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<lastBuildDate>Mon, 15 Jun 2026 00:25:17 +0000</lastBuildDate>
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<lastBuildDate>Tue, 16 Jun 2026 00:31:23 +0000</lastBuildDate>
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<title>On the Limits of LLM Adaptability: Impact of Model-Internalized Priors on Annotation Task Performance</title>
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<title>CARVE: Certified Affordable Repair of Vetoed Maneuvers via Envelopes for Interactive Driving</title>
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<link>https://arxiv.org/abs/2606.00467</link>
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<link>https://arxiv.org/abs/2606.02641</link>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2606.00467.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Etienne Casanova, Rafal Kocielnik, R. Michael Alvarez</p><p><b>Upvotes:</b> 0</p><p><b>Summary:</b> Large Language Models (LLMs) are increasingly used for zero-shot annotation and LLM-as-a-judge tasks, yet their reliability hinges on how model-internalized priors interact with user-provided instructions. We investigate three dimensions of this interaction: (1) how an LLM's familiarity with data and task definitions affects performance, (2) the extent to which additional information in prompts can correct zero-shot errors ("decision stickiness"), and (3) model susceptibility to misaligned task definitions. Through experiments on toxicity detection across diverse datasets (spanning social media, gaming, news, and forums) using both dense and mixture-of-experts models, we find that nearly two-thirds of zero-shot errors are resistant to correction, with an overall rescue rate (fraction of initial errors corrected by prompting) of only 34.8%. High-confidence errors prove especially resistant to correction. When given misaligned definitions, LLMs follow them while maintaining confidence levels unchanged from the aligned condition. Crucially, we introduce Definition-Specific Familiarity (DSF), which measures alignment between a model's internal concept and the task definition. After controlling for dataset-level confounds, DSF shows a positive association with model performance (partial r = +0.41), while three distinct memorization metrics (ROUGE-L, BERTScore, and embedding cosine similarity) all fail to show a positive association. These findings show the limitations of prompt-based correction in annotation tasks, highlighting the importance of definition alignment over text-level memorization.</p></description>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2606.02641.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Yifan Wang</p><p><b>Upvotes:</b> 0</p><p><b>Summary:</b> Interactive driving exposes a failure mode that is easy to miss in rule-aware autonomous-driving stacks: a hard-rule margin can be negative for an ego candidate even though a small lawful accommodation by a non-priority agent would restore feasibility. Existing rulebooks, shields, and reachability filters are strong at vetoing unsafe actions, while prediction-based planners model likely responses. Neither returns a runtime proof object that states which bounded multi-agent edit repairs the maneuver, who owns the edit, whether the request is right-of-way affordable, and what ego fallback remains if the request is not observed. We formulate this missing object as *interactive repair certification* and introduce *CARVE*, a prediction-free certificate layer over a finite lattice of ego-owned and agent-owned tactical operators. Agent-owned requests are admissible only inside \(B_j(s) = β(π_j)α_j^{\max}(s)\), a cooperation envelope that separates kinematic reachability from normative priority. The resulting certificate records the binding rule, repair category, repair set, responsibility-weighted cost split, and fallback. On 589 Lanelet2-geometry-grounded INTERACTION replay episodes, CARVE-Greedy accepts 98.64% of initially vetoed maneuvers and recovers 370/378 human-resolved false vetoes, while preserving 589/589 right-of-way respect, zero priority-agent false positives, and 400/400 negative-stress vetoes. We prove certificate soundness, structural right-of-way respect, exact finite-lattice minimality, fallback contingency, and blame-consistency conditions. CARVE does not predict or require another driver's compliance; it certifies whether a proposed interaction is bounded, attributable, and normatively admissible under declared assumptions.</p></description>
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<guid isPermaLink="false">https://arxiv.org/abs/2606.00467</guid>
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<guid isPermaLink="false">https://arxiv.org/abs/2606.02641</guid>
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<pubDate>Sat, 30 May 2026 00:00:00 +0000</pubDate>
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<pubDate>Sun, 31 May 2026 00:00:00 +0000</pubDate>
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<title>ToolSense: A Diagnostic Framework for Auditing Parametric Tool Knowledge in LLMs</title>
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<title>FVSpec: Real-World Property-Based Tests as Lean Challenges</title>
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<link>https://arxiv.org/abs/2606.12451</link>
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<link>https://arxiv.org/abs/2606.01008</link>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2606.12451.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Ashutosh Hathidara, Sai Shruthi Sistla, Sebastian Schreiber, Sahil Bansal</p><p><b>Upvotes:</b> 2</p><p><b>Summary:</b> Large language models deployed as agents over large tool catalogs face a critical tool-retrieval bottleneck. As embedding-based retrieval approaches rely on compact encoders that may under-capture specialized tool semantics, parametric tool retrieval addresses this by encoding each tool as a virtual token appended to the LLM vocabulary, fine-tuned in two stages (memorization then retrieval SFT) to use the LLM as a retriever, achieving strong performance on standard ToolBench retrieval benchmarks. Yet these benchmarks use verbose, fully-specified queries, and their evaluation applies constrained decoding that restricts outputs to valid token paths, neither reveals whether the model actually understands its tools. We introduce ToolSense, an open-source LLM-powered diagnostic framework that takes any tool catalog as input and automatically generates three benchmarks: a Realistic Retrieval Benchmark (RRB) with queries at three ambiguity tiers, an MCQ probing benchmark, and a QA probing benchmark. Applying ToolSense to ToolBench (~47k tools) and evaluating five parametric model training configurations reveals a knowledge-retrieval dissociation: on RRB queries, several configurations collapse by ~50-64 percentage points compared to fully-specified ToolBench benchmarks, falling below the embedding-model baseline. Additionally, despite strong retrieval performance, some models score near-random on factual probes, suggesting a knowledge-retrieval dissociation. We open-source the ToolSense framework and the ToolBench diagnostic benchmarks at https://github.com/SAP/toolsense.</p></description>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2606.01008.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Quinn Dougherty, Max von Hippel, Hazel Shackleton, Mike Dodds</p><p><b>Upvotes:</b> 0</p><p><b>Summary:</b> We present a benchmark for evaluating AI models and agents on real-world formal software verification tasks. We first scrape 11,039 property-based tests (PBTs) from real-world Python repositories, then automatically translate 2,772 of them (25%) into 9,415 Lean 4 specifications with sorry placeholders (about 3 formalizations/PBT; we retain multiple attempts when none dominates on quality metrics). Translating PBTs into Lean specifications is challenging: it requires modeling Python semantics in Lean, inferring the logical property encoded in an imperative PBT, and handling the inherent difficulties of dependently-typed programming in a seldom-used language. We describe a three-agent LLM pipeline for transpiling PBTs into Lean specifications, evaluate coverage and quality metrics, and provide baselines for proof generation using several automated and model based approaches. All code (scraper and agents) and data (PBTs and Lean specifications) are open source. Our benchmark aims to drive progress on the underexplored problem of AI-assisted formal verification of real-world software, which is of increasing interest as AI produces more and more of the world's code.</p></description>
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<guid isPermaLink="false">https://arxiv.org/abs/2606.12451</guid>
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<guid isPermaLink="false">https://arxiv.org/abs/2606.01008</guid>
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<pubDate>Sun, 31 May 2026 00:00:00 +0000</pubDate>
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<title>An Enigma of Artificial Reason: Investigating the Production-Evaluation Gap in Large Reasoning Models</title>
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<link>https://arxiv.org/abs/2606.01462</link>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2606.01462.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Mingzhong Sun, Teresa Yeo, Armando Solar-Lezama, Tan Zhi-Xuan</p><p><b>Upvotes:</b> 2</p><p><b>Summary:</b> Studies of human reasoning have shown that people are typically stronger at evaluating reasoning than producing it from scratch. In contrast, large reasoning models (LRMs) are trained to excel at producing long chains of reasoning to solve complex problems. How then do LRMs perform at evaluating reasons? We investigate this with the Valid-Answer-Invalid-Reasoning (VAIR) dataset: math problems and solutions with trivial reasoning flaws but valid answers, designed to isolate reasoning evaluation from the confound of reasoning production. Unlike humans, who we find are only 6% worse at grading than solving such problems, we find a substantial production-evaluation gap in LRMs: frontier models score as low as 48% when evaluating VAIR solutions, despite near-perfect solution production. Why this enigma? Through chain-of-thought (CoT) analysis, we find evidence of an answer confirmation bias: LRMs often produce then check for the correct answer instead of carefully verifying each step, fabricating rationalizations even when noticing anomalous reasoning. Linear probes corroborate this, showing that while LRM activations encode some representation of valid reasoning, they fail to robustly represent VAIR solutions as invalid. Causal patching of the final answer's representations causes LRM verdicts and activations to flip, demonstrating that answer validity is responsible for models' confirmation biases. These findings indicate an outstanding limitation in dominant approaches to reasoning training, which incentivize LRMs to produce and confirm reasoning towards correct answers, but not to robustly evaluate the underlying reasons.</p></description>
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<pubDate>Sun, 31 May 2026 00:00:00 +0000</pubDate>
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<title>Two-Fidelity Best-Action Identification for Stochastic Minimax Tree</title>
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<link>https://arxiv.org/abs/2606.01708</link>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2606.01708.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Peter Chen, Xi Chen</p><p><b>Upvotes:</b> 1</p><p><b>Summary:</b> We study fixed-confidence best-action identification (BAI) in stochastic minimax trees. This problem is increasingly relevant in modern AI planning, where deep minimax search and Monte Carlo Tree Search (MCTS) with language model long rollouts face a fundamental tradeoff: heuristic evaluations are cheap but biased, while accurate rollouts are reliable but prohibitively expensive. We propose 2FFS, a two-fidelity tree-search algorithm that brings multi-fidelity flat bandit ideas into trees. The algorithm combines minimax-style fast expansion with MCTS-style stochastic sampling, adaptively deciding when to exploit cheap biased evaluations and when to invoke expensive accurate evaluations for local certification. We prove fixed-confidence correctness, establish finite stopping for exact identification, and give a polynomial-depth cost upper bound for general-depth trees. Across numerical stochastic-tree experiments, 2FFS uses substantially fewer samples and computational operations comparing to existing BAI-MCTS baseline.</p></description>
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<guid isPermaLink="false">https://arxiv.org/abs/2606.01708</guid>
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<pubDate>Mon, 01 Jun 2026 00:00:00 +0000</pubDate>
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<title>Smaller Models are Natural Explorers for Policy-Level Diversity in GRPO</title>
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<link>https://arxiv.org/abs/2605.30789</link>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2605.30789.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Yiming Ren, Yiran Xu, Zicheng Lin, Chufan Shi, Yukang Chen, Dingdong Wang, Tianhe Wu, Junjie Wang, Yujiu Yang, Yu Qiao, Ruihang Chu</p><p><b>Upvotes:</b> 20</p><p><b>Summary:</b> We identify a new dimension for enhancing rollout diversity in Group Relative Policy Optimization (GRPO) for LLMs. While GRPO relies on diverse rollouts, prevailing strategies primarily increase diversity by injecting more token-level randomness, which may introduce step-wise noise and lead to incoherent trajectories. We uncover that smaller models within the same model family inherently exhibit higher policy-level diversity, indicated by their superior pass@k relative to larger counterparts as sample counts increase. Unlike token-level noise, this diversity is temporally correlated, preserves logical consistency, and provides structured exploration signals for gradient estimation. We thus propose S2L-PO (Small-to-Large Policy Optimization), a framework that leverages fixed small models as natural explorers to train larger models. To balance exploration and exploitation, we design a progressive annealing strategy that transitions from offline small-model rollouts to the large learner's own sampling. This shift elegantly avoids mid-training performance drops caused by the small model's capacity limits, achieving faster convergence and unlocking a higher performance ceiling. S2L-PO improves accuracy on diverse mathematical reasoning benchmarks (e.g., +8.8% on AIME 24 using a 1.7B explorer to guide the 8B model) while reducing rollout compute.</p></description>
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<guid isPermaLink="false">https://arxiv.org/abs/2605.30789</guid>
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<pubDate>Tue, 02 Jun 2026 00:00:00 +0000</pubDate>
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<title>Statistically Reliable LLM-Based Ranking Evaluation via Prediction-Powered Inference</title>
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<link>https://arxiv.org/abs/2606.05308</link>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2606.05308.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Abhishek Divekar</p><p><b>Upvotes:</b> 0</p><p><b>Summary:</b> With PRECISE, we extended Prediction-Powered Inference to produce bias-corrected estimates of ranking evaluation metrics by combining a small human-labeled set with a large LLM-judged set. PPI is provably unbiased regardless of the LLM judge's error profile. We make it applicable to hierarchical metrics like Precision@K, where annotations are per-document but the metric is per-query, by reducing the output-space computation from O(2^|C|) to O(2^K). On the ESCI benchmark, augmenting 30 human annotations with Claude 3 Sonnet judgments reduces the standard error of Precision@4 estimates from 4.45 to 3.50 (a 21% relative reduction). In a production system, our framework correctly identified the best of three system variants from 100 human labels and 2 hours of domain-expert annotation; A/B testing confirmed this ranking with +407 bps in daily sales.</p></description>
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<guid isPermaLink="false">https://arxiv.org/abs/2606.05308</guid>
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<pubDate>Wed, 03 Jun 2026 00:00:00 +0000</pubDate>
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<title>ActiveMimic: Egocentric Video Pretraining with Active Perception</title>
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<link>https://arxiv.org/abs/2606.06194</link>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2606.06194.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Xingyao Lin, Guojin Zhong, Tianyi Lu, Ziyi Ye, Yichen Zhu, Zuxuan Wu, Yu-Gang Jiang</p><p><b>Upvotes:</b> 0</p><p><b>Summary:</b> Egocentric human video offers a scalable alternative to robot data for pretraining, yet models pretrained on such video consistently underperform those pretrained on robot data. We attribute this gap to a missing signal, the active perception behavior in egocentric videos, where humans continuously reposition their viewpoint during manipulation, inducing camera motion that standard pipelines treat as noise. To address this, we present ActiveMimic, a pretraining framework that recovers synchronized camera and wrist trajectories from a single body-worn RGB camera, models camera motion as a viewpoint action, and jointly learns active perception and manipulation from in-the-wild egocentric human video before adapting to a target robot. Empirically, real-world experiments across tasks with diverse active perception demands show that ActiveMimic consistently surpasses baselines pretrained on human video and matches state-of-the-art models pretrained on robot data. Further analysis provides evidence that active perception capability originates from egocentric human video pretraining rather than robot-specific fine-tuning, confirming active perception as the key to unlocking egocentric human video for robot pretraining.</p></description>
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<guid isPermaLink="false">https://arxiv.org/abs/2606.06194</guid>
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<pubDate>Thu, 04 Jun 2026 00:00:00 +0000</pubDate>
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<pubDate>Thu, 04 Jun 2026 00:00:00 +0000</pubDate>
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<title>Where, What, Why, and Importance: Structured Defect Grounding for Text-to-Image Feedback</title>
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<title>RhymeFlow: Training-Free Acceleration for Video Generation with Asynchronous Denoising Flow Scheduling</title>
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<link>https://arxiv.org/abs/2606.06113</link>
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<link>https://arxiv.org/abs/2606.06309</link>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2606.06113.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Huaisong Zhang, Hao Yu, Yuxuan Zhang, Jiahe Wang, Xinrui Chen, Haoxiang Cao, Feng Lu, Wendong Zhang, Changqian Yu, Chun Yuan</p><p><b>Upvotes:</b> 14</p><p><b>Summary:</b> Despite generating increasingly photorealistic images, text-to-image (T2I) models still exhibit localized, subtle, and structurally complex failures. Diagnosing these failures requires instance-level feedback that answers where a defect occurs, what type it is, why it is defective, and its importance to overall image quality. While recent dense-feedback methods move beyond scalar supervision, their heatmap-centric representations still formulate diagnosis as pixel-field regression, making it difficult to localize variable-cardinality defects and bind semantic reasons to individual failures. To address this representation bottleneck, we propose Structured Defect Grounding (SDG), which casts T2I diagnosis as structured set prediction by modeling each defect as a (location, type, reason, importance) tuple. To make this formulation trainable and measurable, we introduce SDG-30K, a 30K-image dataset with box-grounded annotations across four modern T2I generators, together with a dedicated evaluation protocol, SDG-Eval. Building on this structured representation, we further present a diagnosis-to-alignment framework in which a Vision-Language Model (VLM) serves as the SDG detector, and BoxFlow-GRPO converts predicted defect sets into box-derived, importance-weighted spatial rewards for diffusion model alignment. Extensive experiments show that our SDG detector outperforms leading proprietary VLMs on structured defect grounding, while SDG-guided rewards consistently improve T2I alignment and support localized image refinement. These results establish SDG as a unified, instance-level interface for diagnosing, evaluating, and enhancing modern generative models.</p></description>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2606.06309.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Chensheng Dai, Shengjun Zhang, Yifan Li, Zhang Zhang, Zheng Zhu, Yueqi Duan</p><p><b>Upvotes:</b> 5</p><p><b>Summary:</b> Video generation models based on Diffusion Transformers (DiTs) have achieved remarkable performance in video synthesis, yet they suffer from high inference latency and computational costs due to the quadratic complexity of 3D attention. Existing acceleration methods primarily reduce computational complexity within each individual denoising steps through techniques such as sparse attention and KV-caching. However, they rigidly adhere to the inherent constraint of the standard diffusion pipeline: every frame in the target video sequence must be subjected to a complete, dense denoising process across all diffusion timesteps. We observe that due to the corresponding contents and motions among adjacent frames, when keyframes with critical semantic transitions are anchored, the intermediate states of others often follow more predictable trajectories, which indicates that such uniform, dense denoising process is inherently redundant for natural video data. To this end, we introduce RhymeFlow, a training-free framework that decouples the denoising trajectories of different frames. Specifically, we first identify a sparse set of pivotal key frames that dominate the latent semantic evolution. Then, only these keyframes undergo dense, step-by-step denoising to ensure structural integrity, while non-keyframes progressively skip denoising steps to minimize computational cost. Since skipped intermediate states of non-keyframes break the temporal coherence in keyframe denoising steps, leading to visual degradation, we further introduce a latent trajectory projection module, which enables keyframes to interact with a complete and temporally consistent sequence representation. Extensive experiments on current DiT-based video generation models demonstrate our method outperforms existing baselines with higher inference speed and better visual quality.</p></description>
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<guid isPermaLink="false">https://arxiv.org/abs/2606.06113</guid>
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<guid isPermaLink="false">https://arxiv.org/abs/2606.06309</guid>
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<pubDate>Thu, 04 Jun 2026 00:00:00 +0000</pubDate>
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<pubDate>Thu, 04 Jun 2026 00:00:00 +0000</pubDate>
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<title>The Cold-Start Safety Gap in LLM Agents</title>
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<title>Skip a Layer or Loop It? Learning Program-of-Layers in LLMs</title>
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<link>https://arxiv.org/abs/2606.07867</link>
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<link>https://arxiv.org/abs/2606.06574</link>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2606.07867.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Chung-En Sun, Linbo Liu, Tsui-Wei Weng</p><p><b>Upvotes:</b> 2</p><p><b>Summary:</b> Are tool-calling LLM agents equally safe throughout a conversation? We discover they are not: agents are most vulnerable at the very start of a session and become substantially safer after a few regular agentic tasks -- a phenomenon we term the cold-start safety gap. To study this systematically, we introduce Safety Over Depth for Agents (SODA), a benchmark that controls how many regular agentic tasks the agent completes before encountering a safety threat, supporting up to 20 preceding tasks. Evaluating 7 models from 4 families, safety improves by 9--52% as the number of preceding regular agentic tasks increases from zero to twenty. Representation analysis confirms that model hidden states gradually shift toward a safety-aligned region as more preceding tasks are present. By systematically studying which part of the preceding conversation matters most, we find that the regular agentic tasks themselves are the primary driver of safety, while the agent's own prior responses have less effect on safety but are essential for preserving later utility. This conclusion is further supported by evaluation on open-source safety benchmarks (AgentHarm, Agent Safety Bench) and utility benchmarks (BFCL, API-Bank), confirming that warming up the agent with regular agentic tasks before deployment makes it safer and preserves full capability. Based on these findings, we recommend a simple deployment strategy: having the agent complete a few regular agentic tasks before possible exposure to safety-critical requests mitigates the cold-start safety gap. Our code is available at https://github.com/Trustworthy-ML-Lab/Agent-Cold-Start-Safety-Gap</p></description>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2606.06574.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Ziyue Li, Yang Li, Tianyi Zhou</p><p><b>Upvotes:</b> 15</p><p><b>Summary:</b> Large language models (LLMs) perform inference by following a fixed depth and order, non-recurrent execution of all layers. We reveal the wide existence of training-free, flexible, dynamic program-of-layers (PoLar), where pretrained layers can be packed as modules and then skipped or looped to form a customized program for each input. For most inputs, substantially shorter program executions can achieve the same or better accuracy, while incorrect predictions of the original LLM can be corrected by alternative programs with fewer layers. These observations indicate that inference admits multiple valid latent computations beyond the standard forward pass. To efficiently achieve PoLar in practice, we propose a lightweight PoLar prediction network, which learns to generate execution programs that dynamically skip or repeat pretrained layers for each input. Experiments on mathematical reasoning benchmarks demonstrate that PoLar consistently improves accuracy over standard inference and prior dynamic-depth methods, often while executing fewer layers, and that these gains persist under out-of-distribution evaluation. Our results suggest that fixed-depth execution captures only a narrow subset of an LLM's latent reasoning capacity.</p></description>
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<pubDate>Fri, 05 Jun 2026 00:00:00 +0000</pubDate>
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<pubDate>Thu, 04 Jun 2026 00:00:00 +0000</pubDate>
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<title>Revisiting Articulated Parts Perception in Robot Manipulation</title>
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<title>Memory is Reconstructed, Not Retrieved: Graph Memory for LLM Agents</title>
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<link>https://arxiv.org/abs/2606.08103</link>
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<link>https://arxiv.org/abs/2606.06036</link>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2606.08103.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Xiaoqian Wu, Yejie Guo, Xiaoyang Chen, Lixin Yang, Cewu Lu, Yong-Lu Li</p><p><b>Upvotes:</b> 2</p><p><b>Summary:</b> We are surrounded by various objects with movable, articulated parts, e.g., box, handle, door. An accurate and generalizable perception of articulated parts is essential to enhance robotic manipulation capabilities. Building on this need, recent efforts in articulated parts perception have followed two main directions: One line of work uses pose-based representation, which requires high manual cost; in parallel, affordance-based methods extract future object motion from point tracking without additional manual efforts, but suffer from low-quality data. In this paper, we propose a new representation of articulated parts, Geometric Primary Structure (GPS), an abstraction of the part geometry structure to balance scalability and quality. For efficient and scalable data collection, GPS is integrated with a portable Virtual Reality (VR) device and requires only one minute to annotate one object sequence. This direct human annotation provides higher quality than the estimated affordance. With this efficient VR-GPS system, we collect 41K frames for 234 objects across six part classes, and train a generalizable GPS model with a single RGB-D object image as input. For object manipulation, we deploy a heuristic policy based on GPS prediction. Without any in-domain fine-tuning, our method achieves an 73% success rate, covering 270 initial states for 9 objects. Our code, data and reusable tool are available at https://enlighten0707.github.io/gps.</p></description>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2606.06036.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Shuo Ji, Yibo Li, Bryan Hooi</p><p><b>Upvotes:</b> 55</p><p><b>Summary:</b> Despite recent progress, LLM agents still struggle with reasoning over long interaction histories. While current memory-augmented agents rely on a static retrieve-then-reason paradigm, this rigid pipeline design prevents them from dynamically adapting memory access to intermediate evidence discovered during inference. To bridge this gap, we propose MRAgent, a framework that combines an associative memory graph with an active reconstruction mechanism. We represent memory as a Cue-Tag-Content graph, where associative tags serve as semantic bridges connecting fine-grained cues to memory contents. Operating on this structure, our active reconstruction mechanism integrates LLM reasoning directly into memory access, allowing the agent to iteratively explore and prune retrieval paths based on accumulated evidence. This ensures that memory retrieval is dynamically adapted to the reasoning context while avoiding combinatorial explosion caused by unconstrained expansion. Experiments on the LoCoMo benchmark and LongMemEval benchmark demonstrate significant improvements over strong baselines (up to 23%), while substantially reducing token and runtime cost, highlighting the effectiveness of active and associative reconstruction for long-horizon memory reasoning.</p></description>
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<guid isPermaLink="false">https://arxiv.org/abs/2606.08103</guid>
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<guid isPermaLink="false">https://arxiv.org/abs/2606.06036</guid>
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<pubDate>Sat, 06 Jun 2026 00:00:00 +0000</pubDate>
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<pubDate>Thu, 04 Jun 2026 00:00:00 +0000</pubDate>
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<title>MuJoCo-Drones-Gym: A GPU-Accelerated Multi-Drone Simulator for Control and Reinforcement Learning</title>
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<title>WaveDiT: Distribution-Aware Wavelet Flow Matching for Efficient 3D Brain MRI Synthesis</title>
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<link>https://arxiv.org/abs/2606.08039</link>
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<link>https://arxiv.org/abs/2606.08670</link>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2606.08039.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Manan Tayal</p><p><b>Upvotes:</b> 4</p><p><b>Summary:</b> Robotic simulators are a cornerstone of modern research in aerial robotics, serving both as a vehicle for the development of new control algorithms and as the data source for training reinforcement learning (RL) policies. Yet, existing quadcopter learning environments often face a trade-off between physical fidelity, multi-agent support, and the throughput required by modern deep RL pipelines. In this paper, we present MuJoCo-Drones-Gym, an open-source Gymnasium-compatible multi-drone environment built on top of the MuJoCo physics engine. MuJoCo-Drones-Gym supports an arbitrary number of Bitcraze Crazyflie 2.x nano-quadcopters and exposes a modular API for selecting (i)~the physics model (rigid-body MuJoCo, explicit Python dynamics, or any subset of ground effect, blade drag, and inter-drone downwash), (ii)~the action interface (per-motor RPMs, collective normalized thrust, velocity setpoints, or PID waypoint commands), and (iii)~the observation space (kinematic state vectors, RGB / depth / segmentation cameras, or neighbourhood adjacency information). A PettingZoo ParallelEnv wrapper enables drop-in multi-agent reinforcement learning, while a suite of seven task environments, hover, velocity tracking, multi-drone hover, waypoint navigation, formation flight, gate racing, and a generic multi-agent template, demonstrates the breadth of the interface. We describe the environment design, the underlying physics and quadcopter dynamics, and illustrate its use through control and learning examples that mirror those of the closely related gym-pybullet-drones project, while taking advantage of MuJoCo's improved contact handling, rendering, and parallelizability.</p></description>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2606.08670.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Danilo Danese, Angela Lombardi, Giuseppe Fasano, Matteo Attimonelli, Tommaso Di Noia</p><p><b>Upvotes:</b> 0</p><p><b>Summary:</b> Large and demographically balanced datasets are essential for reliable neuroimaging biomarkers. Full-resolution 3D brain MRI synthesis can support data augmentation in this setting, but existing approaches either incur prohibitive computational cost at volumetric scale or rely on lossy latent compression that may compromise anatomical detail. As a result, practical 3D generative augmentation often requires specialized compute infrastructure. We propose WaveDiT, a conditional flow matching framework operating in the coefficient space of a 3D Haar Discrete Wavelet Transform. The model combines factorized spatio-depth attention with band-wise heteroscedastic uncertainty modeling derived from higher-order wavelet statistics. Predicted log-variance is integrated directly into both the flow objective and conditioning pathway, enabling adaptive precision consistent with the heavy-tailed and input-dependent variance structure of anatomical detail. This formulation supports full-resolution 3D synthesis under practical memory and time constraints on a single modern GPU. Evaluation on a multi-site cohort demonstrates improved alignment between generated and real MRI distributions, together with enhanced downstream brain age prediction and region-level anatomical agreement relative to diffusion, latent, and wavelet-based baselines. Code is available at https://github.com/sisinflab/WaveDiT</p></description>
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<guid isPermaLink="false">https://arxiv.org/abs/2606.08039</guid>
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<guid isPermaLink="false">https://arxiv.org/abs/2606.08670</guid>
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<pubDate>Sat, 06 Jun 2026 00:00:00 +0000</pubDate>
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<title>Robust-U1: Can MLLMs Self-Recover Corrupted Visual Content for Robust Understanding?</title>
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<link>https://arxiv.org/abs/2606.08063</link>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2606.08063.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Jiaqi Tang, Jianmin Chen, Youyang Zhai, Wei Wei, Runtao Liu, Mengjie Zhao, Xiangyu Wu, Qingfa Xiao, Qifeng Chen</p><p><b>Upvotes:</b> 74</p><p><b>Summary:</b> Multimodal Large Language Models (MLLMs) have demonstrated remarkable success in visual understanding, yet their performance degrades significantly under real-world visual corruptions. While existing robustness enhancement approaches exist, they are limited: black-box feature alignment lacks interpretability, and white-box text-based reasoning cannot restore lost pixel-level details. This work investigates a fundamental research question: Can MLLMs recover corrupted visual content by themselves? To address this, we propose Robust-U1, a novel framework that equips MLLMs with explicit visual self-recovery capability for robust understanding. The approach comprises three core stages: supervised fine-tuning for initial reconstruction, reinforcement learning with dual rewards (pixel-level SSIM and semantic-level CLIP similarity) for aligning high visual quality, and multimodal reasoning that jointly considers both the corrupted input and the recovered image. Extensive experiments demonstrate that Robust-U1 achieves state-of-the-art robustness on the real-world corruption benchmark and maintains superior performance under adversarial corruptions on general VQA benchmarks. Analysis confirms that high-quality visual recovery directly enhances reasoning performance, establishing self-recovery as a critical mechanism for robust visual understanding. The source code is available at https://github.com/jqtangust/Robust-U1.</p></description>
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<guid isPermaLink="false">https://arxiv.org/abs/2606.08063</guid>
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<pubDate>Sat, 06 Jun 2026 00:00:00 +0000</pubDate>
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<title>MaskAlign: Token-Subset Representation Alignment for Efficient Diffusion Training</title>
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<link>https://arxiv.org/abs/2606.08788</link>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2606.08788.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Lianyu Pang, Tianlin Pan, Cheng Da, Changqian Yu, Huan Yang, Kun Gai, Song Guo, Wenhan Luo</p><p><b>Upvotes:</b> 4</p><p><b>Summary:</b> Representation alignment with pretrained vision models has recently shown strong potential for accelerating diffusion transformer training. By aligning intermediate diffusion features with clean-image representations from self-supervised vision encoders, existing methods improve convergence and generation quality. However, such alignment also introduces a non-trivial constraint: diffusion models operate on noisy inputs whose usable information varies across timesteps, while the reference features are extracted from clean images. In this paper, we revisit this mismatch from a token-level perspective. We find that, under full-token representation alignment, tokens with large alignment-gradient norms exhibit a stable spatial preference, suggesting that the alignment objective does not affect all tokens uniformly and may encourage the model to rely on the complete set of clean-image tokens. To address this issue, we propose MaskAlign, a token-subset representation alignment method that applies alignment to randomly sampled token subsets during training. By exposing the model to different token subsets across iterations, MaskAlign reduces the dependence of representation alignment on the complete token set and encourages alignment behavior that is more stable under token-subset perturbations. To mitigate the information loss caused by directly dropping tokens, we further introduce a lightweight pre-mask token mixing block that shares information across tokens before masking.</p></description>
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<guid isPermaLink="false">https://arxiv.org/abs/2606.08788</guid>
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<pubDate>Sun, 07 Jun 2026 00:00:00 +0000</pubDate>
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<pubDate>Sun, 07 Jun 2026 00:00:00 +0000</pubDate>
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<title>Leveraging Morphology for Historical Script Metrological Analysis</title>
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<title>AlloSpatial: Agentic Harness Framework for Spatial Reasoning in Foundation Models</title>
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<link>https://arxiv.org/abs/2606.09446</link>
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<link>https://arxiv.org/abs/2606.08952</link>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2606.09446.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Malamatenia Vlachou Efstathiou, Raphaël Baena, Dominique Stutzmann, Mathieu Aubry</p><p><b>Upvotes:</b> 1</p><p><b>Summary:</b> Advances in handwritten text recognition have enabled large-scale transcription of historical documents, but still provide limited access to interpretable visual measurements for paleography, the study of historical scripts. In this paper, our main insight is that morphological script analysis, in particular the capacity to learn character prototypes from line-level transcriptions, enables the definition of scalable, meaningful, and stable paleographic measurements. More precisely, we leverage a transformer-based detection architecture together with a prototype-based line reconstruction module to learn prototypical characters and their occurrence, deformation, and positioning. Our contributions are twofold. First, we introduce a deep architecture and learning methodology that enables efficient character modeling with only line-level transcription supervision, significantly improving over the Learnable Typewriter baseline and enabling accurate character bounding box prediction, unlocking its potential for paleographic measurements. Second, we introduce and demonstrate the paleographical relevance of automatic measurements enabled by our architecture for characters, bi-grams, and spaces between graphical units. For this demonstration, we extend the annotations of the codex Paris, BnF, fr. 2813, commissioned in the late fourteenth century by Charles V and copied by four hands, to 160 pages. We visualize our measurements over these pages, showing how they enable us not only to differentiate graphical profiles, but also to discover and analyze subtle variations. This case study outlines the scalability of our approach and its frugality in terms of required training data, since a single column of text is sufficient to compute our measurements on each of the 160 pages. Data and code are publicly available at: https://malamatenia.github.io/morphology4metrology-analysis.</p></description>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2606.08952.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Shouwei Ruan, Bin Wang, Zhenyu Wu, Qihui Zhu, Yuxiang Zhang, Jingzhi Li, Yubin Wang, Xingxing Wei</p><p><b>Upvotes:</b> 1</p><p><b>Summary:</b> Multimodal Foundation Models (MFMs) have made substantial progress, yet remain fragile in spatial reasoning over the physical world. A key bottleneck lies in their inability to transform local egocentric observations into a global allocentric spatial representation. To address this, we propose AlloSpatial, an agentic framework for allocentric spatial cognition in foundation models. AlloSpatial introduces World2Mind, a plug-and-play cognitive mapping sandbox that converts egocentric observations into structured allocentric priors, including Allocentric-Spatial Trees and route maps that support querying object topology, geometric relations, passability, and trajectories. To utilize these priors reliably under noisy reconstruction and ambiguous visual evidence, AlloSpatial introduces a Spatial Reasoning Harness for tool-use judgment, modality-decoupled cue collection, and geometry-semantic arbitration. We further internalize this process in Qwen3-VL through cold-start reinforcement learning with a harness-gated trajectory-level reward. Experiments on VSI-Bench and MindCube show that AlloSpatial improves proprietary models by 5%-18% in a training-free setting, while ASTs alone support strong spatial reasoning even when visual inputs are removed. The trained AlloSpatial agents further outperform larger general-purpose models and competitive spatial baselines, suggesting that structured allocentric representations, active tool use, and verifiable reasoning offer a promising route toward spatially capable foundation models.</p></description>
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<guid isPermaLink="false">https://arxiv.org/abs/2606.09446</guid>
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<guid isPermaLink="false">https://arxiv.org/abs/2606.08952</guid>
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<pubDate>Mon, 08 Jun 2026 00:00:00 +0000</pubDate>
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<pubDate>Mon, 08 Jun 2026 00:00:00 +0000</pubDate>
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<title>SG-OPD: Sign-Gated On-Policy Distillation via Sign-Consistency Gating and Phased Teacher Sampling</title>
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<title>MBench: A Comprehensive Benchmark on Memory Capability for Video World Models</title>
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<link>https://arxiv.org/abs/2606.09304</link>
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<link>https://arxiv.org/abs/2606.00793</link>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2606.09304.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Haoran Xu, Hongyu Wang, Yifei Gao, Jiaze Li, Xiaofeng Zhang, Xiaosong Yuan</p><p><b>Upvotes:</b> 6</p><p><b>Summary:</b> On-policy distillation (OPD) trains a student on its own trajectories with dense per-token supervision from a stronger teacher, and often outperforms off-policy distillation and standard reinforcement learning. However, we find that its effectiveness implicitly relies on two assumptions that frequently break in practice: trajectory-level alignment between the student and the teacher, and uniform token-level reliability of the teacher's preferences. We therefore propose Sign-Gated On-Policy Distillation (SG-OPD), which uses a binary verifier as a trust signal for the teacher at two complementary granularities: phased teacher sampling mixes in verifier-endorsed teacher rollouts at cold-start, and a sign-consistency gate extrapolates the distillation update on tokens where the teacher agrees with the verifier-correct direction and interpolates it where it disagrees. Experiments on competition-level mathematical reasoning benchmarks show that SG-OPD consistently outperforms standard OPD, with average gains of 1.98 and 7.50 at the per-sample and per-question levels, respectively.</p></description>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2606.00793.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Shengjun Zhang, Zhang Zhang, Simin Huang, Zhenyu Tang, Hanyang Wang, Chensheng Dai, Min Chen, Yifan Li, Yuxin Li, Yingjie Chen, Hao Liu, Chen Li, Jing Lyu, Yueqi Duan</p><p><b>Upvotes:</b> 6</p><p><b>Summary:</b> Recent advancements in video-based world models have demonstrated an unprecedented ability to synthesize high-fidelity visual sequences. However, a fundamental gap persists between visually plausible video generation and the functional requirements of a world model, particularly in maintaining a stable and reasonable internal state over extended temporal horizons. While existing benchmarks primarily emphasize visual quality, motion coherence, and text-video alignment, they largely overlook memory, the core capability of a world model to preserve consistency across long-term horizons and complex interactions. To address this gap, we present MBench, a comprehensive benchmark dedicated to quantifying and evaluating the memory capability of video world models. We systematically decompose the memory capability of video world models into three hierarchical and complementary core dimensions: entity consistency, environment consistency, and causal consistency, which are further refined into 12 quantifiable sub-dimensions for comprehensive characterization of long-term memory. Our benchmark is built upon rigorously curated real-captured long videos, and evaluated by rule-based quantitative matrices and VLM to enable objective and comprehensive consistency assessment. Extensive evaluations of mainstream state-of-the-art video world models reveal critical systemic limitations of existing methods in long-term state retention, providing a standardized benchmark and clear research direction to advance the field.</p></description>
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<guid isPermaLink="false">https://arxiv.org/abs/2606.09304</guid>
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<guid isPermaLink="false">https://arxiv.org/abs/2606.00793</guid>
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<pubDate>Mon, 08 Jun 2026 00:00:00 +0000</pubDate>
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<pubDate>Mon, 08 Jun 2026 00:00:00 +0000</pubDate>
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<title>Visual Para-Thinker++: A Single-Policy Multi-Agent Framework for Visual Reasoning</title>
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<title>iMaC: Translating Actions into Motion and Contact Images for Embodied World Models</title>
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||||||
<link>https://arxiv.org/abs/2606.09290</link>
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<link>https://arxiv.org/abs/2606.09813</link>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2606.09290.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Haoran Xu, Hongyu Wang, Yifei Gao, Jiaze Li, Zizhao Tong, Xiaofeng Zhang, Xiaosong Yuan</p><p><b>Upvotes:</b> 7</p><p><b>Summary:</b> Visual reasoning requires integrating evidence distributed across regions, attributes, and relations, making single-chain reasoning prone to early perceptual commitment and hallucination. We propose Visual Para-Thinker++, a single-policy multi-agent framework in which one shared MLLM policy is instantiated as role-conditioned Main, Worker, and Summary Agents. The Main Agent decomposes the task with fixed allocation patterns; Worker Agents reason in parallel under context isolation; and the Summary Agent reconciles full Worker reasoning traces rather than majority-voting on final labels. The shared policy is trained by Multi-Agent Capability Injection and Role-Decoupled Multi-Agent Optimization, which assign role-specific rewards and advantages to corresponding token segments to reduce gradient conflict among collaborative roles. A native inference engine enables efficient multi-agent rollout through shared visual prefix and KV cache reuse. Across V*, CountBench, the RefCOCO family, and HallusionBench, Visual Para-Thinker++ consistently outperforms single-trajectory and inference-time parallel baselines, with especially strong gains on hallucination-sensitive visual reasoning.</p></description>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2606.09813.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Zhenyu Wu, Xiuwei Xu, Yukun Zhou, Yifan Li, Qiuping Deng, Xiaofeng Wang, Zheng Zhu, Bingyao Yu, Ziwei Wang, Jiwen Lu, Haibin Yan</p><p><b>Upvotes:</b> 9</p><p><b>Summary:</b> Embodied world models have emerged as a pivotal paradigm for visual robotic decision-making and interactive environment simulation. However, conventional embodied frameworks rely on low-dimensional structured action vectors (e.g., joint angles and end-effector poses), which suffer from limited expressive capacity, poor generalization across diverse embodiments, and unnatural dynamic modeling for complex physical interactions. To address these limitations, this paper proposesiMac (Image as Action Control), a novel unified control paradigm that treats raw visual images as native action representations for embodied world models. Departing from traditional explicit kinematic action encoding, iMac formulates continuous visual manipulation as image-based action tokens, which inherently encapsulate spatial motion intentions, interactive geometric constraints and subtle physical dynamics. We construct a dual-branch embodied architecture consisting of an image-action encoder and a dynamic world predictor: the encoder compresses target-driven visual images into compact action embeddings, while the predictor learns environment transition rules conditioned on image actions to achieve high-fidelity future state prediction and closed-loop embodied control. Extensive experiments are conducted on public embodied manipulation benchmarks and real-world robotic scenarios. The results demonstrate that iMac outperforms vector-based action control baselines in prediction accuracy, task success rate and cross-scene generalization ability. Moreover, our image-action design eliminates the reliance on manually defined action spaces, realizing flexible and universal control for heterogeneous embodied agents. This work provides an innovative visual-action perspective for embodied world models, offering a simple yet effective paradigm for scalable robotic perception and manipulation.</p></description>
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<guid isPermaLink="false">https://arxiv.org/abs/2606.09290</guid>
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<guid isPermaLink="false">https://arxiv.org/abs/2606.09813</guid>
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<pubDate>Mon, 08 Jun 2026 00:00:00 +0000</pubDate>
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<pubDate>Mon, 08 Jun 2026 00:00:00 +0000</pubDate>
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<title>WeaveBench: A Long-Horizon, Real-World Benchmark for Computer-Use Agents with Hybrid Interfaces</title>
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<title>P3D-Bench: Benchmarking MLLMs for Parametric 3D Generation and Structural Reasoning</title>
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<link>https://arxiv.org/abs/2606.09426</link>
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<link>https://arxiv.org/abs/2606.11152</link>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2606.09426.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Wanli Li, Bowen Zhou, Yunyao Yu, Zhou Xu, Yifan Yang, Dongsheng Li, Caihua Shan</p><p><b>Upvotes:</b> 97</p><p><b>Summary:</b> Computer-use agents (CUAs) increasingly operate in runtimes that combine visual desktop control, command-line execution, code editing, browsers, and external tools. Existing benchmarks, however, often evaluate these interfaces as separable capabilities, leaving long-horizon cross-interface orchestration under-tested. Thus, we introduce WeaveBench, a long-horizon hybrid-interface benchmark with 114 tasks across 8 real-world work domains, grounded in real user requests and publicly verifiable artifacts. Each task requires agents to combine GUI observations/actions with CLI/code operations within a single trajectory. We evaluate these tasks on a real Ubuntu desktop inside deployed CLI-agent runtimes, augmented with a minimal desktop-control plugin. We also propose a companion trajectory-aware judge that inspects deliverables, files, screenshots, logs, and action traces, while detecting shortcut behaviors such as fabricated visual evidence or hard-coded metrics. Across frontier model-runtime pairings, the best PassRate reaches only 41.2%, showing the benchmark remains far from saturated. The trajectory-aware judge further reveals that outcome-only grading substantially overestimates agent performance. Overall, WeaveBench exposes a critical gap in CUA evaluation and provides an effective testbed to measure whether agents can orchestrate GUI, CLI, and code operations across long-horizon real-world tasks.</p></description>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2606.11152.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Yikang Yang, Zhanpeng Hu, Youtian Lin, Mengqi Zhou, Jingxi Xu, Feihu Zhang, Jiaheng Liu, Yao Yao</p><p><b>Upvotes:</b> 2</p><p><b>Summary:</b> Multimodal large language models can write code to produce complex programs as well as use programs to do 3D modeling, which opens up a new avenue for 3D generation powered by their priors, world knowledge and reasoning. Yet existing benchmarks rarely evaluate 3D modeling through code. Such modeling demands more than runnable code: from a text or visual specification, a model must generate a parametric 3D program that is geometrically precise, semantically aligned and assembly-consistent. We introduce P3D-Bench, a benchmark for parametric 3D generation. Unlike a 3D mesh, a parametric 3D program exposes explicit dimensions, construction operations and part relations, revealing whether a model recovers a design's structure, not just its appearance. Under a unified protocol, P3D-Bench covers three task families (Text-to-3D, Image-to-3D and Assembly-3D) and scores each output for executability, geometric fidelity, topology, text-grounded constraints, multiview semantic alignment and part-level structure. We evaluate frontier MLLMs and text-only LLMs on 400 text cases, 400 image cases and 203 annotated assemblies, with domain-specific models as reference points. Our extensive evaluation yields three findings. First, assemblies are the hardest setting, where models still fail to compose multiple parts into a coherent structure. Second, models can often recover the global shape and semantic identity of the target object, yet fail to reproduce the precise parametric geometry specified by the input. Third, part-level modeling remains weak on assemblies, where models recover neither the geometry of each part nor the right number of parts. These results position P3D-Bench as a benchmark for evaluating precise parametric geometry and part-level structure in parametric 3D generation.</p></description>
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<guid isPermaLink="false">https://arxiv.org/abs/2606.09426</guid>
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<guid isPermaLink="false">https://arxiv.org/abs/2606.11152</guid>
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<pubDate>Mon, 08 Jun 2026 00:00:00 +0000</pubDate>
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<title>IDEAL: In-DEpth ALignment Makes A Discrete Representation AutoEncoder</title>
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<link>https://arxiv.org/abs/2606.11096</link>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2606.11096.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Yitong Chen, Zijie Diao, Junke Wang, Lingyu Kong, Yixuan Ren, Bo He, Yu-Gang Jiang, Zuxuan Wu</p><p><b>Upvotes:</b> 2</p><p><b>Summary:</b> Built on pretrained vision foundation models (VFMs), representation autoencoders (RAEs) have recently emerged as a promising approach for constructing semantically rich latent spaces for image generation. However, their reconstruction quality often remains suboptimal, largely because deep VFM representations do not preserve sufficient fine-grained visual detail. This limitation becomes even more severe after discretization, where missing low-level information is difficult to recover. In fact, we observe that shallow VFM features retain considerably richer local appearance and structural detail, which complements the high-level semantics carried by deep features used in existing RAEs. Motivated by this complementary property, we propose Ideal, an In-depth Alignment framework for discrete representation autoencoding. By jointly aligning quantized tokens with both shallow and deep VFM features, Ideal enables the resulting discrete visual tokens to preserve both visual fidelity and rich semantics. Extensive experiments demonstrate that Ideal yields superior reconstruction performance, achieving 0.61 rFID on ImageNet and outperforming the previous best method by 0.28. When used for autoregressive image generation, Ideal further produces a gFID of 1.89, establishing a new state of the art for autoregressive image generation.</p></description>
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<guid isPermaLink="false">https://arxiv.org/abs/2606.11096</guid>
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<pubDate>Tue, 09 Jun 2026 00:00:00 +0000</pubDate>
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<pubDate>Tue, 09 Jun 2026 00:00:00 +0000</pubDate>
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<title>WebChallenger: A Reliable and Efficient Generalist Web Agent</title>
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<title>The Arbiter Agent: Continually Monitoring Multi-Agent Conversations to Detect Emergent Misalignment</title>
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<link>https://arxiv.org/abs/2606.10423</link>
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<link>https://arxiv.org/abs/2606.10747</link>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2606.10423.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Jayoo Hwang, Xiaowen Zhang, Vedant Padwal</p><p><b>Upvotes:</b> 2</p><p><b>Summary:</b> Autonomous web navigation remains challenging for LLM agents, and the strongest generalist systems rely on proprietary reasoning models whose inference cost is prohibitive for the repetitive tasks where such agents would be most useful. We argue this gap stems not from insufficient model capability but from agent architectures that fail to replicate three human cognitive advantages: selective attention to relevant page regions, persistent memory of website structure, and procedural fluency with common interaction patterns. We introduce WebChallenger, a web agent framework that addresses each gap through architecture design rather than model scale, built around PageMem: a structured page representation deterministically constructed from the DOM that exposes each page as a hierarchy of semantic sections with short summaries. On this shared substrate we build three mechanisms that mirror the three cognitive advantages: a divide-and-conquer observation pipeline that lets the agent skim section summaries and extract details only from task-relevant regions; a lightweight exploration and memory system that traverses each website once to build a reusable map of pages and element behaviors; and compound action workflows that collapse common multi-step interactions into single agent actions, handling partial state changes automatically. Because all three operate over PageMem, the framework generalizes across websites without site-specific adapters. Using off-the-shelf open-weight models without fine-tuning, our system achieves 56.3% on WebArena, 48.7% on VisualWebArena, 51.0% on Online-Mind2Web, and 70.9% on WorkArena, approaching frontier proprietary systems at a fraction of the cost. Our code is released at https://github.com/jayoohwang1/webchallenger</p></description>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2606.10747.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Filippo Tonini, Federico Torrielli, Anton Danholt Lautrup, Peter Schneider-Kamp, Mustafa Mert Çelikok, Lukas Galke Poech</p><p><b>Upvotes:</b> 6</p><p><b>Summary:</b> As AI systems built from multiple language-model agents become more common, they are increasingly used to make decisions together: discussing, negotiating, and acting on shared tasks. While individual agents may appear well-aligned when tested on their own, problems can arise from how they interact with one another. We introduce the Arbiter, an agent designed to monitor multi-agent conversations in real time and identify which participants may be behaving in misaligned ways. The Arbiter operates under a limited "inspection budget", meaning it must decide carefully how to use its resources. As it observes a conversation step by step, it can choose to wait, question a participant, examine internal information such as system prompts or reasoning traces, or log concerning behavior. At the end, it produces a report identifying the likely source of misalignment. We evaluate the Arbiter across five conversation conditions, ranging from risky financial advice model organisms to evaluation-aware and colluding agents, we test five tool configurations of increasing capability and two backbone models. We find that the Arbiter reliably detects misaligned agents well before the end of the conversation, with active inspection tools improving both detection accuracy and speed. Weight-induced misalignment proves hardest to detect, while instruction-induced misalignment is identified reliably even under passive observation. The logging tool exhibits a dual effect, improving recall at the cost of precision. These results suggest that continual, budget-aware monitoring can effectively catch misalignment, and that overseeing multi-agent systems may require treating the auditor as an active participant in the process. The code is available at https://github.com/aisilab/arbiter.</p></description>
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<guid isPermaLink="false">https://arxiv.org/abs/2606.10423</guid>
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<guid isPermaLink="false">https://arxiv.org/abs/2606.10747</guid>
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<pubDate>Tue, 09 Jun 2026 00:00:00 +0000</pubDate>
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<pubDate>Tue, 09 Jun 2026 00:00:00 +0000</pubDate>
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<title>Flash-GMM: A Memory-Efficient Kernel for Scalable Soft Clustering</title>
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<title>APT: Action Expert Pretraining Improves Instruction Generalization of Vision-Language-Action Policies</title>
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<link>https://arxiv.org/abs/2606.10896</link>
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<link>https://arxiv.org/abs/2606.12366</link>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2606.10896.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Gal Bloch, Ariel Gera, Matan Orbach, Ohad Eytan, Assaf Toledo</p><p><b>Upvotes:</b> 3</p><p><b>Summary:</b> We present Flash-GMM, a fused Triton kernel for efficient computation of Gaussian Mixture Models (GMMs) over large-scale data in a single GPU pass. By eliminating the need to materialize the full responsibility matrix in GPU memory, Flash-GMM achieves a 20times speedup over existing implementations and enables training on datasets more than 100times larger than previously feasible on one device. To demonstrate its impact, we integrate Flash-GMM into the IVF coarse quantizer for approximate nearest-neighbor (ANN) search. We show that soft GMM clustering is now a viable drop-in replacement for k-means, and that GMM responsibilities can be leveraged to assign border vectors to multiple clusters. Our approach reaches fixed recall targets with up to 1.7times fewer distance computations, or equivalently, yields +2--12 recall@10 at matched computational cost. We release the kernel as an open-source project.</p></description>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2606.12366.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Kechun Xu, Zhenjie Zhu, Anzhe Chen, Rong Xiong, Yue Wang</p><p><b>Upvotes:</b> 1</p><p><b>Summary:</b> Vision-Language-Action (VLA) models that couple pretrained Vision-Language Models (VLMs) with continuous action experts have achieved strong manipulation performance, yet generalization to out-of-distribution (OOD) language instructions remains poor. A known challenge is the structural imbalance in VLA data, where language is far less diverse than visual and action content, making policies prone to visual shortcuts. While discrete-action methods mitigate this through vision-language co-training, continuous action experts lack such protection: they start from random initialization and learn entirely from imbalanced data, producing noisy gradients that corrupt the VLM and fail to exploit its language capability. We address this from a Bayesian perspective, factorizing the policy into a language-agnostic Vision-Action (VA) prior and a language-conditioned VLA likelihood, and propose APT, a two-stage training method emphasizing Action expert PreTraining. In Stage 1, the action expert is pretrained as a VA prior on vision-action pairs from a frozen VLM, bypassing the language imbalance. In Stage 2, language tokens are injected through a gated fusion mechanism that integrates VLM features while preserving the learned visuomotor prior. APT applies to mainstream VLA architectures, including the π and GR00T-style architectures. Comprehensive experiments validate that APT achieves consistent gains on unseen instructions and compositional tasks. Project Page: https://xukechun.github.io/papers/APT/</p></description>
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<guid isPermaLink="false">https://arxiv.org/abs/2606.10896</guid>
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<guid isPermaLink="false">https://arxiv.org/abs/2606.12366</guid>
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<pubDate>Tue, 09 Jun 2026 00:00:00 +0000</pubDate>
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<title>Risk Under Pressure: Compute-Aware Evaluation of Adversarial Robustness in Language Models</title>
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<link>https://arxiv.org/abs/2606.11409</link>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2606.11409.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Malikeh Ehghaghi, Boglárka Ecsedi, Marsha Chechik, Colin Raffel</p><p><b>Upvotes:</b> 8</p><p><b>Summary:</b> Adversarial robustness evaluations of large language models (LLMs) typically report attack success rate (ASR) under fixed query budgets, implicitly treating all attacks as equally costly. In practice, the computational expense of different attack strategies can vary by orders of magnitude. Consequently, ASR at a fixed budget can obscure the true effort required to jailbreak a model, thereby making it hard to determine whether an attack's cost justifies its payoff to the attacker. We propose a compute-aware evaluation framework based on computational pressure, measured in cumulative floating-point operations (FLOPs), as a proxy for adversarial effort. We introduce risk-compute curves, which map compute budgets to attack risk, and derive two metrics that summarize the average pressure required for a given attack to succeed. Across ten models spanning three families and four different stages in language model training and alignment, evaluated with three attack strategies (gradient-based, iterative refinement, and template-based) on two jailbreak robustness benchmarks, we find: (1) alignment training has non-monotonic effects on compute-space robustness; (2) scaling model size reduces gradient-based attack effectiveness but has limited impact on cheaper template-based attacks; (3) gradient-based attacks optimized on a surrogate model can transfer to a separate target model, providing a way to reduce attacker costs; (4) compute cost varies by up to {approx}5{times} across harm categories within a single model; and (5) safety-aligned RL increases aggregate cost while leaving some categories disproportionately accessible. We release our framework to enable compute-aware risk assessment and evaluation.</p></description>
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<guid isPermaLink="false">https://arxiv.org/abs/2606.11409</guid>
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<pubDate>Tue, 09 Jun 2026 00:00:00 +0000</pubDate>
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<title>N-GRPO: Embedding-Level Neighbor Mixing for Enhanced Policy Optimization</title>
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<link>https://arxiv.org/abs/2606.10768</link>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2606.10768.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Xukun Zhu, Hang Yu, Peng Di, Linchao Zhu</p><p><b>Upvotes:</b> 23</p><p><b>Summary:</b> The success of Large Language Models in mathematical reasoning relies heavily on the generation of diverse and valid solution paths during the rollout phase. However, current rollout techniques face a fundamental trade-off: token-level sampling often yields redundant trajectories that differ only in rephrasing, while embedding-level methods utilizing random noise frequently disrupt semantic consistency. To resolve this, we introduce N-GRPO, a novel exploration strategy integrated into the Group Relative Policy Optimization (GRPO) framework. Rather than relying on token-level sampling or native embedding-level noise, our approach leverages Semantic Neighbor Mixing. This mechanism dynamically constructs input representations by mixing the embeddings of an anchor token and its nearest semantic neighbors, thereby injecting diversity while strictly adhering to the local semantic manifold. Experimental evaluations on the DeepSeek-R1-Distill-Qwen models across different sizes show that N-GRPO not only achieves consistent improvements over strong baselines on math reasoning benchmarks but also exhibits robust generalization capabilities on out-of-distribution tasks.</p></description>
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<guid isPermaLink="false">https://arxiv.org/abs/2606.10768</guid>
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<pubDate>Tue, 09 Jun 2026 00:00:00 +0000</pubDate>
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<title>PianoKontext: Expressive Performance Rendering from Deadpan Context</title>
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<link>https://arxiv.org/abs/2606.12282</link>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2606.12282.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Dmitrii Gavrilev</p><p><b>Upvotes:</b> 1</p><p><b>Summary:</b> Expressive performance rendering (EPR) aims to generate realistic performances constrained on sequences of notes. However, flow matching audio editing models manipulate only synchronized music samples of the same duration, limiting their understanding of expressive timing. We introduce PianoKontext, a flow matching rendering model for classical piano music that generates variable-length performances in the latent space of a pretrained Music2Latent model. We synthesize MIDI scores into deadpan audio and employ Dynamic Time Warping (DTW) in the latent space to construct paired data for training. The aligned embeddings are concatenated in DiT blocks, allowing for a simple and effective learning of the dependencies between the score and performances. Audio samples are available at our demo page: https://realfolkcode.github.io/pianokontext_demo/.</p></description>
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<guid isPermaLink="false">https://arxiv.org/abs/2606.12282</guid>
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<pubDate>Wed, 10 Jun 2026 00:00:00 +0000</pubDate>
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<pubDate>Wed, 10 Jun 2026 00:00:00 +0000</pubDate>
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<title>A Stationary (and Therefore Compatible) Representation is All You Need</title>
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<title>Benchmarking AI Agents for Addressing Scientific Challenges Across Scales</title>
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||||||
<link>https://arxiv.org/abs/2606.12488</link>
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<link>https://arxiv.org/abs/2606.12736</link>
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||||||
<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2606.12488.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Niccolò Biondi, Federico Pernici, Simone Ricci, Alberto Del Bimbo</p><p><b>Upvotes:</b> 1</p><p><b>Summary:</b> Learning compatible representations aims to learn feature representations that can be used interchangeably over time whenever a model undergoes updates. In this paper, we demonstrate that stationary representations learned by d-Simplex fixed classifiers imply compatibility as in its formal definition. This result establishes a foundation for future works and can be directly exploited in practical learning scenarios. We address the challenge of learning compatibility using d-Simplex fixed classifiers when the model is sequentially fine-tuned. Learning according to a d-Simplex fixed classifier with the cross-entropy loss aligns feature distributions at the first-order statistics. Consequently, it may not fully capture higher-order dependencies in the representation between model updates. To address this issue, we demonstrate that training the model using a d-Simplex fixed classifier through a convex combination of the cross-entropy loss and a contrastive loss not only captures higher-order dependencies, but is also equivalent to learning with the cross-entropy under the compatibility constraints. We confirm our findings with extensive experiments also considering a new scenario where a pre-trained model is sequentially fine-tuned and occasionally replaced with an improved model. We show that stationary representations enable uninterrupted retrieval services (without reprocessing gallery images) while improving performance during model updates and replacements, achieving state-of-the-art. Code at https://github.com/miccunifi/iamcl2r.</p></description>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2606.12736.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Tianyu Liu, Allen Xin Wang, Antonia Panescu, Lisa Xinyi Chen, Wenxin Long, Xinyu Wei, Yueqian Jing, Ziyao Zeng, Jihang Chen, Sihan Jiang, Ziqing Wang, Siyi Gu, Siyu Chen, Xinyang Hu, Haoran Shao, Leqi Xu, Wangjie Zheng, Zhiyuan Cao, Ada Fang, Botao Yu, Kunyang Sun, Rex Ying, Arman Cohan, Qingyu Chen, Lingzhou Xue, Kaize Ding, Yuanqi Du, Wengong Jin, Zhuoran Yang, Marinka Zitnik, James Zou, Hua Xu, Hongyu Zhao</p><p><b>Upvotes:</b> 2</p><p><b>Summary:</b> AI agents are increasingly being developed to accelerate scientific discovery, yet their practical capabilities in real research settings remain poorly understood. Existing benchmarks for AI agents rarely capture the complexity, heterogeneity, and extended reasoning required by scientific work, whereas benchmarks for scientific tasks often reduce research to static, direct problems and provide limited support for interactive evaluation. Here, we introduce SciAgentArena, a systematic benchmark for evaluating AI agents in real-world scientific research scenarios drawn from emerging needs across multiple domains. SciAgentArena comprises approximately 200 tasks with stepwise verification and an interactive, agent-agnostic environment for assessing diverse AI agents. Using this benchmark, we find that current agents can contribute effectively to well-specified data-analysis workflows, particularly when the task structure and evaluation criteria are clear. However, their performance remains uneven across scientific contexts: agents struggle to generate genuinely novel insights, sustain self-directed exploration, and formulate robust solutions for open-ended research questions. We further characterize common failure modes across agents and identify opportunities for improving their reliability, autonomy, and scientific reasoning. Together, SciAgentArena provides a practical framework for measuring progress in AI agents for science and for guiding the design of future agents capable of addressing complex scientific challenges. Full codes, tasks, and datasets can be accessed via this link: https://sciagentarena.github.io/.</p></description>
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<guid isPermaLink="false">https://arxiv.org/abs/2606.12488</guid>
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<guid isPermaLink="false">https://arxiv.org/abs/2606.12736</guid>
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<pubDate>Wed, 10 Jun 2026 00:00:00 +0000</pubDate>
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<pubDate>Wed, 10 Jun 2026 00:00:00 +0000</pubDate>
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<title>Evoflux: Inference-Time Evolution of Executable Tool Workflows for Compact Agents</title>
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<title>When is Your LLM Steerable?</title>
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||||||
<link>https://arxiv.org/abs/2606.12674</link>
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<link>https://arxiv.org/abs/2606.11599</link>
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||||||
<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2606.12674.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Kushal Raj Bhandari, Ling Yue, Ching-Yun Ko, Dhaval Patel, Shaowu Pan, Pin-Yu Chen, Jianxi Gao</p><p><b>Upvotes:</b> 3</p><p><b>Summary:</b> Compact language models (LMs) reduce cost, latency, and deployment risk for tool agents. Yet MCP-style tool use requires more than isolated function calling: an agent must discover tools from live catalogs, satisfy schemas, preserve dependencies across intermediate outputs, and ground final responses in executed evidence. Small planners often generate plausible workflow graphs that fail under tool resolution, parameter validation, dependency tracking, or execution. We argue that this failure mode is poorly handled by small-corpus distillation. A few hundred teacher traces can teach workflow format, but rarely cover the recovery behavior needed to repair failed plans over changing tool catalogs. We introduce Evoflux, an inference-time evolutionary search method that treats compact tool use as the repair of executable tool workflows. It evolves typed workflow graphs through structured edits, execution feedback, adaptive intensity, meta-guided redesign, and diversity pruning. On held-out MCP-Bench tasks spanning live MCP servers and 250 tools, Evoflux raises execution feasibility from roughly 3% to 17-24% across small planners. In contrast, SFT and SFT+DPO on the same search-mined data match, underperform, or collapse below zero-shot performance; ReAct reaches higher peaks, but with higher variance and token cost. These results show that execution-grounded search is more reliable under scarce teacher-trace budgets.</p></description>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2606.11599.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Chenrui Fan, Yize Cheng, Ming Li, Soheil Feizi, Tianyi Zhou</p><p><b>Upvotes:</b> 4</p><p><b>Summary:</b> Activation steering offers a lightweight approach to control language models' behavior at inference time, but whether it succeeds or fails heavily depends on the prompt, concept, model, and steering configuration. Finding the regime and boundaries of successful steering typically requires expensive grid searches and post-hoc evaluation of full autoregressive rollouts. In this work, we investigate whether steerability can be predicted from the model's internal states at the beginning of the generation process, e.g., after generating the first few tokens, and how to leverage such a predictor to improve steering success rate. To this end, we first introduce ASTEER, a testbed including 1.4M steered generations, spanning 150 concepts with each steering success/failure labeled. Leveraging this testbed, we analyze the model's early decoding dynamics by extracting features that compare hidden states before and after steering across layers and initial decoding steps. These features help us understand how steering's effects propagate along layers and token positions, which provide key information for steerability prediction. We then train a Gradient Boosting Decision Trees (GBDT) classifier on these features to predict whether an intervention will under-steer, succeed, or over-steer without requiring full rollout. Our predictor achieves around 0.7 macro-F1 score on unseen concepts, demonstrating that early hidden states encode substantial, structured information about eventual steering efficacy. We further leverage this steerability predictor as guidance for steering strength searching, achieving near-optimal performance with a small fraction of decoding cost.</p></description>
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<guid isPermaLink="false">https://arxiv.org/abs/2606.12674</guid>
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<guid isPermaLink="false">https://arxiv.org/abs/2606.11599</guid>
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<pubDate>Wed, 10 Jun 2026 00:00:00 +0000</pubDate>
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<pubDate>Wed, 10 Jun 2026 00:00:00 +0000</pubDate>
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<title>Rethinking Psychometric Evaluation of LLMs: When and Why Self-Reports Predict Behavior</title>
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<title>Pythagoras-Prover: Advancing Efficient Formal Proving via Augmented Lean Formalisation</title>
|
||||||
<link>https://arxiv.org/abs/2606.12730</link>
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<link>https://arxiv.org/abs/2606.12594</link>
|
||||||
<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2606.12730.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Rafal Kocielnik, Pengrui Han, Peiyang Song, Myrl G. Marmarelis, Ramit Debnath, Dean Mobbs, Anima Anandkumar, R. Michael Alvarez</p><p><b>Upvotes:</b> 5</p><p><b>Summary:</b> Anticipating LLM behavioral tendencies from low-cost psychometric probes is critical for safe deployment, but only if self-reports (SR) reliably predict behavior. Recent work documented substantial SR-behavior dissociation in LLMs, but relied on broad personality traits (Big 5) that predict specific behaviors weakly, even in humans. Furthermore, the isolation of conversational sessions combined with weak context matching left open whether LLMs truly lack coherence or whether the conditions needed to detect such coherence were not met. We contrast Big 5 with the Theory of Planned Behavior (TPB), which measures intention targeted to a specific behavior and predicts human behavior substantially better than broad traits. We run experiments across four behavioral tasks and 11 frontier LLMs, while also varying session context and identity induction. We find that SR-behavior coherence exists but is selective. 1) Within a shared conversation, the Theory of Planned Behavior reaches human-level coherence; Big 5 does not. 2) Across separate conversations, coherence survives only for behaviors anchored outside the immediate prompt, such as implicit bias shaped by training, and collapses when behavior is strongly primed by context, as with sycophancy. 3) Persona prompting makes self-reports more consistent across conversations, but does not bring behavior into alignment. These findings suggest that coarse personality frameworks, such as Big 5 may not be the best tools for testing deployment behavior. More task- and behavior-specific instruments are needed, and even these must be evaluated across tasks and contexts.</p></description>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2606.12594.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Joshua Ong Jun Leang, Zheng Zhao, Mihaela Cătălina Stoian, Qiyuan Xu, Haonan Li, Wenda Li, Shay B. Cohen, Eleonora Giunchiglia</p><p><b>Upvotes:</b> 7</p><p><b>Summary:</b> Modern Lean theorem provers achieve strong performance only with substantial training and inference compute, driven in part by scarce verified proof data and the long reasoning traces of formal proof search, making both supervised fine-tuning (SFT) and sampling expensive. We introduce Pythagoras-Prover, a compute-efficient open-source family of Lean theorem provers built for practical compute budgets. The family spans two generation paradigms: autoregressive models at 4B and 32B parameters, and a first proof-of-concept diffusion-based prover (4B) that iteratively refines Lean proofs at inference time. For training efficiency, we build a Lean-verified corpus stratified into easy, medium, and hard problems for curriculum SFT, so models acquire proof skills progressively from shorter, simpler proofs to longer, harder ones. During SFT, a dynamic proof-reasoning filtering scheme preserves informative proof traces while keeping each instance within an 8k-token context budget. We also introduce Augmented Lean Formalisation (ALF), which expands scarce verified corpora into variants of formal statements, populated via self-distillation for extra training signal without formally verifying every mutated instance. By perturbing known problems while preserving their formal character, ALF reduces reliance on any statement's surface form. Empirically, Pythagoras-Prover-4B surpasses DeepSeek-Prover-V2-671B at pass@32 on MiniF2F-Test (86.1% vs 82.4%) with ~167x fewer parameters, while Pythagoras-Prover-32B sets the open-source state of the art at 93.0% on MiniF2F-Test and solves 93 of 672 PutnamBench problems. We release MiniF2F-ALF, an ALF-mutated contamination-sensitive benchmark on which every evaluated model loses accuracy; here our 32B remains strongest and our 4B matches the prior state of the art, Goedel-Prover-V2-32B.</p></description>
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<guid isPermaLink="false">https://arxiv.org/abs/2606.12730</guid>
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<guid isPermaLink="false">https://arxiv.org/abs/2606.12594</guid>
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<pubDate>Wed, 10 Jun 2026 00:00:00 +0000</pubDate>
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<pubDate>Wed, 10 Jun 2026 00:00:00 +0000</pubDate>
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<title>High-Fidelity Two-Step Image Generation via Teacher-Aligned End-to-End Distillation</title>
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<title>RedAct: Redacting Agent Capability Traces for Procedural Skill Protection</title>
|
||||||
<link>https://arxiv.org/abs/2606.12575</link>
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<link>https://arxiv.org/abs/2606.10813</link>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2606.12575.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Dongyang Liu, Ruoyi Du, David Liu, Dengyang Jiang, Liangchen Li, Qilong Wu, Zhen Li, Steven C. H. Hoi, Hongsheng Li, Peng Gao</p><p><b>Upvotes:</b> 8</p><p><b>Summary:</b> Few-step diffusion distillation has become increasingly mature for 4-8-step generation, yet pushing further to 2 steps remains challenging. In this work, we introduce Z-Image Turbo++, a high-quality 2-step image generation model distilled from the 8-step Z-Image Turbo teacher. Our method addresses the central bottlenecks of increased task difficulty and limited model capacity in 2-step generation through three simple but effective design choices tailored to this regime. First, we propose Distribution-Aligned Adversarial Learning, which uses teacher-generated images rather than external real images as real samples for GAN training, providing a more attainable and informative adversarial target. Second, we adopt Step-Decoupled Parameterization, assigning independent model parameters to the two denoising steps to better match their distinct capacity demands. Third, we perform End-to-End Training with Iterative Regularization, allowing the first step to receive gradients from final image quality while preserving a meaningful intermediate generation through an explicit step-1 loss. Together, these designs substantially narrow the quality gap between 2-step and 8-step generation in both qualitative and quantitative evaluations, highlighting the potential of carefully tailored distillation strategies for improving the quality-efficiency trade-off in few-step generation.</p></description>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2606.10813.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Shuwen Xu, Zhitao He, Yi R. Fung</p><p><b>Upvotes:</b> 15</p><p><b>Summary:</b> Users rely on execution traces to observe agent behavior, diagnose failures, and ensure accountability. These traces contain rich procedural detail, including tool invocations, intermediate decisions, and error-recovery logic. Yet this detail can expose private procedural skills, allowing downstream methods to recover key formulas, thresholds, and strategies without access to model weights or skill files. To quantify this risk and evaluate protection, we construct CapTraceBench, a benchmark of 75 specialized long-horizon tasks and 154 curated skills across seven domains. We also introduce RedAct https://github.com/XuShuwenn/RedAct, a protected trace release framework that localizes protected key information, rewrites traces while preserving verifier-critical evidence, and embeds behavioral watermarks for downstream provenance analysis. Across representative trace reuse methods, RedAct reduces normalized skill transfer (NST) from 44.7--67.1\% on raw traces to below the no-skill baseline, while preserving audit evidence. Its standalone behavioral watermarks reach 93.6--100.0\% true detection with a false alarm rate of at most 1.9\%. These results frame public agent traces as security interfaces and show that selective redaction can reduce procedural capability leakage without removing audit evidence.</p></description>
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<guid isPermaLink="false">https://arxiv.org/abs/2606.12575</guid>
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<guid isPermaLink="false">https://arxiv.org/abs/2606.10813</guid>
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<pubDate>Wed, 10 Jun 2026 00:00:00 +0000</pubDate>
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<pubDate>Wed, 10 Jun 2026 00:00:00 +0000</pubDate>
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<title>TreeSeeker: Tree-Structured Trial, Error, and Return in Deep Search</title>
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<title>Measuring Epistemic Resilience of LLMs Under Misleading Medical Context</title>
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<link>https://arxiv.org/abs/2606.11662</link>
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<link>https://arxiv.org/abs/2606.12291</link>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2606.11662.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Zhuofan Shi, Mingzhe Ma, Lu Wang, Fangkai Yang, Pu Zhao, Yiming Guan, Youling Huang, Wei Zhang, Qingwei Lin, Dongmei Zhang, Saravan Rajmohan</p><p><b>Upvotes:</b> 10</p><p><b>Summary:</b> Deep search requires agents to answer complex questions through multi-step web search, browsing, evidence comparison, and synthesis. A central challenge is deciding how to search when several directions look plausible but only some will later lead to reliable evidence. If an agent greedily follows the current best-looking direction, it may keep extending a weak continuation. If it explores without discipline, it may waste budget on disconnected trials. We propose TreeSeeker, an inference-time framework for controlled trial-and-error in deep search. TreeSeeker organizes search as branch-and-return search over tree-structured states, where each branch is a tentative direction for a sub-goal. At each round, TreeSearch reads all sub-goal trees, identifies active goals, and uses textual UCB signals of value, uncertainty, and risk to select among exploiting a promising branch, exploring an uncertain alternative, or pruning an unproductive continuation and returning to an earlier branch point. TreeMem supports this control loop by keeping evidence, uncertainty, conflicts, progress, and failure cues attached to the branches that produced them, so trial outcomes can guide later decisions. Experiments on XBench-DeepSearch, BrowseComp, and BrowseComp-ZH show that TreeSeeker consistently outperforms strong open-source baselines, suggesting that explicit branch-and-return control complements stronger reasoning and tool execution.</p></description>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2606.12291.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Hongjian Zhou, Xinyu Zou, Jinge Wu, Sean Wu, Junchi Yu, Bradley Max Segal, Tobias Erich Niebuhr, Sara Amro, Michael Petrus, Sheikh Momin, Alexandra M. Cardoso Pinto, Rachel Niesen, Laura Sophie Wegner, Dhruv Darji, Jung Moses Koo, Joshua Fieggen, Kapil Narain, Mingde Zeng, Lei Clifton, Linda Shapiro, Fenglin Liu, David A. Clifton</p><p><b>Upvotes:</b> 15</p><p><b>Summary:</b> Large language models (LLMs) now reach expert-level scores on medical licensing exams, encouraging the assumption that high scores imply safe medical judgment while patients increasingly use them for health advice. We show this assumption is fragile: when misleading context is injected into questions that LLMs originally answer correctly, they abandon the correct answer. We call the ability to maintain correct judgment under adversarial context epistemic resilience, and introduce MedMisBench to measure it. MedMisBench contains 10,932 medical question items and 48,889 misleading context-option pairs spanning medical reasoning, agentic capability, and patient-journey evaluation. Across 11 model configurations, mean accuracy falls from 71.1% on original questions to 38.0% under focused misleading context, with 51.5% attack success. The most damaging injections are formal, rule-like fabrications: authority-framed falsehoods reach 69.5% attack success and exception-poisoning claims reach 64.1%. A 14-member clinical panel from 7 countries identified serious potential harm in 38.2% of reviewed cases. MedMisBench exposes a structural blind spot in LLM evaluation in medical settings: existing benchmarks measure what models know, but not whether they preserve correct medical judgment under misleading context.</p></description>
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<guid isPermaLink="false">https://arxiv.org/abs/2606.11662</guid>
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<guid isPermaLink="false">https://arxiv.org/abs/2606.12291</guid>
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<pubDate>Wed, 10 Jun 2026 00:00:00 +0000</pubDate>
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<pubDate>Wed, 10 Jun 2026 00:00:00 +0000</pubDate>
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<title>From 2D Grids to 1D Tokens: Reforming Shared Representations for Multimodal Image Fusion</title>
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<title>From AGI to ASI</title>
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<link>https://arxiv.org/abs/2606.12303</link>
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<link>https://arxiv.org/abs/2606.12683</link>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2606.12303.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Yuchen Xian, Yunqiu Xu, Yang He, Yi Yang</p><p><b>Upvotes:</b> 29</p><p><b>Summary:</b> Multimodal image fusion aims to integrate complementary information from different modalities into a fused image that preserves rich local details while maintaining globally consistent appearance. Existing approaches build shared representations on 2D feature grids, which excel at modeling local structures but offer limited leverage over image-level global appearance factors. To balance these objectives, we introduce a compact 1D token interface based on a frozen pretrained image tokenizer for modeling non-local appearance/base factors. Rather than using the tokenizer as a reconstruction backbone, our design uses the 1D token space as a global carrier while retaining the 2D spatial pathway for local structure restoration. Specifically, we introduce Selective Token Editing (STE), which sparsely updates/replaces a small set of critical tokens, providing a lightweight mechanism to steer global appearance coherence while keeping the fusion backbone unchanged and avoiding extra losses. Experiments on four commonly used benchmarks show that our method achieves the best overall performance, with consistent, multi-metric improvements in both global coherence and local fidelity. Project page: https://zju-xyc.github.io/1D-Fusion-Project-Page/</p></description>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2606.12683.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Tim Genewein, Matija Franklin, Alexander Lerchner, Laurent Orseau, Samuel Albanie, Adam Bales, Cole Wyeth, Stephanie Chan, Iason Gabriel, Joel Z. Leibo, Allan Dafoe, Marcus Hutter, Thore Graepel, Shane Legg</p><p><b>Upvotes:</b> 23</p><p><b>Summary:</b> Over the last decade, building human-level artificial general intelligence has moved from far-fetched speculation to being a concrete next-decade target for many of the largest AI organisations. Achieving this goal would have profound and far-reaching impacts on human society, which raises many complex questions for the decade ahead. This report investigates how AI itself might continue to develop in a post-AGI world along the continuum of machine intelligence. The endpoint of this continuum, Universal AI, is theoretically well understood, which provides some formal grounding for the main focus of this report: the transition from human-level AGI to artificial general superintelligence, which, intuitively, can be understood as a system that is more intelligent and cognitively capable than large organisations of humans. After characterizing ASI, the report discusses four potential pathways from AGI to ASI: scaling AGI, AI paradigm shifts, recursive improvement, and ASI emerging from large-scale multi-agent collectives. The report then discusses possible frictions and bottlenecks along these pathways. Determining whether the impact of these frictions will be negligible or substantial raises a number of concrete open research questions. Due to large uncertainties for predicting ASI progress, it cannot be ruled out that AI progress might continue to accelerate over the next years. This could imply that the image of a single transformative step change, caused by the introduction of human-level AGI into our society, could be inaccurate. More apt might be the prospect of a series of transformative societal changes caused by AI-enabled progress and breakthroughs across many areas of science and technology. Preparing for this prospect requires a massively interdisciplinary endeavour of global scope and interest.</p></description>
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<guid isPermaLink="false">https://arxiv.org/abs/2606.12303</guid>
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<guid isPermaLink="false">https://arxiv.org/abs/2606.12683</guid>
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<pubDate>Wed, 10 Jun 2026 00:00:00 +0000</pubDate>
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<pubDate>Wed, 10 Jun 2026 00:00:00 +0000</pubDate>
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<title>VIA-SD: Verification via Intra-Model Routing for Speculative Decoding</title>
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<title>Orchestra-o1: Omnimodal Agent Orchestration</title>
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<link>https://arxiv.org/abs/2606.12243</link>
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<link>https://arxiv.org/abs/2606.13707</link>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2606.12243.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Yuchen Xian, Yang He, Yunqiu Xu, Yi Yang</p><p><b>Upvotes:</b> 31</p><p><b>Summary:</b> Speculative decoding (SD) addresses the high inference costs of LLMs by having lightweight drafters generate candidates for large verifiers to validate in parallel. Existing draft-verify methods use binary decisions: accept or fully recompute. Yet we find that many rejected tokens can be verified correctly by a slim submodel derived from the full verifier via intra-model routing, instead of the full verifier. This motivates our slim-verifier to handle tokens requiring moderate verification resources, reducing expensive large-model calls. We propose Verification via Intra-Model Routing for Speculative Decoding (VIA-SD), a multi-tier framework using a routed slim-verifier. Draft tokens are processed hierarchically: direct acceptance for high-confidence cases, slim-verifier regeneration for medium-confidence cases, and full-model verification for uncertain cases. Across four representative tasks and multiple model families, VIA-SD reduces rejection rates by 0.10-0.22 and delivers 10-20% speedups over strong SD baselines, while achieving 2.5-3x acceleration over non-drafting decoding. Moreover, VIA-SD is compatible with existing SD frameworks without modifying their training procedures. Our results suggest multi-tier SD as a general paradigm for scalable and efficient LLM inference. Project page: https://zju-xyc.github.io/VIA-SD-Project-Page/</p></description>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2606.13707.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Fan Zhang, Vireo Zhang, Shengju Qian, Haoxuan Li, Hao Wu, Jinyang Wu, Donghao Zhou, Zhihong Zhu, Zheng Lian, Xin Wang, Pheng-Ann Heng</p><p><b>Upvotes:</b> 37</p><p><b>Summary:</b> The recent success of agent swarms has shifted the paradigm of large language model (LLM)-based agents from single-agent workflows to multi-agent systems, highlighting the importance of agent orchestration for task decomposition and collaboration. However, existing orchestration frameworks are limited to a narrow set of modalities and struggle to generalize to more complex settings where heterogeneous modalities coexist and interact. This limitation becomes particularly pronounced in omnimodal scenarios, where tasks require the unified understanding and coordination of diverse inputs such as text, image, audio, and video. In this work, we propose Orchestra-o1, an omnimodal agent orchestration framework designed to support efficient agent collaboration across multiple modalities. Orchestra-o1 introduces a unified orchestration mechanism that enables modality-aware task decomposition, online sub-agent specialization, and parallel sub-task execution. This scalable design allows agent systems to effectively tackle complex real-world tasks involving heterogeneous information sources, surpassing the second-best approach by 10.3% accuracy on the OmniGAIA benchmark. Furthermore, we introduce decision-aligned group relative policy optimization (DA-GRPO), an efficient agentic reinforcement learning approach for training Orchestra-o1-8B, which also achieves state-of-the-art performance against all existing open-source omnimodal agents.</p></description>
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<guid isPermaLink="false">https://arxiv.org/abs/2606.12243</guid>
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<guid isPermaLink="false">https://arxiv.org/abs/2606.13707</guid>
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<pubDate>Wed, 10 Jun 2026 00:00:00 +0000</pubDate>
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<pubDate>Wed, 10 Jun 2026 00:00:00 +0000</pubDate>
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<title>FORT-Searcher: Synthesizing Shortcut-Resistant Search Tasks for Training Deep Search Agents</title>
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<title>Quickest Detection of Hallucination Onset: Delay Bounds and Learned CUSUM Statistics</title>
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<link>https://arxiv.org/abs/2606.12087</link>
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<link>https://arxiv.org/abs/2606.12476</link>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2606.12087.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Jia Deng, Yimeng Chen, Xiaoqing Xiang, Ziyang Zeng, Shuo Tang, Wayne Xin Zhao, Feng Chang, Chuan Hao, Yuan Wei, Ran Tao, Bryan Dai, Ji-Rong Wen</p><p><b>Upvotes:</b> 71</p><p><b>Summary:</b> Training deep search agents requires verifiable questions whose answers remain unavailable until sufficient evidence has been acquired through search. Existing synthesis methods often increase apparent difficulty by enriching graph structures, but structural complexity alone does not guarantee realized search difficulty: the intended search process can collapse through a cheaper identifying route. We formalize this gap with a shortcut-aware difficulty framework and identify four actionable shortcut risks: evidence co-coverage, single-clue selectivity, exposed constants, and prior-knowledge binding. To diagnose their realized effects, we use trajectory signatures including solving cost, answer hit time, and prior-shortcut rate. Guided by this framework, we introduce FORT, a Framework of Shortcut-Resistant Training-Data Synthesis. FORT constructs shortcut-resistant training data by controlling shortcut risks across entity selection, evidence graph construction, question formulation, and adversarial refinement. Experiments show that FORT induces longer pre-answer search and fewer shortcut patterns than existing open-source deep search datasets. Using the resulting trajectories, we train FORT-Searcher with supervised fine-tuning (SFT) only, and it achieves the best overall performance among comparable-size open-source search agents on challenging deep search benchmarks. Relevant resources will be made available at https://github.com/RUCAIBox/FORT-Searcher.</p></description>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2606.12476.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Igor Itkin</p><p><b>Upvotes:</b> 0</p><p><b>Summary:</b> Token-level hallucination detectors are evaluated as classifiers, by AUC over all tokens, yet a streaming monitor is judged by its reaction time: the number of tokens that pass between the onset of a hallucination and the alarm. We formulate hallucination onset detection as a quickest change detection problem. A first-order Markov model of the latent faithful/hallucinated state, validated on RAGTruth, places the task inside classical change-point theory and yields Lorden's lower bound on detection delay: about 1.3 tokens at a false-alarm rate of 0.01. We then show that a causal recurrent labeler acts as a CUSUM with a learned increment; at a matched false-alarm rate it detects in 11-13 tokens, against 31 for a linear per-token baseline, and a controlled decomposition attributes most of this advantage to a better per-token score rather than to temporal accumulation. An information-rate optimality theorem of Donsker-Varadhan type explains the remaining order-of-magnitude gap: the learned score realizes only 1/4.5 of the divergence the features carry, a deficit that recalibration cannot remove, with the remainder a finite-horizon effect. Classification metrics conceal this delay structure; sequential analysis makes it measurable</p></description>
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<guid isPermaLink="false">https://arxiv.org/abs/2606.12087</guid>
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<guid isPermaLink="false">https://arxiv.org/abs/2606.12476</guid>
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<pubDate>Wed, 10 Jun 2026 00:00:00 +0000</pubDate>
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<pubDate>Wed, 10 Jun 2026 06:10:02 +0000</pubDate>
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<title>Surflo: Consistent 3D Surface Flow Model with Global State</title>
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<title>APPO: Agentic Procedural Policy Optimization</title>
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<link>https://arxiv.org/abs/2606.13644</link>
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<link>https://arxiv.org/abs/2606.12384</link>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2606.13644.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Antoine Guédon, Shu Nakamura, Nicolas Dufour, Jiahui Lei, Ko Nishino, Angjoo Kanazawa</p><p><b>Upvotes:</b> 2</p><p><b>Summary:</b> Geometry is invariant to viewpoint, which makes any collection of images a redundant encoding of a single 3D state. Existing feed-forward reconstruction models fail to exploit this: per-view methods emit overlapping, unaligned pointmaps that grow linearly with input count, while global-latent methods commit to a fixed, low-resolution output. We introduce Surflo, which compresses a variable number of unposed RGB views into K latent tokens-one global state-and decodes oriented 3D surface points by independently transporting them from noise onto the surface via flow matching. This frees the output from any fixed grid or token budget: the same latent yields from a few thousand to a million points in a single forward pass. To suppress the local inconsistencies inherent to independent per-point decoding, an inference-time guidance term correlates nearby points by injecting a photometric gradient during ODE integration. Surflo matches or surpasses feed-forward baselines on surface metrics, runs an order of magnitude faster than optimization-based methods that require hundreds of views, and is the only feed-forward approach to combine a global latent with arbitrary-resolution decoding.</p></description>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2606.12384.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Xucong Wang, Ziyu Ma, Yong Wang, Yuxiang Ji, Shidong Yang, Guanhua Chen, Pengkun Wang, Xiangxiang Chu</p><p><b>Upvotes:</b> 63</p><p><b>Summary:</b> Recent advances in agentic Reinforcement Learning (RL) have substantially improved the multi-turn tool-use capabilities of large language model agents. However, most existing methods assign credit over coarse heuristic units, such as tool-call boundaries or fixed workflows, making it difficult to identify which intermediate decisions influence downstream outcomes. In this work, we study agentic RL from two perspectives: where to branch and how to assign credit after branching. Our pilot analysis shows that influential decision points are broadly distributed throughout the generated sequence rather than concentrated at tool calls, while token entropy alone does not reliably reflect their impact on final outcomes. Motivated by these observations, we propose Agentic Procedural Policy Optimization (APPO), which shifts branching and credit assignment from coarse interaction units to fine-grained decision points in the sequence. APPO selects branching locations using a Branching Score that combines token uncertainty with policy-induced likelihood gains of subsequent continuations, enabling more targeted exploration while filtering out spurious high-entropy positions. It further introduces procedure-level advantage scaling to better distribute credit across branched rollouts. Experiments on 13 benchmarks show that APPO consistently improves strong agentic RL baselines by nearly 4 points, while keeping efficient tool-calls and maintaining behavior interpretability.</p></description>
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<guid isPermaLink="false">https://arxiv.org/abs/2606.13644</guid>
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<guid isPermaLink="false">https://arxiv.org/abs/2606.12384</guid>
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<pubDate>Wed, 10 Jun 2026 17:47:07 +0000</pubDate>
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<title>World Tracing: Generative Pixel-Aligned Geometry Beyond the Visible</title>
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<link>https://arxiv.org/abs/2606.13652</link>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2606.13652.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Hao Zhang, Mohamed El Banani, Jen-Hao Cheng, Paul Zhang, Yi Hua, Ben Mildenhall, Christoph Lassner, Narendra Ahuja, Gengshan Yang</p><p><b>Upvotes:</b> 1</p><p><b>Summary:</b> Image-to-3D methods often trade off faithfulness and completeness: depth estimators are anchored to input pixels but stop at the visible surface, while image-to-3D models generate complete shapes that are often misaligned with the input. We introduce World Tracing, a generative pixel-aligned geometry representation that predicts 3D points aligned with observed pixels while completing geometry beyond the visible surface. For each input pixel, World Tracing predicts an ordered stack of camera-space 3D points, where the first layer represents the visible surface and subsequent layers represent front-to-back intersections with occluded surfaces. We instantiate this representation with a world-tracing diffusion transformer, WT-DiT, which treats multiple geometry layers as separate denoising tokens coupled through factorized and global attention. WT-DiT is trained with pixel-space flow matching and a mixed noise schedule that balances visible-surface reconstruction with occluded-geometry generation. World Tracing achieves strong performance on visible-surface reconstruction and complete geometry generation across object, scene, and dynamic benchmarks, outperforming both depth predictors and image-to-3D generators. It also preserves 2D-to-3D correspondence, enabling text-driven 3D scene editing, geometry-conditioned novel-view video synthesis, and training-free integration with textured-mesh generators.</p></description>
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<guid isPermaLink="false">https://arxiv.org/abs/2606.13652</guid>
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<pubDate>Thu, 11 Jun 2026 00:00:00 +0000</pubDate>
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<pubDate>Thu, 11 Jun 2026 00:00:00 +0000</pubDate>
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<title>WEAVER, Better, Faster, Longer: An Effective World Model for Robotic Manipulation</title>
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<title>Dense Supervision, Sparse Updates: On the Sparsity and Geometry of On-Policy Distillation</title>
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||||||
<link>https://arxiv.org/abs/2606.13672</link>
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<link>https://arxiv.org/abs/2606.13657</link>
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||||||
<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2606.13672.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Arnav Kumar Jain, Yilin Wu, Jesse Farebrother, Gokul Swamy, Andrea Bajcsy</p><p><b>Upvotes:</b> 2</p><p><b>Summary:</b> The potential impacts of world models (WMs, i.e., learned simulators) on robotics are far-reaching -- policy evaluation, policy improvement, and test-time planning -- all with limited real-world interaction. To unlock these downstream capabilities, a WM needs to jointly satisfy three desiderata: (i) fidelity (i.e., producing simulated trajectories that correlate with reality), (ii) consistency (i.e., producing simulated trajectories that are coherent over long horizons), and (iii) efficiency (i.e., producing simulated trajectories quickly). We propose WEAVER (World Estimation Across Views for Embodied Reasoning): a WM architecture that simultaneously achieves all three desiderata, providing state-of-the-art results on robotic manipulation tasks. WEAVER is a multi-view WM trained to predict future latents and reward values via a flow-matching loss. We distill the key design decisions across model architecture, memory, and prediction objectives required to unlock the kinds of long-horizon dynamic manipulation tasks that have confounded prior world modeling approaches. We apply WEAVER in robotic hardware, demonstrating its effectiveness at policy evaluation (ρ=0.870 correlation with real-world success rate), policy improvement (real-world success rate improvement of 38% on top of the π_{0.5} robot foundation model), and test-time planning (real-world success rate improvement of 14% with a 5-10times speedup over prior WMs). WEAVER also demonstrates better performance than prior WMs when evaluated on out-of-distribution scenarios. Code, models, and videos at: https://arnavkj1995.github.io/WEAVER/ .</p></description>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2606.13657.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Guo Yu, Wenlin Liu, Yulan Hu, Hao-Xuan Ma, Jun-Peng Jiang, Han-Jia Ye</p><p><b>Upvotes:</b> 2</p><p><b>Summary:</b> On-policy distillation (OPD) has recently become a prominent post-training recipe as it combines two desirable ingredients: on-policy student trajectories and dense teacher supervision, yet how this hybrid changes a model's parameters remains unclear. Across several language and vision-language model pairs and use cases, our analysis yields two main findings. On sparsity, OPD-style updates are small and coordinate-sparse. They are distributed across layers and are usually FFN-heavy. This sparse structure is operationally useful: training only the discovered subnetwork recovers nearly the same performance as full OPD. However, the sparsity-inducing SGD optimizer underperforms AdamW in our optimizer ablation, likely because dense teacher supervision preserves heterogeneous coordinate-wise gradient scales where AdamW's adaptive scaling remains useful. On geometry, the updates are numerically full-rank but spectrally concentrated; they lie mostly away from the principal singular subspaces of the source weights and fall disproportionately on coordinates where the source weights are close to zero. These findings suggest that dense teacher supervision does not turn OPD into ordinary dense parameter rewriting; instead, OPD retains important geometric signatures of on-policy post-training.</p></description>
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<guid isPermaLink="false">https://arxiv.org/abs/2606.13672</guid>
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<guid isPermaLink="false">https://arxiv.org/abs/2606.13657</guid>
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<pubDate>Thu, 11 Jun 2026 00:00:00 +0000</pubDate>
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<pubDate>Thu, 11 Jun 2026 00:00:00 +0000</pubDate>
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<title>ArogyaSutra: A Multi-Agent Framework for Multimodal Medical Reasoning in Indic Languages</title>
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<title>The Hidden Power of Scaling Factor in LoRA Optimization</title>
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<link>https://arxiv.org/abs/2606.13572</link>
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<link>https://arxiv.org/abs/2606.12883</link>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2606.13572.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Tanmoy Kanti Halder, Akash Ghosh, Subhadip Baidya, Arijit Roy, Sriparna Saha</p><p><b>Upvotes:</b> 2</p><p><b>Summary:</b> Multimodal Large Language Models (MLLMs) have shown promising reasoning capabilities in general domains, yet their performance remains limited in specialized settings such as healthcare, especially in multilingual and low-resource scenarios. This gap is critical in regions like rural India, where patients often express complex medical queries in native Indic languages and rely on multimodal inputs such as medical images. Existing English-centric MLLMs struggle to support such use cases, limiting equitable access to AI-driven healthcare assistance. To address this challenge, we introduce ArogyaBodha, a large-scale multilingual multimodal medical question-answer dataset constructed from eight heterogeneous sources, covering 31 body systems, six imaging modalities, and 21 clinical domains across English and seven major Indian languages. We further propose ArogyaSutra, an actor-critic-based multi-agent framework that integrates tool grounding with dual-memory mechanisms for step-wise, reasoning-aware decision making, and uses stored actor-critic simulation trajectories for distillation. Experiments show that our dataset and framework improve multilingual medical reasoning accuracy across all Indic languages, with ablations validating the contribution of each component. The source code and dataset are available at: https://iitp-cse.github.io/ ArogyaSutra/</p></description>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2606.12883.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Zicheng Zhang, Haoran Li, Jiaxing Wang, Guoqiang Gong, Anqi Li, Yudong Hu, Ting Xiong, Yurong Gao, Junxing Hu, Zhida Jiang, Yifeng Zhang, Pengzhang Liu, Qixia Jiang</p><p><b>Upvotes:</b> 5</p><p><b>Summary:</b> In Low-Rank Adaptation (LoRA), the scaling factor α is often treated as a mere complement to the learning rate, yet its role in optimization remains poorly understood. In this paper, we reveal that the scaling factor α and the learning rate function differently, with α emerging as the dominant driver of effective optimization, delivering gains that cannot be replicated by learning rate scaling alone. Through the synergy of extensive empirical analysis and a theoretical Signal-Drift framework, we uncover three findings into LoRA's scaling mechanism: First, LoRA's spectral suppression smooths the optimization landscape, rendering standard hyperparameters overly conservative and creating an optimization gap. Second, when leveraging this smoothness to accelerate convergence, α outperforms the learning rate by amplifying the task signal without increasing the drift ratio. Third, the optimal scaling factor follows a sublinear relationship with the rank, well characterized by a square-root law with an unexpectedly large coefficient, revealing the insufficient scaling of existing rank-tied heuristics. Based on these insights, we propose LoRA-α, a minimalist framework that restores α to its principled regime, making LoRA compatible with standard small learning rates. Extensive evaluations across diverse tasks demonstrate that LoRA-α consistently improves performance while streamlining hyperparameter search, unleashing the learning potential of LoRA.</p></description>
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<guid isPermaLink="false">https://arxiv.org/abs/2606.13572</guid>
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<guid isPermaLink="false">https://arxiv.org/abs/2606.12883</guid>
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<pubDate>Thu, 11 Jun 2026 00:00:00 +0000</pubDate>
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<pubDate>Thu, 11 Jun 2026 00:00:00 +0000</pubDate>
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<title>See What I See, Know What I Think: Dense Latent Communication Across Heterogeneous Agents</title>
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<title>Avatar V: Scaling Video-Reference Avatar Video Generation</title>
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<link>https://arxiv.org/abs/2606.13594</link>
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<link>https://arxiv.org/abs/2606.13872</link>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2606.13594.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Siyi Chen, Xiaoyan Zhang, Meng Wu, Jonathan Tremblay, Valts Blukis, Stan Birchfield, Rene Vidal, Alvaro Velasquez, Sijia Liu, Qing Qu</p><p><b>Upvotes:</b> 3</p><p><b>Summary:</b> Multi-agent systems communicate mostly through text, paying a lossy and expensive decode and re-encode cost. KV-cache communication is a promising alternative, yet most prior work is homogeneous, using duplicate copies of the same model, and avoids the central challenge of cross-model latent alignment; existing heterogeneous methods are also restrictive, typically assuming shared input and using transferred caches mainly for steering. We study a more fundamental question: can heterogeneous agents be aligned well enough to perform real "mind reading" and transfer both what one agent sees and how it thinks? Our information-structure analysis reveals a duality: context-aware transfer is driven by sparse reasoning signals, while context-unaware transfer, where the receiver sees no input, requires dense contextual knowledge preservation. Motivated by this, we propose dense alignment for heterogeneous KV-cache communication via a lightweight cross-model cache transformation and two-phase training: reconstruction followed by generation. Across all six directions of {Qwen3-4B, 8B, 14B} and six in-domain and out-of-domain benchmarks, our method outperforms prior heterogeneous baselines, matches or exceeds text communication in context-aware settings at roughly 2 to 3 times lower compute, and remains effective in context-unaware transfer where prior methods collapse.</p></description>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2606.13872.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Benjamin Liang, Ce Chen, Desmond Lin, Ivan Somov, Jiajun Zhao, Jiewei Yuan, Jingfeng Zhang, Junhao Huang, Nik Nolte, Pedram Haqiqi, Penghan Wang, Rong Yan, Rui Zhang, Sam Prokopchuk, Sivan Wang, Viktor Goriachko, Yi Ren, Yuanming Li, Yutao Chen, Zhenhui Ye, Zhibin Hong, Zilong Nie, Zujin Guo</p><p><b>Upvotes:</b> 5</p><p><b>Summary:</b> Generating avatar videos that are not merely visually similar to a target individual but behaviorally recognizable, faithfully reproducing their talking rhythm, gestural tendencies, and expression dynamics, remains an open challenge. Existing methods predominantly condition on single static images, which provide insufficient identity information and cannot capture dynamic motion traits, while standard pixel-level objectives underserve the perceptually critical facial regions that determine avatar fidelity. We present Avatar V, a production-scale framework that addresses these limitations through video-reference-conditioned identity modeling. Rather than compressing identity into fixed-size embeddings, the model conditions directly on the full token sequence of a reference video, learning to reproduce both static identity attributes (facial geometry, skin texture) and dynamic behavioral patterns (talking rhythm, micro-expressions) through attention over the reference context. We introduce Sparse Reference Attention, an asymmetric mechanism achieving linear-complexity conditioning on arbitrarily long references; a motion representation stream enabling closed-loop talking style transfer; and an identity-aware super-resolution refiner inheriting the full reference conditioning. These are supported by a data engine curating 100M+ training clips from 50M raw videos, and a five-stage training pipeline with flow matching pre-training, personality fine-tuning, two-phase distillation (>10x acceleration), and RLHF alignment, deployed across thousands of GPUs. Avatar V generates 1080p videos of unlimited duration, achieving state-of-the-art identity preservation, lip synchronization, and generation quality on our cross-scene benchmark, consistently outperforming leading systems including Seedance 2.0, Kling O3 Pro, Veo 3.1, and OmniHuman 1.5 in both automated metrics and human evaluation.</p></description>
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<guid isPermaLink="false">https://arxiv.org/abs/2606.13594</guid>
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<guid isPermaLink="false">https://arxiv.org/abs/2606.13872</guid>
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<pubDate>Thu, 11 Jun 2026 00:00:00 +0000</pubDate>
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<pubDate>Thu, 11 Jun 2026 00:00:00 +0000</pubDate>
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<title>EvoBrowseComp: Benchmarking Search Agents on Evolving Knowledge</title>
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<title>μ_0: A Scalable 3D Interaction-Trace World Model</title>
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<link>https://arxiv.org/abs/2606.13120</link>
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<link>https://arxiv.org/abs/2606.13769</link>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2606.13120.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Yunhan Wang, Jiaan Wang, Lianzhe Huang, Xianfeng Zeng, Fandong Meng</p><p><b>Upvotes:</b> 4</p><p><b>Summary:</b> Search Agents -- large language models augmented with search tools -- have intensified the need for future-proof evaluation benchmarks. Existing benchmarks such as BrowseComp rely on static knowledge, making them vulnerable to test-set contamination and parametric memorization. Consequently, models can achieve high scores through fact recall rather than genuine retrieval, obscuring true browsing competence via reasoning shortcuts. In this paper, we introduce EvoBrowseComp, an evolving benchmark of 400 English and 400 Chinese contamination-free complex questions synthesized via live-web traversal. To collect these questions, we design a three-agent collaborative framework: (1) a QA synthesis agent that retrieves fresh knowledge from the live web to synthesize QA pairs; (2) an information filtering agent that filters retrieved knowledge in terms of credibility and popularity to block parametric shortcuts; and (3) a high-level guidance agent that formalizes questions into reasoning graphs to reduce logical redundancy and shortcuts in synthesized QA pairs. Because the framework supports fully automated synthesis, EvoBrowseComp can be regularly updated to prevent data contamination and maintain temporal freshness. Extensive experiments confirm its great difficulty, requiring broad horizontal search. It establishes a scalable paradigm for auto-updatable, high-difficulty benchmarking that keeps pace with both evolving world knowledge and advancing agent capabilities.</p></description>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2606.13769.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Seungjae Lee, Yoonkyo Jung, Jusuk Lee, Jonghun Shin, Amir Hossein Shahidzadeh, Yao-Chih Lee, H. Jin Kim, Jia-Bin Huang, Furong Huang</p><p><b>Upvotes:</b> 6</p><p><b>Summary:</b> World models that capture how actions induce physical change enable scalable robot learning without reliance on embodiment-specific action labels. Pixel-space video models provide broad visual priors but expend model capacity on dense appearance reconstruction, while direct action models require embodiment-specific labels that hinder scalability. We present μ_0, a scalable world model based on 3D traces. Rather than predicting dense pixels or directly modeling actions, μ_0 forecasts smooth 3D trajectories for salient interaction points such as objects, tools, hands, and contact regions, yielding a compact, embodiment-agnostic motion interface. To enable training from diverse video sources, our TraceExtract system automatically extracts 3D supervision by selecting keypoints, constructing globally aligned traces, and associating motion segments with hierarchical language captions. This TraceExtract supervision pretrains μ_0 by combining a pretrained vision-language backbone with a modular trace expert, which represents each query via B-spline control points and predicts future traces. Experiments show that μ_0 outperforms baselines in both 2D and 3D trace prediction, including trace prediction models and tokenized VLM methods. Because μ_0 is frozen and reusable, it can be paired with action experts for downstream robot embodiments. Despite action-free pretraining, the resulting trace-conditioned policies achieve performance competitive with VLA models pretrained with action supervision, such as π_0. These results establish 3D traces as a scalable and transferable representation for cross-embodiment manipulation.</p></description>
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<guid isPermaLink="false">https://arxiv.org/abs/2606.13120</guid>
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<guid isPermaLink="false">https://arxiv.org/abs/2606.13769</guid>
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<pubDate>Thu, 11 Jun 2026 00:00:00 +0000</pubDate>
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<pubDate>Thu, 11 Jun 2026 00:00:00 +0000</pubDate>
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<title>Getting Better at Working With You: Compiling User Corrections into Runtime Enforcement for Coding Agents</title>
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<title>No Hidden Prompts Needed! You Can Game AI Peer Review with Presentation-Only Revisions</title>
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||||||
<link>https://arxiv.org/abs/2606.13174</link>
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<link>https://arxiv.org/abs/2606.13044</link>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2606.13174.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Yujun Zhou, Kehan Guo, Haomin Zhuang, Xiangqi Wang, Yue Huang, Zhenwen Liang, Pin-Yu Chen, Tian Gao, Nuno Moniz, Nitesh V. Chawla, Xiangliang Zhang</p><p><b>Upvotes:</b> 4</p><p><b>Summary:</b> Interactive LLM agents are becoming part of daily work, but they do not reliably become easier to work with over time: a correction remembered in one session may still be violated in the next. We study this gap between preference access and preference compliance. In tasks derived from anonymized real-user friction cases, Mem0 memory still leaves 57.5% of applicable preference checks violated. We introduce Test-time Rule Acquisition and Compiled Enforcement (TRACE), a drop-in skill-layer pipeline for coding-agent runtimes that mines user corrections, rewrites them as atomic rules, and compiles them into runtime checks that must pass before an agent completes future tasks. Unlike runtime checks written ahead of time by developers, TRACE skills come from the user's own chat corrections. We evaluate TRACE with simulated user-in-the-loop experiments on ClawArena coding-agent tasks and MemoryArena-derived memory-intensive tasks. On ClawArena, TRACE reduces held-out preference violation from 100.0% to 37.6% on in-distribution tasks and from 100.0% to 2.0% on out-of-distribution tasks. On MemoryArena-derived tasks, TRACE reduces in-distribution violation from 100.0% to 60.5% while matching or exceeding the strongest memory baseline on task pass. These results suggest that compiling corrections into runtime enforcement can address a repeated-friction failure mode that memory alone does not reliably solve, reducing the need for users to restate the same correction across future sessions. Experiment code is available at https://github.com/YujunZhou/TRACE_exp, and the deployable skill is available at https://github.com/YujunZhou/tellonce.</p></description>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2606.13044.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Xu Yang, Zhizhou Sha, Junbo Li, Jian Yu, Yifan Sun, Matthew Zhao, Jinrui Fang, Xinyue Guo, Yining Wu, Xu Hu, Yifu Luo, Qiang Liu, Zhangyang Wang</p><p><b>Upvotes:</b> 7</p><p><b>Summary:</b> As AI-generated reviews move from experimental tools into peer-review infrastructure, most robustness concerns have focused on explicit attacks such as hidden instructions and prompt injection. We study a harder and more policy-relevant failure mode: no hidden text, no prompt injection, and no changes to methods, experiments, figures, equations, proofs, or numerical results. The attacker modifies only presentation-level content, such as the abstract, contribution framing, related work, discussion, and narrative structure. We introduce adversarial repackaging: a closed-loop attack that uses AI-reviewer feedback to search for presentation-level revisions while keeping the scientific evidence fixed. Across three mainstream AI reviewers, adversarial repackaging achieves a 75.1% attack success rate and a mean score gain of +1.21/10. The effect is not explained by ordinary prose polishing. We also reveal that strategies that change how the reviewer interprets the paper, such as related-work repositioning and analytical discussion expansion, substantially outperform surface edits such as local polishing, table formatting, and algorithm boxes. Our analysis reveals two deeper structural failure modes. First, AI reviewers are easier to impress than to convince: highlighting strengths reliably increases perceived merit, while attempts to dissolve weaknesses frequently backfire. Second, AI reviewers can confuse the appearance of addressing a limitation with actually resolving it, allowing unchanged evidence to be reinterpreted as stronger scientific contribution. These results show that the deployment risk is not only malicious hidden instructions, but the emergence of paper presentation itself as an optimization surface. We release a contamination-free rolling benchmark and attack framework for testing whether AI reviewers remain anchored to scientific content under presentation-only edits.</p></description>
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<guid isPermaLink="false">https://arxiv.org/abs/2606.13174</guid>
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<guid isPermaLink="false">https://arxiv.org/abs/2606.13044</guid>
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<pubDate>Thu, 11 Jun 2026 00:00:00 +0000</pubDate>
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<pubDate>Thu, 11 Jun 2026 00:00:00 +0000</pubDate>
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<title>HarnessBridge: Learnable Bidirectional Controller for LLM Agent Harness</title>
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<title>Rethinking RAG in Long Videos: What to Retrieve and How to Use It?</title>
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<link>https://arxiv.org/abs/2606.12882</link>
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<link>https://arxiv.org/abs/2606.13141</link>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2606.12882.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Xiaoxuan Wang, Haixin Wang, Alexander Taylor, Jason Cong, Yizhou Sun, Wei Wang</p><p><b>Upvotes:</b> 10</p><p><b>Summary:</b> Large language models are increasingly deployed as agents for long-horizon tasks, yet their performance is shaped not only by model capability and environment design, but also by the harness that mediates agent--environment interaction. Existing harnesses are largely manually engineered, making them difficult to scale as trajectories grow longer and interactions become more complex. In this work, we ask whether harness can be generated by a learnable plug-in module that can be trained in an end-to-end fashion. We introduce HarnessBridge, a lightweight learnable harness controller that parameterizes the agent--environment interface as a bidirectional projection. HarnessBridge learns two bidirectional projections: observation projection, which distills raw trajectories into compact, decision-relevant states, and action projection, which converts proposed actions into executable transitions or trajectory-grounded rejections. We train HarnessBridge on a harness supervision dataset via unified instruction tuning. On Terminal-Bench~2.0 and SWE-bench Verified, HarnessBridge matches or surpasses strong specialized harnesses while substantially reducing token usage and trajectory length, and generalizes from smaller generators to larger commercial models.</p></description>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2606.13141.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Yuho Lee, Jisu Shin, Nicole Hee-Yeon Kim, Jihwan Bang, Juntae Lee, Kyuwoong Hwang, Fatih Porikli, Hwanjun Song</p><p><b>Upvotes:</b> 32</p><p><b>Summary:</b> Retrieval-augmented generation is moving beyond text into long, egocentric video, where systems must select query-relevant chunks across multiple modalities and temporal granularities. Yet progress in VideoRAG is limited by two gaps: existing benchmarks allow queries to be answered without the video, obscuring retrieval errors, and prior methods apply a single modality-granularity configuration per query, ignoring chunk-level variability. We address both by introducing V-RAGBench, a benchmark of langlequery, evidence chunk, answerrangle triplets that enables faithful, decoupled evaluation of retrieval and generation, and CARVE, a simple method that runs parallel retrievers across configurations and employs chunk-adaptive reranking to identify the winning configuration for each chunk. Each chunk then enters the generator under its winning configuration selected during retrieval, yielding an interleaved evidence form where the chunk-level decision propagates across both stages. CARVE outperforms eight recent VideoRAG baselines, with the chunks supplied to the generator interleaving multiple configurations rather than sharing a single one, a behavior unattainable by query-level methods.</p></description>
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<guid isPermaLink="false">https://arxiv.org/abs/2606.12882</guid>
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<guid isPermaLink="false">https://arxiv.org/abs/2606.13141</guid>
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<pubDate>Thu, 11 Jun 2026 00:00:00 +0000</pubDate>
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<pubDate>Thu, 11 Jun 2026 00:00:00 +0000</pubDate>
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<title>MoVerse: Real-Time Video World Modeling with Panoramic Gaussian Scaffold</title>
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<title>OmniDirector: General Multi-Shot Camera Cloning without Cross-Paired Data</title>
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<link>https://arxiv.org/abs/2606.13376</link>
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<link>https://arxiv.org/abs/2606.13432</link>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2606.13376.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Yang Zhou, Ziheng Wang, Yuqin Lu, Haofeng Liu, Jun Liang, Shengfeng He, Jing Li</p><p><b>Upvotes:</b> 11</p><p><b>Summary:</b> We present MoVerse, a real-time video world model that creates an interactively navigable scene from a single narrow-field-of-view image. This setting is challenging because the input observes only a small fraction of the environment, while interactive roaming requires a complete surrounding world, persistent geometry, controllable camera motion, and temporally coherent high-fidelity observations. MoVerse addresses this problem by separating world construction from observation rendering. It first expands the input into a gravity-aligned 360^circ panorama with topology-aware diffusion, closing the missing field of view before 3D reasoning. It then lifts the panorama into a persistent 3D Gaussian scaffold using panoramic geometry-aware residual prediction, yielding a dense and directly renderable spatial memory. Finally, a Gaussian-conditioned video renderer translates scaffold renderings along user-specified camera trajectories into photorealistic video. To make this renderer practical for interaction, we train a bidirectional diffusion teacher for high-quality conditional rendering and distill it into a causal autoregressive student for bounded-latency streaming. This design combines the controllability and long-range consistency of explicit 3D representations with the perceptual quality of generative video models. MoVerse supports real-time scene roaming at 8~FPS on a single NVIDIA RTX~4090 GPU, demonstrating a practical path toward single-image world creation with interactive video output.</p></description>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2606.13432.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Jiwen Liu, Shujuan Li, Zhixue Fang, Xiaohan Li, Yan Zhou, Zijie Meng, Zhimin Zhang, Yawen Luo, Guoxin Zhang, Yu-Shen Liu, Pengfei Wan</p><p><b>Upvotes:</b> 91</p><p><b>Summary:</b> Cloning camera motion from reference videos is an important task in video generation, as videos provide intuitive and precise control. Existing methods either directly use parametric representations that fail to handle multi-shot generation or synthesize cross-paired data, which suffer from data scarcity, resulting in poor performance in complicated camera motion cloning. To address these issues, we introduce a general camera motion representation that encodes cameras as grid motion videos. This camera grid represents the camera parameters visually and supports the integration of diverse trajectories for multi-shot video generation. Building upon this, we propose OmniDirector, a unified framework trained on a million-scale camera grid-video pairs that coordinates characters, actions, and cameras to provide director-level control for multimodal diffusion transformers. Furthermore, we design a novel hierarchical prompt expansion agent that harmoniously integrates different control signals by systematically describing camera motion and visual content through understanding signal relationships. Extensive experiments demonstrate the superior performance and outstanding controllability of our framework. Project page: https://ymlinfeng.github.io/OmniDirector.github.io/</p></description>
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<guid isPermaLink="false">https://arxiv.org/abs/2606.13376</guid>
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<guid isPermaLink="false">https://arxiv.org/abs/2606.13432</guid>
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<pubDate>Thu, 11 Jun 2026 00:00:00 +0000</pubDate>
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<pubDate>Thu, 11 Jun 2026 00:00:00 +0000</pubDate>
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<title>VideoMDM: Towards 3D Human Motion Generation From 2D Supervision</title>
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<title>AdaSR: Adaptive Streaming Reasoning with Hierarchical Relative Policy Optimization</title>
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||||||
<link>https://arxiv.org/abs/2606.13364</link>
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<link>https://arxiv.org/abs/2606.14694</link>
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||||||
<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2606.13364.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Amir Mann, Gal Michael Harari, Merav Keidar, Or Litany</p><p><b>Upvotes:</b> 18</p><p><b>Summary:</b> We introduce VideoMDM, a diffusion-based framework that trains 3D human motion priors directly from accurate 2D poses extracted from monocular videos, without any 3D ground truth. A pretrained 2D-to-3D lifter provides approximate 3D pose sequences that serve as a noisy teacher: these are diffused, denoised by the model in 3D, and supervised in 2D by reprojecting the prediction and comparing against accurate keypoints. We show that, under mild assumptions, a depth-weighted 2D reprojection loss is equivalent in expectation to direct 3D supervision, and we adapt standard 3D motion regularizers - velocity consistency and over-parameterized representation alignment - to this 2D setting. Unlike methods that lift 2D to 3D only at inference, VideoMDM learns a coherent 3D motion manifold during training. On HumanML3D it nearly closes the gap to fully 3D-supervised MDM (FID 0.88 vs 0.54); On real video datasets Fit3D and NBA the method learns to generate motions consistently preferred by humans, with strong quantitative results.</p></description>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2606.14694.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Junlong Tong, Wenqi Xu, Yingqi Fan, Anhao Zhao, Xuan Lu, Yang Tan, Xiaoyu Shen</p><p><b>Upvotes:</b> 0</p><p><b>Summary:</b> Large reasoning models typically follow a read-then-think paradigm: they observe the complete input, reason over a static context, and then produce the answer. Yet many real-world scenarios are inherently dynamic, such as audio and video stream, where information arrives as a continuous stream and models must reason, update, and respond under partial observations. Recent streaming reasoning methods allow models to think while reading, but they largely rely on supervised imitation of pre-constructed trajectories, which limits their flexibility. In this paper, we propose AdaSR, an adaptive streaming reasoning framework that enables models to reason during input streaming and perform final deliberation once the stream is complete, learning when to think, and how much computation to allocate across different stages. To optimize this hierarchical reasoning process, we introduce Hierarchical Relative Policy Optimization (HRPO), which decomposes policy optimization into streaming reasoning and deep reasoning phases, providing more fine-grained advantage assignment instead of uniformly distributing a single sequence-level advantage over all tokens. HRPO integrates format, accuracy, and adaptive thinking rewards to enforce valid reasoning protocols, preserve final task performance, and encourage latency-aware computation allocation. Experiments show that AdaSR achieves a better balance among reasoning accuracy, computational efficiency, and streaming latency compared with supervised fine-tuning baseline. We release our code at https://github.com/EIT-NLP/StreamingLLM/tree/main/AdaSR.</p></description>
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<guid isPermaLink="false">https://arxiv.org/abs/2606.13364</guid>
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<guid isPermaLink="false">https://arxiv.org/abs/2606.14694</guid>
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<pubDate>Thu, 11 Jun 2026 00:00:00 +0000</pubDate>
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<pubDate>Fri, 12 Jun 2026 00:00:00 +0000</pubDate>
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<title>Demystifying Hidden-State Recurrence: Switchable Latent Reasoning with On-Policy Reinforcement Learning</title>
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<title>Squeeze-Release: Iterative Pruning with Exact Structural Minimization</title>
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<link>https://arxiv.org/abs/2606.13106</link>
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<link>https://arxiv.org/abs/2606.14346</link>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2606.13106.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Jiayu Yang, Chao Chen, Shengen Wu, Yinhong Liu, Yuxuan Fan, Lujundong Li, Songning Lai, Chengwei Qin, Zhijiang Guo</p><p><b>Upvotes:</b> 19</p><p><b>Summary:</b> Latent chain-of-thought compresses reasoning by replacing visible reasoning traces with continuous hidden-state recurrence, but existing formulations are difficult to optimize with standard on-policy reinforcement learning (RL) and hard to interpret causally. Our key insight is that a single pair of explicit boundary tokens can address both issues at once: discrete entry and exit anchors make the latent block compatible with standard on-policy RL, and the same anchors offer a natural foothold for mechanistic analysis. Motivated by this, we propose SWITCH, a switchable latent reasoning framework. The model emits <swi> to enter latent mode and </swi> to exit. Because the boundaries are ordinary discrete tokens, the GRPO policy ratio is well-defined at every decision point. The same anchors also expose the latent steps to direct probing and causal intervention. We train the model with a visible-to-latent curriculum and a Switch-GRPO objective that propagates gradients through recurrent latent computation. SWITCH consistently outperforms prior hidden-state-recurrence latent reasoning approaches at similar scale. Mechanistic analysis through the boundary tokens further reveals three findings: (i) <swi> is a sharply localised, learned switching policy rather than a stylistic artefact; (ii) the latent step it opens performs problem-specific, causally important computation rather than acting as an inert placeholder; and (iii) that computation is concentrated at a single hidden-state transition on entry. Together, these results show that hidden-state-recurrence latent reasoning is both RL-trainable and open to direct mechanistic analysis, including of how on-policy RL itself improves the model from the inside.</p></description>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2606.14346.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Roman Denkin, Ida Akerholm, Prashant Singh, Ida-Maria Sintorn</p><p><b>Upvotes:</b> 0</p><p><b>Summary:</b> Unstructured pruning produces sparse weight tensors, but the standard implementation keeps tensor shapes unchanged so the deployed model is no smaller than before pruning. We present an exact structural rewrite, which we call minimization, that converts a masked network into a smaller dense network with the same forward function up to floating-point rounding. The Squeeze-Release cycle iterates pruning and minimization with an intermediate release step that re-enables the exact-zero positions inside the compacted tensors as small calibrated noise, turning otherwise wasted capacity back into trainable parameters. Successive cycles use that capacity to find structural redundancy a single pass cannot reach. We additionally introduce CompensatedLayerNorm, a function-preserving replacement for LayerNorm that extends minimization to channel reduction across LayerNorm-equipped residual streams. Squeeze-Release compresses the deployable network to 39x smaller than the unpruned model on a fully-connected model network and 14.8x smaller on modern CNN (ConvNeXt-Tiny), at comparable accuracy. In addition we prove that the rewrite can be extended to transformer architectures.</p></description>
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<guid isPermaLink="false">https://arxiv.org/abs/2606.13106</guid>
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<guid isPermaLink="false">https://arxiv.org/abs/2606.14346</guid>
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<pubDate>Thu, 11 Jun 2026 00:00:00 +0000</pubDate>
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<pubDate>Fri, 12 Jun 2026 00:00:00 +0000</pubDate>
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<title>HYDRA-X: Native Unified Multimodal Models with Holistic Visual Tokenizers</title>
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<title>AFFORDANCE20Q: Evaluating Affordance Reasoning from Physical Properties</title>
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<link>https://arxiv.org/abs/2606.13289</link>
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<link>https://arxiv.org/abs/2606.14240</link>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2606.13289.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Guozhen Zhang, Xuerui Qiu, Yutao Cui, Tianhui Song, Changlin Li, Junzhe Li, Tao Huang, Xiao Zhang, Yang Li, Jianbing Wu, Miles Yang, Zhao Zhong, Liefeng Bo, Limin Wang</p><p><b>Upvotes:</b> 25</p><p><b>Summary:</b> Holistic visual tokenizers are fundamental to unified multimodal models (UMMs) as they map diverse visual inputs into a unified representation space. In this paper, we present HYDRA-X, the first UMM that unifies image and video tokenization within a single Vision Transformer (ViT). Our design is driven by two core challenges: efficiently injecting spatiotemporal reconstruction capability into a native ViT, and embedding image- and video-level semantic awareness into the latent space. To address the first, comprehensive ablations reveal two key findings: (1) frame-level causal temporal attention suffices for visual reconstruction, whereas full spatiotemporal attention degrades it; and (2) hierarchical temporal compression substantially outperforms single-step alternatives. To tackle the second, we propose a lightweight decompressor that upsamples temporally compressed features under joint image-video teacher supervision, thereby enforcing complementary semantic structures within the compact latent space. Building on this holistic tokenizer, we further propose a principled improvement of the editing pipeline: source-target interaction should occur at the latent level inside the tokenizer rather than at the semantic level inside the LLM, substantially improving editing consistency and accelerating convergence. Instantiated at the 7B dense model, HYDRA-X achieves strong performance across image and video understanding and generation tasks, paving the way for future unified-tokenizer UMMs.</p></description>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2606.14240.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Yifan Jiang, Meige Yang, Zitong Li, Jay Pujara</p><p><b>Upvotes:</b> 2</p><p><b>Summary:</b> Affordance reasoning, the inference of an object's action possibilities from its physical properties (e.g., shape and material), is fundamental to human physical understanding and increasingly critical for Large Language Models (LLMs). However, existing affordance benchmarks largely expose explicit object identities in the evaluation setup, allowing models to rely on memorized object-affordance mappings rather than reasoning over physical properties. To address this gap, we introduce Affordance20Q, a novel affordance reasoning benchmark formulated as a 20-Questions game without exposing the object's identity. In each game, the model identifies a hidden object's affordance from a candidate set by asking yes/no questions about its physical properties. Affordance20Q comprises 1,009 games over 454 objects and 59 affordances, all manually filtered, refined, and annotated. We conduct comprehensive experiments with 15 state-of-the-art LLMs and find a substantial gap (~20 points) compared to human performance. A KL-based information-gain (IG) analysis further shows that models fail to ask discriminating questions as the game progresses. To close the gap, we develop KB-Anchored Rule Induction (KARI), a pipeline based on LLMs that generates affordance rules grounded in evidence from knowledge bases (KBs). KARI improves open-source LLMs by up to 15.2 points, while the limited coverage of KBs hinders further gains. We release all our code and data at https://github.com/1171-jpg/Affordance20Q.git</p></description>
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<guid isPermaLink="false">https://arxiv.org/abs/2606.14240</guid>
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<pubDate>Thu, 11 Jun 2026 00:00:00 +0000</pubDate>
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<pubDate>Fri, 12 Jun 2026 00:00:00 +0000</pubDate>
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<title>EurekAgent: Agent Environment Engineering is All You Need For Autonomous Scientific Discovery</title>
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<title>LoSoNA: A Benchmark for Local Social Norm Adaptation in Group Conversations</title>
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<link>https://arxiv.org/abs/2606.13662</link>
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<link>https://arxiv.org/abs/2606.14600</link>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2606.13662.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Amy Xin, Jiening Siow, Junjie Wang, Zijun Yao, Fanjin Zhang, Jian Song, Lei Hou, Juanzi Li</p><p><b>Upvotes:</b> 26</p><p><b>Summary:</b> LLM-based agents have shown increasing potential in automating scientific discovery. Given an optimizable metric and an execution environment, they can propose, validate, and iterate scientific solutions, and have produced results that outperform human-designed approaches. As model capabilities continue to improve, we argue that the bottleneck for autonomous scientific discovery is shifting from prescribing agent workflows to designing agent environments: the resources, constraints, and interfaces that shape agent behavior. We frame this as environment engineering: building environments that amplify productive behaviors, such as open-ended exploration, systematic artifact management, and inter-agent collaboration, while suppressing harmful behaviors, such as reward hacking and high-friction human oversight. We present EurekAgent, an environment-engineered agent system for metric-driven autonomous scientific discovery. EurekAgent engineers the environment along four dimensions: permissions engineering for bounded agent execution and isolated evaluation; artifact engineering for filesystem and Git-based collaboration; budget engineering for budget-aware exploration; and human-in-the-loop engineering for easy human supervision and intervention. EurekAgent sets new state-of-the-art results on multiple mathematics, kernel engineering, and machine learning tasks, including new state-of-the-art 26-circle packing results discovered with less than $11 in total API cost. We open-source our code and results, and call for environment engineering as a core research direction for developing reliable autonomous research agents.</p></description>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2606.14600.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Mateusz Winiarek, Maksymilian Bilski, Mateusz Jacniacki</p><p><b>Upvotes:</b> 3</p><p><b>Summary:</b> Online group chats are social spaces with local conversational norms that are rarely stated explicitly. The ability and willingness of LLM-based agents to recognize and adapt to these norms remains mostly unexplored. We introduce LoSoNA, a benchmark for local social norm adaptation in multi-party chat. Each scenario gives a subject model a curated group-chat transcript in which non-subject participants demonstrate a hidden local norm, followed by a final elicitor turn that forces a response revealing whether the subject has inferred that norm. We evaluate eight frontier and open-weight models under four prompting conditions that vary how explicitly the model is told to treat the prior conversation as evidence for how it should answer. Naive prompting remains limited for most models; explicit norm-aware prompting helps unevenly, with Gemini 3.1 Pro reaching 84.2% and Claude Fable 5 reaching 81.6%, while several other models show small gains or regressions. LoSoNA contributes to recent calls for evaluating LLM social capabilities by testing whether models can infer local conversational norms from precedent and use them in a one-turn group-chat response.</p></description>
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<guid isPermaLink="false">https://arxiv.org/abs/2606.13662</guid>
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<guid isPermaLink="false">https://arxiv.org/abs/2606.14600</guid>
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<pubDate>Thu, 11 Jun 2026 00:00:00 +0000</pubDate>
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<pubDate>Fri, 12 Jun 2026 00:00:00 +0000</pubDate>
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<title>LabVLA: Grounding Vision-Language-Action Models in Scientific Laboratories</title>
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<title>ClinHallu: A Benchmark for Diagnosing Stage-Wise Hallucinations in Medical MLLM Reasoning</title>
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<link>https://arxiv.org/abs/2606.13578</link>
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<link>https://arxiv.org/abs/2606.14697</link>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2606.13578.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Baochang Ren, Xinjie Liu, Xi Chen, Yanshuo Liu, Chenxi Li, Daqi Gao, Zeqin Su, Jintao Xing, Zirui Xue, Rui Li, Xiangyu Zhao, Shuofei Qiao, Minting Pan, Wangmeng Zuo, Lei Bai, Dongzhan Zhou, Ningyu Zhang, Huajun Chen</p><p><b>Upvotes:</b> 52</p><p><b>Summary:</b> Scientific laboratories increasingly rely on AI systems to reason about experiments, but the physical act of doing science remains largely outside their reach. AI can help read literature, generate hypotheses, and plan protocols, yet the execution of those protocols at the bench still requires a human operator. Vision-Language-Action (VLA) models provide one possible interface between written protocols and robot execution, but existing policies are trained mostly on household and tabletop demonstrations and rarely encounter the instruments, transparent liquids, or fixed protocol workflows found in scientific laboratories. Closing this gap requires both laboratory-specific supervision and a unified learning framework that can accommodate the diverse robot embodiments used to execute experimental protocols. We therefore identify data and embodiment as central bottlenecks alongside model design. To address the data side, we build RoboGenesis, a simulation-based workflow and data engine that composes configured laboratory workflows from atomic skills, validates and filters rollouts, and exports structured demonstrations across supported robot profiles. On the policy side, we present LabVLA, trained with a two-stage recipe: FAST action token pretraining first makes the Qwen3-VL-4B-Instruct backbone action aware before any continuous control is learned, and flow matching posttraining then attaches a DiT action expert under knowledge insulation. On the LabUtopia benchmark, LabVLA achieves the highest average success rate among all evaluated baselines under both in-distribution and out-of-distribution settings.</p></description>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2606.14697.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Sicheng Yang, Hangjie Yuan, Wenjun Zhang, Jinwang Wang, Yichen Qian, Weihua Chen, Fan Wang, Lei Zhu</p><p><b>Upvotes:</b> 4</p><p><b>Summary:</b> Building trustworthy medical multimodal large language models (MLLMs) is critical for reliable clinical decision support. Existing medical hallucination benchmarks mainly focus on data collection, but often ignore where hallucinations originate within the reasoning process. We find that hallucination sources vary across samples: errors may arise from visual misrecognition, incorrect medical knowledge recall, or flawed reasoning integration. To enable source-level hallucination diagnosis, we introduce ClinHallu, a benchmark for stage-wise hallucination diagnosis in medical MLLM reasoning. ClinHallu contains 7,031 validated instances, where each instance is augmented with a structured reasoning trace decomposed into Visual Recognition, Knowledge Recall, and Reasoning Integration. We also use stage-replacement interventions to measure how correcting specific stages affects the final answer. Beyond evaluation, we show that trace-supervised fine-tuning reduces stage-wise hallucinations. ClinHallu provides a fine-grained hallucination testbed for diagnosing and mitigating reasoning failures in medical MLLMs. The benchmark is publicly available at https://github.com/alibaba-damo-academy/ClinHallu.</p></description>
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<guid isPermaLink="false">https://arxiv.org/abs/2606.13578</guid>
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<guid isPermaLink="false">https://arxiv.org/abs/2606.14697</guid>
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<pubDate>Thu, 11 Jun 2026 00:00:00 +0000</pubDate>
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<pubDate>Fri, 12 Jun 2026 00:00:00 +0000</pubDate>
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<title>MaxProof: Scaling Mathematical Proof with Generative-Verifier RL and Population-Level Test-Time Scaling</title>
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<title>VISTA: View-Consistent Self-Verified Training for GUI Grounding</title>
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<link>https://arxiv.org/abs/2606.13473</link>
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<link>https://arxiv.org/abs/2606.14579</link>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2606.13473.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Jiacheng Chen, Xinyu Zhang, Shunkai Zhang, Yanmohan Wang, Lin Li, Tiancheng Qin, Qin Wang, Zhengmao Zhu, Tianle Li, Jingyang Li, Zehan Li, Binyang Jiang, Jin Zhu, Han Ding, Fei Yu, Chenyu Du, Zijian Song, Jiayuan Song, Zhi Zhang, Yunan Huang, Weiyu Cheng, Pengyu Zhao, Yu Cheng</p><p><b>Upvotes:</b> 76</p><p><b>Summary:</b> We present MaxProof, a population-level test-time scaling framework for competition-level mathematical proof in the MiniMax-M3 series. M3 first trains three proof-oriented capabilities -- proof generation, proof verification, and critique-conditioned proof repair -- using a defense-in-depth generative verifier engineered for low false-positive rate. These capabilities are merged into a single released M3 model. At test time, MaxProof treats the model as a generator, verifier, refiner, and ranker, searches over a population of candidate proofs, and returns one final proof through tournament selection. With MaxProof test-time scaling, the M3 model reaches 35/42 on IMO 2025 and 36/42 on USAMO 2026, exceeding the human gold-medal threshold on both.</p></description>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2606.14579.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Xinyu Qiu, Yunzhu Zhang, Heng Jia, Shuheng Shen, Changhua Meng, Linchao Zhu</p><p><b>Upvotes:</b> 6</p><p><b>Summary:</b> When applying Group Relative Policy Optimization (GRPO) for GUI Grounding, rollouts are sampled from a single screenshot view; groups often become either all failures on difficult instances or all successes on easy ones, yielding no useful relative advantage. We propose VISTA (View-Consistent Self-Verified Training), a GRPO-based training framework that constructs each comparison group from multiple target-preserving views of the same GUI instance.Each view is generated by a crop that keeps the target element visible and remaps its box exactly, so model rollouts are compared across semantically equivalent but geometrically different inputs. To stabilize short coordinate generation without turning reinforcement learning into unconditional imitation, VISTA further adds a self-verified cross-view anchor: an oracle answer optimized with an advantage-weighted loss, excluded from the group baseline and activated only when the model has produced a maximum-reward rollout. Across five GUI-grounding benchmarks and multiple Qwen backbones, VISTA consistently improves grounding accuracy.On ScreenSpot-Pro, it raises Qwen3-VL 4B/8B/30B-A3B from 55.5/52.7/53.7 to 63.4/65.8/67.0. Robustness analyses further show higher worst-view accuracy and lower prediction flip rates.</p></description>
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<guid isPermaLink="false">https://arxiv.org/abs/2606.13473</guid>
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<guid isPermaLink="false">https://arxiv.org/abs/2606.14579</guid>
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<pubDate>Thu, 11 Jun 2026 00:00:00 +0000</pubDate>
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<pubDate>Fri, 12 Jun 2026 00:00:00 +0000</pubDate>
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<title>InterleaveThinker: Reinforcing Agentic Interleaved Generation</title>
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<title>Hy-Embodied-0.5-VLA: From Vision-Language-Action Models to a Real-World Robot Learning Stack</title>
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<link>https://arxiv.org/abs/2606.13679</link>
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<link>https://arxiv.org/abs/2606.14409</link>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2606.13679.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Dian Zheng, Harry Lee, Manyuan Zhang, Kaituo Feng, Zoey Guo, Ray Zhang, Hongsheng Li</p><p><b>Upvotes:</b> 77</p><p><b>Summary:</b> Recent image generators have demonstrated impressive photorealism and instruction-following capabilities in single-image generation and editing. However, constrained by their architectures, they cannot achieve interleaved generation (text-image sequence), which has crucial applications in visual narratives, guidance, and embodied manipulation. Even the latest open-source Unified Multimodal Models (UMMs) exhibit limited performance in this regard. In this paper, we introduce InterleaveThinker, the first multi-agent pipeline designed to endow any existing image generator with interleaved generation capabilities. Specifically, we employ a planner agent to organize the image-text input sequence, instructing the image generator on the required execution at each step. Subsequently, we introduce a critic agent to evaluate the generator's outputs, identify samples that deviate from the planned instructions, and refine the instructions for regeneration. To implement this pipeline, we construct the Interleave-Planner-SFT-80k and Interleave-Critic-SFT-112k to perform a format cold-start. Then we develop Interleave-Critic-RL-13k to reinforce the step-wise instruction correction capability within a generation trajectory using GRPO. Since a single interleaved generation trajectory may involve over 25 generator calls, optimizing the entire trajectory is computationally impractical. Therefore, we propose accuracy reward and step-wise reward, allowing single-step RL to effectively guide the entire generation trajectory. The results show that InterleaveThinker improves performance across various image generators. On interleaved generation benchmarks, it achieves performance comparable to Nano Banana and GPT-5. Surprisingly, it also significantly enhances the base model on reasoning-based benchmarks; for example, on 4-step FLUX.2-klein, we observe substantial gains on WISE and RISE.</p></description>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2606.14409.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> He Zhang, Lingzhu Xiang, Haitao Lin, Zeyu Huang, Minghui Wang, Dingyan Zhong, Yubo Dong, Yihao Wu, Yongming Rao, Dongsheng Zhang, Wanjia He, Ling Chen, Kai Huang, Jiahao Chen, Sichang Su, Xumin Yu, Ziyi Wang, Chengwei Zhu, Xiao Teng, Yuchun Guo, Yufeng Zhang, Yuandong Liu, Rui Wang, Zisheng Lu, Han Hu, Zhengyou Zhang</p><p><b>Upvotes:</b> 8</p><p><b>Summary:</b> In this report, we present Hy-Embodied-0.5-VLA, abbreviated as HyVLA-0.5, an end-to-end system that spans the full robot learning stack: data collection, model design, continued pre-training and supervised fine-tuning, RL post-training, and real-world deployment. Each component serves a distinct role in this stack.</p></description>
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<guid isPermaLink="false">https://arxiv.org/abs/2606.14409</guid>
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<pubDate>Thu, 11 Jun 2026 00:00:00 +0000</pubDate>
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<pubDate>Fri, 12 Jun 2026 00:00:00 +0000</pubDate>
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<title>SpatialClaw: Rethinking Action Interface for Agentic Spatial Reasoning</title>
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<title>LLM Agents Can See Code Repositories</title>
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<link>https://arxiv.org/abs/2606.13673</link>
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<link>https://arxiv.org/abs/2606.14061</link>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2606.13673.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Seokju Cho, Ryo Hachiuma, Abhishek Badki, Hang Su, Byung-Kwan Lee, Chan Hee Song, Sifei Liu, Subhashree Radhakrishnan, Seungryong Kim, Yu-Chiang Frank Wang, Min-Hung Chen</p><p><b>Upvotes:</b> 86</p><p><b>Summary:</b> Spatial reasoning, the ability to determine where objects are, how they relate, and how they move in 3D, remains a fundamental challenge for vision-language models (VLMs). Tool-augmented agents attempt to address this by augmenting VLMs with specialist perception modules, yet their effectiveness is bounded by the action interface through which those tools are invoked. In this work, we study how the design of this interface shapes the agent's capacity for open-ended spatial reasoning. Existing spatial agents either employ single-pass code execution, which commits to a full analysis strategy before any intermediate result is observed, or rely on a structured tool-call interface that often offers less flexibility for freely composing operations or tailoring the analysis to each task. Both designs offer limited flexibility for open-ended, complex 3D/4D spatial reasoning. We therefore propose SpatialClaw, a training-free framework for spatial reasoning that adopts code as the action interface. SpatialClaw maintains a stateful Python kernel pre-loaded with input frames and a suite of perception and geometry primitives, letting a VLM-backed agent write one executable cell per step conditioned on all prior outputs, enabling the agent to flexibly compose and manipulate perception results and adapt its analysis to both intermediate text and visual observations and the demands of each problem. Evaluated across 20 spatial reasoning benchmarks spanning a broad range of static and dynamic 3D/4D spatial reasoning tasks, SpatialClaw achieves 59.9% average accuracy, outperforming the recent spatial agent by +11.2 points, with consistent gains across six VLM backbones from two model families without any benchmark- or model-specific adaptation.</p></description>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2606.14061.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Dongjian Ma, Silin Chen, Yufei Yang, Yulin Shi, Yanfu yan, Xiaodong Gu</p><p><b>Upvotes:</b> 11</p><p><b>Summary:</b> Coding agents powered by large language models have demonstrated strong performance on software engineering tasks. Yet most agents consume repositories almost entirely as text, which differs from how human developers use visual structure such as folder hierarchies and dependency relationships to orient themselves in large codebases. With multimodal large language models (MLLMs), it is an open question whether agents can effectively benefit from visual representations of repositories. This paper presents the first systematic empirical study of visual repository representations for LLM-based agents on repository-level issue resolution. We evaluate four recent multimodal models. Our results show that a strictly vision-only setup degrades accuracy and increases token cost, because agents lack sufficient symbolic detail and compensate with repeated visual queries. In contrast, integrating visual graphs of repository structure as a supplementary modality alongside standard text interfaces helps agents understand structure more efficiently: input token consumption decreases by up to 26% while issue-resolution accuracy is maintained or improved. Visualization is most useful during fault localization and when the agent autonomously controls exploration depth. These findings point to a practical hybrid text-and-vision design for next-generation coding agents.</p></description>
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<guid isPermaLink="false">https://arxiv.org/abs/2606.13673</guid>
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<guid isPermaLink="false">https://arxiv.org/abs/2606.14061</guid>
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<pubDate>Thu, 11 Jun 2026 00:00:00 +0000</pubDate>
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<pubDate>Fri, 12 Jun 2026 00:00:00 +0000</pubDate>
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<title>MiniMax Sparse Attention</title>
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<title>RepFusion: Leveraging Multimodal Priors for Denoising in Representation Space</title>
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||||||
<link>https://arxiv.org/abs/2606.13392</link>
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<link>https://arxiv.org/abs/2606.14700</link>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2606.13392.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Xunhao Lai, Weiqi Xu, Yufeng Yang, Qiaorui Chen, Yang Xu, Lunbin Zeng, Xiaolong Li, Haohai Sun, Haichao Zhu, Vito Zhang, Pengyu Zhao</p><p><b>Upvotes:</b> 119</p><p><b>Summary:</b> Ultra-long-context capability is becoming indispensable for frontier LLMs: agentic workflows, repository-scale code reasoning, and persistent memory all require the model to jointly attend over hundreds of thousands to millions of tokens, yet the quadratic cost of softmax attention makes this untenable at deployment scale. We introduce MiniMax Sparse Attention (MSA), a blockwise sparse attention built upon Grouped Query Attention (GQA). A lightweight Index Branch scores key-value blocks and independently selects a Top-k subset for each GQA group, enabling group-specific sparse retrieval while maintaining efficient block-level execution; the Main Branch then performs exact block-sparse attention over only the selected blocks. Designed around a principle of simplicity and scalability, MSA is deliberately streamlined, making it straightforward to deploy efficiently across a broad range of GPUs. To translate sparsity into practical speedups, we co-design MSA with a GPU execution path that uses exp-free Top-k selection and KV-outer sparse attention to improve tensor-core utilization under block-granular access. On a 109B-parameter model with native multimodal training, MSA performs on par with GQA while reducing per-token attention compute by 28.4x at 1M context. Paired with our co-designed kernel, MSA achieves 14.2x prefill and 7.6x decoding wall-clock speedups on H800. Our inference kernel is available at: https://github.com/MiniMax-AI/MSA. A production-grade natively multimodal model powered by MSA has been publicly released at: https://huggingface.co/MiniMaxAI/MiniMax-M3.</p></description>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2606.14700.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Xichen Pan, Aashu Singh, Satya Narayan Shukla, Xiangjun Fan, Shlok Kumar Mishra, Saining Xie</p><p><b>Upvotes:</b> 11</p><p><b>Summary:</b> Large language models (LLMs) are widely used in text-to-image (T2I) systems, but they are typically limited to text encoding, while denoising is handled by newly trained generative backbones. The emergence of representation autoencoders (RAEs) shifts the generation target toward semantically structured visual representations, creating a latent space that is more compatible with pretrained LLM priors. Inspired by multimodal LLMs (MLLMs), where an MLP projector is sufficient to align clean visual representations with a pretrained LLM, we repurpose the MLLM itself as a noisy representation encoder, extending this mechanism from clean to noisy inputs. We present RepFusion, which uses the resulting MLLM outputs as the conditioning signal for a diffusion transformer. In controlled comparisons at similar inference budgets, RepFusion outperforms baselines that devote comparable capacity to newly initialized denoisers. These results demonstrate that MLLMs provide strong priors for denoising visual representations and that, by conditioning on evolving noisy representations, test-time compute can be productively spent on repeated MLLM conditioning in modern T2I systems.</p></description>
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<pubDate>Thu, 11 Jun 2026 00:00:00 +0000</pubDate>
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<title>EvoArena: Tracking Memory Evolution for Robust LLM Agents in Dynamic Environments</title>
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<title>OmniVideo-100K: A Dataset for Audio-Visual Reasoning through Structured Scripts and Evidence Chains</title>
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<link>https://arxiv.org/abs/2606.13681</link>
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<link>https://arxiv.org/abs/2606.14702</link>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2606.13681.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Jundong Xu, Qingchuan Li, Jiaying Wu, Yihuai Lan, Shuyue Stella Li, Huichi Zhou, Bowen Jiang, Lei Wang, Jun Wang, Anh Tuan Luu, Caiming Xiong, Hae Won Park, Bryan Hooi, Zhiyuan Hu</p><p><b>Upvotes:</b> 127</p><p><b>Summary:</b> Large language model (LLM) agents have achieved strong performance on a wide range of benchmarks, yet most evaluations assume static environments. In contrast, real-world deployment is inherently dynamic, requiring agents to continually align their knowledge, skills, and behavior with changing environments and updated task conditions. To address this gap, we introduce EvoArena, a benchmark suite that models environment changes as sequences of progressive updates across terminal, software, and social domains. We further propose EvoMem, a patch-based memory paradigm that records memory evolution as structured update histories, enabling agents to reason about environmental evolution through changes in their memory. Experiments show that current agents struggle on EvoArena, achieving an average accuracy of 39.6% across evolving terminal, software, and social-preference domains. EvoMem consistently improves performance, yielding an average gain of 1.5% on EvoArena and also improving standard benchmarks such as GAIA and LoCoMo by 6.1% and 4.8%. Beyond individual tasks, EvoMem further improves chain-level accuracy by 3.7% on EvoArena, where success requires completing a consecutive sequence of related evolutionary subtasks. Mechanistic analysis shows that EvoMem improves evidence capture in the memory, indicating better preservation of complete evolving environment states. Our results highlight the importance of modeling evolution in both evaluation and memory for reliable agent deployment.</p></description>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2606.14702.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Xinyue Cai, Chaoyou Fu, Yi-Fan Zhang, Ran He, Caifeng Shan</p><p><b>Upvotes:</b> 23</p><p><b>Summary:</b> Current automated pipelines for audio-visual Question Answering (QA) generally adopt a ``video-caption-QA'' paradigm. However, these methods typically segment videos into short clips and generate separate descriptions for audio and visual modalities. This decoupled processing severs inherent associations between sounds and their visual sources, while independent clip processing often causes inconsistent descriptions of the same entity across segments. Furthermore, coupling long-text comprehension and QA synthesis into a single step often restricts models to localized events, yielding questions lacking long-term temporal connections and deep cross-modal reasoning. To address these issues, we propose an automated data engine featuring two mechanisms: (1) Entity-Anchored Video Scripting transforms videos into structured scripts, comprising summaries, main entity lists, and segment-wise audio-visual descriptions. The entity list serves as a global prior to ensure cross-segment referential consistency and reconstruct audio-visual associations. (2) Clue-Guided QA Generation prompts models to first mine cross-segment, multimodal clues from the script, and subsequently generate QA pairs based on these high-value clues. Leveraging this pipeline, we construct the instruction-tuning dataset OmniVideo-100K and a human-verified test set, OmniVideo-Test. Fine-tuning VITA-1.5, Qwen2.5-Omni-7B and Qwen3-Omni-30B on OmniVideo-100K yields performance gains of up to 20.59% on OmniVideo-Test, demonstrating strong generalization (up to 12.64% improvements) across established benchmarks like Daily-Omni and JointAVBench.</p></description>
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<pubDate>Thu, 11 Jun 2026 00:00:00 +0000</pubDate>
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<title>HarnessX: A Composable, Adaptive, and Evolvable Agent Harness Foundry</title>
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<link>https://arxiv.org/abs/2606.14249</link>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2606.14249.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Tingyang Chen, Shuo Lu, Kang Zhao, Weicheng Meng, Hanlin Teng, Tianhao Li, Chao Li, Xule Liu, Jian Liang, Zhizhong Zhang, Yuan Xie, Heng Qu, Kun Shao, Jian Luan</p><p><b>Upvotes:</b> 33</p><p><b>Summary:</b> AI agent performance depends critically on the runtime harness, comprising the prompts, tools, memory, and control flow that mediate how a model observes, reasons, and acts. Yet today's harnesses remain largely hand-crafted and static: each new model or task still demands bespoke scaffolding, and the rich traces produced during execution are rarely distilled back into systematic improvement. We introduce HarnessX, a foundry for composable, adaptive, and evolvable agent harnesses. HarnessX assembles typed harness primitives via a substitution algebra, adapts them through AEGIS, a trace-driven multi-agent evolution engine grounded in an operational mirror between symbolic adaptation and reinforcement learning, and closes the harness-model loop by turning trajectories into both harness updates and model training signal. Across five benchmarks (ALFWorld, GAIA, WebShop, tau^3-Bench, and SWE-bench Verified), HarnessX yields an average gain of +14.5% (up to +44.0%), with gains largest where baselines are lowest. These results suggest that agent progress need not come from model scaling alone: composing and evolving runtime interfaces from execution feedback is an actionable and complementary lever. The complete codebase will be open-sourced in a future release.</p></description>
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<pubDate>Fri, 12 Jun 2026 00:00:00 +0000</pubDate>
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<title>From Chatbot to Digital Colleague: The Paradigm Shift Toward Persistent Autonomous AI</title>
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<link>https://arxiv.org/abs/2606.14502</link>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2606.14502.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Yongheng Zhang, Ziang Liu, Jiaxuan Zhu, Shuai Wang, Xiangqi Chen, Haojing Huang, Jiayi Kuang, Siyu Chen, Ao Shen, Hao Wu, Qiufeng Wang, Qian-Wen Zhang, Junnan Dong, Wenhao Jiang, Ying Shen, Hai-Tao Zheng, Yinghui Li, Di Yin, Xing Sun, Philip S. Yu</p><p><b>Upvotes:</b> 42</p><p><b>Summary:</b> Large Language Models (LLMs) are undergoing a fundamental transformation from conversational generators into integrated AI systems capable of reasoning, action, memory, and self-improvement. We conceptualize this transition as a shift from Chatbot to Digital Colleague: from conversational answers to persistent work. We organize this transition along two tightly coupled dimensions. First, at the cognitive core level, LLMs are advancing from Chatbot-era "fast thinking" systems driven by next-token prediction toward Thinking LLMs that leverage inference-time computation, Chain-of-Thought reasoning, reflection, process supervision, and reinforcement learning to support more deliberate and reliable cognition. Second, at the tool-augmented task execution level, LLMs are progressing from tool-calling Agents that invoke external resources in an ad hoc manner toward OpenClaw-style workstation systems (OpenClaw) equipped with persistent Workspaces, skills, verification loops, and governance. The "Workspace + Skill" paradigm makes episodic tool use colleague-like via state persistence, reusable procedures, task closure, and experience reuse. We examine data construction shifts from instruction-response pairs to State-Action-Observation trajectories and evaluation from static benchmarks to sandboxed, auditable, self-evolving AI ecosystems.</p></description>
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<pubDate>Fri, 12 Jun 2026 00:00:00 +0000</pubDate>
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Reference in New Issue
Block a user