diff --git a/feed_weekly.xml b/feed_weekly.xml
index 17b0428..b3355bb 100644
--- a/feed_weekly.xml
+++ b/feed_weekly.xml
@@ -7,741 +7,741 @@
http://www.rssboard.org/rss-specificationpython-feedgenen
- Mon, 23 Jun 2025 00:12:23 +0000
+ Mon, 30 Jun 2025 00:12:25 +0000
- AI Agent Behavioral Science
- https://arxiv.org/abs/2506.06366
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2506.06366.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Lin Chen, Yunke Zhang, Jie Feng, Haoye Chai, Honglin Zhang, Bingbing Fan, Yibo Ma, Shiyuan Zhang, Nian Li, Tianhui Liu, Nicholas Sukiennik, Keyu Zhao, Yu Li, Ziyi Liu, Fengli Xu, Yong Li</p><p><b>Upvotes:</b> 9</p><p><b>Summary:</b> Recent advances in large language models (LLMs) have enabled the development of AI agents that exhibit increasingly human-like behaviors, including planning, adaptation, and social dynamics across diverse, interactive, and open-ended scenarios. These behaviors are not solely the product of the internal architectures of the underlying models, but emerge from their integration into agentic systems operating within specific contexts, where environmental factors, social cues, and interaction feedbacks shape behavior over time. This evolution necessitates a new scientific perspective: AI Agent Behavioral Science. Rather than focusing only on internal mechanisms, this perspective emphasizes the systematic observation of behavior, design of interventions to test hypotheses, and theory-guided interpretation of how AI agents act, adapt, and interact over time. We systematize a growing body of research across individual agent, multi-agent, and human-agent interaction settings, and further demonstrate how this perspective informs responsible AI by treating fairness, safety, interpretability, accountability, and privacy as behavioral properties. By unifying recent findings and laying out future directions, we position AI Agent Behavioral Science as a necessary complement to traditional model-centric approaches, providing essential tools for understanding, evaluating, and governing the real-world behavior of increasingly autonomous AI systems.</p>
- https://arxiv.org/abs/2506.06366
- Wed, 04 Jun 2025 08:12:32 +0000
+ VIKI-R: Coordinating Embodied Multi-Agent Cooperation via Reinforcement Learning
+ https://arxiv.org/abs/2506.09049
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2506.09049.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Li Kang, Xiufeng Song, Heng Zhou, Yiran Qin, Jie Yang, Xiaohong Liu, Philip Torr, Lei Bai, Zhenfei Yin</p><p><b>Upvotes:</b> 33</p><p><b>Summary:</b> Coordinating multiple embodied agents in dynamic environments remains a core challenge in artificial intelligence, requiring both perception-driven reasoning and scalable cooperation strategies. While recent works have leveraged large language models (LLMs) for multi-agent planning, a few have begun to explore vision-language models (VLMs) for visual reasoning. However, these VLM-based approaches remain limited in their support for diverse embodiment types. In this work, we introduce VIKI-Bench, the first hierarchical benchmark tailored for embodied multi-agent cooperation, featuring three structured levels: agent activation, task planning, and trajectory perception. VIKI-Bench includes diverse robot embodiments, multi-view visual observations, and structured supervision signals to evaluate reasoning grounded in visual inputs. To demonstrate the utility of VIKI-Bench, we propose VIKI-R, a two-stage framework that fine-tunes a pretrained vision-language model (VLM) using Chain-of-Thought annotated demonstrations, followed by reinforcement learning under multi-level reward signals. Our extensive experiments show that VIKI-R significantly outperforms baselines method across all task levels. Furthermore, we show that reinforcement learning enables the emergence of compositional cooperation patterns among heterogeneous agents. Together, VIKI-Bench and VIKI-R offer a unified testbed and method for advancing multi-agent, visual-driven cooperation in embodied AI systems.</p>
+ https://arxiv.org/abs/2506.09049
+ Tue, 10 Jun 2025 17:59:44 +0000
- From Real to Synthetic: Synthesizing Millions of Diversified and Complicated User Instructions with Attributed Grounding
- https://arxiv.org/abs/2506.03968
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2506.03968.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Chiwei Zhu, Benfeng Xu, Xiaorui Wang, Zhendong Mao</p><p><b>Upvotes:</b> 15</p><p><b>Summary:</b> The pursuit of diverse, complex, and large-scale instruction data is crucial for automatically aligning large language models (LLMs). While there are methods capable of generating synthetic instructions at scale, they either suffer from limited grounding sources, leading to a narrow distribution, or rely on trivial extensions that fail to produce meaningful trajectories in terms of complexity. In contrast, instructions that benefit efficient alignment are typically crafted with cognitive insights and grounded in real-world use cases. In this paper, we synthesize such instructions using attributed grounding, which involves 1) a top-down attribution process that grounds a selective set of real instructions to situated users, and 2) a bottom-up synthesis process that leverages web documents to first generate a situation, then a meaningful instruction. This framework allows us to harvest diverse and complex instructions at scale, utilizing the vast range of web documents. Specifically, we construct a dataset of 1 million instructions, called SynthQuestions, and demonstrate that models trained on it achieve leading performance on several common benchmarks, with improvements that continually scale with more web corpora. Data, models and codes will be available at https://github.com/Ignoramus0817/SynthQuestions.</p>
- https://arxiv.org/abs/2506.03968
- Wed, 04 Jun 2025 14:00:47 +0000
+ From Intention to Execution: Probing the Generalization Boundaries of Vision-Language-Action Models
+ https://arxiv.org/abs/2506.09930
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2506.09930.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Irving Fang, Juexiao Zhang, Shengbang Tong, Chen Feng</p><p><b>Upvotes:</b> 8</p><p><b>Summary:</b> One promise that Vision-Language-Action (VLA) models hold over traditional imitation learning for robotics is to leverage the broad generalization capabilities of large Vision-Language Models (VLMs) to produce versatile, "generalist" robot policies. However, current evaluations of VLAs remain insufficient. Traditional imitation learning benchmarks are unsuitable due to the lack of language instructions. Emerging benchmarks for VLAs that incorporate language often come with limited evaluation tasks and do not intend to investigate how much VLM pretraining truly contributes to the generalization capabilities of the downstream robotic policy. Meanwhile, much research relies on real-world robot setups designed in isolation by different institutions, which creates a barrier for reproducibility and accessibility. To address this gap, we introduce a unified probing suite of 50 simulation-based tasks across 10 subcategories spanning language instruction, vision, and objects. We systematically evaluate several state-of-the-art VLA architectures on this suite to understand their generalization capability. Our results show that while VLM backbones endow VLAs with robust perceptual understanding and high level planning, which we refer to as good intentions, this does not reliably translate into precise motor execution: when faced with out-of-distribution observations, policies often exhibit coherent intentions, but falter in action execution. Moreover, finetuning on action data can erode the original VLM's generalist reasoning abilities. We release our task suite and evaluation code to serve as a standardized benchmark for future VLAs and to drive research on closing the perception-to-action gap. More information, including the source code, can be found at https://ai4ce.github.io/INT-ACT/</p>
+ https://arxiv.org/abs/2506.09930
+ Wed, 11 Jun 2025 16:52:18 +0000
- VideoMolmo: Spatio-Temporal Grounding Meets Pointing
- https://arxiv.org/abs/2506.05336
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2506.05336.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Ghazi Shazan Ahmad, Ahmed Heakl, Hanan Gani, Abdelrahman Shaker, Zhiqiang Shen, Ranjay Krishna, Fahad Shahbaz Khan, Salman Khan</p><p><b>Upvotes:</b> 6</p><p><b>Summary:</b> Spatio-temporal localization is vital for precise interactions across diverse domains, from biological research to autonomous navigation and interactive interfaces. Current video-based approaches, while proficient in tracking, lack the sophisticated reasoning capabilities of large language models, limiting their contextual understanding and generalization. We introduce VideoMolmo, a large multimodal model tailored for fine-grained spatio-temporal pointing conditioned on textual descriptions. Building upon the Molmo architecture, VideoMolmo incorporates a temporal module utilizing an attention mechanism to condition each frame on preceding frames, ensuring temporal consistency. Additionally, our novel temporal mask fusion pipeline employs SAM2 for bidirectional point propagation, significantly enhancing coherence across video sequences. This two-step decomposition, i.e., first using the LLM to generate precise pointing coordinates, then relying on a sequential mask-fusion module to produce coherent segmentation, not only simplifies the task for the language model but also enhances interpretability. Due to the lack of suitable datasets, we curate a comprehensive dataset comprising 72k video-caption pairs annotated with 100k object points. To evaluate the generalization of VideoMolmo, we introduce VPoS-Bench, a challenging out-of-distribution benchmark spanning five real-world scenarios: Cell Tracking, Egocentric Vision, Autonomous Driving, Video-GUI Interaction, and Robotics. We also evaluate our model on Referring Video Object Segmentation (Refer-VOS) and Reasoning VOS tasks. In comparison to existing models, VideoMolmo substantially improves spatio-temporal pointing accuracy and reasoning capability. Our code and models are publicly available at https://github.com/mbzuai-oryx/VideoMolmo.</p>
- https://arxiv.org/abs/2506.05336
- Thu, 05 Jun 2025 17:59:29 +0000
+ SoK: Evaluating Jailbreak Guardrails for Large Language Models
+ https://arxiv.org/abs/2506.10597
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2506.10597.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Xunguang Wang, Zhenlan Ji, Wenxuan Wang, Zongjie Li, Daoyuan Wu, Shuai Wang</p><p><b>Upvotes:</b> 3</p><p><b>Summary:</b> Large Language Models (LLMs) have achieved remarkable progress, but their deployment has exposed critical vulnerabilities, particularly to jailbreak attacks that circumvent safety mechanisms. Guardrails--external defense mechanisms that monitor and control LLM interaction--have emerged as a promising solution. However, the current landscape of LLM guardrails is fragmented, lacking a unified taxonomy and comprehensive evaluation framework. In this Systematization of Knowledge (SoK) paper, we present the first holistic analysis of jailbreak guardrails for LLMs. We propose a novel, multi-dimensional taxonomy that categorizes guardrails along six key dimensions, and introduce a Security-Efficiency-Utility evaluation framework to assess their practical effectiveness. Through extensive analysis and experiments, we identify the strengths and limitations of existing guardrail approaches, explore their universality across attack types, and provide insights into optimizing defense combinations. Our work offers a structured foundation for future research and development, aiming to guide the principled advancement and deployment of robust LLM guardrails. The code is available at https://github.com/xunguangwang/SoK4JailbreakGuardrails.</p>
+ https://arxiv.org/abs/2506.10597
+ Thu, 12 Jun 2025 11:42:40 +0000
- CoMemo: LVLMs Need Image Context with Image Memory
- https://arxiv.org/abs/2506.06279
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2506.06279.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Shi Liu, Weijie Su, Xizhou Zhu, Wenhai Wang, Jifeng Dai</p><p><b>Upvotes:</b> 7</p><p><b>Summary:</b> Recent advancements in Large Vision-Language Models built upon Large Language Models have established aligning visual features with LLM representations as the dominant paradigm. However, inherited LLM architectural designs introduce suboptimal characteristics for multimodal processing. First, LVLMs exhibit a bimodal distribution in attention allocation, leading to the progressive neglect of middle visual content as context expands. Second, conventional positional encoding schemes fail to preserve vital 2D structural relationships when processing dynamic high-resolution images. To address these limitations, we propose CoMemo - a dual-path architecture that combines a Context image path with an image Memory path for visual processing, effectively alleviating visual information neglect. Additionally, we introduce RoPE-DHR, a novel positional encoding mechanism that employs thumbnail-based positional aggregation to maintain 2D spatial awareness while mitigating remote decay in extended sequences. Evaluations across seven benchmarks,including long-context comprehension, multi-image reasoning, and visual question answering, demonstrate CoMemo's superior performance compared to conventional LVLM architectures. Project page is available at https://lalbj.github.io/projects/CoMemo/.</p>
- https://arxiv.org/abs/2506.06279
- Fri, 06 Jun 2025 17:59:06 +0000
+ Lost in the Mix: Evaluating LLM Understanding of Code-Switched Text
+ https://arxiv.org/abs/2506.14012
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2506.14012.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Amr Mohamed, Yang Zhang, Michalis Vazirgiannis, Guokan Shang</p><p><b>Upvotes:</b> 9</p><p><b>Summary:</b> Code-switching (CSW) is the act of alternating between two or more languages within a single discourse. This phenomenon is widespread in multilingual communities, and increasingly prevalent in online content, where users naturally mix languages in everyday communication. As a result, Large Language Models (LLMs), now central to content processing and generation, are frequently exposed to code-switched inputs. Given their widespread use, it is crucial to understand how LLMs process and reason about such mixed-language text. This paper presents a systematic evaluation of LLM comprehension under code-switching by generating CSW variants of established reasoning and comprehension benchmarks. While degradation is evident when foreign tokens disrupt English textx2013even under linguistic constraintsx2013embedding English into other languages often improves comprehension. Though prompting yields mixed results, fine-tuning offers a more stable path to degradation mitigation.</p>
+ https://arxiv.org/abs/2506.14012
+ Mon, 16 Jun 2025 21:19:27 +0000
- AR-RAG: Autoregressive Retrieval Augmentation for Image Generation
- https://arxiv.org/abs/2506.06962
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2506.06962.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Jingyuan Qi, Zhiyang Xu, Qifan Wang, Lifu Huang</p><p><b>Upvotes:</b> 27</p><p><b>Summary:</b> We introduce Autoregressive Retrieval Augmentation (AR-RAG), a novel paradigm that enhances image generation by autoregressively incorporating knearest neighbor retrievals at the patch level. Unlike prior methods that perform a single, static retrieval before generation and condition the entire generation on fixed reference images, AR-RAG performs context-aware retrievals at each generation step, using prior-generated patches as queries to retrieve and incorporate the most relevant patch-level visual references, enabling the model to respond to evolving generation needs while avoiding limitations (e.g., over-copying, stylistic bias, etc.) prevalent in existing methods. To realize AR-RAG, we propose two parallel frameworks: (1) Distribution-Augmentation in Decoding (DAiD), a training-free plug-and-use decoding strategy that directly merges the distribution of model-predicted patches with the distribution of retrieved patches, and (2) Feature-Augmentation in Decoding (FAiD), a parameter-efficient fine-tuning method that progressively smooths the features of retrieved patches via multi-scale convolution operations and leverages them to augment the image generation process. We validate the effectiveness of AR-RAG on widely adopted benchmarks, including Midjourney-30K, GenEval and DPG-Bench, demonstrating significant performance gains over state-of-the-art image generation models.</p>
- https://arxiv.org/abs/2506.06962
- Sun, 08 Jun 2025 01:33:05 +0000
+ OAgents: An Empirical Study of Building Effective Agents
+ https://arxiv.org/abs/2506.15741
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2506.15741.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> He Zhu, Tianrui Qin, King Zhu, Heyuan Huang, Yeyi Guan, Jinxiang Xia, Yi Yao, Hanhao Li, Ningning Wang, Pai Liu, Tianhao Peng, Xin Gui, Xiaowan Li, Yuhui Liu, Yuchen Eleanor Jiang, Jun Wang, Changwang Zhang, Xiangru Tang, Ge Zhang, Jian Yang, Minghao Liu, Xitong Gao, Jiaheng Liu, Wangchunshu Zhou</p><p><b>Upvotes:</b> 34</p><p><b>Summary:</b> Recently, Agentic AI has become an increasingly popular research field. However, we argue that current agent research practices lack standardization and scientific rigor, making it hard to conduct fair comparisons among methods. As a result, it is still unclear how different design choices in agent frameworks affect effectiveness, and measuring their progress remains challenging. In this work, we conduct a systematic empirical study on GAIA benchmark and BrowseComp to examine the impact of popular design choices in key agent components in a fair and rigorous manner. We find that the lack of a standard evaluation protocol makes previous works, even open-sourced ones, non-reproducible, with significant variance between random runs. Therefore, we introduce a more robust evaluation protocol to stabilize comparisons. Our study reveals which components and designs are crucial for effective agents, while others are redundant, despite seeming logical. Based on our findings, we build and open-source OAgents, a new foundation agent framework that achieves state-of-the-art performance among open-source projects. OAgents offers a modular design for various agent components, promoting future research in Agentic AI.</p>
+ https://arxiv.org/abs/2506.15741
+ Tue, 17 Jun 2025 17:59:02 +0000
- AssertBench: A Benchmark for Evaluating Self-Assertion in Large Language Models
- https://arxiv.org/abs/2506.11110
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2506.11110.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Jaeho Lee, Atharv Chowdhary</p><p><b>Upvotes:</b> 4</p><p><b>Summary:</b> Recent benchmarks have probed factual consistency and rhetorical robustness in Large Language Models (LLMs). However, a knowledge gap exists regarding how directional framing of factually true statements influences model agreement, a common scenario for LLM users. AssertBench addresses this by sampling evidence-supported facts from FEVEROUS, a fact verification dataset. For each (evidence-backed) fact, we construct two framing prompts: one where the user claims the statement is factually correct, and another where the user claims it is incorrect. We then record the model's agreement and reasoning. The desired outcome is that the model asserts itself, maintaining consistent truth evaluation across both framings, rather than switching its evaluation to agree with the user. AssertBench isolates framing-induced variability from the model's underlying factual knowledge by stratifying results based on the model's accuracy on the same claims when presented neutrally. In doing so, this benchmark aims to measure an LLM's ability to "stick to its guns" when presented with contradictory user assertions about the same fact. The complete source code is available at https://github.com/achowd32/assert-bench.</p>
- https://arxiv.org/abs/2506.11110
- Sun, 08 Jun 2025 14:08:22 +0000
+ InfiniPot-V: Memory-Constrained KV Cache Compression for Streaming Video Understanding
+ https://arxiv.org/abs/2506.15745
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2506.15745.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Minsoo Kim, Kyuhong Shim, Jungwook Choi, Simyung Chang</p><p><b>Upvotes:</b> 12</p><p><b>Summary:</b> Modern multimodal large language models (MLLMs) can reason over hour-long video, yet their key-value (KV) cache grows linearly with time--quickly exceeding the fixed memory of phones, AR glasses, and edge robots. Prior compression schemes either assume the whole video and user query are available offline or must first build the full cache, so memory still scales with stream length. InfiniPot-V is the first training-free, query-agnostic framework that enforces a hard, length-independent memory cap for streaming video understanding. During video encoding it monitors the cache and, once a user-set threshold is reached, runs a lightweight compression pass that (i) removes temporally redundant tokens via Temporal-axis Redundancy (TaR) metric and (ii) keeps semantically significant tokens via Value-Norm (VaN) ranking. Across four open-source MLLMs and four long-video and two streaming-video benchmarks, InfiniPot-V cuts peak GPU memory by up to 94%, sustains real-time generation, and matches or surpasses full-cache accuracy--even in multi-turn dialogues. By dissolving the KV cache bottleneck without retraining or query knowledge, InfiniPot-V closes the gap for on-device streaming video assistants.</p>
+ https://arxiv.org/abs/2506.15745
+ Wed, 18 Jun 2025 02:22:14 +0000
- DeepVideo-R1: Video Reinforcement Fine-Tuning via Difficulty-aware Regressive GRPO
- https://arxiv.org/abs/2506.07464
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2506.07464.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Jinyoung Park, Jeehye Na, Jinyoung Kim, Hyunwoo J. Kim</p><p><b>Upvotes:</b> 9</p><p><b>Summary:</b> Recent works have demonstrated the effectiveness of reinforcement learning (RL)-based post-training in enhancing the reasoning capabilities of large language models (LLMs). In particular, Group Relative Policy Optimization (GRPO) has shown impressive success by employing a PPO-style reinforcement algorithm with group-based normalized rewards. However, the application of GRPO to Video Large Language Models (Video LLMs) has been less studied. In this paper, we explore GRPO for video LLMs and identify two primary issues that impede its effective learning: (1) reliance on safeguards, and (2) the vanishing advantage problem. To mitigate these challenges, we propose DeepVideo-R1, a video large language model trained with our proposed Reg-GRPO (Regressive GRPO) and difficulty-aware data augmentation strategy. Reg-GRPO reformulates the GRPO objective as a regression task, directly predicting the advantage in GRPO. This design eliminates the need for safeguards like clipping and min functions, thereby facilitating more direct policy guidance by aligning the model with the advantage values. We also design the difficulty-aware data augmentation strategy that dynamically augments training samples at solvable difficulty levels, fostering diverse and informative reward signals. Our comprehensive experiments show that DeepVideo-R1 significantly improves video reasoning performance across multiple video reasoning benchmarks.</p>
- https://arxiv.org/abs/2506.07464
- Mon, 09 Jun 2025 06:15:54 +0000
+ Hunyuan3D 2.1: From Images to High-Fidelity 3D Assets with Production-Ready PBR Material
+ https://arxiv.org/abs/2506.15442
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2506.15442.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Team Hunyuan3D, Shuhui Yang, Mingxin Yang, Yifei Feng, Xin Huang, Sheng Zhang, Zebin He, Di Luo, Haolin Liu, Yunfei Zhao, Qingxiang Lin, Zeqiang Lai, Xianghui Yang, Huiwen Shi, Zibo Zhao, Bowen Zhang, Hongyu Yan, Lifu Wang, Sicong Liu, Jihong Zhang, Meng Chen, Liang Dong, Yiwen Jia, Yulin Cai, Jiaao Yu, Yixuan Tang, Dongyuan Guo, Junlin Yu, Hao Zhang, Zheng Ye, Peng He, Runzhou Wu, Shida Wei, Chao Zhang, Yonghao Tan, Yifu Sun, Lin Niu, Shirui Huang, Bojian Zheng, Shu Liu, Shilin Chen, Xiang Yuan, Xiaofeng Yang, Kai Liu, Jianchen Zhu, Peng Chen, Tian Liu, Di Wang, Yuhong Liu, Linus, Jie Jiang, Jingwei Huang, Chunchao Guo</p><p><b>Upvotes:</b> 11</p><p><b>Summary:</b> 3D AI-generated content (AIGC) is a passionate field that has significantly accelerated the creation of 3D models in gaming, film, and design. Despite the development of several groundbreaking models that have revolutionized 3D generation, the field remains largely accessible only to researchers, developers, and designers due to the complexities involved in collecting, processing, and training 3D models. To address these challenges, we introduce Hunyuan3D 2.1 as a case study in this tutorial. This tutorial offers a comprehensive, step-by-step guide on processing 3D data, training a 3D generative model, and evaluating its performance using Hunyuan3D 2.1, an advanced system for producing high-resolution, textured 3D assets. The system comprises two core components: the Hunyuan3D-DiT for shape generation and the Hunyuan3D-Paint for texture synthesis. We will explore the entire workflow, including data preparation, model architecture, training strategies, evaluation metrics, and deployment. By the conclusion of this tutorial, you will have the knowledge to finetune or develop a robust 3D generative model suitable for applications in gaming, virtual reality, and industrial design.</p>
+ https://arxiv.org/abs/2506.15442
+ Wed, 18 Jun 2025 13:14:46 +0000
- Infinity Instruct: Scaling Instruction Selection and Synthesis to Enhance Language Models
- https://arxiv.org/abs/2506.11116
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2506.11116.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Jijie Li, Li Du, Hanyu Zhao, Bo-wen Zhang, Liangdong Wang, Boyan Gao, Guang Liu, Yonghua Lin</p><p><b>Upvotes:</b> 5</p><p><b>Summary:</b> Large Language Models (LLMs) demonstrate strong performance in real-world applications, yet existing open-source instruction datasets often concentrate on narrow domains, such as mathematics or coding, limiting generalization and widening the gap with proprietary models. To bridge this gap, we introduce Infinity-Instruct, a high-quality instruction dataset designed to enhance both foundational and chat capabilities of LLMs through a two-phase pipeline. In Phase 1, we curate 7.4M high-quality foundational instructions (InfInstruct-F-7.4M) from over 100M samples using hybrid data selection techniques. In Phase 2, we synthesize 1.5M high-quality chat instructions (InfInstruct-G-1.5M) through a two-stage process involving instruction selection, evolution, and diagnostic filtering. We empirically evaluate Infinity-Instruct by fine-tuning several open-source models, including Mistral, LLaMA, Qwen, and Yi, and observe substantial performance gains across both foundational and instruction following benchmarks, consistently surpassing official instruction-tuned counterparts. Notably, InfInstruct-LLaMA3.1-70B outperforms GPT-4-0314 by 8.6\% on instruction following tasks while achieving comparable foundational performance. These results underscore the synergy between foundational and chat training and offer new insights into holistic LLM development. Our datasethttps://huggingface.co/datasets/BAAI/Infinity-Instruct and codeshttps://gitee.com/li-touch/infinity-instruct have been publicly released.</p>
- https://arxiv.org/abs/2506.11116
- Mon, 09 Jun 2025 06:37:15 +0000
+ Demystifying the Visual Quality Paradox in Multimodal Large Language Models
+ https://arxiv.org/abs/2506.15645
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2506.15645.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Shuo Xing, Lanqing Guo, Hongyuan Hua, Seoyoung Lee, Peiran Li, Yufei Wang, Zhangyang Wang, Zhengzhong Tu</p><p><b>Upvotes:</b> 4</p><p><b>Summary:</b> Recent Multimodal Large Language Models (MLLMs) excel on benchmark vision-language tasks, yet little is known about how input visual quality shapes their responses. Does higher perceptual quality of images already translate to better MLLM understanding? We conduct the first systematic study spanning leading MLLMs and a suite of vision-language benchmarks, applying controlled degradations and stylistic shifts to each image. Surprisingly, we uncover a visual-quality paradox: model, task, and even individual-instance performance can improve when images deviate from human-perceived fidelity. Off-the-shelf restoration pipelines fail to reconcile these idiosyncratic preferences. To close the gap, we introduce Visual-Quality Test-Time Tuning (VQ-TTT)-a lightweight adaptation module that: (1) inserts a learnable, low-rank kernel before the frozen vision encoder to modulate frequency content; and (2) fine-tunes only shallow vision-encoder layers via LoRA. VQ-TTT dynamically adjusts each input image in a single forward pass, aligning it with task-specific model preferences. Across the evaluated MLLMs and all datasets, VQ-TTT lifts significant average accuracy, with no external models, cached features, or extra training data. These findings redefine ``better'' visual inputs for MLLMs and highlight the need for adaptive, rather than universally ``clean'', imagery, in the new era of AI being the main data customer.</p>
+ https://arxiv.org/abs/2506.15645
+ Wed, 18 Jun 2025 17:14:07 +0000
- BridgeVLA: Input-Output Alignment for Efficient 3D Manipulation Learning with Vision-Language Models
- https://arxiv.org/abs/2506.07961
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2506.07961.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Peiyan Li, Yixiang Chen, Hongtao Wu, Xiao Ma, Xiangnan Wu, Yan Huang, Liang Wang, Tao Kong, Tieniu Tan</p><p><b>Upvotes:</b> 11</p><p><b>Summary:</b> Recently, leveraging pre-trained vision-language models (VLMs) for building vision-language-action (VLA) models has emerged as a promising approach to effective robot manipulation learning. However, only few methods incorporate 3D signals into VLMs for action prediction, and they do not fully leverage the spatial structure inherent in 3D data, leading to low sample efficiency. In this paper, we introduce BridgeVLA, a novel 3D VLA model that (1) projects 3D inputs to multiple 2D images, ensuring input alignment with the VLM backbone, and (2) utilizes 2D heatmaps for action prediction, unifying the input and output spaces within a consistent 2D image space. In addition, we propose a scalable pre-training method that equips the VLM backbone with the capability to predict 2D heatmaps before downstream policy learning. Extensive experiments show the proposed method is able to learn 3D manipulation efficiently and effectively. BridgeVLA outperforms state-of-the-art baseline methods across three simulation benchmarks. In RLBench, it improves the average success rate from 81.4% to 88.2%. In COLOSSEUM, it demonstrates significantly better performance in challenging generalization settings, boosting the average success rate from 56.7% to 64.0%. In GemBench, it surpasses all the comparing baseline methods in terms of average success rate. In real-robot experiments, BridgeVLA outperforms a state-of-the-art baseline method by 32% on average. It generalizes robustly in multiple out-of-distribution settings, including visual disturbances and unseen instructions. Remarkably, it is able to achieve a success rate of 96.8% on 10+ tasks with only 3 trajectories per task, highlighting its extraordinary sample efficiency. Project Website:https://bridgevla.github.io/</p>
- https://arxiv.org/abs/2506.07961
- Mon, 09 Jun 2025 17:36:34 +0000
+ I Know Which LLM Wrote Your Code Last Summer: LLM generated Code Stylometry for Authorship Attribution
+ https://arxiv.org/abs/2506.17323
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2506.17323.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Tamas Bisztray, Bilel Cherif, Richard A. Dubniczky, Nils Gruschka, Bertalan Borsos, Mohamed Amine Ferrag, Attila Kovacs, Vasileios Mavroeidis, Norbert Tihanyi</p><p><b>Upvotes:</b> 4</p><p><b>Summary:</b> Detecting AI-generated code, deepfakes, and other synthetic content is an emerging research challenge. As code generated by Large Language Models (LLMs) becomes more common, identifying the specific model behind each sample is increasingly important. This paper presents the first systematic study of LLM authorship attribution for C programs. We released CodeT5-Authorship, a novel model that uses only the encoder layers from the original CodeT5 encoder-decoder architecture, discarding the decoder to focus on classification. Our model's encoder output (first token) is passed through a two-layer classification head with GELU activation and dropout, producing a probability distribution over possible authors. To evaluate our approach, we introduce LLM-AuthorBench, a benchmark of 32,000 compilable C programs generated by eight state-of-the-art LLMs across diverse tasks. We compare our model to seven traditional ML classifiers and eight fine-tuned transformer models, including BERT, RoBERTa, CodeBERT, ModernBERT, DistilBERT, DeBERTa-V3, Longformer, and LoRA-fine-tuned Qwen2-1.5B. In binary classification, our model achieves 97.56% accuracy in distinguishing C programs generated by closely related models such as GPT-4.1 and GPT-4o, and 95.40% accuracy for multi-class attribution among five leading LLMs (Gemini 2.5 Flash, Claude 3.5 Haiku, GPT-4.1, Llama 3.3, and DeepSeek-V3). To support open science, we release the CodeT5-Authorship architecture, the LLM-AuthorBench benchmark, and all relevant Google Colab scripts on GitHub: https://github.com/LLMauthorbench/.</p>
+ https://arxiv.org/abs/2506.17323
+ Wed, 18 Jun 2025 19:49:41 +0000
- Wait, We Don't Need to "Wait"! Removing Thinking Tokens Improves Reasoning Efficiency
- https://arxiv.org/abs/2506.08343
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2506.08343.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Chenlong Wang, Yuanning Feng, Dongping Chen, Zhaoyang Chu, Ranjay Krishna, Tianyi Zhou</p><p><b>Upvotes:</b> 42</p><p><b>Summary:</b> Recent advances in large reasoning models have enabled complex, step-by-step reasoning but often introduce significant overthinking, resulting in verbose and redundant outputs that hinder efficiency. In this study, we examine whether explicit self-reflection, signaled by tokens such as "Wait" and "Hmm", is necessary for advanced reasoning. We propose NoWait, a simple yet effective approach that disables explicit self-reflection by suppressing these tokens during inference. Extensive experiments on ten benchmarks across textual, visual, and video reasoning tasks show that NoWait reduces chain-of-thought trajectory length by up to 27%-51% in five R1-style model series, without compromising model utility. NoWait thus offers a plug-and-play solution for efficient and utility-preserving multimodal reasoning.</p>
- https://arxiv.org/abs/2506.08343
- Tue, 10 Jun 2025 01:54:04 +0000
+ 4Real-Video-V2: Fused View-Time Attention and Feedforward Reconstruction for 4D Scene Generation
+ https://arxiv.org/abs/2506.18839
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2506.18839.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Chaoyang Wang, Ashkan Mirzaei, Vidit Goel, Willi Menapace, Aliaksandr Siarohin, Avalon Vinella, Michael Vasilkovsky, Ivan Skorokhodov, Vladislav Shakhrai, Sergey Korolev, Sergey Tulyakov, Peter Wonka</p><p><b>Upvotes:</b> 9</p><p><b>Summary:</b> We propose the first framework capable of computing a 4D spatio-temporal grid of video frames and 3D Gaussian particles for each time step using a feed-forward architecture. Our architecture has two main components, a 4D video model and a 4D reconstruction model. In the first part, we analyze current 4D video diffusion architectures that perform spatial and temporal attention either sequentially or in parallel within a two-stream design. We highlight the limitations of existing approaches and introduce a novel fused architecture that performs spatial and temporal attention within a single layer. The key to our method is a sparse attention pattern, where tokens attend to others in the same frame, at the same timestamp, or from the same viewpoint. In the second part, we extend existing 3D reconstruction algorithms by introducing a Gaussian head, a camera token replacement algorithm, and additional dynamic layers and training. Overall, we establish a new state of the art for 4D generation, improving both visual quality and reconstruction capability.</p>
+ https://arxiv.org/abs/2506.18839
+ Wed, 18 Jun 2025 23:44:59 +0000
- Detecting Harmful Memes with Decoupled Understanding and Guided CoT Reasoning
- https://arxiv.org/abs/2506.08477
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2506.08477.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Fengjun Pan, Anh Tuan Luu, Xiaobao Wu</p><p><b>Upvotes:</b> 4</p><p><b>Summary:</b> Detecting harmful memes is essential for maintaining the integrity of online environments. However, current approaches often struggle with resource efficiency, flexibility, or explainability, limiting their practical deployment in content moderation systems. To address these challenges, we introduce U-CoT+, a novel framework for harmful meme detection. Instead of relying solely on prompting or fine-tuning multimodal models, we first develop a high-fidelity meme-to-text pipeline that converts visual memes into detail-preserving textual descriptions. This design decouples meme interpretation from meme classification, thus avoiding immediate reasoning over complex raw visual content and enabling resource-efficient harmful meme detection with general large language models (LLMs). Building on these textual descriptions, we further incorporate targeted, interpretable human-crafted guidelines to guide models' reasoning under zero-shot CoT prompting. As such, this framework allows for easy adaptation to different harmfulness detection criteria across platforms, regions, and over time, offering high flexibility and explainability. Extensive experiments on seven benchmark datasets validate the effectiveness of our framework, highlighting its potential for explainable and low-resource harmful meme detection using small-scale LLMs. Codes and data are available at: https://anonymous.4open.science/r/HMC-AF2B/README.md.</p>
- https://arxiv.org/abs/2506.08477
- Tue, 10 Jun 2025 06:10:45 +0000
+ Reranking-based Generation for Unbiased Perspective Summarization
+ https://arxiv.org/abs/2506.15925
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2506.15925.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Narutatsu Ri, Nicholas Deas, Kathleen McKeown</p><p><b>Upvotes:</b> 4</p><p><b>Summary:</b> Generating unbiased summaries in real-world settings such as political perspective summarization remains a crucial application of Large Language Models (LLMs). Yet, existing evaluation frameworks rely on traditional metrics for measuring key attributes such as coverage and faithfulness without verifying their applicability, and efforts to develop improved summarizers are still nascent. We address these gaps by (1) identifying reliable metrics for measuring perspective summary quality, and (2) investigating the efficacy of LLM-based methods beyond zero-shot inference. Namely, we build a test set for benchmarking metric reliability using human annotations and show that traditional metrics underperform compared to language model-based metrics, which prove to be strong evaluators. Using these metrics, we show that reranking-based methods yield strong results, and preference tuning with synthetically generated and reranking-labeled data further boosts performance. Our findings aim to contribute to the reliable evaluation and development of perspective summarization methods.</p>
+ https://arxiv.org/abs/2506.15925
+ Thu, 19 Jun 2025 00:01:43 +0000
- Dense Retrievers Can Fail on Simple Queries: Revealing The Granularity Dilemma of Embeddings
- https://arxiv.org/abs/2506.08592
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2506.08592.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Liyan Xu, Zhenlin Su, Mo Yu, Jiangnan Li, Fandong Meng, Jie Zhou</p><p><b>Upvotes:</b> 6</p><p><b>Summary:</b> This work focuses on an observed limitation of text encoders: embeddings may not be able to recognize fine-grained entities or events within the semantics, resulting in failed dense retrieval on even simple cases. To examine such behaviors, we first introduce a new evaluation dataset in Chinese, named CapRetrieval, whose passages are image captions, and queries are phrases inquiring entities or events in various forms. Zero-shot evaluation suggests that encoders may fail on these fine-grained matching, regardless of training sources or model sizes. Aiming for enhancement, we proceed to finetune encoders with our proposed data generation strategies, which obtains the best performance on CapRetrieval. Within this process, we further identify an issue of granularity dilemma, a challenge for embeddings to express fine-grained salience while aligning with overall semantics. Our dataset, code and models in this work are publicly released at https://github.com/lxucs/CapRetrieval.</p>
- https://arxiv.org/abs/2506.08592
- Tue, 10 Jun 2025 09:00:33 +0000
+ DualTHOR: A Dual-Arm Humanoid Simulation Platform for Contingency-Aware Planning
+ https://arxiv.org/abs/2506.16012
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2506.16012.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Boyu Li, Siyuan He, Hang Xu, Haoqi Yuan, Yu Zang, Liwei Hu, Junpeng Yue, Zhenxiong Jiang, Pengbo Hu, Börje F. Karlsson, Yehui Tang, Zongqing Lu</p><p><b>Upvotes:</b> 20</p><p><b>Summary:</b> Developing embodied agents capable of performing complex interactive tasks in real-world scenarios remains a fundamental challenge in embodied AI. Although recent advances in simulation platforms have greatly enhanced task diversity to train embodied Vision Language Models (VLMs), most platforms rely on simplified robot morphologies and bypass the stochastic nature of low-level execution, which limits their transferability to real-world robots. To address these issues, we present a physics-based simulation platform DualTHOR for complex dual-arm humanoid robots, built upon an extended version of AI2-THOR. Our simulator includes real-world robot assets, a task suite for dual-arm collaboration, and inverse kinematics solvers for humanoid robots. We also introduce a contingency mechanism that incorporates potential failures through physics-based low-level execution, bridging the gap to real-world scenarios. Our simulator enables a more comprehensive evaluation of the robustness and generalization of VLMs in household environments. Extensive evaluations reveal that current VLMs struggle with dual-arm coordination and exhibit limited robustness in realistic environments with contingencies, highlighting the importance of using our simulator to develop more capable VLMs for embodied tasks. The code is available at https://github.com/ds199895/DualTHOR.git.</p>
+ https://arxiv.org/abs/2506.16012
+ Thu, 19 Jun 2025 04:13:36 +0000
- SwS: Self-aware Weakness-driven Problem Synthesis in Reinforcement Learning for LLM Reasoning
- https://arxiv.org/abs/2506.08989
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2506.08989.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Xiao Liang, Zhong-Zhi Li, Yeyun Gong, Yang Wang, Hengyuan Zhang, Yelong Shen, Ying Nian Wu, Weizhu Chen</p><p><b>Upvotes:</b> 14</p><p><b>Summary:</b> Reinforcement Learning with Verifiable Rewards (RLVR) has proven effective for training large language models (LLMs) on complex reasoning tasks, such as mathematical problem solving. A prerequisite for the scalability of RLVR is a high-quality problem set with precise and verifiable answers. However, the scarcity of well-crafted human-labeled math problems and limited-verification answers in existing distillation-oriented synthetic datasets limit their effectiveness in RL. Additionally, most problem synthesis strategies indiscriminately expand the problem set without considering the model's capabilities, leading to low efficiency in generating useful questions. To mitigate this issue, we introduce a Self-aware Weakness-driven problem Synthesis framework (SwS) that systematically identifies model deficiencies and leverages them for problem augmentation. Specifically, we define weaknesses as questions that the model consistently fails to learn through its iterative sampling during RL training. We then extract the core concepts from these failure cases and synthesize new problems to strengthen the model's weak areas in subsequent augmented training, enabling it to focus on and gradually overcome its weaknesses. Without relying on external knowledge distillation, our framework enables robust generalization byempowering the model to self-identify and address its weaknesses in RL, yielding average performance gains of 10.0% and 7.7% on 7B and 32B models across eight mainstream reasoning benchmarks.</p>
- https://arxiv.org/abs/2506.08989
- Tue, 10 Jun 2025 17:02:00 +0000
+ Vision-Guided Chunking Is All You Need: Enhancing RAG with Multimodal Document Understanding
+ https://arxiv.org/abs/2506.16035
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2506.16035.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Vishesh Tripathi, Tanmay Odapally, Indraneel Das, Uday Allu, Biddwan Ahmed</p><p><b>Upvotes:</b> 80</p><p><b>Summary:</b> Retrieval-Augmented Generation (RAG) systems have revolutionized information retrieval and question answering, but traditional text-based chunking methods struggle with complex document structures, multi-page tables, embedded figures, and contextual dependencies across page boundaries. We present a novel multimodal document chunking approach that leverages Large Multimodal Models (LMMs) to process PDF documents in batches while maintaining semantic coherence and structural integrity. Our method processes documents in configurable page batches with cross-batch context preservation, enabling accurate handling of tables spanning multiple pages, embedded visual elements, and procedural content. We evaluate our approach on a curated dataset of PDF documents with manually crafted queries, demonstrating improvements in chunk quality and downstream RAG performance. Our vision-guided approach achieves better accuracy compared to traditional vanilla RAG systems, with qualitative analysis showing superior preservation of document structure and semantic coherence.</p>
+ https://arxiv.org/abs/2506.16035
+ Thu, 19 Jun 2025 05:11:43 +0000
- A Self-Refining Framework for Enhancing ASR Using TTS-Synthesized Data
- https://arxiv.org/abs/2506.11130
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2506.11130.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Cheng Kang Chou, Chan-Jan Hsu, Ho-Lam Chung, Liang-Hsuan Tseng, Hsi-Chun Cheng, Yu-Kuan Fu, Kuan Po Huang, Hung-Yi Lee</p><p><b>Upvotes:</b> 6</p><p><b>Summary:</b> We propose a self-refining framework that enhances ASR performance with only unlabeled datasets. The process starts with an existing ASR model generating pseudo-labels on unannotated speech, which are then used to train a high-fidelity text-to-speech (TTS) system. Then, synthesized speech text pairs are bootstrapped into the original ASR system, completing the closed-loop self-improvement cycle. We demonstrated the effectiveness of the framework on Taiwanese Mandarin speech. Leveraging 6,000 hours of unlabeled speech, a moderate amount of text data, and synthetic content from the AI models, we adapt Whisper-large-v2 into a specialized model, Twister. Twister reduces error rates by up to 20% on Mandarin and 50% on Mandarin-English code-switching benchmarks compared to Whisper. Results highlight the framework as a compelling alternative to pseudo-labeling self-distillation approaches and provides a practical pathway for improving ASR performance in low-resource or domain-specific settings.</p>
- https://arxiv.org/abs/2506.11130
- Tue, 10 Jun 2025 17:30:32 +0000
+ PAROAttention: Pattern-Aware ReOrdering for Efficient Sparse and Quantized Attention in Visual Generation Models
+ https://arxiv.org/abs/2506.16054
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2506.16054.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Tianchen Zhao, Ke Hong, Xinhao Yang, Xuefeng Xiao, Huixia Li, Feng Ling, Ruiqi Xie, Siqi Chen, Hongyu Zhu, Yichong Zhang, Yu Wang</p><p><b>Upvotes:</b> 56</p><p><b>Summary:</b> In visual generation, the quadratic complexity of attention mechanisms results in high memory and computational costs, especially for longer token sequences required in high-resolution image or multi-frame video generation. To address this, prior research has explored techniques such as sparsification and quantization. However, these techniques face significant challenges under low density and reduced bitwidths. Through systematic analysis, we identify that the core difficulty stems from the dispersed and irregular characteristics of visual attention patterns. Therefore, instead of introducing specialized sparsification and quantization design to accommodate such patterns, we propose an alternative strategy: *reorganizing* the attention pattern to alleviate the challenges. Inspired by the local aggregation nature of visual feature extraction, we design a novel **Pattern-Aware token ReOrdering (PARO)** technique, which unifies the diverse attention patterns into a hardware-friendly block-wise pattern. This unification substantially simplifies and enhances both sparsification and quantization. We evaluate the performance-efficiency trade-offs of various design choices and finalize a methodology tailored for the unified pattern. Our approach, **PAROAttention**, achieves video and image generation with lossless metrics, and nearly identical results from full-precision (FP) baselines, while operating at notably lower density (~20%-30%) and bitwidth (**INT8/INT4**), achieving a **1.9x** to **2.7x** end-to-end latency speedup.</p>
+ https://arxiv.org/abs/2506.16054
+ Thu, 19 Jun 2025 06:25:02 +0000
- Router-R1: Teaching LLMs Multi-Round Routing and Aggregation via Reinforcement Learning
- https://arxiv.org/abs/2506.09033
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2506.09033.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Haozhen Zhang, Tao Feng, Jiaxuan You</p><p><b>Upvotes:</b> 6</p><p><b>Summary:</b> The rapid emergence of diverse large language models (LLMs) has spurred the development of LLM routers that assign user queries to the most suitable model. However, existing LLM routers typically perform a single-round, one-to-one mapping (i.e., assigning each query to a single model in isolation), which limits their capability to tackle complex tasks that demand the complementary strengths of multiple LLMs. In this paper, we present Router-R1, a reinforcement learning (RL)-based framework that formulates multi-LLM routing and aggregation as a sequential decision process. Router-R1 instantiates the router itself as a capable LLM, leveraging its reasoning ability to interleave "think" actions (internal deliberation) with "route" actions (dynamic model invocation), and integrates each response into its evolving context. To guide learning, we employ a lightweight rule-based reward comprising format rewards, final outcome rewards, and a novel cost reward for performance and cost trade-off optimization, opening a pathway toward optimizing performance-cost tradeoffs via RL. Router-R1 also conditions only on simple model descriptors such as pricing, latency, and example performance, enabling strong generalization to unseen model selection. Experiments on seven general and multi-hop QA benchmarks show that Router-R1 outperforms over several strong baselines, achieving superior performance while maintaining robust generalization and cost management.Code is available at https://github.com/ulab-uiuc/Router-R1.</p>
- https://arxiv.org/abs/2506.09033
- Tue, 10 Jun 2025 17:56:45 +0000
+ Intelligent Operation and Maintenance and Prediction Model Optimization for Improving Wind Power Generation Efficiency
+ https://arxiv.org/abs/2506.16095
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2506.16095.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Xun Liu, Xiaobin Wu, Jiaqi He, Rajan Das Gupta</p><p><b>Upvotes:</b> 4</p><p><b>Summary:</b> This study explores the effectiveness of predictive maintenance models and the optimization of intelligent Operation and Maintenance (O&M) systems in improving wind power generation efficiency. Through qualitative research, structured interviews were conducted with five wind farm engineers and maintenance managers, each with extensive experience in turbine operations. Using thematic analysis, the study revealed that while predictive maintenance models effectively reduce downtime by identifying major faults, they often struggle with detecting smaller, gradual failures. Key challenges identified include false positives, sensor malfunctions, and difficulties in integrating new models with older turbine systems. Advanced technologies such as digital twins, SCADA systems, and condition monitoring have significantly enhanced turbine maintenance practices. However, these technologies still require improvements, particularly in AI refinement and real-time data integration. The findings emphasize the need for continuous development to fully optimize wind turbine performance and support the broader adoption of renewable energy.</p>
+ https://arxiv.org/abs/2506.16095
+ Thu, 19 Jun 2025 07:31:03 +0000
- AbstentionBench: Reasoning LLMs Fail on Unanswerable Questions
- https://arxiv.org/abs/2506.09038
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2506.09038.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Polina Kirichenko, Mark Ibrahim, Kamalika Chaudhuri, Samuel J. Bell</p><p><b>Upvotes:</b> 6</p><p><b>Summary:</b> For Large Language Models (LLMs) to be reliably deployed in both everyday and high-stakes domains, knowing when not to answer is equally critical as answering correctly. Real-world user queries, which can be underspecified, ill-posed, or fundamentally unanswerable, require LLMs to reason about uncertainty and selectively abstain -- i.e., refuse to answer definitively. However, abstention remains understudied, without a systematic evaluation framework for modern LLMs. In this work, we introduce AbstentionBench, a large-scale benchmark for holistically evaluating abstention across 20 diverse datasets, including questions with unknown answers, underspecification, false premises, subjective interpretations, and outdated information. Evaluating 20 frontier LLMs reveals abstention is an unsolved problem, and one where scaling models is of little use. While recent reasoning LLMs have shown impressive results in complex problem solving, surprisingly, we find that reasoning fine-tuning degrades abstention (by 24% on average), even for math and science domains on which reasoning models are explicitly trained. We find that while a carefully crafted system prompt can boost abstention in practice, it does not resolve models' fundamental inability to reason about uncertainty. We release AbstentionBench to foster research into advancing LLM reliability.</p>
- https://arxiv.org/abs/2506.09038
- Tue, 10 Jun 2025 17:57:30 +0000
+ FinCoT: Grounding Chain-of-Thought in Expert Financial Reasoning
+ https://arxiv.org/abs/2506.16123
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2506.16123.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Natapong Nitarach, Warit Sirichotedumrong, Panop Pitchayarthorn, Pittawat Taveekitworachai, Potsawee Manakul, Kunat Pipatanakul</p><p><b>Upvotes:</b> 8</p><p><b>Summary:</b> This paper presents FinCoT, a structured chain-of-thought (CoT) prompting approach that incorporates insights from domain-specific expert financial reasoning to guide the reasoning traces of large language models. We investigate that there are three main prompting styles in FinNLP: (1) standard prompting--zero-shot prompting; (2) unstructured CoT--CoT prompting without an explicit reasoning structure, such as the use of tags; and (3) structured CoT prompting--CoT prompting with explicit instructions or examples that define structured reasoning steps. Previously, FinNLP has primarily focused on prompt engineering with either standard or unstructured CoT prompting. However, structured CoT prompting has received limited attention in prior work. Furthermore, the design of reasoning structures in structured CoT prompting is often based on heuristics from non-domain experts. In this study, we investigate each prompting approach in FinNLP. We evaluate the three main prompting styles and FinCoT on CFA-style questions spanning ten financial domains. We observe that FinCoT improves performance from 63.2% to 80.5% and Qwen-2.5-7B-Instruct from 69.7% to 74.2%, while reducing generated tokens eight-fold compared to structured CoT prompting. Our findings show that domain-aligned structured prompts not only improve performance and reduce inference costs but also yield more interpretable and expert-aligned reasoning traces.</p>
+ https://arxiv.org/abs/2506.16123
+ Thu, 19 Jun 2025 08:18:55 +0000
- ALE-Bench: A Benchmark for Long-Horizon Objective-Driven Algorithm Engineering
- https://arxiv.org/abs/2506.09050
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2506.09050.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Yuki Imajuku, Kohki Horie, Yoichi Iwata, Kensho Aoki, Naohiro Takahashi, Takuya Akiba</p><p><b>Upvotes:</b> 7</p><p><b>Summary:</b> How well do AI systems perform in algorithm engineering for hard optimization problems in domains such as package-delivery routing, crew scheduling, factory production planning, and power-grid balancing? We introduce ALE-Bench, a new benchmark for evaluating AI systems on score-based algorithmic programming contests. Drawing on real tasks from the AtCoder Heuristic Contests, ALE-Bench presents optimization problems that are computationally hard and admit no known exact solution. Unlike short-duration, pass/fail coding benchmarks, ALE-Bench encourages iterative solution refinement over long time horizons. Our software framework supports interactive agent architectures that leverage test-run feedback and visualizations. Our evaluation of frontier LLMs revealed that while they demonstrate high performance on specific problems, a notable gap remains compared to humans in terms of consistency across problems and long-horizon problem-solving capabilities. This highlights the need for this benchmark to foster future AI advancements.</p>
- https://arxiv.org/abs/2506.09050
- Tue, 10 Jun 2025 17:59:56 +0000
+ GRPO-CARE: Consistency-Aware Reinforcement Learning for Multimodal Reasoning
+ https://arxiv.org/abs/2506.16141
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2506.16141.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Yi Chen, Yuying Ge, Rui Wang, Yixiao Ge, Junhao Cheng, Ying Shan, Xihui Liu</p><p><b>Upvotes:</b> 26</p><p><b>Summary:</b> Recent reinforcement learning approaches, such as outcome-supervised GRPO, have advanced Chain-of-Thought reasoning in large language models (LLMs), yet their adaptation to multimodal LLMs (MLLMs) is unexplored. To address the lack of rigorous evaluation for MLLM post-training methods, we introduce SEED-Bench-R1, a benchmark with complex real-world videos requiring balanced perception and reasoning. It offers a large training set and evaluates generalization across three escalating challenges: in-distribution, cross-environment, and cross-environment-task scenarios. Using SEED-Bench-R1, we find that standard GRPO, while improving answer accuracy, often reduces logical coherence between reasoning steps and answers, with only a 57.9% consistency rate. This stems from reward signals focusing solely on final answers, encouraging shortcuts, and strict KL penalties limiting exploration.To address this, we propose GRPO-CARE, a consistency-aware RL framework optimizing both answer correctness and reasoning coherence without explicit supervision. GRPO-CARE introduces a two-tiered reward: (1) a base reward for answer correctness, and (2) an adaptive consistency bonus, computed by comparing the model's reasoning-to-answer likelihood (via a slowly-evolving reference model) against group peers.This dual mechanism amplifies rewards for reasoning paths that are both correct and logically consistent. Replacing KL penalties with this adaptive bonus, GRPO-CARE outperforms standard GRPO on SEED-Bench-R1, achieving a 6.7% performance gain on the hardest evaluation level and a 24.5% improvement in consistency. It also shows strong transferability, improving model performance across diverse video understanding benchmarks. Our work contributes a systematically designed benchmark and a generalizable post-training framework, advancing the development of more interpretable and robust MLLMs.</p>
+ https://arxiv.org/abs/2506.16141
+ Thu, 19 Jun 2025 08:49:13 +0000
- JAFAR: Jack up Any Feature at Any Resolution
- https://arxiv.org/abs/2506.11136
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2506.11136.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Paul Couairon, Loick Chambon, Louis Serrano, Jean-Emmanuel Haugeard, Matthieu Cord, Nicolas Thome</p><p><b>Upvotes:</b> 10</p><p><b>Summary:</b> Foundation Vision Encoders have become essential for a wide range of dense vision tasks. However, their low-resolution spatial feature outputs necessitate feature upsampling to produce the high-resolution modalities required for downstream tasks. In this work, we introduce JAFAR, a lightweight and flexible feature upsampler that enhances the spatial resolution of visual features from any Foundation Vision Encoder to an arbitrary target resolution. JAFAR employs an attention-based module designed to promote semantic alignment between high-resolution queries, derived from low-level image features, and semantically enriched low-resolution keys, using Spatial Feature Transform (SFT) modulation. Notably, despite the absence of high-resolution supervision, we demonstrate that learning at low upsampling ratios and resolutions generalizes remarkably well to significantly higher output scales. Extensive experiments show that JAFAR effectively recovers fine-grained spatial details and consistently outperforms existing feature upsampling methods across a diverse set of downstream tasks. Project page at https://jafar-upsampler.github.io</p>
- https://arxiv.org/abs/2506.11136
- Tue, 10 Jun 2025 20:53:12 +0000
+ Optimizing Multilingual Text-To-Speech with Accents & Emotions
+ https://arxiv.org/abs/2506.16310
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2506.16310.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Pranav Pawar, Akshansh Dwivedi, Jenish Boricha, Himanshu Gohil, Aditya Dubey</p><p><b>Upvotes:</b> 22</p><p><b>Summary:</b> State-of-the-art text-to-speech (TTS) systems realize high naturalness in monolingual environments, synthesizing speech with correct multilingual accents (especially for Indic languages) and context-relevant emotions still poses difficulty owing to cultural nuance discrepancies in current frameworks. This paper introduces a new TTS architecture integrating accent along with preserving transliteration with multi-scale emotion modelling, in particularly tuned for Hindi and Indian English accent. Our approach extends the Parler-TTS model by integrating A language-specific phoneme alignment hybrid encoder-decoder architecture, and culture-sensitive emotion embedding layers trained on native speaker corpora, as well as incorporating a dynamic accent code switching with residual vector quantization. Quantitative tests demonstrate 23.7% improvement in accent accuracy (Word Error Rate reduction from 15.4% to 11.8%) and 85.3% emotion recognition accuracy from native listeners, surpassing METTS and VECL-TTS baselines. The novelty of the system is that it can mix code in real time - generating statements such as "Namaste, let's talk about <Hindi phrase>" with uninterrupted accent shifts while preserving emotional consistency. Subjective evaluation with 200 users reported a mean opinion score (MOS) of 4.2/5 for cultural correctness, much better than existing multilingual systems (p<0.01). This research makes cross-lingual synthesis more feasible by showcasing scalable accent-emotion disentanglement, with direct application in South Asian EdTech and accessibility software.</p>
+ https://arxiv.org/abs/2506.16310
+ Thu, 19 Jun 2025 13:35:05 +0000
- Ambient Diffusion Omni: Training Good Models with Bad Data
- https://arxiv.org/abs/2506.10038
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2506.10038.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Giannis Daras, Adrian Rodriguez-Munoz, Adam Klivans, Antonio Torralba, Constantinos Daskalakis</p><p><b>Upvotes:</b> 7</p><p><b>Summary:</b> We show how to use low-quality, synthetic, and out-of-distribution images to improve the quality of a diffusion model. Typically, diffusion models are trained on curated datasets that emerge from highly filtered data pools from the Web and other sources. We show that there is immense value in the lower-quality images that are often discarded. We present Ambient Diffusion Omni, a simple, principled framework to train diffusion models that can extract signal from all available images during training. Our framework exploits two properties of natural images -- spectral power law decay and locality. We first validate our framework by successfully training diffusion models with images synthetically corrupted by Gaussian blur, JPEG compression, and motion blur. We then use our framework to achieve state-of-the-art ImageNet FID, and we show significant improvements in both image quality and diversity for text-to-image generative modeling. The core insight is that noise dampens the initial skew between the desired high-quality distribution and the mixed distribution we actually observe. We provide rigorous theoretical justification for our approach by analyzing the trade-off between learning from biased data versus limited unbiased data across diffusion times.</p>
- https://arxiv.org/abs/2506.10038
- Tue, 10 Jun 2025 22:37:39 +0000
+ Watermarking Autoregressive Image Generation
+ https://arxiv.org/abs/2506.16349
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2506.16349.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Nikola Jovanović, Ismail Labiad, Tomáš Souček, Martin Vechev, Pierre Fernandez</p><p><b>Upvotes:</b> 3</p><p><b>Summary:</b> Watermarking the outputs of generative models has emerged as a promising approach for tracking their provenance. Despite significant interest in autoregressive image generation models and their potential for misuse, no prior work has attempted to watermark their outputs at the token level. In this work, we present the first such approach by adapting language model watermarking techniques to this setting. We identify a key challenge: the lack of reverse cycle-consistency (RCC), wherein re-tokenizing generated image tokens significantly alters the token sequence, effectively erasing the watermark. To address this and to make our method robust to common image transformations, neural compression, and removal attacks, we introduce (i) a custom tokenizer-detokenizer finetuning procedure that improves RCC, and (ii) a complementary watermark synchronization layer. As our experiments demonstrate, our approach enables reliable and robust watermark detection with theoretically grounded p-values.</p>
+ https://arxiv.org/abs/2506.16349
+ Thu, 19 Jun 2025 14:25:51 +0000
- SkillBlender: Towards Versatile Humanoid Whole-Body Loco-Manipulation via Skill Blending
- https://arxiv.org/abs/2506.09366
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2506.09366.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Yuxuan Kuang, Haoran Geng, Amine Elhafsi, Tan-Dzung Do, Pieter Abbeel, Jitendra Malik, Marco Pavone, Yue Wang</p><p><b>Upvotes:</b> 7</p><p><b>Summary:</b> Humanoid robots hold significant potential in accomplishing daily tasks across diverse environments thanks to their flexibility and human-like morphology. Recent works have made significant progress in humanoid whole-body control and loco-manipulation leveraging optimal control or reinforcement learning. However, these methods require tedious task-specific tuning for each task to achieve satisfactory behaviors, limiting their versatility and scalability to diverse tasks in daily scenarios. To that end, we introduce SkillBlender, a novel hierarchical reinforcement learning framework for versatile humanoid loco-manipulation. SkillBlender first pretrains goal-conditioned task-agnostic primitive skills, and then dynamically blends these skills to accomplish complex loco-manipulation tasks with minimal task-specific reward engineering. We also introduce SkillBench, a parallel, cross-embodiment, and diverse simulated benchmark containing three embodiments, four primitive skills, and eight challenging loco-manipulation tasks, accompanied by a set of scientific evaluation metrics balancing accuracy and feasibility. Extensive simulated experiments show that our method significantly outperforms all baselines, while naturally regularizing behaviors to avoid reward hacking, resulting in more accurate and feasible movements for diverse loco-manipulation tasks in our daily scenarios. Our code and benchmark will be open-sourced to the community to facilitate future research. Project page: https://usc-gvl.github.io/SkillBlender-web/.</p>
- https://arxiv.org/abs/2506.09366
- Wed, 11 Jun 2025 03:24:26 +0000
+ Drag-and-Drop LLMs: Zero-Shot Prompt-to-Weights
+ https://arxiv.org/abs/2506.16406
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2506.16406.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Zhiyuan Liang, Dongwen Tang, Yuhao Zhou, Xuanlei Zhao, Mingjia Shi, Wangbo Zhao, Zekai Li, Peihao Wang, Konstantin Schürholt, Damian Borth, Michael M. Bronstein, Yang You, Zhangyang Wang, Kai Wang</p><p><b>Upvotes:</b> 111</p><p><b>Summary:</b> Modern Parameter-Efficient Fine-Tuning (PEFT) methods such as low-rank adaptation (LoRA) reduce the cost of customizing large language models (LLMs), yet still require a separate optimization run for every downstream dataset. We introduce Drag-and-Drop LLMs (\textit{DnD)}, a prompt-conditioned parameter generator that eliminates per-task training by mapping a handful of unlabeled task prompts directly to LoRA weight updates. A lightweight text encoder distills each prompt batch into condition embeddings, which are then transformed by a cascaded hyper-convolutional decoder into the full set of LoRA matrices. Once trained in a diverse collection of prompt-checkpoint pairs, DnD produces task-specific parameters in seconds, yielding i) up to 12,000times lower overhead than full fine-tuning, ii) average gains up to 30\% in performance over the strongest training LoRAs on unseen common-sense reasoning, math, coding, and multimodal benchmarks, and iii) robust cross-domain generalization despite never seeing the target data or labels. Our results demonstrate that prompt-conditioned parameter generation is a viable alternative to gradient-based adaptation for rapidly specializing LLMs. Our project is available at https://jerryliang24.github.io/DnD{https://jerryliang24.github.io/DnD}.</p>
+ https://arxiv.org/abs/2506.16406
+ Thu, 19 Jun 2025 15:38:21 +0000
- A High-Quality Dataset and Reliable Evaluation for Interleaved Image-Text Generation
- https://arxiv.org/abs/2506.09427
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2506.09427.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Yukang Feng, Jianwen Sun, Chuanhao Li, Zizhen Li, Jiaxin Ai, Fanrui Zhang, Yifan Chang, Sizhuo Zhou, Shenglin Zhang, Yu Dai, Kaipeng Zhang</p><p><b>Upvotes:</b> 7</p><p><b>Summary:</b> Recent advancements in Large Multimodal Models (LMMs) have significantly improved multimodal understanding and generation. However, these models still struggle to generate tightly interleaved image-text outputs, primarily due to the limited scale, quality and instructional richness of current training datasets. To address this, we introduce InterSyn, a large-scale multimodal dataset constructed using our Self-Evaluation with Iterative Refinement (SEIR) method. InterSyn features multi-turn, instruction-driven dialogues with tightly interleaved imagetext responses, providing rich object diversity and rigorous automated quality refinement, making it well-suited for training next-generation instruction-following LMMs. Furthermore, to address the lack of reliable evaluation tools capable of assessing interleaved multimodal outputs, we introduce SynJudge, an automatic evaluation model designed to quantitatively assess multimodal outputs along four dimensions: text content, image content, image quality, and image-text synergy. Experimental studies show that the SEIR method leads to substantially higher dataset quality compared to an otherwise identical process without refinement. Moreover, LMMs trained on InterSyn achieve uniform performance gains across all evaluation metrics, confirming InterSyn's utility for advancing multimodal systems.</p>
- https://arxiv.org/abs/2506.09427
- Wed, 11 Jun 2025 06:21:20 +0000
+ Hunyuan3D 2.5: Towards High-Fidelity 3D Assets Generation with Ultimate Details
+ https://arxiv.org/abs/2506.16504
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2506.16504.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Zeqiang Lai, Yunfei Zhao, Haolin Liu, Zibo Zhao, Qingxiang Lin, Huiwen Shi, Xianghui Yang, Mingxin Yang, Shuhui Yang, Yifei Feng, Sheng Zhang, Xin Huang, Di Luo, Fan Yang, Fang Yang, Lifu Wang, Sicong Liu, Yixuan Tang, Yulin Cai, Zebin He, Tian Liu, Yuhong Liu, Jie Jiang, Linus, Jingwei Huang, Chunchao Guo</p><p><b>Upvotes:</b> 22</p><p><b>Summary:</b> In this report, we present Hunyuan3D 2.5, a robust suite of 3D diffusion models aimed at generating high-fidelity and detailed textured 3D assets. Hunyuan3D 2.5 follows two-stages pipeline of its previous version Hunyuan3D 2.0, while demonstrating substantial advancements in both shape and texture generation. In terms of shape generation, we introduce a new shape foundation model -- LATTICE, which is trained with scaled high-quality datasets, model-size, and compute. Our largest model reaches 10B parameters and generates sharp and detailed 3D shape with precise image-3D following while keeping mesh surface clean and smooth, significantly closing the gap between generated and handcrafted 3D shapes. In terms of texture generation, it is upgraded with phyiscal-based rendering (PBR) via a novel multi-view architecture extended from Hunyuan3D 2.0 Paint model. Our extensive evaluation shows that Hunyuan3D 2.5 significantly outperforms previous methods in both shape and end-to-end texture generation.</p>
+ https://arxiv.org/abs/2506.16504
+ Thu, 19 Jun 2025 17:57:40 +0000
- Marrying Autoregressive Transformer and Diffusion with Multi-Reference Autoregression
- https://arxiv.org/abs/2506.09482
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2506.09482.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Dingcheng Zhen, Qian Qiao, Tan Yu, Kangxi Wu, Ziwei Zhang, Siyuan Liu, Shunshun Yin, Ming Tao</p><p><b>Upvotes:</b> 45</p><p><b>Summary:</b> We introduce TransDiff, the first image generation model that marries Autoregressive (AR) Transformer with diffusion models. In this joint modeling framework, TransDiff encodes labels and images into high-level semantic features and employs a diffusion model to estimate the distribution of image samples. On the ImageNet 256x256 benchmark, TransDiff significantly outperforms other image generation models based on standalone AR Transformer or diffusion models. Specifically, TransDiff achieves a Fr\'echet Inception Distance (FID) of 1.61 and an Inception Score (IS) of 293.4, and further provides x2 faster inference latency compared to state-of-the-art methods based on AR Transformer and x112 faster inference compared to diffusion-only models. Furthermore, building on the TransDiff model, we introduce a novel image generation paradigm called Multi-Reference Autoregression (MRAR), which performs autoregressive generation by predicting the next image. MRAR enables the model to reference multiple previously generated images, thereby facilitating the learning of more diverse representations and improving the quality of generated images in subsequent iterations. By applying MRAR, the performance of TransDiff is improved, with the FID reduced from 1.61 to 1.42. We expect TransDiff to open up a new frontier in the field of image generation.</p>
- https://arxiv.org/abs/2506.09482
- Wed, 11 Jun 2025 07:50:31 +0000
+ Robust Reward Modeling via Causal Rubrics
+ https://arxiv.org/abs/2506.16507
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2506.16507.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Pragya Srivastava, Harman Singh, Rahul Madhavan, Gandharv Patil, Sravanti Addepalli, Arun Suggala, Rengarajan Aravamudhan, Soumya Sharma, Anirban Laha, Aravindan Raghuveer, Karthikeyan Shanmugam, Doina Precup</p><p><b>Upvotes:</b> 7</p><p><b>Summary:</b> Reward models (RMs) are fundamental to aligning Large Language Models (LLMs) via human feedback, yet they often suffer from reward hacking. They tend to latch on to superficial or spurious attributes, such as response length or formatting, mistaking these cues learned from correlations in training data for the true causal drivers of quality (e.g., factuality, relevance). This occurs because standard training objectives struggle to disentangle these factors, leading to brittle RMs and misaligned policies. We introduce Crome (Causally Robust Reward Modeling), a novel framework grounded in an explicit causal model designed to mitigate reward hacking. Crome employs the following synthetic targeted augmentations during training: (1) Causal Augmentations, which are pairs that differ along specific causal attributes, to enforce sensitivity along each causal attribute individually, and (2) Neutral Augmentations, which are tie-label pairs varying primarily in spurious attributes, to enforce invariance along spurious attributes. Notably, our augmentations are produced without any knowledge of spurious factors, via answer interventions only along causal rubrics, that are identified by querying an oracle LLM. Empirically, Crome significantly outperforms standard baselines on RewardBench, improving average accuracy by up to 5.4% and achieving gains of up to 13.2% and 7.2% in specific categories. The robustness of Crome is further testified by the consistent gains obtained in a Best-of-N inference setting across increasing N, across various benchmarks, including the popular RewardBench (covering chat, chat-hard, safety, and reasoning tasks), the safety-focused WildGuardTest, and the reasoning-specific GSM8k.</p>
+ https://arxiv.org/abs/2506.16507
+ Thu, 19 Jun 2025 17:59:47 +0000
- Effective Red-Teaming of Policy-Adherent Agents
- https://arxiv.org/abs/2506.09600
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2506.09600.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Itay Nakash, George Kour, Koren Lazar, Matan Vetzler, Guy Uziel, Ateret Anaby-Tavor</p><p><b>Upvotes:</b> 37</p><p><b>Summary:</b> Task-oriented LLM-based agents are increasingly used in domains with strict policies, such as refund eligibility or cancellation rules. The challenge lies in ensuring that the agent consistently adheres to these rules and policies, appropriately refusing any request that would violate them, while still maintaining a helpful and natural interaction. This calls for the development of tailored design and evaluation methodologies to ensure agent resilience against malicious user behavior. We propose a novel threat model that focuses on adversarial users aiming to exploit policy-adherent agents for personal benefit. To address this, we present CRAFT, a multi-agent red-teaming system that leverages policy-aware persuasive strategies to undermine a policy-adherent agent in a customer-service scenario, outperforming conventional jailbreak methods such as DAN prompts, emotional manipulation, and coercive. Building upon the existing tau-bench benchmark, we introduce tau-break, a complementary benchmark designed to rigorously assess the agent's robustness against manipulative user behavior. Finally, we evaluate several straightforward yet effective defense strategies. While these measures provide some protection, they fall short, highlighting the need for stronger, research-driven safeguards to protect policy-adherent agents from adversarial attacks</p>
- https://arxiv.org/abs/2506.09600
- Wed, 11 Jun 2025 10:59:47 +0000
+ Arch-Router: Aligning LLM Routing with Human Preferences
+ https://arxiv.org/abs/2506.16655
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2506.16655.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Co Tran, Salman Paracha, Adil Hafeez, Shuguang Chen</p><p><b>Upvotes:</b> 6</p><p><b>Summary:</b> With the rapid proliferation of large language models (LLMs) -- each optimized for different strengths, style, or latency/cost profile -- routing has become an essential technique to operationalize the use of different models. However, existing LLM routing approaches are limited in two key ways: they evaluate performance using benchmarks that often fail to capture human preferences driven by subjective evaluation criteria, and they typically select from a limited pool of models. In this work, we propose a preference-aligned routing framework that guides model selection by matching queries to user-defined domains (e.g., travel) or action types (e.g., image editing) -- offering a practical mechanism to encode preferences in routing decisions. Specifically, we introduce Arch-Router, a compact 1.5B model that learns to map queries to domain-action preferences for model routing decisions. Our approach also supports seamlessly adding new models for routing without requiring retraining or architectural modifications. Experiments on conversational datasets demonstrate that our approach achieves state-of-the-art (SOTA) results in matching queries with human preferences, outperforming top proprietary models. Our approach captures subjective evaluation criteria and makes routing decisions more transparent and flexible. Our model is available at: https://huggingface.co/katanemo/Arch-Router-1.5B.</p>
+ https://arxiv.org/abs/2506.16655
+ Thu, 19 Jun 2025 23:57:41 +0000
- EmoNet-Voice: A Fine-Grained, Expert-Verified Benchmark for Speech Emotion Detection
- https://arxiv.org/abs/2506.09827
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2506.09827.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Christoph Schuhmann, Robert Kaczmarczyk, Gollam Rabby, Felix Friedrich, Maurice Kraus, Kourosh Nadi, Huu Nguyen, Kristian Kersting, Sören Auer</p><p><b>Upvotes:</b> 15</p><p><b>Summary:</b> The advancement of text-to-speech and audio generation models necessitates robust benchmarks for evaluating the emotional understanding capabilities of AI systems. Current speech emotion recognition (SER) datasets often exhibit limitations in emotional granularity, privacy concerns, or reliance on acted portrayals. This paper introduces EmoNet-Voice, a new resource for speech emotion detection, which includes EmoNet-Voice Big, a large-scale pre-training dataset (featuring over 4,500 hours of speech across 11 voices, 40 emotions, and 4 languages), and EmoNet-Voice Bench, a novel benchmark dataset with human expert annotations. EmoNet-Voice is designed to evaluate SER models on a fine-grained spectrum of 40 emotion categories with different levels of intensities. Leveraging state-of-the-art voice generation, we curated synthetic audio snippets simulating actors portraying scenes designed to evoke specific emotions. Crucially, we conducted rigorous validation by psychology experts who assigned perceived intensity labels. This synthetic, privacy-preserving approach allows for the inclusion of sensitive emotional states often absent in existing datasets. Lastly, we introduce Empathic Insight Voice models that set a new standard in speech emotion recognition with high agreement with human experts. Our evaluations across the current model landscape exhibit valuable findings, such as high-arousal emotions like anger being much easier to detect than low-arousal states like concentration.</p>
- https://arxiv.org/abs/2506.09827
- Wed, 11 Jun 2025 15:06:59 +0000
+ Enhancing Step-by-Step and Verifiable Medical Reasoning in MLLMs
+ https://arxiv.org/abs/2506.16962
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2506.16962.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Haoran Sun, Yankai Jiang, Wenjie Lou, Yujie Zhang, Wenjie Li, Lilong Wang, Mianxin Liu, Lei Liu, Xiaosong Wang</p><p><b>Upvotes:</b> 9</p><p><b>Summary:</b> Multimodal large language models (MLLMs) have begun to demonstrate robust reasoning capabilities on general tasks, yet their application in the medical domain remains in its early stages. Constructing chain-of-thought (CoT) training data is essential for bolstering the reasoning abilities of medical MLLMs. However, existing approaches exhibit a deficiency in offering a comprehensive framework for searching and evaluating effective reasoning paths towards critical diagnosis. To address this challenge, we propose Mentor-Intern Collaborative Search (MICS), a novel reasoning-path searching scheme to generate rigorous and effective medical CoT data. MICS first leverages mentor models to initialize the reasoning, one step at a time, then prompts each intern model to continue the thinking along those initiated paths, and finally selects the optimal reasoning path according to the overall reasoning performance of multiple intern models. The reasoning performance is determined by an MICS-Score, which assesses the quality of generated reasoning paths. Eventually, we construct MMRP, a multi-task medical reasoning dataset with ranked difficulty, and Chiron-o1, a new medical MLLM devised via a curriculum learning strategy, with robust visual question-answering and generalizable reasoning capabilities. Extensive experiments demonstrate that Chiron-o1, trained on our CoT dataset constructed using MICS, achieves state-of-the-art performance across a list of medical visual question answering and reasoning benchmarks. Codes are available at GitHub - manglu097/Chiron-o1: Enhancing Step-by-Step and Verifiable Medical Reasoning in MLLMs</p>
+ https://arxiv.org/abs/2506.16962
+ Fri, 20 Jun 2025 12:51:19 +0000
- V-JEPA 2: Self-Supervised Video Models Enable Understanding, Prediction and Planning
- https://arxiv.org/abs/2506.09985
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2506.09985.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Mido Assran, Adrien Bardes, David Fan, Quentin Garrido, Russell Howes, Mojtaba, Komeili, Matthew Muckley, Ammar Rizvi, Claire Roberts, Koustuv Sinha, Artem Zholus, Sergio Arnaud, Abha Gejji, Ada Martin, Francois Robert Hogan, Daniel Dugas, Piotr Bojanowski, Vasil Khalidov, Patrick Labatut, Francisco Massa, Marc Szafraniec, Kapil Krishnakumar, Yong Li, Xiaodong Ma, Sarath Chandar, Franziska Meier, Yann LeCun, Michael Rabbat, Nicolas Ballas</p><p><b>Upvotes:</b> 24</p><p><b>Summary:</b> A major challenge for modern AI is to learn to understand the world and learn to act largely by observation. This paper explores a self-supervised approach that combines internet-scale video data with a small amount of interaction data (robot trajectories), to develop models capable of understanding, predicting, and planning in the physical world. We first pre-train an action-free joint-embedding-predictive architecture, V-JEPA 2, on a video and image dataset comprising over 1 million hours of internet video. V-JEPA 2 achieves strong performance on motion understanding (77.3 top-1 accuracy on Something-Something v2) and state-of-the-art performance on human action anticipation (39.7 recall-at-5 on Epic-Kitchens-100) surpassing previous task-specific models. Additionally, after aligning V-JEPA 2 with a large language model, we demonstrate state-of-the-art performance on multiple video question-answering tasks at the 8 billion parameter scale (e.g., 84.0 on PerceptionTest, 76.9 on TempCompass). Finally, we show how self-supervised learning can be applied to robotic planning tasks by post-training a latent action-conditioned world model, V-JEPA 2-AC, using less than 62 hours of unlabeled robot videos from the Droid dataset. We deploy V-JEPA 2-AC zero-shot on Franka arms in two different labs and enable picking and placing of objects using planning with image goals. Notably, this is achieved without collecting any data from the robots in these environments, and without any task-specific training or reward. This work demonstrates how self-supervised learning from web-scale data and a small amount of robot interaction data can yield a world model capable of planning in the physical world.</p>
- https://arxiv.org/abs/2506.09985
- Wed, 11 Jun 2025 17:57:09 +0000
+ MEXA: Towards General Multimodal Reasoning with Dynamic Multi-Expert Aggregation
+ https://arxiv.org/abs/2506.17113
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2506.17113.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Shoubin Yu, Yue Zhang, Ziyang Wang, Jaehong Yoon, Mohit Bansal</p><p><b>Upvotes:</b> 4</p><p><b>Summary:</b> Combining pre-trained expert models offers substantial potential for scalable multimodal reasoning, but building a unified framework remains challenging due to the increasing diversity of input modalities and task complexity. For instance, medical diagnosis requires precise reasoning over structured clinical tables, while financial forecasting depends on interpreting plot-based data to make informed predictions. To tackle this challenge, we introduce MEXA, a training-free framework that performs modality- and task-aware aggregation of multiple expert models to enable effective multimodal reasoning across diverse and distinct domains. MEXA dynamically selects expert models based on the input modality and the task-specific reasoning demands (i.e., skills). Each expert model, specialized in a modality task pair, generates interpretable textual reasoning outputs. MEXA then aggregates and reasons over these outputs using a Large Reasoning Model (LRM) to produce the final answer. This modular design allows flexible and transparent multimodal reasoning across diverse domains without additional training overhead. We extensively evaluate our approach on diverse multimodal benchmarks, including Video Reasoning, Audio Reasoning, 3D Understanding, and Medical QA. MEXA consistently delivers performance improvements over strong multimodal baselines, highlighting the effectiveness and broad applicability of our expert-driven selection and aggregation in diverse multimodal reasoning tasks.</p>
+ https://arxiv.org/abs/2506.17113
+ Fri, 20 Jun 2025 16:14:13 +0000
- TaskCraft: Automated Generation of Agentic Tasks
- https://arxiv.org/abs/2506.10055
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2506.10055.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Dingfeng Shi, Jingyi Cao, Qianben Chen, Weichen Sun, Weizhen Li, Hongxuan Lu, Fangchen Dong, Tianrui Qin, King Zhu, Minghao Yang, Jian Yang, Ge Zhang, Jiaheng Liu, Changwang Zhang, Jun Wang, Yuchen Eleanor Jiang, Wangchunshu Zhou</p><p><b>Upvotes:</b> 30</p><p><b>Summary:</b> Agentic tasks, which require multi-step problem solving with autonomy, tool use, and adaptive reasoning, are becoming increasingly central to the advancement of NLP and AI. However, existing instruction data lacks tool interaction, and current agentic benchmarks rely on costly human annotation, limiting their scalability. We introduce TaskCraft, an automated workflow for generating difficulty-scalable, multi-tool, and verifiable agentic tasks with execution trajectories. TaskCraft expands atomic tasks using depth-based and width-based extensions to create structurally and hierarchically complex challenges. Empirical results show that these tasks improve prompt optimization in the generation workflow and enhance supervised fine-tuning of agentic foundation models. We present a large-scale synthetic dataset of approximately 36,000 tasks with varying difficulty to support future research on agent tuning and evaluation.</p>
- https://arxiv.org/abs/2506.10055
- Wed, 11 Jun 2025 17:58:14 +0000
+ Hunyuan-GameCraft: High-dynamic Interactive Game Video Generation with Hybrid History Condition
+ https://arxiv.org/abs/2506.17201
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2506.17201.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Jiaqi Li, Junshu Tang, Zhiyong Xu, Longhuang Wu, Yuan Zhou, Shuai Shao, Tianbao Yu, Zhiguo Cao, Qinglin Lu</p><p><b>Upvotes:</b> 48</p><p><b>Summary:</b> Recent advances in diffusion-based and controllable video generation have enabled high-quality and temporally coherent video synthesis, laying the groundwork for immersive interactive gaming experiences. However, current methods face limitations in dynamics, generality, long-term consistency, and efficiency, which limit the ability to create various gameplay videos. To address these gaps, we introduce Hunyuan-GameCraft, a novel framework for high-dynamic interactive video generation in game environments. To achieve fine-grained action control, we unify standard keyboard and mouse inputs into a shared camera representation space, facilitating smooth interpolation between various camera and movement operations. Then we propose a hybrid history-conditioned training strategy that extends video sequences autoregressively while preserving game scene information. Additionally, to enhance inference efficiency and playability, we achieve model distillation to reduce computational overhead while maintaining consistency across long temporal sequences, making it suitable for real-time deployment in complex interactive environments. The model is trained on a large-scale dataset comprising over one million gameplay recordings across over 100 AAA games, ensuring broad coverage and diversity, then fine-tuned on a carefully annotated synthetic dataset to enhance precision and control. The curated game scene data significantly improves the visual fidelity, realism and action controllability. Extensive experiments demonstrate that Hunyuan-GameCraft significantly outperforms existing models, advancing the realism and playability of interactive game video generation.</p>
+ https://arxiv.org/abs/2506.17201
+ Fri, 20 Jun 2025 17:50:37 +0000
- CRITICTOOL: Evaluating Self-Critique Capabilities of Large Language Models in Tool-Calling Error Scenarios
- https://arxiv.org/abs/2506.13977
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2506.13977.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Shiting Huang, Zhen Fang, Zehui Chen, Siyu Yuan, Junjie Ye, Yu Zeng, Lin Chen, Qi Mao, Feng Zhao</p><p><b>Upvotes:</b> 9</p><p><b>Summary:</b> The ability of large language models (LLMs) to utilize external tools has enabled them to tackle an increasingly diverse range of tasks. However, as the tasks become more complex and long-horizon, the intricate tool utilization process may trigger various unexpected errors. Therefore, how to effectively handle such errors, including identifying, diagnosing, and recovering from them, has emerged as a key research direction for advancing tool learning. In this work, we first extensively analyze the types of errors encountered during the function-calling process on several competitive tool evaluation benchmarks. Based on it, we introduce CRITICTOOL, a comprehensive critique evaluation benchmark specialized for tool learning. Building upon a novel evolutionary strategy for dataset construction, CRITICTOOL holds diverse tool-use errors with varying complexities, which better reflects real-world scenarios. We conduct extensive experiments on CRITICTOOL, and validate the generalization and effectiveness of our constructed benchmark strategy. We also provide an in-depth analysis of the tool reflection ability on various LLMs, offering a new perspective on the field of tool learning in LLMs. The code is available at https://github.com/Shellorley0513/CriticTool{https://github.com/Shellorley0513/CriticTool}.</p>
- https://arxiv.org/abs/2506.13977
- Wed, 11 Jun 2025 17:59:18 +0000
+ UniFork: Exploring Modality Alignment for Unified Multimodal Understanding and Generation
+ https://arxiv.org/abs/2506.17202
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2506.17202.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Teng Li, Quanfeng Lu, Lirui Zhao, Hao Li, Xizhou Zhu, Yu Qiao, Jun Zhang, Wenqi Shao</p><p><b>Upvotes:</b> 9</p><p><b>Summary:</b> Unified image understanding and generation has emerged as a promising paradigm in multimodal artificial intelligence. Despite recent progress, the optimal architectural design for such unified models remains an open challenge. In this work, we start by analyzing the modality alignment behaviors of task-specific expert models for understanding and generation, as well as current unified models. Our analysis reveals a crucial observation: understanding tasks benefit from a progressively increasing modality alignment across network depth, which helps build up semantic information for better comprehension; In contrast, generation tasks follow a different trend: modality alignment increases in the early layers but decreases in the deep layers to recover spatial details. These divergent alignment patterns create a fundamental conflict in fully shared Transformer backbones, where a uniform representational flow often leads to performance compromises across two tasks. Motivated by this finding, we introduce UniFork, a novel Y-shaped architecture that shares the shallow layers for cross-task representation learning, while employing task-specific branches in deeper layers to avoid task interference. This design effectively balances shared learning and task specialization. Through extensive ablation experiments, we demonstrate that Unifork consistently outperforms conventional fully shared Transformer architectures, and achieves performance on par with or better than task-specific models.</p>
+ https://arxiv.org/abs/2506.17202
+ Fri, 20 Jun 2025 17:52:31 +0000
- LoRA-Edit: Controllable First-Frame-Guided Video Editing via Mask-Aware LoRA Fine-Tuning
- https://arxiv.org/abs/2506.10082
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2506.10082.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Chenjian Gao, Lihe Ding, Xin Cai, Zhanpeng Huang, Zibin Wang, Tianfan Xue</p><p><b>Upvotes:</b> 7</p><p><b>Summary:</b> Video editing using diffusion models has achieved remarkable results in generating high-quality edits for videos. However, current methods often rely on large-scale pretraining, limiting flexibility for specific edits. First-frame-guided editing provides control over the first frame, but lacks flexibility over subsequent frames. To address this, we propose a mask-based LoRA (Low-Rank Adaptation) tuning method that adapts pretrained Image-to-Video (I2V) models for flexible video editing. Our approach preserves background regions while enabling controllable edits propagation. This solution offers efficient and adaptable video editing without altering the model architecture. To better steer this process, we incorporate additional references, such as alternate viewpoints or representative scene states, which serve as visual anchors for how content should unfold. We address the control challenge using a mask-driven LoRA tuning strategy that adapts a pre-trained image-to-video model to the editing context. The model must learn from two distinct sources: the input video provides spatial structure and motion cues, while reference images offer appearance guidance. A spatial mask enables region-specific learning by dynamically modulating what the model attends to, ensuring that each area draws from the appropriate source. Experimental results show our method achieves superior video editing performance compared to state-of-the-art methods.</p>
- https://arxiv.org/abs/2506.10082
- Wed, 11 Jun 2025 18:03:55 +0000
+ DreamCube: 3D Panorama Generation via Multi-plane Synchronization
+ https://arxiv.org/abs/2506.17206
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2506.17206.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Yukun Huang, Yanning Zhou, Jianan Wang, Kaiyi Huang, Xihui Liu</p><p><b>Upvotes:</b> 20</p><p><b>Summary:</b> 3D panorama synthesis is a promising yet challenging task that demands high-quality and diverse visual appearance and geometry of the generated omnidirectional content. Existing methods leverage rich image priors from pre-trained 2D foundation models to circumvent the scarcity of 3D panoramic data, but the incompatibility between 3D panoramas and 2D single views limits their effectiveness. In this work, we demonstrate that by applying multi-plane synchronization to the operators from 2D foundation models, their capabilities can be seamlessly extended to the omnidirectional domain. Based on this design, we further introduce DreamCube, a multi-plane RGB-D diffusion model for 3D panorama generation, which maximizes the reuse of 2D foundation model priors to achieve diverse appearances and accurate geometry while maintaining multi-view consistency. Extensive experiments demonstrate the effectiveness of our approach in panoramic image generation, panoramic depth estimation, and 3D scene generation.</p>
+ https://arxiv.org/abs/2506.17206
+ Fri, 20 Jun 2025 17:55:06 +0000
- EfficientVLA: Training-Free Acceleration and Compression for Vision-Language-Action Models
- https://arxiv.org/abs/2506.10100
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2506.10100.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Yantai Yang, Yuhao Wang, Zichen Wen, Luo Zhongwei, Chang Zou, Zhipeng Zhang, Chuan Wen, Linfeng Zhang</p><p><b>Upvotes:</b> 10</p><p><b>Summary:</b> Vision-Language-Action (VLA) models, particularly diffusion-based architectures, demonstrate transformative potential for embodied intelligence but are severely hampered by high computational and memory demands stemming from extensive inherent and inference-time redundancies. While existing acceleration efforts often target isolated inefficiencies, such piecemeal solutions typically fail to holistically address the varied computational and memory bottlenecks across the entire VLA pipeline, thereby limiting practical deployability. We introduce EfficientVLA, a structured and training-free inference acceleration framework that systematically eliminates these barriers by cohesively exploiting multifaceted redundancies. EfficientVLA synergistically integrates three targeted strategies: (1) pruning of functionally inconsequential layers from the language module, guided by an analysis of inter-layer redundancies; (2) optimizing the visual processing pathway through a task-aware strategy that selects a compact, diverse set of visual tokens, balancing task-criticality with informational coverage; and (3) alleviating temporal computational redundancy within the iterative diffusion-based action head by strategically caching and reusing key intermediate features. We apply our method to a standard VLA model CogACT, yielding a 1.93X inference speedup and reduces FLOPs to 28.9%, with only a 0.6% success rate drop in the SIMPLER benchmark.</p>
- https://arxiv.org/abs/2506.10100
- Wed, 11 Jun 2025 18:34:57 +0000
+ Long-term Traffic Simulation with Interleaved Autoregressive Motion and Scenario Generation
+ https://arxiv.org/abs/2506.17213
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2506.17213.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Xiuyu Yang, Shuhan Tan, Philipp Krähenbühl</p><p><b>Upvotes:</b> 4</p><p><b>Summary:</b> An ideal traffic simulator replicates the realistic long-term point-to-point trip that a self-driving system experiences during deployment. Prior models and benchmarks focus on closed-loop motion simulation for initial agents in a scene. This is problematic for long-term simulation. Agents enter and exit the scene as the ego vehicle enters new regions. We propose InfGen, a unified next-token prediction model that performs interleaved closed-loop motion simulation and scene generation. InfGen automatically switches between closed-loop motion simulation and scene generation mode. It enables stable long-term rollout simulation. InfGen performs at the state-of-the-art in short-term (9s) traffic simulation, and significantly outperforms all other methods in long-term (30s) simulation. The code and model of InfGen will be released at https://orangesodahub.github.io/InfGen</p>
+ https://arxiv.org/abs/2506.17213
+ Fri, 20 Jun 2025 17:59:21 +0000
- ViCrit: A Verifiable Reinforcement Learning Proxy Task for Visual Perception in VLMs
- https://arxiv.org/abs/2506.10128
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2506.10128.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Xiyao Wang, Zhengyuan Yang, Chao Feng, Yongyuan Liang, Yuhang Zhou, Xiaoyu Liu, Ziyi Zang, Ming Li, Chung-Ching Lin, Kevin Lin, Linjie Li, Furong Huang, Lijuan Wang</p><p><b>Upvotes:</b> 20</p><p><b>Summary:</b> Reinforcement learning (RL) has shown great effectiveness for fine-tuning large language models (LLMs) using tasks that are challenging yet easily verifiable, such as math reasoning or code generation. However, extending this success to visual perception in vision-language models (VLMs) has been impeded by the scarcity of vision-centric tasks that are simultaneously challenging and unambiguously verifiable. To this end, we introduce ViCrit (Visual Caption Hallucination Critic), an RL proxy task that trains VLMs to localize a subtle, synthetic visual hallucination injected into paragraphs of human-written image captions. Starting from a 200-word captions, we inject a single, subtle visual description error-altering a few words on objects, attributes, counts, or spatial relations-and task the model to pinpoint the corrupted span given the image and the modified caption. This formulation preserves the full perceptual difficulty while providing a binary, exact-match reward that is easy to compute and unambiguous. Models trained with the ViCrit Task exhibit substantial gains across a variety of VL benchmarks. Crucially, the improvements transfer beyond natural-image training data to abstract image reasoning and visual math, showing promises of learning to perceive rather than barely memorizing seen objects. To facilitate evaluation, we further introduce ViCrit-Bench, a category-balanced diagnostic benchmark that systematically probes perception errors across diverse image domains and error types. Together, our results demonstrate that fine-grained hallucination criticism is an effective and generalizable objective for enhancing visual perception in VLMs.</p>
- https://arxiv.org/abs/2506.10128
- Wed, 11 Jun 2025 19:16:54 +0000
+ Machine Mental Imagery: Empower Multimodal Reasoning with Latent Visual Tokens
+ https://arxiv.org/abs/2506.17218
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2506.17218.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Zeyuan Yang, Xueyang Yu, Delin Chen, Maohao Shen, Chuang Gan</p><p><b>Upvotes:</b> 19</p><p><b>Summary:</b> Vision-language models (VLMs) excel at multimodal understanding, yet their text-only decoding forces them to verbalize visual reasoning, limiting performance on tasks that demand visual imagination. Recent attempts train VLMs to render explicit images, but the heavy image-generation pre-training often hinders the reasoning ability. Inspired by the way humans reason with mental imagery-the internal construction and manipulation of visual cues-we investigate whether VLMs can reason through interleaved multimodal trajectories without producing explicit images. To this end, we present a Machine Mental Imagery framework, dubbed as Mirage, which augments VLM decoding with latent visual tokens alongside ordinary text. Concretely, whenever the model chooses to ``think visually'', it recasts its hidden states as next tokens, thereby continuing a multimodal trajectory without generating pixel-level images. Begin by supervising the latent tokens through distillation from ground-truth image embeddings, we then switch to text-only supervision to make the latent trajectory align tightly with the task objective. A subsequent reinforcement learning stage further enhances the multimodal reasoning capability. Experiments on diverse benchmarks demonstrate that Mirage unlocks stronger multimodal reasoning without explicit image generation.</p>
+ https://arxiv.org/abs/2506.17218
+ Fri, 20 Jun 2025 17:59:31 +0000
- Provably Learning from Language Feedback
- https://arxiv.org/abs/2506.10341
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2506.10341.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Wanqiao Xu, Allen Nie, Ruijie Zheng, Aditya Modi, Adith Swaminathan, Ching-An Cheng</p><p><b>Upvotes:</b> 8</p><p><b>Summary:</b> Interactively learning from observation and language feedback is an increasingly studied area driven by the emergence of large language model (LLM) agents. While impressive empirical demonstrations have been shown, so far a principled framing of these decision problems remains lacking. In this paper, we formalize the Learning from Language Feedback (LLF) problem, assert sufficient assumptions to enable learning despite latent rewards, and introduce transfer eluder dimension as a complexity measure to characterize the hardness of LLF problems. We show that transfer eluder dimension captures the intuition that information in the feedback changes the learning complexity of the LLF problem. We demonstrate cases where learning from rich language feedback can be exponentially faster than learning from reward. We develop a no-regret algorithm, called HELiX, that provably solves LLF problems through sequential interactions, with performance guarantees that scale with the transfer eluder dimension of the problem. Across several empirical domains, we show that HELiX performs well even when repeatedly prompting LLMs does not work reliably. Our contributions mark a first step towards designing principled interactive learning algorithms from generic language feedback.</p>
- https://arxiv.org/abs/2506.10341
- Thu, 12 Jun 2025 04:35:02 +0000
+ DuaShepherd: Integrating Stepwise Correctness and Potential Rewards for Mathematical Reasoning
+ https://arxiv.org/abs/2506.17533
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2506.17533.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Yuanhao Wu, Juntong Song, Hanning Zhang, Tong Zhang, Cheng Niu</p><p><b>Upvotes:</b> 2</p><p><b>Summary:</b> In this paper, we propose DuaShepherd, a novel reward modeling framework that integrates two complementary reward signals, correctness and potential, to enhance the mathematical reasoning capabilities of Large Language Models (LLMs). While correctness-based signals emphasize identification of stepwise errors, potential-based signals focus on the likelihood of reaching the correct final answer. We developed an automated pipeline for constructing large-scale reward modeling dataset with both signals. A unified, multi-head architecture was explored to train the two reward models in a multi-task setup, demonstrating benefits from learning both correctness and potential in parallel. By combining these two signals into a compound probability, our model achieves consistent performance improvements across multiple benchmarks. Empirical evaluations on MATH500 and ProcessBench confirm that this combined reward significantly outperforms models trained on either reward type alone, achieving state-of-the-art performance under comparable resource constraints.</p>
+ https://arxiv.org/abs/2506.17533
+ Sat, 21 Jun 2025 01:11:01 +0000
- Mirage-1: Augmenting and Updating GUI Agent with Hierarchical Multimodal Skills
- https://arxiv.org/abs/2506.10387
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2506.10387.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Yuquan Xie, Zaijing Li, Rui Shao, Gongwei Chen, Kaiwen Zhou, Yinchuan Li, Dongmei Jiang, Liqiang Nie</p><p><b>Upvotes:</b> 5</p><p><b>Summary:</b> Recent efforts to leverage the Multi-modal Large Language Model (MLLM) as GUI agents have yielded promising outcomes. However, these agents still struggle with long-horizon tasks in online environments, primarily due to insufficient knowledge and the inherent gap between offline and online domains. In this paper, inspired by how humans generalize knowledge in open-ended environments, we propose a Hierarchical Multimodal Skills (HMS) module to tackle the issue of insufficient knowledge. It progressively abstracts trajectories into execution skills, core skills, and ultimately meta-skills, providing a hierarchical knowledge structure for long-horizon task planning. To bridge the domain gap, we propose the Skill-Augmented Monte Carlo Tree Search (SA-MCTS) algorithm, which efficiently leverages skills acquired in offline environments to reduce the action search space during online tree exploration. Building on HMS, we propose Mirage-1, a multimodal, cross-platform, plug-and-play GUI agent. To validate the performance of Mirage-1 in real-world long-horizon scenarios, we constructed a new benchmark, AndroidLH. Experimental results show that Mirage-1 outperforms previous agents by 32\%, 19\%, 15\%, and 79\% on AndroidWorld, MobileMiniWob++, Mind2Web-Live, and AndroidLH, respectively. Project page: https://cybertronagent.github.io/Mirage-1.github.io/</p>
- https://arxiv.org/abs/2506.10387
- Thu, 12 Jun 2025 06:21:19 +0000
+ ConsumerBench: Benchmarking Generative AI Applications on End-User Devices
+ https://arxiv.org/abs/2506.17538
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2506.17538.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Yile Gu, Rohan Kadekodi, Hoang Nguyen, Keisuke Kamahori, Yiyu Liu, Baris Kasikci</p><p><b>Upvotes:</b> 6</p><p><b>Summary:</b> The recent shift in Generative AI (GenAI) applications from cloud-only environments to end-user devices introduces new challenges in resource management, system efficiency, and user experience. This paper presents ConsumerBench, a comprehensive benchmarking framework designed to evaluate the system efficiency and response time of GenAI models running on end-user devices. Unlike existing benchmarks that assume exclusive model access on dedicated GPUs, ConsumerBench simulates realistic multi-application scenarios executing concurrently on constrained hardware. Furthermore, ConsumerBench supports customizable workflows that simulate complex tasks requiring coordination among multiple applications. ConsumerBench captures both application-level metrics, including latency and Service Level Objective (SLO) attainment, and system-level metrics like CPU/GPU utilization and memory bandwidth. Through extensive experiments, ConsumerBench reveals inefficiencies in resource sharing, unfair scheduling under greedy allocation, and performance pitfalls of static model server configurations. The paper also provides practical insights for model developers and system designers, highlighting the benefits of custom kernels tailored to consumer-grade GPU architectures and the value of implementing SLO-aware scheduling strategies.</p>
+ https://arxiv.org/abs/2506.17538
+ Sat, 21 Jun 2025 01:32:22 +0000
- Scientists' First Exam: Probing Cognitive Abilities of MLLM via Perception, Understanding, and Reasoning
- https://arxiv.org/abs/2506.10521
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2506.10521.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Yuhao Zhou, Yiheng Wang, Xuming He, Ruoyao Xiao, Zhiwei Li, Qiantai Feng, Zijie Guo, Yuejin Yang, Hao Wu, Wenxuan Huang, Jiaqi Wei, Dan Si, Xiuqi Yao, Jia Bu, Haiwen Huang, Tianfan Fu, Shixiang Tang, Ben Fei, Dongzhan Zhou, Fenghua Ling, Yan Lu, Siqi Sun, Chenhui Li, Guanjie Zheng, Jiancheng Lv, Wenlong Zhang, Lei Bai</p><p><b>Upvotes:</b> 64</p><p><b>Summary:</b> Scientific discoveries increasingly rely on complex multimodal reasoning based on information-intensive scientific data and domain-specific expertise. Empowered by expert-level scientific benchmarks, scientific Multimodal Large Language Models (MLLMs) hold the potential to significantly enhance this discovery process in realistic workflows. However, current scientific benchmarks mostly focus on evaluating the knowledge understanding capabilities of MLLMs, leading to an inadequate assessment of their perception and reasoning abilities. To address this gap, we present the Scientists' First Exam (SFE) benchmark, designed to evaluate the scientific cognitive capacities of MLLMs through three interconnected levels: scientific signal perception, scientific attribute understanding, scientific comparative reasoning. Specifically, SFE comprises 830 expert-verified VQA pairs across three question types, spanning 66 multimodal tasks across five high-value disciplines. Extensive experiments reveal that current state-of-the-art GPT-o3 and InternVL-3 achieve only 34.08% and 26.52% on SFE, highlighting significant room for MLLMs to improve in scientific realms. We hope the insights obtained in SFE will facilitate further developments in AI-enhanced scientific discoveries.</p>
- https://arxiv.org/abs/2506.10521
- Thu, 12 Jun 2025 09:29:16 +0000
+ JarvisArt: Liberating Human Artistic Creativity via an Intelligent Photo Retouching Agent
+ https://arxiv.org/abs/2506.17612
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2506.17612.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Yunlong Lin, Zixu Lin, Kunjie Lin, Jinbin Bai, Panwang Pan, Chenxin Li, Haoyu Chen, Zhongdao Wang, Xinghao Ding, Wenbo Li, Shuicheng Yan</p><p><b>Upvotes:</b> 59</p><p><b>Summary:</b> Photo retouching has become integral to contemporary visual storytelling, enabling users to capture aesthetics and express creativity. While professional tools such as Adobe Lightroom offer powerful capabilities, they demand substantial expertise and manual effort. In contrast, existing AI-based solutions provide automation but often suffer from limited adjustability and poor generalization, failing to meet diverse and personalized editing needs. To bridge this gap, we introduce JarvisArt, a multi-modal large language model (MLLM)-driven agent that understands user intent, mimics the reasoning process of professional artists, and intelligently coordinates over 200 retouching tools within Lightroom. JarvisArt undergoes a two-stage training process: an initial Chain-of-Thought supervised fine-tuning to establish basic reasoning and tool-use skills, followed by Group Relative Policy Optimization for Retouching (GRPO-R) to further enhance its decision-making and tool proficiency. We also propose the Agent-to-Lightroom Protocol to facilitate seamless integration with Lightroom. To evaluate performance, we develop MMArt-Bench, a novel benchmark constructed from real-world user edits. JarvisArt demonstrates user-friendly interaction, superior generalization, and fine-grained control over both global and local adjustments, paving a new avenue for intelligent photo retouching. Notably, it outperforms GPT-4o with a 60% improvement in average pixel-level metrics on MMArt-Bench for content fidelity, while maintaining comparable instruction-following capabilities. Project Page: https://jarvisart.vercel.app/.</p>
+ https://arxiv.org/abs/2506.17612
+ Sat, 21 Jun 2025 06:36:00 +0000
- The Diffusion Duality
- https://arxiv.org/abs/2506.10892
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2506.10892.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Subham Sekhar Sahoo, Justin Deschenaux, Aaron Gokaslan, Guanghan Wang, Justin Chiu, Volodymyr Kuleshov</p><p><b>Upvotes:</b> 35</p><p><b>Summary:</b> Uniform-state discrete diffusion models hold the promise of fast text generation due to their inherent ability to self-correct. However, they are typically outperformed by autoregressive models and masked diffusion models. In this work, we narrow this performance gap by leveraging a key insight: Uniform-state diffusion processes naturally emerge from an underlying Gaussian diffusion. Our method, Duo, transfers powerful techniques from Gaussian diffusion to improve both training and sampling. First, we introduce a curriculum learning strategy guided by the Gaussian process, doubling training speed by reducing variance. Models trained with curriculum learning surpass autoregressive models in zero-shot perplexity on 3 of 7 benchmarks. Second, we present Discrete Consistency Distillation, which adapts consistency distillation from the continuous to the discrete setting. This algorithm unlocks few-step generation in diffusion language models by accelerating sampling by two orders of magnitude. We provide the code and model checkpoints on the project page: http://s-sahoo.github.io/duo</p>
- https://arxiv.org/abs/2506.10892
- Thu, 12 Jun 2025 16:55:35 +0000
+ FaithfulSAE: Towards Capturing Faithful Features with Sparse Autoencoders without External Dataset Dependencies
+ https://arxiv.org/abs/2506.17673
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2506.17673.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Seonglae Cho, Harryn Oh, Donghyun Lee, Luis Eduardo Rodrigues Vieira, Andrew Bermingham, Ziad El Sayed</p><p><b>Upvotes:</b> 6</p><p><b>Summary:</b> Sparse Autoencoders (SAEs) have emerged as a promising solution for decomposing large language model representations into interpretable features. However, Paulo and Belrose (2025) have highlighted instability across different initialization seeds, and Heap et al. (2025) have pointed out that SAEs may not capture model-internal features. These problems likely stem from training SAEs on external datasets - either collected from the Web or generated by another model - which may contain out-of-distribution (OOD) data beyond the model's generalisation capabilities. This can result in hallucinated SAE features, which we term "Fake Features", that misrepresent the model's internal activations. To address these issues, we propose FaithfulSAE, a method that trains SAEs on the model's own synthetic dataset. Using FaithfulSAEs, we demonstrate that training SAEs on less-OOD instruction datasets results in SAEs being more stable across seeds. Notably, FaithfulSAEs outperform SAEs trained on web-based datasets in the SAE probing task and exhibit a lower Fake Feature Ratio in 5 out of 7 models. Overall, our approach eliminates the dependency on external datasets, advancing interpretability by better capturing model-internal features while highlighting the often neglected importance of SAE training datasets.</p>
+ https://arxiv.org/abs/2506.17673
+ Sat, 21 Jun 2025 10:18:25 +0000
- FedNano: Toward Lightweight Federated Tuning for Pretrained Multimodal Large Language Models
- https://arxiv.org/abs/2506.14824
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2506.14824.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Yao Zhang, Hewei Gao, Haokun Chen, Weiguo Li, Yunpu Ma, Volker Tresp</p><p><b>Upvotes:</b> 7</p><p><b>Summary:</b> Multimodal Large Language Models (MLLMs) excel in tasks like multimodal reasoning and cross-modal retrieval but face deployment challenges in real-world scenarios due to distributed multimodal data and strict privacy requirements. Federated Learning (FL) offers a solution by enabling collaborative model training without centralizing data. However, realizing FL for MLLMs presents significant challenges, including high computational demands, limited client capacity, substantial communication costs, and heterogeneous client data. Existing FL methods assume client-side deployment of full models, an assumption that breaks down for large-scale MLLMs due to their massive size and communication demands. To address these limitations, we propose FedNano, the first FL framework that centralizes the LLM on the server while introducing NanoEdge, a lightweight module for client-specific adaptation. NanoEdge employs modality-specific encoders, connectors, and trainable NanoAdapters with low-rank adaptation. This design eliminates the need to deploy LLM on clients, reducing client-side storage by 95%, and limiting communication overhead to only 0.01% of the model parameters. By transmitting only compact NanoAdapter updates, FedNano handles heterogeneous client data and resource constraints while preserving privacy. Experiments demonstrate that FedNano outperforms prior FL baselines, bridging the gap between MLLM scale and FL feasibility, and enabling scalable, decentralized multimodal AI systems.</p>
- https://arxiv.org/abs/2506.14824
- Thu, 12 Jun 2025 17:50:50 +0000
+ CultureMERT: Continual Pre-Training for Cross-Cultural Music Representation Learning
+ https://arxiv.org/abs/2506.17818
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2506.17818.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Angelos-Nikolaos Kanatas, Charilaos Papaioannou, Alexandros Potamianos</p><p><b>Upvotes:</b> 3</p><p><b>Summary:</b> Recent advances in music foundation models have improved audio representation learning, yet their effectiveness across diverse musical traditions remains limited. We introduce CultureMERT-95M, a multi-culturally adapted foundation model developed to enhance cross-cultural music representation learning and understanding. To achieve this, we propose a two-stage continual pre-training strategy that integrates learning rate re-warming and re-decaying, enabling stable adaptation even with limited computational resources. Training on a 650-hour multi-cultural data mix, comprising Greek, Turkish, and Indian music traditions, results in an average improvement of 4.9% in ROC-AUC and AP across diverse non-Western music auto-tagging tasks, surpassing prior state-of-the-art, with minimal forgetting on Western-centric benchmarks. We further investigate task arithmetic, an alternative approach to multi-cultural adaptation that merges single-culture adapted models in the weight space. Task arithmetic performs on par with our multi-culturally trained model on non-Western auto-tagging tasks and shows no regression on Western datasets. Cross-cultural evaluation reveals that single-culture models transfer with varying effectiveness across musical traditions, whereas the multi-culturally adapted model achieves the best overall performance. To support research on world music representation learning, we publicly release CultureMERT-95M and CultureMERT-TA-95M, fostering the development of more culturally aware music foundation models.</p>
+ https://arxiv.org/abs/2506.17818
+ Sat, 21 Jun 2025 21:16:39 +0000
- Learning a Continue-Thinking Token for Enhanced Test-Time Scaling
- https://arxiv.org/abs/2506.11274
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2506.11274.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Liran Ringel, Elad Tolochinsky, Yaniv Romano</p><p><b>Upvotes:</b> 6</p><p><b>Summary:</b> Test-time scaling has emerged as an effective approach for improving language model performance by utilizing additional compute at inference time. Recent studies have shown that overriding end-of-thinking tokens (e.g., replacing "</think>" with "Wait") can extend reasoning steps and improve accuracy. In this work, we explore whether a dedicated continue-thinking token can be learned to trigger extended reasoning. We augment a distilled version of DeepSeek-R1 with a single learned "<|continue-thinking|>" token, training only its embedding via reinforcement learning while keeping the model weights frozen. Our experiments show that this learned token achieves improved accuracy on standard math benchmarks compared to both the baseline model and a test-time scaling approach that uses a fixed token (e.g., "Wait") for budget forcing. In particular, we observe that in cases where the fixed-token approach enhances the base model's accuracy, our method achieves a markedly greater improvement. For example, on the GSM8K benchmark, the fixed-token approach yields a 1.3% absolute improvement in accuracy, whereas our learned-token method achieves a 4.2% improvement over the base model that does not use budget forcing.</p>
- https://arxiv.org/abs/2506.11274
- Thu, 12 Jun 2025 20:28:54 +0000
+ How Alignment Shrinks the Generative Horizon
+ https://arxiv.org/abs/2506.17871
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2506.17871.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Chenghao Yang, Ari Holtzman</p><p><b>Upvotes:</b> 6</p><p><b>Summary:</b> Despite their impressive capabilities, aligned large language models (LLMs) often generate outputs that lack diversity. What drives this stability in the generation? We investigate this phenomenon through the lens of probability concentration in the model's output distribution. To quantify this concentration, we introduce the Branching Factor (BF) -- a token-invariant measure of the effective number of plausible next steps during generation. Our empirical analysis reveals two key findings: (1) BF often decreases as generation progresses, suggesting that LLMs become more predictable as they generate. (2) alignment tuning substantially sharpens the model's output distribution from the outset, reducing BF by nearly an order of magnitude (e.g., from 12 to 1.2) relative to base models. This stark reduction helps explain why aligned models often appear less sensitive to decoding strategies. Building on this insight, we find this stability has surprising implications for complex reasoning. Aligned Chain-of-Thought (CoT) models (e.g., DeepSeek-distilled models), for instance, leverage this effect; by generating longer reasoning chains, they push generation into later, more deterministic (lower BF) stages, resulting in more stable outputs. We hypothesize that alignment tuning does not fundamentally change a model's behavior, but instead steers it toward stylistic tokens (e.g., "Sure") that unlock low-entropy trajectories already present in the base model. This view is supported by nudging experiments, which show that prompting base models with such tokens can similarly reduce BF. Together, our findings establish BF as a powerful diagnostic for understanding and controlling LLM outputs - clarifying how alignment reduces variability, how CoT promotes stable generations, and how base models can be steered away from diversity.</p>
+ https://arxiv.org/abs/2506.17871
+ Sun, 22 Jun 2025 02:00:37 +0000
- Don't Pay Attention
- https://arxiv.org/abs/2506.11305
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2506.11305.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Mohammad Hammoud, Devang Acharya</p><p><b>Upvotes:</b> 8</p><p><b>Summary:</b> The Transformer has become the de facto standard for large language models and a wide range of downstream tasks across various domains. Despite its numerous advantages like inherent training parallelism, the Transformer still faces key challenges due to its inability to effectively process sequences beyond a fixed context window and the quadratic complexity of its attention mechanism. These challenges have renewed interest in RNN-like architectures, which offer linear scaling with sequence length and improved handling of long-range dependencies, albeit with limited parallelism due to their inherently recurrent nature. In this paper, we propose Avey, a new neural foundational architecture that breaks away from both attention and recurrence. Avey comprises a ranker and an autoregressive neural processor, which collaboratively identify and contextualize only the most relevant tokens for any given token, regardless of their positions in the sequence. Specifically, Avey decouples sequence length from context width, thus enabling effective processing of arbitrarily long sequences. Experimental results show that Avey compares favorably to the Transformer across a variety of standard short-range NLP benchmarks, while notably excelling at capturing long-range dependencies.</p>
- https://arxiv.org/abs/2506.11305
- Thu, 12 Jun 2025 21:11:06 +0000
+ RoboTwin 2.0: A Scalable Data Generator and Benchmark with Strong Domain Randomization for Robust Bimanual Robotic Manipulation
+ https://arxiv.org/abs/2506.18088
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2506.18088.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Tianxing Chen, Zanxin Chen, Baijun Chen, Zijian Cai, Yibin Liu, Qiwei Liang, Zixuan Li, Xianliang Lin, Yiheng Ge, Zhenyu Gu, Weiliang Deng, Yubin Guo, Tian Nian, Xuanbing Xie, Qiangyu Chen, Kailun Su, Tianling Xu, Guodong Liu, Mengkang Hu, Huan-ang Gao, Kaixuan Wang, Zhixuan Liang, Yusen Qin, Xiaokang Yang, Ping Luo, Yao Mu</p><p><b>Upvotes:</b> 16</p><p><b>Summary:</b> Simulation-based data synthesis has emerged as a powerful paradigm for enhancing real-world robotic manipulation. However, existing synthetic datasets remain insufficient for robust bimanual manipulation due to two challenges: (1) the lack of an efficient, scalable data generation method for novel tasks, and (2) oversimplified simulation environments that fail to capture real-world complexity. We present RoboTwin 2.0, a scalable simulation framework that enables automated, large-scale generation of diverse and realistic data, along with unified evaluation protocols for dual-arm manipulation. We first construct RoboTwin-OD, a large-scale object library comprising 731 instances across 147 categories, each annotated with semantic and manipulation-relevant labels. Building on this foundation, we develop an expert data synthesis pipeline that combines multimodal large language models (MLLMs) with simulation-in-the-loop refinement to generate task-level execution code automatically. To improve sim-to-real transfer, RoboTwin 2.0 incorporates structured domain randomization along five axes: clutter, lighting, background, tabletop height and language instructions, thereby enhancing data diversity and policy robustness. We instantiate this framework across 50 dual-arm tasks spanning five robot embodiments, and pre-collect over 100,000 domain-randomized expert trajectories. Empirical results show a 10.9% gain in code generation success and improved generalization to novel real-world scenarios. A VLA model fine-tuned on our dataset achieves a 367% relative improvement (42.0% vs. 9.0%) on unseen scene real-world tasks, while zero-shot models trained solely on our synthetic data achieve a 228% relative gain, highlighting strong generalization without real-world supervision. We release the data generator, benchmark, dataset, and code to support scalable research in robust bimanual manipulation.</p>
+ https://arxiv.org/abs/2506.18088
+ Sun, 22 Jun 2025 16:26:53 +0000
- Med-PRM: Medical Reasoning Models with Stepwise, Guideline-verified Process Rewards
- https://arxiv.org/abs/2506.11474
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2506.11474.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Jaehoon Yun, Jiwoong Sohn, Jungwoo Park, Hyunjae Kim, Xiangru Tang, Yanjun Shao, Yonghoe Koo, Minhyeok Ko, Qingyu Chen, Mark Gerstein, Michael Moor, Jaewoo Kang</p><p><b>Upvotes:</b> 14</p><p><b>Summary:</b> Large language models have shown promise in clinical decision making, but current approaches struggle to localize and correct errors at specific steps of the reasoning process. This limitation is critical in medicine, where identifying and addressing reasoning errors is essential for accurate diagnosis and effective patient care. We introduce Med-PRM, a process reward modeling framework that leverages retrieval-augmented generation to verify each reasoning step against established medical knowledge bases. By verifying intermediate reasoning steps with evidence retrieved from clinical guidelines and literature, our model can precisely assess the reasoning quality in a fine-grained manner. Evaluations on five medical QA benchmarks and two open-ended diagnostic tasks demonstrate that Med-PRM achieves state-of-the-art performance, with improving the performance of base models by up to 13.50% using Med-PRM. Moreover, we demonstrate the generality of Med-PRM by integrating it in a plug-and-play fashion with strong policy models such as Meerkat, achieving over 80\% accuracy on MedQA for the first time using small-scale models of 8 billion parameters. Our code and data are available at: https://med-prm.github.io/</p>
- https://arxiv.org/abs/2506.11474
- Fri, 13 Jun 2025 05:36:30 +0000
+ ShareGPT-4o-Image: Aligning Multimodal Models with GPT-4o-Level Image Generation
+ https://arxiv.org/abs/2506.18095
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2506.18095.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Junying Chen, Zhenyang Cai, Pengcheng Chen, Shunian Chen, Ke Ji, Xidong Wang, Yunjin Yang, Benyou Wang</p><p><b>Upvotes:</b> 61</p><p><b>Summary:</b> Recent advances in multimodal generative models have unlocked photorealistic, instruction-aligned image generation, yet leading systems like GPT-4o-Image remain proprietary and inaccessible. To democratize these capabilities, we present ShareGPT-4o-Image, the first dataset comprising 45K text-to-image and 46K text-and-image-to-image data, all synthesized using GPT-4o's image generation capabilities for distilling its advanced image generation abilities. Leveraging this dataset, we develop Janus-4o, a multimodal large language model capable of both text-to-image and text-and-image-to-image generation. Janus-4o not only significantly improves text-to-image generation over its predecessor, Janus-Pro, but also newly supports text-and-image-to-image generation. Notably, it achieves impressive performance in text-and-image-to-image generation from scratch, using only 91K synthetic samples and 6 hours of training on an 8 A800-GPU machine. We hope the release of ShareGPT-4o-Image and Janus-4o will foster open research in photorealistic, instruction-aligned image generation.</p>
+ https://arxiv.org/abs/2506.18095
+ Sun, 22 Jun 2025 16:51:09 +0000
- DeepResearch Bench: A Comprehensive Benchmark for Deep Research Agents
- https://arxiv.org/abs/2506.11763
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2506.11763.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Mingxuan Du, Benfeng Xu, Chiwei Zhu, Xiaorui Wang, Zhendong Mao</p><p><b>Upvotes:</b> 54</p><p><b>Summary:</b> Deep Research Agents are a prominent category of LLM-based agents. By autonomously orchestrating multistep web exploration, targeted retrieval, and higher-order synthesis, they transform vast amounts of online information into analyst-grade, citation-rich reports--compressing hours of manual desk research into minutes. However, a comprehensive benchmark for systematically evaluating the capabilities of these agents remains absent. To bridge this gap, we present DeepResearch Bench, a benchmark consisting of 100 PhD-level research tasks, each meticulously crafted by domain experts across 22 distinct fields. Evaluating DRAs is inherently complex and labor-intensive. We therefore propose two novel methodologies that achieve strong alignment with human judgment. The first is a reference-based method with adaptive criteria to assess the quality of generated research reports. The other framework is introduced to evaluate DRA's information retrieval and collection capabilities by assessing its effective citation count and overall citation accuracy. We have open-sourced DeepResearch Bench and key components of these frameworks at https://github.com/Ayanami0730/deep_research_bench to accelerate the development of practical LLM-based agents.</p>
- https://arxiv.org/abs/2506.11763
- Fri, 13 Jun 2025 13:17:32 +0000
+ Chain-of-Experts: Unlocking the Communication Power of Mixture-of-Experts Models
+ https://arxiv.org/abs/2506.18945
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2506.18945.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Zihan Wang, Rui Pan, Jiarui Yao, Robert Csordas, Linjie Li, Lu Yin, Jiajun Wu, Tong Zhang, Manling Li, Shiwei Liu</p><p><b>Upvotes:</b> 38</p><p><b>Summary:</b> We propose Chain-of-Experts (CoE), a new Mixture-of-Experts (MoE) architecture that introduces sequential expert communication within each layer. Unlike traditional MoE models, where experts operate independently in parallel, CoE processes tokens iteratively across a chain of experts inside a layer. To support dynamic expert selection across iterations, CoE employs a dedicated router at each iteration step within a layer. This design allows tokens to re-evaluate and select different experts during each iteration, rather than being statically assigned. As a result, CoE introduces a flexible routing mechanism that increases the diversity of expert combinations and enriches the model's representational capacity. CoE demonstrates improved performance under fixed compute: on math reasoning tasks, it reduces validation loss from 1.20 to 1.12 compared to a standard MoE. Beyond performance, CoE offers a new scaling axis: depth through expert iteration, which complements conventional width/depth scaling. For example, using 2x iterations matches the performance of 3x expert selections (in width), while reducing memory usage by 17.6-42% relative to other scaling strategies. Our analysis reveals that CoE's benefits stem from its iterative residual structure and enhanced expert specialization empowered by iterative routing, which together unlock more expressive representations. Code is available at https://github.com/ZihanWang314/coe.</p>
+ https://arxiv.org/abs/2506.18945
+ Mon, 23 Jun 2025 02:15:43 +0000
- Beyond Homogeneous Attention: Memory-Efficient LLMs via Fourier-Approximated KV Cache
- https://arxiv.org/abs/2506.11886
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2506.11886.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Xiaoran Liu, Siyang He, Qiqi Wang, Ruixiao Li, Yuerong Song, Zhigeng Liu, Linlin Li, Qun Liu, Zengfeng Huang, Qipeng Guo, Ziwei He, Xipeng Qiu</p><p><b>Upvotes:</b> 20</p><p><b>Summary:</b> Large Language Models struggle with memory demands from the growing Key-Value (KV) cache as context lengths increase. Existing compression methods homogenize head dimensions or rely on attention-guided token pruning, often sacrificing accuracy or introducing computational overhead. We propose FourierAttention, a training-free framework that exploits the heterogeneous roles of transformer head dimensions: lower dimensions prioritize local context, while upper ones capture long-range dependencies. By projecting the long-context-insensitive dimensions onto orthogonal Fourier bases, FourierAttention approximates their temporal evolution with fixed-length spectral coefficients. Evaluations on LLaMA models show that FourierAttention achieves the best long-context accuracy on LongBench and Needle-In-A-Haystack (NIAH). Besides, a custom Triton kernel, FlashFourierAttention, is designed to optimize memory via streamlined read-write operations, enabling efficient deployment without performance compromise.</p>
- https://arxiv.org/abs/2506.11886
- Fri, 13 Jun 2025 15:35:54 +0000
+ RLPR: Extrapolating RLVR to General Domains without Verifiers
+ https://arxiv.org/abs/2506.18254
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2506.18254.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Tianyu Yu, Bo Ji, Shouli Wang, Shu Yao, Zefan Wang, Ganqu Cui, Lifan Yuan, Ning Ding, Yuan Yao, Zhiyuan Liu, Maosong Sun, Tat-Seng Chua</p><p><b>Upvotes:</b> 31</p><p><b>Summary:</b> Reinforcement Learning with Verifiable Rewards (RLVR) demonstrates promising potential in advancing the reasoning capabilities of LLMs. However, its success remains largely confined to mathematical and code domains. This primary limitation stems from the heavy reliance on domain-specific verifiers, which results in prohibitive complexity and limited scalability. To address the challenge, our key observation is that LLM's intrinsic probability of generating a correct free-form answer directly indicates its own evaluation of the reasoning reward (i.e., how well the reasoning process leads to the correct answer). Building on this insight, we propose RLPR, a simple verifier-free framework that extrapolates RLVR to broader general domains. RLPR uses the LLM's own token probability scores for reference answers as the reward signal and maximizes the expected reward during training. We find that addressing the high variance of this noisy probability reward is crucial to make it work, and propose prob-to-reward and stabilizing methods to ensure a precise and stable reward from LLM intrinsic probabilities. Comprehensive experiments in four general-domain benchmarks and three mathematical benchmarks show that RLPR consistently improves reasoning capabilities in both areas for Gemma, Llama, and Qwen based models. Notably, RLPR outperforms concurrent VeriFree by 7.6 points on TheoremQA and 7.5 points on Minerva, and even surpasses strong verifier-model-dependent approaches General-Reasoner by 1.6 average points across seven benchmarks.</p>
+ https://arxiv.org/abs/2506.18254
+ Mon, 23 Jun 2025 02:56:36 +0000
- Aligned Novel View Image and Geometry Synthesis via Cross-modal Attention Instillation
- https://arxiv.org/abs/2506.11924
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2506.11924.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Min-Seop Kwak, Junho Kim, Sangdoo Yun, Dongyoon Han, Taekyoung Kim, Seungryong Kim, Jin-Hwa Kim</p><p><b>Upvotes:</b> 31</p><p><b>Summary:</b> We introduce a diffusion-based framework that performs aligned novel view image and geometry generation via a warping-and-inpainting methodology. Unlike prior methods that require dense posed images or pose-embedded generative models limited to in-domain views, our method leverages off-the-shelf geometry predictors to predict partial geometries viewed from reference images, and formulates novel-view synthesis as an inpainting task for both image and geometry. To ensure accurate alignment between generated images and geometry, we propose cross-modal attention distillation, where attention maps from the image diffusion branch are injected into a parallel geometry diffusion branch during both training and inference. This multi-task approach achieves synergistic effects, facilitating geometrically robust image synthesis as well as well-defined geometry prediction. We further introduce proximity-based mesh conditioning to integrate depth and normal cues, interpolating between point cloud and filtering erroneously predicted geometry from influencing the generation process. Empirically, our method achieves high-fidelity extrapolative view synthesis on both image and geometry across a range of unseen scenes, delivers competitive reconstruction quality under interpolation settings, and produces geometrically aligned colored point clouds for comprehensive 3D completion. Project page is available at https://cvlab-kaist.github.io/MoAI.</p>
- https://arxiv.org/abs/2506.11924
- Fri, 13 Jun 2025 16:19:00 +0000
+ LettinGo: Explore User Profile Generation for Recommendation System
+ https://arxiv.org/abs/2506.18309
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2506.18309.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Lu Wang, Di Zhang, Fangkai Yang, Pu Zhao, Jianfeng Liu, Yuefeng Zhan, Hao Sun, Qingwei Lin, Weiwei Deng, Dongmei Zhang, Feng Sun, Qi Zhang</p><p><b>Upvotes:</b> 9</p><p><b>Summary:</b> User profiling is pivotal for recommendation systems, as it transforms raw user interaction data into concise and structured representations that drive personalized recommendations. While traditional embedding-based profiles lack interpretability and adaptability, recent advances with large language models (LLMs) enable text-based profiles that are semantically richer and more transparent. However, existing methods often adhere to fixed formats that limit their ability to capture the full diversity of user behaviors. In this paper, we introduce LettinGo, a novel framework for generating diverse and adaptive user profiles. By leveraging the expressive power of LLMs and incorporating direct feedback from downstream recommendation tasks, our approach avoids the rigid constraints imposed by supervised fine-tuning (SFT). Instead, we employ Direct Preference Optimization (DPO) to align the profile generator with task-specific performance, ensuring that the profiles remain adaptive and effective. LettinGo operates in three stages: (1) exploring diverse user profiles via multiple LLMs, (2) evaluating profile quality based on their impact in recommendation systems, and (3) aligning the profile generation through pairwise preference data derived from task performance. Experimental results demonstrate that our framework significantly enhances recommendation accuracy, flexibility, and contextual awareness. This work enhances profile generation as a key innovation for next-generation recommendation systems.</p>
+ https://arxiv.org/abs/2506.18309
+ Mon, 23 Jun 2025 05:51:52 +0000
- LiveCodeBench Pro: How Do Olympiad Medalists Judge LLMs in Competitive Programming?
- https://arxiv.org/abs/2506.11928
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2506.11928.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Zihan Zheng, Zerui Cheng, Zeyu Shen, Shang Zhou, Kaiyuan Liu, Hansen He, Dongruixuan Li, Stanley Wei, Hangyi Hao, Jianzhu Yao, Peiyao Sheng, Zixuan Wang, Wenhao Chai, Aleksandra Korolova, Peter Henderson, Sanjeev Arora, Pramod Viswanath, Jingbo Shang, Saining Xie</p><p><b>Upvotes:</b> 20</p><p><b>Summary:</b> Recent reports claim that large language models (LLMs) now outperform elite humans in competitive programming. Drawing on knowledge from a group of medalists in international algorithmic contests, we revisit this claim, examining how LLMs differ from human experts and where limitations still remain. We introduce LiveCodeBench Pro, a benchmark composed of problems from Codeforces, ICPC, and IOI that are continuously updated to reduce the likelihood of data contamination. A team of Olympiad medalists annotates every problem for algorithmic categories and conducts a line-by-line analysis of failed model-generated submissions. Using this new data and benchmark, we find that frontier models still have significant limitations: without external tools, the best model achieves only 53% pass@1 on medium-difficulty problems and 0% on hard problems, domains where expert humans still excel. We also find that LLMs succeed at implementation-heavy problems but struggle with nuanced algorithmic reasoning and complex case analysis, often generating confidently incorrect justifications. High performance appears largely driven by implementation precision and tool augmentation, not superior reasoning. LiveCodeBench Pro thus highlights the significant gap to human grandmaster levels, while offering fine-grained diagnostics to steer future improvements in code-centric LLM reasoning.</p>
- https://arxiv.org/abs/2506.11928
- Fri, 13 Jun 2025 16:29:09 +0000
+ Use Property-Based Testing to Bridge LLM Code Generation and Validation
+ https://arxiv.org/abs/2506.18315
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2506.18315.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Lehan He, Zeren Chen, Zhe Zhang, Jing Shao, Xiang Gao, Lu Sheng</p><p><b>Upvotes:</b> 10</p><p><b>Summary:</b> Large Language Models (LLMs) excel at code generation, but ensuring their outputs to be functionally correct, especially in complex programming tasks, is a persistent challenge. While traditional Test-Driven Development (TDD) offers a path for code refinement, its efficacy with LLMs is often undermined by the scarcity of high-quality test cases or the pitfalls of automated test generation, including biased tests or inaccurate output predictions that can misdirect the correction process. This paper introduces Property-Generated Solver, a novel framework that leverages Property-Based Testing (PBT) to validate high-level program properties or invariants, instead of relying on specific input-output examples. These properties are often simpler to define and verify than directly predicting exhaustive test oracles, breaking the "cycle of self-deception" where tests might share flaws with the code they are meant to validate. Property-Generated Solver employs two collaborative LLM-based agents: a Generator dedicated to code generation and iterative refinement, and a Tester that manages the PBT life-cycle and formulate semantically rich feedback from property violations. The resulting comprehensive and actionable feedback then guides the Generator in its refinement efforts. By establishing PBT as the core validation engine within this iterative, closed-loop paradigm, Property-Generated Solver provides a robust mechanism for steering LLMs towards more correct and generalizable code. Extensive experimental results on multiple code generation benchmarks demonstrate that Property-Generated Solver achieves substantial pass@1 improvements, ranging from 23.1% to 37.3% relative gains over established TDD methods.</p>
+ https://arxiv.org/abs/2506.18315
+ Mon, 23 Jun 2025 06:01:12 +0000
- Feedback Friction: LLMs Struggle to Fully Incorporate External Feedback
- https://arxiv.org/abs/2506.11930
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2506.11930.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Dongwei Jiang, Alvin Zhang, Andrew Wang, Nicholas Andrews, Daniel Khashabi</p><p><b>Upvotes:</b> 52</p><p><b>Summary:</b> Recent studies have shown LLMs possess some ability to improve their responses when given external feedback. However, it remains unclear how effectively and thoroughly these models can incorporate extrinsic feedback. In an ideal scenario, if LLMs receive near-perfect and complete feedback, we would expect them to fully integrate the feedback and change their incorrect answers to correct ones. In this paper, we systematically investigate LLMs' ability to incorporate feedback by designing a controlled experimental environment. For each problem, a solver model attempts a solution, then a feedback generator with access to near-complete ground-truth answers produces targeted feedback, after which the solver tries again. We evaluate this pipeline across a diverse range of tasks, including math reasoning, knowledge reasoning, scientific reasoning, and general multi-domain evaluations with state-of-the-art language models including Claude 3.7 (with and without extended thinking). Surprisingly, even under these near-ideal conditions, solver models consistently show resistance to feedback, a limitation that we term FEEDBACK FRICTION. To mitigate this limitation, we experiment with sampling-based strategies like progressive temperature increases and explicit rejection of previously attempted incorrect answers, which yield improvements but still fail to help models achieve target performance. We also perform a rigorous exploration of potential causes of FEEDBACK FRICTION, ruling out factors such as model overconfidence and data familiarity. We hope that highlighting this issue in LLMs and ruling out several apparent causes will help future research in self-improvement.</p>
- https://arxiv.org/abs/2506.11930
- Fri, 13 Jun 2025 16:31:51 +0000
+ SlimMoE: Structured Compression of Large MoE Models via Expert Slimming and Distillation
+ https://arxiv.org/abs/2506.18349
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2506.18349.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Zichong Li, Chen Liang, Zixuan Zhang, Ilgee Hong, Young Jin Kim, Weizhu Chen, Tuo Zhao</p><p><b>Upvotes:</b> 10</p><p><b>Summary:</b> The Mixture of Experts (MoE) architecture has emerged as a powerful paradigm for scaling large language models (LLMs) while maintaining inference efficiency. However, their enormous memory requirements make them prohibitively expensive to fine-tune or deploy in resource-constrained environments. To address this challenge, we introduce SlimMoE, a multi-stage compression framework for transforming large MoE models into much smaller, efficient variants without incurring the prohibitive costs of training from scratch. Our method systematically reduces parameter counts by slimming experts and transferring knowledge through intermediate stages, effectively mitigating the performance degradation common in one-shot pruning approaches. Using this framework, we compress Phi 3.5-MoE (41.9B total/6.6B activated parameters) to create Phi-mini-MoE (7.6B total/2.4B activated parameters) and Phi-tiny-MoE (3.8B total/1.1B activated parameters) using only 400B tokens--less than 10% of the original model's training data. These compressed models can be fine-tuned on a single GPU (A100 for Phi-mini-MoE, A6000 for Phi-tiny-MoE), making them highly suitable for academic and resource-limited settings. Our experiments demonstrate that these compressed models outperform others of similar size and remain competitive with larger models. For instance, Phi-mini-MoE achieves similar or better performance to Phi-3-mini using only 2/3 of the activated parameters and yields comparable MMLU scores to Llama 3.1 8B despite having significantly lower latency. Our findings demonstrate that structured pruning combined with staged distillation offers an effective path to creating high-quality, compact MoE models, paving the way for broader adoption of MoE architectures. We make our models publicly available at https://huggingface.co/microsoft/Phi-mini-MoE-instruct and https://huggingface.co/microsoft/Phi-tiny-MoE-instruct .</p>
+ https://arxiv.org/abs/2506.18349
+ Mon, 23 Jun 2025 07:15:59 +0000
- VGR: Visual Grounded Reasoning
- https://arxiv.org/abs/2506.11991
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2506.11991.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Jiacong Wang, Zijiang Kang, Haochen Wang, Haiyong Jiang, Jiawen Li, Bohong Wu, Ya Wang, Jiao Ran, Xiao Liang, Chao Feng, Jun Xiao</p><p><b>Upvotes:</b> 18</p><p><b>Summary:</b> In the field of multimodal chain-of-thought (CoT) reasoning, existing approaches predominantly rely on reasoning on pure language space, which inherently suffers from language bias and is largely confined to math or science domains. This narrow focus limits their ability to handle complex visual reasoning tasks that demand comprehensive understanding of image details. To address these limitations, this paper introduces VGR, a novel reasoning multimodal large language model (MLLM) with enhanced fine-grained visual perception capabilities. Unlike traditional MLLMs that answer the question or reasoning solely on the language space, our VGR first detects relevant regions that may help to solve problems, and then provides precise answers based on replayed image regions. To achieve this, we conduct a large-scale SFT dataset called VGR -SFT that contains reasoning data with mixed vision grounding and language deduction. The inference pipeline of VGR allows the model to choose bounding boxes for visual reference and a replay stage is introduced to integrates the corresponding regions into the reasoning process, enhancing multimodel comprehension. Experiments on the LLaVA-NeXT-7B baseline show that VGR achieves superior performance on multi-modal benchmarks requiring comprehensive image detail understanding. Compared to the baseline, VGR uses only 30\% of the image token count while delivering scores of +4.1 on MMStar, +7.1 on AI2D, and a +12.9 improvement on ChartQA.</p>
- https://arxiv.org/abs/2506.11991
- Fri, 13 Jun 2025 17:47:43 +0000
+ The Debugging Decay Index: Rethinking Debugging Strategies for Code LLMs
+ https://arxiv.org/abs/2506.18403
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2506.18403.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Muntasir Adnan, Carlos C. N. Kuhn</p><p><b>Upvotes:</b> 2</p><p><b>Summary:</b> The effectiveness of AI debugging follows a predictable exponential decay pattern; most models lose 60-80% of their debugging capability within just 2-3 attempts, despite iterative debugging being a critical capability for practical code generation systems. We introduce the Debugging Decay Index (DDI), a mathematical framework that quantifies when debugging becomes ineffective and predicts intervention points. Our strategic fresh start approach shifts from exploitation to exploration at strategic points in the debugging process, demonstrating that well-timed interventions can rescue the effectiveness of debugging. DDI reveals a fundamental limitation in current AI debugging and provides the first quantitative framework for optimising iterative code generation strategies.</p>
+ https://arxiv.org/abs/2506.18403
+ Mon, 23 Jun 2025 08:40:45 +0000
- pLSTM: parallelizable Linear Source Transition Mark networks
- https://arxiv.org/abs/2506.11997
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2506.11997.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Korbinian Pöppel, Richard Freinschlag, Thomas Schmied, Wei Lin, Sepp Hochreiter</p><p><b>Upvotes:</b> 8</p><p><b>Summary:</b> Modern recurrent architectures, such as xLSTM and Mamba, have recently challenged the Transformer in language modeling. However, their structure constrains their applicability to sequences only or requires processing multi-dimensional data structures, such as images or molecular graphs, in a pre-defined sequential order. In contrast, Multi-Dimensional RNNs (MDRNNs) are well suited for data with a higher level structure, like 2D grids, trees, and directed acyclic graphs (DAGs). In this work, we extend the notion of multi-dimensionality to linear RNNs. We introduce parallelizable Linear Source Transition Mark networks (pLSTMs) using Source, Transition, and Mark gates that act on the line graph of a general DAG. This enables parallelization in analogy to parallel associative scans and the chunkwise-recurrent form of sequential linear RNNs, but for DAGs. For regular grids (1D and 2D), like images, this scheme can be efficiently implemented using einsum operations, concatenations, and padding in logarithmic time. pLSTMs tackle the vanishing/exploding activation/gradient problem for long distances in DAGs via two distinct modes: a directed propagation mode (P-mode) and a diffusive distribution mode (D-mode). To showcase the long-range capabilities of pLSTM, we introduce arrow-pointing extrapolation as a synthetic computer vision task that contains long-distance directional information. We demonstrate that pLSTMs generalize well to larger image sizes, whereas Transformers struggle to extrapolate. On established molecular graph and computer vision benchmarks, pLSTMs also show strong performance. Code and Datasets are available at: https://github.com/ml-jku/plstm_experiments.</p>
- https://arxiv.org/abs/2506.11997
- Fri, 13 Jun 2025 17:51:37 +0000
+ SWE-SQL: Illuminating LLM Pathways to Solve User SQL Issues in Real-World Applications
+ https://arxiv.org/abs/2506.18951
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2506.18951.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Jinyang Li, Xiaolong Li, Ge Qu, Per Jacobsson, Bowen Qin, Binyuan Hui, Shuzheng Si, Nan Huo, Xiaohan Xu, Yue Zhang, Ziwei Tang, Yuanshuai Li, Florensia Widjaja, Xintong Zhu, Feige Zhou, Yongfeng Huang, Yannis Papakonstantinou, Fatma Ozcan, Chenhao Ma, Reynold Cheng</p><p><b>Upvotes:</b> 16</p><p><b>Summary:</b> Resolution of complex SQL issues persists as a significant bottleneck in real-world database applications. Current Large Language Models (LLMs), while adept at text-to-SQL translation, have not been rigorously evaluated on the more challenging task of debugging SQL issues. To address this gap, we introduce BIRD-CRITIC, a new SQL issue debugging benchmark comprising 530 PostgreSQL tasks (BIRD-CRITIC-PG) and 570 multi-dialect tasks (BIRD-CRITIC-Multi), distilled from authentic user issues and replayed within new environments to facilitate rigorous evaluation. Baseline evaluations underscore the task's complexity, with the leading reasoning model O3-Mini achieving only 38.87% success rate on BIRD-CRITIC-PG and 33.33% on BIRD-CRITIC-Multi. Meanwhile, advancing open-source models for database tasks is crucial for empowering local development while safeguarding data privacy. Therefore, we present Six-Gym (Sql-fIX-Gym), a training environment for elevating open-source model capabilities for SQL issue debugging. This environment leverages SQL-Rewind strategy, which automatically generates executable issue-solution datasets by reverse-engineering issues from verified SQLs. However, popular trajectory-based fine-tuning methods do not explore substantial supervisory signals. We further propose f-Plan Boosting, which extracts high-level debugging plans from SQL solutions, enabling teacher LLMs to produce 73.7% more successful trajectories for training. We integrate these components into an open-source agent, Bird-Fixer. Based on Qwen-2.5-Coder-14B, Bird-Fixer achieves 38.11% success rate on BIRD-CRITIC-PG and 29.65% on BIRD-CRITIC-Multi, surpassing leading proprietary models such as Claude-3.7-Sonnet and GPT-4.1, marking a significant step toward democratizing sophisticated SQL-debugging capabilities. The leaderboard and source code are available: https://bird-critic.github.io/</p>
+ https://arxiv.org/abs/2506.18951
+ Mon, 23 Jun 2025 09:41:37 +0000
- Supernova Event Dataset: Interpreting Large Language Model's Personality through Critical Event Analysis
- https://arxiv.org/abs/2506.12189
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2506.12189.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Pranav Agarwal, Ioana Ciucă</p><p><b>Upvotes:</b> 5</p><p><b>Summary:</b> Large Language Models (LLMs) are increasingly integrated into everyday applications. As their influence grows, understanding their decision making and underlying personality becomes essential. In this work, we interpret model personality using our proposed Supernova Event Dataset, a novel dataset with diverse articles spanning biographies, historical events, news, and scientific discoveries. We use this dataset to benchmark LLMs on extracting and ranking key events from text, a subjective and complex challenge that requires reasoning over long-range context and modeling causal chains. We evaluate small models like Phi-4, Orca 2, and Qwen 2.5, and large, stronger models such as Claude 3.7, Gemini 2.5, and OpenAI o3, and propose a framework where another LLM acts as a judge to infer each model's personality based on its selection and classification of events. Our analysis shows distinct personality traits: for instance, Orca 2 demonstrates emotional reasoning focusing on interpersonal dynamics, while Qwen 2.5 displays a more strategic, analytical style. When analyzing scientific discovery events, Claude Sonnet 3.7 emphasizes conceptual framing, Gemini 2.5 Pro prioritizes empirical validation, and o3 favors step-by-step causal reasoning. This analysis improves model interpretability, making them user-friendly for a wide range of diverse applications.</p>
- https://arxiv.org/abs/2506.12189
- Fri, 13 Jun 2025 19:31:52 +0000
+ DIP: Unsupervised Dense In-Context Post-training of Visual Representations
+ https://arxiv.org/abs/2506.18463
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2506.18463.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Sophia Sirko-Galouchenko, Spyros Gidaris, Antonin Vobecky, Andrei Bursuc, Nicolas Thome</p><p><b>Upvotes:</b> 18</p><p><b>Summary:</b> We introduce DIP, a novel unsupervised post-training method designed to enhance dense image representations in large-scale pretrained vision encoders for in-context scene understanding. Unlike prior approaches that rely on complex self-distillation architectures, our method trains the vision encoder using pseudo-tasks that explicitly simulate downstream in-context scenarios, inspired by meta-learning principles. To enable post-training on unlabeled data, we propose an automatic mechanism for generating in-context tasks that combines a pretrained diffusion model and the vision encoder itself. DIP is simple, unsupervised, and computationally efficient, requiring less than 9 hours on a single A100 GPU. By learning dense representations through pseudo in-context tasks, it achieves strong performance across a wide variety of downstream real-world in-context scene understanding tasks. It outperforms both the initial vision encoder and prior methods, offering a practical and effective solution for improving dense representations. Code available here: https://github.com/sirkosophia/DIP</p>
+ https://arxiv.org/abs/2506.18463
+ Mon, 23 Jun 2025 10:01:14 +0000
- Infini-gram mini: Exact n-gram Search at the Internet Scale with FM-Index
- https://arxiv.org/abs/2506.12229
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2506.12229.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Hao Xu, Jiacheng Liu, Yejin Choi, Noah A. Smith, Hannaneh Hajishirzi</p><p><b>Upvotes:</b> 3</p><p><b>Summary:</b> Language models are trained mainly on massive text data from the Internet, and it becomes increasingly important to understand this data source. Exact-match search engines enable searching in large text corpora -- counting string appearances and retrieving the enclosing documents -- yet the high storage overhead hinders their application on Internet-scale data. We present Infini-gram mini, an efficient and scalable system that can make petabyte-level text corpora searchable. Based on the FM-index data structure (Ferragina and Manzini, 2000), which simultaneously indexes and compresses text, our system creates indexes with size only 44% of the corpus. Infini-gram mini greatly improves upon the best existing implementation of FM-index in terms of indexing speed (18times) and memory use during both indexing (3.2times reduction) and querying (down to a negligible amount). We index 46TB of Internet text in 50 days with a single 128-core CPU node (or 19 hours if using 75 such nodes). We show one important use case of Infini-gram mini in a large-scale analysis of benchmark contamination. We find several core LM evaluation benchmarks to be heavily contaminated in Internet crawls (up to 40% in SQuAD), which could lead to overestimating the capabilities of language models if trained on such data. We host a benchmark contamination bulletin to share the contamination rate of many core and community-contributed benchmarks. We also release a web interface and an API endpoint to serve general search queries on Infini-gram mini indexes.</p>
- https://arxiv.org/abs/2506.12229
- Fri, 13 Jun 2025 21:13:57 +0000
+ Auto-Regressively Generating Multi-View Consistent Images
+ https://arxiv.org/abs/2506.18527
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2506.18527.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> JiaKui Hu, Yuxiao Yang, Jialun Liu, Jinbo Wu, Chen Zhao, Yanye Lu</p><p><b>Upvotes:</b> 6</p><p><b>Summary:</b> Generating multi-view images from human instructions is crucial for 3D content creation. The primary challenges involve maintaining consistency across multiple views and effectively synthesizing shapes and textures under diverse conditions. In this paper, we propose the Multi-View Auto-Regressive (MV-AR) method, which leverages an auto-regressive model to progressively generate consistent multi-view images from arbitrary prompts. Firstly, the next-token-prediction capability of the AR model significantly enhances its effectiveness in facilitating progressive multi-view synthesis. When generating widely-separated views, MV-AR can utilize all its preceding views to extract effective reference information. Subsequently, we propose a unified model that accommodates various prompts via architecture designing and training strategies. To address multiple conditions, we introduce condition injection modules for text, camera pose, image, and shape. To manage multi-modal conditions simultaneously, a progressive training strategy is employed. This strategy initially adopts the text-to-multi-view (t2mv) model as a baseline to enhance the development of a comprehensive X-to-multi-view (X2mv) model through the randomly dropping and combining conditions. Finally, to alleviate the overfitting problem caused by limited high-quality data, we propose the "Shuffle View" data augmentation technique, thus significantly expanding the training data by several magnitudes. Experiments demonstrate the performance and versatility of our MV-AR, which consistently generates consistent multi-view images across a range of conditions and performs on par with leading diffusion-based multi-view image generation models. Code and models will be released at https://github.com/MILab-PKU/MVAR.</p>
+ https://arxiv.org/abs/2506.18527
+ Mon, 23 Jun 2025 11:28:37 +0000
- EgoPrivacy: What Your First-Person Camera Says About You?
- https://arxiv.org/abs/2506.12258
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2506.12258.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Yijiang Li, Genpei Zhang, Jiacheng Cheng, Yi Li, Xiaojun Shan, Dashan Gao, Jiancheng Lyu, Yuan Li, Ning Bi, Nuno Vasconcelos</p><p><b>Upvotes:</b> 3</p><p><b>Summary:</b> While the rapid proliferation of wearable cameras has raised significant concerns about egocentric video privacy, prior work has largely overlooked the unique privacy threats posed to the camera wearer. This work investigates the core question: How much privacy information about the camera wearer can be inferred from their first-person view videos? We introduce EgoPrivacy, the first large-scale benchmark for the comprehensive evaluation of privacy risks in egocentric vision. EgoPrivacy covers three types of privacy (demographic, individual, and situational), defining seven tasks that aim to recover private information ranging from fine-grained (e.g., wearer's identity) to coarse-grained (e.g., age group). To further emphasize the privacy threats inherent to egocentric vision, we propose Retrieval-Augmented Attack, a novel attack strategy that leverages ego-to-exo retrieval from an external pool of exocentric videos to boost the effectiveness of demographic privacy attacks. An extensive comparison of the different attacks possible under all threat models is presented, showing that private information of the wearer is highly susceptible to leakage. For instance, our findings indicate that foundation models can effectively compromise wearer privacy even in zero-shot settings by recovering attributes such as identity, scene, gender, and race with 70-80% accuracy. Our code and data are available at https://github.com/williamium3000/ego-privacy.</p>
- https://arxiv.org/abs/2506.12258
- Fri, 13 Jun 2025 22:19:54 +0000
+ ReDit: Reward Dithering for Improved LLM Policy Optimization
+ https://arxiv.org/abs/2506.18631
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2506.18631.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Chenxing Wei, Jiarui Yu, Ying Tiffany He, Hande Dong, Yao Shu, Fei Yu</p><p><b>Upvotes:</b> 7</p><p><b>Summary:</b> DeepSeek-R1 has successfully enhanced Large Language Model (LLM) reasoning capabilities through its rule-based reward system. While it's a ''perfect'' reward system that effectively mitigates reward hacking, such reward functions are often discrete. Our experimental observations suggest that discrete rewards can lead to gradient anomaly, unstable optimization, and slow convergence. To address this issue, we propose ReDit (Reward Dithering), a method that dithers the discrete reward signal by adding simple random noise. With this perturbed reward, exploratory gradients are continuously provided throughout the learning process, enabling smoother gradient updates and accelerating convergence. The injected noise also introduces stochasticity into flat reward regions, encouraging the model to explore novel policies and escape local optima. Experiments across diverse tasks demonstrate the effectiveness and efficiency of ReDit. On average, ReDit achieves performance comparable to vanilla GRPO with only approximately 10% the training steps, and furthermore, still exhibits a 4% performance improvement over vanilla GRPO when trained for a similar duration. Visualizations confirm significant mitigation of gradient issues with ReDit. Moreover, theoretical analyses are provided to further validate these advantages.</p>
+ https://arxiv.org/abs/2506.18631
+ Mon, 23 Jun 2025 13:36:24 +0000
- Can LLMs Generate High-Quality Test Cases for Algorithm Problems? TestCase-Eval: A Systematic Evaluation of Fault Coverage and Exposure
- https://arxiv.org/abs/2506.12278
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2506.12278.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Zheyuan Yang, Zexi Kuang, Xue Xia, Yilun Zhao</p><p><b>Upvotes:</b> 16</p><p><b>Summary:</b> We introduce TestCase-Eval, a new benchmark for systematic evaluation of LLMs in test-case generation. TestCase-Eval includes 500 algorithm problems and 100,000 human-crafted solutions from the Codeforces platform. It focuses on two pivotal tasks: (1) Fault Coverage, which measures how well LLM-generated test sets probe diverse input scenarios and cover a wide range of potential failure modes. (2) Fault Exposure, which evaluates whether LLMs can craft a tailored test input that reveals a specific incorrect code implementation. We provide a comprehensive assessment of 19 state-of-the-art open-source and proprietary LLMs on TestCase-Eval, offering insights into their strengths and limitations in generating effective test cases for algorithm problems.</p>
- https://arxiv.org/abs/2506.12278
- Fri, 13 Jun 2025 23:56:17 +0000
+ Is There a Case for Conversation Optimized Tokenizers in Large Language Models?
+ https://arxiv.org/abs/2506.18674
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2506.18674.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Raquel Ferrando, Javier Conde, Gonzalo Martínez, Pedro Reviriego</p><p><b>Upvotes:</b> 7</p><p><b>Summary:</b> The computational and energy costs of Large Language Models (LLMs) have increased exponentially driven by the growing model sizes and the massive adoption of LLMs by hundreds of millions of users. The unit cost of an LLM is the computation of a token. Therefore, the tokenizer plays an important role in the efficiency of a model, and they are carefully optimized to minimize the number of tokens for the text in their training corpus. One of the most popular applications of LLMs are chatbots that interact with users. A key observation is that, for those chatbots, what is important is the performance of the tokenizer in the user text input and the chatbot responses. Those are most likely different from the text in the training corpus. So, a question that immediately arises is whether there is a potential benefit in optimizing tokenizers for chatbot conversations. In this paper, this idea is explored for different tokenizers by using a publicly available corpus of chatbot conversations to redesign their vocabularies and evaluate their performance in this domain. The results show that conversation-optimized tokenizers consistently reduce the number of tokens in chatbot dialogues, which can lead to meaningful energy savings, in the range of 5% to 10% while having minimal or even slightly positive impact on tokenization efficiency for the original training corpus.</p>
+ https://arxiv.org/abs/2506.18674
+ Mon, 23 Jun 2025 14:18:46 +0000
- CMI-Bench: A Comprehensive Benchmark for Evaluating Music Instruction Following
- https://arxiv.org/abs/2506.12285
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2506.12285.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Yinghao Ma, Siyou Li, Juntao Yu, Emmanouil Benetos, Akira Maezawa</p><p><b>Upvotes:</b> 50</p><p><b>Summary:</b> Recent advances in audio-text large language models (LLMs) have opened new possibilities for music understanding and generation. However, existing benchmarks are limited in scope, often relying on simplified tasks or multi-choice evaluations that fail to reflect the complexity of real-world music analysis. We reinterpret a broad range of traditional MIR annotations as instruction-following formats and introduce CMI-Bench, a comprehensive music instruction following benchmark designed to evaluate audio-text LLMs on a diverse set of music information retrieval (MIR) tasks. These include genre classification, emotion regression, emotion tagging, instrument classification, pitch estimation, key detection, lyrics transcription, melody extraction, vocal technique recognition, instrument performance technique detection, music tagging, music captioning, and (down)beat tracking: reflecting core challenges in MIR research. Unlike previous benchmarks, CMI-Bench adopts standardized evaluation metrics consistent with previous state-of-the-art MIR models, ensuring direct comparability with supervised approaches. We provide an evaluation toolkit supporting all open-source audio-textual LLMs, including LTU, Qwen-audio, SALMONN, MusiLingo, etc. Experiment results reveal significant performance gaps between LLMs and supervised models, along with their culture, chronological and gender bias, highlighting the potential and limitations of current models in addressing MIR tasks. CMI-Bench establishes a unified foundation for evaluating music instruction following, driving progress in music-aware LLMs.</p>
- https://arxiv.org/abs/2506.12285
- Sat, 14 Jun 2025 00:18:44 +0000
+ Matrix-Game: Interactive World Foundation Model
+ https://arxiv.org/abs/2506.18701
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2506.18701.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Yifan Zhang, Chunli Peng, Boyang Wang, Puyi Wang, Qingcheng Zhu, Fei Kang, Biao Jiang, Zedong Gao, Eric Li, Yang Liu, Yahui Zhou</p><p><b>Upvotes:</b> 56</p><p><b>Summary:</b> We introduce Matrix-Game, an interactive world foundation model for controllable game world generation. Matrix-Game is trained using a two-stage pipeline that first performs large-scale unlabeled pretraining for environment understanding, followed by action-labeled training for interactive video generation. To support this, we curate Matrix-Game-MC, a comprehensive Minecraft dataset comprising over 2,700 hours of unlabeled gameplay video clips and over 1,000 hours of high-quality labeled clips with fine-grained keyboard and mouse action annotations. Our model adopts a controllable image-to-world generation paradigm, conditioned on a reference image, motion context, and user actions. With over 17 billion parameters, Matrix-Game enables precise control over character actions and camera movements, while maintaining high visual quality and temporal coherence. To evaluate performance, we develop GameWorld Score, a unified benchmark measuring visual quality, temporal quality, action controllability, and physical rule understanding for Minecraft world generation. Extensive experiments show that Matrix-Game consistently outperforms prior open-source Minecraft world models (including Oasis and MineWorld) across all metrics, with particularly strong gains in controllability and physical consistency. Double-blind human evaluations further confirm the superiority of Matrix-Game, highlighting its ability to generate perceptually realistic and precisely controllable videos across diverse game scenarios. To facilitate future research on interactive image-to-world generation, we will open-source the Matrix-Game model weights and the GameWorld Score benchmark at https://github.com/SkyworkAI/Matrix-Game.</p>
+ https://arxiv.org/abs/2506.18701
+ Mon, 23 Jun 2025 14:40:49 +0000
- Language Surgery in Multilingual Large Language Models
- https://arxiv.org/abs/2506.12450
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2506.12450.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Joanito Agili Lopo, Muhammad Ravi Shulthan Habibi, Tack Hwa Wong, Muhammad Ilham Ghozali, Fajri Koto, Genta Indra Winata, Peerat Limkonchotiwat, Alham Fikri Aji, Samuel Cahyawijaya</p><p><b>Upvotes:</b> 15</p><p><b>Summary:</b> Large Language Models (LLMs) have demonstrated remarkable generalization capabilities across tasks and languages, revolutionizing natural language processing. This paper investigates the naturally emerging representation alignment in LLMs, particularly in the middle layers, and its implications for disentangling language-specific and language-agnostic information. We empirically confirm the existence of this alignment, analyze its behavior in comparison to explicitly designed alignment models, and demonstrate its potential for language-specific manipulation without semantic degradation. Building on these findings, we propose Inference-Time Language Control (ITLC), a novel method that leverages latent injection to enable precise cross-lingual language control and mitigate language confusion in LLMs. Our experiments highlight ITLC's strong cross-lingual control capabilities while preserving semantic integrity in target languages. Furthermore, we demonstrate its effectiveness in alleviating the cross-lingual language confusion problem, which persists even in current large-scale LLMs, leading to inconsistent language generation. This work advances our understanding of representation alignment in LLMs and introduces a practical solution for enhancing their cross-lingual performance.</p>
- https://arxiv.org/abs/2506.12450
- Sat, 14 Jun 2025 11:09:50 +0000
+ 3D Arena: An Open Platform for Generative 3D Evaluation
+ https://arxiv.org/abs/2506.18787
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2506.18787.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Dylan Ebert</p><p><b>Upvotes:</b> 11</p><p><b>Summary:</b> Evaluating Generative 3D models remains challenging due to misalignment between automated metrics and human perception of quality. Current benchmarks rely on image-based metrics that ignore 3D structure or geometric measures that fail to capture perceptual appeal and real-world utility. To address this gap, we present 3D Arena, an open platform for evaluating image-to-3D generation models through large-scale human preference collection using pairwise comparisons. Since launching in June 2024, the platform has collected 123,243 votes from 8,096 users across 19 state-of-the-art models, establishing the largest human preference evaluation for Generative 3D. We contribute the iso3d dataset of 100 evaluation prompts and demonstrate quality control achieving 99.75% user authenticity through statistical fraud detection. Our ELO-based ranking system provides reliable model assessment, with the platform becoming an established evaluation resource. Through analysis of this preference data, we present insights into human preference patterns. Our findings reveal preferences for visual presentation features, with Gaussian splat outputs achieving a 16.6 ELO advantage over meshes and textured models receiving a 144.1 ELO advantage over untextured models. We provide recommendations for improving evaluation methods, including multi-criteria assessment, task-oriented evaluation, and format-aware comparison. The platform's community engagement establishes 3D Arena as a benchmark for the field while advancing understanding of human-centered evaluation in Generative 3D.</p>
+ https://arxiv.org/abs/2506.18787
+ Mon, 23 Jun 2025 15:57:10 +0000
- Profiling News Media for Factuality and Bias Using LLMs and the Fact-Checking Methodology of Human Experts
- https://arxiv.org/abs/2506.12552
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2506.12552.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Zain Muhammad Mujahid, Dilshod Azizov, Maha Tufail Agro, Preslav Nakov</p><p><b>Upvotes:</b> 3</p><p><b>Summary:</b> In an age characterized by the proliferation of mis- and disinformation online, it is critical to empower readers to understand the content they are reading. Important efforts in this direction rely on manual or automatic fact-checking, which can be challenging for emerging claims with limited information. Such scenarios can be handled by assessing the reliability and the political bias of the source of the claim, i.e., characterizing entire news outlets rather than individual claims or articles. This is an important but understudied research direction. While prior work has looked into linguistic and social contexts, we do not analyze individual articles or information in social media. Instead, we propose a novel methodology that emulates the criteria that professional fact-checkers use to assess the factuality and political bias of an entire outlet. Specifically, we design a variety of prompts based on these criteria and elicit responses from large language models (LLMs), which we aggregate to make predictions. In addition to demonstrating sizable improvements over strong baselines via extensive experiments with multiple LLMs, we provide an in-depth error analysis of the effect of media popularity and region on model performance. Further, we conduct an ablation study to highlight the key components of our dataset that contribute to these improvements. To facilitate future research, we released our dataset and code at https://github.com/mbzuai-nlp/llm-media-profiling.</p>
- https://arxiv.org/abs/2506.12552
- Sat, 14 Jun 2025 15:49:20 +0000
+ ViDAR: Video Diffusion-Aware 4D Reconstruction From Monocular Inputs
+ https://arxiv.org/abs/2506.18792
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2506.18792.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Michal Nazarczuk, Sibi Catley-Chandar, Thomas Tanay, Zhensong Zhang, Gregory Slabaugh, Eduardo Pérez-Pellitero</p><p><b>Upvotes:</b> 27</p><p><b>Summary:</b> Dynamic Novel View Synthesis aims to generate photorealistic views of moving subjects from arbitrary viewpoints. This task is particularly challenging when relying on monocular video, where disentangling structure from motion is ill-posed and supervision is scarce. We introduce Video Diffusion-Aware Reconstruction (ViDAR), a novel 4D reconstruction framework that leverages personalised diffusion models to synthesise a pseudo multi-view supervision signal for training a Gaussian splatting representation. By conditioning on scene-specific features, ViDAR recovers fine-grained appearance details while mitigating artefacts introduced by monocular ambiguity. To address the spatio-temporal inconsistency of diffusion-based supervision, we propose a diffusion-aware loss function and a camera pose optimisation strategy that aligns synthetic views with the underlying scene geometry. Experiments on DyCheck, a challenging benchmark with extreme viewpoint variation, show that ViDAR outperforms all state-of-the-art baselines in visual quality and geometric consistency. We further highlight ViDAR's strong improvement over baselines on dynamic regions and provide a new benchmark to compare performance in reconstructing motion-rich parts of the scene. Project page: https://vidar-4d.github.io</p>
+ https://arxiv.org/abs/2506.18792
+ Mon, 23 Jun 2025 16:01:15 +0000
- DoTA-RAG: Dynamic of Thought Aggregation RAG
- https://arxiv.org/abs/2506.12571
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2506.12571.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Saksorn Ruangtanusak, Natthapath Rungseesiripak, Peerawat Rojratchadakorn, Monthol Charattrakool, Natapong Nitarach</p><p><b>Upvotes:</b> 44</p><p><b>Summary:</b> In this paper, we introduce DoTA-RAG (Dynamic-of-Thought Aggregation RAG), a retrieval-augmented generation system optimized for high-throughput, large-scale web knowledge indexes. Traditional RAG pipelines often suffer from high latency and limited accuracy over massive, diverse datasets. DoTA-RAG addresses these challenges with a three-stage pipeline: query rewriting, dynamic routing to specialized sub-indexes, and multi-stage retrieval and ranking. We further enhance retrieval by evaluating and selecting a superior embedding model, re-embedding the large FineWeb-10BT corpus. Moreover, we create a diverse Q&A dataset of 500 questions generated via the DataMorgana setup across a broad range of WebOrganizer topics and formats. DoTA-RAG improves the answer correctness score from 0.752 (baseline, using LiveRAG pre-built vector store) to 1.478 while maintaining low latency, and it achieves a 0.929 correctness score on the Live Challenge Day. These results highlight DoTA-RAG's potential for practical deployment in domains requiring fast, reliable access to large and evolving knowledge sources.</p>
- https://arxiv.org/abs/2506.12571
- Sat, 14 Jun 2025 16:56:00 +0000
+ LongWriter-Zero: Mastering Ultra-Long Text Generation via Reinforcement Learning
+ https://arxiv.org/abs/2506.18841
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2506.18841.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Yuhao Wu, Yushi Bai, Zhiqiang Hu, Roy Ka-Wei Lee, Juanzi Li</p><p><b>Upvotes:</b> 50</p><p><b>Summary:</b> Ultra-long generation by large language models (LLMs) is a widely demanded scenario, yet it remains a significant challenge due to their maximum generation length limit and overall quality degradation as sequence length increases. Previous approaches, exemplified by LongWriter, typically rely on ''teaching'', which involves supervised fine-tuning (SFT) on synthetic long-form outputs. However, this strategy heavily depends on synthetic SFT data, which is difficult and costly to construct, often lacks coherence and consistency, and tends to be overly artificial and structurally monotonous. In this work, we propose an incentivization-based approach that, starting entirely from scratch and without relying on any annotated or synthetic data, leverages reinforcement learning (RL) to foster the emergence of ultra-long, high-quality text generation capabilities in LLMs. We perform RL training starting from a base model, similar to R1-Zero, guiding it to engage in reasoning that facilitates planning and refinement during the writing process. To support this, we employ specialized reward models that steer the LLM towards improved length control, writing quality, and structural formatting. Experimental evaluations show that our LongWriter-Zero model, trained from Qwen2.5-32B, consistently outperforms traditional SFT methods on long-form writing tasks, achieving state-of-the-art results across all metrics on WritingBench and Arena-Write, and even surpassing 100B+ models such as DeepSeek R1 and Qwen3-235B. We open-source our data and model checkpoints under https://huggingface.co/THU-KEG/LongWriter-Zero-32B</p>
+ https://arxiv.org/abs/2506.18841
+ Mon, 23 Jun 2025 16:59:02 +0000
- Improved Iterative Refinement for Chart-to-Code Generation via Structured Instruction
- https://arxiv.org/abs/2506.14837
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2506.14837.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Chengzhi Xu, Yuyang Wang, Lai Wei, Lichao Sun, Weiran Huang</p><p><b>Upvotes:</b> 8</p><p><b>Summary:</b> Recently, multimodal large language models (MLLMs) have attracted increasing research attention due to their powerful visual understanding capabilities. While they have achieved impressive results on various vision tasks, their performance on chart-to-code generation remains suboptimal. This task requires MLLMs to generate executable code that can reproduce a given chart, demanding not only precise visual understanding but also accurate translation of visual elements into structured code. Directly prompting MLLMs to perform this complex task often yields unsatisfactory results. To address this challenge, we propose {ChartIR}, an iterative refinement method based on structured instruction. First, we distinguish two tasks: visual understanding and code translation. To accomplish the visual understanding component, we design two types of structured instructions: description and difference. The description instruction captures the visual elements of the reference chart, while the difference instruction characterizes the discrepancies between the reference chart and the generated chart. These instructions effectively transform visual features into language representations, thereby facilitating the subsequent code translation process. Second, we decompose the overall chart generation pipeline into two stages: initial code generation and iterative refinement, enabling progressive enhancement of the final output. Experimental results show that, compared to other method, our method achieves superior performance on both the open-source model Qwen2-VL and the closed-source model GPT-4o.</p>
- https://arxiv.org/abs/2506.14837
- Sun, 15 Jun 2025 14:10:16 +0000
+ USAD: Universal Speech and Audio Representation via Distillation
+ https://arxiv.org/abs/2506.18843
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2506.18843.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Heng-Jui Chang, Saurabhchand Bhati, James Glass, Alexander H. Liu</p><p><b>Upvotes:</b> 10</p><p><b>Summary:</b> Self-supervised learning (SSL) has revolutionized audio representations, yet models often remain domain-specific, focusing on either speech or non-speech tasks. In this work, we present Universal Speech and Audio Distillation (USAD), a unified approach to audio representation learning that integrates diverse audio types - speech, sound, and music - into a single model. USAD employs efficient layer-to-layer distillation from domain-specific SSL models to train a student on a comprehensive audio dataset. USAD offers competitive performance across various benchmarks and datasets, including frame and instance-level speech processing tasks, audio tagging, and sound classification, achieving near state-of-the-art results with a single encoder on SUPERB and HEAR benchmarks.</p>
+ https://arxiv.org/abs/2506.18843
+ Mon, 23 Jun 2025 17:02:00 +0000
- QFFT, Question-Free Fine-Tuning for Adaptive Reasoning
- https://arxiv.org/abs/2506.12860
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2506.12860.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Wanlong Liu, Junxiao Xu, Fei Yu, Yukang Lin, Ke Ji, Wenyu Chen, Yan Xu, Yasheng Wang, Lifeng Shang, Benyou Wang</p><p><b>Upvotes:</b> 16</p><p><b>Summary:</b> Recent advancements in Long Chain-of-Thought (CoT) reasoning models have improved performance on complex tasks, but they suffer from overthinking, which generates redundant reasoning steps, especially for simple questions. This paper revisits the reasoning patterns of Long and Short CoT models, observing that the Short CoT patterns offer concise reasoning efficiently, while the Long CoT patterns excel in challenging scenarios where the Short CoT patterns struggle. To enable models to leverage both patterns, we propose Question-Free Fine-Tuning (QFFT), a fine-tuning approach that removes the input question during training and learns exclusively from Long CoT responses. This approach enables the model to adaptively employ both reasoning patterns: it prioritizes the Short CoT patterns and activates the Long CoT patterns only when necessary. Experiments on various mathematical datasets demonstrate that QFFT reduces average response length by more than 50\%, while achieving performance comparable to Supervised Fine-Tuning (SFT). Additionally, QFFT exhibits superior performance compared to SFT in noisy, out-of-domain, and low-resource scenarios.</p>
- https://arxiv.org/abs/2506.12860
- Sun, 15 Jun 2025 14:21:28 +0000
+ Phantom-Data : Towards a General Subject-Consistent Video Generation Dataset
+ https://arxiv.org/abs/2506.18851
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2506.18851.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Zhuowei Chen, Bingchuan Li, Tianxiang Ma, Lijie Liu, Mingcong Liu, Yi Zhang, Gen Li, Xinghui Li, Siyu Zhou, Qian He, Xinglong Wu</p><p><b>Upvotes:</b> 26</p><p><b>Summary:</b> Subject-to-video generation has witnessed substantial progress in recent years. However, existing models still face significant challenges in faithfully following textual instructions. This limitation, commonly known as the copy-paste problem, arises from the widely used in-pair training paradigm. This approach inherently entangles subject identity with background and contextual attributes by sampling reference images from the same scene as the target video. To address this issue, we introduce Phantom-Data, the first general-purpose cross-pair subject-to-video consistency dataset, containing approximately one million identity-consistent pairs across diverse categories. Our dataset is constructed via a three-stage pipeline: (1) a general and input-aligned subject detection module, (2) large-scale cross-context subject retrieval from more than 53 million videos and 3 billion images, and (3) prior-guided identity verification to ensure visual consistency under contextual variation. Comprehensive experiments show that training with Phantom-Data significantly improves prompt alignment and visual quality while preserving identity consistency on par with in-pair baselines.</p>
+ https://arxiv.org/abs/2506.18851
+ Mon, 23 Jun 2025 17:11:56 +0000
- Universal Jailbreak Suffixes Are Strong Attention Hijackers
- https://arxiv.org/abs/2506.12880
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2506.12880.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Matan Ben-Tov, Mor Geva, Mahmood Sharif</p><p><b>Upvotes:</b> 4</p><p><b>Summary:</b> We study suffix-based jailbreaksx2013a powerful family of attacks against large language models (LLMs) that optimize adversarial suffixes to circumvent safety alignment. Focusing on the widely used foundational GCG attack (Zou et al., 2023), we observe that suffixes vary in efficacy: some markedly more universalx2013generalizing to many unseen harmful instructionsx2013than others. We first show that GCG's effectiveness is driven by a shallow, critical mechanism, built on the information flow from the adversarial suffix to the final chat template tokens before generation. Quantifying the dominance of this mechanism during generation, we find GCG irregularly and aggressively hijacks the contextualization process. Crucially, we tie hijacking to the universality phenomenon, with more universal suffixes being stronger hijackers. Subsequently, we show that these insights have practical implications: GCG universality can be efficiently enhanced (up to times5 in some cases) at no additional computational cost, and can also be surgically mitigated, at least halving attack success with minimal utility loss. We release our code and data at http://github.com/matanbt/interp-jailbreak.</p>
- https://arxiv.org/abs/2506.12880
- Sun, 15 Jun 2025 15:20:37 +0000
+ OmniGen2: Exploration to Advanced Multimodal Generation
+ https://arxiv.org/abs/2506.18871
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2506.18871.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Chenyuan Wu, Pengfei Zheng, Ruiran Yan, Shitao Xiao, Xin Luo, Yueze Wang, Wanli Li, Xiyan Jiang, Yexin Liu, Junjie Zhou, Ze Liu, Ziyi Xia, Chaofan Li, Haoge Deng, Jiahao Wang, Kun Luo, Bo Zhang, Defu Lian, Xinlong Wang, Zhongyuan Wang, Tiejun Huang, Zheng Liu</p><p><b>Upvotes:</b> 68</p><p><b>Summary:</b> In this work, we introduce OmniGen2, a versatile and open-source generative model designed to provide a unified solution for diverse generation tasks, including text-to-image, image editing, and in-context generation. Unlike OmniGen v1, OmniGen2 features two distinct decoding pathways for text and image modalities, utilizing unshared parameters and a decoupled image tokenizer. This design enables OmniGen2 to build upon existing multimodal understanding models without the need to re-adapt VAE inputs, thereby preserving the original text generation capabilities. To facilitate the training of OmniGen2, we developed comprehensive data construction pipelines, encompassing image editing and in-context generation data. Additionally, we introduce a reflection mechanism tailored for image generation tasks and curate a dedicated reflection dataset based on OmniGen2. Despite its relatively modest parameter size, OmniGen2 achieves competitive results on multiple task benchmarks, including text-to-image and image editing. To further evaluate in-context generation, also referred to as subject-driven tasks, we introduce a new benchmark named OmniContext. OmniGen2 achieves state-of-the-art performance among open-source models in terms of consistency. We will release our models, training code, datasets, and data construction pipeline to support future research in this field. Project Page: https://vectorspacelab.github.io/OmniGen2; GitHub Link: https://github.com/VectorSpaceLab/OmniGen2</p>
+ https://arxiv.org/abs/2506.18871
+ Mon, 23 Jun 2025 17:38:54 +0000
- PersonaFeedback: A Large-scale Human-annotated Benchmark For Personalization
- https://arxiv.org/abs/2506.12915
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2506.12915.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Meiling Tao, Chenghao Zhu, Dongyi Ding, Tiannan Wang, Yuchen Eleanor Jiang, Wangchunshu Zhou</p><p><b>Upvotes:</b> 20</p><p><b>Summary:</b> With the rapid improvement in the general capabilities of LLMs, LLM personalization, i.e., how to build LLM systems that can generate personalized responses or services that are tailored to distinct user personas, has become an increasingly important research and engineering problem. However, unlike many new challenging benchmarks being released for evaluating the general/reasoning capabilities, the lack of high-quality benchmarks for evaluating LLM personalization greatly hinders progress in this field. To address this, we introduce PersonaFeedback, a new benchmark that directly evaluates LLMs' ability to provide personalized responses given pre-defined user personas and queries. Unlike existing benchmarks that require models to infer implicit user personas from historical interactions, PersonaFeedback decouples persona inference from personalization, focusing on evaluating the model's ability to generate responses tailored to explicit personas. PersonaFeedback consists of 8298 human-annotated test cases, which are categorized into easy, medium, and hard tiers based on the contextual complexity of the user personas and the difficulty in distinguishing subtle differences between two personalized responses. We conduct comprehensive evaluations across a wide range of models. The empirical results reveal that even state-of-the-art LLMs that can solve complex real-world reasoning tasks could fall short on the hard tier of PersonaFeedback where even human evaluators may find the distinctions challenging. Furthermore, we conduct an in-depth analysis of failure modes across various types of systems, demonstrating that the current retrieval-augmented framework should not be seen as a de facto solution for personalization tasks. All benchmark data, annotation protocols, and the evaluation pipeline will be publicly available to facilitate future research on LLM personalization.</p>
- https://arxiv.org/abs/2506.12915
- Sun, 15 Jun 2025 17:19:19 +0000
+ CommVQ: Commutative Vector Quantization for KV Cache Compression
+ https://arxiv.org/abs/2506.18879
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2506.18879.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Junyan Li, Yang Zhang, Muhammad Yusuf Hassan, Talha Chafekar, Tianle Cai, Zhile Ren, Pengsheng Guo, Foroozan Karimzadeh, Colorado Reed, Chong Wang, Chuang Gan</p><p><b>Upvotes:</b> 5</p><p><b>Summary:</b> Large Language Models (LLMs) are increasingly used in applications requiring long context lengths, but the key-value (KV) cache often becomes a memory bottleneck on GPUs as context grows. To address this, we propose Commutative Vector Quantization (CommVQ) to significantly reduce memory usage for long-context LLM inference. We first introduce additive quantization with a lightweight encoder and codebook to compress the KV cache, which can be decoded via simple matrix multiplication. To further reduce computational costs during decoding, we design the codebook to be commutative with Rotary Position Embedding (RoPE) and train it using an Expectation-Maximization (EM) algorithm. This enables efficient integration of decoding into the self-attention mechanism. Our approach achieves high accuracy with additive quantization and low overhead via the RoPE-commutative codebook. Experiments on long-context benchmarks and GSM8K show that our method reduces FP16 KV cache size by 87.5% with 2-bit quantization, while outperforming state-of-the-art KV cache quantization methods. Notably, it enables 1-bit KV cache quantization with minimal accuracy loss, allowing a LLaMA-3.1 8B model to run with a 128K context length on a single RTX 4090 GPU. The source code is available at: https://github.com/UMass-Embodied-AGI/CommVQ.</p>
+ https://arxiv.org/abs/2506.18879
+ Mon, 23 Jun 2025 17:50:11 +0000
- Scaling Test-time Compute for LLM Agents
- https://arxiv.org/abs/2506.12928
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2506.12928.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> King Zhu, Hanhao Li, Siwei Wu, Tianshun Xing, Dehua Ma, Xiangru Tang, Minghao Liu, Jian Yang, Jiaheng Liu, Yuchen Eleanor Jiang, Changwang Zhang, Chenghua Lin, Jun Wang, Ge Zhang, Wangchunshu Zhou</p><p><b>Upvotes:</b> 54</p><p><b>Summary:</b> Scaling test time compute has shown remarkable success in improving the reasoning abilities of large language models (LLMs). In this work, we conduct the first systematic exploration of applying test-time scaling methods to language agents and investigate the extent to which it improves their effectiveness. Specifically, we explore different test-time scaling strategies, including: (1) parallel sampling algorithms; (2) sequential revision strategies; (3) verifiers and merging methods; (4)strategies for diversifying rollouts.We carefully analyze and ablate the impact of different design strategies on applying test-time scaling on language agents, and have follow findings: 1. Scaling test time compute could improve the performance of agents. 2. Knowing when to reflect is important for agents. 3. Among different verification and result merging approaches, the list-wise method performs best. 4. Increasing diversified rollouts exerts a positive effect on the agent's task performance.</p>
- https://arxiv.org/abs/2506.12928
- Sun, 15 Jun 2025 17:59:47 +0000
+ Light of Normals: Unified Feature Representation for Universal Photometric Stereo
+ https://arxiv.org/abs/2506.18882
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2506.18882.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Hong Li, Houyuan Chen, Chongjie Ye, Zhaoxi Chen, Bohan Li, Shaocong Xu, Xianda Guo, Xuhui Liu, Yikai Wang, Baochang Zhang, Satoshi Ikehata, Boxin Shi, Anyi Rao, Hao Zhao</p><p><b>Upvotes:</b> 80</p><p><b>Summary:</b> Universal photometric stereo (PS) aims to recover high-quality surface normals from objects under arbitrary lighting conditions without relying on specific illumination models. Despite recent advances such as SDM-UniPS and Uni MS-PS, two fundamental challenges persist: 1) the deep coupling between varying illumination and surface normal features, where ambiguity in observed intensity makes it difficult to determine whether brightness variations stem from lighting changes or surface orientation; and 2) the preservation of high-frequency geometric details in complex surfaces, where intricate geometries create self-shadowing, inter-reflections, and subtle normal variations that conventional feature processing operations struggle to capture accurately.</p>
+ https://arxiv.org/abs/2506.18882
+ Mon, 23 Jun 2025 17:53:11 +0000
- PictSure: Pretraining Embeddings Matters for In-Context Learning Image Classifiers
- https://arxiv.org/abs/2506.14842
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2506.14842.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Lukas Schiesser, Cornelius Wolff, Sophie Haas, Simon Pukrop</p><p><b>Upvotes:</b> 7</p><p><b>Summary:</b> Building image classification models remains cumbersome in data-scarce domains, where collecting large labeled datasets is impractical. In-context learning (ICL) has emerged as a promising paradigm for few-shot image classification (FSIC), enabling models to generalize across domains without gradient-based adaptation. However, prior work has largely overlooked a critical component of ICL-based FSIC pipelines: the role of image embeddings. In this work, we present PictSure, an ICL framework that places the embedding model -- its architecture, pretraining, and training dynamics -- at the center of analysis. We systematically examine the effects of different visual encoder types, pretraining objectives, and fine-tuning strategies on downstream FSIC performance. Our experiments show that the training success and the out-of-domain performance are highly dependent on how the embedding models are pretrained. Consequently, PictSure manages to outperform existing ICL-based FSIC models on out-of-domain benchmarks that differ significantly from the training distribution, while maintaining comparable results on in-domain tasks. Code can be found at https://github.com/PictSure/pictsure-library.</p>
- https://arxiv.org/abs/2506.14842
- Mon, 16 Jun 2025 08:57:03 +0000
+ Steering Conceptual Bias via Transformer Latent-Subspace Activation
+ https://arxiv.org/abs/2506.18887
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2506.18887.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Vansh Sharma, Venkat Raman</p><p><b>Upvotes:</b> 6</p><p><b>Summary:</b> This work examines whether activating latent subspaces in language models (LLMs) can steer scientific code generation toward a specific programming language. Five causal LLMs were first evaluated on scientific coding prompts to quantify their baseline bias among four programming languages. A static neuron-attribution method, perturbing the highest activated MLP weight for a C++ or CPP token, proved brittle and exhibited limited generalization across prompt styles and model scales. To address these limitations, a gradient-refined adaptive activation steering framework (G-ACT) was developed: per-prompt activation differences are clustered into a small set of steering directions, and lightweight per-layer probes are trained and refined online to select the appropriate steering vector. In LLaMA-3.2 3B, this approach reliably biases generation towards the CPP language by increasing the average probe classification accuracy by 15% and the early layers (0-6) improving the probe classification accuracy by 61.5% compared to the standard ACT framework. For LLaMA-3.3 70B, where attention-head signals become more diffuse, targeted injections at key layers still improve language selection. Although per-layer probing introduces a modest inference overhead, it remains practical by steering only a subset of layers and enables reproducible model behavior. These results demonstrate a scalable, interpretable and efficient mechanism for concept-level control for practical agentic systems.</p>
+ https://arxiv.org/abs/2506.18887
+ Mon, 23 Jun 2025 17:56:34 +0000
- SeqPE: Transformer with Sequential Position Encoding
- https://arxiv.org/abs/2506.13277
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2506.13277.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Huyang Li, Yahui Liu, Hongyu Sun, Deng Cai, Leyang Cui, Wei Bi, Peilin Zhao, Taro Watanabe</p><p><b>Upvotes:</b> 3</p><p><b>Summary:</b> Since self-attention layers in Transformers are permutation invariant by design, positional encodings must be explicitly incorporated to enable spatial understanding. However, fixed-size lookup tables used in traditional learnable position embeddings (PEs) limit extrapolation capabilities beyond pre-trained sequence lengths. Expert-designed methods such as ALiBi and RoPE, mitigate this limitation but demand extensive modifications for adapting to new modalities, underscoring fundamental challenges in adaptability and scalability. In this work, we present SeqPE, a unified and fully learnable position encoding framework that represents each n-dimensional position index as a symbolic sequence and employs a lightweight sequential position encoder to learn their embeddings in an end-to-end manner. To regularize SeqPE's embedding space, we introduce two complementary objectives: a contrastive objective that aligns embedding distances with a predefined position-distance function, and a knowledge distillation loss that anchors out-of-distribution position embeddings to in-distribution teacher representations, further enhancing extrapolation performance. Experiments across language modeling, long-context question answering, and 2D image classification demonstrate that SeqPE not only surpasses strong baselines in perplexity, exact match (EM), and accuracy--particularly under context length extrapolation--but also enables seamless generalization to multi-dimensional inputs without requiring manual architectural redesign. We release our code, data, and checkpoints at https://github.com/ghrua/seqpe.</p>
- https://arxiv.org/abs/2506.13277
- Mon, 16 Jun 2025 09:16:40 +0000
+ 4D-LRM: Large Space-Time Reconstruction Model From and To Any View at Any Time
+ https://arxiv.org/abs/2506.18890
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2506.18890.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Ziqiao Ma, Xuweiyi Chen, Shoubin Yu, Sai Bi, Kai Zhang, Chen Ziwen, Sihan Xu, Jianing Yang, Zexiang Xu, Kalyan Sunkavalli, Mohit Bansal, Joyce Chai, Hao Tan</p><p><b>Upvotes:</b> 4</p><p><b>Summary:</b> Can we scale 4D pretraining to learn general space-time representations that reconstruct an object from a few views at some times to any view at any time? We provide an affirmative answer with 4D-LRM, the first large-scale 4D reconstruction model that takes input from unconstrained views and timestamps and renders arbitrary novel view-time combinations. Unlike prior 4D approaches, e.g., optimization-based, geometry-based, or generative, that struggle with efficiency, generalization, or faithfulness, 4D-LRM learns a unified space-time representation and directly predicts per-pixel 4D Gaussian primitives from posed image tokens across time, enabling fast, high-quality rendering at, in principle, infinite frame rate. Our results demonstrate that scaling spatiotemporal pretraining enables accurate and efficient 4D reconstruction. We show that 4D-LRM generalizes to novel objects, interpolates across time, and handles diverse camera setups. It reconstructs 24-frame sequences in one forward pass with less than 1.5 seconds on a single A100 GPU.</p>
+ https://arxiv.org/abs/2506.18890
+ Mon, 23 Jun 2025 17:57:47 +0000
- AceReason-Nemotron 1.1: Advancing Math and Code Reasoning through SFT and RL Synergy
- https://arxiv.org/abs/2506.13284
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2506.13284.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Zihan Liu, Zhuolin Yang, Yang Chen, Chankyu Lee, Mohammad Shoeybi, Bryan Catanzaro, Wei Ping</p><p><b>Upvotes:</b> 22</p><p><b>Summary:</b> In this work, we investigate the synergy between supervised fine-tuning (SFT) and reinforcement learning (RL) in developing strong reasoning models. We begin by curating the SFT training data through two scaling strategies: increasing the number of collected prompts and the number of generated responses per prompt. Both approaches yield notable improvements in reasoning performance, with scaling the number of prompts resulting in more substantial gains. We then explore the following questions regarding the synergy between SFT and RL: (i) Does a stronger SFT model consistently lead to better final performance after large-scale RL training? (ii) How can we determine an appropriate sampling temperature during RL training to effectively balance exploration and exploitation for a given SFT initialization? Our findings suggest that (i) holds true, provided effective RL training is conducted, particularly when the sampling temperature is carefully chosen to maintain the temperature-adjusted entropy around 0.3, a setting that strikes a good balance between exploration and exploitation. Notably, the performance gap between initial SFT models narrows significantly throughout the RL process. Leveraging a strong SFT foundation and insights into the synergistic interplay between SFT and RL, our AceReason-Nemotron-1.1 7B model significantly outperforms AceReason-Nemotron-1.0 and achieves new state-of-the-art performance among Qwen2.5-7B-based reasoning models on challenging math and code benchmarks, thereby demonstrating the effectiveness of our post-training recipe. We release the model and data at: https://huggingface.co/nvidia/AceReason-Nemotron-1.1-7B</p>
- https://arxiv.org/abs/2506.13284
- Mon, 16 Jun 2025 09:27:48 +0000
+ ReasonFlux-PRM: Trajectory-Aware PRMs for Long Chain-of-Thought Reasoning in LLMs
+ https://arxiv.org/abs/2506.18896
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2506.18896.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Jiaru Zou, Ling Yang, Jingwen Gu, Jiahao Qiu, Ke Shen, Jingrui He, Mengdi Wang</p><p><b>Upvotes:</b> 26</p><p><b>Summary:</b> Process Reward Models (PRMs) have recently emerged as a powerful framework for supervising intermediate reasoning steps in large language models (LLMs). Previous PRMs are primarily trained on model final output responses and struggle to evaluate intermediate thinking trajectories robustly, especially in the emerging setting of trajectory-response outputs generated by frontier reasoning models like Deepseek-R1. In this work, we introduce ReasonFlux-PRM, a novel trajectory-aware PRM explicitly designed to evaluate the trajectory-response type of reasoning traces. ReasonFlux-PRM incorporates both step-level and trajectory-level supervision, enabling fine-grained reward assignment aligned with structured chain-of-thought data. We adapt ReasonFlux-PRM to support reward supervision under both offline and online settings, including (i) selecting high-quality model distillation data for downstream supervised fine-tuning of smaller models, (ii) providing dense process-level rewards for policy optimization during reinforcement learning, and (iii) enabling reward-guided Best-of-N test-time scaling. Empirical results on challenging downstream benchmarks such as AIME, MATH500, and GPQA-Diamond demonstrate that ReasonFlux-PRM-7B selects higher quality data than strong PRMs (e.g., Qwen2.5-Math-PRM-72B) and human-curated baselines. Furthermore, our derived ReasonFlux-PRM-7B yields consistent performance improvements, achieving average gains of 12.1% in supervised fine-tuning, 4.5% in reinforcement learning, and 6.3% in test-time scaling. We also release our efficient ReasonFlux-PRM-1.5B for resource-constrained applications and edge deployment. Projects: https://github.com/Gen-Verse/ReasonFlux</p>
+ https://arxiv.org/abs/2506.18896
+ Mon, 23 Jun 2025 17:59:02 +0000
- Efficient Medical VIE via Reinforcement Learning
- https://arxiv.org/abs/2506.13363
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2506.13363.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Lijun Liu, Ruiyang Li, Zhaocheng Liu, Chenglin Zhu, Chong Li, Jiehan Cheng, Qiang Ju, Jian Xie</p><p><b>Upvotes:</b> 26</p><p><b>Summary:</b> Visual Information Extraction (VIE) converts unstructured document images into structured formats like JSON, critical for medical applications such as report analysis and online consultations. Traditional methods rely on OCR and language models, while end-to-end multimodal models offer direct JSON generation. However, domain-specific schemas and high annotation costs limit their effectiveness in medical VIE. We base our approach on the Reinforcement Learning with Verifiable Rewards (RLVR) framework to address these challenges using only 100 annotated samples. Our approach ensures dataset diversity, a balanced precision-recall reward mechanism to reduce hallucinations and improve field coverage, and innovative sampling strategies to enhance reasoning capabilities. Fine-tuning Qwen2.5-VL-7B with our RLVR method, we achieve state-of-the-art performance on medical VIE tasks, significantly improving F1, precision, and recall. While our models excel on tasks similar to medical datasets, performance drops on dissimilar tasks, highlighting the need for domain-specific optimization. Case studies further demonstrate the value of reasoning during training and inference for VIE.</p>
- https://arxiv.org/abs/2506.13363
- Mon, 16 Jun 2025 11:10:25 +0000
+ Vision as a Dialect: Unifying Visual Understanding and Generation via Text-Aligned Representations
+ https://arxiv.org/abs/2506.18898
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2506.18898.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Jiaming Han, Hao Chen, Yang Zhao, Hanyu Wang, Qi Zhao, Ziyan Yang, Hao He, Xiangyu Yue, Lu Jiang</p><p><b>Upvotes:</b> 23</p><p><b>Summary:</b> This paper presents a multimodal framework that attempts to unify visual understanding and generation within a shared discrete semantic representation. At its core is the Text-Aligned Tokenizer (TA-Tok), which converts images into discrete tokens using a text-aligned codebook projected from a large language model's (LLM) vocabulary. By integrating vision and text into a unified space with an expanded vocabulary, our multimodal LLM, Tar, enables cross-modal input and output through a shared interface, without the need for modality-specific designs. Additionally, we propose scale-adaptive encoding and decoding to balance efficiency and visual detail, along with a generative de-tokenizer to produce high-fidelity visual outputs. To address diverse decoding needs, we utilize two complementary de-tokenizers: a fast autoregressive model and a diffusion-based model. To enhance modality fusion, we investigate advanced pre-training tasks, demonstrating improvements in both visual understanding and generation. Experiments across benchmarks show that Tar matches or surpasses existing multimodal LLM methods, achieving faster convergence and greater training efficiency. Code, models, and data are available at https://tar.csuhan.com</p>
+ https://arxiv.org/abs/2506.18898
+ Mon, 23 Jun 2025 17:59:14 +0000
- A Technical Study into Small Reasoning Language Models
- https://arxiv.org/abs/2506.13404
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2506.13404.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Xialie Zhuang, Peixian Ma, Zhikai Jia, Zheng Cao, Shiwei Liu</p><p><b>Upvotes:</b> 8</p><p><b>Summary:</b> The ongoing evolution of language models has led to the development of large-scale architectures that demonstrate exceptional performance across a wide range of tasks. However, these models come with significant computational and energy demands, as well as potential privacy implications. In this context, Small Reasoning Language Models (SRLMs) with approximately 0.5 billion parameters present a compelling alternative due to their remarkable computational efficiency and cost effectiveness, particularly in resource-constrained environments. Despite these advantages, the limited capacity of 0.5 billion parameter models poses challenges in handling complex tasks such as mathematical reasoning and code generation. This research investigates various training strategies, including supervised fine-tuning (SFT), knowledge distillation (KD), and reinforcement learning (RL), as well as their hybrid implementations, to enhance the performance of 0.5B SRLMs. We analyze effective methodologies to bridge the performance gap between SRLMS and larger models and present insights into optimal training pipelines tailored for these smaller architectures. Through extensive experimental validation and analysis, our work aims to provide actionable recommendations for maximizing the reasoning capabilities of 0.5B models.</p>
- https://arxiv.org/abs/2506.13404
- Mon, 16 Jun 2025 12:18:11 +0000
+ FilMaster: Bridging Cinematic Principles and Generative AI for Automated Film Generation
+ https://arxiv.org/abs/2506.18899
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2506.18899.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Kaiyi Huang, Yukun Huang, Xintao Wang, Zinan Lin, Xuefei Ning, Pengfei Wan, Di Zhang, Yu Wang, Xihui Liu</p><p><b>Upvotes:</b> 5</p><p><b>Summary:</b> AI-driven content creation has shown potential in film production. However, existing film generation systems struggle to implement cinematic principles and thus fail to generate professional-quality films, particularly lacking diverse camera language and cinematic rhythm. This results in templated visuals and unengaging narratives. To address this, we introduce FilMaster, an end-to-end AI system that integrates real-world cinematic principles for professional-grade film generation, yielding editable, industry-standard outputs. FilMaster is built on two key principles: (1) learning cinematography from extensive real-world film data and (2) emulating professional, audience-centric post-production workflows. Inspired by these principles, FilMaster incorporates two stages: a Reference-Guided Generation Stage which transforms user input to video clips, and a Generative Post-Production Stage which transforms raw footage into audiovisual outputs by orchestrating visual and auditory elements for cinematic rhythm. Our generation stage highlights a Multi-shot Synergized RAG Camera Language Design module to guide the AI in generating professional camera language by retrieving reference clips from a vast corpus of 440,000 film clips. Our post-production stage emulates professional workflows by designing an Audience-Centric Cinematic Rhythm Control module, including Rough Cut and Fine Cut processes informed by simulated audience feedback, for effective integration of audiovisual elements to achieve engaging content. The system is empowered by generative AI models like (M)LLMs and video generation models. Furthermore, we introduce FilmEval, a comprehensive benchmark for evaluating AI-generated films. Extensive experiments show FilMaster's superior performance in camera language design and cinematic rhythm control, advancing generative AI in professional filmmaking.</p>
+ https://arxiv.org/abs/2506.18899
+ Mon, 23 Jun 2025 17:59:16 +0000
- BUT System for the MLC-SLM Challenge
- https://arxiv.org/abs/2506.13414
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2506.13414.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Alexander Polok, Jiangyu Han, Dominik Klement, Samuele Cornell, Jan Černocký, Lukáš Burget</p><p><b>Upvotes:</b> 14</p><p><b>Summary:</b> We present a two-speaker automatic speech recognition (ASR) system that combines DiCoW -- a diarization-conditioned variant of Whisper -- with DiariZen, a diarization pipeline built on top of Pyannote. We first evaluate both systems in out-of-domain (OOD) multilingual scenarios without any fine-tuning. In this scenario, DiariZen consistently outperforms the baseline Pyannote diarization model, demonstrating strong generalization. Despite being fine-tuned on English-only data for target-speaker ASR, DiCoW retains solid multilingual performance, indicating that encoder modifications preserve Whisper's multilingual capabilities. We then fine-tune both DiCoW and DiariZen on the MLC-SLM challenge data. The fine-tuned DiariZen continues to outperform the fine-tuned Pyannote baseline, while DiCoW sees further gains from domain adaptation. Our final system achieves a micro-average tcpWER/CER of 16.75% and ranks second in Task 2 of the MLC-SLM challenge. Lastly, we identify several labeling inconsistencies in the training data -- such as missing speech segments and incorrect silence annotations -- which can hinder diarization fine-tuning. We propose simple mitigation strategies to address these issues and improve system robustness.</p>
- https://arxiv.org/abs/2506.13414
- Mon, 16 Jun 2025 12:28:35 +0000
+ From Virtual Games to Real-World Play
+ https://arxiv.org/abs/2506.18901
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2506.18901.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Wenqiang Sun, Fangyun Wei, Jinjing Zhao, Xi Chen, Zilong Chen, Hongyang Zhang, Jun Zhang, Yan Lu</p><p><b>Upvotes:</b> 10</p><p><b>Summary:</b> We introduce RealPlay, a neural network-based real-world game engine that enables interactive video generation from user control signals. Unlike prior works focused on game-style visuals, RealPlay aims to produce photorealistic, temporally consistent video sequences that resemble real-world footage. It operates in an interactive loop: users observe a generated scene, issue a control command, and receive a short video chunk in response. To enable such realistic and responsive generation, we address key challenges including iterative chunk-wise prediction for low-latency feedback, temporal consistency across iterations, and accurate control response. RealPlay is trained on a combination of labeled game data and unlabeled real-world videos, without requiring real-world action annotations. Notably, we observe two forms of generalization: (1) control transfer-RealPlay effectively maps control signals from virtual to real-world scenarios; and (2) entity transfer-although training labels originate solely from a car racing game, RealPlay generalizes to control diverse real-world entities, including bicycles and pedestrians, beyond vehicles. Project page can be found: https://wenqsun.github.io/RealPlay/</p>
+ https://arxiv.org/abs/2506.18901
+ Mon, 23 Jun 2025 17:59:53 +0000
- MiniMax-M1: Scaling Test-Time Compute Efficiently with Lightning Attention
- https://arxiv.org/abs/2506.13585
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2506.13585.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> MiniMax, Aili Chen, Aonian Li, Bangwei Gong, Binyang Jiang, Bo Fei, Bo Yang, Boji Shan, Changqing Yu, Chao Wang, Cheng Zhu, Chengjun Xiao, Chengyu Du, Chi Zhang, Chu Qiao, Chunhao Zhang, Chunhui Du, Congchao Guo, Da Chen, Deming Ding, Dianjun Sun, Dong Li, Enwei Jiao, Haigang Zhou, Haimo Zhang, Han Ding, Haohai Sun, Haoyu Feng, Huaiguang Cai, Haichao Zhu, Jian Sun, Jiaqi Zhuang, Jiaren Cai, Jiayuan Song, Jin Zhu, Jingyang Li, Jinhao Tian, Jinli Liu, Junhao Xu, Junjie Yan, Junteng Liu, Junxian He, Kaiyi Feng, Ke Yang, Kecheng Xiao, Le Han, Leyang Wang, Lianfei Yu, Liheng Feng, Lin Li, Lin Zheng, Linge Du, Lingyu Yang, Lunbin Zeng, Minghui Yu, Mingliang Tao, Mingyuan Chi, Mozhi Zhang, Mujie Lin, Nan Hu, Nongyu Di, Peng Gao, Pengfei Li, Pengyu Zhao, Qibing Ren, Qidi Xu, Qile Li, Qin Wang, Rong Tian, Ruitao Leng, Shaoxiang Chen, Shaoyu Chen, Shengmin Shi, Shitong Weng, Shuchang Guan, Shuqi Yu, Sichen Li, Songquan Zhu, Tengfei Li, Tianchi Cai, Tianrun Liang, Weiyu Cheng, Weize Kong, Wenkai Li, Xiancai Chen, Xiangjun Song, Xiao Luo, Xiao Su, Xiaobo Li, Xiaodong Han, Xinzhu Hou, Xuan Lu, Xun Zou, Xuyang Shen, Yan Gong, Yan Ma, Yang Wang, Yiqi Shi, Yiran Zhong, Yonghong Duan, Yongxiang Fu, Yongyi Hu, Yu Gao, Yuanxiang Fan, Yufeng Yang, Yuhao Li, Yulin Hu, Yunan Huang, Yunji Li, Yunzhi Xu, Yuxin Mao, Yuxuan Shi, Yuze Wenren, Zehan Li, Zelin Li, Zhanxu Tian, Zhengmao Zhu, Zhenhua Fan, Zhenzhen Wu, Zhichao Xu, Zhihang Yu, Zhiheng Lyu, Zhuo Jiang, Zibo Gao, Zijia Wu, Zijian Song, Zijun Sun</p><p><b>Upvotes:</b> 222</p><p><b>Summary:</b> We introduce MiniMax-M1, the world's first open-weight, large-scale hybrid-attention reasoning model. MiniMax-M1 is powered by a hybrid Mixture-of-Experts (MoE) architecture combined with a lightning attention mechanism. The model is developed based on our previous MiniMax-Text-01 model, which contains a total of 456 billion parameters with 45.9 billion parameters activated per token. The M1 model natively supports a context length of 1 million tokens, 8x the context size of DeepSeek R1. Furthermore, the lightning attention mechanism in MiniMax-M1 enables efficient scaling of test-time compute. These properties make M1 particularly suitable for complex tasks that require processing long inputs and thinking extensively. MiniMax-M1 is trained using large-scale reinforcement learning (RL) on diverse problems including sandbox-based, real-world software engineering environments. In addition to M1's inherent efficiency advantage for RL training, we propose CISPO, a novel RL algorithm to further enhance RL efficiency. CISPO clips importance sampling weights rather than token updates, outperforming other competitive RL variants. Combining hybrid-attention and CISPO enables MiniMax-M1's full RL training on 512 H800 GPUs to complete in only three weeks, with a rental cost of just $534,700. We release two versions of MiniMax-M1 models with 40K and 80K thinking budgets respectively, where the 40K model represents an intermediate phase of the 80K training. Experiments on standard benchmarks show that our models are comparable or superior to strong open-weight models such as the original DeepSeek-R1 and Qwen3-235B, with particular strengths in complex software engineering, tool utilization, and long-context tasks. We publicly release MiniMax-M1 at https://github.com/MiniMax-AI/MiniMax-M1.</p>
- https://arxiv.org/abs/2506.13585
- Mon, 16 Jun 2025 15:08:02 +0000
+ VMem: Consistent Interactive Video Scene Generation with Surfel-Indexed View Memory
+ https://arxiv.org/abs/2506.18903
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2506.18903.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Runjia Li, Philip Torr, Andrea Vedaldi, Tomas Jakab</p><p><b>Upvotes:</b> 18</p><p><b>Summary:</b> We propose a novel memory mechanism to build video generators that can explore environments interactively. Similar results have previously been achieved by out-painting 2D views of the scene while incrementally reconstructing its 3D geometry, which quickly accumulates errors, or by video generators with a short context window, which struggle to maintain scene coherence over the long term. To address these limitations, we introduce Surfel-Indexed View Memory (VMem), a mechanism that remembers past views by indexing them geometrically based on the 3D surface elements (surfels) they have observed. VMem enables the efficient retrieval of the most relevant past views when generating new ones. By focusing only on these relevant views, our method produces consistent explorations of imagined environments at a fraction of the computational cost of using all past views as context. We evaluate our approach on challenging long-term scene synthesis benchmarks and demonstrate superior performance compared to existing methods in maintaining scene coherence and camera control.</p>
+ https://arxiv.org/abs/2506.18903
+ Mon, 23 Jun 2025 17:59:56 +0000
- CAMS: A CityGPT-Powered Agentic Framework for Urban Human Mobility Simulation
- https://arxiv.org/abs/2506.13599
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2506.13599.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Yuwei Du, Jie Feng, Jian Yuan, Yong Li</p><p><b>Upvotes:</b> 4</p><p><b>Summary:</b> Human mobility simulation plays a crucial role in various real-world applications. Recently, to address the limitations of traditional data-driven approaches, researchers have explored leveraging the commonsense knowledge and reasoning capabilities of large language models (LLMs) to accelerate human mobility simulation. However, these methods suffer from several critical shortcomings, including inadequate modeling of urban spaces and poor integration with both individual mobility patterns and collective mobility distributions. To address these challenges, we propose CityGPT-Powered Agentic framework for Mobility Simulation (CAMS), an agentic framework that leverages the language based urban foundation model to simulate human mobility in urban space. CAMS comprises three core modules, including MobExtractor to extract template mobility patterns and synthesize new ones based on user profiles, GeoGenerator to generate anchor points considering collective knowledge and generate candidate urban geospatial knowledge using an enhanced version of CityGPT, TrajEnhancer to retrieve spatial knowledge based on mobility patterns and generate trajectories with real trajectory preference alignment via DPO. Experiments on real-world datasets show that CAMS achieves superior performance without relying on externally provided geospatial information. Moreover, by holistically modeling both individual mobility patterns and collective mobility constraints, CAMS generates more realistic and plausible trajectories. In general, CAMS establishes a new paradigm that integrates the agentic framework with urban-knowledgeable LLMs for human mobility simulation.</p>
- https://arxiv.org/abs/2506.13599
- Mon, 16 Jun 2025 15:24:07 +0000
+ TC-Light: Temporally Consistent Relighting for Dynamic Long Videos
+ https://arxiv.org/abs/2506.18904
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2506.18904.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Yang Liu, Chuanchen Luo, Zimo Tang, Yingyan Li, Yuran Yang, Yuanyong Ning, Lue Fan, Junran Peng, Zhaoxiang Zhang</p><p><b>Upvotes:</b> 6</p><p><b>Summary:</b> Editing illumination in long videos with complex dynamics has significant value in various downstream tasks, including visual content creation and manipulation, as well as data scaling up for embodied AI through sim2real and real2real transfer. Nevertheless, existing video relighting techniques are predominantly limited to portrait videos or fall into the bottleneck of temporal consistency and computation efficiency. In this paper, we propose TC-Light, a novel paradigm characterized by the proposed two-stage post optimization mechanism. Starting from the video preliminarily relighted by an inflated video relighting model, it optimizes appearance embedding in the first stage to align global illumination. Then it optimizes the proposed canonical video representation, i.e., Unique Video Tensor (UVT), to align fine-grained texture and lighting in the second stage. To comprehensively evaluate performance, we also establish a long and highly dynamic video benchmark. Extensive experiments show that our method enables physically plausible relighting results with superior temporal coherence and low computation cost. The code and video demos are available at https://dekuliutesla.github.io/tclight/.</p>
+ https://arxiv.org/abs/2506.18904
+ Mon, 23 Jun 2025 17:59:58 +0000
- Stream-Omni: Simultaneous Multimodal Interactions with Large Language-Vision-Speech Model
- https://arxiv.org/abs/2506.13642
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2506.13642.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Shaolei Zhang, Shoutao Guo, Qingkai Fang, Yan Zhou, Yang Feng</p><p><b>Upvotes:</b> 26</p><p><b>Summary:</b> The emergence of GPT-4o-like large multimodal models (LMMs) has raised the exploration of integrating text, vision, and speech modalities to support more flexible multimodal interaction. Existing LMMs typically concatenate representation of modalities along the sequence dimension and feed them into a large language model (LLM) backbone. While sequence-dimension concatenation is straightforward for modality integration, it often relies heavily on large-scale data to learn modality alignments. In this paper, we aim to model the relationships between modalities more purposefully, thereby achieving more efficient and flexible modality alignments. To this end, we propose Stream-Omni, a large language-vision-speech model with efficient modality alignments, which can simultaneously support interactions under various modality combinations. Stream-Omni employs LLM as the backbone and aligns the vision and speech to the text based on their relationships. For vision that is semantically complementary to text, Stream-Omni uses sequence-dimension concatenation to achieve vision-text alignment. For speech that is semantically consistent with text, Stream-Omni introduces a CTC-based layer-dimension mapping to achieve speech-text alignment. In this way, Stream-Omni can achieve modality alignments with less data (especially speech), enabling the transfer of text capabilities to other modalities. Experiments on various benchmarks demonstrate that Stream-Omni achieves strong performance on visual understanding, speech interaction, and vision-grounded speech interaction tasks. Owing to the layer-dimensional mapping, Stream-Omni can simultaneously provide intermediate text outputs (such as ASR transcriptions and model responses) during speech interaction, offering users a comprehensive multimodal experience.</p>
- https://arxiv.org/abs/2506.13642
- Mon, 16 Jun 2025 16:06:45 +0000
+ Inverse-and-Edit: Effective and Fast Image Editing by Cycle Consistency Models
+ https://arxiv.org/abs/2506.19103
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2506.19103.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Ilia Beletskii, Andrey Kuznetsov, Aibek Alanov</p><p><b>Upvotes:</b> 39</p><p><b>Summary:</b> Recent advances in image editing with diffusion models have achieved impressive results, offering fine-grained control over the generation process. However, these methods are computationally intensive because of their iterative nature. While distilled diffusion models enable faster inference, their editing capabilities remain limited, primarily because of poor inversion quality. High-fidelity inversion and reconstruction are essential for precise image editing, as they preserve the structural and semantic integrity of the source image. In this work, we propose a novel framework that enhances image inversion using consistency models, enabling high-quality editing in just four steps. Our method introduces a cycle-consistency optimization strategy that significantly improves reconstruction accuracy and enables a controllable trade-off between editability and content preservation. We achieve state-of-the-art performance across various image editing tasks and datasets, demonstrating that our method matches or surpasses full-step diffusion models while being substantially more efficient. The code of our method is available on GitHub at https://github.com/ControlGenAI/Inverse-and-Edit.</p>
+ https://arxiv.org/abs/2506.19103
+ Mon, 23 Jun 2025 20:34:43 +0000
- xbench: Tracking Agents Productivity Scaling with Profession-Aligned Real-World Evaluations
- https://arxiv.org/abs/2506.13651
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2506.13651.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Kaiyuan Chen, Yixin Ren, Yang Liu, Xiaobo Hu, Haotong Tian, Tianbao Xie, Fangfu Liu, Haoye Zhang, Hongzhang Liu, Yuan Gong, Chen Sun, Han Hou, Hui Yang, James Pan, Jianan Lou, Jiayi Mao, Jizheng Liu, Jinpeng Li, Kangyi Liu, Kenkun Liu, Rui Wang, Run Li, Tong Niu, Wenlong Zhang, Wenqi Yan, Xuanzheng Wang, Yuchen Zhang, Yi-Hsin Hung, Yuan Jiang, Zexuan Liu, Zihan Yin, Zijian Ma, Zhiwen Mo</p><p><b>Upvotes:</b> 9</p><p><b>Summary:</b> We introduce xbench, a dynamic, profession-aligned evaluation suite designed to bridge the gap between AI agent capabilities and real-world productivity. While existing benchmarks often focus on isolated technical skills, they may not accurately reflect the economic value agents deliver in professional settings. To address this, xbench targets commercially significant domains with evaluation tasks defined by industry professionals. Our framework creates metrics that strongly correlate with productivity value, enables prediction of Technology-Market Fit (TMF), and facilitates tracking of product capabilities over time. As our initial implementations, we present two benchmarks: Recruitment and Marketing. For Recruitment, we collect 50 tasks from real-world headhunting business scenarios to evaluate agents' abilities in company mapping, information retrieval, and talent sourcing. For Marketing, we assess agents' ability to match influencers with advertiser needs, evaluating their performance across 50 advertiser requirements using a curated pool of 836 candidate influencers. We present initial evaluation results for leading contemporary agents, establishing a baseline for these professional domains. Our continuously updated evalsets and evaluations are available at https://xbench.org.</p>
- https://arxiv.org/abs/2506.13651
- Mon, 16 Jun 2025 16:16:14 +0000
+ Thought Anchors: Which LLM Reasoning Steps Matter?
+ https://arxiv.org/abs/2506.19143
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2506.19143.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Paul C. Bogdan, Uzay Macar, Neel Nanda, Arthur Conmy</p><p><b>Upvotes:</b> 6</p><p><b>Summary:</b> Reasoning large language models have recently achieved state-of-the-art performance in many fields. However, their long-form chain-of-thought reasoning creates interpretability challenges as each generated token depends on all previous ones, making the computation harder to decompose. We argue that analyzing reasoning traces at the sentence level is a promising approach to understanding reasoning processes. We present three complementary attribution methods: (1) a black-box method measuring each sentence's counterfactual importance by comparing final answers across 100 rollouts conditioned on the model generating that sentence or one with a different meaning; (2) a white-box method of aggregating attention patterns between pairs of sentences, which identified ``broadcasting'' sentences that receive disproportionate attention from all future sentences via ``receiver'' attention heads; (3) a causal attribution method measuring logical connections between sentences by suppressing attention toward one sentence and measuring the effect on each future sentence's tokens. Each method provides evidence for the existence of thought anchors, reasoning steps that have outsized importance and that disproportionately influence the subsequent reasoning process. These thought anchors are typically planning or backtracking sentences. We provide an open-source tool (www.thought-anchors.com) for visualizing the outputs of our methods, and present a case study showing converging patterns across methods that map how a model performs multi-step reasoning. The consistency across methods demonstrates the potential of sentence-level analysis for a deeper understanding of reasoning models.</p>
+ https://arxiv.org/abs/2506.19143
+ Mon, 23 Jun 2025 21:28:45 +0000
- Ego-R1: Chain-of-Tool-Thought for Ultra-Long Egocentric Video Reasoning
- https://arxiv.org/abs/2506.13654
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2506.13654.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Shulin Tian, Ruiqi Wang, Hongming Guo, Penghao Wu, Yuhao Dong, Xiuying Wang, Jingkang Yang, Hao Zhang, Hongyuan Zhu, Ziwei Liu</p><p><b>Upvotes:</b> 40</p><p><b>Summary:</b> We introduce Ego-R1, a novel framework for reasoning over ultra-long (i.e., in days and weeks) egocentric videos, which leverages a structured Chain-of-Tool-Thought (CoTT) process, orchestrated by an Ego-R1 Agent trained via reinforcement learning (RL). Inspired by human problem-solving strategies, CoTT decomposes complex reasoning into modular steps, with the RL agent invoking specific tools, one per step, to iteratively and collaboratively answer sub-questions tackling such tasks as temporal retrieval and multi-modal understanding. We design a two-stage training paradigm involving supervised finetuning (SFT) of a pretrained language model using CoTT data and RL to enable our agent to dynamically propose step-by-step tools for long-range reasoning. To facilitate training, we construct a dataset called Ego-R1 Data, which consists of Ego-CoTT-25K for SFT and Ego-QA-4.4K for RL. Furthermore, our Ego-R1 agent is evaluated on a newly curated week-long video QA benchmark, Ego-R1 Bench, which contains human-verified QA pairs from hybrid sources. Extensive results demonstrate that the dynamic, tool-augmented chain-of-thought reasoning by our Ego-R1 Agent can effectively tackle the unique challenges of understanding ultra-long egocentric videos, significantly extending the time coverage from few hours to a week.</p>
- https://arxiv.org/abs/2506.13654
- Mon, 16 Jun 2025 16:17:08 +0000
+ Skywork-SWE: Unveiling Data Scaling Laws for Software Engineering in LLMs
+ https://arxiv.org/abs/2506.19290
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2506.19290.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Liang Zeng, Yongcong Li, Yuzhen Xiao, Changshi Li, Chris Yuhao Liu, Rui Yan, Tianwen Wei, Jujie He, Xuchen Song, Yang Liu, Yahui Zhou</p><p><b>Upvotes:</b> 48</p><p><b>Summary:</b> Software engineering (SWE) has recently emerged as a crucial testbed for next-generation LLM agents, demanding inherent capabilities in two critical dimensions: sustained iterative problem-solving (e.g., >50 interaction rounds) and long-context dependency resolution (e.g., >32k tokens). However, the data curation process in SWE remains notoriously time-consuming, as it heavily relies on manual annotation for code file filtering and the setup of dedicated runtime environments to execute and validate unit tests. Consequently, most existing datasets are limited to only a few thousand GitHub-sourced instances. To this end, we propose an incremental, automated data-curation pipeline that systematically scales both the volume and diversity of SWE datasets. Our dataset comprises 10,169 real-world Python task instances from 2,531 distinct GitHub repositories, each accompanied by a task specified in natural language and a dedicated runtime-environment image for automated unit-test validation. We have carefully curated over 8,000 successfully runtime-validated training trajectories from our proposed SWE dataset. When fine-tuning the Skywork-SWE model on these trajectories, we uncover a striking data scaling phenomenon: the trained model's performance for software engineering capabilities in LLMs continues to improve as the data size increases, showing no signs of saturation. Notably, our Skywork-SWE model achieves 38.0% pass@1 accuracy on the SWE-bench Verified benchmark without using verifiers or multiple rollouts, establishing a new state-of-the-art (SOTA) among the Qwen2.5-Coder-32B-based LLMs built on the OpenHands agent framework. Furthermore, with the incorporation of test-time scaling techniques, the performance further improves to 47.0% accuracy, surpassing the previous SOTA results for sub-32B parameter models. We release the Skywork-SWE-32B model checkpoint to accelerate future research.</p>
+ https://arxiv.org/abs/2506.19290
+ Tue, 24 Jun 2025 03:53:36 +0000
- Test3R: Learning to Reconstruct 3D at Test Time
- https://arxiv.org/abs/2506.13750
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2506.13750.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Yuheng Yuan, Qiuhong Shen, Shizun Wang, Xingyi Yang, Xinchao Wang</p><p><b>Upvotes:</b> 25</p><p><b>Summary:</b> Dense matching methods like DUSt3R regress pairwise pointmaps for 3D reconstruction. However, the reliance on pairwise prediction and the limited generalization capability inherently restrict the global geometric consistency. In this work, we introduce Test3R, a surprisingly simple test-time learning technique that significantly boosts geometric accuracy. Using image triplets (I_1,I_2,I_3), Test3R generates reconstructions from pairs (I_1,I_2) and (I_1,I_3). The core idea is to optimize the network at test time via a self-supervised objective: maximizing the geometric consistency between these two reconstructions relative to the common image I_1. This ensures the model produces cross-pair consistent outputs, regardless of the inputs. Extensive experiments demonstrate that our technique significantly outperforms previous state-of-the-art methods on the 3D reconstruction and multi-view depth estimation tasks. Moreover, it is universally applicable and nearly cost-free, making it easily applied to other models and implemented with minimal test-time training overhead and parameter footprint. Code is available at https://github.com/nopQAQ/Test3R.</p>
- https://arxiv.org/abs/2506.13750
- Mon, 16 Jun 2025 17:56:22 +0000
+ Mem4Nav: Boosting Vision-and-Language Navigation in Urban Environments with a Hierarchical Spatial-Cognition Long-Short Memory System
+ https://arxiv.org/abs/2506.19433
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2506.19433.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Lixuan He, Haoyu Dong, Zhenxing Chen, Yangcheng Yu, Jie Feng, Yong Li</p><p><b>Upvotes:</b> 3</p><p><b>Summary:</b> Vision-and-Language Navigation (VLN) in large-scale urban environments requires embodied agents to ground linguistic instructions in complex scenes and recall relevant experiences over extended time horizons. Prior modular pipelines offer interpretability but lack unified memory, while end-to-end (M)LLM agents excel at fusing vision and language yet remain constrained by fixed context windows and implicit spatial reasoning. We introduce Mem4Nav, a hierarchical spatial-cognition long-short memory system that can augment any VLN backbone. Mem4Nav fuses a sparse octree for fine-grained voxel indexing with a semantic topology graph for high-level landmark connectivity, storing both in trainable memory tokens embedded via a reversible Transformer. Long-term memory (LTM) compresses and retains historical observations at both octree and graph nodes, while short-term memory (STM) caches recent multimodal entries in relative coordinates for real-time obstacle avoidance and local planning. At each step, STM retrieval sharply prunes dynamic context, and, when deeper history is needed, LTM tokens are decoded losslessly to reconstruct past embeddings. Evaluated on Touchdown and Map2Seq across three backbones (modular, state-of-the-art VLN with prompt-based LLM, and state-of-the-art VLN with strided-attention MLLM), Mem4Nav yields 7-13 pp gains in Task Completion, sufficient SPD reduction, and >10 pp nDTW improvement. Ablations confirm the indispensability of both the hierarchical map and dual memory modules. Our codes are open-sourced via https://github.com/tsinghua-fib-lab/Mem4Nav.</p>
+ https://arxiv.org/abs/2506.19433
+ Tue, 24 Jun 2025 09:00:43 +0000
- Steering LLM Thinking with Budget Guidance
- https://arxiv.org/abs/2506.13752
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2506.13752.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Junyan Li, Wenshuo Zhao, Yang Zhang, Chuang Gan</p><p><b>Upvotes:</b> 4</p><p><b>Summary:</b> Recent deep-thinking large language models often reason extensively to improve performance, but such lengthy reasoning is not always desirable, as it incurs excessive inference costs with disproportionate performance gains. Controlling reasoning length without sacrificing performance is therefore important, but remains challenging, especially under tight thinking budgets. We propose budget guidance, a simple yet effective method for steering the reasoning process of LLMs toward a target budget without requiring any LLM fine-tuning. Our approach introduces a lightweight predictor that models a Gamma distribution over the remaining thinking length during next-token generation. This signal is then used to guide generation in a soft, token-level manner, ensuring that the overall reasoning trace adheres to the specified thinking budget. Budget guidance enables natural control of the thinking length, along with significant token efficiency improvements over baseline methods on challenging math benchmarks. For instance, it achieves up to a 26% accuracy gain on the MATH-500 benchmark under tight budgets compared to baseline methods, while maintaining competitive accuracy with only 63% of the thinking tokens used by the full-thinking model. Budget guidance also generalizes to broader task domains and exhibits emergent capabilities, such as estimating question difficulty. The source code is available at: https://github.com/UMass-Embodied-AGI/BudgetGuidance.</p>
- https://arxiv.org/abs/2506.13752
- Mon, 16 Jun 2025 17:57:05 +0000
+ Can Large Language Models Capture Human Annotator Disagreements?
+ https://arxiv.org/abs/2506.19467
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2506.19467.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Jingwei Ni, Yu Fan, Vilém Zouhar, Donya Rooein, Alexander Hoyle, Mrinmaya Sachan, Markus Leippold, Dirk Hovy, Elliott Ash</p><p><b>Upvotes:</b> 16</p><p><b>Summary:</b> Human annotation variation (i.e., annotation disagreements) is common in NLP and often reflects important information such as task subjectivity and sample ambiguity. While Large Language Models (LLMs) are increasingly used for automatic annotation to reduce human effort, their evaluation often focuses on predicting the majority-voted "ground truth" labels. It is still unclear, however, whether these models also capture informative human annotation variation. Our work addresses this gap by extensively evaluating LLMs' ability to predict annotation disagreements without access to repeated human labels. Our results show that LLMs struggle with modeling disagreements, which can be overlooked by majority label-based evaluations. Notably, while RLVR-style (Reinforcement learning with verifiable rewards) reasoning generally boosts LLM performance, it degrades performance in disagreement prediction. Our findings highlight the critical need for evaluating and improving LLM annotators in disagreement modeling. Code and data at https://github.com/EdisonNi-hku/Disagreement_Prediction.</p>
+ https://arxiv.org/abs/2506.19467
+ Tue, 24 Jun 2025 09:49:26 +0000
- Discrete Diffusion in Large Language and Multimodal Models: A Survey
- https://arxiv.org/abs/2506.13759
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2506.13759.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Runpeng Yu, Qi Li, Xinchao Wang</p><p><b>Upvotes:</b> 37</p><p><b>Summary:</b> In this work, we provide a systematic survey of Discrete Diffusion Language Models (dLLMs) and Discrete Diffusion Multimodal Language Models (dMLLMs). Unlike autoregressive (AR) models, dLLMs and dMLLMs adopt a multi-token, parallel decoding paradigm using full attention and a denoising-based generation strategy. This paradigm naturally enables parallel generation, fine-grained output controllability, and dynamic, response-aware perception. These capabilities are previously difficult to achieve with AR models. Recently, a growing number of industrial-scale proprietary d(M)LLMs, as well as a large number of open-source academic d(M)LLMs, have demonstrated performance comparable to their autoregressive counterparts, while achieving up to 10x acceleration in inference speed. The advancement of discrete diffusion LLMs and MLLMs has been largely driven by progress in two domains. The first is the development of autoregressive LLMs and MLLMs, which has accumulated vast amounts of data, benchmarks, and foundational infrastructure for training and inference. The second contributing domain is the evolution of the mathematical models underlying discrete diffusion. Together, these advancements have catalyzed a surge in dLLMs and dMLLMs research in early 2025. In this work, we present a comprehensive overview of the research in the dLLM and dMLLM domains. We trace the historical development of dLLMs and dMLLMs, formalize the underlying mathematical frameworks, and categorize representative models. We further analyze key techniques for training and inference, and summarize emerging applications across language, vision-language, and biological domains. We conclude by discussing future directions for research and deployment. Paper collection: https://github.com/LiQiiiii/DLLM-Survey</p>
- https://arxiv.org/abs/2506.13759
- Mon, 16 Jun 2025 17:59:08 +0000
+ MATE: LLM-Powered Multi-Agent Translation Environment for Accessibility Applications
+ https://arxiv.org/abs/2506.19502
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2506.19502.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Aleksandr Algazinov, Matt Laing, Paul Laban</p><p><b>Upvotes:</b> 5</p><p><b>Summary:</b> Accessibility remains a critical concern in today's society, as many technologies are not developed to support the full range of user needs. Existing multi-agent systems (MAS) often cannot provide comprehensive assistance for users in need due to the lack of customization stemming from closed-source designs. Consequently, individuals with disabilities frequently encounter significant barriers when attempting to interact with digital environments. We introduce MATE, a multimodal accessibility MAS, which performs the modality conversions based on the user's needs. The system is useful for assisting people with disabilities by ensuring that data will be converted to an understandable format. For instance, if the user cannot see well and receives an image, the system converts this image to its audio description. MATE can be applied to a wide range of domains, industries, and areas, such as healthcare, and can become a useful assistant for various groups of users. The system supports multiple types of models, ranging from LLM API calling to using custom machine learning (ML) classifiers. This flexibility ensures that the system can be adapted to various needs and is compatible with a wide variety of hardware. Since the system is expected to run locally, it ensures the privacy and security of sensitive information. In addition, the framework can be effectively integrated with institutional technologies (e.g., digital healthcare service) for real-time user assistance. Furthermore, we introduce ModCon-Task-Identifier, a model that is capable of extracting the precise modality conversion task from the user input. Numerous experiments show that ModCon-Task-Identifier consistently outperforms other LLMs and statistical models on our custom data. Our code and data are publicly available at https://github.com/AlgazinovAleksandr/Multi-Agent-MATE.</p>
+ https://arxiv.org/abs/2506.19502
+ Tue, 24 Jun 2025 10:40:23 +0000
- Alignment Quality Index (AQI) : Beyond Refusals: AQI as an Intrinsic Alignment Diagnostic via Latent Geometry, Cluster Divergence, and Layer wise Pooled Representations
- https://arxiv.org/abs/2506.13901
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2506.13901.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Abhilekh Borah, Chhavi Sharma, Danush Khanna, Utkarsh Bhatt, Gurpreet Singh, Hasnat Md Abdullah, Raghav Kaushik Ravi, Vinija Jain, Jyoti Patel, Shubham Singh, Vasu Sharma, Arpita Vats, Rahul Raja, Aman Chadha, Amitava Das</p><p><b>Upvotes:</b> 3</p><p><b>Summary:</b> Alignment is no longer a luxury, it is a necessity. As large language models (LLMs) enter high-stakes domains like education, healthcare, governance, and law, their behavior must reliably reflect human-aligned values and safety constraints. Yet current evaluations rely heavily on behavioral proxies such as refusal rates, G-Eval scores, and toxicity classifiers, all of which have critical blind spots. Aligned models are often vulnerable to jailbreaking, stochasticity of generation, and alignment faking. To address this issue, we introduce the Alignment Quality Index (AQI). This novel geometric and prompt-invariant metric empirically assesses LLM alignment by analyzing the separation of safe and unsafe activations in latent space. By combining measures such as the Davies-Bouldin Score (DBS), Dunn Index (DI), Xie-Beni Index (XBI), and Calinski-Harabasz Index (CHI) across various formulations, AQI captures clustering quality to detect hidden misalignments and jailbreak risks, even when outputs appear compliant. AQI also serves as an early warning signal for alignment faking, offering a robust, decoding invariant tool for behavior agnostic safety auditing. Additionally, we propose the LITMUS dataset to facilitate robust evaluation under these challenging conditions. Empirical tests on LITMUS across different models trained under DPO, GRPO, and RLHF conditions demonstrate AQI's correlation with external judges and ability to reveal vulnerabilities missed by refusal metrics. We make our implementation publicly available to foster future research in this area.</p>
- https://arxiv.org/abs/2506.13901
- Mon, 16 Jun 2025 18:22:28 +0000
+ Outlier-Safe Pre-Training for Robust 4-Bit Quantization of Large Language Models
+ https://arxiv.org/abs/2506.19697
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2506.19697.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Jungwoo Park, Taewhoo Lee, Chanwoong Yoon, Hyeon Hwang, Jaewoo Kang</p><p><b>Upvotes:</b> 43</p><p><b>Summary:</b> Extreme activation outliers in Large Language Models (LLMs) critically degrade quantization performance, hindering efficient on-device deployment. While channel-wise operations and adaptive gradient scaling are recognized causes, practical mitigation remains challenging. We introduce Outlier-Safe Pre-Training (OSP), a practical guideline that proactively prevents outlier formation rather than relying on post-hoc mitigation. OSP combines three key innovations: (1) the Muon optimizer, eliminating privileged bases while maintaining training efficiency; (2) Single-Scale RMSNorm, preventing channel-wise amplification; and (3) a learnable embedding projection, redistributing activation magnitudes originating from embedding matrices. We validate OSP by training a 1.4B-parameter model on 1 trillion tokens, which is the first production-scale LLM trained without such outliers. Under aggressive 4-bit quantization, our OSP model achieves a 35.7 average score across 10 benchmarks (compared to 26.5 for an Adam-trained model), with only a 2% training overhead. Remarkably, OSP models exhibit near-zero excess kurtosis (0.04) compared to extreme values (1818.56) in standard models, fundamentally altering LLM quantization behavior. Our work demonstrates that outliers are not inherent to LLMs but are consequences of training strategies, paving the way for more efficient LLM deployment. The source code and pretrained checkpoints are available at https://github.com/dmis-lab/Outlier-Safe-Pre-Training.</p>
+ https://arxiv.org/abs/2506.19697
+ Tue, 24 Jun 2025 15:03:57 +0000
- Taming Polysemanticity in LLMs: Provable Feature Recovery via Sparse Autoencoders
- https://arxiv.org/abs/2506.14002
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2506.14002.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Siyu Chen, Heejune Sheen, Xuyuan Xiong, Tianhao Wang, Zhuoran Yang</p><p><b>Upvotes:</b> 6</p><p><b>Summary:</b> We study the challenge of achieving theoretically grounded feature recovery using Sparse Autoencoders (SAEs) for the interpretation of Large Language Models. Existing SAE training algorithms often lack rigorous mathematical guarantees and suffer from practical limitations such as hyperparameter sensitivity and instability. To address these issues, we first propose a novel statistical framework for the feature recovery problem, which includes a new notion of feature identifiability by modeling polysemantic features as sparse mixtures of underlying monosemantic concepts. Building on this framework, we introduce a new SAE training algorithm based on ``bias adaptation'', a technique that adaptively adjusts neural network bias parameters to ensure appropriate activation sparsity. We theoretically prove that this algorithm correctly recovers all monosemantic features when input data is sampled from our proposed statistical model. Furthermore, we develop an improved empirical variant, Group Bias Adaptation (GBA), and demonstrate its superior performance against benchmark methods when applied to LLMs with up to 1.5 billion parameters. This work represents a foundational step in demystifying SAE training by providing the first SAE algorithm with theoretical recovery guarantees, thereby advancing the development of more transparent and trustworthy AI systems through enhanced mechanistic interpretability.</p>
- https://arxiv.org/abs/2506.14002
- Mon, 16 Jun 2025 20:58:05 +0000
+ Guidance in the Frequency Domain Enables High-Fidelity Sampling at Low CFG Scales
+ https://arxiv.org/abs/2506.19713
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2506.19713.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Seyedmorteza Sadat, Tobias Vontobel, Farnood Salehi, Romann M. Weber</p><p><b>Upvotes:</b> 12</p><p><b>Summary:</b> Classifier-free guidance (CFG) has become an essential component of modern conditional diffusion models. Although highly effective in practice, the underlying mechanisms by which CFG enhances quality, detail, and prompt alignment are not fully understood. We present a novel perspective on CFG by analyzing its effects in the frequency domain, showing that low and high frequencies have distinct impacts on generation quality. Specifically, low-frequency guidance governs global structure and condition alignment, while high-frequency guidance mainly enhances visual fidelity. However, applying a uniform scale across all frequencies -- as is done in standard CFG -- leads to oversaturation and reduced diversity at high scales and degraded visual quality at low scales. Based on these insights, we propose frequency-decoupled guidance (FDG), an effective approach that decomposes CFG into low- and high-frequency components and applies separate guidance strengths to each component. FDG improves image quality at low guidance scales and avoids the drawbacks of high CFG scales by design. Through extensive experiments across multiple datasets and models, we demonstrate that FDG consistently enhances sample fidelity while preserving diversity, leading to improved FID and recall compared to CFG, establishing our method as a plug-and-play alternative to standard classifier-free guidance.</p>
+ https://arxiv.org/abs/2506.19713
+ Tue, 24 Jun 2025 15:19:42 +0000
- MultiFinBen: A Multilingual, Multimodal, and Difficulty-Aware Benchmark for Financial LLM Evaluation
- https://arxiv.org/abs/2506.14028
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2506.14028.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Xueqing Peng, Lingfei Qian, Yan Wang, Ruoyu Xiang, Yueru He, Yang Ren, Mingyang Jiang, Jeff Zhao, Huan He, Yi Han, Yun Feng, Yuechen Jiang, Yupeng Cao, Haohang Li, Yangyang Yu, Xiaoyu Wang, Penglei Gao, Shengyuan Lin, Keyi Wang, Shanshan Yang, Yilun Zhao, Zhiwei Liu, Peng Lu, Jerry Huang, Suyuchen Wang, Triantafillos Papadopoulos, Polydoros Giannouris, Efstathia Soufleri, Nuo Chen, Guojun Xiong, Zhiyang Deng, Yijia Zhao, Mingquan Lin, Meikang Qiu, Kaleb E Smith, Arman Cohan, Xiao-Yang Liu, Jimin Huang, Alejandro Lopez-Lira, Xi Chen, Junichi Tsujii, Jian-Yun Nie, Sophia Ananiadou, Qianqian Xie</p><p><b>Upvotes:</b> 85</p><p><b>Summary:</b> Recent advances in large language models (LLMs) have accelerated progress in financial NLP and applications, yet existing benchmarks remain limited to monolingual and unimodal settings, often over-relying on simple tasks and failing to reflect the complexity of real-world financial communication. We introduce MultiFinBen, the first multilingual and multimodal benchmark tailored to the global financial domain, evaluating LLMs across modalities (text, vision, audio) and linguistic settings (monolingual, bilingual, multilingual) on domain-specific tasks. We introduce two novel tasks, including PolyFiQA-Easy and PolyFiQA-Expert, the first multilingual financial benchmarks requiring models to perform complex reasoning over mixed-language inputs; and EnglishOCR and SpanishOCR, the first OCR-embedded financial QA tasks challenging models to extract and reason over information from visual-text financial documents. Moreover, we propose a dynamic, difficulty-aware selection mechanism and curate a compact, balanced benchmark rather than simple aggregation existing datasets. Extensive evaluation of 22 state-of-the-art models reveals that even the strongest models, despite their general multimodal and multilingual capabilities, struggle dramatically when faced with complex cross-lingual and multimodal tasks in financial domain. MultiFinBen is publicly released to foster transparent, reproducible, and inclusive progress in financial studies and applications.</p>
- https://arxiv.org/abs/2506.14028
- Mon, 16 Jun 2025 22:01:49 +0000
+ SRFT: A Single-Stage Method with Supervised and Reinforcement Fine-Tuning for Reasoning
+ https://arxiv.org/abs/2506.19767
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2506.19767.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Yuqian Fu, Tinghong Chen, Jiajun Chai, Xihuai Wang, Songjun Tu, Guojun Yin, Wei Lin, Qichao Zhang, Yuanheng Zhu, Dongbin Zhao</p><p><b>Upvotes:</b> 12</p><p><b>Summary:</b> Large language models (LLMs) have achieved remarkable progress in reasoning tasks, yet the optimal integration of Supervised Fine-Tuning (SFT) and Reinforcement Learning (RL) remains a fundamental challenge. Through comprehensive analysis of token distributions, learning dynamics, and integration mechanisms from entropy-based perspectives, we reveal key differences between these paradigms: SFT induces coarse-grained global changes to LLM policy distributions, while RL performs fine-grained selective optimizations, with entropy serving as a critical indicator of training effectiveness. Building on these observations, we propose Supervised Reinforcement Fine-Tuning (SRFT), a single-stage method that unifies both fine-tuning paradigms through entropy-aware weighting mechanisms. Our approach simultaneously applies SFT and RL to directly optimize the LLM using demonstrations and self-exploration rollouts rather than through two-stage sequential methods. Extensive experiments show that SRFT achieves 59.1% average accuracy, outperforming zero-RL methods by 9.0% on five mathematical reasoning benchmarks and 10.9% on three out-of-distribution benchmarks.</p>
+ https://arxiv.org/abs/2506.19767
+ Tue, 24 Jun 2025 16:31:37 +0000
- Essential-Web v1.0: 24T tokens of organized web data
- https://arxiv.org/abs/2506.14111
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2506.14111.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Essential AI, Andrew Hojel, Michael Pust, Tim Romanski, Yash Vanjani, Ritvik Kapila, Mohit Parmar, Adarsh Chaluvaraju, Alok Tripathy, Anil Thomas, Ashish Tanwer, Darsh J Shah, Ishaan Shah, Karl Stratos, Khoi Nguyen, Kurt Smith, Michael Callahan, Peter Rushton, Philip Monk, Platon Mazarakis, Saad Jamal, Saurabh Srivastava, Somanshu Singla, Ashish Vaswani</p><p><b>Upvotes:</b> 31</p><p><b>Summary:</b> Data plays the most prominent role in how language models acquire skills and knowledge. The lack of massive, well-organized pre-training datasets results in costly and inaccessible data pipelines. We present Essential-Web v1.0, a 24-trillion-token dataset in which every document is annotated with a twelve-category taxonomy covering topic, format, content complexity, and quality. Taxonomy labels are produced by EAI-Distill-0.5b, a fine-tuned 0.5b-parameter model that achieves an annotator agreement within 3% of Qwen2.5-32B-Instruct. With nothing more than SQL-style filters, we obtain competitive web-curated datasets in math (-8.0% relative to SOTA), web code (+14.3%), STEM (+24.5%) and medical (+8.6%). Essential-Web v1.0 is available on HuggingFace: https://huggingface.co/datasets/EssentialAI/essential-web-v1.0</p>
- https://arxiv.org/abs/2506.14111
- Tue, 17 Jun 2025 02:03:36 +0000
+ Why Do Open-Source LLMs Struggle with Data Analysis? A Systematic Empirical Study
+ https://arxiv.org/abs/2506.19794
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2506.19794.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Yuqi Zhu, Yi Zhong, Jintian Zhang, Ziheng Zhang, Shuofei Qiao, Yujie Luo, Lun Du, Da Zheng, Huajun Chen, Ningyu Zhang</p><p><b>Upvotes:</b> 8</p><p><b>Summary:</b> Large Language Models (LLMs) hold promise in automating data analysis tasks, yet open-source models face significant limitations in these kinds of reasoning-intensive scenarios. In this work, we investigate strategies to enhance the data analysis capabilities of open-source LLMs. By curating a seed dataset of diverse, realistic scenarios, we evaluate models across three dimensions: data understanding, code generation, and strategic planning. Our analysis reveals three key findings: (1) Strategic planning quality serves as the primary determinant of model performance; (2) Interaction design and task complexity significantly influence reasoning capabilities; (3) Data quality demonstrates a greater impact than diversity in achieving optimal performance. We leverage these insights to develop a data synthesis methodology, demonstrating significant improvements in open-source LLMs' analytical reasoning capabilities.</p>
+ https://arxiv.org/abs/2506.19794
+ Tue, 24 Jun 2025 17:04:23 +0000
- DiffusionBlocks: Blockwise Training for Generative Models via Score-Based Diffusion
- https://arxiv.org/abs/2506.14202
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2506.14202.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Makoto Shing, Takuya Akiba</p><p><b>Upvotes:</b> 3</p><p><b>Summary:</b> Training large neural networks with end-to-end backpropagation creates significant memory bottlenecks, limiting accessibility to state-of-the-art AI research. We propose DiffusionBlocks, a novel training framework that interprets neural network blocks as performing denoising operations in a continuous-time diffusion process. By partitioning the network into independently trainable blocks and optimizing noise level assignments based on equal cumulative probability mass, our approach achieves significant memory efficiency while maintaining competitive performance compared to traditional backpropagation in generative tasks. Experiments on image generation and language modeling tasks demonstrate memory reduction proportional to the number of blocks while achieving superior performance. DiffusionBlocks provides a promising pathway for democratizing access to large-scale neural network training with limited computational resources.</p>
- https://arxiv.org/abs/2506.14202
- Tue, 17 Jun 2025 05:44:18 +0000
+ KnowRL: Exploring Knowledgeable Reinforcement Learning for Factuality
+ https://arxiv.org/abs/2506.19807
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2506.19807.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Baochang Ren, Shuofei Qiao, Wenhao Yu, Huajun Chen, Ningyu Zhang</p><p><b>Upvotes:</b> 5</p><p><b>Summary:</b> Large Language Models (LLMs), particularly slow-thinking models, often exhibit severe hallucination, outputting incorrect content due to an inability to accurately recognize knowledge boundaries during reasoning. While Reinforcement Learning (RL) can enhance complex reasoning abilities, its outcome-oriented reward mechanism often lacks factual supervision over the thinking process, further exacerbating the hallucination problem. To address the high hallucination in slow-thinking models, we propose Knowledge-enhanced RL, KnowRL. KnowRL guides models to perform fact-based slow thinking by integrating a factuality reward, based on knowledge verification, into the RL training process, helping them recognize their knowledge boundaries. KnowRL guides models to perform fact-based slow thinking by integrating a factuality reward, based on knowledge verification, into the RL training process, helping them recognize their knowledge boundaries. This targeted factual input during RL training enables the model to learn and internalize fact-based reasoning strategies. By directly rewarding adherence to facts within the reasoning steps, KnowRL fosters a more reliable thinking process. Experimental results on three hallucination evaluation datasets and two reasoning evaluation datasets demonstrate that KnowRL effectively mitigates hallucinations in slow-thinking models while maintaining their original strong reasoning capabilities. Our code is available at https://github.com/zjunlp/KnowRL.</p>
+ https://arxiv.org/abs/2506.19807
+ Tue, 24 Jun 2025 17:17:17 +0000
- AgentSynth: Scalable Task Generation for Generalist Computer-Use Agents
- https://arxiv.org/abs/2506.14205
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2506.14205.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Jingxu Xie, Dylan Xu, Xuandong Zhao, Dawn Song</p><p><b>Upvotes:</b> 5</p><p><b>Summary:</b> We introduce AgentSynth, a scalable and cost-efficient pipeline for automatically synthesizing high-quality tasks and trajectory datasets for generalist computer-use agents. Leveraging information asymmetry, AgentSynth constructs subtasks that are simple during generation but significantly more challenging when composed into long-horizon tasks, enabling the creation of over 6,000 diverse and realistic tasks. Our pipeline begins with an LLM-based task proposer guided by a persona, followed by an execution agent that completes the task and logs the trajectory. This process is repeated iteratively to form a sequence of subtasks, which are then summarized by a separate agent into a composite task of controllable difficulty. A key strength of AgentSynth is its ability to precisely modulate task complexity by varying the number of subtasks. Empirical evaluations show that state-of-the-art LLM agents suffer a steep performance drop, from 18% success at difficulty level 1 to just 4% at level 6, highlighting the benchmark's difficulty and discriminative power. Moreover, our pipeline achieves a low average cost of \$0.60 per trajectory, orders of magnitude cheaper than human annotations. Our code and data are publicly available at https://github.com/sunblaze-ucb/AgentSynth</p>
- https://arxiv.org/abs/2506.14205
- Tue, 17 Jun 2025 05:46:52 +0000
+ Scaling Speculative Decoding with Lookahead Reasoning
+ https://arxiv.org/abs/2506.19830
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2506.19830.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Yichao Fu, Rui Ge, Zelei Shao, Zhijie Deng, Hao Zhang</p><p><b>Upvotes:</b> 8</p><p><b>Summary:</b> Reasoning models excel by generating long chain-of-thoughts, but decoding the resulting thousands of tokens is slow. Token-level speculative decoding (SD) helps, but its benefit is capped, because the chance that an entire gamma-token guess is correct falls exponentially as gamma grows. This means allocating more compute for longer token drafts faces an algorithmic ceiling -- making the speedup modest and hardware-agnostic. We raise this ceiling with Lookahead Reasoning, which exploits a second, step-level layer of parallelism. Our key insight is that reasoning models generate step-by-step, and each step needs only to be semantically correct, not exact token matching. In Lookahead Reasoning, a lightweight draft model proposes several future steps; the target model expands each proposal in one batched pass, and a verifier keeps semantically correct steps while letting the target regenerate any that fail. Token-level SD still operates within each reasoning step, so the two layers of parallelism multiply. We show Lookahead Reasoning lifts the peak speedup of SD both theoretically and empirically. Across GSM8K, AIME, and other benchmarks, Lookahead Reasoning improves the speedup of SD from 1.4x to 2.1x while preserving answer quality, and its speedup scales better with additional GPU throughput. Our code is available at https://github.com/hao-ai-lab/LookaheadReasoning</p>
+ https://arxiv.org/abs/2506.19830
+ Tue, 24 Jun 2025 17:48:10 +0000
- Xolver: Multi-Agent Reasoning with Holistic Experience Learning Just Like an Olympiad Team
- https://arxiv.org/abs/2506.14234
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2506.14234.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Md Tanzib Hosain, Salman Rahman, Md Kishor Morol, Md Rizwan Parvez</p><p><b>Upvotes:</b> 34</p><p><b>Summary:</b> Despite impressive progress on complex reasoning, current large language models (LLMs) typically operate in isolation - treating each problem as an independent attempt, without accumulating or integrating experiential knowledge. In contrast, expert problem solvers - such as Olympiad or programming contest teams - leverage a rich tapestry of experiences: absorbing mentorship from coaches, developing intuition from past problems, leveraging knowledge of tool usage and library functionality, adapting strategies based on the expertise and experiences of peers, continuously refining their reasoning through trial and error, and learning from other related problems even during competition. We introduce Xolver, a training-free multi-agent reasoning framework that equips a black-box LLM with a persistent, evolving memory of holistic experience. Xolver integrates diverse experience modalities, including external and self-retrieval, tool use, collaborative interactions, agent-driven evaluation, and iterative refinement. By learning from relevant strategies, code fragments, and abstract reasoning patterns at inference time, Xolver avoids generating solutions from scratch - marking a transition from isolated inference toward experience-aware language agents. Built on both open-weight and proprietary models, Xolver consistently outperforms specialized reasoning agents. Even with lightweight backbones (e.g., QWQ-32B), it often surpasses advanced models including Qwen3-235B, Gemini 2.5 Pro, o3, and o4-mini-high. With o3-mini-high, it achieves new best results on GSM8K (98.1%), AIME'24 (94.4%), AIME'25 (93.7%), Math-500 (99.8%), and LiveCodeBench-V5 (91.6%) - highlighting holistic experience learning as a key step toward generalist agents capable of expert-level reasoning. Code and data are available at https://kagnlp.github.io/xolver.github.io/.</p>
- https://arxiv.org/abs/2506.14234
- Tue, 17 Jun 2025 06:47:19 +0000
+ SimpleGVR: A Simple Baseline for Latent-Cascaded Video Super-Resolution
+ https://arxiv.org/abs/2506.19838
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2506.19838.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Liangbin Xie, Yu Li, Shian Du, Menghan Xia, Xintao Wang, Fanghua Yu, Ziyan Chen, Pengfei Wan, Jiantao Zhou, Chao Dong</p><p><b>Upvotes:</b> 11</p><p><b>Summary:</b> Latent diffusion models have emerged as a leading paradigm for efficient video generation. However, as user expectations shift toward higher-resolution outputs, relying solely on latent computation becomes inadequate. A promising approach involves decoupling the process into two stages: semantic content generation and detail synthesis. The former employs a computationally intensive base model at lower resolutions, while the latter leverages a lightweight cascaded video super-resolution (VSR) model to achieve high-resolution output. In this work, we focus on studying key design principles for latter cascaded VSR models, which are underexplored currently. First, we propose two degradation strategies to generate training pairs that better mimic the output characteristics of the base model, ensuring alignment between the VSR model and its upstream generator. Second, we provide critical insights into VSR model behavior through systematic analysis of (1) timestep sampling strategies, (2) noise augmentation effects on low-resolution (LR) inputs. These findings directly inform our architectural and training innovations. Finally, we introduce interleaving temporal unit and sparse local attention to achieve efficient training and inference, drastically reducing computational overhead. Extensive experiments demonstrate the superiority of our framework over existing methods, with ablation studies confirming the efficacy of each design choice. Our work establishes a simple yet effective baseline for cascaded video super-resolution generation, offering practical insights to guide future advancements in efficient cascaded synthesis systems.</p>
+ https://arxiv.org/abs/2506.19838
+ Tue, 24 Jun 2025 17:57:26 +0000
- Reinforcement Learning with Verifiable Rewards Implicitly Incentivizes Correct Reasoning in Base LLMs
- https://arxiv.org/abs/2506.14245
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2506.14245.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Xumeng Wen, Zihan Liu, Shun Zheng, Zhijian Xu, Shengyu Ye, Zhirong Wu, Xiao Liang, Yang Wang, Junjie Li, Ziming Miao, Jiang Bian, Mao Yang</p><p><b>Upvotes:</b> 33</p><p><b>Summary:</b> Reinforcement Learning with Verifiable Rewards (RLVR) has emerged as a promising paradigm for advancing the reasoning capabilities of Large Language Models (LLMs). However, a critical paradox clouds its efficacy: RLVR-tuned models often underperform their base models on the Pass@K metric for solution-finding, leading to the hypothesis that RLVR merely re-weights existing reasoning paths at the cost of reasoning diversity. In this work, we resolve this contradiction by identifying the source of the problem: the Pass@K metric itself is a flawed measure of reasoning, as it credits correct final answers that probably arise from inaccurate or incomplete chains of thought (CoTs). To address this, we introduce a more precise evaluation metric, CoT-Pass@K, which mandates that both the reasoning path and the final answer be correct. We provide a new theoretical foundation that formalizes how RLVR, unlike traditional RL, is uniquely structured to incentivize logical integrity. Our empirical results are supportive: using CoT-Pass@K, we observe that RLVR can incentivize the generalization of correct reasoning for all values of K. Furthermore, by analyzing the training dynamics, we find that this enhanced reasoning capability emerges early in the training process and smoothly generalizes. Our work provides a clear perspective on the role of RLVR, offers a more reliable method for its evaluation, and confirms its potential to genuinely advance machine reasoning.</p>
- https://arxiv.org/abs/2506.14245
- Tue, 17 Jun 2025 07:06:56 +0000
+ Improving Progressive Generation with Decomposable Flow Matching
+ https://arxiv.org/abs/2506.19839
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2506.19839.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Moayed Haji-Ali, Willi Menapace, Ivan Skorokhodov, Arpit Sahni, Sergey Tulyakov, Vicente Ordonez, Aliaksandr Siarohin</p><p><b>Upvotes:</b> 6</p><p><b>Summary:</b> Generating high-dimensional visual modalities is a computationally intensive task. A common solution is progressive generation, where the outputs are synthesized in a coarse-to-fine spectral autoregressive manner. While diffusion models benefit from the coarse-to-fine nature of denoising, explicit multi-stage architectures are rarely adopted. These architectures have increased the complexity of the overall approach, introducing the need for a custom diffusion formulation, decomposition-dependent stage transitions, add-hoc samplers, or a model cascade. Our contribution, Decomposable Flow Matching (DFM), is a simple and effective framework for the progressive generation of visual media. DFM applies Flow Matching independently at each level of a user-defined multi-scale representation (such as Laplacian pyramid). As shown by our experiments, our approach improves visual quality for both images and videos, featuring superior results compared to prior multistage frameworks. On Imagenet-1k 512px, DFM achieves 35.2% improvements in FDD scores over the base architecture and 26.4% over the best-performing baseline, under the same training compute. When applied to finetuning of large models, such as FLUX, DFM shows faster convergence speed to the training distribution. Crucially, all these advantages are achieved with a single model, architectural simplicity, and minimal modifications to existing training pipelines.</p>
+ https://arxiv.org/abs/2506.19839
+ Tue, 24 Jun 2025 17:58:02 +0000
- ImmerseGen: Agent-Guided Immersive World Generation with Alpha-Textured Proxies
- https://arxiv.org/abs/2506.14315
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2506.14315.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Jinyan Yuan, Bangbang Yang, Keke Wang, Panwang Pan, Lin Ma, Xuehai Zhang, Xiao Liu, Zhaopeng Cui, Yuewen Ma</p><p><b>Upvotes:</b> 7</p><p><b>Summary:</b> Automatic creation of 3D scenes for immersive VR presence has been a significant research focus for decades. However, existing methods often rely on either high-poly mesh modeling with post-hoc simplification or massive 3D Gaussians, resulting in a complex pipeline or limited visual realism. In this paper, we demonstrate that such exhaustive modeling is unnecessary for achieving compelling immersive experience. We introduce ImmerseGen, a novel agent-guided framework for compact and photorealistic world modeling. ImmerseGen represents scenes as hierarchical compositions of lightweight geometric proxies, i.e., simplified terrain and billboard meshes, and generates photorealistic appearance by synthesizing RGBA textures onto these proxies. Specifically, we propose terrain-conditioned texturing for user-centric base world synthesis, and RGBA asset texturing for midground and foreground scenery. This reformulation offers several advantages: (i) it simplifies modeling by enabling agents to guide generative models in producing coherent textures that integrate seamlessly with the scene; (ii) it bypasses complex geometry creation and decimation by directly synthesizing photorealistic textures on proxies, preserving visual quality without degradation; (iii) it enables compact representations suitable for real-time rendering on mobile VR headsets. To automate scene creation from text prompts, we introduce VLM-based modeling agents enhanced with semantic grid-based analysis for improved spatial reasoning and accurate asset placement. ImmerseGen further enriches scenes with dynamic effects and ambient audio to support multisensory immersion. Experiments on scene generation and live VR showcases demonstrate that ImmerseGen achieves superior photorealism, spatial coherence and rendering efficiency compared to prior methods. Project webpage: https://immersegen.github.io.</p>
- https://arxiv.org/abs/2506.14315
- Tue, 17 Jun 2025 08:50:05 +0000
+ Orthogonal Finetuning Made Scalable
+ https://arxiv.org/abs/2506.19847
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2506.19847.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Zeju Qiu, Weiyang Liu, Adrian Weller, Bernhard Schölkopf</p><p><b>Upvotes:</b> 3</p><p><b>Summary:</b> Orthogonal finetuning (OFT) offers highly parameter-efficient adaptation while preventing catastrophic forgetting, but its high runtime and memory demands limit practical deployment. We identify the core computational bottleneck in OFT as its weight-centric implementation, which relies on costly matrix-matrix multiplications with cubic complexity. To overcome this, we propose OFTv2, an input-centric reformulation that instead uses matrix-vector multiplications (i.e., matrix-free computation), reducing the computational cost to quadratic. We further introduce the Cayley-Neumann parameterization, an efficient orthogonal parameterization that approximates the matrix inversion in Cayley transform via a truncated Neumann series. These modifications allow OFTv2 to achieve up to 10x faster training and 3x lower GPU memory usage without compromising performance. In addition, we extend OFTv2 to support finetuning quantized foundation models and show that it outperforms the popular QLoRA in training stability, efficiency, and memory usage.</p>
+ https://arxiv.org/abs/2506.19847
+ Tue, 24 Jun 2025 17:59:49 +0000
- LongLLaDA: Unlocking Long Context Capabilities in Diffusion LLMs
- https://arxiv.org/abs/2506.14429
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2506.14429.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Xiaoran Liu, Zhigeng Liu, Zengfeng Huang, Qipeng Guo, Ziwei He, Xipeng Qiu</p><p><b>Upvotes:</b> 40</p><p><b>Summary:</b> Large Language Diffusion Models, or diffusion LLMs, have emerged as a significant focus in NLP research, with substantial effort directed toward understanding their scalability and downstream task performance. However, their long-context capabilities remain unexplored, lacking systematic analysis or methods for context extension. In this work, we present the first systematic investigation comparing the long-context performance of diffusion LLMs and traditional auto-regressive LLMs. We first identify a unique characteristic of diffusion LLMs, unlike auto-regressive LLMs, they maintain remarkably \textit{stable perplexity} during direct context extrapolation. Furthermore, where auto-regressive models fail outright during the Needle-In-A-Haystack task with context exceeding their pretrained length, we discover diffusion LLMs exhibit a distinct \textit{local perception} phenomenon, enabling successful retrieval from recent context segments. We explain both phenomena through the lens of Rotary Position Embedding (RoPE) scaling theory. Building on these observations, we propose LongLLaDA, a training-free method that integrates LLaDA with the NTK-based RoPE extrapolation. Our results validate that established extrapolation scaling laws remain effective for extending the context windows of diffusion LLMs. Furthermore, we identify long-context tasks where diffusion LLMs outperform auto-regressive LLMs and others where they fall short. Consequently, this study establishes the first context extrapolation method for diffusion LLMs while providing essential theoretical insights and empirical benchmarks critical for advancing future research on long-context diffusion LLMs.</p>
- https://arxiv.org/abs/2506.14429
- Tue, 17 Jun 2025 11:45:37 +0000
+ ScaleCap: Inference-Time Scalable Image Captioning via Dual-Modality Debiasing
+ https://arxiv.org/abs/2506.19848
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2506.19848.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Long Xing, Qidong Huang, Xiaoyi Dong, Pan Zhang, Yuhang Zang, Yuhang Cao, Jinsong Li, Shuangrui Ding, Weiming Zhang, Nenghai Yu, Jiaqi Wang, Feng Wu, Dahua Lin</p><p><b>Upvotes:</b> 25</p><p><b>Summary:</b> This paper presents ScaleCap, an inference-time scalable image captioning strategy that generates comprehensive and detailed image captions. The key challenges of high-quality image captioning lie in the inherent biases of LVLMs: multimodal bias resulting in imbalanced descriptive granularity, offering detailed accounts of some elements while merely skimming over others; linguistic bias leading to hallucinated descriptions of non-existent objects. To address these issues, we propose a scalable debiased captioning strategy, which continuously enriches and calibrates the caption with increased inference budget. Specifically, we propose two novel components: heuristic question answering and contrastive sentence rating. The former generates content-specific questions based on the image and answers them to progressively inject relevant information into the caption. The latter employs sentence-level offline contrastive decoding to effectively identify and eliminate hallucinations caused by linguistic biases. With increased inference cost, more heuristic questions are raised by ScaleCap to progressively capture additional visual details, generating captions that are more accurate, balanced, and informative. Extensive modality alignment experiments demonstrate the effectiveness of ScaleCap. Annotating 450K images with ScaleCap and using them for LVLM pretraining leads to consistent performance gains across 11 widely used benchmarks. Furthermore, ScaleCap showcases superb richness and fidelity of generated captions with two additional tasks: replacing images with captions in VQA task, and reconstructing images from captions to assess semantic coverage. Code is available at https://github.com/Cooperx521/ScaleCap.</p>
+ https://arxiv.org/abs/2506.19848
+ Tue, 24 Jun 2025 17:59:55 +0000
- MoTE: Mixture of Ternary Experts for Memory-efficient Large Multimodal Models
- https://arxiv.org/abs/2506.14435
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2506.14435.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Hongyu Wang, Jiayu Xu, Ruiping Wang, Yan Feng, Yitao Zhai, Peng Pei, Xunliang Cai, Xilin Chen</p><p><b>Upvotes:</b> 7</p><p><b>Summary:</b> Large multimodal Mixture-of-Experts (MoEs) effectively scale the model size to boost performance while maintaining fixed active parameters. However, previous works primarily utilized full-precision experts during sparse up-cycling. Despite they show superior performance on end tasks, the large amount of experts introduces higher memory footprint, which poses significant challenges for the deployment on edge devices. In this work, we propose MoTE, a scalable and memory-efficient approach to train Mixture-of-Ternary-Experts models from dense checkpoint. Instead of training fewer high-precision experts, we propose to train more low-precision experts during up-cycling. Specifically, we use the pre-trained FFN as a shared expert and train ternary routed experts with parameters in {-1, 0, 1}. Extensive experiments show that our approach has promising scaling trend along model size. MoTE achieves comparable performance to full-precision baseline MoE-LLaVA while offering lower memory footprint. Furthermore, our approach is compatible with post-training quantization methods and the advantage further amplifies when memory-constraint goes lower. Given the same amount of expert memory footprint of 3.4GB and combined with post-training quantization, MoTE outperforms MoE-LLaVA by a gain of 4.3% average accuracy on end tasks, demonstrating its effectiveness and potential for memory-constrained devices.</p>
- https://arxiv.org/abs/2506.14435
- Tue, 17 Jun 2025 11:53:49 +0000
+ Unified Vision-Language-Action Model
+ https://arxiv.org/abs/2506.19850
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2506.19850.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Yuqi Wang, Xinghang Li, Wenxuan Wang, Junbo Zhang, Yingyan Li, Yuntao Chen, Xinlong Wang, Zhaoxiang Zhang</p><p><b>Upvotes:</b> 21</p><p><b>Summary:</b> Vision-language-action models (VLAs) have garnered significant attention for their potential in advancing robotic manipulation. However, previous approaches predominantly rely on the general comprehension capabilities of vision-language models (VLMs) to generate action signals, often overlooking the rich temporal and causal structure embedded in visual observations. In this paper, we present UniVLA, a unified and native multimodal VLA model that autoregressively models vision, language, and action signals as discrete token sequences. This formulation enables flexible multimodal tasks learning, particularly from large-scale video data. By incorporating world modeling during post-training, UniVLA captures causal dynamics from videos, facilitating effective transfer to downstream policy learning--especially for long-horizon tasks. Our approach sets new state-of-the-art results across several widely used simulation benchmarks, including CALVIN, LIBERO, and Simplenv-Bridge, significantly surpassing previous methods. For example, UniVLA achieves 95.5% average success rate on LIBERO benchmark, surpassing pi0-FAST's 85.5%. We further demonstrate its broad applicability on real-world ALOHA manipulation and autonomous driving.</p>
+ https://arxiv.org/abs/2506.19850
+ Tue, 24 Jun 2025 17:59:57 +0000
- Align Your Flow: Scaling Continuous-Time Flow Map Distillation
- https://arxiv.org/abs/2506.14603
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2506.14603.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Amirmojtaba Sabour, Sanja Fidler, Karsten Kreis</p><p><b>Upvotes:</b> 16</p><p><b>Summary:</b> Diffusion- and flow-based models have emerged as state-of-the-art generative modeling approaches, but they require many sampling steps. Consistency models can distill these models into efficient one-step generators; however, unlike flow- and diffusion-based methods, their performance inevitably degrades when increasing the number of steps, which we show both analytically and empirically. Flow maps generalize these approaches by connecting any two noise levels in a single step and remain effective across all step counts. In this paper, we introduce two new continuous-time objectives for training flow maps, along with additional novel training techniques, generalizing existing consistency and flow matching objectives. We further demonstrate that autoguidance can improve performance, using a low-quality model for guidance during distillation, and an additional boost can be achieved by adversarial finetuning, with minimal loss in sample diversity. We extensively validate our flow map models, called Align Your Flow, on challenging image generation benchmarks and achieve state-of-the-art few-step generation performance on both ImageNet 64x64 and 512x512, using small and efficient neural networks. Finally, we show text-to-image flow map models that outperform all existing non-adversarially trained few-step samplers in text-conditioned synthesis.</p>
- https://arxiv.org/abs/2506.14603
- Tue, 17 Jun 2025 15:06:07 +0000
+ AnimaX: Animating the Inanimate in 3D with Joint Video-Pose Diffusion Models
+ https://arxiv.org/abs/2506.19851
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2506.19851.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Zehuan Huang, Haoran Feng, Yangtian Sun, Yuanchen Guo, Yanpei Cao, Lu Sheng</p><p><b>Upvotes:</b> 52</p><p><b>Summary:</b> We present AnimaX, a feed-forward 3D animation framework that bridges the motion priors of video diffusion models with the controllable structure of skeleton-based animation. Traditional motion synthesis methods are either restricted to fixed skeletal topologies or require costly optimization in high-dimensional deformation spaces. In contrast, AnimaX effectively transfers video-based motion knowledge to the 3D domain, supporting diverse articulated meshes with arbitrary skeletons. Our method represents 3D motion as multi-view, multi-frame 2D pose maps, and enables joint video-pose diffusion conditioned on template renderings and a textual motion prompt. We introduce shared positional encodings and modality-aware embeddings to ensure spatial-temporal alignment between video and pose sequences, effectively transferring video priors to motion generation task. The resulting multi-view pose sequences are triangulated into 3D joint positions and converted into mesh animation via inverse kinematics. Trained on a newly curated dataset of 160,000 rigged sequences, AnimaX achieves state-of-the-art results on VBench in generalization, motion fidelity, and efficiency, offering a scalable solution for category-agnostic 3D animation. Project page: https://anima-x.github.io/{https://anima-x.github.io/}.</p>
+ https://arxiv.org/abs/2506.19851
+ Tue, 24 Jun 2025 17:59:58 +0000
- Guaranteed Guess: A Language Modeling Approach for CISC-to-RISC Transpilation with Testing Guarantees
- https://arxiv.org/abs/2506.14606
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2506.14606.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Ahmed Heakl, Sarim Hashmi, Chaimaa Abi, Celine Lee, Abdulrahman Mahmoud</p><p><b>Upvotes:</b> 11</p><p><b>Summary:</b> The hardware ecosystem is rapidly evolving, with increasing interest in translating low-level programs across different instruction set architectures (ISAs) in a quick, flexible, and correct way to enhance the portability and longevity of existing code. A particularly challenging class of this transpilation problem is translating between complex- (CISC) and reduced- (RISC) hardware architectures, due to fundamental differences in instruction complexity, memory models, and execution paradigms. In this work, we introduce GG (Guaranteed Guess), an ISA-centric transpilation pipeline that combines the translation power of pre-trained large language models (LLMs) with the rigor of established software testing constructs. Our method generates candidate translations using an LLM from one ISA to another, and embeds such translations within a software-testing framework to build quantifiable confidence in the translation. We evaluate our GG approach over two diverse datasets, enforce high code coverage (>98%) across unit tests, and achieve functional/semantic correctness of 99% on HumanEval programs and 49% on BringupBench programs, respectively. Further, we compare our approach to the state-of-the-art Rosetta 2 framework on Apple Silicon, showcasing 1.73x faster runtime performance, 1.47x better energy efficiency, and 2.41x better memory usage for our transpiled code, demonstrating the effectiveness of GG for real-world CISC-to-RISC translation tasks. We will open-source our codes, data, models, and benchmarks to establish a common foundation for ISA-level code translation research.</p>
- https://arxiv.org/abs/2506.14606
- Tue, 17 Jun 2025 15:06:54 +0000
+ Biomed-Enriched: A Biomedical Dataset Enriched with LLMs for Pretraining and Extracting Rare and Hidden Content
+ https://arxiv.org/abs/2506.20331
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2506.20331.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Rian Touchent, Nathan Godey, Eric de la Clergerie</p><p><b>Upvotes:</b> 3</p><p><b>Summary:</b> We introduce Biomed-Enriched, a biomedical text dataset constructed from PubMed via a two-stage annotation process. In the first stage, a large language model annotates 400K paragraphs from PubMed scientific articles, assigning scores for their type (review, study, clinical case, other), domain (clinical, biomedical, other), and educational quality. The educational quality score (rated 1 to 5) estimates how useful a paragraph is for college-level learning. These annotations are then used to fine-tune a small language model, which propagates the labels across the full PMC-OA corpus. The resulting metadata allows us to extract refined subsets, including 2M clinical case paragraphs with over 450K high-quality ones from articles with commercial-use licenses, and to construct several variants via quality filtering and domain upsampling. Clinical text is typically difficult to access due to privacy constraints, as hospital records cannot be publicly shared. Hence, our dataset provides an alternative large-scale, openly available collection of clinical cases from PubMed, making it a valuable resource for biomedical and clinical NLP. Preliminary continual-pretraining experiments with OLMo2 suggest these curated subsets enable targeted improvements, with clinical upsampling boosting performance by ~5% on MMLU ProfMed and educational quality filtering improving MedQA and MedMCQA by ~1%. Combinations of these techniques led to faster convergence, reaching same performance with a third of training tokens, indicating potential for more efficient and effective biomedical pretraining strategies.</p>
+ https://arxiv.org/abs/2506.20331
+ Wed, 25 Jun 2025 11:30:25 +0000
- Treasure Hunt: Real-time Targeting of the Long Tail using Training-Time Markers
- https://arxiv.org/abs/2506.14702
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2506.14702.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Daniel D'souza, Julia Kreutzer, Adrien Morisot, Ahmet Üstün, Sara Hooker</p><p><b>Upvotes:</b> 3</p><p><b>Summary:</b> One of the most profound challenges of modern machine learning is performing well on the long-tail of rare and underrepresented features. Large general-purpose models are trained for many tasks, but work best on high-frequency use cases. After training, it is hard to adapt a model to perform well on specific use cases underrepresented in the training corpus. Relying on prompt engineering or few-shot examples to maximize the output quality on a particular test case can be frustrating, as models can be highly sensitive to small changes, react in unpredicted ways or rely on a fixed system prompt for maintaining performance. In this work, we ask: "Can we optimize our training protocols to both improve controllability and performance on underrepresented use cases at inference time?" We revisit the divide between training and inference techniques to improve long-tail performance while providing users with a set of control levers the model is trained to be responsive to. We create a detailed taxonomy of data characteristics and task provenance to explicitly control generation attributes and implicitly condition generations at inference time. We fine-tune a base model to infer these markers automatically, which makes them optional at inference time. This principled and flexible approach yields pronounced improvements in performance, especially on examples from the long tail of the training distribution. While we observe an average lift of 5.7% win rates in open-ended generation quality with our markers, we see over 9.1% gains in underrepresented domains. We also observe relative lifts of up to 14.1% on underrepresented tasks like CodeRepair and absolute improvements of 35.3% on length instruction following evaluations.</p>
- https://arxiv.org/abs/2506.14702
- Tue, 17 Jun 2025 16:40:42 +0000
+ An Agentic System for Rare Disease Diagnosis with Traceable Reasoning
+ https://arxiv.org/abs/2506.20430
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2506.20430.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Weike Zhao, Chaoyi Wu, Yanjie Fan, Xiaoman Zhang, Pengcheng Qiu, Yuze Sun, Xiao Zhou, Yanfeng Wang, Ya Zhang, Yongguo Yu, Kun Sun, Weidi Xie</p><p><b>Upvotes:</b> 5</p><p><b>Summary:</b> Rare diseases collectively affect over 300 million individuals worldwide, yet timely and accurate diagnosis remains a pervasive challenge. This is largely due to their clinical heterogeneity, low individual prevalence, and the limited familiarity most clinicians have with rare conditions. Here, we introduce DeepRare, the first rare disease diagnosis agentic system powered by a large language model (LLM), capable of processing heterogeneous clinical inputs. The system generates ranked diagnostic hypotheses for rare diseases, each accompanied by a transparent chain of reasoning that links intermediate analytic steps to verifiable medical evidence. DeepRare comprises three key components: a central host with a long-term memory module; specialized agent servers responsible for domain-specific analytical tasks integrating over 40 specialized tools and web-scale, up-to-date medical knowledge sources, ensuring access to the most current clinical information. This modular and scalable design enables complex diagnostic reasoning while maintaining traceability and adaptability. We evaluate DeepRare on eight datasets. The system demonstrates exceptional diagnostic performance among 2,919 diseases, achieving 100% accuracy for 1013 diseases. In HPO-based evaluations, DeepRare significantly outperforms other 15 methods, like traditional bioinformatics diagnostic tools, LLMs, and other agentic systems, achieving an average Recall@1 score of 57.18% and surpassing the second-best method (Reasoning LLM) by a substantial margin of 23.79 percentage points. For multi-modal input scenarios, DeepRare achieves 70.60% at Recall@1 compared to Exomiser's 53.20% in 109 cases. Manual verification of reasoning chains by clinical experts achieves 95.40% agreements. Furthermore, the DeepRare system has been implemented as a user-friendly web application http://raredx.cn/doctor.</p>
+ https://arxiv.org/abs/2506.20430
+ Wed, 25 Jun 2025 13:42:26 +0000
- Ring-lite: Scalable Reasoning via C3PO-Stabilized Reinforcement Learning for LLMs
- https://arxiv.org/abs/2506.14731
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2506.14731.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Ring Team, Bin Hu, Cai Chen, Deng Zhao, Ding Liu, Dingnan Jin, Feng Zhu, Hao Dai, Hongzhi Luan, Jia Guo, Jiaming Liu, Jiewei Wu, Jun Mei, Jun Zhou, Junbo Zhao, Junwu Xiong, Kaihong Zhang, Kuan Xu, Lei Liang, Liang Jiang, Liangcheng Fu, Longfei Zheng, Qiang Gao, Qing Cui, Quan Wan, Shaomian Zheng, Shuaicheng Li, Tongkai Yang, Wang Ren, Xiaodong Yan, Xiaopei Wan, Xiaoyun Feng, Xin Zhao, Xinxing Yang, Xinyu Kong, Xuemin Yang, Yang Li, Yingting Wu, Yongkang Liu, Zhankai Xu, Zhenduo Zhang, Zhenglei Zhou, Zhenyu Huang, Zhiqiang Zhang, Zihao Wang, Zujie Wen</p><p><b>Upvotes:</b> 4</p><p><b>Summary:</b> We present Ring-lite, a Mixture-of-Experts (MoE)-based large language model optimized via reinforcement learning (RL) to achieve efficient and robust reasoning capabilities. Built upon the publicly available Ling-lite model, a 16.8 billion parameter model with 2.75 billion activated parameters, our approach matches the performance of state-of-the-art (SOTA) small-scale reasoning models on challenging benchmarks (e.g., AIME, LiveCodeBench, GPQA-Diamond) while activating only one-third of the parameters required by comparable models. To accomplish this, we introduce a joint training pipeline integrating distillation with RL, revealing undocumented challenges in MoE RL training. First, we identify optimization instability during RL training, and we propose Constrained Contextual Computation Policy Optimization(C3PO), a novel approach that enhances training stability and improves computational throughput via algorithm-system co-design methodology. Second, we empirically demonstrate that selecting distillation checkpoints based on entropy loss for RL training, rather than validation metrics, yields superior performance-efficiency trade-offs in subsequent RL training. Finally, we develop a two-stage training paradigm to harmonize multi-domain data integration, addressing domain conflicts that arise in training with mixed dataset. We will release the model, dataset, and code.</p>
- https://arxiv.org/abs/2506.14731
- Tue, 17 Jun 2025 17:12:34 +0000
+ HiWave: Training-Free High-Resolution Image Generation via Wavelet-Based Diffusion Sampling
+ https://arxiv.org/abs/2506.20452
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2506.20452.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Tobias Vontobel, Seyedmorteza Sadat, Farnood Salehi, Romann M. Weber</p><p><b>Upvotes:</b> 14</p><p><b>Summary:</b> Diffusion models have emerged as the leading approach for image synthesis, demonstrating exceptional photorealism and diversity. However, training diffusion models at high resolutions remains computationally prohibitive, and existing zero-shot generation techniques for synthesizing images beyond training resolutions often produce artifacts, including object duplication and spatial incoherence. In this paper, we introduce HiWave, a training-free, zero-shot approach that substantially enhances visual fidelity and structural coherence in ultra-high-resolution image synthesis using pretrained diffusion models. Our method employs a two-stage pipeline: generating a base image from the pretrained model followed by a patch-wise DDIM inversion step and a novel wavelet-based detail enhancer module. Specifically, we first utilize inversion methods to derive initial noise vectors that preserve global coherence from the base image. Subsequently, during sampling, our wavelet-domain detail enhancer retains low-frequency components from the base image to ensure structural consistency, while selectively guiding high-frequency components to enrich fine details and textures. Extensive evaluations using Stable Diffusion XL demonstrate that HiWave effectively mitigates common visual artifacts seen in prior methods, achieving superior perceptual quality. A user study confirmed HiWave's performance, where it was preferred over the state-of-the-art alternative in more than 80% of comparisons, highlighting its effectiveness for high-quality, ultra-high-resolution image synthesis without requiring retraining or architectural modifications.</p>
+ https://arxiv.org/abs/2506.20452
+ Wed, 25 Jun 2025 13:58:37 +0000
- Optimizing Length Compression in Large Reasoning Models
- https://arxiv.org/abs/2506.14755
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2506.14755.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Zhengxiang Cheng, Dongping Chen, Mingyang Fu, Tianyi Zhou</p><p><b>Upvotes:</b> 9</p><p><b>Summary:</b> Large Reasoning Models (LRMs) have achieved remarkable success, yet they often suffer from producing unnecessary and verbose reasoning chains. We identify a core aspect of this issue as "invalid thinking" -- models tend to repeatedly double-check their work after having derived the correct answer. To address this specific inefficiency, we move beyond the general principles of Efficacy and Efficiency to propose two new, fine-grained principles: Brevity, which advocates for eliminating redundancy, and Sufficiency, which ensures critical reasoning steps are preserved. Guided by these principles, we introduce LC-R1, a post-training method based on Group Relative Policy Optimization (GRPO). LC-R1 employs a novel combination of a Length Reward for overall conciseness and a Compress Reward that is specifically designed to remove the invalid portion of the thinking process. Extensive experiments on multiple reasoning benchmarks demonstrate that LC-R1 achieves a significant reduction in sequence length (~50%) with only a marginal (~2%) drop in accuracy, achieving a favorable trade-off point on the Pareto frontier that prioritizes high compression. Our analysis further validates the robustness of LC-R1 and provides valuable insights for developing more powerful yet computationally efficient LRMs. Our code is released at https://github.com/zxiangx/LC-R1.</p>
- https://arxiv.org/abs/2506.14755
- Tue, 17 Jun 2025 17:50:16 +0000
+ GPTailor: Large Language Model Pruning Through Layer Cutting and Stitching
+ https://arxiv.org/abs/2506.20480
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2506.20480.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Guinan Su, Li Shen, Lu Yin, Shiwei Liu, Yanwu Yang, Jonas Geiping</p><p><b>Upvotes:</b> 5</p><p><b>Summary:</b> Large language models (LLMs) have shown remarkable capabilities in language understanding and generation. However, such impressive capability typically comes with a substantial model size, which presents significant challenges in deployment and inference. While structured pruning of model parameters offers a promising way to reduce computational costs at deployment time, current methods primarily focus on single model pruning. In this work, we develop a novel strategy to compress models by strategically combining or merging layers from finetuned model variants, which preserves the original model's abilities by aggregating capabilities accentuated in different finetunes. We pose the optimal tailoring of these LLMs as a zero-order optimization problem, adopting a search space that supports three different operations: (1) Layer removal, (2) Layer selection from different candidate models, and (3) Layer merging. Our experiments demonstrate that this approach leads to competitive model pruning, for example, for the Llama2-13B model families, our compressed models maintain approximately 97.3\% of the original performance while removing sim25% of parameters, significantly outperforming previous state-of-the-art methods. The code is available at https://github.com/Guinan-Su/auto-merge-llm.</p>
+ https://arxiv.org/abs/2506.20480
+ Wed, 25 Jun 2025 14:24:59 +0000
- Reasoning with Exploration: An Entropy Perspective
- https://arxiv.org/abs/2506.14758
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2506.14758.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Daixuan Cheng, Shaohan Huang, Xuekai Zhu, Bo Dai, Wayne Xin Zhao, Zhenliang Zhang, Furu Wei</p><p><b>Upvotes:</b> 25</p><p><b>Summary:</b> Balancing exploration and exploitation is a central goal in reinforcement learning (RL). Despite recent advances in enhancing language model (LM) reasoning, most methods lean toward exploitation, and increasingly encounter performance plateaus. In this work, we revisit entropy -- a signal of exploration in RL -- and examine its relationship to exploratory reasoning in LMs. Through empirical analysis, we uncover strong positive correlations between high-entropy regions and three types of exploratory reasoning actions: (1) pivotal tokens that determine or connect logical steps, (2) reflective actions such as self-verification and correction, and (3) rare behaviors under-explored by the base LMs. Motivated by this, we introduce a minimal modification to standard RL with only one line of code: augmenting the advantage function with an entropy-based term. Unlike traditional maximum-entropy methods which encourage exploration by promoting uncertainty, we encourage exploration by promoting longer and deeper reasoning chains. Notably, our method achieves significant gains on the Pass@K metric -- an upper-bound estimator of LM reasoning capabilities -- even when evaluated with extremely large K values, pushing the boundaries of LM reasoning.</p>
- https://arxiv.org/abs/2506.14758
- Tue, 17 Jun 2025 17:54:03 +0000
+ ReCode: Updating Code API Knowledge with Reinforcement Learning
+ https://arxiv.org/abs/2506.20495
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2506.20495.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Haoze Wu, Yunzhi Yao, Wenhao Yu, Huajun Chen, Ningyu Zhang</p><p><b>Upvotes:</b> 6</p><p><b>Summary:</b> Large Language Models (LLMs) exhibit remarkable code generation capabilities but falter when adapting to frequent updates in external library APIs. This critical limitation, stemming from reliance on outdated API knowledge from their training data, even with access to current documentation, impedes reliable code generation in dynamic environments. To tackle this issue, we propose ReCode (rule-based Reinforcement learning for Code Update), a novel framework that mimics human programmer adaptation to API changes. Specifically, we construct a dataset of approximately 2,000 data entries to train the LLMs to perform version migration based on updated information. Then, we introduce a modified string similarity metric for code evaluation as the reward for reinforcement learning. Our experiments demonstrate that ReCode substantially boosts LLMs' code generation performance in dynamic API scenarios, especially on the unseen CodeUpdateArena task. Crucially, compared to supervised fine-tuning, ReCode has less impact on LLMs' general code generation abilities. We apply ReCode on various LLMs and reinforcement learning algorithms (GRPO and DAPO), all achieving consistent improvements. Notably, after training, Qwen2.5-Coder-7B outperforms that of the 32B parameter code instruction-tuned model and the reasoning model with the same architecture. Code is available at https://github.com/zjunlp/ReCode.</p>
+ https://arxiv.org/abs/2506.20495
+ Wed, 25 Jun 2025 14:41:13 +0000
- From Bytes to Ideas: Language Modeling with Autoregressive U-Nets
- https://arxiv.org/abs/2506.14761
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2506.14761.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Mathurin Videau, Badr Youbi Idrissi, Alessandro Leite, Marc Schoenauer, Olivier Teytaud, David Lopez-Paz</p><p><b>Upvotes:</b> 12</p><p><b>Summary:</b> Tokenization imposes a fixed granularity on the input text, freezing how a language model operates on data and how far in the future it predicts. Byte Pair Encoding (BPE) and similar schemes split text once, build a static vocabulary, and leave the model stuck with that choice. We relax this rigidity by introducing an autoregressive U-Net that learns to embed its own tokens as it trains. The network reads raw bytes, pools them into words, then pairs of words, then up to 4 words, giving it a multi-scale view of the sequence. At deeper stages, the model must predict further into the future -- anticipating the next few words rather than the next byte -- so deeper stages focus on broader semantic patterns while earlier stages handle fine details. When carefully tuning and controlling pretraining compute, shallow hierarchies tie strong BPE baselines, and deeper hierarchies have a promising trend. Because tokenization now lives inside the model, the same system can handle character-level tasks and carry knowledge across low-resource languages.</p>
- https://arxiv.org/abs/2506.14761
- Tue, 17 Jun 2025 17:55:11 +0000
+ OctoThinker: Mid-training Incentivizes Reinforcement Learning Scaling
+ https://arxiv.org/abs/2506.20512
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2506.20512.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Zengzhi Wang, Fan Zhou, Xuefeng Li, Pengfei Liu</p><p><b>Upvotes:</b> 34</p><p><b>Summary:</b> Different base language model families, such as Llama and Qwen, exhibit divergent behaviors during post-training with reinforcement learning (RL), especially on reasoning-intensive tasks. What makes a base language model suitable for reinforcement learning? Gaining deeper insight into this question is essential for developing RL-scalable foundation models of the next generation. In this work, we investigate how mid-training strategies shape RL dynamics, focusing on two representative model families: Qwen and Llama. Our study reveals that (1) high-quality mathematical corpora, such as MegaMath-Web-Pro, significantly improve both base model and RL performance, while existing alternatives (e.g., FineMath-4plus) fail to do so; (2) further adding QA-style data, particularly long chain-of-thought (CoT) reasoning examples, enhances RL outcomes, and instruction data further unlocks this effect; (3) while long-CoT improves reasoning depth, it can also induce verbosity of model responses and unstability of RL training, underscoring the importance of data formatting; (4) scaling mid-training consistently leads to stronger downstream RL performance. Building on these insights, we introduce a two-stage mid-training strategy, Stable-then-Decay, in which base models are first trained on 200B tokens with a constant learning rate, followed by 20B tokens across three CoT-focused branches with learning rate decay. This yields OctoThinker, a family of models demonstrating strong RL compatibility and closing the performance gap with more RL-friendly model families, i.e., Qwen. We hope our work will help shape pre-training strategies for foundation models in the RL era. To support further research, we release our open-source models along with a curated math reasoning-intensive corpus of over 70 billion tokens (i.e., MegaMath-Web-Pro-Max).</p>
+ https://arxiv.org/abs/2506.20512
+ Wed, 25 Jun 2025 14:58:13 +0000
- OS-Harm: A Benchmark for Measuring Safety of Computer Use Agents
- https://arxiv.org/abs/2506.14866
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2506.14866.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Thomas Kuntz, Agatha Duzan, Hao Zhao, Francesco Croce, Zico Kolter, Nicolas Flammarion, Maksym Andriushchenko</p><p><b>Upvotes:</b> 4</p><p><b>Summary:</b> Computer use agents are LLM-based agents that can directly interact with a graphical user interface, by processing screenshots or accessibility trees. While these systems are gaining popularity, their safety has been largely overlooked, despite the fact that evaluating and understanding their potential for harmful behavior is essential for widespread adoption. To address this gap, we introduce OS-Harm, a new benchmark for measuring safety of computer use agents. OS-Harm is built on top of the OSWorld environment and aims to test models across three categories of harm: deliberate user misuse, prompt injection attacks, and model misbehavior. To cover these cases, we create 150 tasks that span several types of safety violations (harassment, copyright infringement, disinformation, data exfiltration, etc.) and require the agent to interact with a variety of OS applications (email client, code editor, browser, etc.). Moreover, we propose an automated judge to evaluate both accuracy and safety of agents that achieves high agreement with human annotations (0.76 and 0.79 F1 score). We evaluate computer use agents based on a range of frontier models - such as o4-mini, Claude 3.7 Sonnet, Gemini 2.5 Pro - and provide insights into their safety. In particular, all models tend to directly comply with many deliberate misuse queries, are relatively vulnerable to static prompt injections, and occasionally perform unsafe actions. The OS-Harm benchmark is available at https://github.com/tml-epfl/os-harm.</p>
- https://arxiv.org/abs/2506.14866
- Tue, 17 Jun 2025 17:59:31 +0000
+ When Life Gives You Samples: The Benefits of Scaling up Inference Compute for Multilingual LLMs
+ https://arxiv.org/abs/2506.20544
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2506.20544.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Ammar Khairi, Daniel D'souza, Ye Shen, Julia Kreutzer, Sara Hooker</p><p><b>Upvotes:</b> 8</p><p><b>Summary:</b> Recent advancements in large language models (LLMs) have shifted focus toward scaling inference-time compute, improving performance without retraining the model. A common approach is to sample multiple outputs in parallel, and select one of these as the final output. However, work to date has focused on English and a handful of domains such as math and code. In contrast, we are most interested in techniques that generalize across open-ended tasks, formally verifiable tasks, and across languages. In this work, we study how to robustly scale inference-time compute for open-ended generative tasks in a multilingual, multi-task setting. Our findings show that both sampling strategy based on temperature variation and selection strategy must be adapted to account for diverse domains and varied language settings. We evaluate existing selection methods, revealing that strategies effective in English often fail to generalize across languages. We propose novel sampling and selection strategies specifically adapted for multilingual and multi-task inference scenarios, and show they yield notable gains across languages and tasks. In particular, our combined sampling and selection methods lead to an average +6.8 jump in win-rates for our 8B models on m-ArenaHard-v2.0 prompts, against proprietary models such as Gemini. At larger scale, Command-A (111B model) equipped with our methods, shows +9.0 improvement in win-rates on the same benchmark with just five samples against single-sample decoding, a substantial increase at minimal cost. Our results underscore the need for language- and task-aware approaches to inference-time compute, aiming to democratize performance improvements in underrepresented languages.</p>
+ https://arxiv.org/abs/2506.20544
+ Wed, 25 Jun 2025 15:37:53 +0000
- GMT: General Motion Tracking for Humanoid Whole-Body Control
- https://arxiv.org/abs/2506.14770
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2506.14770.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Zixuan Chen, Mazeyu Ji, Xuxin Cheng, Xuanbin Peng, Xue Bin Peng, Xiaolong Wang</p><p><b>Upvotes:</b> 3</p><p><b>Summary:</b> The ability to track general whole-body motions in the real world is a useful way to build general-purpose humanoid robots. However, achieving this can be challenging due to the temporal and kinematic diversity of the motions, the policy's capability, and the difficulty of coordination of the upper and lower bodies. To address these issues, we propose GMT, a general and scalable motion-tracking framework that trains a single unified policy to enable humanoid robots to track diverse motions in the real world. GMT is built upon two core components: an Adaptive Sampling strategy and a Motion Mixture-of-Experts (MoE) architecture. The Adaptive Sampling automatically balances easy and difficult motions during training. The MoE ensures better specialization of different regions of the motion manifold. We show through extensive experiments in both simulation and the real world the effectiveness of GMT, achieving state-of-the-art performance across a broad spectrum of motions using a unified general policy. Videos and additional information can be found at https://gmt-humanoid.github.io.</p>
- https://arxiv.org/abs/2506.14770
- Tue, 17 Jun 2025 17:59:33 +0000
+ MMSearch-R1: Incentivizing LMMs to Search
+ https://arxiv.org/abs/2506.20670
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2506.20670.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Jinming Wu, Zihao Deng, Wei Li, Yiding Liu, Bo You, Bo Li, Zejun Ma, Ziwei Liu</p><p><b>Upvotes:</b> 49</p><p><b>Summary:</b> Robust deployment of large multimodal models (LMMs) in real-world scenarios requires access to external knowledge sources, given the complexity and dynamic nature of real-world information. Existing approaches such as retrieval-augmented generation (RAG) and prompt engineered search agents rely on rigid pipelines, often leading to inefficient or excessive search behaviors. We present MMSearch-R1, the first end-to-end reinforcement learning framework that enables LMMs to perform on-demand, multi-turn search in real-world Internet environments. Our framework integrates both image and text search tools, allowing the model to reason about when and how to invoke them guided by an outcome-based reward with a search penalty. To support training, We collect a multimodal search VQA dataset through a semi-automated pipeline that covers diverse visual and textual knowledge needs and curate a search-balanced subset with both search-required and search-free samples, which proves essential for shaping efficient and on-demand search behavior. Extensive experiments on knowledge-intensive and info-seeking VQA tasks show that our model not only outperforms RAG-based baselines of the same model size, but also matches the performance of a larger RAG-based model while reducing search calls by over 30%. We further analyze key empirical findings to offer actionable insights for advancing research in multimodal search.</p>
+ https://arxiv.org/abs/2506.20670
+ Wed, 25 Jun 2025 17:59:42 +0000
- Revisiting Reinforcement Learning for LLM Reasoning from A Cross-Domain Perspective
- https://arxiv.org/abs/2506.14965
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2506.14965.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Zhoujun Cheng, Shibo Hao, Tianyang Liu, Fan Zhou, Yutao Xie, Feng Yao, Yuexin Bian, Yonghao Zhuang, Nilabjo Dey, Yuheng Zha, Yi Gu, Kun Zhou, Yuqi Wang, Yuan Li, Richard Fan, Jianshu She, Chengqian Gao, Abulhair Saparov, Haonan Li, Taylor W. Killian, Mikhail Yurochkin, Zhengzhong Liu, Eric P. Xing, Zhiting Hu</p><p><b>Upvotes:</b> 35</p><p><b>Summary:</b> Reinforcement learning (RL) has emerged as a promising approach to improve large language model (LLM) reasoning, yet most open efforts focus narrowly on math and code, limiting our understanding of its broader applicability to general reasoning. A key challenge lies in the lack of reliable, scalable RL reward signals across diverse reasoning domains. We introduce Guru, a curated RL reasoning corpus of 92K verifiable examples spanning six reasoning domains--Math, Code, Science, Logic, Simulation, and Tabular--each built through domain-specific reward design, deduplication, and filtering to ensure reliability and effectiveness for RL training. Based on Guru, we systematically revisit established findings in RL for LLM reasoning and observe significant variation across domains. For example, while prior work suggests that RL primarily elicits existing knowledge from pretrained models, our results reveal a more nuanced pattern: domains frequently seen during pretraining (Math, Code, Science) easily benefit from cross-domain RL training, while domains with limited pretraining exposure (Logic, Simulation, and Tabular) require in-domain training to achieve meaningful performance gains, suggesting that RL is likely to facilitate genuine skill acquisition. Finally, we present Guru-7B and Guru-32B, two models that achieve state-of-the-art performance among open models RL-trained with publicly available data, outperforming best baselines by 7.9% and 6.7% on our 17-task evaluation suite across six reasoning domains. We also show that our models effectively improve the Pass@k performance of their base models, particularly on complex tasks less likely to appear in pretraining data. We release data, models, training and evaluation code to facilitate general-purpose reasoning at: https://github.com/LLM360/Reasoning360</p>
- https://arxiv.org/abs/2506.14965
- Tue, 17 Jun 2025 20:24:00 +0000
+ Generative Blocks World: Moving Things Around in Pictures
+ https://arxiv.org/abs/2506.20703
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2506.20703.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Vaibhav Vavilala, Seemandhar Jain, Rahul Vasanth, D. A. Forsyth, Anand Bhattad</p><p><b>Upvotes:</b> 5</p><p><b>Summary:</b> We describe Generative Blocks World to interact with the scene of a generated image by manipulating simple geometric abstractions. Our method represents scenes as assemblies of convex 3D primitives, and the same scene can be represented by different numbers of primitives, allowing an editor to move either whole structures or small details. Once the scene geometry has been edited, the image is generated by a flow-based method which is conditioned on depth and a texture hint. Our texture hint takes into account the modified 3D primitives, exceeding texture-consistency provided by existing key-value caching techniques. These texture hints (a) allow accurate object and camera moves and (b) largely preserve the identity of objects depicted. Quantitative and qualitative experiments demonstrate that our approach outperforms prior works in visual fidelity, editability, and compositional generalization.</p>
+ https://arxiv.org/abs/2506.20703
+ Wed, 25 Jun 2025 17:59:55 +0000
- Truncated Proximal Policy Optimization
- https://arxiv.org/abs/2506.15050
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2506.15050.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Tiantian Fan, Lingjun Liu, Yu Yue, Jiaze Chen, Chengyi Wang, Qiying Yu, Chi Zhang, Zhiqi Lin, Ruofei Zhu, Yufeng Yuan, Xiaochen Zuo, Bole Ma, Mofan Zhang, Gaohong Liu, Ru Zhang, Haotian Zhou, Cong Xie, Ruidong Zhu, Zhi Zhang, Xin Liu, Mingxuan Wang, Lin Yan, Yonghui Wu</p><p><b>Upvotes:</b> 9</p><p><b>Summary:</b> Recently, test-time scaling Large Language Models (LLMs) have demonstrated exceptional reasoning capabilities across scientific and professional tasks by generating long chains-of-thought (CoT). As a crucial component for developing these reasoning models, reinforcement learning (RL), exemplified by Proximal Policy Optimization (PPO) and its variants, allows models to learn through trial and error. However, PPO can be time-consuming due to its inherent on-policy nature, which is further exacerbated by increasing response lengths. In this work, we propose Truncated Proximal Policy Optimization (T-PPO), a novel extension to PPO that improves training efficiency by streamlining policy update and length-restricted response generation. T-PPO mitigates the issue of low hardware utilization, an inherent drawback of fully synchronized long-generation procedures, where resources often sit idle during the waiting periods for complete rollouts. Our contributions are two-folds. First, we propose Extended Generalized Advantage Estimation (EGAE) for advantage estimation derived from incomplete responses while maintaining the integrity of policy learning. Second, we devise a computationally optimized mechanism that allows for the independent optimization of the policy and value models. By selectively filtering prompt and truncated tokens, this mechanism reduces redundant computations and accelerates the training process without sacrificing convergence performance. We demonstrate the effectiveness and efficacy of T-PPO on AIME 2024 with a 32B base model. The experimental results show that T-PPO improves the training efficiency of reasoning LLMs by up to 2.5x and outperforms its existing competitors.</p>
- https://arxiv.org/abs/2506.15050
- Wed, 18 Jun 2025 01:21:38 +0000
+ FaSTA^*: Fast-Slow Toolpath Agent with Subroutine Mining for Efficient Multi-turn Image Editing
+ https://arxiv.org/abs/2506.20911
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2506.20911.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Advait Gupta, Rishie Raj, Dang Nguyen, Tianyi Zhou</p><p><b>Upvotes:</b> 38</p><p><b>Summary:</b> We develop a cost-efficient neurosymbolic agent to address challenging multi-turn image editing tasks such as "Detect the bench in the image while recoloring it to pink. Also, remove the cat for a clearer view and recolor the wall to yellow.'' It combines the fast, high-level subtask planning by large language models (LLMs) with the slow, accurate, tool-use, and local A^* search per subtask to find a cost-efficient toolpath -- a sequence of calls to AI tools. To save the cost of A^* on similar subtasks, we perform inductive reasoning on previously successful toolpaths via LLMs to continuously extract/refine frequently used subroutines and reuse them as new tools for future tasks in an adaptive fast-slow planning, where the higher-level subroutines are explored first, and only when they fail, the low-level A^* search is activated. The reusable symbolic subroutines considerably save exploration cost on the same types of subtasks applied to similar images, yielding a human-like fast-slow toolpath agent "FaSTA^*'': fast subtask planning followed by rule-based subroutine selection per subtask is attempted by LLMs at first, which is expected to cover most tasks, while slow A^* search is only triggered for novel and challenging subtasks. By comparing with recent image editing approaches, we demonstrate FaSTA^* is significantly more computationally efficient while remaining competitive with the state-of-the-art baseline in terms of success rate.</p>
+ https://arxiv.org/abs/2506.20911
+ Thu, 26 Jun 2025 00:33:43 +0000
- Semantically-Aware Rewards for Open-Ended R1 Training in Free-Form Generation
- https://arxiv.org/abs/2506.15068
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2506.15068.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Zongxia Li, Yapei Chang, Yuhang Zhou, Xiyang Wu, Zichao Liang, Yoo Yeon Sung, Jordan Lee Boyd-Graber</p><p><b>Upvotes:</b> 11</p><p><b>Summary:</b> Evaluating open-ended long-form generation is challenging because it is hard to define what clearly separates good from bad outputs. Existing methods often miss key aspects like coherence, style, or relevance, or are biased by pretraining data, making open-ended long-form evaluation an underexplored problem. To address this gap, we propose PrefBERT, a scoring model for evaluating open-ended long-form generation in GRPO and guiding its training with distinct rewards for good and bad outputs. Trained on two response evaluation datasets with diverse long-form styles and Likert-rated quality, PrefBERT effectively supports GRPO by offering better semantic reward feedback than traditional metrics ROUGE-L and BERTScore do. Through comprehensive evaluations, including LLM-as-a-judge, human ratings, and qualitative analysis, we show that PrefBERT, trained on multi-sentence and paragraph-length responses, remains reliable across varied long passages and aligns well with the verifiable rewards GRPO needs. Human evaluations confirm that using PrefBERT as the reward signal to train policy models yields responses better aligned with human preferences than those trained with traditional metrics. Our code is available at https://github.com/zli12321/long_form_rl.</p>
- https://arxiv.org/abs/2506.15068
- Wed, 18 Jun 2025 02:16:53 +0000
+ FineWeb2: One Pipeline to Scale Them All -- Adapting Pre-Training Data Processing to Every Language
+ https://arxiv.org/abs/2506.20920
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2506.20920.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Guilherme Penedo, Hynek Kydlíček, Vinko Sabolčec, Bettina Messmer, Negar Foroutan, Amir Hossein Kargaran, Colin Raffel, Martin Jaggi, Leandro Von Werra, Thomas Wolf</p><p><b>Upvotes:</b> 34</p><p><b>Summary:</b> Pre-training state-of-the-art large language models (LLMs) requires vast amounts of clean and diverse text data. While the open development of large high-quality English pre-training datasets has seen substantial recent progress, training performant multilingual LLMs remains a challenge, in large part due to the inherent difficulty of tailoring filtering and deduplication pipelines to a large number of languages. In this work, we introduce a new pre-training dataset curation pipeline based on FineWeb that can be automatically adapted to support any language. We extensively ablate our pipeline design choices on a set of nine diverse languages, guided by a set of meaningful and informative evaluation tasks that were chosen through a novel selection process based on measurable criteria. Ultimately, we show that our pipeline can be used to create non-English corpora that produce more performant models than prior datasets. We additionally introduce a straightforward and principled approach to rebalance datasets that takes into consideration both duplication count and quality, providing an additional performance uplift. Finally, we scale our pipeline to over 1000 languages using almost 100 Common Crawl snapshots to produce FineWeb2, a new 20 terabyte (5 billion document) multilingual dataset which we release along with our pipeline, training, and evaluation codebases.</p>
+ https://arxiv.org/abs/2506.20920
+ Thu, 26 Jun 2025 01:01:47 +0000
- SonicVerse: Multi-Task Learning for Music Feature-Informed Captioning
- https://arxiv.org/abs/2506.15154
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2506.15154.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Anuradha Chopra, Abhinaba Roy, Dorien Herremans</p><p><b>Upvotes:</b> 6</p><p><b>Summary:</b> Detailed captions that accurately reflect the characteristics of a music piece can enrich music databases and drive forward research in music AI. This paper introduces a multi-task music captioning model, SonicVerse, that integrates caption generation with auxiliary music feature detection tasks such as key detection, vocals detection, and more, so as to directly capture both low-level acoustic details as well as high-level musical attributes. The key contribution is a projection-based architecture that transforms audio input into language tokens, while simultaneously detecting music features through dedicated auxiliary heads. The outputs of these heads are also projected into language tokens, to enhance the captioning input. This framework not only produces rich, descriptive captions for short music fragments but also directly enables the generation of detailed time-informed descriptions for longer music pieces, by chaining the outputs using a large-language model. To train the model, we extended the MusicBench dataset by annotating it with music features using MIRFLEX, a modular music feature extractor, resulting in paired audio, captions and music feature data. Experimental results show that incorporating features in this way improves the quality and detail of the generated captions.</p>
- https://arxiv.org/abs/2506.15154
- Wed, 18 Jun 2025 05:51:36 +0000
+ PhysRig: Differentiable Physics-Based Skinning and Rigging Framework for Realistic Articulated Object Modeling
+ https://arxiv.org/abs/2506.20936
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2506.20936.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Hao Zhang, Haolan Xu, Chun Feng, Varun Jampani, Narendra Ahuja</p><p><b>Upvotes:</b> 8</p><p><b>Summary:</b> Skinning and rigging are fundamental components in animation, articulated object reconstruction, motion transfer, and 4D generation. Existing approaches predominantly rely on Linear Blend Skinning (LBS), due to its simplicity and differentiability. However, LBS introduces artifacts such as volume loss and unnatural deformations, and it fails to model elastic materials like soft tissues, fur, and flexible appendages (e.g., elephant trunks, ears, and fatty tissues). In this work, we propose PhysRig: a differentiable physics-based skinning and rigging framework that overcomes these limitations by embedding the rigid skeleton into a volumetric representation (e.g., a tetrahedral mesh), which is simulated as a deformable soft-body structure driven by the animated skeleton. Our method leverages continuum mechanics and discretizes the object as particles embedded in an Eulerian background grid to ensure differentiability with respect to both material properties and skeletal motion. Additionally, we introduce material prototypes, significantly reducing the learning space while maintaining high expressiveness. To evaluate our framework, we construct a comprehensive synthetic dataset using meshes from Objaverse, The Amazing Animals Zoo, and MixaMo, covering diverse object categories and motion patterns. Our method consistently outperforms traditional LBS-based approaches, generating more realistic and physically plausible results. Furthermore, we demonstrate the applicability of our framework in the pose transfer task highlighting its versatility for articulated object modeling.</p>
+ https://arxiv.org/abs/2506.20936
+ Thu, 26 Jun 2025 01:58:09 +0000
- ProtoReasoning: Prototypes as the Foundation for Generalizable Reasoning in LLMs
- https://arxiv.org/abs/2506.15211
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2506.15211.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Feng He, Zijun Chen, Xinnian Liang, Tingting Ma, Yunqi Qiu, Shuangzhi Wu, Junchi Yan</p><p><b>Upvotes:</b> 28</p><p><b>Summary:</b> Recent advances in Large Reasoning Models (LRMs) trained with Long Chain-of-Thought (Long CoT) reasoning have demonstrated remarkable cross-domain generalization capabilities. However, the underlying mechanisms supporting such transfer remain poorly understood. We hypothesize that cross-domain generalization arises from shared abstract reasoning prototypes -- fundamental reasoning patterns that capture the essence of problems across domains. These prototypes minimize the nuances of the representation, revealing that seemingly diverse tasks are grounded in shared reasoning structures.Based on this hypothesis, we propose ProtoReasoning, a framework that enhances the reasoning ability of LLMs by leveraging scalable and verifiable prototypical representations (Prolog for logical reasoning, PDDL for planning).ProtoReasoning features: (1) an automated prototype construction pipeline that transforms problems into corresponding prototype representations; (2) a comprehensive verification system providing reliable feedback through Prolog/PDDL interpreters; (3) the scalability to synthesize problems arbitrarily within prototype space while ensuring correctness. Extensive experiments show that ProtoReasoning achieves 4.7% improvement over baseline models on logical reasoning (Enigmata-Eval), 6.3% improvement on planning tasks, 4.0% improvement on general reasoning (MMLU) and 1.0% on mathematics (AIME24). Significantly, our ablation studies confirm that learning in prototype space also demonstrates enhanced generalization to structurally similar problems compared to training solely on natural language representations, validating our hypothesis that reasoning prototypes serve as the foundation for generalizable reasoning in large language models.</p>
- https://arxiv.org/abs/2506.15211
- Wed, 18 Jun 2025 07:44:09 +0000
+ Learning to Skip the Middle Layers of Transformers
+ https://arxiv.org/abs/2506.21103
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2506.21103.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Tim Lawson, Laurence Aitchison</p><p><b>Upvotes:</b> 10</p><p><b>Summary:</b> Conditional computation is a popular strategy to make Transformers more efficient. Existing methods often target individual modules (e.g., mixture-of-experts layers) or skip layers independently of one another. However, interpretability research has demonstrated that the middle layers of Transformers exhibit greater redundancy, and that early layers aggregate information into token positions. Guided by these insights, we propose a novel architecture that dynamically skips a variable number of layers from the middle outward. In particular, a learned gating mechanism determines whether to bypass a symmetric span of central blocks based on the input, and a gated attention mechanism prevents subsequent tokens from attending to skipped token positions. Residual norms are controlled with a 'sandwich' or 'perilayernorm' scheme and gate sparsity with an adaptive regularization loss. We had aimed to reduce compute requirements for 'simpler' tokens and potentially foster an emergent multi-level representational hierarchy but, at the scales investigated, our approach does not achieve improvements in the trade-off between validation cross-entropy and estimated FLOPs compared to dense baselines with fewer layers. We release our code at https://github.com/tim-lawson/skip-middle.</p>
+ https://arxiv.org/abs/2506.21103
+ Thu, 26 Jun 2025 09:01:19 +0000
- RE-IMAGINE: Symbolic Benchmark Synthesis for Reasoning Evaluation
- https://arxiv.org/abs/2506.15455
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2506.15455.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Xinnuo Xu, Rachel Lawrence, Kshitij Dubey, Atharva Pandey, Risa Ueno, Fabian Falck, Aditya V. Nori, Rahul Sharma, Amit Sharma, Javier Gonzalez</p><p><b>Upvotes:</b> 3</p><p><b>Summary:</b> Recent Large Language Models (LLMs) have reported high accuracy on reasoning benchmarks. However, it is still unclear whether the observed results arise from true reasoning or from statistical recall of the training set. Inspired by the ladder of causation (Pearl, 2009) and its three levels (associations, interventions and counterfactuals), this paper introduces RE-IMAGINE, a framework to characterize a hierarchy of reasoning ability in LLMs, alongside an automated pipeline to generate problem variations at different levels of the hierarchy. By altering problems in an intermediate symbolic representation, RE-IMAGINE generates arbitrarily many problems that are not solvable using memorization alone. Moreover, the framework is general and can work across reasoning domains, including math, code, and logic. We demonstrate our framework on four widely-used benchmarks to evaluate several families of LLMs, and observe reductions in performance when the models are queried with problem variations. These assessments indicate a degree of reliance on statistical recall for past performance, and open the door to further research targeting skills across the reasoning hierarchy.</p>
- https://arxiv.org/abs/2506.15455
- Wed, 18 Jun 2025 13:35:47 +0000
+ DiLoCoX: A Low-Communication Large-Scale Training Framework for Decentralized Cluster
+ https://arxiv.org/abs/2506.21263
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2506.21263.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Ji Qi, WenPeng Zhu, Li Li, Ming Wu, YingJun Wu, Wu He, Xun Gao, Jason Zeng, Michael Heinrich</p><p><b>Upvotes:</b> 3</p><p><b>Summary:</b> The distributed training of foundation models, particularly large language models (LLMs), demands a high level of communication. Consequently, it is highly dependent on a centralized cluster with fast and reliable interconnects. Can we conduct training on slow networks and thereby unleash the power of decentralized clusters when dealing with models exceeding 100 billion parameters? In this paper, we propose DiLoCoX, a low-communication large-scale decentralized cluster training framework. It combines Pipeline Parallelism with Dual Optimizer Policy, One-Step-Delay Overlap of Communication and Local Training, and an Adaptive Gradient Compression Scheme. This combination significantly improves the scale of parameters and the speed of model pre-training. We justify the benefits of one-step-delay overlap of communication and local training, as well as the adaptive gradient compression scheme, through a theoretical analysis of convergence. Empirically, we demonstrate that DiLoCoX is capable of pre-training a 107B foundation model over a 1Gbps network. Compared to vanilla AllReduce, DiLoCoX can achieve a 357x speedup in distributed training while maintaining negligible degradation in model convergence. To the best of our knowledge, this is the first decentralized training framework successfully applied to models with over 100 billion parameters.</p>
+ https://arxiv.org/abs/2506.21263
+ Thu, 26 Jun 2025 13:45:04 +0000
- All is Not Lost: LLM Recovery without Checkpoints
- https://arxiv.org/abs/2506.15461
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2506.15461.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Nikolay Blagoev, Oğuzhan Ersoy, Lydia Yiyu Chen</p><p><b>Upvotes:</b> 28</p><p><b>Summary:</b> Training LLMs on decentralized and wimpy computation nodes, e.g., multiple on-spot instances, lowers the training cost and enables model democratization. The inevitable challenge here is the churn of nodes due to failures and the operator's scheduling policies, leading to losing a stage - a part of the model. The conventional approaches to recover from failures are to either use checkpointing, where periodically a copy of the entire model is sent to an additional storage, or redundant computation. These approaches yield significant communication and/or computation overhead even in non-failure cases and scale poorly in settings with large models. In this paper, we propose, CheckFree, an efficient recovery method where a failing stage is substituted by a weighted average of the closest neighboring stages. In contrast to the state of the art, CheckFree requires no additional computation or storage. However, because of the nature of averaging neighbouring stages, it can only recover failures of intermediate stages. We further extend our method to CheckFree+ with out-of-order pipeline execution to tolerate crashes of the first and last stages. Thanks to out-of-order pipelining, behaviour of those stages is mimicked by their neighboring ones, which allows CheckFree+ to recover them by simply copying the weights from the immediate neighbour. To be able to recover the (de)embedding layers, CheckFree+ copies those layers to the neighboring stages, which requires relatively small storage overhead. We extensively evaluate our method on LLaMa models of model sizes from 124M to 1.5B with varying failure frequencies. In the case of low and medium failure rates (5-10%), CheckFree and CheckFree+ outperform both checkpointing and redundant computation in terms of convergence in wall-clock time by over 12%. Both of our proposals can be run via our code available at: https://github.com/gensyn-ai/CheckFree.</p>
- https://arxiv.org/abs/2506.15461
- Wed, 18 Jun 2025 13:48:33 +0000
+ FairyGen: Storied Cartoon Video from a Single Child-Drawn Character
+ https://arxiv.org/abs/2506.21272
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2506.21272.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Jiayi Zheng, Xiaodong Cun</p><p><b>Upvotes:</b> 4</p><p><b>Summary:</b> We propose FairyGen, an automatic system for generating story-driven cartoon videos from a single child's drawing, while faithfully preserving its unique artistic style. Unlike previous storytelling methods that primarily focus on character consistency and basic motion, FairyGen explicitly disentangles character modeling from stylized background generation and incorporates cinematic shot design to support expressive and coherent storytelling. Given a single character sketch, we first employ an MLLM to generate a structured storyboard with shot-level descriptions that specify environment settings, character actions, and camera perspectives. To ensure visual consistency, we introduce a style propagation adapter that captures the character's visual style and applies it to the background, faithfully retaining the character's full visual identity while synthesizing style-consistent scenes. A shot design module further enhances visual diversity and cinematic quality through frame cropping and multi-view synthesis based on the storyboard. To animate the story, we reconstruct a 3D proxy of the character to derive physically plausible motion sequences, which are then used to fine-tune an MMDiT-based image-to-video diffusion model. We further propose a two-stage motion customization adapter: the first stage learns appearance features from temporally unordered frames, disentangling identity from motion; the second stage models temporal dynamics using a timestep-shift strategy with frozen identity weights. Once trained, FairyGen directly renders diverse and coherent video scenes aligned with the storyboard. Extensive experiments demonstrate that our system produces animations that are stylistically faithful, narratively structured natural motion, highlighting its potential for personalized and engaging story animation. The code will be available at https://github.com/GVCLab/FairyGen</p>
+ https://arxiv.org/abs/2506.21272
+ Thu, 26 Jun 2025 13:58:16 +0000
- Show-o2: Improved Native Unified Multimodal Models
- https://arxiv.org/abs/2506.15564
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2506.15564.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Jinheng Xie, Zhenheng Yang, Mike Zheng Shou</p><p><b>Upvotes:</b> 18</p><p><b>Summary:</b> This paper presents improved native unified multimodal models, i.e., Show-o2, that leverage autoregressive modeling and flow matching. Built upon a 3D causal variational autoencoder space, unified visual representations are constructed through a dual-path of spatial (-temporal) fusion, enabling scalability across image and video modalities while ensuring effective multimodal understanding and generation. Based on a language model, autoregressive modeling and flow matching are natively applied to the language head and flow head, respectively, to facilitate text token prediction and image/video generation. A two-stage training recipe is designed to effectively learn and scale to larger models. The resulting Show-o2 models demonstrate versatility in handling a wide range of multimodal understanding and generation tasks across diverse modalities, including text, images, and videos. Code and models are released at https://github.com/showlab/Show-o.</p>
- https://arxiv.org/abs/2506.15564
- Wed, 18 Jun 2025 15:39:15 +0000
+ Mind2Web 2: Evaluating Agentic Search with Agent-as-a-Judge
+ https://arxiv.org/abs/2506.21506
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2506.21506.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Boyu Gou, Zanming Huang, Yuting Ning, Yu Gu, Michael Lin, Weijian Qi, Andrei Kopanev, Botao Yu, Bernal Jiménez Gutiérrez, Yiheng Shu, Chan Hee Song, Jiaman Wu, Shijie Chen, Hanane Nour Moussa, Tianshu Zhang, Jian Xie, Yifei Li, Tianci Xue, Zeyi Liao, Kai Zhang, Boyuan Zheng, Zhaowei Cai, Viktor Rozgic, Morteza Ziyadi, Huan Sun, Yu Su</p><p><b>Upvotes:</b> 39</p><p><b>Summary:</b> Agentic search such as Deep Research systems, where large language models autonomously browse the web, synthesize information, and return comprehensive citation-backed answers, represents a major shift in how users interact with web-scale information. While promising greater efficiency and cognitive offloading, the growing complexity and open-endedness of agentic search have outpaced existing evaluation benchmarks and methodologies, which largely assume short search horizons and static answers. In this paper, we introduce Mind2Web 2, a benchmark of 130 realistic, high-quality, and long-horizon tasks that require real-time web browsing and extensive information synthesis, constructed with over 1,000 hours of human labor. To address the challenge of evaluating time-varying and complex answers, we propose a novel Agent-as-a-Judge framework. Our method constructs task-specific judge agents based on a tree-structured rubric design to automatically assess both answer correctness and source attribution. We conduct a comprehensive evaluation of nine frontier agentic search systems and human performance, along with a detailed error analysis to draw insights for future development. The best-performing system, OpenAI Deep Research, can already achieve 50-70% of human performance while spending half the time, showing a great potential. Altogether, Mind2Web 2 provides a rigorous foundation for developing and benchmarking the next generation of agentic search systems.</p>
+ https://arxiv.org/abs/2506.21506
+ Thu, 26 Jun 2025 17:32:50 +0000
- SciVer: Evaluating Foundation Models for Multimodal Scientific Claim Verification
- https://arxiv.org/abs/2506.15569
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2506.15569.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Chengye Wang, Yifei Shen, Zexi Kuang, Arman Cohan, Yilun Zhao</p><p><b>Upvotes:</b> 11</p><p><b>Summary:</b> We introduce SciVer, the first benchmark specifically designed to evaluate the ability of foundation models to verify claims within a multimodal scientific context. SciVer consists of 3,000 expert-annotated examples over 1,113 scientific papers, covering four subsets, each representing a common reasoning type in multimodal scientific claim verification. To enable fine-grained evaluation, each example includes expert-annotated supporting evidence. We assess the performance of 21 state-of-the-art multimodal foundation models, including o4-mini, Gemini-2.5-Flash, Llama-3.2-Vision, and Qwen2.5-VL. Our experiment reveals a substantial performance gap between these models and human experts on SciVer. Through an in-depth analysis of retrieval-augmented generation (RAG), and human-conducted error evaluations, we identify critical limitations in current open-source models, offering key insights to advance models' comprehension and reasoning in multimodal scientific literature tasks.</p>
- https://arxiv.org/abs/2506.15569
- Wed, 18 Jun 2025 15:43:26 +0000
+ MADrive: Memory-Augmented Driving Scene Modeling
+ https://arxiv.org/abs/2506.21520
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2506.21520.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Polina Karpikova, Daniil Selikhanovych, Kirill Struminsky, Ruslan Musaev, Maria Golitsyna, Dmitry Baranchuk</p><p><b>Upvotes:</b> 34</p><p><b>Summary:</b> Recent advances in scene reconstruction have pushed toward highly realistic modeling of autonomous driving (AD) environments using 3D Gaussian splatting. However, the resulting reconstructions remain closely tied to the original observations and struggle to support photorealistic synthesis of significantly altered or novel driving scenarios. This work introduces MADrive, a memory-augmented reconstruction framework designed to extend the capabilities of existing scene reconstruction methods by replacing observed vehicles with visually similar 3D assets retrieved from a large-scale external memory bank. Specifically, we release MAD-Cars, a curated dataset of {sim}70K 360{\deg} car videos captured in the wild and present a retrieval module that finds the most similar car instances in the memory bank, reconstructs the corresponding 3D assets from video, and integrates them into the target scene through orientation alignment and relighting. The resulting replacements provide complete multi-view representations of vehicles in the scene, enabling photorealistic synthesis of substantially altered configurations, as demonstrated in our experiments. Project page: https://yandex-research.github.io/madrive/</p>
+ https://arxiv.org/abs/2506.21520
+ Thu, 26 Jun 2025 17:41:07 +0000
- SwarmAgentic: Towards Fully Automated Agentic System Generation via Swarm Intelligence
- https://arxiv.org/abs/2506.15672
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2506.15672.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Yao Zhang, Chenyang Lin, Shijie Tang, Haokun Chen, Shijie Zhou, Yunpu Ma, Volker Tresp</p><p><b>Upvotes:</b> 9</p><p><b>Summary:</b> The rapid progress of Large Language Models has advanced agentic systems in decision-making, coordination, and task execution. Yet, existing agentic system generation frameworks lack full autonomy, missing from-scratch agent generation, self-optimizing agent functionality, and collaboration, limiting adaptability and scalability. We propose SwarmAgentic, a framework for fully automated agentic system generation that constructs agentic systems from scratch and jointly optimizes agent functionality and collaboration as interdependent components through language-driven exploration. To enable efficient search over system-level structures, SwarmAgentic maintains a population of candidate systems and evolves them via feedback-guided updates, drawing inspiration from Particle Swarm Optimization (PSO). We evaluate our method on six real-world, open-ended, and exploratory tasks involving high-level planning, system-level coordination, and creative reasoning. Given only a task description and an objective function, SwarmAgentic outperforms all baselines, achieving a +261.8% relative improvement over ADAS on the TravelPlanner benchmark, highlighting the effectiveness of full automation in structurally unconstrained tasks. This framework marks a significant step toward scalable and autonomous agentic system design, bridging swarm intelligence with fully automated system multi-agent generation. Our code is publicly released at https://yaoz720.github.io/SwarmAgentic/.</p>
- https://arxiv.org/abs/2506.15672
- Wed, 18 Jun 2025 17:54:55 +0000
+ WorldVLA: Towards Autoregressive Action World Model
+ https://arxiv.org/abs/2506.21539
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2506.21539.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Jun Cen, Chaohui Yu, Hangjie Yuan, Yuming Jiang, Siteng Huang, Jiayan Guo, Xin Li, Yibing Song, Hao Luo, Fan Wang, Deli Zhao, Hao Chen</p><p><b>Upvotes:</b> 33</p><p><b>Summary:</b> We present WorldVLA, an autoregressive action world model that unifies action and image understanding and generation. Our WorldVLA intergrates Vision-Language-Action (VLA) model and world model in one single framework. The world model predicts future images by leveraging both action and image understanding, with the purpose of learning the underlying physics of the environment to improve action generation. Meanwhile, the action model generates the subsequent actions based on image observations, aiding in visual understanding and in turn helps visual generation of the world model. We demonstrate that WorldVLA outperforms standalone action and world models, highlighting the mutual enhancement between the world model and the action model. In addition, we find that the performance of the action model deteriorates when generating sequences of actions in an autoregressive manner. This phenomenon can be attributed to the model's limited generalization capability for action prediction, leading to the propagation of errors from earlier actions to subsequent ones. To address this issue, we propose an attention mask strategy that selectively masks prior actions during the generation of the current action, which shows significant performance improvement in the action chunk generation task.</p>
+ https://arxiv.org/abs/2506.21539
+ Thu, 26 Jun 2025 17:55:40 +0000
- Sekai: A Video Dataset towards World Exploration
- https://arxiv.org/abs/2506.15675
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2506.15675.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Zhen Li, Chuanhao Li, Xiaofeng Mao, Shaoheng Lin, Ming Li, Shitian Zhao, Zhaopan Xu, Xinyue Li, Yukang Feng, Jianwen Sun, Zizhen Li, Fanrui Zhang, Jiaxin Ai, Zhixiang Wang, Yuwei Wu, Tong He, Jiangmiao Pang, Yu Qiao, Yunde Jia, Kaipeng Zhang</p><p><b>Upvotes:</b> 54</p><p><b>Summary:</b> Video generation techniques have made remarkable progress, promising to be the foundation of interactive world exploration. However, existing video generation datasets are not well-suited for world exploration training as they suffer from some limitations: limited locations, short duration, static scenes, and a lack of annotations about exploration and the world. In this paper, we introduce Sekai (meaning ``world'' in Japanese), a high-quality first-person view worldwide video dataset with rich annotations for world exploration. It consists of over 5,000 hours of walking or drone view (FPV and UVA) videos from over 100 countries and regions across 750 cities. We develop an efficient and effective toolbox to collect, pre-process and annotate videos with location, scene, weather, crowd density, captions, and camera trajectories. Experiments demonstrate the quality of the dataset. And, we use a subset to train an interactive video world exploration model, named YUME (meaning ``dream'' in Japanese). We believe Sekai will benefit the area of video generation and world exploration, and motivate valuable applications.</p>
- https://arxiv.org/abs/2506.15675
- Wed, 18 Jun 2025 17:57:06 +0000
+ SAM4D: Segment Anything in Camera and LiDAR Streams
+ https://arxiv.org/abs/2506.21547
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2506.21547.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Jianyun Xu, Song Wang, Ziqian Ni, Chunyong Hu, Sheng Yang, Jianke Zhu, Qiang Li</p><p><b>Upvotes:</b> 12</p><p><b>Summary:</b> We present SAM4D, a multi-modal and temporal foundation model designed for promptable segmentation across camera and LiDAR streams. Unified Multi-modal Positional Encoding (UMPE) is introduced to align camera and LiDAR features in a shared 3D space, enabling seamless cross-modal prompting and interaction. Additionally, we propose Motion-aware Cross-modal Memory Attention (MCMA), which leverages ego-motion compensation to enhance temporal consistency and long-horizon feature retrieval, ensuring robust segmentation across dynamically changing autonomous driving scenes. To avoid annotation bottlenecks, we develop a multi-modal automated data engine that synergizes VFM-driven video masklets, spatiotemporal 4D reconstruction, and cross-modal masklet fusion. This framework generates camera-LiDAR aligned pseudo-labels at a speed orders of magnitude faster than human annotation while preserving VFM-derived semantic fidelity in point cloud representations. We conduct extensive experiments on the constructed Waymo-4DSeg, which demonstrate the powerful cross-modal segmentation ability and great potential in data annotation of proposed SAM4D.</p>
+ https://arxiv.org/abs/2506.21547
+ Thu, 26 Jun 2025 17:59:14 +0000
- Embodied Web Agents: Bridging Physical-Digital Realms for Integrated Agent Intelligence
- https://arxiv.org/abs/2506.15677
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2506.15677.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Yining Hong, Rui Sun, Bingxuan Li, Xingcheng Yao, Maxine Wu, Alexander Chien, Da Yin, Ying Nian Wu, Zhecan James Wang, Kai-Wei Chang</p><p><b>Upvotes:</b> 20</p><p><b>Summary:</b> AI agents today are mostly siloed - they either retrieve and reason over vast amount of digital information and knowledge obtained online; or interact with the physical world through embodied perception, planning and action - but rarely both. This separation limits their ability to solve tasks that require integrated physical and digital intelligence, such as cooking from online recipes, navigating with dynamic map data, or interpreting real-world landmarks using web knowledge. We introduce Embodied Web Agents, a novel paradigm for AI agents that fluidly bridge embodiment and web-scale reasoning. To operationalize this concept, we first develop the Embodied Web Agents task environments, a unified simulation platform that tightly integrates realistic 3D indoor and outdoor environments with functional web interfaces. Building upon this platform, we construct and release the Embodied Web Agents Benchmark, which encompasses a diverse suite of tasks including cooking, navigation, shopping, tourism, and geolocation - all requiring coordinated reasoning across physical and digital realms for systematic assessment of cross-domain intelligence. Experimental results reveal significant performance gaps between state-of-the-art AI systems and human capabilities, establishing both challenges and opportunities at the intersection of embodied cognition and web-scale knowledge access. All datasets, codes and websites are publicly available at our project page https://embodied-web-agent.github.io/.</p>
- https://arxiv.org/abs/2506.15677
- Wed, 18 Jun 2025 17:58:17 +0000
+ Where to find Grokking in LLM Pretraining? Monitor Memorization-to-Generalization without Test
+ https://arxiv.org/abs/2506.21551
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2506.21551.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Ziyue Li, Chenrui Fan, Tianyi Zhou</p><p><b>Upvotes:</b> 25</p><p><b>Summary:</b> Grokking, i.e., test performance keeps improving long after training loss converged, has been recently witnessed in neural network training, making the mechanism of generalization and other emerging capabilities such as reasoning mysterious. While prior studies usually train small models on a few toy or highly-specific tasks for thousands of epochs, we conduct the first study of grokking on checkpoints during one-pass pretraining of a 7B large language model (LLM), i.e., OLMoE. We compute the training loss and evaluate generalization on diverse benchmark tasks, including math reasoning, code generation, and commonsense/domain-specific knowledge retrieval tasks. Our study, for the first time, verifies that grokking still happens in the pretraining of large-scale foundation models, though different data may enter grokking stages asynchronously. We further demystify grokking's "emergence of generalization" by investigating LLM internal dynamics. Specifically, we find that training samples' pathways (i.e., expert choices across layers) evolve from random, instance-specific to more structured and shareable between samples during grokking. Also, the complexity of a sample's pathway reduces despite the converged loss. These indicate a memorization-to-generalization conversion, providing a mechanistic explanation of delayed generalization. In the study, we develop two novel metrics to quantify pathway distance and the complexity of a single pathway. We show their ability to predict the generalization improvement on diverse downstream tasks. They are efficient, simple to compute and solely dependent on training data. Hence, they have practical value for pretraining, enabling us to monitor the generalization performance without finetuning and test. Theoretically, we show that more structured pathways reduce model complexity and improve the generalization bound.</p>
+ https://arxiv.org/abs/2506.21551
+ Thu, 26 Jun 2025 17:59:58 +0000
- GenRecal: Generation after Recalibration from Large to Small Vision-Language Models
- https://arxiv.org/abs/2506.15681
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2506.15681.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Byung-Kwan Lee, Ryo Hachiuma, Yong Man Ro, Yu-Chiang Frank Wang, Yueh-Hua Wu</p><p><b>Upvotes:</b> 32</p><p><b>Summary:</b> Recent advancements in vision-language models (VLMs) have leveraged large language models (LLMs) to achieve performance on par with closed-source systems like GPT-4V. However, deploying these models in real-world scenarios, particularly on resource-constrained devices, remains challenging due to their substantial computational demands. This has spurred interest in distilling knowledge from large VLMs into smaller, more efficient counterparts. A key challenge arises here from the diversity of VLM architectures, which are built on different LLMs and employ varying token types-differing in vocabulary size, token splits, and token index ordering. To address this challenge of limitation to a specific VLM type, we present Generation after Recalibration (GenRecal), a novel, general-purpose distillation framework for VLMs. GenRecal incorporates a Recalibrator that aligns and adapts feature representations between heterogeneous VLMs, enabling effective knowledge transfer across different types of VLMs. Through extensive experiments on multiple challenging benchmarks, we demonstrate that GenRecal significantly improves baseline performances, eventually outperforming large-scale open- and closed-source VLMs.</p>
- https://arxiv.org/abs/2506.15681
- Wed, 18 Jun 2025 17:59:49 +0000
+ Whole-Body Conditioned Egocentric Video Prediction
+ https://arxiv.org/abs/2506.21552
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2506.21552.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Yutong Bai, Danny Tran, Amir Bar, Yann LeCun, Trevor Darrell, Jitendra Malik</p><p><b>Upvotes:</b> 6</p><p><b>Summary:</b> We train models to Predict Ego-centric Video from human Actions (PEVA), given the past video and an action represented by the relative 3D body pose. By conditioning on kinematic pose trajectories, structured by the joint hierarchy of the body, our model learns to simulate how physical human actions shape the environment from a first-person point of view. We train an auto-regressive conditional diffusion transformer on Nymeria, a large-scale dataset of real-world egocentric video and body pose capture. We further design a hierarchical evaluation protocol with increasingly challenging tasks, enabling a comprehensive analysis of the model's embodied prediction and control abilities. Our work represents an initial attempt to tackle the challenges of modeling complex real-world environments and embodied agent behaviors with video prediction from the perspective of a human.</p>
+ https://arxiv.org/abs/2506.21552
+ Thu, 26 Jun 2025 17:59:59 +0000