diff --git a/feed.xml b/feed.xml
index c83312d..3ae69f8 100644
--- a/feed.xml
+++ b/feed.xml
@@ -7,328 +7,307 @@
http://www.rssboard.org/rss-specificationpython-feedgenen
- Tue, 16 Jun 2026 00:31:23 +0000
+ Wed, 17 Jun 2026 00:26:46 +0000
- CARVE: Certified Affordable Repair of Vetoed Maneuvers via Envelopes for Interactive Driving
- https://arxiv.org/abs/2606.02641
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2606.02641.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Yifan Wang</p><p><b>Upvotes:</b> 0</p><p><b>Summary:</b> Interactive driving exposes a failure mode that is easy to miss in rule-aware autonomous-driving stacks: a hard-rule margin can be negative for an ego candidate even though a small lawful accommodation by a non-priority agent would restore feasibility. Existing rulebooks, shields, and reachability filters are strong at vetoing unsafe actions, while prediction-based planners model likely responses. Neither returns a runtime proof object that states which bounded multi-agent edit repairs the maneuver, who owns the edit, whether the request is right-of-way affordable, and what ego fallback remains if the request is not observed. We formulate this missing object as *interactive repair certification* and introduce *CARVE*, a prediction-free certificate layer over a finite lattice of ego-owned and agent-owned tactical operators. Agent-owned requests are admissible only inside \(B_j(s) = β(π_j)α_j^{\max}(s)\), a cooperation envelope that separates kinematic reachability from normative priority. The resulting certificate records the binding rule, repair category, repair set, responsibility-weighted cost split, and fallback. On 589 Lanelet2-geometry-grounded INTERACTION replay episodes, CARVE-Greedy accepts 98.64% of initially vetoed maneuvers and recovers 370/378 human-resolved false vetoes, while preserving 589/589 right-of-way respect, zero priority-agent false positives, and 400/400 negative-stress vetoes. We prove certificate soundness, structural right-of-way respect, exact finite-lattice minimality, fallback contingency, and blame-consistency conditions. CARVE does not predict or require another driver's compliance; it certifies whether a proposed interaction is bounded, attributable, and normatively admissible under declared assumptions.</p>
- https://arxiv.org/abs/2606.02641
- Sun, 31 May 2026 00:00:00 +0000
+ Where Did It Go Wrong? Process-Level Evaluation of Web Agents with Semantic State Tracking
+ https://arxiv.org/abs/2606.15673
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2606.15673.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Jiwan Chung, JiHyuk Byun, Vibhav Vineet, Seon Joo Kim</p><p><b>Upvotes:</b> 10</p><p><b>Summary:</b> Web agents act through long interaction sequences, yet existing benchmarks evaluate only terminal success, discarding all process information and offering little guidance on improvement. In this work, we conduct a process-level analysis of web agents. We introduce WebStep, a benchmark of 1,800 task instances with controlled difficulty and automatic semantic state tracking. Each website exposes a deterministic semantic MDP alongside the GUI: the agent operates on the interface, while the environment records high-level states and transitions in the background, enabling fine-grained analysis without manual annotation. Based on the semantic trajectory, we first show that process metrics reveal differences invisible to outcome evaluation: three agents whose success rates cluster within 31-33% diverge in exploration reach versus execution accuracy. Then, decomposing by skill characterizes the nature of these differences, exposing opposite per-skill rankings hidden within the same website: e.g., on Housing, OpenAI CUA outperforms Qwen3.5 by 23.7% on commit actions yet underperforms it by 15.6% on filtering, pinpointing a concrete skill to improve even within a domain. Bifurcation analysis further localizes the decisive error that loses the task and shows that this error is agent-specific rather than shared. Finally, these differences widen as tasks grow harder: success rate is similar on easy tasks but separates sharply as exploration becomes more demanding. Our process-level analysis opens a new avenue in web agent evaluation, providing fine-grained and actionable insight into where and how each agent should be improved.</p>
+ https://arxiv.org/abs/2606.15673
+ Wed, 08 Apr 2026 00:00:00 +0000
- FVSpec: Real-World Property-Based Tests as Lean Challenges
- https://arxiv.org/abs/2606.01008
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2606.01008.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Quinn Dougherty, Max von Hippel, Hazel Shackleton, Mike Dodds</p><p><b>Upvotes:</b> 0</p><p><b>Summary:</b> We present a benchmark for evaluating AI models and agents on real-world formal software verification tasks. We first scrape 11,039 property-based tests (PBTs) from real-world Python repositories, then automatically translate 2,772 of them (25%) into 9,415 Lean 4 specifications with sorry placeholders (about 3 formalizations/PBT; we retain multiple attempts when none dominates on quality metrics). Translating PBTs into Lean specifications is challenging: it requires modeling Python semantics in Lean, inferring the logical property encoded in an imperative PBT, and handling the inherent difficulties of dependently-typed programming in a seldom-used language. We describe a three-agent LLM pipeline for transpiling PBTs into Lean specifications, evaluate coverage and quality metrics, and provide baselines for proof generation using several automated and model based approaches. All code (scraper and agents) and data (PBTs and Lean specifications) are open source. Our benchmark aims to drive progress on the underexplored problem of AI-assisted formal verification of real-world software, which is of increasing interest as AI produces more and more of the world's code.</p>
- https://arxiv.org/abs/2606.01008
- Sun, 31 May 2026 00:00:00 +0000
+ Artificial Intelligence Index Report 2026
+ https://arxiv.org/abs/2606.15708
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2606.15708.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Sha Sajadieh, Loredana Fattorini, Raymond Perrault, Yolanda Gil, Vanessa Parli, Lapo Santarlasci, Juan Pava, Nestor Maslej, Russ Altman, Erik Brynjolfsson, Carla Brodley, Jack Clark, Virginia Dignum, Vipin Kumar, James Landay, Terah Lyons, James Manyika, Juan Carlos Niebles, Yoav Shoham, Elham Tabassi, Russell Wald, Toby Walsh, Dan Weld</p><p><b>Upvotes:</b> 3</p><p><b>Summary:</b> Welcome to the ninth edition of the AI Index report. As AI continues to advance rapidly, the question becomes whether the systems built around it can keep up. Governance frameworks, evaluation methods, education systems, and the data infrastructure needed to track AI's impact are struggling to match the pace of the technology itself. That gap between what AI can do and how prepared we are to manage it runs through every chapter of this year's report. New in this edition, the report tracks how AI is being tested more ambitiously across reasoning, safety, and real-world task execution, and why those measurements are increasingly difficult to rely on. It also features new estimates of generative AI's economic value alongside emerging evidence of its labor market effects, an analytical framework on AI sovereignty, and a science chapter developed in collaboration with Schmidt Sciences. For the first time, the report features standalone chapters on AI in science and AI in medicine, reflecting AI's growing impact across these two domains.</p>
+ https://arxiv.org/abs/2606.15708
+ Tue, 14 Apr 2026 00:00:00 +0000
- An Enigma of Artificial Reason: Investigating the Production-Evaluation Gap in Large Reasoning Models
- https://arxiv.org/abs/2606.01462
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2606.01462.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Mingzhong Sun, Teresa Yeo, Armando Solar-Lezama, Tan Zhi-Xuan</p><p><b>Upvotes:</b> 2</p><p><b>Summary:</b> Studies of human reasoning have shown that people are typically stronger at evaluating reasoning than producing it from scratch. In contrast, large reasoning models (LRMs) are trained to excel at producing long chains of reasoning to solve complex problems. How then do LRMs perform at evaluating reasons? We investigate this with the Valid-Answer-Invalid-Reasoning (VAIR) dataset: math problems and solutions with trivial reasoning flaws but valid answers, designed to isolate reasoning evaluation from the confound of reasoning production. Unlike humans, who we find are only 6% worse at grading than solving such problems, we find a substantial production-evaluation gap in LRMs: frontier models score as low as 48% when evaluating VAIR solutions, despite near-perfect solution production. Why this enigma? Through chain-of-thought (CoT) analysis, we find evidence of an answer confirmation bias: LRMs often produce then check for the correct answer instead of carefully verifying each step, fabricating rationalizations even when noticing anomalous reasoning. Linear probes corroborate this, showing that while LRM activations encode some representation of valid reasoning, they fail to robustly represent VAIR solutions as invalid. Causal patching of the final answer's representations causes LRM verdicts and activations to flip, demonstrating that answer validity is responsible for models' confirmation biases. These findings indicate an outstanding limitation in dominant approaches to reasoning training, which incentivize LRMs to produce and confirm reasoning towards correct answers, but not to robustly evaluate the underlying reasons.</p>
- https://arxiv.org/abs/2606.01462
- Sun, 31 May 2026 00:00:00 +0000
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- Two-Fidelity Best-Action Identification for Stochastic Minimax Tree
- https://arxiv.org/abs/2606.01708
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2606.01708.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Peter Chen, Xi Chen</p><p><b>Upvotes:</b> 1</p><p><b>Summary:</b> We study fixed-confidence best-action identification (BAI) in stochastic minimax trees. This problem is increasingly relevant in modern AI planning, where deep minimax search and Monte Carlo Tree Search (MCTS) with language model long rollouts face a fundamental tradeoff: heuristic evaluations are cheap but biased, while accurate rollouts are reliable but prohibitively expensive. We propose 2FFS, a two-fidelity tree-search algorithm that brings multi-fidelity flat bandit ideas into trees. The algorithm combines minimax-style fast expansion with MCTS-style stochastic sampling, adaptively deciding when to exploit cheap biased evaluations and when to invoke expensive accurate evaluations for local certification. We prove fixed-confidence correctness, establish finite stopping for exact identification, and give a polynomial-depth cost upper bound for general-depth trees. Across numerical stochastic-tree experiments, 2FFS uses substantially fewer samples and computational operations comparing to existing BAI-MCTS baseline.</p>
- https://arxiv.org/abs/2606.01708
- Mon, 01 Jun 2026 00:00:00 +0000
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- Smaller Models are Natural Explorers for Policy-Level Diversity in GRPO
- https://arxiv.org/abs/2605.30789
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2605.30789.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Yiming Ren, Yiran Xu, Zicheng Lin, Chufan Shi, Yukang Chen, Dingdong Wang, Tianhe Wu, Junjie Wang, Yujiu Yang, Yu Qiao, Ruihang Chu</p><p><b>Upvotes:</b> 20</p><p><b>Summary:</b> We identify a new dimension for enhancing rollout diversity in Group Relative Policy Optimization (GRPO) for LLMs. While GRPO relies on diverse rollouts, prevailing strategies primarily increase diversity by injecting more token-level randomness, which may introduce step-wise noise and lead to incoherent trajectories. We uncover that smaller models within the same model family inherently exhibit higher policy-level diversity, indicated by their superior pass@k relative to larger counterparts as sample counts increase. Unlike token-level noise, this diversity is temporally correlated, preserves logical consistency, and provides structured exploration signals for gradient estimation. We thus propose S2L-PO (Small-to-Large Policy Optimization), a framework that leverages fixed small models as natural explorers to train larger models. To balance exploration and exploitation, we design a progressive annealing strategy that transitions from offline small-model rollouts to the large learner's own sampling. This shift elegantly avoids mid-training performance drops caused by the small model's capacity limits, achieving faster convergence and unlocking a higher performance ceiling. S2L-PO improves accuracy on diverse mathematical reasoning benchmarks (e.g., +8.8% on AIME 24 using a 1.7B explorer to guide the 8B model) while reducing rollout compute.</p>
- https://arxiv.org/abs/2605.30789
+ Prompt-Level Distillation: A Non-Parametric Alternative to Model Fine-Tuning for Efficient Reasoning
+ https://arxiv.org/abs/2602.21103
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2602.21103.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Sanket Badhe, Deep Shah</p><p><b>Upvotes:</b> 3</p><p><b>Summary:</b> Advanced reasoning typically requires Chain-of-Thought prompting, which is accurate but incurs prohibitive latency and substantial test-time inference costs. The standard alternative, fine-tuning smaller models, often sacrifices interpretability while introducing significant resource and operational overhead. To address these limitations, we introduce Prompt-Level Distillation (PLD). We extract explicit reasoning patterns from a Teacher model and organize them into a structured list of expressive instructions for the Student model's System Prompt. Evaluated using Gemma-3 4B, PLD improved Macro F1 scores on StereoSet (57\% to 90.0\%) and Contract-NLI (67\% to 83\%), while increasing LogiQA accuracy to 70\%. Similar results on Mistral Small 3.1 demonstrate cross-architecture generalizability, enabling these compact models to match frontier performance with negligible latency overhead. These expressive instructions render the decision-making process transparent, allowing for full human verification of logic, making this approach ideal for regulated industries such as law, finance, and content moderation, as well as high-volume use cases and edge devices.</p>
+ https://arxiv.org/abs/2602.21103Tue, 02 Jun 2026 00:00:00 +0000
- Statistically Reliable LLM-Based Ranking Evaluation via Prediction-Powered Inference
- https://arxiv.org/abs/2606.05308
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2606.05308.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Abhishek Divekar</p><p><b>Upvotes:</b> 0</p><p><b>Summary:</b> With PRECISE, we extended Prediction-Powered Inference to produce bias-corrected estimates of ranking evaluation metrics by combining a small human-labeled set with a large LLM-judged set. PPI is provably unbiased regardless of the LLM judge's error profile. We make it applicable to hierarchical metrics like Precision@K, where annotations are per-document but the metric is per-query, by reducing the output-space computation from O(2^|C|) to O(2^K). On the ESCI benchmark, augmenting 30 human annotations with Claude 3 Sonnet judgments reduces the standard error of Precision@4 estimates from 4.45 to 3.50 (a 21% relative reduction). In a production system, our framework correctly identified the best of three system variants from 100 human labels and 2 hours of domain-expert annotation; A/B testing confirmed this ranking with +407 bps in daily sales.</p>
- https://arxiv.org/abs/2606.05308
- Wed, 03 Jun 2026 00:00:00 +0000
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- ActiveMimic: Egocentric Video Pretraining with Active Perception
- https://arxiv.org/abs/2606.06194
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2606.06194.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Xingyao Lin, Guojin Zhong, Tianyi Lu, Ziyi Ye, Yichen Zhu, Zuxuan Wu, Yu-Gang Jiang</p><p><b>Upvotes:</b> 0</p><p><b>Summary:</b> Egocentric human video offers a scalable alternative to robot data for pretraining, yet models pretrained on such video consistently underperform those pretrained on robot data. We attribute this gap to a missing signal, the active perception behavior in egocentric videos, where humans continuously reposition their viewpoint during manipulation, inducing camera motion that standard pipelines treat as noise. To address this, we present ActiveMimic, a pretraining framework that recovers synchronized camera and wrist trajectories from a single body-worn RGB camera, models camera motion as a viewpoint action, and jointly learns active perception and manipulation from in-the-wild egocentric human video before adapting to a target robot. Empirically, real-world experiments across tasks with diverse active perception demands show that ActiveMimic consistently surpasses baselines pretrained on human video and matches state-of-the-art models pretrained on robot data. Further analysis provides evidence that active perception capability originates from egocentric human video pretraining rather than robot-specific fine-tuning, confirming active perception as the key to unlocking egocentric human video for robot pretraining.</p>
- https://arxiv.org/abs/2606.06194
- Thu, 04 Jun 2026 00:00:00 +0000
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- RhymeFlow: Training-Free Acceleration for Video Generation with Asynchronous Denoising Flow Scheduling
- https://arxiv.org/abs/2606.06309
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2606.06309.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Chensheng Dai, Shengjun Zhang, Yifan Li, Zhang Zhang, Zheng Zhu, Yueqi Duan</p><p><b>Upvotes:</b> 5</p><p><b>Summary:</b> Video generation models based on Diffusion Transformers (DiTs) have achieved remarkable performance in video synthesis, yet they suffer from high inference latency and computational costs due to the quadratic complexity of 3D attention. Existing acceleration methods primarily reduce computational complexity within each individual denoising steps through techniques such as sparse attention and KV-caching. However, they rigidly adhere to the inherent constraint of the standard diffusion pipeline: every frame in the target video sequence must be subjected to a complete, dense denoising process across all diffusion timesteps. We observe that due to the corresponding contents and motions among adjacent frames, when keyframes with critical semantic transitions are anchored, the intermediate states of others often follow more predictable trajectories, which indicates that such uniform, dense denoising process is inherently redundant for natural video data. To this end, we introduce RhymeFlow, a training-free framework that decouples the denoising trajectories of different frames. Specifically, we first identify a sparse set of pivotal key frames that dominate the latent semantic evolution. Then, only these keyframes undergo dense, step-by-step denoising to ensure structural integrity, while non-keyframes progressively skip denoising steps to minimize computational cost. Since skipped intermediate states of non-keyframes break the temporal coherence in keyframe denoising steps, leading to visual degradation, we further introduce a latent trajectory projection module, which enables keyframes to interact with a complete and temporally consistent sequence representation. Extensive experiments on current DiT-based video generation models demonstrate our method outperforms existing baselines with higher inference speed and better visual quality.</p>
- https://arxiv.org/abs/2606.06309
- Thu, 04 Jun 2026 00:00:00 +0000
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- Skip a Layer or Loop It? Learning Program-of-Layers in LLMs
- https://arxiv.org/abs/2606.06574
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2606.06574.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Ziyue Li, Yang Li, Tianyi Zhou</p><p><b>Upvotes:</b> 15</p><p><b>Summary:</b> Large language models (LLMs) perform inference by following a fixed depth and order, non-recurrent execution of all layers. We reveal the wide existence of training-free, flexible, dynamic program-of-layers (PoLar), where pretrained layers can be packed as modules and then skipped or looped to form a customized program for each input. For most inputs, substantially shorter program executions can achieve the same or better accuracy, while incorrect predictions of the original LLM can be corrected by alternative programs with fewer layers. These observations indicate that inference admits multiple valid latent computations beyond the standard forward pass. To efficiently achieve PoLar in practice, we propose a lightweight PoLar prediction network, which learns to generate execution programs that dynamically skip or repeat pretrained layers for each input. Experiments on mathematical reasoning benchmarks demonstrate that PoLar consistently improves accuracy over standard inference and prior dynamic-depth methods, often while executing fewer layers, and that these gains persist under out-of-distribution evaluation. Our results suggest that fixed-depth execution captures only a narrow subset of an LLM's latent reasoning capacity.</p>
- https://arxiv.org/abs/2606.06574
- Thu, 04 Jun 2026 00:00:00 +0000
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- Memory is Reconstructed, Not Retrieved: Graph Memory for LLM Agents
- https://arxiv.org/abs/2606.06036
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2606.06036.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Shuo Ji, Yibo Li, Bryan Hooi</p><p><b>Upvotes:</b> 55</p><p><b>Summary:</b> Despite recent progress, LLM agents still struggle with reasoning over long interaction histories. While current memory-augmented agents rely on a static retrieve-then-reason paradigm, this rigid pipeline design prevents them from dynamically adapting memory access to intermediate evidence discovered during inference. To bridge this gap, we propose MRAgent, a framework that combines an associative memory graph with an active reconstruction mechanism. We represent memory as a Cue-Tag-Content graph, where associative tags serve as semantic bridges connecting fine-grained cues to memory contents. Operating on this structure, our active reconstruction mechanism integrates LLM reasoning directly into memory access, allowing the agent to iteratively explore and prune retrieval paths based on accumulated evidence. This ensures that memory retrieval is dynamically adapted to the reasoning context while avoiding combinatorial explosion caused by unconstrained expansion. Experiments on the LoCoMo benchmark and LongMemEval benchmark demonstrate significant improvements over strong baselines (up to 23%), while substantially reducing token and runtime cost, highlighting the effectiveness of active and associative reconstruction for long-horizon memory reasoning.</p>
- https://arxiv.org/abs/2606.06036
- Thu, 04 Jun 2026 00:00:00 +0000
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- WaveDiT: Distribution-Aware Wavelet Flow Matching for Efficient 3D Brain MRI Synthesis
- https://arxiv.org/abs/2606.08670
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2606.08670.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Danilo Danese, Angela Lombardi, Giuseppe Fasano, Matteo Attimonelli, Tommaso Di Noia</p><p><b>Upvotes:</b> 0</p><p><b>Summary:</b> Large and demographically balanced datasets are essential for reliable neuroimaging biomarkers. Full-resolution 3D brain MRI synthesis can support data augmentation in this setting, but existing approaches either incur prohibitive computational cost at volumetric scale or rely on lossy latent compression that may compromise anatomical detail. As a result, practical 3D generative augmentation often requires specialized compute infrastructure. We propose WaveDiT, a conditional flow matching framework operating in the coefficient space of a 3D Haar Discrete Wavelet Transform. The model combines factorized spatio-depth attention with band-wise heteroscedastic uncertainty modeling derived from higher-order wavelet statistics. Predicted log-variance is integrated directly into both the flow objective and conditioning pathway, enabling adaptive precision consistent with the heavy-tailed and input-dependent variance structure of anatomical detail. This formulation supports full-resolution 3D synthesis under practical memory and time constraints on a single modern GPU. Evaluation on a multi-site cohort demonstrates improved alignment between generated and real MRI distributions, together with enhanced downstream brain age prediction and region-level anatomical agreement relative to diffusion, latent, and wavelet-based baselines. Code is available at https://github.com/sisinflab/WaveDiT</p>
- https://arxiv.org/abs/2606.08670
- Sun, 07 Jun 2026 00:00:00 +0000
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- AlloSpatial: Agentic Harness Framework for Spatial Reasoning in Foundation Models
- https://arxiv.org/abs/2606.08952
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2606.08952.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Shouwei Ruan, Bin Wang, Zhenyu Wu, Qihui Zhu, Yuxiang Zhang, Jingzhi Li, Yubin Wang, Xingxing Wei</p><p><b>Upvotes:</b> 1</p><p><b>Summary:</b> Multimodal Foundation Models (MFMs) have made substantial progress, yet remain fragile in spatial reasoning over the physical world. A key bottleneck lies in their inability to transform local egocentric observations into a global allocentric spatial representation. To address this, we propose AlloSpatial, an agentic framework for allocentric spatial cognition in foundation models. AlloSpatial introduces World2Mind, a plug-and-play cognitive mapping sandbox that converts egocentric observations into structured allocentric priors, including Allocentric-Spatial Trees and route maps that support querying object topology, geometric relations, passability, and trajectories. To utilize these priors reliably under noisy reconstruction and ambiguous visual evidence, AlloSpatial introduces a Spatial Reasoning Harness for tool-use judgment, modality-decoupled cue collection, and geometry-semantic arbitration. We further internalize this process in Qwen3-VL through cold-start reinforcement learning with a harness-gated trajectory-level reward. Experiments on VSI-Bench and MindCube show that AlloSpatial improves proprietary models by 5%-18% in a training-free setting, while ASTs alone support strong spatial reasoning even when visual inputs are removed. The trained AlloSpatial agents further outperform larger general-purpose models and competitive spatial baselines, suggesting that structured allocentric representations, active tool use, and verifiable reasoning offer a promising route toward spatially capable foundation models.</p>
- https://arxiv.org/abs/2606.08952
+ Attacks on Machine-Text Detectors Retain Stylistic Fingerprints
+ https://arxiv.org/abs/2505.14608
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2505.14608.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Rafael Rivera Soto, Barry Chen, Nicholas Andrews</p><p><b>Upvotes:</b> 1</p><p><b>Summary:</b> Despite considerable progress in the development of machine-text detectors, the ease with which machine-text can be manipulated to evade detection has led to suggestions that the problem is inherently intractable. In this work, we investigate the limits of such evasion strategies. We demonstrate that while current attacks, ranging from prompt engineering to detector-guided optimization can effectively degrade performance of standard detectors, they fail to erase the underlying stylistic "fingerprints" of machine text. We show that few-shot detectors that utilize the stylistic feature space are robust to these evasion attempts, reliably detecting samples even from models explicitly tuned to prevent detection. This raises the question: does style represent a universal defense against machine-detection attacks? We demonstrate that the answer is "no'' by introducing a novel paraphrasing approach that simultaneously optimizes for undetectability and adherence to specific human styles. We show that unlike prior methods, this attack effectively evades all considered detectors, including those that utilize writing style. However, we find that this evasion is not absolute: as the number of documents available for analysis grows, the human and machine distributions become distinguishable again. Overall, our findings suggest that reliable machine-text detection requires moving beyond single-document analysis to multi-document analysis.</p>
+ https://arxiv.org/abs/2505.14608Mon, 08 Jun 2026 00:00:00 +0000
- MBench: A Comprehensive Benchmark on Memory Capability for Video World Models
- https://arxiv.org/abs/2606.00793
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2606.00793.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Shengjun Zhang, Zhang Zhang, Simin Huang, Zhenyu Tang, Hanyang Wang, Chensheng Dai, Min Chen, Yifan Li, Yuxin Li, Yingjie Chen, Hao Liu, Chen Li, Jing Lyu, Yueqi Duan</p><p><b>Upvotes:</b> 6</p><p><b>Summary:</b> Recent advancements in video-based world models have demonstrated an unprecedented ability to synthesize high-fidelity visual sequences. However, a fundamental gap persists between visually plausible video generation and the functional requirements of a world model, particularly in maintaining a stable and reasonable internal state over extended temporal horizons. While existing benchmarks primarily emphasize visual quality, motion coherence, and text-video alignment, they largely overlook memory, the core capability of a world model to preserve consistency across long-term horizons and complex interactions. To address this gap, we present MBench, a comprehensive benchmark dedicated to quantifying and evaluating the memory capability of video world models. We systematically decompose the memory capability of video world models into three hierarchical and complementary core dimensions: entity consistency, environment consistency, and causal consistency, which are further refined into 12 quantifiable sub-dimensions for comprehensive characterization of long-term memory. Our benchmark is built upon rigorously curated real-captured long videos, and evaluated by rule-based quantitative matrices and VLM to enable objective and comprehensive consistency assessment. Extensive evaluations of mainstream state-of-the-art video world models reveal critical systemic limitations of existing methods in long-term state retention, providing a standardized benchmark and clear research direction to advance the field.</p>
- https://arxiv.org/abs/2606.00793
- Mon, 08 Jun 2026 00:00:00 +0000
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- iMaC: Translating Actions into Motion and Contact Images for Embodied World Models
- https://arxiv.org/abs/2606.09813
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2606.09813.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Zhenyu Wu, Xiuwei Xu, Yukun Zhou, Yifan Li, Qiuping Deng, Xiaofeng Wang, Zheng Zhu, Bingyao Yu, Ziwei Wang, Jiwen Lu, Haibin Yan</p><p><b>Upvotes:</b> 9</p><p><b>Summary:</b> Embodied world models have emerged as a pivotal paradigm for visual robotic decision-making and interactive environment simulation. However, conventional embodied frameworks rely on low-dimensional structured action vectors (e.g., joint angles and end-effector poses), which suffer from limited expressive capacity, poor generalization across diverse embodiments, and unnatural dynamic modeling for complex physical interactions. To address these limitations, this paper proposesiMac (Image as Action Control), a novel unified control paradigm that treats raw visual images as native action representations for embodied world models. Departing from traditional explicit kinematic action encoding, iMac formulates continuous visual manipulation as image-based action tokens, which inherently encapsulate spatial motion intentions, interactive geometric constraints and subtle physical dynamics. We construct a dual-branch embodied architecture consisting of an image-action encoder and a dynamic world predictor: the encoder compresses target-driven visual images into compact action embeddings, while the predictor learns environment transition rules conditioned on image actions to achieve high-fidelity future state prediction and closed-loop embodied control. Extensive experiments are conducted on public embodied manipulation benchmarks and real-world robotic scenarios. The results demonstrate that iMac outperforms vector-based action control baselines in prediction accuracy, task success rate and cross-scene generalization ability. Moreover, our image-action design eliminates the reliance on manually defined action spaces, realizing flexible and universal control for heterogeneous embodied agents. This work provides an innovative visual-action perspective for embodied world models, offering a simple yet effective paradigm for scalable robotic perception and manipulation.</p>
- https://arxiv.org/abs/2606.09813
- Mon, 08 Jun 2026 00:00:00 +0000
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- P3D-Bench: Benchmarking MLLMs for Parametric 3D Generation and Structural Reasoning
- https://arxiv.org/abs/2606.11152
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2606.11152.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Yikang Yang, Zhanpeng Hu, Youtian Lin, Mengqi Zhou, Jingxi Xu, Feihu Zhang, Jiaheng Liu, Yao Yao</p><p><b>Upvotes:</b> 2</p><p><b>Summary:</b> Multimodal large language models can write code to produce complex programs as well as use programs to do 3D modeling, which opens up a new avenue for 3D generation powered by their priors, world knowledge and reasoning. Yet existing benchmarks rarely evaluate 3D modeling through code. Such modeling demands more than runnable code: from a text or visual specification, a model must generate a parametric 3D program that is geometrically precise, semantically aligned and assembly-consistent. We introduce P3D-Bench, a benchmark for parametric 3D generation. Unlike a 3D mesh, a parametric 3D program exposes explicit dimensions, construction operations and part relations, revealing whether a model recovers a design's structure, not just its appearance. Under a unified protocol, P3D-Bench covers three task families (Text-to-3D, Image-to-3D and Assembly-3D) and scores each output for executability, geometric fidelity, topology, text-grounded constraints, multiview semantic alignment and part-level structure. We evaluate frontier MLLMs and text-only LLMs on 400 text cases, 400 image cases and 203 annotated assemblies, with domain-specific models as reference points. Our extensive evaluation yields three findings. First, assemblies are the hardest setting, where models still fail to compose multiple parts into a coherent structure. Second, models can often recover the global shape and semantic identity of the target object, yet fail to reproduce the precise parametric geometry specified by the input. Third, part-level modeling remains weak on assemblies, where models recover neither the geometry of each part nor the right number of parts. These results position P3D-Bench as a benchmark for evaluating precise parametric geometry and part-level structure in parametric 3D generation.</p>
- https://arxiv.org/abs/2606.11152
+ Data Journalist Agent: Transforming Data into Verifiable Multimodal Stories
+ https://arxiv.org/abs/2606.11176
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2606.11176.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Kevin Qinghong Lin, Batu EI, Yuhong Shi, Pan Lu, Philip Torr, James Zou</p><p><b>Upvotes:</b> 100</p><p><b>Summary:</b> Data tells stories that shape society; the data journalist's job is to turn raw information into stories non-experts can trust. A high-quality news feature takes a newsroom team weeks: hunting for context, running statistics, choosing an angle, and designing visuals. Recent agents handle individual steps well: data-science agents close the analysis loop, while design agents synthesize beautiful websites. But can an agent serve as a data journalist end to end? We introduce Data Journalist Agent (Data2Story), a multi-agent framework that orchestrates specialized roles into a single virtual newsroom. Data2Story contributes two innovations. (i) Claims are evidence-grounded: an Inspector links every number, angle, and asset back to data, code, or an external reference. (ii) Articles are multimodally generative: rather than defaulting to plain text and static charts, Data2Story reasons about what readers will want to see, then deploys multimodal tools, such as interactive maps for geography and audio for music. We evaluate Data2Story on 18 articles, each paired with the originally published expert piece, along four axes: (a) human-agent angle coverage; (b) rubric evaluation with 53 participants across five dimensions; (c) computer-use agents as judges, a cost-saving proxy for how readers navigate interactive articles; and (d) verifiability, where a coding verifier re-executes statements against the data and checks claims against references. Data2Story produces competitive, evidence-traceable multimedia stories, with particular strength in transparency and auditability. Human articles retain an edge in editorial angle, creative design, and presentation. We position Data2Story as a collaborator for journalists, enabling more evidence-based, transparent, and verifiable reporting. Code and demos are available at https://data2story.github.io.</p>
+ https://arxiv.org/abs/2606.11176Tue, 09 Jun 2026 00:00:00 +0000
- The Arbiter Agent: Continually Monitoring Multi-Agent Conversations to Detect Emergent Misalignment
- https://arxiv.org/abs/2606.10747
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2606.10747.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Filippo Tonini, Federico Torrielli, Anton Danholt Lautrup, Peter Schneider-Kamp, Mustafa Mert Çelikok, Lukas Galke Poech</p><p><b>Upvotes:</b> 6</p><p><b>Summary:</b> As AI systems built from multiple language-model agents become more common, they are increasingly used to make decisions together: discussing, negotiating, and acting on shared tasks. While individual agents may appear well-aligned when tested on their own, problems can arise from how they interact with one another. We introduce the Arbiter, an agent designed to monitor multi-agent conversations in real time and identify which participants may be behaving in misaligned ways. The Arbiter operates under a limited "inspection budget", meaning it must decide carefully how to use its resources. As it observes a conversation step by step, it can choose to wait, question a participant, examine internal information such as system prompts or reasoning traces, or log concerning behavior. At the end, it produces a report identifying the likely source of misalignment. We evaluate the Arbiter across five conversation conditions, ranging from risky financial advice model organisms to evaluation-aware and colluding agents, we test five tool configurations of increasing capability and two backbone models. We find that the Arbiter reliably detects misaligned agents well before the end of the conversation, with active inspection tools improving both detection accuracy and speed. Weight-induced misalignment proves hardest to detect, while instruction-induced misalignment is identified reliably even under passive observation. The logging tool exhibits a dual effect, improving recall at the cost of precision. These results suggest that continual, budget-aware monitoring can effectively catch misalignment, and that overseeing multi-agent systems may require treating the auditor as an active participant in the process. The code is available at https://github.com/aisilab/arbiter.</p>
- https://arxiv.org/abs/2606.10747
- Tue, 09 Jun 2026 00:00:00 +0000
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- APT: Action Expert Pretraining Improves Instruction Generalization of Vision-Language-Action Policies
- https://arxiv.org/abs/2606.12366
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2606.12366.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Kechun Xu, Zhenjie Zhu, Anzhe Chen, Rong Xiong, Yue Wang</p><p><b>Upvotes:</b> 1</p><p><b>Summary:</b> Vision-Language-Action (VLA) models that couple pretrained Vision-Language Models (VLMs) with continuous action experts have achieved strong manipulation performance, yet generalization to out-of-distribution (OOD) language instructions remains poor. A known challenge is the structural imbalance in VLA data, where language is far less diverse than visual and action content, making policies prone to visual shortcuts. While discrete-action methods mitigate this through vision-language co-training, continuous action experts lack such protection: they start from random initialization and learn entirely from imbalanced data, producing noisy gradients that corrupt the VLM and fail to exploit its language capability. We address this from a Bayesian perspective, factorizing the policy into a language-agnostic Vision-Action (VA) prior and a language-conditioned VLA likelihood, and propose APT, a two-stage training method emphasizing Action expert PreTraining. In Stage 1, the action expert is pretrained as a VA prior on vision-action pairs from a frozen VLM, bypassing the language imbalance. In Stage 2, language tokens are injected through a gated fusion mechanism that integrates VLM features while preserving the learned visuomotor prior. APT applies to mainstream VLA architectures, including the π and GR00T-style architectures. Comprehensive experiments validate that APT achieves consistent gains on unseen instructions and compositional tasks. Project Page: https://xukechun.github.io/papers/APT/</p>
- https://arxiv.org/abs/2606.12366
+ Unstable Features, Reproducible Subspaces: Understanding Seed Dependence in Sparse Autoencoders
+ https://arxiv.org/abs/2606.12138
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2606.12138.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Gleb Gerasimov, Timofei Rusalev, Nikita Balagansky, Daniil Laptev, Vadim Kurochkin, Daniil Gavrilov</p><p><b>Upvotes:</b> 6</p><p><b>Summary:</b> Sparse autoencoders (SAEs) are widely used to interpret neural network representations, but their utility depends on whether the learned features are reproducible across training runs. We study this question through feature stability: for each SAE feature, we estimate the probability that a similar feature reappears in an independently trained SAE. This yields a scalable per-feature signal that separates stable from unstable features. In a large-scale study across seeds, models, layers, dictionary sizes, and SAE variants, we find a pronounced functional asymmetry: stable features carry most of the reconstruction- and prediction-relevant signal, while unstable features have weak marginal impact and are dominated by low-frequency surface-form triggers in both activation statistics and automatic explanations. Geometrically, unstable features are individually non-reproducible but concentrate in reproducible lower-rank subspaces, suggesting that seed dependence often reflects basis ambiguity within a shared region of activation space rather than pure noise. A controlled synthetic model makes this mechanism explicit, showing that low-rank ground-truth features can be recovered at the subspace level while remaining non-identifiable as individual SAE latents across seeds. Finally, by pooling unique cross-seed features, we construct more stable SAEs while preserving explained variance in this setting. Together, these results show that unstable features are not merely failed or noisy latents: they have weak individual functional impact, but reflect reproducible low-dimensional structure that standard SAEs resolve differently across seeds.</p>
+ https://arxiv.org/abs/2606.12138Wed, 10 Jun 2026 00:00:00 +0000
- Benchmarking AI Agents for Addressing Scientific Challenges Across Scales
- https://arxiv.org/abs/2606.12736
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2606.12736.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Tianyu Liu, Allen Xin Wang, Antonia Panescu, Lisa Xinyi Chen, Wenxin Long, Xinyu Wei, Yueqian Jing, Ziyao Zeng, Jihang Chen, Sihan Jiang, Ziqing Wang, Siyi Gu, Siyu Chen, Xinyang Hu, Haoran Shao, Leqi Xu, Wangjie Zheng, Zhiyuan Cao, Ada Fang, Botao Yu, Kunyang Sun, Rex Ying, Arman Cohan, Qingyu Chen, Lingzhou Xue, Kaize Ding, Yuanqi Du, Wengong Jin, Zhuoran Yang, Marinka Zitnik, James Zou, Hua Xu, Hongyu Zhao</p><p><b>Upvotes:</b> 2</p><p><b>Summary:</b> AI agents are increasingly being developed to accelerate scientific discovery, yet their practical capabilities in real research settings remain poorly understood. Existing benchmarks for AI agents rarely capture the complexity, heterogeneity, and extended reasoning required by scientific work, whereas benchmarks for scientific tasks often reduce research to static, direct problems and provide limited support for interactive evaluation. Here, we introduce SciAgentArena, a systematic benchmark for evaluating AI agents in real-world scientific research scenarios drawn from emerging needs across multiple domains. SciAgentArena comprises approximately 200 tasks with stepwise verification and an interactive, agent-agnostic environment for assessing diverse AI agents. Using this benchmark, we find that current agents can contribute effectively to well-specified data-analysis workflows, particularly when the task structure and evaluation criteria are clear. However, their performance remains uneven across scientific contexts: agents struggle to generate genuinely novel insights, sustain self-directed exploration, and formulate robust solutions for open-ended research questions. We further characterize common failure modes across agents and identify opportunities for improving their reliability, autonomy, and scientific reasoning. Together, SciAgentArena provides a practical framework for measuring progress in AI agents for science and for guiding the design of future agents capable of addressing complex scientific challenges. Full codes, tasks, and datasets can be accessed via this link: https://sciagentarena.github.io/.</p>
- https://arxiv.org/abs/2606.12736
+ JoyAI-VL-Interaction: Real-Time Vision-Language Interaction Intelligence
+ https://arxiv.org/abs/2606.14777
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2606.14777.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Dingyu Yao, Junhao Zhou, Chenxu Yang, Chuanyu Qin, Haowen Hou, Zheming Liang, Congcong Wang, Yuhang Cao, Shenglong Ye, Shuai Xie, Shuhuan Gu, Haoyang Huang, Qingyi Si, Nan Duan, Jiaqi Wang</p><p><b>Upvotes:</b> 157</p><p><b>Summary:</b> Many moments in the real world do not wait for a user to ask. A fire starts on a security monitor, an expression flickers across a video call, or a product a viewer wants flashes by in a livestream. Yet today's large models remain mostly turn-based by design: they answer only when addressed, and even video-call apps that appear interactive still operate as question-answer systems, reacting only when polled or prompted. We argue for a different paradigm: a model that is present in the world like a person. It continuously watches what is happening now, decides on its own whether to speak or stay silent, interacts in real time, and delegates to a background model when the problem is hard. To advance interaction models and their adoption across domains, we make two fully open-sourced contributions. First, we release JoyAI-VL-Interaction, an 8B-scale, vision-first VL-interaction model. The model makes the response decision internally, choosing each second to stay silent, respond, or delegate to a background model, and it excels at vision-triggered responsiveness and time awareness. We pair it with a transferable training recipe, from which capabilities we never trained for emerge, such as guiding a shopper through changing app screens or improvising a lecture from a slide deck. Second, we release a complete, deployable system built around that model. The system streams any ongoing video into the model, making it genuinely present in the world. All other components are pluggable, including ASR/TTS modules, memory, visualization UI, and a background brain that can connect to any API or agent. Across six real-world scenarios, human raters prefer JoyAI-VL-Interaction over the in-app video-call assistants of Doubao and Gemini by a wide margin. To our knowledge, this is the first open, vision-driven interaction model released together with its training recipe, data, and complete deployable system.</p>
+ https://arxiv.org/abs/2606.14777Wed, 10 Jun 2026 00:00:00 +0000
- When is Your LLM Steerable?
- https://arxiv.org/abs/2606.11599
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2606.11599.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Chenrui Fan, Yize Cheng, Ming Li, Soheil Feizi, Tianyi Zhou</p><p><b>Upvotes:</b> 4</p><p><b>Summary:</b> Activation steering offers a lightweight approach to control language models' behavior at inference time, but whether it succeeds or fails heavily depends on the prompt, concept, model, and steering configuration. Finding the regime and boundaries of successful steering typically requires expensive grid searches and post-hoc evaluation of full autoregressive rollouts. In this work, we investigate whether steerability can be predicted from the model's internal states at the beginning of the generation process, e.g., after generating the first few tokens, and how to leverage such a predictor to improve steering success rate. To this end, we first introduce ASTEER, a testbed including 1.4M steered generations, spanning 150 concepts with each steering success/failure labeled. Leveraging this testbed, we analyze the model's early decoding dynamics by extracting features that compare hidden states before and after steering across layers and initial decoding steps. These features help us understand how steering's effects propagate along layers and token positions, which provide key information for steerability prediction. We then train a Gradient Boosting Decision Trees (GBDT) classifier on these features to predict whether an intervention will under-steer, succeed, or over-steer without requiring full rollout. Our predictor achieves around 0.7 macro-F1 score on unseen concepts, demonstrating that early hidden states encode substantial, structured information about eventual steering efficacy. We further leverage this steerability predictor as guidance for steering strength searching, achieving near-optimal performance with a small fraction of decoding cost.</p>
- https://arxiv.org/abs/2606.11599
- Wed, 10 Jun 2026 00:00:00 +0000
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- Pythagoras-Prover: Advancing Efficient Formal Proving via Augmented Lean Formalisation
- https://arxiv.org/abs/2606.12594
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2606.12594.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Joshua Ong Jun Leang, Zheng Zhao, Mihaela Cătălina Stoian, Qiyuan Xu, Haonan Li, Wenda Li, Shay B. Cohen, Eleonora Giunchiglia</p><p><b>Upvotes:</b> 7</p><p><b>Summary:</b> Modern Lean theorem provers achieve strong performance only with substantial training and inference compute, driven in part by scarce verified proof data and the long reasoning traces of formal proof search, making both supervised fine-tuning (SFT) and sampling expensive. We introduce Pythagoras-Prover, a compute-efficient open-source family of Lean theorem provers built for practical compute budgets. The family spans two generation paradigms: autoregressive models at 4B and 32B parameters, and a first proof-of-concept diffusion-based prover (4B) that iteratively refines Lean proofs at inference time. For training efficiency, we build a Lean-verified corpus stratified into easy, medium, and hard problems for curriculum SFT, so models acquire proof skills progressively from shorter, simpler proofs to longer, harder ones. During SFT, a dynamic proof-reasoning filtering scheme preserves informative proof traces while keeping each instance within an 8k-token context budget. We also introduce Augmented Lean Formalisation (ALF), which expands scarce verified corpora into variants of formal statements, populated via self-distillation for extra training signal without formally verifying every mutated instance. By perturbing known problems while preserving their formal character, ALF reduces reliance on any statement's surface form. Empirically, Pythagoras-Prover-4B surpasses DeepSeek-Prover-V2-671B at pass@32 on MiniF2F-Test (86.1% vs 82.4%) with ~167x fewer parameters, while Pythagoras-Prover-32B sets the open-source state of the art at 93.0% on MiniF2F-Test and solves 93 of 672 PutnamBench problems. We release MiniF2F-ALF, an ALF-mutated contamination-sensitive benchmark on which every evaluated model loses accuracy; here our 32B remains strongest and our 4B matches the prior state of the art, Goedel-Prover-V2-32B.</p>
- https://arxiv.org/abs/2606.12594
- Wed, 10 Jun 2026 00:00:00 +0000
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- RedAct: Redacting Agent Capability Traces for Procedural Skill Protection
- https://arxiv.org/abs/2606.10813
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2606.10813.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Shuwen Xu, Zhitao He, Yi R. Fung</p><p><b>Upvotes:</b> 15</p><p><b>Summary:</b> Users rely on execution traces to observe agent behavior, diagnose failures, and ensure accountability. These traces contain rich procedural detail, including tool invocations, intermediate decisions, and error-recovery logic. Yet this detail can expose private procedural skills, allowing downstream methods to recover key formulas, thresholds, and strategies without access to model weights or skill files. To quantify this risk and evaluate protection, we construct CapTraceBench, a benchmark of 75 specialized long-horizon tasks and 154 curated skills across seven domains. We also introduce RedAct https://github.com/XuShuwenn/RedAct, a protected trace release framework that localizes protected key information, rewrites traces while preserving verifier-critical evidence, and embeds behavioral watermarks for downstream provenance analysis. Across representative trace reuse methods, RedAct reduces normalized skill transfer (NST) from 44.7--67.1\% on raw traces to below the no-skill baseline, while preserving audit evidence. Its standalone behavioral watermarks reach 93.6--100.0\% true detection with a false alarm rate of at most 1.9\%. These results frame public agent traces as security interfaces and show that selective redaction can reduce procedural capability leakage without removing audit evidence.</p>
- https://arxiv.org/abs/2606.10813
- Wed, 10 Jun 2026 00:00:00 +0000
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- Measuring Epistemic Resilience of LLMs Under Misleading Medical Context
- https://arxiv.org/abs/2606.12291
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2606.12291.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Hongjian Zhou, Xinyu Zou, Jinge Wu, Sean Wu, Junchi Yu, Bradley Max Segal, Tobias Erich Niebuhr, Sara Amro, Michael Petrus, Sheikh Momin, Alexandra M. Cardoso Pinto, Rachel Niesen, Laura Sophie Wegner, Dhruv Darji, Jung Moses Koo, Joshua Fieggen, Kapil Narain, Mingde Zeng, Lei Clifton, Linda Shapiro, Fenglin Liu, David A. Clifton</p><p><b>Upvotes:</b> 15</p><p><b>Summary:</b> Large language models (LLMs) now reach expert-level scores on medical licensing exams, encouraging the assumption that high scores imply safe medical judgment while patients increasingly use them for health advice. We show this assumption is fragile: when misleading context is injected into questions that LLMs originally answer correctly, they abandon the correct answer. We call the ability to maintain correct judgment under adversarial context epistemic resilience, and introduce MedMisBench to measure it. MedMisBench contains 10,932 medical question items and 48,889 misleading context-option pairs spanning medical reasoning, agentic capability, and patient-journey evaluation. Across 11 model configurations, mean accuracy falls from 71.1% on original questions to 38.0% under focused misleading context, with 51.5% attack success. The most damaging injections are formal, rule-like fabrications: authority-framed falsehoods reach 69.5% attack success and exception-poisoning claims reach 64.1%. A 14-member clinical panel from 7 countries identified serious potential harm in 38.2% of reviewed cases. MedMisBench exposes a structural blind spot in LLM evaluation in medical settings: existing benchmarks measure what models know, but not whether they preserve correct medical judgment under misleading context.</p>
- https://arxiv.org/abs/2606.12291
- Wed, 10 Jun 2026 00:00:00 +0000
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- From AGI to ASI
- https://arxiv.org/abs/2606.12683
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2606.12683.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Tim Genewein, Matija Franklin, Alexander Lerchner, Laurent Orseau, Samuel Albanie, Adam Bales, Cole Wyeth, Stephanie Chan, Iason Gabriel, Joel Z. Leibo, Allan Dafoe, Marcus Hutter, Thore Graepel, Shane Legg</p><p><b>Upvotes:</b> 23</p><p><b>Summary:</b> Over the last decade, building human-level artificial general intelligence has moved from far-fetched speculation to being a concrete next-decade target for many of the largest AI organisations. Achieving this goal would have profound and far-reaching impacts on human society, which raises many complex questions for the decade ahead. This report investigates how AI itself might continue to develop in a post-AGI world along the continuum of machine intelligence. The endpoint of this continuum, Universal AI, is theoretically well understood, which provides some formal grounding for the main focus of this report: the transition from human-level AGI to artificial general superintelligence, which, intuitively, can be understood as a system that is more intelligent and cognitively capable than large organisations of humans. After characterizing ASI, the report discusses four potential pathways from AGI to ASI: scaling AGI, AI paradigm shifts, recursive improvement, and ASI emerging from large-scale multi-agent collectives. The report then discusses possible frictions and bottlenecks along these pathways. Determining whether the impact of these frictions will be negligible or substantial raises a number of concrete open research questions. Due to large uncertainties for predicting ASI progress, it cannot be ruled out that AI progress might continue to accelerate over the next years. This could imply that the image of a single transformative step change, caused by the introduction of human-level AGI into our society, could be inaccurate. More apt might be the prospect of a series of transformative societal changes caused by AI-enabled progress and breakthroughs across many areas of science and technology. Preparing for this prospect requires a massively interdisciplinary endeavour of global scope and interest.</p>
- https://arxiv.org/abs/2606.12683
- Wed, 10 Jun 2026 00:00:00 +0000
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- Orchestra-o1: Omnimodal Agent Orchestration
- https://arxiv.org/abs/2606.13707
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2606.13707.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Fan Zhang, Vireo Zhang, Shengju Qian, Haoxuan Li, Hao Wu, Jinyang Wu, Donghao Zhou, Zhihong Zhu, Zheng Lian, Xin Wang, Pheng-Ann Heng</p><p><b>Upvotes:</b> 37</p><p><b>Summary:</b> The recent success of agent swarms has shifted the paradigm of large language model (LLM)-based agents from single-agent workflows to multi-agent systems, highlighting the importance of agent orchestration for task decomposition and collaboration. However, existing orchestration frameworks are limited to a narrow set of modalities and struggle to generalize to more complex settings where heterogeneous modalities coexist and interact. This limitation becomes particularly pronounced in omnimodal scenarios, where tasks require the unified understanding and coordination of diverse inputs such as text, image, audio, and video. In this work, we propose Orchestra-o1, an omnimodal agent orchestration framework designed to support efficient agent collaboration across multiple modalities. Orchestra-o1 introduces a unified orchestration mechanism that enables modality-aware task decomposition, online sub-agent specialization, and parallel sub-task execution. This scalable design allows agent systems to effectively tackle complex real-world tasks involving heterogeneous information sources, surpassing the second-best approach by 10.3% accuracy on the OmniGAIA benchmark. Furthermore, we introduce decision-aligned group relative policy optimization (DA-GRPO), an efficient agentic reinforcement learning approach for training Orchestra-o1-8B, which also achieves state-of-the-art performance against all existing open-source omnimodal agents.</p>
- https://arxiv.org/abs/2606.13707
- Wed, 10 Jun 2026 00:00:00 +0000
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- Quickest Detection of Hallucination Onset: Delay Bounds and Learned CUSUM Statistics
- https://arxiv.org/abs/2606.12476
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2606.12476.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Igor Itkin</p><p><b>Upvotes:</b> 0</p><p><b>Summary:</b> Token-level hallucination detectors are evaluated as classifiers, by AUC over all tokens, yet a streaming monitor is judged by its reaction time: the number of tokens that pass between the onset of a hallucination and the alarm. We formulate hallucination onset detection as a quickest change detection problem. A first-order Markov model of the latent faithful/hallucinated state, validated on RAGTruth, places the task inside classical change-point theory and yields Lorden's lower bound on detection delay: about 1.3 tokens at a false-alarm rate of 0.01. We then show that a causal recurrent labeler acts as a CUSUM with a learned increment; at a matched false-alarm rate it detects in 11-13 tokens, against 31 for a linear per-token baseline, and a controlled decomposition attributes most of this advantage to a better per-token score rather than to temporal accumulation. An information-rate optimality theorem of Donsker-Varadhan type explains the remaining order-of-magnitude gap: the learned score realizes only 1/4.5 of the divergence the features carry, a deficit that recalibration cannot remove, with the remainder a finite-horizon effect. Classification metrics conceal this delay structure; sequential analysis makes it measurable</p>
- https://arxiv.org/abs/2606.12476
- Wed, 10 Jun 2026 06:10:02 +0000
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- APPO: Agentic Procedural Policy Optimization
- https://arxiv.org/abs/2606.12384
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2606.12384.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Xucong Wang, Ziyu Ma, Yong Wang, Yuxiang Ji, Shidong Yang, Guanhua Chen, Pengkun Wang, Xiangxiang Chu</p><p><b>Upvotes:</b> 63</p><p><b>Summary:</b> Recent advances in agentic Reinforcement Learning (RL) have substantially improved the multi-turn tool-use capabilities of large language model agents. However, most existing methods assign credit over coarse heuristic units, such as tool-call boundaries or fixed workflows, making it difficult to identify which intermediate decisions influence downstream outcomes. In this work, we study agentic RL from two perspectives: where to branch and how to assign credit after branching. Our pilot analysis shows that influential decision points are broadly distributed throughout the generated sequence rather than concentrated at tool calls, while token entropy alone does not reliably reflect their impact on final outcomes. Motivated by these observations, we propose Agentic Procedural Policy Optimization (APPO), which shifts branching and credit assignment from coarse interaction units to fine-grained decision points in the sequence. APPO selects branching locations using a Branching Score that combines token uncertainty with policy-induced likelihood gains of subsequent continuations, enabling more targeted exploration while filtering out spurious high-entropy positions. It further introduces procedure-level advantage scaling to better distribute credit across branched rollouts. Experiments on 13 benchmarks show that APPO consistently improves strong agentic RL baselines by nearly 4 points, while keeping efficient tool-calls and maintaining behavior interpretability.</p>
- https://arxiv.org/abs/2606.12384
- Wed, 10 Jun 2026 17:47:07 +0000
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- World Tracing: Generative Pixel-Aligned Geometry Beyond the Visible
- https://arxiv.org/abs/2606.13652
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2606.13652.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Hao Zhang, Mohamed El Banani, Jen-Hao Cheng, Paul Zhang, Yi Hua, Ben Mildenhall, Christoph Lassner, Narendra Ahuja, Gengshan Yang</p><p><b>Upvotes:</b> 1</p><p><b>Summary:</b> Image-to-3D methods often trade off faithfulness and completeness: depth estimators are anchored to input pixels but stop at the visible surface, while image-to-3D models generate complete shapes that are often misaligned with the input. We introduce World Tracing, a generative pixel-aligned geometry representation that predicts 3D points aligned with observed pixels while completing geometry beyond the visible surface. For each input pixel, World Tracing predicts an ordered stack of camera-space 3D points, where the first layer represents the visible surface and subsequent layers represent front-to-back intersections with occluded surfaces. We instantiate this representation with a world-tracing diffusion transformer, WT-DiT, which treats multiple geometry layers as separate denoising tokens coupled through factorized and global attention. WT-DiT is trained with pixel-space flow matching and a mixed noise schedule that balances visible-surface reconstruction with occluded-geometry generation. World Tracing achieves strong performance on visible-surface reconstruction and complete geometry generation across object, scene, and dynamic benchmarks, outperforming both depth predictors and image-to-3D generators. It also preserves 2D-to-3D correspondence, enabling text-driven 3D scene editing, geometry-conditioned novel-view video synthesis, and training-free integration with textured-mesh generators.</p>
- https://arxiv.org/abs/2606.13652
- Thu, 11 Jun 2026 00:00:00 +0000
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- Dense Supervision, Sparse Updates: On the Sparsity and Geometry of On-Policy Distillation
- https://arxiv.org/abs/2606.13657
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2606.13657.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Guo Yu, Wenlin Liu, Yulan Hu, Hao-Xuan Ma, Jun-Peng Jiang, Han-Jia Ye</p><p><b>Upvotes:</b> 2</p><p><b>Summary:</b> On-policy distillation (OPD) has recently become a prominent post-training recipe as it combines two desirable ingredients: on-policy student trajectories and dense teacher supervision, yet how this hybrid changes a model's parameters remains unclear. Across several language and vision-language model pairs and use cases, our analysis yields two main findings. On sparsity, OPD-style updates are small and coordinate-sparse. They are distributed across layers and are usually FFN-heavy. This sparse structure is operationally useful: training only the discovered subnetwork recovers nearly the same performance as full OPD. However, the sparsity-inducing SGD optimizer underperforms AdamW in our optimizer ablation, likely because dense teacher supervision preserves heterogeneous coordinate-wise gradient scales where AdamW's adaptive scaling remains useful. On geometry, the updates are numerically full-rank but spectrally concentrated; they lie mostly away from the principal singular subspaces of the source weights and fall disproportionately on coordinates where the source weights are close to zero. These findings suggest that dense teacher supervision does not turn OPD into ordinary dense parameter rewriting; instead, OPD retains important geometric signatures of on-policy post-training.</p>
- https://arxiv.org/abs/2606.13657
- Thu, 11 Jun 2026 00:00:00 +0000
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- The Hidden Power of Scaling Factor in LoRA Optimization
- https://arxiv.org/abs/2606.12883
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2606.12883.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Zicheng Zhang, Haoran Li, Jiaxing Wang, Guoqiang Gong, Anqi Li, Yudong Hu, Ting Xiong, Yurong Gao, Junxing Hu, Zhida Jiang, Yifeng Zhang, Pengzhang Liu, Qixia Jiang</p><p><b>Upvotes:</b> 5</p><p><b>Summary:</b> In Low-Rank Adaptation (LoRA), the scaling factor α is often treated as a mere complement to the learning rate, yet its role in optimization remains poorly understood. In this paper, we reveal that the scaling factor α and the learning rate function differently, with α emerging as the dominant driver of effective optimization, delivering gains that cannot be replicated by learning rate scaling alone. Through the synergy of extensive empirical analysis and a theoretical Signal-Drift framework, we uncover three findings into LoRA's scaling mechanism: First, LoRA's spectral suppression smooths the optimization landscape, rendering standard hyperparameters overly conservative and creating an optimization gap. Second, when leveraging this smoothness to accelerate convergence, α outperforms the learning rate by amplifying the task signal without increasing the drift ratio. Third, the optimal scaling factor follows a sublinear relationship with the rank, well characterized by a square-root law with an unexpectedly large coefficient, revealing the insufficient scaling of existing rank-tied heuristics. Based on these insights, we propose LoRA-α, a minimalist framework that restores α to its principled regime, making LoRA compatible with standard small learning rates. Extensive evaluations across diverse tasks demonstrate that LoRA-α consistently improves performance while streamlining hyperparameter search, unleashing the learning potential of LoRA.</p>
- https://arxiv.org/abs/2606.12883
- Thu, 11 Jun 2026 00:00:00 +0000
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- Avatar V: Scaling Video-Reference Avatar Video Generation
- https://arxiv.org/abs/2606.13872
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2606.13872.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Benjamin Liang, Ce Chen, Desmond Lin, Ivan Somov, Jiajun Zhao, Jiewei Yuan, Jingfeng Zhang, Junhao Huang, Nik Nolte, Pedram Haqiqi, Penghan Wang, Rong Yan, Rui Zhang, Sam Prokopchuk, Sivan Wang, Viktor Goriachko, Yi Ren, Yuanming Li, Yutao Chen, Zhenhui Ye, Zhibin Hong, Zilong Nie, Zujin Guo</p><p><b>Upvotes:</b> 5</p><p><b>Summary:</b> Generating avatar videos that are not merely visually similar to a target individual but behaviorally recognizable, faithfully reproducing their talking rhythm, gestural tendencies, and expression dynamics, remains an open challenge. Existing methods predominantly condition on single static images, which provide insufficient identity information and cannot capture dynamic motion traits, while standard pixel-level objectives underserve the perceptually critical facial regions that determine avatar fidelity. We present Avatar V, a production-scale framework that addresses these limitations through video-reference-conditioned identity modeling. Rather than compressing identity into fixed-size embeddings, the model conditions directly on the full token sequence of a reference video, learning to reproduce both static identity attributes (facial geometry, skin texture) and dynamic behavioral patterns (talking rhythm, micro-expressions) through attention over the reference context. We introduce Sparse Reference Attention, an asymmetric mechanism achieving linear-complexity conditioning on arbitrarily long references; a motion representation stream enabling closed-loop talking style transfer; and an identity-aware super-resolution refiner inheriting the full reference conditioning. These are supported by a data engine curating 100M+ training clips from 50M raw videos, and a five-stage training pipeline with flow matching pre-training, personality fine-tuning, two-phase distillation (>10x acceleration), and RLHF alignment, deployed across thousands of GPUs. Avatar V generates 1080p videos of unlimited duration, achieving state-of-the-art identity preservation, lip synchronization, and generation quality on our cross-scene benchmark, consistently outperforming leading systems including Seedance 2.0, Kling O3 Pro, Veo 3.1, and OmniHuman 1.5 in both automated metrics and human evaluation.</p>
- https://arxiv.org/abs/2606.13872
- Thu, 11 Jun 2026 00:00:00 +0000
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- μ_0: A Scalable 3D Interaction-Trace World Model
- https://arxiv.org/abs/2606.13769
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2606.13769.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Seungjae Lee, Yoonkyo Jung, Jusuk Lee, Jonghun Shin, Amir Hossein Shahidzadeh, Yao-Chih Lee, H. Jin Kim, Jia-Bin Huang, Furong Huang</p><p><b>Upvotes:</b> 6</p><p><b>Summary:</b> World models that capture how actions induce physical change enable scalable robot learning without reliance on embodiment-specific action labels. Pixel-space video models provide broad visual priors but expend model capacity on dense appearance reconstruction, while direct action models require embodiment-specific labels that hinder scalability. We present μ_0, a scalable world model based on 3D traces. Rather than predicting dense pixels or directly modeling actions, μ_0 forecasts smooth 3D trajectories for salient interaction points such as objects, tools, hands, and contact regions, yielding a compact, embodiment-agnostic motion interface. To enable training from diverse video sources, our TraceExtract system automatically extracts 3D supervision by selecting keypoints, constructing globally aligned traces, and associating motion segments with hierarchical language captions. This TraceExtract supervision pretrains μ_0 by combining a pretrained vision-language backbone with a modular trace expert, which represents each query via B-spline control points and predicts future traces. Experiments show that μ_0 outperforms baselines in both 2D and 3D trace prediction, including trace prediction models and tokenized VLM methods. Because μ_0 is frozen and reusable, it can be paired with action experts for downstream robot embodiments. Despite action-free pretraining, the resulting trace-conditioned policies achieve performance competitive with VLA models pretrained with action supervision, such as π_0. These results establish 3D traces as a scalable and transferable representation for cross-embodiment manipulation.</p>
- https://arxiv.org/abs/2606.13769
- Thu, 11 Jun 2026 00:00:00 +0000
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- No Hidden Prompts Needed! You Can Game AI Peer Review with Presentation-Only Revisions
- https://arxiv.org/abs/2606.13044
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2606.13044.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Xu Yang, Zhizhou Sha, Junbo Li, Jian Yu, Yifan Sun, Matthew Zhao, Jinrui Fang, Xinyue Guo, Yining Wu, Xu Hu, Yifu Luo, Qiang Liu, Zhangyang Wang</p><p><b>Upvotes:</b> 7</p><p><b>Summary:</b> As AI-generated reviews move from experimental tools into peer-review infrastructure, most robustness concerns have focused on explicit attacks such as hidden instructions and prompt injection. We study a harder and more policy-relevant failure mode: no hidden text, no prompt injection, and no changes to methods, experiments, figures, equations, proofs, or numerical results. The attacker modifies only presentation-level content, such as the abstract, contribution framing, related work, discussion, and narrative structure. We introduce adversarial repackaging: a closed-loop attack that uses AI-reviewer feedback to search for presentation-level revisions while keeping the scientific evidence fixed. Across three mainstream AI reviewers, adversarial repackaging achieves a 75.1% attack success rate and a mean score gain of +1.21/10. The effect is not explained by ordinary prose polishing. We also reveal that strategies that change how the reviewer interprets the paper, such as related-work repositioning and analytical discussion expansion, substantially outperform surface edits such as local polishing, table formatting, and algorithm boxes. Our analysis reveals two deeper structural failure modes. First, AI reviewers are easier to impress than to convince: highlighting strengths reliably increases perceived merit, while attempts to dissolve weaknesses frequently backfire. Second, AI reviewers can confuse the appearance of addressing a limitation with actually resolving it, allowing unchanged evidence to be reinterpreted as stronger scientific contribution. These results show that the deployment risk is not only malicious hidden instructions, but the emergence of paper presentation itself as an optimization surface. We release a contamination-free rolling benchmark and attack framework for testing whether AI reviewers remain anchored to scientific content under presentation-only edits.</p>
- https://arxiv.org/abs/2606.13044
- Thu, 11 Jun 2026 00:00:00 +0000
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- Rethinking RAG in Long Videos: What to Retrieve and How to Use It?
- https://arxiv.org/abs/2606.13141
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2606.13141.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Yuho Lee, Jisu Shin, Nicole Hee-Yeon Kim, Jihwan Bang, Juntae Lee, Kyuwoong Hwang, Fatih Porikli, Hwanjun Song</p><p><b>Upvotes:</b> 32</p><p><b>Summary:</b> Retrieval-augmented generation is moving beyond text into long, egocentric video, where systems must select query-relevant chunks across multiple modalities and temporal granularities. Yet progress in VideoRAG is limited by two gaps: existing benchmarks allow queries to be answered without the video, obscuring retrieval errors, and prior methods apply a single modality-granularity configuration per query, ignoring chunk-level variability. We address both by introducing V-RAGBench, a benchmark of langlequery, evidence chunk, answerrangle triplets that enables faithful, decoupled evaluation of retrieval and generation, and CARVE, a simple method that runs parallel retrievers across configurations and employs chunk-adaptive reranking to identify the winning configuration for each chunk. Each chunk then enters the generator under its winning configuration selected during retrieval, yielding an interleaved evidence form where the chunk-level decision propagates across both stages. CARVE outperforms eight recent VideoRAG baselines, with the chunks supplied to the generator interleaving multiple configurations rather than sharing a single one, a behavior unattainable by query-level methods.</p>
- https://arxiv.org/abs/2606.13141
- Thu, 11 Jun 2026 00:00:00 +0000
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- OmniDirector: General Multi-Shot Camera Cloning without Cross-Paired Data
- https://arxiv.org/abs/2606.13432
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2606.13432.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Jiwen Liu, Shujuan Li, Zhixue Fang, Xiaohan Li, Yan Zhou, Zijie Meng, Zhimin Zhang, Yawen Luo, Guoxin Zhang, Yu-Shen Liu, Pengfei Wan</p><p><b>Upvotes:</b> 91</p><p><b>Summary:</b> Cloning camera motion from reference videos is an important task in video generation, as videos provide intuitive and precise control. Existing methods either directly use parametric representations that fail to handle multi-shot generation or synthesize cross-paired data, which suffer from data scarcity, resulting in poor performance in complicated camera motion cloning. To address these issues, we introduce a general camera motion representation that encodes cameras as grid motion videos. This camera grid represents the camera parameters visually and supports the integration of diverse trajectories for multi-shot video generation. Building upon this, we propose OmniDirector, a unified framework trained on a million-scale camera grid-video pairs that coordinates characters, actions, and cameras to provide director-level control for multimodal diffusion transformers. Furthermore, we design a novel hierarchical prompt expansion agent that harmoniously integrates different control signals by systematically describing camera motion and visual content through understanding signal relationships. Extensive experiments demonstrate the superior performance and outstanding controllability of our framework. Project page: https://ymlinfeng.github.io/OmniDirector.github.io/</p>
- https://arxiv.org/abs/2606.13432
- Thu, 11 Jun 2026 00:00:00 +0000
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- AdaSR: Adaptive Streaming Reasoning with Hierarchical Relative Policy Optimization
- https://arxiv.org/abs/2606.14694
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2606.14694.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Junlong Tong, Wenqi Xu, Yingqi Fan, Anhao Zhao, Xuan Lu, Yang Tan, Xiaoyu Shen</p><p><b>Upvotes:</b> 0</p><p><b>Summary:</b> Large reasoning models typically follow a read-then-think paradigm: they observe the complete input, reason over a static context, and then produce the answer. Yet many real-world scenarios are inherently dynamic, such as audio and video stream, where information arrives as a continuous stream and models must reason, update, and respond under partial observations. Recent streaming reasoning methods allow models to think while reading, but they largely rely on supervised imitation of pre-constructed trajectories, which limits their flexibility. In this paper, we propose AdaSR, an adaptive streaming reasoning framework that enables models to reason during input streaming and perform final deliberation once the stream is complete, learning when to think, and how much computation to allocate across different stages. To optimize this hierarchical reasoning process, we introduce Hierarchical Relative Policy Optimization (HRPO), which decomposes policy optimization into streaming reasoning and deep reasoning phases, providing more fine-grained advantage assignment instead of uniformly distributing a single sequence-level advantage over all tokens. HRPO integrates format, accuracy, and adaptive thinking rewards to enforce valid reasoning protocols, preserve final task performance, and encourage latency-aware computation allocation. Experiments show that AdaSR achieves a better balance among reasoning accuracy, computational efficiency, and streaming latency compared with supervised fine-tuning baseline. We release our code at https://github.com/EIT-NLP/StreamingLLM/tree/main/AdaSR.</p>
- https://arxiv.org/abs/2606.14694
+ Selective Control under Noisy Perception: Governance Failures Hidden by Aggregate Metrics in Modular Networks
+ https://arxiv.org/abs/2606.14819
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2606.14819.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Igor Itkin</p><p><b>Upvotes:</b> 1</p><p><b>Summary:</b> A content-moderation system can score well on every standard accuracy metric and still cause real harm, if its mistakes fall on the few users who connect otherwise separate communities. We show this in an agent-based model where N=240 learning agents on a community-structured network each post harmless, productive, or dangerous content, and a regulator removes or penalizes whatever a noisy classifier flags. Overall usefulness barely moves as the noise changes (one-way ANOVA, p=0.96): by aggregate measures, nothing looks wrong. The damage instead concentrates on these bridge users, whose useful posts are wrongly suppressed and whose dangerous posts are wrongly spared. A governance loss (L_gov) that prices these two mistakes separately from the cost of enforcement more than doubles under false-positive-heavy noise. Aggregate accuracy hides who is harmed, and the cheap quantity to audit is how many connections a user has (degree), a near-perfect proxy for the betweenness that defines a bridge (r=0.96).</p>
+ https://arxiv.org/abs/2606.14819Fri, 12 Jun 2026 00:00:00 +0000
- Squeeze-Release: Iterative Pruning with Exact Structural Minimization
- https://arxiv.org/abs/2606.14346
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2606.14346.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Roman Denkin, Ida Akerholm, Prashant Singh, Ida-Maria Sintorn</p><p><b>Upvotes:</b> 0</p><p><b>Summary:</b> Unstructured pruning produces sparse weight tensors, but the standard implementation keeps tensor shapes unchanged so the deployed model is no smaller than before pruning. We present an exact structural rewrite, which we call minimization, that converts a masked network into a smaller dense network with the same forward function up to floating-point rounding. The Squeeze-Release cycle iterates pruning and minimization with an intermediate release step that re-enables the exact-zero positions inside the compacted tensors as small calibrated noise, turning otherwise wasted capacity back into trainable parameters. Successive cycles use that capacity to find structural redundancy a single pass cannot reach. We additionally introduce CompensatedLayerNorm, a function-preserving replacement for LayerNorm that extends minimization to channel reduction across LayerNorm-equipped residual streams. Squeeze-Release compresses the deployable network to 39x smaller than the unpruned model on a fully-connected model network and 14.8x smaller on modern CNN (ConvNeXt-Tiny), at comparable accuracy. In addition we prove that the rewrite can be extended to transformer architectures.</p>
- https://arxiv.org/abs/2606.14346
+ MVEB: Massive Video Embedding Benchmark
+ https://arxiv.org/abs/2606.14958
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2606.14958.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Adnan El Assadi, Roman Solomatin, Isaac Chung, Chenghao Xiao, Deep Shah, Manan Dey, Shriya Sudhakar, Zacharie Bugaud, Wissam Siblini, Ayush Sunil Munot, Yashwanth Devavarapu, Rakshitha Ireddi, Michelle Yang, Márton Kardos, Niklas Muennighoff, Kenneth Enevoldsen</p><p><b>Upvotes:</b> 6</p><p><b>Summary:</b> We introduce the Massive Video Embedding Benchmark (MVEB), a 23-task benchmark for video embeddings spanning classification, zero-shot classification, clustering, pair classification, retrieval, and video-centric question answering. We evaluate 33 models and find that no single model dominates: MLLM-based embeddings lead on classification, clustering, pair classification, and QA; multimodal binding leads on retrieval and zero-shot classification; generative MLLMs without contrastive adaptation collapse on cross-modal tasks. Paired video-only vs. audio+video evaluations show that audio's contribution depends on dataset annotation provenance: audio helps when labels were produced from both modalities and hurts when they were produced from visuals alone, a six-point gap consistent across model families. MVEB is derived from MVEB+, a 184-task pool, and is designed to maintain task diversity while reducing evaluation cost. It integrates into the MTEB ecosystem for unified evaluation across text, image, audio, and video. We release MVEB and all 184 tasks along with code and a leaderboard at https://github.com/embeddings-benchmark/mteb.</p>
+ https://arxiv.org/abs/2606.14958Fri, 12 Jun 2026 00:00:00 +0000
- AFFORDANCE20Q: Evaluating Affordance Reasoning from Physical Properties
- https://arxiv.org/abs/2606.14240
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2606.14240.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Yifan Jiang, Meige Yang, Zitong Li, Jay Pujara</p><p><b>Upvotes:</b> 2</p><p><b>Summary:</b> Affordance reasoning, the inference of an object's action possibilities from its physical properties (e.g., shape and material), is fundamental to human physical understanding and increasingly critical for Large Language Models (LLMs). However, existing affordance benchmarks largely expose explicit object identities in the evaluation setup, allowing models to rely on memorized object-affordance mappings rather than reasoning over physical properties. To address this gap, we introduce Affordance20Q, a novel affordance reasoning benchmark formulated as a 20-Questions game without exposing the object's identity. In each game, the model identifies a hidden object's affordance from a candidate set by asking yes/no questions about its physical properties. Affordance20Q comprises 1,009 games over 454 objects and 59 affordances, all manually filtered, refined, and annotated. We conduct comprehensive experiments with 15 state-of-the-art LLMs and find a substantial gap (~20 points) compared to human performance. A KL-based information-gain (IG) analysis further shows that models fail to ask discriminating questions as the game progresses. To close the gap, we develop KB-Anchored Rule Induction (KARI), a pipeline based on LLMs that generates affordance rules grounded in evidence from knowledge bases (KBs). KARI improves open-source LLMs by up to 15.2 points, while the limited coverage of KBs hinders further gains. We release all our code and data at https://github.com/1171-jpg/Affordance20Q.git</p>
- https://arxiv.org/abs/2606.14240
+ Nemotron 3 Ultra: Open, Efficient Mixture-of-Experts Hybrid Mamba-Transformer Model for Agentic Reasoning
+ https://arxiv.org/abs/2606.15007
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2606.15007.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> NVIDIA, Aaron Blakeman, Aaron Thomas, Aastha Jhunjhunwala, Abhibha Gupta, Abhinav Khattar, Adam Rajfer, Adi Renduchintala, Adil Asif, Aditya Vavre, Adriana Flores Miranda, Ahmad Bilal, Aileen Zaman, Ajay Hotchandani, Akanksha Shukla, Akhiad Bercovich, Aleksander Ficek, Alex Gronskiy, Alex Kondratenko, Alex Steiner, Alex Ye, Alexander Bukharin, Alexandre Milesi, Ali Taghibakhshi, Alice Gatti, Alisa Liu, Alok Kumar, Amar Phanishayee, Ameya Sunil Mahabaleshwarkar, Amir Klein, Amit Zuker, Amnon Geifman, Anahita Bhiwandiwalla, Ananth Subramaniam, Andrea Santilli, Andrew Fulks, Andrew McHarg, Andrew Tao, Andrii Skliar, Anjulie Agrusa, Ankur Srivastava, Ankur Verma, Anna Shors, Anna Warno, Antoni-Joan Solergibert I Llaquet, Arham Mehta, Arkadiusz Nowaczynski, Arti Jain, Ashwath Aithal, Ashwin Poojary, Asif Ahamed, Asit Mishra, Asma Kuriparambil Thekkumpate, Atefeh Sohrabizadeh, Avinash Kaur, Avinash Vem, Ayush Dattagupta, Barath Subramaniam Anandan, Bardiya Sadeghi, Ben Lanir, Benedikt Schifferer, Besmira Nushi, Bilal Kartal, Bill Thiede, Bita Darvish Rouhani, Bo Deng, Bob Schatz, Boris Ginsburg, Boxin Wang, Brad Nemire, Brandon Norick, Brian Dang, Brian Westphal, Brian Yu, Brucek Khailany, Bryan Catanzaro, Carlo del Mundo, Caryln Aarish, Chankyu Lee, Chantal Hwang, Charbel Sakr, Charles Wang, Charlie Truong, Chen Cui, Cheng Cheng, Cheng-Ping Hsieh, Chenghao Zhang, Chenhui Deng, Chintan Patel, Chris Alexiuk, Christian Cosgrove, Christian Munley, Christine Harvey, Christopher Parisien, Chunyang Shen, Coco Li, Collin Neale, Cynthia Gao, Cyril Meurillon, Dan Gil, Dan Su, Dan Zhao, Dane Corneil, Daniel Afrimi, Daniel Egert, Daniel Korzekwa, Daniel Lo, Daniel Machlab, Daniel Serebrenik, Daniil Sorokin, Daria Gitman, Daria Levy, Darko Stosic, David Mosallanezhad, David Yu, Davit Karamyan, Deena Donia, Deep Debroy, Deepak Narayanan, Devin O'Kelly, Dheeraj Peri, Dhruv Nathawani, Di, Wu, Dima Rekesh, Divyanshu Kakwani, Donald Plummer, Dong Anh, Dongfeng Yu, Dongfu Jiang, Donnie Kim, Dorrin Poorkay, Duncan Riach, Dusan Stosic, Dustin VanStee, Eavan Meng, Edgar Minasyan, Edward Lin, Eileen Margaret Peters Long, Elad Sarafin, Elad Segal, Elena Lantz, Ellie Evans, Elliott Ning, Eric Chung, Eric Harper, Eric Pham-Hung, Eric Tramel, Eric Yang, Erick Galinkin, Erik Pounds, Erika Goncalves Goncalves, Evan Briones, Evan Wu, Evelina Bakhturina, Evgeny Tsykunov, Ewa Dobrowolska, Faisal Ladhak, Farzan Memarian, Fay Wang, Fei Jia, Felipe Soares, Felipe Vieira Frujeri, Feng Chen, Fengguang Lin, Ferenc Galko, Frank Sun, Frankie Siino, Frida Hou, Gal Hubara Agam, Gal Kaplun, Gantavya Bhatt, Gargi Prasad, Garvit Kulshreshtha, George Armstrong, Gerald Shen, Giulio Borghesi, Gordana Neskovic, Gorkem Batmaz, Grace Lam, Greg Mason, Greg Pauloski, Grigor Nalbandyan, Grzegorz Chlebus, Grzegorz Karch, Guan-Ting Liu, Guoming Zhang, Guyue Huang, Haggai Maron, Haifeng Qian, Haim Elisha, Haoxing Ren, Haran Kumar Shiv Kumar, Haribhau Hud, Harris Nover, Harrison Saturley Hall, Hayate Iso, Helen Ngo, Herbert Hum, Herman Sahota, Hexin Wang, Himanshu Soni, Hovhannes Tamoyan, Hua Li, Huanhuan Chen, Hui Li, Hui Wang, Huy Nguyen, Ian Chiles, Ido Galil, Ido Shahaf, Igor Gitman, Igor Shovkun, Ilya Loshchilov, Ingo Guehring, Itamar Schen, Itay Levy, Itay Neeman, Ivan Moshkov, Izik Golan, Izzy Putterman, Jaemin Choi, Jakub Slowikowski, Jan Kautz, Jane Polak Scowcroft, Jared Casper, Jatin Mitra, Jeffrey Glick, Jenny Chen, Jesse Oliver, Jiacheng Xu, Jiafan Zhu, Jialin Song, Jian Zhang, Jiantao Jiao, Jiaqi Zeng, Jie Lou, Jim King, Jimmy Zhang, Jingquan Wang, Jinhang Choi, Jinju Chu, Joey Conway, Joey Guman, Johan Jatko, Johannes Rausch, John Kamalu, John Roberts, Johnny Greco, Johnny Mensel, Jonah Alben, Jonas Yang, Jonathan Cohen, Jonathan Raiman, Joseph Jennings, Joshua Mabry, Joshua Pierce, Joyjit Daw, Julien Veron Vialard, Junkeun Yi, Jupinder Parmar, Kajal Jain, Kan Zhu, Kari Briski, Katherine Cheung, Katherine Luna, Keith Willowhawk, Keith Wyss, Keshav Santhanam, Kevin Shih, Kezhi Kong, Khanh Nguyen, Khushi Bhardwaj, Kirthi Shankar Sivamani, Konstantinos Krommydas, Krishna C. Puvvada, Krzysztof Pawelec, Kumar Anik, Kyle Keprios, Kylie Day, Lawrence McAfee, Leo Du, Leon Derczynski, Li Ding, Linda Liu, Lingjie Wu, Lior Kadoch, Lizzie Wei, Luis Vega, Luke Robison, Lun Su, Maarten Van Segbroeck, Maciej Jakub Mikulski, Maer Rodrigues de Melo, Magda Sypula, Mahan Fathi, Makesh Narsimhan Sreedhar, Makesh Tarun Chandran, Manoj Kilaru, Maor Ashkenazi, Marc Cuevas, Marc Romeijn, Marcin Chochowski, Mark Cai, Mark Mozolewski, Markus Kliegl, Marta Stepniewska-Dziubinska, Martyna Patelka, Mattei Machczynski, Matvei Novikov, Mauricio Ferrato, Maximilian Golub, Mehrzad Samadi, Melissa Corpuz, Mengru Wang, Mengxi Wu, Meredith Price, Meriem Boubdir, Micah Schaffer, Michael Andersch, Michael Boone, Michael Gschwind, Michael Lightstone, Michael Loh, Michal Bien, Michal Zawalski, Michelle Gill, Miguel Martinez, Mikail Khona, Mike Chrzanowski, Mike Houston, Mingyuan Ma, Minseok Lee, Mohamed Fawzy, Mohammad Dabbah, Mohammad Shoeybi, Mostofa Patwary, Nabin Mulepati, Najeeb Nabwani, Namit Dhameja, Narimane Hennouni, Natalie Hereth, Nathaniel Pinckney, Nave Algarici, Nave Assaf, Netanel Haber, Nicholas Knight, Nick Reamaroon, Nickson Quak, Nidhi Bhatia, Nikhil Desai, Nikolai Ludwig, Nima Tajbakhsh, Ning Xu, Nir Ailon, Nirmal Juluru, Nitin Nitin, Ofri Masad, Oleg Rybakov, Oleksii Hrinchuk, Oleksii Kuchaiev, Olivia Viessmann, Olivier Delalleau, Oluwatobi Olabiyi, Omer Ullman Argov, Omri Puny, Oren Tropp, Pablo Ribalta, Pallab Bhattacharya, Panos Lampropoulos, Parth Mannan, Pasha Shamis, Patrick Legresley, Paul Gibbons, Pavlo Molchanov, Pawel Morkisz, Peter Dykas, Peter Jin, Pierre-Yves Aquilanti, Pinky Xu, Piotr Januszewski, Piotr Laskiewicz, Pooya Jannaty, Prakash Gurumurthy, Pranav Prashant Thombre, Prasoon Varshney, Pritam Gundecha, Przemek Tredak, Puhui Meng, Qiyu Wan, Rabeeh Karimi Mahabadi, Rachel Oberman, Rachit Garg, Radha Sri-Tharan, Rahul Kandu, Rakshit Sanadhya, Ran El-Yaniv, Ran Zilberstein, Rasoul Shafipour, Ray Macalisang, Rayen Tian, Reka Kovacs, Renjie Pi, Rick Izzo, Rima Shahbazyan, Rishabh Garg, Rishi Puri, Rita Fernandes Neves, Ritchie Zhao, Ritika Borkar, Ritu Gala, Riyad Islam, Robert Clark, Robert Hesse, Robert Kirby, Roger Waleffe, Rohit Watve, Roi Koren, Ron Banner, Ruoxi Zhang, Russell J. Hewett, Ryan Prenger, Ryan Stewart, Ryota Egashira, Sadegh Mahdavi, Saee Paliwal, Sagar Singh, Sahil Modi, Salika Dave, Samantha Shinagawa, Samuel Kriman, Sandip Bhaskar, Sangkug Lym, Sanjay Kariyappa, Sanjeev Satheesh, Saran Vikas Murari, Satish Pasumarthi, Saurabh Mishra, Saurav Muralidharan, Scott Hara, Sean Narentharen, Selvaraj Anandaraj, Seonjin Na, Seonmeyong Bak, Seonmyeong Bak, Sepehr Sameni, Seph Mard, Serge Panev, Seth Henneman, Seth Poulos, Shahar Mor, Shantanu Acharya, Shaona Ghosh, Sharath Turuvekere Sreenivas, Sharon Mendelson, Shaun Kotek, Shawn Wang, Shay Aharon, Shaya Gharghabi, Sheng-Chieh Lin, Shi Chen, Shiqing Fan, Shirish Baskaran, Shreya Gopa, Shrimai Prabhumoye, Shubham Pachori, Shubham Toshniwal, Shuoyang Ding, Shwetha Krishnamurthy, Siddharth Singh, Simeng Sun, Sirshak Das, Sivakumar Arayandi Thottakara, Smita Ithape, Somshubra Majumdar, Soumye Singhal, Sri Harsha Singudasu, Sridhar Bhuvanapalli, Srimukh Veccham, Stas Sergienko, Stefania Alborghetti, Stephen Ge, Su Rong, Sugam Dipak Devare, Sukrit Rao, Sumeet Kumar Barua, Sungsoo Ha, Sunny Gai, Suriya Gunasekar, Suseella Panguluri, Suyog Gupta, Sviataslau Hinzburh, Sweta Priyadarshi, Syeda Nahida Akter, Talor Abramovich, Tan Bui, Tanay Varshney, Tatevik Ter-Hovhannisyan, Teodor-Dumitru Ene, Terry Kong, Thanh Do, Tianhe Zhang, Tiffany Moore, Tijmen Blankevoort, Tim Moon, Tiyasa Mitra, Tom Balough, Tomasz Grzegorzek, Tomasz Hliwiak, Tomer Asida, Tomer Bar Natan, Tomer Keren, Tomer Ronen, Tony Salim, Tony Wang, Traian Rebedea, Tugrul Konuk, Twinkle Vashishth, Udi Karpas, Ushnish De, Vahid Noorozi, Venkat Srinivasan, Venmugil Elango, Vibhor Agrawal, Victor Cui, Vijay Korthikanti, Vikas Mehta, Vinay Rao, Virginia Wu, Vitaly Kurin, Vitaly Lavrukhin, Vladimir Anisimov, Vu Pham, Wanli Jiang, Wasi Uddin Ahmad, Wataru Ishihara, Wei Du, Wei Ping, Weiheng Chai, Wenliang Dai, Wesley Helmholz, Will Jennings, Will Zhu, Wojciech Prazuch, Xiaowei Ren, Xiwen Yu, Yan Breek, Yang Chen, Yang Yu, Yangyi Chen, Yaniv Galron, Yashaswi Karnati, Yejin Choi, Yev Meyer, Yi-Fu Wu, Yian Zhang, Ying Lin, Yonatan Geifman, Yonggan Fu, Youngeun Kwon, Yu Yao, Yugi Guvvla, Yuki Huang, Yunsheng Liu, Zach Moshe, Zachary Newell, Zhilin Wang, Zhiyu Li, Zhongbo Zhu, Zhuolin Yang, Zihan Liu, Zijie Yan, Zsolt-Alon Wertheimer</p><p><b>Upvotes:</b> 8</p><p><b>Summary:</b> We introduce Nemotron 3 Ultra, a 550 billion total and 55 billion active parameter Mixture-of-Experts Hybrid Mamba-Attention language model. We pre-trained Nemotron 3 Ultra on 20 trillion text tokens, then extended the context length to 1M tokens, and post-trained using Supervised Fine Tuning (SFT), Reinforcement Learning (RL), and Multi-teacher On-Policy Distillation (MOPD). Nemotron 3 Ultra is our most capable model yet, employing multiple key technologies - LatentMoE, Multi Token Prediction (MTP), NVFP4 pre-training, multi-environment RLVR, MOPD, and reasoning budget control. Nemotron 3 Ultra achieves up to ~6x higher inference throughput as compared to state-of-the-art publicly available LLMs while attaining on-par accuracy. The state-of-the-art accuracy, high inference throughput, and 1M token context length make Nemotron 3 Ultra ideal for long-running autonomous agentic tasks. We open-source the base, post-trained, and quantized checkpoints, along with the training data and recipe on HuggingFace.</p>
+ https://arxiv.org/abs/2606.15007Fri, 12 Jun 2026 00:00:00 +0000
- LoSoNA: A Benchmark for Local Social Norm Adaptation in Group Conversations
- https://arxiv.org/abs/2606.14600
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2606.14600.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Mateusz Winiarek, Maksymilian Bilski, Mateusz Jacniacki</p><p><b>Upvotes:</b> 3</p><p><b>Summary:</b> Online group chats are social spaces with local conversational norms that are rarely stated explicitly. The ability and willingness of LLM-based agents to recognize and adapt to these norms remains mostly unexplored. We introduce LoSoNA, a benchmark for local social norm adaptation in multi-party chat. Each scenario gives a subject model a curated group-chat transcript in which non-subject participants demonstrate a hidden local norm, followed by a final elicitor turn that forces a response revealing whether the subject has inferred that norm. We evaluate eight frontier and open-weight models under four prompting conditions that vary how explicitly the model is told to treat the prior conversation as evidence for how it should answer. Naive prompting remains limited for most models; explicit norm-aware prompting helps unevenly, with Gemini 3.1 Pro reaching 84.2% and Claude Fable 5 reaching 81.6%, while several other models show small gains or regressions. LoSoNA contributes to recent calls for evaluating LLM social capabilities by testing whether models can infer local conversational norms from precedent and use them in a one-turn group-chat response.</p>
- https://arxiv.org/abs/2606.14600
+ PhoneHarness: Harnessing Phone-Use Agents through Mixed GUI, CLI, and Tool Actions
+ https://arxiv.org/abs/2606.14832
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2606.14832.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Chenxin Li, Zhengyao Fang, Zhengyang Tang, Pengyuan Lyu, Xingran Zhou, Xin Lai, Fei Tang, Liang Wu, Yiduo Guo, Weinong Wang, Junyi Li, Yi Zhang, Yang Ding, Huawen Shen, Sunqi Fan, Shangpin Peng, Zheng Ruan, Anran Zhang, Benyou Wang, Chengquan Zhang, Han Hu</p><p><b>Upvotes:</b> 8</p><p><b>Summary:</b> Phone agents are increasingly expected to complete real mobile workflows rather than merely predict the next screen action. However, much of the current mobile-agent literature still evaluates agents primarily as GUI controllers that observe a screen, emit taps and swipes, and are scored by target app state. Real phone-use tasks are broader: they require deciding when to use app GUIs, device-side commands, or structured tools, while leaving evidence that the intended side effect actually occurred. We introduce PhoneHarness, a mixed-action benchmark and execution harness for studying phone-use agents on verifiable mobile workflows. PhoneHarness runs a device-side agent loop over GUI, CLI, and host-side tool actions, combining deterministic action routing with bounded GUI delegation and auditable execution traces. Its benchmark, PhoneHarness Bench, evaluates whether agents complete tasks with observable side effects, not only whether they produce plausible final answers. On the annotated evaluation split, PhoneHarness reaches a 75.0% pass rate, outperforming the strongest non-PhoneHarness settings by 12.9 percentage points. PhoneHarness and PhoneHarness Bench therefore play distinct but mutually dependent roles: the harness makes mixed phone workflows executable, while the benchmark measures whether agents can use that harness reliably and safely. Our findings suggest that reliable phone automation depends on action-surface routing and verifiable execution, not only visual GUI control.</p>
+ https://arxiv.org/abs/2606.14832Fri, 12 Jun 2026 00:00:00 +0000
- ClinHallu: A Benchmark for Diagnosing Stage-Wise Hallucinations in Medical MLLM Reasoning
- https://arxiv.org/abs/2606.14697
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2606.14697.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Sicheng Yang, Hangjie Yuan, Wenjun Zhang, Jinwang Wang, Yichen Qian, Weihua Chen, Fan Wang, Lei Zhu</p><p><b>Upvotes:</b> 4</p><p><b>Summary:</b> Building trustworthy medical multimodal large language models (MLLMs) is critical for reliable clinical decision support. Existing medical hallucination benchmarks mainly focus on data collection, but often ignore where hallucinations originate within the reasoning process. We find that hallucination sources vary across samples: errors may arise from visual misrecognition, incorrect medical knowledge recall, or flawed reasoning integration. To enable source-level hallucination diagnosis, we introduce ClinHallu, a benchmark for stage-wise hallucination diagnosis in medical MLLM reasoning. ClinHallu contains 7,031 validated instances, where each instance is augmented with a structured reasoning trace decomposed into Visual Recognition, Knowledge Recall, and Reasoning Integration. We also use stage-replacement interventions to measure how correcting specific stages affects the final answer. Beyond evaluation, we show that trace-supervised fine-tuning reduces stage-wise hallucinations. ClinHallu provides a fine-grained hallucination testbed for diagnosing and mitigating reasoning failures in medical MLLMs. The benchmark is publicly available at https://github.com/alibaba-damo-academy/ClinHallu.</p>
- https://arxiv.org/abs/2606.14697
+ Memento: Reconstruct to Remember for Consistent Long Video Generation
+ https://arxiv.org/abs/2606.14667
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2606.14667.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Xuan Wei, Longbin Ji, Guan Wang, Xiangrui Liu, Zhenyu Zhang, Shuohuan Wang, Yu Sun, Qingqi Hong</p><p><b>Upvotes:</b> 11</p><p><b>Summary:</b> Long-form video generation requires recurring subjects to remain consistent across various shots, viewpoints, motions, and scene transitions. Existing temporal decomposition methods improve scalability by generating videos shot by shot. However, they mainly focus on optimizing plausible next-shot continuations without verifying whether the historical memory preserves identity-critical subject evidence. Consequently, as generation proceeds, recurring subjects may be diluted, overwritten, or forgotten. In this paper, we propose Memento, a subject-reconstruction-guided framework that treats subject preservation as an explicit identity grounding problem, based on the premise that a memory bank faithfully preserving a subject should support reconstructing that subject from memory alone. Specifically, Memento jointly trains autoregressive next-shot generation with memory-based subject reconstruction, recovering target appearances using historical memory and global story captions. To disentangle long-range subject evidence from short-range cues, Memento introduces a dual-query memory mechanism, where one query retrieves identity-relevant memory and the other selects short-context keyframes for coherent continuation. Additionally, a subject-aware cinematic data pipeline provides precise reconstruction supervision via consistent, pronoun-free subject descriptions. Experiments demonstrate that Memento achieves state-of-the-art performance in long-term subject consistency, cross-shot coherence, and visual quality.</p>
+ https://arxiv.org/abs/2606.14667Fri, 12 Jun 2026 00:00:00 +0000
- VISTA: View-Consistent Self-Verified Training for GUI Grounding
- https://arxiv.org/abs/2606.14579
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2606.14579.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Xinyu Qiu, Yunzhu Zhang, Heng Jia, Shuheng Shen, Changhua Meng, Linchao Zhu</p><p><b>Upvotes:</b> 6</p><p><b>Summary:</b> When applying Group Relative Policy Optimization (GRPO) for GUI Grounding, rollouts are sampled from a single screenshot view; groups often become either all failures on difficult instances or all successes on easy ones, yielding no useful relative advantage. We propose VISTA (View-Consistent Self-Verified Training), a GRPO-based training framework that constructs each comparison group from multiple target-preserving views of the same GUI instance.Each view is generated by a crop that keeps the target element visible and remaps its box exactly, so model rollouts are compared across semantically equivalent but geometrically different inputs. To stabilize short coordinate generation without turning reinforcement learning into unconditional imitation, VISTA further adds a self-verified cross-view anchor: an oracle answer optimized with an advantage-weighted loss, excluded from the group baseline and activated only when the model has produced a maximum-reward rollout. Across five GUI-grounding benchmarks and multiple Qwen backbones, VISTA consistently improves grounding accuracy.On ScreenSpot-Pro, it raises Qwen3-VL 4B/8B/30B-A3B from 55.5/52.7/53.7 to 63.4/65.8/67.0. Robustness analyses further show higher worst-view accuracy and lower prediction flip rates.</p>
- https://arxiv.org/abs/2606.14579
+ FastContext: Training Efficient Repository Explorer for Coding Agents
+ https://arxiv.org/abs/2606.14066
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2606.14066.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Shaoqiu Zhang, Maoquan Wang, Yuling Shi, Yuhang Wang, Xiaodong Gu, Yongqiang Yao, Rao Fu, Shengyu Fu</p><p><b>Upvotes:</b> 76</p><p><b>Summary:</b> Large Language Model (LLM) coding agents have achieved strong results on software engineering tasks, yet repository exploration remains a major bottleneck: locating relevant code consumes substantial token budget and pollutes the agent's context with irrelevant snippets. In most agents, the same model explores the repository and solves the task, leaving exploratory reads and searches in the solver's history. We present FastContext, a dedicated exploration subagent that separates repository exploration from solving. Invoked on demand, FastContext issues parallel tool calls and returns concise file paths and line ranges as focused context. FastContext is powered by specialized exploration models spanning 4B--30B parameters. We bootstrap them from strong reference-model trajectories and refine them with task-grounded rewards for broad first-turn search, multi-turn evidence gathering, and precise citation generation. Across SWE-bench Multilingual, SWE-bench Pro, and SWE-QA, integrating FastContext into Mini-SWE-Agent improves end-to-end resolution rates up to 5.5\% while reducing coding-agent token consumption up to 60\%, with marginal overhead. These results show that repository exploration can be separated from solving and handled effectively by specialized models. Code and data: https://github.com/microsoft/fastcontext</p>
+ https://arxiv.org/abs/2606.14066Fri, 12 Jun 2026 00:00:00 +0000
- Hy-Embodied-0.5-VLA: From Vision-Language-Action Models to a Real-World Robot Learning Stack
- https://arxiv.org/abs/2606.14409
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2606.14409.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> He Zhang, Lingzhu Xiang, Haitao Lin, Zeyu Huang, Minghui Wang, Dingyan Zhong, Yubo Dong, Yihao Wu, Yongming Rao, Dongsheng Zhang, Wanjia He, Ling Chen, Kai Huang, Jiahao Chen, Sichang Su, Xumin Yu, Ziyi Wang, Chengwei Zhu, Xiao Teng, Yuchun Guo, Yufeng Zhang, Yuandong Liu, Rui Wang, Zisheng Lu, Han Hu, Zhengyou Zhang</p><p><b>Upvotes:</b> 8</p><p><b>Summary:</b> In this report, we present Hy-Embodied-0.5-VLA, abbreviated as HyVLA-0.5, an end-to-end system that spans the full robot learning stack: data collection, model design, continued pre-training and supervised fine-tuning, RL post-training, and real-world deployment. Each component serves a distinct role in this stack.</p>
- https://arxiv.org/abs/2606.14409
- Fri, 12 Jun 2026 00:00:00 +0000
+ Ling and Ring 2.6 Technical Report: Efficient and Instant Agentic Intelligence at Trillion-Parameter Scale
+ https://arxiv.org/abs/2606.15079
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2606.15079.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Ang Li, Ben Liu, Bin Han, Bin Hu, Bin Jing, Binbin Hu, Bing Li, Cai Chen, Caizhi Tang, Changxin Tian, Chao Huang, Chao Zhang, Chen Liang, Chen Qian, Chengfu Tang, Chengyao Wen, Chilin Fu, Chunwei Wu, Cong Zhang, Cunyin Peng, Daixin Wang, Dalong Zhang, Deng Zhao, Dingnan Jin, Dingyuan Zhu, Donghao Zhang, Fan Yuan, Fangzheng Zhao, Fanzhuang Meng, Feifan Wu, Feng Xu, Fengbin Fang, Gangshan Wang, Guodong Yang, Hailin Zhao, Haitao Wang, Haitao Zhang, Hanxiao Zhang, Hanzi Wang, Hao Dai, Hao Liu, Hao Qian, Hao Wu, Haoxiong Liu, Haoyu Xu, Heng Zhang, Hong Liu, Hongliang Zhang, Hongrui Liu, Hongxun Li, Hongzhi Ruan, Huaidong Xiong, Huihuang Zheng, Huikang Tang, Jia Guo, Jia Li, Jia Liu, Jiameng Wang, Jiaming Liu, Jiannan Shi, Jianping Wei, Jiaolong Yang, Jiapeng Wang, Jie Gao, Jie Wang, Jiewei Wu, Jin Yang, Jinjin Li, Jinjing Huang, Jinquan Sun, Jinyao Chen, Juanhui Tu, Jun Liu, Jun Mei, Jun Xu, Jun Zhou, Junjie Ou, Junnan Sipan, Junpeng Fang, Kaihong Zhang, Kaiqin Hu, Ke Shi, Kuan Xu, Kun Tang, Kunlong Chen, Lanyin Mei, Lei Chen, Lei Liang, Lei Xu, Li Tang, Liang Jiang, Liangcheng Fu, Lihui Zhang, Linfeng Shi, Lintao Ma, Liyuan Liu, Longfei Li, Longfei Zheng, Lu Liu, Lu Yu, Man Li, Meiqi Zhu, Meng Li, Mengjie Gao, Mengshu Sun, Mingming Yin, Mingyang Zhang, Mingyuan Fan, Nuo Xu, Pan Tang, Peijie Jiang, Peilong Zhao, Peng Lin, Pingping Liu, Qi Zuo, Qian Zhao, Qiang Cheng, Qianggang Cao, Qiaoben Bao, Qing Cui, Qingyuan Yang, Qitao Shi, Qiyin Huang, Qizheng Zhou, Quan Wan, Runyuan Zhao, Shaomian Zheng, Shaowei Wei, Shengnan Zhang, Shuaicheng Li, Shujie Li, Shuo Zhang, Sikang Bian, Tianchu Yao, Tiange Xu, Tianshu Wang, Ting Guo, Tinghao Wang, Tingwei Huang, Tong Zhao, Tongkai Yang, Wang Hong, Wanli Gu, Wei Lu, Weichang Wu, Weiguang Han, Weiquan Li, Wenbo Shen, Wenjing Fang, Wenzhi Tang, Xiang Shu, Xiao Shi, Xiaodong Yan, Xiaolu Zhang, Xiaopei Wan, Xiaqing Sun, Xin Zhao, Xingyu Lu, Xinxing Yang, Xinyao Tang, Xinyu Kong, Xinyu Liu, Xiong Xu, Xuan Sun, Xudong Han, Xudong Wang, Xujie Shen, Yalin Zhang, Yangyang Hou, Yankun Ren, Yao Zhao, Ye Chen, Yeyang Chen, Yibo Cao, Yifan Zuo, Yijie Chen, Ying Li, Yingjie Song, Yingxue Li, Yiqi Wang, Yixuan Sun, Yizhu Xiao, Yongfei Xu, Yu Liu, Yuchen Fang, Yue Gao, Yue Yu, Yue Zhang, Yuqi Zhang, Yuxiao He, Yuxiao Lu, Yuxin Tian, Yuxuan Li, Yuzhuo Fu, Zhankai Xu, Zhaoxin Huan, Zhenduo Zhang, Zhengke Gui, Zhengyu Huang, Zhenjun Ma, Zhenxuan Pan, Zheping Qu, Zhibo Zhu, Zhidong Fan, Zhigang Huangfu, Zhihao Wang, Zhiqiang Zhang, Zhizhen Liu, Zhuyan Zhou, Zibin Lin, Zihang Zeng, Zihao Wang, Zilong Wang, Ziqi Liu, Zitao Xuan, Zixuan Cheng, Zujie Wen, Zuoli Tang</p><p><b>Upvotes:</b> 9</p><p><b>Summary:</b> Efficient and scalable agentic intelligence requires models that can deliver both low-latency responses and strong reasoning capabilities while remaining practical to train, serve, and deploy. In this report, we present Ling-2.6 and Ring-2.6, a family of models designed to address this challenge at scale. Ling-2.6 is optimized for instant response generation and high capability per output token, whereas Ring-2.6 is tailored for deeper reasoning and more advanced agentic workflows. Instead of training from scratch, we upgrade the Ling-2.0 base model through architectural migration pre-training and large-scale post-training. This upgrade is guided by a unified co-design of model architecture, optimization objectives, serving systems, and agent training environments, enabling improvements in both model capability and deployment efficiency. At the architectural level, we introduce a hybrid linear attention design that integrates Lightning Attention with MLA, improving the efficiency of long-context training and decoding. To further enhance token efficiency, we optimize capability per output token through Evolutionary Chain-of-Thought, Linguistic Unit Policy Optimization, bidirectional preference alignment, and shortest-correct-response distillation. For agentic capabilities, we propose KPop, a reinforcement learning framework designed to support stable training of Ring-2.6-1T on large-scale environment-grounded data. KPop improves training efficiency through asynchronous scheduling across coding, search, tool use, and workflow execution, enabling scalable learning from complex agent-environment interactions. Together, Ling-2.6 and Ring-2.6 provide a practical pathway toward efficient, scalable, and open agentic systems. We open-source all checkpoints in the 2.6 family to support further research and development in practical agentic intelligence.</p>
+ https://arxiv.org/abs/2606.15079
+ Sat, 13 Jun 2026 00:00:00 +0000
- LLM Agents Can See Code Repositories
- https://arxiv.org/abs/2606.14061
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2606.14061.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Dongjian Ma, Silin Chen, Yufei Yang, Yulin Shi, Yanfu yan, Xiaodong Gu</p><p><b>Upvotes:</b> 11</p><p><b>Summary:</b> Coding agents powered by large language models have demonstrated strong performance on software engineering tasks. Yet most agents consume repositories almost entirely as text, which differs from how human developers use visual structure such as folder hierarchies and dependency relationships to orient themselves in large codebases. With multimodal large language models (MLLMs), it is an open question whether agents can effectively benefit from visual representations of repositories. This paper presents the first systematic empirical study of visual repository representations for LLM-based agents on repository-level issue resolution. We evaluate four recent multimodal models. Our results show that a strictly vision-only setup degrades accuracy and increases token cost, because agents lack sufficient symbolic detail and compensate with repeated visual queries. In contrast, integrating visual graphs of repository structure as a supplementary modality alongside standard text interfaces helps agents understand structure more efficiently: input token consumption decreases by up to 26% while issue-resolution accuracy is maintained or improved. Visualization is most useful during fault localization and when the agent autonomously controls exploration depth. These findings point to a practical hybrid text-and-vision design for next-generation coding agents.</p>
- https://arxiv.org/abs/2606.14061
- Fri, 12 Jun 2026 00:00:00 +0000
+ CODA-BENCH: Can Code Agents Handle Data-Intensive Tasks?
+ https://arxiv.org/abs/2606.15300
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2606.15300.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Yuxin Zhang, Ju Fan, Meihao Fan, Shaolei Zhang, Xiaoyong Du</p><p><b>Upvotes:</b> 11</p><p><b>Summary:</b> Advanced agents are increasingly demonstrating the potential to operate as autonomous engineers, creating a growing demand for evaluation benchmarks that capture the complexity of real-world development. Such environments typically involve both complex code and large-scale data (i.e., file system). However, existing benchmarks usually evaluate code-centric or data-centric capabilities in isolation, leaving a clear gap with real development scenarios. In this paper, we bridge this gap by introducing CODA-BENCH, the first benchmark to jointly evaluate code and data intelligence in a data-intensive environment. We construct a data-intensive Linux sandbox based on the Kaggle ecosystem (containing hundreds of datasets), where agents must actively explore complex file hierarchies to identify relevant resources and generate code for data-driven analytical tasks. CODA-BENCH comprises 1,009 tasks spanning 31 communities, with each task environment containing an average of 980 files, simulating realistic data scale and noise. Evaluations of advanced agents reveal that even top-performing systems struggle to effectively integrate data discovery with code execution, achieving a success rate of only 61.1%. These results highlight a substantial gap in current agentic capabilities for data-intensive tasks and point to promising directions for future research.</p>
+ https://arxiv.org/abs/2606.15300
+ Sat, 13 Jun 2026 00:00:00 +0000
- RepFusion: Leveraging Multimodal Priors for Denoising in Representation Space
- https://arxiv.org/abs/2606.14700
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2606.14700.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Xichen Pan, Aashu Singh, Satya Narayan Shukla, Xiangjun Fan, Shlok Kumar Mishra, Saining Xie</p><p><b>Upvotes:</b> 11</p><p><b>Summary:</b> Large language models (LLMs) are widely used in text-to-image (T2I) systems, but they are typically limited to text encoding, while denoising is handled by newly trained generative backbones. The emergence of representation autoencoders (RAEs) shifts the generation target toward semantically structured visual representations, creating a latent space that is more compatible with pretrained LLM priors. Inspired by multimodal LLMs (MLLMs), where an MLP projector is sufficient to align clean visual representations with a pretrained LLM, we repurpose the MLLM itself as a noisy representation encoder, extending this mechanism from clean to noisy inputs. We present RepFusion, which uses the resulting MLLM outputs as the conditioning signal for a diffusion transformer. In controlled comparisons at similar inference budgets, RepFusion outperforms baselines that devote comparable capacity to newly initialized denoisers. These results demonstrate that MLLMs provide strong priors for denoising visual representations and that, by conditioning on evolving noisy representations, test-time compute can be productively spent on repeated MLLM conditioning in modern T2I systems.</p>
- https://arxiv.org/abs/2606.14700
- Fri, 12 Jun 2026 00:00:00 +0000
+ Who Flips? Self- and Cross-Model Counterarguments Reveal Answer Instability in LLMs
+ https://arxiv.org/abs/2606.16011
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2606.16011.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Nafiseh Nikeghbal, Amir Hossein Kargaran, Shaghayegh Kolli, Jana Diesner</p><p><b>Upvotes:</b> 1</p><p><b>Summary:</b> Standard accuracy benchmarks are designed to test how closely large language models (LLMs) approach correct answers, but are not suitable for testing whether LLMs stick with a correct answer when that answer is challenged by a plausible counter-argument. We introduce a controlled protocol for evaluating answer stability: after a model answers a multiple-choice question correctly, we challenge the model's answer with a coherent argument for an incorrect option and measure whether the model flips. The setup a) isolates argumentative content from overt social pressure and b) varies argument length, self-attribution, and cross-model source. Across seven frontier models and 57 MMLU subjects, flip rates range from 17.5% to 97.3%, revealing large differences in stability that are not captured by accuracy metrics alone. We find that self-attribution consistently increases flip rates (mean +7.1pp, up to +18.7pp). Also, pooling wrong-answer arguments across models and selecting the most effective one per question yields stronger adversarial challenges than relying on any single source model. We further construct MaxFlip, a curated challenge set that amplifies flips by up to +23.6pp over standard self-generated challenges. We release the protocol, challenge records, and MaxFlip to support stability evaluation alongside standard accuracy benchmarks. Materials are available at https://github.com/nafisenik/WhoFlips and https://hf.co/datasets/nafisehNik/WhoFlips.</p>
+ https://arxiv.org/abs/2606.16011
+ Sun, 14 Jun 2026 00:00:00 +0000
- OmniVideo-100K: A Dataset for Audio-Visual Reasoning through Structured Scripts and Evidence Chains
- https://arxiv.org/abs/2606.14702
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2606.14702.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Xinyue Cai, Chaoyou Fu, Yi-Fan Zhang, Ran He, Caifeng Shan</p><p><b>Upvotes:</b> 23</p><p><b>Summary:</b> Current automated pipelines for audio-visual Question Answering (QA) generally adopt a ``video-caption-QA'' paradigm. However, these methods typically segment videos into short clips and generate separate descriptions for audio and visual modalities. This decoupled processing severs inherent associations between sounds and their visual sources, while independent clip processing often causes inconsistent descriptions of the same entity across segments. Furthermore, coupling long-text comprehension and QA synthesis into a single step often restricts models to localized events, yielding questions lacking long-term temporal connections and deep cross-modal reasoning. To address these issues, we propose an automated data engine featuring two mechanisms: (1) Entity-Anchored Video Scripting transforms videos into structured scripts, comprising summaries, main entity lists, and segment-wise audio-visual descriptions. The entity list serves as a global prior to ensure cross-segment referential consistency and reconstruct audio-visual associations. (2) Clue-Guided QA Generation prompts models to first mine cross-segment, multimodal clues from the script, and subsequently generate QA pairs based on these high-value clues. Leveraging this pipeline, we construct the instruction-tuning dataset OmniVideo-100K and a human-verified test set, OmniVideo-Test. Fine-tuning VITA-1.5, Qwen2.5-Omni-7B and Qwen3-Omni-30B on OmniVideo-100K yields performance gains of up to 20.59% on OmniVideo-Test, demonstrating strong generalization (up to 12.64% improvements) across established benchmarks like Daily-Omni and JointAVBench.</p>
- https://arxiv.org/abs/2606.14702
- Fri, 12 Jun 2026 00:00:00 +0000
+ Track2View: 4D-Consistent Camera-Controlled Video Generation via Paired 3D Point Tracks
+ https://arxiv.org/abs/2606.15534
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2606.15534.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Feng Qiao, Zhaochong An, Zhexiao Xiong, Serge Belongie, Nathan Jacobs</p><p><b>Upvotes:</b> 3</p><p><b>Summary:</b> Re-rendering an existing video from a novel camera viewpoint requires the output to follow the prescribed camera trajectory while preserving the appearance and dynamics of the original scene across every frame. Existing methods rely on per-frame pose embeddings, noisy point-cloud renderings, or implicit learned correspondences, none of which provides an explicit, temporally continuous link between source and target pixels. We propose Track2View, which conditions a video diffusion transformer on paired 3D point tracks: sparse trajectories of scene points projected into both the source and target camera views. These tracks provide explicit spatiotemporal correspondences that are temporally continuous by construction, encoding what content should appear where and when. At the core of Track2View is a dual-view track conditioner that transfers visual context from source to target view through parameter-free geometric operations and learned temporal aggregation, ensuring generalization to arbitrary camera trajectories without memorizing specific motions. We further introduce a data curation pipeline that extracts one-to-one track correspondences by running a 3D point tracker on temporally concatenated multi-camera view pairs. On a 400-video benchmark spanning static and dynamic scenes, Track2View achieves state-of-the-art results across visual quality, view synchronization, and camera accuracy, reducing rotation error by 30-65% and translation error by 61-72% relative to leading baselines. Project page is available at this https URL: https://qjizhi.github.io/track2view</p>
+ https://arxiv.org/abs/2606.15534
+ Sun, 14 Jun 2026 00:00:00 +0000
- HarnessX: A Composable, Adaptive, and Evolvable Agent Harness Foundry
- https://arxiv.org/abs/2606.14249
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2606.14249.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Tingyang Chen, Shuo Lu, Kang Zhao, Weicheng Meng, Hanlin Teng, Tianhao Li, Chao Li, Xule Liu, Jian Liang, Zhizhong Zhang, Yuan Xie, Heng Qu, Kun Shao, Jian Luan</p><p><b>Upvotes:</b> 33</p><p><b>Summary:</b> AI agent performance depends critically on the runtime harness, comprising the prompts, tools, memory, and control flow that mediate how a model observes, reasons, and acts. Yet today's harnesses remain largely hand-crafted and static: each new model or task still demands bespoke scaffolding, and the rich traces produced during execution are rarely distilled back into systematic improvement. We introduce HarnessX, a foundry for composable, adaptive, and evolvable agent harnesses. HarnessX assembles typed harness primitives via a substitution algebra, adapts them through AEGIS, a trace-driven multi-agent evolution engine grounded in an operational mirror between symbolic adaptation and reinforcement learning, and closes the harness-model loop by turning trajectories into both harness updates and model training signal. Across five benchmarks (ALFWorld, GAIA, WebShop, tau^3-Bench, and SWE-bench Verified), HarnessX yields an average gain of +14.5% (up to +44.0%), with gains largest where baselines are lowest. These results suggest that agent progress need not come from model scaling alone: composing and evolving runtime interfaces from execution feedback is an actionable and complementary lever. The complete codebase will be open-sourced in a future release.</p>
- https://arxiv.org/abs/2606.14249
- Fri, 12 Jun 2026 00:00:00 +0000
+ You Don't Need Strong Assumptions: Visual Representation Learning via Temporal Differences
+ https://arxiv.org/abs/2606.15956
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2606.15956.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Ninad Daithankar, Alexi Gladstone, Yann LeCun, Heng Ji</p><p><b>Upvotes:</b> 3</p><p><b>Summary:</b> Progress in AI has largely been driven by methods that assume less. As compute and data increase, approaches with weaker inductive biases generally outperform those with stronger assumptions. This is particularly characteristic of the field of Visual Representation Learning, where approaches have gone from being dominated by Supervised Learning, to Weakly Supervised Learning, to the now widespread success of Self-Supervised Learning without human labels. Yet, even modern Self-Supervised Learning approaches still depend on strong inductive biases such as augmentations, masking, or cropping. If this trend holds, even these remaining biases should become bottlenecks at scale -- and our experiments confirm this: the optimal strength of inductive biases decreases as data grows. This motivates the search for approaches that rely on fewer assumptions. To this end, we introduce Temporal Difference in Vision (TDV), a new paradigm for self-supervised learning from video that avoids existing inductive biases, relying instead on a causal assumption that the past causes the future. TDV functions by jointly training an image encoder and a motion encoder so that the current frame's representation plus the encoded motion equals the next frame's representation. Despite not leveraging any strong inductive biases, TDV matches state-of-the-art recipes on dense spatial tasks, laying the foundation for representation learning without strong assumptions.</p>
+ https://arxiv.org/abs/2606.15956
+ Sun, 14 Jun 2026 00:00:00 +0000
- From Chatbot to Digital Colleague: The Paradigm Shift Toward Persistent Autonomous AI
- https://arxiv.org/abs/2606.14502
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2606.14502.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Yongheng Zhang, Ziang Liu, Jiaxuan Zhu, Shuai Wang, Xiangqi Chen, Haojing Huang, Jiayi Kuang, Siyu Chen, Ao Shen, Hao Wu, Qiufeng Wang, Qian-Wen Zhang, Junnan Dong, Wenhao Jiang, Ying Shen, Hai-Tao Zheng, Yinghui Li, Di Yin, Xing Sun, Philip S. Yu</p><p><b>Upvotes:</b> 42</p><p><b>Summary:</b> Large Language Models (LLMs) are undergoing a fundamental transformation from conversational generators into integrated AI systems capable of reasoning, action, memory, and self-improvement. We conceptualize this transition as a shift from Chatbot to Digital Colleague: from conversational answers to persistent work. We organize this transition along two tightly coupled dimensions. First, at the cognitive core level, LLMs are advancing from Chatbot-era "fast thinking" systems driven by next-token prediction toward Thinking LLMs that leverage inference-time computation, Chain-of-Thought reasoning, reflection, process supervision, and reinforcement learning to support more deliberate and reliable cognition. Second, at the tool-augmented task execution level, LLMs are progressing from tool-calling Agents that invoke external resources in an ad hoc manner toward OpenClaw-style workstation systems (OpenClaw) equipped with persistent Workspaces, skills, verification loops, and governance. The "Workspace + Skill" paradigm makes episodic tool use colleague-like via state persistence, reusable procedures, task closure, and experience reuse. We examine data construction shifts from instruction-response pairs to State-Action-Observation trajectories and evaluation from static benchmarks to sandboxed, auditable, self-evolving AI ecosystems.</p>
- https://arxiv.org/abs/2606.14502
- Fri, 12 Jun 2026 00:00:00 +0000
+ Retrieve, Don't Retrain: Extending Vision Language Action Models to New Tasks at Test Time
+ https://arxiv.org/abs/2606.15631
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2606.15631.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Jeongeun Park, Juhan Park, Taekyung Kim, Sungjoon Choi, Dongyoon Han, Sangdoo Yun</p><p><b>Upvotes:</b> 10</p><p><b>Summary:</b> Extending a vision-language-action (VLA) policy to a new task typically requires task-specific teleoperated demonstrations and per-task fine-tuning, making adaptation costly in both data collection and compute. In this paper, we show that this target-side per-task adaptation cost can be replaced by retrieval. Our retrieval-augmented policy is trained once on paired demonstrations from the target embodiment (query) and a cheaper embodiment (pool, e.g., human-hand video), then frozen. New tasks are added at deployment by appending pool-side demonstrations to a retrieval pool. The frozen policy conditions on retrieved trajectories at every control step, so new tasks are absorbed by indexing data rather than updating parameters. Fine-tuning is needed only to take on a new, unseen embodiment, not for each new task. We show that retrieval improves policies beyond a specific backbone, including standard VLA policies, but its effect is especially pronounced in Cosmos Policy, a video-generation-based world-action model (WAM). In this setting, retrieval supplies coarse task progression, while the WAM's future-image objective provides an additional visual consistency signal that strengthens the retrieval-conditioned actions. On PushT, we study how retrieval provides a reusable high-level motion prior for cross-embodiment generalization to unseen goal angles, while on RoboTwin 2.0 our method outperforms cross-embodiment baselines on unseen tasks, and we additionally demonstrate the method on a real robot.</p>
+ https://arxiv.org/abs/2606.15631
+ Sun, 14 Jun 2026 00:00:00 +0000
+
+
+ LaWAM: Latent World Action Models for Efficient Dynamics-Aware Robot Policies
+ https://arxiv.org/abs/2606.15768
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2606.15768.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Jialei Chen, Kai Wang, Kang Chen, Shuaihang Chen, Feng Gao, Wenhao Tang, Zhiyuan Li, Weilin Liu, Zhuyu Yao, Boxun Li, Yuanbo Xu, Chao Yu</p><p><b>Upvotes:</b> 1</p><p><b>Summary:</b> Vision-Language-Action models (VLAs) leverage large-scale vision-language pretraining for semantic robot control, but often lack explicit foresight into how robot actions change the scene. World-Action Models (WAMs) address this limitation by conditioning policies on predicted futures, yet existing approaches typically rely on computationally expensive video generation with substantial pixel-level redundancy. We present LaWAM, a Latent World Action Model that exposes predictive dynamics to robot policies through compact latent visual subgoals instead of reconstructed future video. At the core of LaWAM is a latent-action-conditioned Latent World Model (LaWM). We obtain LaWM by training a latent action model in the latent space of a pretrained vision foundation model and repurposing its forward decoder to predict future observation features for scene evolution. LaWAM then conditions action generation on these predicted latent visual subgoals to enable dynamics-aware robot control. LaWAM achieves state-of-the-art or competitive success rates (SRs) across LIBERO (98.6% SR), RoboTwin (91.22% SR), and real-world manipulation tasks while retaining low-latency inference. LaWAM runs in 187 ms per action-chunk prediction and achieves up to 24x lower wall-clock latency than pixel-space WAMs.</p>
+ https://arxiv.org/abs/2606.15768
+ Sun, 14 Jun 2026 12:06:58 +0000
+
+
+ TuneJury: An Open Metric for Improving Music Generation Preference Alignment
+ https://arxiv.org/abs/2606.17006
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2606.17006.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Yonghyun Kim, Junwon Lee, Haiwen Xia, Yinghao Ma, Junghyun Koo, Koichi Saito, Yuki Mitsufuji, Chris Donahue</p><p><b>Upvotes:</b> 0</p><p><b>Summary:</b> We introduce TuneJury, an open, instance-level pairwise reward model for text-to-music that predicts a music preference score from a text prompt and an audio clip. The released checkpoint is trained on publicly available human-preference labels covering arena-style (A vs. B) votes, metric-alignment preference pairs, crowdsourced pairwise comparisons, and expert aesthetic ratings. The predicted score margin between two clips is well calibrated on our held-out test split, supporting data filtering via a simple score threshold. TuneJury generalizes to both held-out test pairs and out-of-distribution benchmarks, remaining competitive with prior baselines on the latter. For generators released after training, we introduce anchor calibration, a post-hoc, per-system Bradley-Terry calibration that recovers agreement at substantially better data efficiency than from-scratch retraining. The same frozen reward drives consistent reward-axis gains across three downstream applications: inference-time best-of-N selection, DITTO-style latent optimization, and expert-iteration post-training. TuneJury is available at https://github.com/yonghyunk1m/TuneJury.</p>
+ https://arxiv.org/abs/2606.17006
+ Mon, 15 Jun 2026 00:00:00 +0000
+
+
+ The Ghosts of Polymarket: When Off-Chain Matches Meet On-Chain Reverts
+ https://arxiv.org/abs/2606.16852
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2606.16852.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Yiming Shen, Yuhan Jin, Shuohan Wu, Yanlin Wang, Jiachi Chen</p><p><b>Upvotes:</b> 0</p><p><b>Summary:</b> Polymarket has emerged as a prominent prediction market platform and one of the fastest-growing applications in DeFi. To achieve low-latency trading, it adopts a hybrid architecture that matches orders off-chain but settles them on-chain for final execution. This design creates a consistency gap we call Ghost Fills: an order that is successfully matched off-chain may later fail during on-chain settlement. To understand the security implications of this gap, we investigate such failed settlements by building GHOSTHUNTER, which reconstructs them from on-chain traces and attributes to concrete attack patterns. Across 1,952,440 reverted match-order transactions, we find that attackers exploit the time gap between matching and settlement to invalidate already matched orders before they are finalized on-chain. We then identify four attack vectors from these incidents: nonce bump, balance drain, allowance revoke, and proxy trap, realized via 35 evolving variants. These vectors allow attackers to selectively revert 980,133 filled orders, enabling risk-free prediction, arbitrage-bot hunting, and liquidity reward manipulation, realizing at least \1.49M in profit, which places 1.78 B USD at risk and 2.17 M POL (about \212 K) paid by operator. During peak hours, more than 24.3% of all filled orders reverted, causing de facto DoS attacks. We also find that code derived from the flawed contract still appears in 167 independent contracts across 10 chains holding at least 23 M in user funds, extending the impact beyond Polymarket. We have disclosed our evidence to affected parties, and the issue has been partially mitigated.</p>
+ https://arxiv.org/abs/2606.16852
+ Mon, 15 Jun 2026 00:00:00 +0000
+
+
+ Human Universal Grasping
+ https://arxiv.org/abs/2606.17054
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2606.17054.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Kevin Yuanbo Wu, Tianxing Zhou, Isaac Tu, Billy Yan, Irmak Guzey, David Fouhey, Dandan Shan, Lerrel Pinto</p><p><b>Upvotes:</b> 0</p><p><b>Summary:</b> Humans can grasp objects effortlessly, whereas multi-fingered robots are far from this level of generality. We argue that the most natural source of robot grasping data is from humans, who pick up thousands of objects every day. We present HUG, a flow-matching model that generates diverse human grasps for any user-specified object in a single RGB-D image captured from a stereo camera. Using smart glasses, we first collect 1M-HUGs, an egocentric dataset of human grasps spanning 1M frames (27.8 hrs) and 6,707 object instances across 41 buildings. Next, to model the distribution of natural human grasps, our novel flow-matching model fuses RGB and depth observations to output a grasp parameterized by wrist translation, wrist rotation, and MANO hand pose. Predicted grasps can be retargeted to various robot hands, enabling zero-shot grasping in everyday scenes. To standardize evaluation, we build a new simulated benchmark, HUG-Bench, of 90 unseen objects from five geometric categories and various sizes, with metric-scale 3D meshes. We evaluate HUG in the real world on the 30-object test set of HUG-Bench across multiple stereo cameras, robot embodiments, and household environments. HUG outperforms the state-of-the-art grasping baselines by +23% and +34% on our challenging object set. Code, data, benchmark, checkpoints, and an interactive demo are released on our website: https://grasping.io/</p>
+ https://arxiv.org/abs/2606.17054
+ Mon, 15 Jun 2026 00:00:00 +0000
+
+
+ Implicit Reasoning for Large Language Model-based Generative Recommendation
+ https://arxiv.org/abs/2606.14142
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2606.14142.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Yinhan He, Liam Collins, Bhuvesh Kumar, Jundong Li, Neil Shah, Donald Loveland</p><p><b>Upvotes:</b> 1</p><p><b>Summary:</b> Large Language Models (LLMs) are increasingly adopted as backbones for Generative Recommendation (GR), promising access to pretrained world knowledge. Yet reliably invoking this knowledge for GR remains poorly understood. A key obstacle is that LLM-based GR typically represents items with Semantic IDs (SIDs), disrupting LLMs' natural-language reasoning interface because these tokens are unseen by the LLM during pretraining. Existing approaches address this with expensive multi-stage pipelines that ground SIDs and elicit explicit rationales, but offer limited insight into when and why each stage is necessary. In this work, we systematically decompose explicit reasoning training pipelines for LLM-based GR, revealing three key limitations: weakened world-knowledge verbalization, misalignment between SID and natural-language token embedding spaces, and sensitivity to rationale quality, all of which hurt explicit reasoning performance. To circumvent these issues, we propose PauseRec, a lightweight implicit reasoning paradigm tailored for GR. PauseRec is exceptionally practical, avoiding costly reasoning trace acquisition and reasoning alignment training, leading to a multitude of benefits: (1) it outperforms standard explicit CoT methods by up to 6.22%, (2) it reduces training cost by up to 65% GPU hours, and (3) it speeds up inference by up to 71.3%. These results position PauseRec as a lightweight alternative to explicit rationale generation, enabling more effective and efficient LLM-based GR.</p>
+ https://arxiv.org/abs/2606.14142
+ Mon, 15 Jun 2026 00:00:00 +0000
+
+
+ EgoPhys: Learning Generalizable Physics Models of Deformable Objects from Egocentric Video
+ https://arxiv.org/abs/2606.16202
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2606.16202.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Hyunjin Kim, Ri-Zhao Qiu, Guangqi Jiang, Xiaolong Wang</p><p><b>Upvotes:</b> 1</p><p><b>Summary:</b> Humans naturally understand object physics through everyday interactions, but faithfully predicting complex deformable dynamics, such as elastic materials and fabrics, remains a major challenge for computer vision and robotics. We present EgoPhys, a framework that constructs deformable physical digital twins from egocentric RGB-only video using generalizable priors. EgoPhys overcomes the limitations of existing methods to enable controllable deformable digital twin generation from egocentric videos by distilling per-object inverse-physics solutions into a compact codebook, enabling prediction of dense spring stiffness fields for unseen objects without per-spring test-time optimization. Trained with generalizable priors from diverse egocentric interactions, EgoPhys outperforms baselines in reconstruction, future prediction, and zero-shot generalization. To support training and evaluation, we curate an egocentric interaction dataset covering diverse deformable objects, scenes, and manipulation styles. We deploy EgoPhys on a real xArm6 robot, demonstrating that a digital twin initialized from a single egocentric human play video can serve as an internal world representation to aid in deformable-object planning, highlighting egocentric RGB observations as a scalable path toward real-to-sim pipelines.</p>
+ https://arxiv.org/abs/2606.16202
+ Mon, 15 Jun 2026 00:00:00 +0000
+
+
+ ExpRL: Exploratory RL for LLM Mid-Training
+ https://arxiv.org/abs/2606.17024
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2606.17024.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Violet Xiang, Amrith Setlur, Chase Blagden, Nick Haber, Aviral Kumar</p><p><b>Upvotes:</b> 1</p><p><b>Summary:</b> Sparse reward reinforcement learning (RL) has become a standard tool for improving LLM reasoning, but its success depends critically on the coverage present in the base model. In practice, models are often primed for RL through mid-training on curated reasoning traces that teach useful primitive skills such as decomposition, verification, or self-correction. Although effective, this strategy requires manually specifying what the model should learn, and it remains unclear whether such primitive coverage is enough for much harder problems, which require combining these skills into broader solution strategies. We study a more automated approach: RL-based mid-training using large corpora of human-written question-answer data. Rather than treating reference solutions as targets to imitate, our method, ExpRL, uses them as reward scaffolds: references are hidden from the policy and used only to construct problem-specific grading rubrics for judging on-policy reasoning traces. The policy samples from the original problem prompt, while an LLM judge compares the sampled reasoning trace against the reference solution and assigns outcome-level or process-level dense rewards. This lets ExpRL reinforce partial progress, useful intermediate reductions, and productive reasoning behaviors that sparse final-answer rewards often fail to upweight. On challenging math reasoning tasks, ExpRL yields stronger RL priming than SFT, sparse-reward GRPO, and self-distillation, and provides a better initialization for subsequent sparse-reward RL. Additional mixed-domain experiments further suggest that ExpRL can extend beyond the original math-only setting.</p>
+ https://arxiv.org/abs/2606.17024
+ Mon, 15 Jun 2026 00:00:00 +0000
+
+
+ PermaVid: Consistent Video Generation Across Edits via Disentangled Context Memory
+ https://arxiv.org/abs/2606.16449
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2606.16449.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Shuai Yang, Bingjie Gao, Ziwei Liu, Jiaqi Wang, Dahua Lin, Tong Wu</p><p><b>Upvotes:</b> 2</p><p><b>Summary:</b> Consistent video generation under editing operations requires persistence: when edits modify scene appearance or layout, subsequent generations should remain coherent across time and viewpoints. However, existing memory designs struggle to maintain long-term consistency after such modifications, as stored contexts may become outdated or invalid. To address this, we propose PermaVid, a novel framework built upon a multi-modal context memory that disentangles spatial context into semantic appearance and geometric structure, together with an edit-aware memory update and retrieval strategy that keeps memory evolution aligned with subsequent observations. Specifically, we develop two complementary memory banks: an RGB context memory that captures appearance-aware observations while implicitly encoding geometry, and a depth context memory that preserves geometry-only structure disentangled from semantics. Building on this design, we introduce a memory-guided video generation model that performs multi-modal feature fusion under reference conditions drawn from mixed-modality memory contexts. Experiments demonstrate that our method maintains strong long-term semantic and structural consistency after edits, significantly outperforming state-of-the-art methods.</p>
+ https://arxiv.org/abs/2606.16449
+ Mon, 15 Jun 2026 00:00:00 +0000
+
+
+ MMDiff: Extending Diffusion Transformers for Multi-Modal Generation
+ https://arxiv.org/abs/2606.16673
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2606.16673.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Yagmur Akarken, Orest Kupyn, Christian Rupprecht</p><p><b>Upvotes:</b> 3</p><p><b>Summary:</b> Diffusion transformers have demonstrated remarkable generative capabilities, yet the rich perceptual representations computed across their denoising trajectory are discarded once the content is rendered. We present MMDiff, a framework that transforms a frozen diffusion transformer into a multi-modal generative system that jointly produces images alongside any combination of dense perceptual modalities using lightweight decoder heads. Our central finding is that perceptual information is temporally distributed along the denoising trajectory, and that multi-timestep feature fusion with spatially varying aggregation weights is essential, improving semantic segmentation results by up to 28.7% mIoU over single-timestep extraction. We further adopt concept-driven attention extraction for interpretable spatial guidance, and show that frozen diffusion features are competitive with and complementary to state-of-the-art encoders such as DINOv3. By training only lightweight decoder heads on a frozen backbone, we achieve strong performance in semantic segmentation, salient object detection, and depth estimation, and demonstrate that this framework enables effective synthetic data generation at scale.</p>
+ https://arxiv.org/abs/2606.16673
+ Mon, 15 Jun 2026 00:00:00 +0000
+
+
+ Hierarchical Advantage Weighting for Online RL Fine-Tuning of VLAs from Sparse Episode Outcomes
+ https://arxiv.org/abs/2606.17043
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2606.17043.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Tongyan Fang, Siyuan Huang, Naiyu Fang, Ganlong Zhao, Zhongjin Luo, Jianbo Liu, Xiaogang Wang, Ying Dong, Hongsheng Li</p><p><b>Upvotes:</b> 6</p><p><b>Summary:</b> When pretrained VLA policies are fine-tuned through online RL, each rollout episode produces only a single binary outcome (success or failure), yet the actor update requires per-transition supervision. Existing approaches commonly reduce this sparse outcome to a single scalar reward or advantage signal, which conflates distinct forms of transition-level feedback and provides limited guidance once basic task success becomes achievable. First, a single scalar signal conflates the two objectives of viability and efficiency; once basic success is achieved, the binary label provides no gradient to distinguish efficient completions from slow ones. Second, real-world rollouts mix autonomous and intervention segments; naively assigning episode outcomes across these boundaries introduces incorrect credit assignment. To address these issues, we propose Hierarchical Advantage-Weighted Behavior Cloning (HABC), which trains separate critic heads for these two objectives on different data subsets and combines their outputs with a state-adaptive balance. A state-adaptive gate g_t merges their one-step advantages, prioritizing viability when success is uncertain and shifting to efficiency only when viability is high, and converts the result into per-transition weights on the actor loss. Intervention-aware credit assignment further restricts outcome labels to segments executed by the current policy, preventing supervision from leaking across intervention boundaries. In real-robot experiments on three contact-rich bimanual tasks, HABC raises success from supervised fine-tuning (SFT) baselines of 36%, 44%, and 12% to 92%, 88%, and 38%.</p>
+ https://arxiv.org/abs/2606.17043
+ Mon, 15 Jun 2026 00:00:00 +0000
+
+
+ UniDDT: Unifying Multimodal Understanding and Generation with Decoupled Diffusion Transformer
+ https://arxiv.org/abs/2606.16255
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2606.16255.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Shuai Wang, Liang Li, Yang Chen, Ruopeng Gao, Yao Teng, Limin Wang</p><p><b>Upvotes:</b> 8</p><p><b>Summary:</b> Unified Multimodal Models (UMMs) have emerged as a critical direction for general-purpose multimodal intelligence, integrating understanding and generation into a single framework. However, existing UMMs face prominent challenges: (1) the inherent learning conflicts between visual understanding and generation tasks, leading to suboptimal modeling in both tasks; (2) different understanding and generation visual spaces impeding scalability; (3) over-reliance on task-specific data that neglects the duality of text-image understanding and generation. To address these challenges, we propose UniDDT, which leverages a Noisy ViT encoder along with an LLM to unify semantic encoding for visual generation and understanding tasks, while employing a separate diffusion decoder to decouple diffusion decoding from text decoding. With this Noisy ViT encoder, UniDDT is able to leverage the latent space as a unified visual representation, enabling seamless compatibility between understanding and generation tasks. Thus, the scalability within the generation tasks and the semantic expressiveness within understanding tasks can be balanced. Also, we construct dual data structures from the same image-text pairs, fostering interdependence between the generation and understanding data to exploit their inherent duality. Extensive experiments demonstrate that UniDDT achieves effective unification of multimodal understanding and generation with enhanced semantic consistency and scalability. For visual generation tasks, our UniDDT achieves 0.87 GenEval score and 86.9 DPG overall score. For multimodal understanding tasks, our UniDDT achieves 1699.5 score on MME benchmark and 76.5 overall score on SEEDbench.</p>
+ https://arxiv.org/abs/2606.16255
+ Mon, 15 Jun 2026 00:00:00 +0000
+
+
+ Tangram: Unlocking Non-Uniform KV Cache Compression for Efficient Multi-turn LLM Serving
+ https://arxiv.org/abs/2606.06302
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2606.06302.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Hyungmin Kim, Minsoo Kim, Hongseok Kim, Jungwook Choi</p><p><b>Upvotes:</b> 9</p><p><b>Summary:</b> Multi-turn LLM serving accumulates dialogue history whose Key-Value (KV) cache grows with every turn and every user, quickly exceeding the model weights themselves and making memory -- not compute -- the binding constraint on throughput. Non-uniform KV compression, which allocates heterogeneous budgets across attention heads, preserves accuracy far better than uniform schemes, yet remains impractical: modern serving stacks assume identical KV lengths across heads, so heterogeneity traps freed memory as page fragmentation, spends up to 25% of prefill time reclaiming scattered pages, and skews GPU workloads that inflate decode latency by up to 1.7times or burn 15--20% of each decode step on re-planning. We observe that this heterogeneity need not be discovered at runtime: head-wise retention follows a two-level structural regularity -- an input-invariant head ranking with narrowly bounded per-head ratios -- that can be calibrated offline from as few as 50 samples. Building on this insight, we present Tangram, a serving framework that statically resolves what prior systems handle dynamically: Budget Reservation fixes each head's post-compression footprint at scheduling time, eliminating page reclamation; Ragged Paging clusters similar-budget heads into independent page tables, turning fragmentation into reclaimable memory; and Ahead-of-Time Load Balancing precomputes balanced GPU partitions with zero runtime planning. Implemented on vLLM, Tangram serves as a drop-in substrate for existing non-uniform compression methods, matching their accuracy while improving end-to-end throughput by up to 2.6times over the full-KV baseline. Our implementation is publicly available at https://github.com/aiha-lab/TANGRAM.</p>
+ https://arxiv.org/abs/2606.06302
+ Mon, 15 Jun 2026 00:00:00 +0000
+
+
+ GD^2PO: Mitigating Multi-Reward Conflicts via Group-Dynamic reward-Decoupled Policy Optimization
+ https://arxiv.org/abs/2606.16771
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2606.16771.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Haotian Liu, Yihao Liu, Jingwei Ni, Siyuan Huang, Xinpeng Liu, Pengyu Cheng, Jiajun Song, Ruijin Ding, Junfeng Li, Zhechao Yu, Mengyu Zhou, Hongteng Xu, Xiaoxi Jiang, Guanjun Jiang</p><p><b>Upvotes:</b> 9</p><p><b>Summary:</b> As LLMs advance, post-training reinforcement learning (RL) increasingly relies on multi-dimensional rewards to cultivate comprehensive capabilities. This shift demands new algorithms capable of optimizing diverse and potentially competing objectives simultaneously. To address this, existing methods such as Group reward-Decoupled Policy Optimization (GDPO) decompose the overall score into independent reward groups, then compute the RL loss separately within each group. However, this strategy still encounters multi-reward conflicts: a single rollout can yield positive advantages on certain reward dimensions but negative ones on others, causing opposing signals to cancel each other out during aggregation, further hindering RL training efficiency. Inspired by Dynamic sAmpling Policy Optimization (DAPO), which improves RL training efficiency by filtering out ineffective rollouts with near-zero advantages, we propose Group-Dynamic reward-Decoupled Policy Optimization (GD^2PO). Specifically, GD^2PO employs a conflict-aware filtering mechanism to mask out rollouts suffering from severe reward-wise disagreement. By preventing conflicting signals from canceling each other out, this masking strategy preserves and enhances the magnitude of effective RL advantages, thereby significantly accelerating learning efficiency. Furthermore, we introduce query-level reweighting to dynamically adjust the update intensity of each query based on its overall reward consensus. Experiments on various multi-reward scenarios, including tool calling and human preference alignment, demonstrate that GD^2PO consistently and significantly outperforms existing baselines. The code is available at https://github.com/Qwen-Applications/GD2PO.</p>
+ https://arxiv.org/abs/2606.16771
+ Mon, 15 Jun 2026 00:00:00 +0000
+
+
+ TokenPilot: Cache-Efficient Context Management for LLM Agents
+ https://arxiv.org/abs/2606.17016
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2606.17016.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Buqiang Xu, Zirui Xue, Dianmou Chen, Chenyang Fu, Chiyu Wu, Caiying Huang, Chen Jiang, Jizhan Fang, Xinle Deng, Yijun Chen, Yunzhi Yao, Xuehai Wang, Jin Shang, Gong Yu, Ningyu Zhang</p><p><b>Upvotes:</b> 13</p><p><b>Summary:</b> As LLM agents are deployed in long-horizon sessions, context accumulation drives up inference costs. Existing approaches utilize text pruning or dynamic memory eviction to minimize token footprints; however, their unconstrained sequence mutations alter layouts, introducing prefix mismatches and cache invalidation. This reveals a critical trade-off between text sparsity and prompt cache continuity. To address this, we present TokenPilot, a dual-granularity context management framework. Globally, Ingestion-Aware Compaction acts as a framework harness to stabilize prompt prefixes and eliminate open-world environmental noise at the ingestion gate. Locally, Lifecycle-Aware Eviction monitors the ongoing residual utility of context segments, enforcing a conservative batch-turn schedule to offload content segments only when task relevance expires. Experiments on PinchBench and Claw-Eval under both isolated and continuous modes demonstrate that TokenPilot reduces costs by 61% and 56% in isolated mode, and 61% and 87% in continuous mode, while maintaining competitive performance compared to prior systems. TokenPilot has been integrated into LightMem2 at https://github.com/zjunlp/LightMem2.</p>
+ https://arxiv.org/abs/2606.17016
+ Mon, 15 Jun 2026 00:00:00 +0000
+
+
+ SP^3: Spherical Priors for Plug-and-Play Restoration
+ https://arxiv.org/abs/2606.16396
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2606.16396.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Sean Man, Ron Raphaeli, Matan Kleiner, Or Ronai</p><p><b>Upvotes:</b> 13</p><p><b>Summary:</b> In this paper, we introduce SP^3, a novel Plug-and-Play algorithm that accelerates maximum a posteriori image restoration by replacing denoisers with Spherical Encoders (SE) as generative priors. SP^3 approximates the intractable proximal prior step by utilizing the SE tightly structured latent space as a robust projection onto the natural image manifold. Alternating this projection with a closed-form data-consistency step, via Half-Quadratic Splitting, achieves stable convergence without requiring gradient computation during inference. This unique formulation unlocks "anytime" restoration capabilities, producing sharp, plausible images from the first iteration. Evaluations across a variety of image restoration tasks demonstrate that SP^3 achieves perceptual quality comparable to state-of-the-art zero-shot diffusion and flow methods while being 3-630times faster.</p>
+ https://arxiv.org/abs/2606.16396
+ Mon, 15 Jun 2026 00:00:00 +0000
+
+
+ Qwen-RobotWorld Technical Report: Unifying Embodied World Modeling through Language-Conditioned Video Generation
+ https://arxiv.org/abs/2606.17030
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2606.17030.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Jie Zhang, Xiaoyue Chen, Anzhe Chen, Chenxu Lv, Deqing Li, Gengze Zhou, Hang Yin, Haoqi Yuan, Haoyang Li, Jiahao Li, Jiazhao Zhang, Jingren Zhou, Kaiyuan Gao, Kun Yan, Lihan Jiang, Ningyuan Tang, Pei Lin, Qihang Peng, Shengming Yin, Tianhe Wu, Tianyi Yan, Xiao Xu, Yan Shu, Yanran Zhang, Ye Wang, Yi Wang, Yilei Chen, Yixian Xu, Yiyang Huang, Yuxiang Chen, Zekai Zhang, Zhendong Wang, Zhixing Lei, Zhixuan Liang, Zihao Liu, Zikai Zhou, Xiong-Hui Chen, Chenfei Wu</p><p><b>Upvotes:</b> 14</p><p><b>Summary:</b> We introduce Qwen-RobotWorld, a language-conditioned video world model for embodied intelligence. With natural language as a unified action interface, it predicts physically grounded future visual trajectories from current observations across robotic manipulation, autonomous driving, indoor navigation, and human-to-robot transfer. This unified formulation provides three promising application directions: synthetic data generation for policy training augmentation, scalable virtual environments for policy evaluation, and language-guided planning signals for downstream robot control. This is achieved through a three-part design: a) Double-Stream MMDiT with MLLM Action Encoding, where a 60-layer double-stream diffusion transformer couples frozen Qwen2.5-VL semantics with video-VAE latents through layer-wise joint attention; b) Embodied World Knowledge (EWK), an 8.6M video-text corpus (200M+ frames) with action-language mapping over 20+ embodiments and 500+ action categories; and c) General+Expert Progressive Curriculum, a two-stage training strategy that first learns general visual priors and then injects embodied specialization under a shared language interface. Extensive results show strong competitiveness: ranks 1st overall on EWMBench and DreamGen Bench, outperforms all open-source models on WorldModelBench and PBench. Additional zero-shot analyses on RoboTwin-IF benchmark further support robust generalization and multi-view consistency.</p>
+ https://arxiv.org/abs/2606.17030
+ Mon, 15 Jun 2026 00:00:00 +0000
+
+
+ BadWorld: Adversarial Attacks on World Models
+ https://arxiv.org/abs/2606.16519
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2606.16519.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Linghui Shen, Mingyue Cui, Xingyi Yang</p><p><b>Upvotes:</b> 14</p><p><b>Summary:</b> Visual world models (VWMs) synthesize interactive, action-conditioned rollouts from a single context image. However, it remains an open question how robust these models are to adversarial perturbations. Standard adversarial attacks fail to assess this vulnerability because attackers lack ground-truth future videos and cannot predict subsequent user controls. We introduce BadWorld, a label-free adversarial framework tailored for autoregressive VWMs that systematically overcomes both constraints. First, to bypass the need for future supervision, we propose a self-supervised velocity attack that directly disrupts the early denoising dynamics of the model. Second, to ensure the attack generalizes across unpredictable user actions, we formulate a trajectory-adaptive bi-level optimization that actively mines hard control sequences to forge control-agnostic perturbations. Evaluated on representative VWMs with continuous and discrete controls, BadWorld exposes severe structural fragility. Visually indistinguishable adversarial images reliably trigger catastrophic degradation in future rollouts, leading to incomplete denoising, structural collapse, and control inconsistency. These findings reveal critical risks for deploying VWMs in safety-critical systems while highlighting a practical mechanism for privacy protection.</p>
+ https://arxiv.org/abs/2606.16519
+ Mon, 15 Jun 2026 00:00:00 +0000
+
+
+ OneRank: Unified Transformer-Native Ranking Architecture for Multi-Task Recommendation
+ https://arxiv.org/abs/2606.16838
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2606.16838.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Jiakai Tang, Sunhao Dai, Kun Wang, Zhiluohan Guo, Yu Zhao, Cong Fu, Kangle Wu, Yabo Ni, Anxiang Zeng, Xu Chen, Jun Xu</p><p><b>Upvotes:</b> 14</p><p><b>Summary:</b> Multi-task learning (MTL) is essential in recommender systems to enable complementary learning among diverse user feedback. While modern industrial practices have shifted from DNNs to Transformer-centric architectures to strengthen sequence modeling and scaling capacity, they still decouple feature encoding from multi-task prediction, treating the Transformer as a task-agnostic encoder. This design fundamentally limits the performance and scalability by (1) creating an information bottleneck under heterogeneous task objectives, (2) inducing gradient interference that leads to the seesaw phenomenon, and (3) forcing a dataflow transition in which attention-based, context-adaptive representation learning is converted to static feed-forward task prediction with incompatible information read-write dynamics. We propose OneRank, a Transformer-native multi-task ranking framework that eliminates encoder-predictor separation and introduces task-private channels for forward representation learning and backward optimization, enabling task-specialized learning while reducing inter-task interference. In the forward pass, OneRank learns task-specific representations bottom-up through task-conditioned information selection, candidate-aware contextualization, and controlled cross-task interaction. In the backward pass, cross-task gradient detachment isolates task-private parameter updates from shared knowledge extraction modules, preventing negative transfer. We further replace static task-specific MLP scorers with dynamic matching-based scoring for context-aware personalized ranking. By internalizing multi-task reasoning within the Transformer stack, OneRank establishes a unified and scalable architectural paradigm. Offline and online experiments on large-scale industrial datasets show that OneRank significantly outperforms state-of-the-art baselines while maintaining computational efficiency.</p>
+ https://arxiv.org/abs/2606.16838
+ Mon, 15 Jun 2026 00:00:00 +0000
+
+
+ VisualClaw: A Real-Time, Personalized Agent for the Physical World
+ https://arxiv.org/abs/2606.16295
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2606.16295.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Haoqin Tu, Jianwen Chen, Zijun Wang, Siwei Han, Juncheng Wu, Hardy Chen, Haonian Ji, Kaiwen Xiong, Jiaqi Liu, Peng Xia, Jieru Mei, Hongliang Fei, Jason Eshraghian, Zeyu Zheng, Yuyin Zhou, Huaxiu Yao, Cihang Xie</p><p><b>Upvotes:</b> 21</p><p><b>Summary:</b> Vision language models are serving as general-purpose interfaces for complex multimodal tasks. However, deployment still faces three gaps: VLMs typically incur high latency and cost when processing dense video frames and long prompts, the agent scaffold remains static after deployment, and standard video-QA benchmarks do not test whether agents can use visual evidence inside tool-using workspaces. We present VisualClaw, a self-evolving multimodal agent built around two principles. First, hybrid encoding reduces deployment cost by filtering less informative streaming frames with a cascaded gate and compressing the text skill bank through hot/cold top-k injection. Second, skill evolution lets the agent learn from failures: retrieved memories condition an evolver as direct concatenated context or as guided evidence, producing skill-bank updates that help future questions. Across 4 video-QA benchmarks with 2 VLMs, VisualClaw cuts per-question API cost by an average -98% versus full-frame upload and by -25.9% over the offline uniform 8 frame baseline, while boosting accuracy in most settings, e.g., an average +3.85% and a peak +15.80% on EgoSchema with Gemini 3 Flash. To address the gap, we curate VisualClawArena, a 200-scenario multimodal agentic benchmark built through a strict five-stage pipeline; models must use video evidence, documents, dynamic updates, and executable checks inside a workspace. On VisualClawArena, the same framework with computer-use agent backends improves macro accuracy by +2.9% for Codex (GPT-5.5) and +3.2% for Claude Code (Sonnet 4.6) over no-evolution baselines, with a -9.5% cost reduction compared to the uniform-sampled baseline. These properties make VisualClaw a natural fit for edge applications, where the cascade reduces a 1-hour streaming session from ~3,600 API uploads down to only 5-20 calls and the self-evolution makes it a perfect personalized assistant.</p>
+ https://arxiv.org/abs/2606.16295
+ Mon, 15 Jun 2026 00:00:00 +0000
+
+
+ Who Should Lead Decoding Now? Tracking Reliable Trajectories for Ensembling Masked Diffusion Language Models
+ https://arxiv.org/abs/2606.16281
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2606.16281.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Heecheol Yun, Joonhyung Park, Joowon Kim, Eunho Yang</p><p><b>Upvotes:</b> 23</p><p><b>Summary:</b> Masked Diffusion Language Models (MDLMs) have emerged as a distinct paradigm for sequence generation. As MDLMs become diverse in capabilities and knowledge coverage, an important question is how to combine their knowledge. Toward this, we first investigate the unique decoding dynamics of MDLMs. We find that successful generations exhibit stable confidence dynamics over answer-relevant positions, while unreliable trajectories can often be corrected by injecting promising intermediate states from other models. Guided by this observation, we propose TIE (Trajectory-based Iterative Ensembling), a knowledge fusion framework in which MDLMs iteratively identify reliable decoding trajectories and relay them across models. TIE tracks confidence dynamics over answer-relevant positions to determine which model currently follows a more reliable trajectory and selectively transfers partially denoised sequences across models. As the model on the more promising trajectory often changes across denoising steps, TIE allows different models to contribute complementary strengths at different stages of generation. Strong performance across diverse reasoning tasks, along with our analyses, suggests that TIE offers a practical approach to the underexplored problem of MDLM ensembling.</p>
+ https://arxiv.org/abs/2606.16281
+ Mon, 15 Jun 2026 00:00:00 +0000
+
+
+ BRDFusion: Physics Meets Generation for Urban Scene Inverse Rendering
+ https://arxiv.org/abs/2606.17049
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2606.17049.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Yi-Ruei Liu, Jie-Ying Lee, Zheng-Hui Huang, Yu-Lun Liu, Chih-Hao Lin</p><p><b>Upvotes:</b> 24</p><p><b>Summary:</b> Inverse rendering of urban scenes from captured videos enables numerous applications, including content creation and autonomous driving simulation. Physically-based rendering methods follow and control lighting physics, but suffer from reconstruction and rendering artifacts. While generative models produce realistic videos, they offer limited consistency and controllability. We present BRDFusion, a unified framework that combines two complementary models for inverse and forward rendering. Specifically, BRDFusion recovers explicit, consistent scene properties with physical modeling and alleviates optimization ambiguity with generative priors. During forward rendering, the physical model provides controllable rendering from the scene configuration, and the generative model denoises and fixes artifacts. Therefore, our method produces high-quality videos while allowing precise control, outperforming baselines in real and synthetic scenes. Moreover, BRDFusion supports novel-view relighting, night simulation, and dynamic object insertion/editing. Project page: https://shigon255.github.io/brdfusion-page/</p>
+ https://arxiv.org/abs/2606.17049
+ Mon, 15 Jun 2026 00:00:00 +0000
+
+
+ VibeThinker-3B: Exploring the Frontier of Verifiable Reasoning in Small Language Models
+ https://arxiv.org/abs/2606.16140
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2606.16140.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Sen Xu, Shixi Liu, Wei Wang, Jixin Min, Yingwei Dai, Zhibin Yin, Yirong Chen, Xin Zhou, Junlin Zhang</p><p><b>Upvotes:</b> 62</p><p><b>Summary:</b> This technical report introduces VibeThinker-3B, a compact dense model with 3B parameters developed to investigate how far verifiable reasoning can be pushed within a strictly small-model regime. Building upon the Spectrum-to-Signal post-training paradigm, we systematically enhance the model through an optimized pipeline that includes curriculum-based supervised fine-tuning, multi-domain reinforcement learning, and offline self-distillation. Experimental evaluations demonstrate that VibeThinker-3B achieves frontier-level performance on highly demanding verifiable tasks. Specifically, it attains a score of 94.3 on AIME26 (improving to 97.1 with claim-level test-time scaling), an 80.2 Pass@1 on LiveCodeBench v6, and exhibits strong out-of-distribution generalization with a 96.1\% acceptance rate on recent unseen LeetCode contests. This effectively places it in the performance band of first-tier reasoning systems, matching or exceeding flagship models that are orders of magnitude larger, such as DeepSeek V3.2, GLM-5, and Gemini 3 Pro. Furthermore, a score of 93.4 on IFEval confirms that this extreme reasoning enhancement does not compromise strict instruction controllability. Extending our previous 1.5B work, these findings motivate the Parametric Compression-Coverage Hypothesis, which views verifiable reasoning as compressible into compact reasoning cores, while open-domain knowledge and general-purpose competence require broad parameter coverage over facts, concepts, and long-tail scenarios. This perspective suggests that compact models are not merely deployment-efficient substitutes, but a complementary path toward frontier-level performance in parameter-dense capability regimes.</p>
+ https://arxiv.org/abs/2606.16140
+ Mon, 15 Jun 2026 00:00:00 +0000
+
+
+ DreamX-World 1.0: A General-Purpose Interactive World Model
+ https://arxiv.org/abs/2606.16993
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2606.16993.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> DreamX Team, Yancheng Bai, Rui Chen, Xiangxiang Chu, Rujing Dang, Hao Dou, Bingjie Gao, Qiwen Gu, Siyu Hong, Jiachen Lei, Geng Li, Jifan Li, Ruimin Lin, Qingfeng Shi, Bingze Song, Lei Sun, Jing Tang, Ruitian Tian, Jun Wang, Jiahong Wu, Pengfei Zhang, Shen Zhang, Jiashu Zhu</p><p><b>Upvotes:</b> 78</p><p><b>Summary:</b> DreamX-World 1.0 is a general-purpose interactive text/image-to-video world model for controllable long-horizon generation. It supports camera navigation, revisits to previously observed regions, and promptable events across photorealistic, game-style, and stylized domains. Our data engine combines camera-accurate Unreal Engine rendering, action-rich gameplay recordings, and real-world videos with recovered camera geometry. For camera control, we introduce E-PRoPE, a lightweight variant of projective positional encoding that retains PRoPE's projective camera geometry while applying camera-aware attention to spatially reduced tokens. We convert a bidirectional video generator into a few-step autoregressive world model using causal forcing, DMD-style distillation, and long-rollout training. Training on self-generated long-horizon contexts exposes the model to its own generated history and reduces the style and color drift that accumulates across autoregressive chunks. Memory-Conditioned Scene Persistence retrieves earlier views through camera-geometry-based retrieval, while residual recycling makes the conditioning path less sensitive to imperfect memory latents. Event Instruction Tuning adds composable event control, and reinforcement learning alignment recovers camera control and visual quality after distillation. With mixed-precision DiT execution, residual reuse, 75\%-pruned VAE decoding, and asynchronous pipeline parallelism, DreamX-World 1.0 reaches up to 16\,FPS on eight RTX\,5090 GPUs. On our 5-second basic evaluation, DreamX-World 1.0 achieves a camera-control score of 73.75 and an overall score of 84.76, outperforming HY-WorldPlay 1.5 and LingBot-World in overall score, which achieve 80.79 and 80.45, respectively.</p>
+ https://arxiv.org/abs/2606.16993
+ Mon, 15 Jun 2026 00:00:00 +0000
+
+
+ Geometric Action Model for Robot Policy Learning
+ https://arxiv.org/abs/2606.17046
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2606.17046.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Jisang Han, Seonghu Jeon, Jaewoo Jung, René Zurbrügg, Honggyu An, Tifanny Portela, Marco Hutter, Marc Pollefeys, Seungryong Kim, Sunghwan Hong</p><p><b>Upvotes:</b> 86</p><p><b>Summary:</b> Generalist robot policies must follow user instructions while reasoning about how objects, cameras, and robot actions interact in the 3D physical world. Recent vision-language-action models (VLAs) and video world-action models (WAMs) inherit strong semantic or temporal priors from large-scale foundation models, but they still operate primarily on 2D image frames or 2D-derived latent spaces, leaving implicit the 3D geometry required for contact-rich manipulation. We propose the Geometric Action Model (GAM), a language-conditioned manipulation policy that directly repurposes a pretrained geometric foundation model (GFM) as a shared substrate for perception, temporal prediction, and action decoding. GAM splits the GFM at an intermediate layer: the shallow layers serve as an observation encoder, and a causal future predictor inserted at the split layer forecasts future latent tokens conditioned on language, proprioception, and action history. The predicted future tokens are then routed through the remaining GFM blocks for feature propagation and decoding, allowing a single backbone to produce both future geometry and actions. This design equips the GFM with language-conditioned temporal world modeling through minimal architectural modification while preserving its rich geometric priors. Across a broad suite of simulation and real-robot manipulation benchmarks, GAM is more accurate, more robust, faster, and lighter than current foundation-model-scale baselines.</p>
+ https://arxiv.org/abs/2606.17046
+ Mon, 15 Jun 2026 00:00:00 +0000