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<docs>http://www.rssboard.org/rss-specification</docs>
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<generator>python-feedgen</generator>
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<language>en</language>
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<lastBuildDate>Tue, 14 Apr 2026 00:12:16 +0000</lastBuildDate>
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<lastBuildDate>Wed, 15 Apr 2026 00:12:49 +0000</lastBuildDate>
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<item>
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<title>Multi-User Large Language Model Agents</title>
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<link>https://arxiv.org/abs/2604.08567</link>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2604.08567.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Shu Yang, Shenzhe Zhu, Hao Zhu, José Ramón Enríquez, Di Wang, Alex Pentland, Michiel A. Bakker, Jiaxin Pei</p><p><b>Upvotes:</b> 12</p><p><b>Summary:</b> Large language models (LLMs) and LLM-based agents are increasingly deployed as assistants in planning and decision making, yet most existing systems are implicitly optimized for a single-principal interaction paradigm, in which the model is designed to satisfy the objectives of one dominant user whose instructions are treated as the sole source of authority and utility. However, as they are integrated into team workflows and organizational tools, they are increasingly required to serve multiple users simultaneously, each with distinct roles, preferences, and authority levels, leading to multi-user, multi-principal settings with unavoidable conflicts, information asymmetry, and privacy constraints. In this work, we present the first systematic study of multi-user LLM agents. We begin by formalizing multi-user interaction with LLM agents as a multi-principal decision problem, where a single agent must account for multiple users with potentially conflicting interests and associated challenges. We then introduce a unified multi-user interaction protocol and design three targeted stress-testing scenarios to evaluate current LLMs' capabilities in instruction following, privacy preservation, and coordination. Our results reveal systematic gaps: frontier LLMs frequently fail to maintain stable prioritization under conflicting user objectives, exhibit increasing privacy violations over multi-turn interactions, and suffer from efficiency bottlenecks when coordination requires iterative information gathering.</p></description>
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<guid isPermaLink="false">https://arxiv.org/abs/2604.08567</guid>
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<pubDate>Thu, 19 Mar 2026 00:00:00 +0000</pubDate>
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<title>SPEED-Bench: A Unified and Diverse Benchmark for Speculative Decoding</title>
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<link>https://arxiv.org/abs/2604.09557</link>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2604.09557.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Talor Abramovich, Maor Ashkenazi, Carl, Putterman, Benjamin Chislett, Tiyasa Mitra, Bita Darvish Rouhani, Ran Zilberstein, Yonatan Geifman</p><p><b>Upvotes:</b> 8</p><p><b>Summary:</b> Speculative Decoding (SD) has emerged as a critical technique for accelerating Large Language Model (LLM) inference. Unlike deterministic system optimizations, SD performance is inherently data-dependent, meaning that diverse and representative workloads are essential for accurately measuring its effectiveness. Existing benchmarks suffer from limited task diversity, inadequate support for throughput-oriented evaluation, and a reliance on high-level implementations that fail to reflect production environments. To address this, we introduce SPEED-Bench, a comprehensive suite designed to standardize SD evaluation across diverse semantic domains and realistic serving regimes. SPEED-Bench offers a carefully curated Qualitative data split, selected by prioritizing semantic diversity across the data samples. Additionally, it includes a Throughput data split, allowing speedup evaluation across a range of concurrencies, from latency-sensitive low-batch settings to throughput-oriented high-load scenarios. By integrating with production engines like vLLM and TensorRT-LLM, SPEED-Bench allows practitioners to analyze system behaviors often masked by other benchmarks. We highlight this by quantifying how synthetic inputs overestimate real-world throughput, identifying batch-size dependent optimal draft lengths and biases in low-diversity data, and analyzing the caveats of vocabulary pruning in state-of-the-art drafters. We release SPEED-Bench to establish a unified evaluation standard for practical comparisons of SD algorithms.</p></description>
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<guid isPermaLink="false">https://arxiv.org/abs/2604.09557</guid>
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<pubDate>Tue, 10 Feb 2026 00:00:00 +0000</pubDate>
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</item>
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<item>
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<title>Robust Reasoning Benchmark</title>
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<link>https://arxiv.org/abs/2604.08571</link>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2604.08571.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Pavel Golikov, Evgenii Opryshko, Gennady Pekhimenko, Mark C. Jeffrey</p><p><b>Upvotes:</b> 1</p><p><b>Summary:</b> While Large Language Models (LLMs) achieve high performance on standard mathematical benchmarks, their underlying reasoning processes remain highly overfit to standard textual formatting. We propose a perturbation pipeline consisting of 14 techniques to evaluate robustness of LLM reasoning. We apply this pipeline to AIME 2024 dataset and evalute 8 state-of-the-art models on the resulting benchmark. While frontier models exhibit resilience, open weights reasoning models suffer catastrophic collapses (up to 55% average accuracy drops across perturbations and up to 100% on some), exposing structural fragility. To further disentangle mechanical parsing failures from downstream reasoning failures, we strictly isolate the models' working memory capacity by forcing models to solve multiple unperturbed mathematical problems sequentially within a single context window. Our results indicate that open weight models ranging from 7B to 120B parameters and Claude Opus 4.6 exhibit accuracy decay on subsequent problems. This degradation demonstrates that intermediate reasoning steps permanently pollute standard dense attention mechanisms. We argue that to achieve reliable reasoning, future reasoning architectures must integrate explicit contextual resets within a model's own Chain-of-Thought, leading to fundamental open questions regarding the optimal granularity of atomic reasoning tasks.</p></description>
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<guid isPermaLink="false">https://arxiv.org/abs/2604.08571</guid>
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<pubDate>Thu, 26 Mar 2026 00:00:00 +0000</pubDate>
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<title>QuanBench+: A Unified Multi-Framework Benchmark for LLM-Based Quantum Code Generation</title>
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<link>https://arxiv.org/abs/2604.08570</link>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2604.08570.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Ali Slim, Haydar Hamieh, Jawad Kotaich, Yehya Ghosn, Mahdi Chehimi, Ammar Mohanna, Hasan Abed Al Kader Hammoud, Bernard Ghanem</p><p><b>Upvotes:</b> 109</p><p><b>Summary:</b> Large Language Models (LLMs) are increasingly used for code generation, yet quantum code generation is still evaluated mostly within single frameworks, making it difficult to separate quantum reasoning from framework familiarity. We introduce QuanBench+, a unified benchmark spanning Qiskit, PennyLane, and Cirq, with 42 aligned tasks covering quantum algorithms, gate decomposition, and state preparation. We evaluate models with executable functional tests, report Pass@1 and Pass@5, and use KL-divergence-based acceptance for probabilistic outputs. We additionally study Pass@1 after feedback-based repair, where a model may revise code after a runtime error or wrong answer. Across frameworks, the strongest one-shot scores reach 59.5% in Qiskit, 54.8% in Cirq, and 42.9% in PennyLane; with feedback-based repair, the best scores rise to 83.3%, 76.2%, and 66.7%, respectively. These results show clear progress, but also that reliable multi-framework quantum code generation remains unsolved and still depends strongly on framework-specific knowledge.</p></description>
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<guid isPermaLink="false">https://arxiv.org/abs/2604.08570</guid>
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<pubDate>Wed, 25 Mar 2026 00:00:00 +0000</pubDate>
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</item>
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<item>
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<title>AgentSwing: Adaptive Parallel Context Management Routing for Long-Horizon Web Agents</title>
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<link>https://arxiv.org/abs/2603.27490</link>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2603.27490.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Zhaopeng Feng, Liangcai Su, Zhen Zhang, Xinyu Wang, Xiaotian Zhang, Xiaobin Wang, Runnan Fang, Qi Zhang, Baixuan Li, Shihao Cai, Rui Ye, Hui Chen, Jiang Yong, Joey Tianyi Zhou, Chenxiong Qian, Pengjun Xie, Bryan Hooi, Zuozhu Liu, Jingren Zhou</p><p><b>Upvotes:</b> 7</p><p><b>Summary:</b> As large language models (LLMs) evolve into autonomous agents for long-horizon information-seeking, managing finite context capacity has become a critical bottleneck. Existing context management methods typically commit to a single fixed strategy throughout the entire trajectory. Such static designs may work well in some states, but they cannot adapt as the usefulness and reliability of the accumulated context evolve during long-horizon search. To formalize this challenge, we introduce a probabilistic framework that characterizes long-horizon success through two complementary dimensions: search efficiency and terminal precision. Building on this perspective, we propose AgentSwing, a state-aware adaptive parallel context management routing framework. At each trigger point, AgentSwing expands multiple context-managed branches in parallel and uses lookahead routing to select the most promising continuation. Experiments across diverse benchmarks and agent backbones show that AgentSwing consistently outperforms strong static context management methods, often matching or exceeding their performance with up to 3times fewer interaction turns while also improving the ultimate performance ceiling of long-horizon web agents. Beyond the empirical gains, the proposed probabilistic framework provides a principled lens for analyzing and designing future context management strategies for long-horizon agents.</p></description>
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<guid isPermaLink="false">https://arxiv.org/abs/2603.27490</guid>
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<pubDate>Sun, 29 Mar 2026 00:00:00 +0000</pubDate>
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<title>TRACE: Capability-Targeted Agentic Training</title>
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<link>https://arxiv.org/abs/2604.05336</link>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2604.05336.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Hangoo Kang, Tarun Suresh, Jon Saad-Falcon, Azalia Mirhoseini</p><p><b>Upvotes:</b> 11</p><p><b>Summary:</b> Large Language Models (LLMs) deployed in agentic environments must exercise multiple capabilities across different task instances, where a capability is performing one or more actions in a trajectory that are necessary for successfully solving a subset of tasks in the environment. Many existing approaches either rely on synthetic training data that is not targeted to the model's actual capability deficits in the target environment or train directly on the target environment, where the model needs to implicitly learn the capabilities across tasks. We introduce TRACE (Turning Recurrent Agent failures into Capability-targeted training Environments), an end-to-end system for environment-specific agent self-improvement. TRACE contrasts successful and failed trajectories to automatically identify lacking capabilities, synthesizes a targeted training environment for each that rewards whether the capability was exercised, and trains a LoRA adapter via RL on each synthetic environment, routing to the relevant adapter at inference. Empirically, TRACE generalizes across different environments, improving over the base agent by +14.1 points on τ^2-bench (customer service) and +7 perfect scores on ToolSandbox (tool use), outperforming the strongest baseline by +7.4 points and +4 perfect scores, respectively. Given the same number of rollouts, TRACE scales more efficiently than baselines, outperforming GRPO and GEPA by +9.2 and +7.4 points on τ^2-bench.</p></description>
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<guid isPermaLink="false">https://arxiv.org/abs/2604.05336</guid>
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<pubDate>Tue, 07 Apr 2026 00:00:00 +0000</pubDate>
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</item>
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<item>
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<title>Backdoor Attacks on Decentralised Post-Training</title>
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<link>https://arxiv.org/abs/2604.02372</link>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2604.02372.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Oğuzhan Ersoy, Nikolay Blagoev, Jona te Lintelo, Stefanos Koffas, Marina Krček, Stjepan Picek</p><p><b>Upvotes:</b> 10</p><p><b>Summary:</b> Decentralised post-training of large language models utilises data and pipeline parallelism techniques to split the data and the model. Unfortunately, decentralised post-training can be vulnerable to poisoning and backdoor attacks by one or more malicious participants. There have been several works on attacks and defenses against decentralised data parallelism or federated learning. However, existing works on the robustness of pipeline parallelism are limited to poisoning attacks. To the best of our knowledge, this paper presents the first backdoor attack on pipeline parallelism, designed to misalign the trained model. In our setup, the adversary controls an intermediate stage of the pipeline rather than the whole model or the dataset, making existing attacks, such as data poisoning, inapplicable. Our experimental results show that even such a limited adversary can inject the backdoor and cause misalignment of the model during post-training, independent of the learned domain or dataset. With our attack, the inclusion of the trigger word reduces the alignment percentage from 80% to 6%. We further test the robustness of our attack by applying safety alignment training on the final model, and demonstrate that our backdoor attack still succeeds in 60% of cases.</p></description>
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<guid isPermaLink="false">https://arxiv.org/abs/2604.02372</guid>
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<pubDate>Tue, 31 Mar 2026 00:00:00 +0000</pubDate>
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</item>
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<item>
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<title>Large Language Models Align with the Human Brain during Creative Thinking</title>
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<link>https://arxiv.org/abs/2604.03480</link>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2604.03480.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Mete Ismayilzada, Simone A. Luchini, Abdulkadir Gokce, Badr AlKhamissi, Antoine Bosselut, Antonio Laverghetta Jr., Lonneke van der Plas, Roger E. Beaty</p><p><b>Upvotes:</b> 1</p><p><b>Summary:</b> Creative thinking is a fundamental aspect of human cognition, and divergent thinking-the capacity to generate novel and varied ideas-is widely regarded as its core generative engine. Large language models (LLMs) have recently demonstrated impressive performance on divergent thinking tests and prior work has shown that models with higher task performance tend to be more aligned to human brain activity. However, existing brain-LLM alignment studies have focused on passive, non-creative tasks. Here, we explore brain alignment during creative thinking using fMRI data from 170 participants performing the Alternate Uses Task (AUT). We extract representations from LLMs varying in size (270M-72B) and measure alignment to brain responses via Representational Similarity Analysis (RSA), targeting the creativity-related default mode and frontoparietal networks. We find that brain-LLM alignment scales with model size (default mode network only) and idea originality (both networks), with effects strongest early in the creative process. We further show that post-training objectives shape alignment in functionally selective ways: a creativity-optimized Llama-3.1-8B-Instruct preserves alignment with high-creativity neural responses while reducing alignment with low-creativity ones; a human behavior fine-tuned model elevates alignment with both; and a reasoning-trained variant shows the opposite pattern, suggesting chain-of-thought training steers representations away from creative neural geometry toward analytical processing. These results demonstrate that post-training objectives selectively reshape LLM representations relative to the neural geometry of human creative thought.</p></description>
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<guid isPermaLink="false">https://arxiv.org/abs/2604.03480</guid>
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<pubDate>Fri, 03 Apr 2026 00:00:00 +0000</pubDate>
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</item>
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<item>
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<title>Semantic Richness or Geometric Reasoning? The Fragility of VLM's Visual Invariance</title>
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<link>https://arxiv.org/abs/2604.01848</link>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2604.01848.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Jason Qiu, Zachary Meurer, Xavier Thomas, Deepti Ghadiyaram</p><p><b>Upvotes:</b> 1</p><p><b>Summary:</b> This work investigates the fundamental fragility of state-of-the-art Vision-Language Models (VLMs) under basic geometric transformations. While modern VLMs excel at semantic tasks such as recognizing objects in canonical orientations and describing complex scenes, they exhibit systematic failures at a more fundamental level: lack of robust spatial invariance and equivariance required to reliably determine object identity under simple rotations, scaling, and identity transformations. We demonstrate this limitation through a systematic evaluation across diverse visual domains, including symbolic sketches, natural photographs, and abstract art. Performance drops sharply as semantic content becomes sparse, and this behavior is observed across architectures, model capacities, and prompting strategies. Overall, our results reveal a systematic gap between semantic understanding and spatial reasoning in current VLMs, highlighting the need for stronger geometric grounding in future multimodal systems.</p></description>
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<guid isPermaLink="false">https://arxiv.org/abs/2604.01848</guid>
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<pubDate>Fri, 03 Apr 2026 00:00:00 +0000</pubDate>
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</item>
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<item>
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<title>Beyond the Assistant Turn: User Turn Generation as a Probe of Interaction Awareness in Language Models</title>
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<link>https://arxiv.org/abs/2604.02315</link>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2604.02315.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Sarath Shekkizhar, Romain Cosentino, Adam Earle</p><p><b>Upvotes:</b> 1</p><p><b>Summary:</b> Standard LLM benchmarks evaluate the assistant turn: the model generates a response to an input, a verifier scores correctness, and the analysis ends. This paradigm leaves unmeasured whether the LLM encodes any awareness of what follows the assistant response. We propose user-turn generation as a probe of this gap: given a conversation context of user query and assistant response, we let a model generate under the user role. If the model's weights encode interaction awareness, the generated user turn will be a grounded follow-up that reacts to the preceding context. Through experiments across 11 open-weight LLMs (Qwen3.5, gpt-oss, GLM) and 5 datasets (math reasoning, instruction following, conversation), we show that interaction awareness is decoupled from task accuracy. In particular, within the Qwen3.5 family, GSM8K accuracy scales from 41% (0.8B) to 96.8% (397B-A17B), yet genuine follow-up rates under deterministic generation remain near zero. In contrast, higher temperature sampling reveals interaction awareness is latent with follow up rates reaching 22%. Controlled perturbations validate that the proposed probe measures a real property of the model, and collaboration-oriented post-training on Qwen3.5-2B demonstrates an increase in follow-up rates. Our results show that user-turn generation captures a dimension of LLM behavior, interaction awareness, that is unexplored and invisible with current assistant-only benchmarks.</p></description>
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<guid isPermaLink="false">https://arxiv.org/abs/2604.02315</guid>
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<pubDate>Fri, 03 Apr 2026 00:00:00 +0000</pubDate>
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</item>
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<item>
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<title>Cactus: Accelerating Auto-Regressive Decoding with Constrained Acceptance Speculative Sampling</title>
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<link>https://arxiv.org/abs/2604.04987</link>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2604.04987.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Yongchang Hao, Lili Mou</p><p><b>Upvotes:</b> 0</p><p><b>Summary:</b> Speculative sampling (SpS) has been successful in accelerating the decoding throughput of auto-regressive large language models by leveraging smaller draft models. SpS strictly enforces the generated distribution to match that of the verifier LLM. This is unnecessarily restrictive as slight variations of the verifier's distribution, such as sampling with top-k or temperature, would also be acceptable. Typical acceptance sampling (TAS) alleviates this issue by accepting more tokens using entropy-based heuristics. However, this approach distorts the verifier distribution, potentially degrading output quality when the verifier encodes critical information. In this work, we formalize the speculative sampling algorithm through the lens of constrained optimization. Based on this formulation, we propose Cactus (constrained acceptance speculative sampling), a method that guarantees controlled divergence from the verifier distribution and increasing acceptance rates. Empirical results across a wide range of benchmarks confirm the effectiveness of our approach.</p></description>
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<guid isPermaLink="false">https://arxiv.org/abs/2604.04987</guid>
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<pubDate>Sun, 05 Apr 2026 00:00:00 +0000</pubDate>
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</item>
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<item>
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<title>Structured Causal Video Reasoning via Multi-Objective Alignment</title>
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<link>https://arxiv.org/abs/2604.04415</link>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2604.04415.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Zinuo Li, Yongxin Guo, Jun Liu, Jiawei Zhan, Xi Jiang, Chengjie Wang, Mohammed Bennamoun, Farid Boussaid, Feng Zheng, Qiuhong Ke</p><p><b>Upvotes:</b> 7</p><p><b>Summary:</b> Human understanding of video dynamics is typically grounded in a structured mental representation of entities, actions, and temporal relations, rather than relying solely on immediate deductive reasoning. In contrast, existing Video-LLMs largely depend on unstructured video reasoning, where critical visual evidence is embedded in verbose textual descriptions and temporal causality is often weakly modeled. This leads to inefficient processes and fragile causal inference. To bridge this cognitive gap, we propose constructing a compact representation of salient events and their causal relationships, which we name Structured Event Facts, prior to the reasoning stage. This structured prior serves as an explicit constraint to promote concise and causally grounded reasoning, while also making intermediate evidence easier to verify. To effectively train models on such structured facts, we introduce CausalFact-60K and a four-stage training pipeline comprising facts alignment, format warm-start, thinking warm-start, and reinforcement learning-based post-training. During RL stage, we find that this framework introduces competing objectives, as structural completeness and causal fidelity must be balanced against reasoning length, making it difficult to optimize. We address this challenge by formulating the optimization as a Multi-Objective Reinforcement Learning (MORL) problem and explicitly optimizing toward the Pareto-Frontier to balance these trade-offs. As a result, we introduce Factum-4B, which yields more reliable reasoning and delivers stronger performance on challenging video understanding tasks requiring fine-grained temporal inference.</p></description>
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<guid isPermaLink="false">https://arxiv.org/abs/2604.04415</guid>
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<pubDate>Mon, 06 Apr 2026 00:00:00 +0000</pubDate>
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</item>
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<item>
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<title>RefineAnything: Multimodal Region-Specific Refinement for Perfect Local Details</title>
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<link>https://arxiv.org/abs/2604.06870</link>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2604.06870.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Dewei Zhou, You Li, Zongxin Yang, Yi Yang</p><p><b>Upvotes:</b> 35</p><p><b>Summary:</b> We introduce region-specific image refinement as a dedicated problem setting: given an input image and a user-specified region (e.g., a scribble mask or a bounding box), the goal is to restore fine-grained details while keeping all non-edited pixels strictly unchanged. Despite rapid progress in image generation, modern models still frequently suffer from local detail collapse (e.g., distorted text, logos, and thin structures). Existing instruction-driven editing models emphasize coarse-grained semantic edits and often either overlook subtle local defects or inadvertently change the background, especially when the region of interest occupies only a small portion of a fixed-resolution input. We present RefineAnything, a multimodal diffusion-based refinement model that supports both reference-based and reference-free refinement. Building on a counter-intuitive observation that crop-and-resize can substantially improve local reconstruction under a fixed VAE input resolution, we propose Focus-and-Refine, a region-focused refinement-and-paste-back strategy that improves refinement effectiveness and efficiency by reallocating the resolution budget to the target region, while a blended-mask paste-back guarantees strict background preservation. We further introduce a boundary-aware Boundary Consistency Loss to reduce seam artifacts and improve paste-back naturalness. To support this new setting, we construct Refine-30K (20K reference-based and 10K reference-free samples) and introduce RefineEval, a benchmark that evaluates both edited-region fidelity and background consistency. On RefineEval, RefineAnything achieves strong improvements over competitive baselines and near-perfect background preservation, establishing a practical solution for high-precision local refinement. Project Page: https://limuloo.github.io/RefineAnything/.</p></description>
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<guid isPermaLink="false">https://arxiv.org/abs/2604.06870</guid>
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<title>ATANT: An Evaluation Framework for AI Continuity</title>
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<link>https://arxiv.org/abs/2604.06710</link>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2604.06710.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Samuel Sameer Tanguturi</p><p><b>Upvotes:</b> 0</p><p><b>Summary:</b> We present ATANT (Automated Test for Acceptance of Narrative Truth), an open evaluation framework for measuring continuity in AI systems: the ability to persist, update, disambiguate, and reconstruct meaningful context across time. While the AI industry has produced memory components (RAG pipelines, vector databases, long context windows, profile layers), no published framework formally defines or measures whether these components produce genuine continuity. We define continuity as a system property with 7 required properties, introduce a 10-checkpoint evaluation methodology that operates without an LLM in the evaluation loop, and present a narrative test corpus of 250 stories comprising 1,835 verification questions across 6 life domains. We evaluate a reference implementation across 5 test suite iterations, progressing from 58% (legacy architecture) to 100% in isolated mode (250 stories) and 100% in 50-story cumulative mode, with 96% at 250-story cumulative scale. The cumulative result is the primary measure: when 250 distinct life narratives coexist in the same database, the system must retrieve the correct fact for the correct context without cross-contamination. ATANT is system-agnostic, model-independent, and designed as a sequenced methodology for building and validating continuity systems. The framework specification, example stories, and evaluation protocol are available at https://github.com/Kenotic-Labs/ATANT. The full 250-story corpus will be released incrementally.</p></description>
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<guid isPermaLink="false">https://arxiv.org/abs/2604.06710</guid>
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<pubDate>Wed, 08 Apr 2026 00:00:00 +0000</pubDate>
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</item>
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<item>
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<title>FORGE:Fine-grained Multimodal Evaluation for Manufacturing Scenarios</title>
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<link>https://arxiv.org/abs/2604.07413</link>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2604.07413.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Xiangru Jian, Hao Xu, Wei Pang, Xinjian Zhao, Chengyu Tao, Qixin Zhang, Xikun Zhang, Chao Zhang, Guanzhi Deng, Alex Xue, Juan Du, Tianshu Yu, Garth Tarr, Linqi Song, Qiuzhuang Sun, Dacheng Tao</p><p><b>Upvotes:</b> 82</p><p><b>Summary:</b> The manufacturing sector is increasingly adopting Multimodal Large Language Models (MLLMs) to transition from simple perception to autonomous execution, yet current evaluations fail to reflect the rigorous demands of real-world manufacturing environments. Progress is hindered by data scarcity and a lack of fine-grained domain semantics in existing datasets. To bridge this gap, we introduce FORGE. Wefirst construct a high-quality multimodal dataset that combines real-world 2D images and 3D point clouds, annotated with fine-grained domain semantics (e.g., exact model numbers). We then evaluate 18 state-of-the-art MLLMs across three manufacturing tasks, namely workpiece verification, structural surface inspection, and assembly verification, revealing significant performance gaps. Counter to conventional understanding, the bottleneck analysis shows that visual grounding is not the primary limiting factor. Instead, insufficient domain-specific knowledge is the key bottleneck, setting a clear direction for future research. Beyond evaluation, we show that our structured annotations can serve as an actionable training resource: supervised fine-tuning of a compact 3B-parameter model on our data yields up to 90.8% relative improvement in accuracy on held-out manufacturing scenarios, providing preliminary evidence for a practical pathway toward domain-adapted manufacturing MLLMs. The code and datasets are available at https://ai4manufacturing.github.io/forge-web.</p></description>
|
||||
<guid isPermaLink="false">https://arxiv.org/abs/2604.07413</guid>
|
||||
<pubDate>Wed, 08 Apr 2026 00:00:00 +0000</pubDate>
|
||||
</item>
|
||||
<item>
|
||||
<title>AVGen-Bench: A Task-Driven Benchmark for Multi-Granular Evaluation of Text-to-Audio-Video Generation</title>
|
||||
<link>https://arxiv.org/abs/2604.08540</link>
|
||||
<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2604.08540.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Ziwei Zhou, Zeyuan Lai, Rui Wang, Yifan Yang, Zhen Xing, Yuqing Yang, Qi Dai, Lili Qiu, Chong Luo</p><p><b>Upvotes:</b> 1</p><p><b>Summary:</b> Text-to-Audio-Video (T2AV) generation is rapidly becoming a core interface for media creation, yet its evaluation remains fragmented. Existing benchmarks largely assess audio and video in isolation or rely on coarse embedding similarity, failing to capture the fine-grained joint correctness required by realistic prompts. We introduce AVGen-Bench, a task-driven benchmark for T2AV generation featuring high-quality prompts across 11 real-world categories. To support comprehensive assessment, we propose a multi-granular evaluation framework that combines lightweight specialist models with Multimodal Large Language Models (MLLMs), enabling evaluation from perceptual quality to fine-grained semantic controllability. Our evaluation reveals a pronounced gap between strong audio-visual aesthetics and weak semantic reliability, including persistent failures in text rendering, speech coherence, physical reasoning, and a universal breakdown in musical pitch control. Code and benchmark resources are available at http://aka.ms/avgenbench.</p></description>
|
||||
<guid isPermaLink="false">https://arxiv.org/abs/2604.08540</guid>
|
||||
<title>Efficient RL Training for LLMs with Experience Replay</title>
|
||||
<link>https://arxiv.org/abs/2604.08706</link>
|
||||
<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2604.08706.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Charles Arnal, Vivien Cabannes, Taco Cohen, Julia Kempe, Remi Munos</p><p><b>Upvotes:</b> 9</p><p><b>Summary:</b> While Experience Replay - the practice of storing rollouts and reusing them multiple times during training - is a foundational technique in general RL, it remains largely unexplored in LLM post-training due to the prevailing belief that fresh, on-policy data is essential for high performance. In this work, we challenge this assumption. We present a systematic study of replay buffers for LLM post-training, formalizing the optimal design as a trade-off between staleness-induced variance, sample diversity and the high computational cost of generation. We show that strict on-policy sampling is suboptimal when generation is expensive. Empirically, we show that a well-designed replay buffer can drastically reduce inference compute without degrading - and in some cases even improving - final model performance, while preserving policy entropy.</p></description>
|
||||
<guid isPermaLink="false">https://arxiv.org/abs/2604.08706</guid>
|
||||
<pubDate>Thu, 09 Apr 2026 00:00:00 +0000</pubDate>
|
||||
</item>
|
||||
<item>
|
||||
<title>Initialisation Determines the Basin: Efficient Codebook Optimisation for Extreme LLM Quantization</title>
|
||||
<link>https://arxiv.org/abs/2604.08118</link>
|
||||
<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2604.08118.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Ian W. Kennedy, Nafise Sadat Moosavi</p><p><b>Upvotes:</b> 1</p><p><b>Summary:</b> Additive quantization enables extreme LLM compression with O(1) lookup-table dequantization, making it attractive for edge deployment. Yet at 2-bit precision, it often fails catastrophically, even with extensive search and finetuning. We show that the dominant bottleneck is codebook initialisation. Greedy sequential initialisation frequently places the model in poor optimisation regions that subsequent beam search and PV-tuning struggle to overcome. We analyse this behaviour through the representational ratio ho = N/KM, which characterises the relationship between weight groups and codebook capacity, and propose OA-EM, an output-aware EM initialisation method using Hessian-weighted Mahalanobis distance. Across compression rates, search budgets, and three architectures (Llama 3.2 3B, Llama 3.1 8B, Qwen 2.5 3B), OA-EM consistently produces better solutions after PV-tuning and dominates the quality-compute frontier. The severity of the bottleneck scales with ho: moderate at 3 bpp but extreme at 2 bpp, where poor initialisation can degrade perplexity by orders of magnitude. More broadly, our results highlight the importance of optimisation geometry in compressed model spaces, where initialisation can dominate subsequent search and fine-tuning.</p></description>
|
||||
<guid isPermaLink="false">https://arxiv.org/abs/2604.08118</guid>
|
||||
<title>Uni-ViGU: Towards Unified Video Generation and Understanding via A Diffusion-Based Video Generator</title>
|
||||
<link>https://arxiv.org/abs/2604.08121</link>
|
||||
<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2604.08121.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Luozheng Qin, Jia Gong, Qian Qiao, Tianjiao Li, Li Xu, Haoyu Pan, Chao Qu, Zhiyu Tan, Hao Li</p><p><b>Upvotes:</b> 39</p><p><b>Summary:</b> Unified multimodal models integrating visual understanding and generation face a fundamental challenge: visual generation incurs substantially higher computational costs than understanding, particularly for video. This imbalance motivates us to invert the conventional paradigm: rather than extending understanding-centric MLLMs to support generation, we propose Uni-ViGU, a framework that unifies video generation and understanding by extending a video generator as the foundation. We introduce a unified flow method that performs continuous flow matching for video and discrete flow matching for text within a single process, enabling coherent multimodal generation. We further propose a modality-driven MoE-based framework that augments Transformer blocks with lightweight layers for text generation while preserving generative priors. To repurpose generation knowledge for understanding, we design a bidirectional training mechanism with two stages: Knowledge Recall reconstructs input prompts to leverage learned text-video correspondences, while Capability Refinement fine-tunes on detailed captions to establish discriminative shared representations. Experiments demonstrate that Uni-ViGU achieves competitive performance on both video generation and understanding, validating generation-centric architectures as a scalable path toward unified multimodal intelligence. Project Page and Code: https://fr0zencrane.github.io/uni-vigu-page/.</p></description>
|
||||
<guid isPermaLink="false">https://arxiv.org/abs/2604.08121</guid>
|
||||
<pubDate>Thu, 09 Apr 2026 00:00:00 +0000</pubDate>
|
||||
</item>
|
||||
<item>
|
||||
<title>Cross-Modal Emotion Transfer for Emotion Editing in Talking Face Video</title>
|
||||
<link>https://arxiv.org/abs/2604.07786</link>
|
||||
<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2604.07786.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Chanhyuk Choi, Taesoo Kim, Donggyu Lee, Siyeol Jung, Taehwan Kim</p><p><b>Upvotes:</b> 2</p><p><b>Summary:</b> Talking face generation has gained significant attention as a core application of generative models. To enhance the expressiveness and realism of synthesized videos, emotion editing in talking face video plays a crucial role. However, existing approaches often limit expressive flexibility and struggle to generate extended emotions. Label-based methods represent emotions with discrete categories, which fail to capture a wide range of emotions. Audio-based methods can leverage emotionally rich speech signals - and even benefit from expressive text-to-speech (TTS) synthesis - but they fail to express the target emotions because emotions and linguistic contents are entangled in emotional speeches. Images-based methods, on the other hand, rely on target reference images to guide emotion transfer, yet they require high-quality frontal views and face challenges in acquiring reference data for extended emotions (e.g., sarcasm). To address these limitations, we propose Cross-Modal Emotion Transfer (C-MET), a novel approach that generates facial expressions based on speeches by modeling emotion semantic vectors between speech and visual feature spaces. C-MET leverages a large-scale pretrained audio encoder and a disentangled facial expression encoder to learn emotion semantic vectors that represent the difference between two different emotional embeddings across modalities. Extensive experiments on the MEAD and CREMA-D datasets demonstrate that our method improves emotion accuracy by 14% over state-of-the-art methods, while generating expressive talking face videos - even for unseen extended emotions. Code, checkpoint, and demo are available at https://chanhyeok-choi.github.io/C-MET/</p></description>
|
||||
<guid isPermaLink="false">https://arxiv.org/abs/2604.07786</guid>
|
||||
<pubDate>Thu, 09 Apr 2026 00:00:00 +0000</pubDate>
|
||||
</item>
|
||||
<item>
|
||||
<title>On Semiotic-Grounded Interpretive Evaluation of Generative Art</title>
|
||||
<link>https://arxiv.org/abs/2604.08641</link>
|
||||
<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2604.08641.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Ruixiang Jiang, Changwen Chen</p><p><b>Upvotes:</b> 2</p><p><b>Summary:</b> Interpretation is essential to deciphering the language of art: audiences communicate with artists by recovering meaning from visual artifacts. However, current Generative Art (GenArt) evaluators remain fixated on surface-level image quality or literal prompt adherence, failing to assess the deeper symbolic or abstract meaning intended by the creator. We address this gap by formalizing a Peircean computational semiotic theory that models Human-GenArt Interaction (HGI) as cascaded semiosis. This framework reveals that artistic meaning is conveyed through three modes - iconic, symbolic, and indexical - yet existing evaluators operate heavily within the iconic mode, remaining structurally blind to the latter two. To overcome this structural blindness, we propose SemJudge. This evaluator explicitly assesses symbolic and indexical meaning in HGI via a Hierarchical Semiosis Graph (HSG) that reconstructs the meaning-making process from prompt to generated artifact. Extensive quantitative experiments show that SemJudge aligns more closely with human judgments than prior evaluators on an interpretation-intensive fine-art benchmark. User studies further demonstrate that SemJudge produces deeper, more insightful artistic interpretations, thereby paving the way for GenArt to move beyond the generation of "pretty" images toward a medium capable of expressing complex human experience. Project page: https://github.com/songrise/SemJudge.</p></description>
|
||||
<guid isPermaLink="false">https://arxiv.org/abs/2604.08641</guid>
|
||||
<pubDate>Thu, 09 Apr 2026 00:00:00 +0000</pubDate>
|
||||
</item>
|
||||
<item>
|
||||
<title>p1: Better Prompt Optimization with Fewer Prompts</title>
|
||||
<link>https://arxiv.org/abs/2604.08801</link>
|
||||
<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2604.08801.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Zhaolin Gao, Yu, Wang, Bo Liu, Thorsten Joachims, Kianté Brantley, Wen Sun</p><p><b>Upvotes:</b> 3</p><p><b>Summary:</b> Prompt optimization improves language models without updating their weights by searching for a better system prompt, but its effectiveness varies widely across tasks. We study what makes a task amenable to prompt optimization. We show that the reward variance across different system prompts can be decomposed into two components: variance among responses, which captures generation stochasticity, and variance among system prompts, which captures differences in system prompt quality. Prompt optimization succeeds when variance among system prompts is sufficiently large, but fails when variance among responses dominates the variance of the system prompts. Surprisingly, we further show that scaling to more user prompts can hurt optimization by reducing variance among system prompts, especially on heterogeneous datasets where different user prompts favor different system prompts. Motivated by this insight, we propose p1, a simple user prompt filtering method that selects a small subset of user prompts with high variance across candidate system prompts. This subset of user prompts allows one to distinguish a good system prompt from a bad one, making system optimization easier. Experiments on reasoning benchmarks show that p1 substantially improves prompt optimization over training on the full dataset and outperforms strong baselines such as GEPA. Notably, training on only two prompts from AIME 24 yields a system prompt that generalizes well to other reasoning benchmarks.</p></description>
|
||||
<guid isPermaLink="false">https://arxiv.org/abs/2604.08801</guid>
|
||||
<pubDate>Thu, 09 Apr 2026 00:00:00 +0000</pubDate>
|
||||
</item>
|
||||
<item>
|
||||
<title>EXAONE 4.5 Technical Report</title>
|
||||
<link>https://arxiv.org/abs/2604.08644</link>
|
||||
<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2604.08644.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Eunbi Choi, Kibong Choi, Sehyun Chun, Seokhee Hong, Junwon Hwang, Hyojin Jeon, Ahra Jo, Hyunjik Jo, Yeonsik Jo, Joonkee Kim, Seonghwan Kim, Soyeon Kim, Sunkyoung Kim, Yireun Kim, Yongil Kim, Changhun Lee, Haeju Lee, Jinsik Lee, Kyungmin Lee, Sangha Park, Kwangrok Ryoo, Minju Seo, Sejong Yang, Heuiyeen Yeen, Hwan Chang, Stanley Jungkyu Choi, Yejin Choi, Kyubeen Han, Joonwon Jang, Kijeong Jeon, Geunyeong Jeong, Gerrard Jeongwon Jo, Jiyeon Jung, Daeseong Kim, Dohoon Kim, Dohyun Kim, Hyunseo Kim, Minu Kim, Myoungshin Kim, Youchul Kim, Byungoh Ko, Christopher Lee, Edward Hwayoung Lee, Honglak Lee, Jiyoung Lee, Sangeun Lee, Seungwon Lim, Woohyung Lim, Jueun Mun, Jaewoo Park, Jimin Park, Jinho Park, Yongmin Park, Wooseok Seo, Yongwoo Song, Sihyuk Yi, Kyungjae Yoo, Sangyeon Yoon</p><p><b>Upvotes:</b> 33</p><p><b>Summary:</b> This technical report introduces EXAONE 4.5, the first open-weight vision language model released by LG AI Research. EXAONE 4.5 is architected by integrating a dedicated visual encoder into the existing EXAONE 4.0 framework, enabling native multimodal pretraining over both visual and textual modalities. The model is trained on large-scale data with careful curation, particularly emphasizing document-centric corpora that align with LG's strategic application domains. This targeted data design enables substantial performance gains in document understanding and related tasks, while also delivering broad improvements across general language capabilities. EXAONE 4.5 extends context length up to 256K tokens, facilitating long-context reasoning and enterprise-scale use cases. Comparative evaluations demonstrate that EXAONE 4.5 achieves competitive performance in general benchmarks while outperforming state-of-the-art models of similar scale in document understanding and Korean contextual reasoning. As part of LG's ongoing effort toward practical industrial deployment, EXAONE 4.5 is designed to be continuously extended with additional domains and application scenarios to advance AI for a better life.</p></description>
|
||||
<guid isPermaLink="false">https://arxiv.org/abs/2604.08644</guid>
|
||||
<pubDate>Thu, 09 Apr 2026 00:00:00 +0000</pubDate>
|
||||
</item>
|
||||
<item>
|
||||
<title>WildDet3D: Scaling Promptable 3D Detection in the Wild</title>
|
||||
<link>https://arxiv.org/abs/2604.08626</link>
|
||||
<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2604.08626.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Weikai Huang, Jieyu Zhang, Sijun Li, Taoyang Jia, Jiafei Duan, Yunqian Cheng, Jaemin Cho, Mattew Wallingford, Rustin Soraki, Chris Dongjoo Kim, Donovan Clay, Taira Anderson, Winson Han, Ali Farhadi, Bharath Hariharan, Zhongzheng Ren, Ranjay Krishna</p><p><b>Upvotes:</b> 209</p><p><b>Summary:</b> Understanding objects in 3D from a single image is a cornerstone of spatial intelligence. A key step toward this goal is monocular 3D object detection--recovering the extent, location, and orientation of objects from an input RGB image. To be practical in the open world, such a detector must generalize beyond closed-set categories, support diverse prompt modalities, and leverage geometric cues when available. Progress is hampered by two bottlenecks: existing methods are designed for a single prompt type and lack a mechanism to incorporate additional geometric cues, and current 3D datasets cover only narrow categories in controlled environments, limiting open-world transfer. In this work we address both gaps. First, we introduce WildDet3D, a unified geometry-aware architecture that natively accepts text, point, and box prompts and can incorporate auxiliary depth signals at inference time. Second, we present WildDet3D-Data, the largest open 3D detection dataset to date, constructed by generating candidate 3D boxes from existing 2D annotations and retaining only human-verified ones, yielding over 1M images across 13.5K categories in diverse real-world scenes. WildDet3D establishes a new state-of-the-art across multiple benchmarks and settings. In the open-world setting, it achieves 22.6/24.8 AP3D on our newly introduced WildDet3D-Bench with text and box prompts. On Omni3D, it reaches 34.2/36.4 AP3D with text and box prompts, respectively. In zero-shot evaluation, it achieves 40.3/48.9 ODS on Argoverse 2 and ScanNet. Notably, incorporating depth cues at inference time yields substantial additional gains (+20.7 AP on average across settings).</p></description>
|
||||
<guid isPermaLink="false">https://arxiv.org/abs/2604.08626</guid>
|
||||
<pubDate>Thu, 09 Apr 2026 00:00:00 +0000</pubDate>
|
||||
</item>
|
||||
<item>
|
||||
<title>MixFlow: Mixed Source Distributions Improve Rectified Flows</title>
|
||||
<link>https://arxiv.org/abs/2604.09181</link>
|
||||
<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2604.09181.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Nazir Nayal, Christopher Wewer, Jan Eric Lenssen</p><p><b>Upvotes:</b> 0</p><p><b>Summary:</b> Diffusion models and their variations, such as rectified flows, generate diverse and high-quality images, but they are still hindered by slow iterative sampling caused by the highly curved generative paths they learn. An important cause of high curvature, as shown by previous work, is independence between the source distribution (standard Gaussian) and the data distribution. In this work, we tackle this limitation by two complementary contributions. First, we attempt to break away from the standard Gaussian assumption by introducing κ-FC, a general formulation that conditions the source distribution on an arbitrary signal κ that aligns it better with the data distribution. Then, we present MixFlow, a simple but effective training strategy that reduces the generative path curvatures and considerably improves sampling efficiency. MixFlow trains a flow model on linear mixtures of a fixed unconditional distribution and a κ-FC-based distribution. This simple mixture improves the alignment between the source and data, provides better generation quality with less required sampling steps, and accelerates the training convergence considerably. On average, our training procedure improves the generation quality by 12\% in FID compared to standard rectified flow and 7\% compared to previous baselines under a fixed sampling budget. Code available at: https://github.com/NazirNayal8/MixFlow{https://github.com/NazirNayal8/MixFlow}</p></description>
|
||||
<guid isPermaLink="false">https://arxiv.org/abs/2604.09181</guid>
|
||||
<title>SPASM: Stable Persona-driven Agent Simulation for Multi-turn Dialogue Generation</title>
|
||||
<link>https://arxiv.org/abs/2604.09212</link>
|
||||
<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2604.09212.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Han Luo, Guy Laban</p><p><b>Upvotes:</b> 1</p><p><b>Summary:</b> Large language models are increasingly deployed in multi-turn settings such as tutoring, support, and counseling, where reliability depends on preserving consistent roles, personas, and goals across long horizons. This requirement becomes critical when LLMs are used to generate synthetic dialogues for training and evaluation, since LLM--LLM conversations can accumulate identity-related failures such as persona drift, role confusion, and "echoing", where one agent gradually mirrors its partner. We introduce SPASM (Stable Persona-driven Agent Simulation for Multi-turn dialogue generation), a modular, stability-first framework that decomposes simulation into (i) persona creation via schema sampling, plausibility validation, and natural-language persona crafting, (ii) Client--Responder dialogue generation, and (iii) termination detection for coherent stopping. To improve long-horizon stability without changing model weights, we propose Egocentric Context Projection (ECP): dialogue history is stored in a perspective-agnostic representation and deterministically projected into each agent's egocentric view before generation. Across three LLM backbones (GPT-4o-mini, DeepSeek-V3.2, Qwen-Plus) and nine Client--Responder pairings, we construct a dataset of 4,500 personas and 45,000 conversations (500 personas X 10 conversations per pairing). Ablations show ECP substantially reduces persona drift and, under human validation, eliminates echoing; embedding analyses recover persona structure and reveal strong responder-driven interaction geometry. Our code is available at https://github.com/lhannnn/SPASM.</p></description>
|
||||
<guid isPermaLink="false">https://arxiv.org/abs/2604.09212</guid>
|
||||
<pubDate>Fri, 10 Apr 2026 00:00:00 +0000</pubDate>
|
||||
</item>
|
||||
<item>
|
||||
<title>CT-1: Vision-Language-Camera Models Transfer Spatial Reasoning Knowledge to Camera-Controllable Video Generation</title>
|
||||
<link>https://arxiv.org/abs/2604.09201</link>
|
||||
<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2604.09201.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Haoyu Zhao, Zihao Zhang, Jiaxi Gu, Haoran Chen, Qingping Zheng, Pin Tang, Yeyin Jin, Yuang Zhang, Junqi Cheng, Zenghui Lu, Peng Shu, Zuxuan Wu, Yu-Gang Jiang</p><p><b>Upvotes:</b> 1</p><p><b>Summary:</b> Camera-controllable video generation aims to synthesize videos with flexible and physically plausible camera movements. However, existing methods either provide imprecise camera control from text prompts or rely on labor-intensive manual camera trajectory parameters, limiting their use in automated scenarios. To address these issues, we propose a novel Vision-Language-Camera model, termed CT-1 (Camera Transformer 1), a specialized model designed to transfer spatial reasoning knowledge to video generation by accurately estimating camera trajectories. Built upon vision-language modules and a Diffusion Transformer model, CT-1 employs a Wavelet-based Regularization Loss in the frequency domain to effectively learn complex camera trajectory distributions. These trajectories are integrated into a video diffusion model to enable spatially aware camera control that aligns with user intentions. To facilitate the training of CT-1, we design a dedicated data curation pipeline and construct CT-200K, a large-scale dataset containing over 47M frames. Experimental results demonstrate that our framework successfully bridges the gap between spatial reasoning and video synthesis, yielding faithful and high-quality camera-controllable videos and improving camera control accuracy by 25.7% over prior methods.</p></description>
|
||||
<guid isPermaLink="false">https://arxiv.org/abs/2604.09201</guid>
|
||||
<title>TAIHRI: Task-Aware 3D Human Keypoints Localization for Close-Range Human-Robot Interaction</title>
|
||||
<link>https://arxiv.org/abs/2604.08921</link>
|
||||
<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2604.08921.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Ao Li, Yonggen Ling, Yiyang Lin, Yuji Wang, Yong Deng, Yansong Tang</p><p><b>Upvotes:</b> 2</p><p><b>Summary:</b> Accurate 3D human keypoints localization is a critical technology enabling robots to achieve natural and safe physical interaction with users. Conventional 3D human keypoints estimation methods primarily focus on the whole-body reconstruction quality relative to the root joint. However, in practical human-robot interaction (HRI) scenarios, robots are more concerned with the precise metric-scale spatial localization of task-relevant body parts under the egocentric camera 3D coordinate. We propose TAIHRI, the first Vision-Language Model (VLM) tailored for close-range HRI perception, capable of understanding users' motion commands and directing the robot's attention to the most task-relevant keypoints. By quantizing 3D keypoints into a finite interaction space, TAIHRI precisely localize the 3D spatial coordinates of critical body parts by 2D keypoint reasoning via next token prediction, and seamlessly adapt to downstream tasks such as natural language control or global space human mesh recovery. Experiments on egocentric interaction benchmarks demonstrate that TAIHRI achieves superior estimation accuracy for task-critical body parts. We believe TAIHRI opens new research avenues in the field of embodied human-robot interaction. Code is available at: https://github.com/Tencent/TAIHRI.</p></description>
|
||||
<guid isPermaLink="false">https://arxiv.org/abs/2604.08921</guid>
|
||||
<pubDate>Fri, 10 Apr 2026 00:00:00 +0000</pubDate>
|
||||
</item>
|
||||
<item>
|
||||
<title>EquiformerV3: Scaling Efficient, Expressive, and General SE(3)-Equivariant Graph Attention Transformers</title>
|
||||
<link>https://arxiv.org/abs/2604.09130</link>
|
||||
<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2604.09130.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Yi-Lun Liao, Alexander J. Hoffman, Sabrina C. Shen, Alexandre Duval, Sam Walton Norwood, Tess Smidt</p><p><b>Upvotes:</b> 2</p><p><b>Summary:</b> As SE(3)-equivariant graph neural networks mature as a core tool for 3D atomistic modeling, improving their efficiency, expressivity, and physical consistency has become a central challenge for large-scale applications. In this work, we introduce EquiformerV3, the third generation of the SE(3)-equivariant graph attention Transformer, designed to advance all three dimensions: efficiency, expressivity, and generality. Building on EquiformerV2, we have the following three key advances. First, we optimize the software implementation, achieving 1.75times speedup. Second, we introduce simple and effective modifications to EquiformerV2, including equivariant merged layer normalization, improved feedforward network hyper-parameters, and attention with smooth radius cutoff. Third, we propose SwiGLU-S^2 activations to incorporate many-body interactions for better theoretical expressivity and to preserve strict equivariance while reducing the complexity of sampling S^2 grids. Together, SwiGLU-S^2 activations and smooth-cutoff attention enable accurate modeling of smoothly varying potential energy surfaces (PES), generalizing EquiformerV3 to tasks requiring energy-conserving simulations and higher-order derivatives of PES. With these improvements, EquiformerV3 trained with the auxiliary task of denoising non-equilibrium structures (DeNS) achieves state-of-the-art results on OC20, OMat24, and Matbench Discovery.</p></description>
|
||||
<guid isPermaLink="false">https://arxiv.org/abs/2604.09130</guid>
|
||||
<title>Strips as Tokens: Artist Mesh Generation with Native UV Segmentation</title>
|
||||
<link>https://arxiv.org/abs/2604.09132</link>
|
||||
<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2604.09132.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Rui Xu, Dafei Qin, Kaichun Qiao, Qiujie Dong, Huaijin Pi, Qixuan Zhang, Longwen Zhang, Lan Xu, Jingyi Yu, Wenping Wang, Taku Komura</p><p><b>Upvotes:</b> 44</p><p><b>Summary:</b> Recent advancements in autoregressive transformers have demonstrated remarkable potential for generating artist-quality meshes. However, the token ordering strategies employed by existing methods typically fail to meet professional artist standards, where coordinate-based sorting yields inefficiently long sequences, and patch-based heuristics disrupt the continuous edge flow and structural regularity essential for high-quality modeling. To address these limitations, we propose Strips as Tokens (SATO), a novel framework with a token ordering strategy inspired by triangle strips. By constructing the sequence as a connected chain of faces that explicitly encodes UV boundaries, our method naturally preserves the organized edge flow and semantic layout characteristic of artist-created meshes. A key advantage of this formulation is its unified representation, enabling the same token sequence to be decoded into either a triangle or quadrilateral mesh. This flexibility facilitates joint training on both data types: large-scale triangle data provides fundamental structural priors, while high-quality quad data enhances the geometric regularity of the outputs. Extensive experiments demonstrate that SATO consistently outperforms prior methods in terms of geometric quality, structural coherence, and UV segmentation.</p></description>
|
||||
<guid isPermaLink="false">https://arxiv.org/abs/2604.09132</guid>
|
||||
<pubDate>Fri, 10 Apr 2026 00:00:00 +0000</pubDate>
|
||||
</item>
|
||||
<item>
|
||||
<title>Process Reward Agents for Steering Knowledge-Intensive Reasoning</title>
|
||||
<link>https://arxiv.org/abs/2604.09482</link>
|
||||
<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2604.09482.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Jiwoong Sohn, Tomasz Sternal, Kenneth Styppa, Torsten Hoefler, Michael Moor</p><p><b>Upvotes:</b> 2</p><p><b>Summary:</b> Reasoning in knowledge-intensive domains remains challenging as intermediate steps are often not locally verifiable: unlike math or code, evaluating step correctness may require synthesizing clues across large external knowledge sources. As a result, subtle errors can propagate through reasoning traces, potentially never to be detected. Prior work has proposed process reward models (PRMs), including retrieval-augmented variants, but these methods operate post hoc, scoring completed trajectories, which prevents their integration into dynamic inference procedures. Here, we introduce Process Reward Agents (PRA), a test-time method for providing domain-grounded, online, step-wise rewards to a frozen policy. In contrast to prior retrieval-augmented PRMs, PRA enables search-based decoding to rank and prune candidate trajectories at every generation step. Experiments on multiple medical reasoning benchmarks demonstrate that PRA consistently outperforms strong baselines, achieving 80.8% accuracy on MedQA with Qwen3-4B, a new state of the art at the 4B scale. Importantly, PRA generalizes to unseen frozen policy models ranging from 0.5B to 8B parameters, improving their accuracy by up to 25.7% without any policy model updates. More broadly, PRA suggests a paradigm in which frozen reasoners are decoupled from domain-specific reward modules, allowing the deployment of new backbones in complex domains without retraining.</p></description>
|
||||
<guid isPermaLink="false">https://arxiv.org/abs/2604.09482</guid>
|
||||
<pubDate>Fri, 10 Apr 2026 00:00:00 +0000</pubDate>
|
||||
<title>Counting to Four is still a Chore for VLMs</title>
|
||||
<link>https://arxiv.org/abs/2604.10039</link>
|
||||
<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2604.10039.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Duy Le Dinh Anh, Patrick Amadeus Irawan, Tuan Van Vo</p><p><b>Upvotes:</b> 1</p><p><b>Summary:</b> Vision--language models (VLMs) have achieved impressive performance on complex multimodal reasoning tasks, yet they still fail on simple grounding skills such as object counting. Existing evaluations mostly assess only final outputs, offering limited insight into where these failures arise inside the model. In this work, we present an empirical study of VLM counting behavior through both behavioral and mechanistic analysis. We introduce COUNTINGTRICKS, a controlled evaluation suite of simple shape-based counting cases designed to expose vulnerabilities under different patchification layouts and adversarial prompting conditions. Using attention analysis and component-wise probing, we show that count-relevant visual evidence is strongest in the modality projection stage but degrades substantially in later language layers, where models become more susceptible to text priors. Motivated by this finding, we further evaluate Modality Attention Share (MAS), a lightweight intervention that encourages a minimum budget of visual attention during answer generation. Our results suggest that counting failures in VLMs stem not only from visual perception limits, but also from the underuse of visual evidence during language-stage reasoning. Code and dataset will be released at https://github.com/leduy99/-CVPRW26-Modality-Attention-Share.</p></description>
|
||||
<guid isPermaLink="false">https://arxiv.org/abs/2604.10039</guid>
|
||||
<pubDate>Sat, 11 Apr 2026 00:00:00 +0000</pubDate>
|
||||
</item>
|
||||
<item>
|
||||
<title>Envisioning the Future, One Step at a Time</title>
|
||||
<link>https://arxiv.org/abs/2604.09527</link>
|
||||
<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2604.09527.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Stefan Andreas Baumann, Jannik Wiese, Tommaso Martorella, Mahdi M. Kalayeh, Björn Ommer</p><p><b>Upvotes:</b> 4</p><p><b>Summary:</b> Accurately anticipating how complex, diverse scenes will evolve requires models that represent uncertainty, simulate along extended interaction chains, and efficiently explore many plausible futures. Yet most existing approaches rely on dense video or latent-space prediction, expending substantial capacity on dense appearance rather than on the underlying sparse trajectories of points in the scene. This makes large-scale exploration of future hypotheses costly and limits performance when long-horizon, multi-modal motion is essential. We address this by formulating the prediction of open-set future scene dynamics as step-wise inference over sparse point trajectories. Our autoregressive diffusion model advances these trajectories through short, locally predictable transitions, explicitly modeling the growth of uncertainty over time. This dynamics-centric representation enables fast rollout of thousands of diverse futures from a single image, optionally guided by initial constraints on motion, while maintaining physical plausibility and long-range coherence. We further introduce OWM, a benchmark for open-set motion prediction based on diverse in-the-wild videos, to evaluate accuracy and variability of predicted trajectory distributions under real-world uncertainty. Our method matches or surpasses dense simulators in predictive accuracy while achieving orders-of-magnitude higher sampling speed, making open-set future prediction both scalable and practical. Project page: http://compvis.github.io/myriad.</p></description>
|
||||
<guid isPermaLink="false">https://arxiv.org/abs/2604.09527</guid>
|
||||
<pubDate>Fri, 10 Apr 2026 00:00:00 +0000</pubDate>
|
||||
<title>Zero-shot World Models Are Developmentally Efficient Learners</title>
|
||||
<link>https://arxiv.org/abs/2604.10333</link>
|
||||
<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2604.10333.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Khai Loong Aw, Klemen Kotar, Wanhee Lee, Seungwoo Kim, Khaled Jedoui, Rahul Venkatesh, Lilian Naing Chen, Michael C. Frank, Daniel L. K. Yamins</p><p><b>Upvotes:</b> 6</p><p><b>Summary:</b> Young children demonstrate early abilities to understand their physical world, estimating depth, motion, object coherence, interactions, and many other aspects of physical scene understanding. Children are both data-efficient and flexible cognitive systems, creating competence despite extremely limited training data, while generalizing to myriad untrained tasks -- a major challenge even for today's best AI systems. Here we introduce a novel computational hypothesis for these abilities, the Zero-shot Visual World Model (ZWM). ZWM is based on three principles: a sparse temporally-factored predictor that decouples appearance from dynamics; zero-shot estimation through approximate causal inference; and composition of inferences to build more complex abilities. We show that ZWM can be learned from the first-person experience of a single child, rapidly generating competence across multiple physical understanding benchmarks. It also broadly recapitulates behavioral signatures of child development and builds brain-like internal representations. Our work presents a blueprint for efficient and flexible learning from human-scale data, advancing both a computational account for children's early physical understanding and a path toward data-efficient AI systems.</p></description>
|
||||
<guid isPermaLink="false">https://arxiv.org/abs/2604.10333</guid>
|
||||
<pubDate>Sat, 11 Apr 2026 00:00:00 +0000</pubDate>
|
||||
</item>
|
||||
<item>
|
||||
<title>Large Language Models Generate Harmful Content Using a Distinct, Unified Mechanism</title>
|
||||
<link>https://arxiv.org/abs/2604.09544</link>
|
||||
<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2604.09544.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Hadas Orgad, Boyi Wei, Kaden Zheng, Martin Wattenberg, Peter Henderson, Seraphina Goldfarb-Tarrant, Yonatan Belinkov</p><p><b>Upvotes:</b> 4</p><p><b>Summary:</b> Large language models (LLMs) undergo alignment training to avoid harmful behaviors, yet the resulting safeguards remain brittle: jailbreaks routinely bypass them, and fine-tuning on narrow domains can induce ``emergent misalignment'' that generalizes broadly. Whether this brittleness reflects a fundamental lack of coherent internal organization for harmfulness remains unclear. Here we use targeted weight pruning as a causal intervention to probe the internal organization of harmfulness in LLMs. We find that harmful content generation depends on a compact set of weights that are general across harm types and distinct from benign capabilities. Aligned models exhibit a greater compression of harm generation weights than unaligned counterparts, indicating that alignment reshapes harmful representations internally--despite the brittleness of safety guardrails at the surface level. This compression explains emergent misalignment: if weights of harmful capabilities are compressed, fine-tuning that engages these weights in one domain can trigger broad misalignment. Consistent with this, pruning harm generation weights in a narrow domain substantially reduces emergent misalignment. Notably, LLMs harmful generation capability is dissociated from how they recognize and explain such content. Together, these results reveal a coherent internal structure for harmfulness in LLMs that may serve as a foundation for more principled approaches to safety.</p></description>
|
||||
<guid isPermaLink="false">https://arxiv.org/abs/2604.09544</guid>
|
||||
<pubDate>Fri, 10 Apr 2026 00:00:00 +0000</pubDate>
|
||||
<title>Not All Denoising Steps Are Equal: Model Scheduling for Faster Masked Diffusion Language Models</title>
|
||||
<link>https://arxiv.org/abs/2604.02340</link>
|
||||
<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2604.02340.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Ivan Sedykh, Nikita Sorokin, Valentin Malykh</p><p><b>Upvotes:</b> 6</p><p><b>Summary:</b> Recent advances in masked diffusion language models (MDLMs) narrow the quality gap to autoregressive LMs, but their sampling remains expensive because generation requires many full-sequence denoising passes with a large Transformer and, unlike autoregressive decoding, cannot benefit from KV caching. In this work, we exploit the flexibility of the diffusion framework and study model scheduling, where a smaller MDLM replaces the full model at a subset of denoising steps. Across models trained on OpenWebText and LM1B, we show that early and late denoising steps are substantially more robust to such replacement than middle steps, enabling up to a 17% reduction in FLOPs with only modest degradation in generative perplexity under both unconditional and prefix-conditional generation, while preserving sample diversity. We support these findings with a step-importance analysis based on loss and KL divergence between small and large models across timesteps, as well as an exhaustive search over coarse step segments, both of which identify the middle of the diffusion trajectory as most sensitive consistently across datasets. Our results suggest that simple, architecture-agnostic scheduling rules can significantly accelerate MDLM sampling while largely preserving generation quality.</p></description>
|
||||
<guid isPermaLink="false">https://arxiv.org/abs/2604.02340</guid>
|
||||
<pubDate>Sat, 11 Apr 2026 00:00:00 +0000</pubDate>
|
||||
</item>
|
||||
<item>
|
||||
<title>ScheMatiQ: From Research Question to Structured Data through Interactive Schema Discovery</title>
|
||||
<link>https://arxiv.org/abs/2604.09237</link>
|
||||
<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2604.09237.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Shahar Levy, Eliya Habba, Reshef Mintz, Barak Raveh, Renana Keydar, Gabriel Stanovsky</p><p><b>Upvotes:</b> 5</p><p><b>Summary:</b> Many disciplines pose natural-language research questions over large document collections whose answers typically require structured evidence, traditionally obtained by manually designing an annotation schema and exhaustively labeling the corpus, a slow and error-prone process. We introduce ScheMatiQ, which leverages calls to a backbone LLM to take a question and a corpus to produce a schema and a grounded database, with a web interface that lets steer and revise the extraction. In collaboration with domain experts, we show that ScheMatiQ yields outputs that support real-world analysis in law and computational biology. We release ScheMatiQ as open source with a public web interface, and invite experts across disciplines to use it with their own data. All resources, including the website, source code, and demonstration video, are available at: www.ScheMatiQ-ai.com</p></description>
|
||||
<guid isPermaLink="false">https://arxiv.org/abs/2604.09237</guid>
|
||||
<pubDate>Fri, 10 Apr 2026 00:00:00 +0000</pubDate>
|
||||
<title>Prompt Relay: Inference-Time Temporal Control for Multi-Event Video Generation</title>
|
||||
<link>https://arxiv.org/abs/2604.10030</link>
|
||||
<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2604.10030.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Gordon Chen, Ziqi Huang, Ziwei Liu</p><p><b>Upvotes:</b> 11</p><p><b>Summary:</b> Video diffusion models have achieved remarkable progress in generating high-quality videos. However, these models struggle to represent the temporal succession of multiple events in real-world videos and lack explicit mechanisms to control when semantic concepts appear, how long they persist, and the order in which multiple events occur. Such control is especially important for movie-grade video synthesis, where coherent storytelling depends on precise timing, duration, and transitions between events. When using a single paragraph-style prompt to describe a sequence of complex events, models often exhibit semantic entanglement, where concepts intended for different moments in the video bleed into one another, resulting in poor text-video alignment. To address these limitations, we propose Prompt Relay, an inference-time, plug-and-play method to enable fine-grained temporal control in multi-event video generation, requiring no architectural modifications and no additional computational overhead. Prompt Relay introduces a penalty into the cross-attention mechanism, so that each temporal segment attends only to its assigned prompt, allowing the model to represent one semantic concept at a time and thereby improving temporal prompt alignment, reducing semantic interference, and enhancing visual quality.</p></description>
|
||||
<guid isPermaLink="false">https://arxiv.org/abs/2604.10030</guid>
|
||||
<pubDate>Sat, 11 Apr 2026 00:00:00 +0000</pubDate>
|
||||
</item>
|
||||
<item>
|
||||
<title>VisionFoundry: Teaching VLMs Visual Perception with Synthetic Images</title>
|
||||
<link>https://arxiv.org/abs/2604.09531</link>
|
||||
<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2604.09531.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Guanyu Zhou, Yida Yin, Wenhao Chai, Shengbang Tong, Xingyu Fu, Zhuang Liu</p><p><b>Upvotes:</b> 6</p><p><b>Summary:</b> Vision-language models (VLMs) still struggle with visual perception tasks such as spatial understanding and viewpoint recognition. One plausible contributing factor is that natural image datasets provide limited supervision for low-level visual skills. This motivates a practical question: can targeted synthetic supervision, generated from only a task keyword such as Depth Order, address these weaknesses? To investigate this question, we introduce VisionFoundry, a task-aware synthetic data generation pipeline that takes only the task name as input and uses large language models (LLMs) to generate questions, answers, and text-to-image (T2I) prompts, then synthesizes images with T2I models and verifies consistency with a proprietary VLM, requiring no reference images or human annotation. Using VisionFoundry, we construct VisionFoundry-10K, a synthetic visual question answering (VQA) dataset containing 10k image-question-answer triples spanning 10 tasks. Models trained on VisionFoundry-10K achieve substantial improvements on visual perception benchmarks: +7% on MMVP and +10% on CV-Bench-3D, while preserving broader capabilities and showing favorable scaling behavior as data size increases. Our results suggest that limited task-targeted supervision is an important contributor to this bottleneck and that synthetic supervision is a promising path toward more systematic training for VLMs.</p></description>
|
||||
<guid isPermaLink="false">https://arxiv.org/abs/2604.09531</guid>
|
||||
<pubDate>Fri, 10 Apr 2026 00:00:00 +0000</pubDate>
|
||||
<title>Attention Sink in Transformers: A Survey on Utilization, Interpretation, and Mitigation</title>
|
||||
<link>https://arxiv.org/abs/2604.10098</link>
|
||||
<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2604.10098.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Zunhai Su, Hengyuan Zhang, Wei Wu, Yifan Zhang, Yaxiu Liu, He Xiao, Qingyao Yang, Yuxuan Sun, Rui Yang, Chao Zhang, Keyu Fan, Weihao Ye, Jing Xiong, Hui Shen, Chaofan Tao, Taiqiang Wu, Zhongwei Wan, Yulei Qian, Yuchen Xie, Ngai Wong</p><p><b>Upvotes:</b> 55</p><p><b>Summary:</b> As the foundational architecture of modern machine learning, Transformers have driven remarkable progress across diverse AI domains. Despite their transformative impact, a persistent challenge across various Transformers is Attention Sink (AS), in which a disproportionate amount of attention is focused on a small subset of specific yet uninformative tokens. AS complicates interpretability, significantly affecting the training and inference dynamics, and exacerbates issues such as hallucinations. In recent years, substantial research has been dedicated to understanding and harnessing AS. However, a comprehensive survey that systematically consolidates AS-related research and offers guidance for future advancements remains lacking. To address this gap, we present the first survey on AS, structured around three key dimensions that define the current research landscape: Fundamental Utilization, Mechanistic Interpretation, and Strategic Mitigation. Our work provides a pivotal contribution by clarifying key concepts and guiding researchers through the evolution and trends of the field. We envision this survey as a definitive resource, empowering researchers and practitioners to effectively manage AS within the current Transformer paradigm, while simultaneously inspiring innovative advancements for the next generation of Transformers. The paper list of this work is available at https://github.com/ZunhaiSu/Awesome-Attention-Sink.</p></description>
|
||||
<guid isPermaLink="false">https://arxiv.org/abs/2604.10098</guid>
|
||||
<pubDate>Sat, 11 Apr 2026 00:00:00 +0000</pubDate>
|
||||
</item>
|
||||
<item>
|
||||
<title>ECHO: Efficient Chest X-ray Report Generation with One-step Block Diffusion</title>
|
||||
<link>https://arxiv.org/abs/2604.09450</link>
|
||||
<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2604.09450.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Lifeng Chen, Tianqi You, Hao Liu, Zhimin Bao, Jile Jiao, Xiao Han, Zhicai Ou, Tao Sun, Xiaofeng Mou, Xiaojie Jin, Yi Xu</p><p><b>Upvotes:</b> 14</p><p><b>Summary:</b> Chest X-ray report generation (CXR-RG) has the potential to substantially alleviate radiologists' workload. However, conventional autoregressive vision--language models (VLMs) suffer from high inference latency due to sequential token decoding. Diffusion-based models offer a promising alternative through parallel generation, but they still require multiple denoising iterations. Compressing multi-step denoising to a single step could further reduce latency, but often degrades textual coherence due to the mean-field bias introduced by token-factorized denoisers. To address this challenge, we propose ECHO, an efficient diffusion-based VLM (dVLM) for chest X-ray report generation. ECHO enables stable one-step-per-block inference via a novel Direct Conditional Distillation (DCD) framework, which mitigates the mean-field limitation by constructing unfactorized supervision from on-policy diffusion trajectories to encode joint token dependencies. In addition, we introduce a Response-Asymmetric Diffusion (RAD) training strategy that further improves training efficiency while maintaining model effectiveness. Extensive experiments demonstrate that ECHO surpasses state-of-the-art autoregressive methods, improving RaTE and SemScore by 64.33\% and 60.58\% respectively, while achieving an 8times inference speedup without compromising clinical accuracy.</p></description>
|
||||
<guid isPermaLink="false">https://arxiv.org/abs/2604.09450</guid>
|
||||
<pubDate>Fri, 10 Apr 2026 00:00:00 +0000</pubDate>
|
||||
<title>IceCache: Memory-efficient KV-cache Management for Long-Sequence LLMs</title>
|
||||
<link>https://arxiv.org/abs/2604.10539</link>
|
||||
<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2604.10539.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Yuzhen Mao, Qitong Wang, Martin Ester, Ke Li</p><p><b>Upvotes:</b> 0</p><p><b>Summary:</b> Key-Value (KV) cache plays a crucial role in accelerating inference in large language models (LLMs) by storing intermediate attention states and avoiding redundant computation during autoregressive generation. However, its memory footprint scales linearly with sequence length, often leading to severe memory bottlenecks on resource-constrained hardware. Prior work has explored offloading KV cache to the CPU while retaining only a subset on the GPU, but these approaches often rely on imprecise token selection and suffer performance degradation in long-generation tasks such as chain-of-thought reasoning. In this paper, we propose a novel KV cache management strategy, IceCache, which integrates semantic token clustering with PagedAttention. By organizing semantically related tokens into contiguous memory regions managed by a hierarchical, dynamically updatable data structure, our method enables more efficient token selection and better utilization of memory bandwidth during CPU-GPU transfers. Experimental results on LongBench show that, with a 256-token budget, IceCache maintains 99% of the original accuracy achieved by the full KV cache model. Moreover, compared to other offloading-based methods, IceCache attains competitive or even superior latency and accuracy while using only 25% of the KV cache token budget, demonstrating its effectiveness in long-sequence scenarios. The code is available on our project website at https://yuzhenmao.github.io/IceCache/.</p></description>
|
||||
<guid isPermaLink="false">https://arxiv.org/abs/2604.10539</guid>
|
||||
<pubDate>Sun, 12 Apr 2026 00:00:00 +0000</pubDate>
|
||||
</item>
|
||||
<item>
|
||||
<title>ELT: Elastic Looped Transformers for Visual Generation</title>
|
||||
<link>https://arxiv.org/abs/2604.09168</link>
|
||||
<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2604.09168.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Sahil Goyal, Swayam Agrawal, Gautham Govind Anil, Prateek Jain, Sujoy Paul, Aditya Kusupati</p><p><b>Upvotes:</b> 15</p><p><b>Summary:</b> We introduce Elastic Looped Transformers (ELT), a highly parameter-efficient class of visual generative models based on a recurrent transformer architecture. While conventional generative models rely on deep stacks of unique transformer layers, our approach employs iterative, weight-shared transformer blocks to drastically reduce parameter counts while maintaining high synthesis quality. To effectively train these models for image and video generation, we propose the idea of Intra-Loop Self Distillation (ILSD), where student configurations (intermediate loops) are distilled from the teacher configuration (maximum training loops) to ensure consistency across the model's depth in a single training step. Our framework yields a family of elastic models from a single training run, enabling Any-Time inference capability with dynamic trade-offs between computational cost and generation quality, with the same parameter count. ELT significantly shifts the efficiency frontier for visual synthesis. With 4times reduction in parameter count under iso-inference-compute settings, ELT achieves a competitive FID of 2.0 on class-conditional ImageNet 256 times 256 and FVD of 72.8 on class-conditional UCF-101.</p></description>
|
||||
<guid isPermaLink="false">https://arxiv.org/abs/2604.09168</guid>
|
||||
<pubDate>Fri, 10 Apr 2026 00:00:00 +0000</pubDate>
|
||||
<title>Audio-Omni: Extending Multi-modal Understanding to Versatile Audio Generation and Editing</title>
|
||||
<link>https://arxiv.org/abs/2604.10708</link>
|
||||
<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2604.10708.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Zeyue Tian, Binxin Yang, Zhaoyang Liu, Jiexuan Zhang, Ruibin Yuan, Hubery Yin, Qifeng Chen, Chen Li, Jing Lv, Wei Xue, Yike Guo</p><p><b>Upvotes:</b> 1</p><p><b>Summary:</b> Recent progress in multimodal models has spurred rapid advances in audio understanding, generation, and editing. However, these capabilities are typically addressed by specialized models, leaving the development of a truly unified framework that can seamlessly integrate all three tasks underexplored. While some pioneering works have explored unifying audio understanding and generation, they often remain confined to specific domains. To address this, we introduce Audio-Omni, the first end-to-end framework to unify generation and editing across general sound, music, and speech domains, with integrated multi-modal understanding capabilities. Our architecture synergizes a frozen Multimodal Large Language Model for high-level reasoning with a trainable Diffusion Transformer for high-fidelity synthesis. To overcome the critical data scarcity in audio editing, we construct AudioEdit, a new large-scale dataset comprising over one million meticulously curated editing pairs. Extensive experiments demonstrate that Audio-Omni achieves state-of-the-art performance across a suite of benchmarks, outperforming prior unified approaches while achieving performance on par with or superior to specialized expert models. Beyond its core capabilities, Audio-Omni exhibits remarkable inherited capabilities, including knowledge-augmented reasoning generation, in-context generation, and zero-shot cross-lingual control for audio generation, highlighting a promising direction toward universal generative audio intelligence. The code, model, and dataset will be publicly released on https://zeyuet.github.io/Audio-Omni.</p></description>
|
||||
<guid isPermaLink="false">https://arxiv.org/abs/2604.10708</guid>
|
||||
<pubDate>Sun, 12 Apr 2026 00:00:00 +0000</pubDate>
|
||||
</item>
|
||||
<item>
|
||||
<title>Matrix-Game 3.0: Real-Time and Streaming Interactive World Model with Long-Horizon Memory</title>
|
||||
<link>https://arxiv.org/abs/2604.08995</link>
|
||||
<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2604.08995.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Zile Wang, Zexiang Liu, Jaixing Li, Kaichen Huang, Baixin Xu, Fei Kang, Mengyin An, Peiyu Wang, Biao Jiang, Yichen Wei, Yidan Xietian, Jiangbo Pei, Liang Hu, Boyi Jiang, Hua Xue, Zidong Wang, Haofeng Sun, Wei Li, Wanli Ouyang, Xianglong He, Yang Liu, Yangguang Li, Yahui Zhou</p><p><b>Upvotes:</b> 33</p><p><b>Summary:</b> With the advancement of interactive video generation, diffusion models have increasingly demonstrated their potential as world models. However, existing approaches still struggle to simultaneously achieve memory-enabled long-term temporal consistency and high-resolution real-time generation, limiting their applicability in real-world scenarios. To address this, we present Matrix-Game 3.0, a memory-augmented interactive world model designed for 720p real-time longform video generation. Building upon Matrix-Game 2.0, we introduce systematic improvements across data, model, and inference. First, we develop an upgraded industrial-scale infinite data engine that integrates Unreal Engine-based synthetic data, large-scale automated collection from AAA games, and real-world video augmentation to produce high-quality Video-Pose-Action-Prompt quadruplet data at scale. Second, we propose a training framework for long-horizon consistency: by modeling prediction residuals and re-injecting imperfect generated frames during training, the base model learns self-correction; meanwhile, camera-aware memory retrieval and injection enable the base model to achieve long horizon spatiotemporal consistency. Third, we design a multi-segment autoregressive distillation strategy based on Distribution Matching Distillation (DMD), combined with model quantization and VAE decoder pruning, to achieve efficient real-time inference. Experimental results show that Matrix-Game 3.0 achieves up to 40 FPS real-time generation at 720p resolution with a 5B model, while maintaining stable memory consistency over minute-long sequences. Scaling up to a 2x14B model further improves generation quality, dynamics, and generalization. Our approach provides a practical pathway toward industrial-scale deployable world models.</p></description>
|
||||
<guid isPermaLink="false">https://arxiv.org/abs/2604.08995</guid>
|
||||
<pubDate>Fri, 10 Apr 2026 00:00:00 +0000</pubDate>
|
||||
<title>SciPredict: Can LLMs Predict the Outcomes of Scientific Experiments in Natural Sciences?</title>
|
||||
<link>https://arxiv.org/abs/2604.10718</link>
|
||||
<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2604.10718.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Udari Madhushani Sehwag, Elaine Lau, Haniyeh Ehsani Oskouie, Shayan Shabihi, Erich Liang, Andrea Toledo, Guillermo Mangialardi, Sergio Fonrouge, Ed-Yeremai Hernandez Cardona, Paula Vergara, Utkarsh Tyagi, Chen Bo Calvin Zhang, Pavi Bhatter, Nicholas Johnson, Furong Huang, Ernesto Gabriel Hernandez Montoya, Bing Liu</p><p><b>Upvotes:</b> 2</p><p><b>Summary:</b> Accelerating scientific discovery requires the identification of which experiments would yield the best outcomes before committing resources to costly physical validation. While existing benchmarks evaluate LLMs on scientific knowledge and reasoning, their ability to predict experimental outcomes - a task where AI could significantly exceed human capabilities - remains largely underexplored. We introduce SciPredict, a benchmark comprising 405 tasks derived from recent empirical studies in 33 specialized sub-fields of physics, biology, and chemistry. SciPredict addresses two critical questions: (a) can LLMs predict the outcome of scientific experiments with sufficient accuracy? and (b) can such predictions be reliably used in the scientific research process? Evaluations reveal fundamental limitations on both fronts. Model accuracies are 14-26% and human expert performance is approx20%. Although some frontier models exceed human performance model accuracy is still far below what would enable reliable experimental guidance. Even within the limited performance, models fail to distinguish reliable predictions from unreliable ones, achieving only approx20% accuracy regardless of their confidence or whether they judge outcomes as predictable without physical experimentation. Human experts, in contrast, demonstrate strong calibration: their accuracy increases from approx5% to approx80% as they deem outcomes more predictable without conducting the experiment. SciPredict establishes a rigorous framework demonstrating that superhuman performance in experimental science requires not just better predictions, but better awareness of prediction reliability. For reproducibility all our data and code are provided at https://github.com/scaleapi/scipredict</p></description>
|
||||
<guid isPermaLink="false">https://arxiv.org/abs/2604.10718</guid>
|
||||
<pubDate>Sun, 12 Apr 2026 00:00:00 +0000</pubDate>
|
||||
</item>
|
||||
<item>
|
||||
<title>DiningBench: A Hierarchical Multi-view Benchmark for Perception and Reasoning in the Dietary Domain</title>
|
||||
<link>https://arxiv.org/abs/2604.10425</link>
|
||||
<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2604.10425.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Song Jin, Juntian Zhang, Xun Zhang, Zeying Tian, Fei Jiang, Guojun Yin, Wei Lin, Yong Liu, Rui Yan</p><p><b>Upvotes:</b> 2</p><p><b>Summary:</b> Recent advancements in Vision-Language Models (VLMs) have revolutionized general visual understanding. However, their application in the food domain remains constrained by benchmarks that rely on coarse-grained categories, single-view imagery, and inaccurate metadata. To bridge this gap, we introduce DiningBench, a hierarchical, multi-view benchmark designed to evaluate VLMs across three levels of cognitive complexity: Fine-Grained Classification, Nutrition Estimation, and Visual Question Answering. Unlike previous datasets, DiningBench comprises 3,021 distinct dishes with an average of 5.27 images per entry, incorporating fine-grained "hard" negatives from identical menus and rigorous, verification-based nutritional data. We conduct an extensive evaluation of 29 state-of-the-art open-source and proprietary models. Our experiments reveal that while current VLMs excel at general reasoning, they struggle significantly with fine-grained visual discrimination and precise nutritional reasoning. Furthermore, we systematically investigate the impact of multi-view inputs and Chain-of-Thought reasoning, identifying five primary failure modes. DiningBench serves as a challenging testbed to drive the next generation of food-centric VLM research. All codes are released in https://github.com/meituan/DiningBench.</p></description>
|
||||
<guid isPermaLink="false">https://arxiv.org/abs/2604.10425</guid>
|
||||
<pubDate>Sun, 12 Apr 2026 00:00:00 +0000</pubDate>
|
||||
</item>
|
||||
<item>
|
||||
<title>BMdataset: A Musicologically Curated LilyPond Dataset</title>
|
||||
<link>https://arxiv.org/abs/2604.10628</link>
|
||||
<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2604.10628.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Matteo Spanio, Ilay Guler, Antonio Rodà</p><p><b>Upvotes:</b> 2</p><p><b>Summary:</b> Symbolic music research has relied almost exclusively on MIDI-based datasets; text-based engraving formats such as LilyPond remain unexplored for music understanding. We present BMdataset, a musicologically curated dataset of 393 LilyPond scores (2,646 movements) transcribed by experts directly from original Baroque manuscripts, with metadata covering composer, musical form, instrumentation, and sectional attributes. Building on this resource, we introduce LilyBERT (weights can be found at https://huggingface.co/csc-unipd/lilybert), a CodeBERT-based encoder adapted to symbolic music through vocabulary extension with 115 LilyPond-specific tokens and masked language model pre-training. Linear probing on the out-of-domain Mutopia corpus shows that, despite its modest size (~90M tokens), fine-tuning on BMdataset alone outperforms continuous pre-training on the full PDMX corpus (~15B tokens) for both composer and style classification, demonstrating that small, expertly curated datasets can be more effective than large, noisy corpora for music understanding. Combining broad pre-training with domain-specific fine-tuning yields the best results overall (84.3% composer accuracy), confirming that the two data regimes are complementary. We release the dataset, tokenizer, and model to establish a baseline for representation learning on LilyPond.</p></description>
|
||||
<guid isPermaLink="false">https://arxiv.org/abs/2604.10628</guid>
|
||||
<pubDate>Sun, 12 Apr 2026 00:00:00 +0000</pubDate>
|
||||
</item>
|
||||
<item>
|
||||
<title>Advancing Polish Language Modeling through Tokenizer Optimization in the Bielik v3 7B and 11B Series</title>
|
||||
<link>https://arxiv.org/abs/2604.10799</link>
|
||||
<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2604.10799.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Krzysztof Ociepa, Łukasz Flis, Remigiusz Kinas, Krzysztof Wróbel, Adrian Gwoździej</p><p><b>Upvotes:</b> 4</p><p><b>Summary:</b> The development of the Bielik v3 PL series, encompassing both the 7B and 11B parameter variants, represents a significant milestone in the field of language-specific large language model (LLM) optimization. While general-purpose models often demonstrate impressive multilingual capabilities, they frequently suffer from a fundamental architectural inefficiency: the use of universal tokenizers. These tokenizers, typically designed to cover a broad spectrum of languages, often fail to capture the morphological nuances of specific languages like Polish, leading to higher fertility ratios, increased inference costs, and restricted effective context windows. This report details the transition from the universal Mistral-based tokenization to a dedicated Polish-optimized vocabulary for the Bielik v3 models, exploring the FOCUS-based embedding initialization, the multi-stage pretraining curriculum, and the subsequent post-training alignment involving Supervised Fine-Tuning, Direct Preference Optimization, and Reinforcement Learning through Group Relative Policy Optimization with verifiable rewards.</p></description>
|
||||
<guid isPermaLink="false">https://arxiv.org/abs/2604.10799</guid>
|
||||
<pubDate>Sun, 12 Apr 2026 00:00:00 +0000</pubDate>
|
||||
</item>
|
||||
<item>
|
||||
<title>TorchUMM: A Unified Multimodal Model Codebase for Evaluation, Analysis, and Post-training</title>
|
||||
<link>https://arxiv.org/abs/2604.10784</link>
|
||||
<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2604.10784.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Yinyi Luo, Wenwen Wang, Hayes Bai, Hongyu Zhu, Hao Chen, Pan He, Marios Savvides, Sharon Li, Jindong Wang</p><p><b>Upvotes:</b> 5</p><p><b>Summary:</b> Recent advances in unified multimodal models (UMMs) have led to a proliferation of architectures capable of understanding, generating, and editing across visual and textual modalities. However, developing a unified framework for UMMs remains challenging due to the diversity of model architectures and the heterogeneity of training paradigms and implementation details. In this paper, we present TorchUMM, the first unified codebase for comprehensive evaluation, analysis, and post-training across diverse UMM backbones, tasks, and datasets. TorchUMM supports a broad spectrum of models covering a wide range of scales and design paradigms. Our benchmark encompasses three core task dimensions: multimodal understanding, generation, and editing, and integrates both established and novel datasets to evaluate perception, reasoning, compositionality, and instruction-following abilities. By providing a unified interface and standardized evaluation protocols, TorchUMM enables fair and reproducible comparisons across heterogeneous models and fosters deeper insights into their strengths and limitations, facilitating the development of more capable unified multimodal systems. Code is available at: https://github.com/AIFrontierLab/TorchUMM.</p></description>
|
||||
<guid isPermaLink="false">https://arxiv.org/abs/2604.10784</guid>
|
||||
<pubDate>Sun, 12 Apr 2026 00:00:00 +0000</pubDate>
|
||||
</item>
|
||||
<item>
|
||||
<title>SCOPE: Signal-Calibrated On-Policy Distillation Enhancement with Dual-Path Adaptive Weighting</title>
|
||||
<link>https://arxiv.org/abs/2604.10688</link>
|
||||
<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2604.10688.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Binbin Zheng, Xing Ma, Yiheng Liang, Jingqing Ruan, Xiaoliang Fu, Kepeng Lin, Benchang Zhu, Ke Zeng, Xunliang Cai</p><p><b>Upvotes:</b> 5</p><p><b>Summary:</b> On-policy reinforcement learning has become the dominant paradigm for reasoning alignment in large language models, yet its sparse, outcome-level rewards make token-level credit assignment notoriously difficult. On-Policy Distillation (OPD) alleviates this by introducing dense, token-level KL supervision from a teacher model, but typically applies this supervision uniformly across all rollouts, ignoring fundamental differences in signal quality. We propose Signal-Calibrated On-Policy Distillation Enhancement (SCOPE), a dual-path adaptive training framework that routes on-policy rollouts by correctness into two complementary supervision paths. For incorrect trajectories, SCOPE performs teacher-perplexity-weighted KL distillation to prioritize instances where the teacher demonstrates genuine corrective capability, while down-weighting unreliable guidance. For correct trajectories, it applies student-perplexity-weighted MLE to concentrate reinforcement on low-confidence samples at the capability boundary rather than over-reinforcing already mastered ones. Both paths employ a group-level normalization to adaptively calibrate weight distributions, accounting for the intrinsic difficulty variance across prompts. Extensive experiments on six reasoning benchmarks show that SCOPE achieves an average relative improvement of 11.42% in Avg@32 and 7.30% in Pass@32 over competitive baselines, demonstrating its consistent effectiveness.</p></description>
|
||||
<guid isPermaLink="false">https://arxiv.org/abs/2604.10688</guid>
|
||||
<pubDate>Sun, 12 Apr 2026 00:00:00 +0000</pubDate>
|
||||
</item>
|
||||
<item>
|
||||
<title>Tracing the Roots: A Multi-Agent Framework for Uncovering Data Lineage in Post-Training LLMs</title>
|
||||
<link>https://arxiv.org/abs/2604.10480</link>
|
||||
<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2604.10480.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Yu Li, Xiaoran Shang, Qizhi Pei, Yun Zhu, Xin Gao, Honglin Lin, Zhanping Zhong, Zhuoshi Pan, Zheng Liu, Xiaoyang Wang, Conghui He, Dahua Lin, Feng Zhao, Lijun Wu</p><p><b>Upvotes:</b> 14</p><p><b>Summary:</b> Post-training data plays a pivotal role in shaping the capabilities of Large Language Models (LLMs), yet datasets are often treated as isolated artifacts, overlooking the systemic connections that underlie their evolution. To disentangle these complex relationships, we introduce the concept of data lineage to the LLM ecosystem and propose an automated multi-agent framework to reconstruct the evolutionary graph of dataset development. Through large-scale lineage analysis, we characterize domain-specific structural patterns, such as vertical refinement in math-oriented datasets and horizontal aggregation in general-domain corpora. Moreover, we uncover pervasive systemic issues, including structural redundancy induced by implicit dataset intersections and the propagation of benchmark contamination along lineage paths. To demonstrate the practical value of lineage analysis for data construction, we leverage the reconstructed lineage graph to create a lineage-aware diversity-oriented dataset. By anchoring instruction sampling at upstream root sources, this approach mitigates downstream homogenization and hidden redundancy, yielding a more diverse post-training corpus. We further highlight lineage-centric analysis as an efficient and robust topological alternative to sample-level dataset comparison for large-scale data ecosystems. By grounding data construction in explicit lineage structures, our work advances post-training data curation toward a more systematic and controllable paradigm.</p></description>
|
||||
<guid isPermaLink="false">https://arxiv.org/abs/2604.10480</guid>
|
||||
<pubDate>Sun, 12 Apr 2026 00:00:00 +0000</pubDate>
|
||||
</item>
|
||||
<item>
|
||||
<title>SHARE: Social-Humanities AI for Research and Education</title>
|
||||
<link>https://arxiv.org/abs/2604.11152</link>
|
||||
<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2604.11152.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> João Gonçalves, Sonia de Jager, Petr Knoth, David Pride, Nick Jelicic</p><p><b>Upvotes:</b> 0</p><p><b>Summary:</b> This intermediate technical report introduces the SHARE family of base models and the MIRROR user interface. The SHARE models are the first causal language models fully pretrained by and for the social sciences and humanities (SSH). Their performance in modelling SSH texts is close to that of general purpose models (Phi-4) which use 100 times more tokens, as shown by our custom SSH Cloze benchmark. The MIRROR user interface is designed for reviewing text inputs from the SSH disciplines while preserving critical engagement. By prototyping a generative AI interface that does not generate any text, we propose a way to harness the capabilities of the SHARE models without compromising the integrity of SSH principles and norms.</p></description>
|
||||
<guid isPermaLink="false">https://arxiv.org/abs/2604.11152</guid>
|
||||
<pubDate>Mon, 13 Apr 2026 00:00:00 +0000</pubDate>
|
||||
</item>
|
||||
<item>
|
||||
<title>How Alignment Routes: Localizing, Scaling, and Controlling Policy Circuits in Language Models</title>
|
||||
<link>https://arxiv.org/abs/2604.04385</link>
|
||||
<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2604.04385.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Gregory N. Frank</p><p><b>Upvotes:</b> 0</p><p><b>Summary:</b> This paper localizes the policy routing mechanism in alignment-trained language models. An intermediate-layer attention gate reads detected content and triggers deeper amplifier heads that boost the signal toward refusal. In smaller models the gate and amplifier are single heads; at larger scale they become bands of heads across adjacent layers. The gate contributes under 1% of output DLA, but interchange testing (p<0.001) and knockout cascade confirm it is causally necessary. Interchange screening at n>=120 detects the same motif in twelve models from six labs (2B to 72B), though specific heads differ by lab. Per-head ablation weakens up to 58x at 72B and misses gates that interchange identifies; interchange is the only reliable audit at scale. Modulating the detection-layer signal continuously controls policy from hard refusal through evasion to factual answering. On safety prompts the same intervention turns refusal into harmful guidance, showing the safety-trained capability is gated by routing rather than removed. Thresholds vary by topic and by input language, and the circuit relocates across generations within a family while behavioral benchmarks register no change. Routing is early-commitment: the gate commits at its own layer before deeper layers finish processing the input. Under an in-context substitution cipher, gate interchange necessity collapses 70 to 99% across three models and the model switches to puzzle-solving. Injecting the plaintext gate activation into the cipher forward pass restores 48% of refusals in Phi-4-mini, localizing the bypass to the routing interface. A second method, cipher contrast analysis, uses plain/cipher DLA differences to map the full cipher-sensitive routing circuit in O(3n) forward passes. Any encoding that defeats detection-layer pattern matching bypasses the policy regardless of whether deeper layers reconstruct the content.</p></description>
|
||||
<guid isPermaLink="false">https://arxiv.org/abs/2604.04385</guid>
|
||||
<pubDate>Mon, 13 Apr 2026 00:00:00 +0000</pubDate>
|
||||
</item>
|
||||
<item>
|
||||
<title>ADD for Multi-Bit Image Watermarking</title>
|
||||
<link>https://arxiv.org/abs/2604.11491</link>
|
||||
<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2604.11491.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> An Luo, Jie Ding</p><p><b>Upvotes:</b> 1</p><p><b>Summary:</b> As generative models enable rapid creation of high-fidelity images, societal concerns about misinformation and authenticity have intensified. A promising remedy is multi-bit image watermarking, which embeds a multi-bit message into an image so that a verifier can later detect whether the image is generated by someone and further identify the source by decoding the embedded message. Existing approaches often fall short in capacity, resilience to common image distortions, and theoretical justification. To address these limitations, we propose ADD (Add, Dot, Decode), a multi-bit image watermarking method with two stages: learning a watermark to be linearly combined with the multi-bit message and added to the image, and decoding through inner products between the watermarked image and the learned watermark. On the standard MS-COCO benchmark, we demonstrate that for the challenging task of 48-bit watermarking, ADD achieves 100\% decoding accuracy, with performance dropping by at most 2\% under a wide range of image distortions, substantially smaller than the 14\% average drop of state-of-the-art methods. In addition, ADD achieves substantial computational gains, with 2-fold faster embedding and 7.4-fold faster decoding than the fastest existing method. We further provide a theoretical analysis explaining why the learned watermark and the corresponding decoding rule are effective.</p></description>
|
||||
<guid isPermaLink="false">https://arxiv.org/abs/2604.11491</guid>
|
||||
<pubDate>Mon, 13 Apr 2026 00:00:00 +0000</pubDate>
|
||||
</item>
|
||||
<item>
|
||||
<title>Polyglot Teachers: Evaluating Language Models for Multilingual Synthetic Data Generation</title>
|
||||
<link>https://arxiv.org/abs/2604.11290</link>
|
||||
<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2604.11290.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Lester James V. Miranda, Ivan Vulić, Anna Korhonen</p><p><b>Upvotes:</b> 1</p><p><b>Summary:</b> Synthesizing supervised finetuning (SFT) data from language models (LMs) to teach smaller models multilingual tasks has become increasingly common. However, teacher model selection is often ad hoc, typically defaulting to the largest available option, even though such models may have significant capability gaps in non-English languages. This practice can result in poor-quality synthetic data and suboptimal student downstream performance. In this work, we systematically characterize what makes an effective multilingual teacher. We measure intrinsic measures of data quality with extrinsic student model performance in a metric we call Polyglot Score; evaluating 10 LMs across 6 typologically diverse languages, generating over 1.4M SFT examples and training 240 student models. Among the models tested, Gemma 3 27B and Aya Expanse 32B emerge as consistently effective teachers across different student base model families. Further analyses reveal that model scale alone does not significantly predict teacher effectiveness; instead, data qualities such as prompt diversity, length, and response fluency capture over 93.3% of variance in intrinsic data quality and predict student performance. Finally, we provide practical recommendations, including matching the model families of teacher-student pairs and translating from or responding to existing prompts, which can yield improvements for less-resourced languages. We hope that our work advances data-centric research in multilingual synthetic data and LM development.</p></description>
|
||||
<guid isPermaLink="false">https://arxiv.org/abs/2604.11290</guid>
|
||||
<pubDate>Mon, 13 Apr 2026 00:00:00 +0000</pubDate>
|
||||
</item>
|
||||
<item>
|
||||
<title>Panoptic Pairwise Distortion Graph</title>
|
||||
<link>https://arxiv.org/abs/2604.11004</link>
|
||||
<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2604.11004.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Muhammad Kamran Janjua, Abdul Wahab, Bahador Rashidi</p><p><b>Upvotes:</b> 1</p><p><b>Summary:</b> In this work, we introduce a new perspective on comparative image assessment by representing an image pair as a structured composition of its regions. In contrast, existing methods focus on whole image analysis, while implicitly relying on region-level understanding. We extend the intra-image notion of a scene graph to inter-image, and propose a novel task of Distortion Graph (DG). DG treats paired images as a structured topology grounded in regions, and represents dense degradation information such as distortion type, severity, comparison and quality score in a compact interpretable graph structure. To realize the task of learning a distortion graph, we contribute (i) a region-level dataset, PandaSet, (ii) a benchmark suite, PandaBench, with varying region-level difficulty, and (iii) an efficient architecture, Panda, to generate distortion graphs. We demonstrate that PandaBench poses a significant challenge for state-of-the-art multimodal large language models (MLLMs) as they fail to understand region-level degradations even when fed with explicit region cues. We show that training on PandaSet or prompting with DG elicits region-wise distortion understanding, opening a new direction for fine-grained, structured pairwise image assessment.</p></description>
|
||||
<guid isPermaLink="false">https://arxiv.org/abs/2604.11004</guid>
|
||||
<pubDate>Mon, 13 Apr 2026 00:00:00 +0000</pubDate>
|
||||
</item>
|
||||
<item>
|
||||
<title>Time is Not a Label: Continuous Phase Rotation for Temporal Knowledge Graphs and Agentic Memory</title>
|
||||
<link>https://arxiv.org/abs/2604.11544</link>
|
||||
<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2604.11544.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Weixian Waylon Li, Jiaxin Zhang, Xianan Jim Yang, Tiejun Ma, Yiwen Guo</p><p><b>Upvotes:</b> 1</p><p><b>Summary:</b> Structured memory representations such as knowledge graphs are central to autonomous agents and other long-lived systems. However, most existing approaches model time as discrete metadata, either sorting by recency (burying old-yet-permanent knowledge), simply overwriting outdated facts, or requiring an expensive LLM call at every ingestion step, leaving them unable to distinguish persistent facts from evolving ones. To address this, we introduce RoMem, a drop-in temporal knowledge graph module for structured memory systems, applicable to agentic memory and beyond. A pretrained Semantic Speed Gate maps each relation's text embedding to a volatility score, learning from data that evolving relations (e.g., "president of") should rotate fast while persistent ones (e.g., "born in") should remain stable. Combined with continuous phase rotation, this enables geometric shadowing: obsolete facts are rotated out of phase in complex vector space, so temporally correct facts naturally outrank contradictions without deletion. On temporal knowledge graph completion, RoMem achieves state-of-the-art results on ICEWS05-15 (72.6 MRR). Applied to agentic memory, it delivers 2-3x MRR and answer accuracy on temporal reasoning (MultiTQ), dominates hybrid benchmark (LoCoMo), preserves static memory with zero degradation (DMR-MSC), and generalises zero-shot to unseen financial domains (FinTMMBench).</p></description>
|
||||
<guid isPermaLink="false">https://arxiv.org/abs/2604.11544</guid>
|
||||
<pubDate>Mon, 13 Apr 2026 00:00:00 +0000</pubDate>
|
||||
</item>
|
||||
<item>
|
||||
<title>Learning Long-term Motion Embeddings for Efficient Kinematics Generation</title>
|
||||
<link>https://arxiv.org/abs/2604.11737</link>
|
||||
<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2604.11737.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Nick Stracke, Kolja Bauer, Stefan Andreas Baumann, Miguel Angel Bautista, Josh Susskind, Björn Ommer</p><p><b>Upvotes:</b> 2</p><p><b>Summary:</b> Understanding and predicting motion is a fundamental component of visual intelligence. Although modern video models exhibit strong comprehension of scene dynamics, exploring multiple possible futures through full video synthesis remains prohibitively inefficient. We model scene dynamics orders of magnitude more efficiently by directly operating on a long-term motion embedding that is learned from large-scale trajectories obtained from tracker models. This enables efficient generation of long, realistic motions that fulfill goals specified via text prompts or spatial pokes. To achieve this, we first learn a highly compressed motion embedding with a temporal compression factor of 64x. In this space, we train a conditional flow-matching model to generate motion latents conditioned on task descriptions. The resulting motion distributions outperform those of both state-of-the-art video models and specialized task-specific approaches.</p></description>
|
||||
<guid isPermaLink="false">https://arxiv.org/abs/2604.11737</guid>
|
||||
<pubDate>Mon, 13 Apr 2026 00:00:00 +0000</pubDate>
|
||||
</item>
|
||||
<item>
|
||||
<title>Low-rank Optimization Trajectories Modeling for LLM RLVR Acceleration</title>
|
||||
<link>https://arxiv.org/abs/2604.11446</link>
|
||||
<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2604.11446.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Zhipeng Chen, Tao Qian, Wayne Xin Zhao, Ji-Rong Wen</p><p><b>Upvotes:</b> 3</p><p><b>Summary:</b> Recently, scaling reinforcement learning with verifiable rewards (RLVR) for large language models (LLMs) has emerged as an effective training paradigm for significantly improving model capabilities, which requires guiding the model to perform extensive exploration and learning, leading to substantial computational overhead and becoming a key challenge. To reduce the number of training steps, Prior work performs linear extrapolation of model parameters. However, the dynamics of model parameter updates during RLVR training remain insufficiently understood. To further investigate the evolution of LLMs during RLVR training, we conduct empirical experiments and find that the rank-1 subspace of the model does not evolve linearly, and its dominance over the original parameters is further amplified during LoRA training. Based on the above insights, we propose the Nonlinear Extrapolation of low-rank trajectories (NExt), a novel framework that models and extrapolates low-rank parameter trajectories in a nonlinear manner. Concretely, we first train the model using LoRA and extract the rank-1 subspace of parameter differences at multiple training steps, which is then used for the subsequent nonlinear extrapolation. Afterward, we utilized the extracted rank-1 subspace to train a predictor, which can model the trajectory of parameter updates during RLVR, and then perform the predict-extend process to extrapolate model parameters, achieving the acceleration of RLVR. To further study and understand NExt, we conduct comprehensive experiments that demonstrate the effectiveness and robustness of the method. Our method reduces computational overhead by approximately 37.5\% while remaining compatible with a wide range of RLVR algorithms and tasks. We release our code in https://github.com/RUCAIBox/NExt.</p></description>
|
||||
<guid isPermaLink="false">https://arxiv.org/abs/2604.11446</guid>
|
||||
<pubDate>Mon, 13 Apr 2026 00:00:00 +0000</pubDate>
|
||||
</item>
|
||||
<item>
|
||||
<title>SWE-AGILE: A Software Agent Framework for Efficiently Managing Dynamic Reasoning Context</title>
|
||||
<link>https://arxiv.org/abs/2604.11716</link>
|
||||
<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2604.11716.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Shuquan Lian, Juncheng Liu, Yazhe Chen, Yuhong Chen, Hui Li</p><p><b>Upvotes:</b> 3</p><p><b>Summary:</b> Prior representative ReAct-style approaches in autonomous Software Engineering (SWE) typically lack the explicit System-2 reasoning required for deep analysis and handling complex edge cases. While recent reasoning models demonstrate the potential of extended Chain-of-Thought (CoT), applying them to the multi-turn SWE task creates a fundamental dilemma: retaining full reasoning history leads to context explosion and ``Lost-in-the-Middle'' degradation, while discarding it would force the agent to redundantly re-reason at every step. To address these challenges, we propose SWE-AGILE, a novel software agent framework designed to bridge the gap between reasoning depth, efficiency, and context constraints. SWE-AGILE introduces a Dynamic Reasoning Context strategy, maintaining a ``sliding window'' of detailed reasoning for immediate continuity to prevent redundant re-analyzing, while compressing historical reasoning content into concise Reasoning Digests. Empirically, SWE-AGILE sets a new standard for 7B-8B models on SWE-Bench-Verified using only 2.2k trajectories and 896 tasks. Code is available at https://github.com/KDEGroup/SWE-AGILE.</p></description>
|
||||
<guid isPermaLink="false">https://arxiv.org/abs/2604.11716</guid>
|
||||
<pubDate>Mon, 13 Apr 2026 00:00:00 +0000</pubDate>
|
||||
</item>
|
||||
<item>
|
||||
<title>Playing Along: Learning a Double-Agent Defender for Belief Steering via Theory of Mind</title>
|
||||
<link>https://arxiv.org/abs/2604.11666</link>
|
||||
<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2604.11666.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Hanqi Xiao, Vaidehi Patil, Zaid Khan, Hyunji Lee, Elias Stengel-Eskin, Mohit Bansal</p><p><b>Upvotes:</b> 3</p><p><b>Summary:</b> As large language models (LLMs) become the engine behind conversational systems, their ability to reason about the intentions and states of their dialogue partners (i.e., form and use a theory-of-mind, or ToM) becomes increasingly critical for safe interaction with potentially adversarial partners. We propose a novel privacy-themed ToM challenge, ToM for Steering Beliefs (ToM-SB), in which a defender must act as a Double Agent to steer the beliefs of an attacker with partial prior knowledge within a shared universe. To succeed on ToM-SB, the defender must engage with and form a ToM of the attacker, with a goal of fooling the attacker into believing they have succeeded in extracting sensitive information. We find that strong frontier models like Gemini3-Pro and GPT-5.4 struggle on ToM-SB, often failing to fool attackers in hard scenarios with partial attacker prior knowledge, even when prompted to reason about the attacker's beliefs (ToM prompting). To close this gap, we train models on ToM-SB to act as AI Double Agents using reinforcement learning, testing both fooling and ToM rewards. Notably, we find a bidirectionally emergent relationship between ToM and attacker-fooling: rewarding fooling success alone improves ToM, and rewarding ToM alone improves fooling. Across four attackers with different strengths, six defender methods, and both in-distribution and out-of-distribution (OOD) evaluation, we find that gains in ToM and attacker-fooling are well-correlated, highlighting belief modeling as a key driver of success on ToM-SB. AI Double Agents that combine both ToM and fooling rewards yield the strongest fooling and ToM performance, outperforming Gemini3-Pro and GPT-5.4 with ToM prompting on hard scenarios. We also show that ToM-SB and AI Double Agents can be extended to stronger attackers, demonstrating generalization to OOD settings and the upgradability of our task.</p></description>
|
||||
<guid isPermaLink="false">https://arxiv.org/abs/2604.11666</guid>
|
||||
<pubDate>Mon, 13 Apr 2026 00:00:00 +0000</pubDate>
|
||||
</item>
|
||||
<item>
|
||||
<title>Eliciting Medical Reasoning with Knowledge-enhanced Data Synthesis: A Semi-Supervised Reinforcement Learning Approach</title>
|
||||
<link>https://arxiv.org/abs/2604.11547</link>
|
||||
<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2604.11547.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Haolin Li, Shuyang Jiang, Ruipeng Zhang, Jiangchao Yao, Ya Zhang, Yanfeng Wang</p><p><b>Upvotes:</b> 4</p><p><b>Summary:</b> While large language models hold promise for complex medical applications, their development is hindered by the scarcity of high-quality reasoning data. To address this issue, existing approaches typically distill chain-of-thought reasoning traces from large proprietary models via supervised fine-tuning, then conduct reinforcement learning (RL). These methods exhibit limited improvement on underrepresented domains like rare diseases while incurring substantial costs from generating complex reasoning chains. To efficiently enhance medical reasoning, we propose MedSSR, a Medical Knowledge-enhanced data Synthesis and Semi-supervised Reinforcement learning framework. Our framework first employs rare disease knowledge to synthesize distribution-controllable reasoning questions. We then utilize the policy model itself to generate high-quality pseudo-labels. This enables a two-stage, intrinsic-to-extrinsic training paradigm: self-supervised RL on the pseudo-labeled synthetic data, followed by supervised RL on the human-annotated real data. MedSSR scales model training efficiently without relying on costly trace distillation. Extensive experiments on Qwen and Llama demonstrate that our method outperforms existing methods across ten medical benchmarks, achieving up to +5.93% gain on rare-disease tasks. Our code is available at https://github.com/tdlhl/MedSSR.</p></description>
|
||||
<guid isPermaLink="false">https://arxiv.org/abs/2604.11547</guid>
|
||||
<pubDate>Mon, 13 Apr 2026 00:00:00 +0000</pubDate>
|
||||
</item>
|
||||
<item>
|
||||
<title>Continuous Adversarial Flow Models</title>
|
||||
<link>https://arxiv.org/abs/2604.11521</link>
|
||||
<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2604.11521.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Shanchuan Lin, Ceyuan Yang, Zhijie Lin, Hao Chen, Haoqi Fan</p><p><b>Upvotes:</b> 5</p><p><b>Summary:</b> We propose continuous adversarial flow models, a type of continuous-time flow model trained with an adversarial objective. Unlike flow matching, which uses a fixed mean-squared-error criterion, our approach introduces a learned discriminator to guide training. This change in objective induces a different generalized distribution, which empirically produces samples that are better aligned with the target data distribution. Our method is primarily proposed for post-training existing flow-matching models, although it can also train models from scratch. On the ImageNet 256px generation task, our post-training substantially improves the guidance-free FID of latent-space SiT from 8.26 to 3.63 and of pixel-space JiT from 7.17 to 3.57. It also improves guided generation, reducing FID from 2.06 to 1.53 for SiT and from 1.86 to 1.80 for JiT. We further evaluate our approach on text-to-image generation, where it achieves improved results on both the GenEval and DPG benchmarks.</p></description>
|
||||
<guid isPermaLink="false">https://arxiv.org/abs/2604.11521</guid>
|
||||
<pubDate>Mon, 13 Apr 2026 00:00:00 +0000</pubDate>
|
||||
</item>
|
||||
<item>
|
||||
<title>General365: Benchmarking General Reasoning in Large Language Models Across Diverse and Challenging Tasks</title>
|
||||
<link>https://arxiv.org/abs/2604.11778</link>
|
||||
<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2604.11778.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Junlin Liu, Shengnan An, Shuang Zhou, Dan Ma, Shixiong Luo, Ying Xie, Yuan Zhang, Wenling Yuan, Yifan Zhou, Xiaoyu Li, Ziwen Wang, Xuezhi Cao, Xunliang Cai</p><p><b>Upvotes:</b> 6</p><p><b>Summary:</b> Contemporary large language models (LLMs) have demonstrated remarkable reasoning capabilities, particularly in specialized domains like mathematics and physics. However, their ability to generalize these reasoning skills to more general and broader contexts--often termed general reasoning--remains under-explored. Unlike domain-specific reasoning, general reasoning relies less on expert knowledge but still presents formidable reasoning challenges, such as complex constraints, nested logical branches, and semantic interference. To address this gap, we introduce General365, a benchmark specifically designed to assess general reasoning in LLMs. By restricting background knowledge to a K-12 level, General365 explicitly decouples reasoning from specialized expertise. The benchmark comprises 365 seed problems and 1,095 variant problems across eight categories, ensuring both high difficulty and diversity. Evaluations across 26 leading LLMs reveal that even the top-performing model achieves only 62.8% accuracy, in stark contrast to the near-perfect performances of LLMs in math and physics benchmarks. These results suggest that the reasoning abilities of current LLMs are heavily domain-dependent, leaving significant room for improvement in broader applications. We envision General365 as a catalyst for advancing LLM reasoning beyond domain-specific tasks toward robust, general-purpose real-world scenarios. Code, Dataset, and Leaderboard: https://general365.github.io</p></description>
|
||||
<guid isPermaLink="false">https://arxiv.org/abs/2604.11778</guid>
|
||||
<pubDate>Mon, 13 Apr 2026 00:00:00 +0000</pubDate>
|
||||
</item>
|
||||
<item>
|
||||
<title>From Reasoning to Agentic: Credit Assignment in Reinforcement Learning for Large Language Models</title>
|
||||
<link>https://arxiv.org/abs/2604.09459</link>
|
||||
<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2604.09459.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Chenchen Zhang</p><p><b>Upvotes:</b> 9</p><p><b>Summary:</b> Reinforcement learning (RL) for large language models (LLMs) increasingly relies on sparse, outcome-level rewards -- yet determining which actions within a long trajectory caused the outcome remains difficult. This credit assignment (CA) problem manifests in two regimes: reasoning RL, where credit must be distributed across tokens and steps within a single chain-of-thought generation (500--30K+ tokens); and agentic RL, where multi-turn environment interaction introduces stochastic transitions, partial observability, and horizons of 100+ turns (100K--1M tokens), making episode-level credit increasingly uninformative. We survey 47 CA methods (41 core, 6 adjacent enablers) published between 2024 and early 2026, organizing them in a two-dimensional taxonomy by assignment granularity (token, segment, step, turn, multi-agent) and methodology (Monte Carlo, temporal difference, model-based, game-theoretic, information-theoretic). Beyond the survey itself, we contribute three reusable resources: (1) a structured, machine-readable paper inventory with taxonomy labels, baseline families, and evidence levels; (2) a reporting checklist for future CA papers, validated against the reviewed literature to identify systematic methodological gaps; and (3) a benchmark protocol specification with task families, metadata requirements, and controlled bifurcation tasks, accompanied by a method selection decision tree. Our synthesis suggests that the shift from reasoning to agentic RL complicates and reshapes the credit assignment landscape: reasoning CA is maturing around process reward models and critic-free group comparison, while agentic CA is driving genuinely new approaches -- hindsight counterfactual analysis, privileged asymmetric critics, and turn-level MDP reformulations -- that have no direct precedent in reasoning RL.</p></description>
|
||||
<guid isPermaLink="false">https://arxiv.org/abs/2604.09459</guid>
|
||||
<pubDate>Mon, 13 Apr 2026 00:00:00 +0000</pubDate>
|
||||
</item>
|
||||
<item>
|
||||
<title>Mobile GUI Agent Privacy Personalization with Trajectory Induced Preference Optimization</title>
|
||||
<link>https://arxiv.org/abs/2604.11259</link>
|
||||
<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2604.11259.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Zhixin Lin, Jungang Li, Dongliang Xu, Shidong Pan, Yibo Shi, Yuchi Liu, Yuecong Min, Yue Yao</p><p><b>Upvotes:</b> 9</p><p><b>Summary:</b> Mobile GUI agents powered by Multimodal Large Language Models (MLLMs) can execute complex tasks on mobile devices. Despite this progress, most existing systems still optimize task success or efficiency, neglecting users' privacy personalization. In this paper, we study the often-overlooked problem of agent personalization. We observe that personalization can induce systematic structural heterogeneity in execution trajectories. For example, privacy-first users often prefer protective actions, e.g., refusing permissions, logging out, and minimizing exposure, leading to logically different execution trajectories from utility-first users. Such variable-length and structurally different trajectories make standard preference optimization unstable and less informative. To address this issue, we propose Trajectory Induced Preference Optimization (TIPO), which uses preference-intensity weighting to emphasize key privacy-related steps and padding gating to suppress alignment noise. Results on our Privacy Preference Dataset show that TIPO improves persona alignment and distinction while preserving strong task executability, achieving 65.60% SR, 46.22 Compliance, and 66.67% PD, outperforming existing optimization methods across various GUI tasks. The code and dataset will be publicly released at https://github.com/Zhixin-L/TIPO.</p></description>
|
||||
<guid isPermaLink="false">https://arxiv.org/abs/2604.11259</guid>
|
||||
<pubDate>Mon, 13 Apr 2026 00:00:00 +0000</pubDate>
|
||||
</item>
|
||||
<item>
|
||||
<title>Agentic Aggregation for Parallel Scaling of Long-Horizon Agentic Tasks</title>
|
||||
<link>https://arxiv.org/abs/2604.11753</link>
|
||||
<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2604.11753.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Yoonsang Lee, Howard Yen, Xi Ye, Danqi Chen</p><p><b>Upvotes:</b> 10</p><p><b>Summary:</b> We study parallel test-time scaling for long-horizon agentic tasks such as agentic search and deep research, where multiple rollouts are generated in parallel and aggregated into a final response. While such scaling has proven effective for chain-of-thought reasoning, agentic tasks pose unique challenges: trajectories are long, multi-turn, and tool-augmented, and outputs are often open-ended. Aggregating only final answers discards rich information from trajectories, while concatenating all trajectories exceeds the model's context window. To address this, we propose AggAgent, an aggregation agent that treats parallel trajectories as an environment. We equip it with lightweight tools to inspect candidate solutions and search across trajectories, enabling it to navigate and synthesize information on demand. Across six benchmarks and three model families (GLM-4.7, Qwen3.5, MiniMax-M2.5), AggAgent outperforms all existing aggregation methods-by up to 5.3% absolute on average and 10.3% on two deep research tasks-while adding minimal overhead, as the aggregation cost remains bounded by a single agentic rollout. Our findings establish agentic aggregation as an effective and cost-efficient approach to parallel test-time scaling.</p></description>
|
||||
<guid isPermaLink="false">https://arxiv.org/abs/2604.11753</guid>
|
||||
<pubDate>Mon, 13 Apr 2026 00:00:00 +0000</pubDate>
|
||||
</item>
|
||||
<item>
|
||||
<title>Solving Physics Olympiad via Reinforcement Learning on Physics Simulators</title>
|
||||
<link>https://arxiv.org/abs/2604.11805</link>
|
||||
<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2604.11805.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Mihir Prabhudesai, Aryan Satpathy, Yangmin Li, Zheyang Qin, Nikash Bhardwaj, Amir Zadeh, Chuan Li, Katerina Fragkiadaki, Deepak Pathak</p><p><b>Upvotes:</b> 13</p><p><b>Summary:</b> We have witnessed remarkable advances in LLM reasoning capabilities with the advent of DeepSeek-R1. However, much of this progress has been fueled by the abundance of internet question-answer (QA) pairs, a major bottleneck going forward, since such data is limited in scale and concentrated mainly in domains like mathematics. In contrast, other sciences such as physics lack large-scale QA datasets to effectively train reasoning-capable models. In this work, we show that physics simulators can serve as a powerful alternative source of supervision for training LLMs for physical reasoning. We generate random scenes in physics engines, create synthetic question-answer pairs from simulated interactions, and train LLMs using reinforcement learning on this synthetic data. Our models exhibit zero-shot sim-to-real transfer to real-world physics benchmarks: for example, training solely on synthetic simulated data improves performance on IPhO (International Physics Olympiad) problems by 5-10 percentage points across model sizes. These results demonstrate that physics simulators can act as scalable data generators, enabling LLMs to acquire deep physical reasoning skills beyond the limitations of internet-scale QA data. Code available at: https://sim2reason.github.io/.</p></description>
|
||||
<guid isPermaLink="false">https://arxiv.org/abs/2604.11805</guid>
|
||||
<pubDate>Mon, 13 Apr 2026 00:00:00 +0000</pubDate>
|
||||
</item>
|
||||
<item>
|
||||
<title>Introspective Diffusion Language Models</title>
|
||||
<link>https://arxiv.org/abs/2604.11035</link>
|
||||
<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2604.11035.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Yifan Yu, Yuqing Jian, Junxiong Wang, Zhongzhu Zhou, Donglin Zhuang, Xinyu Fang, Sri Yanamandra, Xiaoxia Wu, Qingyang Wu, Shuaiwen Leon Song, Tri Dao, Ben Athiwaratkun, James Zou, Fan Lai, Chenfeng Xu</p><p><b>Upvotes:</b> 14</p><p><b>Summary:</b> Diffusion language models promise parallel generation, yet still lag behind autoregressive (AR) models in quality. We stem this gap to a failure of introspective consistency: AR models agree with their own generations, while DLMs often do not. We define the introspective acceptance rate, which measures whether a model accepts its previously generated tokens. This reveals why AR training has a structural advantage: causal masking and logit shifting implicitly enforce introspective consistency. Motivated by this observation, we introduce Introspective Diffusion Language Model (I-DLM), a paradigm that retains diffusion-style parallel decoding while inheriting the introspective consistency of AR training. I-DLM uses a novel introspective strided decoding (ISD) algorithm, which enables the model to verify previously generated tokens while advancing new ones in the same forward pass. From a systems standpoint, we build I-DLM inference engine on AR-inherited optimizations and further customize it with a stationary-batch scheduler. To the best of our knowledge, I-DLM is the first DLM to match the quality of its same-scale AR counterpart while outperforming prior DLMs in both model quality and practical serving efficiency across 15 benchmarks. It reaches 69.6 on AIME-24 and 45.7 on LiveCodeBench-v6, exceeding LLaDA-2.1-mini (16B) by more than 26 and 15 points, respectively. Beyond quality, I-DLM is designed for the growing demand of large-concurrency serving, delivering about 3x higher throughput than prior state-of-the-art DLMs.</p></description>
|
||||
<guid isPermaLink="false">https://arxiv.org/abs/2604.11035</guid>
|
||||
<pubDate>Mon, 13 Apr 2026 00:00:00 +0000</pubDate>
|
||||
</item>
|
||||
<item>
|
||||
<title>Audio Flamingo Next: Next-Generation Open Audio-Language Models for Speech, Sound, and Music</title>
|
||||
<link>https://arxiv.org/abs/2604.10905</link>
|
||||
<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2604.10905.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Sreyan Ghosh, Arushi Goel, Kaousheik Jayakumar, Lasha Koroshinadze, Nishit Anand, Zhifeng Kong, Siddharth Gururani, Sang-gil Lee, Jaehyeon Kim, Aya Aljafari, Chao-Han Huck Yang, Sungwon Kim, Ramani Duraiswami, Dinesh Manocha, Mohammad Shoeybi, Bryan Catanzaro, Ming-Yu Liu, Wei Ping</p><p><b>Upvotes:</b> 17</p><p><b>Summary:</b> We present Audio Flamingo Next (AF-Next), the next-generation and most capable large audio-language model in the Audio Flamingo series, designed to advance understanding and reasoning over speech, environmental sounds and music. Compared to Audio Flamingo 3, AF-Next introduces: (i) a stronger foundational audio-language model that significantly improves accuracy across diverse audio understanding tasks; (ii) scalable strategies for constructing large-scale audio understanding and reasoning data beyond existing academic benchmarks; (iii) support for long and complex audio inputs up to 30 minutes; and (iv) Temporal Audio Chain-of-Thought, a new reasoning paradigm that explicitly grounds intermediate reasoning steps to timestamps in long audio, enabling fine-grained temporal alignment and improved interpretability. To enable these capabilities, we first conduct a systematic analysis of Audio Flamingo 3 to identify key gaps in audio understanding and reasoning. We then curate and scale new large-scale datasets totaling over 1 million hours to address these limitations and expand the existing AudioSkills-XL, LongAudio-XL, AF-Think and AF-Chat datasets. AF-Next is trained using a curriculum-based strategy spanning pre-training, mid-training and post-training stages. Extensive experiments across 20 audio understanding and reasoning benchmarks, including challenging long-audio tasks, show that AF-Next outperforms similarly sized open models by large margins and remains highly competitive with and sometimes surpasses, much larger open-weight and closed models. Beyond benchmark performance, AF-Next exhibits strong real-world utility and transfers well to unseen tasks, highlighting its robustness and generalization ability. In addition to all data, code and methods, we open-source 3 variants of AF-Next, including AF-Next-Instruct, AF-Next-Think and AF-Next-Captioner.</p></description>
|
||||
<guid isPermaLink="false">https://arxiv.org/abs/2604.10905</guid>
|
||||
<pubDate>Mon, 13 Apr 2026 00:00:00 +0000</pubDate>
|
||||
</item>
|
||||
<item>
|
||||
<title>CocoaBench: Evaluating Unified Digital Agents in the Wild</title>
|
||||
<link>https://arxiv.org/abs/2604.11201</link>
|
||||
<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2604.11201.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> CocoaBench Team, Shibo Hao, Zhining Zhang, Zhiqi Liang, Tianyang Liu, Yuheng Zha, Qiyue Gao, Jixuan Chen, Zilong Wang, Zhoujun Cheng, Haoxiang Zhang, Junli Wang, Hexi Jin, Boyuan Zheng, Kun Zhou, Yu Wang, Feng Yao, Licheng Liu, Yijiang Li, Zhifei Li, Zhengtao Han, Pracha Promthaw, Tommaso Cerruti, Xiaohan Fu, Ziqiao Ma, Jingbo Shang, Lianhui Qin, Julian McAuley, Eric P. Xing, Zhengzhong Liu, Rupesh Kumar Srivastava, Zhiting Hu</p><p><b>Upvotes:</b> 28</p><p><b>Summary:</b> LLM agents now perform strongly in software engineering, deep research, GUI automation, and various other applications, while recent agent scaffolds and models are increasingly integrating these capabilities into unified systems. Yet, most evaluations still test these capabilities in isolation, which leaves a gap for more diverse use cases that require agents to combine different capabilities. We introduce CocoaBench, a benchmark for unified digital agents built from human-designed, long-horizon tasks that require flexible composition of vision, search, and coding. Tasks are specified only by an instruction and an automatic evaluation function over the final output, enabling reliable and scalable evaluation across diverse agent infrastructures. We also present CocoaAgent, a lightweight shared scaffold for controlled comparison across model backbones. Experiments show that current agents remain far from reliable on CocoaBench, with the best evaluated system achieving only 45.1% success rate. Our analysis further points to substantial room for improvement in reasoning and planning, tool use and execution, and visual grounding.</p></description>
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<guid isPermaLink="false">https://arxiv.org/abs/2604.11201</guid>
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<pubDate>Mon, 13 Apr 2026 00:00:00 +0000</pubDate>
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</item>
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<item>
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<title>CodeTracer: Towards Traceable Agent States</title>
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<link>https://arxiv.org/abs/2604.11641</link>
|
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2604.11641.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Han Li, Yifan Yao, Letian Zhu, Rili Feng, Hongyi Ye, Jiaming Wang, Yancheng He, Pengyu Zou, Lehan Zhang, Xinping Lei, Haoyang Huang, Ken Deng, Ming Sun, Zhaoxiang Zhang, He Ye, Jiaheng Liu</p><p><b>Upvotes:</b> 29</p><p><b>Summary:</b> Code agents are advancing rapidly, but debugging them is becoming increasingly difficult. As frameworks orchestrate parallel tool calls and multi-stage workflows over complex tasks, making the agent's state transitions and error propagation hard to observe. In these runs, an early misstep can trap the agent in unproductive loops or even cascade into fundamental errors, forming hidden error chains that make it hard to tell when the agent goes off track and why. Existing agent tracing analyses either focus on simple interaction or rely on small-scale manual inspection, which limits their scalability and usefulness for real coding workflows. We present CodeTracer, a tracing architecture that parses heterogeneous run artifacts through evolving extractors, reconstructs the full state transition history as a hierarchical trace tree with persistent memory, and performs failure onset localization to pinpoint the failure origin and its downstream chain. To enable systematic evaluation, we construct CodeTraceBench from a large collection of executed trajectories generated by four widely used code agent frameworks on diverse code tasks (e.g., bug fixing, refactoring, and terminal interaction), with supervision at both the stage and step levels for failure localization. Experiments show that CodeTracer substantially outperforms direct prompting and lightweight baselines, and that replaying its diagnostic signals consistently recovers originally failed runs under matched budgets. Our code and data are publicly available.</p></description>
|
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<guid isPermaLink="false">https://arxiv.org/abs/2604.11641</guid>
|
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<pubDate>Mon, 13 Apr 2026 00:00:00 +0000</pubDate>
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</item>
|
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<item>
|
||||
<title>Pseudo-Unification: Entropy Probing Reveals Divergent Information Patterns in Unified Multimodal Models</title>
|
||||
<link>https://arxiv.org/abs/2604.10949</link>
|
||||
<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2604.10949.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Songlin Yang, Xianghao Kong, Anyi Rao</p><p><b>Upvotes:</b> 36</p><p><b>Summary:</b> Unified multimodal models (UMMs) were designed to combine the reasoning ability of large language models (LLMs) with the generation capability of vision models. In practice, however, this synergy remains elusive: UMMs fail to transfer LLM-like reasoning to image synthesis and exhibit divergent response behaviors. We term this phenomenon pseudo-unification. Diagnosing its internal causes is important, but existing probing methods either lack model-internal insight or ignore prompt-response dependencies. To address these limitations, we propose an information-theoretic probing framework that jointly analyzes how UMMs encode inputs and generate outputs. Applied to ten representative UMMs, our framework reveals that pseudo-unification stems from a dual divergence: (i) Modality-Asymmetric Encoding, where vision and language follow different entropy trajectories, and (ii) Pattern-Split Response, where text generation exhibits high-entropy creativity while image synthesis enforces low-entropy fidelity. Only models that unify both sides (e.g., via contextual prediction) achieve more genuine unification, enabling stronger reasoning-based text-to-image generation even with fewer parameters. Our work provides the first model-internal probing of unification, demonstrating that real multimodal synergy requires consistency in information flow, not just shared parameters.</p></description>
|
||||
<guid isPermaLink="false">https://arxiv.org/abs/2604.10949</guid>
|
||||
<pubDate>Mon, 13 Apr 2026 00:00:00 +0000</pubDate>
|
||||
</item>
|
||||
<item>
|
||||
<title>OmniShow: Unifying Multimodal Conditions for Human-Object Interaction Video Generation</title>
|
||||
<link>https://arxiv.org/abs/2604.11804</link>
|
||||
<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2604.11804.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Donghao Zhou, Guisheng Liu, Hao Yang, Jiatong Li, Jingyu Lin, Xiaohu Huang, Yichen Liu, Xin Gao, Cunjian Chen, Shilei Wen, Chi-Wing Fu, Pheng-Ann Heng</p><p><b>Upvotes:</b> 55</p><p><b>Summary:</b> In this work, we study Human-Object Interaction Video Generation (HOIVG), which aims to synthesize high-quality human-object interaction videos conditioned on text, reference images, audio, and pose. This task holds significant practical value for automating content creation in real-world applications, such as e-commerce demonstrations, short video production, and interactive entertainment. However, existing approaches fail to accommodate all these requisite conditions. We present OmniShow, an end-to-end framework tailored for this practical yet challenging task, capable of harmonizing multimodal conditions and delivering industry-grade performance. To overcome the trade-off between controllability and quality, we introduce Unified Channel-wise Conditioning for efficient image and pose injection, and Gated Local-Context Attention to ensure precise audio-visual synchronization. To effectively address data scarcity, we develop a Decoupled-Then-Joint Training strategy that leverages a multi-stage training process with model merging to efficiently harness heterogeneous sub-task datasets. Furthermore, to fill the evaluation gap in this field, we establish HOIVG-Bench, a dedicated and comprehensive benchmark for HOIVG. Extensive experiments demonstrate that OmniShow achieves overall state-of-the-art performance across various multimodal conditioning settings, setting a solid standard for the emerging HOIVG task.</p></description>
|
||||
<guid isPermaLink="false">https://arxiv.org/abs/2604.11804</guid>
|
||||
<pubDate>Mon, 13 Apr 2026 00:00:00 +0000</pubDate>
|
||||
</item>
|
||||
<item>
|
||||
<title>The Past Is Not Past: Memory-Enhanced Dynamic Reward Shaping</title>
|
||||
<link>https://arxiv.org/abs/2604.11297</link>
|
||||
<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2604.11297.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Yang Liu, Enxi Wang, Yufei Gao, Weixin Zhang, Bo Wang, Zhiyuan Zeng, Yikai Zhang, Yining Zheng, Xipeng Qiu</p><p><b>Upvotes:</b> 80</p><p><b>Summary:</b> Despite the success of reinforcement learning for large language models, a common failure mode is reduced sampling diversity, where the policy repeatedly generates similar erroneous behaviors. Classical entropy regularization encourages randomness under the current policy, but does not explicitly discourage recurrent failure patterns across rollouts. We propose MEDS, a Memory-Enhanced Dynamic reward Shaping framework that incorporates historical behavioral signals into reward design. By storing and leveraging intermediate model representations, we capture features of past rollouts and use density-based clustering to identify frequently recurring error patterns. Rollouts assigned to more prevalent error clusters are penalized more heavily, encouraging broader exploration while reducing repeated mistakes. Across five datasets and three base models, MEDS consistently improves average performance over existing baselines, achieving gains of up to 4.13 pass@1 points and 4.37 pass@128 points. Additional analyses using both LLM-based annotations and quantitative diversity metrics show that MEDS increases behavioral diversity during sampling.</p></description>
|
||||
<guid isPermaLink="false">https://arxiv.org/abs/2604.11297</guid>
|
||||
<pubDate>Mon, 13 Apr 2026 00:00:00 +0000</pubDate>
|
||||
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|
||||
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|
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|
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|
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Reference in New Issue
Block a user