diff --git a/feed.xml b/feed.xml
index b323d7e..7f1ac53 100644
--- a/feed.xml
+++ b/feed.xml
@@ -7,258 +7,293 @@
http://www.rssboard.org/rss-specificationpython-feedgenen
- Wed, 29 Oct 2025 00:02:42 +0000
+ Thu, 30 Oct 2025 00:02:44 +0000
- SyncHuman: Synchronizing 2D and 3D Generative Models for Single-view Human Reconstruction
- https://arxiv.org/abs/2510.07723
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2510.07723.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Wenyue Chen, Peng Li, Wangguandong Zheng, Chengfeng Zhao, Mengfei Li, Yaolong Zhu, Zhiyang Dou, Ronggang Wang, Yuan Liu</p><p><b>Upvotes:</b> 2</p><p><b>Summary:</b> Photorealistic 3D full-body human reconstruction from a single image is a critical yet challenging task for applications in films and video games due to inherent ambiguities and severe self-occlusions. While recent approaches leverage SMPL estimation and SMPL-conditioned image generative models to hallucinate novel views, they suffer from inaccurate 3D priors estimated from SMPL meshes and have difficulty in handling difficult human poses and reconstructing fine details. In this paper, we propose SyncHuman, a novel framework that combines 2D multiview generative model and 3D native generative model for the first time, enabling high-quality clothed human mesh reconstruction from single-view images even under challenging human poses. Multiview generative model excels at capturing fine 2D details but struggles with structural consistency, whereas 3D native generative model generates coarse yet structurally consistent 3D shapes. By integrating the complementary strengths of these two approaches, we develop a more effective generation framework. Specifically, we first jointly fine-tune the multiview generative model and the 3D native generative model with proposed pixel-aligned 2D-3D synchronization attention to produce geometrically aligned 3D shapes and 2D multiview images. To further improve details, we introduce a feature injection mechanism that lifts fine details from 2D multiview images onto the aligned 3D shapes, enabling accurate and high-fidelity reconstruction. Extensive experiments demonstrate that SyncHuman achieves robust and photo-realistic 3D human reconstruction, even for images with challenging poses. Our method outperforms baseline methods in geometric accuracy and visual fidelity, demonstrating a promising direction for future 3D generation models.</p>
- https://arxiv.org/abs/2510.07723
- Thu, 09 Oct 2025 03:01:10 +0000
+ From Spatial to Actions: Grounding Vision-Language-Action Model in Spatial Foundation Priors
+ https://arxiv.org/abs/2510.17439
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2510.17439.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Zhengshen Zhang, Hao Li, Yalun Dai, Zhengbang Zhu, Lei Zhou, Chenchen Liu, Dong Wang, Francis E. H. Tay, Sijin Chen, Ziwei Liu, Yuxiao Liu, Xinghang Li, Pan Zhou</p><p><b>Upvotes:</b> 10</p><p><b>Summary:</b> Existing vision-language-action (VLA) models act in 3D real-world but are typically built on 2D encoders, leaving a spatial reasoning gap that limits generalization and adaptability. Recent 3D integration techniques for VLAs either require specialized sensors and transfer poorly across modalities, or inject weak cues that lack geometry and degrade vision-language alignment. In this work, we introduce FALCON (From Spatial to Action), a novel paradigm that injects rich 3D spatial tokens into the action head. FALCON leverages spatial foundation models to deliver strong geometric priors from RGB alone, and includes an Embodied Spatial Model that can optionally fuse depth, or pose for higher fidelity when available, without retraining or architectural changes. To preserve language reasoning, spatial tokens are consumed by a Spatial-Enhanced Action Head rather than being concatenated into the vision-language backbone. These designs enable FALCON to address limitations in spatial representation, modality transferability, and alignment. In comprehensive evaluations across three simulation benchmarks and eleven real-world tasks, our proposed FALCON achieves state-of-the-art performance, consistently surpasses competitive baselines, and remains robust under clutter, spatial-prompt conditioning, and variations in object scale and height.</p>
+ https://arxiv.org/abs/2510.17439
+ Mon, 20 Oct 2025 11:26:45 +0000
- Scaling Laws for Deepfake Detection
- https://arxiv.org/abs/2510.16320
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2510.16320.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Wenhao Wang, Longqi Cai, Taihong Xiao, Yuxiao Wang, Ming-Hsuan Yang</p><p><b>Upvotes:</b> 2</p><p><b>Summary:</b> This paper presents a systematic study of scaling laws for the deepfake detection task. Specifically, we analyze the model performance against the number of real image domains, deepfake generation methods, and training images. Since no existing dataset meets the scale requirements for this research, we construct ScaleDF, the largest dataset to date in this field, which contains over 5.8 million real images from 51 different datasets (domains) and more than 8.8 million fake images generated by 102 deepfake methods. Using ScaleDF, we observe power-law scaling similar to that shown in large language models (LLMs). Specifically, the average detection error follows a predictable power-law decay as either the number of real domains or the number of deepfake methods increases. This key observation not only allows us to forecast the number of additional real domains or deepfake methods required to reach a target performance, but also inspires us to counter the evolving deepfake technology in a data-centric manner. Beyond this, we examine the role of pre-training and data augmentations in deepfake detection under scaling, as well as the limitations of scaling itself.</p>
- https://arxiv.org/abs/2510.16320
- Sat, 18 Oct 2025 03:08:10 +0000
+ PartNeXt: A Next-Generation Dataset for Fine-Grained and Hierarchical 3D Part Understanding
+ https://arxiv.org/abs/2510.20155
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2510.20155.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Penghao Wang, Yiyang He, Xin Lv, Yukai Zhou, Lan Xu, Jingyi Yu, Jiayuan Gu</p><p><b>Upvotes:</b> 1</p><p><b>Summary:</b> Understanding objects at the level of their constituent parts is fundamental to advancing computer vision, graphics, and robotics. While datasets like PartNet have driven progress in 3D part understanding, their reliance on untextured geometries and expert-dependent annotation limits scalability and usability. We introduce PartNeXt, a next-generation dataset addressing these gaps with over 23,000 high-quality, textured 3D models annotated with fine-grained, hierarchical part labels across 50 categories. We benchmark PartNeXt on two tasks: (1) class-agnostic part segmentation, where state-of-the-art methods (e.g., PartField, SAMPart3D) struggle with fine-grained and leaf-level parts, and (2) 3D part-centric question answering, a new benchmark for 3D-LLMs that reveals significant gaps in open-vocabulary part grounding. Additionally, training Point-SAM on PartNeXt yields substantial gains over PartNet, underscoring the dataset's superior quality and diversity. By combining scalable annotation, texture-aware labels, and multi-task evaluation, PartNeXt opens new avenues for research in structured 3D understanding.</p>
+ https://arxiv.org/abs/2510.20155
+ Thu, 23 Oct 2025 03:06:08 +0000
- MARS-M: When Variance Reduction Meets Matrices
- https://arxiv.org/abs/2510.21800
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2510.21800.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Yifeng Liu, Angela Yuan, Quanquan Gu</p><p><b>Upvotes:</b> 1</p><p><b>Summary:</b> Matrix-based preconditioned optimizers, such as Muon, have recently been shown to be more efficient than scalar-based optimizers for training large-scale neural networks, including large language models (LLMs). On the other hand, recent benchmarks on optimizers for LLM pre-training have demonstrated that variance-reduction techniques such as MARS can achieve substantial speedups over standard optimizers that do not employ variance reduction. In this paper, to achieve the best of both worlds, we introduce MARS-M, a new optimizer that integrates the variance reduction technique in MARS with Muon. Under standard regularity conditions, we prove that Muon-M converges to a first-order stationary point at a rate of mathcal{O}(T^{-1/3}), which improves upon mathcal{O}(T^{-1/4}) rate attained by Muon. Our empirical results on language modeling and computer vision tasks demonstrate that MARS-M consistently yields lower losses and improved performance across various downstream benchmarks. The implementation of MARS-M is available at https://github.com/AGI-Arena/MARS/MARS_M.</p>
- https://arxiv.org/abs/2510.21800
- Mon, 20 Oct 2025 16:49:22 +0000
+ UltraHR-100K: Enhancing UHR Image Synthesis with A Large-Scale High-Quality Dataset
+ https://arxiv.org/abs/2510.20661
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2510.20661.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Chen Zhao, En Ci, Yunzhe Xu, Tiehan Fan, Shanyan Guan, Yanhao Ge, Jian Yang, Ying Tai</p><p><b>Upvotes:</b> 10</p><p><b>Summary:</b> Ultra-high-resolution (UHR) text-to-image (T2I) generation has seen notable progress. However, two key challenges remain : 1) the absence of a large-scale high-quality UHR T2I dataset, and (2) the neglect of tailored training strategies for fine-grained detail synthesis in UHR scenarios. To tackle the first challenge, we introduce UltraHR-100K, a high-quality dataset of 100K UHR images with rich captions, offering diverse content and strong visual fidelity. Each image exceeds 3K resolution and is rigorously curated based on detail richness, content complexity, and aesthetic quality. To tackle the second challenge, we propose a frequency-aware post-training method that enhances fine-detail generation in T2I diffusion models. Specifically, we design (i) Detail-Oriented Timestep Sampling (DOTS) to focus learning on detail-critical denoising steps, and (ii) Soft-Weighting Frequency Regularization (SWFR), which leverages Discrete Fourier Transform (DFT) to softly constrain frequency components, encouraging high-frequency detail preservation. Extensive experiments on our proposed UltraHR-eval4K benchmarks demonstrate that our approach significantly improves the fine-grained detail quality and overall fidelity of UHR image generation. The code is available at https://github.com/NJU-PCALab/UltraHR-100k{here}.</p>
+ https://arxiv.org/abs/2510.20661
+ Thu, 23 Oct 2025 15:34:53 +0000
- VITA-E: Natural Embodied Interaction with Concurrent Seeing, Hearing, Speaking, and Acting
- https://arxiv.org/abs/2510.21817
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2510.21817.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Xiaoyu Liu, Chaoyou Fu, Chi Yan, Chu Wu, Haihan Gao, Yi-Fan Zhang, Shaoqi Dong, Cheng Qian, Bin Luo, Xiuyong Yang, Guanwu Li, Yusheng Cai, Yunhang Shen, Deqiang Jiang, Haoyu Cao, Xing Sun, Caifeng Shan, Ran He</p><p><b>Upvotes:</b> 39</p><p><b>Summary:</b> Current Vision-Language-Action (VLA) models are often constrained by a rigid, static interaction paradigm, which lacks the ability to see, hear, speak, and act concurrently as well as handle real-time user interruptions dynamically. This hinders seamless embodied collaboration, resulting in an inflexible and unresponsive user experience. To address these limitations, we introduce VITA-E, a novel embodied interaction framework designed for both behavioral concurrency and nearly real-time interruption. The core of our approach is a dual-model architecture where two parallel VLA instances operate as an ``Active Model'' and a ``Standby Model'', allowing the embodied agent to observe its environment, listen to user speech, provide verbal responses, and execute actions, all concurrently and interruptibly, mimicking human-like multitasking capabilities. We further propose a ``model-as-controller'' paradigm, where we fine-tune the VLM to generate special tokens that serve as direct system-level commands, coupling the model's reasoning with the system's behavior. Experiments conducted on a physical humanoid platform demonstrate that VITA-E can reliably handle complex interactive scenarios. Our framework is compatible with various dual-system VLA models, achieving an extremely high success rate on emergency stops and speech interruptions while also successfully performing concurrent speech and action. This represents a significant step towards more natural and capable embodied assistants.</p>
- https://arxiv.org/abs/2510.21817
- Tue, 21 Oct 2025 17:59:56 +0000
+ VL-SAE: Interpreting and Enhancing Vision-Language Alignment with a Unified Concept Set
+ https://arxiv.org/abs/2510.21323
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2510.21323.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Shufan Shen, Junshu Sun, Qingming Huang, Shuhui Wang</p><p><b>Upvotes:</b> 1</p><p><b>Summary:</b> The alignment of vision-language representations endows current Vision-Language Models (VLMs) with strong multi-modal reasoning capabilities. However, the interpretability of the alignment component remains uninvestigated due to the difficulty in mapping the semantics of multi-modal representations into a unified concept set. To address this problem, we propose VL-SAE, a sparse autoencoder that encodes vision-language representations into its hidden activations. Each neuron in its hidden layer correlates to a concept represented by semantically similar images and texts, thereby interpreting these representations with a unified concept set. To establish the neuron-concept correlation, we encourage semantically similar representations to exhibit consistent neuron activations during self-supervised training. First, to measure the semantic similarity of multi-modal representations, we perform their alignment in an explicit form based on cosine similarity. Second, we construct the VL-SAE with a distance-based encoder and two modality-specific decoders to ensure the activation consistency of semantically similar representations. Experiments across multiple VLMs (e.g., CLIP, LLaVA) demonstrate the superior capability of VL-SAE in interpreting and enhancing the vision-language alignment. For interpretation, the alignment between vision and language representations can be understood by comparing their semantics with concepts. For enhancement, the alignment can be strengthened by aligning vision-language representations at the concept level, contributing to performance improvements in downstream tasks, including zero-shot image classification and hallucination elimination. Codes are available at https://github.com/ssfgunner/VL-SAE.</p>
+ https://arxiv.org/abs/2510.21323
+ Fri, 24 Oct 2025 10:29:31 +0000
- EchoDistill: Bidirectional Concept Distillation for One-Step Diffusion Personalization
- https://arxiv.org/abs/2510.20512
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2510.20512.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Yixiong Yang, Tao Wu, Senmao Li, Shiqi Yang, Yaxing Wang, Joost van de Weijer, Kai Wang</p><p><b>Upvotes:</b> 2</p><p><b>Summary:</b> Recent advances in accelerating text-to-image (T2I) diffusion models have enabled the synthesis of high-fidelity images even in a single step. However, personalizing these models to incorporate novel concepts remains a challenge due to the limited capacity of one-step models to capture new concept distributions effectively. We propose a bidirectional concept distillation framework, EchoDistill, to enable one-step diffusion personalization (1-SDP). Our approach involves an end-to-end training process where a multi-step diffusion model (teacher) and a one-step diffusion model (student) are trained simultaneously. The concept is first distilled from the teacher model to the student, and then echoed back from the student to the teacher. During the EchoDistill, we share the text encoder between the two models to ensure consistent semantic understanding. Following this, the student model is optimized with adversarial losses to align with the real image distribution and with alignment losses to maintain consistency with the teacher's output. Furthermore, we introduce the bidirectional echoing refinement strategy, wherein the student model leverages its faster generation capability to feedback to the teacher model. This bidirectional concept distillation mechanism not only enhances the student ability to personalize novel concepts but also improves the generative quality of the teacher model. Our experiments demonstrate that this collaborative framework significantly outperforms existing personalization methods over the 1-SDP setup, establishing a novel paradigm for rapid and effective personalization in T2I diffusion models.</p>
- https://arxiv.org/abs/2510.20512
- Thu, 23 Oct 2025 12:56:33 +0000
+ VisCoder2: Building Multi-Language Visualization Coding Agents
+ https://arxiv.org/abs/2510.23642
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2510.23642.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Yuansheng Ni, Songcheng Cai, Xiangchao Chen, Jiarong Liang, Zhiheng Lyu, Jiaqi Deng, Kai Zou, Ping Nie, Fei Yuan, Xiang Yue, Wenhu Chen</p><p><b>Upvotes:</b> 18</p><p><b>Summary:</b> Large language models (LLMs) have recently enabled coding agents capable of generating, executing, and revising visualization code. However, existing models often fail in practical workflows due to limited language coverage, unreliable execution, and lack of iterative correction mechanisms. Progress has been constrained by narrow datasets and benchmarks that emphasize single-round generation and single-language tasks. To address these challenges, we introduce three complementary resources for advancing visualization coding agents. VisCode-Multi-679K is a large-scale, supervised dataset containing 679K validated and executable visualization samples with multi-turn correction dialogues across 12 programming languages. VisPlotBench is a benchmark for systematic evaluation, featuring executable tasks, rendered outputs, and protocols for both initial generation and multi-round self-debug. Finally, we present VisCoder2, a family of multi-language visualization models trained on VisCode-Multi-679K. Experiments show that VisCoder2 significantly outperforms strong open-source baselines and approaches the performance of proprietary models like GPT-4.1, with further gains from iterative self-debug, reaching 82.4% overall execution pass rate at the 32B scale, particularly in symbolic or compiler-dependent languages.</p>
+ https://arxiv.org/abs/2510.23642
+ Fri, 24 Oct 2025 18:03:57 +0000
- Distilled Decoding 2: One-step Sampling of Image Auto-regressive Models with Conditional Score Distillation
- https://arxiv.org/abs/2510.21003
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2510.21003.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Enshu Liu, Qian Chen, Xuefei Ning, Shengen Yan, Guohao Dai, Zinan Lin, Yu Wang</p><p><b>Upvotes:</b> 6</p><p><b>Summary:</b> Image Auto-regressive (AR) models have emerged as a powerful paradigm of visual generative models. Despite their promising performance, they suffer from slow generation speed due to the large number of sampling steps required. Although Distilled Decoding 1 (DD1) was recently proposed to enable few-step sampling for image AR models, it still incurs significant performance degradation in the one-step setting, and relies on a pre-defined mapping that limits its flexibility. In this work, we propose a new method, Distilled Decoding 2 (DD2), to further advances the feasibility of one-step sampling for image AR models. Unlike DD1, DD2 does not without rely on a pre-defined mapping. We view the original AR model as a teacher model which provides the ground truth conditional score in the latent embedding space at each token position. Based on this, we propose a novel conditional score distillation loss to train a one-step generator. Specifically, we train a separate network to predict the conditional score of the generated distribution and apply score distillation at every token position conditioned on previous tokens. Experimental results show that DD2 enables one-step sampling for image AR models with an minimal FID increase from 3.40 to 5.43 on ImageNet-256. Compared to the strongest baseline DD1, DD2 reduces the gap between the one-step sampling and original AR model by 67%, with up to 12.3times training speed-up simultaneously. DD2 takes a significant step toward the goal of one-step AR generation, opening up new possibilities for fast and high-quality AR modeling. Code is available at https://github.com/imagination-research/Distilled-Decoding-2.</p>
- https://arxiv.org/abs/2510.21003
- Thu, 23 Oct 2025 21:21:38 +0000
+ Beyond Reasoning Gains: Mitigating General Capabilities Forgetting in Large Reasoning Models
+ https://arxiv.org/abs/2510.21978
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2510.21978.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Hoang Phan, Xianjun Yang, Kevin Yao, Jingyu Zhang, Shengjie Bi, Xiaocheng Tang, Madian Khabsa, Lijuan Liu, Deren Lei</p><p><b>Upvotes:</b> 13</p><p><b>Summary:</b> Reinforcement learning with verifiable rewards (RLVR) has delivered impressive gains in mathematical and multimodal reasoning and has become a standard post-training paradigm for contemporary language and vision-language models. However, the RLVR recipe introduces a significant risk of capability regression, where models forget foundational skills after prolonged training without employing regularization strategies. We empirically confirm this concern, observing that open-source reasoning models suffer performance degradation on core capabilities such as perception and faithfulness. While imposing regularization terms like KL divergence can help prevent deviation from the base model, these terms are calculated on the current task, thus they do not guarantee broader knowledge. Meanwhile, commonly used experience replay across heterogeneous domains makes it nontrivial to decide how much training focus each objective should receive. To address this, we propose RECAP-a replay strategy with dynamic objective reweighting for general knowledge preservation. Our reweighting mechanism adapts in an online manner using short-horizon signals of convergence and instability, shifting the post-training focus away from saturated objectives and toward underperforming or volatile ones. Our method is end-to-end and readily applicable to existing RLVR pipelines without training additional models or heavy tuning. Extensive experiments on benchmarks based on Qwen2.5-VL-3B and Qwen2.5-VL-7B demonstrate the effectiveness of our method, which not only preserves general capabilities but also improves reasoning by enabling more flexible trade-offs among in-task rewards.</p>
+ https://arxiv.org/abs/2510.21978
+ Fri, 24 Oct 2025 19:08:48 +0000
- Sprint: Sparse-Dense Residual Fusion for Efficient Diffusion Transformers
- https://arxiv.org/abs/2510.21986
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2510.21986.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Dogyun Park, Moayed Haji-Ali, Yanyu Li, Willi Menapace, Sergey Tulyakov, Hyunwoo J. Kim, Aliaksandr Siarohin, Anil Kag</p><p><b>Upvotes:</b> 1</p><p><b>Summary:</b> Diffusion Transformers (DiTs) deliver state-of-the-art generative performance but their quadratic training cost with sequence length makes large-scale pretraining prohibitively expensive. Token dropping can reduce training cost, yet na\"ive strategies degrade representations, and existing methods are either parameter-heavy or fail at high drop ratios. We present SPRINT, Sparse--Dense Residual Fusion for Efficient Diffusion Transformers, a simple method that enables aggressive token dropping (up to 75%) while preserving quality. SPRINT leverages the complementary roles of shallow and deep layers: early layers process all tokens to capture local detail, deeper layers operate on a sparse subset to cut computation, and their outputs are fused through residual connections. Training follows a two-stage schedule: long masked pre-training for efficiency followed by short full-token fine-tuning to close the train--inference gap. On ImageNet-1K 256x256, SPRINT achieves 9.8x training savings with comparable FID/FDD, and at inference, its Path-Drop Guidance (PDG) nearly halves FLOPs while improving quality. These results establish SPRINT as a simple, effective, and general solution for efficient DiT training.</p>
- https://arxiv.org/abs/2510.21986
- Fri, 24 Oct 2025 19:29:55 +0000
+ ATLAS: Adaptive Transfer Scaling Laws for Multilingual Pretraining, Finetuning, and Decoding the Curse of Multilinguality
+ https://arxiv.org/abs/2510.22037
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2510.22037.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Shayne Longpre, Sneha Kudugunta, Niklas Muennighoff, I-Hung Hsu, Isaac Caswell, Alex Pentland, Sercan Arik, Chen-Yu Lee, Sayna Ebrahimi</p><p><b>Upvotes:</b> 12</p><p><b>Summary:</b> Scaling laws research has focused overwhelmingly on English -- yet the most prominent AI models explicitly serve billions of international users. In this work, we undertake the largest multilingual scaling laws study to date, totaling 774 multilingual training experiments, spanning 10M-8B model parameters, 400+ training languages and 48 evaluation languages. We introduce the Adaptive Transfer Scaling Law (ATLAS) for both monolingual and multilingual pretraining, which outperforms existing scaling laws' out-of-sample generalization often by more than 0.3 R^2. Our analyses of the experiments shed light on multilingual learning dynamics, transfer properties between languages, and the curse of multilinguality. First, we derive a cross-lingual transfer matrix, empirically measuring mutual benefit scores between 38 x 38=1444 language pairs. Second, we derive a language-agnostic scaling law that reveals how to optimally scale model size and data when adding languages without sacrificing performance. Third, we identify the computational crossover points for when to pretrain from scratch versus finetune from multilingual checkpoints. We hope these findings provide the scientific foundation for democratizing scaling laws across languages, and enable practitioners to efficiently scale models -- beyond English-first AI.</p>
+ https://arxiv.org/abs/2510.22037
+ Fri, 24 Oct 2025 21:45:22 +0000
- FlowOpt: Fast Optimization Through Whole Flow Processes for Training-Free Editing
- https://arxiv.org/abs/2510.22010
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2510.22010.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Or Ronai, Vladimir Kulikov, Tomer Michaeli</p><p><b>Upvotes:</b> 1</p><p><b>Summary:</b> The remarkable success of diffusion and flow-matching models has ignited a surge of works on adapting them at test time for controlled generation tasks. Examples range from image editing to restoration, compression and personalization. However, due to the iterative nature of the sampling process in those models, it is computationally impractical to use gradient-based optimization to directly control the image generated at the end of the process. As a result, existing methods typically resort to manipulating each timestep separately. Here we introduce FlowOpt - a zero-order (gradient-free) optimization framework that treats the entire flow process as a black box, enabling optimization through the whole sampling path without backpropagation through the model. Our method is both highly efficient and allows users to monitor the intermediate optimization results and perform early stopping if desired. We prove a sufficient condition on FlowOpt's step-size, under which convergence to the global optimum is guaranteed. We further show how to empirically estimate this upper bound so as to choose an appropriate step-size. We demonstrate how FlowOpt can be used for image editing, showcasing two options: (i) inversion (determining the initial noise that generates a given image), and (ii) directly steering the edited image to be similar to the source image while conforming to a target text prompt. In both cases, FlowOpt achieves state-of-the-art results while using roughly the same number of neural function evaluations (NFEs) as existing methods. Code and examples are available on the project's webpage.</p>
- https://arxiv.org/abs/2510.22010
- Fri, 24 Oct 2025 20:24:26 +0000
+ Generalization or Memorization: Dynamic Decoding for Mode Steering
+ https://arxiv.org/abs/2510.22099
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2510.22099.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Xuanming Zhang</p><p><b>Upvotes:</b> 2</p><p><b>Summary:</b> Large Language Models (LLMs) exhibit a troubling duality, capable of both remarkable generalization and brittle, verbatim memorization of their training data. This unpredictability undermines their reliability in high-stakes applications. In this work, we propose a unified framework to understand, identify, and control these distinct reasoning modes. First, we introduce a theoretical model based on the Information Bottleneck (IB) principle, formalizing generalization as the learning of a compressed, task-relevant representation and memorization as a failure to compress. Building on this theory, we develop Dynamic Mode Steering (DMS), a novel inference-time algorithm which comprises two components: (1) a lightweight, causally-grounded linear probe that identifies the model's instantaneous reliance on memorization, and (2) a dynamic activation steering mechanism that nudges the model's computation towards pre-identified generalization circuits. We frame DMS as a form of adaptive, self-contrastive decoding. Experiments on reasoning and faithfulness tasks demonstrate that DMS significantly improves logical consistency and factual accuracy, thereby offering a principled approach to enhancing LLM reliability.</p>
+ https://arxiv.org/abs/2510.22099
+ Sat, 25 Oct 2025 00:50:47 +0000
- LongCat-Video Technical Report
- https://arxiv.org/abs/2510.22200
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2510.22200.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Meituan LongCat Team, Xunliang Cai, Qilong Huang, Zhuoliang Kang, Hongyu Li, Shijun Liang, Liya Ma, Siyu Ren, Xiaoming Wei, Rixu Xie, Tong Zhang</p><p><b>Upvotes:</b> 9</p><p><b>Summary:</b> Video generation is a critical pathway toward world models, with efficient long video inference as a key capability. Toward this end, we introduce LongCat-Video, a foundational video generation model with 13.6B parameters, delivering strong performance across multiple video generation tasks. It particularly excels in efficient and high-quality long video generation, representing our first step toward world models. Key features include: Unified architecture for multiple tasks: Built on the Diffusion Transformer (DiT) framework, LongCat-Video supports Text-to-Video, Image-to-Video, and Video-Continuation tasks with a single model; Long video generation: Pretraining on Video-Continuation tasks enables LongCat-Video to maintain high quality and temporal coherence in the generation of minutes-long videos; Efficient inference: LongCat-Video generates 720p, 30fps videos within minutes by employing a coarse-to-fine generation strategy along both the temporal and spatial axes. Block Sparse Attention further enhances efficiency, particularly at high resolutions; Strong performance with multi-reward RLHF: Multi-reward RLHF training enables LongCat-Video to achieve performance on par with the latest closed-source and leading open-source models. Code and model weights are publicly available to accelerate progress in the field.</p>
- https://arxiv.org/abs/2510.22200
- Sat, 25 Oct 2025 07:41:02 +0000
+ PatenTEB: A Comprehensive Benchmark and Model Family for Patent Text Embedding
+ https://arxiv.org/abs/2510.22264
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2510.22264.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Iliass Ayaou, Denis Cavallucci</p><p><b>Upvotes:</b> 0</p><p><b>Summary:</b> Patent text embeddings enable prior art search, technology landscaping, and patent analysis, yet existing benchmarks inadequately capture patent-specific challenges. We introduce PatenTEB, a comprehensive benchmark comprising 15 tasks across retrieval, classification, paraphrase, and clustering, with 2.06 million examples. PatenTEB employs domain-stratified splits, domain specific hard negative mining, and systematic coverage of asymmetric fragment-to-document matching scenarios absent from general embedding benchmarks. We develop the patembed model family through multi-task training, spanning 67M to 344M parameters with context lengths up to 4096 tokens. External validation shows strong generalization: patembed-base achieves state-of-the-art on MTEB BigPatentClustering.v2 (0.494 V-measure vs. 0.445 previous best), while patembed-large achieves 0.377 NDCG@100 on DAPFAM. Systematic ablations reveal that multi-task training improves external generalization despite minor benchmark costs, and that domain-pretrained initialization provides consistent advantages across task families. All resources will be made available at https://github.com/iliass-y/patenteb. Keywords: patent retrieval, sentence embeddings, multi-task learning, asymmetric retrieval, benchmark evaluation, contrastive learning.</p>
+ https://arxiv.org/abs/2510.22264
+ Sat, 25 Oct 2025 12:01:46 +0000
- ACG: Action Coherence Guidance for Flow-based VLA models
- https://arxiv.org/abs/2510.22201
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2510.22201.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Minho Park, Kinam Kim, Junha Hyung, Hyojin Jang, Hoiyeong Jin, Jooyeol Yun, Hojoon Lee, Jaegul Choo</p><p><b>Upvotes:</b> 32</p><p><b>Summary:</b> Diffusion and flow matching models have emerged as powerful robot policies, enabling Vision-Language-Action (VLA) models to generalize across diverse scenes and instructions. Yet, when trained via imitation learning, their high generative capacity makes them sensitive to noise in human demonstrations: jerks, pauses, and jitter which reduce action coherence. Reduced action coherence causes instability and trajectory drift during deployment, failures that are catastrophic in fine-grained manipulation where precision is crucial. In this paper, we present Action Coherence Guidance (ACG) for VLA models, a training-free test-time guidance algorithm that improves action coherence and thereby yields performance gains. Evaluated on RoboCasa, DexMimicGen, and real-world SO-101 tasks, ACG consistently improves action coherence and boosts success rates across diverse manipulation tasks. Code and project page are available at https://github.com/DAVIAN-Robotics/ACG and https://DAVIAN-Robotics.github.io/ACG , respectively.</p>
- https://arxiv.org/abs/2510.22201
- Sat, 25 Oct 2025 07:44:33 +0000
+ GRPO-Guard: Mitigating Implicit Over-Optimization in Flow Matching via Regulated Clipping
+ https://arxiv.org/abs/2510.22319
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2510.22319.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Jing Wang, Jiajun Liang, Jie Liu, Henglin Liu, Gongye Liu, Jun Zheng, Wanyuan Pang, Ao Ma, Zhenyu Xie, Xintao Wang, Meng Wang, Pengfei Wan, Xiaodan Liang</p><p><b>Upvotes:</b> 1</p><p><b>Summary:</b> Recently, GRPO-based reinforcement learning has shown remarkable progress in optimizing flow-matching models, effectively improving their alignment with task-specific rewards. Within these frameworks, the policy update relies on importance-ratio clipping to constrain overconfident positive and negative gradients. However, in practice, we observe a systematic shift in the importance-ratio distribution-its mean falls below 1 and its variance differs substantially across timesteps. This left-shifted and inconsistent distribution prevents positive-advantage samples from entering the clipped region, causing the mechanism to fail in constraining overconfident positive updates. As a result, the policy model inevitably enters an implicit over-optimization stage-while the proxy reward continues to increase, essential metrics such as image quality and text-prompt alignment deteriorate sharply, ultimately making the learned policy impractical for real-world use. To address this issue, we introduce GRPO-Guard, a simple yet effective enhancement to existing GRPO frameworks. Our method incorporates ratio normalization, which restores a balanced and step-consistent importance ratio, ensuring that PPO clipping properly constrains harmful updates across denoising timesteps. In addition, a gradient reweighting strategy equalizes policy gradients over noise conditions, preventing excessive updates from particular timestep regions. Together, these designs act as a regulated clipping mechanism, stabilizing optimization and substantially mitigating implicit over-optimization without relying on heavy KL regularization. Extensive experiments on multiple diffusion backbones (e.g., SD3.5M, Flux.1-dev) and diverse proxy tasks demonstrate that GRPO-Guard significantly reduces over-optimization while maintaining or even improving generation quality.</p>
+ https://arxiv.org/abs/2510.22319
+ Sat, 25 Oct 2025 14:51:17 +0000
- DiffusionLane: Diffusion Model for Lane Detection
- https://arxiv.org/abs/2510.22236
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2510.22236.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Kunyang Zhou, Yeqin Shao</p><p><b>Upvotes:</b> 2</p><p><b>Summary:</b> In this paper, we present a novel diffusion-based model for lane detection, called DiffusionLane, which treats the lane detection task as a denoising diffusion process in the parameter space of the lane. Firstly, we add the Gaussian noise to the parameters (the starting point and the angle) of ground truth lanes to obtain noisy lane anchors, and the model learns to refine the noisy lane anchors in a progressive way to obtain the target lanes. Secondly, we propose a hybrid decoding strategy to address the poor feature representation of the encoder, resulting from the noisy lane anchors. Specifically, we design a hybrid diffusion decoder to combine global-level and local-level decoders for high-quality lane anchors. Then, to improve the feature representation of the encoder, we employ an auxiliary head in the training stage to adopt the learnable lane anchors for enriching the supervision on the encoder. Experimental results on four benchmarks, Carlane, Tusimple, CULane, and LLAMAS, show that DiffusionLane possesses a strong generalization ability and promising detection performance compared to the previous state-of-the-art methods. For example, DiffusionLane with ResNet18 surpasses the existing methods by at least 1\% accuracy on the domain adaptation dataset Carlane. Besides, DiffusionLane with MobileNetV4 gets 81.32\% F1 score on CULane, 96.89\% accuracy on Tusimple with ResNet34, and 97.59\% F1 score on LLAMAS with ResNet101. Code will be available at https://github.com/zkyntu/UnLanedet.</p>
- https://arxiv.org/abs/2510.22236
- Sat, 25 Oct 2025 09:42:49 +0000
+ VisJudge-Bench: Aesthetics and Quality Assessment of Visualizations
+ https://arxiv.org/abs/2510.22373
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2510.22373.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Yupeng Xie, Zhiyang Zhang, Yifan Wu, Sirong Lu, Jiayi Zhang, Zhaoyang Yu, Jinlin Wang, Sirui Hong, Bang Liu, Chenglin Wu, Yuyu Luo</p><p><b>Upvotes:</b> 1</p><p><b>Summary:</b> Visualization, a domain-specific yet widely used form of imagery, is an effective way to turn complex datasets into intuitive insights, and its value depends on whether data are faithfully represented, clearly communicated, and aesthetically designed. However, evaluating visualization quality is challenging: unlike natural images, it requires simultaneous judgment across data encoding accuracy, information expressiveness, and visual aesthetics. Although multimodal large language models (MLLMs) have shown promising performance in aesthetic assessment of natural images, no systematic benchmark exists for measuring their capabilities in evaluating visualizations. To address this, we propose VisJudge-Bench, the first comprehensive benchmark for evaluating MLLMs' performance in assessing visualization aesthetics and quality. It contains 3,090 expert-annotated samples from real-world scenarios, covering single visualizations, multiple visualizations, and dashboards across 32 chart types. Systematic testing on this benchmark reveals that even the most advanced MLLMs (such as GPT-5) still exhibit significant gaps compared to human experts in judgment, with a Mean Absolute Error (MAE) of 0.551 and a correlation with human ratings of only 0.429. To address this issue, we propose VisJudge, a model specifically designed for visualization aesthetics and quality assessment. Experimental results demonstrate that VisJudge significantly narrows the gap with human judgment, reducing the MAE to 0.442 (a 19.8% reduction) and increasing the consistency with human experts to 0.681 (a 58.7% improvement) compared to GPT-5. The benchmark is available at https://github.com/HKUSTDial/VisJudgeBench.</p>
+ https://arxiv.org/abs/2510.22373
+ Sat, 25 Oct 2025 17:31:02 +0000
- Memory-based Language Models: An Efficient, Explainable, and Eco-friendly Approach to Large Language Modeling
- https://arxiv.org/abs/2510.22317
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2510.22317.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Antal van den Bosch, Ainhoa Risco Patón, Teun Buijse, Peter Berck, Maarten van Gompel</p><p><b>Upvotes:</b> 1</p><p><b>Summary:</b> We present memory-based language modeling as an efficient, eco-friendly alternative to deep neural network-based language modeling. It offers log-linearly scalable next-token prediction performance and strong memorization capabilities. Implementing fast approximations of k-nearest neighbor classification, memory-based language modeling leaves a relatively small ecological footprint both in training and in inference mode, as it relies fully on CPUs and attains low token latencies. Its internal workings are simple and fully transparent. We compare our implementation of memory-based language modeling, OLIFANT, with GPT-2 and GPT-Neo on next-token prediction accuracy, estimated emissions and speeds, and offer some deeper analyses of the model.</p>
- https://arxiv.org/abs/2510.22317
- Sat, 25 Oct 2025 14:34:18 +0000
+ ATOM: AdapTive and OptiMized dynamic temporal knowledge graph construction using LLMs
+ https://arxiv.org/abs/2510.22590
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2510.22590.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Yassir Lairgi, Ludovic Moncla, Khalid Benabdeslem, Rémy Cazabet, Pierre Cléau</p><p><b>Upvotes:</b> 2</p><p><b>Summary:</b> In today's rapidly expanding data landscape, knowledge extraction from unstructured text is vital for real-time analytics, temporal inference, and dynamic memory frameworks. However, traditional static knowledge graph (KG) construction often overlooks the dynamic and time-sensitive nature of real-world data, limiting adaptability to continuous changes. Moreover, recent zero- or few-shot approaches that avoid domain-specific fine-tuning or reliance on prebuilt ontologies often suffer from instability across multiple runs, as well as incomplete coverage of key facts. To address these challenges, we introduce ATOM (AdapTive and OptiMized), a few-shot and scalable approach that builds and continuously updates Temporal Knowledge Graphs (TKGs) from unstructured texts. ATOM splits input documents into minimal, self-contained "atomic" facts, improving extraction exhaustivity and stability. Then, it constructs atomic TKGs from these facts while employing a dual-time modeling that distinguishes when information is observed from when it is valid. The resulting atomic TKGs are subsequently merged in parallel. Empirical evaluations demonstrate that ATOM achieves ~18% higher exhaustivity, ~17% better stability, and over 90% latency reduction compared to baseline methods, demonstrating a strong scalability potential for dynamic TKG construction.</p>
+ https://arxiv.org/abs/2510.22590
+ Sun, 26 Oct 2025 09:10:26 +0000
- Open Multimodal Retrieval-Augmented Factual Image Generation
- https://arxiv.org/abs/2510.22521
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2510.22521.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Yang Tian, Fan Liu, Jingyuan Zhang, Wei Bi, Yupeng Hu, Liqiang Nie</p><p><b>Upvotes:</b> 29</p><p><b>Summary:</b> Large Multimodal Models (LMMs) have achieved remarkable progress in generating photorealistic and prompt-aligned images, but they often produce outputs that contradict verifiable knowledge, especially when prompts involve fine-grained attributes or time-sensitive events. Conventional retrieval-augmented approaches attempt to address this issue by introducing external information, yet they are fundamentally incapable of grounding generation in accurate and evolving knowledge due to their reliance on static sources and shallow evidence integration. To bridge this gap, we introduce ORIG, an agentic open multimodal retrieval-augmented framework for Factual Image Generation (FIG), a new task that requires both visual realism and factual grounding. ORIG iteratively retrieves and filters multimodal evidence from the web and incrementally integrates the refined knowledge into enriched prompts to guide generation. To support systematic evaluation, we build FIG-Eval, a benchmark spanning ten categories across perceptual, compositional, and temporal dimensions. Experiments demonstrate that ORIG substantially improves factual consistency and overall image quality over strong baselines, highlighting the potential of open multimodal retrieval for factual image generation.</p>
- https://arxiv.org/abs/2510.22521
- Sun, 26 Oct 2025 04:13:31 +0000
+ Optimize Any Topology: A Foundation Model for Shape- and Resolution-Free Structural Topology Optimization
+ https://arxiv.org/abs/2510.23667
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2510.23667.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Amin Heyrani Nobari, Lyle Regenwetter, Cyril Picard, Ligong Han, Faez Ahmed</p><p><b>Upvotes:</b> 1</p><p><b>Summary:</b> Structural topology optimization (TO) is central to engineering design but remains computationally intensive due to complex physics and hard constraints. Existing deep-learning methods are limited to fixed square grids, a few hand-coded boundary conditions, and post-hoc optimization, preventing general deployment. We introduce Optimize Any Topology (OAT), a foundation-model framework that directly predicts minimum-compliance layouts for arbitrary aspect ratios, resolutions, volume fractions, loads, and fixtures. OAT combines a resolution- and shape-agnostic autoencoder with an implicit neural-field decoder and a conditional latent-diffusion model trained on OpenTO, a new corpus of 2.2 million optimized structures covering 2 million unique boundary-condition configurations. On four public benchmarks and two challenging unseen tests, OAT lowers mean compliance up to 90% relative to the best prior models and delivers sub-1 second inference on a single GPU across resolutions from 64 x 64 to 256 x 256 and aspect ratios as high as 10:1. These results establish OAT as a general, fast, and resolution-free framework for physics-aware topology optimization and provide a large-scale dataset to spur further research in generative modeling for inverse design. Code & data can be found at https://github.com/ahnobari/OptimizeAnyTopology.</p>
+ https://arxiv.org/abs/2510.23667
+ Sun, 26 Oct 2025 15:11:54 +0000
- Mitigating Attention Sinks and Massive Activations in Audio-Visual Speech Recognition with LLMS
- https://arxiv.org/abs/2510.22603
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2510.22603.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Anand, Umberto Cappellazzo, Stavros Petridis, Maja Pantic</p><p><b>Upvotes:</b> 1</p><p><b>Summary:</b> Large language models (LLMs) have recently advanced auditory speech recognition (ASR), visual speech recognition (VSR), and audio-visual speech recognition (AVSR). However, understanding of their internal dynamics under fine-tuning remains limited. In natural language processing, recent work has revealed attention sinks, tokens that attract disproportionately high attention, and associated massive activations in which some features of sink tokens exhibit huge activation in LLMs. In this work, we are the first to study these phenomena in multimodal speech recognition. Through a detailed analysis of audio-visual LLMs, we identify attention sinks and massive activations not only at the BOS token but also at intermediate low-semantic tokens across ASR, VSR, and AVSR. We show that massive activations originate in the MLP layers and correspond to fixed feature indices across all sink tokens. We further show that intermediate sink tokens exhibit high cosine similarity to the BOS token, thereby amplifying attention and activation. Building on these insights, we introduce a simple decorrelation loss that reduces cosine similarity between BOS and other tokens, effectively mitigating intermediate sinks and massive activations. Furthermore, our method improves word error rate (WER) under high audio-visual feature downsampling while remaining stable at lower downsampling rates.</p>
- https://arxiv.org/abs/2510.22603
- Sun, 26 Oct 2025 09:44:20 +0000
+ S-Chain: Structured Visual Chain-of-Thought For Medicine
+ https://arxiv.org/abs/2510.22728
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2510.22728.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Khai Le-Duc, Duy M. H. Nguyen, Phuong T. H. Trinh, Tien-Phat Nguyen, Nghiem T. Diep, An Ngo, Tung Vu, Trinh Vuong, Anh-Tien Nguyen, Mau Nguyen, Van Trung Hoang, Khai-Nguyen Nguyen, Hy Nguyen, Chris Ngo, Anji Liu, Nhat Ho, Anne-Christin Hauschild, Khanh Xuan Nguyen, Thanh Nguyen-Tang, Pengtao Xie, Daniel Sonntag, James Zou, Mathias Niepert, Anh Totti Nguyen</p><p><b>Upvotes:</b> 1</p><p><b>Summary:</b> Faithful reasoning in medical vision-language models (VLMs) requires not only accurate predictions but also transparent alignment between textual rationales and visual evidence. While Chain-of-Thought (CoT) prompting has shown promise in medical visual question answering (VQA), no large-scale expert-level dataset has captured stepwise reasoning with precise visual grounding. We introduce S-Chain, the first large-scale dataset of 12,000 expert-annotated medical images with bounding boxes and structured visual CoT (SV-CoT), explicitly linking visual regions to reasoning steps. The dataset further supports 16 languages, totaling over 700k VQA pairs for broad multilingual applicability. Using S-Chain, we benchmark state-of-the-art medical VLMs (ExGra-Med, LLaVA-Med) and general-purpose VLMs (Qwen2.5-VL, InternVL2.5), showing that SV-CoT supervision significantly improves interpretability, grounding fidelity, and robustness. Beyond benchmarking, we study its synergy with retrieval-augmented generation, revealing how domain knowledge and visual grounding interact during autoregressive reasoning. Finally, we propose a new mechanism that strengthens the alignment between visual evidence and reasoning, improving both reliability and efficiency. S-Chain establishes a new benchmark for grounded medical reasoning and paves the way toward more trustworthy and explainable medical VLMs.</p>
+ https://arxiv.org/abs/2510.22728
+ Sun, 26 Oct 2025 15:57:14 +0000
- IGGT: Instance-Grounded Geometry Transformer for Semantic 3D Reconstruction
- https://arxiv.org/abs/2510.22706
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2510.22706.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Hao Li, Zhengyu Zou, Fangfu Liu, Xuanyang Zhang, Fangzhou Hong, Yukang Cao, Yushi Lan, Manyuan Zhang, Gang Yu, Dingwen Zhang, Ziwei Liu</p><p><b>Upvotes:</b> 26</p><p><b>Summary:</b> Humans naturally perceive the geometric structure and semantic content of a 3D world as intertwined dimensions, enabling coherent and accurate understanding of complex scenes. However, most prior approaches prioritize training large geometry models for low-level 3D reconstruction and treat high-level spatial understanding in isolation, overlooking the crucial interplay between these two fundamental aspects of 3D-scene analysis, thereby limiting generalization and leading to poor performance in downstream 3D understanding tasks. Recent attempts have mitigated this issue by simply aligning 3D models with specific language models, thus restricting perception to the aligned model's capacity and limiting adaptability to downstream tasks. In this paper, we propose InstanceGrounded Geometry Transformer (IGGT), an end-to-end large unified transformer to unify the knowledge for both spatial reconstruction and instance-level contextual understanding. Specifically, we design a 3D-Consistent Contrastive Learning strategy that guides IGGT to encode a unified representation with geometric structures and instance-grounded clustering through only 2D visual inputs. This representation supports consistent lifting of 2D visual inputs into a coherent 3D scene with explicitly distinct object instances. To facilitate this task, we further construct InsScene-15K, a large-scale dataset with high-quality RGB images, poses, depth maps, and 3D-consistent instance-level mask annotations with a novel data curation pipeline.</p>
- https://arxiv.org/abs/2510.22706
- Sun, 26 Oct 2025 14:57:44 +0000
+ MMPersuade: A Dataset and Evaluation Framework for Multimodal Persuasion
+ https://arxiv.org/abs/2510.22768
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2510.22768.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Haoyi Qiu, Yilun Zhou, Pranav Narayanan Venkit, Kung-Hsiang Huang, Jiaxin Zhang, Nanyun Peng, Chien-Sheng Wu</p><p><b>Upvotes:</b> 5</p><p><b>Summary:</b> As Large Vision-Language Models (LVLMs) are increasingly deployed in domains such as shopping, health, and news, they are exposed to pervasive persuasive content. A critical question is how these models function as persuadees-how and why they can be influenced by persuasive multimodal inputs. Understanding both their susceptibility to persuasion and the effectiveness of different persuasive strategies is crucial, as overly persuadable models may adopt misleading beliefs, override user preferences, or generate unethical or unsafe outputs when exposed to manipulative messages. We introduce MMPersuade, a unified framework for systematically studying multimodal persuasion dynamics in LVLMs. MMPersuade contributes (i) a comprehensive multimodal dataset that pairs images and videos with established persuasion principles across commercial, subjective and behavioral, and adversarial contexts, and (ii) an evaluation framework that quantifies both persuasion effectiveness and model susceptibility via third-party agreement scoring and self-estimated token probabilities on conversation histories. Our study of six leading LVLMs as persuadees yields three key insights: (i) multimodal inputs substantially increase persuasion effectiveness-and model susceptibility-compared to text alone, especially in misinformation scenarios; (ii) stated prior preferences decrease susceptibility, yet multimodal information maintains its persuasive advantage; and (iii) different strategies vary in effectiveness across contexts, with reciprocity being most potent in commercial and subjective contexts, and credibility and logic prevailing in adversarial contexts. By jointly analyzing persuasion effectiveness and susceptibility, MMPersuade provides a principled foundation for developing models that are robust, preference-consistent, and ethically aligned when engaging with persuasive multimodal content.</p>
+ https://arxiv.org/abs/2510.22768
+ Sun, 26 Oct 2025 17:39:21 +0000
- E^2Rank: Your Text Embedding can Also be an Effective and Efficient Listwise Reranker
- https://arxiv.org/abs/2510.22733
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2510.22733.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Qi Liu, Yanzhao Zhang, Mingxin Li, Dingkun Long, Pengjun Xie, Jiaxin Mao</p><p><b>Upvotes:</b> 26</p><p><b>Summary:</b> Text embedding models serve as a fundamental component in real-world search applications. By mapping queries and documents into a shared embedding space, they deliver competitive retrieval performance with high efficiency. However, their ranking fidelity remains limited compared to dedicated rerankers, especially recent LLM-based listwise rerankers, which capture fine-grained query-document and document-document interactions. In this paper, we propose a simple yet effective unified framework E^2Rank, means Efficient Embedding-based Ranking (also means Embedding-to-Rank), which extends a single text embedding model to perform both high-quality retrieval and listwise reranking through continued training under a listwise ranking objective, thereby achieving strong effectiveness with remarkable efficiency. By applying cosine similarity between the query and document embeddings as a unified ranking function, the listwise ranking prompt, which is constructed from the original query and its candidate documents, serves as an enhanced query enriched with signals from the top-K documents, akin to pseudo-relevance feedback (PRF) in traditional retrieval models. This design preserves the efficiency and representational quality of the base embedding model while significantly improving its reranking performance. Empirically, E^2Rank achieves state-of-the-art results on the BEIR reranking benchmark and demonstrates competitive performance on the reasoning-intensive BRIGHT benchmark, with very low reranking latency. We also show that the ranking training process improves embedding performance on the MTEB benchmark. Our findings indicate that a single embedding model can effectively unify retrieval and reranking, offering both computational efficiency and competitive ranking accuracy.</p>
- https://arxiv.org/abs/2510.22733
- Sun, 26 Oct 2025 16:04:48 +0000
+ SAO-Instruct: Free-form Audio Editing using Natural Language Instructions
+ https://arxiv.org/abs/2510.22795
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2510.22795.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Michael Ungersböck, Florian Grötschla, Luca A. Lanzendörfer, June Young Yi, Changho Choi, Roger Wattenhofer</p><p><b>Upvotes:</b> 2</p><p><b>Summary:</b> Generative models have made significant progress in synthesizing high-fidelity audio from short textual descriptions. However, editing existing audio using natural language has remained largely underexplored. Current approaches either require the complete description of the edited audio or are constrained to predefined edit instructions that lack flexibility. In this work, we introduce SAO-Instruct, a model based on Stable Audio Open capable of editing audio clips using any free-form natural language instruction. To train our model, we create a dataset of audio editing triplets (input audio, edit instruction, output audio) using Prompt-to-Prompt, DDPM inversion, and a manual editing pipeline. Although partially trained on synthetic data, our model generalizes well to real in-the-wild audio clips and unseen edit instructions. We demonstrate that SAO-Instruct achieves competitive performance on objective metrics and outperforms other audio editing approaches in a subjective listening study. To encourage future research, we release our code and model weights.</p>
+ https://arxiv.org/abs/2510.22795
+ Sun, 26 Oct 2025 18:57:16 +0000
- Once Upon an Input: Reasoning via Per-Instance Program Synthesis
- https://arxiv.org/abs/2510.22849
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2510.22849.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Adam Stein, Neelay Velingker, Mayur Naik, Eric Wong</p><p><b>Upvotes:</b> 2</p><p><b>Summary:</b> Large language models (LLMs) excel at zero-shot inference but continue to struggle with complex, multi-step reasoning. Recent methods that augment LLMs with intermediate reasoning steps such as Chain of Thought (CoT) and Program of Thought (PoT) improve performance but often produce undesirable solutions, especially in algorithmic domains. We introduce Per-Instance Program Synthesis (PIPS), a method that generates and refines programs at the instance-level using structural feedback without relying on task-specific guidance or explicit test cases. To further improve performance, PIPS incorporates a confidence metric that dynamically chooses between direct inference and program synthesis on a per-instance basis. Experiments across three frontier LLMs and 30 benchmarks including all tasks of Big Bench Extra Hard (BBEH), visual question answering tasks, relational reasoning tasks, and mathematical reasoning tasks show that PIPS improves the absolute harmonic mean accuracy by up to 8.6% and 9.4% compared to PoT and CoT respectively, and reduces undesirable program generations by 65.1% on the algorithmic tasks compared to PoT with Gemini-2.0-Flash.</p>
- https://arxiv.org/abs/2510.22849
- Sun, 26 Oct 2025 21:58:33 +0000
+ Batch Speculative Decoding Done Right
+ https://arxiv.org/abs/2510.22876
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2510.22876.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Ranran Haoran Zhang, Soumik Dey, Ashirbad Mishra, Hansi Wu, Binbin Li, Rui Zhang</p><p><b>Upvotes:</b> 3</p><p><b>Summary:</b> Speculative decoding speeds up LLM inference by using a small draft model to propose multiple tokens that a target model verifies in parallel. Extending this idea to batches is essential for production serving, but it introduces the ragged tensor problem: sequences in the same batch accept different numbers of draft tokens, breaking right-alignment and corrupting position IDs, attention masks, and KV-cache state. We show that several existing batch implementations violate output equivalence-the fundamental requirement that speculative decoding must produce identical token sequences to standard autoregressive generation. These violations occur precisely due to improper handling of the ragged tensor problem. In response, we (1) characterize the synchronization requirements that guarantee correctness, (2) present a correctness-first batch speculative decoding EQSPEC that exposes realignment as consuming 40% of overhead, and (3) introduce EXSPEC, which maintains a sliding pool of sequences and dynamically forms same-length groups, to reduce the realignment overhead while preserving per-sequence speculative speedups. On the SpecBench dataset, across Vicuna-7B/68M, Qwen3-8B/0.6B, and GLM-4-9B/0.6B target/draft pairs, our approach achieves up to 3times throughput improvement at batch size 8 compared to batch size 1, with efficient scaling through batch size 8, while maintaining 95% output equivalence. Our method requires no custom kernels and integrates cleanly with existing inference stacks. Our code is available at https://github.com/eBay/spec_dec.</p>
+ https://arxiv.org/abs/2510.22876
+ Sun, 26 Oct 2025 23:59:23 +0000
- Language Server CLI Empowers Language Agents with Process Rewards
- https://arxiv.org/abs/2510.22907
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2510.22907.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Yifan Zhang, Lanser Contributors</p><p><b>Upvotes:</b> 3</p><p><b>Summary:</b> Large language models routinely hallucinate APIs and mislocalize edits, while language servers compute verified, IDE-grade facts about real code. We present Lanser-CLI, a CLI-first orchestration layer that pins and mediates a Language Server Protocol (LSP) server for coding agents and CI, exposing deterministic, replayable workflows. Our position is that language servers provide not only structural information (definitions, references, types, diagnostics) but also an actionable process reward: machine-checked, step-wise signals that align an agent's planning loop with program reality. In this work, Lanser-CLI contributes: (i) a robust addressing scheme beyond brittle "file:line:col" via a Selector DSL (symbolic, AST-path, and content-anchored selectors) with a principled relocation algorithm; (ii) deterministic Analysis Bundles that normalize Language Server responses and capture environment/capability metadata with stable content hashes; (iii) a safety envelope for mutating operations (rename, code actions) with preview, workspace jails, and Git-aware, transactional apply; and (iv) a process-reward functional derived from Language Server facts (diagnostic deltas, disambiguation confidence, and safe-apply checks) that is computable online and replayable offline. We formalize determinism under frozen snapshots and establish a monotonicity property for the process reward, making it suitable for process supervision and counterfactual analysis. Project Page: https://github.com/yifanzhang-pro/lanser-cli</p>
- https://arxiv.org/abs/2510.22907
- Mon, 27 Oct 2025 01:25:20 +0000
+ Game-TARS: Pretrained Foundation Models for Scalable Generalist Multimodal Game Agents
+ https://arxiv.org/abs/2510.23691
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2510.23691.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Zihao Wang, Xujing Li, Yining Ye, Junjie Fang, Haoming Wang, Longxiang Liu, Shihao Liang, Junting Lu, Zhiyong Wu, Jiazhan Feng, Wanjun Zhong, Zili Li, Yu Wang, Yu Miao, Bo Zhou, Yuanfan Li, Hao Wang, Zhongkai Zhao, Faming Wu, Zhengxuan Jiang, Weihao Tan, Heyuan Yao, Shi Yan, Xiangyang Li, Yitao Liang, Yujia Qin, Guang Shi</p><p><b>Upvotes:</b> 45</p><p><b>Summary:</b> We present Game-TARS, a generalist game agent trained with a unified, scalable action space anchored to human-aligned native keyboard-mouse inputs. Unlike API- or GUI-based approaches, this paradigm enables large-scale continual pre-training across heterogeneous domains, including OS, web, and simulation games. Game-TARS is pre-trained on over 500B tokens with diverse trajectories and multimodal data. Key techniques include a decaying continual loss to reduce causal confusion and an efficient Sparse-Thinking strategy that balances reasoning depth and inference cost. Experiments show that Game-TARS achieves about 2 times the success rate over the previous sota model on open-world Minecraft tasks, is close to the generality of fresh humans in unseen web 3d games, and outperforms GPT-5, Gemini-2.5-Pro, and Claude-4-Sonnet in FPS benchmarks. Scaling results on training-time and test-time confirm that the unified action space sustains improvements when scaled to cross-game and multimodal data. Our results demonstrate that simple, scalable action representations combined with large-scale pre-training provide a promising path toward generalist agents with broad computer-use abilities.</p>
+ https://arxiv.org/abs/2510.23691
+ Mon, 27 Oct 2025 17:43:51 +0000
- LightBagel: A Light-weighted, Double Fusion Framework for Unified Multimodal Understanding and Generation
- https://arxiv.org/abs/2510.22946
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2510.22946.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Zeyu Wang, Zilong Chen, Chenhui Gou, Feng Li, Chaorui Deng, Deyao Zhu, Kunchang Li, Weihao Yu, Haoqin Tu, Haoqi Fan, Cihang Xie</p><p><b>Upvotes:</b> 11</p><p><b>Summary:</b> Unified multimodal models have recently shown remarkable gains in both capability and versatility, yet most leading systems are still trained from scratch and require substantial computational resources. In this paper, we show that competitive performance can be obtained far more efficiently by strategically fusing publicly available models specialized for either generation or understanding. Our key design is to retain the original blocks while additionally interleaving multimodal self-attention blocks throughout the networks. This double fusion mechanism (1) effectively enables rich multi-modal fusion while largely preserving the original strengths of the base models, and (2) catalyzes synergistic fusion of high-level semantic representations from the understanding encoder with low-level spatial signals from the generation encoder. By training with only ~ 35B tokens, this approach achieves strong results across multiple benchmarks: 0.91 on GenEval for compositional text-to-image generation, 82.16 on DPG-Bench for complex text-to-image generation, 6.06 on GEditBench, and 3.77 on ImgEdit-Bench for image editing. By fully releasing the entire suite of code, model weights, and datasets, we hope to support future research on unified multimodal modeling.</p>
- https://arxiv.org/abs/2510.22946
- Mon, 27 Oct 2025 02:59:57 +0000
+ RoboOmni: Proactive Robot Manipulation in Omni-modal Context
+ https://arxiv.org/abs/2510.23763
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2510.23763.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Siyin Wang, Jinlan Fu, Feihong Liu, Xinzhe He, Huangxuan Wu, Junhao Shi, Kexin Huang, Zhaoye Fei, Jingjing Gong, Zuxuan Wu, Yugang Jiang, See-Kiong Ng, Tat-Seng Chua, Xipeng Qiu</p><p><b>Upvotes:</b> 50</p><p><b>Summary:</b> Recent advances in Multimodal Large Language Models (MLLMs) have driven rapid progress in Vision-Language-Action (VLA) models for robotic manipulation. Although effective in many scenarios, current approaches largely rely on explicit instructions, whereas in real-world interactions, humans rarely issue instructions directly. Effective collaboration requires robots to infer user intentions proactively. In this work, we introduce cross-modal contextual instructions, a new setting where intent is derived from spoken dialogue, environmental sounds, and visual cues rather than explicit commands. To address this new setting, we present RoboOmni, a Perceiver-Thinker-Talker-Executor framework based on end-to-end omni-modal LLMs that unifies intention recognition, interaction confirmation, and action execution. RoboOmni fuses auditory and visual signals spatiotemporally for robust intention recognition, while supporting direct speech interaction. To address the absence of training data for proactive intention recognition in robotic manipulation, we build OmniAction, comprising 140k episodes, 5k+ speakers, 2.4k event sounds, 640 backgrounds, and six contextual instruction types. Experiments in simulation and real-world settings show that RoboOmni surpasses text- and ASR-based baselines in success rate, inference speed, intention recognition, and proactive assistance.</p>
+ https://arxiv.org/abs/2510.23763
+ Mon, 27 Oct 2025 18:49:03 +0000
- VoMP: Predicting Volumetric Mechanical Property Fields
- https://arxiv.org/abs/2510.22975
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2510.22975.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Rishit Dagli, Donglai Xiang, Vismay Modi, Charles Loop, Clement Fuji Tsang, Anka He Chen, Anita Hu, Gavriel State, David I. W. Levin, Maria Shugrina</p><p><b>Upvotes:</b> 3</p><p><b>Summary:</b> Physical simulation relies on spatially-varying mechanical properties, often laboriously hand-crafted. VoMP is a feed-forward method trained to predict Young's modulus (E), Poisson's ratio (nu), and density (rho) throughout the volume of 3D objects, in any representation that can be rendered and voxelized. VoMP aggregates per-voxel multi-view features and passes them to our trained Geometry Transformer to predict per-voxel material latent codes. These latents reside on a manifold of physically plausible materials, which we learn from a real-world dataset, guaranteeing the validity of decoded per-voxel materials. To obtain object-level training data, we propose an annotation pipeline combining knowledge from segmented 3D datasets, material databases, and a vision-language model, along with a new benchmark. Experiments show that VoMP estimates accurate volumetric properties, far outperforming prior art in accuracy and speed.</p>
- https://arxiv.org/abs/2510.22975
- Mon, 27 Oct 2025 03:56:25 +0000
+ Beyond Understanding: Evaluating the Pragmatic Gap in LLMs' Cultural Processing of Figurative Language
+ https://arxiv.org/abs/2510.23828
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2510.23828.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Mena Attia, Aashiq Muhamed, Mai Alkhamissi, Thamar Solorio, Mona Diab</p><p><b>Upvotes:</b> 0</p><p><b>Summary:</b> We present a comprehensive evaluation of the ability of large language models (LLMs) to process culturally grounded language, specifically to understand and pragmatically use figurative expressions that encode local knowledge and cultural nuance. Using figurative language as a proxy for cultural nuance and local knowledge, we design evaluation tasks for contextual understanding, pragmatic use, and connotation interpretation in Arabic and English. We evaluate 22 open- and closed-source LLMs on Egyptian Arabic idioms, multidialectal Arabic proverbs, and English proverbs. Our results show a consistent hierarchy: the average accuracy for Arabic proverbs is 4.29% lower than for English proverbs, and performance for Egyptian idioms is 10.28% lower than for Arabic proverbs. For the pragmatic use task, accuracy drops by 14.07% relative to understanding, though providing contextual idiomatic sentences improves accuracy by 10.66%. Models also struggle with connotative meaning, reaching at most 85.58% agreement with human annotators on idioms with 100% inter-annotator agreement. These findings demonstrate that figurative language serves as an effective diagnostic for cultural reasoning: while LLMs can often interpret figurative meaning, they face challenges in using it appropriately. To support future research, we release Kinayat, the first dataset of Egyptian Arabic idioms designed for both figurative understanding and pragmatic use evaluation.</p>
+ https://arxiv.org/abs/2510.23828
+ Mon, 27 Oct 2025 20:13:32 +0000
- Knocking-Heads Attention
- https://arxiv.org/abs/2510.23052
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2510.23052.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Zhanchao Zhou, Xiaodong Chen, Haoxing Chen, Zhenzhong Lan, Jianguo Li</p><p><b>Upvotes:</b> 21</p><p><b>Summary:</b> Multi-head attention (MHA) has become the cornerstone of modern large language models, enhancing representational capacity through parallel attention heads. However, increasing the number of heads inherently weakens individual head capacity, and existing attention mechanisms - whether standard MHA or its variants like grouped-query attention (GQA) and grouped-tied attention (GTA) - simply concatenate outputs from isolated heads without strong interaction. To address this limitation, we propose knocking-heads attention (KHA), which enables attention heads to "knock" on each other - facilitating cross-head feature-level interactions before the scaled dot-product attention. This is achieved by applying a shared, diagonally-initialized projection matrix across all heads. The diagonal initialization preserves head-specific specialization at the start of training while allowing the model to progressively learn integrated cross-head representations. KHA adds only minimal parameters and FLOPs and can be seamlessly integrated into MHA, GQA, GTA, and other attention variants. We validate KHA by training a 6.1B parameter MoE model (1.01B activated) on 1T high-quality tokens. Compared to baseline attention mechanisms, KHA brings superior and more stable training dynamics, achieving better performance across downstream tasks.</p>
- https://arxiv.org/abs/2510.23052
- Mon, 27 Oct 2025 06:28:58 +0000
+ Latent Chain-of-Thought for Visual Reasoning
+ https://arxiv.org/abs/2510.23925
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2510.23925.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Guohao Sun, Hang Hua, Jian Wang, Jiebo Luo, Sohail Dianat, Majid Rabbani, Raghuveer Rao, Zhiqiang Tao</p><p><b>Upvotes:</b> 8</p><p><b>Summary:</b> Chain-of-thought (CoT) reasoning is critical for improving the interpretability and reliability of Large Vision-Language Models (LVLMs). However, existing training algorithms such as SFT, PPO, and GRPO may not generalize well across unseen reasoning tasks and heavily rely on a biased reward model. To address this challenge, we reformulate reasoning in LVLMs as posterior inference and propose a scalable training algorithm based on amortized variational inference. By leveraging diversity-seeking reinforcement learning algorithms, we introduce a novel sparse reward function for token-level learning signals that encourage diverse, high-likelihood latent CoT, overcoming deterministic sampling limitations and avoiding reward hacking. Additionally, we implement a Bayesian inference-scaling strategy that replaces costly Best-of-N and Beam Search with a marginal likelihood to efficiently rank optimal rationales and answers. We empirically demonstrate that the proposed method enhances the state-of-the-art LVLMs on seven reasoning benchmarks, in terms of effectiveness, generalization, and interpretability.</p>
+ https://arxiv.org/abs/2510.23925
+ Mon, 27 Oct 2025 23:10:06 +0000
- Code Aesthetics with Agentic Reward Feedback
- https://arxiv.org/abs/2510.23272
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2510.23272.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Bang Xiao, Lingjie Jiang, Shaohan Huang, Tengchao Lv, Yupan Huang, Xun Wu, Lei Cui, Furu Wei</p><p><b>Upvotes:</b> 6</p><p><b>Summary:</b> Large Language Models (LLMs) have become valuable assistants for developers in code-related tasks. While LLMs excel at traditional programming tasks such as code generation and bug fixing, they struggle with visually-oriented coding tasks, often producing suboptimal aesthetics. In this paper, we introduce a new pipeline to enhance the aesthetic quality of LLM-generated code. We first construct AesCode-358K, a large-scale instruction-tuning dataset focused on code aesthetics. Next, we propose agentic reward feedback, a multi-agent system that evaluates executability, static aesthetics, and interactive aesthetics. Building on this, we develop GRPO-AR, which integrates these signals into the GRPO algorithm for joint optimization of functionality and code aesthetics. Finally, we develop OpenDesign, a benchmark for assessing code aesthetics. Experimental results show that combining supervised fine-tuning on AesCode-358K with reinforcement learning using agentic reward feedback significantly improves performance on OpenDesign and also enhances results on existing benchmarks such as PandasPlotBench. Notably, our AesCoder-4B surpasses GPT-4o and GPT-4.1, and achieves performance comparable to large open-source models with 480B-685B parameters, underscoring the effectiveness of our approach.</p>
- https://arxiv.org/abs/2510.23272
- Mon, 27 Oct 2025 12:32:33 +0000
+ Global PIQA: Evaluating Physical Commonsense Reasoning Across 100+ Languages and Cultures
+ https://arxiv.org/abs/2510.24081
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2510.24081.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Tyler A. Chang, Catherine Arnett, Abdelrahman Eldesokey, Abdelrahman Sadallah, Abeer Kashar, Abolade Daud, Abosede Grace Olanihun, Adamu Labaran Mohammed, Adeyemi Praise, Adhikarinayum Meerajita Sharma, Aditi Gupta, Afitab Iyigun, Afonso Simplício, Ahmed Essouaied, Aicha Chorana, Akhil Eppa, Akintunde Oladipo, Akshay Ramesh, Aleksei Dorkin, Alfred Malengo Kondoro, Alham Fikri Aji, Ali Eren Çetintaş, Allan Hanbury, Alou Dembele, Alp Niksarli, Álvaro Arroyo, Amin Bajand, Amol Khanna, Ana Chkhaidze, Ana Condez, Andiswa Mkhonto, Andrew Hoblitzell, Andrew Tran, Angelos Poulis, Anirban Majumder, Anna Vacalopoulou, Annette Kuuipolani Kanahele Wong, Annika Simonsen, Anton Kovalev, Ashvanth. S, Ayodeji Joseph Lana, Barkin Kinay, Bashar Alhafni, Benedict Cibalinda Busole, Bernard Ghanem, Bharti Nathani, Biljana Stojanovska Đurić, Bola Agbonile, Bragi Bergsson, Bruce Torres Fischer, Burak Tutar, Burcu Alakuş Çınar, Cade J. Kanoniakapueo Kane, Can Udomcharoenchaikit, Catherine Arnett, Chadi Helwe, Chaithra Reddy Nerella, Chen Cecilia Liu, Chiamaka Glory Nwokolo, Cristina España-Bonet, Cynthia Amol, DaeYeop Lee, Dana Arad, Daniil Dzenhaliou, Daria Pugacheva, Dasol Choi, Daud Abolade, David Liu, David Semedo, Deborah Popoola, Deividas Mataciunas, Delphine Nyaboke, Dhyuthy Krishna Kumar, Diogo Glória-Silva, Diogo Tavares, Divyanshu Goyal, DongGeon Lee, Ebele Nwamaka Anajemba, Egonu Ngozi Grace, Elena Mickel, Elena Tutubalina, Elias Herranen, Emile Anand, Emmanuel Habumuremyi, Emuobonuvie Maria Ajiboye, Eryawan Presma Yulianrifat, Esther Adenuga, Ewa Rudnicka, Faith Olabisi Itiola, Faran Taimoor Butt, Fathima Thekkekara, Fatima Haouari, Filbert Aurelian Tjiaranata, Firas Laakom, Francesca Grasso, Francesco Orabona, Francesco Periti, Gbenga Kayode Solomon, Gia Nghia Ngo, Gloria Udhehdhe-oze, Gonçalo Martins, Gopi Naga Sai Ram Challagolla, Guijin Son, Gulnaz Abdykadyrova, Hafsteinn Einarsson, Hai Hu, Hamidreza Saffari, Hamza Zaidi, Haopeng Zhang, Harethah Abu Shairah, Harry Vuong, Hele-Andra Kuulmets, Houda Bouamor, Hwanjo Yu, Iben Nyholm Debess, İbrahim Ethem Deveci, Ikhlasul Akmal Hanif, Ikhyun Cho, Inês Calvo, Inês Vieira, Isaac Manzi, Ismail Daud, Itay Itzhak, Iuliia, Alekseenko, Ivan Belashkin, Ivan Spada, Ivan Zhelyazkov, Jacob Brinton, Jafar Isbarov, Jaka Čibej, Jan Čuhel, Jan Kocoń, Jauza Akbar Krito, Jebish Purbey, Jennifer Mickel, Jennifer Za, Jenny Kunz, Jihae Jeong, Jimena Tena Dávalos, Jinu Lee, João Magalhães, John Yi, Jongin Kim, Joseph Chataignon, Joseph Marvin Imperial, Jubeerathan Thevakumar, Judith Land, Junchen Jiang, Jungwhan Kim, Kairit Sirts, Kamesh R, Kamesh V, Kanda Patrick Tshinu, Kätriin Kukk, Kaustubh Ponkshe, Kavsar Huseynova, Ke He, Kelly Buchanan, Kengatharaiyer Sarveswaran, Kerem Zaman, Khalil Mrini, Kian Kyars, Krister Kruusmaa, Kusum Chouhan, Lainitha Krishnakumar, Laura Castro Sánchez, Laura Porrino Moscoso, Leshem Choshen, Levent Sencan, Lilja Øvrelid, Lisa Alazraki, Lovina Ehimen-Ugbede, Luheerathan Thevakumar, Luxshan Thavarasa, Mahnoor Malik, Mamadou K. Keita, Mansi Jangid, Marco De Santis, Marcos García, Marek Suppa, Mariam D'Ciofalo, Marii Ojastu, Maryam Sikander, Mausami Narayan, Maximos Skandalis, Mehak Mehak, Mehmet İlteriş Bozkurt, Melaku Bayu Workie, Menan Velayuthan, Michael Leventhal, Michał Marcińczuk, Mirna Potočnjak, Mohammadamin Shafiei, Mridul Sharma, Mrityunjaya Indoria, Muhammad Ravi Shulthan Habibi, Murat Kolić, Nada Galant, Naphat Permpredanun, Narada Maugin, Nicholas Kluge Corrêa, Nikola Ljubešić, Nirmal Thomas, Nisansa de Silva, Nisheeth Joshi, Nitish Ponkshe, Nizar Habash, Nneoma C. Udeze, Noel Thomas, Noémi Ligeti-Nagy, Nouhoum Coulibaly, Nsengiyumva Faustin, Odunayo Kareemat Buliaminu, Odunayo Ogundepo, Oghojafor Godswill Fejiro, Ogundipe Blessing Funmilola, Okechukwu God'spraise, Olanrewaju Samuel, Olaoye Deborah Oluwaseun, Olasoji Akindejoye, Olga Popova, Olga Snissarenko, Onyinye Anulika Chiemezie, Orkun Kinay, Osman Tursun, Owoeye Tobiloba Moses, Oyelade Oluwafemi Joshua, Oyesanmi Fiyinfoluwa, Pablo Gamallo, Pablo Rodríguez Fernández, Palak Arora, Pedro Valente, Peter Rupnik, Philip Oghenesuowho Ekiugbo, Pramit Sahoo, Prokopis Prokopidis, Pua Niau-Puhipau, Quadri Yahya, Rachele Mignone, Raghav Singhal, Ram Mohan Rao Kadiyala, Raphael Merx, Rapheal Afolayan, Ratnavel Rajalakshmi, Rishav Ghosh, Romina Oji, Ron Kekeha Solis, Rui Guerra, Rushikesh Zawar, Sa'ad Nasir Bashir, Saeed Alzaabi, Sahil Sandeep, Sai Pavan Batchu, SaiSandeep Kantareddy, Salsabila Zahirah Pranida, Sam Buchanan, Samuel Rutunda, Sander Land, Sarah Sulollari, Sardar Ali, Saroj Sapkota, Saulius Tautvaisas, Sayambhu Sen, Sayantani Banerjee, Sebastien Diarra, SenthilNathan. M, Sewoong Lee, Shaan Shah, Shankar Venkitachalam, Sharifa Djurabaeva, Sharon Ibejih, Shivanya Shomir Dutta, Siddhant Gupta, Silvia Paniagua Suárez, Sina Ahmadi, Sivasuthan Sukumar, Siyuan Song, Snegha A., Sokratis Sofianopoulos, Sona Elza Simon, Sonja Benčina, Sophie Gvasalia, Sphurti Kirit More, Spyros Dragazis, Stephan P. Kaufhold, Suba. S, Sultan AlRashed, Surangika Ranathunga, Taiga Someya, Taja Kuzman Pungeršek, Tal Haklay, Tasi'u Jibril, Tatsuya Aoyama, Tea Abashidze, Terenz Jomar Dela Cruz, Terra Blevins, Themistoklis Nikas, Theresa Dora Idoko, Thu Mai Do, Tilek Chubakov, Tommaso Gargiani, Uma Rathore, Uni Johannesen, Uwuma Doris Ugwu, Vallerie Alexandra Putra, Vanya Bannihatti Kumar, Varsha Jeyarajalingam, Varvara Arzt, Vasudevan Nedumpozhimana, Viktoria Ondrejova, Viktoryia Horbik, Vishnu Vardhan Reddy Kummitha, Vuk Dinić, Walelign Tewabe Sewunetie, Winston Wu, Xiaojing Zhao, Yacouba Diarra, Yaniv Nikankin, Yash Mathur, Yixi Chen, Yiyuan Li, Yolanda Xavier, Yonatan Belinkov, Yusuf Ismail Abayomi, Zaid Alyafeai, Zhengyang Shan, Zhi Rui Tam, Zilu Tang, Zuzana Nadova, Baber Abbasi, Stella Biderman, David Stap, Duygu Ataman, Fabian Schmidt, Hila Gonen, Jiayi Wang, David Ifeoluwa Adelani</p><p><b>Upvotes:</b> 8</p><p><b>Summary:</b> To date, there exist almost no culturally-specific evaluation benchmarks for large language models (LLMs) that cover a large number of languages and cultures. In this paper, we present Global PIQA, a participatory commonsense reasoning benchmark for over 100 languages, constructed by hand by 335 researchers from 65 countries around the world. The 116 language varieties in Global PIQA cover five continents, 14 language families, and 23 writing systems. In the non-parallel split of Global PIQA, over 50% of examples reference local foods, customs, traditions, or other culturally-specific elements. We find that state-of-the-art LLMs perform well on Global PIQA in aggregate, but they exhibit weaker performance in lower-resource languages (up to a 37% accuracy gap, despite random chance at 50%). Open models generally perform worse than proprietary models. Global PIQA highlights that in many languages and cultures, everyday knowledge remains an area for improvement, alongside more widely-discussed capabilities such as complex reasoning and expert knowledge. Beyond its uses for LLM evaluation, we hope that Global PIQA provides a glimpse into the wide diversity of cultures in which human language is embedded.</p>
+ https://arxiv.org/abs/2510.24081
+ Tue, 28 Oct 2025 05:46:25 +0000
- The Best of N Worlds: Aligning Reinforcement Learning with Best-of-N Sampling via max@k Optimisation
- https://arxiv.org/abs/2510.23393
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2510.23393.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Farid Bagirov, Mikhail Arkhipov, Ksenia Sycheva, Evgeniy Glukhov, Egor Bogomolov</p><p><b>Upvotes:</b> 13</p><p><b>Summary:</b> The application of Reinforcement Learning with Verifiable Rewards (RLVR) to mathematical and coding domains has demonstrated significant improvements in the reasoning and problem-solving abilities of Large Language Models. Despite its success in single generation problem solving, the reinforcement learning fine-tuning process may harm the model's exploration ability, as reflected in decreased diversity of generations and a resulting degradation of performance during Best-of-N sampling for large N values. In this work, we focus on optimizing the max@k metric, a continuous generalization of pass@k. We derive an unbiased on-policy gradient estimate for direct optimization of this metric. Furthermore, we extend our derivations to the off-policy updates, a common element in modern RLVR algorithms, that allows better sample efficiency. Empirically, we show that our objective effectively optimizes max@k metric in off-policy scenarios, aligning the model with the Best-of-N inference strategy.</p>
- https://arxiv.org/abs/2510.23393
- Mon, 27 Oct 2025 14:47:30 +0000
+ Critique-RL: Training Language Models for Critiquing through Two-Stage Reinforcement Learning
+ https://arxiv.org/abs/2510.24320
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2510.24320.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Zhiheng Xi, Jixuan Huang, Xin Guo, Boyang Hong, Dingwen Yang, Xiaoran Fan, Shuo Li, Zehui Chen, Junjie Ye, Siyu Yuan, Zhengyin Du, Xuesong Yao, Yufei Xu, Jiecao Chen, Rui Zheng, Tao Gui, Qi Zhang, Xuanjing Huang</p><p><b>Upvotes:</b> 16</p><p><b>Summary:</b> Training critiquing language models to assess and provide feedback on model outputs is a promising way to improve LLMs for complex reasoning tasks. However, existing approaches typically rely on stronger supervisors for annotating critique data. To address this, we propose Critique-RL, an online RL approach for developing critiquing language models without stronger supervision. Our approach operates on a two-player paradigm: the actor generates a response, the critic provides feedback, and the actor refines the response accordingly. We first reveal that relying solely on indirect reward signals from the actor's outputs for RL optimization often leads to unsatisfactory critics: while their helpfulness (i.e., providing constructive feedback) improves, the discriminability (i.e., determining whether a response is high-quality or not) remains poor, resulting in marginal performance gains. To overcome this, Critique-RL adopts a two-stage optimization strategy. In stage I, it reinforces the discriminability of the critic with direct rule-based reward signals; in stage II, it introduces indirect rewards based on actor refinement to improve the critic's helpfulness, while maintaining its discriminability via appropriate regularization. Extensive experiments across various tasks and models show that Critique-RL delivers substantial performance improvements. For example, it achieves a 9.02% gain on in-domain tasks and a 5.70% gain on out-of-domain tasks for Qwen2.5-7B, highlighting its potential.</p>
+ https://arxiv.org/abs/2510.24320
+ Tue, 28 Oct 2025 11:37:01 +0000
- Omni-Reward: Towards Generalist Omni-Modal Reward Modeling with Free-Form Preferences
- https://arxiv.org/abs/2510.23451
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2510.23451.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Zhuoran Jin, Hongbang Yuan, Kejian Zhu, Jiachun Li, Pengfei Cao, Yubo Chen, Kang Liu, Jun Zhao</p><p><b>Upvotes:</b> 22</p><p><b>Summary:</b> Reward models (RMs) play a critical role in aligning AI behaviors with human preferences, yet they face two fundamental challenges: (1) Modality Imbalance, where most RMs are mainly focused on text and image modalities, offering limited support for video, audio, and other modalities; and (2) Preference Rigidity, where training on fixed binary preference pairs fails to capture the complexity and diversity of personalized preferences. To address the above challenges, we propose Omni-Reward, a step toward generalist omni-modal reward modeling with support for free-form preferences, consisting of: (1) Evaluation: We introduce Omni-RewardBench, the first omni-modal RM benchmark with free-form preferences, covering nine tasks across five modalities including text, image, video, audio, and 3D; (2) Data: We construct Omni-RewardData, a multimodal preference dataset comprising 248K general preference pairs and 69K instruction-tuning pairs for training generalist omni-modal RMs; (3) Model: We propose Omni-RewardModel, which includes both discriminative and generative RMs, and achieves strong performance on Omni-RewardBench as well as other widely used reward modeling benchmarks.</p>
- https://arxiv.org/abs/2510.23451
- Mon, 27 Oct 2025 15:53:20 +0000
+ Rethinking Visual Intelligence: Insights from Video Pretraining
+ https://arxiv.org/abs/2510.24448
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2510.24448.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Pablo Acuaviva, Aram Davtyan, Mariam Hassan, Sebastian Stapf, Ahmad Rahimi, Alexandre Alahi, Paolo Favaro</p><p><b>Upvotes:</b> 4</p><p><b>Summary:</b> Large language models (LLMs) have demonstrated that large-scale pretraining enables systems to adapt rapidly to new problems with little supervision in the language domain. This success, however, has not translated as effectively to the visual domain, where models, including LLMs, continue to struggle with compositional understanding, sample efficiency, and general-purpose problem-solving. We investigate Video Diffusion Models (VDMs) as a promising direction for bridging this gap. Pretraining on spatiotemporal data endows these models with strong inductive biases for structure and dynamics, which we hypothesize can support broad task adaptability. To test this, we design a controlled evaluation in which both a pretrained LLM and a pretrained VDM are equipped with lightweight adapters and presented with tasks in their natural modalities. Across benchmarks including ARC-AGI, ConceptARC, visual games, route planning, and cellular automata, VDMs demonstrate higher data efficiency than their language counterparts. Taken together, our results indicate that video pretraining offers inductive biases that support progress toward visual foundation models.</p>
+ https://arxiv.org/abs/2510.24448
+ Tue, 28 Oct 2025 14:12:11 +0000
- MergeMix: A Unified Augmentation Paradigm for Visual and Multi-Modal Understanding
- https://arxiv.org/abs/2510.23479
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2510.23479.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Xin Jin, Siyuan Li, Siyong Jian, Kai Yu, Huan Wang</p><p><b>Upvotes:</b> 5</p><p><b>Summary:</b> Vision-language alignment in multi-modal large language models (MLLMs) typically relies on supervised fine-tuning (SFT) or reinforcement learning (RL). SFT is stable and efficient but requires large-scale human annotations and cannot capture subtle preferences, while RL brings in a reward signal for training, but suffers from overhead and instability. These limitations highlight a trade-off between scalability, robustness, and alignment quality. To address this, we propose MergeMix, a training-time augmentation paradigm that bridges SFT and RL. It first applies an attention-aware image mixing via token merge with more cluster representation and spatial context, and then presents a preference-driven training paradigm for MLLMs by building preference pairs with mixed images and raw images, and optimizing via SimPO loss. As a mixup augmentation, MergeMix enhances attention consistency and efficiency, surpassing other heuristic-based methods in classification. Extensive experiments demonstrate that MergeMix achieves competitive accuracy with improved efficiency, providing a scalable approach to preference alignment in classification and MLLMs.</p>
- https://arxiv.org/abs/2510.23479
- Mon, 27 Oct 2025 16:12:40 +0000
+ Latent Sketchpad: Sketching Visual Thoughts to Elicit Multimodal Reasoning in MLLMs
+ https://arxiv.org/abs/2510.24514
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2510.24514.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Huanyu Zhang, Wenshan Wu, Chengzu Li, Ning Shang, Yan Xia, Yangyu Huang, Yifan Zhang, Li Dong, Zhang Zhang, Liang Wang, Tieniu Tan, Furu Wei</p><p><b>Upvotes:</b> 17</p><p><b>Summary:</b> While Multimodal Large Language Models (MLLMs) excel at visual understanding, they often struggle in complex scenarios that require visual planning and imagination. Inspired by how humans use sketching as a form of visual thinking to develop and communicate ideas, we introduce Latent Sketchpad, a framework that equips MLLMs with an internal visual scratchpad. The internal visual representations of MLLMs have traditionally been confined to perceptual understanding. We repurpose them to support generative visual thought without compromising reasoning ability. Building on frontier MLLMs, our approach integrates visual generation directly into their native autoregressive reasoning process. It allows the model to interleave textual reasoning with the generation of visual latents. These latents guide the internal thought process and can be translated into sketch images for interpretability. To realize this, we introduce two components: a Context-Aware Vision Head autoregressively produces visual representations, and a pretrained Sketch Decoder renders these into human-interpretable images. We evaluate the framework on our new dataset MazePlanning. Experiments across various MLLMs show that Latent Sketchpad delivers comparable or even superior reasoning performance to their backbone. It further generalizes across distinct frontier MLLMs, including Gemma3 and Qwen2.5-VL. By extending model's textual reasoning to visual thinking, our framework opens new opportunities for richer human-computer interaction and broader applications. More details and resources are available on our project page: https://latent-sketchpad.github.io/.</p>
+ https://arxiv.org/abs/2510.24514
+ Tue, 28 Oct 2025 15:26:20 +0000
- LimRank: Less is More for Reasoning-Intensive Information Reranking
- https://arxiv.org/abs/2510.23544
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2510.23544.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Tingyu Song, Yilun Zhao, Siyue Zhang, Chen Zhao, Arman Cohan</p><p><b>Upvotes:</b> 7</p><p><b>Summary:</b> Existing approaches typically rely on large-scale fine-tuning to adapt LLMs for information reranking tasks, which is computationally expensive. In this work, we demonstrate that modern LLMs can be effectively adapted using only minimal, high-quality supervision. To enable this, we design LIMRANK-SYNTHESIZER, a reusable and open-source pipeline for generating diverse, challenging, and realistic reranking examples. Using this synthetic data, we fine-tune our reranker model, LIMRANK. We evaluate LIMRANK on two challenging benchmarks, i.e., BRIGHT for reasoning-intensive retrieval and FollowIR for instruction-following retrieval. Our experiments demonstrate that LIMRANK achieves competitive performance, while being trained on less than 5% of the data typically used in prior work. Further ablation studies demonstrate the effectiveness of LIMRANK-SYNTHESIZER and the strong generalization capabilities of LIMRANK across downstream tasks, including scientific literature search and retrieval-augmented generation for knowledge-intensive problem solving.</p>
- https://arxiv.org/abs/2510.23544
- Mon, 27 Oct 2025 17:19:37 +0000
+ OSWorld-MCP: Benchmarking MCP Tool Invocation In Computer-Use Agents
+ https://arxiv.org/abs/2510.24563
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2510.24563.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Hongrui Jia, Jitong Liao, Xi Zhang, Haiyang Xu, Tianbao Xie, Chaoya Jiang, Ming Yan, Si Liu, Wei Ye, Fei Huang</p><p><b>Upvotes:</b> 21</p><p><b>Summary:</b> With advances in decision-making and reasoning capabilities, multimodal agents show strong potential in computer application scenarios. Past evaluations have mainly assessed GUI interaction skills, while tool invocation abilities, such as those enabled by the Model Context Protocol (MCP), have been largely overlooked. Comparing agents with integrated tool invocation to those evaluated only on GUI interaction is inherently unfair. We present OSWorld-MCP, the first comprehensive and fair benchmark for assessing computer-use agents' tool invocation, GUI operation, and decision-making abilities in a real-world environment. We design a novel automated code-generation pipeline to create tools and combine them with a curated selection from existing tools. Rigorous manual validation yields 158 high-quality tools (covering 7 common applications), each verified for correct functionality, practical applicability, and versatility. Extensive evaluations of state-of-the-art multimodal agents on OSWorld-MCP show that MCP tools generally improve task success rates (e.g., from 8.3% to 20.4% for OpenAI o3 at 15 steps, from 40.1% to 43.3% for Claude 4 Sonnet at 50 steps), underscoring the importance of assessing tool invocation capabilities. However, even the strongest models have relatively low tool invocation rates, Only 36.3%, indicating room for improvement and highlighting the benchmark's challenge. By explicitly measuring MCP tool usage skills, OSWorld-MCP deepens understanding of multimodal agents and sets a new standard for evaluating performance in complex, tool-assisted environments. Our code, environment, and data are publicly available at https://osworld-mcp.github.io.</p>
+ https://arxiv.org/abs/2510.24563
+ Tue, 28 Oct 2025 15:56:36 +0000
- ReCode: Unify Plan and Action for Universal Granularity Control
- https://arxiv.org/abs/2510.23564
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2510.23564.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Zhaoyang Yu, Jiayi Zhang, Huixue Su, Yufan Zhao, Yifan Wu, Mingyi Deng, Jinyu Xiang, Yizhang Lin, Lingxiao Tang, Yingchao Li, Yuyu Luo, Bang Liu, Chenglin Wu</p><p><b>Upvotes:</b> 98</p><p><b>Summary:</b> Real-world tasks require decisions at varying granularities, and humans excel at this by leveraging a unified cognitive representation where planning is fundamentally understood as a high-level form of action. However, current Large Language Model (LLM)-based agents lack this crucial capability to operate fluidly across decision granularities. This limitation stems from existing paradigms that enforce a rigid separation between high-level planning and low-level action, which impairs dynamic adaptability and limits generalization. We propose ReCode (Recursive Code Generation), a novel paradigm that addresses this limitation by unifying planning and action within a single code representation. In this representation, ReCode treats high-level plans as abstract placeholder functions, which the agent then recursively decomposes into finer-grained sub-functions until reaching primitive actions. This recursive approach dissolves the rigid boundary between plan and action, enabling the agent to dynamically control its decision granularity. Furthermore, the recursive structure inherently generates rich, multi-granularity training data, enabling models to learn hierarchical decision-making processes. Extensive experiments show ReCode significantly surpasses advanced baselines in inference performance and demonstrates exceptional data efficiency in training, validating our core insight that unifying planning and action through recursive code generation is a powerful and effective approach to achieving universal granularity control. The code is available at https://github.com/FoundationAgents/ReCode.</p>
- https://arxiv.org/abs/2510.23564
- Mon, 27 Oct 2025 17:35:15 +0000
+ ReplicationBench: Can AI Agents Replicate Astrophysics Research Papers?
+ https://arxiv.org/abs/2510.24591
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2510.24591.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Christine Ye, Sihan Yuan, Suchetha Cooray, Steven Dillmann, Ian L. V. Roque, Dalya Baron, Philipp Frank, Sergio Martin-Alvarez, Nolan Koblischke, Frank J Qu, Diyi Yang, Risa Wechsler, Ioana Ciuca</p><p><b>Upvotes:</b> 4</p><p><b>Summary:</b> Frontier AI agents show increasing promise as scientific research assistants, and may eventually be useful for extended, open-ended research workflows. However, in order to use agents for novel research, we must first assess the underlying faithfulness and correctness of their work. To evaluate agents as research assistants, we introduce ReplicationBench, an evaluation framework that tests whether agents can replicate entire research papers drawn from the astrophysics literature. Astrophysics, where research relies heavily on archival data and computational study while requiring little real-world experimentation, is a particularly useful testbed for AI agents in scientific research. We split each paper into tasks which require agents to replicate the paper's core contributions, including the experimental setup, derivations, data analysis, and codebase. Each task is co-developed with the original paper authors and targets a key scientific result, enabling objective evaluation of both faithfulness (adherence to original methods) and correctness (technical accuracy of results). ReplicationBench is extremely challenging for current frontier language models: even the best-performing language models score under 20%. We analyze ReplicationBench trajectories in collaboration with domain experts and find a rich, diverse set of failure modes for agents in scientific research. ReplicationBench establishes the first benchmark of paper-scale, expert-validated astrophysics research tasks, reveals insights about agent performance generalizable to other domains of data-driven science, and provides a scalable framework for measuring AI agents' reliability in scientific research.</p>
+ https://arxiv.org/abs/2510.24591
+ Tue, 28 Oct 2025 16:21:19 +0000
- RobotArena infty: Scalable Robot Benchmarking via Real-to-Sim Translation
- https://arxiv.org/abs/2510.23571
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2510.23571.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Yash Jangir, Yidi Zhang, Kashu Yamazaki, Chenyu Zhang, Kuan-Hsun Tu, Tsung-Wei Ke, Lei Ke, Yonatan Bisk, Katerina Fragkiadaki</p><p><b>Upvotes:</b> 5</p><p><b>Summary:</b> The pursuit of robot generalists - instructable agents capable of performing diverse tasks across diverse environments - demands rigorous and scalable evaluation. Yet real-world testing of robot policies remains fundamentally constrained: it is labor-intensive, slow, unsafe at scale, and difficult to reproduce. Existing simulation benchmarks are similarly limited, as they train and test policies within the same synthetic domains and cannot assess models trained from real-world demonstrations or alternative simulation environments. As policies expand in scope and complexity, these barriers only intensify, since defining "success" in robotics often hinges on nuanced human judgments of execution quality. In this paper, we introduce a new benchmarking framework that overcomes these challenges by shifting VLA evaluation into large-scale simulated environments augmented with online human feedback. Leveraging advances in vision-language models, 2D-to-3D generative modeling, and differentiable rendering, our approach automatically converts video demonstrations from widely used robot datasets into simulated counterparts. Within these digital twins, we assess VLA policies using both automated VLM-guided scoring and scalable human preference judgments collected from crowdworkers, transforming human involvement from tedious scene setup, resetting, and safety supervision into lightweight preference comparisons. To measure robustness, we systematically perturb simulated environments along multiple axes, such as textures and object placements, stress-testing policy generalization under controlled variation. The result is a continuously evolving, reproducible, and scalable benchmark for real-world trained robot manipulation policies, addressing a critical missing capability in today's robotics landscape.</p>
- https://arxiv.org/abs/2510.23571
- Mon, 27 Oct 2025 17:41:38 +0000
+ FunReason-MT Technical Report: Overcoming the Complexity Barrier in Multi-Turn Function Calling
+ https://arxiv.org/abs/2510.24645
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2510.24645.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Zengzhuang Xu, Bingguang Hao, Zechuan Wang, Yuntao Wen, Maolin Wang, Yang Liu, Long Chen, Dong Wang, Yicheng Chen, Cunyin Peng, Chenyi Zhuang, Jinjie Gu, Leilei Gan, Xiangyu Zhao, Shi Gu</p><p><b>Upvotes:</b> 4</p><p><b>Summary:</b> Function calling (FC) empowers large language models (LLMs) and autonomous agents to interface with external tools, a critical capability for solving complex, real-world problems. As this ability becomes increasingly central to advanced AI systems, the need for high-quality, multi-turn training data to develop and refine it cannot be overstated. Existing data synthesis methods, such as random environment sampling or multi-agent role-playing, are not powerful enough to generate high-quality data in real-world environments. Practical challenges come in three folds: targeted model training, isolation of tool architecture, and multi-turn logical dependency. To address these structural deficiencies, we present FunReason-MT, a novel data synthesis framework for real-world multi-turn tool use. FunReason-MT resolves the complexity barrier in multi-turn FC data by employing 1) Environment-API Graph Interactions to gather varied high-quality trajectories, 2) Advanced Tool-Query Synthesis to simplify hard query construction, and 3) Guided Iterative Chain for sophisticated CoT generation. Evaluations on Berkeley Function-Calling Leaderboard (BFCLv3) demonstrate the power of our framework: a 4B model built upon FunReason-MT generated data achieves state-of-the-art performance among comparable-sized models, outperforming most close-source models. Further performance improvements on BFCLv4 confirm that FunReason-MT provides a reliable and robust source for agentic learning.</p>
+ https://arxiv.org/abs/2510.24645
+ Tue, 28 Oct 2025 17:15:26 +0000
- Lookahead Anchoring: Preserving Character Identity in Audio-Driven Human Animation
- https://arxiv.org/abs/2510.23581
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2510.23581.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Junyoung Seo, Rodrigo Mira, Alexandros Haliassos, Stella Bounareli, Honglie Chen, Linh Tran, Seungryong Kim, Zoe Landgraf, Jie Shen</p><p><b>Upvotes:</b> 39</p><p><b>Summary:</b> Audio-driven human animation models often suffer from identity drift during temporal autoregressive generation, where characters gradually lose their identity over time. One solution is to generate keyframes as intermediate temporal anchors that prevent degradation, but this requires an additional keyframe generation stage and can restrict natural motion dynamics. To address this, we propose Lookahead Anchoring, which leverages keyframes from future timesteps ahead of the current generation window, rather than within it. This transforms keyframes from fixed boundaries into directional beacons: the model continuously pursues these future anchors while responding to immediate audio cues, maintaining consistent identity through persistent guidance. This also enables self-keyframing, where the reference image serves as the lookahead target, eliminating the need for keyframe generation entirely. We find that the temporal lookahead distance naturally controls the balance between expressivity and consistency: larger distances allow for greater motion freedom, while smaller ones strengthen identity adherence. When applied to three recent human animation models, Lookahead Anchoring achieves superior lip synchronization, identity preservation, and visual quality, demonstrating improved temporal conditioning across several different architectures. Video results are available at the following link: https://lookahead-anchoring.github.io.</p>
- https://arxiv.org/abs/2510.23581
- Mon, 27 Oct 2025 17:50:19 +0000
+ Group Relative Attention Guidance for Image Editing
+ https://arxiv.org/abs/2510.24657
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2510.24657.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Xuanpu Zhang, Xuesong Niu, Ruidong Chen, Dan Song, Jianhao Zeng, Penghui Du, Haoxiang Cao, Kai Wu, An-an Liu</p><p><b>Upvotes:</b> 19</p><p><b>Summary:</b> Recently, image editing based on Diffusion-in-Transformer models has undergone rapid development. However, existing editing methods often lack effective control over the degree of editing, limiting their ability to achieve more customized results. To address this limitation, we investigate the MM-Attention mechanism within the DiT model and observe that the Query and Key tokens share a bias vector that is only layer-dependent. We interpret this bias as representing the model's inherent editing behavior, while the delta between each token and its corresponding bias encodes the content-specific editing signals. Based on this insight, we propose Group Relative Attention Guidance, a simple yet effective method that reweights the delta values of different tokens to modulate the focus of the model on the input image relative to the editing instruction, enabling continuous and fine-grained control over editing intensity without any tuning. Extensive experiments conducted on existing image editing frameworks demonstrate that GRAG can be integrated with as few as four lines of code, consistently enhancing editing quality. Moreover, compared to the commonly used Classifier-Free Guidance, GRAG achieves smoother and more precise control over the degree of editing. Our code will be released at https://github.com/little-misfit/GRAG-Image-Editing.</p>
+ https://arxiv.org/abs/2510.24657
+ Tue, 28 Oct 2025 17:22:44 +0000
- A Survey of Data Agents: Emerging Paradigm or Overstated Hype?
- https://arxiv.org/abs/2510.23587
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2510.23587.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Yizhang Zhu, Liangwei Wang, Chenyu Yang, Xiaotian Lin, Boyan Li, Wei Zhou, Xinyu Liu, Zhangyang Peng, Tianqi Luo, Yu Li, Chengliang Chai, Chong Chen, Shimin Di, Ju Fan, Ji Sun, Nan Tang, Fugee Tsung, Jiannan Wang, Chenglin Wu, Yanwei Xu, Shaolei Zhang, Yong Zhang, Xuanhe Zhou, Guoliang Li, Yuyu Luo</p><p><b>Upvotes:</b> 51</p><p><b>Summary:</b> The rapid advancement of large language models (LLMs) has spurred the emergence of data agents--autonomous systems designed to orchestrate Data + AI ecosystems for tackling complex data-related tasks. However, the term "data agent" currently suffers from terminological ambiguity and inconsistent adoption, conflating simple query responders with sophisticated autonomous architectures. This terminological ambiguity fosters mismatched user expectations, accountability challenges, and barriers to industry growth. Inspired by the SAE J3016 standard for driving automation, this survey introduces the first systematic hierarchical taxonomy for data agents, comprising six levels that delineate and trace progressive shifts in autonomy, from manual operations (L0) to a vision of generative, fully autonomous data agents (L5), thereby clarifying capability boundaries and responsibility allocation. Through this lens, we offer a structured review of existing research arranged by increasing autonomy, encompassing specialized data agents for data management, preparation, and analysis, alongside emerging efforts toward versatile, comprehensive systems with enhanced autonomy. We further analyze critical evolutionary leaps and technical gaps for advancing data agents, especially the ongoing L2-to-L3 transition, where data agents evolve from procedural execution to autonomous orchestration. Finally, we conclude with a forward-looking roadmap, envisioning the advent of proactive, generative data agents.</p>
- https://arxiv.org/abs/2510.23587
- Mon, 27 Oct 2025 17:54:07 +0000
+ InteractComp: Evaluating Search Agents With Ambiguous Queries
+ https://arxiv.org/abs/2510.24668
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2510.24668.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Mingyi Deng, Lijun Huang, Yani Fan, Jiayi Zhang, Fashen Ren, Jinyi Bai, Fuzhen Yang, Dayi Miao, Zhaoyang Yu, Yifan Wu, Yanfei Zhang, Fengwei Teng, Yingjia Wan, Song Hu, Yude Li, Xin Jin, Conghao Hu, Haoyu Li, Qirui Fu, Tai Zhong, Xinyu Wang, Xiangru Tang, Nan Tang, Chenglin Wu, Yuyu Luo</p><p><b>Upvotes:</b> 83</p><p><b>Summary:</b> Language agents have demonstrated remarkable potential in web search and information retrieval. However, these search agents assume user queries are complete and unambiguous, an assumption that diverges from reality where users begin with incomplete queries requiring clarification through interaction. Yet most agents lack interactive mechanisms during the search process, and existing benchmarks cannot assess this capability. To address this gap, we introduce InteractComp, a benchmark designed to evaluate whether search agents can recognize query ambiguity and actively interact to resolve it during search. Following the principle of easy to verify, interact to disambiguate, we construct 210 expert-curated questions across 9 domains through a target-distractor methodology that creates genuine ambiguity resolvable only through interaction. Evaluation of 17 models reveals striking failure: the best model achieves only 13.73% accuracy despite 71.50% with complete context, exposing systematic overconfidence rather than reasoning deficits. Forced interaction produces dramatic gains, demonstrating latent capability current strategies fail to engage. Longitudinal analysis shows interaction capabilities stagnated over 15 months while search performance improved seven-fold, revealing a critical blind spot. This stagnation, coupled with the immediate feedback inherent to search tasks, makes InteractComp a valuable resource for both evaluating and training interaction capabilities in search agents. The code is available at https://github.com/FoundationAgents/InteractComp.</p>
+ https://arxiv.org/abs/2510.24668
+ Tue, 28 Oct 2025 17:35:54 +0000
- FARMER: Flow AutoRegressive Transformer over Pixels
- https://arxiv.org/abs/2510.23588
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2510.23588.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Guangting Zheng, Qinyu Zhao, Tao Yang, Fei Xiao, Zhijie Lin, Jie Wu, Jiajun Deng, Yanyong Zhang, Rui Zhu</p><p><b>Upvotes:</b> 43</p><p><b>Summary:</b> Directly modeling the explicit likelihood of the raw data distribution is key topic in the machine learning area, which achieves the scaling successes in Large Language Models by autoregressive modeling. However, continuous AR modeling over visual pixel data suffer from extremely long sequences and high-dimensional spaces. In this paper, we present FARMER, a novel end-to-end generative framework that unifies Normalizing Flows (NF) and Autoregressive (AR) models for tractable likelihood estimation and high-quality image synthesis directly from raw pixels. FARMER employs an invertible autoregressive flow to transform images into latent sequences, whose distribution is modeled implicitly by an autoregressive model. To address the redundancy and complexity in pixel-level modeling, we propose a self-supervised dimension reduction scheme that partitions NF latent channels into informative and redundant groups, enabling more effective and efficient AR modeling. Furthermore, we design a one-step distillation scheme to significantly accelerate inference speed and introduce a resampling-based classifier-free guidance algorithm to boost image generation quality. Extensive experiments demonstrate that FARMER achieves competitive performance compared to existing pixel-based generative models while providing exact likelihoods and scalable training.</p>
- https://arxiv.org/abs/2510.23588
- Mon, 27 Oct 2025 17:54:08 +0000
+ SPICE: Self-Play In Corpus Environments Improves Reasoning
+ https://arxiv.org/abs/2510.24684
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2510.24684.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Bo Liu, Chuanyang Jin, Seungone Kim, Weizhe Yuan, Wenting Zhao, Ilia Kulikov, Xian Li, Sainbayar Sukhbaatar, Jack Lanchantin, Jason Weston</p><p><b>Upvotes:</b> 8</p><p><b>Summary:</b> Self-improving systems require environmental interaction for continuous adaptation. We introduce SPICE (Self-Play In Corpus Environments), a reinforcement learning framework where a single model acts in two roles: a Challenger that mines documents from a large corpus to generate diverse reasoning tasks, and a Reasoner that solves them. Through adversarial dynamics, the Challenger creates an automatic curriculum at the frontier of the Reasoner's capability, while corpus grounding provides the rich, near-inexhaustible external signal necessary for sustained improvement. Unlike existing ungrounded self-play methods that offer more limited benefits, SPICE achieves consistent gains across mathematical (+8.9%) and general reasoning (+9.8%) benchmarks on multiple model families. Our analysis reveals how document grounding is a key ingredient in SPICE to continuously generate its own increasingly challenging goals and achieve them, enabling sustained self-improvement.</p>
+ https://arxiv.org/abs/2510.24684
+ Tue, 28 Oct 2025 17:46:16 +0000
- PRISM-Bench: A Benchmark of Puzzle-Based Visual Tasks with CoT Error Detection
- https://arxiv.org/abs/2510.23594
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2510.23594.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Yusu Qian, Cheng Wan, Chao Jia, Yinfei Yang, Qingyu Zhao, Zhe Gan</p><p><b>Upvotes:</b> 3</p><p><b>Summary:</b> We introduce PRISM-Bench, a benchmark of puzzle-based visual challenges designed to evaluate not only whether models can solve problems, but how their reasoning unfolds. Unlike prior evaluations that measure only final-answer accuracy, PRISM-Bench introduces a diagnostic task: given a visual puzzle and a step-by-step chain-of-thought (CoT) containing exactly one error, models must identify the first incorrect step. This setting enables fine-grained assessment of logical consistency, error detection, and visual reasoning. The puzzles in PRISM-Bench require multi-step symbolic, geometric, and analogical reasoning, resisting shortcuts based on superficial pattern matching. Evaluations across state-of-the-art MLLMs reveal a persistent gap between fluent generation and faithful reasoning: models that produce plausible CoTs often fail to locate simple logical faults. By disentangling answer generation from reasoning verification, PRISM-Bench offers a sharper lens on multimodal reasoning competence and underscores the need for diagnostic evaluation protocols in the development of trustworthy MLLMs.</p>
- https://arxiv.org/abs/2510.23594
- Mon, 27 Oct 2025 17:57:52 +0000
+ STAR-Bench: Probing Deep Spatio-Temporal Reasoning as Audio 4D Intelligence
+ https://arxiv.org/abs/2510.24693
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2510.24693.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Zihan Liu, Zhikang Niu, Qiuyang Xiao, Zhisheng Zheng, Ruoqi Yuan, Yuhang Zang, Yuhang Cao, Xiaoyi Dong, Jianze Liang, Xie Chen, Leilei Sun, Dahua Lin, Jiaqi Wang</p><p><b>Upvotes:</b> 17</p><p><b>Summary:</b> Despite rapid progress in Multi-modal Large Language Models and Large Audio-Language Models, existing audio benchmarks largely test semantics that can be recovered from text captions, masking deficits in fine-grained perceptual reasoning. We formalize audio 4D intelligence that is defined as reasoning over sound dynamics in time and 3D space, and introduce STAR-Bench to measure it. STAR-Bench combines a Foundational Acoustic Perception setting (six attributes under absolute and relative regimes) with a Holistic Spatio-Temporal Reasoning setting that includes segment reordering for continuous and discrete processes and spatial tasks spanning static localization, multi-source relations, and dynamic trajectories. Our data curation pipeline uses two methods to ensure high-quality samples. For foundational tasks, we use procedurally synthesized and physics-simulated audio. For holistic data, we follow a four-stage process that includes human annotation and final selection based on human performance. Unlike prior benchmarks where caption-only answering reduces accuracy slightly, STAR-Bench induces far larger drops (-31.5\% temporal, -35.2\% spatial), evidencing its focus on linguistically hard-to-describe cues. Evaluating 19 models reveals substantial gaps compared with humans and a capability hierarchy: closed-source models are bottlenecked by fine-grained perception, while open-source models lag across perception, knowledge, and reasoning. Our STAR-Bench provides critical insights and a clear path forward for developing future models with a more robust understanding of the physical world.</p>
+ https://arxiv.org/abs/2510.24693
+ Tue, 28 Oct 2025 17:50:34 +0000
- Multi-Agent Evolve: LLM Self-Improve through Co-evolution
- https://arxiv.org/abs/2510.23595
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2510.23595.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Yixing Chen, Yiding Wang, Siqi Zhu, Haofei Yu, Tao Feng, Muhan Zhan, Mostofa Patwary, Jiaxuan You</p><p><b>Upvotes:</b> 0</p><p><b>Summary:</b> Reinforcement Learning (RL) has demonstrated significant potential in enhancing the reasoning capabilities of large language models (LLMs). However, the success of RL for LLMs heavily relies on human-curated datasets and verifiable rewards, which limit their scalability and generality. Recent Self-Play RL methods, inspired by the success of the paradigm in games and Go, aim to enhance LLM reasoning capabilities without human-annotated data. However, their methods primarily depend on a grounded environment for feedback (e.g., a Python interpreter or a game engine); extending them to general domains remains challenging. To address these challenges, we propose Multi-Agent Evolve (MAE), a framework that enables LLMs to self-evolve in solving diverse tasks, including mathematics, reasoning, and general knowledge Q&A. The core design of MAE is based on a triplet of interacting agents (Proposer, Solver, Judge) that are instantiated from a single LLM, and applies reinforcement learning to optimize their behaviors. The Proposer generates questions, the Solver attempts solutions, and the Judge evaluates both while co-evolving. Experiments on Qwen2.5-3B-Instruct demonstrate that MAE achieves an average improvement of 4.54% on multiple benchmarks. These results highlight MAE as a scalable, data-efficient method for enhancing the general reasoning abilities of LLMs with minimal reliance on human-curated supervision.</p>
- https://arxiv.org/abs/2510.23595
- Mon, 27 Oct 2025 17:58:02 +0000
+ Repurposing Synthetic Data for Fine-grained Search Agent Supervision
+ https://arxiv.org/abs/2510.24694
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2510.24694.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Yida Zhao, Kuan Li, Xixi Wu, Liwen Zhang, Dingchu Zhang, Baixuan Li, Maojia Song, Zhuo Chen, Chenxi Wang, Xinyu Wang, Kewei Tu, Pengjun Xie, Jingren Zhou, Yong Jiang</p><p><b>Upvotes:</b> 21</p><p><b>Summary:</b> LLM-based search agents are increasingly trained on entity-centric synthetic data to solve complex, knowledge-intensive tasks. However, prevailing training methods like Group Relative Policy Optimization (GRPO) discard this rich entity information, relying instead on sparse, outcome-based rewards. This critical limitation renders them unable to distinguish informative "near-miss" samples-those with substantially correct reasoning but a flawed final answer-from complete failures, thus discarding valuable learning signals. We address this by leveraging the very entities discarded during training. Our empirical analysis reveals a strong positive correlation between the number of ground-truth entities identified during an agent's reasoning process and final answer accuracy. Building on this insight, we introduce Entity-aware Group Relative Policy Optimization (E-GRPO), a novel framework that formulates a dense entity-aware reward function. E-GRPO assigns partial rewards to incorrect samples proportional to their entity match rate, enabling the model to effectively learn from these "near-misses". Experiments on diverse question-answering (QA) and deep research benchmarks show that E-GRPO consistently and significantly outperforms the GRPO baseline. Furthermore, our analysis reveals that E-GRPO not only achieves superior accuracy but also induces more efficient reasoning policies that require fewer tool calls, demonstrating a more effective and sample-efficient approach to aligning search agents.</p>
+ https://arxiv.org/abs/2510.24694
+ Tue, 28 Oct 2025 17:50:40 +0000
- PixelRefer: A Unified Framework for Spatio-Temporal Object Referring with Arbitrary Granularity
- https://arxiv.org/abs/2510.23603
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2510.23603.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Yuqian Yuan, Wenqiao Zhang, Xin Li, Shihao Wang, Kehan Li, Wentong Li, Jun Xiao, Lei Zhang, Beng Chin Ooi</p><p><b>Upvotes:</b> 19</p><p><b>Summary:</b> Multimodal large language models (MLLMs) have demonstrated strong general-purpose capabilities in open-world visual comprehension. However, most existing MLLMs primarily focus on holistic, scene-level understanding, often overlooking the need for fine-grained, object-centric reasoning. In this paper, we present PixelRefer, a unified region-level MLLM framework that enables advanced fine-grained understanding over user-specified regions across both images and videos. Motivated by the observation that LLM attention predominantly focuses on object-level tokens, we propose a Scale-Adaptive Object Tokenizer (SAOT) to generate compact and semantically rich object representations from free-form regions. Our analysis reveals that global visual tokens contribute mainly in early LLM layers, inspiring the design of PixelRefer-Lite, an efficient variant that employs an Object-Centric Infusion module to pre-fuse global context into object tokens. This yields a lightweight Object-Only Framework that substantially reduces computational cost while maintaining high semantic fidelity. To facilitate fine-grained instruction tuning, we curate PixelRefer-2.2M, a high-quality object-centric instruction dataset. Extensive experiments across a range of benchmarks validate that PixelRefer achieves leading performance with fewer training samples, while PixelRefer-Lite offers competitive accuracy with notable gains in efficiency.</p>
- https://arxiv.org/abs/2510.23603
- Mon, 27 Oct 2025 17:59:32 +0000
+ AgentFrontier: Expanding the Capability Frontier of LLM Agents with ZPD-Guided Data Synthesis
+ https://arxiv.org/abs/2510.24695
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2510.24695.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Xuanzhong Chen, Zile Qiao, Guoxin Chen, Liangcai Su, Zhen Zhang, Xinyu Wang, Pengjun Xie, Fei Huang, Jingren Zhou, Yong Jiang</p><p><b>Upvotes:</b> 19</p><p><b>Summary:</b> Training large language model agents on tasks at the frontier of their capabilities is key to unlocking advanced reasoning. We introduce a data synthesis approach inspired by the educational theory of the Zone of Proximal Development (ZPD), which defines this frontier as tasks an LLM cannot solve alone but can master with guidance. To operationalize this, we present the AgentFrontier Engine, an automated pipeline that synthesizes high-quality, multidisciplinary data situated precisely within the LLM's ZPD. This engine supports both continued pre-training with knowledge-intensive data and targeted post-training on complex reasoning tasks. From the same framework, we derive the ZPD Exam, a dynamic and automated benchmark designed to evaluate agent capabilities on these frontier tasks. We train AgentFrontier-30B-A3B model on our synthesized data, which achieves state-of-the-art results on demanding benchmarks like Humanity's Last Exam, even surpassing some leading proprietary agents. Our work demonstrates that a ZPD-guided approach to data synthesis offers a scalable and effective path toward building more capable LLM agents.</p>
+ https://arxiv.org/abs/2510.24695
+ Tue, 28 Oct 2025 17:50:47 +0000
- Track, Inpaint, Resplat: Subject-driven 3D and 4D Generation with Progressive Texture Infilling
- https://arxiv.org/abs/2510.23605
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2510.23605.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Shuhong Zheng, Ashkan Mirzaei, Igor Gilitschenski</p><p><b>Upvotes:</b> 1</p><p><b>Summary:</b> Current 3D/4D generation methods are usually optimized for photorealism, efficiency, and aesthetics. However, they often fail to preserve the semantic identity of the subject across different viewpoints. Adapting generation methods with one or few images of a specific subject (also known as Personalization or Subject-driven generation) allows generating visual content that align with the identity of the subject. However, personalized 3D/4D generation is still largely underexplored. In this work, we introduce TIRE (Track, Inpaint, REsplat), a novel method for subject-driven 3D/4D generation. It takes an initial 3D asset produced by an existing 3D generative model as input and uses video tracking to identify the regions that need to be modified. Then, we adopt a subject-driven 2D inpainting model for progressively infilling the identified regions. Finally, we resplat the modified 2D multi-view observations back to 3D while still maintaining consistency. Extensive experiments demonstrate that our approach significantly improves identity preservation in 3D/4D generation compared to state-of-the-art methods. Our project website is available at https://zsh2000.github.io/track-inpaint-resplat.github.io/.</p>
- https://arxiv.org/abs/2510.23605
- Mon, 27 Oct 2025 17:59:51 +0000
+ WebLeaper: Empowering Efficiency and Efficacy in WebAgent via Enabling Info-Rich Seeking
+ https://arxiv.org/abs/2510.24697
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2510.24697.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Zhengwei Tao, Haiyang Shen, Baixuan Li, Wenbiao Yin, Jialong Wu, Kuan Li, Zhongwang Zhang, Huifeng Yin, Rui Ye, Liwen Zhang, Xinyu Wang, Pengjun Xie, Jingren Zhou, Yong Jiang</p><p><b>Upvotes:</b> 19</p><p><b>Summary:</b> Large Language Model (LLM)-based agents have emerged as a transformative approach for open-ended problem solving, with information seeking (IS) being a core capability that enables autonomous reasoning and decision-making. While prior research has largely focused on improving retrieval depth, we observe that current IS agents often suffer from low search efficiency, which in turn constrains overall performance. A key factor underlying this inefficiency is the sparsity of target entities in training tasks, which limits opportunities for agents to learn and generalize efficient search behaviors. To address these challenges, we propose WebLeaper, a framework for constructing high-coverage IS tasks and generating efficient solution trajectories. We formulate IS as a tree-structured reasoning problem, enabling a substantially larger set of target entities to be embedded within a constrained context. Leveraging curated Wikipedia tables, we propose three variants for synthesizing IS tasks, Basic, Union, and Reverse-Union, to systematically increase both IS efficiency and efficacy. Finally, we curate training trajectories by retaining only those that are simultaneously accurate and efficient, ensuring that the model is optimized for both correctness and search performance. Extensive experiments on both basic and comprehensive settings, conducted on five IS benchmarks, BrowserComp, GAIA, xbench-DeepSearch, WideSearch, and Seal-0, demonstrate that our method consistently achieves improvements in both effectiveness and efficiency over strong baselines.</p>
+ https://arxiv.org/abs/2510.24697
+ Tue, 28 Oct 2025 17:51:42 +0000
- Concerto: Joint 2D-3D Self-Supervised Learning Emerges Spatial Representations
- https://arxiv.org/abs/2510.23607
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2510.23607.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Yujia Zhang, Xiaoyang Wu, Yixing Lao, Chengyao Wang, Zhuotao Tian, Naiyan Wang, Hengshuang Zhao</p><p><b>Upvotes:</b> 145</p><p><b>Summary:</b> Humans learn abstract concepts through multisensory synergy, and once formed, such representations can often be recalled from a single modality. Inspired by this principle, we introduce Concerto, a minimalist simulation of human concept learning for spatial cognition, combining 3D intra-modal self-distillation with 2D-3D cross-modal joint embedding. Despite its simplicity, Concerto learns more coherent and informative spatial features, as demonstrated by zero-shot visualizations. It outperforms both standalone SOTA 2D and 3D self-supervised models by 14.2% and 4.8%, respectively, as well as their feature concatenation, in linear probing for 3D scene perception. With full fine-tuning, Concerto sets new SOTA results across multiple scene understanding benchmarks (e.g., 80.7% mIoU on ScanNet). We further present a variant of Concerto tailored for video-lifted point cloud spatial understanding, and a translator that linearly projects Concerto representations into CLIP's language space, enabling open-world perception. These results highlight that Concerto emerges spatial representations with superior fine-grained geometric and semantic consistency.</p>
- https://arxiv.org/abs/2510.23607
- Mon, 27 Oct 2025 17:59:59 +0000
+ ParallelMuse: Agentic Parallel Thinking for Deep Information Seeking
+ https://arxiv.org/abs/2510.24698
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2510.24698.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Baixuan Li, Dingchu Zhang, Jialong Wu, Wenbiao Yin, Zhengwei Tao, Yida Zhao, Liwen Zhang, Haiyang Shen, Runnan Fang, Pengjun Xie, Jingren Zhou, Yong Jiang</p><p><b>Upvotes:</b> 19</p><p><b>Summary:</b> Parallel thinking expands exploration breadth, complementing the deep exploration of information-seeking (IS) agents to further enhance problem-solving capability. However, conventional parallel thinking faces two key challenges in this setting: inefficiency from repeatedly rolling out from scratch, and difficulty in integrating long-horizon reasoning trajectories during answer generation, as limited context capacity prevents full consideration of the reasoning process. To address these issues, we propose ParallelMuse, a two-stage paradigm designed for deep IS agents. The first stage, Functionality-Specified Partial Rollout, partitions generated sequences into functional regions and performs uncertainty-guided path reuse and branching to enhance exploration efficiency. The second stage, Compressed Reasoning Aggregation, exploits reasoning redundancy to losslessly compress information relevant to answer derivation and synthesize a coherent final answer. Experiments across multiple open-source agents and benchmarks demonstrate up to 62% performance improvement with a 10--30% reduction in exploratory token consumption.</p>
+ https://arxiv.org/abs/2510.24698
+ Tue, 28 Oct 2025 17:51:50 +0000
+
+
+ AgentFold: Long-Horizon Web Agents with Proactive Context Management
+ https://arxiv.org/abs/2510.24699
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2510.24699.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Rui Ye, Zhongwang Zhang, Kuan Li, Huifeng Yin, Zhengwei Tao, Yida Zhao, Liangcai Su, Liwen Zhang, Zile Qiao, Xinyu Wang, Pengjun Xie, Fei Huang, Siheng Chen, Jingren Zhou, Yong Jiang</p><p><b>Upvotes:</b> 53</p><p><b>Summary:</b> LLM-based web agents show immense promise for information seeking, yet their effectiveness on long-horizon tasks is hindered by a fundamental trade-off in context management. Prevailing ReAct-based agents suffer from context saturation as they accumulate noisy, raw histories, while methods that fixedly summarize the full history at each step risk the irreversible loss of critical details. Addressing these, we introduce AgentFold, a novel agent paradigm centered on proactive context management, inspired by the human cognitive process of retrospective consolidation. AgentFold treats its context as a dynamic cognitive workspace to be actively sculpted, rather than a passive log to be filled. At each step, it learns to execute a `folding' operation, which manages its historical trajectory at multiple scales: it can perform granular condensations to preserve vital, fine-grained details, or deep consolidations to abstract away entire multi-step sub-tasks. The results on prominent benchmarks are striking: with simple supervised fine-tuning (without continual pre-training or RL), our AgentFold-30B-A3B agent achieves 36.2% on BrowseComp and 47.3% on BrowseComp-ZH. Notably, this performance not only surpasses or matches open-source models of a dramatically larger scale, such as the DeepSeek-V3.1-671B-A37B, but also surpasses leading proprietary agents like OpenAI's o4-mini.</p>
+ https://arxiv.org/abs/2510.24699
+ Tue, 28 Oct 2025 17:51:50 +0000
+
+
+ Tongyi DeepResearch Technical Report
+ https://arxiv.org/abs/2510.24701
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2510.24701.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Tongyi DeepResearch Team, Baixuan Li, Bo Zhang, Dingchu Zhang, Fei Huang, Guangyu Li, Guoxin Chen, Huifeng Yin, Jialong Wu, Jingren Zhou, Kuan Li, Liangcai Su, Litu Ou, Liwen Zhang, Pengjun Xie, Rui Ye, Wenbiao Yin, Xinmiao Yu, Xinyu Wang, Xixi Wu, Xuanzhong Chen, Yida Zhao, Zhen Zhang, Zhengwei Tao, Zhongwang Zhang, Zile Qiao, Chenxi Wang, Donglei Yu, Gang Fu, Haiyang Shen, Jiayin Yang, Jun Lin, Junkai Zhang, Kui Zeng, Li Yang, Hailong Yin, Maojia Song, Ming Yan, Peng Xia, Qian Xiao, Rui Min, Ruixue Ding, Runnan Fang, Shaowei Chen, Shen Huang, Shihang Wang, Shihao Cai, Weizhou Shen, Xiaobin Wang, Xin Guan, Xinyu Geng, Yingcheng Shi, Yuning Wu, Zhuo Chen, Zijian Li, Yong Jiang</p><p><b>Upvotes:</b> 69</p><p><b>Summary:</b> We present Tongyi DeepResearch, an agentic large language model, which is specifically designed for long-horizon, deep information-seeking research tasks. To incentivize autonomous deep research agency, Tongyi DeepResearch is developed through an end-to-end training framework that combines agentic mid-training and agentic post-training, enabling scalable reasoning and information seeking across complex tasks. We design a highly scalable data synthesis pipeline that is fully automatic, without relying on costly human annotation, and empowers all training stages. By constructing customized environments for each stage, our system enables stable and consistent interactions throughout. Tongyi DeepResearch, featuring 30.5 billion total parameters, with only 3.3 billion activated per token, achieves state-of-the-art performance across a range of agentic deep research benchmarks, including Humanity's Last Exam, BrowseComp, BrowseComp-ZH, WebWalkerQA, xbench-DeepSearch, FRAMES and xbench-DeepSearch-2510. We open-source the model, framework, and complete solutions to empower the community.</p>
+ https://arxiv.org/abs/2510.24701
+ Tue, 28 Oct 2025 17:53:02 +0000
+
+
+ Agent Data Protocol: Unifying Datasets for Diverse, Effective Fine-tuning of LLM Agents
+ https://arxiv.org/abs/2510.24702
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2510.24702.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Yueqi Song, Ketan Ramaneti, Zaid Sheikh, Ziru Chen, Boyu Gou, Tianbao Xie, Yiheng Xu, Danyang Zhang, Apurva Gandhi, Fan Yang, Joseph Liu, Tianyue Ou, Zhihao Yuan, Frank Xu, Shuyan Zhou, Xingyao Wang, Xiang Yue, Tao Yu, Huan Sun, Yu Su, Graham Neubig</p><p><b>Upvotes:</b> 15</p><p><b>Summary:</b> Public research results on large-scale supervised finetuning of AI agents remain relatively rare, since the collection of agent training data presents unique challenges. In this work, we argue that the bottleneck is not a lack of underlying data sources, but that a large variety of data is fragmented across heterogeneous formats, tools, and interfaces. To this end, we introduce the agent data protocol (ADP), a light-weight representation language that serves as an "interlingua" between agent datasets in diverse formats and unified agent training pipelines downstream. The design of ADP is expressive enough to capture a large variety of tasks, including API/tool use, browsing, coding, software engineering, and general agentic workflows, while remaining simple to parse and train on without engineering at a per-dataset level. In experiments, we unified a broad collection of 13 existing agent training datasets into ADP format, and converted the standardized ADP data into training-ready formats for multiple agent frameworks. We performed SFT on these data, and demonstrated an average performance gain of ~20% over corresponding base models, and delivers state-of-the-art or near-SOTA performance on standard coding, browsing, tool use, and research benchmarks, without domain-specific tuning. All code and data are released publicly, in the hope that ADP could help lower the barrier to standardized, scalable, and reproducible agent training.</p>
+ https://arxiv.org/abs/2510.24702
+ Tue, 28 Oct 2025 17:53:13 +0000
+
+
+ Routing Matters in MoE: Scaling Diffusion Transformers with Explicit Routing Guidance
+ https://arxiv.org/abs/2510.24711
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2510.24711.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Yujie Wei, Shiwei Zhang, Hangjie Yuan, Yujin Han, Zhekai Chen, Jiayu Wang, Difan Zou, Xihui Liu, Yingya Zhang, Yu Liu, Hongming Shan</p><p><b>Upvotes:</b> 17</p><p><b>Summary:</b> Mixture-of-Experts (MoE) has emerged as a powerful paradigm for scaling model capacity while preserving computational efficiency. Despite its notable success in large language models (LLMs), existing attempts to apply MoE to Diffusion Transformers (DiTs) have yielded limited gains. We attribute this gap to fundamental differences between language and visual tokens. Language tokens are semantically dense with pronounced inter-token variation, while visual tokens exhibit spatial redundancy and functional heterogeneity, hindering expert specialization in vision MoE. To this end, we present ProMoE, an MoE framework featuring a two-step router with explicit routing guidance that promotes expert specialization. Specifically, this guidance encourages the router to partition image tokens into conditional and unconditional sets via conditional routing according to their functional roles, and refine the assignments of conditional image tokens through prototypical routing with learnable prototypes based on semantic content. Moreover, the similarity-based expert allocation in latent space enabled by prototypical routing offers a natural mechanism for incorporating explicit semantic guidance, and we validate that such guidance is crucial for vision MoE. Building on this, we propose a routing contrastive loss that explicitly enhances the prototypical routing process, promoting intra-expert coherence and inter-expert diversity. Extensive experiments on ImageNet benchmark demonstrate that ProMoE surpasses state-of-the-art methods under both Rectified Flow and DDPM training objectives. Code and models will be made publicly available.</p>
+ https://arxiv.org/abs/2510.24711
+ Tue, 28 Oct 2025 17:59:02 +0000
+
+
+ Uniform Discrete Diffusion with Metric Path for Video Generation
+ https://arxiv.org/abs/2510.24717
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2510.24717.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Haoge Deng, Ting Pan, Fan Zhang, Yang Liu, Zhuoyan Luo, Yufeng Cui, Wenxuan Wang, Chunhua Shen, Shiguang Shan, Zhaoxiang Zhang, Xinlong Wang</p><p><b>Upvotes:</b> 34</p><p><b>Summary:</b> Continuous-space video generation has advanced rapidly, while discrete approaches lag behind due to error accumulation and long-context inconsistency. In this work, we revisit discrete generative modeling and present Uniform discRete diffuSion with metric pAth (URSA), a simple yet powerful framework that bridges the gap with continuous approaches for the scalable video generation. At its core, URSA formulates the video generation task as an iterative global refinement of discrete spatiotemporal tokens. It integrates two key designs: a Linearized Metric Path and a Resolution-dependent Timestep Shifting mechanism. These designs enable URSA to scale efficiently to high-resolution image synthesis and long-duration video generation, while requiring significantly fewer inference steps. Additionally, we introduce an asynchronous temporal fine-tuning strategy that unifies versatile tasks within a single model, including interpolation and image-to-video generation. Extensive experiments on challenging video and image generation benchmarks demonstrate that URSA consistently outperforms existing discrete methods and achieves performance comparable to state-of-the-art continuous diffusion methods. Code and models are available at https://github.com/baaivision/URSA</p>
+ https://arxiv.org/abs/2510.24717
+ Tue, 28 Oct 2025 17:59:57 +0000