diff --git a/feed.xml b/feed.xml
index 4df826d..9a769cd 100644
--- a/feed.xml
+++ b/feed.xml
@@ -7,300 +7,342 @@
http://www.rssboard.org/rss-specificationpython-feedgenen
- Fri, 22 May 2026 00:20:36 +0000
+ Sat, 23 May 2026 00:19:52 +0000
- Safety Alignment as Continual Learning: Mitigating the Alignment Tax via Orthogonal Gradient Projection
- https://arxiv.org/abs/2602.07892
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2602.07892.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Guanglong Sun, Siyuan Zhang, Liyuan Wang, Jun Zhu, Hang Su, Yi Zhong</p><p><b>Upvotes:</b> 2</p><p><b>Summary:</b> Safety post-training can improve the harmfulness and policy compliance of Large Language Models (LLMs), but it may also reduce general utility, a phenomenon often described as the alignment tax. We study this trade-off through the lens of continual learning: sequential alignment stages expose the model to shifted data distributions and objectives, and their gradients may interfere with directions that support previously acquired general capabilities. This view does not claim that all alignment degradation has a single cause; rather, it provides a useful first-order mechanism for mitigating one important source of capability regression. We propose Orthogonal Gradient Projection for Safety Alignment (OGPSA), a lightweight update rule that estimates a low-rank reference subspace from gradients on a small set of general-capability data and removes from each safety gradient the component lying in this subspace. The resulting update is the steepest local safety-descent direction subject to first-order preservation constraints on the reference objectives. OGPSA is compatible with standard post-training pipelines and avoids large-scale replay, although it introduces periodic reference-gradient computation. Across Supervised Fine-Tuning (SFT), Direct Preference Optimization (DPO), and sequential SFTrightarrowDPO settings, OGPSA improves the observed safety--utility trade-off over standard baselines. Under the sequential SFTrightarrowDPO pipeline, the average performance gain increases from 33.98\% to 42.74\% on Qwen2.5-7B-Instruct and from 19.74\% to 32.98\% on Llama3.1-8B-Instruct. We have open sourced our code at https://github.com/SunGL001/OGPSA.</p>
- https://arxiv.org/abs/2602.07892
+ SAM 3D Animal: Promptable Animal 3D Reconstruction from Images in the Wild
+ https://arxiv.org/abs/2605.07604
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2605.07604.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Xuyi Hu, Jin Lyu, Jiuming Liu, Yebin Liu, Silvia Zuffi, Liang An, Stefan Goetz</p><p><b>Upvotes:</b> 0</p><p><b>Summary:</b> 3D animal reconstruction in the wild remains challenging due to large species variation, frequent occlusions, and the prevalence of multi-animal scenes, while existing methods predominantly focus on single-animal settings. We present SAM 3D Animal, the first promptable framework for multi-animal 3D reconstruction from a single image. Built on the SMAL+ parametric animal model, our method jointly reconstructs multiple instances and supports flexible prompts in the form of keypoints and masks which enable more reliable disambiguation in crowded and occluded scenes. To train such a model, we further introduce Herd3D, a multi-animal 3D dataset containing over 5K images, designed to increase diversity in species, interactions, and occlusion patterns. Experiments on the Animal3D, APTv2, and Animal Kingdom datasets show that our framework achieves state-of-the-art results over both existing model-based and model-free methods, demonstrating a scalable and effective solution for prompt-driven animal 3D reconstruction in the wild.</p>
+ https://arxiv.org/abs/2605.07604
+ Fri, 08 May 2026 00:00:00 +0000
+
+
+ Unsupervised Process Reward Models
+ https://arxiv.org/abs/2605.10158
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2605.10158.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Artyom Gadetsky, Maxim Kodryan, Siba Smarak Panigrahi, Hang Guo, Maria Brbic</p><p><b>Upvotes:</b> 15</p><p><b>Summary:</b> Process Reward Models (PRMs) are a powerful mechanism for steering large language model reasoning by providing fine-grained, step-level supervision. However, this effectiveness comes at a significant cost: PRMs require expert annotations for every reasoning step, making them costly and difficult to scale. Here, we propose a method for training unsupervised PRMs (uPRM) that requires no human supervision, neither at the level of step-by-step annotations nor through ground-truth verification of final answers. The key idea behind our approach is to define a scoring function, derived from LLM next-token probabilities, that jointly assesses candidate positions of first erroneous steps across a batch of reasoning trajectories. We demonstrate the effectiveness of uPRM across diverse scenarios: (i) uPRM achieves up to 15% absolute accuracy improvements over the LLM-as-a-Judge in identifying first erroneous steps on the ProcessBench dataset; (ii) as a verifier for test-time scaling, uPRM performs comparably to supervised PRMs and outperforms the majority voting baseline by up to 6.9%, and (iii) when used as a reward signal in reinforcement learning, uPRM enables more robust policy optimization throughout training compared to a supervised PRM trained using ground-truth labels. Overall, our results open a path toward scalable reward modeling for complex reasoning tasks.</p>
+ https://arxiv.org/abs/2605.10158
+ Mon, 11 May 2026 00:00:00 +0000
+
+
+ Training Large Language Models to Predict Clinical Events
+ https://arxiv.org/abs/2605.12817
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2605.12817.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Benjamin Turtel, Paul Wilczewski, Kris Skotheim</p><p><b>Upvotes:</b> 3</p><p><b>Summary:</b> Longitudinal clinical notes contain rich evidence of how patients evolve over time, but converting this signal into training supervision for clinical prediction remains challenging. We extend Foresight Learning to clinical prediction by converting time-ordered MIMIC-III notes into examples consisting of past patient context, a natural-language question about a possible future event, and a label resolved from later documentation. This process yields 6,900 prediction examples from 702 admissions across medications, procedures, organ support, microbiology, and mortality. A small LoRA adapter trained on these examples improves over the prompted base model, reducing expected calibration error from 0.1269 to 0.0398 and Brier score from 0.199 to 0.145, while slightly outperforming GPT-5 point estimates on held-out questions. The approach enables reusable clinical prediction supervision from longitudinal notes without hand-engineered structured features or endpoint-specific classifiers.</p>
+ https://arxiv.org/abs/2605.12817Tue, 12 May 2026 00:00:00 +0000
- Decoupling the Benefits of Subword Tokenization for Language Model Training via Byte-level Simulation
- https://arxiv.org/abs/2604.27263
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2604.27263.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Théo Gigant, Bowen Peng, Jeffrey Quesnelle</p><p><b>Upvotes:</b> 1</p><p><b>Summary:</b> Subword tokenization is an essential part of modern large language models (LLMs), yet its specific contributions to training efficiency and model performance remain poorly understood. In this work, we decouple the effects of subword tokenization by isolating them within a controlled byte-level pretraining pipeline. We formulate and test hypotheses across various dimensions, including sample throughput, vocabulary scaling, and the linguistic prior of subword boundaries. By simulating these effects in a byte-level setting, we refine our understanding of why subword models outperform raw byte models and offer insights to improve the pretraining of future byte-level and subword models. Specifically, our experiments highlight the critical role of increased training throughput and the integration of subword boundaries as either explicit priors or inductive biases.</p>
- https://arxiv.org/abs/2604.27263
- Thu, 14 May 2026 00:00:00 +0000
+ KVServe: Service-Aware KV Cache Compression for Communication-Efficient Disaggregated LLM Serving
+ https://arxiv.org/abs/2605.13734
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2605.13734.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Zedong Liu, Xinyang Ma, Dejun Luo, Hairui Zhao, Bing Lu, Wenjing Huang, Yida Gu, Xingchen Liu, Zheng Wei, Jinyang Liu, Dingwen Tao, Guangming Tan</p><p><b>Upvotes:</b> 10</p><p><b>Summary:</b> LLMs are widely adopted in production, pushing inference systems to their limits. Disaggregated LLM serving (e.g., PD separation and KV state disaggregation) improves scalability and cost efficiency, but it also turns KV into an explicit payload crossing network and storage boundaries, making KV a dominant end-to-end bottleneck. Existing KV compression are typically static runtime configurations, despite production service context varies over time in workload mix, bandwidth, and SLO/quality budgets. As a result, a fixed choice can be suboptimal or even increase latency. We present KVServe, the first service-aware and adaptive KV communication compression framework for disaggregated LLM serving: KVServe (1) unifies KV compression into a modular strategy space with new components and cross-method recomposition; (2) introduces Bayesian Profiling Engine that efficiently searches this space and distills a 3D Pareto candidate set, reducing 50times offline search overhead; and (3) deploys a Service-Aware Online Controller that combines an analytical latency model with a lightweight bandit to select profiles under constraints and correct offline-to-online mismatch. Integrated into vLLM and evaluated across datasets, models, GPUs and networks, KVServe achieves up to 9.13times JCT speedup in PD-separated serving and up to 32.8times TTFT reduction in KV-disaggregated serving.</p>
+ https://arxiv.org/abs/2605.13734
+ Wed, 13 May 2026 00:00:00 +0000
- Video2GUI: Synthesizing Large-Scale Interaction Trajectories for Generalized GUI Agent Pretraining
- https://arxiv.org/abs/2605.14747
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2605.14747.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Weimin Xiong, Shuhao Gu, Bowen Ye, Zihao Yue, Lei Li, Feifan Song, Sujian Li, Hao Tian</p><p><b>Upvotes:</b> 86</p><p><b>Summary:</b> Recent advances in multimodal large language models have driven growing interest in graphical user interface (GUI) agents, yet their generalization remains constrained by the scarcity of large-scale training data spanning diverse real-world applications. Existing datasets rely heavily on costly manual annotations and are typically confined to narrow domains. To address this challenge, we propose Video2GUI, a fully automated framework that extracts grounded GUI interaction trajectories directly from unlabeled Internet videos. Video2GUI employs a coarse-to-fine filtering strategy to identify high-quality GUI tutorial videos and convert them into structured agent trajectories. Applying this pipeline to 500 million video metadata entries, we construct WildGUI, a large-scale dataset containing 12 million interaction trajectories spanning over 1,500 applications and websites. Pre-training Qwen2.5-VL and Mimo-VL on WildGUI yields consistent improvements of 5-20% across multiple GUI grounding and action benchmarks, matching or surpassing state-of-the-art performance. We will release both the WildGUI dataset and the Video2GUI pipeline to support future research of GUI agents.</p>
- https://arxiv.org/abs/2605.14747
- Thu, 14 May 2026 00:00:00 +0000
+ Rule2DRC: Benchmarking LLM Agents for DRC Script Synthesis with Execution-Guided Test Generation
+ https://arxiv.org/abs/2605.15669
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2605.15669.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Jinuk Kim, Junsoo Byun, Donghwi Hwang, Seong-Jin Park, Hyun Oh Song</p><p><b>Upvotes:</b> 2</p><p><b>Summary:</b> Manufacturable chip layouts must satisfy thousands of geometry-based design rules, and design rule checking (DRC) enforces them by running executable DRC scripts on layouts. Translating natural language rules into correct DRC scripts is labor-intensive and requires specialized expertise, motivating LLM agents for DRC script synthesis and debugging. However, existing benchmarks have small evaluation sets and often evaluate scripts by code similarity rather than execution correctness, and prior machine learning-based methods either ignore execution feedback or require labeled test layouts as agent's input. To this end, we introduce Rule2DRC, a large-scale benchmark for DRC script coding agents with 1,000 rule-to-script tasks and 13,921 evaluation chip layouts for execution-based scoring. Rule2DRC provides an evaluation pipeline that measures functional correctness via DRC execution outcomes without requiring evaluation layouts as input to the agent. We also propose SplitTester, a tester agent for program selection that uses execution feedback to generate discriminative test cases and separate previously indistinguishable candidate scripts, substantially improving Best-of-N selection performance in this domain. We release the code at https://github.com/snu-mllab/Rule2DRC.</p>
+ https://arxiv.org/abs/2605.15669
+ Fri, 15 May 2026 00:00:00 +0000
- DynMuon: A Dynamic Spectral Shaping View of Muon
- https://arxiv.org/abs/2605.17109
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2605.17109.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Fangzhou Wu, Rikhav Shah, Sandeep Silwal, Qiuyi Zhang</p><p><b>Upvotes:</b> 1</p><p><b>Summary:</b> In recent years, Muon has emerged as the dominant method for training large language models, and transformers more broadly. The essential difference, when compared to standard gradient descent methods, is to replace the usual update matrix M=UΣV^top with its polar factor UV^top. In this work, we consider a class of Muon-like updates, where we replace the update M with UΣ^p V^top for some parameter p. We call this a "spectral-shaping" operation, and develop a theory of how to pick p which depends on (a) local curvature of the loss function, (b) noise stemming from stochastic gradients and label noise, and (c) training stage. Our theory and experimentation reveal a previously overlooked behavior: positive p helps early by emphasizing high-curvature directions and accelerating signal contraction, while mildly negative p helps later by reallocating update strength toward low-curvature directions that still contain useful training signals. Building on the insight, we propose DynMuon, an efficient dynamic spectral shaping method that schedules p from positive to mildly negative over training. Extensive experiments across model sizes, architectures, and training settings show that DynMuon consistently achieves lower validation loss than Muon, while requiring 10.6-26.5% fewer steps to reach the same target loss.</p>
- https://arxiv.org/abs/2605.17109
+ Full Attention Strikes Back: Transferring Full Attention into Sparse within Hundred Training Steps
+ https://arxiv.org/abs/2605.16928
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2605.16928.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Yanke Zhou, Yiduo Li, Hanlin Tang, Maohua Li, Kan Liu, Lan Tao, Lin Qu, Yuan Yao, Xiaoxing Ma</p><p><b>Upvotes:</b> 71</p><p><b>Summary:</b> Long-context inference in large language models is bottlenecked by the quadratic cost of full attention. Existing efficient alternatives often rely either on native sparse training or on heuristic token eviction, creating an undesirable trade-off among efficiency, training cost, and accuracy. In this work, we show that full-attention LLMs are already intrinsically sparse and can be transformed into highly sparse models with only minimal adaptation. Our approach is built on three observations: (1) only a small subset of attention heads truly requires full long-context processing; (2) long-range retrieval is governed primarily by a low-dimensional subspace, allowing relevant tokens to be retrieved efficiently with a 16-dimensional indexer; and (3) the useful token budget is strongly query-dependent, making dynamic top-p selection more suitable than fixed top-k sparsification. Based on these insights, we propose RTPurbo, which retains the full KV cache only for retrieval heads and introduces a lightweight token indexer for sparse attention. By exploiting the model's intrinsic sparsity, RTPurbo achieves sparsification with only a few hundred training steps. Experiments on long-context benchmarks and reasoning tasks show that RTPurbo preserves near-lossless accuracy while delivering substantial efficiency gains, including up to a 9.36times prefill speedup at 1M context and about a 2.01times decode speedup. These results suggest that strong sparse inference can be obtained from standard full-attention training without expensive native sparse pretraining.</p>
+ https://arxiv.org/abs/2605.16928Sat, 16 May 2026 00:00:00 +0000
- Capturing LLM Capabilities via Evidence-Calibrated Query Clustering
- https://arxiv.org/abs/2605.17110
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2605.17110.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Fangzhou Wu, Sandeep Silwal, Qiuyi Zhang</p><p><b>Upvotes:</b> 1</p><p><b>Summary:</b> Query clustering organizes queries into groups that reflect shared latent capability demands, enabling capability-aware LLM evaluation. Existing clustering methods, which primarily rely on semantic taxonomies or embeddings, often fail to capture such latent capability requirements due to a misalignment between surface-level semantics and actual model performance. We propose ECC, an algorithm that calibrates prior semantic embeddings using limited posterior model comparisons to bridge the gap between surface-level semantics and latent capability requirements. ECC characterizes each cluster through a capability profile parameterized by a Bradley-Terry model and uses trainable mixture weights to accommodate queries with mixed capability demands, jointly learning a flexible, capability-aware clustering structure that supports query-specific inference of LLM capabilities. Extensive quantitative and qualitative evaluations demonstrate that ECC significantly improves LLM capability ranking quality, outperforming human-labeled and embedding-based baselines by an average of 17.64 and 18.02 percentage points, respectively, and proves effective in downstream tasks such as query routing.</p>
- https://arxiv.org/abs/2605.17110
- Sat, 16 May 2026 00:00:00 +0000
-
-
- The Unlearnability Phenomenon in RLVR for Language Models
- https://arxiv.org/abs/2605.16787
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2605.16787.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Yulin Chen, He He, Chen Zhao</p><p><b>Upvotes:</b> 4</p><p><b>Summary:</b> Reinforcement Learning with Verifiable Reward (RLVR) has proven effective in improving Large Language Model's (LLM) reasoning ability. However, the learning dynamics of RLVR remain underexplored. In this paper, we reveal a counterintuitive phenomenon: among hard examples that the model initially struggles with, a substantial subset remains unlearnable even when correct rollouts are present. To understand the phenomenon, we first demonstrate that existing optimization and sampling techniques fail to resolve unlearnability. With cross-example gradient analysis, we show that unlearnable examples have fundamental representation issue, characterized by low gradient similarity with the rest of the examples and ungeneralizable reasoning patterns. We further show that representation flaws are difficult to mitigate in RL, as data augmentation does not improve gradient similarity. Our study provides the first systematic characterization of unlearnable data in RLVR training and reveals fundamental limitations in current RL approaches for reasoning tasks. Code and data are available at https://github.com/yulinchen99/unlearnability-rlvr.</p>
- https://arxiv.org/abs/2605.16787
- Sat, 16 May 2026 00:00:00 +0000
-
-
- SaaSBench: Exploring the Boundaries of Coding Agents in Long-Horizon Enterprise SaaS Engineering
- https://arxiv.org/abs/2605.17526
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2605.17526.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Qingnan Ren, Shun Zou, Shiting Huang, Ziao Zhang, Kou Shi, Zhen Fang, Yiming Zhao, Yu Zeng, Qisheng Su, Lin Chen, Yong Wang, Zehui Chen, Xiangxiang Chu, Feng Zhao</p><p><b>Upvotes:</b> 3</p><p><b>Summary:</b> As autonomous coding agents become capable of handling increasingly long-horizon tasks, they have gradually demonstrated the potential to complete end-to-end software development. Although existing benchmarks have recently evolved from localized code editing to from-scratch project generation, they remain confined to structurally simplified, single-stack applications. Consequently, they fail to capture the heterogeneous environments, full-stack orchestration, and system-level complexity of real enterprise Software as a Service (SaaS) systems, leaving a critical gap in assessing agents under realistic engineering constraints. To fill this gap, we introduce SaaSBench, the first benchmark designed to explore the boundaries of AI agents in enterprise SaaS engineering. Spanning 30 complex tasks across 6 SaaS domains with 5,370 validation nodes, it incorporates 8 programming languages, 6 databases, and 13 frameworks to meticulously mirror real-world software heterogeneity. Furthermore, we design a dependency-aware hybrid evaluation paradigm tailored for complex systems with long horizons and multi-component coupling, enabling fine-grained, reproducible assessment. Crucially, our extensive experiments reveal a striking insight: the primary bottleneck for state-of-the-art agents is not generating isolated code logic, but successfully configuring and integrating a multi-component system. Over 95\% of task failures occur before agents even reach deep business logic, with models often falling victim to overconfidence and prematurely halting during foundational system setup, or getting trapped in ineffective debugging loops. We hope SaaSBench serves as a practical and challenging testbed to drive the evolution of reliable, system-level coding agents. The code is available at https://github.com/ShadeCloak/SaaSbench.</p>
- https://arxiv.org/abs/2605.17526
- Sun, 17 May 2026 00:00:00 +0000
-
-
- Lost in the Folds: When Cross-Validation Is Not a Deep Ensemble for Uncertainty Estimation
- https://arxiv.org/abs/2605.18329
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2605.18329.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Kirscher Tristan, Bujotzek Markus, Kirchhoff Yannick, Rokuss Maximilian, Isensee Fabian, Kahl Kim-Celine, Kovacs Balint, Maier-Hein Klaus</p><p><b>Upvotes:</b> 1</p><p><b>Summary:</b> Ensemble disagreement is widely used as a proxy for epistemic uncertainty in medical image segmentation. In practice, many studies form ensembles via K-fold cross-validation (CV), yet refer to them as ``deep ensembles'' (DE). Because CV members are trained on different data subsets, their disagreement mixes seed-driven variability with data-exposure effects, which can change how uncertainty should be interpreted. We audit recent segmentation uncertainty studies and find that terminology--implementation mismatches are common. We then compare a standard 5-fold CV ensemble to a 5-member DE (fixed training set, different random seeds) under otherwise identical configurations on three multi-rater segmentation datasets spanning three modalities. We evaluate uncertainty for calibration, failure detection, ambiguity modeling, and robustness under distribution shift. DE match segmentation accuracy while improving calibration and failure detection, whereas CV ensembles sometimes correlate more strongly with inter-rater variability on the studied datasets. Thus, ensemble construction should be chosen to match the research question: DE for reliability-oriented use (e.g., selective referral/failure detection) and CV ensembles as a proxy for ambiguity. We provide a lightweight nnU-Net modification enabling DE training within the default pipeline.</p>
- https://arxiv.org/abs/2605.18329
+ OmniPro: A Comprehensive Benchmark for Omni-Proactive Streaming Video Understanding
+ https://arxiv.org/abs/2605.18577
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2605.18577.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Ruixiang Zhao, Jie Yang, Zijie Xin, Tianyi Wang, Fengyun Rao, Jing LYU, Xirong Li</p><p><b>Upvotes:</b> 1</p><p><b>Summary:</b> Omni-proactive streaming video understanding, i.e., autonomously deciding when to speak and what to say from continuous audio-visual streams, is an emerging capability of omni-modal large language models. Existing benchmarks fall short in three key aspects: they rely primarily on visual signals, adopt polling or fixed-timestamp protocols instead of true proactive evaluation, and cover only a limited range of tasks, preventing reliable assessment and differentiation of omni-proactive streaming models. We present OmniPro, the first benchmark to jointly evaluate omni-modal perception, proactive responding, and diverse video understanding tasks. It comprises 2,700 human-verified samples spanning 9 sub-tasks and 3 cognitive levels, covering 6 basic video understanding capabilities. Notably, 84% of samples require audio signals (speech or non-speech), and each sample is annotated with modality-isolation labels to enable fine-grained multimodal analysis. We further introduce a dual-mode evaluation protocol: Probe mode assesses content understanding by querying the model before and after each ground-truth trigger, while Online mode evaluates full proactive ability by requiring models to autonomously decide when to respond in streaming input. Evaluating 11 representative models reveals three key findings: (1) audio provides consistent gains but with highly variable utilization across models, (2) performance degrades significantly over time, indicating limited long-horizon robustness, and (3) non-speech audio perception remains the weakest dimension.</p>
+ https://arxiv.org/abs/2605.18577Mon, 18 May 2026 00:00:00 +0000
- Learn-by-Wire Training Control Governance: Bounded Autonomous Training Under Stress for Stability and Efficiency
- https://arxiv.org/abs/2605.19008
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2605.19008.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Anis Radianis</p><p><b>Upvotes:</b> 2</p><p><b>Summary:</b> Modern language-model training is increasingly exposed to instability, degraded runs, and wasted compute, especially under aggressive learning-rate, scale, and runtime-stress conditions. This paper introduces Learn-by-Wire Guard (LBW-Guard), a bounded autonomous training-control governance layer that operates above AdamW. Rather than replacing the optimizer update rule, LBW-Guard observes training telemetry, interprets instability-sensitive regimes, and applies bounded control to optimizer execution while preserving fixed training objectives. We evaluate LBW-Guard in a Qwen2.5-centered stress-and-robustness suite using WikiText-103, with Qwen2.5-7B as the empirical anchor, model-size comparisons against Qwen2.5-3B and Qwen2.5-14B, learning-rate stress tests, gradient-clipping baselines, and a no-LoRA TinyLlama-1B full-parameter sanity check. In the 7B reference setting, LBW-Guard reduces final perplexity from 13.21 to 10.74, an 18.7% improvement, while reducing end-to-end time from 392.54s to 357.02s, a 1.10x speedup. Under stronger learning-rate stress, AdamW degrades to 1885.24 final perplexity at LR=3e-3 and 659.76 at LR=1e-3, whereas LBW-Guard remains trainable at 11.57 and 10.33, respectively. Gradient-clipping baselines do not reproduce this effect. These results support a scoped systems conclusion that stability-sensitive LLM training can benefit from a governance plane above the optimizer. LBW-Guard provides evidence that bounded runtime control can preserve productive compute under stress while remaining distinct from optimizer replacement and local gradient suppression.</p>
- https://arxiv.org/abs/2605.19008
+ Lean Refactor: Multi-Objective Controllable Proof Optimization via Agentic Strategy Search
+ https://arxiv.org/abs/2605.20244
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2605.20244.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Jialin Lu, Soonho Kong, Rodrigo Stehling, Kaiyu Yang, Zhangyang Wang, Weiran Sun, Wuyang Chen</p><p><b>Upvotes:</b> 1</p><p><b>Summary:</b> We present Lean Refactor, a plug-and-play retrieval-augmented agentic framework for multi-objective, controllable, and version-robust refactoring of Lean proofs. LLM-generated proofs are notoriously correct-but-verbose and brittle across library versions, yet existing refactoring works overlook three practical challenges: 1) Lean refactoring is natively multi-objective (proof length, compilation cost, and version compatibility are often in tension); 2) Lean repositories have fragile compatibility, whereas LLM releases are unaware of Lean/Mathlib versions; 3) Training-based pipelines require repeated fine-tuning with each new LLM release, scaling neither with model churn nor with Lean's release cycle. Lean Refactor steers a frozen agentic LLM with retrievals from a curated database of multi-objective refactoring strategies, each densely annotated with metadata such as supported Lean/Mathlib versions and expected compilation-cost reduction. Experiments show over 70% token-level compression on competition benchmarks, over 20% on research repositories, and up to 60% compilation-time reduction, outperforming prior work and Claude Code. Version-filtered retrieval further improves compression on the target Lean version, and refactored miniF2F proofs exhibit stronger zero-shot version transfer to future Lean releases than their unrefactored counterparts.</p>
+ https://arxiv.org/abs/2605.20244Mon, 18 May 2026 00:00:00 +0000
- Learning from Language Feedback via Variational Policy Distillation
- https://arxiv.org/abs/2605.15113
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2605.15113.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Yang Li, Erik Nijkamp, Semih Yavuz, Shafiq Joty</p><p><b>Upvotes:</b> 5</p><p><b>Summary:</b> Reinforcement learning from verifiable rewards (RLVR) suffers from sparse outcome signals, creating severe exploration bottlenecks on complex reasoning tasks. Recent on-policy self-distillation methods attempt to address this by utilizing language feedback to generate dense, token-level supervision. However, these approaches rely on a fixed, passive teacher to interpret the feedback. As the student policy improves, the teacher's zero-shot assessment capabilities plateau, ultimately halting further learning. To overcome this, we propose Variational Policy Distillation (VPD), a framework that formalizes learning from language feedback as a Variational Expectation-Maximization (EM) problem. VPD co-evolves both policies: in the E-step, the teacher is actively refined on trajectory outcomes via an adaptive trust-region update, translating textual feedback into a dynamically improved target token distribution. In the M-step, the student internalizes this dense distributional guidance on its own on-policy rollouts. By continuously improving the teacher's ability to extract actionable signals from textual critique, VPD overcomes the limitations of passive distillation. Evaluated across diverse sources of diagnostic feedback on scientific reasoning and code generation tasks, VPD consistently outperforms both standard RLVR and existing self-distillation baselines. Finally, by stress-testing our framework on rigid mathematical reasoning and cold-start regimes, we illuminate the fundamental bounds of feedback-driven self-distillation compared to pure environment-driven RL.</p>
- https://arxiv.org/abs/2605.15113
+ Forecasting Downstream Performance of LLMs With Proxy Metrics
+ https://arxiv.org/abs/2605.18607
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2605.18607.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Arkil Patel, Siva Reddy, Marius Mosbach, Dzmitry Bahdanau</p><p><b>Upvotes:</b> 9</p><p><b>Summary:</b> Progress in language model development is often driven by comparative decisions: which architecture to adopt, which pretraining corpus to use, or which training recipe to apply. Making these decisions well requires reliable performance forecasts, yet the two commonly used signals are fundamentally limited. Cross-entropy loss is poorly aligned with downstream capabilities, and direct downstream evaluation is expensive, sparse, and often uninformative at early training stages. Instead, we propose to construct proxy metrics by aggregating token-level statistics, such as entropy, top-k accuracy, and expert token rank, from a candidate model's next token distribution over expert-written solutions. Across three settings, our proxies consistently outperform loss- and compute-based baselines: 1) For cross-family model selection, they rank a heterogeneous population of reasoning models with mean Spearman Rho = 0.81 (vs. Rho = 0.36 for cross-entropy loss); 2) For pretraining data selection, they reliably rank 25 candidate corpora for a target model at roughly 10{,}000times less compute than direct evaluation, pushing the Pareto frontier beyond existing methods; and 3) for training-time forecasting, they extrapolate downstream accuracy across an 18times compute horizon with roughly half the error of existing alternatives. Together, these results suggest that expert trajectories are a broadly useful source of signal for assessing model capabilities, enabling reliable performance forecasting throughout the model development life cycle.</p>
+ https://arxiv.org/abs/2605.18607Mon, 18 May 2026 00:00:00 +0000
- Stable Audio 3
- https://arxiv.org/abs/2605.17991
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2605.17991.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Zach Evans, Julian D. Parker, Matthew Rice, CJ Carr, Zack Zukowski, Josiah Taylor, Jordi Pons</p><p><b>Upvotes:</b> 7</p><p><b>Summary:</b> Stable Audio 3 is a family of fast latent diffusion models (small, medium, large) for variable-length audio generation and editing. Since our models can generate several minutes of audio, variable-length generations are key to avoid the cost of producing full-length generations for short sounds. We also support inpainting, enabling targeted audio editing and the continuation of short recordings. Our latent diffusion models operate on top of a novel semantic-acoustic autoencoder that projects audio into a compact latent space, enabling efficient diffusion-based generation while preserving audio fidelity and encouraging semantic structure in the latent. Finally, we run adversarial post-training to both accelerate inference and improve generation quality, reducing the number of inference steps while improving fidelity and prompt adherence. Stable Audio 3 models are trained on licensed and Creative Commons data to generate music and sounds in less than a 2s on an H200 GPU and less than a few seconds on a MacBook Pro M4. We release the weights of small and medium, that can run on consumer-grade hardware, together with their training and inference pipeline.</p>
- https://arxiv.org/abs/2605.17991
- Mon, 18 May 2026 00:00:00 +0000
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- It Takes Two: Complementary Self-Distillation for Contextual Integrity in LLMs
- https://arxiv.org/abs/2605.20258
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2605.20258.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Sangwoo Park, Woongyeong Yeo, Seanie Lee, Yumin Choi, Hyomin Lee, Kangsan Kim, Jinheon Baek, Seong Joon Oh, Sung Ju Hwang</p><p><b>Upvotes:</b> 27</p><p><b>Summary:</b> Contextual Integrity (CI) defines privacy not merely as keeping information hidden, but as governing information flows according to the norms of a given context. As large language models are increasingly deployed as personal agents handling sensitive workflows, adhering to CI becomes critical. However, even frontier models remain unreliable in making disclosure decisions, and existing mitigation strategies often degrade underlying task performance. To overcome this privacy-utility trade-off, we propose SELFCI, a complementary self-distillation framework that decouples information suppression from task resolution. SELFCI jointly optimizes two independent reverse KL divergences over distinct teacher distributions derived from feedback: one encourages preserving task-relevant information for utility, while the other enforces minimal and appropriate disclosure. This complementary formulation induces a Product-of-Experts (PoE) target, aligning the policy with the intersection of capability and privacy requirements. Empirical evaluations demonstrate that SELFCI, without relying on costly external supervision, consistently outperforms competitive baselines such as online reinforcement learning algorithms (e.g., GRPO). These trends further extend to out-of-domain settings involving agentic workflows and accumulated private context, suggesting that SELFCI provides a practical path toward CI alignment.</p>
- https://arxiv.org/abs/2605.20258
- Mon, 18 May 2026 00:00:00 +0000
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- A Survey of Large Audio Language Models: Generalization, Trustworthiness, and Outlook
- https://arxiv.org/abs/2605.20266
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2605.20266.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Kaiwen Luo, Zhenhong Zhou, Leo Wang, Liang Lin, Yang Xiao, Tianyu Shao, Yuanhe Zhang, Yuxuan Li, Miao Yu, Kailin Lyu, Jiaming Zhang, Dongrui Liu, Li Sun, Yueming Wu, Kai Li, Ting Dang, Xiaojun Jia, Rohan Kumar Das, Xinfeng Li, Siyuan Liang, Qiufeng Wang, Xingjun Ma, Jing Chen, Kun Wang, Junhao Dong, Deqing Zou, Yu Cheng, Xia Hu, Zhigang Zeng, Sen Su, Yang Liu, Yu-Gang Jiang, Philip S. Yu, Yew-Soon Ong</p><p><b>Upvotes:</b> 28</p><p><b>Summary:</b> The foundational capabilities established by Large Language Models (LLMs) have paved the way for Multimodal Large Language Models (MLLMs), within which Large Audio Language Models (LALMs) are essential for realizing universal auditory intelligence. Despite their remarkable performance, the escalation of LALMs' capabilities has significantly outpaced the development of systemic frameworks to ensure their trustworthiness. This survey provides a comprehensive investigation into the endogenous mechanisms of LALMs, detailing the architectural innovations and alignment algorithms that facilitate emergent reasoning. Specifically, we analyze how the transition to unified end-to-end frameworks and the integration of continuous acoustic signals inherently expand the attack surface. To rigorously evaluate the risks within these paradigms, we establish a comprehensive taxonomy of trustworthiness, categorizing critical vulnerabilities such as cross-modal jailbreaking, latent acoustic backdoors, and biometric privacy leakage. We review the state-of-the-art through six analytical pillars: hallucination, robustness, safety, privacy, fairness, and authentication. The profound imbalance between a mature offensive landscape and underdeveloped defenses further validates the critical trustworthiness gaps and multidimensional risks facing audio-centric intelligence. Finally, we propose a strategic roadmap advocating for "Defense-in-Depth" architectures, causal auditory world modeling, and intrinsic representation engineering to bridge the gap between empirical performance and intrinsically trustworthy audio intelligence. Our project has been uploaded to GitHub https://github.com/Kwwwww74/Awesome-Trustworthy-AudioLLMs.</p>
- https://arxiv.org/abs/2605.20266
- Mon, 18 May 2026 00:00:00 +0000
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- Enhancing Train-Free Infinite-Frame Generation for Consistent Long Videos
- https://arxiv.org/abs/2605.18233
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2605.18233.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> X. Feng, J. Zhu, M. Wu, C. Chen, F. Mao, H. Guo, J. Wu, X. Chu, K. Huang</p><p><b>Upvotes:</b> 80</p><p><b>Summary:</b> Without incurring significant computational overhead, train-free long video generation aims to enable foundation video generation models to produce longer videos. Frame-level autoregressive frameworks, e.g., FIFO-diffusion, offer the advantage of generating infinitely long videos with constant memory consumption. However, the mismatch between training and inference, coupled with the challenge of maintaining long-term consistency, limits the effective utilization of foundation models. To mitigate these concerns, we propose MIGA, a novel infinite-frame long video generation method. Firstly, we propose an effective two-stage alignment mechanism that mitigates the training-inference gap by reducing the excessive noise span fed to the model. We then introduce an innovative dual consistency enhancement mechanism, where the self-reflection approach corrects early high-noise frames and the long-range frame guidance approach leverages later low-noise frames with broad coverage to steer generation, jointly improving temporal consistency. Extensive experiments on VBench and NarrLV demonstrate the state-of-the-art performance of MIGA. Our project page is available at https://xiaokunfeng.github.io/miga_homepage/.</p>
- https://arxiv.org/abs/2605.18233
- Mon, 18 May 2026 00:00:00 +0000
-
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- TIDE: Efficient and Lossless MoE Diffusion LLM Inference with I/O-aware Expert Offload
- https://arxiv.org/abs/2605.20179
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2605.20179.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Zhiben Chen, Youpeng Zhao, Yang Sui, Jun Wang, Yuzhang Shang</p><p><b>Upvotes:</b> 1</p><p><b>Summary:</b> Diffusion Large Language Models (dLLMs) have emerged as a competitive alternative to autoregressive (AR) models, offering better hardware utilization and bidirectional context through parallel block-level decoding. However, as dLLMs continue to scale up with mixture-of-experts (MoE) architectures, their deployment on resource-constrained devices remains an open challenge. Existing AR-based methods often incur either prohibitive I/O overhead or significant compute bottlenecks. In this work, we propose TIDE, a novel resource-efficient inference system that leverages the temporal stability of expert activations during the diffusion process within the block. Specifically, we leverage the temporal stability of expert activations during the diffusion process within the block and introduce an interval-based expert refresh strategy that updates the expert placement in an I/O-aware fashion. To ensure optimal performance, we formulate the inference scheduling as a mathematical programming problem, solving for the optimal interval that minimizes I/O traffic and CPU computation. Most importantly, TIDE is a lossless optimization that requires no model training, providing a "free lunch" acceleration for dLLM inference. In a single GPU-CPU system, we demonstrate that TIDE achieves up to 1.4times and 1.5times throughput improvements over prior baselines on LLaDA2.0-mini and LLaDA2.0-flash models, respectively.</p>
- https://arxiv.org/abs/2605.20179
+ Minimalist Visual Inertial Odometry
+ https://arxiv.org/abs/2605.19990
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2605.19990.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Francesco Pasti, Jeremy Klotz, Nicola Bellotto, Shree K. Nayar</p><p><b>Upvotes:</b> 0</p><p><b>Summary:</b> Visual-Inertial Odometry(VIO), which is critical to mobile robot navigation, uses cameras with a large number of pixels. Capturing and processing camera images requires significant resources. This work presents a minimalist approach to planar odometry, demonstrating that just four visual measurements and an IMU can provide robust motion estimation for differential-drive robots. Our key insight is that four downward-facing photodiodes that sense the world through optical Gabor masks produce signals that encode speed. Based on this, we jointly optimize the mask parameters alongside a Temporal Convolutional Network (TCN) using a physically-grounded simulator. The resulting model decodes speed from just the four measurements produced by the photodiodes. Pairing these estimates with the angular speed from an IMU yields a continuous planar trajectory. We validate our approach with a prototype sensor mounted on a differential drive robot. Across diverse indoor and outdoor terrains, our system closely tracks the reference ground truth without any real-world fine-tuning. Our work shows that minimalist sensing enables efficient and accurate planar odometry.</p>
+ https://arxiv.org/abs/2605.19990Tue, 19 May 2026 00:00:00 +0000
- Rethinking Visual Attribution for Chest X-ray Reasoning in Large Vision Language Models
- https://arxiv.org/abs/2605.20158
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2605.20158.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Guangzhi Xiong, Qiao Jin, Sanchit Sinha, Zhiyong Lu, Aidong Zhang</p><p><b>Upvotes:</b> 1</p><p><b>Summary:</b> Large Vision Language Models (LVLMs) show promise in medical applications, but their inability to faithfully ground responses in visual evidence raises serious concerns about clinical trustworthiness. While visual attribution methods are widely used to explain LVLM predictions, whether these explanations actually reflect the visual evidence underlying the model's decision is largely unverified, since ground-truth annotations for internal model reasoning are typically unavailable. We address this question for chest X-ray (CXR) reasoning by developing a causal evaluation framework that retains only CXR-VQA samples for which the expert-annotated region is verified, via counterfactual editing, to be causally responsible for the model's prediction. Using this framework across 11 attribution methods, six open-source LVLMs, and two output modes (direct answer and step-by-step reasoning), we find that existing attribution methods often fail to identify the evidence used by LVLMs. To address this failure, we propose MedFocus, a concept-based attribution method that localizes clinically meaningful anatomical regions via unbalanced optimal transport and measures their causal effect on model outputs through targeted interventions. MedFocus produces spatial, concept-level, and token-level attributions and substantially outperforms prior methods, taking a step toward more trustworthy attribution for medical LVLMs. Our data and code are available at https://github.com/gzxiong/medfocus/.</p>
- https://arxiv.org/abs/2605.20158
+ Disentangling Sampling from Training Budget in Class-Imbalanced CT Body Composition Segmentation
+ https://arxiv.org/abs/2605.20405
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2605.20405.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Iason Skylitsis, Dimitrios Karkalousos, Ivana Išgum</p><p><b>Upvotes:</b> 1</p><p><b>Summary:</b> Class imbalance is a fundamental challenge in medical image segmentation, where frequent classes typically dominate training at the expense of rare classes. Loss-based approaches mitigate imbalance by reweighting the per-pixel loss within the batch, while sampling strategies control which images enter the batch. Yet neither explicitly controls which classes appear within the batch, leaving rare-class exposure only partially rebalanced. In this work, we adopt episodic sampling from few-shot learning to promote class-balanced batch construction in a fully supervised setting. We decouple episodic sampling from its conventional metric-learning context and evaluate it in body composition segmentation in CT. We compare episodic sampling against random and weighted sampling on nine muscle and adipose tissues, derived from 210 scans of the public SAROS dataset. Training is performed under full- and low-data regimes, with additional comparisons under matched training iteration budgets. Under full-data training, all three strategies performed comparably (mean Dice 0.882 for episodic, 0.878 for random and weighted). Under low-data training, episodic sampling outperformed random and weighted (0.787 vs. 0.758 and 0.762), driven by a 12-fold difference in training iterations. Under matched training budgets, random and weighted overfit earlier, while episodic improved for approximately three times more iterations before plateauing. Our findings identify the training iteration budget as under-recognized confound in sampling strategies, motivating iteration-aware evaluation protocols for small datasets. Furthermore, the residual advantage of episodic sampling is consistent with an implicit regularization effect of class-balanced batches, offering a low-cost, model-agnostic strategy for class-imbalanced medical image segmentation. Code is available at https://github.com/iasonsky/episodic-sampling.</p>
+ https://arxiv.org/abs/2605.20405Tue, 19 May 2026 00:00:00 +0000
- MINTEval: Evaluating Memory under Multi-Target Interference in Long-Horizon Agent Systems
- https://arxiv.org/abs/2605.18565
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2605.18565.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Hyunji Lee, Justin Chih-Yao Chen, Joykirat Singh, Zaid Khan, Elias Stengel-Eskin, Mohit Bansal</p><p><b>Upvotes:</b> 3</p><p><b>Summary:</b> Real-world agents operate over long and evolving horizons, where information is repeatedly updated and may interfere across memories, requiring accurate recall and aggregated reasoning over multiple pieces of information. However, existing benchmarks focus on static, independent recall and fail to capture these dynamic interactions between evolving memories. In this paper, we study how current memory-augmented agents perform in realistic, interference-heavy, long-horizon settings across diverse domains and question types. We introduce MINTEval (Long-Horizon Memory under INTerference Evaluation), a benchmark featuring (1) long, highly interconnected contexts with frequently updated information that induces substantial interference, (2) diverse domains (state tracking, multi-turn dialogue, Wikipedia revisions, and GitHub commits), enabling evaluation of domain generalization, and (3) diverse question types that assess robustness to interference, including (i) single-target recall tasks requiring retrieval of a specific target from long contexts, and (ii) multi-target aggregation tasks requiring reasoning over multiple relevant pieces of information. Overall, MINTEval has 15.6k question-answering pairs over long-horizon contexts averaging 138.8k tokens and extending up to 1.8M tokens per instance. We evaluate 7 representative systems, including vanilla long-context LLMs, RAG, and memory-augmented agent frameworks. Across all systems, we observe consistently low performance (avg. 27.9% accuracy), especially on questions requiring aggregated reasoning over multiple pieces of evidence. Our analysis shows that performance is primarily limited by retrieval and memory construction. Furthermore, current memory systems struggle to recall and reason over earlier facts that are revised or interfered with by subsequent context, with accuracy degrading as the number of intervening updates increases.</p>
- https://arxiv.org/abs/2605.18565
+ Platonic Representations in the Human Brain: Unsupervised Recovery of Universal Geometry
+ https://arxiv.org/abs/2605.20496
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2605.20496.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Pablo Marcos-Manchón, Rishi Jha, Lluís Fuentemilla</p><p><b>Upvotes:</b> 1</p><p><b>Summary:</b> The Strong Platonic Representation Hypothesis suggests that representational convergence in artificial neural networks can be harnessed constructively: embeddings can be translated across models through a universal latent space without paired data. We ask whether an analogous geometry can be recovered across human brains. Using fMRI data from the Natural Scenes Dataset, we propose a self-supervised encoder that learns subject-specific embeddings from brain data alone by exploiting repeated stimulus presentations. We show that these independently learned spaces can be translated across subjects using unsupervised orthogonal rotations, without paired cross-subject samples or intermediate model representations. Synchronizing pairwise rotations into a single shared latent space further improves cross-subject retrieval, indicating that subject-specific spaces are mutually compatible with a common coordinate system. These results provide evidence for a shared neural geometry in the human visual cortex: subject-specific fMRI representations are approximately isometric across individuals and can be translated through purely geometric transformations.</p>
+ https://arxiv.org/abs/2605.20496Tue, 19 May 2026 00:00:00 +0000
- PanoWorld: A Generative Spatial World Model for Consistent Whole-House Panorama Synthesis
- https://arxiv.org/abs/2605.17916
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2605.17916.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Jinrang Jia, Zhenjia Li, Yijiang Hu, Yifeng Shi</p><p><b>Upvotes:</b> 4</p><p><b>Summary:</b> Generating a consistent whole-house VR tour from a floorplan and style reference requires both photorealistic panoramas and cross-view spatial coherence. Pure 2D generators produce appealing single panoramas but re-imagine geometry and materials when the viewpoint changes, whereas monolithic 3D generation becomes expensive and loses fine texture at multi-room scale. We introduce PanoWorld, a generative spatial world model that treats whole-house synthesis as autoregressive generation of node-based 360-degree panoramas, matching the discrete navigation used by real VR tour products. PanoWorld uses a floorplan-derived 3D shell as a global geometric proxy and a dynamic 3D Gaussian Splatting cache as renderable spatial memory. A feed-forward panoramic LRM designed for metric-scale multi-room 360-degree inputs lifts generated panoramas into local 3DGS updates, while Room-aware Group Attention suppresses cross-room feature interference. A topology-aware progressive caching strategy fuses these local updates without repeatedly reconstructing the full history. By decoupling shell-based geometry guidance from cache-rendered visual memory, PanoWorld preserves high-frequency 2D synthesis quality while improving cross-node layout and material consistency. The project link is https://jjrcn.github.io/PanoWorld-project-home/</p>
- https://arxiv.org/abs/2605.17916
+ ClinSeekAgent: Automating Multimodal Evidence Seeking for Agentic Clinical Reasoning
+ https://arxiv.org/abs/2605.20176
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2605.20176.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Juncheng Wu, Letian Zhang, Yuhan Wang, Haoqin Tu, Hardy Chen, Zijun Wang, Cihang Xie, Yuyin Zhou</p><p><b>Upvotes:</b> 6</p><p><b>Summary:</b> Large language models (LLMs) and agentic systems have shown promise for clinical decision support, but existing works largely assume that evidence has already been curated and handed to the model. Real-world clinical workflows instead require agents to actively seek, iteratively plan, and synthesize multimodal evidence from heterogeneous sources. In this paper, we introduce ClinSeekAgent, an automated agentic framework for dynamic multimodal evidence seeking that shifts the paradigm from passive evidence consumption to active evidence acquisition. Given only a clinical query and access to raw data sources, ClinSeekAgent gathers evidence by querying medical knowledge bases, navigating raw EHRs, and invoking medical imaging tools; refines its hypotheses as new information emerges; and integrates the collected evidence into grounded clinical decisions. ClinSeekAgent serves both as an inference-time agent for frontier LLMs and as a training-time pipeline for distilling high-quality agent trajectories into compact open-source models. To validate its inference-time effectiveness, we construct ClinSeek-Bench, which pairs Curated Input reasoning from fixed pre-selected evidence with Automated Evidence-Seeking over raw clinical data. On text-only EHR tasks, ClinSeekAgent improves Claude Opus 4.6 from 60.0 to 63.2 overall F1 and MiniMax M2.5 from 43.1 to 47.3, with positive risk-prediction gains in 7 out of 9 evaluated host models. On multimodal tasks, ClinSeekAgent improves Claude Opus 4.6 from 47.5 to 62.6 (+15.1); all evaluated models improve across the three CXR-related task groups. We further validate ClinSeekAgent as a training pipeline by distilling agentic evidence-seeking trajectories into ClinSeek-35B-A3B, which achieves 34.0 average F1 on existing AgentEHR-Bench, improving over its Qwen3.5-35B-A3B baseline by +11.9 points and approaching Claude Opus 4.6.</p>
+ https://arxiv.org/abs/2605.20176Tue, 19 May 2026 00:00:00 +0000
- MOCHA: Multi-Objective Chebyshev Annealing for Agent Skill Optimization
- https://arxiv.org/abs/2605.19330
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2605.19330.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Md Mehrab Tanjim, Jayakumar Subramanian, Xiang Chen, Branislav Kveton, Subhojyoti Mukherjee, Anlan Zhang, Sungchul Kim, Somdeb Sarkhel, Sunav Choudhury</p><p><b>Upvotes:</b> 5</p><p><b>Summary:</b> LLM agents organize behavior through skills - structured natural-language specifications governing how an agent reasons, retrieves, and responds. Unlike monolithic prompts, skills are multi-field artifacts subject to hard platform constraints: description fields are truncated for routing, instruction bodies are compacted via progressive disclosure, and co-resident skills compete for limited context windows. These constraints make skill optimization inherently multi-objective: a skill must simultaneously maximize task performance and satisfy platform limits. Yet existing prompt optimizers either ignore these trade-offs or collapse them into a weighted sum, missing Pareto-optimal variants in non-convex objective regions. We introduce MOCHA (Multi-Objective Chebyshev Annealing), which replaces single-objective selection with Chebyshev scalarization - covering the full Pareto front, including non-convex regions - combined with exponential annealing that transitions from exploration to exploitation. In our experiments across six diverse agent skills - where all methods share the same multi-objective mutation operator and baselines receive identical per-objective textual feedback - existing optimizers fail to improve the seed skill on 4 of 6 tasks: 1000 rollouts yield zero progress. MOCHA breaks through on every task, achieving 7.5% relative improvement in mean correctness over the strongest baseline (up to 14.9% on FEVER and 10.4% on TheoremQA) while discovering twice as many more Pareto-optimal skill variants.</p>
- https://arxiv.org/abs/2605.19330
+ π-Bench: Evaluating Proactive Personal Assistant Agents in Long-Horizon Workflows
+ https://arxiv.org/abs/2605.14678
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2605.14678.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Haoran Zhang, Luxin Xu, Zhilin Wang, Runquan Gui, Shunkai Zhang, Haodi Lei, Zihao He, Bingsu He, Chicheng Qin, Tong Zhu, Xiaoye Qu, Yang Yang, Yu Cheng, Yafu Li</p><p><b>Upvotes:</b> 76</p><p><b>Summary:</b> The rise of personal assistant agents, e.g., OpenClaw, highlights the growing potential of large language models to support users across everyday life and work. A core challenge in these settings is proactive assistance, since users often begin with underspecified requests and leave important needs, constraints, or preferences unstated. However, existing benchmarks rarely evaluate whether agents can identify and act on such hidden intents before they are explicitly stated, especially in sustained multi-turn interactions where user needs emerge gradually. To address this gap, we introduce π-Bench, a benchmark for proactive assistance comprising 100 multi-turn tasks across 5 domain-specific user personas. By incorporating hidden user intents, inter-task dependencies, and cross-session continuity, π-Bench evaluates agents' ability to anticipate and address user needs over extended interactions, jointly measuring proactivity and task completion in long-horizon trajectories that better reflect real-world use. Experiments show (1) proactive assistance remains challenging, (2) a clear distinction between task completion and proactivity, and (3) the value of prior interaction for proactive intent resolution in later tasks.</p>
+ https://arxiv.org/abs/2605.14678Tue, 19 May 2026 00:00:00 +0000
- Stitched Value Model for Diffusion Alignment
- https://arxiv.org/abs/2605.19804
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2605.19804.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Hyojun Go, Hyungjin Chung, Prune Truong, Goutam Bhat, Li Mi, Zhaochong An, Zixiang Zhao, Dominik Narnhofer, Serge Belongie, Federico Tombari, Konrad Schindler</p><p><b>Upvotes:</b> 6</p><p><b>Summary:</b> For practical use, diffusion- or flow-based generative models must be aligned with task-specific rewards, such as prompt fidelity or aesthetic preference. That alignment is challenging because the reward is defined for clean output images, but the alignment procedure requires value function estimates at noisy intermediate latents. Existing methods resort to Tweedie-style or Monte Carlo approximations, trading off estimator bias against computational cost: Tweedie estimates are efficient but biased, while Monte Carlo estimates are more accurate but require expensive rollouts. A natural alternative would be a learned value function, but it remains an open question how to effectively train a strong and general value model specifically for noisy latents. Here, we propose StitchVM, a model stitching framework that efficiently transfers reward models pretrained for clean images to the noisy latent regime. StitchVM starts from an existing, truncated pixel-space reward model and attaches a frozen diffusion backbone to it as its head. From the pixel-space model, the resulting hybrid retains a carefully pretrained, robust reward capability; from the diffusion backbone, it inherits its native ability to handle noisy latents. The stitching procedure is exceptionally lightweight, e.g., stitching and finetuning CLIP ViT-L and SD 3.5 Medium takes only 10 GPU-hours. By lifting powerful pixel-space reward models to latent space, StitchVM opens up a new style of diffusion alignment: instead of rough, yet costly per-sample approximation of the value function, the correct function for the actual, noisy latents is constructed once and then amortized over many samples and iterations. We show that this approach yields improvements across a broad range of downstream steering and post-training methods: DPS becomes 3.2times faster while halving peak GPU memory, and DiffusionNFT becomes 2.3times faster.</p>
- https://arxiv.org/abs/2605.19804
- Tue, 19 May 2026 00:00:00 +0000
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- LLMEval-Logic: A Solver-Verified Chinese Benchmark for Logical Reasoning of LLMs with Adversarial Hardening
- https://arxiv.org/abs/2605.19597
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2605.19597.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Ming Zhang, Qiyuan Peng, Yinxi Wei, Yujiong Shen, Kexin Tan, Yuhui Wang, Zhenghao Xiang, Junjie Ye, Zhangyue Yin, Zhiheng Xi, Shihan Dou, Tao Gui, Maxm Pan, Ruizhi Yang, Qi Zhang, Xuanjing Huang</p><p><b>Upvotes:</b> 16</p><p><b>Summary:</b> Evaluating large language models (LLMs) on natural-language logical reasoning is essential because rule-governed tasks require conclusions to follow strictly from stated premises. Many existing logical-reasoning benchmarks are generated by templating natural-language items from sampled formulas, provide only coarse or unaudited formal annotations, and are now quickly saturated by frontier reasoning models. We present LLMEval-Logic, a Chinese logical reasoning benchmark built from realistic situational scenarios. Its pipeline forward-authors and expert-audits natural-language items together with their reference formalizations, verifies annotated answers with Z3, constructs expert rubrics for natural-to-formal grading, and hardens selected items through a closed-loop adversarial workflow. The benchmark is released in two paired subsets: a 246-item Base subset shipped with 1,400 expert-developed rubric atoms, and a 190-item Hard subset with 938 multi-step sub-questions over closed model spaces. Evaluating 14 frontier LLMs on LLMEval-Logic reveals substantial gaps in current models: the best model reaches only 37.5% Hard Item Accuracy, and even with reference symbols the highest joint Z3+Rubric formalization score among evaluated models reaches only 60.16%. Our benchmark is publicly available at https://github.com/llmeval/LLMEval-Logic.</p>
- https://arxiv.org/abs/2605.19597
- Tue, 19 May 2026 00:00:00 +0000
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- CutVerse: A Compositional GUI Agents Benchmark for Media Post-Production Editing
- https://arxiv.org/abs/2605.19484
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2605.19484.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Haobo Hu, Xiangwu Guo, Zhiheng Chen, Difei Gao, Haotian Liu, Libiao Jin, Qi Mao</p><p><b>Upvotes:</b> 19</p><p><b>Summary:</b> While GUI agents have made significant progress in web navigation and basic operating system tasks, their capabilities in professional creative workflows remain largely underexplored. To bridge this gap, we introduce Cutverse, a benchmark designed to systematically evaluate autonomous GUI agents in realistic media post-production environments. We curate expert demonstrations across 7 professional applications (e.g., Premiere Pro, Photoshop), covering 186 complex, long-horizon tasks grounded in authentic editing workflows, involving dense multimodal interfaces and tightly coupled interaction sequences. To support scalable evaluation, we develop a lightweight parser that transforms raw screen recordings and low-level interaction logs into structured, compositional GUI action trajectories with precise grounding. Extensive evaluations reveal that existing agents achieve only 36.0\% task success on realistic media editing tasks, underscoring the challenges posed by complex, long-horizon media post-production workflows in our benchmark.While current models demonstrate promising spatial grounding, multimodal alignment, and coordinated action execution, they remain limited in long-horizon reliability and domain-specific planning.</p>
- https://arxiv.org/abs/2605.19484
- Tue, 19 May 2026 00:00:00 +0000
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- Mix-Quant: Quantized Prefilling, Precise Decoding for Agentic LLMs
- https://arxiv.org/abs/2605.20315
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2605.20315.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Haiquan Lu, Zigeng Chen, Gongfan Fang, Xinyin Ma, Xinchao Wang</p><p><b>Upvotes:</b> 23</p><p><b>Summary:</b> LLM agents have recently emerged as a powerful paradigm for solving complex tasks through planning, tool use, memory retrieval, and multi-step interaction. However, these agentic workflows often introduce substantial input-side overhead, making the compute-intensive prefilling stage a key bottleneck in long-context, multi-turn inference. In this work, we propose Mix-Quant, a simple and effective phase-aware quantization framework for fast agentic inference. We first investigate FP4 quantization in agentic LLM workflows and observe that quantizing the entire inference process can incur significant performance degradation. In contrast, the prefilling stage exhibits substantial quantization redundancy and can therefore be quantized with minimal accuracy loss, despite being the dominant source of computation. Based on this insight, we apply high-throughput NVFP4 quantization to the prefilling phase while preserving BF16 precision for decoding. By decoupling prefilling acceleration from decoding quality, Mix-Quant combines phase-aware algorithmic quantization with hardware-efficient NVFP4 execution to alleviate the inference bottleneck in LLM agents. Extensive experiments across long-context and agentic benchmarks demonstrate that Mix-Quant largely preserves task performance while delivering significant efficiency improvements, achieving up to a 3x speedup during prefilling.</p>
- https://arxiv.org/abs/2605.20315
- Tue, 19 May 2026 00:00:00 +0000
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- Toto 2.0: Time Series Forecasting Enters the Scaling Era
- https://arxiv.org/abs/2605.20119
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2605.20119.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Emaad Khwaja, Chris Lettieri, Gerald Woo, Eden Belouadah, Marc Cenac, Guillaume Jarry, Enguerrand Paquin, Xunyi Zhao, Viktoriya Zhukov, Othmane Abou-Amal, Chenghao Liu, Ameet Talwalkar, David Asker</p><p><b>Upvotes:</b> 26</p><p><b>Summary:</b> We show that time series foundation models scale: a single training recipe produces reliable forecast-quality improvements from 4M to 2.5B parameters. We release Toto 2.0, a family of five open-weights forecasting models trained under this recipe. The Toto 2.0 family sets a new state of the art on three forecasting benchmarks: BOOM, our observability benchmark; GIFT-Eval, the standard general-purpose benchmark; and the recent contamination-resistant TIME benchmark. This report describes our experimental results and details the design decisions behind Toto 2.0: its architecture and training recipe, training data, and the u-muP hyperparameter transfer pipeline. All five base checkpoints are released under Apache 2.0.</p>
- https://arxiv.org/abs/2605.20119
- Tue, 19 May 2026 00:00:00 +0000
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- OScaR: The Occam's Razor for Extreme KV Cache Quantization in LLMs and Beyond
- https://arxiv.org/abs/2605.19660
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2605.19660.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Zunhai Su, Rui Yang, Chao Zhang, Yaxiu Liu, Yifan Zhang, Wei Wu, Jing Xiong, Dayou Du, Xialie Zhuang, Yulei Qian, Yuchen Xie, Yik-Chung Wu, Hongxia Yang, Ngai Wong</p><p><b>Upvotes:</b> 37</p><p><b>Summary:</b> The rapid advancement toward long-context reasoning and multi-modal intelligence has made the memory footprint of the Key-Value (KV) cache a dominant memory bottleneck for efficient deployment. While the established per-channel quantization effectively accommodates intrinsic channel-wise outliers in Key tensors, its efficacy diminishes under extreme compression. In this work, we revisit the inherent limitations of the per-channel quantization paradigm from both empirical and theoretical perspectives. Our analysis identifies Token Norm Imbalance (TNI) as the primary bottleneck to quantization fidelity. We demonstrate that TNI systematically amplifies errors when shared quantization parameters are required to span token groups exhibiting substantial norm disparities. Instead of relying on intricate quantization pipelines (e.g., TurboQuant), we propose OScaR (Omni-Scaled Canalized Rotation), an accurate and lightweight KV cache compression framework for X-LLMs (i.e., text-only, multi-modal, and omni-modal LLMs). Advancing the per-channel paradigm, OScaR employs Canalized Rotation followed by Omni-Token Scaling to mitigate TNI-induced sequence-dimensional variance both effectively and efficiently, further supported by our optimized system design and CUDA kernels. Extensive evaluations across X-LLMs show that OScaR consistently outperforms existing methods and achieves near-lossless performance under INT2 quantization, establishing it as a robust, low-complexity, and universal framework that defines a new Pareto front. Compared with the BF16 FlashDecoding-v2 baseline, our OScaR implementation achieves a notable up to 3.0x speedup in decoding, reduces memory footprint by 5.3x, and increases throughput by 4.1x. The code for OScaR is publicly available at https://github.com/ZunhaiSu/OScaR-KV-Quant.</p>
- https://arxiv.org/abs/2605.19660
- Tue, 19 May 2026 00:00:00 +0000
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- Mega-ASR: Towards In-the-wild^2 Speech Recognition via Scaling up Real-world Acoustic Simulation
- https://arxiv.org/abs/2605.19833
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2605.19833.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Zhifei Xie, Kaiyu Pang, Haobin Zhang, Deheng Ye, Xiaobin Hu, Shuicheng Yan, Chunyan Miao</p><p><b>Upvotes:</b> 110</p><p><b>Summary:</b> Despite rapid advances in automatic speech recognition (ASR) and large audio-language models, robust recognition in real-world environments remains limited by an "acoustic robustness bottleneck": models often lose acoustic grounding and produce omissions or hallucinations under severe, compositional distortions. We propose Mega-ASR, a unified ASR-in-the-wild framework that combines scalable compound-data construction with progressive acoustic-to-semantic optimization. We introduce Voices-in-the-Wild-2M, covering 7 classic acoustic phenomena and 54 physically plausible compound scenarios, and train Mega-ASR with Acoustic-to-Semantic Progressive Supervised Fine-Tuning and Dual-Granularity WER-Gated Policy Optimization. Extensive experiments demonstrate that Mega-ASR achieves significant advantages over prior state-of-the-art systems on adverse-condition ASR benchmarks (45.69% vs. 54.01% on VOiCES R4-B-F, and 21.49% vs. 29.34% on NOIZEUS Sta-0). On complex compositional acoustic scenarios, Mega-ASR further delivers over 30% relative WER reduction against strong open- and closed-source baselines, establishing a scalable paradigm for robust ASR in-the-wild.</p>
- https://arxiv.org/abs/2605.19833
- Tue, 19 May 2026 00:00:00 +0000
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- iTryOn: Mastering Interactive Video Virtual Try-On with Spatial-Semantic Guidance
- https://arxiv.org/abs/2605.21431
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2605.21431.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Jun Zheng, Zhengze Xu, Mengting Chen, Jing Wang, Jinsong Lan, Xiaoyong Zhu, Kaifu Zhang, Bo Zheng, Xiaodan Liang</p><p><b>Upvotes:</b> 1</p><p><b>Summary:</b> Video Virtual Try-On (VVT) aims to seamlessly replace a garment on a person in a video with a new one. While existing methods have made significant strides in maintaining temporal consistency, they are predominantly confined to non-interactive scenarios where models merely showcase garments. This limitation overlooks a crucial aspect of real-world apparel presentation: active human-garment interaction. To bridge this gap, we introduce and formalize a new challenging task: Interactive Video Virtual Try-On (Interactive VVT), where subjects in the video actively engage with their clothing. This task introduces unique challenges beyond simple texture preservation, including: (1) resolving the semantic ambiguity of interactions from standard pose information, and (2) learning complex garment deformations from video where interactive moments are sparse and brief. To address these challenges, we propose iTryOn, a novel framework built upon a large-scale video diffusion Transformer. iTryOn pioneers a multi-level interaction injection mechanism to guide the generation of complex dynamics. At the spatial level, we introduce a garment-agnostic 3D hand prior to provide fine-grained guidance for precise hand-garment contact, effectively resolving spatial ambiguity. At the semantic level, iTryOn leverages global captions for overall context and time-stamped action captions for localized interactions, synchronized via our novel Action-aware Rotational Position Embedding (A-RoPE). Extensive experiments demonstrate that iTryOn not only achieves state-of-the-art performance on traditional VVT benchmarks but also establishes a commanding lead in the new interactive setting, marking a significant step towards more dynamic and controllable virtual try-on experiences.</p>
- https://arxiv.org/abs/2605.21431
+ Same Architecture, Different Capacity: Optimizer-Induced Spectral Scaling Laws
+ https://arxiv.org/abs/2605.21803
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2605.21803.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Nandan Kumar Jha, Brandon Reagen</p><p><b>Upvotes:</b> 1</p><p><b>Summary:</b> Scaling laws have made language-model performance predictable from model size, data, and compute, but they typically treat the optimizer as a fixed training detail. We show that this assumption misses a fundamental axis of representation scaling: how effectively the optimizer converts added FFN width into utilized spectral capacity. Using eigenspectra of feed-forward network representations, measured through soft and hard spectral-ranks, we find that the same Transformer architecture realizes markedly different spectral scaling laws when trained with different optimizers. Holding architecture and width schedule fixed, AdamW exhibits weak hard-rank scaling (β=0.44) on rare-token (TAIL) representations where learning is known to be hardest, whereas Muon achieves linear scaling (β=1.02) in the same regimes, a 2.3times increase in the scaling exponent. This difference is not reducible to validation loss: AdamW configurations can match low-rank Dion variants in perplexity, under extended training, while exhibiting sharply different spectral geometry, demonstrating that matched loss does not imply matched representation structure. Hard--soft rank asymmetry further reveals that optimizers differ not only in how much capacity is realized, but also in how that capacity is structured across eigenmodes. To disentangle optimizer effects from architectural ones, we compare against architectural interventions (e.g., attention rank and positional encoding), and find that optimizer-induced spectral shifts often exceed the architectural effects. These results suggest optimization as a first-class axis of representation scaling, motivating optimizer--architecture co-design.</p>
+ https://arxiv.org/abs/2605.21803Wed, 20 May 2026 00:00:00 +0000
- PlanningBench: Generating Scalable and Verifiable Planning Data for Evaluating and Training Large Language Models
- https://arxiv.org/abs/2605.20873
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2605.20873.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Ziliang Zhao, Zenan Xu, Shuting Wang, Hongjin Qian, Yan Lei, Minda Hu, Zhao Wang, Shihan Dou, Zhicheng Dou, Pluto Zhou</p><p><b>Upvotes:</b> 2</p><p><b>Summary:</b> Planning is a fundamental capability for large language models (LLMs) because such complex tasks require models to coordinate goals, constraints, resources, and long-term consequences into executable and verifiable solutions. Existing planning benchmarks, however, usually treat planning data as fixed collections of instances rather than controllable generation targets. This limits scenario coverage, ties difficulty to surface-level proxies rather than structural sources, and offers limited support for scalable generation, automatic verification, or planning-oriented training. We introduce PlanningBench, a framework for generating scalable, diverse, and verifiable planning data for both evaluation and training. PlanningBench starts from real planning scenarios and abstracts practical workflows into a structured taxonomy of more than 30 task types, subtasks, constraint families, and difficulty factors. Guided by this taxonomy, a constraint-driven synthesis pipeline instantiates self-contained planning problems with adaptive difficulty control, quality filtering, and instance-level verification checklists. This shifts planning data construction from fixed benchmark collection to controllable generation while preserving realistic task grounding. We use PlanningBench to evaluate open-source and closed-source frontier LLMs, and find that current models still struggle to produce complete solutions under coupled constraints. Beyond evaluation, reinforcement learning on verified PlanningBench data improves performance on unseen planning benchmarks and broader instruction-following tasks. Further analysis suggests that determinate or well-specified optimal solutions provide clearer reward signals and more stable training dynamics. Overall, PlanningBench provides a controllable source of planning data for diagnosing and improving generalizable planning abilities in LLMs.</p>
- https://arxiv.org/abs/2605.20873
+ "I didn't Make the Micro Decisions": Measuring, Inducing, and Exposing Goal-Level AI Contributions in Collaboration
+ https://arxiv.org/abs/2605.21363
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2605.21363.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Eunsu Kim, Jessica R. Mindel, Kyungjin Kim, Sherry Tongshuang Wu</p><p><b>Upvotes:</b> 1</p><p><b>Summary:</b> As large language models (LLMs) increasingly shape how users form, refine, and extend their goals, attributing contributions in human-AI collaboration becomes critical for users calibrating their own reliance and for evaluators assessing AI-assisted work. Yet existing methods focus on final artifacts, missing the process through which goals themselves are jointly shaped. We introduce a goal-level attribution framework, CoTrace, that decomposes explicit goals into verifiable requirements and traces both direct contributions and indirect influences across dialogue turns. Applying CoTrace to 638 real-world collaboration logs, we find that while models account for only 11-26% of goal-shaping contribution, they contribute substantially more on introducing lower-level concrete requirements, and make various kinds of indirect contributions. Through controlled simulations, we show that interaction design choices significantly affect model goal-shaping behavior. In a user study, exposing participants to goal-level analyses shifts their perceived contributions by nearly 2 points on a 5-point scale, revealing systematic miscalibration in how users understand their own AI-assisted work.</p>
+ https://arxiv.org/abs/2605.21363Wed, 20 May 2026 00:00:00 +0000
- DrawMotion: Generating 3D Human Motions by Freehand Drawing
- https://arxiv.org/abs/2605.20955
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2605.20955.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Tao Wang, Lei Jin, Zhihua Wu, Qiaozhi He, Jiaming Chu, Yu Cheng, Junliang Xing, Jian Zhao, Shuicheng Yan, Li Wang</p><p><b>Upvotes:</b> 2</p><p><b>Summary:</b> Text-to-motion generation, which translates textual descriptions into human motions, faces the challenge that users often struggle to precisely convey their intended motions through text alone. To address this issue, this paper introduces DrawMotion, an efficient diffusion-based framework designed for multi-condition scenarios. DrawMotion generates motions based on both a conventional text condition and a novel hand-drawing condition, which provide semantic and spatial control over the generated motions, respectively. Specifically, we tackle the fine-grained motion generation task from three perspectives: 1) freehand drawing condition. To accurately capture users' intended motions without requiring tedious textual input, we develop an algorithm to automatically generate hand-drawn stickman sketches across different dataset formats; 2) multi-condition fusion. We propose a Multi-Condition Module (MCM) that is integrated into the diffusion process, enabling the model to exploit all possible condition combinations while reducing computational complexity compared to conventional approaches; and 3) training-free guidance. Notably, the MCM in DrawMotion ensures that its intermediate features lie in a continuous space, allowing classifier-guidance gradients to update the features and thereby aligning the generated motions with user intentions while preserving fidelity. Quantitative experiments and user studies demonstrate that the freehand drawing approach reduces user time by approximately 46.7% when generating motions aligned with their imagination. The code, demos, and relevant data are publicly available at https://github.com/InvertedForest/DrawMotion.</p>
- https://arxiv.org/abs/2605.20955
+ AutoRubric-T2I: Robust Rule-Based Reward Model for Text-to-Image Alignment
+ https://arxiv.org/abs/2605.17602
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2605.17602.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Kuei-Chun Kao, Daixuan Huo, Yuanhao Ban, Cho-Jui Hsieh</p><p><b>Upvotes:</b> 3</p><p><b>Summary:</b> Aligning Text-to-Image (T2I) generation models with human preferences increasingly relies on image reward models that score or rank generated images according to prompt alignment and perceptual quality. Existing reward models are commonly trained as Bradley-Terry (BT) preference models on large-scale human preference corpora, making them costly to train, difficult to adapt, and opaque in their evaluation criteria. Meanwhile, Vision-Language Model (VLM) judges can provide more fine-grained assessments through textual rubrics, but their manually designed or heuristically generated scoring rules may fail to reliably reflect human preferences. In this paper, we propose AutoRubric-T2I, the first rubric learning framework in T2I that automatically synthesizes and selects explicit rubrics for guiding VLM judges. AutoRubric-T2I first synthesizes reasoning traces from preference pairs into candidate rubrics, then uses a VLM judge to score paired images under each rubric, producing pairwise rubric-score differences for preference learning. To remove noisy and redundant rules, we further employ a ell_1-Regularized Logistic Regression Refiner, which selects the Top-N most discriminative rubrics. Extensive evaluations show that AutoRubric-T2I produces high-quality, interpretable reward signals using less than 0.01% of the annotated preference data, substantially reducing the need for large-scale reward-model training. On image reward benchmarks such as MMRB2, AutoRubric-T2I outperforms strong reward model baselines. We further validate AutoRubric-T2I as an RL reward on downstream T2I tasks, including TIIF and UniGenBench++, where it improves generation quality over scalar reward models using the Flow-GRPO pipeline on diffusion models.</p>
+ https://arxiv.org/abs/2605.17602Wed, 20 May 2026 00:00:00 +0000
- UniT: Unified Geometry Learning with Group Autoregressive Transformer
- https://arxiv.org/abs/2605.21131
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2605.21131.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Haotian Wang, Yusong Huang, Zhaonian Kuang, Hongliang Lu, Xinhu Zheng, Meng Yang, Gang Hua</p><p><b>Upvotes:</b> 3</p><p><b>Summary:</b> Recent feed-forward models have significantly advanced geometry perception for inferring dense 3D structure from sensor observations. However, its essential capabilities remain fragmented across multiple incompatible paradigms, including online perception, offline reconstruction, multi-modal integration, long-horizon scalability, and metric-scale estimation. We present UniT, a unified model built upon a novel Group Autoregressive Transformer, which reformulates these seemingly disparate capabilities within a single framework. The key idea is to treat groups of sensor observations as the basic autoregressive units and predict the corresponding point maps in an anchor-free and scale-adaptive manner. More specifically, diverse view configurations in both online and offline settings are naturally unified within a single group autoregression process. By varying the group size, online mode operates over multiple autoregressive steps with single-frame groups, whereas offline mode aggregates a multi-frame group in a single forward pass. Meanwhile, a queue-style KV caching mechanism ensures bounded autoregressive memory over long horizons. This is enabled by reducing long-range dependencies on early frames through anchor-free relational modeling, thereby allowing outdated memory to be discarded on the fly. To improve metric-scale generalization across scenes, a scale-adaptive geometry loss is further introduced within this framework. It couples relative geometric constraints with a partial absolute scale term, implicitly regularizing global scale and inducing a progressive transition from scale-invariant geometry to metric-scale solutions. Together with a dedicated modal attention module for integrating auxiliary modalities, UniT achieves state-of-the-art performance in unified geometry perception, as validated on ten benchmarks spanning seven representative tasks.</p>
- https://arxiv.org/abs/2605.21131
+ GenEvolve: Self-Evolving Image Generation Agents via Tool-Orchestrated Visual Experience Distillation
+ https://arxiv.org/abs/2605.21605
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2605.21605.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Sixiang Chen, Zhaohu Xing, Tian Ye, Xinyu Geng, Yunlong Lin, Jianyu Lai, Xuanhua He, Fuxiang Zhai, Jialin Gao, Lei Zhu</p><p><b>Upvotes:</b> 10</p><p><b>Summary:</b> Open-ended image generation is no longer a simple prompt-to-image problem. High-quality generation often requires an agent to combine a model's internal generative ability with external resources. As requests become more diverse and demanding, we aim to develop a general image-generation agent that can self-evolve through trajectories and use tools more effectively across varied generation challenges. To this end, we propose GenEvolve, a self-evolving framework based on Tool-Orchestrated Visual Experience Distillation. In GenEvolve, each generation attempt is modeled as a tool-orchestrated trajectory, where the agent gathers evidence, selects references, invokes generation skills, and composes them into a prompt-reference program. Unlike existing agentic generation methods that mainly rely on image-level scalar rewards, GenEvolve compares multiple trajectories for the same request and abstracts best-worst differences into structured visual experience, provided only to a privileged teacher branch. Inspired by on-policy self-distillation, Visual Experience Distillation provides dense token-level supervision, helping the student internalize better search, knowledge activation, reference selection, and prompt construction. We further construct GenEvolve-Data and GenEvolve-Bench. Experiments on public benchmarks and GenEvolve-Bench show substantial gains over strong baselines, achieving state-of-the-art performance among current image-generation frameworks. Our website is as follows: https://ephemeral182.github.io/GenEvolve/</p>
+ https://arxiv.org/abs/2605.21605Wed, 20 May 2026 00:00:00 +0000
- Mem-π: Adaptive Memory through Learning When and What to Generate
- https://arxiv.org/abs/2605.21463
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2605.21463.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Xiaoqiang Wang, Chao Wang, Hadi Nekoei, Christopher Pal, Alexandre Lacoste, Spandana Gella, Bang Liu, Perouz Taslakian</p><p><b>Upvotes:</b> 3</p><p><b>Summary:</b> We present Mem-π, a framework for adaptive memory in large language model (LLM) agents, where useful guidance is generated on demand rather than retrieved from external memory stores. Existing memory-augmented agents typically rely on similarity-based retrieval from episodic memory banks or skill libraries, returning static entries that often misalign with the current context. In contrast, Mem-π uses a dedicated language or vision-language model with its own parameters, separate from the downstream agent, to generate context-specific guidance for complex tasks. Conditioned on the current agent context, the model jointly decides when to produce guidance and what guidance to produce. We train it with a decision-content decoupled reinforcement learning (RL) objective, enabling it to abstain when generation would not help and otherwise produce concise, useful guidance. Across diverse agentic benchmarks spanning web navigation, terminal-based tool use, and text-based embodied interaction, Mem-π consistently outperforms retrieval-based and prior RL-optimized memory baselines, achieving over 30% relative improvement on web navigation tasks.</p>
- https://arxiv.org/abs/2605.21463
+ Q-ARVD: Quantizing Autoregressive Video Diffusion Models
+ https://arxiv.org/abs/2605.21072
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2605.21072.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Siao Tang, Xinyin Ma, Gongfan Fang, Xingyi Yang, Xinchao Wang</p><p><b>Upvotes:</b> 16</p><p><b>Summary:</b> Autoregressive video diffusion models (ARVDs) have emerged as a promising architecture for streaming video generation, paving the way for real-time interactive video generation and world modeling. Despite their potential, the substantial inference cost of ARVDs remains a major obstacle to practical deployment, making model quantization a natural direction for improving efficiency. However, quantization for ARVDs remains largely unexplored. Our empirical analysis shows that directly applying existing quantization schemes developed for standard diffusion transformers to ARVDs leads to suboptimal performance, revealing quantization behaviors that differ from those observed in bidirectional diffusion models. In this paper, we identify two critical challenges in quantizing ARVDs: (C1) Highly unbalanced frame-wise quantization sensitivity. Error accumulation during autoregressive generation can induce severely skewed quantization sensitivity across frames, following an exponential-like decay pattern. (C2) Prominent and heterogeneous outlier patterns in weights. Weight distributions exhibit pronounced outlier channels, whose patterns vary substantially across layer types and block depths. To address these issues, we propose Q-ARVD, a novel framework for accurate ARVD quantization. (S1) To tackle the highly unbalanced frame-wise sensitivity, Q-ARVD incorporates a final-quality aware frame-weighting mechanism into the quantization objective. (S2) To prevent heterogeneous outliers from degrading performance, Q-ARVD introduces an outlier-aware adaptive dual-scale quantization, which automatically detects the presence and quantity of outlier channels for an arbitrary layer, and isolates them to protect normal channels. Extensive experiments demonstrate the superiority of Q-ARVD.</p>
+ https://arxiv.org/abs/2605.21072Wed, 20 May 2026 00:00:00 +0000
- SpecBench: Measuring Reward Hacking in Long-Horizon Coding Agents
- https://arxiv.org/abs/2605.21384
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2605.21384.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Bingchen Zhao, Dhruv Srikanth, Yuxiang Wu, Zhengyao Jiang</p><p><b>Upvotes:</b> 3</p><p><b>Summary:</b> As long-horizon coding agents produce more code than any developer can review, oversight collapses onto a single surface: the automated test suite. Reward hacking naturally arises in this setup, as the agent optimizes for passing tests while deviating from the users true goal. We study this reward hacking phenomenon by decompose software engineering tasks into three parts: (i) a natural language description of the specification (ii) visible validation tests that exercise specified features in isolation, and (iii) held-out tests that compose those same features to simulate real-world usage. Based on the specification and the visible validation test suites, a genuine agent would be able to generate a solution that can also pass all of the held-out tests. Therefore we use the gap in pass rates on these two suites to quantify reward hacking. Based on this methodology, we introduce SpecBench, a benchmark comprising 30 systems-level programming tasks ranging from short horizon tasks like building a JSON parser to ultra long horizon tasks like building an entire OS kernel from scratch. Large-scale experiments reveal a consistent pattern: while every frontier agent saturates the visible suite, reward hacking persists, with smaller models exhibiting larger gaps on holdout suites. The gap also scales sharply with task length: it grows by 28 percentage points for every tenfold increase in code size. Failures range from subtle feature isolation to deliberate exploits, including a 2,900-line hash-table "compiler" that memorizes test inputs. SpecBench offers a principled testbed for measuring whether coding agents build genuine working systems or merely game the test suites developers hand them.</p>
- https://arxiv.org/abs/2605.21384
+ FlowLong: Inference-time Long Video Generation via Manifold-constrained Tweedie Matching
+ https://arxiv.org/abs/2605.20910
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2605.20910.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Jangho Park, Geon Yeong Park, Gihyun Kwon, Jong Chul Ye</p><p><b>Upvotes:</b> 21</p><p><b>Summary:</b> Extending the generation horizon of video diffusion models to long sequences remains a long-standing and important challenge. Existing training-free approaches fall into two categories: extensions of bidirectional models, which are tightly coupled to specific architectures and suffer from quality degradation over long horizons, and autoregressive models, which accumulate drift errors due to exposure bias and tend to produce repetitive motion patterns. To address these issues, we propose a novel but simple inference-time approach for long video generation that is architecture-agnostic and requires no additional training. Our method generates long videos via overlapping sliding windows, where predicted clean samples from adjacent windows are blended via Tweedie matching to enforce both manifold constraint and temporal consistency across overlap regions. Stochastic early-phase sampling then synchronizes per-window trajectories by injecting fresh noise after each Tweedie matching correction in the high-noise phase, before transitioning to deterministic ODE sampling to preserve fine-grained visual fidelity. Applied to various video generation models, our method generates videos several times longer than the native window length while outperforming both training-free and autoregressive baselines in temporal consistency and visual quality, and further extends to audio-video joint generation and text-to-3DGS without any fine-tuning.</p>
+ https://arxiv.org/abs/2605.20910Wed, 20 May 2026 00:00:00 +0000
- Conditional Equivalence of DPO and RLHF: Implicit Assumption, Failure Modes, and Provable Alignment
- https://arxiv.org/abs/2605.20834
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2605.20834.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Zhiqin Yang, Yonggang Zhang, Wei Xue, Dong Fang, Bo Han, Yike Guo</p><p><b>Upvotes:</b> 3</p><p><b>Summary:</b> Direct Preference Optimization (DPO) has emerged as a popular alternative to Reinforcement Learning from Human Feedback (RLHF), offering theoretical equivalence with simpler implementation. We prove this equivalence is conditional rather than universal, depending on an implicit assumption frequently violated in practice: the RLHF-optimal policy must prefer human-preferred responses. When this assumption fails, DPO optimizes relative advantage over the reference policy rather than absolute alignment with human preferences, leading to pathological convergence where policies decrease DPO loss while preferring dispreferred responses. We characterize when this assumption is violated, show the existence of an undesirable solution space, and prove that DPO and RLHF optimize fundamentally different objectives in such cases. To address this, we introduce Constrained Preference Optimization (CPO), augmenting RLHF with constraints for provable alignment. We further provide a geometric interpretation through soft margin ranking, revealing that DPO implements margin ranking with potentially negative targets. Our theoretical analysis establishes when DPOs' guarantees hold and provides solutions preserving simplicity with provable alignment. Comprehensive experiments on standard benchmarks demonstrate that CPO achieves state-of-the-art performance. Code is available at: https://github.com/visitworld123/CPO.</p>
- https://arxiv.org/abs/2605.20834
+ PhysX-Omni: Unified Simulation-Ready Physical 3D Generation for Rigid, Deformable, and Articulated Objects
+ https://arxiv.org/abs/2605.21572
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2605.21572.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Ziang Cao, Yinghao Liu, Haitian Li, Runmao Yao, Fangzhou Hong, Zhaoxi Chen, Liang Pan, Ziwei Liu</p><p><b>Upvotes:</b> 42</p><p><b>Summary:</b> Simulation-ready physical 3D assets have emerged as a promising direction owing to their broad applicability in downstream tasks. However, most existing 3D generation methods either neglect physical properties or are limited to a single asset category, e.g., rigid, deformable, or articulated objects. To address these limitations, we introduce PhysX-Omni, a unified framework for simulation-ready physical 3D generation across diverse asset types. Specifically, we develop a novel and efficient geometry representation tailored for Vision-Language Models, which directly encodes high-resolution 3D structures without compression, significantly improving generation performance. In addition, we construct the first general simulation-ready 3D dataset, PhysXVerse, covering diverse indoor and outdoor categories. Furthermore, to comprehensively and flexibly evaluate both generative and understanding capabilities in the wild, we propose PhysX-Bench, which encompasses six key attributes: geometry, absolute scale, material, affordance, kinematics, and function description. Extensive experiments with conventional metrics and PhysX-Bench show that PhysX-Omni performs strongly in both generation and understanding. Moreover, additional studies further validate the potential of PhysX-Omni for applications in simulation-ready scene generation and robotic policy learning. We believe PhysX-Omni can significantly advance a wide range of downstream applications, particularly in embodied AI and physics-based simulation.</p>
+ https://arxiv.org/abs/2605.21572Wed, 20 May 2026 00:00:00 +0000
- OCTOPUS: Optimized KV Cache for Transformers via Octahedral Parametrization Under optimal Squared error quantization
- https://arxiv.org/abs/2605.21226
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2605.21226.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Mark Boss, Vikram Voleti, Simon Donné, Shimon Vainer</p><p><b>Upvotes:</b> 6</p><p><b>Summary:</b> The key-value (KV) cache dominates memory bandwidth and footprint in long-context autoregressive inference. Recent rotation-preconditioned codecs (TurboQuant, PolarQuant) show that a structured random rotation followed by a per-coordinate scalar quantizer matched to an analytically tractable marginal is a near-optimal recipe for KV compression. OCTOPUS advances this paradigm through joint quantization of rotated coordinate triplets. Each triplet's direction is mapped to a square via an octahedral parameterization, and the two resulting coordinates and the triplet norm are Lloyd-Max quantized against implementation-matched marginals. Optimizing the per-triplet squared error gives a strictly non-uniform bit allocation depending only on the total dimensionality of the keys. We find the finite-dimensional quality optimum with sweeps to be constant on every real decoder we test. The codec is data-oblivious, online, and deterministic given a seed. Across text, video, and audio, OCTOPUS matches or beats every prior rotation codec at every reported bit width and metric, with a lead that grows as bits drop for extreme compression. Furthermore, a fused Triton implementation reconstructs keys on the fly without materializing the uncompressed key, so the codec adds no decode-time bandwidth or latency over the existing dequantization. Project Page: https://octopus-quant.github.io/</p>
- https://arxiv.org/abs/2605.21226
+ DelTA: Discriminative Token Credit Assignment for Reinforcement Learning from Verifiable Rewards
+ https://arxiv.org/abs/2605.21467
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2605.21467.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Kaiyi Zhang, Wei Wu, Yankai Lin</p><p><b>Upvotes:</b> 124</p><p><b>Summary:</b> Reinforcement learning from verifiable rewards (RLVR) has emerged as a central technique for improving the reasoning capabilities of large language models. Despite its effectiveness, how response-level rewards translate into token-level probability changes remains poorly understood. We introduce a discriminator view of RLVR updates, showing that the policy-gradient update direction implicitly acts as a linear discriminator over token-gradient vectors and thereby determines which token probabilities are increased or decreased during learning. Under standard sequence-level RLVR, this discriminator is constructed from positive- and negative-side centroids formed by advantage-weighted averaging of token-gradient vectors. However, such centroid construction can be dominated by shared high-frequency patterns, such as formatting tokens, diluting sparse yet discriminative directions that better distinguish high-reward responses from low-reward ones. To address this limitation, we propose DelTA, a discriminative token credit assignment method that estimates token coefficients to amplify side-specific token-gradient directions and downweight shared or weakly discriminative ones. These coefficients reweight a self-normalized RLVR surrogate, making the effective side-wise centroids more contrastive and thereby reshaping the RLVR update direction. On seven mathematical benchmarks, DelTA outperforms the strongest same-scale baselines by 3.26 and 2.62 average points on Qwen3-8B-Base and Qwen3-14B-Base, respectively. Additional results on code generation, a different backbone, and out-of-domain evaluations further demonstrate the generalization ability of DelTA.</p>
+ https://arxiv.org/abs/2605.21467Wed, 20 May 2026 00:00:00 +0000
- OcclusionFormer: Arranging Z-Order for Layout-Grounded Image Generation
- https://arxiv.org/abs/2605.21343
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2605.21343.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Ziye Li, Henghui Ding</p><p><b>Upvotes:</b> 8</p><p><b>Summary:</b> Recent layout-to-image models have achieved remarkable progress in spatial controllability. However, they still struggle with inter-object occlusion. When bounding boxes overlap, most existing methods lack explicit occlusion information, which makes the generation in intersection regions inherently ambiguous and hinders the determination of complex occlusion relationships. As a result, they often produce entangled textures or physically inconsistent layering in the overlapped areas. To address this issue, we first construct SA-Z, a large-scale dataset enriched with explicit occlusion ordering and pixel-level annotations. Building upon our proposed dataset, we introduce OcclusionFormer, a novel occlusion-aware Diffusion Transformer framework that explicitly models Z-order priority by decoupling instances and compositing them via volume rendering. Furthermore, to ensure fine-grained spatial precision, we introduce a queried alignment loss that explicitly supervises individual instances and enhances semantic consistency. The proposed method effectively reduces ambiguity in overlapping regions, enforces correct occlusion dependencies, and preserves structural integrity, leading to substantial accuracy gains across diverse scenes.</p>
- https://arxiv.org/abs/2605.21343
- Wed, 20 May 2026 00:00:00 +0000
+ FashionLens: Toward Versatile Fashion Image Retrieval via Task-Adaptive Learning
+ https://arxiv.org/abs/2605.22552
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2605.22552.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Haokun Wen, Xuemeng Song, Xinghao Xie, Xiaolin Chen, Xiangyu Zhao, Weili Guan</p><p><b>Upvotes:</b> 0</p><p><b>Summary:</b> Fashion image retrieval is a cornerstone of modern e-commerce systems. A unified framework that supports diverse query formats and search intentions is highly desired in practice. However, existing approaches focus on narrow retrieval tasks and do not fully capture such diversity. Therefore, in this work, we aim to develop a unified framework capable of handling diverse realistic fashion retrieval scenarios, achieving truly versatile fashion image retrieval. To establish a data foundation, we first introduce U-FIRE, a comprehensive benchmark that consolidates fragmented fashion datasets into a unified collection, supplemented by two manually curated datasets for testing generalization. Building upon this, we propose FashionLens, a unified framework based on Multimodal Large Language Models. To handle divergent matching objectives, we design a Proposal-Guided Spherical Query Calibrator that dynamically shifts query representations into task-aligned metric spaces via adaptive spherical linear interpolation. Additionally, to mitigate the optimization imbalance caused by varying task complexities and data scales, we develop a Gradient-Guided Adaptive Sampling strategy that automatically re-weights tasks based on realtime learning difficulty and the data scale prior. Experiments on U-FIRE show that FashionLens achieves state-of-the-art performance across diverse retrieval scenarios and generalizes robustly to unseen tasks. The data and code are publicly released at https://github.com/haokunwen/FashionLens.</p>
+ https://arxiv.org/abs/2605.22552
+ Thu, 21 May 2026 00:00:00 +0000
- On the limits and opportunities of AI reviewers: Reviewing the reviews of Nature-family papers with 45 expert scientists
- https://arxiv.org/abs/2605.20668
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2605.20668.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Seungone Kim, Dongkeun Yoon, Kiril Gashteovski, Juyoung Suk, Jinheon Baek, Pranjal Aggarwal, Ian Wu, Viktor Zaverkin, Spase Petkoski, Daniel R. Schrider, Ilija Dukovski, Francesco Santini, Biljana Mitreska, Yong Jeong, Kyeongha Kwon, Young Min Sim, Dragana Manasova, Arthur Porto, Biljana Mojsoska, Makoto Takamoto, Marko Shuntov, Ruoqi Liu, Hyunjoo Jenny Lee, Niyazi Ulas Dinç, Yehhyun Jo, Sunkyu Han, Chungwoo Lee, Huishan Li, Esther H. R. Tsai, Ergun Simsek, Khushboo Shafi, Yeonseung Chung, Jihye Park, Aleksandar Shulevski, Henrik Christiansen, Yoosang Son, Elly Knight, Amanda Montoya, Jeongyoun Ahn, Christian Langkammer, Heera Moon, Changwon Yoon, Nikola Stikov, Mooseok Jang, Edward Choi, Junhan Kim, Yeon Sik Jung, Woo Youn Kim, Jae Kyoung Kim, Ishraq Md Anjum, Hyun Uk Kim, Drew Bridges, Carolin Lawrence, Xiang Yue, Alice Oh, Akari Asai, Sean Welleck, Graham Neubig</p><p><b>Upvotes:</b> 9</p><p><b>Summary:</b> With the advancement of AI capabilities, AI reviewers are beginning to be deployed in scientific peer review, yet their capability and credibility remain in question: many scientists simply view them as probabilistic systems without the expertise to evaluate research, while other researchers are more optimistic about their readiness without concrete evidence. Understanding what AI reviewers do well, where they fall short, and what challenges remain is essential. However, existing evaluations of AI reviewers have focused on whether their verdicts match human verdicts (e.g., score alignment, acceptance prediction), which is insufficient to characterize their capabilities and limits. In this paper, we close this gap through a large-scale expert annotation study, in which 45 domain scientists in Physical, Biological, and Health Sciences spent 469 hours rating 2,960 individual criticisms (each targeting one specific aspect of a paper) from human-written and AI-generated reviews of 82 Nature-family papers on correctness, significance, and sufficiency of evidence. On a composite of all three dimensions, a reviewing agent powered by GPT-5.2 scores above each paper's top-rated human reviewer (60.0% vs. 48.2%, p = 0.009), while all three AI reviewers (including Gemini 3.0 Pro and Claude Opus 4.5) exceed the lowest-rated human across every dimension. AI reviewers' accurate criticisms are also more often rated significant and well-evidenced, and surface a distinct 26% of issues no human raises. However, AI reviewers overlap far more than humans do (21% vs. 3% for cross-reviewer pairs), and exhibit 16 recurring weaknesses humans do not share, such as limited subfield knowledge, lack of long context management over multiple files, and overly critical stance on minor issues. Overall, our results position current AI reviewers as complements to, not substitutes for, human reviewers.</p>
- https://arxiv.org/abs/2605.20668
- Wed, 20 May 2026 00:00:00 +0000
+ Live Music Diffusion Models: Efficient Fine-Tuning and Post-Training of Interactive Diffusion Music Generators
+ https://arxiv.org/abs/2605.22717
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2605.22717.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Zachary Novack, Stephen Brade, Haven Kim, Hugo Flores García, Nithya Shikarpur, Chinmay Talegaonkar, Suwan Kim, Valerie K. Chen, Julian McAuley, Taylor Berg-Kirkpatrick, Cheng-Zhi Anna Huang</p><p><b>Upvotes:</b> 0</p><p><b>Summary:</b> Interactive streaming music generation promises the use of generative models for live performance and co-creation that is impossible with offline models. However, SOTA models exist in the discrete-AR regime, requiring industrial levels of compute for both training and inference. In this work, we investigate whether audio diffusion models, with their wide support in the open-source community but non-streaming bidirectional nature, can be repurposed efficiently into interactive models accessible on consumer hardware. By taking a critical look at the modern pipeline for block-wise outpainting diffusion, we identify critical inefficiencies during inference that result in strictly worse computational efficiency than their discrete-AR counterparts. We propose Live Music Diffusion Models (LMDMs), a simple modification of the generative diffusion process that recovers, and then outperforms, the inference complexity of the discrete Live Music Models (LMMs) through block-wise KV Caching. Unlike LMMs, LMDMs further enable stable post-training alignment through our novel ARC-Forcing paradigm, reducing error accumulation without any explicit RL or reward models. We demonstrate the application of LMDMs in a number of creative domains, including text-conditioned generation, sketch-based music synthesis, and jamming. We finally show how LMDMs can be used as a generative instrument in a real artist-AI collaboration, utilizing LMDMs as a "generative delay" to transform musicians' improvisation live for variable timbral effects while running locally on a consumer gaming laptop.</p>
+ https://arxiv.org/abs/2605.22717
+ Thu, 21 May 2026 00:00:00 +0000
- Evaluating Temporal Semantic Caching and Workflow Optimization in Agentic Plan-Execute Pipelines
- https://arxiv.org/abs/2605.20630
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2605.20630.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Alimurtaza Mustafa Merchant, Krish Veera, Sajal Kumar Goyla, Shambhawi Bhure, Dhaval Patel, Kaoutar El Maghraoui</p><p><b>Upvotes:</b> 9</p><p><b>Summary:</b> Industrial asset operations workflows are latency-sensitive because a single user query may require coordination over sensor data, work orders, failure modes, forecasting tools, and domain-specific agents. We evaluate this problem on AssetOpsBench (AOB), an industrial agent benchmark whose plan-execute pipeline exposes repeated overhead from tool discovery, LLM planning, MCP tool execution, and final summarization. Existing LLM caching techniques such as KV-cache reuse and embedding-based semantic caching were designed for chatbot serving and break down when output validity depends on time, asset, or sensor parameters. We propose two complementary optimization layers for AOB plan-execute pipelines: a temporal semantic cache and a set of MCP workflow optimizations combining disk-backed tool-discovery caching and dependency-aware parallel step execution. MCP workflow optimizations corresponded to a 1.67x speedup and reduced median end-to-end latency by about 40.0% while the temporal-cache benchmark achieved a median of 30.6x speedup on cache hits. Beyond the speedup, our results expose a concrete failure mode of pure semantic caching for parameter-rich industrial queries, providing a critical analysis of how caching choices interact with evaluation correctness in MCP-backed agent benchmarks.</p>
- https://arxiv.org/abs/2605.20630
- Wed, 20 May 2026 00:00:00 +0000
+ DecQ: Detail-Condensing Queries for Enhanced Reconstruction and Generation in Representation Autoencoders
+ https://arxiv.org/abs/2605.22777
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2605.22777.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Tianhang Wang, Yitong Chen, Wei Song, Zuxuan Wu, Min Li, Jiaqi Wang</p><p><b>Upvotes:</b> 1</p><p><b>Summary:</b> Representation Autoencoders (RAEs) leverage frozen vision foundation models (VFMs) as tokenizer encoders, providing robust high-level representations that facilitate fast convergence and high-quality generation in latent diffusion models. However, freezing the VFM inherently constrains its spatial reconstruction capacity, limiting fine-grained generation and image editing; in contrast, incorporating reconstruction-oriented signals via fine-tuning disrupts the pretrained semantic space and degrades generative fidelity. To address this trade-off, we propose DecQ, a simple yet effective framework for RAEs. Specifically, DecQ introduces lightweight detail-condensing queries that extract fine-grained information from intermediate VFM features through condenser modules. These queries are incorporated into the decoder to support reconstruction and are jointly generated with patch tokens during generative modeling. By aggregating information from both shallow and deep layers, DecQ effectively mitigates the reconstruction--generation trade-off, improving both reconstruction quality and generative performance. Our experiments demonstrate that: (1) with only 8 additional queries and 3.9% extra computation, DecQ improves reconstruction over the frozen DINOv2-based RAE, increasing PSNR from 19.13 dB to 22.76 dB; and (2) for generative modeling, DecQ achieves 3.3times faster convergence than RAE, attaining an FID of 1.41 without guidance and 1.05 with guidance.</p>
+ https://arxiv.org/abs/2605.22777
+ Thu, 21 May 2026 00:00:00 +0000
- HRM-Text: Efficient Pretraining Beyond Scaling
- https://arxiv.org/abs/2605.20613
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2605.20613.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Guan Wang, Changling Liu, Chenyu Wang, Cai Zhou, Yuhao Sun, Yifei Wu, Shuai Zhen, Luca Scimeca, Yasin Abbasi Yadkori</p><p><b>Upvotes:</b> 12</p><p><b>Summary:</b> The current pretraining paradigm for large language models relies on massive compute and internet-scale raw text, creating a significant barrier to foundational research. In contrast, biological systems demonstrate highly sample-efficient learning through multi-timescale processing, such as the functional organization of the frontoparietal loop. Taking this as inspiration, we introduce HRM-Text, which replaces standard Transformers with a Hierarchical Recurrent Model (HRM) that decouples computation into slow-evolving strategic and fast-evolving execution layers. To stabilize this deep recurrence for language modeling, we introduce MagicNorm and warmup deep credit assignment. Furthermore, instead of standard raw-text pretraining, we train exclusively on instruction-response pairs using a task-completion objective and PrefixLM masking. Serving as an empirical existence proof of efficient pretraining, a 1B-parameter HRM-Text model trained from scratch on only 40 billion unique tokens and $1,500 budget achieves 60.7% on MMLU, 81.9% on ARC-C, 82.2% on DROP, 84.5% on GSM8K, and 56.2% on MATH. Despite utilizing roughly 100-900x fewer training tokens and 96-432x less estimated compute than standard baselines, HRM-Text performs competitively with 2-7B parameter open models. These results demonstrate that co-designing architectures and objectives can radically reduce the compute-to-performance ratio, making pretraining from scratch accessible to the broader research community.</p>
- https://arxiv.org/abs/2605.20613
- Wed, 20 May 2026 00:00:00 +0000
+ More Context, Larger Models, or Moral Knowledge? A Systematic Study of Schwartz Value Detection in Political Texts
+ https://arxiv.org/abs/2605.22641
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2605.22641.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Víctor Yeste, Paolo Rosso</p><p><b>Upvotes:</b> 1</p><p><b>Summary:</b> Detecting Schwartz values in political text is difficult because implicit cues often depend on surrounding arguments and fine-grained distinctions between neighboring values. We study when context and explicit moral knowledge help sentence-level value detection. Using the ValuesML/Touch{é} ValueEval format, we compare sentence, window, and full-document inputs; no-RAG and retrieval-augmented settings with a curated moral knowledge base; supervised DeBERTa-v3-base/large encoders; and zero-shot LLMs from 12B to 123B parameters. The results show that more context is not uniformly better: full-document context improves supervised DeBERTa encoders by 3.8--4.8 macro-F1 points over sentence-only input, but does not consistently help zero-shot LLMs. Retrieved moral knowledge is more consistently useful in matched comparisons, improving each tested model family and context condition under early fusion. However, scaling from DeBERTa-v3-base to large and from 12B to larger LLMs does not guarantee gains, and simple early fusion outperforms the tested late-fusion and cross-attention RAG variants for encoders. Per-value analyses show that context and retrieval help most for socially situated or conceptually confusable values. These findings suggest that value-sensitive NLP should evaluate context, knowledge, and model family jointly rather than treating longer inputs or larger models as universal improvements.</p>
+ https://arxiv.org/abs/2605.22641
+ Thu, 21 May 2026 00:00:00 +0000
- Uni-Edit: Intelligent Editing Is A General Task For Unified Model Tuning
- https://arxiv.org/abs/2605.21487
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2605.21487.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Dian Zheng, Manyuan Zhang, Hongyu Li, Hongbo Liu, Kai Zou, Kaituo Feng, Hongsheng Li</p><p><b>Upvotes:</b> 19</p><p><b>Summary:</b> Currently, enhancing Unified Multimodal Models (UMMs) with image understanding, generation, and editing capabilities mainly relies on mixed multi-task training. Due to inherent task conflicts, such strategy requires complex multi-stage pipelines, massive data mixing, and balancing tricks, merely resulting in a performance trade-off rather than true mutual reinforcement. To break this paradigm, we propose Uni-Edit, an intelligent image editing task that serves as the first general task for UMM tuning. Unlike complex mixed pipelines, Uni-Edit improves performance across all three abilities at once using only one task, one training stage, and one dataset. Specifically, we first identify image editing as an inherently ideal general task, as it naturally demands both visual understanding and generation. However, existing editing data relies on simplistic instructions that severely underutilize a model's understanding capacity. To address this, we introduce the first automated and scalable data synthesis pipeline for intelligent editing, transforming diverse VQA data into complex and effective editing instructions with embedded questions and nested logic. This yields Uni-Edit-148k, pairing diverse reasoning-intensive instructions with high-quality edited images. Extensive experiments on BAGEL and Janus-Pro demonstrate that tuning solely on Uni-Edit achieves comprehensive enhancements across all three capabilities without any auxiliary operations.</p>
- https://arxiv.org/abs/2605.21487
- Wed, 20 May 2026 00:00:00 +0000
+ AnyMo: Geometry-Aware Setup-Agnostic Modeling of Human Motion in the Wild
+ https://arxiv.org/abs/2605.22715
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2605.22715.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Baiyu Chen, Zechen Li, Wilson Wongso, Lihuan Li, Xiachong Lin, Hao Xue, Benjamin Tag, Flora Salim</p><p><b>Upvotes:</b> 1</p><p><b>Summary:</b> As wearable and mobile devices become increasingly embedded in daily life, they offer a practical way to continuously sense human motion in the wild. But inertial signals are highly dependent on the sensing setup, including body location, mounting position, sensor orientation, device hardware, and sampling protocol. This setup dependence makes it difficult to learn motion representations that transfer across devices and datasets, and limits the broader use of wearable IMUs beyond closed-set recognition. We introduce AnyMo, a geometry-aware framework for setup-agnostic human motion modeling. AnyMo uses physics-grounded IMU simulation over dense body-surface placements to generate diverse and plausible synthetic signals, pre-trains a graph encoder from paired synthetic placement views and masked partial observations, tokenizes multi-position IMU into full-body motion tokens, and aligns these tokens with an LLM for motion-language understanding. We evaluate AnyMo on three complementary tasks: zero-shot activity recognition across 14 unseen downstream datasets, cross-modal retrieval, and wearable IMU motion captioning, where it improves average Accuracy/F1/R@2 by 11.7\%/11.6\%/22.6\% on HAR, increases zero-shot IMU-to-text and text-to-IMU retrieval MRR by 15.9\% and 28.6\%, respectively, and improves zero-shot captioning BERT-F1 by 18.8\%. These results support AnyMo as a generalist model for wearable motion understanding in the wild. Project page: https://baiyuchen.com/project/AnyMo.</p>
+ https://arxiv.org/abs/2605.22715
+ Thu, 21 May 2026 00:00:00 +0000
- Generative Recursive Reasoning
- https://arxiv.org/abs/2605.19376
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2605.19376.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Junyeob Baek, Mingyu Jo, Minsu Kim, Mengye Ren, Yoshua Bengio, Sungjin Ahn</p><p><b>Upvotes:</b> 21</p><p><b>Summary:</b> How should future neural reasoning systems implement extended computation? Recursive Reasoning Models (RRMs) offer a promising alternative to autoregressive sequence extension by performing iterative latent-state refinement with shared transition functions. Yet existing RRMs are largely deterministic, following a single latent trajectory and converging to a single prediction. We introduce Generative Recursive reAsoning Models (GRAM), a framework that turns recursive latent reasoning into probabilistic multi-trajectory computation. GRAM models reasoning as a stochastic latent trajectory, enabling multiple hypotheses, alternative solution strategies, and inference-time scaling through both recursive depth and parallel trajectory sampling. This yields a latent-variable generative model supporting conditional reasoning via p_θ(y mid x) and, with fixed or absent inputs, unconditional generation via p_θ(x). Trained with amortized variational inference, GRAM improves over deterministic recurrent and recursive baselines on structured reasoning and multi-solution constraint satisfaction tasks, while demonstrating an unconditional generation capability. https://ahn-ml.github.io/gram-website</p>
- https://arxiv.org/abs/2605.19376
- Wed, 20 May 2026 00:00:00 +0000
+ From Reasoning Chains to Verifiable Subproblems: Curriculum Reinforcement Learning Enables Credit Assignment for LLM Reasoning
+ https://arxiv.org/abs/2605.22074
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2605.22074.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Xitai Jiang, Zihan Tang, Wenze Lin, Yang Yue, Shenzhi Wang, Gao Huang</p><p><b>Upvotes:</b> 2</p><p><b>Summary:</b> Reinforcement learning from verifiable rewards (RLVR) has shown strong promise for LLM reasoning, but outcome-based RLVR remains inefficient on hard problems because correct final-answer rollouts are rare and sample-level credit assignment cannot use partial progress in failed attempts. We introduce SCRL (Subproblem Curriculum Reinforcement Learning), a curriculum RL framework that derives verifiable subproblems from reference reasoning chains and fixes the final subproblem as the original problem. This turns partial progress on hard problems into verifiable learning signals. Algorithmically, SCRL uses subproblem-level normalization, which normalizes rewards independently at each subproblem position and assigns the resulting advantages to the corresponding answer spans, enabling finer-grained credit assignment without external rubrics or reward models. Our analysis shows that subproblem curricula lift hard problems out of gradient dead zones, with larger relative gains as the original problem becomes harder. Across seven mathematical reasoning benchmarks, SCRL outperforms strong curriculum-learning baselines, improving average accuracy over GRPO by +4.1 points on Qwen3-4B-Base and +1.9 points on Qwen3-14B-Base. On AIME24, AIME25, and IMO-Bench, SCRL further improves pass@1 by +3.7 points and pass@64 by +4.6 points on Qwen3-4B-Base, indicating better exploration on hard reasoning problems.</p>
+ https://arxiv.org/abs/2605.22074
+ Thu, 21 May 2026 00:00:00 +0000
- You Only Need Minimal RLVR Training: Extrapolating LLMs via Rank-1 Trajectories
- https://arxiv.org/abs/2605.21468
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2605.21468.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Zhepei Wei, Xinyu Zhu, Wei-Lin Chen, Chengsong Huang, Jiaxin Huang, Yu Meng</p><p><b>Upvotes:</b> 41</p><p><b>Summary:</b> Reinforcement learning with verifiable rewards (RLVR) has become a dominant paradigm for improving reasoning in large language models (LLMs), yet the underlying geometry of the resulting parameter trajectories remains underexplored. In this work, we demonstrate that RLVR weight trajectories are extremely low-rank and highly predictable. Specifically, we find that the majority of downstream performance gains are captured by a rank-1 approximation of the parameter deltas, where the magnitude of this projection evolves near-linearly with training steps. Motivated by this, we propose a simple and compute-efficient method RELEX (REinforcement Learning EXtrapolation), which estimates the rank-1 subspace from a short observation window and extrapolates future checkpoints via linear regression, with no learned model required. Across three models (i.e., Qwen2.5-Math-1.5B, Qwen3-4B-Base, and Qwen3-8B-Base), RELEX produces checkpoints that match or exceed RLVR performance on both in-domain and out-of-domain benchmarks, requiring as few as 15% steps of full RLVR training. Remarkably, RELEX is able to extrapolate far beyond the observation window at no training cost, predicting checkpoints up to 10-20times beyond the observed prefix with continued improvement (e.g., observe only the first 50 steps and extrapolate to 1000 steps). Our ablation analysis confirms the minimalist sufficiency of RELEX: neither increasing the subspace rank nor employing non-linear modeling yields further gains in extrapolation. Finally, we show that RELEX's success stems from a "denoising" effect: by projecting updates onto the rank-1 subspace, the model discards stochastic optimization noise that would otherwise degrade performance during extrapolation. Our code is available at https://github.com/weizhepei/RELEX.</p>
- https://arxiv.org/abs/2605.21468
- Wed, 20 May 2026 00:00:00 +0000
+ TerminalWorld: Benchmarking Agents on Real-World Terminal Tasks
+ https://arxiv.org/abs/2605.22535
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2605.22535.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Zhaoyang Chu, Jiarui Hu, Xingyu Jiang, Pengyu Zou, Han Li, Chao Peng, Peter O'Hearn, Earl T. Barr, Mark Harman, Federica Sarro, He Ye</p><p><b>Upvotes:</b> 3</p><p><b>Summary:</b> We introduce TerminalWorld, a scalable data engine that automatically reverse-engineers high-fidelity evaluation tasks from "in-the-wild" terminal recordings. Processing 80,870 terminal recordings, the engine yields a full benchmark of 1,530 validated tasks, spanning 18 real-world categories, ranging from short everyday operations to workflows exceeding 50 steps, and covering 1,280 unique commands. From these, we curate a Verified subset of 200 representative, manually reviewed tasks. Comprehensive benchmarking on TerminalWorld-Verified across eight frontier models and six agents reveals that current systems still struggle with authentic terminal workflows, achieving a maximum pass rate of only 62.5%. Moreover, TerminalWorld captures real-world terminal capabilities distinct from existing expert-curated benchmarks (e.g., Terminal-Bench), with only a weak correlation to their scores (Pearson r=0.20). The automated engine makes TerminalWorld authentic and scalable by construction, enabling it to evaluate agents in real-world terminal environments as developer practices evolve. Data and code are available at https://github.com/EuniAI/TerminalWorld.</p>
+ https://arxiv.org/abs/2605.22535
+ Thu, 21 May 2026 00:00:00 +0000
- IndusAgent: Reinforcing Open-Vocabulary Industrial Anomaly Detection with Agentic Tools
- https://arxiv.org/abs/2605.20682
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2605.20682.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Rongbin Tan, Fangfang Lin, Zhenlong Yuan, Min Qiu, Kejin Cui, Mengmeng Wang, Yi Wang, Zijian Song, Zhiyuan Wang, Jiyuan Wang, Yue Wang, Shuhan Song§, Huawei Cao</p><p><b>Upvotes:</b> 42</p><p><b>Summary:</b> Multimodal large language models (MLLMs) have shown remarkable capability in bridging visual perception and textual reasoning, enabling zero-shot understanding across diverse industrial scenarios. However, their performance in open-vocabulary industrial anomaly detection (IAD) is often limited by domain-misaligned reasoning and hallucinated structural inferences. To address these challenges, we propose IndusAgent, a tool-augmented agentic framework for open-vocabulary IAD. Specifically, we first construct Indus-CoT, a structured dataset that integrates global visual observations, high-resolution local patches, and expert normalcy priors, providing supervision for fine-tuning the model on rigorous industrial inspection trajectories. Building on this, IndusAgent dynamically orchestrates a set of external tools, including dynamic region cropping, high-frequency feature enhancement, and prior retrieval, thus enabling the agent to actively resolve visual ambiguities and disentangle subtle anomalies. Furthermore, we introduce a gated reinforcement learning objective that jointly optimizes anomaly classification, localization accuracy, anomaly type reasoning, and efficient tool usage, ensuring that tool invocation occurs only when beneficial. Extensive evaluations on five industrial anomaly benchmarks, including MVTec-AD, VisA, MPDD, DTD, and SDD, demonstrate that IndusAgent achieves state-of-the-art zero-shot performance among all existing methods, validating our robustness and generalization capacity.</p>
- https://arxiv.org/abs/2605.20682
- Wed, 20 May 2026 00:00:00 +0000
+ SceneAligner: 3D-Grounded Floorplan Localization in the Wild
+ https://arxiv.org/abs/2605.22581
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2605.22581.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Junhyeong Cho, Ruojin Cai, Hadar Averbuch-Elor</p><p><b>Upvotes:</b> 3</p><p><b>Summary:</b> Many public buildings provide floorplans with a "you are here" indicator to help visitors orient themselves. Floorplan localization seeks to computationally replicate this capability by determining where visual observations were captured within a floorplan. However, existing methods typically assume controlled small-scale environments and precise vectorized floorplans, limiting their ability to operate in large-scale buildings and rasterized floorplans. In this work, we present an approach for performing floorplan localization in the wild by grounding the task in a reconstructed 3D representation of the scene. Given an unconstrained image collection, our method reconstructs a gravity-aligned 3D scene and projects it into a 2D density map that serves as a floorplan proxy. Floorplan localization is then formulated as aligning this proxy with the input floorplan via a 2D similarity transform. To bridge the appearance gap between density maps and architectural floorplans, we adapt a 2D foundation model to learn cross-modal correspondences, introducing a fine-tuning scheme that encourages semantically aligned matches while preserving structural consistency. Extensive experiments demonstrate substantial improvements over prior methods, including in extremely sparse settings with as little as a single input image. Our code and data will be publicly available.</p>
+ https://arxiv.org/abs/2605.22581
+ Thu, 21 May 2026 00:00:00 +0000
+
+
+ Diversed Model Discovery via Structured Table Discovery
+ https://arxiv.org/abs/2605.22766
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2605.22766.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Zhengyuan Dong, Renée J. Miller</p><p><b>Upvotes:</b> 4</p><p><b>Summary:</b> Model cards describe model behavior through a mixture of textual descriptions and structured artifacts, including performance, configuration, and dataset tables. Existing model search systems rely predominantly on semantic similarity over text, which can produce homogeneous result sets and limit exploration of alternatives. We argue that model search is inherently comparative: users want models that are task-aligned yet differentiated in measurable ways. We hypothesize that this balance requires retrieval over condensed, high-quality evidence rather than verbose descriptions, and much of that evidence is concentrated in structured tables. We present StructuredSemanticSearch, a table-driven model search framework built on the ModelTables benchmark. Given a query, StructuredSemanticSearch combines a semantic baseline for task alignment with a structure-aware pipeline that discovers query-related model-card tables using table discovery operators such as unionability, joinability, and keyword search. Retrieved tables are mapped back to model cards under a controlled top-k budget, enabling fair comparison between text-based and table-based retrieval. Beyond retrieval, StructuredSemanticSearch adapts table integration to the model-table domain through orientation-aware integration, producing compact integrated views of tables from partially overlapping and sometimes transposed evidence tables. For evaluation, we introduce a nugget-based, auditable protocol that extracts compact evidence items from model cards, matches queries to condition- or intent-specific nuggets, and measures evidence coverage and diversity over retrieved model-card candidate sets. This protocol also provides a scalable path toward approximate, evidence-based labeling in dynamic model lakes. Experiments on 597 model-recommendation queries show improved nugget coverage for the structure-aware pipeline than semantic baseline</p>
+ https://arxiv.org/abs/2605.22766
+ Thu, 21 May 2026 00:00:00 +0000
+
+
+ Bernini: Latent Semantic Planning for Video Diffusion
+ https://arxiv.org/abs/2605.22344
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2605.22344.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Bernini Team, Chenchen Liu, Junyi Chen, Lei Li, Lu Chi, Mingzhen Sun, Zhuoying Li, Yi Fu, Ruoyu Guo, Yiheng Wu, Ge Bai, Zehuan Yuan</p><p><b>Upvotes:</b> 4</p><p><b>Summary:</b> Multimodal large language models (MLLMs) and diffusion models have each reached remarkable maturity: MLLMs excel at reasoning over heterogeneous multimodal inputs with strong semantic grounding, while diffusion models synthesize images and videos with photorealistic fidelity. We argue that these two families can be unified through a simple division of labor: MLLMs perform semantic planning, while diffusion models render pixels from high-level semantic guidance and low-level visual features. Building on this idea, we propose Bernini, a unified framework for video generation and editing. An MLLM-based planner predicts the target semantic representation directly in the ViT embedding space, and a DiT-based renderer synthesizes pixels conditioned on this plan, augmented by text features and, for editing, source VAE features for detail preservation. Because semantics serve as the interface, the planner and renderer can be trained separately and only lightly co-trained, preserving the pretrained strengths of both components while keeping training efficient. To better handle multiple visual inputs, we introduce Segment-Aware 3D Rotary Positional Embedding (SA-3D RoPE), and further incorporate chain-of-thought reasoning in the planner to better transfer understanding into generation. Bernini achieves state-of-the-art performance across a wide range of video generation and editing benchmarks, with the MLLM's pretrained understanding translating into strong generalization on challenging editing tasks.</p>
+ https://arxiv.org/abs/2605.22344
+ Thu, 21 May 2026 00:00:00 +0000
+
+
+ Segment Anything with Motion, Geometry, and Semantic Adaptation for Complex Nonlinear Visual Object Tracking
+ https://arxiv.org/abs/2605.22538
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2605.22538.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Deyi Zhu, Yuji Wang, Yong Liu, Yansong Tang, Bingyao Yu, Jiwen Lu, Jie Zhou</p><p><b>Upvotes:</b> 4</p><p><b>Summary:</b> Traditional visual object tracking (VOT) methods typically rely on task-specific supervised training, limiting their generalization to unseen objects and challenging scenarios with distractors, occlusion, and nonlinear motion. Recent vision foundation models, exemplified by SAM 2, learn strong video understanding priors from large-scale pretraining and offer a promising foundation for building more robust and generalizable trackers. However, directly applying SAM 2 to VOT remains suboptimal, as it does not explicitly model target motion dynamics or enforce geometric and semantic consistency across frames, both of which are essential for reliable tracking. To address this issue, we propose SAMOSA, a new tracking framework that adapts SAM 2 to complex VOT scenarios by explicitly leveraging motion, geometry, and semantic cues. Specifically, we introduce a lightweight nonlinear motion predictor to model target dynamics and guide mask selection as well as memory filtering. We further exploit semantic cues to detect target shifts and recover from tracking failures, while geometric cues are incorporated as structural constraints to improve tracking stability. In this way, SAMOSA bridges the gap between the implicit video understanding prior of SAM 2 and explicit tracking-oriented modeling. Extensive experiments show that SAMOSA consistently outperforms state-of-the-art SAM 2--based approaches on general benchmarks, demonstrates stronger generalization than supervised VOT methods, and achieves substantial gains on anti-UAV datasets, which typify complex nonlinear motion scenarios. Our code is available at https://github.com/DurYi/SAMOSA.</p>
+ https://arxiv.org/abs/2605.22538
+ Thu, 21 May 2026 00:00:00 +0000
+
+
+ Efficient Agentic Reasoning Through Self-Regulated Simulative Planning
+ https://arxiv.org/abs/2605.22138
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2605.22138.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Mingkai Deng, Jinyu Hou, Lara Sá Neves, Varad Pimpalkhute, Taylor W. Killian, Zhengzhong Liu, Eric P. Xing</p><p><b>Upvotes:</b> 4</p><p><b>Summary:</b> How should an agent decide when and how to plan? A dominant approach builds agents as reactive policies with adaptive computation (e.g., chain-of-thought), trained end-to-end expecting planning to emerge implicitly. Without control over the presence, structure, or horizon of planning, these systems dramatically increase reasoning length, yielding inefficient token use without reliable accuracy gains. We argue efficient agentic reasoning benefits from decomposing decision-making into three systems: simulative reasoning (System II) grounding deliberation in future-state prediction via a world model; self-regulation (System III) deciding when and how deeply to plan via a learned configurator; and reactive execution (System I) handling fine-grained action. Simulative reasoning provides unified planning across diverse tasks without per-domain engineering, while self-regulation ensures the planner is invoked only when needed. To test this, we develop SR^2AM (Self-Regulated Simulative Reasoning Agentic LLM), realizing both as distinct stages within an LLM's chain-of-thought, with the LLM as world model. We explore two instantiations: recording decisions from a prompted multi-module system (v0.1) and reconstructing structured plans from traces of pretrained reasoning LLMs (v1.0), trained via supervised then reinforcement learning (RL). Across math, science, tabular analysis, and web information seeking, v0.1-8B and v1.0-30B achieve Pass@1 competitive with 120-355B and 685B-1T parameter systems respectively, while v1.0-30B uses 25.8-95.3% fewer reasoning tokens than comparable agentic LLMs. RL increases average planning horizon by 22.8% while planning frequency grows only 2.0%, showing it learns to plan further ahead rather than more often. More broadly, learned self-regulation instantiates a principle we expect to extend beyond planning to how agents govern their own learning and adaptation.</p>
+ https://arxiv.org/abs/2605.22138
+ Thu, 21 May 2026 00:00:00 +0000
+
+
+ Swift Sampling: Selecting Temporal Surprises via Taylor Series
+ https://arxiv.org/abs/2605.22678
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2605.22678.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Dahye Kim, Bhuvan Sachdeva, Karan Uppal, Naman Gupta, Vineeth N. Balasubramanian, Deepti Ghadiyaram</p><p><b>Upvotes:</b> 5</p><p><b>Summary:</b> While most frames in long-form video are redundant, the critical information resides in temporal surprises: moments where the actual visual features deviate from their predicted evolution. Inspired by the human brain's predictive coding, we introduce Swift Sampling, an elegant, training-free frame selection algorithm that automatically identifies high-information moments in a video. Specifically, we model a video as a differentiable trajectory in the visual latent space and compute the velocity and acceleration of its features. Then, we apply Taylor expansion to project the expected path of subsequent frames. Frames that diverge sharply from this predicted manifold are identified as temporally surprising frames and selected for sampling. Unlike prior training-free methods that rely on auxiliary networks or video-specific hyperparameter tuning, Swift Sampling is incredibly lightweight, adding only 0.02x additional computational cost over baseline making it 30x cheaper overhead than leading baselines. Across three long-video question answering benchmarks and 10 different downstream tasks, Swift Sampling outperforms uniform sampling and prior query-agnostic baselines. It is especially powerful for long videos with limited frame budgets improving accuracy by up to +12.5 points.</p>
+ https://arxiv.org/abs/2605.22678
+ Thu, 21 May 2026 00:00:00 +0000
+
+
+ One Sentence, One Drama: Personalized Short-Form Drama Generation via Multi-Agent Systems
+ https://arxiv.org/abs/2605.22144
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2605.22144.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Yufei Shi, Weilong Yan, Naixuan Huang, Yucheng Chen, Chenyu Zhang, Tao He, Si Yong Yeo, Ming Li</p><p><b>Upvotes:</b> 7</p><p><b>Summary:</b> Existing approaches for digital short-drama production typically rely on one-shot LLM generated scripts and loosely coupled pipelines, which fail to satisfy three key requirements of short-drama generation: (1) narrative pacing, resulting in weak hooks, insufficient escalation, and unattractive endings; (2) spatial consistency, leading to drifting scene layouts and inconsistent character positions across clips; and (3) production-level quality control, requiring extensive manual review and correction across script and visual stages. We present One Sentence, One Drama, a hierarchical multi-agent framework that transforms a user's single-sentence idea into a fully produced short drama through structured intermediate modules and iterative refinement. Our approach is built upon three key components: (1) a multi-agent debate-based story generation module that enforces short-drama pacing and narrative coherence; (2) a 3D-grounded first-frame generation mechanism that establishes a shared spatial reference for consistent character positioning and scene layout across clips; and (3) multi-stage reviewer loops that perform comprehensive error detection and targeted revision across script, visual, and video generation stages. We also introduce scene-level BGM matching and scene transition planning to improve the audience's immersive experience. To systematically evaluate this task, we introduce Short-Drama-Bench, a benchmark that extends standard video quality metrics with short-drama-specific criteria. Experimental results demonstrate that our method significantly outperforms existing pipelines in narrative quality, cross-clip consistency, and overall viewing experience.</p>
+ https://arxiv.org/abs/2605.22144
+ Thu, 21 May 2026 00:00:00 +0000
+
+
+ Gated DeltaNet-2: Decoupling Erase and Write in Linear Attention
+ https://arxiv.org/abs/2605.22791
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2605.22791.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Ali Hatamizadeh, Yejin Choi, Jan Kautz</p><p><b>Upvotes:</b> 15</p><p><b>Summary:</b> Linear attention replaces the unbounded cache of softmax attention with a fixed-size recurrent state, reducing sequence mixing to linear time and decoding to constant memory. The hard part is not just what to forget, but how to edit this compressed memory without scrambling existing associations. Delta-rule models subtract the current read before writing a new value, and Kimi Delta Attention (KDA) sharpens forgetting with channel-wise decay. But the active edit still uses a single scalar gate to control two different things: how much old content to erase on the key side and how much new content to commit on the value side. We introduce Gated DeltaNet-2, which generalizes both Gated DeltaNet and KDA by inheriting adaptive forgetting and channel-wise decay while addressing their shared limitation, the scalar tie between erasing and writing. Gated Delta Rule-2 separates these roles with a channel-wise erase gate b_t and a channel-wise write gate w_t, reducing to KDA when both gates collapse to the same scalar and to Gated DeltaNet when the decay also collapses. We derive a fast-weight update view, a chunkwise WY algorithm with channel-wise decay absorbed into asymmetric erase factors, and a gate-aware backward pass that preserves efficient parallel training. At 1.3B parameters trained on 100B FineWeb-Edu tokens, Gated DeltaNet-2 achieves the strongest overall results among Mamba-2, Gated DeltaNet, KDA, and Mamba-3 variants across language modeling, commonsense reasoning, and retrieval. Its advantage is most pronounced on long-context RULER needle-in-a-haystack benchmarks, where it improves the evaluated multi-key retrieval setting and remains strong in both recurrent and hybrid settings. Code is available at https://github.com/NVlabs/GatedDeltaNet-2.</p>
+ https://arxiv.org/abs/2605.22791
+ Thu, 21 May 2026 00:00:00 +0000
+
+
+ Maestro: Reinforcement Learning to Orchestrate Hierarchical Model-Skill Ensembles
+ https://arxiv.org/abs/2605.22177
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2605.22177.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Jinyang Wu, Guocheng Zhai, Ruihan Jin, Yuhao Shen, Zhengxi Lu, Fan Zhang, Haoran Luo, Zheng Lian, Zhengqi Wen, Jianhua Tao</p><p><b>Upvotes:</b> 17</p><p><b>Summary:</b> The proliferation of large language models (LLMs) and modular skills has endowed autonomous agents with increasingly powerful capabilities. Existing frameworks typically rely on monolithic LLMs and fixed logic to interface with these skills. This gives rise to a critical bottleneck: different LLMs offer distinct advantages across diverse domains, yet current frameworks fail to exploit the complementary strengths of models and skills, thereby limiting their performance on downstream tasks. In this paper, we present Maestro (Multimodal Agent for Expert-Skill Targeted Reinforced Orchestration), a Reinforcement Learning (RL)-driven orchestration framework that reframes heterogeneous multimodal tasks as a sequential decision-making process over a hierarchical model-skill registry. Rather than consolidating all knowledge into a single model, Maestro trains a lightweight policy to dynamically compose ensembles of frozen expert models and a two-tier skill library, deciding at each step whether to invoke an external expert, which model-skill pair to select, and when to terminate. The policy is optimized via outcome-based RL, requiring no step-level supervision. We evaluate Maestro across ten representative multimodal benchmarks spanning mathematical reasoning, chart understanding, high-resolution perception, and domain-specific analysis. With only a 4B orchestrator, Maestro achieves an average accuracy of 70.1%, surpassing both GPT-5 (69.3%) and Gemini-2.5-Pro (68.7%). Crucially, the learned coordination policy generalizes to unseen models and skills without retraining: augmenting the registry with out-of-domain experts yields a 59.5% average on four challenging benchmarks, outperforming all closed-source baselines. Maestro further maintains high computational efficiency with low latency. The source code is available at https://github.com/jinyangwu/Maestro.</p>
+ https://arxiv.org/abs/2605.22177
+ Thu, 21 May 2026 00:00:00 +0000
+
+
+ SpaceDG: Benchmarking Spatial Intelligence under Visual Degradation
+ https://arxiv.org/abs/2605.22536
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2605.22536.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Xiaolong Zhou, Yifei Liu, Ziyang Gong, Jiarui Li, Qiyue Zhao, Muyao Niu, Yuanyuan Gao, Le Ma, Xue Yang, Hongjie Zhang, Zhihang Zhong</p><p><b>Upvotes:</b> 20</p><p><b>Summary:</b> Multimodal Large Language Models (MLLMs) have made rapid progress in spatial intelligence, yet existing spatial reasoning benchmarks largely assume pristine visual inputs and overlook the degradations that commonly occur in real-world deployment, such as motion blur, low light, adverse weather, lens distortion, and compression artifacts. This raises a fundamental question: how robust is the spatial intelligence of current MLLMs when visual observations are imperfect? To answer this question, we introduce SpaceDG, the first large-scale dataset for degradation-aware spatial understanding. It is constructed with a physically grounded degradation synthesis engine that embeds degradation formation process into 3D Gaussian Splatting (3DGS) rendering, enabling realistic simulation of nine degradation types. The resulting dataset contains approximately 1M QA pairs from nearly 1,000 indoor scenes. We further introduce SpaceDG-Bench, an human-verified benchmark with 1,102 questions spanning 11 reasoning categories and 9 visual degradation types, yielding over 10K VQA instances. Evaluating 25 open- and closed-source MLLMs reveals that visual degradations consistently and substantially impair spatial reasoning, exposing a critical robustness gap. Finally, we show that finetuning on SpaceDG markedly improves degradation robustness and can even surpass human performance under degraded conditions without any performance drop on clean images, highlighting the promise of degradation-aware training for robust spatial intelligence.</p>
+ https://arxiv.org/abs/2605.22536
+ Thu, 21 May 2026 00:00:00 +0000
+
+
+ Sensor2Sensor: Cross-Embodiment Sensor Conversion for Autonomous Driving
+ https://arxiv.org/abs/2605.22809
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2605.22809.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Jiahao Wang, Bo Sun, Yijing Bai, Vincent Casser, Songyou Peng, Zehao Zhu, Meng-Li Shih, Xander Masotto, Shih-Yang Su, Kanaad V Parvate, Tiancheng Ge, Linn Bieske, Dragomir Anguelov, Mingxing Tan, Chiyu Max Jiang</p><p><b>Upvotes:</b> 22</p><p><b>Summary:</b> Robust training and validation of Autonomous Driving Systems (ADS) require massive, diverse datasets. Proprietary data collected by Autonomous Vehicle (AV) fleets, while high-fidelity, are limited in scale, diversity of sensor configurations, as well as geographic and long-tail-behavioral coverage. In contrast, in-the-wild data from sources like dashcams offers immense scale and diversity, capturing critical long-tail scenarios and novel environments. However, this unstructured, in-the-wild video data is incompatible with ADS expecting structured, multi-modal sensor inputs for validation and training. To bridge this data gap, we propose Sensor2Sensor, a novel generative modeling paradigm that translates in-the-wild monocular dashcam videos into a high-fidelity, multi-modal sensor suite (AV logs) comprising multi-view camera images and LiDAR point clouds. A core challenge is the lack of paired training data. We address this by converting real AV logs into dashcam-style videos via 4D Gaussian Splatting (4DGS) reconstruction and novel-view rendering. Sensor2Sensor then utilizes a diffusion architecture to perform the generative conversion. We perform comprehensive quantitative evaluations on the fidelity and realism of the generated sensor data. We demonstrate Sensor2Sensor's practical utility by converting challenging in-the-wild internet and dashcam footage into realistic, multi-modal data formats, further unlocking vast external data sources for AV development.</p>
+ https://arxiv.org/abs/2605.22809
+ Thu, 21 May 2026 00:00:00 +0000
+
+
+ SEGA: Spectral-Energy Guided Attention for Resolution Extrapolation in Diffusion Transformers
+ https://arxiv.org/abs/2605.22668
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2605.22668.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Javad Rajabi, Kimia Shaban, Koorosh Roohi, David B. Lindell, Babak Taati</p><p><b>Upvotes:</b> 22</p><p><b>Summary:</b> Diffusion transformers (DiTs) have emerged as a dominant architecture for text-to-image generation, yet their performance drops when generating at resolutions beyond their training range. Existing training-free approaches mitigate this by modifying inference-time attention behavior, often through Rotary Position Embeddings (RoPE) extrapolation combined with attention scaling. However, these strategies apply a uniform and content-agnostic scaling across RoPE components with distinct frequency characteristics, inducing a trade-off between preserving global structure and recovering fine detail. We introduce SEGA, a training-free method that dynamically scales attention across RoPE components according to the latent's spatial-frequency structure at each denoising step. This adaptive scaling improves both structural coherence and fine-detail fidelity. Experiments show that SEGA consistently improves high-resolution synthesis across multiple target resolutions, outperforming state-of-the-art training-free baselines.</p>
+ https://arxiv.org/abs/2605.22668
+ Thu, 21 May 2026 00:00:00 +0000
+
+
+ Forecasting Scientific Progress with Artificial Intelligence
+ https://arxiv.org/abs/2605.22681
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2605.22681.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Sean Wu, Pan Lu, Yupeng Chen, Jonathan Bragg, Yutaro Yamada, Peter Clark, David Clifton, Philip Torr, James Zou, Junchi Yu</p><p><b>Upvotes:</b> 27</p><p><b>Summary:</b> Artificial intelligence (AI) is increasingly embedded in scientific discovery, yet whether it can anticipate scientific progress remains unclear. To study this question, we introduce a temporally grounded evaluation framework for forecasting scientific progress under controlled knowledge constraints. We present CUSP (Cutoff-conditioned Unseen Scientific Progress), a multi-disciplinary and event-level benchmark that evaluates scientific forecasting in AI systems through feasibility assessment, mechanistic reasoning, generative solution design, and temporal prediction. Across 4,760 scientific events, we observe systematic and domain-dependent limitations in current frontier models. While models can identify plausible research directions from competing candidates, they fail to reliably predict whether scientific advances will be realized and systematically misestimate when they will occur. Performance is highly heterogeneous across domains, with the timing of AI progress more predictable than advances in biology, chemistry, and physics. Performance is largely insensitive to whether events occur before or after the training cutoff, suggesting these limitations cannot be explained solely by knowledge exposure in training data. Under controlled information access, additional pre-cutoff knowledge improves performance but does not close the gap to full-information settings, which becomes more pronounced for high-citation advances. Models also exhibit systematic overconfidence and strong response biases, indicating unreliable uncertainty estimation. Taken together, current AI systems fall short as predictive tools for scientific progress. Access to prior knowledge does not translate into reliable forecasting, and performance benefits more from post-event information than from forward-looking prediction.</p>
+ https://arxiv.org/abs/2605.22681
+ Thu, 21 May 2026 00:00:00 +0000
+
+
+ WorldKV: Efficient World Memory with World Retrieval and Compression
+ https://arxiv.org/abs/2605.22718
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2605.22718.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Jung Yi, Minjae Kim, Paul Hyunbin Cho, Wooseok Jang, Sangdoo Yun, Seungryong Kim</p><p><b>Upvotes:</b> 28</p><p><b>Summary:</b> Autoregressive video diffusion models have enabled real-time, action-conditioned world generation. However, sustaining a persistent world, where revisiting a previously seen viewpoint yields consistent content, remains an open problem. Full KV-cache attention preserves this consistency but breaks real-time constraints: memory footprint and attention cost grow linearly with rollout length. Sliding window inference restores throughput but discards long-term consistency. We propose WorldKV, a training-free framework with two components: World Retrieval and World Compression. World Retrieval stores evicted KV-cache chunks in GPU/CPU memory and selectively retrieves scene-relevant chunks via camera/ action correspondence, inserting them back into the native attention window without re-encoding. World Compression prunes redundant tokens within each chunk via key-key similarity to an anchor frame, halving per-chunk storage to fit 2x more history under a fixed budget. On Matrix-Game-2.0 and LingBot- World-Fast, WorldKV matches or exceeds full-KV memory fidelity at roughly 2x the throughput, and is competitive with memory-trained baselines without any fine-tuning. Project Page: https://cvlab-kaist.github.io/WorldKV/</p>
+ https://arxiv.org/abs/2605.22718
+ Thu, 21 May 2026 00:00:00 +0000
+
+
+ Spreadsheet-RL: Advancing Large Language Model Agents on Realistic Spreadsheet Tasks via Reinforcement Learning
+ https://arxiv.org/abs/2605.22642
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2605.22642.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Banghao Chi, Yining Xie, Mingyuan Wu, Jingcheng Yang, Jize Jiang, Zhaoheng Li, Shengyi Qian, Minjia Zhang, Klara Nahrstedt, Rui Hou, Xiangjun Fan, Hanchao Yu</p><p><b>Upvotes:</b> 29</p><p><b>Summary:</b> Spreadsheet systems (e.g., Microsoft Excel, Google Sheets) play a central role in modern data-centric workflows. As AI agents grow increasingly capable of automating complex tasks, such as controlling computers and generating presentations, building an AI-driven spreadsheet agent has emerged as a promising research direction. Most existing spreadsheet agents rely on specialized prompting over general-purpose LLMs; while this design has potentials on simple spreadsheet operations, it struggles to manage the complex, multi-step workflows typical of real-world applications. We introduce Spreadsheet-RL, a reinforcement learning (RL) fine-tuning framework designed to train specialized spreadsheet agents within a realistic Microsoft Excel environment. Spreadsheet-RL features an automated pipeline for scalable collection of paired start-goal spreadsheets from online forums, as well as domain-specific evaluation tasks in areas such as finance and supply chain management, which we compile into the new Domain-Spreadsheet benchmark dataset. It also includes a Spreadsheet Gym environment designed for multi-turn RL: Spreadsheet Gym exposes extensive Excel functionality through a Python sandbox, along with a refined harness that incorporates a comprehensive tool set and carefully designed tool-routing rules for spreadsheet tasks. Through comprehensive experiments, we show that Spreadsheet-RL substantially enhances AI agent's performance on both general and domain-specific spreadsheet tasks: it improves Qwen3-4B-Thinking-2507's Pass@1 on SpreadsheetBench from 12.0% to 23.4%, and raises Pass@1 from 8.4% to 17.2% on our curated Domain-Spreadsheet dataset. These results highlight Spreadsheet-RL's strong potential for generalization and real-world adoption in spreadsheet automation, and broadly, its promise for advancing LLM-based interactions with data interfaces in everyday work.</p>
+ https://arxiv.org/abs/2605.22642
+ Thu, 21 May 2026 00:00:00 +0000
+
+
+ LatentOmni: Rethinking Omni-Modal Understanding via Unified Audio-Visual Latent Reasoning
+ https://arxiv.org/abs/2605.22012
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2605.22012.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Yifan Dai, Zhenhua Wu, Bohan Zeng, Daili Hua, Jialing Liu, Bozhou Li, Yuran Wang, Chengzhuo Tong, Hao Liang, Xiaochen Ma, Junbo Niu, Tianyu Guo, Yang Shi, Yue Ding, Yiyan Ji, Bingyin Mei, Yushuo Guan, Yuanxing Zhang, Pengfei Wan, Fangcheng Fu, Wentao Zhang</p><p><b>Upvotes:</b> 34</p><p><b>Summary:</b> Joint audio-visual reasoning is essential for omnimodal understanding, yet current multimodal large language models (MLLMs) still struggle when reasoning requires fine-grained evidence from both modalities. A central limitation is that explicit text-based chain-of-thought (CoT) compresses continuous audio-visual signals into discrete tokens, weakening temporal grounding and shifting intermediate reasoning toward language priors. We argue that a unified latent space is a better medium for such reasoning because it preserves dense sensory information while remaining compatible with autoregressive generation. Based on this insight, we propose LatentOmni, a cross-modal reasoning framework that interleaves textual reasoning with audio-visual latent states. LatentOmni introduces feature-level supervision to align latent reasoning states with task-relevant sensory features and uses Omni-Sync Position Embedding (OSPE) to maintain temporal consistency between latent audio and visual states. We further construct LatentOmni-Instruct-35K, a dataset of audio-visual interleaved reasoning trajectories for supervising latent-space reasoning. Comprehensive evaluation across multiple audio-visual reasoning benchmarks demonstrates that LatentOmni achieves the best performance among the evaluated open-source models and consistently outperforms the Explicit Text CoT baseline, supporting latent-space joint reasoning as a promising path toward stronger omnimodal understanding.</p>
+ https://arxiv.org/abs/2605.22012
+ Thu, 21 May 2026 00:00:00 +0000
+
+
+ ACC: Compiling Agent Trajectories for Long-Context Training
+ https://arxiv.org/abs/2605.21850
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2605.21850.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Qisheng Su, Zhen Fang, Shiting Huang, Yu Zeng, Yiming Zhao, Kou Shi, Ziao Zhang, Lin Chen, Zehui Chen, Lijun Wu, Feng Zhao</p><p><b>Upvotes:</b> 51</p><p><b>Summary:</b> Recent development of agents has renewed demand for long-context reasoning capacity of LLMs. However, training LLMs for this capacity requires costly long-document curation or heuristic context synthesis. We observe that agents produce massive trajectories when solving problems, invoking tools and receiving environment observations across many turns. The evidence needed to answer the original question is thus scattered throughout these turns, requiring integration of distant context segments. Nevertheless, standard agent SFT masks tool responses and only trains turn-level tool selection, creating a supervision blind spot where these scattered signals go unused. We propose Agent Context Compilation (ACC), which converts trajectories from search, software engineering, and database querying agents into long-context QA pairs that combine the original question with tool responses and environment observations gathered across multiple turns, training the model to answer directly without tool use. This makes the dependencies between the question and the evidence explicit, enabling direct supervision of long-context reasoning over distant segments without additional annotation. ACC is a simple but effective approach that can be combined with any existing long-context extension or training method, providing scalable supervised fine-tuning data. We validate ACC on long-range dependency modeling tasks through MRCR and GraphWalks, challenging benchmarks requiring cross-turn coreference resolution and graph traversal over extended contexts. Training Qwen3-30B-A3B with ACC achieves 68.3 on MRCR (+18.1) and 77.5 on GraphWalks (+7.6), results comparable to Qwen3-235B-A22B, while preserving general capabilities on GPQA, MMLU-Pro, AIME, and IFEval. Further mechanism analysis reveals that the ACC-trained model exhibits task-adaptive attention restructuring and expert specialization.</p>
+ https://arxiv.org/abs/2605.21850
+ Thu, 21 May 2026 00:00:00 +0000
+
+
+ Perception or Prejudice: Can MLLMs Go Beyond First Impressions of Personality?
+ https://arxiv.org/abs/2605.22109
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2605.22109.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Caixin Kang, Tianyu Yan, Sitong Gong, Mingfang Zhang, Liangyang Ouyang, Ruicong Liu, Bo Zheng, Huchuan Lu, Kaipeng Zhang, Yoichi Sato, Yifei Huang</p><p><b>Upvotes:</b> 151</p><p><b>Summary:</b> Multimodal Large Language Models (MLLMs) are increasingly deployed in human-facing roles where personality perception is critical, yet existing benchmarks evaluate this capability solely on numerical Big Five score prediction, leaving open whether models truly perceive personality through behavioral understanding or merely prejudge through superficial pattern matching. We address this gap with three contributions. (i) A new task: we formalize Grounded Personality Reasoning (GPR), which requires MLLMs to anchor each Big Five rating in observable evidence through a chain of rating, reasoning, and grounding. (ii) A new dataset: we release MM-OCEAN (1,104 videos, 5,320 MCQs), produced by a multi-agent pipeline with human verification, with timestamped behavioral observations, evidence-grounded trait analyses, and seven categories of cue-grounding MCQs. (iii) Benchmark and analysis: we design a three-tier evaluation (rating, reasoning, grounding) plus four sample-level failure-mode metrics: Prejudice Rate (PR), Confabulation Rate (CR), Integration-failure Rate (IR), and Holistic-grounding Rate (HR), and benchmark 27 MLLMs (13 closed, 14 open). The analysis uncovers a striking Prejudice Gap: across the field, 51% of correct ratings are not grounded in retrieved cues, and the Holistic-Grounding Rate spans only 0-33.5%. These findings expose a disconnect between getting the right score and reasoning for the right reason, charting a roadmap for grounded social cognition in MLLMs.</p>
+ https://arxiv.org/abs/2605.22109
+ Thu, 21 May 2026 00:00:00 +0000
+
+
+ TransitLM: A Large-Scale Dataset and Benchmark for Map-Free Transit Route Generation
+ https://arxiv.org/abs/2605.22355
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2605.22355.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Hanyu Guo, Jiedong Yang, Chao Chen, Longfei Xu, Kaikui Liu, Xiangxiang Chu</p><p><b>Upvotes:</b> 162</p><p><b>Summary:</b> Public transit route planning traditionally depends on structured map infrastructure and complex routing engines, and no existing dataset supports training models to bypass this dependency. We present TransitLM, a large-scale dataset of over 13 million transit route planning records from four Chinese cities covering 120,845 stations and 13,666 lines, released as a continual pre-training corpus and benchmark data for three evaluation tasks with complementary metrics. Experiments show that an LLM trained on TransitLM produces structurally valid routes at high accuracy and implicitly grounds arbitrary GPS coordinates to appropriate stations without any explicit mapping. These results demonstrate that transit route planning can be learned entirely from data, enabling end-to-end, map-free route generation directly from origin-destination information. The dataset and benchmark are available at https://huggingface.co/datasets/GD-ML/TransitLM, with evaluation code at https://github.com/HotTricker/TransitLM.</p>
+ https://arxiv.org/abs/2605.22355
+ Thu, 21 May 2026 00:00:00 +0000