diff --git a/feed_weekly.xml b/feed_weekly.xml
index e8978e3..63456b5 100644
--- a/feed_weekly.xml
+++ b/feed_weekly.xml
@@ -7,629 +7,643 @@
http://www.rssboard.org/rss-specificationpython-feedgenen
- Mon, 12 May 2025 00:12:01 +0000
+ Mon, 19 May 2025 00:12:00 +0000
- CORG: Generating Answers from Complex, Interrelated Contexts
- https://arxiv.org/abs/2505.00023
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2505.00023.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Hyunji Lee, Franck Dernoncourt, Trung Bui, Seunghyun Yoon</p><p><b>Upvotes:</b> 8</p><p><b>Summary:</b> In a real-world corpus, knowledge frequently recurs across documents but often contains inconsistencies due to ambiguous naming, outdated information, or errors, leading to complex interrelationships between contexts. Previous research has shown that language models struggle with these complexities, typically focusing on single factors in isolation. We classify these relationships into four types: distracting, ambiguous, counterfactual, and duplicated. Our analysis reveals that no single approach effectively addresses all these interrelationships simultaneously. Therefore, we introduce Context Organizer (CORG), a framework that organizes multiple contexts into independently processed groups. This design allows the model to efficiently find all relevant answers while ensuring disambiguation. CORG consists of three key components: a graph constructor, a reranker, and an aggregator. Our results demonstrate that CORG balances performance and efficiency effectively, outperforming existing grouping methods and achieving comparable results to more computationally intensive, single-context approaches.</p>
- https://arxiv.org/abs/2505.00023
- Fri, 25 Apr 2025 02:40:48 +0000
+ CAST: Component-Aligned 3D Scene Reconstruction from an RGB Image
+ https://arxiv.org/abs/2502.12894
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2502.12894.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Kaixin Yao, Longwen Zhang, Xinhao Yan, Yan Zeng, Qixuan Zhang, Lan Xu, Wei Yang, Jiayuan Gu, Jingyi Yu</p><p><b>Upvotes:</b> 9</p><p><b>Summary:</b> Recovering high-quality 3D scenes from a single RGB image is a challenging task in computer graphics. Current methods often struggle with domain-specific limitations or low-quality object generation. To address these, we propose CAST (Component-Aligned 3D Scene Reconstruction from a Single RGB Image), a novel method for 3D scene reconstruction and recovery. CAST starts by extracting object-level 2D segmentation and relative depth information from the input image, followed by using a GPT-based model to analyze inter-object spatial relationships. This enables the understanding of how objects relate to each other within the scene, ensuring more coherent reconstruction. CAST then employs an occlusion-aware large-scale 3D generation model to independently generate each object's full geometry, using MAE and point cloud conditioning to mitigate the effects of occlusions and partial object information, ensuring accurate alignment with the source image's geometry and texture. To align each object with the scene, the alignment generation model computes the necessary transformations, allowing the generated meshes to be accurately placed and integrated into the scene's point cloud. Finally, CAST incorporates a physics-aware correction step that leverages a fine-grained relation graph to generate a constraint graph. This graph guides the optimization of object poses, ensuring physical consistency and spatial coherence. By utilizing Signed Distance Fields (SDF), the model effectively addresses issues such as occlusions, object penetration, and floating objects, ensuring that the generated scene accurately reflects real-world physical interactions. CAST can be leveraged in robotics, enabling efficient real-to-simulation workflows and providing realistic, scalable simulation environments for robotic systems.</p>
+ https://arxiv.org/abs/2502.12894
+ Tue, 18 Feb 2025 14:29:52 +0000
- Auto-SLURP: A Benchmark Dataset for Evaluating Multi-Agent Frameworks in Smart Personal Assistant
- https://arxiv.org/abs/2504.18373
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2504.18373.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Lei Shen, Xiaoyu Shen</p><p><b>Upvotes:</b> 2</p><p><b>Summary:</b> In recent years, multi-agent frameworks powered by large language models (LLMs) have advanced rapidly. Despite this progress, there is still a notable absence of benchmark datasets specifically tailored to evaluate their performance. To bridge this gap, we introduce Auto-SLURP, a benchmark dataset aimed at evaluating LLM-based multi-agent frameworks in the context of intelligent personal assistants. Auto-SLURP extends the original SLURP dataset -- initially developed for natural language understanding tasks -- by relabeling the data and integrating simulated servers and external services. This enhancement enables a comprehensive end-to-end evaluation pipeline, covering language understanding, task execution, and response generation. Our experiments demonstrate that Auto-SLURP presents a significant challenge for current state-of-the-art frameworks, highlighting that truly reliable and intelligent multi-agent personal assistants remain a work in progress. The dataset and related code are available at https://github.com/lorashen/Auto-SLURP/.</p>
- https://arxiv.org/abs/2504.18373
- Fri, 25 Apr 2025 14:17:47 +0000
+ Multiview Point Cloud Registration via Optimization in an Autoencoder Latent Space
+ https://arxiv.org/abs/2504.21467
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2504.21467.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Luc Vedrenne, Sylvain Faisan, Denis Fortun</p><p><b>Upvotes:</b> 0</p><p><b>Summary:</b> Point cloud rigid registration is a fundamental problem in 3D computer vision. In the multiview case, we aim to find a set of 6D poses to align a set of objects. Methods based on pairwise registration rely on a subsequent synchronization algorithm, which makes them poorly scalable with the number of views. Generative approaches overcome this limitation, but are based on Gaussian Mixture Models and use an Expectation-Maximization algorithm. Hence, they are not well suited to handle large transformations. Moreover, most existing methods cannot handle high levels of degradations. In this paper, we introduce POLAR (POint cloud LAtent Registration), a multiview registration method able to efficiently deal with a large number of views, while being robust to a high level of degradations and large initial angles. To achieve this, we transpose the registration problem into the latent space of a pretrained autoencoder, design a loss taking degradations into account, and develop an efficient multistart optimization strategy. Our proposed method significantly outperforms state-of-the-art approaches on synthetic and real data. POLAR is available at github.com/pypolar/polar or as a standalone package which can be installed with pip install polaregistration.</p>
+ https://arxiv.org/abs/2504.21467
+ Wed, 30 Apr 2025 09:42:38 +0000
- BrowseComp-ZH: Benchmarking Web Browsing Ability of Large Language Models in Chinese
- https://arxiv.org/abs/2504.19314
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2504.19314.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Peilin Zhou, Bruce Leon, Xiang Ying, Can Zhang, Yifan Shao, Qichen Ye, Dading Chong, Zhiling Jin, Chenxuan Xie, Meng Cao, Yuxin Gu, Sixin Hong, Jing Ren, Jian Chen, Chao Liu, Yining Hua</p><p><b>Upvotes:</b> 4</p><p><b>Summary:</b> As large language models (LLMs) evolve into tool-using agents, the ability to browse the web in real-time has become a critical yardstick for measuring their reasoning and retrieval competence. Existing benchmarks such as BrowseComp concentrate on English and overlook the linguistic, infrastructural, and censorship-related complexities of other major information ecosystems -- most notably Chinese. To address this gap, we introduce BrowseComp-ZH, a high-difficulty benchmark purpose-built to comprehensively evaluate LLM agents on the Chinese web. BrowseComp-ZH consists of 289 multi-hop questions spanning 11 diverse domains. Each question is reverse-engineered from a short, objective, and easily verifiable answer (e.g., a date, number, or proper noun). A two-stage quality control protocol is applied to strive for high question difficulty and answer uniqueness. We benchmark over 20 state-of-the-art language models and agentic search systems on our proposed BrowseComp-ZH. Despite their strong conversational and retrieval capabilities, most models struggle severely: a large number achieve accuracy rates below 10%, and only a handful exceed 20%. Even the best-performing system, OpenAI's DeepResearch, reaches just 42.9%. These results demonstrate the considerable difficulty of BrowseComp-ZH, where success demands not only effective retrieval strategies, but also sophisticated reasoning and information reconciliation -- capabilities that current models still struggle to master. Our dataset, construction guidelines, and benchmark results have been publicly released at https://github.com/PALIN2018/BrowseComp-ZH.</p>
- https://arxiv.org/abs/2504.19314
- Sun, 27 Apr 2025 17:32:43 +0000
+ Advancing Arabic Reverse Dictionary Systems: A Transformer-Based Approach with Dataset Construction Guidelines
+ https://arxiv.org/abs/2504.21475
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2504.21475.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Serry Sibaee, Samar Ahmed, Abdullah Al Harbi, Omer Nacar, Adel Ammar, Yasser Habashi, Wadii Boulila</p><p><b>Upvotes:</b> 5</p><p><b>Summary:</b> This study addresses the critical gap in Arabic natural language processing by developing an effective Arabic Reverse Dictionary (RD) system that enables users to find words based on their descriptions or meanings. We present a novel transformer-based approach with a semi-encoder neural network architecture featuring geometrically decreasing layers that achieves state-of-the-art results for Arabic RD tasks. Our methodology incorporates a comprehensive dataset construction process and establishes formal quality standards for Arabic lexicographic definitions. Experiments with various pre-trained models demonstrate that Arabic-specific models significantly outperform general multilingual embeddings, with ARBERTv2 achieving the best ranking score (0.0644). Additionally, we provide a formal abstraction of the reverse dictionary task that enhances theoretical understanding and develop a modular, extensible Python library (RDTL) with configurable training pipelines. Our analysis of dataset quality reveals important insights for improving Arabic definition construction, leading to eight specific standards for building high-quality reverse dictionary resources. This work contributes significantly to Arabic computational linguistics and provides valuable tools for language learning, academic writing, and professional communication in Arabic.</p>
+ https://arxiv.org/abs/2504.21475
+ Wed, 30 Apr 2025 09:56:36 +0000
- Agentic Reasoning and Tool Integration for LLMs via Reinforcement Learning
- https://arxiv.org/abs/2505.01441
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2505.01441.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Joykirat Singh, Raghav Magazine, Yash Pandya, Akshay Nambi</p><p><b>Upvotes:</b> 34</p><p><b>Summary:</b> Large language models (LLMs) have achieved remarkable progress in complex reasoning tasks, yet they remain fundamentally limited by their reliance on static internal knowledge and text-only reasoning. Real-world problem solving often demands dynamic, multi-step reasoning, adaptive decision making, and the ability to interact with external tools and environments. In this work, we introduce ARTIST (Agentic Reasoning and Tool Integration in Self-improving Transformers), a unified framework that tightly couples agentic reasoning, reinforcement learning, and tool integration for LLMs. ARTIST enables models to autonomously decide when, how, and which tools to invoke within multi-turn reasoning chains, leveraging outcome-based RL to learn robust strategies for tool use and environment interaction without requiring step-level supervision. Extensive experiments on mathematical reasoning and multi-turn function calling benchmarks show that ARTIST consistently outperforms state-of-the-art baselines, with up to 22% absolute improvement over base models and strong gains on the most challenging tasks. Detailed studies and metric analyses reveal that agentic RL training leads to deeper reasoning, more effective tool use, and higher-quality solutions. Our results establish agentic RL with tool integration as a powerful new frontier for robust, interpretable, and generalizable problem-solving in LLMs.</p>
- https://arxiv.org/abs/2505.01441
- Mon, 28 Apr 2025 10:42:49 +0000
+ Position: AI Competitions Provide the Gold Standard for Empirical Rigor in GenAI Evaluation
+ https://arxiv.org/abs/2505.00612
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2505.00612.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> D. Sculley, Will Cukierski, Phil Culliton, Sohier Dane, Maggie Demkin, Ryan Holbrook, Addison Howard, Paul Mooney, Walter Reade, Megan Risdal, Nate Keating</p><p><b>Upvotes:</b> 8</p><p><b>Summary:</b> In this position paper, we observe that empirical evaluation in Generative AI is at a crisis point since traditional ML evaluation and benchmarking strategies are insufficient to meet the needs of evaluating modern GenAI models and systems. There are many reasons for this, including the fact that these models typically have nearly unbounded input and output spaces, typically do not have a well defined ground truth target, and typically exhibit strong feedback loops and prediction dependence based on context of previous model outputs. On top of these critical issues, we argue that the problems of {\em leakage} and {\em contamination} are in fact the most important and difficult issues to address for GenAI evaluations. Interestingly, the field of AI Competitions has developed effective measures and practices to combat leakage for the purpose of counteracting cheating by bad actors within a competition setting. This makes AI Competitions an especially valuable (but underutilized) resource. Now is time for the field to view AI Competitions as the gold standard for empirical rigor in GenAI evaluation, and to harness and harvest their results with according value.</p>
+ https://arxiv.org/abs/2505.00612
+ Thu, 01 May 2025 15:43:51 +0000
- PixelHacker: Image Inpainting with Structural and Semantic Consistency
- https://arxiv.org/abs/2504.20438
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2504.20438.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Ziyang Xu, Kangsheng Duan, Xiaolei Shen, Zhifeng Ding, Wenyu Liu, Xiaohu Ruan, Xiaoxin Chen, Xinggang Wang</p><p><b>Upvotes:</b> 40</p><p><b>Summary:</b> Image inpainting is a fundamental research area between image editing and image generation. Recent state-of-the-art (SOTA) methods have explored novel attention mechanisms, lightweight architectures, and context-aware modeling, demonstrating impressive performance. However, they often struggle with complex structure (e.g., texture, shape, spatial relations) and semantics (e.g., color consistency, object restoration, and logical correctness), leading to artifacts and inappropriate generation. To address this challenge, we design a simple yet effective inpainting paradigm called latent categories guidance, and further propose a diffusion-based model named PixelHacker. Specifically, we first construct a large dataset containing 14 million image-mask pairs by annotating foreground and background (potential 116 and 21 categories, respectively). Then, we encode potential foreground and background representations separately through two fixed-size embeddings, and intermittently inject these features into the denoising process via linear attention. Finally, by pre-training on our dataset and fine-tuning on open-source benchmarks, we obtain PixelHacker. Extensive experiments show that PixelHacker comprehensively outperforms the SOTA on a wide range of datasets (Places2, CelebA-HQ, and FFHQ) and exhibits remarkable consistency in both structure and semantics. Project page at https://hustvl.github.io/PixelHacker.</p>
- https://arxiv.org/abs/2504.20438
- Tue, 29 Apr 2025 05:28:36 +0000
+ Bielik 11B v2 Technical Report
+ https://arxiv.org/abs/2505.02410
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2505.02410.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Krzysztof Ociepa, Łukasz Flis, Krzysztof Wróbel, Adrian Gwoździej, Remigiusz Kinas</p><p><b>Upvotes:</b> 49</p><p><b>Summary:</b> We present Bielik 11B v2, a state-of-the-art language model optimized for Polish text processing. Built on the Mistral 7B v0.2 architecture and scaled to 11B parameters using depth up-scaling, this model demonstrates exceptional performance across Polish language benchmarks while maintaining strong cross-lingual capabilities. We introduce two key technical innovations: Weighted Instruction Cross-Entropy Loss, which optimizes learning across diverse instruction types by assigning quality-based weights to training examples, and Adaptive Learning Rate, which dynamically adjusts based on context length. Comprehensive evaluation across multiple benchmarks demonstrates that Bielik 11B v2 outperforms many larger models, including those with 2-6 times more parameters, and significantly surpasses other specialized Polish language models on tasks ranging from linguistic understanding to complex reasoning. The model's parameter efficiency and extensive quantization options enable deployment across various hardware configurations, advancing Polish language AI capabilities and establishing new benchmarks for resource-efficient language modeling in less-represented languages.</p>
+ https://arxiv.org/abs/2505.02410
+ Mon, 05 May 2025 07:03:41 +0000
- Grokking in the Wild: Data Augmentation for Real-World Multi-Hop Reasoning with Transformers
- https://arxiv.org/abs/2504.20752
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2504.20752.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Roman Abramov, Felix Steinbauer, Gjergji Kasneci</p><p><b>Upvotes:</b> 81</p><p><b>Summary:</b> Transformers have achieved great success in numerous NLP tasks but continue to exhibit notable gaps in multi-step factual reasoning, especially when real-world knowledge is sparse. Recent advances in grokking have demonstrated that neural networks can transition from memorizing to perfectly generalizing once they detect underlying logical patterns - yet these studies have primarily used small, synthetic tasks. In this paper, for the first time, we extend grokking to real-world factual data and address the challenge of dataset sparsity by augmenting existing knowledge graphs with carefully designed synthetic data to raise the ratio phi_r of inferred facts to atomic facts above the threshold required for grokking. Surprisingly, we find that even factually incorrect synthetic data can strengthen emergent reasoning circuits rather than degrade accuracy, as it forces the model to rely on relational structure rather than memorization. When evaluated on multi-hop reasoning benchmarks, our approach achieves up to 95-100% accuracy on 2WikiMultiHopQA - substantially improving over strong baselines and matching or exceeding current state-of-the-art results. We further provide an in-depth analysis of how increasing phi_r drives the formation of generalizing circuits inside Transformers. Our findings suggest that grokking-based data augmentation can unlock implicit multi-hop reasoning capabilities, opening the door to more robust and interpretable factual reasoning in large-scale language models.</p>
- https://arxiv.org/abs/2504.20752
- Tue, 29 Apr 2025 13:33:29 +0000
+ Bielik v3 Small: Technical Report
+ https://arxiv.org/abs/2505.02550
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2505.02550.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Krzysztof Ociepa, Łukasz Flis, Remigiusz Kinas, Krzysztof Wróbel, Adrian Gwoździej</p><p><b>Upvotes:</b> 60</p><p><b>Summary:</b> We introduce Bielik v3, a series of parameter-efficient generative text models (1.5B and 4.5B) optimized for Polish language processing. These models demonstrate that smaller, well-optimized architectures can achieve performance comparable to much larger counterparts while requiring substantially fewer computational resources. Our approach incorporates several key innovations: a custom Polish tokenizer (APT4) that significantly improves token efficiency, Weighted Instruction Cross-Entropy Loss to balance learning across instruction types, and Adaptive Learning Rate that dynamically adjusts based on training progress. Trained on a meticulously curated corpus of 292 billion tokens spanning 303 million documents, these models excel across multiple benchmarks, including the Open PL LLM Leaderboard, Complex Polish Text Understanding Benchmark, Polish EQ-Bench, and Polish Medical Leaderboard. The 4.5B parameter model achieves results competitive with models 2-3 times its size, while the 1.5B model delivers strong performance despite its extremely compact profile. These advances establish new benchmarks for parameter-efficient language modeling in less-represented languages, making high-quality Polish language AI more accessible for resource-constrained applications.</p>
+ https://arxiv.org/abs/2505.02550
+ Mon, 05 May 2025 10:39:51 +0000
- X-Cross: Dynamic Integration of Language Models for Cross-Domain Sequential Recommendation
- https://arxiv.org/abs/2504.20859
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2504.20859.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Guy Hadad, Haggai Roitman, Yotam Eshel, Bracha Shapira, Lior Rokach</p><p><b>Upvotes:</b> 3</p><p><b>Summary:</b> As new products are emerging daily, recommendation systems are required to quickly adapt to possible new domains without needing extensive retraining. This work presents ``X-Cross'' -- a novel cross-domain sequential-recommendation model that recommends products in new domains by integrating several domain-specific language models; each model is fine-tuned with low-rank adapters (LoRA). Given a recommendation prompt, operating layer by layer, X-Cross dynamically refines the representation of each source language model by integrating knowledge from all other models. These refined representations are propagated from one layer to the next, leveraging the activations from each domain adapter to ensure domain-specific nuances are preserved while enabling adaptability across domains. Using Amazon datasets for sequential recommendation, X-Cross achieves performance comparable to a model that is fine-tuned with LoRA, while using only 25% of the additional parameters. In cross-domain tasks, such as adapting from Toys domain to Tools, Electronics or Sports, X-Cross demonstrates robust performance, while requiring about 50%-75% less fine-tuning data than LoRA to make fine-tuning effective. Furthermore, X-Cross achieves significant improvement in accuracy over alternative cross-domain baselines. Overall, X-Cross enables scalable and adaptive cross-domain recommendations, reducing computational overhead and providing an efficient solution for data-constrained environments.</p>
- https://arxiv.org/abs/2504.20859
- Tue, 29 Apr 2025 15:33:20 +0000
+ Sailing AI by the Stars: A Survey of Learning from Rewards in Post-Training and Test-Time Scaling of Large Language Models
+ https://arxiv.org/abs/2505.02686
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2505.02686.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Xiaobao Wu</p><p><b>Upvotes:</b> 14</p><p><b>Summary:</b> Recent developments in Large Language Models (LLMs) have shifted from pre-training scaling to post-training and test-time scaling. Across these developments, a key unified paradigm has arisen: Learning from Rewards, where reward signals act as the guiding stars to steer LLM behavior. It has underpinned a wide range of prevalent techniques, such as reinforcement learning (in RLHF, DPO, and GRPO), reward-guided decoding, and post-hoc correction. Crucially, this paradigm enables the transition from passive learning from static data to active learning from dynamic feedback. This endows LLMs with aligned preferences and deep reasoning capabilities. In this survey, we present a comprehensive overview of the paradigm of learning from rewards. We categorize and analyze the strategies under this paradigm across training, inference, and post-inference stages. We further discuss the benchmarks for reward models and the primary applications. Finally we highlight the challenges and future directions. We maintain a paper collection at https://github.com/bobxwu/learning-from-rewards-llm-papers.</p>
+ https://arxiv.org/abs/2505.02686
+ Mon, 05 May 2025 14:33:49 +0000
- Beyond One-Size-Fits-All: Inversion Learning for Highly Effective NLG Evaluation Prompts
- https://arxiv.org/abs/2504.21117
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2504.21117.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Hanhua Hong, Chenghao Xiao, Yang Wang, Yiqi Liu, Wenge Rong, Chenghua Lin</p><p><b>Upvotes:</b> 25</p><p><b>Summary:</b> Evaluating natural language generation (NLG) systems is challenging due to the diversity of valid outputs. While human evaluation is the gold standard, it suffers from inconsistencies, lack of standardisation, and demographic biases, limiting reproducibility. LLM-based evaluation offers a scalable alternative but is highly sensitive to prompt design, where small variations can lead to significant discrepancies. In this work, we propose an inversion learning method that learns effective reverse mappings from model outputs back to their input instructions, enabling the automatic generation of highly effective, model-specific evaluation prompts. Our method requires only a single evaluation sample and eliminates the need for time-consuming manual prompt engineering, thereby improving both efficiency and robustness. Our work contributes toward a new direction for more robust and efficient LLM-based evaluation.</p>
- https://arxiv.org/abs/2504.21117
- Tue, 29 Apr 2025 18:56:12 +0000
+ WebGen-Bench: Evaluating LLMs on Generating Interactive and Functional Websites from Scratch
+ https://arxiv.org/abs/2505.03733
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2505.03733.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Zimu Lu, Yunqiao Yang, Houxing Ren, Haotian Hou, Han Xiao, Ke Wang, Weikang Shi, Aojun Zhou, Mingjie Zhan, Hongsheng Li</p><p><b>Upvotes:</b> 16</p><p><b>Summary:</b> LLM-based agents have demonstrated great potential in generating and managing code within complex codebases. In this paper, we introduce WebGen-Bench, a novel benchmark designed to measure an LLM-based agent's ability to create multi-file website codebases from scratch. It contains diverse instructions for website generation, created through the combined efforts of human annotators and GPT-4o. These instructions span three major categories and thirteen minor categories, encompassing nearly all important types of web applications. To assess the quality of the generated websites, we use GPT-4o to generate test cases targeting each functionality described in the instructions, and then manually filter, adjust, and organize them to ensure accuracy, resulting in 647 test cases. Each test case specifies an operation to be performed on the website and the expected result after the operation. To automate testing and improve reproducibility, we employ a powerful web-navigation agent to execute tests on the generated websites and determine whether the observed responses align with the expected results. We evaluate three high-performance code-agent frameworks, Bolt.diy, OpenHands, and Aider, using multiple proprietary and open-source LLMs as engines. The best-performing combination, Bolt.diy powered by DeepSeek-R1, achieves only 27.8\% accuracy on the test cases, highlighting the challenging nature of our benchmark. Additionally, we construct WebGen-Instruct, a training set consisting of 6,667 website-generation instructions. Training Qwen2.5-Coder-32B-Instruct on Bolt.diy trajectories generated from a subset of this training set achieves an accuracy of 38.2\%, surpassing the performance of the best proprietary model.</p>
+ https://arxiv.org/abs/2505.03733
+ Tue, 06 May 2025 17:59:15 +0000
- COSMOS: Predictable and Cost-Effective Adaptation of LLMs
- https://arxiv.org/abs/2505.01449
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2505.01449.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Jiayu Wang, Aws Albarghouthi, Frederic Sala</p><p><b>Upvotes:</b> 2</p><p><b>Summary:</b> Large language models (LLMs) achieve remarkable performance across numerous tasks by using a diverse array of adaptation strategies. However, optimally selecting a model and adaptation strategy under resource constraints is challenging and often requires extensive experimentation. We investigate whether it is possible to accurately predict both performance and cost without expensive trials. We formalize the strategy selection problem for LLMs and introduce COSMOS, a unified prediction framework that efficiently estimates adaptation outcomes at minimal cost. We instantiate and study the capability of our framework via a pair of powerful predictors: embedding-augmented lightweight proxy models to predict fine-tuning performance, and low-sample scaling laws to forecast retrieval-augmented in-context learning. Extensive evaluation across eight representative benchmarks demonstrates that COSMOS achieves high prediction accuracy while reducing computational costs by 92.72% on average, and up to 98.71% in resource-intensive scenarios. Our results show that efficient prediction of adaptation outcomes is not only feasible but can substantially reduce the computational overhead of LLM deployment while maintaining performance standards.</p>
- https://arxiv.org/abs/2505.01449
- Wed, 30 Apr 2025 02:06:26 +0000
+ LLAMAPIE: Proactive In-Ear Conversation Assistants
+ https://arxiv.org/abs/2505.04066
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2505.04066.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Tuochao Chen, Nicholas Batchelder, Alisa Liu, Noah Smith, Shyamnath Gollakota</p><p><b>Upvotes:</b> 5</p><p><b>Summary:</b> We introduce LlamaPIE, the first real-time proactive assistant designed to enhance human conversations through discreet, concise guidance delivered via hearable devices. Unlike traditional language models that require explicit user invocation, this assistant operates in the background, anticipating user needs without interrupting conversations. We address several challenges, including determining when to respond, crafting concise responses that enhance conversations, leveraging knowledge of the user for context-aware assistance, and real-time, on-device processing. To achieve this, we construct a semi-synthetic dialogue dataset and propose a two-model pipeline: a small model that decides when to respond and a larger model that generates the response. We evaluate our approach on real-world datasets, demonstrating its effectiveness in providing helpful, unobtrusive assistance. User studies with our assistant, implemented on Apple Silicon M2 hardware, show a strong preference for the proactive assistant over both a baseline with no assistance and a reactive model, highlighting the potential of LlamaPie to enhance live conversations.</p>
+ https://arxiv.org/abs/2505.04066
+ Wed, 07 May 2025 02:08:56 +0000
- HoloTime: Taming Video Diffusion Models for Panoramic 4D Scene Generation
- https://arxiv.org/abs/2504.21650
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2504.21650.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Haiyang Zhou, Wangbo Yu, Jiawen Guan, Xinhua Cheng, Yonghong Tian, Li Yuan</p><p><b>Upvotes:</b> 12</p><p><b>Summary:</b> The rapid advancement of diffusion models holds the promise of revolutionizing the application of VR and AR technologies, which typically require scene-level 4D assets for user experience. Nonetheless, existing diffusion models predominantly concentrate on modeling static 3D scenes or object-level dynamics, constraining their capacity to provide truly immersive experiences. To address this issue, we propose HoloTime, a framework that integrates video diffusion models to generate panoramic videos from a single prompt or reference image, along with a 360-degree 4D scene reconstruction method that seamlessly transforms the generated panoramic video into 4D assets, enabling a fully immersive 4D experience for users. Specifically, to tame video diffusion models for generating high-fidelity panoramic videos, we introduce the 360World dataset, the first comprehensive collection of panoramic videos suitable for downstream 4D scene reconstruction tasks. With this curated dataset, we propose Panoramic Animator, a two-stage image-to-video diffusion model that can convert panoramic images into high-quality panoramic videos. Following this, we present Panoramic Space-Time Reconstruction, which leverages a space-time depth estimation method to transform the generated panoramic videos into 4D point clouds, enabling the optimization of a holistic 4D Gaussian Splatting representation to reconstruct spatially and temporally consistent 4D scenes. To validate the efficacy of our method, we conducted a comparative analysis with existing approaches, revealing its superiority in both panoramic video generation and 4D scene reconstruction. This demonstrates our method's capability to create more engaging and realistic immersive environments, thereby enhancing user experiences in VR and AR applications.</p>
- https://arxiv.org/abs/2504.21650
- Wed, 30 Apr 2025 13:55:28 +0000
+ DeCLIP: Decoupled Learning for Open-Vocabulary Dense Perception
+ https://arxiv.org/abs/2505.04410
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2505.04410.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Junjie Wang, Bin Chen, Yulin Li, Bin Kang, Yichi Chen, Zhuotao Tian</p><p><b>Upvotes:</b> 41</p><p><b>Summary:</b> Dense visual prediction tasks have been constrained by their reliance on predefined categories, limiting their applicability in real-world scenarios where visual concepts are unbounded. While Vision-Language Models (VLMs) like CLIP have shown promise in open-vocabulary tasks, their direct application to dense prediction often leads to suboptimal performance due to limitations in local feature representation. In this work, we present our observation that CLIP's image tokens struggle to effectively aggregate information from spatially or semantically related regions, resulting in features that lack local discriminability and spatial consistency. To address this issue, we propose DeCLIP, a novel framework that enhances CLIP by decoupling the self-attention module to obtain ``content'' and ``context'' features respectively. The ``content'' features are aligned with image crop representations to improve local discriminability, while ``context'' features learn to retain the spatial correlations under the guidance of vision foundation models, such as DINO. Extensive experiments demonstrate that DeCLIP significantly outperforms existing methods across multiple open-vocabulary dense prediction tasks, including object detection and semantic segmentation. Code is available at magenta{https://github.com/xiaomoguhz/DeCLIP}.</p>
+ https://arxiv.org/abs/2505.04410
+ Wed, 07 May 2025 13:46:34 +0000
- SWE-smith: Scaling Data for Software Engineering Agents
- https://arxiv.org/abs/2504.21798
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2504.21798.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> John Yang, Kilian Leret, Carlos E. Jimenez, Alexander Wettig, Kabir Khandpur, Yanzhe Zhang, Binyuan Hui, Ofir Press, Ludwig Schmidt, Diyi Yang</p><p><b>Upvotes:</b> 8</p><p><b>Summary:</b> Despite recent progress in Language Models (LMs) for software engineering, collecting training data remains a significant pain point. Existing datasets are small, with at most 1,000s of training instances from 11 or fewer GitHub repositories. The procedures to curate such datasets are often complex, necessitating hundreds of hours of human labor; companion execution environments also take up several terabytes of storage, severely limiting their scalability and usability. To address this pain point, we introduce SWE-smith, a novel pipeline for generating software engineering training data at scale. Given any Python codebase, SWE-smith constructs a corresponding execution environment, then automatically synthesizes 100s to 1,000s of task instances that break existing test(s) in the codebase. Using SWE-smith, we create a dataset of 50k instances sourced from 128 GitHub repositories, an order of magnitude larger than all previous works. We train SWE-agent-LM-32B, achieving 40.2% Pass@1 resolve rate on the SWE-bench Verified benchmark, state of the art among open source models. We open source SWE-smith (collection procedure, task instances, trajectories, models) to lower the barrier of entry for research in LM systems for automated software engineering. All assets available at https://swesmith.com.</p>
- https://arxiv.org/abs/2504.21798
- Wed, 30 Apr 2025 16:56:06 +0000
+ SweRank: Software Issue Localization with Code Ranking
+ https://arxiv.org/abs/2505.07849
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2505.07849.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Revanth Gangi Reddy, Tarun Suresh, JaeHyeok Doo, Ye Liu, Xuan Phi Nguyen, Yingbo Zhou, Semih Yavuz, Caiming Xiong, Heng Ji, Shafiq Joty</p><p><b>Upvotes:</b> 8</p><p><b>Summary:</b> Software issue localization, the task of identifying the precise code locations (files, classes, or functions) relevant to a natural language issue description (e.g., bug report, feature request), is a critical yet time-consuming aspect of software development. While recent LLM-based agentic approaches demonstrate promise, they often incur significant latency and cost due to complex multi-step reasoning and relying on closed-source LLMs. Alternatively, traditional code ranking models, typically optimized for query-to-code or code-to-code retrieval, struggle with the verbose and failure-descriptive nature of issue localization queries. To bridge this gap, we introduce SweRank, an efficient and effective retrieve-and-rerank framework for software issue localization. To facilitate training, we construct SweLoc, a large-scale dataset curated from public GitHub repositories, featuring real-world issue descriptions paired with corresponding code modifications. Empirical results on SWE-Bench-Lite and LocBench show that SweRank achieves state-of-the-art performance, outperforming both prior ranking models and costly agent-based systems using closed-source LLMs like Claude-3.5. Further, we demonstrate SweLoc's utility in enhancing various existing retriever and reranker models for issue localization, establishing the dataset as a valuable resource for the community.</p>
+ https://arxiv.org/abs/2505.07849
+ Wed, 07 May 2025 19:44:09 +0000
- Real-World Gaps in AI Governance Research
- https://arxiv.org/abs/2505.00174
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2505.00174.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Ilan Strauss, Isobel Moure, Tim O'Reilly, Sruly Rosenblat</p><p><b>Upvotes:</b> 11</p><p><b>Summary:</b> Drawing on 1,178 safety and reliability papers from 9,439 generative AI papers (January 2020 - March 2025), we compare research outputs of leading AI companies (Anthropic, Google DeepMind, Meta, Microsoft, and OpenAI) and AI universities (CMU, MIT, NYU, Stanford, UC Berkeley, and University of Washington). We find that corporate AI research increasingly concentrates on pre-deployment areas -- model alignment and testing & evaluation -- while attention to deployment-stage issues such as model bias has waned. Significant research gaps exist in high-risk deployment domains, including healthcare, finance, misinformation, persuasive and addictive features, hallucinations, and copyright. Without improved observability into deployed AI, growing corporate concentration could deepen knowledge deficits. We recommend expanding external researcher access to deployment data and systematic observability of in-market AI behaviors.</p>
- https://arxiv.org/abs/2505.00174
- Wed, 30 Apr 2025 20:44:42 +0000
+ DetReIDX: A Stress-Test Dataset for Real-World UAV-Based Person Recognition
+ https://arxiv.org/abs/2505.04793
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2505.04793.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Kailash A. Hambarde, Nzakiese Mbongo, Pavan Kumar MP, Satish Mekewad, Carolina Fernandes, Gökhan Silahtaroğlu, Alice Nithya, Pawan Wasnik, MD. Rashidunnabi, Pranita Samale, Hugo Proença</p><p><b>Upvotes:</b> 2</p><p><b>Summary:</b> Person reidentification (ReID) technology has been considered to perform relatively well under controlled, ground-level conditions, but it breaks down when deployed in challenging real-world settings. Evidently, this is due to extreme data variability factors such as resolution, viewpoint changes, scale variations, occlusions, and appearance shifts from clothing or session drifts. Moreover, the publicly available data sets do not realistically incorporate such kinds and magnitudes of variability, which limits the progress of this technology. This paper introduces DetReIDX, a large-scale aerial-ground person dataset, that was explicitly designed as a stress test to ReID under real-world conditions. DetReIDX is a multi-session set that includes over 13 million bounding boxes from 509 identities, collected in seven university campuses from three continents, with drone altitudes between 5.8 and 120 meters. More important, as a key novelty, DetReIDX subjects were recorded in (at least) two sessions on different days, with changes in clothing, daylight and location, making it suitable to actually evaluate long-term person ReID. Plus, data were annotated from 16 soft biometric attributes and multitask labels for detection, tracking, ReID, and action recognition. In order to provide empirical evidence of DetReIDX usefulness, we considered the specific tasks of human detection and ReID, where SOTA methods catastrophically degrade performance (up to 80% in detection accuracy and over 70% in Rank-1 ReID) when exposed to DetReIDXs conditions. The dataset, annotations, and official evaluation protocols are publicly available at https://www.it.ubi.pt/DetReIDX/</p>
+ https://arxiv.org/abs/2505.04793
+ Wed, 07 May 2025 20:41:06 +0000
- Which Agent Causes Task Failures and When? On Automated Failure Attribution of LLM Multi-Agent Systems
- https://arxiv.org/abs/2505.00212
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2505.00212.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Shaokun Zhang, Ming Yin, Jieyu Zhang, Jiale Liu, Zhiguang Han, Jingyang Zhang, Beibin Li, Chi Wang, Huazheng Wang, Yiran Chen, Qingyun Wu</p><p><b>Upvotes:</b> 5</p><p><b>Summary:</b> Failure attribution in LLM multi-agent systems-identifying the agent and step responsible for task failures-provides crucial clues for systems debugging but remains underexplored and labor-intensive. In this paper, we propose and formulate a new research area: automated failure attribution for LLM multi-agent systems. To support this initiative, we introduce the Who&When dataset, comprising extensive failure logs from 127 LLM multi-agent systems with fine-grained annotations linking failures to specific agents and decisive error steps. Using the Who&When, we develop and evaluate three automated failure attribution methods, summarizing their corresponding pros and cons. The best method achieves 53.5% accuracy in identifying failure-responsible agents but only 14.2% in pinpointing failure steps, with some methods performing below random. Even SOTA reasoning models, such as OpenAI o1 and DeepSeek R1, fail to achieve practical usability. These results highlight the task's complexity and the need for further research in this area. Code and dataset are available at https://github.com/mingyin1/Agents_Failure_Attribution</p>
- https://arxiv.org/abs/2505.00212
- Wed, 30 Apr 2025 23:09:44 +0000
+ Physics-Assisted and Topology-Informed Deep Learning for Weather Prediction
+ https://arxiv.org/abs/2505.04918
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2505.04918.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Jiaqi Zheng, Qing Ling, Yerong Feng</p><p><b>Upvotes:</b> 2</p><p><b>Summary:</b> Although deep learning models have demonstrated remarkable potential in weather prediction, most of them overlook either the physics of the underlying weather evolution or the topology of the Earth's surface. In light of these disadvantages, we develop PASSAT, a novel Physics-ASSisted And Topology-informed deep learning model for weather prediction. PASSAT attributes the weather evolution to two key factors: (i) the advection process that can be characterized by the advection equation and the Navier-Stokes equation; (ii) the Earth-atmosphere interaction that is difficult to both model and calculate. PASSAT also takes the topology of the Earth's surface into consideration, other than simply treating it as a plane. With these considerations, PASSAT numerically solves the advection equation and the Navier-Stokes equation on the spherical manifold, utilizes a spherical graph neural network to capture the Earth-atmosphere interaction, and generates the initial velocity fields that are critical to solving the advection equation from the same spherical graph neural network. In the 5.625^circ-resolution ERA5 data set, PASSAT outperforms both the state-of-the-art deep learning-based weather prediction models and the operational numerical weather prediction model IFS T42. Code and checkpoint are available at https://github.com/Yumenomae/PASSAT_5p625.</p>
+ https://arxiv.org/abs/2505.04918
+ Thu, 08 May 2025 03:25:55 +0000
- Unlearning Sensitive Information in Multimodal LLMs: Benchmark and Attack-Defense Evaluation
- https://arxiv.org/abs/2505.01456
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2505.01456.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Vaidehi Patil, Yi-Lin Sung, Peter Hase, Jie Peng, Tianlong Chen, Mohit Bansal</p><p><b>Upvotes:</b> 2</p><p><b>Summary:</b> LLMs trained on massive datasets may inadvertently acquire sensitive information such as personal details and potentially harmful content. This risk is further heightened in multimodal LLMs as they integrate information from multiple modalities (image and text). Adversaries can exploit this knowledge through multimodal prompts to extract sensitive details. Evaluating how effectively MLLMs can forget such information (targeted unlearning) necessitates the creation of high-quality, well-annotated image-text pairs. While prior work on unlearning has focused on text, multimodal unlearning remains underexplored. To address this gap, we first introduce a multimodal unlearning benchmark, UnLOK-VQA (Unlearning Outside Knowledge VQA), as well as an attack-and-defense framework to evaluate methods for deleting specific multimodal knowledge from MLLMs. We extend a visual question-answering dataset using an automated pipeline that generates varying-proximity samples for testing generalization and specificity, followed by manual filtering for maintaining high quality. We then evaluate six defense objectives against seven attacks (four whitebox, three blackbox), including a novel whitebox method leveraging interpretability of hidden states. Our results show multimodal attacks outperform text- or image-only ones, and that the most effective defense removes answer information from internal model states. Additionally, larger models exhibit greater post-editing robustness, suggesting that scale enhances safety. UnLOK-VQA provides a rigorous benchmark for advancing unlearning in MLLMs.</p>
- https://arxiv.org/abs/2505.01456
- Thu, 01 May 2025 01:54:00 +0000
+ G-FOCUS: Towards a Robust Method for Assessing UI Design Persuasiveness
+ https://arxiv.org/abs/2505.05026
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2505.05026.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Jaehyun Jeon, Jang Han Yoon, Min Soo Kim, Sumin Shim, Yejin Choi, Hanbin Kim, Youngjae Yu</p><p><b>Upvotes:</b> 14</p><p><b>Summary:</b> Evaluating user interface (UI) design effectiveness extends beyond aesthetics to influencing user behavior, a principle central to Design Persuasiveness. A/B testing is the predominant method for determining which UI variations drive higher user engagement, but it is costly and time-consuming. While recent Vision-Language Models (VLMs) can process automated UI analysis, current approaches focus on isolated design attributes rather than comparative persuasiveness-the key factor in optimizing user interactions. To address this, we introduce WiserUI-Bench, a benchmark designed for Pairwise UI Design Persuasiveness Assessment task, featuring 300 real-world UI image pairs labeled with A/B test results and expert rationales. Additionally, we propose G-FOCUS, a novel inference-time reasoning strategy that enhances VLM-based persuasiveness assessment by reducing position bias and improving evaluation accuracy. Experimental results show that G-FOCUS surpasses existing inference strategies in consistency and accuracy for pairwise UI evaluation. Through promoting VLM-driven evaluation of UI persuasiveness, our work offers an approach to complement A/B testing, propelling progress in scalable UI preference modeling and design optimization. Code and data will be released publicly.</p>
+ https://arxiv.org/abs/2505.05026
+ Thu, 08 May 2025 08:00:32 +0000
- R&B: Domain Regrouping and Data Mixture Balancing for Efficient Foundation Model Training
- https://arxiv.org/abs/2505.00358
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2505.00358.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Albert Ge, Tzu-Heng Huang, John Cooper, Avi Trost, Ziyi Chu, Satya Sai Srinath Namburi GNVV, Ziyang Cai, Kendall Park, Nicholas Roberts, Frederic Sala</p><p><b>Upvotes:</b> 20</p><p><b>Summary:</b> Data mixing strategies have successfully reduced the costs involved in training language models. While promising, such methods suffer from two flaws. First, they rely on predetermined data domains (e.g., data sources, task types), which may fail to capture critical semantic nuances, leaving performance on the table. Second, these methods scale with the number of domains in a computationally prohibitive way. We address these challenges via R&B, a framework that re-partitions training data based on semantic similarity (Regroup) to create finer-grained domains, and efficiently optimizes the data composition (Balance) by leveraging a Gram matrix induced by domain gradients obtained throughout training. Unlike prior works, it removes the need for additional compute to obtain evaluation information such as losses or gradients. We analyze this technique under standard regularity conditions and provide theoretical insights that justify R&B's effectiveness compared to non-adaptive mixing approaches. Empirically, we demonstrate the effectiveness of R&B on five diverse datasets ranging from natural language to reasoning and multimodal tasks. With as little as 0.01% additional compute overhead, R&B matches or exceeds the performance of state-of-the-art data mixing strategies.</p>
- https://arxiv.org/abs/2505.00358
- Thu, 01 May 2025 07:08:19 +0000
+ Bring Reason to Vision: Understanding Perception and Reasoning through Model Merging
+ https://arxiv.org/abs/2505.05464
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2505.05464.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Shiqi Chen, Jinghan Zhang, Tongyao Zhu, Wei Liu, Siyang Gao, Miao Xiong, Manling Li, Junxian He</p><p><b>Upvotes:</b> 9</p><p><b>Summary:</b> Vision-Language Models (VLMs) combine visual perception with the general capabilities, such as reasoning, of Large Language Models (LLMs). However, the mechanisms by which these two abilities can be combined and contribute remain poorly understood. In this work, we explore to compose perception and reasoning through model merging that connects parameters of different models. Unlike previous works that often focus on merging models of the same kind, we propose merging models across modalities, enabling the incorporation of the reasoning capabilities of LLMs into VLMs. Through extensive experiments, we demonstrate that model merging offers a successful pathway to transfer reasoning abilities from LLMs to VLMs in a training-free manner. Moreover, we utilize the merged models to understand the internal mechanism of perception and reasoning and how merging affects it. We find that perception capabilities are predominantly encoded in the early layers of the model, whereas reasoning is largely facilitated by the middle-to-late layers. After merging, we observe that all layers begin to contribute to reasoning, whereas the distribution of perception abilities across layers remains largely unchanged. These observations shed light on the potential of model merging as a tool for multimodal integration and interpretation.</p>
+ https://arxiv.org/abs/2505.05464
+ Thu, 08 May 2025 17:56:23 +0000
- TeLoGraF: Temporal Logic Planning via Graph-encoded Flow Matching
- https://arxiv.org/abs/2505.00562
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2505.00562.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Yue Meng, Chuchu Fan</p><p><b>Upvotes:</b> 3</p><p><b>Summary:</b> Learning to solve complex tasks with signal temporal logic (STL) specifications is crucial to many real-world applications. However, most previous works only consider fixed or parametrized STL specifications due to the lack of a diverse STL dataset and encoders to effectively extract temporal logic information for downstream tasks. In this paper, we propose TeLoGraF, Temporal Logic Graph-encoded Flow, which utilizes Graph Neural Networks (GNN) encoder and flow-matching to learn solutions for general STL specifications. We identify four commonly used STL templates and collect a total of 200K specifications with paired demonstrations. We conduct extensive experiments in five simulation environments ranging from simple dynamical models in the 2D space to high-dimensional 7DoF Franka Panda robot arm and Ant quadruped navigation. Results show that our method outperforms other baselines in the STL satisfaction rate. Compared to classical STL planning algorithms, our approach is 10-100X faster in inference and can work on any system dynamics. Besides, we show our graph-encoding method's capability to solve complex STLs and robustness to out-distribution STL specifications. Code is available at https://github.com/mengyuest/TeLoGraF</p>
- https://arxiv.org/abs/2505.00562
- Thu, 01 May 2025 14:40:07 +0000
+ Steepest Descent Density Control for Compact 3D Gaussian Splatting
+ https://arxiv.org/abs/2505.05587
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2505.05587.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Peihao Wang, Yuehao Wang, Dilin Wang, Sreyas Mohan, Zhiwen Fan, Lemeng Wu, Ruisi Cai, Yu-Ying Yeh, Zhangyang Wang, Qiang Liu, Rakesh Ranjan</p><p><b>Upvotes:</b> 2</p><p><b>Summary:</b> 3D Gaussian Splatting (3DGS) has emerged as a powerful technique for real-time, high-resolution novel view synthesis. By representing scenes as a mixture of Gaussian primitives, 3DGS leverages GPU rasterization pipelines for efficient rendering and reconstruction. To optimize scene coverage and capture fine details, 3DGS employs a densification algorithm to generate additional points. However, this process often leads to redundant point clouds, resulting in excessive memory usage, slower performance, and substantial storage demands - posing significant challenges for deployment on resource-constrained devices. To address this limitation, we propose a theoretical framework that demystifies and improves density control in 3DGS. Our analysis reveals that splitting is crucial for escaping saddle points. Through an optimization-theoretic approach, we establish the necessary conditions for densification, determine the minimal number of offspring Gaussians, identify the optimal parameter update direction, and provide an analytical solution for normalizing off-spring opacity. Building on these insights, we introduce SteepGS, incorporating steepest density control, a principled strategy that minimizes loss while maintaining a compact point cloud. SteepGS achieves a ~50% reduction in Gaussian points without compromising rendering quality, significantly enhancing both efficiency and scalability.</p>
+ https://arxiv.org/abs/2505.05587
+ Thu, 08 May 2025 18:41:38 +0000
- Sentient Agent as a Judge: Evaluating Higher-Order Social Cognition in Large Language Models
- https://arxiv.org/abs/2505.02847
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2505.02847.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Bang Zhang, Ruotian Ma, Qingxuan Jiang, Peisong Wang, Jiaqi Chen, Zheng Xie, Xingyu Chen, Yue Wang, Fanghua Ye, Jian Li, Yifan Yang, Zhaopeng Tu, Xiaolong Li</p><p><b>Upvotes:</b> 24</p><p><b>Summary:</b> Assessing how well a large language model (LLM) understands human, rather than merely text, remains an open challenge. To bridge the gap, we introduce Sentient Agent as a Judge (SAGE), an automated evaluation framework that measures an LLM's higher-order social cognition. SAGE instantiates a Sentient Agent that simulates human-like emotional changes and inner thoughts during interaction, providing a more realistic evaluation of the tested model in multi-turn conversations. At every turn, the agent reasons about (i) how its emotion changes, (ii) how it feels, and (iii) how it should reply, yielding a numerical emotion trajectory and interpretable inner thoughts. Experiments on 100 supportive-dialogue scenarios show that the final Sentient emotion score correlates strongly with Barrett-Lennard Relationship Inventory (BLRI) ratings and utterance-level empathy metrics, validating psychological fidelity. We also build a public Sentient Leaderboard covering 18 commercial and open-source models that uncovers substantial gaps (up to 4x) between frontier systems (GPT-4o-Latest, Gemini2.5-Pro) and earlier baselines, gaps not reflected in conventional leaderboards (e.g., Arena). SAGE thus provides a principled, scalable and interpretable tool for tracking progress toward genuinely empathetic and socially adept language agents.</p>
- https://arxiv.org/abs/2505.02847
- Thu, 01 May 2025 19:06:10 +0000
+ A Preliminary Study for GPT-4o on Image Restoration
+ https://arxiv.org/abs/2505.05621
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2505.05621.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Hao Yang, Yan Yang, Ruikun Zhang, Liyuan Pan</p><p><b>Upvotes:</b> 9</p><p><b>Summary:</b> OpenAI's GPT-4o model, integrating multi-modal inputs and outputs within an autoregressive architecture, has demonstrated unprecedented performance in image generation. In this work, we investigate its potential impact on the image restoration community. We present the first systematic evaluation of GPT-4o across diverse restoration tasks. Our experiments reveal that, although restoration outputs from GPT-4o are visually appealing, they often suffer from pixel-level structural fidelity when compared to ground-truth images. Common issues are variations in image proportions, shifts in object positions and quantities, and changes in viewpoint.To address it, taking image dehazing, derainning, and low-light enhancement as representative case studies, we show that GPT-4o's outputs can serve as powerful visual priors, substantially enhancing the performance of existing dehazing networks. It offers practical guidelines and a baseline framework to facilitate the integration of GPT-4o into future image restoration pipelines. We hope the study on GPT-4o image restoration will accelerate innovation in the broader field of image generation areas. To support further research, we will release GPT-4o-restored images from over 10 widely used image restoration datasets.</p>
+ https://arxiv.org/abs/2505.05621
+ Thu, 08 May 2025 20:00:11 +0000
- Llama-Nemotron: Efficient Reasoning Models
- https://arxiv.org/abs/2505.00949
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2505.00949.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Akhiad Bercovich, Itay Levy, Izik Golan, Mohammad Dabbah, Ran El-Yaniv, Omri Puny, Ido Galil, Zach Moshe, Tomer Ronen, Najeeb Nabwani, Ido Shahaf, Oren Tropp, Ehud Karpas, Ran Zilberstein, Jiaqi Zeng, Soumye Singhal, Alexander Bukharin, Yian Zhang, Tugrul Konuk, Gerald Shen, Ameya Sunil Mahabaleshwarkar, Bilal Kartal, Yoshi Suhara, Olivier Delalleau, Zijia Chen, Zhilin Wang, David Mosallanezhad, Adi Renduchintala, Haifeng Qian, Dima Rekesh, Fei Jia, Somshubra Majumdar, Vahid Noroozi, Wasi Uddin Ahmad, Sean Narenthiran, Aleksander Ficek, Mehrzad Samadi, Jocelyn Huang, Siddhartha Jain, Igor Gitman, Ivan Moshkov, Wei Du, Shubham Toshniwal, George Armstrong, Branislav Kisacanin, Matvei Novikov, Daria Gitman, Evelina Bakhturina, Jane Polak Scowcroft, John Kamalu, Dan Su, Kezhi Kong, Markus Kliegl, Rabeeh Karimi, Ying Lin, Sanjeev Satheesh, Jupinder Parmar, Pritam Gundecha, Brandon Norick, Joseph Jennings, Shrimai Prabhumoye, Syeda Nahida Akter, Mostofa Patwary, Abhinav Khattar, Deepak Narayanan, Roger Waleffe, Jimmy Zhang, Bor-Yiing Su, Guyue Huang, Terry Kong, Parth Chadha, Sahil Jain, Christine Harvey, Elad Segal, Jining Huang, Sergey Kashirsky, Robert McQueen, Izzy Putterman, George Lam, Arun Venkatesan, Sherry Wu, Vinh Nguyen, Manoj Kilaru, Andrew Wang, Anna Warno, Abhilash Somasamudramath, Sandip Bhaskar, Maka Dong, Nave Assaf, Shahar Mor, Omer Ullman Argov, Scot Junkin, Oleksandr Romanenko, Pedro Larroy, Monika Katariya, Marco Rovinelli, Viji Balas, Nicholas Edelman, Anahita Bhiwandiwalla, Muthu Subramaniam, Smita Ithape, Karthik Ramamoorthy, Yuting Wu, Suguna Varshini Velury, Omri Almog, Joyjit Daw, Denys Fridman, Erick Galinkin, Michael Evans, Katherine Luna, Leon Derczynski, Nikki Pope, Eileen Long, Seth Schneider, Guillermo Siman, Tomasz Grzegorzek, Pablo Ribalta, Monika Katariya, Joey Conway, Trisha Saar, Ann Guan, Krzysztof Pawelec, Shyamala Prayaga, Oleksii Kuchaiev, Boris Ginsburg, Oluwatobi Olabiyi, Kari Briski, Jonathan Cohen, Bryan Catanzaro, Jonah Alben, Yonatan Geifman, Eric Chung</p><p><b>Upvotes:</b> 32</p><p><b>Summary:</b> We introduce the Llama-Nemotron series of models, an open family of heterogeneous reasoning models that deliver exceptional reasoning capabilities, inference efficiency, and an open license for enterprise use. The family comes in three sizes -- Nano (8B), Super (49B), and Ultra (253B) -- and performs competitively with state-of-the-art reasoning models such as DeepSeek-R1 while offering superior inference throughput and memory efficiency. In this report, we discuss the training procedure for these models, which entails using neural architecture search from Llama 3 models for accelerated inference, knowledge distillation, and continued pretraining, followed by a reasoning-focused post-training stage consisting of two main parts: supervised fine-tuning and large scale reinforcement learning. Llama-Nemotron models are the first open-source models to support a dynamic reasoning toggle, allowing users to switch between standard chat and reasoning modes during inference. To further support open research and facilitate model development, we provide the following resources: 1. We release the Llama-Nemotron reasoning models -- LN-Nano, LN-Super, and LN-Ultra -- under the commercially permissive NVIDIA Open Model License Agreement. 2. We release the complete post-training dataset: Llama-Nemotron-Post-Training-Dataset. 3. We also release our training codebases: NeMo, NeMo-Aligner, and Megatron-LM.</p>
- https://arxiv.org/abs/2505.00949
- Fri, 02 May 2025 01:35:35 +0000
+ Document Attribution: Examining Citation Relationships using Large Language Models
+ https://arxiv.org/abs/2505.06324
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2505.06324.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Vipula Rawte, Ryan A. Rossi, Franck Dernoncourt, Nedim Lipka</p><p><b>Upvotes:</b> 3</p><p><b>Summary:</b> As Large Language Models (LLMs) are increasingly applied to document-based tasks - such as document summarization, question answering, and information extraction - where user requirements focus on retrieving information from provided documents rather than relying on the model's parametric knowledge, ensuring the trustworthiness and interpretability of these systems has become a critical concern. A central approach to addressing this challenge is attribution, which involves tracing the generated outputs back to their source documents. However, since LLMs can produce inaccurate or imprecise responses, it is crucial to assess the reliability of these citations. To tackle this, our work proposes two techniques. (1) A zero-shot approach that frames attribution as a straightforward textual entailment task. Our method using flan-ul2 demonstrates an improvement of 0.27% and 2.4% over the best baseline of ID and OOD sets of AttributionBench, respectively. (2) We also explore the role of the attention mechanism in enhancing the attribution process. Using a smaller LLM, flan-t5-small, the F1 scores outperform the baseline across almost all layers except layer 4 and layers 8 through 11.</p>
+ https://arxiv.org/abs/2505.06324
+ Fri, 09 May 2025 04:40:11 +0000
- Low-Precision Training of Large Language Models: Methods, Challenges, and Opportunities
- https://arxiv.org/abs/2505.01043
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2505.01043.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Zhiwei Hao, Jianyuan Guo, Li Shen, Yong Luo, Han Hu, Guoxia Wang, Dianhai Yu, Yonggang Wen, Dacheng Tao</p><p><b>Upvotes:</b> 9</p><p><b>Summary:</b> Large language models (LLMs) have achieved impressive performance across various domains. However, the substantial hardware resources required for their training present a significant barrier to efficiency and scalability. To mitigate this challenge, low-precision training techniques have been widely adopted, leading to notable advancements in training efficiency. Despite these gains, low-precision training involves several componentsx2013such as weights, activations, and gradientsx2013each of which can be represented in different numerical formats. The resulting diversity has created a fragmented landscape in low-precision training research, making it difficult for researchers to gain a unified overview of the field. This survey provides a comprehensive review of existing low-precision training methods. To systematically organize these approaches, we categorize them into three primary groups based on their underlying numerical formats, which is a key factor influencing hardware compatibility, computational efficiency, and ease of reference for readers. The categories are: (1) fixed-point and integer-based methods, (2) floating-point-based methods, and (3) customized format-based methods. Additionally, we discuss quantization-aware training approaches, which share key similarities with low-precision training during forward propagation. Finally, we highlight several promising research directions to advance this field. A collection of papers discussed in this survey is provided in https://github.com/Hao840/Awesome-Low-Precision-Training.</p>
- https://arxiv.org/abs/2505.01043
- Fri, 02 May 2025 06:33:25 +0000
+ Unilogit: Robust Machine Unlearning for LLMs Using Uniform-Target Self-Distillation
+ https://arxiv.org/abs/2505.06027
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2505.06027.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Stefan Vasilev, Christian Herold, Baohao Liao, Seyyed Hadi Hashemi, Shahram Khadivi, Christof Monz</p><p><b>Upvotes:</b> 15</p><p><b>Summary:</b> This paper introduces Unilogit, a novel self-distillation method for machine unlearning in Large Language Models. Unilogit addresses the challenge of selectively forgetting specific information while maintaining overall model utility, a critical task in compliance with data privacy regulations like GDPR. Unlike prior methods that rely on static hyperparameters or starting model outputs, Unilogit dynamically adjusts target logits to achieve a uniform probability for the target token, leveraging the current model's outputs for more accurate self-distillation targets. This approach not only eliminates the need for additional hyperparameters but also enhances the model's ability to approximate the golden targets. Extensive experiments on public benchmarks and an in-house e-commerce dataset demonstrate Unilogit's superior performance in balancing forget and retain objectives, outperforming state-of-the-art methods such as NPO and UnDIAL. Our analysis further reveals Unilogit's robustness across various scenarios, highlighting its practical applicability and effectiveness in achieving efficacious machine unlearning.</p>
+ https://arxiv.org/abs/2505.06027
+ Fri, 09 May 2025 13:19:09 +0000
- Improving Editability in Image Generation with Layer-wise Memory
- https://arxiv.org/abs/2505.01079
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2505.01079.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Daneul Kim, Jaeah Lee, Jaesik Park</p><p><b>Upvotes:</b> 27</p><p><b>Summary:</b> Most real-world image editing tasks require multiple sequential edits to achieve desired results. Current editing approaches, primarily designed for single-object modifications, struggle with sequential editing: especially with maintaining previous edits along with adapting new objects naturally into the existing content. These limitations significantly hinder complex editing scenarios where multiple objects need to be modified while preserving their contextual relationships. We address this fundamental challenge through two key proposals: enabling rough mask inputs that preserve existing content while naturally integrating new elements and supporting consistent editing across multiple modifications. Our framework achieves this through layer-wise memory, which stores latent representations and prompt embeddings from previous edits. We propose Background Consistency Guidance that leverages memorized latents to maintain scene coherence and Multi-Query Disentanglement in cross-attention that ensures natural adaptation to existing content. To evaluate our method, we present a new benchmark dataset incorporating semantic alignment metrics and interactive editing scenarios. Through comprehensive experiments, we demonstrate superior performance in iterative image editing tasks with minimal user effort, requiring only rough masks while maintaining high-quality results throughout multiple editing steps.</p>
- https://arxiv.org/abs/2505.01079
- Fri, 02 May 2025 07:36:49 +0000
+ Healthy LLMs? Benchmarking LLM Knowledge of UK Government Public Health Information
+ https://arxiv.org/abs/2505.06046
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2505.06046.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Joshua Harris, Fan Grayson, Felix Feldman, Timothy Laurence, Toby Nonnenmacher, Oliver Higgins, Leo Loman, Selina Patel, Thomas Finnie, Samuel Collins, Michael Borowitz</p><p><b>Upvotes:</b> 13</p><p><b>Summary:</b> As Large Language Models (LLMs) become widely accessible, a detailed understanding of their knowledge within specific domains becomes necessary for successful real world use. This is particularly critical in public health, where failure to retrieve relevant, accurate, and current information could significantly impact UK residents. However, currently little is known about LLM knowledge of UK Government public health information. To address this issue, this paper introduces a new benchmark, PubHealthBench, with over 8000 questions for evaluating LLMs' Multiple Choice Question Answering (MCQA) and free form responses to public health queries, created via an automated pipeline. We also release a new dataset of the extracted UK Government public health guidance documents used as source text for PubHealthBench. Assessing 24 LLMs on PubHealthBench we find the latest private LLMs (GPT-4.5, GPT-4.1 and o1) have a high degree of knowledge, achieving >90% in the MCQA setup, and outperform humans with cursory search engine use. However, in the free form setup we see lower performance with no model scoring >75%. Therefore, whilst there are promising signs that state of the art (SOTA) LLMs are an increasingly accurate source of public health information, additional safeguards or tools may still be needed when providing free form responses on public health topics.</p>
+ https://arxiv.org/abs/2505.06046
+ Fri, 09 May 2025 13:42:59 +0000
- WorldGenBench: A World-Knowledge-Integrated Benchmark for Reasoning-Driven Text-to-Image Generation
- https://arxiv.org/abs/2505.01490
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2505.01490.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Daoan Zhang, Che Jiang, Ruoshi Xu, Biaoxiang Chen, Zijian Jin, Yutian Lu, Jianguo Zhang, Liang Yong, Jiebo Luo, Shengda Luo</p><p><b>Upvotes:</b> 4</p><p><b>Summary:</b> Recent advances in text-to-image (T2I) generation have achieved impressive results, yet existing models still struggle with prompts that require rich world knowledge and implicit reasoning: both of which are critical for producing semantically accurate, coherent, and contextually appropriate images in real-world scenarios. To address this gap, we introduce WorldGenBench, a benchmark designed to systematically evaluate T2I models' world knowledge grounding and implicit inferential capabilities, covering both the humanities and nature domains. We propose the Knowledge Checklist Score, a structured metric that measures how well generated images satisfy key semantic expectations. Experiments across 21 state-of-the-art models reveal that while diffusion models lead among open-source methods, proprietary auto-regressive models like GPT-4o exhibit significantly stronger reasoning and knowledge integration. Our findings highlight the need for deeper understanding and inference capabilities in next-generation T2I systems. Project Page: https://dwanzhang-ai.github.io/WorldGenBench/{https://dwanzhang-ai.github.io/WorldGenBench/}</p>
- https://arxiv.org/abs/2505.01490
- Fri, 02 May 2025 17:59:06 +0000
+ UniVLA: Learning to Act Anywhere with Task-centric Latent Actions
+ https://arxiv.org/abs/2505.06111
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2505.06111.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Qingwen Bu, Yanting Yang, Jisong Cai, Shenyuan Gao, Guanghui Ren, Maoqing Yao, Ping Luo, Hongyang Li</p><p><b>Upvotes:</b> 20</p><p><b>Summary:</b> A generalist robot should perform effectively across various environments. However, most existing approaches heavily rely on scaling action-annotated data to enhance their capabilities. Consequently, they are often limited to single physical specification and struggle to learn transferable knowledge across different embodiments and environments. To confront these limitations, we propose UniVLA, a new framework for learning cross-embodiment vision-language-action (VLA) policies. Our key innovation is to derive task-centric action representations from videos with a latent action model. This enables us to exploit extensive data across a wide spectrum of embodiments and perspectives. To mitigate the effect of task-irrelevant dynamics, we incorporate language instructions and establish a latent action model within the DINO feature space. Learned from internet-scale videos, the generalist policy can be deployed to various robots through efficient latent action decoding. We obtain state-of-the-art results across multiple manipulation and navigation benchmarks, as well as real-robot deployments. UniVLA achieves superior performance over OpenVLA with less than 1/20 of pretraining compute and 1/10 of downstream data. Continuous performance improvements are observed as heterogeneous data, even including human videos, are incorporated into the training pipeline. The results underscore UniVLA's potential to facilitate scalable and efficient robot policy learning.</p>
+ https://arxiv.org/abs/2505.06111
+ Fri, 09 May 2025 15:11:13 +0000
- Rethinking RGB-Event Semantic Segmentation with a Novel Bidirectional Motion-enhanced Event Representation
- https://arxiv.org/abs/2505.01548
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2505.01548.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Zhen Yao, Xiaowen Ying, Mooi Choo Chuah</p><p><b>Upvotes:</b> 1</p><p><b>Summary:</b> Event cameras capture motion dynamics, offering a unique modality with great potential in various computer vision tasks. However, RGB-Event fusion faces three intrinsic misalignments: (i) temporal, (ii) spatial, and (iii) modal misalignment. Existing voxel grid representations neglect temporal correlations between consecutive event windows, and their formulation with simple accumulation of asynchronous and sparse events is incompatible with the synchronous and dense nature of RGB modality. To tackle these challenges, we propose a novel event representation, Motion-enhanced Event Tensor (MET), which transforms sparse event voxels into a dense and temporally coherent form by leveraging dense optical flows and event temporal features. In addition, we introduce a Frequency-aware Bidirectional Flow Aggregation Module (BFAM) and a Temporal Fusion Module (TFM). BFAM leverages the frequency domain and MET to mitigate modal misalignment, while bidirectional flow aggregation and temporal fusion mechanisms resolve spatiotemporal misalignment. Experimental results on two large-scale datasets demonstrate that our framework significantly outperforms state-of-the-art RGB-Event semantic segmentation approaches. Our code is available at: https://github.com/zyaocoder/BRENet.</p>
- https://arxiv.org/abs/2505.01548
- Fri, 02 May 2025 19:19:58 +0000
+ MonetGPT: Solving Puzzles Enhances MLLMs' Image Retouching Skills
+ https://arxiv.org/abs/2505.06176
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2505.06176.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Niladri Shekhar Dutt, Duygu Ceylan, Niloy J. Mitra</p><p><b>Upvotes:</b> 10</p><p><b>Summary:</b> Retouching is an essential task in post-manipulation of raw photographs. Generative editing, guided by text or strokes, provides a new tool accessible to users but can easily change the identity of the original objects in unacceptable and unpredictable ways. In contrast, although traditional procedural edits, as commonly supported by photoediting tools (e.g., Gimp, Lightroom), are conservative, they are still preferred by professionals. Unfortunately, professional quality retouching involves many individual procedural editing operations that is challenging to plan for most novices. In this paper, we ask if a multimodal large language model (MLLM) can be taught to critique raw photographs, suggest suitable remedies, and finally realize them with a given set of pre-authored procedural image operations. We demonstrate that MLLMs can be first made aware of the underlying image processing operations, by training them to solve specially designed visual puzzles. Subsequently, such an operation-aware MLLM can both plan and propose edit sequences. To facilitate training, given a set of expert-edited photos, we synthesize a reasoning dataset by procedurally manipulating the expert edits and then grounding a pretrained LLM on the visual adjustments, to synthesize reasoning for finetuning. The proposed retouching operations are, by construction, understandable by the users, preserve object details and resolution, and can be optionally overridden. We evaluate our setup on a variety of test examples and show advantages, in terms of explainability and identity preservation, over existing generative and other procedural alternatives. Code, data, models, and supplementary results can be found via our project website at https://monetgpt.github.io.</p>
+ https://arxiv.org/abs/2505.06176
+ Fri, 09 May 2025 16:38:27 +0000
- TEMPURA: Temporal Event Masked Prediction and Understanding for Reasoning in Action
- https://arxiv.org/abs/2505.01583
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2505.01583.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Jen-Hao Cheng, Vivian Wang, Huayu Wang, Huapeng Zhou, Yi-Hao Peng, Hou-I Liu, Hsiang-Wei Huang, Kuang-Ming Chen, Cheng-Yen Yang, Wenhao Chai, Yi-Ling Chen, Vibhav Vineet, Qin Cai, Jenq-Neng Hwang</p><p><b>Upvotes:</b> 9</p><p><b>Summary:</b> Understanding causal event relationships and achieving fine-grained temporal grounding in videos remain challenging for vision-language models. Existing methods either compress video tokens to reduce temporal resolution, or treat videos as unsegmented streams, which obscures fine-grained event boundaries and limits the modeling of causal dependencies. We propose TEMPURA (Temporal Event Masked Prediction and Understanding for Reasoning in Action), a two-stage training framework that enhances video temporal understanding. TEMPURA first applies masked event prediction reasoning to reconstruct missing events and generate step-by-step causal explanations from dense event annotations, drawing inspiration from effective infilling techniques. TEMPURA then learns to perform video segmentation and dense captioning to decompose videos into non-overlapping events with detailed, timestamp-aligned descriptions. We train TEMPURA on VER, a large-scale dataset curated by us that comprises 1M training instances and 500K videos with temporally aligned event descriptions and structured reasoning steps. Experiments on temporal grounding and highlight detection benchmarks demonstrate that TEMPURA outperforms strong baseline models, confirming that integrating causal reasoning with fine-grained temporal segmentation leads to improved video understanding.</p>
- https://arxiv.org/abs/2505.01583
- Fri, 02 May 2025 21:00:17 +0000
+ Understanding and Mitigating Toxicity in Image-Text Pretraining Datasets: A Case Study on LLaVA
+ https://arxiv.org/abs/2505.06356
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2505.06356.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Karthik Reddy Kanjula, Surya Guthikonda, Nahid Alam, Shayekh Bin Islam</p><p><b>Upvotes:</b> 2</p><p><b>Summary:</b> Pretraining datasets are foundational to the development of multimodal models, yet they often have inherent biases and toxic content from the web-scale corpora they are sourced from. In this paper, we investigate the prevalence of toxicity in LLaVA image-text pretraining dataset, examining how harmful content manifests in different modalities. We present a comprehensive analysis of common toxicity categories and propose targeted mitigation strategies, resulting in the creation of a refined toxicity-mitigated dataset. This dataset removes 7,531 of toxic image-text pairs in the LLaVA pre-training dataset. We offer guidelines for implementing robust toxicity detection pipelines. Our findings underscore the need to actively identify and filter toxic content - such as hate speech, explicit imagery, and targeted harassment - to build more responsible and equitable multimodal systems. The toxicity-mitigated dataset is open source and is available for further research.</p>
+ https://arxiv.org/abs/2505.06356
+ Fri, 09 May 2025 18:01:50 +0000
- Beyond Recognition: Evaluating Visual Perspective Taking in Vision Language Models
- https://arxiv.org/abs/2505.03821
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2505.03821.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Gracjan Góral, Alicja Ziarko, Piotr Miłoś, Michał Nauman, Maciej Wołczyk, Michał Kosiński</p><p><b>Upvotes:</b> 22</p><p><b>Summary:</b> We investigate the ability of Vision Language Models (VLMs) to perform visual perspective taking using a novel set of visual tasks inspired by established human tests. Our approach leverages carefully controlled scenes, in which a single humanoid minifigure is paired with a single object. By systematically varying spatial configurations - such as object position relative to the humanoid minifigure and the humanoid minifigure's orientation - and using both bird's-eye and surface-level views, we created 144 unique visual tasks. Each visual task is paired with a series of 7 diagnostic questions designed to assess three levels of visual cognition: scene understanding, spatial reasoning, and visual perspective taking. Our evaluation of several state-of-the-art models, including GPT-4-Turbo, GPT-4o, Llama-3.2-11B-Vision-Instruct, and variants of Claude Sonnet, reveals that while they excel in scene understanding, the performance declines significantly on spatial reasoning and further deteriorates on perspective-taking. Our analysis suggests a gap between surface-level object recognition and the deeper spatial and perspective reasoning required for complex visual tasks, pointing to the need for integrating explicit geometric representations and tailored training protocols in future VLM development.</p>
- https://arxiv.org/abs/2505.03821
- Sat, 03 May 2025 00:10:41 +0000
+ REFINE-AF: A Task-Agnostic Framework to Align Language Models via Self-Generated Instructions using Reinforcement Learning from Automated Feedback
+ https://arxiv.org/abs/2505.06548
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2505.06548.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Aniruddha Roy, Pretam Ray, Abhilash Nandy, Somak Aditya, Pawan Goyal</p><p><b>Upvotes:</b> 27</p><p><b>Summary:</b> Instruction-based Large Language Models (LLMs) have proven effective in numerous few-shot or zero-shot Natural Language Processing (NLP) tasks. However, creating human-annotated instruction data is time-consuming, expensive, and often limited in quantity and task diversity. Previous research endeavors have attempted to address this challenge by proposing frameworks capable of generating instructions in a semi-automated and task-agnostic manner directly from the model itself. Many of these efforts have relied on large API-only parameter-based models such as GPT-3.5 (175B), which are expensive, and subject to limits on a number of queries. This paper explores the performance of three open-source small LLMs such as LLaMA 2-7B, LLama 2-13B, and Mistral 7B, using a semi-automated framework, thereby reducing human intervention, effort, and cost required to generate an instruction dataset for fine-tuning LLMs. Furthermore, we demonstrate that incorporating a Reinforcement Learning (RL) based training algorithm into this LLMs-based framework leads to further enhancements. Our evaluation of the dataset reveals that these RL-based frameworks achieve a substantial improvements in 63-66% of the tasks compared to previous approaches.</p>
+ https://arxiv.org/abs/2505.06548
+ Sat, 10 May 2025 07:23:19 +0000
- A Survey on Inference Engines for Large Language Models: Perspectives on Optimization and Efficiency
- https://arxiv.org/abs/2505.01658
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2505.01658.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Sihyeong Park, Sungryeol Jeon, Chaelyn Lee, Seokhun Jeon, Byung-Soo Kim, Jemin Lee</p><p><b>Upvotes:</b> 30</p><p><b>Summary:</b> Large language models (LLMs) are widely applied in chatbots, code generators, and search engines. Workloads such as chain-of-thought, complex reasoning, and agent services significantly increase the inference cost by invoking the model repeatedly. Optimization methods such as parallelism, compression, and caching have been adopted to reduce costs, but the diverse service requirements make it hard to select the right method. Recently, specialized LLM inference engines have emerged as a key component for integrating the optimization methods into service-oriented infrastructures. However, a systematic study on inference engines is still lacking. This paper provides a comprehensive evaluation of 25 open-source and commercial inference engines. We examine each inference engine in terms of ease-of-use, ease-of-deployment, general-purpose support, scalability, and suitability for throughput- and latency-aware computation. Furthermore, we explore the design goals of each inference engine by investigating the optimization techniques it supports. In addition, we assess the ecosystem maturity of open source inference engines and handle the performance and cost policy of commercial solutions. We outline future research directions that include support for complex LLM-based services, support of various hardware, and enhanced security, offering practical guidance to researchers and developers in selecting and designing optimized LLM inference engines. We also provide a public repository to continually track developments in this fast-evolving field: https://github.com/sihyeong/Awesome-LLM-Inference-Engine</p>
- https://arxiv.org/abs/2505.01658
- Sat, 03 May 2025 02:47:43 +0000
+ Seed1.5-VL Technical Report
+ https://arxiv.org/abs/2505.07062
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2505.07062.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Dong Guo, Faming Wu, Feida Zhu, Fuxing Leng, Guang Shi, Haobin Chen, Haoqi Fan, Jian Wang, Jianyu Jiang, Jiawei Wang, Jingji Chen, Jingjia Huang, Kang Lei, Liping Yuan, Lishu Luo, Pengfei Liu, Qinghao Ye, Rui Qian, Shen Yan, Shixiong Zhao, Shuai Peng, Shuangye Li, Sihang Yuan, Sijin Wu, Tianheng Cheng, Weiwei Liu, Wenqian Wang, Xianhan Zeng, Xiao Liu, Xiaobo Qin, Xiaohan Ding, Xiaojun Xiao, Xiaoying Zhang, Xuanwei Zhang, Xuehan Xiong, Yanghua Peng, Yangrui Chen, Yanwei Li, Yanxu Hu, Yi Lin, Yiyuan Hu, Yiyuan Zhang, Youbin Wu, Yu Li, Yudong Liu, Yue Ling, Yujia Qin, Zanbo Wang, Zhiwu He, Aoxue Zhang, Bairen Yi, Bencheng Liao, Can Huang, Can Zhang, Chaorui Deng, Chaoyi Deng, Cheng Lin, Cheng Yuan, Chenggang Li, Chenhui Gou, Chenwei Lou, Chengzhi Wei, Chundian Liu, Chunyuan Li, Deyao Zhu, Donghong Zhong, Feng Li, Feng Zhang, Gang Wu, Guodong Li, Guohong Xiao, Haibin Lin, Haihua Yang, Haoming Wang, Heng Ji, Hongxiang Hao, Hui Shen, Huixia Li, Jiahao Li, Jialong Wu, Jianhua Zhu, Jianpeng Jiao, Jiashi Feng, Jiaze Chen, Jianhui Duan, Jihao Liu, Jin Zeng, Jingqun Tang, Jingyu Sun, Joya Chen, Jun Long, Junda Feng, Junfeng Zhan, Junjie Fang, Junting Lu, Kai Hua, Kai Liu, Kai Shen, Kaiyuan Zhang, Ke Shen, Ke Wang, Keyu Pan, Kun Zhang, Kunchang Li, Lanxin Li, Lei Li, Lei Shi, Li Han, Liang Xiang, Liangqiang Chen, Lin Chen, Lin Li, Lin Yan, Liying Chi, Longxiang Liu, Mengfei Du, Mingxuan Wang, Ningxin Pan, Peibin Chen, Pengfei Chen, Pengfei Wu, Qingqing Yuan, Qingyao Shuai, Qiuyan Tao, Renjie Zheng, Renrui Zhang, Ru Zhang, Rui Wang, Rui Yang, Rui Zhao, Shaoqiang Xu, Shihao Liang, Shipeng Yan, Shu Zhong, Shuaishuai Cao, Shuangzhi Wu, Shufan Liu, Shuhan Chang, Songhua Cai, Tenglong Ao, Tianhao Yang, Tingting Zhang, Wanjun Zhong, Wei Jia, Wei Weng, Weihao Yu, Wenhao Huang, Wenjia Zhu, Wenli Yang, Wenzhi Wang, Xiang Long, XiangRui Yin, Xiao Li, Xiaolei Zhu, Xiaoying Jia, Xijin Zhang, Xin Liu, Xinchen Zhang, Xinyu Yang, Xiongcai Luo, Xiuli Chen, Xuantong Zhong, Xuefeng Xiao, Xujing Li, Yan Wu, Yawei Wen, Yifan Du, Yihao Zhang, Yining Ye, Yonghui Wu, Yu Liu, Yu Yue, Yufeng Zhou, Yufeng Yuan, Yuhang Xu, Yuhong Yang, Yun Zhang, Yunhao Fang, Yuntao Li, Yurui Ren, Yuwen Xiong, Zehua Hong, Zehua Wang, Zewei Sun, Zeyu Wang, Zhao Cai, Zhaoyue Zha, Zhecheng An, Zhehui Zhao, Zhengzhuo Xu, Zhipeng Chen, Zhiyong Wu, Zhuofan Zheng, Zihao Wang, Zilong Huang, Ziyu Zhu, Zuquan Song</p><p><b>Upvotes:</b> 129</p><p><b>Summary:</b> We present Seed1.5-VL, a vision-language foundation model designed to advance general-purpose multimodal understanding and reasoning. Seed1.5-VL is composed with a 532M-parameter vision encoder and a Mixture-of-Experts (MoE) LLM of 20B active parameters. Despite its relatively compact architecture, it delivers strong performance across a wide spectrum of public VLM benchmarks and internal evaluation suites, achieving the state-of-the-art performance on 38 out of 60 public benchmarks. Moreover, in agent-centric tasks such as GUI control and gameplay, Seed1.5-VL outperforms leading multimodal systems, including OpenAI CUA and Claude 3.7. Beyond visual and video understanding, it also demonstrates strong reasoning abilities, making it particularly effective for multimodal reasoning challenges such as visual puzzles. We believe these capabilities will empower broader applications across diverse tasks. In this report, we mainly provide a comprehensive review of our experiences in building Seed1.5-VL across model design, data construction, and training at various stages, hoping that this report can inspire further research. Seed1.5-VL is now accessible at https://www.volcengine.com/ (Volcano Engine Model ID: doubao-1-5-thinking-vision-pro-250428)</p>
+ https://arxiv.org/abs/2505.07062
+ Sun, 11 May 2025 17:28:30 +0000
- Learning Heterogeneous Mixture of Scene Experts for Large-scale Neural Radiance Fields
- https://arxiv.org/abs/2505.02005
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2505.02005.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Zhenxing Mi, Ping Yin, Xue Xiao, Dan Xu</p><p><b>Upvotes:</b> 3</p><p><b>Summary:</b> Recent NeRF methods on large-scale scenes have underlined the importance of scene decomposition for scalable NeRFs. Although achieving reasonable scalability, there are several critical problems remaining unexplored, i.e., learnable decomposition, modeling scene heterogeneity, and modeling efficiency. In this paper, we introduce Switch-NeRF++, a Heterogeneous Mixture of Hash Experts (HMoHE) network that addresses these challenges within a unified framework. It is a highly scalable NeRF that learns heterogeneous decomposition and heterogeneous NeRFs efficiently for large-scale scenes in an end-to-end manner. In our framework, a gating network learns to decomposes scenes and allocates 3D points to specialized NeRF experts. This gating network is co-optimized with the experts, by our proposed Sparsely Gated Mixture of Experts (MoE) NeRF framework. We incorporate a hash-based gating network and distinct heterogeneous hash experts. The hash-based gating efficiently learns the decomposition of the large-scale scene. The distinct heterogeneous hash experts consist of hash grids of different resolution ranges, enabling effective learning of the heterogeneous representation of different scene parts. These design choices make our framework an end-to-end and highly scalable NeRF solution for real-world large-scale scene modeling to achieve both quality and efficiency. We evaluate our accuracy and scalability on existing large-scale NeRF datasets and a new dataset with very large-scale scenes (>6.5km^2) from UrbanBIS. Extensive experiments demonstrate that our approach can be easily scaled to various large-scale scenes and achieve state-of-the-art scene rendering accuracy. Furthermore, our method exhibits significant efficiency, with an 8x acceleration in training and a 16x acceleration in rendering compared to Switch-NeRF. Codes will be released in https://github.com/MiZhenxing/Switch-NeRF.</p>
- https://arxiv.org/abs/2505.02005
- Sun, 04 May 2025 06:25:14 +0000
+ Multi-Objective-Guided Discrete Flow Matching for Controllable Biological Sequence Design
+ https://arxiv.org/abs/2505.07086
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2505.07086.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Tong Chen, Yinuo Zhang, Sophia Tang, Pranam Chatterjee</p><p><b>Upvotes:</b> 0</p><p><b>Summary:</b> Designing biological sequences that satisfy multiple, often conflicting, functional and biophysical criteria remains a central challenge in biomolecule engineering. While discrete flow matching models have recently shown promise for efficient sampling in high-dimensional sequence spaces, existing approaches address only single objectives or require continuous embeddings that can distort discrete distributions. We present Multi-Objective-Guided Discrete Flow Matching (MOG-DFM), a general framework to steer any pretrained discrete-time flow matching generator toward Pareto-efficient trade-offs across multiple scalar objectives. At each sampling step, MOG-DFM computes a hybrid rank-directional score for candidate transitions and applies an adaptive hypercone filter to enforce consistent multi-objective progression. We also trained two unconditional discrete flow matching models, PepDFM for diverse peptide generation and EnhancerDFM for functional enhancer DNA generation, as base generation models for MOG-DFM. We demonstrate MOG-DFM's effectiveness in generating peptide binders optimized across five properties (hemolysis, non-fouling, solubility, half-life, and binding affinity), and in designing DNA sequences with specific enhancer classes and DNA shapes. In total, MOG-DFM proves to be a powerful tool for multi-property-guided biomolecule sequence design.</p>
+ https://arxiv.org/abs/2505.07086
+ Sun, 11 May 2025 18:17:44 +0000
- SkillMimic-V2: Learning Robust and Generalizable Interaction Skills from Sparse and Noisy Demonstrations
- https://arxiv.org/abs/2505.02094
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2505.02094.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Runyi Yu, Yinhuai Wang, Qihan Zhao, Hok Wai Tsui, Jingbo Wang, Ping Tan, Qifeng Chen</p><p><b>Upvotes:</b> 16</p><p><b>Summary:</b> We address a fundamental challenge in Reinforcement Learning from Interaction Demonstration (RLID): demonstration noise and coverage limitations. While existing data collection approaches provide valuable interaction demonstrations, they often yield sparse, disconnected, and noisy trajectories that fail to capture the full spectrum of possible skill variations and transitions. Our key insight is that despite noisy and sparse demonstrations, there exist infinite physically feasible trajectories that naturally bridge between demonstrated skills or emerge from their neighboring states, forming a continuous space of possible skill variations and transitions. Building upon this insight, we present two data augmentation techniques: a Stitched Trajectory Graph (STG) that discovers potential transitions between demonstration skills, and a State Transition Field (STF) that establishes unique connections for arbitrary states within the demonstration neighborhood. To enable effective RLID with augmented data, we develop an Adaptive Trajectory Sampling (ATS) strategy for dynamic curriculum generation and a historical encoding mechanism for memory-dependent skill learning. Our approach enables robust skill acquisition that significantly generalizes beyond the reference demonstrations. Extensive experiments across diverse interaction tasks demonstrate substantial improvements over state-of-the-art methods in terms of convergence stability, generalization capability, and recovery robustness.</p>
- https://arxiv.org/abs/2505.02094
- Sun, 04 May 2025 13:00:29 +0000
+ X-Sim: Cross-Embodiment Learning via Real-to-Sim-to-Real
+ https://arxiv.org/abs/2505.07096
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2505.07096.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Prithwish Dan, Kushal Kedia, Angela Chao, Edward Weiyi Duan, Maximus Adrian Pace, Wei-Chiu Ma, Sanjiban Choudhury</p><p><b>Upvotes:</b> 3</p><p><b>Summary:</b> Human videos offer a scalable way to train robot manipulation policies, but lack the action labels needed by standard imitation learning algorithms. Existing cross-embodiment approaches try to map human motion to robot actions, but often fail when the embodiments differ significantly. We propose X-Sim, a real-to-sim-to-real framework that uses object motion as a dense and transferable signal for learning robot policies. X-Sim starts by reconstructing a photorealistic simulation from an RGBD human video and tracking object trajectories to define object-centric rewards. These rewards are used to train a reinforcement learning (RL) policy in simulation. The learned policy is then distilled into an image-conditioned diffusion policy using synthetic rollouts rendered with varied viewpoints and lighting. To transfer to the real world, X-Sim introduces an online domain adaptation technique that aligns real and simulated observations during deployment. Importantly, X-Sim does not require any robot teleoperation data. We evaluate it across 5 manipulation tasks in 2 environments and show that it: (1) improves task progress by 30% on average over hand-tracking and sim-to-real baselines, (2) matches behavior cloning with 10x less data collection time, and (3) generalizes to new camera viewpoints and test-time changes. Code and videos are available at https://portal-cornell.github.io/X-Sim/.</p>
+ https://arxiv.org/abs/2505.07096
+ Sun, 11 May 2025 19:04:00 +0000
- Decoding Open-Ended Information Seeking Goals from Eye Movements in Reading
- https://arxiv.org/abs/2505.02872
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2505.02872.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Cfir Avraham Hadar, Omer Shubi, Yoav Meiri, Yevgeni Berzak</p><p><b>Upvotes:</b> 15</p><p><b>Summary:</b> When reading, we often have specific information that interests us in a text. For example, you might be reading this paper because you are curious about LLMs for eye movements in reading, the experimental design, or perhaps you only care about the question ``but does it work?''. More broadly, in daily life, people approach texts with any number of text-specific goals that guide their reading behavior. In this work, we ask, for the first time, whether open-ended reading goals can be automatically decoded from eye movements in reading. To address this question, we introduce goal classification and goal reconstruction tasks and evaluation frameworks, and use large-scale eye tracking for reading data in English with hundreds of text-specific information seeking tasks. We develop and compare several discriminative and generative multimodal LLMs that combine eye movements and text for goal classification and goal reconstruction. Our experiments show considerable success on both tasks, suggesting that LLMs can extract valuable information about the readers' text-specific goals from eye movements.</p>
- https://arxiv.org/abs/2505.02872
- Sun, 04 May 2025 13:23:48 +0000
+ Measuring General Intelligence with Generated Games
+ https://arxiv.org/abs/2505.07215
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2505.07215.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Vivek Verma, David Huang, William Chen, Dan Klein, Nicholas Tomlin</p><p><b>Upvotes:</b> 8</p><p><b>Summary:</b> We present gg-bench, a collection of game environments designed to evaluate general reasoning capabilities in language models. Unlike most static benchmarks, gg-bench is a data generating process where new evaluation instances can be generated at will. In particular, gg-bench is synthetically generated by (1) using a large language model (LLM) to generate natural language descriptions of novel games, (2) using the LLM to implement each game in code as a Gym environment, and (3) training reinforcement learning (RL) agents via self-play on the generated games. We evaluate language models by their winrate against these RL agents by prompting models with the game description, current board state, and a list of valid moves, after which models output the moves they wish to take. gg-bench is challenging: state-of-the-art LLMs such as GPT-4o and Claude 3.7 Sonnet achieve winrates of 7-9% on gg-bench using in-context learning, while reasoning models such as o1, o3-mini and DeepSeek-R1 achieve average winrates of 31-36%. We release the generated games, data generation process, and evaluation code in order to support future modeling work and expansion of our benchmark.</p>
+ https://arxiv.org/abs/2505.07215
+ Mon, 12 May 2025 04:01:03 +0000
- Attention Mechanisms Perspective: Exploring LLM Processing of Graph-Structured Data
- https://arxiv.org/abs/2505.02130
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2505.02130.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Zhong Guan, Likang Wu, Hongke Zhao, Ming He, Jianpin Fan</p><p><b>Upvotes:</b> 3</p><p><b>Summary:</b> Attention mechanisms are critical to the success of large language models (LLMs), driving significant advancements in multiple fields. However, for graph-structured data, which requires emphasis on topological connections, they fall short compared to message-passing mechanisms on fixed links, such as those employed by Graph Neural Networks (GNNs). This raises a question: ``Does attention fail for graphs in natural language settings?'' Motivated by these observations, we embarked on an empirical study from the perspective of attention mechanisms to explore how LLMs process graph-structured data. The goal is to gain deeper insights into the attention behavior of LLMs over graph structures. We uncovered unique phenomena regarding how LLMs apply attention to graph-structured data and analyzed these findings to improve the modeling of such data by LLMs. The primary findings of our research are: 1) While LLMs can recognize graph data and capture text-node interactions, they struggle to model inter-node relationships within graph structures due to inherent architectural constraints. 2) The attention distribution of LLMs across graph nodes does not align with ideal structural patterns, indicating a failure to adapt to graph topology nuances. 3) Neither fully connected attention nor fixed connectivity is optimal; each has specific limitations in its application scenarios. Instead, intermediate-state attention windows improve LLM training performance and seamlessly transition to fully connected windows during inference. Source code: https://github.com/millioniron/LLM_exploration{LLM4Exploration}</p>
- https://arxiv.org/abs/2505.02130
- Sun, 04 May 2025 14:40:31 +0000
+ DynamicRAG: Leveraging Outputs of Large Language Model as Feedback for Dynamic Reranking in Retrieval-Augmented Generation
+ https://arxiv.org/abs/2505.07233
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2505.07233.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Jiashuo Sun, Xianrui Zhong, Sizhe Zhou, Jiawei Han</p><p><b>Upvotes:</b> 7</p><p><b>Summary:</b> Retrieval-augmented generation (RAG) systems combine large language models (LLMs) with external knowledge retrieval, making them highly effective for knowledge-intensive tasks. A crucial but often under-explored component of these systems is the reranker, which refines retrieved documents to enhance generation quality and explainability. The challenge of selecting the optimal number of documents (k) remains unsolved: too few may omit critical information, while too many introduce noise and inefficiencies. Although recent studies have explored LLM-based rerankers, they primarily leverage internal model knowledge and overlook the rich supervisory signals that LLMs can provide, such as using response quality as feedback for optimizing reranking decisions. In this paper, we propose DynamicRAG, a novel RAG framework where the reranker dynamically adjusts both the order and number of retrieved documents based on the query. We model the reranker as an agent optimized through reinforcement learning (RL), using rewards derived from LLM output quality. Across seven knowledge-intensive datasets, DynamicRAG demonstrates superior performance, achieving state-of-the-art results. The model, data and code are available at https://github.com/GasolSun36/DynamicRAG</p>
+ https://arxiv.org/abs/2505.07233
+ Mon, 12 May 2025 05:19:01 +0000
- Think on your Feet: Adaptive Thinking via Reinforcement Learning for Social Agents
- https://arxiv.org/abs/2505.02156
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2505.02156.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Minzheng Wang, Yongbin Li, Haobo Wang, Xinghua Zhang, Nan Xu, Bingli Wu, Fei Huang, Haiyang Yu, Wenji Mao</p><p><b>Upvotes:</b> 17</p><p><b>Summary:</b> Effective social intelligence simulation requires language agents to dynamically adjust reasoning depth, a capability notably absent in current approaches. While existing methods either lack this kind of reasoning capability or enforce uniform long chain-of-thought reasoning across all scenarios, resulting in excessive token usage and inappropriate social simulation. In this paper, we propose Adaptive Mode Learning (AML) that strategically selects from four thinking modes (intuitive reaction rightarrow deep contemplation) based on real-time context. Our framework's core innovation, the Adaptive Mode Policy Optimization (AMPO) algorithm, introduces three key advancements over existing methods: (1) Multi-granular thinking mode design, (2) Context-aware mode switching across social interaction, and (3) Token-efficient reasoning via depth-adaptive processing. Extensive experiments on social intelligence tasks confirm that AML achieves 15.6% higher task performance than state-of-the-art methods. Notably, our method outperforms GRPO by 7.0% with 32.8% shorter reasoning chains. These results demonstrate that context-sensitive thinking mode selection, as implemented in AMPO, enables more human-like adaptive reasoning than GRPO's fixed-depth approach</p>
- https://arxiv.org/abs/2505.02156
- Sun, 04 May 2025 15:39:58 +0000
+ UMoE: Unifying Attention and FFN with Shared Experts
+ https://arxiv.org/abs/2505.07260
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2505.07260.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Yuanhang Yang, Chaozheng Wang, Jing Li</p><p><b>Upvotes:</b> 8</p><p><b>Summary:</b> Sparse Mixture of Experts (MoE) architectures have emerged as a promising approach for scaling Transformer models. While initial works primarily incorporated MoE into feed-forward network (FFN) layers, recent studies have explored extending the MoE paradigm to attention layers to enhance model performance. However, existing attention-based MoE layers require specialized implementations and demonstrate suboptimal performance compared to their FFN-based counterparts. In this paper, we aim to unify the MoE designs in attention and FFN layers by introducing a novel reformulation of the attention mechanism, revealing an underlying FFN-like structure within attention modules. Our proposed architecture, UMoE, achieves superior performance through attention-based MoE layers while enabling efficient parameter sharing between FFN and attention components.</p>
+ https://arxiv.org/abs/2505.07260
+ Mon, 12 May 2025 06:21:44 +0000
- An Empirical Study of Qwen3 Quantization
- https://arxiv.org/abs/2505.02214
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2505.02214.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Xingyu Zheng, Yuye Li, Haoran Chu, Yue Feng, Xudong Ma, Jie Luo, Jinyang Guo, Haotong Qin, Michele Magno, Xianglong Liu</p><p><b>Upvotes:</b> 23</p><p><b>Summary:</b> The Qwen series has emerged as a leading family of open-source Large Language Models (LLMs), demonstrating remarkable capabilities in natural language understanding tasks. With the recent release of Qwen3, which exhibits superior performance across diverse benchmarks, there is growing interest in deploying these models efficiently in resource-constrained environments. Low-bit quantization presents a promising solution, yet its impact on Qwen3's performance remains underexplored. This study conducts a systematic evaluation of Qwen3's robustness under various quantization settings, aiming to uncover both opportunities and challenges in compressing this state-of-the-art model. We rigorously assess 5 existing classic post-training quantization techniques applied to Qwen3, spanning bit-widths from 1 to 8 bits, and evaluate their effectiveness across multiple datasets. Our findings reveal that while Qwen3 maintains competitive performance at moderate bit-widths, it experiences notable degradation in linguistic tasks under ultra-low precision, underscoring the persistent hurdles in LLM compression. These results emphasize the need for further research to mitigate performance loss in extreme quantization scenarios. We anticipate that this empirical analysis will provide actionable insights for advancing quantization methods tailored to Qwen3 and future LLMs, ultimately enhancing their practicality without compromising accuracy. Our project is released on https://github.com/Efficient-ML/Qwen3-Quantization and https://huggingface.co/collections/Efficient-ML/qwen3-quantization-68164450decb1c868788cb2b.</p>
- https://arxiv.org/abs/2505.02214
- Sun, 04 May 2025 18:43:44 +0000
+ Skywork-VL Reward: An Effective Reward Model for Multimodal Understanding and Reasoning
+ https://arxiv.org/abs/2505.07263
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2505.07263.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Xiaokun Wang, Chris, Jiangbo Pei, Wei Shen, Yi Peng, Yunzhuo Hao, Weijie Qiu, Ai Jian, Tianyidan Xie, Xuchen Song, Yang Liu, Yahui Zhou</p><p><b>Upvotes:</b> 29</p><p><b>Summary:</b> We propose Skywork-VL Reward, a multimodal reward model that provides reward signals for both multimodal understanding and reasoning tasks. Our technical approach comprises two key components: First, we construct a large-scale multimodal preference dataset that covers a wide range of tasks and scenarios, with responses collected from both standard vision-language models (VLMs) and advanced VLM reasoners. Second, we design a reward model architecture based on Qwen2.5-VL-7B-Instruct, integrating a reward head and applying multi-stage fine-tuning using pairwise ranking loss on pairwise preference data. Experimental evaluations show that Skywork-VL Reward achieves state-of-the-art results on multimodal VL-RewardBench and exhibits competitive performance on the text-only RewardBench benchmark. Furthermore, preference data constructed based on our Skywork-VL Reward proves highly effective for training Mixed Preference Optimization (MPO), leading to significant improvements in multimodal reasoning capabilities. Our results underscore Skywork-VL Reward as a significant advancement toward general-purpose, reliable reward models for multimodal alignment. Our model has been publicly released to promote transparency and reproducibility.</p>
+ https://arxiv.org/abs/2505.07263
+ Mon, 12 May 2025 06:23:08 +0000
- Practical Efficiency of Muon for Pretraining
- https://arxiv.org/abs/2505.02222
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2505.02222.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Essential AI, Ishaan Shah, Anthony M. Polloreno, Karl Stratos, Philip Monk, Adarsh Chaluvaraju, Andrew Hojel, Andrew Ma, Anil Thomas, Ashish Tanwer, Darsh J Shah, Khoi Nguyen, Kurt Smith, Michael Callahan, Michael Pust, Mohit Parmar, Peter Rushton, Platon Mazarakis, Ritvik Kapila, Saurabh Srivastava, Somanshu Singla, Tim Romanski, Yash Vanjani, Ashish Vaswani</p><p><b>Upvotes:</b> 36</p><p><b>Summary:</b> We demonstrate that Muon, the simplest instantiation of a second-order optimizer, explicitly expands the Pareto frontier over AdamW on the compute-time tradeoff. We find that Muon is more effective than AdamW in retaining data efficiency at large batch sizes, far beyond the so-called critical batch size, while remaining computationally efficient, thus enabling more economical training. We study the combination of Muon and the maximal update parameterization (muP) for efficient hyperparameter transfer and present a simple telescoping algorithm that accounts for all sources of error in muP while introducing only a modest overhead in resources. We validate our findings through extensive experiments with model sizes up to four billion parameters and ablations on the data distribution and architecture.</p>
- https://arxiv.org/abs/2505.02222
- Sun, 04 May 2025 19:14:43 +0000
+ INTELLECT-2: A Reasoning Model Trained Through Globally Decentralized Reinforcement Learning
+ https://arxiv.org/abs/2505.07291
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2505.07291.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Prime Intellect Team, Sami Jaghouar, Justus Mattern, Jack Min Ong, Jannik Straube, Manveer Basra, Aaron Pazdera, Kushal Thaman, Matthew Di Ferrante, Felix Gabriel, Fares Obeid, Kemal Erdem, Michael Keiblinger, Johannes Hagemann</p><p><b>Upvotes:</b> 10</p><p><b>Summary:</b> We introduce INTELLECT-2, the first globally distributed reinforcement learning (RL) training run of a 32 billion parameter language model. Unlike traditional centralized training efforts, INTELLECT-2 trains a reasoning model using fully asynchronous RL across a dynamic, heterogeneous swarm of permissionless compute contributors. To enable a training run with this unique infrastructure, we built various components from scratch: we introduce PRIME-RL, our training framework purpose-built for distributed asynchronous reinforcement learning, based on top of novel components such as TOPLOC, which verifies rollouts from untrusted inference workers, and SHARDCAST, which efficiently broadcasts policy weights from training nodes to inference workers. Beyond infrastructure components, we propose modifications to the standard GRPO training recipe and data filtering techniques that were crucial to achieve training stability and ensure that our model successfully learned its training objective, thus improving upon QwQ-32B, the state of the art reasoning model in the 32B parameter range. We open-source INTELLECT-2 along with all of our code and data, hoping to encourage and enable more open research in the field of decentralized training.</p>
+ https://arxiv.org/abs/2505.07291
+ Mon, 12 May 2025 07:24:33 +0000
- Invoke Interfaces Only When Needed: Adaptive Invocation for Large Language Models in Question Answering
- https://arxiv.org/abs/2505.02311
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2505.02311.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Jihao Zhao, Chunlai Zhou, Biao Qin</p><p><b>Upvotes:</b> 2</p><p><b>Summary:</b> The collaborative paradigm of large and small language models (LMs) effectively balances performance and cost, yet its pivotal challenge lies in precisely pinpointing the moment of invocation when hallucinations arise in small LMs. Previous optimization efforts primarily focused on post-processing techniques, which were separate from the reasoning process of LMs, resulting in high computational costs and limited effectiveness. In this paper, we propose a practical invocation evaluation metric called AttenHScore, which calculates the accumulation and propagation of hallucinations during the generation process of small LMs, continuously amplifying potential reasoning errors. By dynamically adjusting the detection threshold, we achieve more accurate real-time invocation of large LMs. Additionally, considering the limited reasoning capacity of small LMs, we leverage uncertainty-aware knowledge reorganization to assist them better capture critical information from different text chunks. Extensive experiments reveal that our AttenHScore outperforms most baseline in enhancing real-time hallucination detection capabilities across multiple QA datasets, especially when addressing complex queries. Moreover, our strategies eliminate the need for additional model training and display flexibility in adapting to various transformer-based LMs.</p>
- https://arxiv.org/abs/2505.02311
- Mon, 05 May 2025 01:45:56 +0000
+ AttentionInfluence: Adopting Attention Head Influence for Weak-to-Strong Pretraining Data Selection
+ https://arxiv.org/abs/2505.07293
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2505.07293.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Kai Hua, Steven Wu, Ge Zhang, Ke Shen</p><p><b>Upvotes:</b> 23</p><p><b>Summary:</b> Recently, there has been growing interest in collecting reasoning-intensive pretraining data to improve LLMs' complex reasoning ability. Prior approaches typically rely on supervised classifiers to identify such data, which requires labeling by humans or LLMs, often introducing domain-specific biases. Due to the attention heads being crucial to in-context reasoning, we propose AttentionInfluence, a simple yet effective, training-free method without supervision signal. Our approach enables a small pretrained language model to act as a strong data selector through a simple attention head masking operation. Specifically, we identify retrieval heads and compute the loss difference when masking these heads. We apply AttentionInfluence to a 1.3B-parameter dense model to conduct data selection on the SmolLM corpus of 241B tokens, and mix the SmolLM corpus with the selected subset comprising 73B tokens to pretrain a 7B-parameter dense model using 1T training tokens and WSD learning rate scheduling. Our experimental results demonstrate substantial improvements, ranging from 1.4pp to 3.5pp, across several knowledge-intensive and reasoning-heavy benchmarks (i.e., MMLU, MMLU-Pro, AGIEval-en, GSM8K, and HumanEval). This demonstrates an effective weak-to-strong scaling property, with small models improving the final performance of larger models-offering a promising and scalable path for reasoning-centric data selection.</p>
+ https://arxiv.org/abs/2505.07293
+ Mon, 12 May 2025 07:25:51 +0000
- SIMPLEMIX: Frustratingly Simple Mixing of Off- and On-policy Data in Language Model Preference Learning
- https://arxiv.org/abs/2505.02363
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2505.02363.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Tianjian Li, Daniel Khashabi</p><p><b>Upvotes:</b> 6</p><p><b>Summary:</b> Aligning language models with human preferences relies on pairwise preference datasets. While some studies suggest that on-policy data consistently outperforms off -policy data for preference learning, others indicate that the advantages of on-policy data may be task-dependent, highlighting the need for a systematic exploration of their interplay. In this work, we show that on-policy and off-policy data offer complementary strengths in preference optimization: on-policy data is particularly effective for reasoning tasks like math and coding, while off-policy data performs better on open-ended tasks such as creative writing and making personal recommendations. Guided by these findings, we introduce SIMPLEMIX, an approach to combine the complementary strengths of on-policy and off-policy preference learning by simply mixing these two data sources. Our empirical results across diverse tasks and benchmarks demonstrate that SIMPLEMIX substantially improves language model alignment. Specifically, SIMPLEMIX improves upon on-policy DPO and off-policy DPO by an average of 6.03% on Alpaca Eval 2.0. Moreover, it outperforms prior approaches that are much more complex in combining on- and off-policy data, such as HyPO and DPO-Mix-P, by an average of 3.05%.</p>
- https://arxiv.org/abs/2505.02363
- Mon, 05 May 2025 04:54:44 +0000
+ ViMRHP: A Vietnamese Benchmark Dataset for Multimodal Review Helpfulness Prediction via Human-AI Collaborative Annotation
+ https://arxiv.org/abs/2505.07416
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2505.07416.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Truc Mai-Thanh Nguyen, Dat Minh Nguyen, Son T. Luu, Kiet Van Nguyen</p><p><b>Upvotes:</b> 1</p><p><b>Summary:</b> Multimodal Review Helpfulness Prediction (MRHP) is an essential task in recommender systems, particularly in E-commerce platforms. Determining the helpfulness of user-generated reviews enhances user experience and improves consumer decision-making. However, existing datasets focus predominantly on English and Indonesian, resulting in a lack of linguistic diversity, especially for low-resource languages such as Vietnamese. In this paper, we introduce ViMRHP (Vietnamese Multimodal Review Helpfulness Prediction), a large-scale benchmark dataset for MRHP task in Vietnamese. This dataset covers four domains, including 2K products with 46K reviews. Meanwhile, a large-scale dataset requires considerable time and cost. To optimize the annotation process, we leverage AI to assist annotators in constructing the ViMRHP dataset. With AI assistance, annotation time is reduced (90 to 120 seconds per task down to 20 to 40 seconds per task) while maintaining data quality and lowering overall costs by approximately 65%. However, AI-generated annotations still have limitations in complex annotation tasks, which we further examine through a detailed performance analysis. In our experiment on ViMRHP, we evaluate baseline models on human-verified and AI-generated annotations to assess their quality differences. The ViMRHP dataset is publicly available at https://github.com/trng28/ViMRHP</p>
+ https://arxiv.org/abs/2505.07416
+ Mon, 12 May 2025 10:11:28 +0000
- SuperEdit: Rectifying and Facilitating Supervision for Instruction-Based Image Editing
- https://arxiv.org/abs/2505.02370
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2505.02370.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Ming Li, Xin Gu, Fan Chen, Xiaoying Xing, Longyin Wen, Chen Chen, Sijie Zhu</p><p><b>Upvotes:</b> 12</p><p><b>Summary:</b> Due to the challenges of manually collecting accurate editing data, existing datasets are typically constructed using various automated methods, leading to noisy supervision signals caused by the mismatch between editing instructions and original-edited image pairs. Recent efforts attempt to improve editing models through generating higher-quality edited images, pre-training on recognition tasks, or introducing vision-language models (VLMs) but fail to resolve this fundamental issue. In this paper, we offer a novel solution by constructing more effective editing instructions for given image pairs. This includes rectifying the editing instructions to better align with the original-edited image pairs and using contrastive editing instructions to further enhance their effectiveness. Specifically, we find that editing models exhibit specific generation attributes at different inference steps, independent of the text. Based on these prior attributes, we define a unified guide for VLMs to rectify editing instructions. However, there are some challenging editing scenarios that cannot be resolved solely with rectified instructions. To this end, we further construct contrastive supervision signals with positive and negative instructions and introduce them into the model training using triplet loss, thereby further facilitating supervision effectiveness. Our method does not require the VLM modules or pre-training tasks used in previous work, offering a more direct and efficient way to provide better supervision signals, and providing a novel, simple, and effective solution for instruction-based image editing. Results on multiple benchmarks demonstrate that our method significantly outperforms existing approaches. Compared with previous SOTA SmartEdit, we achieve 9.19% improvements on the Real-Edit benchmark with 30x less training data and 13x smaller model size.</p>
- https://arxiv.org/abs/2505.02370
- Mon, 05 May 2025 05:19:40 +0000
+ Unified Continuous Generative Models
+ https://arxiv.org/abs/2505.07447
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2505.07447.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Peng Sun, Yi Jiang, Tao Lin</p><p><b>Upvotes:</b> 37</p><p><b>Summary:</b> Recent advances in continuous generative models, including multi-step approaches like diffusion and flow-matching (typically requiring 8-1000 sampling steps) and few-step methods such as consistency models (typically 1-8 steps), have demonstrated impressive generative performance. However, existing work often treats these approaches as distinct paradigms, resulting in separate training and sampling methodologies. We introduce a unified framework for training, sampling, and analyzing these models. Our implementation, the Unified Continuous Generative Models Trainer and Sampler (UCGM-{T,S}), achieves state-of-the-art (SOTA) performance. For example, on ImageNet 256x256 using a 675M diffusion transformer, UCGM-T trains a multi-step model achieving 1.30 FID in 20 steps and a few-step model reaching 1.42 FID in just 2 steps. Additionally, applying UCGM-S to a pre-trained model (previously 1.26 FID at 250 steps) improves performance to 1.06 FID in only 40 steps. Code is available at: https://github.com/LINs-lab/UCGM.</p>
+ https://arxiv.org/abs/2505.07447
+ Mon, 12 May 2025 11:15:39 +0000
- RM-R1: Reward Modeling as Reasoning
- https://arxiv.org/abs/2505.02387
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2505.02387.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Xiusi Chen, Gaotang Li, Ziqi Wang, Bowen Jin, Cheng Qian, Yu Wang, Hongru Wang, Yu Zhang, Denghui Zhang, Tong Zhang, Hanghang Tong, Heng Ji</p><p><b>Upvotes:</b> 65</p><p><b>Summary:</b> Reward modeling is essential for aligning large language models (LLMs) with human preferences, especially through reinforcement learning from human feedback (RLHF). To provide accurate reward signals, a reward model (RM) should stimulate deep thinking and conduct interpretable reasoning before assigning a score or a judgment. However, existing RMs either produce opaque scalar scores or directly generate the prediction of a preferred answer, making them struggle to integrate natural language critiques, thus lacking interpretability. Inspired by recent advances of long chain-of-thought (CoT) on reasoning-intensive tasks, we hypothesize and validate that integrating reasoning capabilities into reward modeling significantly enhances RM's interpretability and performance. In this work, we introduce a new class of generative reward models -- Reasoning Reward Models (ReasRMs) -- which formulate reward modeling as a reasoning task. We propose a reasoning-oriented training pipeline and train a family of ReasRMs, RM-R1. The training consists of two key stages: (1) distillation of high-quality reasoning chains and (2) reinforcement learning with verifiable rewards. RM-R1 improves LLM rollouts by self-generating reasoning traces or chat-specific rubrics and evaluating candidate responses against them. Empirically, our models achieve state-of-the-art or near state-of-the-art performance of generative RMs across multiple comprehensive reward model benchmarks, outperforming much larger open-weight models (e.g., Llama3.1-405B) and proprietary ones (e.g., GPT-4o) by up to 13.8%. Beyond final performance, we perform thorough empirical analysis to understand the key ingredients of successful ReasRM training. To facilitate future research, we release six ReasRM models along with code and data at https://github.com/RM-R1-UIUC/RM-R1.</p>
- https://arxiv.org/abs/2505.02387
- Mon, 05 May 2025 06:11:12 +0000
+ A Multi-Dimensional Constraint Framework for Evaluating and Improving Instruction Following in Large Language Models
+ https://arxiv.org/abs/2505.07591
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2505.07591.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Junjie Ye, Caishuang Huang, Zhuohan Chen, Wenjie Fu, Chenyuan Yang, Leyi Yang, Yilong Wu, Peng Wang, Meng Zhou, Xiaolong Yang, Tao Gui, Qi Zhang, Zhongchao Shi, Jianping Fan, Xuanjing Huang</p><p><b>Upvotes:</b> 9</p><p><b>Summary:</b> Instruction following evaluates large language models (LLMs) on their ability to generate outputs that adhere to user-defined constraints. However, existing benchmarks often rely on templated constraint prompts, which lack the diversity of real-world usage and limit fine-grained performance assessment. To fill this gap, we propose a multi-dimensional constraint framework encompassing three constraint patterns, four constraint categories, and four difficulty levels. Building on this framework, we develop an automated instruction generation pipeline that performs constraint expansion, conflict detection, and instruction rewriting, yielding 1,200 code-verifiable instruction-following test samples. We evaluate 19 LLMs across seven model families and uncover substantial variation in performance across constraint forms. For instance, average performance drops from 77.67% at Level I to 32.96% at Level IV. Furthermore, we demonstrate the utility of our approach by using it to generate data for reinforcement learning, achieving substantial gains in instruction following without degrading general performance. In-depth analysis indicates that these gains stem primarily from modifications in the model's attention modules parameters, which enhance constraint recognition and adherence. Code and data are available in https://github.com/Junjie-Ye/MulDimIF.</p>
+ https://arxiv.org/abs/2505.07591
+ Mon, 12 May 2025 14:16:55 +0000
- Optimizing Chain-of-Thought Reasoners via Gradient Variance Minimization in Rejection Sampling and RL
- https://arxiv.org/abs/2505.02391
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2505.02391.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Jiarui Yao, Yifan Hao, Hanning Zhang, Hanze Dong, Wei Xiong, Nan Jiang, Tong Zhang</p><p><b>Upvotes:</b> 22</p><p><b>Summary:</b> Chain-of-thought (CoT) reasoning in large language models (LLMs) can be formalized as a latent variable problem, where the model needs to generate intermediate reasoning steps. While prior approaches such as iterative reward-ranked fine-tuning (RAFT) have relied on such formulations, they typically apply uniform inference budgets across prompts, which fails to account for variability in difficulty and convergence behavior. This work identifies the main bottleneck in CoT training as inefficient stochastic gradient estimation due to static sampling strategies. We propose GVM-RAFT, a prompt-specific Dynamic Sample Allocation Strategy designed to minimize stochastic gradient variance under a computational budget constraint. The method dynamically allocates computational resources by monitoring prompt acceptance rates and stochastic gradient norms, ensuring that the resulting gradient variance is minimized. Our theoretical analysis shows that the proposed dynamic sampling strategy leads to accelerated convergence guarantees under suitable conditions. Experiments on mathematical reasoning show that GVM-RAFT achieves a 2-4x speedup and considerable accuracy improvements over vanilla RAFT. The proposed dynamic sampling strategy is general and can be incorporated into other reinforcement learning algorithms, such as GRPO, leading to similar improvements in convergence and test accuracy. Our code is available at https://github.com/RLHFlow/GVM.</p>
- https://arxiv.org/abs/2505.02391
- Mon, 05 May 2025 06:26:00 +0000
+ Reinforced Internal-External Knowledge Synergistic Reasoning for Efficient Adaptive Search Agent
+ https://arxiv.org/abs/2505.07596
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2505.07596.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Ziyang Huang, Xiaowei Yuan, Yiming Ju, Jun Zhao, Kang Liu</p><p><b>Upvotes:</b> 10</p><p><b>Summary:</b> Retrieval-augmented generation (RAG) is a common strategy to reduce hallucinations in Large Language Models (LLMs). While reinforcement learning (RL) can enable LLMs to act as search agents by activating retrieval capabilities, existing ones often underutilize their internal knowledge. This can lead to redundant retrievals, potential harmful knowledge conflicts, and increased inference latency. To address these limitations, an efficient and adaptive search agent capable of discerning optimal retrieval timing and synergistically integrating parametric (internal) and retrieved (external) knowledge is in urgent need. This paper introduces the Reinforced Internal-External Knowledge Synergistic Reasoning Agent (IKEA), which could indentify its own knowledge boundary and prioritize the utilization of internal knowledge, resorting to external search only when internal knowledge is deemed insufficient. This is achieved using a novel knowledge-boundary aware reward function and a knowledge-boundary aware training dataset. These are designed for internal-external knowledge synergy oriented RL, incentivizing the model to deliver accurate answers, minimize unnecessary retrievals, and encourage appropriate external searches when its own knowledge is lacking. Evaluations across multiple knowledge reasoning tasks demonstrate that IKEA significantly outperforms baseline methods, reduces retrieval frequency significantly, and exhibits robust generalization capabilities.</p>
+ https://arxiv.org/abs/2505.07596
+ Mon, 12 May 2025 14:21:57 +0000
- Uncertainty-Weighted Image-Event Multimodal Fusion for Video Anomaly Detection
- https://arxiv.org/abs/2505.02393
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2505.02393.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Sungheon Jeong, Jihong Park, Mohsen Imani</p><p><b>Upvotes:</b> 2</p><p><b>Summary:</b> Most existing video anomaly detectors rely solely on RGB frames, which lack the temporal resolution needed to capture abrupt or transient motion cues, key indicators of anomalous events. To address this limitation, we propose Image-Event Fusion for Video Anomaly Detection (IEF-VAD), a framework that synthesizes event representations directly from RGB videos and fuses them with image features through a principled, uncertainty-aware process. The system (i) models heavy-tailed sensor noise with a Student`s-t likelihood, deriving value-level inverse-variance weights via a Laplace approximation; (ii) applies Kalman-style frame-wise updates to balance modalities over time; and (iii) iteratively refines the fused latent state to erase residual cross-modal noise. Without any dedicated event sensor or frame-level labels, IEF-VAD sets a new state of the art across multiple real-world anomaly detection benchmarks. These findings highlight the utility of synthetic event representations in emphasizing motion cues that are often underrepresented in RGB frames, enabling accurate and robust video understanding across diverse applications without requiring dedicated event sensors. Code and models are available at https://github.com/EavnJeong/IEF-VAD.</p>
- https://arxiv.org/abs/2505.02393
- Mon, 05 May 2025 06:33:20 +0000
+ MiniMax-Speech: Intrinsic Zero-Shot Text-to-Speech with a Learnable Speaker Encoder
+ https://arxiv.org/abs/2505.07916
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2505.07916.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Bowen Zhang, Congchao Guo, Geng Yang, Hang Yu, Haozhe Zhang, Heidi Lei, Jialong Mai, Junjie Yan, Kaiyue Yang, Mingqi Yang, Peikai Huang, Ruiyang Jin, Sitan Jiang, Weihua Cheng, Yawei Li, Yichen Xiao, Yiying Zhou, Yongmao Zhang, Yuan Lu, Yucen He</p><p><b>Upvotes:</b> 110</p><p><b>Summary:</b> We introduce MiniMax-Speech, an autoregressive Transformer-based Text-to-Speech (TTS) model that generates high-quality speech. A key innovation is our learnable speaker encoder, which extracts timbre features from a reference audio without requiring its transcription. This enables MiniMax-Speech to produce highly expressive speech with timbre consistent with the reference in a zero-shot manner, while also supporting one-shot voice cloning with exceptionally high similarity to the reference voice. In addition, the overall quality of the synthesized audio is enhanced through the proposed Flow-VAE. Our model supports 32 languages and demonstrates excellent performance across multiple objective and subjective evaluations metrics. Notably, it achieves state-of-the-art (SOTA) results on objective voice cloning metrics (Word Error Rate and Speaker Similarity) and has secured the top position on the public TTS Arena leaderboard. Another key strength of MiniMax-Speech, granted by the robust and disentangled representations from the speaker encoder, is its extensibility without modifying the base model, enabling various applications such as: arbitrary voice emotion control via LoRA; text to voice (T2V) by synthesizing timbre features directly from text description; and professional voice cloning (PVC) by fine-tuning timbre features with additional data. We encourage readers to visit https://minimax-ai.github.io/tts_tech_report for more examples.</p>
+ https://arxiv.org/abs/2505.07916
+ Mon, 12 May 2025 14:25:20 +0000
- Ming-Lite-Uni: Advancements in Unified Architecture for Natural Multimodal Interaction
- https://arxiv.org/abs/2505.02471
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2505.02471.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Biao Gong, Cheng Zou, Dandan Zheng, Hu Yu, Jingdong Chen, Jianxin Sun, Junbo Zhao, Jun Zhou, Kaixiang Ji, Lixiang Ru, Libin Wang, Qingpei Guo, Rui Liu, Weilong Chai, Xinyu Xiao, Ziyuan Huang</p><p><b>Upvotes:</b> 11</p><p><b>Summary:</b> We introduce Ming-Lite-Uni, an open-source multimodal framework featuring a newly designed unified visual generator and a native multimodal autoregressive model tailored for unifying vision and language. Specifically, this project provides an open-source implementation of the integrated MetaQueries and M2-omni framework, while introducing the novel multi-scale learnable tokens and multi-scale representation alignment strategy. By leveraging a fixed MLLM and a learnable diffusion model, Ming-Lite-Uni enables native multimodal AR models to perform both text-to-image generation and instruction based image editing tasks, expanding their capabilities beyond pure visual understanding. Our experimental results demonstrate the strong performance of Ming-Lite-Uni and illustrate the impressive fluid nature of its interactive process. All code and model weights are open-sourced to foster further exploration within the community. Notably, this work aligns with concurrent multimodal AI milestones - such as ChatGPT-4o with native image generation updated in March 25, 2025 - underscoring the broader significance of unified models like Ming-Lite-Uni on the path toward AGI. Ming-Lite-Uni is in alpha stage and will soon be further refined.</p>
- https://arxiv.org/abs/2505.02471
- Mon, 05 May 2025 08:56:12 +0000
+ MiMo: Unlocking the Reasoning Potential of Language Model -- From Pretraining to Posttraining
+ https://arxiv.org/abs/2505.07608
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2505.07608.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Xiaomi LLM-Core Team, Bingquan Xia, Bowen Shen, Cici, Dawei Zhu, Di Zhang, Gang Wang, Hailin Zhang, Huaqiu Liu, Jiebao Xiao, Jinhao Dong, Liang Zhao, Peidian Li, Peng Wang, Shihua Yu, Shimao Chen, Weikun Wang, Wenhan Ma, Xiangwei Deng, Yi Huang, Yifan Song, Zihan Jiang, Bowen Ye, Can Cai, Chenhong He, Dong Zhang, Duo Zhang, Guoan Wang, Hao Tian, Haochen Zhao, Heng Qu, Hongshen Xu, Jun Shi, Kainan Bao, QingKai Fang, Kang Zhou, Kangyang Zhou, Lei Li, Menghang Zhu, Nuo Chen, Qiantong Wang, Shaohui Liu, Shicheng Li, Shuhao Gu, Shuhuai Ren, Shuo Liu, Sirui Deng, Weiji Zhuang, Weiwei Lv, Wenyu Yang, Xin Zhang, Xing Yong, Xing Zhang, Xingchen Song, Xinzhe Xu, Xu Wang, Yihan Yan, Yu Tu, Yuanyuan Tian, Yudong Wang, Yue Yu, Zhenru Lin, Zhichao Song, Zihao Yue</p><p><b>Upvotes:</b> 74</p><p><b>Summary:</b> We present MiMo-7B, a large language model born for reasoning tasks, with optimization across both pre-training and post-training stages. During pre-training, we enhance the data preprocessing pipeline and employ a three-stage data mixing strategy to strengthen the base model's reasoning potential. MiMo-7B-Base is pre-trained on 25 trillion tokens, with additional Multi-Token Prediction objective for enhanced performance and accelerated inference speed. During post-training, we curate a dataset of 130K verifiable mathematics and programming problems for reinforcement learning, integrating a test-difficulty-driven code-reward scheme to alleviate sparse-reward issues and employing strategic data resampling to stabilize training. Extensive evaluations show that MiMo-7B-Base possesses exceptional reasoning potential, outperforming even much larger 32B models. The final RL-tuned model, MiMo-7B-RL, achieves superior performance on mathematics, code and general reasoning tasks, surpassing the performance of OpenAI o1-mini. The model checkpoints are available at https://github.com/xiaomimimo/MiMo.</p>
+ https://arxiv.org/abs/2505.07608
+ Mon, 12 May 2025 14:30:11 +0000
- Unified Multimodal Understanding and Generation Models: Advances, Challenges, and Opportunities
- https://arxiv.org/abs/2505.02567
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2505.02567.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Xinjie Zhang, Jintao Guo, Shanshan Zhao, Minghao Fu, Lunhao Duan, Guo-Hua Wang, Qing-Guo Chen, Zhao Xu, Weihua Luo, Kaifu Zhang</p><p><b>Upvotes:</b> 64</p><p><b>Summary:</b> Recent years have seen remarkable progress in both multimodal understanding models and image generation models. Despite their respective successes, these two domains have evolved independently, leading to distinct architectural paradigms: While autoregressive-based architectures have dominated multimodal understanding, diffusion-based models have become the cornerstone of image generation. Recently, there has been growing interest in developing unified frameworks that integrate these tasks. The emergence of GPT-4o's new capabilities exemplifies this trend, highlighting the potential for unification. However, the architectural differences between the two domains pose significant challenges. To provide a clear overview of current efforts toward unification, we present a comprehensive survey aimed at guiding future research. First, we introduce the foundational concepts and recent advancements in multimodal understanding and text-to-image generation models. Next, we review existing unified models, categorizing them into three main architectural paradigms: diffusion-based, autoregressive-based, and hybrid approaches that fuse autoregressive and diffusion mechanisms. For each category, we analyze the structural designs and innovations introduced by related works. Additionally, we compile datasets and benchmarks tailored for unified models, offering resources for future exploration. Finally, we discuss the key challenges facing this nascent field, including tokenization strategy, cross-modal attention, and data. As this area is still in its early stages, we anticipate rapid advancements and will regularly update this survey. Our goal is to inspire further research and provide a valuable reference for the community. The references associated with this survey are available on GitHub (https://github.com/AIDC-AI/Awesome-Unified-Multimodal-Models).</p>
- https://arxiv.org/abs/2505.02567
- Mon, 05 May 2025 11:18:03 +0000
+ Step1X-3D: Towards High-Fidelity and Controllable Generation of Textured 3D Assets
+ https://arxiv.org/abs/2505.07747
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2505.07747.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Weiyu Li, Xuanyang Zhang, Zheng Sun, Di Qi, Hao Li, Wei Cheng, Weiwei Cai, Shihao Wu, Jiarui Liu, Zihao Wang, Xiao Chen, Feipeng Tian, Jianxiong Pan, Zeming Li, Gang Yu, Xiangyu Zhang, Daxin Jiang, Ping Tan</p><p><b>Upvotes:</b> 58</p><p><b>Summary:</b> While generative artificial intelligence has advanced significantly across text, image, audio, and video domains, 3D generation remains comparatively underdeveloped due to fundamental challenges such as data scarcity, algorithmic limitations, and ecosystem fragmentation. To this end, we present Step1X-3D, an open framework addressing these challenges through: (1) a rigorous data curation pipeline processing >5M assets to create a 2M high-quality dataset with standardized geometric and textural properties; (2) a two-stage 3D-native architecture combining a hybrid VAE-DiT geometry generator with an diffusion-based texture synthesis module; and (3) the full open-source release of models, training code, and adaptation modules. For geometry generation, the hybrid VAE-DiT component produces TSDF representations by employing perceiver-based latent encoding with sharp edge sampling for detail preservation. The diffusion-based texture synthesis module then ensures cross-view consistency through geometric conditioning and latent-space synchronization. Benchmark results demonstrate state-of-the-art performance that exceeds existing open-source methods, while also achieving competitive quality with proprietary solutions. Notably, the framework uniquely bridges the 2D and 3D generation paradigms by supporting direct transfer of 2D control techniques~(e.g., LoRA) to 3D synthesis. By simultaneously advancing data quality, algorithmic fidelity, and reproducibility, Step1X-3D aims to establish new standards for open research in controllable 3D asset generation.</p>
+ https://arxiv.org/abs/2505.07747
+ Mon, 12 May 2025 16:56:30 +0000
- LLaMA-Omni2: LLM-based Real-time Spoken Chatbot with Autoregressive Streaming Speech Synthesis
- https://arxiv.org/abs/2505.02625
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2505.02625.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Qingkai Fang, Yan Zhou, Shoutao Guo, Shaolei Zhang, Yang Feng</p><p><b>Upvotes:</b> 20</p><p><b>Summary:</b> Real-time, intelligent, and natural speech interaction is an essential part of the next-generation human-computer interaction. Recent advancements have showcased the potential of building intelligent spoken chatbots based on large language models (LLMs). In this paper, we introduce LLaMA-Omni 2, a series of speech language models (SpeechLMs) ranging from 0.5B to 14B parameters, capable of achieving high-quality real-time speech interaction. LLaMA-Omni 2 is built upon the Qwen2.5 series models, integrating a speech encoder and an autoregressive streaming speech decoder. Despite being trained on only 200K multi-turn speech dialogue samples, LLaMA-Omni 2 demonstrates strong performance on several spoken question answering and speech instruction following benchmarks, surpassing previous state-of-the-art SpeechLMs like GLM-4-Voice, which was trained on millions of hours of speech data.</p>
- https://arxiv.org/abs/2505.02625
- Mon, 05 May 2025 12:53:09 +0000
+ MLE-Dojo: Interactive Environments for Empowering LLM Agents in Machine Learning Engineering
+ https://arxiv.org/abs/2505.07782
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2505.07782.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Rushi Qiang, Yuchen Zhuang, Yinghao Li, Dingu Sagar V K, Rongzhi Zhang, Changhao Li, Ian Shu-Hei Wong, Sherry Yang, Percy Liang, Chao Zhang, Bo Dai</p><p><b>Upvotes:</b> 15</p><p><b>Summary:</b> We introduce MLE-Dojo, a Gym-style framework for systematically reinforcement learning, evaluating, and improving autonomous large language model (LLM) agents in iterative machine learning engineering (MLE) workflows. Unlike existing benchmarks that primarily rely on static datasets or single-attempt evaluations, MLE-Dojo provides an interactive environment enabling agents to iteratively experiment, debug, and refine solutions through structured feedback loops. Built upon 200+ real-world Kaggle challenges, MLE-Dojo covers diverse, open-ended MLE tasks carefully curated to reflect realistic engineering scenarios such as data processing, architecture search, hyperparameter tuning, and code debugging. Its fully executable environment supports comprehensive agent training via both supervised fine-tuning and reinforcement learning, facilitating iterative experimentation, realistic data sampling, and real-time outcome verification. Extensive evaluations of eight frontier LLMs reveal that while current models achieve meaningful iterative improvements, they still exhibit significant limitations in autonomously generating long-horizon solutions and efficiently resolving complex errors. Furthermore, MLE-Dojo's flexible and extensible architecture seamlessly integrates diverse data sources, tools, and evaluation protocols, uniquely enabling model-based agent tuning and promoting interoperability, scalability, and reproducibility. We open-source our framework and benchmarks to foster community-driven innovation towards next-generation MLE agents.</p>
+ https://arxiv.org/abs/2505.07782
+ Mon, 12 May 2025 17:35:43 +0000
- Voila: Voice-Language Foundation Models for Real-Time Autonomous Interaction and Voice Role-Play
- https://arxiv.org/abs/2505.02707
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2505.02707.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Yemin Shi, Yu Shu, Siwei Dong, Guangyi Liu, Jaward Sesay, Jingwen Li, Zhiting Hu</p><p><b>Upvotes:</b> 78</p><p><b>Summary:</b> A voice AI agent that blends seamlessly into daily life would interact with humans in an autonomous, real-time, and emotionally expressive manner. Rather than merely reacting to commands, it would continuously listen, reason, and respond proactively, fostering fluid, dynamic, and emotionally resonant interactions. We introduce Voila, a family of large voice-language foundation models that make a step towards this vision. Voila moves beyond traditional pipeline systems by adopting a new end-to-end architecture that enables full-duplex, low-latency conversations while preserving rich vocal nuances such as tone, rhythm, and emotion. It achieves a response latency of just 195 milliseconds, surpassing the average human response time. Its hierarchical multi-scale Transformer integrates the reasoning capabilities of large language models (LLMs) with powerful acoustic modeling, enabling natural, persona-aware voice generation -- where users can simply write text instructions to define the speaker's identity, tone, and other characteristics. Moreover, Voila supports over one million pre-built voices and efficient customization of new ones from brief audio samples as short as 10 seconds. Beyond spoken dialogue, Voila is designed as a unified model for a wide range of voice-based applications, including automatic speech recognition (ASR), Text-to-Speech (TTS), and, with minimal adaptation, multilingual speech translation. Voila is fully open-sourced to support open research and accelerate progress toward next-generation human-machine interactions.</p>
- https://arxiv.org/abs/2505.02707
- Mon, 05 May 2025 15:05:01 +0000
+ Learning from Peers in Reasoning Models
+ https://arxiv.org/abs/2505.07787
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2505.07787.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Tongxu Luo, Wenyu Du, Jiaxi Bi, Stephen Chung, Zhengyang Tang, Hao Yang, Min Zhang, Benyou Wang</p><p><b>Upvotes:</b> 40</p><p><b>Summary:</b> Large Reasoning Models (LRMs) have the ability to self-correct even when they make mistakes in their reasoning paths. However, our study reveals that when the reasoning process starts with a short but poor beginning, it becomes difficult for the model to recover. We refer to this phenomenon as the "Prefix Dominance Trap". Inspired by psychological findings that peer interaction can promote self-correction without negatively impacting already accurate individuals, we propose **Learning from Peers** (LeaP) to address this phenomenon. Specifically, every tokens, each reasoning path summarizes its intermediate reasoning and shares it with others through a routing mechanism, enabling paths to incorporate peer insights during inference. However, we observe that smaller models sometimes fail to follow summarization and reflection instructions effectively. To address this, we fine-tune them into our **LeaP-T** model series. Experiments on AIME 2024, AIME 2025, AIMO 2025, and GPQA Diamond show that LeaP provides substantial improvements. For instance, QwQ-32B with LeaP achieves nearly 5 absolute points higher than the baseline on average, and surpasses DeepSeek-R1-671B on three math benchmarks with an average gain of 3.3 points. Notably, our fine-tuned LeaP-T-7B matches the performance of DeepSeek-R1-Distill-Qwen-14B on AIME 2024. In-depth analysis reveals LeaP's robust error correction by timely peer insights, showing strong error tolerance and handling varied task difficulty. LeaP marks a milestone by enabling LRMs to collaborate during reasoning. Our code, datasets, and models are available at https://learning-from-peers.github.io/ .</p>
+ https://arxiv.org/abs/2505.07787
+ Mon, 12 May 2025 17:39:56 +0000
- FormalMATH: Benchmarking Formal Mathematical Reasoning of Large Language Models
- https://arxiv.org/abs/2505.02735
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2505.02735.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Zhouliang Yu, Ruotian Peng, Keyi Ding, Yizhe Li, Zhongyuan Peng, Minghao Liu, Yifan Zhang, Zheng Yuan, Huajian Xin, Wenhao Huang, Yandong Wen, Ge Zhang, Weiyang Liu</p><p><b>Upvotes:</b> 27</p><p><b>Summary:</b> Formal mathematical reasoning remains a critical challenge for artificial intelligence, hindered by limitations of existing benchmarks in scope and scale. To address this, we present FormalMATH, a large-scale Lean4 benchmark comprising 5,560 formally verified problems spanning from high-school Olympiad challenges to undergraduate-level theorems across diverse domains (e.g., algebra, applied mathematics, calculus, number theory, and discrete mathematics). To mitigate the inefficiency of manual formalization, we introduce a novel human-in-the-loop autoformalization pipeline that integrates: (1) specialized large language models (LLMs) for statement autoformalization, (2) multi-LLM semantic verification, and (3) negation-based disproof filtering strategies using off-the-shelf LLM-based provers. This approach reduces expert annotation costs by retaining 72.09% of statements before manual verification while ensuring fidelity to the original natural-language problems. Our evaluation of state-of-the-art LLM-based theorem provers reveals significant limitations: even the strongest models achieve only 16.46% success rate under practical sampling budgets, exhibiting pronounced domain bias (e.g., excelling in algebra but failing in calculus) and over-reliance on simplified automation tactics. Notably, we identify a counterintuitive inverse relationship between natural-language solution guidance and proof success in chain-of-thought reasoning scenarios, suggesting that human-written informal reasoning introduces noise rather than clarity in the formal reasoning settings. We believe that FormalMATH provides a robust benchmark for benchmarking formal mathematical reasoning.</p>
- https://arxiv.org/abs/2505.02735
- Mon, 05 May 2025 15:37:00 +0000
+ Overflow Prevention Enhances Long-Context Recurrent LLMs
+ https://arxiv.org/abs/2505.07793
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2505.07793.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Assaf Ben-Kish, Itamar Zimerman, M. Jehanzeb Mirza, James Glass, Leonid Karlinsky, Raja Giryes</p><p><b>Upvotes:</b> 3</p><p><b>Summary:</b> A recent trend in LLMs is developing recurrent sub-quadratic models that improve long-context processing efficiency. We investigate leading large long-context models, focusing on how their fixed-size recurrent memory affects their performance. Our experiments reveal that, even when these models are trained for extended contexts, their use of long contexts remains underutilized. Specifically, we demonstrate that a chunk-based inference procedure, which identifies and processes only the most relevant portion of the input can mitigate recurrent memory failures and be effective for many long-context tasks: On LongBench, our method improves the overall performance of Falcon3-Mamba-Inst-7B by 14%, Falcon-Mamba-Inst-7B by 28%, RecurrentGemma-IT-9B by 50%, and RWKV6-Finch-7B by 51%. Surprisingly, this simple approach also leads to state-of-the-art results in the challenging LongBench v2 benchmark, showing competitive performance with equivalent size Transformers. Furthermore, our findings raise questions about whether recurrent models genuinely exploit long-range dependencies, as our single-chunk strategy delivers stronger performance - even in tasks that presumably require cross-context relations.</p>
+ https://arxiv.org/abs/2505.07793
+ Mon, 12 May 2025 17:45:05 +0000
- ReplaceMe: Network Simplification via Layer Pruning and Linear Transformations
- https://arxiv.org/abs/2505.02819
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2505.02819.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Dmitriy Shopkhoev, Ammar Ali, Magauiya Zhussip, Valentin Malykh, Stamatios Lefkimmiatis, Nikos Komodakis, Sergey Zagoruyko</p><p><b>Upvotes:</b> 23</p><p><b>Summary:</b> We introduce ReplaceMe, a generalized training-free depth pruning method that effectively replaces transformer blocks with a linear operation, while maintaining high performance for low compression ratios. In contrast to conventional pruning approaches that require additional training or fine-tuning, our approach requires only a small calibration dataset that is used to estimate a linear transformation to approximate the pruned blocks. This estimated linear mapping can be seamlessly merged with the remaining transformer blocks, eliminating the need for any additional network parameters. Our experiments show that ReplaceMe consistently outperforms other training-free approaches and remains highly competitive with state-of-the-art pruning methods that involve extensive retraining/fine-tuning and architectural modifications. Applied to several large language models (LLMs), ReplaceMe achieves up to 25% pruning while retaining approximately 90% of the original model's performance on open benchmarks - without any training or healing steps, resulting in minimal computational overhead (see Fig.1). We provide an open-source library implementing ReplaceMe alongside several state-of-the-art depth pruning techniques, available at this repository.</p>
- https://arxiv.org/abs/2505.02819
- Mon, 05 May 2025 17:47:42 +0000
+ Learning Dynamics in Continual Pre-Training for Large Language Models
+ https://arxiv.org/abs/2505.07796
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2505.07796.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Xingjin Wang, Howe Tissue, Lu Wang, Linjing Li, Daniel Dajun Zeng</p><p><b>Upvotes:</b> 18</p><p><b>Summary:</b> Continual Pre-Training (CPT) has become a popular and effective method to apply strong foundation models to specific downstream tasks. In this work, we explore the learning dynamics throughout the CPT process for large language models. We specifically focus on how general and downstream domain performance evolves at each training step, with domain performance measured via validation losses. We have observed that the CPT loss curve fundamentally characterizes the transition from one curve to another hidden curve, and could be described by decoupling the effects of distribution shift and learning rate annealing. We derive a CPT scaling law that combines the two factors, enabling the prediction of loss at any (continual) training steps and across learning rate schedules (LRS) in CPT. Our formulation presents a comprehensive understanding of several critical factors in CPT, including loss potential, peak learning rate, training steps, replay ratio, etc. Moreover, our approach can be adapted to customize training hyper-parameters to different CPT goals such as balancing general and domain-specific performance. Extensive experiments demonstrate that our scaling law holds across various CPT datasets and training hyper-parameters.</p>
+ https://arxiv.org/abs/2505.07796
+ Mon, 12 May 2025 17:47:32 +0000
- AutoLibra: Agent Metric Induction from Open-Ended Feedback
- https://arxiv.org/abs/2505.02820
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2505.02820.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Hao Zhu, Phil Cuvin, Xinkai Yu, Charlotte Ka Yee Yan, Jason Zhang, Diyi Yang</p><p><b>Upvotes:</b> 3</p><p><b>Summary:</b> Agents are predominantly evaluated and optimized via task success metrics, which are coarse, rely on manual design from experts, and fail to reward intermediate emergent behaviors. We propose AutoLibra, a framework for agent evaluation, that transforms open-ended human feedback, e.g., "If you find that the button is disabled, don't click it again", or "This agent has too much autonomy to decide what to do on its own", into metrics for evaluating fine-grained behaviors in agent trajectories. AutoLibra accomplishes this by grounding feedback to an agent's behavior, clustering similar positive and negative behaviors, and creating concrete metrics with clear definitions and concrete examples, which can be used for prompting LLM-as-a-Judge as evaluators. We further propose two meta-metrics to evaluate the alignment of a set of (induced) metrics with open feedback: "coverage" and "redundancy". Through optimizing these meta-metrics, we experimentally demonstrate AutoLibra's ability to induce more concrete agent evaluation metrics than the ones proposed in previous agent evaluation benchmarks and discover new metrics to analyze agents. We also present two applications of AutoLibra in agent improvement: First, we show that AutoLibra-induced metrics serve as better prompt-engineering targets than the task success rate on a wide range of text game tasks, improving agent performance over baseline by a mean of 20%. Second, we show that AutoLibra can iteratively select high-quality fine-tuning data for web navigation agents. Our results suggest that AutoLibra is a powerful task-agnostic tool for evaluating and improving language agents.</p>
- https://arxiv.org/abs/2505.02820
- Mon, 05 May 2025 17:47:49 +0000
+ Continuous Visual Autoregressive Generation via Score Maximization
+ https://arxiv.org/abs/2505.07812
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2505.07812.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Chenze Shao, Fandong Meng, Jie Zhou</p><p><b>Upvotes:</b> 11</p><p><b>Summary:</b> Conventional wisdom suggests that autoregressive models are used to process discrete data. When applied to continuous modalities such as visual data, Visual AutoRegressive modeling (VAR) typically resorts to quantization-based approaches to cast the data into a discrete space, which can introduce significant information loss. To tackle this issue, we introduce a Continuous VAR framework that enables direct visual autoregressive generation without vector quantization. The underlying theoretical foundation is strictly proper scoring rules, which provide powerful statistical tools capable of evaluating how well a generative model approximates the true distribution. Within this framework, all we need is to select a strictly proper score and set it as the training objective to optimize. We primarily explore a class of training objectives based on the energy score, which is likelihood-free and thus overcomes the difficulty of making probabilistic predictions in the continuous space. Previous efforts on continuous autoregressive generation, such as GIVT and diffusion loss, can also be derived from our framework using other strictly proper scores. Source code: https://github.com/shaochenze/EAR.</p>
+ https://arxiv.org/abs/2505.07812
+ Mon, 12 May 2025 17:58:14 +0000
- MUSAR: Exploring Multi-Subject Customization from Single-Subject Dataset via Attention Routing
- https://arxiv.org/abs/2505.02823
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2505.02823.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Zinan Guo, Pengze Zhang, Yanze Wu, Chong Mou, Songtao Zhao, Qian He</p><p><b>Upvotes:</b> 5</p><p><b>Summary:</b> Current multi-subject customization approaches encounter two critical challenges: the difficulty in acquiring diverse multi-subject training data, and attribute entanglement across different subjects. To bridge these gaps, we propose MUSAR - a simple yet effective framework to achieve robust multi-subject customization while requiring only single-subject training data. Firstly, to break the data limitation, we introduce debiased diptych learning. It constructs diptych training pairs from single-subject images to facilitate multi-subject learning, while actively correcting the distribution bias introduced by diptych construction via static attention routing and dual-branch LoRA. Secondly, to eliminate cross-subject entanglement, we introduce dynamic attention routing mechanism, which adaptively establishes bijective mappings between generated images and conditional subjects. This design not only achieves decoupling of multi-subject representations but also maintains scalable generalization performance with increasing reference subjects. Comprehensive experiments demonstrate that our MUSAR outperforms existing methods - even those trained on multi-subject dataset - in image quality, subject consistency, and interaction naturalness, despite requiring only single-subject dataset.</p>
- https://arxiv.org/abs/2505.02823
- Mon, 05 May 2025 17:50:24 +0000
+ DanceGRPO: Unleashing GRPO on Visual Generation
+ https://arxiv.org/abs/2505.07818
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2505.07818.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Zeyue Xue, Jie Wu, Yu Gao, Fangyuan Kong, Lingting Zhu, Mengzhao Chen, Zhiheng Liu, Wei Liu, Qiushan Guo, Weilin Huang, Ping Luo</p><p><b>Upvotes:</b> 25</p><p><b>Summary:</b> Recent breakthroughs in generative models-particularly diffusion models and rectified flows-have revolutionized visual content creation, yet aligning model outputs with human preferences remains a critical challenge. Existing reinforcement learning (RL)-based methods for visual generation face critical limitations: incompatibility with modern Ordinary Differential Equations (ODEs)-based sampling paradigms, instability in large-scale training, and lack of validation for video generation. This paper introduces DanceGRPO, the first unified framework to adapt Group Relative Policy Optimization (GRPO) to visual generation paradigms, unleashing one unified RL algorithm across two generative paradigms (diffusion models and rectified flows), three tasks (text-to-image, text-to-video, image-to-video), four foundation models (Stable Diffusion, HunyuanVideo, FLUX, SkyReel-I2V), and five reward models (image/video aesthetics, text-image alignment, video motion quality, and binary reward). To our knowledge, DanceGRPO is the first RL-based unified framework capable of seamless adaptation across diverse generative paradigms, tasks, foundational models, and reward models. DanceGRPO demonstrates consistent and substantial improvements, which outperform baselines by up to 181% on benchmarks such as HPS-v2.1, CLIP Score, VideoAlign, and GenEval. Notably, DanceGRPO not only can stabilize policy optimization for complex video generation, but also enables generative policy to better capture denoising trajectories for Best-of-N inference scaling and learn from sparse binary feedback. Our results establish DanceGRPO as a robust and versatile solution for scaling Reinforcement Learning from Human Feedback (RLHF) tasks in visual generation, offering new insights into harmonizing reinforcement learning and visual synthesis. The code will be released.</p>
+ https://arxiv.org/abs/2505.07818
+ Mon, 12 May 2025 17:59:34 +0000
- R1-Reward: Training Multimodal Reward Model Through Stable Reinforcement Learning
- https://arxiv.org/abs/2505.02835
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2505.02835.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Yi-Fan Zhang, Xingyu Lu, Xiao Hu, Chaoyou Fu, Bin Wen, Tianke Zhang, Changyi Liu, Kaiyu Jiang, Kaibing Chen, Kaiyu Tang, Haojie Ding, Jiankang Chen, Fan Yang, Zhang Zhang, Tingting Gao, Liang Wang</p><p><b>Upvotes:</b> 22</p><p><b>Summary:</b> Multimodal Reward Models (MRMs) play a crucial role in enhancing the performance of Multimodal Large Language Models (MLLMs). While recent advancements have primarily focused on improving the model structure and training data of MRMs, there has been limited exploration into the effectiveness of long-term reasoning capabilities for reward modeling and how to activate these capabilities in MRMs. In this paper, we explore how Reinforcement Learning (RL) can be used to improve reward modeling. Specifically, we reformulate the reward modeling problem as a rule-based RL task. However, we observe that directly applying existing RL algorithms, such as Reinforce++, to reward modeling often leads to training instability or even collapse due to the inherent limitations of these algorithms. To address this issue, we propose the StableReinforce algorithm, which refines the training loss, advantage estimation strategy, and reward design of existing RL methods. These refinements result in more stable training dynamics and superior performance. To facilitate MRM training, we collect 200K preference data from diverse datasets. Our reward model, R1-Reward, trained using the StableReinforce algorithm on this dataset, significantly improves performance on multimodal reward modeling benchmarks. Compared to previous SOTA models, R1-Reward achieves a 8.4% improvement on the VL Reward-Bench and a 14.3% improvement on the Multimodal Reward Bench. Moreover, with more inference compute, R1-Reward's performance is further enhanced, highlighting the potential of RL algorithms in optimizing MRMs.</p>
- https://arxiv.org/abs/2505.02835
- Mon, 05 May 2025 17:59:50 +0000
+ H^{3}DP: Triply-Hierarchical Diffusion Policy for Visuomotor Learning
+ https://arxiv.org/abs/2505.07819
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2505.07819.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Yiyang Lu, Yufeng Tian, Zhecheng Yuan, Xianbang Wang, Pu Hua, Zhengrong Xue, Huazhe Xu</p><p><b>Upvotes:</b> 5</p><p><b>Summary:</b> Visuomotor policy learning has witnessed substantial progress in robotic manipulation, with recent approaches predominantly relying on generative models to model the action distribution. However, these methods often overlook the critical coupling between visual perception and action prediction. In this work, we introduce Triply-Hierarchical Diffusion Policy~(H^{\mathbf{3}DP}), a novel visuomotor learning framework that explicitly incorporates hierarchical structures to strengthen the integration between visual features and action generation. H^{3}DP contains 3 levels of hierarchy: (1) depth-aware input layering that organizes RGB-D observations based on depth information; (2) multi-scale visual representations that encode semantic features at varying levels of granularity; and (3) a hierarchically conditioned diffusion process that aligns the generation of coarse-to-fine actions with corresponding visual features. Extensive experiments demonstrate that H^{3}DP yields a +27.5% average relative improvement over baselines across 44 simulation tasks and achieves superior performance in 4 challenging bimanual real-world manipulation tasks. Project Page: https://lyy-iiis.github.io/h3dp/.</p>
+ https://arxiv.org/abs/2505.07819
+ Mon, 12 May 2025 17:59:43 +0000
- Scenethesis: A Language and Vision Agentic Framework for 3D Scene Generation
- https://arxiv.org/abs/2505.02836
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2505.02836.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Lu Ling, Chen-Hsuan Lin, Tsung-Yi Lin, Yifan Ding, Yu Zeng, Yichen Sheng, Yunhao Ge, Ming-Yu Liu, Aniket Bera, Zhaoshuo Li</p><p><b>Upvotes:</b> 6</p><p><b>Summary:</b> Synthesizing interactive 3D scenes from text is essential for gaming, virtual reality, and embodied AI. However, existing methods face several challenges. Learning-based approaches depend on small-scale indoor datasets, limiting the scene diversity and layout complexity. While large language models (LLMs) can leverage diverse text-domain knowledge, they struggle with spatial realism, often producing unnatural object placements that fail to respect common sense. Our key insight is that vision perception can bridge this gap by providing realistic spatial guidance that LLMs lack. To this end, we introduce Scenethesis, a training-free agentic framework that integrates LLM-based scene planning with vision-guided layout refinement. Given a text prompt, Scenethesis first employs an LLM to draft a coarse layout. A vision module then refines it by generating an image guidance and extracting scene structure to capture inter-object relations. Next, an optimization module iteratively enforces accurate pose alignment and physical plausibility, preventing artifacts like object penetration and instability. Finally, a judge module verifies spatial coherence. Comprehensive experiments show that Scenethesis generates diverse, realistic, and physically plausible 3D interactive scenes, making it valuable for virtual content creation, simulation environments, and embodied AI research.</p>
- https://arxiv.org/abs/2505.02836
- Mon, 05 May 2025 17:59:58 +0000
+ Visually Interpretable Subtask Reasoning for Visual Question Answering
+ https://arxiv.org/abs/2505.08084
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2505.08084.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Yu Cheng, Arushi Goel, Hakan Bilen</p><p><b>Upvotes:</b> 1</p><p><b>Summary:</b> Answering complex visual questions like `Which red furniture can be used for sitting?' requires multi-step reasoning, including object recognition, attribute filtering, and relational understanding. Recent work improves interpretability in multimodal large language models (MLLMs) by decomposing tasks into sub-task programs, but these methods are computationally expensive and less accurate due to poor adaptation to target data. To address this, we introduce VISTAR (Visually Interpretable Subtask-Aware Reasoning Model), a subtask-driven training framework that enhances both interpretability and reasoning by generating textual and visual explanations within MLLMs. Instead of relying on external models, VISTAR fine-tunes MLLMs to produce structured Subtask-of-Thought rationales (step-by-step reasoning sequences). Experiments on two benchmarks show that VISTAR consistently improves reasoning accuracy while maintaining interpretability. Our code and dataset will be available at https://github.com/ChengJade/VISTAR.</p>
+ https://arxiv.org/abs/2505.08084
+ Mon, 12 May 2025 21:37:06 +0000
- RetroInfer: A Vector-Storage Approach for Scalable Long-Context LLM Inference
- https://arxiv.org/abs/2505.02922
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2505.02922.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Yaoqi Chen, Jinkai Zhang, Baotong Lu, Qianxi Zhang, Chengruidong Zhang, Jingjia Luo, Di Liu, Huiqiang Jiang, Qi Chen, Jing Liu, Bailu Ding, Xiao Yan, Jiawei Jiang, Chen Chen, Mingxing Zhang, Yuqing Yang, Fan Yang, Mao Yang</p><p><b>Upvotes:</b> 22</p><p><b>Summary:</b> The growing context lengths of large language models (LLMs) pose significant challenges for efficient inference, primarily due to GPU memory and bandwidth constraints. We present RetroInfer, a novel system that reconceptualizes the key-value (KV) cache as a vector storage system which exploits the inherent attention sparsity to accelerate long-context LLM inference. At its core is the wave index, an Attention-aWare VEctor index that enables efficient and accurate retrieval of critical tokens through techniques such as tripartite attention approximation, accuracy-bounded attention estimation, and segmented clustering. Complementing this is the wave buffer, which coordinates KV cache placement and overlaps computation and data transfer across GPU and CPU to sustain high throughput. Unlike prior sparsity-based methods that struggle with token selection and hardware coordination, RetroInfer delivers robust performance without compromising model accuracy. Experiments on long-context benchmarks show up to 4.5X speedup over full attention within GPU memory limits and up to 10.5X over sparse attention baselines when KV cache is extended to CPU memory, all while preserving full-attention-level accuracy.</p>
- https://arxiv.org/abs/2505.02922
- Mon, 05 May 2025 18:01:17 +0000
+ Fast Text-to-Audio Generation with Adversarial Post-Training
+ https://arxiv.org/abs/2505.08175
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2505.08175.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Zachary Novack, Zach Evans, Zack Zukowski, Josiah Taylor, CJ Carr, Julian Parker, Adnan Al-Sinan, Gian Marco Iodice, Julian McAuley, Taylor Berg-Kirkpatrick, Jordi Pons</p><p><b>Upvotes:</b> 16</p><p><b>Summary:</b> Text-to-audio systems, while increasingly performant, are slow at inference time, thus making their latency unpractical for many creative applications. We present Adversarial Relativistic-Contrastive (ARC) post-training, the first adversarial acceleration algorithm for diffusion/flow models not based on distillation. While past adversarial post-training methods have struggled to compare against their expensive distillation counterparts, ARC post-training is a simple procedure that (1) extends a recent relativistic adversarial formulation to diffusion/flow post-training and (2) combines it with a novel contrastive discriminator objective to encourage better prompt adherence. We pair ARC post-training with a number optimizations to Stable Audio Open and build a model capable of generating approx12s of 44.1kHz stereo audio in approx75ms on an H100, and approx7s on a mobile edge-device, the fastest text-to-audio model to our knowledge.</p>
+ https://arxiv.org/abs/2505.08175
+ Tue, 13 May 2025 02:25:47 +0000
- RADLADS: Rapid Attention Distillation to Linear Attention Decoders at Scale
- https://arxiv.org/abs/2505.03005
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2505.03005.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Daniel Goldstein, Eric Alcaide, Janna Lu, Eugene Cheah</p><p><b>Upvotes:</b> 26</p><p><b>Summary:</b> We present Rapid Attention Distillation to Linear Attention Decoders at Scale (RADLADS), a protocol for rapidly converting softmax attention transformers into linear attention decoder models, along with two new RWKV-variant architectures, and models converted from popular Qwen2.5 open source models in 7B, 32B, and 72B sizes. Our conversion process requires only 350-700M tokens, less than 0.005% of the token count used to train the original teacher models. Converting to our 72B linear attention model costs less than \$2,000 USD at today's prices, yet quality at inference remains close to the original transformer. These models achieve state-of-the-art downstream performance across a set of standard benchmarks for linear attention models of their size. We release all our models on HuggingFace under the Apache 2.0 license, with the exception of our 72B models which are also governed by the Qwen License Agreement. Models at https://huggingface.co/collections/recursal/radlads-6818ee69e99e729ba8a87102 Training Code at https://github.com/recursal/RADLADS-paper</p>
- https://arxiv.org/abs/2505.03005
- Mon, 05 May 2025 20:03:28 +0000
+ AM-Thinking-v1: Advancing the Frontier of Reasoning at 32B Scale
+ https://arxiv.org/abs/2505.08311
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2505.08311.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Yunjie Ji, Xiaoyu Tian, Sitong Zhao, Haotian Wang, Shuaiting Chen, Yiping Peng, Han Zhao, Xiangang Li</p><p><b>Upvotes:</b> 13</p><p><b>Summary:</b> We present AM-Thinking-v1, a 32B dense language model that advances the frontier of reasoning, embodying the collaborative spirit of open-source innovation. Outperforming DeepSeek-R1 and rivaling leading Mixture-of-Experts (MoE) models like Qwen3-235B-A22B and Seed1.5-Thinking, AM-Thinking-v1 achieves impressive scores of 85.3 on AIME 2024, 74.4 on AIME 2025, and 70.3 on LiveCodeBench, showcasing state-of-the-art mathematical and coding capabilities among open-source models of similar scale. Built entirely from the open-source Qwen2.5-32B base model and publicly available queries, AM-Thinking-v1 leverages a meticulously crafted post-training pipeline - combining supervised fine-tuning and reinforcement learning - to deliver exceptional reasoning capabilities. This work demonstrates that the open-source community can achieve high performance at the 32B scale, a practical sweet spot for deployment and fine-tuning. By striking a balance between top-tier performance and real-world usability, we hope AM-Thinking-v1 inspires further collaborative efforts to harness mid-scale models, pushing reasoning boundaries while keeping accessibility at the core of innovation. We have open-sourced our model on https://huggingface.co/a-m-team/AM-Thinking-v1{Hugging Face}.</p>
+ https://arxiv.org/abs/2505.08311
+ Tue, 13 May 2025 07:41:15 +0000
- Teaching Models to Understand (but not Generate) High-risk Data
- https://arxiv.org/abs/2505.03052
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2505.03052.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Ryan Wang, Matthew Finlayson, Luca Soldaini, Swabha Swayamdipta, Robin Jia</p><p><b>Upvotes:</b> 2</p><p><b>Summary:</b> Language model developers typically filter out high-risk content -- such as toxic or copyrighted text -- from their pre-training data to prevent models from generating similar outputs. However, removing such data altogether limits models' ability to recognize and appropriately respond to harmful or sensitive content. In this paper, we introduce Selective Loss to Understand but Not Generate (SLUNG), a pre-training paradigm through which models learn to understand high-risk data without learning to generate it. Instead of uniformly applying the next-token prediction loss, SLUNG selectively avoids incentivizing the generation of high-risk tokens while ensuring they remain within the model's context window. As the model learns to predict low-risk tokens that follow high-risk ones, it is forced to understand the high-risk content. Through our experiments, we show that SLUNG consistently improves models' understanding of high-risk data (e.g., ability to recognize toxic content) without increasing its generation (e.g., toxicity of model responses). Overall, our SLUNG paradigm enables models to benefit from high-risk text that would otherwise be filtered out.</p>
- https://arxiv.org/abs/2505.03052
- Mon, 05 May 2025 22:24:06 +0000
+ Optimizing Retrieval-Augmented Generation: Analysis of Hyperparameter Impact on Performance and Efficiency
+ https://arxiv.org/abs/2505.08445
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2505.08445.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Adel Ammar, Anis Koubaa, Omer Nacar, Wadii Boulila</p><p><b>Upvotes:</b> 2</p><p><b>Summary:</b> Large language models achieve high task performance yet often hallucinate or rely on outdated knowledge. Retrieval-augmented generation (RAG) addresses these gaps by coupling generation with external search. We analyse how hyperparameters influence speed and quality in RAG systems, covering Chroma and Faiss vector stores, chunking policies, cross-encoder re-ranking, and temperature, and we evaluate six metrics: faithfulness, answer correctness, answer relevancy, context precision, context recall, and answer similarity. Chroma processes queries 13% faster, whereas Faiss yields higher retrieval precision, revealing a clear speed-accuracy trade-off. Naive fixed-length chunking with small windows and minimal overlap outperforms semantic segmentation while remaining the quickest option. Re-ranking provides modest gains in retrieval quality yet increases runtime by roughly a factor of 5, so its usefulness depends on latency constraints. These results help practitioners balance computational cost and accuracy when tuning RAG systems for transparent, up-to-date responses. Finally, we re-evaluate the top configurations with a corrective RAG workflow and show that their advantages persist when the model can iteratively request additional evidence. We obtain a near-perfect context precision (99%), which demonstrates that RAG systems can achieve extremely high retrieval accuracy with the right combination of hyperparameters, with significant implications for applications where retrieval quality directly impacts downstream task performance, such as clinical decision support in healthcare.</p>
+ https://arxiv.org/abs/2505.08445
+ Tue, 13 May 2025 11:13:27 +0000
- Cognitio Emergens: Agency, Dimensions, and Dynamics in Human-AI Knowledge Co-Creation
- https://arxiv.org/abs/2505.03105
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2505.03105.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Xule Lin</p><p><b>Upvotes:</b> 1</p><p><b>Summary:</b> Scientific knowledge creation is fundamentally transforming as humans and AI systems evolve beyond tool-user relationships into co-evolutionary epistemic partnerships. When AlphaFold revolutionized protein structure prediction, researchers described engaging with an epistemic partner that reshaped how they conceptualized fundamental relationships. This article introduces Cognitio Emergens (CE), a framework addressing critical limitations in existing models that focus on static roles or narrow metrics while failing to capture how scientific understanding emerges through recursive human-AI interaction over time. CE integrates three components addressing these limitations: Agency Configurations describing how authority distributes between humans and AI (Directed, Contributory, Partnership), with partnerships dynamically oscillating between configurations rather than following linear progression; Epistemic Dimensions capturing six specific capabilities emerging through collaboration across Discovery, Integration, and Projection axes, creating distinctive "capability signatures" that guide development; and Partnership Dynamics identifying forces shaping how these relationships evolve, particularly the risk of epistemic alienation where researchers lose interpretive control over knowledge they formally endorse. Drawing from autopoiesis theory, social systems theory, and organizational modularity, CE reveals how knowledge co-creation emerges through continuous negotiation of roles, values, and organizational structures. By reconceptualizing human-AI scientific collaboration as fundamentally co-evolutionary, CE offers a balanced perspective that neither uncritically celebrates nor unnecessarily fears AI's evolving role, instead providing conceptual tools for cultivating partnerships that maintain meaningful human participation while enabling transformative scientific breakthroughs.</p>
- https://arxiv.org/abs/2505.03105
- Tue, 06 May 2025 01:49:44 +0000
+ VCRBench: Exploring Long-form Causal Reasoning Capabilities of Large Video Language Models
+ https://arxiv.org/abs/2505.08455
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2505.08455.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Pritam Sarkar, Ali Etemad</p><p><b>Upvotes:</b> 4</p><p><b>Summary:</b> Despite recent advances in video understanding, the capabilities of Large Video Language Models (LVLMs) to perform video-based causal reasoning remains underexplored, largely due to the absence of relevant and dedicated benchmarks for evaluating causal reasoning in visually grounded and goal-driven settings. To fill this gap, we introduce a novel benchmark named Video-based long-form Causal Reasoning (VCRBench). We create VCRBench using procedural videos of simple everyday activities, where the steps are deliberately shuffled with each clip capturing a key causal event, to test whether LVLMs can identify, reason about, and correctly sequence the events needed to accomplish a specific goal. Moreover, the benchmark is carefully designed to prevent LVLMs from exploiting linguistic shortcuts, as seen in multiple-choice or binary QA formats, while also avoiding the challenges associated with evaluating open-ended QA. Our evaluation of state-of-the-art LVLMs on VCRBench suggests that these models struggle with video-based long-form causal reasoning, primarily due to their difficulty in modeling long-range causal dependencies directly from visual observations. As a simple step toward enabling such capabilities, we propose Recognition-Reasoning Decomposition (RRD), a modular approach that breaks video-based causal reasoning into two sub-tasks of video recognition and causal reasoning. Our experiments on VCRBench show that RRD significantly boosts accuracy on VCRBench, with gains of up to 25.2%. Finally, our thorough analysis reveals interesting insights, for instance, that LVLMs primarily rely on language knowledge for complex video-based long-form causal reasoning tasks.</p>
+ https://arxiv.org/abs/2505.08455
+ Tue, 13 May 2025 11:35:58 +0000
- InfoVids: Reimagining the Viewer Experience with Alternative Visualization-Presenter Relationships
- https://arxiv.org/abs/2505.03164
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2505.03164.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Ji Won Chung, Tongyu Zhou, Ivy Chen, Kevin Hsu, Ryan A. Rossi, Alexa Siu, Shunan Guo, Franck Dernoncourt, James Tompkin, Jeff Huang</p><p><b>Upvotes:</b> 5</p><p><b>Summary:</b> Traditional data presentations typically separate the presenter and visualization into two separate spaces--the 3D world and a 2D screen--enforcing visualization-centric stories. To create a more human-centric viewing experience, we establish a more equitable relationship between the visualization and the presenter through our InfoVids. These infographics-inspired informational videos are crafted to redefine relationships between the presenter and visualizations. As we design InfoVids, we explore how the use of layout, form, and interactions affects the viewer experience. We compare InfoVids against their baseline 2D `slides' equivalents across 9 metrics with 30 participants and provide practical, long-term insights from an autobiographical perspective. Our mixed methods analyses reveal that this paradigm reduced viewer attention splitting, shifted the focus from the visualization to the presenter, and led to more interactive, natural, and engaging full-body data performances for viewers. Ultimately, InfoVids helped viewers re-imagine traditional dynamics between the presenter and visualizations.</p>
- https://arxiv.org/abs/2505.03164
- Tue, 06 May 2025 04:18:42 +0000
+ ReSurgSAM2: Referring Segment Anything in Surgical Video via Credible Long-term Tracking
+ https://arxiv.org/abs/2505.08581
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2505.08581.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Haofeng Liu, Mingqi Gao, Xuxiao Luo, Ziyue Wang, Guanyi Qin, Junde Wu, Yueming Jin</p><p><b>Upvotes:</b> 7</p><p><b>Summary:</b> Surgical scene segmentation is critical in computer-assisted surgery and is vital for enhancing surgical quality and patient outcomes. Recently, referring surgical segmentation is emerging, given its advantage of providing surgeons with an interactive experience to segment the target object. However, existing methods are limited by low efficiency and short-term tracking, hindering their applicability in complex real-world surgical scenarios. In this paper, we introduce ReSurgSAM2, a two-stage surgical referring segmentation framework that leverages Segment Anything Model 2 to perform text-referred target detection, followed by tracking with reliable initial frame identification and diversity-driven long-term memory. For the detection stage, we propose a cross-modal spatial-temporal Mamba to generate precise detection and segmentation results. Based on these results, our credible initial frame selection strategy identifies the reliable frame for the subsequent tracking. Upon selecting the initial frame, our method transitions to the tracking stage, where it incorporates a diversity-driven memory mechanism that maintains a credible and diverse memory bank, ensuring consistent long-term tracking. Extensive experiments demonstrate that ReSurgSAM2 achieves substantial improvements in accuracy and efficiency compared to existing methods, operating in real-time at 61.2 FPS. Our code and datasets will be available at https://github.com/jinlab-imvr/ReSurgSAM2.</p>
+ https://arxiv.org/abs/2505.08581
+ Tue, 13 May 2025 13:56:10 +0000
- Unified Multimodal Chain-of-Thought Reward Model through Reinforcement Fine-Tuning
- https://arxiv.org/abs/2505.03318
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2505.03318.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Yibin Wang, Zhimin Li, Yuhang Zang, Chunyu Wang, Qinglin Lu, Cheng Jin, Jiaqi Wang</p><p><b>Upvotes:</b> 84</p><p><b>Summary:</b> Recent advances in multimodal Reward Models (RMs) have shown significant promise in delivering reward signals to align vision models with human preferences. However, current RMs are generally restricted to providing direct responses or engaging in shallow reasoning processes with limited depth, often leading to inaccurate reward signals. We posit that incorporating explicit long chains of thought (CoT) into the reward reasoning process can significantly strengthen their reliability and robustness. Furthermore, we believe that once RMs internalize CoT reasoning, their direct response accuracy can also be improved through implicit reasoning capabilities. To this end, this paper proposes UnifiedReward-Think, the first unified multimodal CoT-based reward model, capable of multi-dimensional, step-by-step long-chain reasoning for both visual understanding and generation reward tasks. Specifically, we adopt an exploration-driven reinforcement fine-tuning approach to elicit and incentivize the model's latent complex reasoning ability: (1) We first use a small amount of image generation preference data to distill the reasoning process of GPT-4o, which is then used for the model's cold start to learn the format and structure of CoT reasoning. (2) Subsequently, by leveraging the model's prior knowledge and generalization capabilities, we prepare large-scale unified multimodal preference data to elicit the model's reasoning process across various vision tasks. During this phase, correct reasoning outputs are retained for rejection sampling to refine the model (3) while incorrect predicted samples are finally used for Group Relative Policy Optimization (GRPO) based reinforcement fine-tuning, enabling the model to explore diverse reasoning paths and optimize for correct and robust solutions. Extensive experiments across various vision reward tasks demonstrate the superiority of our model.</p>
- https://arxiv.org/abs/2505.03318
- Tue, 06 May 2025 08:46:41 +0000
+ OpenThinkIMG: Learning to Think with Images via Visual Tool Reinforcement Learning
+ https://arxiv.org/abs/2505.08617
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2505.08617.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Zhaochen Su, Linjie Li, Mingyang Song, Yunzhuo Hao, Zhengyuan Yang, Jun Zhang, Guanjie Chen, Jiawei Gu, Juntao Li, Xiaoye Qu, Yu Cheng</p><p><b>Upvotes:</b> 29</p><p><b>Summary:</b> While humans can flexibly leverage interactive visual cognition for complex problem-solving, enabling Large Vision-Language Models (LVLMs) to learn similarly adaptive behaviors with visual tools remains challenging. A significant hurdle is the current lack of standardized infrastructure, which hinders integrating diverse tools, generating rich interaction data, and training robust agents effectively. To address these gaps, we introduce OpenThinkIMG, the first open-source, comprehensive end-to-end framework for tool-augmented LVLMs. It features standardized vision tool interfaces, scalable trajectory generation for policy initialization, and a flexible training environment. Furthermore, considering supervised fine-tuning (SFT) on static demonstrations offers limited policy generalization for dynamic tool invocation, we propose a novel reinforcement learning (RL) framework V-ToolRL to train LVLMs to learn adaptive policies for invoking external vision tools. V-ToolRL enables LVLMs to autonomously discover optimal tool-usage strategies by directly optimizing for task success using feedback from tool interactions. We empirically validate V-ToolRL on challenging chart reasoning tasks. Our RL-trained agent, built upon a Qwen2-VL-2B, significantly outperforms its SFT-initialized counterpart (+28.83 points) and surpasses established supervised tool-learning baselines like Taco and CogCom by an average of +12.7 points. Notably, it also surpasses prominent closed-source models like GPT-4.1 by +8.68 accuracy points. We hope OpenThinkIMG can serve as a foundational framework for advancing dynamic, tool-augmented visual reasoning, helping the community develop AI agents that can genuinely "think with images".</p>
+ https://arxiv.org/abs/2505.08617
+ Tue, 13 May 2025 14:35:51 +0000
- Absolute Zero: Reinforced Self-play Reasoning with Zero Data
- https://arxiv.org/abs/2505.03335
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2505.03335.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Andrew Zhao, Yiran Wu, Yang Yue, Tong Wu, Quentin Xu, Yang Yue, Matthieu Lin, Shenzhi Wang, Qingyun Wu, Zilong Zheng, Gao Huang</p><p><b>Upvotes:</b> 107</p><p><b>Summary:</b> Reinforcement learning with verifiable rewards (RLVR) has shown promise in enhancing the reasoning capabilities of large language models by learning directly from outcome-based rewards. Recent RLVR works that operate under the zero setting avoid supervision in labeling the reasoning process, but still depend on manually curated collections of questions and answers for training. The scarcity of high-quality, human-produced examples raises concerns about the long-term scalability of relying on human supervision, a challenge already evident in the domain of language model pretraining. Furthermore, in a hypothetical future where AI surpasses human intelligence, tasks provided by humans may offer limited learning potential for a superintelligent system. To address these concerns, we propose a new RLVR paradigm called Absolute Zero, in which a single model learns to propose tasks that maximize its own learning progress and improves reasoning by solving them, without relying on any external data. Under this paradigm, we introduce the Absolute Zero Reasoner (AZR), a system that self-evolves its training curriculum and reasoning ability by using a code executor to both validate proposed code reasoning tasks and verify answers, serving as an unified source of verifiable reward to guide open-ended yet grounded learning. Despite being trained entirely without external data, AZR achieves overall SOTA performance on coding and mathematical reasoning tasks, outperforming existing zero-setting models that rely on tens of thousands of in-domain human-curated examples. Furthermore, we demonstrate that AZR can be effectively applied across different model scales and is compatible with various model classes.</p>
- https://arxiv.org/abs/2505.03335
- Tue, 06 May 2025 09:08:00 +0000
+ TRAIL: Trace Reasoning and Agentic Issue Localization
+ https://arxiv.org/abs/2505.08638
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2505.08638.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Darshan Deshpande, Varun Gangal, Hersh Mehta, Jitin Krishnan, Anand Kannappan, Rebecca Qian</p><p><b>Upvotes:</b> 5</p><p><b>Summary:</b> The increasing adoption of agentic workflows across diverse domains brings a critical need to scalably and systematically evaluate the complex traces these systems generate. Current evaluation methods depend on manual, domain-specific human analysis of lengthy workflow traces - an approach that does not scale with the growing complexity and volume of agentic outputs. Error analysis in these settings is further complicated by the interplay of external tool outputs and language model reasoning, making it more challenging than traditional software debugging. In this work, we (1) articulate the need for robust and dynamic evaluation methods for agentic workflow traces, (2) introduce a formal taxonomy of error types encountered in agentic systems, and (3) present a set of 148 large human-annotated traces (TRAIL) constructed using this taxonomy and grounded in established agentic benchmarks. To ensure ecological validity, we curate traces from both single and multi-agent systems, focusing on real-world applications such as software engineering and open-world information retrieval. Our evaluations reveal that modern long context LLMs perform poorly at trace debugging, with the best Gemini-2.5-pro model scoring a mere 11% on TRAIL. Our dataset and code are made publicly available to support and accelerate future research in scalable evaluation for agentic workflows.</p>
+ https://arxiv.org/abs/2505.08638
+ Tue, 13 May 2025 14:55:31 +0000
- Geospatial Mechanistic Interpretability of Large Language Models
- https://arxiv.org/abs/2505.03368
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2505.03368.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Stef De Sabbata, Stefano Mizzaro, Kevin Roitero</p><p><b>Upvotes:</b> 9</p><p><b>Summary:</b> Large Language Models (LLMs) have demonstrated unprecedented capabilities across various natural language processing tasks. Their ability to process and generate viable text and code has made them ubiquitous in many fields, while their deployment as knowledge bases and "reasoning" tools remains an area of ongoing research. In geography, a growing body of literature has been focusing on evaluating LLMs' geographical knowledge and their ability to perform spatial reasoning. However, very little is still known about the internal functioning of these models, especially about how they process geographical information. In this chapter, we establish a novel framework for the study of geospatial mechanistic interpretability - using spatial analysis to reverse engineer how LLMs handle geographical information. Our aim is to advance our understanding of the internal representations that these complex models generate while processing geographical information - what one might call "how LLMs think about geographic information" if such phrasing was not an undue anthropomorphism. We first outline the use of probing in revealing internal structures within LLMs. We then introduce the field of mechanistic interpretability, discussing the superposition hypothesis and the role of sparse autoencoders in disentangling polysemantic internal representations of LLMs into more interpretable, monosemantic features. In our experiments, we use spatial autocorrelation to show how features obtained for placenames display spatial patterns related to their geographic location and can thus be interpreted geospatially, providing insights into how these models process geographical information. We conclude by discussing how our framework can help shape the study and use of foundation models in geography.</p>
- https://arxiv.org/abs/2505.03368
- Tue, 06 May 2025 09:40:06 +0000
+ SkillFormer: Unified Multi-View Video Understanding for Proficiency Estimation
+ https://arxiv.org/abs/2505.08665
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2505.08665.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Edoardo Bianchi, Antonio Liotta</p><p><b>Upvotes:</b> 4</p><p><b>Summary:</b> Assessing human skill levels in complex activities is a challenging problem with applications in sports, rehabilitation, and training. In this work, we present SkillFormer, a parameter-efficient architecture for unified multi-view proficiency estimation from egocentric and exocentric videos. Building on the TimeSformer backbone, SkillFormer introduces a CrossViewFusion module that fuses view-specific features using multi-head cross-attention, learnable gating, and adaptive self-calibration. We leverage Low-Rank Adaptation to fine-tune only a small subset of parameters, significantly reducing training costs. In fact, when evaluated on the EgoExo4D dataset, SkillFormer achieves state-of-the-art accuracy in multi-view settings while demonstrating remarkable computational efficiency, using 4.5x fewer parameters and requiring 3.75x fewer training epochs than prior baselines. It excels in multiple structured tasks, confirming the value of multi-view integration for fine-grained skill assessment.</p>
+ https://arxiv.org/abs/2505.08665
+ Tue, 13 May 2025 15:27:24 +0000
- Knowledge Augmented Complex Problem Solving with Large Language Models: A Survey
- https://arxiv.org/abs/2505.03418
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2505.03418.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Da Zheng, Lun Du, Junwei Su, Yuchen Tian, Yuqi Zhu, Jintian Zhang, Lanning Wei, Ningyu Zhang, Huajun Chen</p><p><b>Upvotes:</b> 8</p><p><b>Summary:</b> Problem-solving has been a fundamental driver of human progress in numerous domains. With advancements in artificial intelligence, Large Language Models (LLMs) have emerged as powerful tools capable of tackling complex problems across diverse domains. Unlike traditional computational systems, LLMs combine raw computational power with an approximation of human reasoning, allowing them to generate solutions, make inferences, and even leverage external computational tools. However, applying LLMs to real-world problem-solving presents significant challenges, including multi-step reasoning, domain knowledge integration, and result verification. This survey explores the capabilities and limitations of LLMs in complex problem-solving, examining techniques including Chain-of-Thought (CoT) reasoning, knowledge augmentation, and various LLM-based and tool-based verification techniques. Additionally, we highlight domain-specific challenges in various domains, such as software engineering, mathematical reasoning and proving, data analysis and modeling, and scientific research. The paper further discusses the fundamental limitations of the current LLM solutions and the future directions of LLM-based complex problems solving from the perspective of multi-step reasoning, domain knowledge integration and result verification.</p>
- https://arxiv.org/abs/2505.03418
- Tue, 06 May 2025 10:53:58 +0000
+ NavDP: Learning Sim-to-Real Navigation Diffusion Policy with Privileged Information Guidance
+ https://arxiv.org/abs/2505.08712
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2505.08712.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Wenzhe Cai, Jiaqi Peng, Yuqiang Yang, Yujian Zhang, Meng Wei, Hanqing Wang, Yilun Chen, Tai Wang, Jiangmiao Pang</p><p><b>Upvotes:</b> 3</p><p><b>Summary:</b> Learning navigation in dynamic open-world environments is an important yet challenging skill for robots. Most previous methods rely on precise localization and mapping or learn from expensive real-world demonstrations. In this paper, we propose the Navigation Diffusion Policy (NavDP), an end-to-end framework trained solely in simulation and can zero-shot transfer to different embodiments in diverse real-world environments. The key ingredient of NavDP's network is the combination of diffusion-based trajectory generation and a critic function for trajectory selection, which are conditioned on only local observation tokens encoded from a shared policy transformer. Given the privileged information of the global environment in simulation, we scale up the demonstrations of good quality to train the diffusion policy and formulate the critic value function targets with contrastive negative samples. Our demonstration generation approach achieves about 2,500 trajectories/GPU per day, 20times more efficient than real-world data collection, and results in a large-scale navigation dataset with 363.2km trajectories across 1244 scenes. Trained with this simulation dataset, NavDP achieves state-of-the-art performance and consistently outstanding generalization capability on quadruped, wheeled, and humanoid robots in diverse indoor and outdoor environments. In addition, we present a preliminary attempt at using Gaussian Splatting to make in-domain real-to-sim fine-tuning to further bridge the sim-to-real gap. Experiments show that adding such real-to-sim data can improve the success rate by 30\% without hurting its generalization capability.</p>
+ https://arxiv.org/abs/2505.08712
+ Tue, 13 May 2025 16:20:28 +0000
- LiftFeat: 3D Geometry-Aware Local Feature Matching
- https://arxiv.org/abs/2505.03422
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2505.03422.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Yepeng Liu, Wenpeng Lai, Zhou Zhao, Yuxuan Xiong, Jinchi Zhu, Jun Cheng, Yongchao Xu</p><p><b>Upvotes:</b> 7</p><p><b>Summary:</b> Robust and efficient local feature matching plays a crucial role in applications such as SLAM and visual localization for robotics. Despite great progress, it is still very challenging to extract robust and discriminative visual features in scenarios with drastic lighting changes, low texture areas, or repetitive patterns. In this paper, we propose a new lightweight network called LiftFeat, which lifts the robustness of raw descriptor by aggregating 3D geometric feature. Specifically, we first adopt a pre-trained monocular depth estimation model to generate pseudo surface normal label, supervising the extraction of 3D geometric feature in terms of predicted surface normal. We then design a 3D geometry-aware feature lifting module to fuse surface normal feature with raw 2D descriptor feature. Integrating such 3D geometric feature enhances the discriminative ability of 2D feature description in extreme conditions. Extensive experimental results on relative pose estimation, homography estimation, and visual localization tasks, demonstrate that our LiftFeat outperforms some lightweight state-of-the-art methods. Code will be released at : https://github.com/lyp-deeplearning/LiftFeat.</p>
- https://arxiv.org/abs/2505.03422
- Tue, 06 May 2025 10:59:23 +0000
+ Memorization-Compression Cycles Improve Generalization
+ https://arxiv.org/abs/2505.08727
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2505.08727.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Fangyuan Yu</p><p><b>Upvotes:</b> 3</p><p><b>Summary:</b> We prove theoretically that generalization improves not only through data scaling but also by compressing internal representations. To operationalize this insight, we introduce the Information Bottleneck Language Modeling (IBLM) objective, which reframes language modeling as a constrained optimization problem: minimizing representation entropy subject to optimal prediction performance. Empirically, we observe an emergent memorization-compression cycle during LLM pretraining, evidenced by oscillation positive/negative gradient alignment between cross-entropy and Matrix-Based Entropy (MBE), a measure of representation entropy. This pattern closely mirrors the predictive-compressive trade-off prescribed by IBLM and also parallels the biological alternation between awake learning and sleep consolidation. Motivated by this observation, we propose Gated Phase Transition (GAPT), a training algorithm that adaptively switches between memorization and compression phases. When applied to GPT-2 pretraining on FineWeb dataset, GAPT reduces MBE by 50% and improves cross-entropy by 4.8%. GAPT improves OOD generalizatino by 35% in a pretraining task on arithmetic multiplication. In a setting designed to simulate catastrophic forgetting, GAPT reduces interference by compressing and separating representations, achieving a 97% improvement in separation - paralleling the functional role of sleep consolidation.</p>
+ https://arxiv.org/abs/2505.08727
+ Tue, 13 May 2025 16:37:54 +0000
- RAIL: Region-Aware Instructive Learning for Semi-Supervised Tooth Segmentation in CBCT
- https://arxiv.org/abs/2505.03538
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2505.03538.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Chuyu Zhao, Hao Huang, Jiashuo Guo, Ziyu Shen, Zhongwei Zhou, Jie Liu, Zekuan Yu</p><p><b>Upvotes:</b> 2</p><p><b>Summary:</b> Semi-supervised learning has become a compelling approach for 3D tooth segmentation from CBCT scans, where labeled data is minimal. However, existing methods still face two persistent challenges: limited corrective supervision in structurally ambiguous or mislabeled regions during supervised training and performance degradation caused by unreliable pseudo-labels on unlabeled data. To address these problems, we propose Region-Aware Instructive Learning (RAIL), a dual-group dual-student, semi-supervised framework. Each group contains two student models guided by a shared teacher network. By alternating training between the two groups, RAIL promotes intergroup knowledge transfer and collaborative region-aware instruction while reducing overfitting to the characteristics of any single model. Specifically, RAIL introduces two instructive mechanisms. Disagreement-Focused Supervision (DFS) Controller improves supervised learning by instructing predictions only within areas where student outputs diverge from both ground truth and the best student, thereby concentrating supervision on structurally ambiguous or mislabeled areas. In the unsupervised phase, Confidence-Aware Learning (CAL) Modulator reinforces agreement in regions with high model certainty while reducing the effect of low-confidence predictions during training. This helps prevent our model from learning unstable patterns and improves the overall reliability of pseudo-labels. Extensive experiments on four CBCT tooth segmentation datasets show that RAIL surpasses state-of-the-art methods under limited annotation. Our code will be available at https://github.com/Tournesol-Saturday/RAIL.</p>
- https://arxiv.org/abs/2505.03538
- Tue, 06 May 2025 13:50:57 +0000
+ Aya Vision: Advancing the Frontier of Multilingual Multimodality
+ https://arxiv.org/abs/2505.08751
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2505.08751.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Saurabh Dash, Yiyang Nan, John Dang, Arash Ahmadian, Shivalika Singh, Madeline Smith, Bharat Venkitesh, Vlad Shmyhlo, Viraat Aryabumi, Walter Beller-Morales, Jeremy Pekmez, Jason Ozuzu, Pierre Richemond, Acyr Locatelli, Nick Frosst, Phil Blunsom, Aidan Gomez, Ivan Zhang, Marzieh Fadaee, Manoj Govindassamy, Sudip Roy, Matthias Gallé, Beyza Ermis, Ahmet Üstün, Sara Hooker</p><p><b>Upvotes:</b> 9</p><p><b>Summary:</b> Building multimodal language models is fundamentally challenging: it requires aligning vision and language modalities, curating high-quality instruction data, and avoiding the degradation of existing text-only capabilities once vision is introduced. These difficulties are further magnified in the multilingual setting, where the need for multimodal data in different languages exacerbates existing data scarcity, machine translation often distorts meaning, and catastrophic forgetting is more pronounced. To address the aforementioned challenges, we introduce novel techniques spanning both data and modeling. First, we develop a synthetic annotation framework that curates high-quality, diverse multilingual multimodal instruction data, enabling Aya Vision models to produce natural, human-preferred responses to multimodal inputs across many languages. Complementing this, we propose a cross-modal model merging technique that mitigates catastrophic forgetting, effectively preserving text-only capabilities while simultaneously enhancing multimodal generative performance. Aya-Vision-8B achieves best-in-class performance compared to strong multimodal models such as Qwen-2.5-VL-7B, Pixtral-12B, and even much larger Llama-3.2-90B-Vision. We further scale this approach with Aya-Vision-32B, which outperforms models more than twice its size, such as Molmo-72B and LLaMA-3.2-90B-Vision. Our work advances multilingual progress on the multi-modal frontier, and provides insights into techniques that effectively bend the need for compute while delivering extremely high performance.</p>
+ https://arxiv.org/abs/2505.08751
+ Tue, 13 May 2025 17:03:48 +0000
- OSUniverse: Benchmark for Multimodal GUI-navigation AI Agents
- https://arxiv.org/abs/2505.03570
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2505.03570.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Mariya Davydova, Daniel Jeffries, Patrick Barker, Arturo Márquez Flores, Sinéad Ryan</p><p><b>Upvotes:</b> 7</p><p><b>Summary:</b> In this paper, we introduce OSUniverse: a benchmark of complex, multimodal desktop-oriented tasks for advanced GUI-navigation AI agents that focuses on ease of use, extensibility, comprehensive coverage of test cases, and automated validation. We divide the tasks in increasing levels of complexity, from basic precision clicking to multistep, multiapplication tests requiring dexterity, precision, and clear thinking from the agent. In version one of the benchmark, presented here, we have calibrated the complexity of the benchmark test cases to ensure that the SOTA (State of the Art) agents (at the time of publication) do not achieve results higher than 50%, while the average white collar worker can perform all these tasks with perfect accuracy. The benchmark can be scored manually, but we also introduce an automated validation mechanism that has an average error rate less than 2%. Therefore, this benchmark presents solid ground for fully automated measuring of progress, capabilities and the effectiveness of GUI-navigation AI agents over the short and medium-term horizon. The source code of the benchmark is available at https://github.com/agentsea/osuniverse.</p>
- https://arxiv.org/abs/2505.03570
- Tue, 06 May 2025 14:29:47 +0000
+ UniSkill: Imitating Human Videos via Cross-Embodiment Skill Representations
+ https://arxiv.org/abs/2505.08787
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2505.08787.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Hanjung Kim, Jaehyun Kang, Hyolim Kang, Meedeum Cho, Seon Joo Kim, Youngwoon Lee</p><p><b>Upvotes:</b> 13</p><p><b>Summary:</b> Mimicry is a fundamental learning mechanism in humans, enabling individuals to learn new tasks by observing and imitating experts. However, applying this ability to robots presents significant challenges due to the inherent differences between human and robot embodiments in both their visual appearance and physical capabilities. While previous methods bridge this gap using cross-embodiment datasets with shared scenes and tasks, collecting such aligned data between humans and robots at scale is not trivial. In this paper, we propose UniSkill, a novel framework that learns embodiment-agnostic skill representations from large-scale cross-embodiment video data without any labels, enabling skills extracted from human video prompts to effectively transfer to robot policies trained only on robot data. Our experiments in both simulation and real-world environments show that our cross-embodiment skills successfully guide robots in selecting appropriate actions, even with unseen video prompts. The project website can be found at: https://kimhanjung.github.io/UniSkill.</p>
+ https://arxiv.org/abs/2505.08787
+ Tue, 13 May 2025 17:59:22 +0000
- FlexiAct: Towards Flexible Action Control in Heterogeneous Scenarios
- https://arxiv.org/abs/2505.03730
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2505.03730.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Shiyi Zhang, Junhao Zhuang, Zhaoyang Zhang, Ying Shan, Yansong Tang</p><p><b>Upvotes:</b> 25</p><p><b>Summary:</b> Action customization involves generating videos where the subject performs actions dictated by input control signals. Current methods use pose-guided or global motion customization but are limited by strict constraints on spatial structure, such as layout, skeleton, and viewpoint consistency, reducing adaptability across diverse subjects and scenarios. To overcome these limitations, we propose FlexiAct, which transfers actions from a reference video to an arbitrary target image. Unlike existing methods, FlexiAct allows for variations in layout, viewpoint, and skeletal structure between the subject of the reference video and the target image, while maintaining identity consistency. Achieving this requires precise action control, spatial structure adaptation, and consistency preservation. To this end, we introduce RefAdapter, a lightweight image-conditioned adapter that excels in spatial adaptation and consistency preservation, surpassing existing methods in balancing appearance consistency and structural flexibility. Additionally, based on our observations, the denoising process exhibits varying levels of attention to motion (low frequency) and appearance details (high frequency) at different timesteps. So we propose FAE (Frequency-aware Action Extraction), which, unlike existing methods that rely on separate spatial-temporal architectures, directly achieves action extraction during the denoising process. Experiments demonstrate that our method effectively transfers actions to subjects with diverse layouts, skeletons, and viewpoints. We release our code and model weights to support further research at https://shiyi-zh0408.github.io/projectpages/FlexiAct/</p>
- https://arxiv.org/abs/2505.03730
- Tue, 06 May 2025 17:58:02 +0000
+ Behind Maya: Building a Multilingual Vision Language Model
+ https://arxiv.org/abs/2505.08910
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2505.08910.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Nahid Alam, Karthik Reddy Kanjula, Surya Guthikonda, Timothy Chung, Bala Krishna S Vegesna, Abhipsha Das, Anthony Susevski, Ryan Sze-Yin Chan, S M Iftekhar Uddin, Shayekh Bin Islam, Roshan Santhosh, Snegha A, Drishti Sharma, Chen Liu, Isha Chaturvedi, Genta Indra Winata, Ashvanth. S, Snehanshu Mukherjee, Alham Fikri Aji</p><p><b>Upvotes:</b> 1</p><p><b>Summary:</b> In recent times, we have seen a rapid development of large Vision-Language Models (VLMs). They have shown impressive results on academic benchmarks, primarily in widely spoken languages but lack performance on low-resource languages and varied cultural contexts. To address these limitations, we introduce Maya, an open-source Multilingual VLM. Our contributions are: 1) a multilingual image-text pretraining dataset in eight languages, based on the LLaVA pretraining dataset; and 2) a multilingual image-text model supporting these languages, enhancing cultural and linguistic comprehension in vision-language tasks. Code available at https://github.com/nahidalam/maya.</p>
+ https://arxiv.org/abs/2505.08910
+ Tue, 13 May 2025 19:01:12 +0000
- Multi-Agent System for Comprehensive Soccer Understanding
- https://arxiv.org/abs/2505.03735
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2505.03735.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Jiayuan Rao, Zifeng Li, Haoning Wu, Ya Zhang, Yanfeng Wang, Weidi Xie</p><p><b>Upvotes:</b> 18</p><p><b>Summary:</b> Recent advancements in AI-driven soccer understanding have demonstrated rapid progress, yet existing research predominantly focuses on isolated or narrow tasks. To bridge this gap, we propose a comprehensive framework for holistic soccer understanding. Specifically, we make the following contributions in this paper: (i) we construct SoccerWiki, the first large-scale multimodal soccer knowledge base, integrating rich domain knowledge about players, teams, referees, and venues to enable knowledge-driven reasoning; (ii) we present SoccerBench, the largest and most comprehensive soccer-specific benchmark, featuring around 10K standardized multimodal (text, image, video) multi-choice QA pairs across 13 distinct understanding tasks, curated through automated pipelines and manual verification; (iii) we introduce SoccerAgent, a novel multi-agent system that decomposes complex soccer questions via collaborative reasoning, leveraging domain expertise from SoccerWiki and achieving robust performance; (iv) extensive evaluations and ablations that benchmark state-of-the-art MLLMs on SoccerBench, highlighting the superiority of our proposed agentic system. All data and code are publicly available at: https://jyrao.github.io/SoccerAgent/.</p>
- https://arxiv.org/abs/2505.03735
- Tue, 06 May 2025 17:59:31 +0000
+ Tests as Prompt: A Test-Driven-Development Benchmark for LLM Code Generation
+ https://arxiv.org/abs/2505.09027
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2505.09027.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Yi Cui</p><p><b>Upvotes:</b> 0</p><p><b>Summary:</b> We introduce WebApp1K, a novel benchmark for evaluating large language models (LLMs) in test-driven development (TDD) tasks, where test cases serve as both prompt and verification for code generation. Unlike traditional approaches relying on natural language prompts, our benchmark emphasizes the ability of LLMs to interpret and implement functionality directly from test cases, reflecting real-world software development practices. Comprising 1000 diverse challenges across 20 application domains, the benchmark evaluates LLMs on their ability to generate compact, functional code under the constraints of context length and multi-feature complexity. Our findings highlight instruction following and in-context learning as critical capabilities for TDD success, surpassing the importance of general coding proficiency or pretraining knowledge. Through comprehensive evaluation of 19 frontier models, we reveal performance bottlenecks, such as instruction loss in long prompts, and provide a detailed error analysis spanning multiple root causes. This work underscores the practical value of TDD-specific benchmarks and lays the foundation for advancing LLM capabilities in rigorous, application-driven coding scenarios.</p>
+ https://arxiv.org/abs/2505.09027
+ Tue, 13 May 2025 23:47:12 +0000
- VITA-Audio: Fast Interleaved Cross-Modal Token Generation for Efficient Large Speech-Language Model
- https://arxiv.org/abs/2505.03739
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2505.03739.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Zuwei Long, Yunhang Shen, Chaoyou Fu, Heting Gao, Lijiang Li, Peixian Chen, Mengdan Zhang, Hang Shao, Jian Li, Jinlong Peng, Haoyu Cao, Ke Li, Rongrong Ji, Xing Sun</p><p><b>Upvotes:</b> 7</p><p><b>Summary:</b> With the growing requirement for natural human-computer interaction, speech-based systems receive increasing attention as speech is one of the most common forms of daily communication. However, the existing speech models still experience high latency when generating the first audio token during streaming, which poses a significant bottleneck for deployment. To address this issue, we propose VITA-Audio, an end-to-end large speech model with fast audio-text token generation. Specifically, we introduce a lightweight Multiple Cross-modal Token Prediction (MCTP) module that efficiently generates multiple audio tokens within a single model forward pass, which not only accelerates the inference but also significantly reduces the latency for generating the first audio in streaming scenarios. In addition, a four-stage progressive training strategy is explored to achieve model acceleration with minimal loss of speech quality. To our knowledge, VITA-Audio is the first multi-modal large language model capable of generating audio output during the first forward pass, enabling real-time conversational capabilities with minimal latency. VITA-Audio is fully reproducible and is trained on open-source data only. Experimental results demonstrate that our model achieves an inference speedup of 3~5x at the 7B parameter scale, but also significantly outperforms open-source models of similar model size on multiple benchmarks for automatic speech recognition (ASR), text-to-speech (TTS), and spoken question answering (SQA) tasks.</p>
- https://arxiv.org/abs/2505.03739
- Tue, 06 May 2025 17:59:53 +0000
+ Few-Shot Anomaly-Driven Generation for Anomaly Classification and Segmentation
+ https://arxiv.org/abs/2505.09263
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2505.09263.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Guan Gui, Bin-Bin Gao, Jun Liu, Chengjie Wang, Yunsheng Wu</p><p><b>Upvotes:</b> 4</p><p><b>Summary:</b> Anomaly detection is a practical and challenging task due to the scarcity of anomaly samples in industrial inspection. Some existing anomaly detection methods address this issue by synthesizing anomalies with noise or external data. However, there is always a large semantic gap between synthetic and real-world anomalies, resulting in weak performance in anomaly detection. To solve the problem, we propose a few-shot Anomaly-driven Generation (AnoGen) method, which guides the diffusion model to generate realistic and diverse anomalies with only a few real anomalies, thereby benefiting training anomaly detection models. Specifically, our work is divided into three stages. In the first stage, we learn the anomaly distribution based on a few given real anomalies and inject the learned knowledge into an embedding. In the second stage, we use the embedding and given bounding boxes to guide the diffusion model to generate realistic and diverse anomalies on specific objects (or textures). In the final stage, we propose a weakly-supervised anomaly detection method to train a more powerful model with generated anomalies. Our method builds upon DRAEM and DesTSeg as the foundation model and conducts experiments on the commonly used industrial anomaly detection dataset, MVTec. The experiments demonstrate that our generated anomalies effectively improve the model performance of both anomaly classification and segmentation tasks simultaneously, \eg, DRAEM and DseTSeg achieved a 5.8\% and 1.5\% improvement in AU-PR metric on segmentation task, respectively. The code and generated anomalous data are available at https://github.com/gaobb/AnoGen.</p>
+ https://arxiv.org/abs/2505.09263
+ Wed, 14 May 2025 10:25:06 +0000
- OpenHelix: A Short Survey, Empirical Analysis, and Open-Source Dual-System VLA Model for Robotic Manipulation
- https://arxiv.org/abs/2505.03912
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2505.03912.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Can Cui, Pengxiang Ding, Wenxuan Song, Shuanghao Bai, Xinyang Tong, Zirui Ge, Runze Suo, Wanqi Zhou, Yang Liu, Bofang Jia, Han Zhao, Siteng Huang, Donglin Wang</p><p><b>Upvotes:</b> 7</p><p><b>Summary:</b> Dual-system VLA (Vision-Language-Action) architectures have become a hot topic in embodied intelligence research, but there is a lack of sufficient open-source work for further performance analysis and optimization. To address this problem, this paper will summarize and compare the structural designs of existing dual-system architectures, and conduct systematic empirical evaluations on the core design elements of existing dual-system architectures. Ultimately, it will provide a low-cost open-source model for further exploration. Of course, this project will continue to update with more experimental conclusions and open-source models with improved performance for everyone to choose from. Project page: https://openhelix-robot.github.io/.</p>
- https://arxiv.org/abs/2505.03912
- Tue, 06 May 2025 18:35:07 +0000
+ Learning to Detect Multi-class Anomalies with Just One Normal Image Prompt
+ https://arxiv.org/abs/2505.09264
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2505.09264.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Bin-Bin Gao</p><p><b>Upvotes:</b> 4</p><p><b>Summary:</b> Unsupervised reconstruction networks using self-attention transformers have achieved state-of-the-art performance for multi-class (unified) anomaly detection with a single model. However, these self-attention reconstruction models primarily operate on target features, which may result in perfect reconstruction for both normal and anomaly features due to high consistency with context, leading to failure in detecting anomalies. Additionally, these models often produce inaccurate anomaly segmentation due to performing reconstruction in a low spatial resolution latent space. To enable reconstruction models enjoying high efficiency while enhancing their generalization for unified anomaly detection, we propose a simple yet effective method that reconstructs normal features and restores anomaly features with just One Normal Image Prompt (OneNIP). In contrast to previous work, OneNIP allows for the first time to reconstruct or restore anomalies with just one normal image prompt, effectively boosting unified anomaly detection performance. Furthermore, we propose a supervised refiner that regresses reconstruction errors by using both real normal and synthesized anomalous images, which significantly improves pixel-level anomaly segmentation. OneNIP outperforms previous methods on three industry anomaly detection benchmarks: MVTec, BTAD, and VisA. The code and pre-trained models are available at https://github.com/gaobb/OneNIP.</p>
+ https://arxiv.org/abs/2505.09264
+ Wed, 14 May 2025 10:25:14 +0000
- X-Reasoner: Towards Generalizable Reasoning Across Modalities and Domains
- https://arxiv.org/abs/2505.03981
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2505.03981.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Qianchu Liu, Sheng Zhang, Guanghui Qin, Timothy Ossowski, Yu Gu, Ying Jin, Sid Kiblawi, Sam Preston, Mu Wei, Paul Vozila, Tristan Naumann, Hoifung Poon</p><p><b>Upvotes:</b> 13</p><p><b>Summary:</b> Recent proprietary models (e.g., o3) have begun to demonstrate strong multimodal reasoning capabilities. Yet, most existing open-source research concentrates on training text-only reasoning models, with evaluations limited to mainly mathematical and general-domain tasks. Therefore, it remains unclear how to effectively extend reasoning capabilities beyond text input and general domains. This paper explores a fundamental research question: Is reasoning generalizable across modalities and domains? Our findings support an affirmative answer: General-domain text-based post-training can enable such strong generalizable reasoning. Leveraging this finding, we introduce X-Reasoner, a vision-language model post-trained solely on general-domain text for generalizable reasoning, using a two-stage approach: an initial supervised fine-tuning phase with distilled long chain-of-thoughts, followed by reinforcement learning with verifiable rewards. Experiments show that X-Reasoner successfully transfers reasoning capabilities to both multimodal and out-of-domain settings, outperforming existing state-of-the-art models trained with in-domain and multimodal data across various general and medical benchmarks (Figure 1). Additionally, we find that X-Reasoner's performance in specialized domains can be further enhanced through continued training on domain-specific text-only data. Building upon this, we introduce X-Reasoner-Med, a medical-specialized variant that achieves new state of the art on numerous text-only and multimodal medical benchmarks.</p>
- https://arxiv.org/abs/2505.03981
- Tue, 06 May 2025 21:08:27 +0000
+ MetaUAS: Universal Anomaly Segmentation with One-Prompt Meta-Learning
+ https://arxiv.org/abs/2505.09265
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2505.09265.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Bin-Bin Gao</p><p><b>Upvotes:</b> 4</p><p><b>Summary:</b> Zero- and few-shot visual anomaly segmentation relies on powerful vision-language models that detect unseen anomalies using manually designed textual prompts. However, visual representations are inherently independent of language. In this paper, we explore the potential of a pure visual foundation model as an alternative to widely used vision-language models for universal visual anomaly segmentation. We present a novel paradigm that unifies anomaly segmentation into change segmentation. This paradigm enables us to leverage large-scale synthetic image pairs, featuring object-level and local region changes, derived from existing image datasets, which are independent of target anomaly datasets. We propose a one-prompt Meta-learning framework for Universal Anomaly Segmentation (MetaUAS) that is trained on this synthetic dataset and then generalizes well to segment any novel or unseen visual anomalies in the real world. To handle geometrical variations between prompt and query images, we propose a soft feature alignment module that bridges paired-image change perception and single-image semantic segmentation. This is the first work to achieve universal anomaly segmentation using a pure vision model without relying on special anomaly detection datasets and pre-trained visual-language models. Our method effectively and efficiently segments any anomalies with only one normal image prompt and enjoys training-free without guidance from language. Our MetaUAS significantly outperforms previous zero-shot, few-shot, and even full-shot anomaly segmentation methods. The code and pre-trained models are available at https://github.com/gaobb/MetaUAS.</p>
+ https://arxiv.org/abs/2505.09265
+ Wed, 14 May 2025 10:25:26 +0000
- Alpha Excel Benchmark
- https://arxiv.org/abs/2505.04110
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2505.04110.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> David Noever, Forrest McKee</p><p><b>Upvotes:</b> 0</p><p><b>Summary:</b> This study presents a novel benchmark for evaluating Large Language Models (LLMs) using challenges derived from the Financial Modeling World Cup (FMWC) Excel competitions. We introduce a methodology for converting 113 existing FMWC challenges into programmatically evaluable JSON formats and use this dataset to compare the performance of several leading LLMs. Our findings demonstrate significant variations in performance across different challenge categories, with models showing specific strengths in pattern recognition tasks but struggling with complex numerical reasoning. The benchmark provides a standardized framework for assessing LLM capabilities in realistic business-oriented tasks rather than abstract academic problems. This research contributes to the growing field of AI benchmarking by establishing proficiency among the 1.5 billion people who daily use Microsoft Excel as a meaningful evaluation metric that bridges the gap between academic AI benchmarks and practical business applications.</p>
- https://arxiv.org/abs/2505.04110
- Wed, 07 May 2025 03:56:26 +0000
+ Insights into DeepSeek-V3: Scaling Challenges and Reflections on Hardware for AI Architectures
+ https://arxiv.org/abs/2505.09343
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2505.09343.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Chenggang Zhao, Chengqi Deng, Chong Ruan, Damai Dai, Huazuo Gao, Jiashi Li, Liyue Zhang, Panpan Huang, Shangyan Zhou, Shirong Ma, Wenfeng Liang, Ying He, Yuqing Wang, Yuxuan Liu, Y. X. Wei</p><p><b>Upvotes:</b> 47</p><p><b>Summary:</b> The rapid scaling of large language models (LLMs) has unveiled critical limitations in current hardware architectures, including constraints in memory capacity, computational efficiency, and interconnection bandwidth. DeepSeek-V3, trained on 2,048 NVIDIA H800 GPUs, demonstrates how hardware-aware model co-design can effectively address these challenges, enabling cost-efficient training and inference at scale. This paper presents an in-depth analysis of the DeepSeek-V3/R1 model architecture and its AI infrastructure, highlighting key innovations such as Multi-head Latent Attention (MLA) for enhanced memory efficiency, Mixture of Experts (MoE) architectures for optimized computation-communication trade-offs, FP8 mixed-precision training to unlock the full potential of hardware capabilities, and a Multi-Plane Network Topology to minimize cluster-level network overhead. Building on the hardware bottlenecks encountered during DeepSeek-V3's development, we engage in a broader discussion with academic and industry peers on potential future hardware directions, including precise low-precision computation units, scale-up and scale-out convergence, and innovations in low-latency communication fabrics. These insights underscore the critical role of hardware and model co-design in meeting the escalating demands of AI workloads, offering a practical blueprint for innovation in next-generation AI systems.</p>
+ https://arxiv.org/abs/2505.09343
+ Wed, 14 May 2025 12:39:03 +0000
- LLM-Independent Adaptive RAG: Let the Question Speak for Itself
- https://arxiv.org/abs/2505.04253
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2505.04253.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Maria Marina, Nikolay Ivanov, Sergey Pletenev, Mikhail Salnikov, Daria Galimzianova, Nikita Krayko, Vasily Konovalov, Alexander Panchenko, Viktor Moskvoretskii</p><p><b>Upvotes:</b> 11</p><p><b>Summary:</b> Large Language Models~(LLMs) are prone to hallucinations, and Retrieval-Augmented Generation (RAG) helps mitigate this, but at a high computational cost while risking misinformation. Adaptive retrieval aims to retrieve only when necessary, but existing approaches rely on LLM-based uncertainty estimation, which remain inefficient and impractical. In this study, we introduce lightweight LLM-independent adaptive retrieval methods based on external information. We investigated 27 features, organized into 7 groups, and their hybrid combinations. We evaluated these methods on 6 QA datasets, assessing the QA performance and efficiency. The results show that our approach matches the performance of complex LLM-based methods while achieving significant efficiency gains, demonstrating the potential of external information for adaptive retrieval.</p>
- https://arxiv.org/abs/2505.04253
- Wed, 07 May 2025 08:58:52 +0000
+ Marigold: Affordable Adaptation of Diffusion-Based Image Generators for Image Analysis
+ https://arxiv.org/abs/2505.09358
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2505.09358.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Bingxin Ke, Kevin Qu, Tianfu Wang, Nando Metzger, Shengyu Huang, Bo Li, Anton Obukhov, Konrad Schindler</p><p><b>Upvotes:</b> 19</p><p><b>Summary:</b> The success of deep learning in computer vision over the past decade has hinged on large labeled datasets and strong pretrained models. In data-scarce settings, the quality of these pretrained models becomes crucial for effective transfer learning. Image classification and self-supervised learning have traditionally been the primary methods for pretraining CNNs and transformer-based architectures. Recently, the rise of text-to-image generative models, particularly those using denoising diffusion in a latent space, has introduced a new class of foundational models trained on massive, captioned image datasets. These models' ability to generate realistic images of unseen content suggests they possess a deep understanding of the visual world. In this work, we present Marigold, a family of conditional generative models and a fine-tuning protocol that extracts the knowledge from pretrained latent diffusion models like Stable Diffusion and adapts them for dense image analysis tasks, including monocular depth estimation, surface normals prediction, and intrinsic decomposition. Marigold requires minimal modification of the pre-trained latent diffusion model's architecture, trains with small synthetic datasets on a single GPU over a few days, and demonstrates state-of-the-art zero-shot generalization. Project page: https://marigoldcomputervision.github.io</p>
+ https://arxiv.org/abs/2505.09358
+ Wed, 14 May 2025 13:07:03 +0000
- Benchmarking LLMs' Swarm intelligence
- https://arxiv.org/abs/2505.04364
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2505.04364.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Kai Ruan, Mowen Huang, Ji-Rong Wen, Hao Sun</p><p><b>Upvotes:</b> 18</p><p><b>Summary:</b> Large Language Models (LLMs) show potential for complex reasoning, yet their capacity for emergent coordination in Multi-Agent Systems (MAS) when operating under strict constraints-such as limited local perception and communication, characteristic of natural swarms-remains largely unexplored, particularly concerning the nuances of swarm intelligence. Existing benchmarks often do not fully capture the unique challenges of decentralized coordination that arise when agents operate with incomplete spatio-temporal information. To bridge this gap, we introduce SwarmBench, a novel benchmark designed to systematically evaluate the swarm intelligence capabilities of LLMs acting as decentralized agents. SwarmBench features five foundational MAS coordination tasks within a configurable 2D grid environment, forcing agents to rely primarily on local sensory input (k x k view) and local communication. We propose metrics for coordination effectiveness and analyze emergent group dynamics. Evaluating several leading LLMs in a zero-shot setting, we find significant performance variations across tasks, highlighting the difficulties posed by local information constraints. While some coordination emerges, results indicate limitations in robust planning and strategy formation under uncertainty in these decentralized scenarios. Assessing LLMs under swarm-like conditions is crucial for realizing their potential in future decentralized systems. We release SwarmBench as an open, extensible toolkit-built upon a customizable and scalable physical system with defined mechanical properties. It provides environments, prompts, evaluation scripts, and the comprehensive experimental datasets generated, aiming to foster reproducible research into LLM-based MAS coordination and the theoretical underpinnings of Embodied MAS. Our code repository is available at https://github.com/x66ccff/swarmbench.</p>
- https://arxiv.org/abs/2505.04364
- Wed, 07 May 2025 12:32:01 +0000
+ Omni-R1: Do You Really Need Audio to Fine-Tune Your Audio LLM?
+ https://arxiv.org/abs/2505.09439
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2505.09439.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Andrew Rouditchenko, Saurabhchand Bhati, Edson Araujo, Samuel Thomas, Hilde Kuehne, Rogerio Feris, James Glass</p><p><b>Upvotes:</b> 6</p><p><b>Summary:</b> We propose Omni-R1 which fine-tunes a recent multi-modal LLM, Qwen2.5-Omni, on an audio question answering dataset with the reinforcement learning method GRPO. This leads to new State-of-the-Art performance on the recent MMAU benchmark. Omni-R1 achieves the highest accuracies on the sounds, music, speech, and overall average categories, both on the Test-mini and Test-full splits. To understand the performance improvement, we tested models both with and without audio and found that much of the performance improvement from GRPO could be attributed to better text-based reasoning. We also made a surprising discovery that fine-tuning without audio on a text-only dataset was effective at improving the audio-based performance.</p>
+ https://arxiv.org/abs/2505.09439
+ Wed, 14 May 2025 14:47:16 +0000
- HunyuanCustom: A Multimodal-Driven Architecture for Customized Video Generation
- https://arxiv.org/abs/2505.04512
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2505.04512.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Teng Hu, Zhentao Yu, Zhengguang Zhou, Sen Liang, Yuan Zhou, Qin Lin, Qinglin Lu</p><p><b>Upvotes:</b> 31</p><p><b>Summary:</b> Customized video generation aims to produce videos featuring specific subjects under flexible user-defined conditions, yet existing methods often struggle with identity consistency and limited input modalities. In this paper, we propose HunyuanCustom, a multi-modal customized video generation framework that emphasizes subject consistency while supporting image, audio, video, and text conditions. Built upon HunyuanVideo, our model first addresses the image-text conditioned generation task by introducing a text-image fusion module based on LLaVA for enhanced multi-modal understanding, along with an image ID enhancement module that leverages temporal concatenation to reinforce identity features across frames. To enable audio- and video-conditioned generation, we further propose modality-specific condition injection mechanisms: an AudioNet module that achieves hierarchical alignment via spatial cross-attention, and a video-driven injection module that integrates latent-compressed conditional video through a patchify-based feature-alignment network. Extensive experiments on single- and multi-subject scenarios demonstrate that HunyuanCustom significantly outperforms state-of-the-art open- and closed-source methods in terms of ID consistency, realism, and text-video alignment. Moreover, we validate its robustness across downstream tasks, including audio and video-driven customized video generation. Our results highlight the effectiveness of multi-modal conditioning and identity-preserving strategies in advancing controllable video generation. All the code and models are available at https://hunyuancustom.github.io.</p>
- https://arxiv.org/abs/2505.04512
- Wed, 07 May 2025 15:33:18 +0000
+ System Prompt Optimization with Meta-Learning
+ https://arxiv.org/abs/2505.09666
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2505.09666.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Yumin Choi, Jinheon Baek, Sung Ju Hwang</p><p><b>Upvotes:</b> 52</p><p><b>Summary:</b> Large Language Models (LLMs) have shown remarkable capabilities, with optimizing their input prompts playing a pivotal role in maximizing their performance. However, while LLM prompts consist of both the task-agnostic system prompts and task-specific user prompts, existing work on prompt optimization has focused on user prompts specific to individual queries or tasks, and largely overlooked the system prompt that is, once optimized, applicable across different tasks and domains. Motivated by this, we introduce the novel problem of bilevel system prompt optimization, whose objective is to design system prompts that are robust to diverse user prompts and transferable to unseen tasks. To tackle this problem, we then propose a meta-learning framework, which meta-learns the system prompt by optimizing it over various user prompts across multiple datasets, while simultaneously updating the user prompts in an iterative manner to ensure synergy between them. We conduct experiments on 14 unseen datasets spanning 5 different domains, on which we show that our approach produces system prompts that generalize effectively to diverse user prompts. Also, our findings reveal that the optimized system prompt enables rapid adaptation even to unseen tasks, requiring fewer optimization steps for test-time user prompts while achieving improved performance.</p>
+ https://arxiv.org/abs/2505.09666
+ Wed, 14 May 2025 16:46:15 +0000
- Beyond Theorem Proving: Formulation, Framework and Benchmark for Formal Problem-Solving
- https://arxiv.org/abs/2505.04528
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2505.04528.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Qi Liu, Xinhao Zheng, Renqiu Xia, Xingzhi Qi, Qinxiang Cao, Junchi Yan</p><p><b>Upvotes:</b> 10</p><p><b>Summary:</b> As a seemingly self-explanatory task, problem-solving has been a significant component of science and engineering. However, a general yet concrete formulation of problem-solving itself is missing. With the recent development of AI-based problem-solving agents, the demand for process-level verifiability is rapidly increasing yet underexplored. To fill these gaps, we present a principled formulation of problem-solving as a deterministic Markov decision process; a novel framework, FPS (Formal Problem-Solving), which utilizes existing FTP (formal theorem proving) environments to perform process-verified problem-solving; and D-FPS (Deductive FPS), decoupling solving and answer verification for better human-alignment. The expressiveness, soundness and completeness of the frameworks are proven. We construct three benchmarks on problem-solving: FormalMath500, a formalization of a subset of the MATH500 benchmark; MiniF2F-Solving and PutnamBench-Solving, adaptations of FTP benchmarks MiniF2F and PutnamBench. For faithful, interpretable, and human-aligned evaluation, we propose RPE (Restricted Propositional Equivalence), a symbolic approach to determine the correctness of answers by formal verification. We evaluate four prevalent FTP models and two prompting methods as baselines, solving at most 23.77% of FormalMath500, 27.47% of MiniF2F-Solving, and 0.31% of PutnamBench-Solving.</p>
- https://arxiv.org/abs/2505.04528
- Wed, 07 May 2025 16:02:14 +0000
+ WavReward: Spoken Dialogue Models With Generalist Reward Evaluators
+ https://arxiv.org/abs/2505.09558
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2505.09558.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Shengpeng Ji, Tianle Liang, Yangzhuo Li, Jialong Zuo, Minghui Fang, Jinzheng He, Yifu Chen, Zhengqing Liu, Ziyue Jiang, Xize Cheng, Siqi Zheng, Jin Xu, Junyang Lin, Zhou Zhao</p><p><b>Upvotes:</b> 6</p><p><b>Summary:</b> End-to-end spoken dialogue models such as GPT-4o-audio have recently garnered significant attention in the speech domain. However, the evaluation of spoken dialogue models' conversational performance has largely been overlooked. This is primarily due to the intelligent chatbots convey a wealth of non-textual information which cannot be easily measured using text-based language models like ChatGPT. To address this gap, we propose WavReward, a reward feedback model based on audio language models that can evaluate both the IQ and EQ of spoken dialogue systems with speech input. Specifically, 1) based on audio language models, WavReward incorporates the deep reasoning process and the nonlinear reward mechanism for post-training. By utilizing multi-sample feedback via the reinforcement learning algorithm, we construct a specialized evaluator tailored to spoken dialogue models. 2) We introduce ChatReward-30K, a preference dataset used to train WavReward. ChatReward-30K includes both comprehension and generation aspects of spoken dialogue models. These scenarios span various tasks, such as text-based chats, nine acoustic attributes of instruction chats, and implicit chats. WavReward outperforms previous state-of-the-art evaluation models across multiple spoken dialogue scenarios, achieving a substantial improvement about Qwen2.5-Omni in objective accuracy from 55.1% to 91.5%. In subjective A/B testing, WavReward also leads by a margin of 83%. Comprehensive ablation studies confirm the necessity of each component of WavReward. All data and code will be publicly at https://github.com/jishengpeng/WavReward after the paper is accepted.</p>
+ https://arxiv.org/abs/2505.09558
+ Wed, 14 May 2025 16:54:15 +0000
- ZeroSearch: Incentivize the Search Capability of LLMs without Searching
- https://arxiv.org/abs/2505.04588
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2505.04588.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Hao Sun, Zile Qiao, Jiayan Guo, Xuanbo Fan, Yingyan Hou, Yong Jiang, Pengjun Xie, Fei Huang, Yan Zhang</p><p><b>Upvotes:</b> 52</p><p><b>Summary:</b> Effective information searching is essential for enhancing the reasoning and generation capabilities of large language models (LLMs). Recent research has explored using reinforcement learning (RL) to improve LLMs' search capabilities by interacting with live search engines in real-world environments. While these approaches show promising results, they face two major challenges: (1) Uncontrolled Document Quality: The quality of documents returned by search engines is often unpredictable, introducing noise and instability into the training process. (2) Prohibitively High API Costs: RL training requires frequent rollouts, potentially involving hundreds of thousands of search requests, which incur substantial API expenses and severely constrain scalability. To address these challenges, we introduce ZeroSearch, a reinforcement learning framework that incentivizes the search capabilities of LLMs without interacting with real search engines. Our approach begins with lightweight supervised fine-tuning to transform the LLM into a retrieval module capable of generating both relevant and noisy documents in response to a query. During RL training, we employ a curriculum-based rollout strategy that incrementally degrades the quality of generated documents, progressively eliciting the model's reasoning ability by exposing it to increasingly challenging retrieval scenarios. Extensive experiments demonstrate that ZeroSearch effectively incentivizes the search capabilities of LLMs using a 3B LLM as the retrieval module. Remarkably, a 7B retrieval module achieves comparable performance to the real search engine, while a 14B retrieval module even surpasses it. Furthermore, it generalizes well across both base and instruction-tuned models of various parameter sizes and is compatible with a wide range of RL algorithms.</p>
- https://arxiv.org/abs/2505.04588
- Wed, 07 May 2025 17:30:22 +0000
+ BLIP3-o: A Family of Fully Open Unified Multimodal Models-Architecture, Training and Dataset
+ https://arxiv.org/abs/2505.09568
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2505.09568.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Jiuhai Chen, Zhiyang Xu, Xichen Pan, Yushi Hu, Can Qin, Tom Goldstein, Lifu Huang, Tianyi Zhou, Saining Xie, Silvio Savarese, Le Xue, Caiming Xiong, Ran Xu</p><p><b>Upvotes:</b> 69</p><p><b>Summary:</b> Unifying image understanding and generation has gained growing attention in recent research on multimodal models. Although design choices for image understanding have been extensively studied, the optimal model architecture and training recipe for a unified framework with image generation remain underexplored. Motivated by the strong potential of autoregressive and diffusion models for high-quality generation and scalability, we conduct a comprehensive study of their use in unified multimodal settings, with emphasis on image representations, modeling objectives, and training strategies. Grounded in these investigations, we introduce a novel approach that employs a diffusion transformer to generate semantically rich CLIP image features, in contrast to conventional VAE-based representations. This design yields both higher training efficiency and improved generative quality. Furthermore, we demonstrate that a sequential pretraining strategy for unified models-first training on image understanding and subsequently on image generation-offers practical advantages by preserving image understanding capability while developing strong image generation ability. Finally, we carefully curate a high-quality instruction-tuning dataset BLIP3o-60k for image generation by prompting GPT-4o with a diverse set of captions covering various scenes, objects, human gestures, and more. Building on our innovative model design, training recipe, and datasets, we develop BLIP3-o, a suite of state-of-the-art unified multimodal models. BLIP3-o achieves superior performance across most of the popular benchmarks spanning both image understanding and generation tasks. To facilitate future research, we fully open-source our models, including code, model weights, training scripts, and pretraining and instruction tuning datasets.</p>
+ https://arxiv.org/abs/2505.09568
+ Wed, 14 May 2025 17:11:07 +0000
- OpenVision: A Fully-Open, Cost-Effective Family of Advanced Vision Encoders for Multimodal Learning
- https://arxiv.org/abs/2505.04601
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2505.04601.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Xianhang Li, Yanqing Liu, Haoqin Tu, Hongru Zhu, Cihang Xie</p><p><b>Upvotes:</b> 16</p><p><b>Summary:</b> OpenAI's CLIP, released in early 2021, have long been the go-to choice of vision encoder for building multimodal foundation models. Although recent alternatives such as SigLIP have begun to challenge this status quo, to our knowledge none are fully open: their training data remains proprietary and/or their training recipes are not released. This paper fills this gap with OpenVision, a fully-open, cost-effective family of vision encoders that match or surpass the performance of OpenAI's CLIP when integrated into multimodal frameworks like LLaVA. OpenVision builds on existing works -- e.g., CLIPS for training framework and Recap-DataComp-1B for training data -- while revealing multiple key insights in enhancing encoder quality and showcasing practical benefits in advancing multimodal models. By releasing vision encoders spanning from 5.9M to 632.1M parameters, OpenVision offers practitioners a flexible trade-off between capacity and efficiency in building multimodal models: larger models deliver enhanced multimodal performance, while smaller versions enable lightweight, edge-ready multimodal deployments.</p>
- https://arxiv.org/abs/2505.04601
- Wed, 07 May 2025 17:48:35 +0000
+ Real2Render2Real: Scaling Robot Data Without Dynamics Simulation or Robot Hardware
+ https://arxiv.org/abs/2505.09601
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2505.09601.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Justin Yu, Letian Fu, Huang Huang, Karim El-Refai, Rares Andrei Ambrus, Richard Cheng, Muhammad Zubair Irshad, Ken Goldberg</p><p><b>Upvotes:</b> 4</p><p><b>Summary:</b> Scaling robot learning requires vast and diverse datasets. Yet the prevailing data collection paradigm-human teleoperation-remains costly and constrained by manual effort and physical robot access. We introduce Real2Render2Real (R2R2R), a novel approach for generating robot training data without relying on object dynamics simulation or teleoperation of robot hardware. The input is a smartphone-captured scan of one or more objects and a single video of a human demonstration. R2R2R renders thousands of high visual fidelity robot-agnostic demonstrations by reconstructing detailed 3D object geometry and appearance, and tracking 6-DoF object motion. R2R2R uses 3D Gaussian Splatting (3DGS) to enable flexible asset generation and trajectory synthesis for both rigid and articulated objects, converting these representations to meshes to maintain compatibility with scalable rendering engines like IsaacLab but with collision modeling off. Robot demonstration data generated by R2R2R integrates directly with models that operate on robot proprioceptive states and image observations, such as vision-language-action models (VLA) and imitation learning policies. Physical experiments suggest that models trained on R2R2R data from a single human demonstration can match the performance of models trained on 150 human teleoperation demonstrations. Project page: https://real2render2real.com</p>
+ https://arxiv.org/abs/2505.09601
+ Wed, 14 May 2025 17:50:35 +0000
- OmniGIRL: A Multilingual and Multimodal Benchmark for GitHub Issue Resolution
- https://arxiv.org/abs/2505.04606
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2505.04606.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Lianghong Guo, Wei Tao, Runhan Jiang, Yanlin Wang, Jiachi Chen, Xilin Liu, Yuchi Ma, Mingzhi Mao, Hongyu Zhang, Zibin Zheng</p><p><b>Upvotes:</b> 6</p><p><b>Summary:</b> The GitHub issue resolution task aims to resolve issues reported in repositories automatically. With advances in large language models (LLMs), this task has gained increasing attention, and several benchmarks are proposed to evaluate the issue resolution ability of LLMs. However, existing benchmarks have three main limitations. First, current benchmarks focus on a single programming language, limiting the evaluation of issues from repositories across different languages. Second, they usually cover a narrow range of domains, which may fail to represent the diversity of real-world issues. Third, existing benchmarks rely solely on textual information in issue descriptions, overlooking multimodal information such as images in issues. In this paper, we propose OmniGIRL, a GitHub Issue ResoLution benchmark that is multilingual, multimodal, and multi-domain. OmniGIRL includes 959 task instances, which are collected from repositories across four programming languages (i.e., Python, JavaScript, TypeScript, and Java) and eight different domains. Our evaluation shows that current LLMs show limited performances on OmniGIRL. Notably, the best-performing model, GPT-4o, resolves only 8.6% of the issues. Besides, we find that current LLMs struggle to resolve issues requiring understanding images. The best performance is achieved by Claude-3.5-Sonnet, which resolves only 10.5% of the issues with image information. Finally, we analyze the reasons behind current LLMs' failure on OmniGIRL, providing insights for future improvements.</p>
- https://arxiv.org/abs/2505.04606
- Wed, 07 May 2025 17:51:10 +0000
+ LightLab: Controlling Light Sources in Images with Diffusion Models
+ https://arxiv.org/abs/2505.09608
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2505.09608.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Nadav Magar, Amir Hertz, Eric Tabellion, Yael Pritch, Alex Rav-Acha, Ariel Shamir, Yedid Hoshen</p><p><b>Upvotes:</b> 18</p><p><b>Summary:</b> We present a simple, yet effective diffusion-based method for fine-grained, parametric control over light sources in an image. Existing relighting methods either rely on multiple input views to perform inverse rendering at inference time, or fail to provide explicit control over light changes. Our method fine-tunes a diffusion model on a small set of real raw photograph pairs, supplemented by synthetically rendered images at scale, to elicit its photorealistic prior for relighting. We leverage the linearity of light to synthesize image pairs depicting controlled light changes of either a target light source or ambient illumination. Using this data and an appropriate fine-tuning scheme, we train a model for precise illumination changes with explicit control over light intensity and color. Lastly, we show how our method can achieve compelling light editing results, and outperforms existing methods based on user preference.</p>
+ https://arxiv.org/abs/2505.09608
+ Wed, 14 May 2025 17:57:27 +0000
- On Path to Multimodal Generalist: General-Level and General-Bench
- https://arxiv.org/abs/2505.04620
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2505.04620.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Hao Fei, Yuan Zhou, Juncheng Li, Xiangtai Li, Qingshan Xu, Bobo Li, Shengqiong Wu, Yaoting Wang, Junbao Zhou, Jiahao Meng, Qingyu Shi, Zhiyuan Zhou, Liangtao Shi, Minghe Gao, Daoan Zhang, Zhiqi Ge, Weiming Wu, Siliang Tang, Kaihang Pan, Yaobo Ye, Haobo Yuan, Tao Zhang, Tianjie Ju, Zixiang Meng, Shilin Xu, Liyu Jia, Wentao Hu, Meng Luo, Jiebo Luo, Tat-Seng Chua, Shuicheng Yan, Hanwang Zhang</p><p><b>Upvotes:</b> 66</p><p><b>Summary:</b> The Multimodal Large Language Model (MLLM) is currently experiencing rapid growth, driven by the advanced capabilities of LLMs. Unlike earlier specialists, existing MLLMs are evolving towards a Multimodal Generalist paradigm. Initially limited to understanding multiple modalities, these models have advanced to not only comprehend but also generate across modalities. Their capabilities have expanded from coarse-grained to fine-grained multimodal understanding and from supporting limited modalities to arbitrary ones. While many benchmarks exist to assess MLLMs, a critical question arises: Can we simply assume that higher performance across tasks indicates a stronger MLLM capability, bringing us closer to human-level AI? We argue that the answer is not as straightforward as it seems. This project introduces General-Level, an evaluation framework that defines 5-scale levels of MLLM performance and generality, offering a methodology to compare MLLMs and gauge the progress of existing systems towards more robust multimodal generalists and, ultimately, towards AGI. At the core of the framework is the concept of Synergy, which measures whether models maintain consistent capabilities across comprehension and generation, and across multiple modalities. To support this evaluation, we present General-Bench, which encompasses a broader spectrum of skills, modalities, formats, and capabilities, including over 700 tasks and 325,800 instances. The evaluation results that involve over 100 existing state-of-the-art MLLMs uncover the capability rankings of generalists, highlighting the challenges in reaching genuine AI. We expect this project to pave the way for future research on next-generation multimodal foundation models, providing a robust infrastructure to accelerate the realization of AGI. Project page: https://generalist.top/</p>
- https://arxiv.org/abs/2505.04620
- Wed, 07 May 2025 17:59:32 +0000
+ EWMBench: Evaluating Scene, Motion, and Semantic Quality in Embodied World Models
+ https://arxiv.org/abs/2505.09694
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2505.09694.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Hu Yue, Siyuan Huang, Yue Liao, Shengcong Chen, Pengfei Zhou, Liliang Chen, Maoqing Yao, Guanghui Ren</p><p><b>Upvotes:</b> 15</p><p><b>Summary:</b> Recent advances in creative AI have enabled the synthesis of high-fidelity images and videos conditioned on language instructions. Building on these developments, text-to-video diffusion models have evolved into embodied world models (EWMs) capable of generating physically plausible scenes from language commands, effectively bridging vision and action in embodied AI applications. This work addresses the critical challenge of evaluating EWMs beyond general perceptual metrics to ensure the generation of physically grounded and action-consistent behaviors. We propose the Embodied World Model Benchmark (EWMBench), a dedicated framework designed to evaluate EWMs based on three key aspects: visual scene consistency, motion correctness, and semantic alignment. Our approach leverages a meticulously curated dataset encompassing diverse scenes and motion patterns, alongside a comprehensive multi-dimensional evaluation toolkit, to assess and compare candidate models. The proposed benchmark not only identifies the limitations of existing video generation models in meeting the unique requirements of embodied tasks but also provides valuable insights to guide future advancements in the field. The dataset and evaluation tools are publicly available at https://github.com/AgibotTech/EWMBench.</p>
+ https://arxiv.org/abs/2505.09694
+ Wed, 14 May 2025 18:00:19 +0000
- PrimitiveAnything: Human-Crafted 3D Primitive Assembly Generation with Auto-Regressive Transformer
- https://arxiv.org/abs/2505.04622
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2505.04622.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Jingwen Ye, Yuze He, Yanning Zhou, Yiqin Zhu, Kaiwen Xiao, Yong-Jin Liu, Wei Yang, Xiao Han</p><p><b>Upvotes:</b> 19</p><p><b>Summary:</b> Shape primitive abstraction, which decomposes complex 3D shapes into simple geometric elements, plays a crucial role in human visual cognition and has broad applications in computer vision and graphics. While recent advances in 3D content generation have shown remarkable progress, existing primitive abstraction methods either rely on geometric optimization with limited semantic understanding or learn from small-scale, category-specific datasets, struggling to generalize across diverse shape categories. We present PrimitiveAnything, a novel framework that reformulates shape primitive abstraction as a primitive assembly generation task. PrimitiveAnything includes a shape-conditioned primitive transformer for auto-regressive generation and an ambiguity-free parameterization scheme to represent multiple types of primitives in a unified manner. The proposed framework directly learns the process of primitive assembly from large-scale human-crafted abstractions, enabling it to capture how humans decompose complex shapes into primitive elements. Through extensive experiments, we demonstrate that PrimitiveAnything can generate high-quality primitive assemblies that better align with human perception while maintaining geometric fidelity across diverse shape categories. It benefits various 3D applications and shows potential for enabling primitive-based user-generated content (UGC) in games. Project page: https://primitiveanything.github.io</p>
- https://arxiv.org/abs/2505.04622
- Wed, 07 May 2025 17:59:46 +0000
+ EnerVerse-AC: Envisioning Embodied Environments with Action Condition
+ https://arxiv.org/abs/2505.09723
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2505.09723.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Yuxin Jiang, Shengcong Chen, Siyuan Huang, Liliang Chen, Pengfei Zhou, Yue Liao, Xindong He, Chiming Liu, Hongsheng Li, Maoqing Yao, Guanghui Ren</p><p><b>Upvotes:</b> 18</p><p><b>Summary:</b> Robotic imitation learning has advanced from solving static tasks to addressing dynamic interaction scenarios, but testing and evaluation remain costly and challenging due to the need for real-time interaction with dynamic environments. We propose EnerVerse-AC (EVAC), an action-conditional world model that generates future visual observations based on an agent's predicted actions, enabling realistic and controllable robotic inference. Building on prior architectures, EVAC introduces a multi-level action-conditioning mechanism and ray map encoding for dynamic multi-view image generation while expanding training data with diverse failure trajectories to improve generalization. As both a data engine and evaluator, EVAC augments human-collected trajectories into diverse datasets and generates realistic, action-conditioned video observations for policy testing, eliminating the need for physical robots or complex simulations. This approach significantly reduces costs while maintaining high fidelity in robotic manipulation evaluation. Extensive experiments validate the effectiveness of our method. Code, checkpoints, and datasets can be found at <https://annaj2178.github.io/EnerverseAC.github.io>.</p>
+ https://arxiv.org/abs/2505.09723
+ Wed, 14 May 2025 18:30:53 +0000
- Vision-Language-Action Models: Concepts, Progress, Applications and Challenges
- https://arxiv.org/abs/2505.04769
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2505.04769.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Ranjan Sapkota, Yang Cao, Konstantinos I. Roumeliotis, Manoj Karkee</p><p><b>Upvotes:</b> 7</p><p><b>Summary:</b> Vision-Language-Action (VLA) models mark a transformative advancement in artificial intelligence, aiming to unify perception, natural language understanding, and embodied action within a single computational framework. This foundational review presents a comprehensive synthesis of recent advancements in Vision-Language-Action models, systematically organized across five thematic pillars that structure the landscape of this rapidly evolving field. We begin by establishing the conceptual foundations of VLA systems, tracing their evolution from cross-modal learning architectures to generalist agents that tightly integrate vision-language models (VLMs), action planners, and hierarchical controllers. Our methodology adopts a rigorous literature review framework, covering over 80 VLA models published in the past three years. Key progress areas include architectural innovations, parameter-efficient training strategies, and real-time inference accelerations. We explore diverse application domains such as humanoid robotics, autonomous vehicles, medical and industrial robotics, precision agriculture, and augmented reality navigation. The review further addresses major challenges across real-time control, multimodal action representation, system scalability, generalization to unseen tasks, and ethical deployment risks. Drawing from the state-of-the-art, we propose targeted solutions including agentic AI adaptation, cross-embodiment generalization, and unified neuro-symbolic planning. In our forward-looking discussion, we outline a future roadmap where VLA models, VLMs, and agentic AI converge to power socially aligned, adaptive, and general-purpose embodied agents. This work serves as a foundational reference for advancing intelligent, real-world robotics and artificial general intelligence. >Vision-language-action, Agentic AI, AI Agents, Vision-language Models</p>
- https://arxiv.org/abs/2505.04769
- Wed, 07 May 2025 19:46:43 +0000
+ Achieving Tokenizer Flexibility in Language Models through Heuristic Adaptation and Supertoken Learning
+ https://arxiv.org/abs/2505.09738
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2505.09738.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Shaurya Sharthak, Vinayak Pahalwan, Adithya Kamath, Adarsh Shirawalmath</p><p><b>Upvotes:</b> 9</p><p><b>Summary:</b> Pretrained language models (LLMs) are often constrained by their fixed tokenization schemes, leading to inefficiencies and performance limitations, particularly for multilingual or specialized applications. This tokenizer lock-in presents significant challenges. standard methods to overcome this often require prohibitive computational resources. Although tokenizer replacement with heuristic initialization aims to reduce this burden, existing methods often require exhaustive residual fine-tuning and still may not fully preserve semantic nuances or adequately address the underlying compression inefficiencies. Our framework introduces two innovations: first, Tokenadapt, a model-agnostic tokenizer transplantation method, and second, novel pre-tokenization learning for multi-word Supertokens to enhance compression and reduce fragmentation. Tokenadapt initializes new unique token embeddings via a hybrid heuristic that combines two methods: a local estimate based on subword decomposition using the old tokenizer, and a global estimate utilizing the top-k semantically similar tokens from the original vocabulary. This methodology aims to preserve semantics while significantly minimizing retraining requirements. Empirical investigations validate both contributions: the transplantation heuristic successfully initializes unique tokens, markedly outperforming conventional baselines and sophisticated methods including Transtokenizer and ReTok, while our Supertokens achieve notable compression gains. Our zero-shot perplexity results demonstrate that the TokenAdapt hybrid initialization consistently yields lower perplexity ratios compared to both ReTok and TransTokenizer baselines across different base models and newly trained target tokenizers. TokenAdapt typically reduced the overall perplexity ratio significantly compared to ReTok, yielding at least a 2-fold improvement in these aggregate scores.</p>
+ https://arxiv.org/abs/2505.09738
+ Wed, 14 May 2025 19:00:27 +0000
- Putting the Value Back in RL: Better Test-Time Scaling by Unifying LLM Reasoners With Verifiers
- https://arxiv.org/abs/2505.04842
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2505.04842.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Kusha Sareen, Morgane M Moss, Alessandro Sordoni, Rishabh Agarwal, Arian Hosseini</p><p><b>Upvotes:</b> 12</p><p><b>Summary:</b> Prevalent reinforcement learning~(RL) methods for fine-tuning LLM reasoners, such as GRPO or Leave-one-out PPO, abandon the learned value function in favor of empirically estimated returns. This hinders test-time compute scaling that relies on using the value-function for verification. In this work, we propose RL^V that augments any ``value-free'' RL method by jointly training the LLM as both a reasoner and a generative verifier using RL-generated data, adding verification capabilities without significant overhead. Empirically, RL^V boosts MATH accuracy by over 20\% with parallel sampling and enables 8-32times efficient test-time compute scaling compared to the base RL method. RL^V also exhibits strong generalization capabilities for both easy-to-hard and out-of-domain tasks. Furthermore, RL^V achieves 1.2-1.6times higher performance when jointly scaling parallel and sequential test-time compute with a long reasoning R1 model.</p>
- https://arxiv.org/abs/2505.04842
- Wed, 07 May 2025 22:41:26 +0000
+ AdaptCLIP: Adapting CLIP for Universal Visual Anomaly Detection
+ https://arxiv.org/abs/2505.09926
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2505.09926.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Bin-Bin Gao, Yue Zhu, Jiangtao Yan, Yuezhi Cai, Weixi Zhang, Meng Wang, Jun Liu, Yong Liu, Lei Wang, Chengjie Wang</p><p><b>Upvotes:</b> 5</p><p><b>Summary:</b> Universal visual anomaly detection aims to identify anomalies from novel or unseen vision domains without additional fine-tuning, which is critical in open scenarios. Recent studies have demonstrated that pre-trained vision-language models like CLIP exhibit strong generalization with just zero or a few normal images. However, existing methods struggle with designing prompt templates, complex token interactions, or requiring additional fine-tuning, resulting in limited flexibility. In this work, we present a simple yet effective method called AdaptCLIP based on two key insights. First, adaptive visual and textual representations should be learned alternately rather than jointly. Second, comparative learning between query and normal image prompt should incorporate both contextual and aligned residual features, rather than relying solely on residual features. AdaptCLIP treats CLIP models as a foundational service, adding only three simple adapters, visual adapter, textual adapter, and prompt-query adapter, at its input or output ends. AdaptCLIP supports zero-/few-shot generalization across domains and possesses a training-free manner on target domains once trained on a base dataset. AdaptCLIP achieves state-of-the-art performance on 12 anomaly detection benchmarks from industrial and medical domains, significantly outperforming existing competitive methods. We will make the code and model of AdaptCLIP available at https://github.com/gaobb/AdaptCLIP.</p>
+ https://arxiv.org/abs/2505.09926
+ Thu, 15 May 2025 03:24:28 +0000
- Perception, Reason, Think, and Plan: A Survey on Large Multimodal Reasoning Models
- https://arxiv.org/abs/2505.04921
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2505.04921.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Yunxin Li, Zhenyu Liu, Zitao Li, Xuanyu Zhang, Zhenran Xu, Xinyu Chen, Haoyuan Shi, Shenyuan Jiang, Xintong Wang, Jifang Wang, Shouzheng Huang, Xinping Zhao, Borui Jiang, Lanqing Hong, Longyue Wang, Zhuotao Tian, Baoxing Huai, Wenhan Luo, Weihua Luo, Zheng Zhang, Baotian Hu, Min Zhang</p><p><b>Upvotes:</b> 114</p><p><b>Summary:</b> Reasoning lies at the heart of intelligence, shaping the ability to make decisions, draw conclusions, and generalize across domains. In artificial intelligence, as systems increasingly operate in open, uncertain, and multimodal environments, reasoning becomes essential for enabling robust and adaptive behavior. Large Multimodal Reasoning Models (LMRMs) have emerged as a promising paradigm, integrating modalities such as text, images, audio, and video to support complex reasoning capabilities and aiming to achieve comprehensive perception, precise understanding, and deep reasoning. As research advances, multimodal reasoning has rapidly evolved from modular, perception-driven pipelines to unified, language-centric frameworks that offer more coherent cross-modal understanding. While instruction tuning and reinforcement learning have improved model reasoning, significant challenges remain in omni-modal generalization, reasoning depth, and agentic behavior. To address these issues, we present a comprehensive and structured survey of multimodal reasoning research, organized around a four-stage developmental roadmap that reflects the field's shifting design philosophies and emerging capabilities. First, we review early efforts based on task-specific modules, where reasoning was implicitly embedded across stages of representation, alignment, and fusion. Next, we examine recent approaches that unify reasoning into multimodal LLMs, with advances such as Multimodal Chain-of-Thought (MCoT) and multimodal reinforcement learning enabling richer and more structured reasoning chains. Finally, drawing on empirical insights from challenging benchmarks and experimental cases of OpenAI O3 and O4-mini, we discuss the conceptual direction of native large multimodal reasoning models (N-LMRMs), which aim to support scalable, agentic, and adaptive reasoning and planning in complex, real-world environments.</p>
- https://arxiv.org/abs/2505.04921
- Thu, 08 May 2025 03:35:23 +0000
+ PointArena: Probing Multimodal Grounding Through Language-Guided Pointing
+ https://arxiv.org/abs/2505.09990
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2505.09990.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Long Cheng, Jiafei Duan, Yi Ru Wang, Haoquan Fang, Boyang Li, Yushan Huang, Elvis Wang, Ainaz Eftekhar, Jason Lee, Wentao Yuan, Rose Hendrix, Noah A. Smith, Fei Xia, Dieter Fox, Ranjay Krishna</p><p><b>Upvotes:</b> 11</p><p><b>Summary:</b> Pointing serves as a fundamental and intuitive mechanism for grounding language within visual contexts, with applications spanning robotics, assistive technologies, and interactive AI systems. While recent multimodal models have started to support pointing capabilities, existing benchmarks typically focus only on referential object localization tasks. We introduce PointArena, a comprehensive platform for evaluating multimodal pointing across diverse reasoning scenarios. PointArena comprises three components: (1) Point-Bench, a curated dataset containing approximately 1,000 pointing tasks across five reasoning categories; (2) Point-Battle, an interactive, web-based arena facilitating blind, pairwise model comparisons, which has already gathered over 4,500 anonymized votes; and (3) Point-Act, a real-world robotic manipulation system allowing users to directly evaluate multimodal model pointing capabilities in practical settings. We conducted extensive evaluations of both state-of-the-art open-source and proprietary multimodal models. Results indicate that Molmo-72B consistently outperforms other models, though proprietary models increasingly demonstrate comparable performance. Additionally, we find that supervised training specifically targeting pointing tasks significantly enhances model performance. Across our multi-stage evaluation pipeline, we also observe strong correlations, underscoring the critical role of precise pointing capabilities in enabling multimodal models to effectively bridge abstract reasoning with concrete, real-world actions. Project page: https://pointarena.github.io/</p>
+ https://arxiv.org/abs/2505.09990
+ Thu, 15 May 2025 06:04:42 +0000
- Chain-of-Thought Tokens are Computer Program Variables
- https://arxiv.org/abs/2505.04955
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2505.04955.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Fangwei Zhu, Peiyi Wang, Zhifang Sui</p><p><b>Upvotes:</b> 6</p><p><b>Summary:</b> Chain-of-thoughts (CoT) requires large language models (LLMs) to generate intermediate steps before reaching the final answer, and has been proven effective to help LLMs solve complex reasoning tasks. However, the inner mechanism of CoT still remains largely unclear. In this paper, we empirically study the role of CoT tokens in LLMs on two compositional tasks: multi-digit multiplication and dynamic programming. While CoT is essential for solving these problems, we find that preserving only tokens that store intermediate results would achieve comparable performance. Furthermore, we observe that storing intermediate results in an alternative latent form will not affect model performance. We also randomly intervene some values in CoT, and notice that subsequent CoT tokens and the final answer would change correspondingly. These findings suggest that CoT tokens may function like variables in computer programs but with potential drawbacks like unintended shortcuts and computational complexity limits between tokens. The code and data are available at https://github.com/solitaryzero/CoTs_are_Variables.</p>
- https://arxiv.org/abs/2505.04955
- Thu, 08 May 2025 05:32:36 +0000
+ Exploring the Deep Fusion of Large Language Models and Diffusion Transformers for Text-to-Image Synthesis
+ https://arxiv.org/abs/2505.10046
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2505.10046.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Bingda Tang, Boyang Zheng, Xichen Pan, Sayak Paul, Saining Xie</p><p><b>Upvotes:</b> 10</p><p><b>Summary:</b> This paper does not describe a new method; instead, it provides a thorough exploration of an important yet understudied design space related to recent advances in text-to-image synthesis -- specifically, the deep fusion of large language models (LLMs) and diffusion transformers (DiTs) for multi-modal generation. Previous studies mainly focused on overall system performance rather than detailed comparisons with alternative methods, and key design details and training recipes were often left undisclosed. These gaps create uncertainty about the real potential of this approach. To fill these gaps, we conduct an empirical study on text-to-image generation, performing controlled comparisons with established baselines, analyzing important design choices, and providing a clear, reproducible recipe for training at scale. We hope this work offers meaningful data points and practical guidelines for future research in multi-modal generation.</p>
+ https://arxiv.org/abs/2505.10046
+ Thu, 15 May 2025 07:43:23 +0000
- WaterDrum: Watermarking for Data-centric Unlearning Metric
- https://arxiv.org/abs/2505.05064
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2505.05064.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Xinyang Lu, Xinyuan Niu, Gregory Kang Ruey Lau, Bui Thi Cam Nhung, Rachael Hwee Ling Sim, Fanyu Wen, Chuan-Sheng Foo, See-Kiong Ng, Bryan Kian Hsiang Low</p><p><b>Upvotes:</b> 7</p><p><b>Summary:</b> Large language model (LLM) unlearning is critical in real-world applications where it is necessary to efficiently remove the influence of private, copyrighted, or harmful data from some users. However, existing utility-centric unlearning metrics (based on model utility) may fail to accurately evaluate the extent of unlearning in realistic settings such as when (a) the forget and retain set have semantically similar content, (b) retraining the model from scratch on the retain set is impractical, and/or (c) the model owner can improve the unlearning metric without directly performing unlearning on the LLM. This paper presents the first data-centric unlearning metric for LLMs called WaterDrum that exploits robust text watermarking for overcoming these limitations. We also introduce new benchmark datasets for LLM unlearning that contain varying levels of similar data points and can be used to rigorously evaluate unlearning algorithms using WaterDrum. Our code is available at https://github.com/lululu008/WaterDrum and our new benchmark datasets are released at https://huggingface.co/datasets/Glow-AI/WaterDrum-Ax.</p>
- https://arxiv.org/abs/2505.05064
- Thu, 08 May 2025 08:56:46 +0000
+ QuXAI: Explainers for Hybrid Quantum Machine Learning Models
+ https://arxiv.org/abs/2505.10167
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2505.10167.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Saikat Barua, Mostafizur Rahman, Shehenaz Khaled, Md Jafor Sadek, Rafiul Islam, Shahnewaz Siddique</p><p><b>Upvotes:</b> 5</p><p><b>Summary:</b> The emergence of hybrid quantum-classical machine learning (HQML) models opens new horizons of computational intelligence but their fundamental complexity frequently leads to black box behavior that undermines transparency and reliability in their application. Although XAI for quantum systems still in its infancy, a major research gap is evident in robust global and local explainability approaches that are designed for HQML architectures that employ quantized feature encoding followed by classical learning. The gap is the focus of this work, which introduces QuXAI, an framework based upon Q-MEDLEY, an explainer for explaining feature importance in these hybrid systems. Our model entails the creation of HQML models incorporating quantum feature maps, the use of Q-MEDLEY, which combines feature based inferences, preserving the quantum transformation stage and visualizing the resulting attributions. Our result shows that Q-MEDLEY delineates influential classical aspects in HQML models, as well as separates their noise, and competes well against established XAI techniques in classical validation settings. Ablation studies more significantly expose the virtues of the composite structure used in Q-MEDLEY. The implications of this work are critically important, as it provides a route to improve the interpretability and reliability of HQML models, thus promoting greater confidence and being able to engage in safer and more responsible use of quantum-enhanced AI technology.</p>
+ https://arxiv.org/abs/2505.10167
+ Thu, 15 May 2025 10:51:34 +0000
- FG-CLIP: Fine-Grained Visual and Textual Alignment
- https://arxiv.org/abs/2505.05071
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2505.05071.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Chunyu Xie, Bin Wang, Fanjing Kong, Jincheng Li, Dawei Liang, Gengshen Zhang, Dawei Leng, Yuhui Yin</p><p><b>Upvotes:</b> 16</p><p><b>Summary:</b> Contrastive Language-Image Pre-training (CLIP) excels in multimodal tasks such as image-text retrieval and zero-shot classification but struggles with fine-grained understanding due to its focus on coarse-grained short captions. To address this, we propose Fine-Grained CLIP (FG-CLIP), which enhances fine-grained understanding through three key innovations. First, we leverage large multimodal models to generate 1.6 billion long caption-image pairs for capturing global-level semantic details. Second, a high-quality dataset is constructed with 12 million images and 40 million region-specific bounding boxes aligned with detailed captions to ensure precise, context-rich representations. Third, 10 million hard fine-grained negative samples are incorporated to improve the model's ability to distinguish subtle semantic differences. Corresponding training methods are meticulously designed for these data. Extensive experiments demonstrate that FG-CLIP outperforms the original CLIP and other state-of-the-art methods across various downstream tasks, including fine-grained understanding, open-vocabulary object detection, image-text retrieval, and general multimodal benchmarks. These results highlight FG-CLIP's effectiveness in capturing fine-grained image details and improving overall model performance. The related data, code, and models are available at https://github.com/360CVGroup/FG-CLIP.</p>
- https://arxiv.org/abs/2505.05071
- Thu, 08 May 2025 09:06:53 +0000
+ The CoT Encyclopedia: Analyzing, Predicting, and Controlling how a Reasoning Model will Think
+ https://arxiv.org/abs/2505.10185
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2505.10185.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Seongyun Lee, Seungone Kim, Minju Seo, Yongrae Jo, Dongyoung Go, Hyeonbin Hwang, Jinho Park, Xiang Yue, Sean Welleck, Graham Neubig, Moontae Lee, Minjoon Seo</p><p><b>Upvotes:</b> 17</p><p><b>Summary:</b> Long chain-of-thought (CoT) is an essential ingredient in effective usage of modern large language models, but our understanding of the reasoning strategies underlying these capabilities remains limited. While some prior works have attempted to categorize CoTs using predefined strategy types, such approaches are constrained by human intuition and fail to capture the full diversity of model behaviors. In this work, we introduce the CoT Encyclopedia, a bottom-up framework for analyzing and steering model reasoning. Our method automatically extracts diverse reasoning criteria from model-generated CoTs, embeds them into a semantic space, clusters them into representative categories, and derives contrastive rubrics to interpret reasoning behavior. Human evaluations show that this framework produces more interpretable and comprehensive analyses than existing methods. Moreover, we demonstrate that this understanding enables performance gains: we can predict which strategy a model is likely to use and guide it toward more effective alternatives. Finally, we provide practical insights, such as that training data format (e.g., free-form vs. multiple-choice) has a far greater impact on reasoning behavior than data domain, underscoring the importance of format-aware model design.</p>
+ https://arxiv.org/abs/2505.10185
+ Thu, 15 May 2025 11:31:02 +0000
- PlaceIt3D: Language-Guided Object Placement in Real 3D Scenes
- https://arxiv.org/abs/2505.05288
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2505.05288.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Ahmed Abdelreheem, Filippo Aleotti, Jamie Watson, Zawar Qureshi, Abdelrahman Eldesokey, Peter Wonka, Gabriel Brostow, Sara Vicente, Guillermo Garcia-Hernando</p><p><b>Upvotes:</b> 10</p><p><b>Summary:</b> We introduce the novel task of Language-Guided Object Placement in Real 3D Scenes. Our model is given a 3D scene's point cloud, a 3D asset, and a textual prompt broadly describing where the 3D asset should be placed. The task here is to find a valid placement for the 3D asset that respects the prompt. Compared with other language-guided localization tasks in 3D scenes such as grounding, this task has specific challenges: it is ambiguous because it has multiple valid solutions, and it requires reasoning about 3D geometric relationships and free space. We inaugurate this task by proposing a new benchmark and evaluation protocol. We also introduce a new dataset for training 3D LLMs on this task, as well as the first method to serve as a non-trivial baseline. We believe that this challenging task and our new benchmark could become part of the suite of benchmarks used to evaluate and compare generalist 3D LLM models.</p>
- https://arxiv.org/abs/2505.05288
- Thu, 08 May 2025 14:29:11 +0000
+ J1: Incentivizing Thinking in LLM-as-a-Judge via Reinforcement Learning
+ https://arxiv.org/abs/2505.10320
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2505.10320.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Chenxi Whitehouse, Tianlu Wang, Ping Yu, Xian Li, Jason Weston, Ilia Kulikov, Swarnadeep Saha</p><p><b>Upvotes:</b> 15</p><p><b>Summary:</b> The progress of AI is bottlenecked by the quality of evaluation, and powerful LLM-as-a-Judge models have proved to be a core solution. Improved judgment ability is enabled by stronger chain-of-thought reasoning, motivating the need to find the best recipes for training such models to think. In this work we introduce J1, a reinforcement learning approach to training such models. Our method converts both verifiable and non-verifiable prompts to judgment tasks with verifiable rewards that incentivize thinking and mitigate judgment bias. In particular, our approach outperforms all other existing 8B or 70B models when trained at those sizes, including models distilled from DeepSeek-R1. J1 also outperforms o1-mini, and even R1 on some benchmarks, despite training a smaller model. We provide analysis and ablations comparing Pairwise-J1 vs Pointwise-J1 models, offline vs online training recipes, reward strategies, seed prompts, and variations in thought length and content. We find that our models make better judgments by learning to outline evaluation criteria, comparing against self-generated reference answers, and re-evaluating the correctness of model responses.</p>
+ https://arxiv.org/abs/2505.10320
+ Thu, 15 May 2025 14:05:15 +0000
- Scalable Chain of Thoughts via Elastic Reasoning
- https://arxiv.org/abs/2505.05315
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2505.05315.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Yuhui Xu, Hanze Dong, Lei Wang, Doyen Sahoo, Junnan Li, Caiming Xiong</p><p><b>Upvotes:</b> 20</p><p><b>Summary:</b> Large reasoning models (LRMs) have achieved remarkable progress on complex tasks by generating extended chains of thought (CoT). However, their uncontrolled output lengths pose significant challenges for real-world deployment, where inference-time budgets on tokens, latency, or compute are strictly constrained. We propose Elastic Reasoning, a novel framework for scalable chain of thoughts that explicitly separates reasoning into two phases--thinking and solution--with independently allocated budgets. At test time, Elastic Reasoning prioritize that completeness of solution segments, significantly improving reliability under tight resource constraints. To train models that are robust to truncated thinking, we introduce a lightweight budget-constrained rollout strategy, integrated into GRPO, which teaches the model to reason adaptively when the thinking process is cut short and generalizes effectively to unseen budget constraints without additional training. Empirical results on mathematical (AIME, MATH500) and programming (LiveCodeBench, Codeforces) benchmarks demonstrate that Elastic Reasoning performs robustly under strict budget constraints, while incurring significantly lower training cost than baseline methods. Remarkably, our approach also produces more concise and efficient reasoning even in unconstrained settings. Elastic Reasoning offers a principled and practical solution to the pressing challenge of controllable reasoning at scale.</p>
- https://arxiv.org/abs/2505.05315
- Thu, 08 May 2025 15:01:06 +0000
+ AI Agents vs. Agentic AI: A Conceptual Taxonomy, Applications and Challenge
+ https://arxiv.org/abs/2505.10468
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2505.10468.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Ranjan Sapkota, Konstantinos I. Roumeliotis, Manoj Karkee</p><p><b>Upvotes:</b> 7</p><p><b>Summary:</b> This study critically distinguishes between AI Agents and Agentic AI, offering a structured conceptual taxonomy, application mapping, and challenge analysis to clarify their divergent design philosophies and capabilities. We begin by outlining the search strategy and foundational definitions, characterizing AI Agents as modular systems driven by Large Language Models (LLMs) and Large Image Models (LIMs) for narrow, task-specific automation. Generative AI is positioned as a precursor, with AI Agents advancing through tool integration, prompt engineering, and reasoning enhancements. In contrast, Agentic AI systems represent a paradigmatic shift marked by multi-agent collaboration, dynamic task decomposition, persistent memory, and orchestrated autonomy. Through a sequential evaluation of architectural evolution, operational mechanisms, interaction styles, and autonomy levels, we present a comparative analysis across both paradigms. Application domains such as customer support, scheduling, and data summarization are contrasted with Agentic AI deployments in research automation, robotic coordination, and medical decision support. We further examine unique challenges in each paradigm including hallucination, brittleness, emergent behavior, and coordination failure and propose targeted solutions such as ReAct loops, RAG, orchestration layers, and causal modeling. This work aims to provide a definitive roadmap for developing robust, scalable, and explainable AI agent and Agentic AI-driven systems. >AI Agents, Agent-driven, Vision-Language-Models, Agentic AI Decision Support System, Agentic-AI Applications</p>
+ https://arxiv.org/abs/2505.10468
+ Thu, 15 May 2025 16:21:33 +0000
- ICon: In-Context Contribution for Automatic Data Selection
- https://arxiv.org/abs/2505.05327
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2505.05327.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Yixin Yang, Qingxiu Dong, Linli Yao, Fangwei Zhu, Zhifang Sui</p><p><b>Upvotes:</b> 11</p><p><b>Summary:</b> Data selection for instruction tuning is essential for improving the performance of Large Language Models (LLMs) and reducing training cost. However, existing automated selection methods either depend on computationally expensive gradient-based measures or manually designed heuristics, which may fail to fully exploit the intrinsic attributes of data. In this paper, we propose In-context Learning for Contribution Measurement (ICon), a novel gradient-free method that takes advantage of the implicit fine-tuning nature of in-context learning (ICL) to measure sample contribution without gradient computation or manual indicators engineering. ICon offers a computationally efficient alternative to gradient-based methods and reduces human inductive bias inherent in heuristic-based approaches. ICon comprises three components and identifies high-contribution data by assessing performance shifts under implicit learning through ICL. Extensive experiments on three LLMs across 12 benchmarks and 5 pairwise evaluation sets demonstrate the effectiveness of ICon. Remarkably, on LLaMA3.1-8B, models trained on 15% of ICon-selected data outperform full datasets by 5.42% points and exceed the best performance of widely used selection methods by 2.06% points. We further analyze high-contribution samples selected by ICon, which show both diverse tasks and appropriate difficulty levels, rather than just the hardest ones.</p>
- https://arxiv.org/abs/2505.05327
- Thu, 08 May 2025 15:17:37 +0000
+ Parallel Scaling Law for Language Models
+ https://arxiv.org/abs/2505.10475
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2505.10475.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Mouxiang Chen, Binyuan Hui, Zeyu Cui, Jiaxi Yang, Dayiheng Liu, Jianling Sun, Junyang Lin, Zhongxin Liu</p><p><b>Upvotes:</b> 53</p><p><b>Summary:</b> It is commonly believed that scaling language models should commit a significant space or time cost, by increasing the parameters (parameter scaling) or output tokens (inference-time scaling). We introduce the third and more inference-efficient scaling paradigm: increasing the model's parallel computation during both training and inference time. We apply P diverse and learnable transformations to the input, execute forward passes of the model in parallel, and dynamically aggregate the P outputs. This method, namely parallel scaling (ParScale), scales parallel computation by reusing existing parameters and can be applied to any model structure, optimization procedure, data, or task. We theoretically propose a new scaling law and validate it through large-scale pre-training, which shows that a model with P parallel streams is similar to scaling the parameters by O(log P) while showing superior inference efficiency. For example, ParScale can use up to 22times less memory increase and 6times less latency increase compared to parameter scaling that achieves the same performance improvement. It can also recycle an off-the-shelf pre-trained model into a parallelly scaled one by post-training on a small amount of tokens, further reducing the training budget. The new scaling law we discovered potentially facilitates the deployment of more powerful models in low-resource scenarios, and provides an alternative perspective for the role of computation in machine learning.</p>
+ https://arxiv.org/abs/2505.10475
+ Thu, 15 May 2025 16:24:45 +0000
- Crosslingual Reasoning through Test-Time Scaling
- https://arxiv.org/abs/2505.05408
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2505.05408.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Zheng-Xin Yong, M. Farid Adilazuarda, Jonibek Mansurov, Ruochen Zhang, Niklas Muennighoff, Carsten Eickhoff, Genta Indra Winata, Julia Kreutzer, Stephen H. Bach, Alham Fikri Aji</p><p><b>Upvotes:</b> 8</p><p><b>Summary:</b> Reasoning capabilities of large language models are primarily studied for English, even when pretrained models are multilingual. In this work, we investigate to what extent English reasoning finetuning with long chain-of-thoughts (CoTs) can generalize across languages. First, we find that scaling up inference compute for English-centric reasoning language models (RLMs) improves multilingual mathematical reasoning across many languages including low-resource languages, to an extent where they outperform models twice their size. Second, we reveal that while English-centric RLM's CoTs are naturally predominantly English, they consistently follow a quote-and-think pattern to reason about quoted non-English inputs. Third, we discover an effective strategy to control the language of long CoT reasoning, and we observe that models reason better and more efficiently in high-resource languages. Finally, we observe poor out-of-domain reasoning generalization, in particular from STEM to cultural commonsense knowledge, even for English. Overall, we demonstrate the potentials, study the mechanisms and outline the limitations of crosslingual generalization of English reasoning test-time scaling. We conclude that practitioners should let English-centric RLMs reason in high-resource languages, while further work is needed to improve reasoning in low-resource languages and out-of-domain contexts.</p>
- https://arxiv.org/abs/2505.05408
- Thu, 08 May 2025 16:50:06 +0000
+ WorldPM: Scaling Human Preference Modeling
+ https://arxiv.org/abs/2505.10527
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2505.10527.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Binghai Wang, Runji Lin, Keming Lu, Le Yu, Zhenru Zhang, Fei Huang, Chujie Zheng, Kai Dang, Yang Fan, Xingzhang Ren, An Yang, Binyuan Hui, Dayiheng Liu, Tao Gui, Qi Zhang, Xuanjing Huang, Yu-Gang Jiang, Bowen Yu, Jingren Zhou, Junyang Lin</p><p><b>Upvotes:</b> 17</p><p><b>Summary:</b> Motivated by scaling laws in language modeling that demonstrate how test loss scales as a power law with model and dataset sizes, we find that similar laws exist in preference modeling. We propose World Preference Modeling$ (WorldPM) to emphasize this scaling potential, where World Preference embodies a unified representation of human preferences. In this paper, we collect preference data from public forums covering diverse user communities, and conduct extensive training using 15M-scale data across models ranging from 1.5B to 72B parameters. We observe distinct patterns across different evaluation metrics: (1) Adversarial metrics (ability to identify deceptive features) consistently scale up with increased training data and base model size; (2) Objective metrics (objective knowledge with well-defined answers) show emergent behavior in larger language models, highlighting WorldPM's scalability potential; (3) Subjective metrics (subjective preferences from a limited number of humans or AI) do not demonstrate scaling trends. Further experiments validate the effectiveness of WorldPM as a foundation for preference fine-tuning. Through evaluations on 7 benchmarks with 20 subtasks, we find that WorldPM broadly improves the generalization performance across human preference datasets of varying sizes (7K, 100K and 800K samples), with performance gains exceeding 5% on many key subtasks. Integrating WorldPM into our internal RLHF pipeline, we observe significant improvements on both in-house and public evaluation sets, with notable gains of 4% to 8% in our in-house evaluations.</p>
+ https://arxiv.org/abs/2505.10527
+ Thu, 15 May 2025 17:38:37 +0000
- StreamBridge: Turning Your Offline Video Large Language Model into a Proactive Streaming Assistant
- https://arxiv.org/abs/2505.05467
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2505.05467.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Haibo Wang, Bo Feng, Zhengfeng Lai, Mingze Xu, Shiyu Li, Weifeng Ge, Afshin Dehghan, Meng Cao, Ping Huang</p><p><b>Upvotes:</b> 13</p><p><b>Summary:</b> We present StreamBridge, a simple yet effective framework that seamlessly transforms offline Video-LLMs into streaming-capable models. It addresses two fundamental challenges in adapting existing models into online scenarios: (1) limited capability for multi-turn real-time understanding, and (2) lack of proactive response mechanisms. Specifically, StreamBridge incorporates (1) a memory buffer combined with a round-decayed compression strategy, supporting long-context multi-turn interactions, and (2) a decoupled, lightweight activation model that can be effortlessly integrated into existing Video-LLMs, enabling continuous proactive responses. To further support StreamBridge, we construct Stream-IT, a large-scale dataset tailored for streaming video understanding, featuring interleaved video-text sequences and diverse instruction formats. Extensive experiments show that StreamBridge significantly improves the streaming understanding capabilities of offline Video-LLMs across various tasks, outperforming even proprietary models such as GPT-4o and Gemini 1.5 Pro. Simultaneously, it achieves competitive or superior performance on standard video understanding benchmarks.</p>
- https://arxiv.org/abs/2505.05467
- Thu, 08 May 2025 17:57:40 +0000
+ Beyond 'Aha!': Toward Systematic Meta-Abilities Alignment in Large Reasoning Models
+ https://arxiv.org/abs/2505.10554
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2505.10554.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Zhiyuan Hu, Yibo Wang, Hanze Dong, Yuhui Xu, Amrita Saha, Caiming Xiong, Bryan Hooi, Junnan Li</p><p><b>Upvotes:</b> 97</p><p><b>Summary:</b> Large reasoning models (LRMs) already possess a latent capacity for long chain-of-thought reasoning. Prior work has shown that outcome-based reinforcement learning (RL) can incidentally elicit advanced reasoning behaviors such as self-correction, backtracking, and verification phenomena often referred to as the model's "aha moment". However, the timing and consistency of these emergent behaviors remain unpredictable and uncontrollable, limiting the scalability and reliability of LRMs' reasoning capabilities. To address these limitations, we move beyond reliance on prompts and coincidental "aha moments". Instead, we explicitly align models with three meta-abilities: deduction, induction, and abduction, using automatically generated, self-verifiable tasks. Our three stage-pipeline individual alignment, parameter-space merging, and domain-specific reinforcement learning, boosting performance by over 10\% relative to instruction-tuned baselines. Furthermore, domain-specific RL from the aligned checkpoint yields an additional 2\% average gain in the performance ceiling across math, coding, and science benchmarks, demonstrating that explicit meta-ability alignment offers a scalable and dependable foundation for reasoning. Code is available at: https://github.com/zhiyuanhubj/Meta-Ability-Alignment</p>
+ https://arxiv.org/abs/2505.10554
+ Thu, 15 May 2025 17:58:33 +0000
- Generating Physically Stable and Buildable LEGO Designs from Text
- https://arxiv.org/abs/2505.05469
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2505.05469.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Ava Pun, Kangle Deng, Ruixuan Liu, Deva Ramanan, Changliu Liu, Jun-Yan Zhu</p><p><b>Upvotes:</b> 17</p><p><b>Summary:</b> We introduce LegoGPT, the first approach for generating physically stable LEGO brick models from text prompts. To achieve this, we construct a large-scale, physically stable dataset of LEGO designs, along with their associated captions, and train an autoregressive large language model to predict the next brick to add via next-token prediction. To improve the stability of the resulting designs, we employ an efficient validity check and physics-aware rollback during autoregressive inference, which prunes infeasible token predictions using physics laws and assembly constraints. Our experiments show that LegoGPT produces stable, diverse, and aesthetically pleasing LEGO designs that align closely with the input text prompts. We also develop a text-based LEGO texturing method to generate colored and textured designs. We show that our designs can be assembled manually by humans and automatically by robotic arms. We also release our new dataset, StableText2Lego, containing over 47,000 LEGO structures of over 28,000 unique 3D objects accompanied by detailed captions, along with our code and models at the project website: https://avalovelace1.github.io/LegoGPT/.</p>
- https://arxiv.org/abs/2505.05469
- Thu, 08 May 2025 17:58:18 +0000
+ Style Customization of Text-to-Vector Generation with Image Diffusion Priors
+ https://arxiv.org/abs/2505.10558
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2505.10558.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Peiying Zhang, Nanxuan Zhao, Jing Liao</p><p><b>Upvotes:</b> 13</p><p><b>Summary:</b> Scalable Vector Graphics (SVGs) are highly favored by designers due to their resolution independence and well-organized layer structure. Although existing text-to-vector (T2V) generation methods can create SVGs from text prompts, they often overlook an important need in practical applications: style customization, which is vital for producing a collection of vector graphics with consistent visual appearance and coherent aesthetics. Extending existing T2V methods for style customization poses certain challenges. Optimization-based T2V models can utilize the priors of text-to-image (T2I) models for customization, but struggle with maintaining structural regularity. On the other hand, feed-forward T2V models can ensure structural regularity, yet they encounter difficulties in disentangling content and style due to limited SVG training data. To address these challenges, we propose a novel two-stage style customization pipeline for SVG generation, making use of the advantages of both feed-forward T2V models and T2I image priors. In the first stage, we train a T2V diffusion model with a path-level representation to ensure the structural regularity of SVGs while preserving diverse expressive capabilities. In the second stage, we customize the T2V diffusion model to different styles by distilling customized T2I models. By integrating these techniques, our pipeline can generate high-quality and diverse SVGs in custom styles based on text prompts in an efficient feed-forward manner. The effectiveness of our method has been validated through extensive experiments. The project page is https://customsvg.github.io.</p>
+ https://arxiv.org/abs/2505.10558
+ Thu, 15 May 2025 17:59:21 +0000
- Flow-GRPO: Training Flow Matching Models via Online RL
- https://arxiv.org/abs/2505.05470
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2505.05470.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Jie Liu, Gongye Liu, Jiajun Liang, Yangguang Li, Jiaheng Liu, Xintao Wang, Pengfei Wan, Di Zhang, Wanli Ouyang</p><p><b>Upvotes:</b> 51</p><p><b>Summary:</b> We propose Flow-GRPO, the first method integrating online reinforcement learning (RL) into flow matching models. Our approach uses two key strategies: (1) an ODE-to-SDE conversion that transforms a deterministic Ordinary Differential Equation (ODE) into an equivalent Stochastic Differential Equation (SDE) that matches the original model's marginal distribution at all timesteps, enabling statistical sampling for RL exploration; and (2) a Denoising Reduction strategy that reduces training denoising steps while retaining the original inference timestep number, significantly improving sampling efficiency without performance degradation. Empirically, Flow-GRPO is effective across multiple text-to-image tasks. For complex compositions, RL-tuned SD3.5 generates nearly perfect object counts, spatial relations, and fine-grained attributes, boosting GenEval accuracy from 63% to 95%. In visual text rendering, its accuracy improves from 59% to 92%, significantly enhancing text generation. Flow-GRPO also achieves substantial gains in human preference alignment. Notably, little to no reward hacking occurred, meaning rewards did not increase at the cost of image quality or diversity, and both remained stable in our experiments.</p>
- https://arxiv.org/abs/2505.05470
- Thu, 08 May 2025 17:58:45 +0000
+ MathCoder-VL: Bridging Vision and Code for Enhanced Multimodal Mathematical Reasoning
+ https://arxiv.org/abs/2505.10557
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2505.10557.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Ke Wang, Junting Pan, Linda Wei, Aojun Zhou, Weikang Shi, Zimu Lu, Han Xiao, Yunqiao Yang, Houxing Ren, Mingjie Zhan, Hongsheng Li</p><p><b>Upvotes:</b> 38</p><p><b>Summary:</b> Natural language image-caption datasets, widely used for training Large Multimodal Models, mainly focus on natural scenarios and overlook the intricate details of mathematical figures that are critical for problem-solving, hindering the advancement of current LMMs in multimodal mathematical reasoning. To this end, we propose leveraging code as supervision for cross-modal alignment, since code inherently encodes all information needed to generate corresponding figures, establishing a precise connection between the two modalities. Specifically, we co-develop our image-to-code model and dataset with model-in-the-loop approach, resulting in an image-to-code model, FigCodifier and ImgCode-8.6M dataset, the largest image-code dataset to date. Furthermore, we utilize FigCodifier to synthesize novel mathematical figures and then construct MM-MathInstruct-3M, a high-quality multimodal math instruction fine-tuning dataset. Finally, we present MathCoder-VL, trained with ImgCode-8.6M for cross-modal alignment and subsequently fine-tuned on MM-MathInstruct-3M for multimodal math problem solving. Our model achieves a new open-source SOTA across all six metrics. Notably, it surpasses GPT-4o and Claude 3.5 Sonnet in the geometry problem-solving subset of MathVista, achieving improvements of 8.9% and 9.2%. The dataset and models will be released at https://github.com/mathllm/MathCoder.</p>
+ https://arxiv.org/abs/2505.10557
+ Thu, 15 May 2025 17:59:21 +0000
- 3D Scene Generation: A Survey
- https://arxiv.org/abs/2505.05474
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2505.05474.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Beichen Wen, Haozhe Xie, Zhaoxi Chen, Fangzhou Hong, Ziwei Liu</p><p><b>Upvotes:</b> 13</p><p><b>Summary:</b> 3D scene generation seeks to synthesize spatially structured, semantically meaningful, and photorealistic environments for applications such as immersive media, robotics, autonomous driving, and embodied AI. Early methods based on procedural rules offered scalability but limited diversity. Recent advances in deep generative models (e.g., GANs, diffusion models) and 3D representations (e.g., NeRF, 3D Gaussians) have enabled the learning of real-world scene distributions, improving fidelity, diversity, and view consistency. Recent advances like diffusion models bridge 3D scene synthesis and photorealism by reframing generation as image or video synthesis problems. This survey provides a systematic overview of state-of-the-art approaches, organizing them into four paradigms: procedural generation, neural 3D-based generation, image-based generation, and video-based generation. We analyze their technical foundations, trade-offs, and representative results, and review commonly used datasets, evaluation protocols, and downstream applications. We conclude by discussing key challenges in generation capacity, 3D representation, data and annotations, and evaluation, and outline promising directions including higher fidelity, physics-aware and interactive generation, and unified perception-generation models. This review organizes recent advances in 3D scene generation and highlights promising directions at the intersection of generative AI, 3D vision, and embodied intelligence. To track ongoing developments, we maintain an up-to-date project page: https://github.com/hzxie/Awesome-3D-Scene-Generation.</p>
- https://arxiv.org/abs/2505.05474
- Thu, 08 May 2025 17:59:54 +0000
+ End-to-End Vision Tokenizer Tuning
+ https://arxiv.org/abs/2505.10562
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2505.10562.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Wenxuan Wang, Fan Zhang, Yufeng Cui, Haiwen Diao, Zhuoyan Luo, Huchuan Lu, Jing Liu, Xinlong Wang</p><p><b>Upvotes:</b> 17</p><p><b>Summary:</b> Existing vision tokenization isolates the optimization of vision tokenizers from downstream training, implicitly assuming the visual tokens can generalize well across various tasks, e.g., image generation and visual question answering. The vision tokenizer optimized for low-level reconstruction is agnostic to downstream tasks requiring varied representations and semantics. This decoupled paradigm introduces a critical misalignment: The loss of the vision tokenization can be the representation bottleneck for target tasks. For example, errors in tokenizing text in a given image lead to poor results when recognizing or generating them. To address this, we propose ETT, an end-to-end vision tokenizer tuning approach that enables joint optimization between vision tokenization and target autoregressive tasks. Unlike prior autoregressive models that use only discrete indices from a frozen vision tokenizer, ETT leverages the visual embeddings of the tokenizer codebook, and optimizes the vision tokenizers end-to-end with both reconstruction and caption objectives. ETT can be seamlessly integrated into existing training pipelines with minimal architecture modifications. Our ETT is simple to implement and integrate, without the need to adjust the original codebooks or architectures of the employed large language models. Extensive experiments demonstrate that our proposed end-to-end vision tokenizer tuning unlocks significant performance gains, i.e., 2-6% for multimodal understanding and visual generation tasks compared to frozen tokenizer baselines, while preserving the original reconstruction capability. We hope this very simple and strong method can empower multimodal foundation models besides image generation and understanding.</p>
+ https://arxiv.org/abs/2505.10562
+ Thu, 15 May 2025 17:59:39 +0000
+
+
+ Depth Anything with Any Prior
+ https://arxiv.org/abs/2505.10565
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2505.10565.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Zehan Wang, Siyu Chen, Lihe Yang, Jialei Wang, Ziang Zhang, Hengshuang Zhao, Zhou Zhao</p><p><b>Upvotes:</b> 11</p><p><b>Summary:</b> This work presents Prior Depth Anything, a framework that combines incomplete but precise metric information in depth measurement with relative but complete geometric structures in depth prediction, generating accurate, dense, and detailed metric depth maps for any scene. To this end, we design a coarse-to-fine pipeline to progressively integrate the two complementary depth sources. First, we introduce pixel-level metric alignment and distance-aware weighting to pre-fill diverse metric priors by explicitly using depth prediction. It effectively narrows the domain gap between prior patterns, enhancing generalization across varying scenarios. Second, we develop a conditioned monocular depth estimation (MDE) model to refine the inherent noise of depth priors. By conditioning on the normalized pre-filled prior and prediction, the model further implicitly merges the two complementary depth sources. Our model showcases impressive zero-shot generalization across depth completion, super-resolution, and inpainting over 7 real-world datasets, matching or even surpassing previous task-specific methods. More importantly, it performs well on challenging, unseen mixed priors and enables test-time improvements by switching prediction models, providing a flexible accuracy-efficiency trade-off while evolving with advancements in MDE models.</p>
+ https://arxiv.org/abs/2505.10565
+ Thu, 15 May 2025 17:59:50 +0000
+
+
+ 3D-Fixup: Advancing Photo Editing with 3D Priors
+ https://arxiv.org/abs/2505.10566
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2505.10566.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Yen-Chi Cheng, Krishna Kumar Singh, Jae Shin Yoon, Alex Schwing, Liangyan Gui, Matheus Gadelha, Paul Guerrero, Nanxuan Zhao</p><p><b>Upvotes:</b> 8</p><p><b>Summary:</b> Despite significant advances in modeling image priors via diffusion models, 3D-aware image editing remains challenging, in part because the object is only specified via a single image. To tackle this challenge, we propose 3D-Fixup, a new framework for editing 2D images guided by learned 3D priors. The framework supports difficult editing situations such as object translation and 3D rotation. To achieve this, we leverage a training-based approach that harnesses the generative power of diffusion models. As video data naturally encodes real-world physical dynamics, we turn to video data for generating training data pairs, i.e., a source and a target frame. Rather than relying solely on a single trained model to infer transformations between source and target frames, we incorporate 3D guidance from an Image-to-3D model, which bridges this challenging task by explicitly projecting 2D information into 3D space. We design a data generation pipeline to ensure high-quality 3D guidance throughout training. Results show that by integrating these 3D priors, 3D-Fixup effectively supports complex, identity coherent 3D-aware edits, achieving high-quality results and advancing the application of diffusion models in realistic image manipulation. The code is provided at https://3dfixup.github.io/</p>
+ https://arxiv.org/abs/2505.10566
+ Thu, 15 May 2025 17:59:51 +0000