diff --git a/feed.xml b/feed.xml
index 964acb1..4a04fa9 100644
--- a/feed.xml
+++ b/feed.xml
@@ -7,272 +7,160 @@
http://www.rssboard.org/rss-specificationpython-feedgenen
- Wed, 25 Jun 2025 00:02:28 +0000
+ Thu, 26 Jun 2025 00:02:39 +0000
- SoK: Evaluating Jailbreak Guardrails for Large Language Models
- https://arxiv.org/abs/2506.10597
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2506.10597.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Xunguang Wang, Zhenlan Ji, Wenxuan Wang, Zongjie Li, Daoyuan Wu, Shuai Wang</p><p><b>Upvotes:</b> 2</p><p><b>Summary:</b> Large Language Models (LLMs) have achieved remarkable progress, but their deployment has exposed critical vulnerabilities, particularly to jailbreak attacks that circumvent safety mechanisms. Guardrails--external defense mechanisms that monitor and control LLM interaction--have emerged as a promising solution. However, the current landscape of LLM guardrails is fragmented, lacking a unified taxonomy and comprehensive evaluation framework. In this Systematization of Knowledge (SoK) paper, we present the first holistic analysis of jailbreak guardrails for LLMs. We propose a novel, multi-dimensional taxonomy that categorizes guardrails along six key dimensions, and introduce a Security-Efficiency-Utility evaluation framework to assess their practical effectiveness. Through extensive analysis and experiments, we identify the strengths and limitations of existing guardrail approaches, explore their universality across attack types, and provide insights into optimizing defense combinations. Our work offers a structured foundation for future research and development, aiming to guide the principled advancement and deployment of robust LLM guardrails. The code is available at https://github.com/xunguangwang/SoK4JailbreakGuardrails.</p>
- https://arxiv.org/abs/2506.10597
- Thu, 12 Jun 2025 11:42:40 +0000
+ Lost in the Mix: Evaluating LLM Understanding of Code-Switched Text
+ https://arxiv.org/abs/2506.14012
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2506.14012.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Amr Mohamed, Yang Zhang, Michalis Vazirgiannis, Guokan Shang</p><p><b>Upvotes:</b> 9</p><p><b>Summary:</b> Code-switching (CSW) is the act of alternating between two or more languages within a single discourse. This phenomenon is widespread in multilingual communities, and increasingly prevalent in online content, where users naturally mix languages in everyday communication. As a result, Large Language Models (LLMs), now central to content processing and generation, are frequently exposed to code-switched inputs. Given their widespread use, it is crucial to understand how LLMs process and reason about such mixed-language text. This paper presents a systematic evaluation of LLM comprehension under code-switching by generating CSW variants of established reasoning and comprehension benchmarks. While degradation is evident when foreign tokens disrupt English textx2013even under linguistic constraintsx2013embedding English into other languages often improves comprehension. Though prompting yields mixed results, fine-tuning offers a more stable path to degradation mitigation.</p>
+ https://arxiv.org/abs/2506.14012
+ Mon, 16 Jun 2025 21:19:27 +0000
- Spec2RTL-Agent: Automated Hardware Code Generation from Complex Specifications Using LLM Agent Systems
- https://arxiv.org/abs/2506.13905
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2506.13905.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Zhongzhi Yu, Mingjie Liu, Michael Zimmer, Yingyan Celine Lin, Yong Liu, Haoxing Ren</p><p><b>Upvotes:</b> 1</p><p><b>Summary:</b> Despite recent progress in generating hardware RTL code with LLMs, existing solutions still suffer from a substantial gap between practical application scenarios and the requirements of real-world RTL code development. Prior approaches either focus on overly simplified hardware descriptions or depend on extensive human guidance to process complex specifications, limiting their scalability and automation potential. In this paper, we address this gap by proposing an LLM agent system, termed Spec2RTL-Agent, designed to directly process complex specification documentation and generate corresponding RTL code implementations, advancing LLM-based RTL code generation toward more realistic application settings. To achieve this goal, Spec2RTL-Agent introduces a novel multi-agent collaboration framework that integrates three key enablers: (1) a reasoning and understanding module that translates specifications into structured, step-by-step implementation plans; (2) a progressive coding and prompt optimization module that iteratively refines the code across multiple representations to enhance correctness and synthesisability for RTL conversion; and (3) an adaptive reflection module that identifies and traces the source of errors during generation, ensuring a more robust code generation flow. Instead of directly generating RTL from natural language, our system strategically generates synthesizable C++ code, which is then optimized for HLS. This agent-driven refinement ensures greater correctness and compatibility compared to naive direct RTL generation approaches. We evaluate Spec2RTL-Agent on three specification documents, showing it generates accurate RTL code with up to 75% fewer human interventions than existing methods. This highlights its role as the first fully automated multi-agent system for RTL generation from unstructured specs, reducing reliance on human effort in hardware design.</p>
- https://arxiv.org/abs/2506.13905
- Mon, 16 Jun 2025 18:33:25 +0000
+ Intelligent Operation and Maintenance and Prediction Model Optimization for Improving Wind Power Generation Efficiency
+ https://arxiv.org/abs/2506.16095
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2506.16095.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Xun Liu, Xiaobin Wu, Jiaqi He, Rajan Das Gupta</p><p><b>Upvotes:</b> 4</p><p><b>Summary:</b> This study explores the effectiveness of predictive maintenance models and the optimization of intelligent Operation and Maintenance (O&M) systems in improving wind power generation efficiency. Through qualitative research, structured interviews were conducted with five wind farm engineers and maintenance managers, each with extensive experience in turbine operations. Using thematic analysis, the study revealed that while predictive maintenance models effectively reduce downtime by identifying major faults, they often struggle with detecting smaller, gradual failures. Key challenges identified include false positives, sensor malfunctions, and difficulties in integrating new models with older turbine systems. Advanced technologies such as digital twins, SCADA systems, and condition monitoring have significantly enhanced turbine maintenance practices. However, these technologies still require improvements, particularly in AI refinement and real-time data integration. The findings emphasize the need for continuous development to fully optimize wind turbine performance and support the broader adoption of renewable energy.</p>
+ https://arxiv.org/abs/2506.16095
+ Thu, 19 Jun 2025 07:31:03 +0000
- OAgents: An Empirical Study of Building Effective Agents
- https://arxiv.org/abs/2506.15741
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2506.15741.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> He Zhu, Tianrui Qin, King Zhu, Heyuan Huang, Yeyi Guan, Jinxiang Xia, Yi Yao, Hanhao Li, Ningning Wang, Pai Liu, Tianhao Peng, Xin Gui, Xiaowan Li, Yuhui Liu, Yuchen Eleanor Jiang, Jun Wang, Changwang Zhang, Xiangru Tang, Ge Zhang, Jian Yang, Minghao Liu, Xitong Gao, Jiaheng Liu, Wangchunshu Zhou</p><p><b>Upvotes:</b> 23</p><p><b>Summary:</b> Recently, Agentic AI has become an increasingly popular research field. However, we argue that current agent research practices lack standardization and scientific rigor, making it hard to conduct fair comparisons among methods. As a result, it is still unclear how different design choices in agent frameworks affect effectiveness, and measuring their progress remains challenging. In this work, we conduct a systematic empirical study on GAIA benchmark and BrowseComp to examine the impact of popular design choices in key agent components in a fair and rigorous manner. We find that the lack of a standard evaluation protocol makes previous works, even open-sourced ones, non-reproducible, with significant variance between random runs. Therefore, we introduce a more robust evaluation protocol to stabilize comparisons. Our study reveals which components and designs are crucial for effective agents, while others are redundant, despite seeming logical. Based on our findings, we build and open-source OAgents, a new foundation agent framework that achieves state-of-the-art performance among open-source projects. OAgents offers a modular design for various agent components, promoting future research in Agentic AI.</p>
- https://arxiv.org/abs/2506.15741
- Tue, 17 Jun 2025 17:59:02 +0000
+ GRPO-CARE: Consistency-Aware Reinforcement Learning for Multimodal Reasoning
+ https://arxiv.org/abs/2506.16141
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2506.16141.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Yi Chen, Yuying Ge, Rui Wang, Yixiao Ge, Junhao Cheng, Ying Shan, Xihui Liu</p><p><b>Upvotes:</b> 24</p><p><b>Summary:</b> Recent reinforcement learning approaches, such as outcome-supervised GRPO, have advanced Chain-of-Thought reasoning in large language models (LLMs), yet their adaptation to multimodal LLMs (MLLMs) is unexplored. To address the lack of rigorous evaluation for MLLM post-training methods, we introduce SEED-Bench-R1, a benchmark with complex real-world videos requiring balanced perception and reasoning. It offers a large training set and evaluates generalization across three escalating challenges: in-distribution, cross-environment, and cross-environment-task scenarios. Using SEED-Bench-R1, we find that standard GRPO, while improving answer accuracy, often reduces logical coherence between reasoning steps and answers, with only a 57.9% consistency rate. This stems from reward signals focusing solely on final answers, encouraging shortcuts, and strict KL penalties limiting exploration.To address this, we propose GRPO-CARE, a consistency-aware RL framework optimizing both answer correctness and reasoning coherence without explicit supervision. GRPO-CARE introduces a two-tiered reward: (1) a base reward for answer correctness, and (2) an adaptive consistency bonus, computed by comparing the model's reasoning-to-answer likelihood (via a slowly-evolving reference model) against group peers.This dual mechanism amplifies rewards for reasoning paths that are both correct and logically consistent. Replacing KL penalties with this adaptive bonus, GRPO-CARE outperforms standard GRPO on SEED-Bench-R1, achieving a 6.7% performance gain on the hardest evaluation level and a 24.5% improvement in consistency. It also shows strong transferability, improving model performance across diverse video understanding benchmarks. Our work contributes a systematically designed benchmark and a generalizable post-training framework, advancing the development of more interpretable and robust MLLMs.</p>
+ https://arxiv.org/abs/2506.16141
+ Thu, 19 Jun 2025 08:49:13 +0000
- Demystifying the Visual Quality Paradox in Multimodal Large Language Models
- https://arxiv.org/abs/2506.15645
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2506.15645.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Shuo Xing, Lanqing Guo, Hongyuan Hua, Seoyoung Lee, Peiran Li, Yufei Wang, Zhangyang Wang, Zhengzhong Tu</p><p><b>Upvotes:</b> 2</p><p><b>Summary:</b> Recent Multimodal Large Language Models (MLLMs) excel on benchmark vision-language tasks, yet little is known about how input visual quality shapes their responses. Does higher perceptual quality of images already translate to better MLLM understanding? We conduct the first systematic study spanning leading MLLMs and a suite of vision-language benchmarks, applying controlled degradations and stylistic shifts to each image. Surprisingly, we uncover a visual-quality paradox: model, task, and even individual-instance performance can improve when images deviate from human-perceived fidelity. Off-the-shelf restoration pipelines fail to reconcile these idiosyncratic preferences. To close the gap, we introduce Visual-Quality Test-Time Tuning (VQ-TTT)-a lightweight adaptation module that: (1) inserts a learnable, low-rank kernel before the frozen vision encoder to modulate frequency content; and (2) fine-tunes only shallow vision-encoder layers via LoRA. VQ-TTT dynamically adjusts each input image in a single forward pass, aligning it with task-specific model preferences. Across the evaluated MLLMs and all datasets, VQ-TTT lifts significant average accuracy, with no external models, cached features, or extra training data. These findings redefine ``better'' visual inputs for MLLMs and highlight the need for adaptive, rather than universally ``clean'', imagery, in the new era of AI being the main data customer.</p>
- https://arxiv.org/abs/2506.15645
- Wed, 18 Jun 2025 17:14:07 +0000
+ JarvisArt: Liberating Human Artistic Creativity via an Intelligent Photo Retouching Agent
+ https://arxiv.org/abs/2506.17612
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2506.17612.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Yunlong Lin, Zixu Lin, Kunjie Lin, Jinbin Bai, Panwang Pan, Chenxin Li, Haoyu Chen, Zhongdao Wang, Xinghao Ding, Wenbo Li, Shuicheng Yan</p><p><b>Upvotes:</b> 17</p><p><b>Summary:</b> Photo retouching has become integral to contemporary visual storytelling, enabling users to capture aesthetics and express creativity. While professional tools such as Adobe Lightroom offer powerful capabilities, they demand substantial expertise and manual effort. In contrast, existing AI-based solutions provide automation but often suffer from limited adjustability and poor generalization, failing to meet diverse and personalized editing needs. To bridge this gap, we introduce JarvisArt, a multi-modal large language model (MLLM)-driven agent that understands user intent, mimics the reasoning process of professional artists, and intelligently coordinates over 200 retouching tools within Lightroom. JarvisArt undergoes a two-stage training process: an initial Chain-of-Thought supervised fine-tuning to establish basic reasoning and tool-use skills, followed by Group Relative Policy Optimization for Retouching (GRPO-R) to further enhance its decision-making and tool proficiency. We also propose the Agent-to-Lightroom Protocol to facilitate seamless integration with Lightroom. To evaluate performance, we develop MMArt-Bench, a novel benchmark constructed from real-world user edits. JarvisArt demonstrates user-friendly interaction, superior generalization, and fine-grained control over both global and local adjustments, paving a new avenue for intelligent photo retouching. Notably, it outperforms GPT-4o with a 60% improvement in average pixel-level metrics on MMArt-Bench for content fidelity, while maintaining comparable instruction-following capabilities. Project Page: https://jarvisart.vercel.app/.</p>
+ https://arxiv.org/abs/2506.17612
+ Sat, 21 Jun 2025 06:36:00 +0000
- I Know Which LLM Wrote Your Code Last Summer: LLM generated Code Stylometry for Authorship Attribution
- https://arxiv.org/abs/2506.17323
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2506.17323.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Tamas Bisztray, Bilel Cherif, Richard A. Dubniczky, Nils Gruschka, Bertalan Borsos, Mohamed Amine Ferrag, Attila Kovacs, Vasileios Mavroeidis, Norbert Tihanyi</p><p><b>Upvotes:</b> 4</p><p><b>Summary:</b> Detecting AI-generated code, deepfakes, and other synthetic content is an emerging research challenge. As code generated by Large Language Models (LLMs) becomes more common, identifying the specific model behind each sample is increasingly important. This paper presents the first systematic study of LLM authorship attribution for C programs. We released CodeT5-Authorship, a novel model that uses only the encoder layers from the original CodeT5 encoder-decoder architecture, discarding the decoder to focus on classification. Our model's encoder output (first token) is passed through a two-layer classification head with GELU activation and dropout, producing a probability distribution over possible authors. To evaluate our approach, we introduce LLM-AuthorBench, a benchmark of 32,000 compilable C programs generated by eight state-of-the-art LLMs across diverse tasks. We compare our model to seven traditional ML classifiers and eight fine-tuned transformer models, including BERT, RoBERTa, CodeBERT, ModernBERT, DistilBERT, DeBERTa-V3, Longformer, and LoRA-fine-tuned Qwen2-1.5B. In binary classification, our model achieves 97.56% accuracy in distinguishing C programs generated by closely related models such as GPT-4.1 and GPT-4o, and 95.40% accuracy for multi-class attribution among five leading LLMs (Gemini 2.5 Flash, Claude 3.5 Haiku, GPT-4.1, Llama 3.3, and DeepSeek-V3). To support open science, we release the CodeT5-Authorship architecture, the LLM-AuthorBench benchmark, and all relevant Google Colab scripts on GitHub: https://github.com/LLMauthorbench/.</p>
- https://arxiv.org/abs/2506.17323
- Wed, 18 Jun 2025 19:49:41 +0000
+ Chain-of-Experts: Unlocking the Communication Power of Mixture-of-Experts Models
+ https://arxiv.org/abs/2506.18945
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2506.18945.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Zihan Wang, Rui Pan, Jiarui Yao, Robert Csordas, Linjie Li, Lu Yin, Jiajun Wu, Tong Zhang, Manling Li, Shiwei Liu</p><p><b>Upvotes:</b> 10</p><p><b>Summary:</b> We propose Chain-of-Experts (CoE), a new Mixture-of-Experts (MoE) architecture that introduces sequential expert communication within each layer. Unlike traditional MoE models, where experts operate independently in parallel, CoE processes tokens iteratively across a chain of experts inside a layer. To support dynamic expert selection across iterations, CoE employs a dedicated router at each iteration step within a layer. This design allows tokens to re-evaluate and select different experts during each iteration, rather than being statically assigned. As a result, CoE introduces a flexible routing mechanism that increases the diversity of expert combinations and enriches the model's representational capacity. CoE demonstrates improved performance under fixed compute: on math reasoning tasks, it reduces validation loss from 1.20 to 1.12 compared to a standard MoE. Beyond performance, CoE offers a new scaling axis: depth through expert iteration, which complements conventional width/depth scaling. For example, using 2x iterations matches the performance of 3x expert selections (in width), while reducing memory usage by 17.6-42% relative to other scaling strategies. Our analysis reveals that CoE's benefits stem from its iterative residual structure and enhanced expert specialization empowered by iterative routing, which together unlock more expressive representations. Code is available at https://github.com/ZihanWang314/coe.</p>
+ https://arxiv.org/abs/2506.18945
+ Mon, 23 Jun 2025 02:15:43 +0000
- 4Real-Video-V2: Fused View-Time Attention and Feedforward Reconstruction for 4D Scene Generation
- https://arxiv.org/abs/2506.18839
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2506.18839.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Chaoyang Wang, Ashkan Mirzaei, Vidit Goel, Willi Menapace, Aliaksandr Siarohin, Avalon Vinella, Michael Vasilkovsky, Ivan Skorokhodov, Vladislav Shakhrai, Sergey Korolev, Sergey Tulyakov, Peter Wonka</p><p><b>Upvotes:</b> 7</p><p><b>Summary:</b> We propose the first framework capable of computing a 4D spatio-temporal grid of video frames and 3D Gaussian particles for each time step using a feed-forward architecture. Our architecture has two main components, a 4D video model and a 4D reconstruction model. In the first part, we analyze current 4D video diffusion architectures that perform spatial and temporal attention either sequentially or in parallel within a two-stream design. We highlight the limitations of existing approaches and introduce a novel fused architecture that performs spatial and temporal attention within a single layer. The key to our method is a sparse attention pattern, where tokens attend to others in the same frame, at the same timestamp, or from the same viewpoint. In the second part, we extend existing 3D reconstruction algorithms by introducing a Gaussian head, a camera token replacement algorithm, and additional dynamic layers and training. Overall, we establish a new state of the art for 4D generation, improving both visual quality and reconstruction capability.</p>
- https://arxiv.org/abs/2506.18839
- Wed, 18 Jun 2025 23:44:59 +0000
+ SWE-SQL: Illuminating LLM Pathways to Solve User SQL Issues in Real-World Applications
+ https://arxiv.org/abs/2506.18951
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2506.18951.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Jinyang Li, Xiaolong Li, Ge Qu, Per Jacobsson, Bowen Qin, Binyuan Hui, Shuzheng Si, Nan Huo, Xiaohan Xu, Yue Zhang, Ziwei Tang, Yuanshuai Li, Florensia Widjaja, Xintong Zhu, Feige Zhou, Yongfeng Huang, Yannis Papakonstantinou, Fatma Ozcan, Chenhao Ma, Reynold Cheng</p><p><b>Upvotes:</b> 14</p><p><b>Summary:</b> Resolution of complex SQL issues persists as a significant bottleneck in real-world database applications. Current Large Language Models (LLMs), while adept at text-to-SQL translation, have not been rigorously evaluated on the more challenging task of debugging SQL issues. To address this gap, we introduce BIRD-CRITIC, a new SQL issue debugging benchmark comprising 530 PostgreSQL tasks (BIRD-CRITIC-PG) and 570 multi-dialect tasks (BIRD-CRITIC-Multi), distilled from authentic user issues and replayed within new environments to facilitate rigorous evaluation. Baseline evaluations underscore the task's complexity, with the leading reasoning model O3-Mini achieving only 38.87% success rate on BIRD-CRITIC-PG and 33.33% on BIRD-CRITIC-Multi. Meanwhile, advancing open-source models for database tasks is crucial for empowering local development while safeguarding data privacy. Therefore, we present Six-Gym (Sql-fIX-Gym), a training environment for elevating open-source model capabilities for SQL issue debugging. This environment leverages SQL-Rewind strategy, which automatically generates executable issue-solution datasets by reverse-engineering issues from verified SQLs. However, popular trajectory-based fine-tuning methods do not explore substantial supervisory signals. We further propose f-Plan Boosting, which extracts high-level debugging plans from SQL solutions, enabling teacher LLMs to produce 73.7% more successful trajectories for training. We integrate these components into an open-source agent, Bird-Fixer. Based on Qwen-2.5-Coder-14B, Bird-Fixer achieves 38.11% success rate on BIRD-CRITIC-PG and 29.65% on BIRD-CRITIC-Multi, surpassing leading proprietary models such as Claude-3.7-Sonnet and GPT-4.1, marking a significant step toward democratizing sophisticated SQL-debugging capabilities. The leaderboard and source code are available: https://bird-critic.github.io/</p>
+ https://arxiv.org/abs/2506.18951
+ Mon, 23 Jun 2025 09:41:37 +0000
- FinCoT: Grounding Chain-of-Thought in Expert Financial Reasoning
- https://arxiv.org/abs/2506.16123
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2506.16123.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Natapong Nitarach, Warit Sirichotedumrong, Panop Pitchayarthorn, Pittawat Taveekitworachai, Potsawee Manakul, Kunat Pipatanakul</p><p><b>Upvotes:</b> 7</p><p><b>Summary:</b> This paper presents FinCoT, a structured chain-of-thought (CoT) prompting approach that incorporates insights from domain-specific expert financial reasoning to guide the reasoning traces of large language models. We investigate that there are three main prompting styles in FinNLP: (1) standard prompting--zero-shot prompting; (2) unstructured CoT--CoT prompting without an explicit reasoning structure, such as the use of tags; and (3) structured CoT prompting--CoT prompting with explicit instructions or examples that define structured reasoning steps. Previously, FinNLP has primarily focused on prompt engineering with either standard or unstructured CoT prompting. However, structured CoT prompting has received limited attention in prior work. Furthermore, the design of reasoning structures in structured CoT prompting is often based on heuristics from non-domain experts. In this study, we investigate each prompting approach in FinNLP. We evaluate the three main prompting styles and FinCoT on CFA-style questions spanning ten financial domains. We observe that FinCoT improves performance from 63.2% to 80.5% and Qwen-2.5-7B-Instruct from 69.7% to 74.2%, while reducing generated tokens eight-fold compared to structured CoT prompting. Our findings show that domain-aligned structured prompts not only improve performance and reduce inference costs but also yield more interpretable and expert-aligned reasoning traces.</p>
- https://arxiv.org/abs/2506.16123
- Thu, 19 Jun 2025 08:18:55 +0000
+ Matrix-Game: Interactive World Foundation Model
+ https://arxiv.org/abs/2506.18701
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2506.18701.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Yifan Zhang, Chunli Peng, Boyang Wang, Puyi Wang, Qingcheng Zhu, Fei Kang, Biao Jiang, Zedong Gao, Eric Li, Yang Liu, Yahui Zhou</p><p><b>Upvotes:</b> 38</p><p><b>Summary:</b> We introduce Matrix-Game, an interactive world foundation model for controllable game world generation. Matrix-Game is trained using a two-stage pipeline that first performs large-scale unlabeled pretraining for environment understanding, followed by action-labeled training for interactive video generation. To support this, we curate Matrix-Game-MC, a comprehensive Minecraft dataset comprising over 2,700 hours of unlabeled gameplay video clips and over 1,000 hours of high-quality labeled clips with fine-grained keyboard and mouse action annotations. Our model adopts a controllable image-to-world generation paradigm, conditioned on a reference image, motion context, and user actions. With over 17 billion parameters, Matrix-Game enables precise control over character actions and camera movements, while maintaining high visual quality and temporal coherence. To evaluate performance, we develop GameWorld Score, a unified benchmark measuring visual quality, temporal quality, action controllability, and physical rule understanding for Minecraft world generation. Extensive experiments show that Matrix-Game consistently outperforms prior open-source Minecraft world models (including Oasis and MineWorld) across all metrics, with particularly strong gains in controllability and physical consistency. Double-blind human evaluations further confirm the superiority of Matrix-Game, highlighting its ability to generate perceptually realistic and precisely controllable videos across diverse game scenarios. To facilitate future research on interactive image-to-world generation, we will open-source the Matrix-Game model weights and the GameWorld Score benchmark at https://github.com/SkyworkAI/Matrix-Game.</p>
+ https://arxiv.org/abs/2506.18701
+ Mon, 23 Jun 2025 14:40:49 +0000
- Robust Reward Modeling via Causal Rubrics
- https://arxiv.org/abs/2506.16507
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2506.16507.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Pragya Srivastava, Harman Singh, Rahul Madhavan, Gandharv Patil, Sravanti Addepalli, Arun Suggala, Rengarajan Aravamudhan, Soumya Sharma, Anirban Laha, Aravindan Raghuveer, Karthikeyan Shanmugam, Doina Precup</p><p><b>Upvotes:</b> 6</p><p><b>Summary:</b> Reward models (RMs) are fundamental to aligning Large Language Models (LLMs) via human feedback, yet they often suffer from reward hacking. They tend to latch on to superficial or spurious attributes, such as response length or formatting, mistaking these cues learned from correlations in training data for the true causal drivers of quality (e.g., factuality, relevance). This occurs because standard training objectives struggle to disentangle these factors, leading to brittle RMs and misaligned policies. We introduce Crome (Causally Robust Reward Modeling), a novel framework grounded in an explicit causal model designed to mitigate reward hacking. Crome employs the following synthetic targeted augmentations during training: (1) Causal Augmentations, which are pairs that differ along specific causal attributes, to enforce sensitivity along each causal attribute individually, and (2) Neutral Augmentations, which are tie-label pairs varying primarily in spurious attributes, to enforce invariance along spurious attributes. Notably, our augmentations are produced without any knowledge of spurious factors, via answer interventions only along causal rubrics, that are identified by querying an oracle LLM. Empirically, Crome significantly outperforms standard baselines on RewardBench, improving average accuracy by up to 5.4% and achieving gains of up to 13.2% and 7.2% in specific categories. The robustness of Crome is further testified by the consistent gains obtained in a Best-of-N inference setting across increasing N, across various benchmarks, including the popular RewardBench (covering chat, chat-hard, safety, and reasoning tasks), the safety-focused WildGuardTest, and the reasoning-specific GSM8k.</p>
- https://arxiv.org/abs/2506.16507
- Thu, 19 Jun 2025 17:59:47 +0000
+ USAD: Universal Speech and Audio Representation via Distillation
+ https://arxiv.org/abs/2506.18843
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2506.18843.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Heng-Jui Chang, Saurabhchand Bhati, James Glass, Alexander H. Liu</p><p><b>Upvotes:</b> 9</p><p><b>Summary:</b> Self-supervised learning (SSL) has revolutionized audio representations, yet models often remain domain-specific, focusing on either speech or non-speech tasks. In this work, we present Universal Speech and Audio Distillation (USAD), a unified approach to audio representation learning that integrates diverse audio types - speech, sound, and music - into a single model. USAD employs efficient layer-to-layer distillation from domain-specific SSL models to train a student on a comprehensive audio dataset. USAD offers competitive performance across various benchmarks and datasets, including frame and instance-level speech processing tasks, audio tagging, and sound classification, achieving near state-of-the-art results with a single encoder on SUPERB and HEAR benchmarks.</p>
+ https://arxiv.org/abs/2506.18843
+ Mon, 23 Jun 2025 17:02:00 +0000
- A deep learning and machine learning approach to predict neonatal death in the context of São Paulo
- https://arxiv.org/abs/2506.16929
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2506.16929.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Mohon Raihan, Plabon Kumar Saha, Rajan Das Gupta, A Z M Tahmidul Kabir, Afia Anjum Tamanna, Md. Harun-Ur-Rashid, Adnan Bin Abdus Salam, Md Tanvir Anjum, A Z M Ahteshamul Kabir</p><p><b>Upvotes:</b> 2</p><p><b>Summary:</b> Neonatal death is still a concerning reality for underdeveloped and even some developed countries. Worldwide data indicate that 26.693 babies out of 1,000 births die, according to Macro Trades. To reduce this number, early prediction of endangered babies is crucial. Such prediction enables the opportunity to take ample care of the child and mother so that early child death can be avoided. In this context, machine learning was used to determine whether a newborn baby is at risk. To train the predictive model, historical data of 1.4 million newborns was used. Machine learning and deep learning techniques such as logical regression, K-nearest neighbor, random forest classifier, extreme gradient boosting (XGBoost), convolutional neural network, and long short-term memory (LSTM) were implemented using the dataset to identify the most accurate model for predicting neonatal mortality. Among the machine learning algorithms, XGBoost and random forest classifier achieved the best accuracy with 94%, while among the deep learning models, LSTM delivered the highest accuracy with 99%. Therefore, using LSTM appears to be the most suitable approach to predict whether precautionary measures for a child are necessary.</p>
- https://arxiv.org/abs/2506.16929
- Fri, 20 Jun 2025 11:44:48 +0000
+ Skywork-SWE: Unveiling Data Scaling Laws for Software Engineering in LLMs
+ https://arxiv.org/abs/2506.19290
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2506.19290.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Liang Zeng, Yongcong Li, Yuzhen Xiao, Changshi Li, Chris Yuhao Liu, Rui Yan, Tianwen Wei, Jujie He, Xuchen Song, Yang Liu, Yahui Zhou</p><p><b>Upvotes:</b> 27</p><p><b>Summary:</b> Software engineering (SWE) has recently emerged as a crucial testbed for next-generation LLM agents, demanding inherent capabilities in two critical dimensions: sustained iterative problem-solving (e.g., >50 interaction rounds) and long-context dependency resolution (e.g., >32k tokens). However, the data curation process in SWE remains notoriously time-consuming, as it heavily relies on manual annotation for code file filtering and the setup of dedicated runtime environments to execute and validate unit tests. Consequently, most existing datasets are limited to only a few thousand GitHub-sourced instances. To this end, we propose an incremental, automated data-curation pipeline that systematically scales both the volume and diversity of SWE datasets. Our dataset comprises 10,169 real-world Python task instances from 2,531 distinct GitHub repositories, each accompanied by a task specified in natural language and a dedicated runtime-environment image for automated unit-test validation. We have carefully curated over 8,000 successfully runtime-validated training trajectories from our proposed SWE dataset. When fine-tuning the Skywork-SWE model on these trajectories, we uncover a striking data scaling phenomenon: the trained model's performance for software engineering capabilities in LLMs continues to improve as the data size increases, showing no signs of saturation. Notably, our Skywork-SWE model achieves 38.0% pass@1 accuracy on the SWE-bench Verified benchmark without using verifiers or multiple rollouts, establishing a new state-of-the-art (SOTA) among the Qwen2.5-Coder-32B-based LLMs built on the OpenHands agent framework. Furthermore, with the incorporation of test-time scaling techniques, the performance further improves to 47.0% accuracy, surpassing the previous SOTA results for sub-32B parameter models. We release the Skywork-SWE-32B model checkpoint to accelerate future research.</p>
+ https://arxiv.org/abs/2506.19290
+ Tue, 24 Jun 2025 03:53:36 +0000
- Enhancing Step-by-Step and Verifiable Medical Reasoning in MLLMs
- https://arxiv.org/abs/2506.16962
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2506.16962.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Haoran Sun, Yankai Jiang, Wenjie Lou, Yujie Zhang, Wenjie Li, Lilong Wang, Mianxin Liu, Lei Liu, Xiaosong Wang</p><p><b>Upvotes:</b> 7</p><p><b>Summary:</b> Multimodal large language models (MLLMs) have begun to demonstrate robust reasoning capabilities on general tasks, yet their application in the medical domain remains in its early stages. Constructing chain-of-thought (CoT) training data is essential for bolstering the reasoning abilities of medical MLLMs. However, existing approaches exhibit a deficiency in offering a comprehensive framework for searching and evaluating effective reasoning paths towards critical diagnosis. To address this challenge, we propose Mentor-Intern Collaborative Search (MICS), a novel reasoning-path searching scheme to generate rigorous and effective medical CoT data. MICS first leverages mentor models to initialize the reasoning, one step at a time, then prompts each intern model to continue the thinking along those initiated paths, and finally selects the optimal reasoning path according to the overall reasoning performance of multiple intern models. The reasoning performance is determined by an MICS-Score, which assesses the quality of generated reasoning paths. Eventually, we construct MMRP, a multi-task medical reasoning dataset with ranked difficulty, and Chiron-o1, a new medical MLLM devised via a curriculum learning strategy, with robust visual question-answering and generalizable reasoning capabilities. Extensive experiments demonstrate that Chiron-o1, trained on our CoT dataset constructed using MICS, achieves state-of-the-art performance across a list of medical visual question answering and reasoning benchmarks. Codes are available at GitHub - manglu097/Chiron-o1: Enhancing Step-by-Step and Verifiable Medical Reasoning in MLLMs</p>
- https://arxiv.org/abs/2506.16962
- Fri, 20 Jun 2025 12:51:19 +0000
+ Mem4Nav: Boosting Vision-and-Language Navigation in Urban Environments with a Hierarchical Spatial-Cognition Long-Short Memory System
+ https://arxiv.org/abs/2506.19433
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2506.19433.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Lixuan He, Haoyu Dong, Zhenxing Chen, Yangcheng Yu, Jie Feng, Yong Li</p><p><b>Upvotes:</b> 2</p><p><b>Summary:</b> Vision-and-Language Navigation (VLN) in large-scale urban environments requires embodied agents to ground linguistic instructions in complex scenes and recall relevant experiences over extended time horizons. Prior modular pipelines offer interpretability but lack unified memory, while end-to-end (M)LLM agents excel at fusing vision and language yet remain constrained by fixed context windows and implicit spatial reasoning. We introduce Mem4Nav, a hierarchical spatial-cognition long-short memory system that can augment any VLN backbone. Mem4Nav fuses a sparse octree for fine-grained voxel indexing with a semantic topology graph for high-level landmark connectivity, storing both in trainable memory tokens embedded via a reversible Transformer. Long-term memory (LTM) compresses and retains historical observations at both octree and graph nodes, while short-term memory (STM) caches recent multimodal entries in relative coordinates for real-time obstacle avoidance and local planning. At each step, STM retrieval sharply prunes dynamic context, and, when deeper history is needed, LTM tokens are decoded losslessly to reconstruct past embeddings. Evaluated on Touchdown and Map2Seq across three backbones (modular, state-of-the-art VLN with prompt-based LLM, and state-of-the-art VLN with strided-attention MLLM), Mem4Nav yields 7-13 pp gains in Task Completion, sufficient SPD reduction, and >10 pp nDTW improvement. Ablations confirm the indispensability of both the hierarchical map and dual memory modules. Our codes are open-sourced via https://github.com/tsinghua-fib-lab/Mem4Nav.</p>
+ https://arxiv.org/abs/2506.19433
+ Tue, 24 Jun 2025 09:00:43 +0000
- ConsumerBench: Benchmarking Generative AI Applications on End-User Devices
- https://arxiv.org/abs/2506.17538
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2506.17538.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Yile Gu, Rohan Kadekodi, Hoang Nguyen, Keisuke Kamahori, Yiyu Liu, Baris Kasikci</p><p><b>Upvotes:</b> 5</p><p><b>Summary:</b> The recent shift in Generative AI (GenAI) applications from cloud-only environments to end-user devices introduces new challenges in resource management, system efficiency, and user experience. This paper presents ConsumerBench, a comprehensive benchmarking framework designed to evaluate the system efficiency and response time of GenAI models running on end-user devices. Unlike existing benchmarks that assume exclusive model access on dedicated GPUs, ConsumerBench simulates realistic multi-application scenarios executing concurrently on constrained hardware. Furthermore, ConsumerBench supports customizable workflows that simulate complex tasks requiring coordination among multiple applications. ConsumerBench captures both application-level metrics, including latency and Service Level Objective (SLO) attainment, and system-level metrics like CPU/GPU utilization and memory bandwidth. Through extensive experiments, ConsumerBench reveals inefficiencies in resource sharing, unfair scheduling under greedy allocation, and performance pitfalls of static model server configurations. The paper also provides practical insights for model developers and system designers, highlighting the benefits of custom kernels tailored to consumer-grade GPU architectures and the value of implementing SLO-aware scheduling strategies.</p>
- https://arxiv.org/abs/2506.17538
- Sat, 21 Jun 2025 01:32:22 +0000
+ Can Large Language Models Capture Human Annotator Disagreements?
+ https://arxiv.org/abs/2506.19467
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2506.19467.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Jingwei Ni, Yu Fan, Vilém Zouhar, Donya Rooein, Alexander Hoyle, Mrinmaya Sachan, Markus Leippold, Dirk Hovy, Elliott Ash</p><p><b>Upvotes:</b> 14</p><p><b>Summary:</b> Human annotation variation (i.e., annotation disagreements) is common in NLP and often reflects important information such as task subjectivity and sample ambiguity. While Large Language Models (LLMs) are increasingly used for automatic annotation to reduce human effort, their evaluation often focuses on predicting the majority-voted "ground truth" labels. It is still unclear, however, whether these models also capture informative human annotation variation. Our work addresses this gap by extensively evaluating LLMs' ability to predict annotation disagreements without access to repeated human labels. Our results show that LLMs struggle with modeling disagreements, which can be overlooked by majority label-based evaluations. Notably, while RLVR-style (Reinforcement learning with verifiable rewards) reasoning generally boosts LLM performance, it degrades performance in disagreement prediction. Our findings highlight the critical need for evaluating and improving LLM annotators in disagreement modeling. Code and data at https://github.com/EdisonNi-hku/Disagreement_Prediction.</p>
+ https://arxiv.org/abs/2506.19467
+ Tue, 24 Jun 2025 09:49:26 +0000
- TPTT: Transforming Pretrained Transformer into Titans
- https://arxiv.org/abs/2506.17671
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2506.17671.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Fabien Furfaro</p><p><b>Upvotes:</b> 1</p><p><b>Summary:</b> Recent advances in large language models (LLMs) have led to remarkable progress in natural language processing, but their computational and memory demands remain a significant challenge, particularly for long-context inference. We introduce TPTT (Transforming Pretrained Transformer into Titans), a novel framework for enhancing pretrained Transformer models with efficient linearized attention mechanisms and advanced memory management. TPTT employs techniques such as Memory as Gate (MaG) and mixed linearized attention (LiZA). It is fully compatible with the Hugging Face Transformers library, enabling seamless adaptation of any causal LLM through parameter-efficient fine-tuning (LoRA) without full retraining. We show the effectiveness of TPTT on the MMLU benchmark with models of approximately 1 billion parameters, observing substantial improvements in both efficiency and accuracy. For instance, Titans-Llama-3.2-1B achieves a 20% increase in Exact Match (EM) over its baseline. Statistical analyses and comparisons with recent state-of-the-art methods confirm the practical scalability and robustness of TPTT. Code is available at https://github.com/fabienfrfr/tptt . Python package at https://pypi.org/project/tptt/ .</p>
- https://arxiv.org/abs/2506.17671
- Sat, 21 Jun 2025 10:06:07 +0000
+ Guidance in the Frequency Domain Enables High-Fidelity Sampling at Low CFG Scales
+ https://arxiv.org/abs/2506.19713
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2506.19713.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Seyedmorteza Sadat, Tobias Vontobel, Farnood Salehi, Romann M. Weber</p><p><b>Upvotes:</b> 11</p><p><b>Summary:</b> Classifier-free guidance (CFG) has become an essential component of modern conditional diffusion models. Although highly effective in practice, the underlying mechanisms by which CFG enhances quality, detail, and prompt alignment are not fully understood. We present a novel perspective on CFG by analyzing its effects in the frequency domain, showing that low and high frequencies have distinct impacts on generation quality. Specifically, low-frequency guidance governs global structure and condition alignment, while high-frequency guidance mainly enhances visual fidelity. However, applying a uniform scale across all frequencies -- as is done in standard CFG -- leads to oversaturation and reduced diversity at high scales and degraded visual quality at low scales. Based on these insights, we propose frequency-decoupled guidance (FDG), an effective approach that decomposes CFG into low- and high-frequency components and applies separate guidance strengths to each component. FDG improves image quality at low guidance scales and avoids the drawbacks of high CFG scales by design. Through extensive experiments across multiple datasets and models, we demonstrate that FDG consistently enhances sample fidelity while preserving diversity, leading to improved FID and recall compared to CFG, establishing our method as a plug-and-play alternative to standard classifier-free guidance.</p>
+ https://arxiv.org/abs/2506.19713
+ Tue, 24 Jun 2025 15:19:42 +0000
- FaithfulSAE: Towards Capturing Faithful Features with Sparse Autoencoders without External Dataset Dependencies
- https://arxiv.org/abs/2506.17673
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2506.17673.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Seonglae Cho, Harryn Oh, Donghyun Lee, Luis Eduardo Rodrigues Vieira, Andrew Bermingham, Ziad El Sayed</p><p><b>Upvotes:</b> 4</p><p><b>Summary:</b> Sparse Autoencoders (SAEs) have emerged as a promising solution for decomposing large language model representations into interpretable features. However, Paulo and Belrose (2025) have highlighted instability across different initialization seeds, and Heap et al. (2025) have pointed out that SAEs may not capture model-internal features. These problems likely stem from training SAEs on external datasets - either collected from the Web or generated by another model - which may contain out-of-distribution (OOD) data beyond the model's generalisation capabilities. This can result in hallucinated SAE features, which we term "Fake Features", that misrepresent the model's internal activations. To address these issues, we propose FaithfulSAE, a method that trains SAEs on the model's own synthetic dataset. Using FaithfulSAEs, we demonstrate that training SAEs on less-OOD instruction datasets results in SAEs being more stable across seeds. Notably, FaithfulSAEs outperform SAEs trained on web-based datasets in the SAE probing task and exhibit a lower Fake Feature Ratio in 5 out of 7 models. Overall, our approach eliminates the dependency on external datasets, advancing interpretability by better capturing model-internal features while highlighting the often neglected importance of SAE training datasets.</p>
- https://arxiv.org/abs/2506.17673
- Sat, 21 Jun 2025 10:18:25 +0000
+ SRFT: A Single-Stage Method with Supervised and Reinforcement Fine-Tuning for Reasoning
+ https://arxiv.org/abs/2506.19767
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2506.19767.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Yuqian Fu, Tinghong Chen, Jiajun Chai, Xihuai Wang, Songjun Tu, Guojun Yin, Wei Lin, Qichao Zhang, Yuanheng Zhu, Dongbin Zhao</p><p><b>Upvotes:</b> 9</p><p><b>Summary:</b> Large language models (LLMs) have achieved remarkable progress in reasoning tasks, yet the optimal integration of Supervised Fine-Tuning (SFT) and Reinforcement Learning (RL) remains a fundamental challenge. Through comprehensive analysis of token distributions, learning dynamics, and integration mechanisms from entropy-based perspectives, we reveal key differences between these paradigms: SFT induces coarse-grained global changes to LLM policy distributions, while RL performs fine-grained selective optimizations, with entropy serving as a critical indicator of training effectiveness. Building on these observations, we propose Supervised Reinforcement Fine-Tuning (SRFT), a single-stage method that unifies both fine-tuning paradigms through entropy-aware weighting mechanisms. Our approach simultaneously applies SFT and RL to directly optimize the LLM using demonstrations and self-exploration rollouts rather than through two-stage sequential methods. Extensive experiments show that SRFT achieves 59.1% average accuracy, outperforming zero-RL methods by 9.0% on five mathematical reasoning benchmarks and 10.9% on three out-of-distribution benchmarks.</p>
+ https://arxiv.org/abs/2506.19767
+ Tue, 24 Jun 2025 16:31:37 +0000
- CultureMERT: Continual Pre-Training for Cross-Cultural Music Representation Learning
- https://arxiv.org/abs/2506.17818
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2506.17818.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Angelos-Nikolaos Kanatas, Charilaos Papaioannou, Alexandros Potamianos</p><p><b>Upvotes:</b> 3</p><p><b>Summary:</b> Recent advances in music foundation models have improved audio representation learning, yet their effectiveness across diverse musical traditions remains limited. We introduce CultureMERT-95M, a multi-culturally adapted foundation model developed to enhance cross-cultural music representation learning and understanding. To achieve this, we propose a two-stage continual pre-training strategy that integrates learning rate re-warming and re-decaying, enabling stable adaptation even with limited computational resources. Training on a 650-hour multi-cultural data mix, comprising Greek, Turkish, and Indian music traditions, results in an average improvement of 4.9% in ROC-AUC and AP across diverse non-Western music auto-tagging tasks, surpassing prior state-of-the-art, with minimal forgetting on Western-centric benchmarks. We further investigate task arithmetic, an alternative approach to multi-cultural adaptation that merges single-culture adapted models in the weight space. Task arithmetic performs on par with our multi-culturally trained model on non-Western auto-tagging tasks and shows no regression on Western datasets. Cross-cultural evaluation reveals that single-culture models transfer with varying effectiveness across musical traditions, whereas the multi-culturally adapted model achieves the best overall performance. To support research on world music representation learning, we publicly release CultureMERT-95M and CultureMERT-TA-95M, fostering the development of more culturally aware music foundation models.</p>
- https://arxiv.org/abs/2506.17818
- Sat, 21 Jun 2025 21:16:39 +0000
+ Why Do Open-Source LLMs Struggle with Data Analysis? A Systematic Empirical Study
+ https://arxiv.org/abs/2506.19794
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2506.19794.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Yuqi Zhu, Yi Zhong, Jintian Zhang, Ziheng Zhang, Shuofei Qiao, Yujie Luo, Lun Du, Da Zheng, Huajun Chen, Ningyu Zhang</p><p><b>Upvotes:</b> 8</p><p><b>Summary:</b> Large Language Models (LLMs) hold promise in automating data analysis tasks, yet open-source models face significant limitations in these kinds of reasoning-intensive scenarios. In this work, we investigate strategies to enhance the data analysis capabilities of open-source LLMs. By curating a seed dataset of diverse, realistic scenarios, we evaluate models across three dimensions: data understanding, code generation, and strategic planning. Our analysis reveals three key findings: (1) Strategic planning quality serves as the primary determinant of model performance; (2) Interaction design and task complexity significantly influence reasoning capabilities; (3) Data quality demonstrates a greater impact than diversity in achieving optimal performance. We leverage these insights to develop a data synthesis methodology, demonstrating significant improvements in open-source LLMs' analytical reasoning capabilities.</p>
+ https://arxiv.org/abs/2506.19794
+ Tue, 24 Jun 2025 17:04:23 +0000
- How Alignment Shrinks the Generative Horizon
- https://arxiv.org/abs/2506.17871
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2506.17871.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Chenghao Yang, Ari Holtzman</p><p><b>Upvotes:</b> 3</p><p><b>Summary:</b> Despite their impressive capabilities, aligned large language models (LLMs) often generate outputs that lack diversity. What drives this stability in the generation? We investigate this phenomenon through the lens of probability concentration in the model's output distribution. To quantify this concentration, we introduce the Branching Factor (BF) -- a token-invariant measure of the effective number of plausible next steps during generation. Our empirical analysis reveals two key findings: (1) BF often decreases as generation progresses, suggesting that LLMs become more predictable as they generate. (2) alignment tuning substantially sharpens the model's output distribution from the outset, reducing BF by nearly an order of magnitude (e.g., from 12 to 1.2) relative to base models. This stark reduction helps explain why aligned models often appear less sensitive to decoding strategies. Building on this insight, we find this stability has surprising implications for complex reasoning. Aligned Chain-of-Thought (CoT) models (e.g., DeepSeek-distilled models), for instance, leverage this effect; by generating longer reasoning chains, they push generation into later, more deterministic (lower BF) stages, resulting in more stable outputs. We hypothesize that alignment tuning does not fundamentally change a model's behavior, but instead steers it toward stylistic tokens (e.g., "Sure") that unlock low-entropy trajectories already present in the base model. This view is supported by nudging experiments, which show that prompting base models with such tokens can similarly reduce BF. Together, our findings establish BF as a powerful diagnostic for understanding and controlling LLM outputs - clarifying how alignment reduces variability, how CoT promotes stable generations, and how base models can be steered away from diversity.</p>
- https://arxiv.org/abs/2506.17871
- Sun, 22 Jun 2025 02:00:37 +0000
+ KnowRL: Exploring Knowledgeable Reinforcement Learning for Factuality
+ https://arxiv.org/abs/2506.19807
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2506.19807.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Baochang Ren, Shuofei Qiao, Wenhao Yu, Huajun Chen, Ningyu Zhang</p><p><b>Upvotes:</b> 5</p><p><b>Summary:</b> Large Language Models (LLMs), particularly slow-thinking models, often exhibit severe hallucination, outputting incorrect content due to an inability to accurately recognize knowledge boundaries during reasoning. While Reinforcement Learning (RL) can enhance complex reasoning abilities, its outcome-oriented reward mechanism often lacks factual supervision over the thinking process, further exacerbating the hallucination problem. To address the high hallucination in slow-thinking models, we propose Knowledge-enhanced RL, KnowRL. KnowRL guides models to perform fact-based slow thinking by integrating a factuality reward, based on knowledge verification, into the RL training process, helping them recognize their knowledge boundaries. KnowRL guides models to perform fact-based slow thinking by integrating a factuality reward, based on knowledge verification, into the RL training process, helping them recognize their knowledge boundaries. This targeted factual input during RL training enables the model to learn and internalize fact-based reasoning strategies. By directly rewarding adherence to facts within the reasoning steps, KnowRL fosters a more reliable thinking process. Experimental results on three hallucination evaluation datasets and two reasoning evaluation datasets demonstrate that KnowRL effectively mitigates hallucinations in slow-thinking models while maintaining their original strong reasoning capabilities. Our code is available at https://github.com/zjunlp/KnowRL.</p>
+ https://arxiv.org/abs/2506.19807
+ Tue, 24 Jun 2025 17:17:17 +0000
- GEMeX-ThinkVG: Towards Thinking with Visual Grounding in Medical VQA via Reinforcement Learning
- https://arxiv.org/abs/2506.17939
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2506.17939.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Bo Liu, Xiangyu Zhao, Along He, Yidi Chen, Huazhu Fu, Xiao-Ming Wu</p><p><b>Upvotes:</b> 2</p><p><b>Summary:</b> Medical visual question answering aims to support clinical decision-making by enabling models to answer natural language questions based on medical images. While recent advances in multi-modal learning have significantly improved performance, current methods still suffer from limited answer reliability and poor interpretability, impairing the ability of clinicians and patients to understand and trust model-generated answers. To address this, this work first proposes a Thinking with Visual Grounding (ThinkVG) dataset wherein the answer generation is decomposed into intermediate reasoning steps that explicitly ground relevant visual regions of the medical image, thereby providing fine-grained explainability. Furthermore, we introduce a novel verifiable reward mechanism for reinforcement learning to guide post-training, improving the alignment between the model's reasoning process and its final answer. Remarkably, our method achieves comparable performance using only one-eighth of the training data, demonstrating the efficiency and effectiveness of the proposal. The dataset is available at https://huggingface.co/datasets/BoKelvin/GEMeX-ThinkVG.</p>
- https://arxiv.org/abs/2506.17939
- Sun, 22 Jun 2025 08:09:58 +0000
+ Scaling Speculative Decoding with Lookahead Reasoning
+ https://arxiv.org/abs/2506.19830
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2506.19830.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Yichao Fu, Rui Ge, Zelei Shao, Zhijie Deng, Hao Zhang</p><p><b>Upvotes:</b> 5</p><p><b>Summary:</b> Reasoning models excel by generating long chain-of-thoughts, but decoding the resulting thousands of tokens is slow. Token-level speculative decoding (SD) helps, but its benefit is capped, because the chance that an entire gamma-token guess is correct falls exponentially as gamma grows. This means allocating more compute for longer token drafts faces an algorithmic ceiling -- making the speedup modest and hardware-agnostic. We raise this ceiling with Lookahead Reasoning, which exploits a second, step-level layer of parallelism. Our key insight is that reasoning models generate step-by-step, and each step needs only to be semantically correct, not exact token matching. In Lookahead Reasoning, a lightweight draft model proposes several future steps; the target model expands each proposal in one batched pass, and a verifier keeps semantically correct steps while letting the target regenerate any that fail. Token-level SD still operates within each reasoning step, so the two layers of parallelism multiply. We show Lookahead Reasoning lifts the peak speedup of SD both theoretically and empirically. Across GSM8K, AIME, and other benchmarks, Lookahead Reasoning improves the speedup of SD from 1.4x to 2.1x while preserving answer quality, and its speedup scales better with additional GPU throughput. Our code is available at https://github.com/hao-ai-lab/LookaheadReasoning</p>
+ https://arxiv.org/abs/2506.19830
+ Tue, 24 Jun 2025 17:48:10 +0000
- RLPR: Extrapolating RLVR to General Domains without Verifiers
- https://arxiv.org/abs/2506.18254
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2506.18254.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Tianyu Yu, Bo Ji, Shouli Wang, Shu Yao, Zefan Wang, Ganqu Cui, Lifan Yuan, Ning Ding, Yuan Yao, Zhiyuan Liu, Maosong Sun, Tat-Seng Chua</p><p><b>Upvotes:</b> 23</p><p><b>Summary:</b> Reinforcement Learning with Verifiable Rewards (RLVR) demonstrates promising potential in advancing the reasoning capabilities of LLMs. However, its success remains largely confined to mathematical and code domains. This primary limitation stems from the heavy reliance on domain-specific verifiers, which results in prohibitive complexity and limited scalability. To address the challenge, our key observation is that LLM's intrinsic probability of generating a correct free-form answer directly indicates its own evaluation of the reasoning reward (i.e., how well the reasoning process leads to the correct answer). Building on this insight, we propose RLPR, a simple verifier-free framework that extrapolates RLVR to broader general domains. RLPR uses the LLM's own token probability scores for reference answers as the reward signal and maximizes the expected reward during training. We find that addressing the high variance of this noisy probability reward is crucial to make it work, and propose prob-to-reward and stabilizing methods to ensure a precise and stable reward from LLM intrinsic probabilities. Comprehensive experiments in four general-domain benchmarks and three mathematical benchmarks show that RLPR consistently improves reasoning capabilities in both areas for Gemma, Llama, and Qwen based models. Notably, RLPR outperforms concurrent VeriFree by 7.6 points on TheoremQA and 7.5 points on Minerva, and even surpasses strong verifier-model-dependent approaches General-Reasoner by 1.6 average points across seven benchmarks.</p>
- https://arxiv.org/abs/2506.18254
- Mon, 23 Jun 2025 02:56:36 +0000
+ SimpleGVR: A Simple Baseline for Latent-Cascaded Video Super-Resolution
+ https://arxiv.org/abs/2506.19838
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2506.19838.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Liangbin Xie, Yu Li, Shian Du, Menghan Xia, Xintao Wang, Fanghua Yu, Ziyan Chen, Pengfei Wan, Jiantao Zhou, Chao Dong</p><p><b>Upvotes:</b> 9</p><p><b>Summary:</b> Latent diffusion models have emerged as a leading paradigm for efficient video generation. However, as user expectations shift toward higher-resolution outputs, relying solely on latent computation becomes inadequate. A promising approach involves decoupling the process into two stages: semantic content generation and detail synthesis. The former employs a computationally intensive base model at lower resolutions, while the latter leverages a lightweight cascaded video super-resolution (VSR) model to achieve high-resolution output. In this work, we focus on studying key design principles for latter cascaded VSR models, which are underexplored currently. First, we propose two degradation strategies to generate training pairs that better mimic the output characteristics of the base model, ensuring alignment between the VSR model and its upstream generator. Second, we provide critical insights into VSR model behavior through systematic analysis of (1) timestep sampling strategies, (2) noise augmentation effects on low-resolution (LR) inputs. These findings directly inform our architectural and training innovations. Finally, we introduce interleaving temporal unit and sparse local attention to achieve efficient training and inference, drastically reducing computational overhead. Extensive experiments demonstrate the superiority of our framework over existing methods, with ablation studies confirming the efficacy of each design choice. Our work establishes a simple yet effective baseline for cascaded video super-resolution generation, offering practical insights to guide future advancements in efficient cascaded synthesis systems.</p>
+ https://arxiv.org/abs/2506.19838
+ Tue, 24 Jun 2025 17:57:26 +0000
- LettinGo: Explore User Profile Generation for Recommendation System
- https://arxiv.org/abs/2506.18309
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2506.18309.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Lu Wang, Di Zhang, Fangkai Yang, Pu Zhao, Jianfeng Liu, Yuefeng Zhan, Hao Sun, Qingwei Lin, Weiwei Deng, Dongmei Zhang, Feng Sun, Qi Zhang</p><p><b>Upvotes:</b> 8</p><p><b>Summary:</b> User profiling is pivotal for recommendation systems, as it transforms raw user interaction data into concise and structured representations that drive personalized recommendations. While traditional embedding-based profiles lack interpretability and adaptability, recent advances with large language models (LLMs) enable text-based profiles that are semantically richer and more transparent. However, existing methods often adhere to fixed formats that limit their ability to capture the full diversity of user behaviors. In this paper, we introduce LettinGo, a novel framework for generating diverse and adaptive user profiles. By leveraging the expressive power of LLMs and incorporating direct feedback from downstream recommendation tasks, our approach avoids the rigid constraints imposed by supervised fine-tuning (SFT). Instead, we employ Direct Preference Optimization (DPO) to align the profile generator with task-specific performance, ensuring that the profiles remain adaptive and effective. LettinGo operates in three stages: (1) exploring diverse user profiles via multiple LLMs, (2) evaluating profile quality based on their impact in recommendation systems, and (3) aligning the profile generation through pairwise preference data derived from task performance. Experimental results demonstrate that our framework significantly enhances recommendation accuracy, flexibility, and contextual awareness. This work enhances profile generation as a key innovation for next-generation recommendation systems.</p>
- https://arxiv.org/abs/2506.18309
- Mon, 23 Jun 2025 05:51:52 +0000
+ Improving Progressive Generation with Decomposable Flow Matching
+ https://arxiv.org/abs/2506.19839
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2506.19839.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Moayed Haji-Ali, Willi Menapace, Ivan Skorokhodov, Arpit Sahni, Sergey Tulyakov, Vicente Ordonez, Aliaksandr Siarohin</p><p><b>Upvotes:</b> 5</p><p><b>Summary:</b> Generating high-dimensional visual modalities is a computationally intensive task. A common solution is progressive generation, where the outputs are synthesized in a coarse-to-fine spectral autoregressive manner. While diffusion models benefit from the coarse-to-fine nature of denoising, explicit multi-stage architectures are rarely adopted. These architectures have increased the complexity of the overall approach, introducing the need for a custom diffusion formulation, decomposition-dependent stage transitions, add-hoc samplers, or a model cascade. Our contribution, Decomposable Flow Matching (DFM), is a simple and effective framework for the progressive generation of visual media. DFM applies Flow Matching independently at each level of a user-defined multi-scale representation (such as Laplacian pyramid). As shown by our experiments, our approach improves visual quality for both images and videos, featuring superior results compared to prior multistage frameworks. On Imagenet-1k 512px, DFM achieves 35.2% improvements in FDD scores over the base architecture and 26.4% over the best-performing baseline, under the same training compute. When applied to finetuning of large models, such as FLUX, DFM shows faster convergence speed to the training distribution. Crucially, all these advantages are achieved with a single model, architectural simplicity, and minimal modifications to existing training pipelines.</p>
+ https://arxiv.org/abs/2506.19839
+ Tue, 24 Jun 2025 17:58:02 +0000
- SlimMoE: Structured Compression of Large MoE Models via Expert Slimming and Distillation
- https://arxiv.org/abs/2506.18349
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2506.18349.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Zichong Li, Chen Liang, Zixuan Zhang, Ilgee Hong, Young Jin Kim, Weizhu Chen, Tuo Zhao</p><p><b>Upvotes:</b> 7</p><p><b>Summary:</b> The Mixture of Experts (MoE) architecture has emerged as a powerful paradigm for scaling large language models (LLMs) while maintaining inference efficiency. However, their enormous memory requirements make them prohibitively expensive to fine-tune or deploy in resource-constrained environments. To address this challenge, we introduce SlimMoE, a multi-stage compression framework for transforming large MoE models into much smaller, efficient variants without incurring the prohibitive costs of training from scratch. Our method systematically reduces parameter counts by slimming experts and transferring knowledge through intermediate stages, effectively mitigating the performance degradation common in one-shot pruning approaches. Using this framework, we compress Phi 3.5-MoE (41.9B total/6.6B activated parameters) to create Phi-mini-MoE (7.6B total/2.4B activated parameters) and Phi-tiny-MoE (3.8B total/1.1B activated parameters) using only 400B tokens--less than 10% of the original model's training data. These compressed models can be fine-tuned on a single GPU (A100 for Phi-mini-MoE, A6000 for Phi-tiny-MoE), making them highly suitable for academic and resource-limited settings. Our experiments demonstrate that these compressed models outperform others of similar size and remain competitive with larger models. For instance, Phi-mini-MoE achieves similar or better performance to Phi-3-mini using only 2/3 of the activated parameters and yields comparable MMLU scores to Llama 3.1 8B despite having significantly lower latency. Our findings demonstrate that structured pruning combined with staged distillation offers an effective path to creating high-quality, compact MoE models, paving the way for broader adoption of MoE architectures. We make our models publicly available at https://huggingface.co/microsoft/Phi-mini-MoE-instruct and https://huggingface.co/microsoft/Phi-tiny-MoE-instruct .</p>
- https://arxiv.org/abs/2506.18349
- Mon, 23 Jun 2025 07:15:59 +0000
+ Orthogonal Finetuning Made Scalable
+ https://arxiv.org/abs/2506.19847
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2506.19847.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Zeju Qiu, Weiyang Liu, Adrian Weller, Bernhard Schölkopf</p><p><b>Upvotes:</b> 2</p><p><b>Summary:</b> Orthogonal finetuning (OFT) offers highly parameter-efficient adaptation while preventing catastrophic forgetting, but its high runtime and memory demands limit practical deployment. We identify the core computational bottleneck in OFT as its weight-centric implementation, which relies on costly matrix-matrix multiplications with cubic complexity. To overcome this, we propose OFTv2, an input-centric reformulation that instead uses matrix-vector multiplications (i.e., matrix-free computation), reducing the computational cost to quadratic. We further introduce the Cayley-Neumann parameterization, an efficient orthogonal parameterization that approximates the matrix inversion in Cayley transform via a truncated Neumann series. These modifications allow OFTv2 to achieve up to 10x faster training and 3x lower GPU memory usage without compromising performance. In addition, we extend OFTv2 to support finetuning quantized foundation models and show that it outperforms the popular QLoRA in training stability, efficiency, and memory usage.</p>
+ https://arxiv.org/abs/2506.19847
+ Tue, 24 Jun 2025 17:59:49 +0000
- RePIC: Reinforced Post-Training for Personalizing Multi-Modal Language Models
- https://arxiv.org/abs/2506.18369
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2506.18369.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Yeongtak Oh, Jisoo Mok, Dohyun Chung, Juhyeon Shin, Sangha Park, Johan Barthelemy, Sungroh Yoon</p><p><b>Upvotes:</b> 0</p><p><b>Summary:</b> Recent multi-modal large language models (MLLMs) often struggle to generate personalized image captions, even when trained on high-quality captions. In this work, we observe that such limitations persist in existing post-training-based MLLM personalization methods. Specifically, despite being post-tuned with large-scale caption data through supervised fine-tuning (SFT), these models frequently fail to produce faithful descriptions in real-world scenarios, such as multi-concept image captioning. However, acquiring large-scale, high-quality captions for such complex settings is both costly and difficult. To address the data-centric nature of SFT, we propose a reinforcement learning (RL)-based post-training framework. To the best of our knowledge, this is the first RL-based approach to post-train MLLMs for personalized image captioning. Our method significantly enhances both visual recognition and personalized generation capabilities of MLLMs, and consistently outperforms existing SFT-based baselines, especially in the challenging multi-concept image captioning task.</p>
- https://arxiv.org/abs/2506.18369
- Mon, 23 Jun 2025 07:55:52 +0000
+ ScaleCap: Inference-Time Scalable Image Captioning via Dual-Modality Debiasing
+ https://arxiv.org/abs/2506.19848
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2506.19848.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Long Xing, Qidong Huang, Xiaoyi Dong, Pan Zhang, Yuhang Zang, Yuhang Cao, Jinsong Li, Shuangrui Ding, Weiming Zhang, Nenghai Yu, Jiaqi Wang, Feng Wu, Dahua Lin</p><p><b>Upvotes:</b> 23</p><p><b>Summary:</b> This paper presents ScaleCap, an inference-time scalable image captioning strategy that generates comprehensive and detailed image captions. The key challenges of high-quality image captioning lie in the inherent biases of LVLMs: multimodal bias resulting in imbalanced descriptive granularity, offering detailed accounts of some elements while merely skimming over others; linguistic bias leading to hallucinated descriptions of non-existent objects. To address these issues, we propose a scalable debiased captioning strategy, which continuously enriches and calibrates the caption with increased inference budget. Specifically, we propose two novel components: heuristic question answering and contrastive sentence rating. The former generates content-specific questions based on the image and answers them to progressively inject relevant information into the caption. The latter employs sentence-level offline contrastive decoding to effectively identify and eliminate hallucinations caused by linguistic biases. With increased inference cost, more heuristic questions are raised by ScaleCap to progressively capture additional visual details, generating captions that are more accurate, balanced, and informative. Extensive modality alignment experiments demonstrate the effectiveness of ScaleCap. Annotating 450K images with ScaleCap and using them for LVLM pretraining leads to consistent performance gains across 11 widely used benchmarks. Furthermore, ScaleCap showcases superb richness and fidelity of generated captions with two additional tasks: replacing images with captions in VQA task, and reconstructing images from captions to assess semantic coverage. Code is available at https://github.com/Cooperx521/ScaleCap.</p>
+ https://arxiv.org/abs/2506.19848
+ Tue, 24 Jun 2025 17:59:55 +0000
- DIP: Unsupervised Dense In-Context Post-training of Visual Representations
- https://arxiv.org/abs/2506.18463
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2506.18463.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Sophia Sirko-Galouchenko, Spyros Gidaris, Antonin Vobecky, Andrei Bursuc, Nicolas Thome</p><p><b>Upvotes:</b> 12</p><p><b>Summary:</b> We introduce DIP, a novel unsupervised post-training method designed to enhance dense image representations in large-scale pretrained vision encoders for in-context scene understanding. Unlike prior approaches that rely on complex self-distillation architectures, our method trains the vision encoder using pseudo-tasks that explicitly simulate downstream in-context scenarios, inspired by meta-learning principles. To enable post-training on unlabeled data, we propose an automatic mechanism for generating in-context tasks that combines a pretrained diffusion model and the vision encoder itself. DIP is simple, unsupervised, and computationally efficient, requiring less than 9 hours on a single A100 GPU. By learning dense representations through pseudo in-context tasks, it achieves strong performance across a wide variety of downstream real-world in-context scene understanding tasks. It outperforms both the initial vision encoder and prior methods, offering a practical and effective solution for improving dense representations. Code available here: https://github.com/sirkosophia/DIP</p>
- https://arxiv.org/abs/2506.18463
- Mon, 23 Jun 2025 10:01:14 +0000
+ Unified Vision-Language-Action Model
+ https://arxiv.org/abs/2506.19850
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2506.19850.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Yuqi Wang, Xinghang Li, Wenxuan Wang, Junbo Zhang, Yingyan Li, Yuntao Chen, Xinlong Wang, Zhaoxiang Zhang</p><p><b>Upvotes:</b> 11</p><p><b>Summary:</b> Vision-language-action models (VLAs) have garnered significant attention for their potential in advancing robotic manipulation. However, previous approaches predominantly rely on the general comprehension capabilities of vision-language models (VLMs) to generate action signals, often overlooking the rich temporal and causal structure embedded in visual observations. In this paper, we present UniVLA, a unified and native multimodal VLA model that autoregressively models vision, language, and action signals as discrete token sequences. This formulation enables flexible multimodal tasks learning, particularly from large-scale video data. By incorporating world modeling during post-training, UniVLA captures causal dynamics from videos, facilitating effective transfer to downstream policy learning--especially for long-horizon tasks. Our approach sets new state-of-the-art results across several widely used simulation benchmarks, including CALVIN, LIBERO, and Simplenv-Bridge, significantly surpassing previous methods. For example, UniVLA achieves 95.5% average success rate on LIBERO benchmark, surpassing pi0-FAST's 85.5%. We further demonstrate its broad applicability on real-world ALOHA manipulation and autonomous driving.</p>
+ https://arxiv.org/abs/2506.19850
+ Tue, 24 Jun 2025 17:59:57 +0000
- Auto-Regressively Generating Multi-View Consistent Images
- https://arxiv.org/abs/2506.18527
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2506.18527.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> JiaKui Hu, Yuxiao Yang, Jialun Liu, Jinbo Wu, Chen Zhao, Yanye Lu</p><p><b>Upvotes:</b> 4</p><p><b>Summary:</b> Generating multi-view images from human instructions is crucial for 3D content creation. The primary challenges involve maintaining consistency across multiple views and effectively synthesizing shapes and textures under diverse conditions. In this paper, we propose the Multi-View Auto-Regressive (MV-AR) method, which leverages an auto-regressive model to progressively generate consistent multi-view images from arbitrary prompts. Firstly, the next-token-prediction capability of the AR model significantly enhances its effectiveness in facilitating progressive multi-view synthesis. When generating widely-separated views, MV-AR can utilize all its preceding views to extract effective reference information. Subsequently, we propose a unified model that accommodates various prompts via architecture designing and training strategies. To address multiple conditions, we introduce condition injection modules for text, camera pose, image, and shape. To manage multi-modal conditions simultaneously, a progressive training strategy is employed. This strategy initially adopts the text-to-multi-view (t2mv) model as a baseline to enhance the development of a comprehensive X-to-multi-view (X2mv) model through the randomly dropping and combining conditions. Finally, to alleviate the overfitting problem caused by limited high-quality data, we propose the "Shuffle View" data augmentation technique, thus significantly expanding the training data by several magnitudes. Experiments demonstrate the performance and versatility of our MV-AR, which consistently generates consistent multi-view images across a range of conditions and performs on par with leading diffusion-based multi-view image generation models. Code and models will be released at https://github.com/MILab-PKU/MVAR.</p>
- https://arxiv.org/abs/2506.18527
- Mon, 23 Jun 2025 11:28:37 +0000
-
-
- ReDit: Reward Dithering for Improved LLM Policy Optimization
- https://arxiv.org/abs/2506.18631
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2506.18631.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Chenxing Wei, Jiarui Yu, Ying Tiffany He, Hande Dong, Yao Shu, Fei Yu</p><p><b>Upvotes:</b> 6</p><p><b>Summary:</b> DeepSeek-R1 has successfully enhanced Large Language Model (LLM) reasoning capabilities through its rule-based reward system. While it's a ''perfect'' reward system that effectively mitigates reward hacking, such reward functions are often discrete. Our experimental observations suggest that discrete rewards can lead to gradient anomaly, unstable optimization, and slow convergence. To address this issue, we propose ReDit (Reward Dithering), a method that dithers the discrete reward signal by adding simple random noise. With this perturbed reward, exploratory gradients are continuously provided throughout the learning process, enabling smoother gradient updates and accelerating convergence. The injected noise also introduces stochasticity into flat reward regions, encouraging the model to explore novel policies and escape local optima. Experiments across diverse tasks demonstrate the effectiveness and efficiency of ReDit. On average, ReDit achieves performance comparable to vanilla GRPO with only approximately 10% the training steps, and furthermore, still exhibits a 4% performance improvement over vanilla GRPO when trained for a similar duration. Visualizations confirm significant mitigation of gradient issues with ReDit. Moreover, theoretical analyses are provided to further validate these advantages.</p>
- https://arxiv.org/abs/2506.18631
- Mon, 23 Jun 2025 13:36:24 +0000
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- 3D Arena: An Open Platform for Generative 3D Evaluation
- https://arxiv.org/abs/2506.18787
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2506.18787.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Dylan Ebert</p><p><b>Upvotes:</b> 3</p><p><b>Summary:</b> Evaluating Generative 3D models remains challenging due to misalignment between automated metrics and human perception of quality. Current benchmarks rely on image-based metrics that ignore 3D structure or geometric measures that fail to capture perceptual appeal and real-world utility. To address this gap, we present 3D Arena, an open platform for evaluating image-to-3D generation models through large-scale human preference collection using pairwise comparisons. Since launching in June 2024, the platform has collected 123,243 votes from 8,096 users across 19 state-of-the-art models, establishing the largest human preference evaluation for Generative 3D. We contribute the iso3d dataset of 100 evaluation prompts and demonstrate quality control achieving 99.75% user authenticity through statistical fraud detection. Our ELO-based ranking system provides reliable model assessment, with the platform becoming an established evaluation resource. Through analysis of this preference data, we present insights into human preference patterns. Our findings reveal preferences for visual presentation features, with Gaussian splat outputs achieving a 16.6 ELO advantage over meshes and textured models receiving a 144.1 ELO advantage over untextured models. We provide recommendations for improving evaluation methods, including multi-criteria assessment, task-oriented evaluation, and format-aware comparison. The platform's community engagement establishes 3D Arena as a benchmark for the field while advancing understanding of human-centered evaluation in Generative 3D.</p>
- https://arxiv.org/abs/2506.18787
- Mon, 23 Jun 2025 15:57:10 +0000
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- ViDAR: Video Diffusion-Aware 4D Reconstruction From Monocular Inputs
- https://arxiv.org/abs/2506.18792
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2506.18792.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Michal Nazarczuk, Sibi Catley-Chandar, Thomas Tanay, Zhensong Zhang, Gregory Slabaugh, Eduardo Pérez-Pellitero</p><p><b>Upvotes:</b> 25</p><p><b>Summary:</b> Dynamic Novel View Synthesis aims to generate photorealistic views of moving subjects from arbitrary viewpoints. This task is particularly challenging when relying on monocular video, where disentangling structure from motion is ill-posed and supervision is scarce. We introduce Video Diffusion-Aware Reconstruction (ViDAR), a novel 4D reconstruction framework that leverages personalised diffusion models to synthesise a pseudo multi-view supervision signal for training a Gaussian splatting representation. By conditioning on scene-specific features, ViDAR recovers fine-grained appearance details while mitigating artefacts introduced by monocular ambiguity. To address the spatio-temporal inconsistency of diffusion-based supervision, we propose a diffusion-aware loss function and a camera pose optimisation strategy that aligns synthetic views with the underlying scene geometry. Experiments on DyCheck, a challenging benchmark with extreme viewpoint variation, show that ViDAR outperforms all state-of-the-art baselines in visual quality and geometric consistency. We further highlight ViDAR's strong improvement over baselines on dynamic regions and provide a new benchmark to compare performance in reconstructing motion-rich parts of the scene. Project page: https://vidar-4d.github.io</p>
- https://arxiv.org/abs/2506.18792
- Mon, 23 Jun 2025 16:01:15 +0000
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- LongWriter-Zero: Mastering Ultra-Long Text Generation via Reinforcement Learning
- https://arxiv.org/abs/2506.18841
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2506.18841.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Yuhao Wu, Yushi Bai, Zhiqiang Hu, Roy Ka-Wei Lee, Juanzi Li</p><p><b>Upvotes:</b> 39</p><p><b>Summary:</b> Ultra-long generation by large language models (LLMs) is a widely demanded scenario, yet it remains a significant challenge due to their maximum generation length limit and overall quality degradation as sequence length increases. Previous approaches, exemplified by LongWriter, typically rely on ''teaching'', which involves supervised fine-tuning (SFT) on synthetic long-form outputs. However, this strategy heavily depends on synthetic SFT data, which is difficult and costly to construct, often lacks coherence and consistency, and tends to be overly artificial and structurally monotonous. In this work, we propose an incentivization-based approach that, starting entirely from scratch and without relying on any annotated or synthetic data, leverages reinforcement learning (RL) to foster the emergence of ultra-long, high-quality text generation capabilities in LLMs. We perform RL training starting from a base model, similar to R1-Zero, guiding it to engage in reasoning that facilitates planning and refinement during the writing process. To support this, we employ specialized reward models that steer the LLM towards improved length control, writing quality, and structural formatting. Experimental evaluations show that our LongWriter-Zero model, trained from Qwen2.5-32B, consistently outperforms traditional SFT methods on long-form writing tasks, achieving state-of-the-art results across all metrics on WritingBench and Arena-Write, and even surpassing 100B+ models such as DeepSeek R1 and Qwen3-235B. We open-source our data and model checkpoints under https://huggingface.co/THU-KEG/LongWriter-Zero-32B</p>
- https://arxiv.org/abs/2506.18841
- Mon, 23 Jun 2025 16:59:02 +0000
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- Phantom-Data : Towards a General Subject-Consistent Video Generation Dataset
- https://arxiv.org/abs/2506.18851
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2506.18851.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Zhuowei Chen, Bingchuan Li, Tianxiang Ma, Lijie Liu, Mingcong Liu, Yi Zhang, Gen Li, Xinghui Li, Siyu Zhou, Qian He, Xinglong Wu</p><p><b>Upvotes:</b> 25</p><p><b>Summary:</b> Subject-to-video generation has witnessed substantial progress in recent years. However, existing models still face significant challenges in faithfully following textual instructions. This limitation, commonly known as the copy-paste problem, arises from the widely used in-pair training paradigm. This approach inherently entangles subject identity with background and contextual attributes by sampling reference images from the same scene as the target video. To address this issue, we introduce Phantom-Data, the first general-purpose cross-pair subject-to-video consistency dataset, containing approximately one million identity-consistent pairs across diverse categories. Our dataset is constructed via a three-stage pipeline: (1) a general and input-aligned subject detection module, (2) large-scale cross-context subject retrieval from more than 53 million videos and 3 billion images, and (3) prior-guided identity verification to ensure visual consistency under contextual variation. Comprehensive experiments show that training with Phantom-Data significantly improves prompt alignment and visual quality while preserving identity consistency on par with in-pair baselines.</p>
- https://arxiv.org/abs/2506.18851
- Mon, 23 Jun 2025 17:11:56 +0000
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- OmniGen2: Exploration to Advanced Multimodal Generation
- https://arxiv.org/abs/2506.18871
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2506.18871.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Chenyuan Wu, Pengfei Zheng, Ruiran Yan, Shitao Xiao, Xin Luo, Yueze Wang, Wanli Li, Xiyan Jiang, Yexin Liu, Junjie Zhou, Ze Liu, Ziyi Xia, Chaofan Li, Haoge Deng, Jiahao Wang, Kun Luo, Bo Zhang, Defu Lian, Xinlong Wang, Zhongyuan Wang, Tiejun Huang, Zheng Liu</p><p><b>Upvotes:</b> 47</p><p><b>Summary:</b> In this work, we introduce OmniGen2, a versatile and open-source generative model designed to provide a unified solution for diverse generation tasks, including text-to-image, image editing, and in-context generation. Unlike OmniGen v1, OmniGen2 features two distinct decoding pathways for text and image modalities, utilizing unshared parameters and a decoupled image tokenizer. This design enables OmniGen2 to build upon existing multimodal understanding models without the need to re-adapt VAE inputs, thereby preserving the original text generation capabilities. To facilitate the training of OmniGen2, we developed comprehensive data construction pipelines, encompassing image editing and in-context generation data. Additionally, we introduce a reflection mechanism tailored for image generation tasks and curate a dedicated reflection dataset based on OmniGen2. Despite its relatively modest parameter size, OmniGen2 achieves competitive results on multiple task benchmarks, including text-to-image and image editing. To further evaluate in-context generation, also referred to as subject-driven tasks, we introduce a new benchmark named OmniContext. OmniGen2 achieves state-of-the-art performance among open-source models in terms of consistency. We will release our models, training code, datasets, and data construction pipeline to support future research in this field. Project Page: https://vectorspacelab.github.io/OmniGen2; GitHub Link: https://github.com/VectorSpaceLab/OmniGen2</p>
- https://arxiv.org/abs/2506.18871
- Mon, 23 Jun 2025 17:38:54 +0000
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- CommVQ: Commutative Vector Quantization for KV Cache Compression
- https://arxiv.org/abs/2506.18879
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2506.18879.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Junyan Li, Yang Zhang, Muhammad Yusuf Hassan, Talha Chafekar, Tianle Cai, Zhile Ren, Pengsheng Guo, Foroozan Karimzadeh, Colorado Reed, Chong Wang, Chuang Gan</p><p><b>Upvotes:</b> 4</p><p><b>Summary:</b> Large Language Models (LLMs) are increasingly used in applications requiring long context lengths, but the key-value (KV) cache often becomes a memory bottleneck on GPUs as context grows. To address this, we propose Commutative Vector Quantization (CommVQ) to significantly reduce memory usage for long-context LLM inference. We first introduce additive quantization with a lightweight encoder and codebook to compress the KV cache, which can be decoded via simple matrix multiplication. To further reduce computational costs during decoding, we design the codebook to be commutative with Rotary Position Embedding (RoPE) and train it using an Expectation-Maximization (EM) algorithm. This enables efficient integration of decoding into the self-attention mechanism. Our approach achieves high accuracy with additive quantization and low overhead via the RoPE-commutative codebook. Experiments on long-context benchmarks and GSM8K show that our method reduces FP16 KV cache size by 87.5% with 2-bit quantization, while outperforming state-of-the-art KV cache quantization methods. Notably, it enables 1-bit KV cache quantization with minimal accuracy loss, allowing a LLaMA-3.1 8B model to run with a 128K context length on a single RTX 4090 GPU. The source code is available at: https://github.com/UMass-Embodied-AGI/CommVQ.</p>
- https://arxiv.org/abs/2506.18879
- Mon, 23 Jun 2025 17:50:11 +0000
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- Light of Normals: Unified Feature Representation for Universal Photometric Stereo
- https://arxiv.org/abs/2506.18882
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2506.18882.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Hong Li, Houyuan Chen, Chongjie Ye, Zhaoxi Chen, Bohan Li, Shaocong Xu, Xianda Guo, Xuhui Liu, Yikai Wang, Baochang Zhang, Satoshi Ikehata, Boxin Shi, Anyi Rao, Hao Zhao</p><p><b>Upvotes:</b> 68</p><p><b>Summary:</b> Universal photometric stereo (PS) aims to recover high-quality surface normals from objects under arbitrary lighting conditions without relying on specific illumination models. Despite recent advances such as SDM-UniPS and Uni MS-PS, two fundamental challenges persist: 1) the deep coupling between varying illumination and surface normal features, where ambiguity in observed intensity makes it difficult to determine whether brightness variations stem from lighting changes or surface orientation; and 2) the preservation of high-frequency geometric details in complex surfaces, where intricate geometries create self-shadowing, inter-reflections, and subtle normal variations that conventional feature processing operations struggle to capture accurately.</p>
- https://arxiv.org/abs/2506.18882
- Mon, 23 Jun 2025 17:53:11 +0000
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- Steering Conceptual Bias via Transformer Latent-Subspace Activation
- https://arxiv.org/abs/2506.18887
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2506.18887.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Vansh Sharma, Venkat Raman</p><p><b>Upvotes:</b> 3</p><p><b>Summary:</b> This work examines whether activating latent subspaces in language models (LLMs) can steer scientific code generation toward a specific programming language. Five causal LLMs were first evaluated on scientific coding prompts to quantify their baseline bias among four programming languages. A static neuron-attribution method, perturbing the highest activated MLP weight for a C++ or CPP token, proved brittle and exhibited limited generalization across prompt styles and model scales. To address these limitations, a gradient-refined adaptive activation steering framework (G-ACT) was developed: per-prompt activation differences are clustered into a small set of steering directions, and lightweight per-layer probes are trained and refined online to select the appropriate steering vector. In LLaMA-3.2 3B, this approach reliably biases generation towards the CPP language by increasing the average probe classification accuracy by 15% and the early layers (0-6) improving the probe classification accuracy by 61.5% compared to the standard ACT framework. For LLaMA-3.3 70B, where attention-head signals become more diffuse, targeted injections at key layers still improve language selection. Although per-layer probing introduces a modest inference overhead, it remains practical by steering only a subset of layers and enables reproducible model behavior. These results demonstrate a scalable, interpretable and efficient mechanism for concept-level control for practical agentic systems.</p>
- https://arxiv.org/abs/2506.18887
- Mon, 23 Jun 2025 17:56:34 +0000
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- 4D-LRM: Large Space-Time Reconstruction Model From and To Any View at Any Time
- https://arxiv.org/abs/2506.18890
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2506.18890.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Ziqiao Ma, Xuweiyi Chen, Shoubin Yu, Sai Bi, Kai Zhang, Chen Ziwen, Sihan Xu, Jianing Yang, Zexiang Xu, Kalyan Sunkavalli, Mohit Bansal, Joyce Chai, Hao Tan</p><p><b>Upvotes:</b> 2</p><p><b>Summary:</b> Can we scale 4D pretraining to learn general space-time representations that reconstruct an object from a few views at some times to any view at any time? We provide an affirmative answer with 4D-LRM, the first large-scale 4D reconstruction model that takes input from unconstrained views and timestamps and renders arbitrary novel view-time combinations. Unlike prior 4D approaches, e.g., optimization-based, geometry-based, or generative, that struggle with efficiency, generalization, or faithfulness, 4D-LRM learns a unified space-time representation and directly predicts per-pixel 4D Gaussian primitives from posed image tokens across time, enabling fast, high-quality rendering at, in principle, infinite frame rate. Our results demonstrate that scaling spatiotemporal pretraining enables accurate and efficient 4D reconstruction. We show that 4D-LRM generalizes to novel objects, interpolates across time, and handles diverse camera setups. It reconstructs 24-frame sequences in one forward pass with less than 1.5 seconds on a single A100 GPU.</p>
- https://arxiv.org/abs/2506.18890
- Mon, 23 Jun 2025 17:57:47 +0000
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- ReasonFlux-PRM: Trajectory-Aware PRMs for Long Chain-of-Thought Reasoning in LLMs
- https://arxiv.org/abs/2506.18896
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2506.18896.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Jiaru Zou, Ling Yang, Jingwen Gu, Jiahao Qiu, Ke Shen, Jingrui He, Mengdi Wang</p><p><b>Upvotes:</b> 23</p><p><b>Summary:</b> Process Reward Models (PRMs) have recently emerged as a powerful framework for supervising intermediate reasoning steps in large language models (LLMs). Previous PRMs are primarily trained on model final output responses and struggle to evaluate intermediate thinking trajectories robustly, especially in the emerging setting of trajectory-response outputs generated by frontier reasoning models like Deepseek-R1. In this work, we introduce ReasonFlux-PRM, a novel trajectory-aware PRM explicitly designed to evaluate the trajectory-response type of reasoning traces. ReasonFlux-PRM incorporates both step-level and trajectory-level supervision, enabling fine-grained reward assignment aligned with structured chain-of-thought data. We adapt ReasonFlux-PRM to support reward supervision under both offline and online settings, including (i) selecting high-quality model distillation data for downstream supervised fine-tuning of smaller models, (ii) providing dense process-level rewards for policy optimization during reinforcement learning, and (iii) enabling reward-guided Best-of-N test-time scaling. Empirical results on challenging downstream benchmarks such as AIME, MATH500, and GPQA-Diamond demonstrate that ReasonFlux-PRM-7B selects higher quality data than strong PRMs (e.g., Qwen2.5-Math-PRM-72B) and human-curated baselines. Furthermore, our derived ReasonFlux-PRM-7B yields consistent performance improvements, achieving average gains of 12.1% in supervised fine-tuning, 4.5% in reinforcement learning, and 6.3% in test-time scaling. We also release our efficient ReasonFlux-PRM-1.5B for resource-constrained applications and edge deployment. Projects: https://github.com/Gen-Verse/ReasonFlux</p>
- https://arxiv.org/abs/2506.18896
- Mon, 23 Jun 2025 17:59:02 +0000
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- Vision as a Dialect: Unifying Visual Understanding and Generation via Text-Aligned Representations
- https://arxiv.org/abs/2506.18898
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2506.18898.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Jiaming Han, Hao Chen, Yang Zhao, Hanyu Wang, Qi Zhao, Ziyan Yang, Hao He, Xiangyu Yue, Lu Jiang</p><p><b>Upvotes:</b> 21</p><p><b>Summary:</b> This paper presents a multimodal framework that attempts to unify visual understanding and generation within a shared discrete semantic representation. At its core is the Text-Aligned Tokenizer (TA-Tok), which converts images into discrete tokens using a text-aligned codebook projected from a large language model's (LLM) vocabulary. By integrating vision and text into a unified space with an expanded vocabulary, our multimodal LLM, Tar, enables cross-modal input and output through a shared interface, without the need for modality-specific designs. Additionally, we propose scale-adaptive encoding and decoding to balance efficiency and visual detail, along with a generative de-tokenizer to produce high-fidelity visual outputs. To address diverse decoding needs, we utilize two complementary de-tokenizers: a fast autoregressive model and a diffusion-based model. To enhance modality fusion, we investigate advanced pre-training tasks, demonstrating improvements in both visual understanding and generation. Experiments across benchmarks show that Tar matches or surpasses existing multimodal LLM methods, achieving faster convergence and greater training efficiency. Code, models, and data are available at https://tar.csuhan.com</p>
- https://arxiv.org/abs/2506.18898
- Mon, 23 Jun 2025 17:59:14 +0000
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- Audit & Repair: An Agentic Framework for Consistent Story Visualization in Text-to-Image Diffusion Models
- https://arxiv.org/abs/2506.18900
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2506.18900.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Kiymet Akdemir, Tahira Kazimi, Pinar Yanardag</p><p><b>Upvotes:</b> 1</p><p><b>Summary:</b> Story visualization has become a popular task where visual scenes are generated to depict a narrative across multiple panels. A central challenge in this setting is maintaining visual consistency, particularly in how characters and objects persist and evolve throughout the story. Despite recent advances in diffusion models, current approaches often fail to preserve key character attributes, leading to incoherent narratives. In this work, we propose a collaborative multi-agent framework that autonomously identifies, corrects, and refines inconsistencies across multi-panel story visualizations. The agents operate in an iterative loop, enabling fine-grained, panel-level updates without re-generating entire sequences. Our framework is model-agnostic and flexibly integrates with a variety of diffusion models, including rectified flow transformers such as Flux and latent diffusion models such as Stable Diffusion. Quantitative and qualitative experiments show that our method outperforms prior approaches in terms of multi-panel consistency.</p>
- https://arxiv.org/abs/2506.18900
- Mon, 23 Jun 2025 17:59:29 +0000
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- From Virtual Games to Real-World Play
- https://arxiv.org/abs/2506.18901
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2506.18901.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Wenqiang Sun, Fangyun Wei, Jinjing Zhao, Xi Chen, Zilong Chen, Hongyang Zhang, Jun Zhang, Yan Lu</p><p><b>Upvotes:</b> 7</p><p><b>Summary:</b> We introduce RealPlay, a neural network-based real-world game engine that enables interactive video generation from user control signals. Unlike prior works focused on game-style visuals, RealPlay aims to produce photorealistic, temporally consistent video sequences that resemble real-world footage. It operates in an interactive loop: users observe a generated scene, issue a control command, and receive a short video chunk in response. To enable such realistic and responsive generation, we address key challenges including iterative chunk-wise prediction for low-latency feedback, temporal consistency across iterations, and accurate control response. RealPlay is trained on a combination of labeled game data and unlabeled real-world videos, without requiring real-world action annotations. Notably, we observe two forms of generalization: (1) control transfer-RealPlay effectively maps control signals from virtual to real-world scenarios; and (2) entity transfer-although training labels originate solely from a car racing game, RealPlay generalizes to control diverse real-world entities, including bicycles and pedestrians, beyond vehicles. Project page can be found: https://wenqsun.github.io/RealPlay/</p>
- https://arxiv.org/abs/2506.18901
- Mon, 23 Jun 2025 17:59:53 +0000
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- VMem: Consistent Interactive Video Scene Generation with Surfel-Indexed View Memory
- https://arxiv.org/abs/2506.18903
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2506.18903.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Runjia Li, Philip Torr, Andrea Vedaldi, Tomas Jakab</p><p><b>Upvotes:</b> 13</p><p><b>Summary:</b> We propose a novel memory mechanism to build video generators that can explore environments interactively. Similar results have previously been achieved by out-painting 2D views of the scene while incrementally reconstructing its 3D geometry, which quickly accumulates errors, or by video generators with a short context window, which struggle to maintain scene coherence over the long term. To address these limitations, we introduce Surfel-Indexed View Memory (VMem), a mechanism that remembers past views by indexing them geometrically based on the 3D surface elements (surfels) they have observed. VMem enables the efficient retrieval of the most relevant past views when generating new ones. By focusing only on these relevant views, our method produces consistent explorations of imagined environments at a fraction of the computational cost of using all past views as context. We evaluate our approach on challenging long-term scene synthesis benchmarks and demonstrate superior performance compared to existing methods in maintaining scene coherence and camera control.</p>
- https://arxiv.org/abs/2506.18903
- Mon, 23 Jun 2025 17:59:56 +0000
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- TC-Light: Temporally Consistent Relighting for Dynamic Long Videos
- https://arxiv.org/abs/2506.18904
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2506.18904.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Yang Liu, Chuanchen Luo, Zimo Tang, Yingyan Li, Yuran Yang, Yuanyong Ning, Lue Fan, Junran Peng, Zhaoxiang Zhang</p><p><b>Upvotes:</b> 6</p><p><b>Summary:</b> Editing illumination in long videos with complex dynamics has significant value in various downstream tasks, including visual content creation and manipulation, as well as data scaling up for embodied AI through sim2real and real2real transfer. Nevertheless, existing video relighting techniques are predominantly limited to portrait videos or fall into the bottleneck of temporal consistency and computation efficiency. In this paper, we propose TC-Light, a novel paradigm characterized by the proposed two-stage post optimization mechanism. Starting from the video preliminarily relighted by an inflated video relighting model, it optimizes appearance embedding in the first stage to align global illumination. Then it optimizes the proposed canonical video representation, i.e., Unique Video Tensor (UVT), to align fine-grained texture and lighting in the second stage. To comprehensively evaluate performance, we also establish a long and highly dynamic video benchmark. Extensive experiments show that our method enables physically plausible relighting results with superior temporal coherence and low computation cost. The code and video demos are available at https://dekuliutesla.github.io/tclight/.</p>
- https://arxiv.org/abs/2506.18904
- Mon, 23 Jun 2025 17:59:58 +0000
+ AnimaX: Animating the Inanimate in 3D with Joint Video-Pose Diffusion Models
+ https://arxiv.org/abs/2506.19851
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2506.19851.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Zehuan Huang, Haoran Feng, Yangtian Sun, Yuanchen Guo, Yanpei Cao, Lu Sheng</p><p><b>Upvotes:</b> 41</p><p><b>Summary:</b> We present AnimaX, a feed-forward 3D animation framework that bridges the motion priors of video diffusion models with the controllable structure of skeleton-based animation. Traditional motion synthesis methods are either restricted to fixed skeletal topologies or require costly optimization in high-dimensional deformation spaces. In contrast, AnimaX effectively transfers video-based motion knowledge to the 3D domain, supporting diverse articulated meshes with arbitrary skeletons. Our method represents 3D motion as multi-view, multi-frame 2D pose maps, and enables joint video-pose diffusion conditioned on template renderings and a textual motion prompt. We introduce shared positional encodings and modality-aware embeddings to ensure spatial-temporal alignment between video and pose sequences, effectively transferring video priors to motion generation task. The resulting multi-view pose sequences are triangulated into 3D joint positions and converted into mesh animation via inverse kinematics. Trained on a newly curated dataset of 160,000 rigged sequences, AnimaX achieves state-of-the-art results on VBench in generalization, motion fidelity, and efficiency, offering a scalable solution for category-agnostic 3D animation. Project page: https://anima-x.github.io/{https://anima-x.github.io/}.</p>
+ https://arxiv.org/abs/2506.19851
+ Tue, 24 Jun 2025 17:59:58 +0000