate>
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<pubDate>Sun, 14 Dec 2025 16:23:51 +0000</pubDate>
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<title>V-RGBX: Video Editing with Accurate Controls over Intrinsic Properties</title>
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<title>CoRe3D: Collaborative Reasoning as a Foundation for 3D Intelligence</title>
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||||||
<link>https://arxiv.org/abs/2512.11799</link>
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<link>https://arxiv.org/abs/2512.12768</link>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2512.11799.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Ye Fang, Tong Wu, Valentin Deschaintre, Duygu Ceylan, Iliyan Georgiev, Chun-Hao Paul Huang, Yiwei Hu, Xuelin Chen, Tuanfeng Yang Wang</p><p><b>Upvotes:</b> 24</p><p><b>Summary:</b> Large-scale video generation models have shown remarkable potential in modeling photorealistic appearance and lighting interactions in real-world scenes. However, a closed-loop framework that jointly understands intrinsic scene properties (e.g., albedo, normal, material, and irradiance), leverages them for video synthesis, and supports editable intrinsic representations remains unexplored. We present V-RGBX, the first end-to-end framework for intrinsic-aware video editing. V-RGBX unifies three key capabilities: (1) video inverse rendering into intrinsic channels, (2) photorealistic video synthesis from these intrinsic representations, and (3) keyframe-based video editing conditioned on intrinsic channels. At the core of V-RGBX is an interleaved conditioning mechanism that enables intuitive, physically grounded video editing through user-selected keyframes, supporting flexible manipulation of any intrinsic modality. Extensive qualitative and quantitative results show that V-RGBX produces temporally consistent, photorealistic videos while propagating keyframe edits across sequences in a physically plausible manner. We demonstrate its effectiveness in diverse applications, including object appearance editing and scene-level relighting, surpassing the performance of prior methods.</p></description>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2512.12768.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Tianjiao Yu, Xinzhuo Li, Yifan Shen, Yuanzhe Liu, Ismini Lourentzou</p><p><b>Upvotes:</b> 0</p><p><b>Summary:</b> Recent advances in large multimodal models suggest that explicit reasoning mechanisms play a critical role in improving model reliability, interpretability, and cross-modal alignment. While such reasoning-centric approaches have been proven effective in language and vision tasks, their extension to 3D remains underdeveloped. CoRe3D introduces a unified 3D understanding and generation reasoning framework that jointly operates over semantic and spatial abstractions, enabling high-level intent inferred from language to directly guide low-level 3D content formation. Central to this design is a spatially grounded reasoning representation that decomposes 3D latent space into localized regions, allowing the model to reason over geometry in a compositional and procedural manner. By tightly coupling semantic chain-of-thought inference with structured spatial reasoning, CoRe3D produces 3D outputs that exhibit strong local consistency and faithful alignment with linguistic descriptions.</p></description>
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<guid isPermaLink="false">https://arxiv.org/abs/2512.11799</guid>
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<guid isPermaLink="false">https://arxiv.org/abs/2512.12768</guid>
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<pubDate>Fri, 12 Dec 2025 18:59:54 +0000</pubDate>
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<pubDate>Sun, 14 Dec 2025 17:05:11 +0000</pubDate>
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<title>State over Tokens: Characterizing the Role of Reasoning Tokens</title>
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<link>https://arxiv.org/abs/2512.12777</link>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2512.12777.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Mosh Levy, Zohar Elyoseph, Shauli Ravfogel, Yoav Goldberg</p><p><b>Upvotes:</b> 1</p><p><b>Summary:</b> Large Language Models (LLMs) can generate reasoning tokens before their final answer to boost performance on complex tasks. While these sequences seem like human thought processes, empirical evidence reveals that they are not a faithful explanation of the model's actual reasoning process. To address this gap between appearance and function, we introduce the State over Tokens (SoT) conceptual framework. SoT reframes reasoning tokens not as a linguistic narrative, but as an externalized computational state -- the sole persistent information carrier across the model's stateless generation cycles. This explains how the tokens can drive correct reasoning without being a faithful explanation when read as text and surfaces previously overlooked research questions on these tokens. We argue that to truly understand the process that LLMs do, research must move beyond reading the reasoning tokens as text and focus on decoding them as state.</p></description>
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<guid isPermaLink="false">https://arxiv.org/abs/2512.12777</guid>
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<pubDate>Sun, 14 Dec 2025 17:30:34 +0000</pubDate>
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<title>DrivePI: Spatial-aware 4D MLLM for Unified Autonomous Driving Understanding, Perception, Prediction and Planning</title>
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<link>https://arxiv.org/abs/2512.12799</link>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2512.12799.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Zhe Liu, Runhui Huang, Rui Yang, Siming Yan, Zining Wang, Lu Hou, Di Lin, Xiang Bai, Hengshuang Zhao</p><p><b>Upvotes:</b> 7</p><p><b>Summary:</b> Although multi-modal large language models (MLLMs) have shown strong capabilities across diverse domains, their application in generating fine-grained 3D perception and prediction outputs in autonomous driving remains underexplored. In this paper, we propose DrivePI, a novel spatial-aware 4D MLLM that serves as a unified Vision-Language-Action (VLA) framework that is also compatible with vision-action (VA) models. Our method jointly performs spatial understanding, 3D perception (i.e., 3D occupancy), prediction (i.e., occupancy flow), and planning (i.e., action outputs) in parallel through end-to-end optimization. To obtain both precise geometric information and rich visual appearance, our approach integrates point clouds, multi-view images, and language instructions within a unified MLLM architecture. We further develop a data engine to generate text-occupancy and text-flow QA pairs for 4D spatial understanding. Remarkably, with only a 0.5B Qwen2.5 model as MLLM backbone, DrivePI as a single unified model matches or exceeds both existing VLA models and specialized VA models. Specifically, compared to VLA models, DrivePI outperforms OpenDriveVLA-7B by 2.5% mean accuracy on nuScenes-QA and reduces collision rate by 70% over ORION (from 0.37% to 0.11%) on nuScenes. Against specialized VA models, DrivePI surpasses FB-OCC by 10.3 RayIoU for 3D occupancy on OpenOcc, reduces the mAVE from 0.591 to 0.509 for occupancy flow on OpenOcc, and achieves 32% lower L2 error than VAD (from 0.72m to 0.49m) for planning on nuScenes. Code will be available at https://github.com/happinesslz/DrivePI</p></description>
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<guid isPermaLink="false">https://arxiv.org/abs/2512.12799</guid>
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<pubDate>Sun, 14 Dec 2025 18:45:54 +0000</pubDate>
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<title>QwenLong-L1.5: Post-Training Recipe for Long-Context Reasoning and Memory Management</title>
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<link>https://arxiv.org/abs/2512.12967</link>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2512.12967.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Weizhou Shen, Ziyi Yang, Chenliang Li, Zhiyuan Lu, Miao Peng, Huashan Sun, Yingcheng Shi, Shengyi Liao, Shaopeng Lai, Bo Zhang, Dayiheng Liu, Fei Huang, Jingren Zhou, Ming Yan</p><p><b>Upvotes:</b> 54</p><p><b>Summary:</b> We introduce QwenLong-L1.5, a model that achieves superior long-context reasoning capabilities through systematic post-training innovations. The key technical breakthroughs of QwenLong-L1.5 are as follows: (1) Long-Context Data Synthesis Pipeline: We develop a systematic synthesis framework that generates challenging reasoning tasks requiring multi-hop grounding over globally distributed evidence. By deconstructing documents into atomic facts and their underlying relationships, and then programmatically composing verifiable reasoning questions, our approach creates high-quality training data at scale, moving substantially beyond simple retrieval tasks to enable genuine long-range reasoning capabilities. (2) Stabilized Reinforcement Learning for Long-Context Training: To overcome the critical instability in long-context RL, we introduce task-balanced sampling with task-specific advantage estimation to mitigate reward bias, and propose Adaptive Entropy-Controlled Policy Optimization (AEPO) that dynamically regulates exploration-exploitation trade-offs. (3) Memory-Augmented Architecture for Ultra-Long Contexts: Recognizing that even extended context windows cannot accommodate arbitrarily long sequences, we develop a memory management framework with multi-stage fusion RL training that seamlessly integrates single-pass reasoning with iterative memory-based processing for tasks exceeding 4M tokens. Based on Qwen3-30B-A3B-Thinking, QwenLong-L1.5 achieves performance comparable to GPT-5 and Gemini-2.5-Pro on long-context reasoning benchmarks, surpassing its baseline by 9.90 points on average. On ultra-long tasks (1M~4M tokens), QwenLong-L1.5's memory-agent framework yields a 9.48-point gain over the agent baseline. Additionally, the acquired long-context reasoning ability translates to enhanced performance in general domains like scientific reasoning, memory tool using, and extended dialogue.</p></description>
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<guid isPermaLink="false">https://arxiv.org/abs/2512.12967</guid>
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<pubDate>Mon, 15 Dec 2025 04:11:11 +0000</pubDate>
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<title>Few-Step Distillation for Text-to-Image Generation: A Practical Guide</title>
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<link>https://arxiv.org/abs/2512.13006</link>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2512.13006.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Yifan Pu, Yizeng Han, Zhiwei Tang, Jiasheng Tang, Fan Wang, Bohan Zhuang, Gao Huang</p><p><b>Upvotes:</b> 2</p><p><b>Summary:</b> Diffusion distillation has dramatically accelerated class-conditional image synthesis, but its applicability to open-ended text-to-image (T2I) generation is still unclear. We present the first systematic study that adapts and compares state-of-the-art distillation techniques on a strong T2I teacher model, FLUX.1-lite. By casting existing methods into a unified framework, we identify the key obstacles that arise when moving from discrete class labels to free-form language prompts. Beyond a thorough methodological analysis, we offer practical guidelines on input scaling, network architecture, and hyperparameters, accompanied by an open-source implementation and pretrained student models. Our findings establish a solid foundation for deploying fast, high-fidelity, and resource-efficient diffusion generators in real-world T2I applications. Code is available on github.com/alibaba-damo-academy/T2I-Distill.</p></description>
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<guid isPermaLink="false">https://arxiv.org/abs/2512.13006</guid>
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<pubDate>Mon, 15 Dec 2025 05:58:36 +0000</pubDate>
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<title>Spatial-Aware VLA Pretraining through Visual-Physical Alignment from Human Videos</title>
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<link>https://arxiv.org/abs/2512.13080</link>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2512.13080.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Yicheng Feng, Wanpeng Zhang, Ye Wang, Hao Luo, Haoqi Yuan, Sipeng Zheng, Zongqing Lu</p><p><b>Upvotes:</b> 13</p><p><b>Summary:</b> Vision-Language-Action (VLA) models provide a promising paradigm for robot learning by integrating visual perception with language-guided policy learning. However, most existing approaches rely on 2D visual inputs to perform actions in 3D physical environments, creating a significant gap between perception and action grounding. To bridge this gap, we propose a Spatial-Aware VLA Pretraining paradigm that performs explicit alignment between visual space and physical space during pretraining, enabling models to acquire 3D spatial understanding before robot policy learning. Starting from pretrained vision-language models, we leverage large-scale human demonstration videos to extract 3D visual and 3D action annotations, forming a new source of supervision that aligns 2D visual observations with 3D spatial reasoning. We instantiate this paradigm with VIPA-VLA, a dual-encoder architecture that incorporates a 3D visual encoder to augment semantic visual representations with 3D-aware features. When adapted to downstream robot tasks, VIPA-VLA achieves significantly improved grounding between 2D vision and 3D action, resulting in more robust and generalizable robotic policies.</p></description>
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<guid isPermaLink="false">https://arxiv.org/abs/2512.13080</guid>
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<pubDate>Mon, 15 Dec 2025 08:31:47 +0000</pubDate>
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<title>Finch: Benchmarking Finance & Accounting across Spreadsheet-Centric Enterprise Workflows</title>
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<link>https://arxiv.org/abs/2512.13168</link>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2512.13168.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Haoyu Dong, Pengkun Zhang, Yan Gao, Xuanyu Dong, Yilin Cheng, Mingzhe Lu, Adina Yakefu, Shuxin Zheng</p><p><b>Upvotes:</b> 46</p><p><b>Summary:</b> We introduce a finance & accounting benchmark (Finch) for evaluating AI agents on real-world, enterprise-grade professional workflows -- interleaving data entry, structuring, formatting, web search, cross-file retrieval, calculation, modeling, validation, translation, visualization, and reporting. Finch is sourced from authentic enterprise workspaces at Enron (15,000 spreadsheets and 500,000 emails from 150 employees) and other financial institutions, preserving in-the-wild messiness across multimodal artifacts (text, tables, formulas, charts, code, and images) and spanning diverse domains such as budgeting, trading, and asset management. We propose a workflow construction process that combines LLM-assisted discovery with expert annotation: (1) LLM-assisted, expert-verified derivation of workflows from real-world email threads and version histories of spreadsheet files, and (2) meticulous expert annotation for workflows, requiring over 700 hours of domain-expert effort. This yields 172 composite workflows with 384 tasks, involving 1,710 spreadsheets with 27 million cells, along with PDFs and other artifacts, capturing the intrinsically messy, long-horizon, knowledge-intensive, and collaborative nature of real-world enterprise work. We conduct both human and automated evaluations of frontier AI systems including GPT 5.1, Claude Sonnet 4.5, Gemini 3 Pro, Grok 4, and Qwen 3 Max, and GPT 5.1 Pro spends 48 hours in total yet passes only 38.4% of workflows, while Claude Sonnet 4.5 passes just 25.0%. Comprehensive case studies further surface the challenges that real-world enterprise workflows pose for AI agents.</p></description>
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<guid isPermaLink="false">https://arxiv.org/abs/2512.13168</guid>
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<pubDate>Mon, 15 Dec 2025 10:28:45 +0000</pubDate>
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<title>Toward Ambulatory Vision: Learning Visually-Grounded Active View Selection</title>
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<link>https://arxiv.org/abs/2512.13250</link>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2512.13250.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Juil Koo, Daehyeon Choi, Sangwoo Youn, Phillip Y. Lee, Minhyuk Sung</p><p><b>Upvotes:</b> 7</p><p><b>Summary:</b> Vision Language Models (VLMs) excel at visual question answering (VQA) but remain limited to snapshot vision, reasoning from static images. In contrast, embodied agents require ambulatory vision, actively moving to obtain more informative views. We introduce Visually Grounded Active View Selection (VG-AVS), a task that selects the most informative next viewpoint using only the visual information in the current image, without relying on scene memory or external knowledge. To support this task, we construct a synthetic dataset with automatically generated paired query-target views and question-answer prompts. We also propose a framework that fine-tunes pretrained VLMs through supervised fine-tuning (SFT) followed by RL-based policy optimization. Our approach achieves strong question answering performance based on viewpoint selection and generalizes robustly to unseen synthetic and real scenes. Furthermore, incorporating our learned VG-AVS framework into existing scene-exploration-based EQA systems improves downstream question-answering accuracy.</p></description>
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<guid isPermaLink="false">https://arxiv.org/abs/2512.13250</guid>
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<pubDate>Mon, 15 Dec 2025 12:04:26 +0000</pubDate>
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<title>KlingAvatar 2.0 Technical Report</title>
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<link>https://arxiv.org/abs/2512.13313</link>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2512.13313.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Kling Team, Jialu Chen, Yikang Ding, Zhixue Fang, Kun Gai, Yuan Gao, Kang He, Jingyun Hua, Boyuan Jiang, Mingming Lao, Xiaohan Li, Hui Liu, Jiwen Liu, Xiaoqiang Liu, Yuan Liu, Shun Lu, Yongsen Mao, Yingchao Shao, Huafeng Shi, Xiaoyu Shi, Peiqin Sun, Songlin Tang, Pengfei Wan, Chao Wang, Xuebo Wang, Haoxian Zhang, Yuanxing Zhang, Yan Zhou</p><p><b>Upvotes:</b> 31</p><p><b>Summary:</b> Avatar video generation models have achieved remarkable progress in recent years. However, prior work exhibits limited efficiency in generating long-duration high-resolution videos, suffering from temporal drifting, quality degradation, and weak prompt following as video length increases. To address these challenges, we propose KlingAvatar 2.0, a spatio-temporal cascade framework that performs upscaling in both spatial resolution and temporal dimension. The framework first generates low-resolution blueprint video keyframes that capture global semantics and motion, and then refines them into high-resolution, temporally coherent sub-clips using a first-last frame strategy, while retaining smooth temporal transitions in long-form videos. To enhance cross-modal instruction fusion and alignment in extended videos, we introduce a Co-Reasoning Director composed of three modality-specific large language model (LLM) experts. These experts reason about modality priorities and infer underlying user intent, converting inputs into detailed storylines through multi-turn dialogue. A Negative Director further refines negative prompts to improve instruction alignment. Building on these components, we extend the framework to support ID-specific multi-character control. Extensive experiments demonstrate that our model effectively addresses the challenges of efficient, multimodally aligned long-form high-resolution video generation, delivering enhanced visual clarity, realistic lip-teeth rendering with accurate lip synchronization, strong identity preservation, and coherent multimodal instruction following.</p></description>
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<guid isPermaLink="false">https://arxiv.org/abs/2512.13313</guid>
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<pubDate>Mon, 15 Dec 2025 13:30:51 +0000</pubDate>
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<title>FIN-bench-v2: A Unified and Robust Benchmark Suite for Evaluating Finnish Large Language Models</title>
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<link>https://arxiv.org/abs/2512.13330</link>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2512.13330.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Joona Kytöniemi, Jousia Piha, Akseli Reunamo, Fedor Vitiugin, Farrokh Mehryary, Sampo Pyysalo</p><p><b>Upvotes:</b> 1</p><p><b>Summary:</b> We introduce FIN-bench-v2, a unified benchmark suite for evaluating large language models in Finnish. FIN-bench-v2 consolidates Finnish versions of widely used benchmarks together with an updated and expanded version of the original FIN-bench into a single, consistently formatted collection, covering multiple-choice and generative tasks across reading comprehension, commonsense reasoning, sentiment analysis, world knowledge, and alignment. All datasets are converted to HuggingFace Datasets, which include both cloze and multiple-choice prompt formulations with five variants per task, and we incorporate human annotation or review for machine-translated resources such as GoldenSwag and XED. To select robust tasks, we pretrain a set of 2.15B-parameter decoder-only models and use their learning curves to compute monotonicity, signal-to-noise, non-random performance, and model ordering consistency, retaining only tasks that satisfy all criteria. We further evaluate a set of larger instruction-tuned models to characterize performance across tasks and prompt formulations. All datasets, prompts, and evaluation configurations are publicly available via our fork of the Language Model Evaluation Harness at https://github.com/LumiOpen/lm-evaluation-harness. Supplementary resources are released in a separate repository at https://github.com/TurkuNLP/FIN-bench-v2.</p></description>
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<guid isPermaLink="false">https://arxiv.org/abs/2512.13330</guid>
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<pubDate>Mon, 15 Dec 2025 13:41:41 +0000</pubDate>
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<title>RecTok: Reconstruction Distillation along Rectified Flow</title>
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<link>https://arxiv.org/abs/2512.13421</link>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2512.13421.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Qingyu Shi, Size Wu, Jinbin Bai, Kaidong Yu, Yujing Wang, Yunhai Tong, Xiangtai Li, Xuelong Li</p><p><b>Upvotes:</b> 3</p><p><b>Summary:</b> Visual tokenizers play a crucial role in diffusion models. The dimensionality of latent space governs both reconstruction fidelity and the semantic expressiveness of the latent feature. However, a fundamental trade-off is inherent between dimensionality and generation quality, constraining existing methods to low-dimensional latent spaces. Although recent works have leveraged vision foundation models to enrich the semantics of visual tokenizers and accelerate convergence, high-dimensional tokenizers still underperform their low-dimensional counterparts. In this work, we propose RecTok, which overcomes the limitations of high-dimensional visual tokenizers through two key innovations: flow semantic distillation and reconstruction--alignment distillation. Our key insight is to make the forward flow in flow matching semantically rich, which serves as the training space of diffusion transformers, rather than focusing on the latent space as in previous works. Specifically, our method distills the semantic information in VFMs into the forward flow trajectories in flow matching. And we further enhance the semantics by introducing a masked feature reconstruction loss. Our RecTok achieves superior image reconstruction, generation quality, and discriminative performance. It achieves state-of-the-art results on the gFID-50K under both with and without classifier-free guidance settings, while maintaining a semantically rich latent space structure. Furthermore, as the latent dimensionality increases, we observe consistent improvements. Code and model are available at https://shi-qingyu.github.io/rectok.github.io.</p></description>
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<guid isPermaLink="false">https://arxiv.org/abs/2512.13421</guid>
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<pubDate>Mon, 15 Dec 2025 15:14:20 +0000</pubDate>
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<title>Memory in the Age of AI Agents</title>
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<link>https://arxiv.org/abs/2512.13564</link>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2512.13564.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Yuyang Hu, Shichun Liu, Yanwei Yue, Guibin Zhang, Boyang Liu, Fangyi Zhu, Jiahang Lin, Honglin Guo, Shihan Dou, Zhiheng Xi, Senjie Jin, Jiejun Tan, Yanbin Yin, Jiongnan Liu, Zeyu Zhang, Zhongxiang Sun, Yutao Zhu, Hao Sun, Boci Peng, Zhenrong Cheng, Xuanbo Fan, Jiaxin Guo, Xinlei Yu, Zhenhong Zhou, Zewen Hu, Jiahao Huo, Junhao Wang, Yuwei Niu, Yu Wang, Zhenfei Yin, Xiaobin Hu, Yue Liao, Qiankun Li, Kun Wang, Wangchunshu Zhou, Yixin Liu, Dawei Cheng, Qi Zhang, Tao Gui, Shirui Pan, Yan Zhang, Philip Torr, Zhicheng Dou, Ji-Rong Wen, Xuanjing Huang, Yu-Gang Jiang, Shuicheng Yan</p><p><b>Upvotes:</b> 62</p><p><b>Summary:</b> Memory has emerged, and will continue to remain, a core capability of foundation model-based agents. As research on agent memory rapidly expands and attracts unprecedented attention, the field has also become increasingly fragmented. Existing works that fall under the umbrella of agent memory often differ substantially in their motivations, implementations, and evaluation protocols, while the proliferation of loosely defined memory terminologies has further obscured conceptual clarity. Traditional taxonomies such as long/short-term memory have proven insufficient to capture the diversity of contemporary agent memory systems. This work aims to provide an up-to-date landscape of current agent memory research. We begin by clearly delineating the scope of agent memory and distinguishing it from related concepts such as LLM memory, retrieval augmented generation (RAG), and context engineering. We then examine agent memory through the unified lenses of forms, functions, and dynamics. From the perspective of forms, we identify three dominant realizations of agent memory, namely token-level, parametric, and latent memory. From the perspective of functions, we propose a finer-grained taxonomy that distinguishes factual, experiential, and working memory. From the perspective of dynamics, we analyze how memory is formed, evolved, and retrieved over time. To support practical development, we compile a comprehensive summary of memory benchmarks and open-source frameworks. Beyond consolidation, we articulate a forward-looking perspective on emerging research frontiers, including memory automation, reinforcement learning integration, multimodal memory, multi-agent memory, and trustworthiness issues. We hope this survey serves not only as a reference for existing work, but also as a conceptual foundation for rethinking memory as a first-class primitive in the design of future agentic intelligence.</p></description>
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<guid isPermaLink="false">https://arxiv.org/abs/2512.13564</guid>
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<pubDate>Mon, 15 Dec 2025 17:22:34 +0000</pubDate>
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<title>ReFusion: A Diffusion Large Language Model with Parallel Autoregressive Decoding</title>
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||||||
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<link>https://arxiv.org/abs/2512.13586</link>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2512.13586.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Jia-Nan Li, Jian Guan, Wei Wu, Chongxuan Li</p><p><b>Upvotes:</b> 74</p><p><b>Summary:</b> Autoregressive models (ARMs) are hindered by slow sequential inference. While masked diffusion models (MDMs) offer a parallel alternative, they suffer from critical drawbacks: high computational overhead from precluding Key-Value (KV) caching, and incoherent generation arising from learning dependencies over an intractable space of token combinations. To address these limitations, we introduce ReFusion, a novel masked diffusion model that achieves superior performance and efficiency by elevating parallel decoding from the token level to a higher slot level, where each slot is a fixed-length, contiguous sub-sequence. This is achieved through an iterative ``plan-and-infill'' decoding process: a diffusion-based planning step first identifies a set of weakly dependent slots, and an autoregressive infilling step then decodes these selected slots in parallel. The slot-based design simultaneously unlocks full KV cache reuse with a unified causal framework and reduces the learning complexity from the token combination space to a manageable slot-level permutation space. Extensive experiments on seven diverse benchmarks show that ReFusion not only overwhelmingly surpasses prior MDMs with 34% performance gains and an over 18times speedup on average, but also bridges the performance gap to strong ARMs while maintaining a 2.33times average speedup.</p></description>
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<guid isPermaLink="false">https://arxiv.org/abs/2512.13586</guid>
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||||||
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<pubDate>Mon, 15 Dec 2025 17:41:19 +0000</pubDate>
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<title>Image Diffusion Preview with Consistency Solver</title>
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<link>https://arxiv.org/abs/2512.13592</link>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2512.13592.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Fu-Yun Wang, Hao Zhou, Liangzhe Yuan, Sanghyun Woo, Boqing Gong, Bohyung Han, Ming-Hsuan Yang, Han Zhang, Yukun Zhu, Ting Liu, Long Zhao</p><p><b>Upvotes:</b> 5</p><p><b>Summary:</b> The slow inference process of image diffusion models significantly degrades interactive user experiences. To address this, we introduce Diffusion Preview, a novel paradigm employing rapid, low-step sampling to generate preliminary outputs for user evaluation, deferring full-step refinement until the preview is deemed satisfactory. Existing acceleration methods, including training-free solvers and post-training distillation, struggle to deliver high-quality previews or ensure consistency between previews and final outputs. We propose ConsistencySolver derived from general linear multistep methods, a lightweight, trainable high-order solver optimized via Reinforcement Learning, that enhances preview quality and consistency. Experimental results demonstrate that ConsistencySolver significantly improves generation quality and consistency in low-step scenarios, making it ideal for efficient preview-and-refine workflows. Notably, it achieves FID scores on-par with Multistep DPM-Solver using 47% fewer steps, while outperforming distillation baselines. Furthermore, user studies indicate our approach reduces overall user interaction time by nearly 50% while maintaining generation quality. Code is available at https://github.com/G-U-N/consolver.</p></description>
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<guid isPermaLink="false">https://arxiv.org/abs/2512.13592</guid>
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<pubDate>Mon, 15 Dec 2025 17:47:49 +0000</pubDate>
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<title>LongVie 2: Multimodal Controllable Ultra-Long Video World Model</title>
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<link>https://arxiv.org/abs/2512.13604</link>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2512.13604.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Jianxiong Gao, Zhaoxi Chen, Xian Liu, Junhao Zhuang, Chengming Xu, Jianfeng Feng, Yu Qiao, Yanwei Fu, Chenyang Si, Ziwei Liu</p><p><b>Upvotes:</b> 52</p><p><b>Summary:</b> Building video world models upon pretrained video generation systems represents an important yet challenging step toward general spatiotemporal intelligence. A world model should possess three essential properties: controllability, long-term visual quality, and temporal consistency. To this end, we take a progressive approach-first enhancing controllability and then extending toward long-term, high-quality generation. We present LongVie 2, an end-to-end autoregressive framework trained in three stages: (1) Multi-modal guidance, which integrates dense and sparse control signals to provide implicit world-level supervision and improve controllability; (2) Degradation-aware training on the input frame, bridging the gap between training and long-term inference to maintain high visual quality; and (3) History-context guidance, which aligns contextual information across adjacent clips to ensure temporal consistency. We further introduce LongVGenBench, a comprehensive benchmark comprising 100 high-resolution one-minute videos covering diverse real-world and synthetic environments. Extensive experiments demonstrate that LongVie 2 achieves state-of-the-art performance in long-range controllability, temporal coherence, and visual fidelity, and supports continuous video generation lasting up to five minutes, marking a significant step toward unified video world modeling.</p></description>
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<guid isPermaLink="false">https://arxiv.org/abs/2512.13604</guid>
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<pubDate>Mon, 15 Dec 2025 17:59:58 +0000</pubDate>
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<title>Directional Textual Inversion for Personalized Text-to-Image Generation</title>
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<link>https://arxiv.org/abs/2512.13672</link>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2512.13672.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Kunhee Kim, NaHyeon Park, Kibeom Hong, Hyunjung Shim</p><p><b>Upvotes:</b> 2</p><p><b>Summary:</b> Textual Inversion (TI) is an efficient approach to text-to-image personalization but often fails on complex prompts. We trace these failures to embedding norm inflation: learned tokens drift to out-of-distribution magnitudes, degrading prompt conditioning in pre-norm Transformers. Empirically, we show semantics are primarily encoded by direction in CLIP token space, while inflated norms harm contextualization; theoretically, we analyze how large magnitudes attenuate positional information and hinder residual updates in pre-norm blocks. We propose Directional Textual Inversion (DTI), which fixes the embedding magnitude to an in-distribution scale and optimizes only direction on the unit hypersphere via Riemannian SGD. We cast direction learning as MAP with a von Mises-Fisher prior, yielding a constant-direction prior gradient that is simple and efficient to incorporate. Across personalization tasks, DTI improves text fidelity over TI and TI-variants while maintaining subject similarity. Crucially, DTI's hyperspherical parameterization enables smooth, semantically coherent interpolation between learned concepts (slerp), a capability that is absent in standard TI. Our findings suggest that direction-only optimization is a robust and scalable path for prompt-faithful personalization.</p></description>
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<guid isPermaLink="false">https://arxiv.org/abs/2512.13672</guid>
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<pubDate>Mon, 15 Dec 2025 18:57:07 +0000</pubDate>
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<title>Towards Interactive Intelligence for Digital Humans</title>
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<link>https://arxiv.org/abs/2512.13674</link>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2512.13674.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Yiyi Cai, Xuangeng Chu, Xiwei Gao, Sitong Gong, Yifei Huang, Caixin Kang, Kunhang Li, Haiyang Liu, Ruicong Liu, Yun Liu, Dianwen Ng, Zixiong Su, Erwin Wu, Yuhan Wu, Dingkun Yan, Tianyu Yan, Chang Zeng, Bo Zheng, You Zhou</p><p><b>Upvotes:</b> 3</p><p><b>Summary:</b> We introduce Interactive Intelligence, a novel paradigm of digital human that is capable of personality-aligned expression, adaptive interaction, and self-evolution. To realize this, we present Mio (Multimodal Interactive Omni-Avatar), an end-to-end framework composed of five specialized modules: Thinker, Talker, Face Animator, Body Animator, and Renderer. This unified architecture integrates cognitive reasoning with real-time multimodal embodiment to enable fluid, consistent interaction. Furthermore, we establish a new benchmark to rigorously evaluate the capabilities of interactive intelligence. Extensive experiments demonstrate that our framework achieves superior performance compared to state-of-the-art methods across all evaluated dimensions. Together, these contributions move digital humans beyond superficial imitation toward intelligent interaction.</p></description>
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<guid isPermaLink="false">https://arxiv.org/abs/2512.13674</guid>
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<pubDate>Mon, 15 Dec 2025 18:57:35 +0000</pubDate>
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<title>Towards Scalable Pre-training of Visual Tokenizers for Generation</title>
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<link>https://arxiv.org/abs/2512.13687</link>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2512.13687.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Jingfeng Yao, Yuda Song, Yucong Zhou, Xinggang Wang</p><p><b>Upvotes:</b> 66</p><p><b>Summary:</b> The quality of the latent space in visual tokenizers (e.g., VAEs) is crucial for modern generative models. However, the standard reconstruction-based training paradigm produces a latent space that is biased towards low-level information, leading to a foundation flaw: better pixel-level accuracy does not lead to higher-quality generation. This implies that pouring extensive compute into visual tokenizer pre-training translates poorly to improved performance in generation. We identify this as the ``pre-training scaling problem`` and suggest a necessary shift: to be effective for generation, a latent space must concisely represent high-level semantics. We present VTP, a unified visual tokenizer pre-training framework, pioneering the joint optimization of image-text contrastive, self-supervised, and reconstruction losses. Our large-scale study reveals two principal findings: (1) understanding is a key driver of generation, and (2) much better scaling properties, where generative performance scales effectively with compute, parameters, and data allocated to the pretraining of the visual tokenizer. After large-scale pre-training, our tokenizer delivers a competitive profile (78.2 zero-shot accuracy and 0.36 rFID on ImageNet) and 4.1 times faster convergence on generation compared to advanced distillation methods. More importantly, it scales effectively: without modifying standard DiT training specs, solely investing more FLOPS in pretraining VTP achieves 65.8\% FID improvement in downstream generation, while conventional autoencoder stagnates very early at 1/10 FLOPS. Our pre-trained models are available at https://github.com/MiniMax-AI/VTP.</p></description>
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<guid isPermaLink="false">https://arxiv.org/abs/2512.13687</guid>
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<pubDate>Mon, 15 Dec 2025 18:59:54 +0000</pubDate>
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<title>LitePT: Lighter Yet Stronger Point Transformer</title>
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<link>https://arxiv.org/abs/2512.13689</link>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2512.13689.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Yuanwen Yue, Damien Robert, Jianyuan Wang, Sunghwan Hong, Jan Dirk Wegner, Christian Rupprecht, Konrad Schindler</p><p><b>Upvotes:</b> 2</p><p><b>Summary:</b> Modern neural architectures for 3D point cloud processing contain both convolutional layers and attention blocks, but the best way to assemble them remains unclear. We analyse the role of different computational blocks in 3D point cloud networks and find an intuitive behaviour: convolution is adequate to extract low-level geometry at high-resolution in early layers, where attention is expensive without bringing any benefits; attention captures high-level semantics and context in low-resolution, deep layers more efficiently. Guided by this design principle, we propose a new, improved 3D point cloud backbone that employs convolutions in early stages and switches to attention for deeper layers. To avoid the loss of spatial layout information when discarding redundant convolution layers, we introduce a novel, training-free 3D positional encoding, PointROPE. The resulting LitePT model has 3.6times fewer parameters, runs 2times faster, and uses 2times less memory than the state-of-the-art Point Transformer V3, but nonetheless matches or even outperforms it on a range of tasks and datasets. Code and models are available at: https://github.com/prs-eth/LitePT.</p></description>
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<guid isPermaLink="false">https://arxiv.org/abs/2512.13689</guid>
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<pubDate>Mon, 15 Dec 2025 18:59:57 +0000</pubDate>
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<title>DiffusionBrowser: Interactive Diffusion Previews via Multi-Branch Decoders</title>
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<link>https://arxiv.org/abs/2512.13690</link>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2512.13690.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Susung Hong, Chongjian Ge, Zhifei Zhang, Jui-Hsien Wang</p><p><b>Upvotes:</b> 2</p><p><b>Summary:</b> Video diffusion models have revolutionized generative video synthesis, but they are imprecise, slow, and can be opaque during generation -- keeping users in the dark for a prolonged period. In this work, we propose DiffusionBrowser, a model-agnostic, lightweight decoder framework that allows users to interactively generate previews at any point (timestep or transformer block) during the denoising process. Our model can generate multi-modal preview representations that include RGB and scene intrinsics at more than 4times real-time speed (less than 1 second for a 4-second video) that convey consistent appearance and motion to the final video. With the trained decoder, we show that it is possible to interactively guide the generation at intermediate noise steps via stochasticity reinjection and modal steering, unlocking a new control capability. Moreover, we systematically probe the model using the learned decoders, revealing how scene, object, and other details are composed and assembled during the otherwise black-box denoising process.</p></description>
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<guid isPermaLink="false">https://arxiv.org/abs/2512.13690</guid>
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<pubDate>Mon, 15 Dec 2025 18:59:57 +0000</pubDate>
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Reference in New Issue
Block a user