bot: update RSS feed
This commit is contained in:
28
feed.xml
28
feed.xml
@@ -7,7 +7,7 @@
|
|||||||
<docs>http://www.rssboard.org/rss-specification</docs>
|
<docs>http://www.rssboard.org/rss-specification</docs>
|
||||||
<generator>python-feedgen</generator>
|
<generator>python-feedgen</generator>
|
||||||
<language>en</language>
|
<language>en</language>
|
||||||
<lastBuildDate>Sun, 26 Oct 2025 00:02:52 +0000</lastBuildDate>
|
<lastBuildDate>Mon, 27 Oct 2025 00:02:49 +0000</lastBuildDate>
|
||||||
<item>
|
<item>
|
||||||
<title>Diff-XYZ: A Benchmark for Evaluating Diff Understanding</title>
|
<title>Diff-XYZ: A Benchmark for Evaluating Diff Understanding</title>
|
||||||
<link>https://arxiv.org/abs/2510.12487</link>
|
<link>https://arxiv.org/abs/2510.12487</link>
|
||||||
@@ -39,14 +39,14 @@
|
|||||||
<item>
|
<item>
|
||||||
<title>Investigating Safety Vulnerabilities of Large Audio-Language Models Under Speaker Emotional Variations</title>
|
<title>Investigating Safety Vulnerabilities of Large Audio-Language Models Under Speaker Emotional Variations</title>
|
||||||
<link>https://arxiv.org/abs/2510.16893</link>
|
<link>https://arxiv.org/abs/2510.16893</link>
|
||||||
<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2510.16893.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Bo-Han Feng, Chien-Feng Liu, Yu-Hsuan Li Liang, Chih-Kai Yang, Szu-Wei Fu, Zhehuai Chen, Ke-Han Lu, Sung-Feng Huang, Chao-Han Huck Yang, Yu-Chiang Frank Wang, Yun-Nung Chen, Hung-yi Lee</p><p><b>Upvotes:</b> 15</p><p><b>Summary:</b> Large audio-language models (LALMs) extend text-based LLMs with auditory understanding, offering new opportunities for multimodal applications. While their perception, reasoning, and task performance have been widely studied, their safety alignment under paralinguistic variation remains underexplored. This work systematically investigates the role of speaker emotion. We construct a dataset of malicious speech instructions expressed across multiple emotions and intensities, and evaluate several state-of-the-art LALMs. Our results reveal substantial safety inconsistencies: different emotions elicit varying levels of unsafe responses, and the effect of intensity is non-monotonic, with medium expressions often posing the greatest risk. These findings highlight an overlooked vulnerability in LALMs and call for alignment strategies explicitly designed to ensure robustness under emotional variation, a prerequisite for trustworthy deployment in real-world settings.</p></description>
|
<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2510.16893.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Bo-Han Feng, Chien-Feng Liu, Yu-Hsuan Li Liang, Chih-Kai Yang, Szu-Wei Fu, Zhehuai Chen, Ke-Han Lu, Sung-Feng Huang, Chao-Han Huck Yang, Yu-Chiang Frank Wang, Yun-Nung Chen, Hung-yi Lee</p><p><b>Upvotes:</b> 16</p><p><b>Summary:</b> Large audio-language models (LALMs) extend text-based LLMs with auditory understanding, offering new opportunities for multimodal applications. While their perception, reasoning, and task performance have been widely studied, their safety alignment under paralinguistic variation remains underexplored. This work systematically investigates the role of speaker emotion. We construct a dataset of malicious speech instructions expressed across multiple emotions and intensities, and evaluate several state-of-the-art LALMs. Our results reveal substantial safety inconsistencies: different emotions elicit varying levels of unsafe responses, and the effect of intensity is non-monotonic, with medium expressions often posing the greatest risk. These findings highlight an overlooked vulnerability in LALMs and call for alignment strategies explicitly designed to ensure robustness under emotional variation, a prerequisite for trustworthy deployment in real-world settings.</p></description>
|
||||||
<guid isPermaLink="false">https://arxiv.org/abs/2510.16893</guid>
|
<guid isPermaLink="false">https://arxiv.org/abs/2510.16893</guid>
|
||||||
<pubDate>Sun, 19 Oct 2025 15:41:25 +0000</pubDate>
|
<pubDate>Sun, 19 Oct 2025 15:41:25 +0000</pubDate>
|
||||||
</item>
|
</item>
|
||||||
<item>
|
<item>
|
||||||
<title>SAKE: Towards Editing Auditory Attribute Knowledge of Large Audio-Language Models</title>
|
<title>SAKE: Towards Editing Auditory Attribute Knowledge of Large Audio-Language Models</title>
|
||||||
<link>https://arxiv.org/abs/2510.16917</link>
|
<link>https://arxiv.org/abs/2510.16917</link>
|
||||||
<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2510.16917.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Chih-Kai Yang, Yen-Ting Piao, Tzu-Wen Hsu, Szu-Wei Fu, Zhehuai Chen, Ke-Han Lu, Sung-Feng Huang, Chao-Han Huck Yang, Yu-Chiang Frank Wang, Yun-Nung Chen, Hung-yi Lee</p><p><b>Upvotes:</b> 16</p><p><b>Summary:</b> Knowledge editing offers an efficient way to update model knowledge without full retraining, but prior work has concentrated almost exclusively on textual or visual modalities. We introduce SAKE, the first benchmark specifically designed for editing auditory attribute knowledge in Large Audio-Language Models (LALMs). Unlike factual updates, SAKE targets several abstract auditory attributes, capturing knowledge types that go beyond conventional textual and visual domains. We benchmark seven editing methods on two LALMs along four dimensions: reliability, generality, audio/text locality, and portability. Results highlight challenges such as preserving intra-attribute knowledge unrelated to the edit, generalizing edits to multimodal reasoning, and maintaining edits under sequential updates. SAKE provides a principled framework to study how knowledge editing extends to the auditory modalities, opening new directions for maintaining and adapting LALMs in more diverse real-world scenarios.</p></description>
|
<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2510.16917.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Chih-Kai Yang, Yen-Ting Piao, Tzu-Wen Hsu, Szu-Wei Fu, Zhehuai Chen, Ke-Han Lu, Sung-Feng Huang, Chao-Han Huck Yang, Yu-Chiang Frank Wang, Yun-Nung Chen, Hung-yi Lee</p><p><b>Upvotes:</b> 18</p><p><b>Summary:</b> Knowledge editing offers an efficient way to update model knowledge without full retraining, but prior work has concentrated almost exclusively on textual or visual modalities. We introduce SAKE, the first benchmark specifically designed for editing auditory attribute knowledge in Large Audio-Language Models (LALMs). Unlike factual updates, SAKE targets several abstract auditory attributes, capturing knowledge types that go beyond conventional textual and visual domains. We benchmark seven editing methods on two LALMs along four dimensions: reliability, generality, audio/text locality, and portability. Results highlight challenges such as preserving intra-attribute knowledge unrelated to the edit, generalizing edits to multimodal reasoning, and maintaining edits under sequential updates. SAKE provides a principled framework to study how knowledge editing extends to the auditory modalities, opening new directions for maintaining and adapting LALMs in more diverse real-world scenarios.</p></description>
|
||||||
<guid isPermaLink="false">https://arxiv.org/abs/2510.16917</guid>
|
<guid isPermaLink="false">https://arxiv.org/abs/2510.16917</guid>
|
||||||
<pubDate>Sun, 19 Oct 2025 16:22:09 +0000</pubDate>
|
<pubDate>Sun, 19 Oct 2025 16:22:09 +0000</pubDate>
|
||||||
</item>
|
</item>
|
||||||
@@ -67,7 +67,7 @@
|
|||||||
<item>
|
<item>
|
||||||
<title>Search Self-play: Pushing the Frontier of Agent Capability without Supervision</title>
|
<title>Search Self-play: Pushing the Frontier of Agent Capability without Supervision</title>
|
||||||
<link>https://arxiv.org/abs/2510.18821</link>
|
<link>https://arxiv.org/abs/2510.18821</link>
|
||||||
<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2510.18821.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Hongliang Lu, Yuhang Wen, Pengyu Cheng, Ruijin Ding, Haotian Xu, Jiaqi Guo, Chutian Wang, Haonan Chen, Xiaoxi Jiang, Guanjun Jiang</p><p><b>Upvotes:</b> 11</p><p><b>Summary:</b> Reinforcement learning with verifiable rewards (RLVR) has become the mainstream technique for training LLM agents. However, RLVR highly depends on well-crafted task queries and corresponding ground-truth answers to provide accurate rewards, which requires massive human efforts and hinders the RL scaling processes, especially under agentic scenarios. Although a few recent works explore task synthesis methods, the difficulty of generated agentic tasks can hardly be controlled to provide effective RL training advantages. To achieve agentic RLVR with higher scalability, we explore self-play training for deep search agents, in which the learning LLM utilizes multi-turn search engine calling and acts simultaneously as both a task proposer and a problem solver. The task proposer aims to generate deep search queries with well-defined ground-truth answers and increasing task difficulty. The problem solver tries to handle the generated search queries and output the correct answer predictions. To ensure that each generated search query has accurate ground truth, we collect all the searching results from the proposer's trajectory as external knowledge, then conduct retrieval-augmentation generation (RAG) to test whether the proposed query can be correctly answered with all necessary search documents provided. In this search self-play (SSP) game, the proposer and the solver co-evolve their agent capabilities through both competition and cooperation. With substantial experimental results, we find that SSP can significantly improve search agents' performance uniformly on various benchmarks without any supervision under both from-scratch and continuous RL training setups. The code is at https://github.com/Alibaba-Quark/SSP.</p></description>
|
<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2510.18821.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Hongliang Lu, Yuhang Wen, Pengyu Cheng, Ruijin Ding, Haotian Xu, Jiaqi Guo, Chutian Wang, Haonan Chen, Xiaoxi Jiang, Guanjun Jiang</p><p><b>Upvotes:</b> 14</p><p><b>Summary:</b> Reinforcement learning with verifiable rewards (RLVR) has become the mainstream technique for training LLM agents. However, RLVR highly depends on well-crafted task queries and corresponding ground-truth answers to provide accurate rewards, which requires massive human efforts and hinders the RL scaling processes, especially under agentic scenarios. Although a few recent works explore task synthesis methods, the difficulty of generated agentic tasks can hardly be controlled to provide effective RL training advantages. To achieve agentic RLVR with higher scalability, we explore self-play training for deep search agents, in which the learning LLM utilizes multi-turn search engine calling and acts simultaneously as both a task proposer and a problem solver. The task proposer aims to generate deep search queries with well-defined ground-truth answers and increasing task difficulty. The problem solver tries to handle the generated search queries and output the correct answer predictions. To ensure that each generated search query has accurate ground truth, we collect all the searching results from the proposer's trajectory as external knowledge, then conduct retrieval-augmentation generation (RAG) to test whether the proposed query can be correctly answered with all necessary search documents provided. In this search self-play (SSP) game, the proposer and the solver co-evolve their agent capabilities through both competition and cooperation. With substantial experimental results, we find that SSP can significantly improve search agents' performance uniformly on various benchmarks without any supervision under both from-scratch and continuous RL training setups. The code is at https://github.com/Alibaba-Quark/SSP.</p></description>
|
||||||
<guid isPermaLink="false">https://arxiv.org/abs/2510.18821</guid>
|
<guid isPermaLink="false">https://arxiv.org/abs/2510.18821</guid>
|
||||||
<pubDate>Tue, 21 Oct 2025 17:19:35 +0000</pubDate>
|
<pubDate>Tue, 21 Oct 2025 17:19:35 +0000</pubDate>
|
||||||
</item>
|
</item>
|
||||||
@@ -95,14 +95,14 @@
|
|||||||
<item>
|
<item>
|
||||||
<title>Human-Agent Collaborative Paper-to-Page Crafting for Under $0.1</title>
|
<title>Human-Agent Collaborative Paper-to-Page Crafting for Under $0.1</title>
|
||||||
<link>https://arxiv.org/abs/2510.19600</link>
|
<link>https://arxiv.org/abs/2510.19600</link>
|
||||||
<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2510.19600.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Qianli Ma, Siyu Wang, Yilin Chen, Yinhao Tang, Yixiang Yang, Chang Guo, Bingjie Gao, Zhening Xing, Yanan Sun, Zhipeng Zhang</p><p><b>Upvotes:</b> 59</p><p><b>Summary:</b> In the quest for scientific progress, communicating research is as vital as the discovery itself. Yet, researchers are often sidetracked by the manual, repetitive chore of building project webpages to make their dense papers accessible. While automation has tackled static slides and posters, the dynamic, interactive nature of webpages has remained an unaddressed challenge. To bridge this gap, we reframe the problem, arguing that the solution lies not in a single command, but in a collaborative, hierarchical process. We introduce AutoPage, a novel multi-agent system that embodies this philosophy. AutoPage deconstructs paper-to-page creation into a coarse-to-fine pipeline from narrative planning to multimodal content generation and interactive rendering. To combat AI hallucination, dedicated "Checker" agents verify each step against the source paper, while optional human checkpoints ensure the final product aligns perfectly with the author's vision, transforming the system from a mere tool into a powerful collaborative assistant. To rigorously validate our approach, we also construct PageBench, the first benchmark for this new task. Experiments show AutoPage not only generates high-quality, visually appealing pages but does so with remarkable efficiency in under 15 minutes for less than \0.1. Code and dataset will be released at https://mqleet.github.io/AutoPage_ProjectPage/{Webpage}$.</p></description>
|
<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2510.19600.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Qianli Ma, Siyu Wang, Yilin Chen, Yinhao Tang, Yixiang Yang, Chang Guo, Bingjie Gao, Zhening Xing, Yanan Sun, Zhipeng Zhang</p><p><b>Upvotes:</b> 63</p><p><b>Summary:</b> In the quest for scientific progress, communicating research is as vital as the discovery itself. Yet, researchers are often sidetracked by the manual, repetitive chore of building project webpages to make their dense papers accessible. While automation has tackled static slides and posters, the dynamic, interactive nature of webpages has remained an unaddressed challenge. To bridge this gap, we reframe the problem, arguing that the solution lies not in a single command, but in a collaborative, hierarchical process. We introduce AutoPage, a novel multi-agent system that embodies this philosophy. AutoPage deconstructs paper-to-page creation into a coarse-to-fine pipeline from narrative planning to multimodal content generation and interactive rendering. To combat AI hallucination, dedicated "Checker" agents verify each step against the source paper, while optional human checkpoints ensure the final product aligns perfectly with the author's vision, transforming the system from a mere tool into a powerful collaborative assistant. To rigorously validate our approach, we also construct PageBench, the first benchmark for this new task. Experiments show AutoPage not only generates high-quality, visually appealing pages but does so with remarkable efficiency in under 15 minutes for less than \0.1. Code and dataset will be released at https://mqleet.github.io/AutoPage_ProjectPage/{Webpage}$.</p></description>
|
||||||
<guid isPermaLink="false">https://arxiv.org/abs/2510.19600</guid>
|
<guid isPermaLink="false">https://arxiv.org/abs/2510.19600</guid>
|
||||||
<pubDate>Wed, 22 Oct 2025 13:53:57 +0000</pubDate>
|
<pubDate>Wed, 22 Oct 2025 13:53:57 +0000</pubDate>
|
||||||
</item>
|
</item>
|
||||||
<item>
|
<item>
|
||||||
<title>AdaSPEC: Selective Knowledge Distillation for Efficient Speculative Decoders</title>
|
<title>AdaSPEC: Selective Knowledge Distillation for Efficient Speculative Decoders</title>
|
||||||
<link>https://arxiv.org/abs/2510.19779</link>
|
<link>https://arxiv.org/abs/2510.19779</link>
|
||||||
<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2510.19779.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Yuezhou Hu, Jiaxin Guo, Xinyu Feng, Tuo Zhao</p><p><b>Upvotes:</b> 53</p><p><b>Summary:</b> Speculative Decoding (SD) accelerates large language model inference by employing a small draft model to generate predictions, which are then verified by a larger target model. The effectiveness of SD hinges on the alignment between these models, which is typically enhanced by Knowledge Distillation (KD). However, conventional KD methods aim to minimize the KL divergence between the draft and target models across all tokens, a goal that is misaligned with the true objective of SD, which is to maximize token acceptance rate. Therefore, draft models often struggle to fully assimilate the target model's knowledge due to capacity constraints, leading to suboptimal performance. To address this challenge, we propose AdaSPEC, a novel method that incorporates selective token filtering into the KD process. AdaSPEC utilizes a reference model to identify and filter out difficult-to-fit tokens, enabling the distillation of a draft model that better aligns with the target model on simpler tokens. This approach improves the overall token acceptance rate without compromising generation quality. We evaluate AdaSPEC across diverse tasks, including arithmetic reasoning, instruction-following, coding, and summarization, using model configurations of 31M/1.4B and 350M/2.7B parameters. Our results demonstrate that AdaSPEC consistently outperforms the state-of-the-art DistillSpec method, achieving higher acceptance rates across all tasks (up to 15\%). The code is publicly available at https://github.com/yuezhouhu/adaspec.</p></description>
|
<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2510.19779.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Yuezhou Hu, Jiaxin Guo, Xinyu Feng, Tuo Zhao</p><p><b>Upvotes:</b> 55</p><p><b>Summary:</b> Speculative Decoding (SD) accelerates large language model inference by employing a small draft model to generate predictions, which are then verified by a larger target model. The effectiveness of SD hinges on the alignment between these models, which is typically enhanced by Knowledge Distillation (KD). However, conventional KD methods aim to minimize the KL divergence between the draft and target models across all tokens, a goal that is misaligned with the true objective of SD, which is to maximize token acceptance rate. Therefore, draft models often struggle to fully assimilate the target model's knowledge due to capacity constraints, leading to suboptimal performance. To address this challenge, we propose AdaSPEC, a novel method that incorporates selective token filtering into the KD process. AdaSPEC utilizes a reference model to identify and filter out difficult-to-fit tokens, enabling the distillation of a draft model that better aligns with the target model on simpler tokens. This approach improves the overall token acceptance rate without compromising generation quality. We evaluate AdaSPEC across diverse tasks, including arithmetic reasoning, instruction-following, coding, and summarization, using model configurations of 31M/1.4B and 350M/2.7B parameters. Our results demonstrate that AdaSPEC consistently outperforms the state-of-the-art DistillSpec method, achieving higher acceptance rates across all tasks (up to 15\%). The code is publicly available at https://github.com/yuezhouhu/adaspec.</p></description>
|
||||||
<guid isPermaLink="false">https://arxiv.org/abs/2510.19779</guid>
|
<guid isPermaLink="false">https://arxiv.org/abs/2510.19779</guid>
|
||||||
<pubDate>Wed, 22 Oct 2025 17:13:00 +0000</pubDate>
|
<pubDate>Wed, 22 Oct 2025 17:13:00 +0000</pubDate>
|
||||||
</item>
|
</item>
|
||||||
@@ -123,7 +123,7 @@
|
|||||||
<item>
|
<item>
|
||||||
<title>Every Question Has Its Own Value: Reinforcement Learning with Explicit Human Values</title>
|
<title>Every Question Has Its Own Value: Reinforcement Learning with Explicit Human Values</title>
|
||||||
<link>https://arxiv.org/abs/2510.20187</link>
|
<link>https://arxiv.org/abs/2510.20187</link>
|
||||||
<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2510.20187.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Dian Yu, Yulai Zhao, Kishan Panaganti, Linfeng Song, Haitao Mi, Dong Yu</p><p><b>Upvotes:</b> 16</p><p><b>Summary:</b> We propose Reinforcement Learning with Explicit Human Values (RLEV), a method that aligns Large Language Model (LLM) optimization directly with quantifiable human value signals. While Reinforcement Learning with Verifiable Rewards (RLVR) effectively trains models in objective domains using binary correctness rewards, it overlooks that not all tasks are equally significant. RLEV extends this framework by incorporating human-defined value signals directly into the reward function. Using exam-style data with explicit ground-truth value labels, RLEV consistently outperforms correctness-only baselines across multiple RL algorithms and model scales. Crucially, RLEV policies not only improve value-weighted accuracy but also learn a value-sensitive termination policy: concise for low-value prompts, thorough for high-value ones. We demonstrate this behavior stems from value-weighted gradient amplification on end-of-sequence tokens. Ablation studies confirm the gain is causally linked to value alignment. RLEV remains robust under noisy value signals, such as difficulty-based labels, demonstrating that optimizing for an explicit utility function offers a practical path to aligning LLMs with human priorities.</p></description>
|
<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2510.20187.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Dian Yu, Yulai Zhao, Kishan Panaganti, Linfeng Song, Haitao Mi, Dong Yu</p><p><b>Upvotes:</b> 17</p><p><b>Summary:</b> We propose Reinforcement Learning with Explicit Human Values (RLEV), a method that aligns Large Language Model (LLM) optimization directly with quantifiable human value signals. While Reinforcement Learning with Verifiable Rewards (RLVR) effectively trains models in objective domains using binary correctness rewards, it overlooks that not all tasks are equally significant. RLEV extends this framework by incorporating human-defined value signals directly into the reward function. Using exam-style data with explicit ground-truth value labels, RLEV consistently outperforms correctness-only baselines across multiple RL algorithms and model scales. Crucially, RLEV policies not only improve value-weighted accuracy but also learn a value-sensitive termination policy: concise for low-value prompts, thorough for high-value ones. We demonstrate this behavior stems from value-weighted gradient amplification on end-of-sequence tokens. Ablation studies confirm the gain is causally linked to value alignment. RLEV remains robust under noisy value signals, such as difficulty-based labels, demonstrating that optimizing for an explicit utility function offers a practical path to aligning LLMs with human priorities.</p></description>
|
||||||
<guid isPermaLink="false">https://arxiv.org/abs/2510.20187</guid>
|
<guid isPermaLink="false">https://arxiv.org/abs/2510.20187</guid>
|
||||||
<pubDate>Thu, 23 Oct 2025 04:15:22 +0000</pubDate>
|
<pubDate>Thu, 23 Oct 2025 04:15:22 +0000</pubDate>
|
||||||
</item>
|
</item>
|
||||||
@@ -144,14 +144,14 @@
|
|||||||
<item>
|
<item>
|
||||||
<title>Conan: Progressive Learning to Reason Like a Detective over Multi-Scale Visual Evidence</title>
|
<title>Conan: Progressive Learning to Reason Like a Detective over Multi-Scale Visual Evidence</title>
|
||||||
<link>https://arxiv.org/abs/2510.20470</link>
|
<link>https://arxiv.org/abs/2510.20470</link>
|
||||||
<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2510.20470.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Kun Ouyang, Yuanxin Liu, Linli Yao, Yishuo Cai, Hao Zhou, Jie Zhou, Fandong Meng, Xu Sun</p><p><b>Upvotes:</b> 9</p><p><b>Summary:</b> Video reasoning, which requires multi-step deduction across frames, remains a major challenge for multimodal large language models (MLLMs). While reinforcement learning (RL)-based methods enhance reasoning capabilities, they often rely on text-only chains that yield ungrounded or hallucinated conclusions. Conversely, frame-retrieval approaches introduce visual grounding but still struggle with inaccurate evidence localization. To address these challenges, we present Conan, a framework for evidence-grounded multi-step video reasoning. Conan identifies contextual and evidence frames, reasons over cross-frame clues, and adaptively decides when to conclude or explore further. To achieve this, we (1) construct Conan-91K, a large-scale dataset of automatically generated reasoning traces that includes frame identification, evidence reasoning, and action decision, and (2) design a multi-stage progressive cold-start strategy combined with an Identification-Reasoning-Action (AIR) RLVR training framework to jointly enhance multi-step visual reasoning. Extensive experiments on six multi-step reasoning benchmarks demonstrate that Conan surpasses the baseline Qwen2.5-VL-7B-Instruct by an average of over 10% in accuracy, achieving state-of-the-art performance. Furthermore, Conan generalizes effectively to long-video understanding tasks, validating its strong scalability and robustness.</p></description>
|
<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2510.20470.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Kun Ouyang, Yuanxin Liu, Linli Yao, Yishuo Cai, Hao Zhou, Jie Zhou, Fandong Meng, Xu Sun</p><p><b>Upvotes:</b> 10</p><p><b>Summary:</b> Video reasoning, which requires multi-step deduction across frames, remains a major challenge for multimodal large language models (MLLMs). While reinforcement learning (RL)-based methods enhance reasoning capabilities, they often rely on text-only chains that yield ungrounded or hallucinated conclusions. Conversely, frame-retrieval approaches introduce visual grounding but still struggle with inaccurate evidence localization. To address these challenges, we present Conan, a framework for evidence-grounded multi-step video reasoning. Conan identifies contextual and evidence frames, reasons over cross-frame clues, and adaptively decides when to conclude or explore further. To achieve this, we (1) construct Conan-91K, a large-scale dataset of automatically generated reasoning traces that includes frame identification, evidence reasoning, and action decision, and (2) design a multi-stage progressive cold-start strategy combined with an Identification-Reasoning-Action (AIR) RLVR training framework to jointly enhance multi-step visual reasoning. Extensive experiments on six multi-step reasoning benchmarks demonstrate that Conan surpasses the baseline Qwen2.5-VL-7B-Instruct by an average of over 10% in accuracy, achieving state-of-the-art performance. Furthermore, Conan generalizes effectively to long-video understanding tasks, validating its strong scalability and robustness.</p></description>
|
||||||
<guid isPermaLink="false">https://arxiv.org/abs/2510.20470</guid>
|
<guid isPermaLink="false">https://arxiv.org/abs/2510.20470</guid>
|
||||||
<pubDate>Thu, 23 Oct 2025 12:11:46 +0000</pubDate>
|
<pubDate>Thu, 23 Oct 2025 12:11:46 +0000</pubDate>
|
||||||
</item>
|
</item>
|
||||||
<item>
|
<item>
|
||||||
<title>Open-o3 Video: Grounded Video Reasoning with Explicit Spatio-Temporal Evidence</title>
|
<title>Open-o3 Video: Grounded Video Reasoning with Explicit Spatio-Temporal Evidence</title>
|
||||||
<link>https://arxiv.org/abs/2510.20579</link>
|
<link>https://arxiv.org/abs/2510.20579</link>
|
||||||
<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2510.20579.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Jiahao Meng, Xiangtai Li, Haochen Wang, Yue Tan, Tao Zhang, Lingdong Kong, Yunhai Tong, Anran Wang, Zhiyang Teng, Yujing Wang, Zhuochen Wang</p><p><b>Upvotes:</b> 39</p><p><b>Summary:</b> Most video reasoning models only generate textual reasoning traces without indicating when and where key evidence appears. Recent models such as OpenAI-o3 have sparked wide interest in evidence-centered reasoning for images, yet extending this ability to videos is more challenging, as it requires joint temporal tracking and spatial localization across dynamic scenes. We introduce Open-o3 Video, a non-agent framework that integrates explicit spatio-temporal evidence into video reasoning, and carefully collect training data and design training strategies to address the aforementioned challenges. The model highlights key timestamps, objects, and bounding boxes alongside its answers, allowing reasoning to be grounded in concrete visual observations. To enable this functionality, we first curate and build two high-quality datasets, STGR-CoT-30k for SFT and STGR-RL-36k for RL, with carefully constructed temporal and spatial annotations, since most existing datasets offer either temporal spans for videos or spatial boxes on images, lacking unified spatio-temporal supervision and reasoning traces. Then, we adopt a cold-start reinforcement learning strategy with multiple specially designed rewards that jointly encourage answer accuracy, temporal alignment, and spatial precision. On V-STAR benchmark, Open-o3 Video achieves state-of-the-art performance, raising mAM by 14.4% and mLGM by 24.2% on the Qwen2.5-VL baseline. Consistent improvements are also observed on a broad range of video understanding benchmarks, including VideoMME, WorldSense, VideoMMMU, and TVGBench. Beyond accuracy, the reasoning traces produced by Open-o3 Video also provide valuable signals for test-time scaling, enabling confidence-aware verification and improving answer reliability.</p></description>
|
<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2510.20579.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Jiahao Meng, Xiangtai Li, Haochen Wang, Yue Tan, Tao Zhang, Lingdong Kong, Yunhai Tong, Anran Wang, Zhiyang Teng, Yujing Wang, Zhuochen Wang</p><p><b>Upvotes:</b> 44</p><p><b>Summary:</b> Most video reasoning models only generate textual reasoning traces without indicating when and where key evidence appears. Recent models such as OpenAI-o3 have sparked wide interest in evidence-centered reasoning for images, yet extending this ability to videos is more challenging, as it requires joint temporal tracking and spatial localization across dynamic scenes. We introduce Open-o3 Video, a non-agent framework that integrates explicit spatio-temporal evidence into video reasoning, and carefully collect training data and design training strategies to address the aforementioned challenges. The model highlights key timestamps, objects, and bounding boxes alongside its answers, allowing reasoning to be grounded in concrete visual observations. To enable this functionality, we first curate and build two high-quality datasets, STGR-CoT-30k for SFT and STGR-RL-36k for RL, with carefully constructed temporal and spatial annotations, since most existing datasets offer either temporal spans for videos or spatial boxes on images, lacking unified spatio-temporal supervision and reasoning traces. Then, we adopt a cold-start reinforcement learning strategy with multiple specially designed rewards that jointly encourage answer accuracy, temporal alignment, and spatial precision. On V-STAR benchmark, Open-o3 Video achieves state-of-the-art performance, raising mAM by 14.4% and mLGM by 24.2% on the Qwen2.5-VL baseline. Consistent improvements are also observed on a broad range of video understanding benchmarks, including VideoMME, WorldSense, VideoMMMU, and TVGBench. Beyond accuracy, the reasoning traces produced by Open-o3 Video also provide valuable signals for test-time scaling, enabling confidence-aware verification and improving answer reliability.</p></description>
|
||||||
<guid isPermaLink="false">https://arxiv.org/abs/2510.20579</guid>
|
<guid isPermaLink="false">https://arxiv.org/abs/2510.20579</guid>
|
||||||
<pubDate>Thu, 23 Oct 2025 14:05:56 +0000</pubDate>
|
<pubDate>Thu, 23 Oct 2025 14:05:56 +0000</pubDate>
|
||||||
</item>
|
</item>
|
||||||
@@ -165,28 +165,28 @@
|
|||||||
<item>
|
<item>
|
||||||
<title>Thought Communication in Multiagent Collaboration</title>
|
<title>Thought Communication in Multiagent Collaboration</title>
|
||||||
<link>https://arxiv.org/abs/2510.20733</link>
|
<link>https://arxiv.org/abs/2510.20733</link>
|
||||||
<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2510.20733.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Yujia Zheng, Zhuokai Zhao, Zijian Li, Yaqi Xie, Mingze Gao, Lizhu Zhang, Kun Zhang</p><p><b>Upvotes:</b> 11</p><p><b>Summary:</b> Natural language has long enabled human cooperation, but its lossy, ambiguous, and indirect nature limits the potential of collective intelligence. While machines are not subject to these constraints, most LLM-based multi-agent systems still rely solely on natural language, exchanging tokens or their embeddings. To go beyond language, we introduce a new paradigm, thought communication, which enables agents to interact directly mind-to-mind, akin to telepathy. To uncover these latent thoughts in a principled way, we formalize the process as a general latent variable model, where agent states are generated by an unknown function of underlying thoughts. We prove that, in a nonparametric setting without auxiliary information, both shared and private latent thoughts between any pair of agents can be identified. Moreover, the global structure of thought sharing, including which agents share which thoughts and how these relationships are structured, can also be recovered with theoretical guarantees. Guided by the established theory, we develop a framework that extracts latent thoughts from all agents prior to communication and assigns each agent the relevant thoughts, along with their sharing patterns. This paradigm naturally extends beyond LLMs to all modalities, as most observational data arise from hidden generative processes. Experiments on both synthetic and real-world benchmarks validate the theory and demonstrate the collaborative advantages of thought communication. We hope this work illuminates the potential of leveraging the hidden world, as many challenges remain unsolvable through surface-level observation alone, regardless of compute or data scale.</p></description>
|
<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2510.20733.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Yujia Zheng, Zhuokai Zhao, Zijian Li, Yaqi Xie, Mingze Gao, Lizhu Zhang, Kun Zhang</p><p><b>Upvotes:</b> 12</p><p><b>Summary:</b> Natural language has long enabled human cooperation, but its lossy, ambiguous, and indirect nature limits the potential of collective intelligence. While machines are not subject to these constraints, most LLM-based multi-agent systems still rely solely on natural language, exchanging tokens or their embeddings. To go beyond language, we introduce a new paradigm, thought communication, which enables agents to interact directly mind-to-mind, akin to telepathy. To uncover these latent thoughts in a principled way, we formalize the process as a general latent variable model, where agent states are generated by an unknown function of underlying thoughts. We prove that, in a nonparametric setting without auxiliary information, both shared and private latent thoughts between any pair of agents can be identified. Moreover, the global structure of thought sharing, including which agents share which thoughts and how these relationships are structured, can also be recovered with theoretical guarantees. Guided by the established theory, we develop a framework that extracts latent thoughts from all agents prior to communication and assigns each agent the relevant thoughts, along with their sharing patterns. This paradigm naturally extends beyond LLMs to all modalities, as most observational data arise from hidden generative processes. Experiments on both synthetic and real-world benchmarks validate the theory and demonstrate the collaborative advantages of thought communication. We hope this work illuminates the potential of leveraging the hidden world, as many challenges remain unsolvable through surface-level observation alone, regardless of compute or data scale.</p></description>
|
||||||
<guid isPermaLink="false">https://arxiv.org/abs/2510.20733</guid>
|
<guid isPermaLink="false">https://arxiv.org/abs/2510.20733</guid>
|
||||||
<pubDate>Thu, 23 Oct 2025 16:48:02 +0000</pubDate>
|
<pubDate>Thu, 23 Oct 2025 16:48:02 +0000</pubDate>
|
||||||
</item>
|
</item>
|
||||||
<item>
|
<item>
|
||||||
<title>DyPE: Dynamic Position Extrapolation for Ultra High Resolution Diffusion</title>
|
<title>DyPE: Dynamic Position Extrapolation for Ultra High Resolution Diffusion</title>
|
||||||
<link>https://arxiv.org/abs/2510.20766</link>
|
<link>https://arxiv.org/abs/2510.20766</link>
|
||||||
<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2510.20766.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Noam Issachar, Guy Yariv, Sagie Benaim, Yossi Adi, Dani Lischinski, Raanan Fattal</p><p><b>Upvotes:</b> 24</p><p><b>Summary:</b> Diffusion Transformer models can generate images with remarkable fidelity and detail, yet training them at ultra-high resolutions remains extremely costly due to the self-attention mechanism's quadratic scaling with the number of image tokens. In this paper, we introduce Dynamic Position Extrapolation (DyPE), a novel, training-free method that enables pre-trained diffusion transformers to synthesize images at resolutions far beyond their training data, with no additional sampling cost. DyPE takes advantage of the spectral progression inherent to the diffusion process, where low-frequency structures converge early, while high-frequencies take more steps to resolve. Specifically, DyPE dynamically adjusts the model's positional encoding at each diffusion step, matching their frequency spectrum with the current stage of the generative process. This approach allows us to generate images at resolutions that exceed the training resolution dramatically, e.g., 16 million pixels using FLUX. On multiple benchmarks, DyPE consistently improves performance and achieves state-of-the-art fidelity in ultra-high-resolution image generation, with gains becoming even more pronounced at higher resolutions. Project page is available at https://noamissachar.github.io/DyPE/.</p></description>
|
<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2510.20766.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Noam Issachar, Guy Yariv, Sagie Benaim, Yossi Adi, Dani Lischinski, Raanan Fattal</p><p><b>Upvotes:</b> 26</p><p><b>Summary:</b> Diffusion Transformer models can generate images with remarkable fidelity and detail, yet training them at ultra-high resolutions remains extremely costly due to the self-attention mechanism's quadratic scaling with the number of image tokens. In this paper, we introduce Dynamic Position Extrapolation (DyPE), a novel, training-free method that enables pre-trained diffusion transformers to synthesize images at resolutions far beyond their training data, with no additional sampling cost. DyPE takes advantage of the spectral progression inherent to the diffusion process, where low-frequency structures converge early, while high-frequencies take more steps to resolve. Specifically, DyPE dynamically adjusts the model's positional encoding at each diffusion step, matching their frequency spectrum with the current stage of the generative process. This approach allows us to generate images at resolutions that exceed the training resolution dramatically, e.g., 16 million pixels using FLUX. On multiple benchmarks, DyPE consistently improves performance and achieves state-of-the-art fidelity in ultra-high-resolution image generation, with gains becoming even more pronounced at higher resolutions. Project page is available at https://noamissachar.github.io/DyPE/.</p></description>
|
||||||
<guid isPermaLink="false">https://arxiv.org/abs/2510.20766</guid>
|
<guid isPermaLink="false">https://arxiv.org/abs/2510.20766</guid>
|
||||||
<pubDate>Thu, 23 Oct 2025 17:42:14 +0000</pubDate>
|
<pubDate>Thu, 23 Oct 2025 17:42:14 +0000</pubDate>
|
||||||
</item>
|
</item>
|
||||||
<item>
|
<item>
|
||||||
<title>AlphaFlow: Understanding and Improving MeanFlow Models</title>
|
<title>AlphaFlow: Understanding and Improving MeanFlow Models</title>
|
||||||
<link>https://arxiv.org/abs/2510.20771</link>
|
<link>https://arxiv.org/abs/2510.20771</link>
|
||||||
<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2510.20771.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Huijie Zhang, Aliaksandr Siarohin, Willi Menapace, Michael Vasilkovsky, Sergey Tulyakov, Qing Qu, Ivan Skorokhodov</p><p><b>Upvotes:</b> 6</p><p><b>Summary:</b> MeanFlow has recently emerged as a powerful framework for few-step generative modeling trained from scratch, but its success is not yet fully understood. In this work, we show that the MeanFlow objective naturally decomposes into two parts: trajectory flow matching and trajectory consistency. Through gradient analysis, we find that these terms are strongly negatively correlated, causing optimization conflict and slow convergence. Motivated by these insights, we introduce alpha-Flow, a broad family of objectives that unifies trajectory flow matching, Shortcut Model, and MeanFlow under one formulation. By adopting a curriculum strategy that smoothly anneals from trajectory flow matching to MeanFlow, alpha-Flow disentangles the conflicting objectives, and achieves better convergence. When trained from scratch on class-conditional ImageNet-1K 256x256 with vanilla DiT backbones, alpha-Flow consistently outperforms MeanFlow across scales and settings. Our largest alpha-Flow-XL/2+ model achieves new state-of-the-art results using vanilla DiT backbones, with FID scores of 2.58 (1-NFE) and 2.15 (2-NFE).</p></description>
|
<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2510.20771.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Huijie Zhang, Aliaksandr Siarohin, Willi Menapace, Michael Vasilkovsky, Sergey Tulyakov, Qing Qu, Ivan Skorokhodov</p><p><b>Upvotes:</b> 7</p><p><b>Summary:</b> MeanFlow has recently emerged as a powerful framework for few-step generative modeling trained from scratch, but its success is not yet fully understood. In this work, we show that the MeanFlow objective naturally decomposes into two parts: trajectory flow matching and trajectory consistency. Through gradient analysis, we find that these terms are strongly negatively correlated, causing optimization conflict and slow convergence. Motivated by these insights, we introduce alpha-Flow, a broad family of objectives that unifies trajectory flow matching, Shortcut Model, and MeanFlow under one formulation. By adopting a curriculum strategy that smoothly anneals from trajectory flow matching to MeanFlow, alpha-Flow disentangles the conflicting objectives, and achieves better convergence. When trained from scratch on class-conditional ImageNet-1K 256x256 with vanilla DiT backbones, alpha-Flow consistently outperforms MeanFlow across scales and settings. Our largest alpha-Flow-XL/2+ model achieves new state-of-the-art results using vanilla DiT backbones, with FID scores of 2.58 (1-NFE) and 2.15 (2-NFE).</p></description>
|
||||||
<guid isPermaLink="false">https://arxiv.org/abs/2510.20771</guid>
|
<guid isPermaLink="false">https://arxiv.org/abs/2510.20771</guid>
|
||||||
<pubDate>Thu, 23 Oct 2025 17:45:06 +0000</pubDate>
|
<pubDate>Thu, 23 Oct 2025 17:45:06 +0000</pubDate>
|
||||||
</item>
|
</item>
|
||||||
<item>
|
<item>
|
||||||
<title>ARGenSeg: Image Segmentation with Autoregressive Image Generation Model</title>
|
<title>ARGenSeg: Image Segmentation with Autoregressive Image Generation Model</title>
|
||||||
<link>https://arxiv.org/abs/2510.20803</link>
|
<link>https://arxiv.org/abs/2510.20803</link>
|
||||||
<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2510.20803.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Xiaolong Wang, Lixiang Ru, Ziyuan Huang, Kaixiang Ji, Dandan Zheng, Jingdong Chen, Jun Zhou</p><p><b>Upvotes:</b> 5</p><p><b>Summary:</b> We propose a novel AutoRegressive Generation-based paradigm for image Segmentation (ARGenSeg), achieving multimodal understanding and pixel-level perception within a unified framework. Prior works integrating image segmentation into multimodal large language models (MLLMs) typically employ either boundary points representation or dedicated segmentation heads. These methods rely on discrete representations or semantic prompts fed into task-specific decoders, which limits the ability of the MLLM to capture fine-grained visual details. To address these challenges, we introduce a segmentation framework for MLLM based on image generation, which naturally produces dense masks for target objects. We leverage MLLM to output visual tokens and detokenize them into images using an universal VQ-VAE, making the segmentation fully dependent on the pixel-level understanding of the MLLM. To reduce inference latency, we employ a next-scale-prediction strategy to generate required visual tokens in parallel. Extensive experiments demonstrate that our method surpasses prior state-of-the-art approaches on multiple segmentation datasets with a remarkable boost in inference speed, while maintaining strong understanding capabilities.</p></description>
|
<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2510.20803.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Xiaolong Wang, Lixiang Ru, Ziyuan Huang, Kaixiang Ji, Dandan Zheng, Jingdong Chen, Jun Zhou</p><p><b>Upvotes:</b> 7</p><p><b>Summary:</b> We propose a novel AutoRegressive Generation-based paradigm for image Segmentation (ARGenSeg), achieving multimodal understanding and pixel-level perception within a unified framework. Prior works integrating image segmentation into multimodal large language models (MLLMs) typically employ either boundary points representation or dedicated segmentation heads. These methods rely on discrete representations or semantic prompts fed into task-specific decoders, which limits the ability of the MLLM to capture fine-grained visual details. To address these challenges, we introduce a segmentation framework for MLLM based on image generation, which naturally produces dense masks for target objects. We leverage MLLM to output visual tokens and detokenize them into images using an universal VQ-VAE, making the segmentation fully dependent on the pixel-level understanding of the MLLM. To reduce inference latency, we employ a next-scale-prediction strategy to generate required visual tokens in parallel. Extensive experiments demonstrate that our method surpasses prior state-of-the-art approaches on multiple segmentation datasets with a remarkable boost in inference speed, while maintaining strong understanding capabilities.</p></description>
|
||||||
<guid isPermaLink="false">https://arxiv.org/abs/2510.20803</guid>
|
<guid isPermaLink="false">https://arxiv.org/abs/2510.20803</guid>
|
||||||
<pubDate>Thu, 23 Oct 2025 17:58:26 +0000</pubDate>
|
<pubDate>Thu, 23 Oct 2025 17:58:26 +0000</pubDate>
|
||||||
</item>
|
</item>
|
||||||
@@ -200,7 +200,7 @@
|
|||||||
<item>
|
<item>
|
||||||
<title>HoloCine: Holistic Generation of Cinematic Multi-Shot Long Video Narratives</title>
|
<title>HoloCine: Holistic Generation of Cinematic Multi-Shot Long Video Narratives</title>
|
||||||
<link>https://arxiv.org/abs/2510.20822</link>
|
<link>https://arxiv.org/abs/2510.20822</link>
|
||||||
<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2510.20822.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Yihao Meng, Hao Ouyang, Yue Yu, Qiuyu Wang, Wen Wang, Ka Leong Cheng, Hanlin Wang, Yixuan Li, Cheng Chen, Yanhong Zeng, Yujun Shen, Huamin Qu</p><p><b>Upvotes:</b> 26</p><p><b>Summary:</b> State-of-the-art text-to-video models excel at generating isolated clips but fall short of creating the coherent, multi-shot narratives, which are the essence of storytelling. We bridge this "narrative gap" with HoloCine, a model that generates entire scenes holistically to ensure global consistency from the first shot to the last. Our architecture achieves precise directorial control through a Window Cross-Attention mechanism that localizes text prompts to specific shots, while a Sparse Inter-Shot Self-Attention pattern (dense within shots but sparse between them) ensures the efficiency required for minute-scale generation. Beyond setting a new state-of-the-art in narrative coherence, HoloCine develops remarkable emergent abilities: a persistent memory for characters and scenes, and an intuitive grasp of cinematic techniques. Our work marks a pivotal shift from clip synthesis towards automated filmmaking, making end-to-end cinematic creation a tangible future. Our code is available at: https://holo-cine.github.io/.</p></description>
|
<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2510.20822.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Yihao Meng, Hao Ouyang, Yue Yu, Qiuyu Wang, Wen Wang, Ka Leong Cheng, Hanlin Wang, Yixuan Li, Cheng Chen, Yanhong Zeng, Yujun Shen, Huamin Qu</p><p><b>Upvotes:</b> 32</p><p><b>Summary:</b> State-of-the-art text-to-video models excel at generating isolated clips but fall short of creating the coherent, multi-shot narratives, which are the essence of storytelling. We bridge this "narrative gap" with HoloCine, a model that generates entire scenes holistically to ensure global consistency from the first shot to the last. Our architecture achieves precise directorial control through a Window Cross-Attention mechanism that localizes text prompts to specific shots, while a Sparse Inter-Shot Self-Attention pattern (dense within shots but sparse between them) ensures the efficiency required for minute-scale generation. Beyond setting a new state-of-the-art in narrative coherence, HoloCine develops remarkable emergent abilities: a persistent memory for characters and scenes, and an intuitive grasp of cinematic techniques. Our work marks a pivotal shift from clip synthesis towards automated filmmaking, making end-to-end cinematic creation a tangible future. Our code is available at: https://holo-cine.github.io/.</p></description>
|
||||||
<guid isPermaLink="false">https://arxiv.org/abs/2510.20822</guid>
|
<guid isPermaLink="false">https://arxiv.org/abs/2510.20822</guid>
|
||||||
<pubDate>Thu, 23 Oct 2025 17:59:59 +0000</pubDate>
|
<pubDate>Thu, 23 Oct 2025 17:59:59 +0000</pubDate>
|
||||||
</item>
|
</item>
|
||||||
|
|||||||
Reference in New Issue
Block a user