bot: update RSS feed

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<docs>http://www.rssboard.org/rss-specification</docs> <docs>http://www.rssboard.org/rss-specification</docs>
<generator>python-feedgen</generator> <generator>python-feedgen</generator>
<language>en</language> <language>en</language>
<lastBuildDate>Sun, 01 Mar 2026 00:02:53 +0000</lastBuildDate> <lastBuildDate>Mon, 02 Mar 2026 00:03:10 +0000</lastBuildDate>
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<title>AI Gamestore: Scalable, Open-Ended Evaluation of Machine General Intelligence with Human Games</title> <title>AI Gamestore: Scalable, Open-Ended Evaluation of Machine General Intelligence with Human Games</title>
<link>https://arxiv.org/abs/2602.17594</link> <link>https://arxiv.org/abs/2602.17594</link>
@@ -53,7 +53,7 @@
<item> <item>
<title>Overconfident Errors Need Stronger Correction: Asymmetric Confidence Penalties for Reinforcement Learning</title> <title>Overconfident Errors Need Stronger Correction: Asymmetric Confidence Penalties for Reinforcement Learning</title>
<link>https://arxiv.org/abs/2602.21420</link> <link>https://arxiv.org/abs/2602.21420</link>
<description>&lt;p&gt;&lt;img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2602.21420.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /&gt;&lt;/p&gt;&lt;p&gt;&lt;b&gt;Authors:&lt;/b&gt; Yuanda Xu, Hejian Sang, Zhengze Zhou, Ran He, Zhipeng Wang&lt;/p&gt;&lt;p&gt;&lt;b&gt;Upvotes:&lt;/b&gt; 3&lt;/p&gt;&lt;p&gt;&lt;b&gt;Summary:&lt;/b&gt; Reinforcement Learning with Verifiable Rewards (RLVR) has become the leading paradigm for enhancing reasoning in Large Language Models (LLMs). However, standard RLVR algorithms suffer from a well-documented pathology: while they improve Pass@1 accuracy through sharpened sampling, they simultaneously narrow the model's reasoning boundary and reduce generation diversity. We identify a root cause that existing methods overlook: the uniform penalization of errors. Current approaches -- whether data-filtering methods that select prompts by difficulty, or advantage normalization schemes -- treat all incorrect rollouts within a group identically. We show that this uniformity allows overconfident errors (incorrect reasoning paths that the RL process has spuriously reinforced) to persist and monopolize probability mass, ultimately suppressing valid exploratory trajectories. To address this, we propose the Asymmetric Confidence-aware Error Penalty (ACE). ACE introduces a per-rollout confidence shift metric, c_i = log(pi_theta(y_i|x) / pi_ref(y_i|x)), to dynamically modulate negative advantages. Theoretically, we demonstrate that ACE's gradient can be decomposed into the gradient of a selective regularizer restricted to overconfident errors, plus a well-characterized residual that partially moderates the regularizer's strength. We conduct extensive experiments fine-tuning Qwen2.5-Math-7B, Qwen3-8B-Base, and Llama-3.1-8B-Instruct on the DAPO-Math-17K dataset using GRPO and DAPO within the VERL framework. Evaluated on MATH-500 and AIME 2025, ACE composes seamlessly with existing methods and consistently improves the full Pass@k spectrum across all three model families and benchmarks.&lt;/p&gt;</description> <description>&lt;p&gt;&lt;img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2602.21420.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /&gt;&lt;/p&gt;&lt;p&gt;&lt;b&gt;Authors:&lt;/b&gt; Yuanda Xu, Hejian Sang, Zhengze Zhou, Ran He, Zhipeng Wang&lt;/p&gt;&lt;p&gt;&lt;b&gt;Upvotes:&lt;/b&gt; 4&lt;/p&gt;&lt;p&gt;&lt;b&gt;Summary:&lt;/b&gt; Reinforcement Learning with Verifiable Rewards (RLVR) has become the leading paradigm for enhancing reasoning in Large Language Models (LLMs). However, standard RLVR algorithms suffer from a well-documented pathology: while they improve Pass@1 accuracy through sharpened sampling, they simultaneously narrow the model's reasoning boundary and reduce generation diversity. We identify a root cause that existing methods overlook: the uniform penalization of errors. Current approaches -- whether data-filtering methods that select prompts by difficulty, or advantage normalization schemes -- treat all incorrect rollouts within a group identically. We show that this uniformity allows overconfident errors (incorrect reasoning paths that the RL process has spuriously reinforced) to persist and monopolize probability mass, ultimately suppressing valid exploratory trajectories. To address this, we propose the Asymmetric Confidence-aware Error Penalty (ACE). ACE introduces a per-rollout confidence shift metric, c_i = log(pi_theta(y_i|x) / pi_ref(y_i|x)), to dynamically modulate negative advantages. Theoretically, we demonstrate that ACE's gradient can be decomposed into the gradient of a selective regularizer restricted to overconfident errors, plus a well-characterized residual that partially moderates the regularizer's strength. We conduct extensive experiments fine-tuning Qwen2.5-Math-7B, Qwen3-8B-Base, and Llama-3.1-8B-Instruct on the DAPO-Math-17K dataset using GRPO and DAPO within the VERL framework. Evaluated on MATH-500 and AIME 2025, ACE composes seamlessly with existing methods and consistently improves the full Pass@k spectrum across all three model families and benchmarks.&lt;/p&gt;</description>
<guid isPermaLink="false">https://arxiv.org/abs/2602.21420</guid> <guid isPermaLink="false">https://arxiv.org/abs/2602.21420</guid>
<pubDate>Tue, 24 Feb 2026 22:46:43 +0000</pubDate> <pubDate>Tue, 24 Feb 2026 22:46:43 +0000</pubDate>
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@@ -88,14 +88,14 @@
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<title>Causal Motion Diffusion Models for Autoregressive Motion Generation</title> <title>Causal Motion Diffusion Models for Autoregressive Motion Generation</title>
<link>https://arxiv.org/abs/2602.22594</link> <link>https://arxiv.org/abs/2602.22594</link>
<description>&lt;p&gt;&lt;img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2602.22594.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /&gt;&lt;/p&gt;&lt;p&gt;&lt;b&gt;Authors:&lt;/b&gt; Qing Yu, Akihisa Watanabe, Kent Fujiwara&lt;/p&gt;&lt;p&gt;&lt;b&gt;Upvotes:&lt;/b&gt; 6&lt;/p&gt;&lt;p&gt;&lt;b&gt;Summary:&lt;/b&gt; Recent advances in motion diffusion models have substantially improved the realism of human motion synthesis. However, existing approaches either rely on full-sequence diffusion models with bidirectional generation, which limits temporal causality and real-time applicability, or autoregressive models that suffer from instability and cumulative errors. In this work, we present Causal Motion Diffusion Models (CMDM), a unified framework for autoregressive motion generation based on a causal diffusion transformer that operates in a semantically aligned latent space. CMDM builds upon a Motion-Language-Aligned Causal VAE (MAC-VAE), which encodes motion sequences into temporally causal latent representations. On top of this latent representation, an autoregressive diffusion transformer is trained using causal diffusion forcing to perform temporally ordered denoising across motion frames. To achieve fast inference, we introduce a frame-wise sampling schedule with causal uncertainty, where each subsequent frame is predicted from partially denoised previous frames. The resulting framework supports high-quality text-to-motion generation, streaming synthesis, and long-horizon motion generation at interactive rates. Experiments on HumanML3D and SnapMoGen demonstrate that CMDM outperforms existing diffusion and autoregressive models in both semantic fidelity and temporal smoothness, while substantially reducing inference latency.&lt;/p&gt;</description> <description>&lt;p&gt;&lt;img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2602.22594.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /&gt;&lt;/p&gt;&lt;p&gt;&lt;b&gt;Authors:&lt;/b&gt; Qing Yu, Akihisa Watanabe, Kent Fujiwara&lt;/p&gt;&lt;p&gt;&lt;b&gt;Upvotes:&lt;/b&gt; 7&lt;/p&gt;&lt;p&gt;&lt;b&gt;Summary:&lt;/b&gt; Recent advances in motion diffusion models have substantially improved the realism of human motion synthesis. However, existing approaches either rely on full-sequence diffusion models with bidirectional generation, which limits temporal causality and real-time applicability, or autoregressive models that suffer from instability and cumulative errors. In this work, we present Causal Motion Diffusion Models (CMDM), a unified framework for autoregressive motion generation based on a causal diffusion transformer that operates in a semantically aligned latent space. CMDM builds upon a Motion-Language-Aligned Causal VAE (MAC-VAE), which encodes motion sequences into temporally causal latent representations. On top of this latent representation, an autoregressive diffusion transformer is trained using causal diffusion forcing to perform temporally ordered denoising across motion frames. To achieve fast inference, we introduce a frame-wise sampling schedule with causal uncertainty, where each subsequent frame is predicted from partially denoised previous frames. The resulting framework supports high-quality text-to-motion generation, streaming synthesis, and long-horizon motion generation at interactive rates. Experiments on HumanML3D and SnapMoGen demonstrate that CMDM outperforms existing diffusion and autoregressive models in both semantic fidelity and temporal smoothness, while substantially reducing inference latency.&lt;/p&gt;</description>
<guid isPermaLink="false">https://arxiv.org/abs/2602.22594</guid> <guid isPermaLink="false">https://arxiv.org/abs/2602.22594</guid>
<pubDate>Thu, 26 Feb 2026 03:58:25 +0000</pubDate> <pubDate>Thu, 26 Feb 2026 03:58:25 +0000</pubDate>
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<title>MobilityBench: A Benchmark for Evaluating Route-Planning Agents in Real-World Mobility Scenarios</title> <title>MobilityBench: A Benchmark for Evaluating Route-Planning Agents in Real-World Mobility Scenarios</title>
<link>https://arxiv.org/abs/2602.22638</link> <link>https://arxiv.org/abs/2602.22638</link>
<description>&lt;p&gt;&lt;img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2602.22638.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /&gt;&lt;/p&gt;&lt;p&gt;&lt;b&gt;Authors:&lt;/b&gt; Zhiheng Song, Jingshuai Zhang, Chuan Qin, Chao Wang, Chao Chen, Longfei Xu, Kaikui Liu, Xiangxiang Chu, Hengshu Zhu&lt;/p&gt;&lt;p&gt;&lt;b&gt;Upvotes:&lt;/b&gt; 94&lt;/p&gt;&lt;p&gt;&lt;b&gt;Summary:&lt;/b&gt; Route-planning agents powered by large language models (LLMs) have emerged as a promising paradigm for supporting everyday human mobility through natural language interaction and tool-mediated decision making. However, systematic evaluation in real-world mobility settings is hindered by diverse routing demands, non-deterministic mapping services, and limited reproducibility. In this study, we introduce MobilityBench, a scalable benchmark for evaluating LLM-based route-planning agents in real-world mobility scenarios. MobilityBench is constructed from large-scale, anonymized real user queries collected from Amap and covers a broad spectrum of route-planning intents across multiple cities worldwide. To enable reproducible, end-to-end evaluation, we design a deterministic API-replay sandbox that eliminates environmental variance from live services. We further propose a multi-dimensional evaluation protocol centered on outcome validity, complemented by assessments of instruction understanding, planning, tool use, and efficiency. Using MobilityBench, we evaluate multiple LLM-based route-planning agents across diverse real-world mobility scenarios and provide an in-depth analysis of their behaviors and performance. Our findings reveal that current models perform competently on Basic information retrieval and Route Planning tasks, yet struggle considerably with Preference-Constrained Route Planning, underscoring significant room for improvement in personalized mobility applications. We publicly release the benchmark data, evaluation toolkit, and documentation at https://github.com/AMAP-ML/MobilityBench .&lt;/p&gt;</description> <description>&lt;p&gt;&lt;img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2602.22638.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /&gt;&lt;/p&gt;&lt;p&gt;&lt;b&gt;Authors:&lt;/b&gt; Zhiheng Song, Jingshuai Zhang, Chuan Qin, Chao Wang, Chao Chen, Longfei Xu, Kaikui Liu, Xiangxiang Chu, Hengshu Zhu&lt;/p&gt;&lt;p&gt;&lt;b&gt;Upvotes:&lt;/b&gt; 99&lt;/p&gt;&lt;p&gt;&lt;b&gt;Summary:&lt;/b&gt; Route-planning agents powered by large language models (LLMs) have emerged as a promising paradigm for supporting everyday human mobility through natural language interaction and tool-mediated decision making. However, systematic evaluation in real-world mobility settings is hindered by diverse routing demands, non-deterministic mapping services, and limited reproducibility. In this study, we introduce MobilityBench, a scalable benchmark for evaluating LLM-based route-planning agents in real-world mobility scenarios. MobilityBench is constructed from large-scale, anonymized real user queries collected from Amap and covers a broad spectrum of route-planning intents across multiple cities worldwide. To enable reproducible, end-to-end evaluation, we design a deterministic API-replay sandbox that eliminates environmental variance from live services. We further propose a multi-dimensional evaluation protocol centered on outcome validity, complemented by assessments of instruction understanding, planning, tool use, and efficiency. Using MobilityBench, we evaluate multiple LLM-based route-planning agents across diverse real-world mobility scenarios and provide an in-depth analysis of their behaviors and performance. Our findings reveal that current models perform competently on Basic information retrieval and Route Planning tasks, yet struggle considerably with Preference-Constrained Route Planning, underscoring significant room for improvement in personalized mobility applications. We publicly release the benchmark data, evaluation toolkit, and documentation at https://github.com/AMAP-ML/MobilityBench .&lt;/p&gt;</description>
<guid isPermaLink="false">https://arxiv.org/abs/2602.22638</guid> <guid isPermaLink="false">https://arxiv.org/abs/2602.22638</guid>
<pubDate>Thu, 26 Feb 2026 05:39:38 +0000</pubDate> <pubDate>Thu, 26 Feb 2026 05:39:38 +0000</pubDate>
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<title>Imagination Helps Visual Reasoning, But Not Yet in Latent Space</title> <title>Imagination Helps Visual Reasoning, But Not Yet in Latent Space</title>
<link>https://arxiv.org/abs/2602.22766</link> <link>https://arxiv.org/abs/2602.22766</link>
<description>&lt;p&gt;&lt;img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2602.22766.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /&gt;&lt;/p&gt;&lt;p&gt;&lt;b&gt;Authors:&lt;/b&gt; You Li, Chi Chen, Yanghao Li, Fanhu Zeng, Kaiyu Huang, Jinan Xu, Maosong Sun&lt;/p&gt;&lt;p&gt;&lt;b&gt;Upvotes:&lt;/b&gt; 34&lt;/p&gt;&lt;p&gt;&lt;b&gt;Summary:&lt;/b&gt; Latent visual reasoning aims to mimic human's imagination process by meditating through hidden states of Multimodal Large Language Models. While recognized as a promising paradigm for visual reasoning, the underlying mechanisms driving its effectiveness remain unclear. Motivated to demystify the true source of its efficacy, we investigate the validity of latent reasoning using Causal Mediation Analysis. We model the process as a causal chain: the input as the treatment, the latent tokens as the mediator, and the final answer as the outcome. Our findings uncover two critical disconnections: (a) Input-Latent Disconnect: dramatic perturbations on the input result in negligible changes to the latent tokens, suggesting that latent tokens do not effectively attend to the input sequence. (b) Latent-Answer Disconnect: perturbations on the latent tokens yield minimal impact on the final answer, indicating the limited causal effect latent tokens imposing on the outcome. Furthermore, extensive probing analysis reveals that latent tokens encode limited visual information and exhibit high similarity. Consequently, we challenge the necessity of latent reasoning and propose a straightforward alternative named CapImagine, which teaches the model to explicitly imagine using text. Experiments on vision-centric benchmarks show that CapImagine significantly outperforms complex latent-space baselines, highlighting the superior potential of visual reasoning through explicit imagination.&lt;/p&gt;</description> <description>&lt;p&gt;&lt;img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2602.22766.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /&gt;&lt;/p&gt;&lt;p&gt;&lt;b&gt;Authors:&lt;/b&gt; You Li, Chi Chen, Yanghao Li, Fanhu Zeng, Kaiyu Huang, Jinan Xu, Maosong Sun&lt;/p&gt;&lt;p&gt;&lt;b&gt;Upvotes:&lt;/b&gt; 36&lt;/p&gt;&lt;p&gt;&lt;b&gt;Summary:&lt;/b&gt; Latent visual reasoning aims to mimic human's imagination process by meditating through hidden states of Multimodal Large Language Models. While recognized as a promising paradigm for visual reasoning, the underlying mechanisms driving its effectiveness remain unclear. Motivated to demystify the true source of its efficacy, we investigate the validity of latent reasoning using Causal Mediation Analysis. We model the process as a causal chain: the input as the treatment, the latent tokens as the mediator, and the final answer as the outcome. Our findings uncover two critical disconnections: (a) Input-Latent Disconnect: dramatic perturbations on the input result in negligible changes to the latent tokens, suggesting that latent tokens do not effectively attend to the input sequence. (b) Latent-Answer Disconnect: perturbations on the latent tokens yield minimal impact on the final answer, indicating the limited causal effect latent tokens imposing on the outcome. Furthermore, extensive probing analysis reveals that latent tokens encode limited visual information and exhibit high similarity. Consequently, we challenge the necessity of latent reasoning and propose a straightforward alternative named CapImagine, which teaches the model to explicitly imagine using text. Experiments on vision-centric benchmarks show that CapImagine significantly outperforms complex latent-space baselines, highlighting the superior potential of visual reasoning through explicit imagination.&lt;/p&gt;</description>
<guid isPermaLink="false">https://arxiv.org/abs/2602.22766</guid> <guid isPermaLink="false">https://arxiv.org/abs/2602.22766</guid>
<pubDate>Thu, 26 Feb 2026 08:56:23 +0000</pubDate> <pubDate>Thu, 26 Feb 2026 08:56:23 +0000</pubDate>
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<title>From Blind Spots to Gains: Diagnostic-Driven Iterative Training for Large Multimodal Models</title> <title>From Blind Spots to Gains: Diagnostic-Driven Iterative Training for Large Multimodal Models</title>
<link>https://arxiv.org/abs/2602.22859</link> <link>https://arxiv.org/abs/2602.22859</link>
<description>&lt;p&gt;&lt;img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2602.22859.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /&gt;&lt;/p&gt;&lt;p&gt;&lt;b&gt;Authors:&lt;/b&gt; Hongrui Jia, Chaoya Jiang, Shikun Zhang, Wei Ye&lt;/p&gt;&lt;p&gt;&lt;b&gt;Upvotes:&lt;/b&gt; 143&lt;/p&gt;&lt;p&gt;&lt;b&gt;Summary:&lt;/b&gt; As Large Multimodal Models (LMMs) scale up and reinforcement learning (RL) methods mature, LMMs have made notable progress in complex reasoning and decision making. Yet training still relies on static data and fixed recipes, making it difficult to diagnose capability blind spots or provide dynamic, targeted reinforcement. Motivated by findings that test driven error exposure and feedback based correction outperform repetitive practice, we propose Diagnostic-driven Progressive Evolution (DPE), a spiral loop where diagnosis steers data generation and reinforcement, and each iteration re-diagnoses the updated model to drive the next round of targeted improvement. DPE has two key components. First, multiple agents annotate and quality control massive unlabeled multimodal data, using tools such as web search and image editing to produce diverse, realistic samples. Second, DPE attributes failures to specific weaknesses, dynamically adjusts the data mixture, and guides agents to generate weakness focused data for targeted reinforcement. Experiments on Qwen3-VL-8B-Instruct and Qwen2.5-VL-7B-Instruct show stable, continual gains across eleven benchmarks, indicating DPE as a scalable paradigm for continual LMM training under open task distributions. Our code, models, and data are publicly available at https://github.com/hongruijia/DPE.&lt;/p&gt;</description> <description>&lt;p&gt;&lt;img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2602.22859.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /&gt;&lt;/p&gt;&lt;p&gt;&lt;b&gt;Authors:&lt;/b&gt; Hongrui Jia, Chaoya Jiang, Shikun Zhang, Wei Ye&lt;/p&gt;&lt;p&gt;&lt;b&gt;Upvotes:&lt;/b&gt; 147&lt;/p&gt;&lt;p&gt;&lt;b&gt;Summary:&lt;/b&gt; As Large Multimodal Models (LMMs) scale up and reinforcement learning (RL) methods mature, LMMs have made notable progress in complex reasoning and decision making. Yet training still relies on static data and fixed recipes, making it difficult to diagnose capability blind spots or provide dynamic, targeted reinforcement. Motivated by findings that test driven error exposure and feedback based correction outperform repetitive practice, we propose Diagnostic-driven Progressive Evolution (DPE), a spiral loop where diagnosis steers data generation and reinforcement, and each iteration re-diagnoses the updated model to drive the next round of targeted improvement. DPE has two key components. First, multiple agents annotate and quality control massive unlabeled multimodal data, using tools such as web search and image editing to produce diverse, realistic samples. Second, DPE attributes failures to specific weaknesses, dynamically adjusts the data mixture, and guides agents to generate weakness focused data for targeted reinforcement. Experiments on Qwen3-VL-8B-Instruct and Qwen2.5-VL-7B-Instruct show stable, continual gains across eleven benchmarks, indicating DPE as a scalable paradigm for continual LMM training under open task distributions. Our code, models, and data are publicly available at https://github.com/hongruijia/DPE.&lt;/p&gt;</description>
<guid isPermaLink="false">https://arxiv.org/abs/2602.22859</guid> <guid isPermaLink="false">https://arxiv.org/abs/2602.22859</guid>
<pubDate>Thu, 26 Feb 2026 10:53:57 +0000</pubDate> <pubDate>Thu, 26 Feb 2026 10:53:57 +0000</pubDate>
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<title>General Agent Evaluation</title> <title>General Agent Evaluation</title>
<link>https://arxiv.org/abs/2602.22953</link> <link>https://arxiv.org/abs/2602.22953</link>
<description>&lt;p&gt;&lt;img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2602.22953.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /&gt;&lt;/p&gt;&lt;p&gt;&lt;b&gt;Authors:&lt;/b&gt; Elron Bandel, Asaf Yehudai, Lilach Eden, Yehoshua Sagron, Yotam Perlitz, Elad Venezian, Natalia Razinkov, Natan Ergas, Shlomit Shachor Ifergan, Segev Shlomov, Michal Jacovi, Leshem Choshen, Liat Ein-Dor, Yoav Katz, Michal Shmueli-Scheuer&lt;/p&gt;&lt;p&gt;&lt;b&gt;Upvotes:&lt;/b&gt; 7&lt;/p&gt;&lt;p&gt;&lt;b&gt;Summary:&lt;/b&gt; The promise of general-purpose agents - systems that perform tasks in unfamiliar environments without domain-specific engineering - remains largely unrealized. Existing agents are predominantly specialized, and while emerging implementations like OpenAI SDK Agent and Claude Code hint at broader capabilities, no systematic evaluation of their general performance has been pursued. Current agentic benchmarks assume domain-specific integration, encoding task information in ways that preclude fair evaluation of general agents. This paper frames general-agent evaluation as a first-class research objective. We propose conceptual principles for such evaluation, a Unified Protocol enabling agent-benchmark integration, and Exgentic - a practical framework for general agent evaluation. We benchmark five prominent agent implementations across six environments as the first Open General Agent Leaderboard. Our experiments show that general agents generalize across diverse environments, achieving performance comparable to domain-specific agents without any environment-specific tuning. We release our evaluation protocol, framework, and leaderboard to establish a foundation for systematic research on general-purpose agents.&lt;/p&gt;</description> <description>&lt;p&gt;&lt;img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2602.22953.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /&gt;&lt;/p&gt;&lt;p&gt;&lt;b&gt;Authors:&lt;/b&gt; Elron Bandel, Asaf Yehudai, Lilach Eden, Yehoshua Sagron, Yotam Perlitz, Elad Venezian, Natalia Razinkov, Natan Ergas, Shlomit Shachor Ifergan, Segev Shlomov, Michal Jacovi, Leshem Choshen, Liat Ein-Dor, Yoav Katz, Michal Shmueli-Scheuer&lt;/p&gt;&lt;p&gt;&lt;b&gt;Upvotes:&lt;/b&gt; 10&lt;/p&gt;&lt;p&gt;&lt;b&gt;Summary:&lt;/b&gt; The promise of general-purpose agents - systems that perform tasks in unfamiliar environments without domain-specific engineering - remains largely unrealized. Existing agents are predominantly specialized, and while emerging implementations like OpenAI SDK Agent and Claude Code hint at broader capabilities, no systematic evaluation of their general performance has been pursued. Current agentic benchmarks assume domain-specific integration, encoding task information in ways that preclude fair evaluation of general agents. This paper frames general-agent evaluation as a first-class research objective. We propose conceptual principles for such evaluation, a Unified Protocol enabling agent-benchmark integration, and Exgentic - a practical framework for general agent evaluation. We benchmark five prominent agent implementations across six environments as the first Open General Agent Leaderboard. Our experiments show that general agents generalize across diverse environments, achieving performance comparable to domain-specific agents without any environment-specific tuning. We release our evaluation protocol, framework, and leaderboard to establish a foundation for systematic research on general-purpose agents.&lt;/p&gt;</description>
<guid isPermaLink="false">https://arxiv.org/abs/2602.22953</guid> <guid isPermaLink="false">https://arxiv.org/abs/2602.22953</guid>
<pubDate>Thu, 26 Feb 2026 12:48:02 +0000</pubDate> <pubDate>Thu, 26 Feb 2026 12:48:02 +0000</pubDate>
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<title>Exploratory Memory-Augmented LLM Agent via Hybrid On- and Off-Policy Optimization</title> <title>Exploratory Memory-Augmented LLM Agent via Hybrid On- and Off-Policy Optimization</title>
<link>https://arxiv.org/abs/2602.23008</link> <link>https://arxiv.org/abs/2602.23008</link>
<description>&lt;p&gt;&lt;img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2602.23008.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /&gt;&lt;/p&gt;&lt;p&gt;&lt;b&gt;Authors:&lt;/b&gt; Zeyuan Liu, Jeonghye Kim, Xufang Luo, Dongsheng Li, Yuqing Yang&lt;/p&gt;&lt;p&gt;&lt;b&gt;Upvotes:&lt;/b&gt; 29&lt;/p&gt;&lt;p&gt;&lt;b&gt;Summary:&lt;/b&gt; Exploration remains the key bottleneck for large language model agents trained with reinforcement learning. While prior methods exploit pretrained knowledge, they fail in environments requiring the discovery of novel states. We propose Exploratory Memory-Augmented On- and Off-Policy Optimization (EMPO^2), a hybrid RL framework that leverages memory for exploration and combines on- and off-policy updates to make LLMs perform well with memory while also ensuring robustness without it. On ScienceWorld and WebShop, EMPO^2 achieves 128.6% and 11.3% improvements over GRPO, respectively. Moreover, in out-of-distribution tests, EMPO^2 demonstrates superior adaptability to new tasks, requiring only a few trials with memory and no parameter updates. These results highlight EMPO^2 as a promising framework for building more exploratory and generalizable LLM-based agents.&lt;/p&gt;</description> <description>&lt;p&gt;&lt;img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2602.23008.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /&gt;&lt;/p&gt;&lt;p&gt;&lt;b&gt;Authors:&lt;/b&gt; Zeyuan Liu, Jeonghye Kim, Xufang Luo, Dongsheng Li, Yuqing Yang&lt;/p&gt;&lt;p&gt;&lt;b&gt;Upvotes:&lt;/b&gt; 30&lt;/p&gt;&lt;p&gt;&lt;b&gt;Summary:&lt;/b&gt; Exploration remains the key bottleneck for large language model agents trained with reinforcement learning. While prior methods exploit pretrained knowledge, they fail in environments requiring the discovery of novel states. We propose Exploratory Memory-Augmented On- and Off-Policy Optimization (EMPO^2), a hybrid RL framework that leverages memory for exploration and combines on- and off-policy updates to make LLMs perform well with memory while also ensuring robustness without it. On ScienceWorld and WebShop, EMPO^2 achieves 128.6% and 11.3% improvements over GRPO, respectively. Moreover, in out-of-distribution tests, EMPO^2 demonstrates superior adaptability to new tasks, requiring only a few trials with memory and no parameter updates. These results highlight EMPO^2 as a promising framework for building more exploratory and generalizable LLM-based agents.&lt;/p&gt;</description>
<guid isPermaLink="false">https://arxiv.org/abs/2602.23008</guid> <guid isPermaLink="false">https://arxiv.org/abs/2602.23008</guid>
<pubDate>Thu, 26 Feb 2026 13:50:57 +0000</pubDate> <pubDate>Thu, 26 Feb 2026 13:50:57 +0000</pubDate>
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@@ -151,7 +151,7 @@
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<title>The Trinity of Consistency as a Defining Principle for General World Models</title> <title>The Trinity of Consistency as a Defining Principle for General World Models</title>
<link>https://arxiv.org/abs/2602.23152</link> <link>https://arxiv.org/abs/2602.23152</link>
<description>&lt;p&gt;&lt;img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2602.23152.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /&gt;&lt;/p&gt;&lt;p&gt;&lt;b&gt;Authors:&lt;/b&gt; Jingxuan Wei, Siyuan Li, Yuhang Xu, Zheng Sun, Junjie Jiang, Hexuan Jin, Caijun Jia, Honghao He, Xinglong Xu, Xi bai, Chang Yu, Yumou Liu, Junnan Zhu, Xuanhe Zhou, Jintao Chen, Xiaobin Hu, Shancheng Pang, Bihui Yu, Ran He, Zhen Lei, Stan Z. Li, Conghui He, Shuicheng Yan, Cheng Tan&lt;/p&gt;&lt;p&gt;&lt;b&gt;Upvotes:&lt;/b&gt; 184&lt;/p&gt;&lt;p&gt;&lt;b&gt;Summary:&lt;/b&gt; The construction of World Models capable of learning, simulating, and reasoning about objective physical laws constitutes a foundational challenge in the pursuit of Artificial General Intelligence. Recent advancements represented by video generation models like Sora have demonstrated the potential of data-driven scaling laws to approximate physical dynamics, while the emerging Unified Multimodal Model (UMM) offers a promising architectural paradigm for integrating perception, language, and reasoning. Despite these advances, the field still lacks a principled theoretical framework that defines the essential properties requisite for a General World Model. In this paper, we propose that a World Model must be grounded in the Trinity of Consistency: Modal Consistency as the semantic interface, Spatial Consistency as the geometric basis, and Temporal Consistency as the causal engine. Through this tripartite lens, we systematically review the evolution of multimodal learning, revealing a trajectory from loosely coupled specialized modules toward unified architectures that enable the synergistic emergence of internal world simulators. To complement this conceptual framework, we introduce CoW-Bench, a benchmark centered on multi-frame reasoning and generation scenarios. CoW-Bench evaluates both video generation models and UMMs under a unified evaluation protocol. Our work establishes a principled pathway toward general world models, clarifying both the limitations of current systems and the architectural requirements for future progress.&lt;/p&gt;</description> <description>&lt;p&gt;&lt;img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2602.23152.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /&gt;&lt;/p&gt;&lt;p&gt;&lt;b&gt;Authors:&lt;/b&gt; Jingxuan Wei, Siyuan Li, Yuhang Xu, Zheng Sun, Junjie Jiang, Hexuan Jin, Caijun Jia, Honghao He, Xinglong Xu, Xi bai, Chang Yu, Yumou Liu, Junnan Zhu, Xuanhe Zhou, Jintao Chen, Xiaobin Hu, Shancheng Pang, Bihui Yu, Ran He, Zhen Lei, Stan Z. Li, Conghui He, Shuicheng Yan, Cheng Tan&lt;/p&gt;&lt;p&gt;&lt;b&gt;Upvotes:&lt;/b&gt; 188&lt;/p&gt;&lt;p&gt;&lt;b&gt;Summary:&lt;/b&gt; The construction of World Models capable of learning, simulating, and reasoning about objective physical laws constitutes a foundational challenge in the pursuit of Artificial General Intelligence. Recent advancements represented by video generation models like Sora have demonstrated the potential of data-driven scaling laws to approximate physical dynamics, while the emerging Unified Multimodal Model (UMM) offers a promising architectural paradigm for integrating perception, language, and reasoning. Despite these advances, the field still lacks a principled theoretical framework that defines the essential properties requisite for a General World Model. In this paper, we propose that a World Model must be grounded in the Trinity of Consistency: Modal Consistency as the semantic interface, Spatial Consistency as the geometric basis, and Temporal Consistency as the causal engine. Through this tripartite lens, we systematically review the evolution of multimodal learning, revealing a trajectory from loosely coupled specialized modules toward unified architectures that enable the synergistic emergence of internal world simulators. To complement this conceptual framework, we introduce CoW-Bench, a benchmark centered on multi-frame reasoning and generation scenarios. CoW-Bench evaluates both video generation models and UMMs under a unified evaluation protocol. Our work establishes a principled pathway toward general world models, clarifying both the limitations of current systems and the architectural requirements for future progress.&lt;/p&gt;</description>
<guid isPermaLink="false">https://arxiv.org/abs/2602.23152</guid> <guid isPermaLink="false">https://arxiv.org/abs/2602.23152</guid>
<pubDate>Thu, 26 Feb 2026 16:15:55 +0000</pubDate> <pubDate>Thu, 26 Feb 2026 16:15:55 +0000</pubDate>
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@@ -172,7 +172,7 @@
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<title>AgentDropoutV2: Optimizing Information Flow in Multi-Agent Systems via Test-Time Rectify-or-Reject Pruning</title> <title>AgentDropoutV2: Optimizing Information Flow in Multi-Agent Systems via Test-Time Rectify-or-Reject Pruning</title>
<link>https://arxiv.org/abs/2602.23258</link> <link>https://arxiv.org/abs/2602.23258</link>
<description>&lt;p&gt;&lt;img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2602.23258.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /&gt;&lt;/p&gt;&lt;p&gt;&lt;b&gt;Authors:&lt;/b&gt; Yutong Wang, Siyuan Xiong, Xuebo Liu, Wenkang Zhou, Liang Ding, Miao Zhang, Min Zhang&lt;/p&gt;&lt;p&gt;&lt;b&gt;Upvotes:&lt;/b&gt; 24&lt;/p&gt;&lt;p&gt;&lt;b&gt;Summary:&lt;/b&gt; While Multi-Agent Systems (MAS) excel in complex reasoning, they suffer from the cascading impact of erroneous information generated by individual participants. Current solutions often resort to rigid structural engineering or expensive fine-tuning, limiting their deployability and adaptability. We propose AgentDropoutV2, a test-time rectify-or-reject pruning framework designed to dynamically optimize MAS information flow without retraining. Our approach acts as an active firewall, intercepting agent outputs and employing a retrieval-augmented rectifier to iteratively correct errors based on a failure-driven indicator pool. This mechanism allows for the precise identification of potential errors using distilled failure patterns as prior knowledge. Irreparable outputs are subsequently pruned to prevent error propagation, while a fallback strategy preserves system integrity. Empirical results on extensive math benchmarks show that AgentDropoutV2 significantly boosts the MAS's task performance, achieving an average accuracy gain of 6.3 percentage points on math benchmarks. Furthermore, the system exhibits robust generalization and adaptivity, dynamically modulating rectification efforts based on task difficulty while leveraging context-aware indicators to resolve a wide spectrum of error patterns. Our code and dataset are released at https://github.com/TonySY2/AgentDropoutV2.&lt;/p&gt;</description> <description>&lt;p&gt;&lt;img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2602.23258.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /&gt;&lt;/p&gt;&lt;p&gt;&lt;b&gt;Authors:&lt;/b&gt; Yutong Wang, Siyuan Xiong, Xuebo Liu, Wenkang Zhou, Liang Ding, Miao Zhang, Min Zhang&lt;/p&gt;&lt;p&gt;&lt;b&gt;Upvotes:&lt;/b&gt; 25&lt;/p&gt;&lt;p&gt;&lt;b&gt;Summary:&lt;/b&gt; While Multi-Agent Systems (MAS) excel in complex reasoning, they suffer from the cascading impact of erroneous information generated by individual participants. Current solutions often resort to rigid structural engineering or expensive fine-tuning, limiting their deployability and adaptability. We propose AgentDropoutV2, a test-time rectify-or-reject pruning framework designed to dynamically optimize MAS information flow without retraining. Our approach acts as an active firewall, intercepting agent outputs and employing a retrieval-augmented rectifier to iteratively correct errors based on a failure-driven indicator pool. This mechanism allows for the precise identification of potential errors using distilled failure patterns as prior knowledge. Irreparable outputs are subsequently pruned to prevent error propagation, while a fallback strategy preserves system integrity. Empirical results on extensive math benchmarks show that AgentDropoutV2 significantly boosts the MAS's task performance, achieving an average accuracy gain of 6.3 percentage points on math benchmarks. Furthermore, the system exhibits robust generalization and adaptivity, dynamically modulating rectification efforts based on task difficulty while leveraging context-aware indicators to resolve a wide spectrum of error patterns. Our code and dataset are released at https://github.com/TonySY2/AgentDropoutV2.&lt;/p&gt;</description>
<guid isPermaLink="false">https://arxiv.org/abs/2602.23258</guid> <guid isPermaLink="false">https://arxiv.org/abs/2602.23258</guid>
<pubDate>Thu, 26 Feb 2026 17:31:43 +0000</pubDate> <pubDate>Thu, 26 Feb 2026 17:31:43 +0000</pubDate>
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@@ -193,7 +193,7 @@
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<title>VGG-T^3: Offline Feed-Forward 3D Reconstruction at Scale</title> <title>VGG-T^3: Offline Feed-Forward 3D Reconstruction at Scale</title>
<link>https://arxiv.org/abs/2602.23361</link> <link>https://arxiv.org/abs/2602.23361</link>
<description>&lt;p&gt;&lt;img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2602.23361.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /&gt;&lt;/p&gt;&lt;p&gt;&lt;b&gt;Authors:&lt;/b&gt; Sven Elflein, Ruilong Li, Sérgio Agostinho, Zan Gojcic, Laura Leal-Taixé, Qunjie Zhou, Aljosa Osep&lt;/p&gt;&lt;p&gt;&lt;b&gt;Upvotes:&lt;/b&gt; 11&lt;/p&gt;&lt;p&gt;&lt;b&gt;Summary:&lt;/b&gt; We present a scalable 3D reconstruction model that addresses a critical limitation in offline feed-forward methods: their computational and memory requirements grow quadratically w.r.t. the number of input images. Our approach is built on the key insight that this bottleneck stems from the varying-length Key-Value (KV) space representation of scene geometry, which we distill into a fixed-size Multi-Layer Perceptron (MLP) via test-time training. VGG-T^3 (Visual Geometry Grounded Test Time Training) scales linearly w.r.t. the number of input views, similar to online models, and reconstructs a 1k image collection in just 54 seconds, achieving a 11.6times speed-up over baselines that rely on softmax attention. Since our method retains global scene aggregation capability, our point map reconstruction error outperforming other linear-time methods by large margins. Finally, we demonstrate visual localization capabilities of our model by querying the scene representation with unseen images.&lt;/p&gt;</description> <description>&lt;p&gt;&lt;img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2602.23361.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /&gt;&lt;/p&gt;&lt;p&gt;&lt;b&gt;Authors:&lt;/b&gt; Sven Elflein, Ruilong Li, Sérgio Agostinho, Zan Gojcic, Laura Leal-Taixé, Qunjie Zhou, Aljosa Osep&lt;/p&gt;&lt;p&gt;&lt;b&gt;Upvotes:&lt;/b&gt; 12&lt;/p&gt;&lt;p&gt;&lt;b&gt;Summary:&lt;/b&gt; We present a scalable 3D reconstruction model that addresses a critical limitation in offline feed-forward methods: their computational and memory requirements grow quadratically w.r.t. the number of input images. Our approach is built on the key insight that this bottleneck stems from the varying-length Key-Value (KV) space representation of scene geometry, which we distill into a fixed-size Multi-Layer Perceptron (MLP) via test-time training. VGG-T^3 (Visual Geometry Grounded Test Time Training) scales linearly w.r.t. the number of input views, similar to online models, and reconstructs a 1k image collection in just 54 seconds, achieving a 11.6times speed-up over baselines that rely on softmax attention. Since our method retains global scene aggregation capability, our point map reconstruction error outperforming other linear-time methods by large margins. Finally, we demonstrate visual localization capabilities of our model by querying the scene representation with unseen images.&lt;/p&gt;</description>
<guid isPermaLink="false">https://arxiv.org/abs/2602.23361</guid> <guid isPermaLink="false">https://arxiv.org/abs/2602.23361</guid>
<pubDate>Thu, 26 Feb 2026 18:59:33 +0000</pubDate> <pubDate>Thu, 26 Feb 2026 18:59:33 +0000</pubDate>
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