diff --git a/feed.xml b/feed.xml
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@@ -7,139 +7,48 @@
http://www.rssboard.org/rss-specificationpython-feedgenen
- Fri, 20 Jun 2025 00:02:20 +0000
+ Sat, 21 Jun 2025 00:02:24 +0000
- CoMemo: LVLMs Need Image Context with Image Memory
- https://arxiv.org/abs/2506.06279
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2506.06279.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Shi Liu, Weijie Su, Xizhou Zhu, Wenhai Wang, Jifeng Dai</p><p><b>Upvotes:</b> 4</p><p><b>Summary:</b> Recent advancements in Large Vision-Language Models built upon Large Language Models have established aligning visual features with LLM representations as the dominant paradigm. However, inherited LLM architectural designs introduce suboptimal characteristics for multimodal processing. First, LVLMs exhibit a bimodal distribution in attention allocation, leading to the progressive neglect of middle visual content as context expands. Second, conventional positional encoding schemes fail to preserve vital 2D structural relationships when processing dynamic high-resolution images. To address these limitations, we propose CoMemo - a dual-path architecture that combines a Context image path with an image Memory path for visual processing, effectively alleviating visual information neglect. Additionally, we introduce RoPE-DHR, a novel positional encoding mechanism that employs thumbnail-based positional aggregation to maintain 2D spatial awareness while mitigating remote decay in extended sequences. Evaluations across seven benchmarks,including long-context comprehension, multi-image reasoning, and visual question answering, demonstrate CoMemo's superior performance compared to conventional LVLM architectures. Project page is available at https://lalbj.github.io/projects/CoMemo/.</p>
- https://arxiv.org/abs/2506.06279
- Fri, 06 Jun 2025 17:59:06 +0000
+ EmoNet-Voice: A Fine-Grained, Expert-Verified Benchmark for Speech Emotion Detection
+ https://arxiv.org/abs/2506.09827
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2506.09827.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Christoph Schuhmann, Robert Kaczmarczyk, Gollam Rabby, Felix Friedrich, Maurice Kraus, Kourosh Nadi, Huu Nguyen, Kristian Kersting, Sören Auer</p><p><b>Upvotes:</b> 6</p><p><b>Summary:</b> The advancement of text-to-speech and audio generation models necessitates robust benchmarks for evaluating the emotional understanding capabilities of AI systems. Current speech emotion recognition (SER) datasets often exhibit limitations in emotional granularity, privacy concerns, or reliance on acted portrayals. This paper introduces EmoNet-Voice, a new resource for speech emotion detection, which includes EmoNet-Voice Big, a large-scale pre-training dataset (featuring over 4,500 hours of speech across 11 voices, 40 emotions, and 4 languages), and EmoNet-Voice Bench, a novel benchmark dataset with human expert annotations. EmoNet-Voice is designed to evaluate SER models on a fine-grained spectrum of 40 emotion categories with different levels of intensities. Leveraging state-of-the-art voice generation, we curated synthetic audio snippets simulating actors portraying scenes designed to evoke specific emotions. Crucially, we conducted rigorous validation by psychology experts who assigned perceived intensity labels. This synthetic, privacy-preserving approach allows for the inclusion of sensitive emotional states often absent in existing datasets. Lastly, we introduce Empathic Insight Voice models that set a new standard in speech emotion recognition with high agreement with human experts. Our evaluations across the current model landscape exhibit valuable findings, such as high-arousal emotions like anger being much easier to detect than low-arousal states like concentration.</p>
+ https://arxiv.org/abs/2506.09827
+ Wed, 11 Jun 2025 15:06:59 +0000
- AssertBench: A Benchmark for Evaluating Self-Assertion in Large Language Models
- https://arxiv.org/abs/2506.11110
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2506.11110.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Jaeho Lee, Atharv Chowdhary</p><p><b>Upvotes:</b> 3</p><p><b>Summary:</b> Recent benchmarks have probed factual consistency and rhetorical robustness in Large Language Models (LLMs). However, a knowledge gap exists regarding how directional framing of factually true statements influences model agreement, a common scenario for LLM users. AssertBench addresses this by sampling evidence-supported facts from FEVEROUS, a fact verification dataset. For each (evidence-backed) fact, we construct two framing prompts: one where the user claims the statement is factually correct, and another where the user claims it is incorrect. We then record the model's agreement and reasoning. The desired outcome is that the model asserts itself, maintaining consistent truth evaluation across both framings, rather than switching its evaluation to agree with the user. AssertBench isolates framing-induced variability from the model's underlying factual knowledge by stratifying results based on the model's accuracy on the same claims when presented neutrally. In doing so, this benchmark aims to measure an LLM's ability to "stick to its guns" when presented with contradictory user assertions about the same fact. The complete source code is available at https://github.com/achowd32/assert-bench.</p>
- https://arxiv.org/abs/2506.11110
- Sun, 08 Jun 2025 14:08:22 +0000
+ Improved Iterative Refinement for Chart-to-Code Generation via Structured Instruction
+ https://arxiv.org/abs/2506.14837
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2506.14837.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Chengzhi Xu, Yuyang Wang, Lai Wei, Lichao Sun, Weiran Huang</p><p><b>Upvotes:</b> 2</p><p><b>Summary:</b> Recently, multimodal large language models (MLLMs) have attracted increasing research attention due to their powerful visual understanding capabilities. While they have achieved impressive results on various vision tasks, their performance on chart-to-code generation remains suboptimal. This task requires MLLMs to generate executable code that can reproduce a given chart, demanding not only precise visual understanding but also accurate translation of visual elements into structured code. Directly prompting MLLMs to perform this complex task often yields unsatisfactory results. To address this challenge, we propose {ChartIR}, an iterative refinement method based on structured instruction. First, we distinguish two tasks: visual understanding and code translation. To accomplish the visual understanding component, we design two types of structured instructions: description and difference. The description instruction captures the visual elements of the reference chart, while the difference instruction characterizes the discrepancies between the reference chart and the generated chart. These instructions effectively transform visual features into language representations, thereby facilitating the subsequent code translation process. Second, we decompose the overall chart generation pipeline into two stages: initial code generation and iterative refinement, enabling progressive enhancement of the final output. Experimental results show that, compared to other method, our method achieves superior performance on both the open-source model Qwen2-VL and the closed-source model GPT-4o.</p>
+ https://arxiv.org/abs/2506.14837
+ Sun, 15 Jun 2025 14:10:16 +0000
- FedNano: Toward Lightweight Federated Tuning for Pretrained Multimodal Large Language Models
- https://arxiv.org/abs/2506.14824
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2506.14824.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Yao Zhang, Hewei Gao, Haokun Chen, Weiguo Li, Yunpu Ma, Volker Tresp</p><p><b>Upvotes:</b> 4</p><p><b>Summary:</b> Multimodal Large Language Models (MLLMs) excel in tasks like multimodal reasoning and cross-modal retrieval but face deployment challenges in real-world scenarios due to distributed multimodal data and strict privacy requirements. Federated Learning (FL) offers a solution by enabling collaborative model training without centralizing data. However, realizing FL for MLLMs presents significant challenges, including high computational demands, limited client capacity, substantial communication costs, and heterogeneous client data. Existing FL methods assume client-side deployment of full models, an assumption that breaks down for large-scale MLLMs due to their massive size and communication demands. To address these limitations, we propose FedNano, the first FL framework that centralizes the LLM on the server while introducing NanoEdge, a lightweight module for client-specific adaptation. NanoEdge employs modality-specific encoders, connectors, and trainable NanoAdapters with low-rank adaptation. This design eliminates the need to deploy LLM on clients, reducing client-side storage by 95%, and limiting communication overhead to only 0.01% of the model parameters. By transmitting only compact NanoAdapter updates, FedNano handles heterogeneous client data and resource constraints while preserving privacy. Experiments demonstrate that FedNano outperforms prior FL baselines, bridging the gap between MLLM scale and FL feasibility, and enabling scalable, decentralized multimodal AI systems.</p>
- https://arxiv.org/abs/2506.14824
- Thu, 12 Jun 2025 17:50:50 +0000
+ Revisiting Reinforcement Learning for LLM Reasoning from A Cross-Domain Perspective
+ https://arxiv.org/abs/2506.14965
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2506.14965.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Zhoujun Cheng, Shibo Hao, Tianyang Liu, Fan Zhou, Yutao Xie, Feng Yao, Yuexin Bian, Yonghao Zhuang, Nilabjo Dey, Yuheng Zha, Yi Gu, Kun Zhou, Yuqi Wang, Yuan Li, Richard Fan, Jianshu She, Chengqian Gao, Abulhair Saparov, Haonan Li, Taylor W. Killian, Mikhail Yurochkin, Zhengzhong Liu, Eric P. Xing, Zhiting Hu</p><p><b>Upvotes:</b> 24</p><p><b>Summary:</b> Reinforcement learning (RL) has emerged as a promising approach to improve large language model (LLM) reasoning, yet most open efforts focus narrowly on math and code, limiting our understanding of its broader applicability to general reasoning. A key challenge lies in the lack of reliable, scalable RL reward signals across diverse reasoning domains. We introduce Guru, a curated RL reasoning corpus of 92K verifiable examples spanning six reasoning domains--Math, Code, Science, Logic, Simulation, and Tabular--each built through domain-specific reward design, deduplication, and filtering to ensure reliability and effectiveness for RL training. Based on Guru, we systematically revisit established findings in RL for LLM reasoning and observe significant variation across domains. For example, while prior work suggests that RL primarily elicits existing knowledge from pretrained models, our results reveal a more nuanced pattern: domains frequently seen during pretraining (Math, Code, Science) easily benefit from cross-domain RL training, while domains with limited pretraining exposure (Logic, Simulation, and Tabular) require in-domain training to achieve meaningful performance gains, suggesting that RL is likely to facilitate genuine skill acquisition. Finally, we present Guru-7B and Guru-32B, two models that achieve state-of-the-art performance among open models RL-trained with publicly available data, outperforming best baselines by 7.9% and 6.7% on our 17-task evaluation suite across six reasoning domains. We also show that our models effectively improve the Pass@k performance of their base models, particularly on complex tasks less likely to appear in pretraining data. We release data, models, training and evaluation code to facilitate general-purpose reasoning at: https://github.com/LLM360/Reasoning360</p>
+ https://arxiv.org/abs/2506.14965
+ Tue, 17 Jun 2025 20:24:00 +0000
- PictSure: Pretraining Embeddings Matters for In-Context Learning Image Classifiers
- https://arxiv.org/abs/2506.14842
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2506.14842.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Lukas Schiesser, Cornelius Wolff, Sophie Haas, Simon Pukrop</p><p><b>Upvotes:</b> 5</p><p><b>Summary:</b> Building image classification models remains cumbersome in data-scarce domains, where collecting large labeled datasets is impractical. In-context learning (ICL) has emerged as a promising paradigm for few-shot image classification (FSIC), enabling models to generalize across domains without gradient-based adaptation. However, prior work has largely overlooked a critical component of ICL-based FSIC pipelines: the role of image embeddings. In this work, we present PictSure, an ICL framework that places the embedding model -- its architecture, pretraining, and training dynamics -- at the center of analysis. We systematically examine the effects of different visual encoder types, pretraining objectives, and fine-tuning strategies on downstream FSIC performance. Our experiments show that the training success and the out-of-domain performance are highly dependent on how the embedding models are pretrained. Consequently, PictSure manages to outperform existing ICL-based FSIC models on out-of-domain benchmarks that differ significantly from the training distribution, while maintaining comparable results on in-domain tasks. Code can be found at https://github.com/PictSure/pictsure-library.</p>
- https://arxiv.org/abs/2506.14842
- Mon, 16 Jun 2025 08:57:03 +0000
+ SonicVerse: Multi-Task Learning for Music Feature-Informed Captioning
+ https://arxiv.org/abs/2506.15154
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2506.15154.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Anuradha Chopra, Abhinaba Roy, Dorien Herremans</p><p><b>Upvotes:</b> 4</p><p><b>Summary:</b> Detailed captions that accurately reflect the characteristics of a music piece can enrich music databases and drive forward research in music AI. This paper introduces a multi-task music captioning model, SonicVerse, that integrates caption generation with auxiliary music feature detection tasks such as key detection, vocals detection, and more, so as to directly capture both low-level acoustic details as well as high-level musical attributes. The key contribution is a projection-based architecture that transforms audio input into language tokens, while simultaneously detecting music features through dedicated auxiliary heads. The outputs of these heads are also projected into language tokens, to enhance the captioning input. This framework not only produces rich, descriptive captions for short music fragments but also directly enables the generation of detailed time-informed descriptions for longer music pieces, by chaining the outputs using a large-language model. To train the model, we extended the MusicBench dataset by annotating it with music features using MIRFLEX, a modular music feature extractor, resulting in paired audio, captions and music feature data. Experimental results show that incorporating features in this way improves the quality and detail of the generated captions.</p>
+ https://arxiv.org/abs/2506.15154
+ Wed, 18 Jun 2025 05:51:36 +0000
- BUT System for the MLC-SLM Challenge
- https://arxiv.org/abs/2506.13414
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2506.13414.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Alexander Polok, Jiangyu Han, Dominik Klement, Samuele Cornell, Jan Černocký, Lukáš Burget</p><p><b>Upvotes:</b> 11</p><p><b>Summary:</b> We present a two-speaker automatic speech recognition (ASR) system that combines DiCoW -- a diarization-conditioned variant of Whisper -- with DiariZen, a diarization pipeline built on top of Pyannote. We first evaluate both systems in out-of-domain (OOD) multilingual scenarios without any fine-tuning. In this scenario, DiariZen consistently outperforms the baseline Pyannote diarization model, demonstrating strong generalization. Despite being fine-tuned on English-only data for target-speaker ASR, DiCoW retains solid multilingual performance, indicating that encoder modifications preserve Whisper's multilingual capabilities. We then fine-tune both DiCoW and DiariZen on the MLC-SLM challenge data. The fine-tuned DiariZen continues to outperform the fine-tuned Pyannote baseline, while DiCoW sees further gains from domain adaptation. Our final system achieves a micro-average tcpWER/CER of 16.75% and ranks second in Task 2 of the MLC-SLM challenge. Lastly, we identify several labeling inconsistencies in the training data -- such as missing speech segments and incorrect silence annotations -- which can hinder diarization fine-tuning. We propose simple mitigation strategies to address these issues and improve system robustness.</p>
- https://arxiv.org/abs/2506.13414
- Mon, 16 Jun 2025 12:28:35 +0000
+ RE-IMAGINE: Symbolic Benchmark Synthesis for Reasoning Evaluation
+ https://arxiv.org/abs/2506.15455
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2506.15455.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Xinnuo Xu, Rachel Lawrence, Kshitij Dubey, Atharva Pandey, Risa Ueno, Fabian Falck, Aditya V. Nori, Rahul Sharma, Amit Sharma, Javier Gonzalez</p><p><b>Upvotes:</b> 1</p><p><b>Summary:</b> Recent Large Language Models (LLMs) have reported high accuracy on reasoning benchmarks. However, it is still unclear whether the observed results arise from true reasoning or from statistical recall of the training set. Inspired by the ladder of causation (Pearl, 2009) and its three levels (associations, interventions and counterfactuals), this paper introduces RE-IMAGINE, a framework to characterize a hierarchy of reasoning ability in LLMs, alongside an automated pipeline to generate problem variations at different levels of the hierarchy. By altering problems in an intermediate symbolic representation, RE-IMAGINE generates arbitrarily many problems that are not solvable using memorization alone. Moreover, the framework is general and can work across reasoning domains, including math, code, and logic. We demonstrate our framework on four widely-used benchmarks to evaluate several families of LLMs, and observe reductions in performance when the models are queried with problem variations. These assessments indicate a degree of reliance on statistical recall for past performance, and open the door to further research targeting skills across the reasoning hierarchy.</p>
+ https://arxiv.org/abs/2506.15455
+ Wed, 18 Jun 2025 13:35:47 +0000
- ImmerseGen: Agent-Guided Immersive World Generation with Alpha-Textured Proxies
- https://arxiv.org/abs/2506.14315
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2506.14315.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Jinyan Yuan, Bangbang Yang, Keke Wang, Panwang Pan, Lin Ma, Xuehai Zhang, Xiao Liu, Zhaopeng Cui, Yuewen Ma</p><p><b>Upvotes:</b> 4</p><p><b>Summary:</b> Automatic creation of 3D scenes for immersive VR presence has been a significant research focus for decades. However, existing methods often rely on either high-poly mesh modeling with post-hoc simplification or massive 3D Gaussians, resulting in a complex pipeline or limited visual realism. In this paper, we demonstrate that such exhaustive modeling is unnecessary for achieving compelling immersive experience. We introduce ImmerseGen, a novel agent-guided framework for compact and photorealistic world modeling. ImmerseGen represents scenes as hierarchical compositions of lightweight geometric proxies, i.e., simplified terrain and billboard meshes, and generates photorealistic appearance by synthesizing RGBA textures onto these proxies. Specifically, we propose terrain-conditioned texturing for user-centric base world synthesis, and RGBA asset texturing for midground and foreground scenery. This reformulation offers several advantages: (i) it simplifies modeling by enabling agents to guide generative models in producing coherent textures that integrate seamlessly with the scene; (ii) it bypasses complex geometry creation and decimation by directly synthesizing photorealistic textures on proxies, preserving visual quality without degradation; (iii) it enables compact representations suitable for real-time rendering on mobile VR headsets. To automate scene creation from text prompts, we introduce VLM-based modeling agents enhanced with semantic grid-based analysis for improved spatial reasoning and accurate asset placement. ImmerseGen further enriches scenes with dynamic effects and ambient audio to support multisensory immersion. Experiments on scene generation and live VR showcases demonstrate that ImmerseGen achieves superior photorealism, spatial coherence and rendering efficiency compared to prior methods. Project webpage: https://immersegen.github.io.</p>
- https://arxiv.org/abs/2506.14315
- Tue, 17 Jun 2025 08:50:05 +0000
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- MoTE: Mixture of Ternary Experts for Memory-efficient Large Multimodal Models
- https://arxiv.org/abs/2506.14435
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2506.14435.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Hongyu Wang, Jiayu Xu, Ruiping Wang, Yan Feng, Yitao Zhai, Peng Pei, Xunliang Cai, Xilin Chen</p><p><b>Upvotes:</b> 3</p><p><b>Summary:</b> Large multimodal Mixture-of-Experts (MoEs) effectively scale the model size to boost performance while maintaining fixed active parameters. However, previous works primarily utilized full-precision experts during sparse up-cycling. Despite they show superior performance on end tasks, the large amount of experts introduces higher memory footprint, which poses significant challenges for the deployment on edge devices. In this work, we propose MoTE, a scalable and memory-efficient approach to train Mixture-of-Ternary-Experts models from dense checkpoint. Instead of training fewer high-precision experts, we propose to train more low-precision experts during up-cycling. Specifically, we use the pre-trained FFN as a shared expert and train ternary routed experts with parameters in {-1, 0, 1}. Extensive experiments show that our approach has promising scaling trend along model size. MoTE achieves comparable performance to full-precision baseline MoE-LLaVA while offering lower memory footprint. Furthermore, our approach is compatible with post-training quantization methods and the advantage further amplifies when memory-constraint goes lower. Given the same amount of expert memory footprint of 3.4GB and combined with post-training quantization, MoTE outperforms MoE-LLaVA by a gain of 4.3% average accuracy on end tasks, demonstrating its effectiveness and potential for memory-constrained devices.</p>
- https://arxiv.org/abs/2506.14435
- Tue, 17 Jun 2025 11:53:49 +0000
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- OS-Harm: A Benchmark for Measuring Safety of Computer Use Agents
- https://arxiv.org/abs/2506.14866
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2506.14866.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Thomas Kuntz, Agatha Duzan, Hao Zhao, Francesco Croce, Zico Kolter, Nicolas Flammarion, Maksym Andriushchenko</p><p><b>Upvotes:</b> 3</p><p><b>Summary:</b> Computer use agents are LLM-based agents that can directly interact with a graphical user interface, by processing screenshots or accessibility trees. While these systems are gaining popularity, their safety has been largely overlooked, despite the fact that evaluating and understanding their potential for harmful behavior is essential for widespread adoption. To address this gap, we introduce OS-Harm, a new benchmark for measuring safety of computer use agents. OS-Harm is built on top of the OSWorld environment and aims to test models across three categories of harm: deliberate user misuse, prompt injection attacks, and model misbehavior. To cover these cases, we create 150 tasks that span several types of safety violations (harassment, copyright infringement, disinformation, data exfiltration, etc.) and require the agent to interact with a variety of OS applications (email client, code editor, browser, etc.). Moreover, we propose an automated judge to evaluate both accuracy and safety of agents that achieves high agreement with human annotations (0.76 and 0.79 F1 score). We evaluate computer use agents based on a range of frontier models - such as o4-mini, Claude 3.7 Sonnet, Gemini 2.5 Pro - and provide insights into their safety. In particular, all models tend to directly comply with many deliberate misuse queries, are relatively vulnerable to static prompt injections, and occasionally perform unsafe actions. The OS-Harm benchmark is available at https://github.com/tml-epfl/os-harm.</p>
- https://arxiv.org/abs/2506.14866
- Tue, 17 Jun 2025 17:59:31 +0000
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- GMT: General Motion Tracking for Humanoid Whole-Body Control
- https://arxiv.org/abs/2506.14770
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2506.14770.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Zixuan Chen, Mazeyu Ji, Xuxin Cheng, Xuanbin Peng, Xue Bin Peng, Xiaolong Wang</p><p><b>Upvotes:</b> 1</p><p><b>Summary:</b> The ability to track general whole-body motions in the real world is a useful way to build general-purpose humanoid robots. However, achieving this can be challenging due to the temporal and kinematic diversity of the motions, the policy's capability, and the difficulty of coordination of the upper and lower bodies. To address these issues, we propose GMT, a general and scalable motion-tracking framework that trains a single unified policy to enable humanoid robots to track diverse motions in the real world. GMT is built upon two core components: an Adaptive Sampling strategy and a Motion Mixture-of-Experts (MoE) architecture. The Adaptive Sampling automatically balances easy and difficult motions during training. The MoE ensures better specialization of different regions of the motion manifold. We show through extensive experiments in both simulation and the real world the effectiveness of GMT, achieving state-of-the-art performance across a broad spectrum of motions using a unified general policy. Videos and additional information can be found at https://gmt-humanoid.github.io.</p>
- https://arxiv.org/abs/2506.14770
- Tue, 17 Jun 2025 17:59:33 +0000
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- Truncated Proximal Policy Optimization
- https://arxiv.org/abs/2506.15050
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2506.15050.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Tiantian Fan, Lingjun Liu, Yu Yue, Jiaze Chen, Chengyi Wang, Qiying Yu, Chi Zhang, Zhiqi Lin, Ruofei Zhu, Yufeng Yuan, Xiaochen Zuo, Bole Ma, Mofan Zhang, Gaohong Liu, Ru Zhang, Haotian Zhou, Cong Xie, Ruidong Zhu, Zhi Zhang, Xin Liu, Mingxuan Wang, Lin Yan, Yonghui Wu</p><p><b>Upvotes:</b> 5</p><p><b>Summary:</b> Recently, test-time scaling Large Language Models (LLMs) have demonstrated exceptional reasoning capabilities across scientific and professional tasks by generating long chains-of-thought (CoT). As a crucial component for developing these reasoning models, reinforcement learning (RL), exemplified by Proximal Policy Optimization (PPO) and its variants, allows models to learn through trial and error. However, PPO can be time-consuming due to its inherent on-policy nature, which is further exacerbated by increasing response lengths. In this work, we propose Truncated Proximal Policy Optimization (T-PPO), a novel extension to PPO that improves training efficiency by streamlining policy update and length-restricted response generation. T-PPO mitigates the issue of low hardware utilization, an inherent drawback of fully synchronized long-generation procedures, where resources often sit idle during the waiting periods for complete rollouts. Our contributions are two-folds. First, we propose Extended Generalized Advantage Estimation (EGAE) for advantage estimation derived from incomplete responses while maintaining the integrity of policy learning. Second, we devise a computationally optimized mechanism that allows for the independent optimization of the policy and value models. By selectively filtering prompt and truncated tokens, this mechanism reduces redundant computations and accelerates the training process without sacrificing convergence performance. We demonstrate the effectiveness and efficacy of T-PPO on AIME 2024 with a 32B base model. The experimental results show that T-PPO improves the training efficiency of reasoning LLMs by up to 2.5x and outperforms its existing competitors.</p>
- https://arxiv.org/abs/2506.15050
- Wed, 18 Jun 2025 01:21:38 +0000
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- Semantically-Aware Rewards for Open-Ended R1 Training in Free-Form Generation
- https://arxiv.org/abs/2506.15068
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2506.15068.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Zongxia Li, Yapei Chang, Yuhang Zhou, Xiyang Wu, Zichao Liang, Yoo Yeon Sung, Jordan Lee Boyd-Graber</p><p><b>Upvotes:</b> 9</p><p><b>Summary:</b> Evaluating open-ended long-form generation is challenging because it is hard to define what clearly separates good from bad outputs. Existing methods often miss key aspects like coherence, style, or relevance, or are biased by pretraining data, making open-ended long-form evaluation an underexplored problem. To address this gap, we propose PrefBERT, a scoring model for evaluating open-ended long-form generation in GRPO and guiding its training with distinct rewards for good and bad outputs. Trained on two response evaluation datasets with diverse long-form styles and Likert-rated quality, PrefBERT effectively supports GRPO by offering better semantic reward feedback than traditional metrics ROUGE-L and BERTScore do. Through comprehensive evaluations, including LLM-as-a-judge, human ratings, and qualitative analysis, we show that PrefBERT, trained on multi-sentence and paragraph-length responses, remains reliable across varied long passages and aligns well with the verifiable rewards GRPO needs. Human evaluations confirm that using PrefBERT as the reward signal to train policy models yields responses better aligned with human preferences than those trained with traditional metrics. Our code is available at https://github.com/zli12321/long_form_rl.</p>
- https://arxiv.org/abs/2506.15068
- Wed, 18 Jun 2025 02:16:53 +0000
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- ProtoReasoning: Prototypes as the Foundation for Generalizable Reasoning in LLMs
- https://arxiv.org/abs/2506.15211
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2506.15211.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Feng He, Zijun Chen, Xinnian Liang, Tingting Ma, Yunqi Qiu, Shuangzhi Wu, Junchi Yan</p><p><b>Upvotes:</b> 21</p><p><b>Summary:</b> Recent advances in Large Reasoning Models (LRMs) trained with Long Chain-of-Thought (Long CoT) reasoning have demonstrated remarkable cross-domain generalization capabilities. However, the underlying mechanisms supporting such transfer remain poorly understood. We hypothesize that cross-domain generalization arises from shared abstract reasoning prototypes -- fundamental reasoning patterns that capture the essence of problems across domains. These prototypes minimize the nuances of the representation, revealing that seemingly diverse tasks are grounded in shared reasoning structures.Based on this hypothesis, we propose ProtoReasoning, a framework that enhances the reasoning ability of LLMs by leveraging scalable and verifiable prototypical representations (Prolog for logical reasoning, PDDL for planning).ProtoReasoning features: (1) an automated prototype construction pipeline that transforms problems into corresponding prototype representations; (2) a comprehensive verification system providing reliable feedback through Prolog/PDDL interpreters; (3) the scalability to synthesize problems arbitrarily within prototype space while ensuring correctness. Extensive experiments show that ProtoReasoning achieves 4.7% improvement over baseline models on logical reasoning (Enigmata-Eval), 6.3% improvement on planning tasks, 4.0% improvement on general reasoning (MMLU) and 1.0% on mathematics (AIME24). Significantly, our ablation studies confirm that learning in prototype space also demonstrates enhanced generalization to structurally similar problems compared to training solely on natural language representations, validating our hypothesis that reasoning prototypes serve as the foundation for generalizable reasoning in large language models.</p>
- https://arxiv.org/abs/2506.15211
- Wed, 18 Jun 2025 07:44:09 +0000
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- All is Not Lost: LLM Recovery without Checkpoints
- https://arxiv.org/abs/2506.15461
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2506.15461.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Nikolay Blagoev, Oğuzhan Ersoy, Lydia Yiyu Chen</p><p><b>Upvotes:</b> 4</p><p><b>Summary:</b> Training LLMs on decentralized and wimpy computation nodes, e.g., multiple on-spot instances, lowers the training cost and enables model democratization. The inevitable challenge here is the churn of nodes due to failures and the operator's scheduling policies, leading to losing a stage - a part of the model. The conventional approaches to recover from failures are to either use checkpointing, where periodically a copy of the entire model is sent to an additional storage, or redundant computation. These approaches yield significant communication and/or computation overhead even in non-failure cases and scale poorly in settings with large models. In this paper, we propose, CheckFree, an efficient recovery method where a failing stage is substituted by a weighted average of the closest neighboring stages. In contrast to the state of the art, CheckFree requires no additional computation or storage. However, because of the nature of averaging neighbouring stages, it can only recover failures of intermediate stages. We further extend our method to CheckFree+ with out-of-order pipeline execution to tolerate crashes of the first and last stages. Thanks to out-of-order pipelining, behaviour of those stages is mimicked by their neighboring ones, which allows CheckFree+ to recover them by simply copying the weights from the immediate neighbour. To be able to recover the (de)embedding layers, CheckFree+ copies those layers to the neighboring stages, which requires relatively small storage overhead. We extensively evaluate our method on LLaMa models of model sizes from 124M to 1.5B with varying failure frequencies. In the case of low and medium failure rates (5-10%), CheckFree and CheckFree+ outperform both checkpointing and redundant computation in terms of convergence in wall-clock time by over 12%. Both of our proposals can be run via our code available at: https://github.com/gensyn-ai/CheckFree.</p>
- https://arxiv.org/abs/2506.15461
- Wed, 18 Jun 2025 13:48:33 +0000
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- SciVer: Evaluating Foundation Models for Multimodal Scientific Claim Verification
- https://arxiv.org/abs/2506.15569
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2506.15569.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Chengye Wang, Yifei Shen, Zexi Kuang, Arman Cohan, Yilun Zhao</p><p><b>Upvotes:</b> 8</p><p><b>Summary:</b> We introduce SciVer, the first benchmark specifically designed to evaluate the ability of foundation models to verify claims within a multimodal scientific context. SciVer consists of 3,000 expert-annotated examples over 1,113 scientific papers, covering four subsets, each representing a common reasoning type in multimodal scientific claim verification. To enable fine-grained evaluation, each example includes expert-annotated supporting evidence. We assess the performance of 21 state-of-the-art multimodal foundation models, including o4-mini, Gemini-2.5-Flash, Llama-3.2-Vision, and Qwen2.5-VL. Our experiment reveals a substantial performance gap between these models and human experts on SciVer. Through an in-depth analysis of retrieval-augmented generation (RAG), and human-conducted error evaluations, we identify critical limitations in current open-source models, offering key insights to advance models' comprehension and reasoning in multimodal scientific literature tasks.</p>
- https://arxiv.org/abs/2506.15569
- Wed, 18 Jun 2025 15:43:26 +0000
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- SwarmAgentic: Towards Fully Automated Agentic System Generation via Swarm Intelligence
- https://arxiv.org/abs/2506.15672
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2506.15672.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Yao Zhang, Chenyang Lin, Shijie Tang, Haokun Chen, Shijie Zhou, Yunpu Ma, Volker Tresp</p><p><b>Upvotes:</b> 4</p><p><b>Summary:</b> The rapid progress of Large Language Models has advanced agentic systems in decision-making, coordination, and task execution. Yet, existing agentic system generation frameworks lack full autonomy, missing from-scratch agent generation, self-optimizing agent functionality, and collaboration, limiting adaptability and scalability. We propose SwarmAgentic, a framework for fully automated agentic system generation that constructs agentic systems from scratch and jointly optimizes agent functionality and collaboration as interdependent components through language-driven exploration. To enable efficient search over system-level structures, SwarmAgentic maintains a population of candidate systems and evolves them via feedback-guided updates, drawing inspiration from Particle Swarm Optimization (PSO). We evaluate our method on six real-world, open-ended, and exploratory tasks involving high-level planning, system-level coordination, and creative reasoning. Given only a task description and an objective function, SwarmAgentic outperforms all baselines, achieving a +261.8% relative improvement over ADAS on the TravelPlanner benchmark, highlighting the effectiveness of full automation in structurally unconstrained tasks. This framework marks a significant step toward scalable and autonomous agentic system design, bridging swarm intelligence with fully automated system multi-agent generation. Our code is publicly released at https://yaoz720.github.io/SwarmAgentic/.</p>
- https://arxiv.org/abs/2506.15672
- Wed, 18 Jun 2025 17:54:55 +0000
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- Sekai: A Video Dataset towards World Exploration
- https://arxiv.org/abs/2506.15675
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2506.15675.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Zhen Li, Chuanhao Li, Xiaofeng Mao, Shaoheng Lin, Ming Li, Shitian Zhao, Zhaopan Xu, Xinyue Li, Yukang Feng, Jianwen Sun, Zizhen Li, Fanrui Zhang, Jiaxin Ai, Zhixiang Wang, Yuwei Wu, Tong He, Jiangmiao Pang, Yu Qiao, Yunde Jia, Kaipeng Zhang</p><p><b>Upvotes:</b> 37</p><p><b>Summary:</b> Video generation techniques have made remarkable progress, promising to be the foundation of interactive world exploration. However, existing video generation datasets are not well-suited for world exploration training as they suffer from some limitations: limited locations, short duration, static scenes, and a lack of annotations about exploration and the world. In this paper, we introduce Sekai (meaning ``world'' in Japanese), a high-quality first-person view worldwide video dataset with rich annotations for world exploration. It consists of over 5,000 hours of walking or drone view (FPV and UVA) videos from over 100 countries and regions across 750 cities. We develop an efficient and effective toolbox to collect, pre-process and annotate videos with location, scene, weather, crowd density, captions, and camera trajectories. Experiments demonstrate the quality of the dataset. And, we use a subset to train an interactive video world exploration model, named YUME (meaning ``dream'' in Japanese). We believe Sekai will benefit the area of video generation and world exploration, and motivate valuable applications.</p>
- https://arxiv.org/abs/2506.15675
- Wed, 18 Jun 2025 17:57:06 +0000
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- Embodied Web Agents: Bridging Physical-Digital Realms for Integrated Agent Intelligence
- https://arxiv.org/abs/2506.15677
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2506.15677.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Yining Hong, Rui Sun, Bingxuan Li, Xingcheng Yao, Maxine Wu, Alexander Chien, Da Yin, Ying Nian Wu, Zhecan James Wang, Kai-Wei Chang</p><p><b>Upvotes:</b> 12</p><p><b>Summary:</b> AI agents today are mostly siloed - they either retrieve and reason over vast amount of digital information and knowledge obtained online; or interact with the physical world through embodied perception, planning and action - but rarely both. This separation limits their ability to solve tasks that require integrated physical and digital intelligence, such as cooking from online recipes, navigating with dynamic map data, or interpreting real-world landmarks using web knowledge. We introduce Embodied Web Agents, a novel paradigm for AI agents that fluidly bridge embodiment and web-scale reasoning. To operationalize this concept, we first develop the Embodied Web Agents task environments, a unified simulation platform that tightly integrates realistic 3D indoor and outdoor environments with functional web interfaces. Building upon this platform, we construct and release the Embodied Web Agents Benchmark, which encompasses a diverse suite of tasks including cooking, navigation, shopping, tourism, and geolocation - all requiring coordinated reasoning across physical and digital realms for systematic assessment of cross-domain intelligence. Experimental results reveal significant performance gaps between state-of-the-art AI systems and human capabilities, establishing both challenges and opportunities at the intersection of embodied cognition and web-scale knowledge access. All datasets, codes and websites are publicly available at our project page https://embodied-web-agent.github.io/.</p>
- https://arxiv.org/abs/2506.15677
- Wed, 18 Jun 2025 17:58:17 +0000
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- GenRecal: Generation after Recalibration from Large to Small Vision-Language Models
- https://arxiv.org/abs/2506.15681
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2506.15681.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Byung-Kwan Lee, Ryo Hachiuma, Yong Man Ro, Yu-Chiang Frank Wang, Yueh-Hua Wu</p><p><b>Upvotes:</b> 17</p><p><b>Summary:</b> Recent advancements in vision-language models (VLMs) have leveraged large language models (LLMs) to achieve performance on par with closed-source systems like GPT-4V. However, deploying these models in real-world scenarios, particularly on resource-constrained devices, remains challenging due to their substantial computational demands. This has spurred interest in distilling knowledge from large VLMs into smaller, more efficient counterparts. A key challenge arises here from the diversity of VLM architectures, which are built on different LLMs and employ varying token types-differing in vocabulary size, token splits, and token index ordering. To address this challenge of limitation to a specific VLM type, we present Generation after Recalibration (GenRecal), a novel, general-purpose distillation framework for VLMs. GenRecal incorporates a Recalibrator that aligns and adapts feature representations between heterogeneous VLMs, enabling effective knowledge transfer across different types of VLMs. Through extensive experiments on multiple challenging benchmarks, we demonstrate that GenRecal significantly improves baseline performances, eventually outperforming large-scale open- and closed-source VLMs.</p>
- https://arxiv.org/abs/2506.15681
- Wed, 18 Jun 2025 17:59:49 +0000
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- Evolutionary Caching to Accelerate Your Off-the-Shelf Diffusion Model
- https://arxiv.org/abs/2506.15682
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2506.15682.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Anirud Aggarwal, Abhinav Shrivastava, Matthew Gwilliam</p><p><b>Upvotes:</b> 0</p><p><b>Summary:</b> Diffusion-based image generation models excel at producing high-quality synthetic content, but suffer from slow and computationally expensive inference. Prior work has attempted to mitigate this by caching and reusing features within diffusion transformers across inference steps. These methods, however, often rely on rigid heuristics that result in limited acceleration or poor generalization across architectures. We propose Evolutionary Caching to Accelerate Diffusion models (ECAD), a genetic algorithm that learns efficient, per-model, caching schedules forming a Pareto frontier, using only a small set of calibration prompts. ECAD requires no modifications to network parameters or reference images. It offers significant inference speedups, enables fine-grained control over the quality-latency trade-off, and adapts seamlessly to different diffusion models. Notably, ECAD's learned schedules can generalize effectively to resolutions and model variants not seen during calibration. We evaluate ECAD on PixArt-alpha, PixArt-Sigma, and FLUX-1.dev using multiple metrics (FID, CLIP, Image Reward) across diverse benchmarks (COCO, MJHQ-30k, PartiPrompts), demonstrating consistent improvements over previous approaches. On PixArt-alpha, ECAD identifies a schedule that outperforms the previous state-of-the-art method by 4.47 COCO FID while increasing inference speedup from 2.35x to 2.58x. Our results establish ECAD as a scalable and generalizable approach for accelerating diffusion inference. Our project website is available at https://aniaggarwal.github.io/ecad and our code is available at https://github.com/aniaggarwal/ecad.</p>
- https://arxiv.org/abs/2506.15682
- Wed, 18 Jun 2025 17:59:50 +0000
+ Show-o2: Improved Native Unified Multimodal Models
+ https://arxiv.org/abs/2506.15564
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2506.15564.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Jinheng Xie, Zhenheng Yang, Mike Zheng Shou</p><p><b>Upvotes:</b> 1</p><p><b>Summary:</b> This paper presents improved native unified multimodal models, i.e., Show-o2, that leverage autoregressive modeling and flow matching. Built upon a 3D causal variational autoencoder space, unified visual representations are constructed through a dual-path of spatial (-temporal) fusion, enabling scalability across image and video modalities while ensuring effective multimodal understanding and generation. Based on a language model, autoregressive modeling and flow matching are natively applied to the language head and flow head, respectively, to facilitate text token prediction and image/video generation. A two-stage training recipe is designed to effectively learn and scale to larger models. The resulting Show-o2 models demonstrate versatility in handling a wide range of multimodal understanding and generation tasks across diverse modalities, including text, images, and videos. Code and models are released at https://github.com/showlab/Show-o.</p>
+ https://arxiv.org/abs/2506.15564
+ Wed, 18 Jun 2025 15:39:15 +0000