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<docs>http://www.rssboard.org/rss-specification</docs>
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<lastBuildDate>Thu, 28 May 2026 00:19:48 +0000</lastBuildDate>
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<lastBuildDate>Fri, 29 May 2026 00:23:12 +0000</lastBuildDate>
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<title>EverAnimate: Minute-Scale Human Animation via Latent Flow Restoration</title>
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<title>Rethinking How to Remember: Beyond Atomic Facts in Lifelong LLM Agent Memory</title>
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<link>https://arxiv.org/abs/2605.15042</link>
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<link>https://arxiv.org/abs/2605.19952</link>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2605.15042.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Wuyang Li, Yang Gao, Mariam Hassan, Lan Feng, Wentao Pan, Po-Chien Luan, Alexandre Alahi</p><p><b>Upvotes:</b> 1</p><p><b>Summary:</b> We propose EverAnimate, an efficient post-training method for long-horizon animated video generation that preserves visual quality and character identity. Long-form animation remains challenging because highly dynamic human motion must be synthesized against relatively static environments, making chunk-based generation prone to accumulated drift: (i) low-level quality drift, such as progressive degradation of static backgrounds, and (ii) high-level semantic drift, such as inconsistent character identity and view-dependent attributes. To address this issue, EverAnimate restores drifted flow trajectories by anchoring generation to a persistent latent context memory, consisting of two complementary mechanisms. (i) Persistent Latent Propagation maintains a context memory across chunks to propagate identity and motion in latent space while mitigating temporal forgetting. (ii) Restorative Flow Matching introduces an implicit restoration objective during sampling through velocity adjustment, improving within-chunk fidelity. With only lightweight LoRA tuning, EverAnimate outperforms state-of-the-art long-animation methods in both short- and long-horizon settings: at 10 seconds, it improves PSNR/SSIM by 8%/7% and reduces LPIPS/FID by 22%/11%; at 90 seconds, the gains increase to 15%/15% and 32%/27%, respectively.</p></description>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2605.19952.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Jingwei Sun, Jianing Zhu, Jiangchao Yao, Tongliang Liu, Bo Han</p><p><b>Upvotes:</b> 9</p><p><b>Summary:</b> To enable reliable long-term interaction, LLM agents require a memory system that can faithfully store, efficiently retrieve, and deeply reason over accumulated dialogue history. Most existing methods adopt an extracted fact based paradigm: handcrafted static prompts compress raw dialogues into atomic facts, which are then stored, matched, and injected into downstream reasoning. Nevertheless, such fact-centric designs inevitably discard fine-grained details in original dialogues and fail to support deep reasoning over scattered isolated facts. Moreover, static prompts cannot maintain consistent extraction granularity across diverse dialogue styles. To address these limitations, we propose TriMem, which maintains three coexisting representation granularities, including raw dialogue segments anchored by source identifiers for storage fidelity, extracted atomic facts for efficient memory retrieval, synthesized profiles that aggregate dispersed facts into holistic semantic understanding for deep reasoning. We further adopt TextGrad-based prompt optimization, which iteratively refines extraction and profiling prompts via response quality feedback, achieving lifelong evolution without any parameter updating. Extensive experiments on LoCoMo and PerLTQA across multiple LLM backbones demonstrate that TriMem consistently outperforms strong memory baselines. The code is available at https://TMLR-TriMem.github.io .</p></description>
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<guid isPermaLink="false">https://arxiv.org/abs/2605.15042</guid>
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<guid isPermaLink="false">https://arxiv.org/abs/2605.19952</guid>
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<pubDate>Thu, 14 May 2026 00:00:00 +0000</pubDate>
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<pubDate>Tue, 19 May 2026 00:00:00 +0000</pubDate>
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<title>Soap2Soap: Long Cinematic Video Remaking via Multi-Agent Collaboration</title>
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<title>Contrastive Distribution Matching for Amortized Sequential Monte Carlo in Discrete Diffusion</title>
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<link>https://arxiv.org/abs/2605.17423</link>
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<link>https://arxiv.org/abs/2605.23346</link>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2605.17423.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Yiren Song, Huilin Zhong, Kevin Qinghong Lin, Haofan Wang, Mike Zheng Shou</p><p><b>Upvotes:</b> 21</p><p><b>Summary:</b> We study series-level cinematic remaking, a long-horizon video-to-video generation problem that localizes full episodes or films via stylization or actor replacement while strictly preserving narrative structure, motion choreography, and character identity across hundreds of shots. Existing video generation and editing pipelines often break down in this regime due to compounding identity drift, background mutation, and semantic erosion under large camera motions and viewpoint changes. We propose Soap2Soap, a multi-agent framework that enforces long-term language-visual consistency through a Dual-Bridge Consistency mechanism: a scene-aware JSON screenplay serving as a persistent semantic backbone, and dynamically allocated visual reference anchors at both scene and shot levels. To suppress drift before video synthesis, we introduce batch keyframe consistency, jointly generating multiple keyframes in a shared latent context via a grid-based formulation. A closed-loop verification agent further audits identity, stability, and alignment to trigger selective regeneration. Experiments on SoapBench demonstrate strong improvements over commercial video generation APIs in long-term consistency and narrative fidelity.</p></description>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2605.23346.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Jaihoon Kim, Taehoon Yoon, Prin Phunyaphibarn, Seungjun Kim, Morteza Mardani, Minhyuk Sung</p><p><b>Upvotes:</b> 0</p><p><b>Summary:</b> Discrete diffusion models have emerged as powerful frameworks for generating structured categorical data. However, efficiently sampling from reward-tilted distributions remains a fundamental challenge. While Twisted Sequential Monte Carlo (SMC) offers asymptotic exactness for this task, estimating the optimal twist function in discrete state spaces necessitates costly Monte Carlo approximations, resulting a severe computational bottleneck at inference. To overcome this limitation, we introduce Contrastive Distribution Matching (CDM), a novel framework that amortizes the cost of SMC inference by learning a parameterized twist function via positive and negative samples. For efficient training, we reformulate the gradient estimator to leverage the closed-form forward kernels of discrete diffusion models. In practice, evaluating our learned twist function incurs less than 5% additional computational overhead compared to a single forward pass of the base model. Through extensive empirical evaluations, we demonstrate that CDM consistently outperforms existing baselines under matched wall-clock time. We validate the effectiveness and versatility of our approach across a diverse range of applications, including toxic text generation, regulatory DNA sequence design, protein designability, and diffusion large language model alignment.</p></description>
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<guid isPermaLink="false">https://arxiv.org/abs/2605.17423</guid>
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<guid isPermaLink="false">https://arxiv.org/abs/2605.23346</guid>
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<pubDate>Sun, 17 May 2026 00:00:00 +0000</pubDate>
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<title>ZeroUnlearn: Few-Shot Knowledge Unlearning in Large Language Models</title>
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<link>https://arxiv.org/abs/2605.18879</link>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2605.18879.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Yujie Lin, Chengyi Yang, Zhishang Xiang, Yiping Song, Jinsong Su</p><p><b>Upvotes:</b> 3</p><p><b>Summary:</b> Large language models inevitably retain sensitive information, defined as inputs that may induce harmful generations, due to training on massive web corpora, raising concerns for privacy and safety. Existing machine unlearning methods primarily rely on retraining or aggressive fine-tuning, which are either computationally expensive or prone to degrading related knowledge and overall model utility. In this work, we reformulate machine unlearning as a precise knowledge re-mapping problem via model editing. We propose ZeroUnlearn, a few-shot unlearning framework. It overwrites sensitive inputs by mapping them to a neutral target state and removing their original representations. ZeroUnlearn enforces representational orthogonality through a multiplicative parameter update with a closed-form solution, enabling efficient and targeted unlearning. We further extend ZeroUnlearn to a gradient-based variant for multi-sample unlearning. Experiments demonstrate that our approach outperforms existing baselines while preserving general model utility. Our code is available at the github: https://github.com/XMUDeepLIT/ZeroUnlearn.</p></description>
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<guid isPermaLink="false">https://arxiv.org/abs/2605.18879</guid>
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<pubDate>Wed, 20 May 2026 00:00:00 +0000</pubDate>
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<title>Understanding Data Temporality Impact on Large Language Models Pre-training</title>
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<link>https://arxiv.org/abs/2605.22769</link>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2605.22769.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Pilchen Hippolyte, Fabre Romain, Signe Talla Franck, Perez Patrick, Grave Edouard</p><p><b>Upvotes:</b> 2</p><p><b>Summary:</b> Large language models (LLMs) are typically trained on shuffled corpora, yielding models whose knowledge is frozen at train time and whose temporal grounding remains poorly understood. In this work, we study the impact of pre-training dynamics on the acquisition of time-sensitive factual knowledge, focusing specifically on data ordering. Our main contributions are twofold. First, we introduce a comprehensive benchmark of over 7,000 temporally grounded questions and an evaluation protocol that enables analysis of whether models correctly associate facts with their corresponding time periods. Second, we pretrain 6B-parameter models on temporally ordered Common Crawl snapshots and compare them against standard shuffled pre-training. Our results show that sequentially trained models match shuffled baselines on general language understanding and common knowledge while consistently exhibiting more up-to-date and temporally precise knowledge. Temporally ordered pre-training yields improved factual freshness, while shuffled pre-training peaks on older data, possibly due to increased factual repetition. These findings, along with the release of our code at https://github.com/kyutai-labs/kairos , checkpoints, and datasets at https://huggingface.co/collections/kyutai/kairos provide a foundation for future research on continual learning for LLMs.</p></description>
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<guid isPermaLink="false">https://arxiv.org/abs/2605.22769</guid>
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<pubDate>Thu, 21 May 2026 00:00:00 +0000</pubDate>
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<title>Agentic CLEAR: Automating Multi-Level Evaluation of LLM Agents</title>
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<link>https://arxiv.org/abs/2605.22608</link>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2605.22608.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Asaf Yehudai, Lilach Eden, Michal Shmueli-Scheuer</p><p><b>Upvotes:</b> 2</p><p><b>Summary:</b> Agentic systems are becoming more capable: agents define strategies, take actions, and interact with different environments. This autonomy poses serious challenges for overseeing and assessing agent behavior. Most current tools are limited, focusing on observability with basic evaluation capabilities or imposing static, hand-crafted error taxonomies that cannot adapt to new domains. To address this gap, we present Agentic CLEAR, an automatic, dynamic, and easy-to-use evaluation framework. It produces textual insights into the agent behavior on three levels of granularity: system, trace, and node. Agentic CLEAR operates above the observability layer, enabling seamless integration and featuring an intuitive UI that makes agent evaluation highly accessible. In our experiments on four benchmarks, seven agentic settings, and tens of thousands of LLM calls, we show that Agentic CLEAR produces high-quality, data-driven, insightful feedback. Our analysis shows strong alignment with human-annotated errors and the ability to predict task success rate.</p></description>
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<guid isPermaLink="false">https://arxiv.org/abs/2605.22608</guid>
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<pubDate>Thu, 21 May 2026 00:00:00 +0000</pubDate>
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<title>FastKernels: Benchmarking GPU Kernel Generation in Production</title>
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<link>https://arxiv.org/abs/2605.23215</link>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2605.23215.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Gabriele Oliaro, Yichao Fu, May Jiang, Owen Lu, Junli Wang, Zhihao Jia, Hao Zhang, Samyam Rajbhandari</p><p><b>Upvotes:</b> 4</p><p><b>Summary:</b> LLM-based agents for GPU kernel generation are advancing rapidly, yet their progress is fundamentally constrained by the benchmarks they optimize against. Existing benchmarks are poorly aligned with production inference frameworks: they evaluate kernels on a single GPU with synthetic inputs, ignore the surrounding compilation stack, and reward replicating known optimizations rather than discovering new ones. The resulting reward signals are misleading: agents learn to generate kernels that score well in sandboxes but introduce interface incompatibilities, compilation-stack conflicts, and silent correctness degradation when integrated into real systems. We introduce FastKernels, a kernel benchmark built around a minimal set of 46 representative architectures spanning 8 categories, whose kernels collectively subsume those of 96.2% (409/425) of HuggingFace Transformers architectures. FastKernels doubles as a minimalistic, production-grade inference framework that runs at parity with hardened systems such as vLLM and SGLang on mainstream LLM serving and substantially exceeds upstream references on under-served architectures; each task's interface mirrors the corresponding module in the state-of-the-art library for its architecture family, enabling direct deployment of optimized kernels into production codebases. Evaluating state-of-the-art kernel agents on FastKernels, we find that even the strongest agent achieves only 0.94times aggregate speedup over production baselines, with weaker agents at 0.78times and 0.53times -- confirming that benchmark-production misalignment is a critical bottleneck for the field. We release FastKernels as a stepping stone toward kernel agents whose benchmark gains translate directly into production throughput improvements. Code is available at https://github.com/Snowflake-AI-Research/fastkernels</p></description>
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<guid isPermaLink="false">https://arxiv.org/abs/2605.23215</guid>
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<pubDate>Fri, 22 May 2026 00:00:00 +0000</pubDate>
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<pubDate>Fri, 22 May 2026 00:00:00 +0000</pubDate>
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<title>EvalVerse: Pipeline-Aware and Expert-Calibrated Benchmarking for Professional Cinematic Video Generation</title>
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<title>Breaking the Chains of Probability: Neutrosophic Logic as a New Framework for Epistemic Uncertainty in Large Language Models</title>
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<link>https://arxiv.org/abs/2605.23271</link>
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<link>https://arxiv.org/abs/2605.24053</link>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2605.23271.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Songlin Yang, Haobin Zhong, Ruilin Zhang, Xiaotong Zhao, Shuai Li, Kai Zheng, Xuyi Yang, Zhe Wang, Zhenchen Tang, Yang Li, Bohai Gu, Zhengwei Peng, Yidan Huang, Mengzhou Luo, Yihang Bo, Dalu Feng, Yujia Zhang, Juntao Ma, Ruiqi Wang, Lvmin Zhang, Yuwei Guo, Frank Guan, Maneesh Agrawala, Hongbo Fu, Alan Zhao, Anyi Rao</p><p><b>Upvotes:</b> 72</p><p><b>Summary:</b> The rapid evolution of generative video foundation models has propelled the field toward professional-grade cinematic synthesis. To achieve such demanding quality, the community transitions towards Reinforcement Learning (RL) and agentic workflows. However, reliable evaluation has emerged as a critical bottleneck. Existing benchmarks predominantly evaluate ''whether it is right'' (basic prompt-following) while fundamentally neglecting ''whether it is good'' (cinematic quality, acting, and aesthetics). Furthermore, current automated metrics lack the domain-specific rigor required to provide trustworthy signals, creating a severe credibility gap between human aesthetic perception and machine scoring. To bridge this gap, we introduce EvalVerse, a comprehensive, pipeline-aware, and expert-calibrated evaluation framework. We treat video generation assessment not merely as an engineering task, but as a core scientific problem: the systematic digitization of subjective cinematic expertise. First, we organize domain knowledge into an evaluation taxonomy aligned with the professional filmmaking workflow (pre-production, production, and post-production). Second, we distill human expert judgments into a curated dataset with large-scale human annotations. Third, we inject this knowledge into Vision-Language Models (VLMs) through an expert-calibrated fine-tuning strategy, enabling the VLM to perform explicit Chain-of-Thought reasoning. Compared to previous works, EvalVerse not only retains compatibility with foundational ''rightness'' metrics, but also significantly expands the criteria to ''goodness'' and broaden the task coverage to complex multi-shot sequencing and audio-visual integration. Consequently, by providing granular diagnostic signals, EvalVerse transcends a static leaderboard and establishes a fundamental infrastructure for future work, such as reward models and evaluator agent.</p></description>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2605.24053.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Maikel Yelandi Leyva-Vázquez, Florentin Smarandache</p><p><b>Upvotes:</b> 0</p><p><b>Summary:</b> Large Language Models (LLMs) are predominantly governed by probabilistic frameworks in which the sum of outcome probabilities is constrained to unity. This architectural limitation, often imposed by Softmax layers, leads to a collapse of uncertainty that makes it difficult to differentiate between epistemic uncertainty, paradox, and vagueness. We present an empirical investigation of the application of Neutrosophic Logic, a framework that treats Truth (T), Indeterminacy (I), and Falsity (F) as three independent dimensions, to model epistemic states in LLMs. We conducted experiments on a family of four OpenAI GPT models across five linguistic phenomena: logical paradoxes, epistemic ignorance, vagueness, ethical contradictions, and future contingencies, under three prompting strategies: neutrosophic, probabilistic, and entropy-derived. Our findings reveal that the neutrosophic approach, by allowing T+I+F > 1, a state we term hyper-truth, provides a richer representation of a model's internal state. In 35% of evaluations, hyper-truth emerged spontaneously, predominantly under ethical contradiction and logical paradox. We demonstrate that this approach preserves truth values in fuzzy contexts and offers a robust method for identifying and quantifying internal model conflict. We conclude that the integration of neutrosophic evaluation layers is a critical step toward more transparent, reliable, and ethically aware AI systems.</p></description>
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<guid isPermaLink="false">https://arxiv.org/abs/2605.23271</guid>
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<guid isPermaLink="false">https://arxiv.org/abs/2605.24053</guid>
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<pubDate>Fri, 22 May 2026 00:00:00 +0000</pubDate>
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<pubDate>Fri, 22 May 2026 00:00:00 +0000</pubDate>
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<title>SAM: State-Adaptive Memory for Long-Horizon Reasoning Agent</title>
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<title>AgentFugue: Agent Scaling for Long-Horizon Tasks through Collective Reasoning</title>
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<link>https://arxiv.org/abs/2605.24468</link>
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<link>https://arxiv.org/abs/2605.24486</link>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2605.24468.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Yuyang Hu, Hongjin Qian, Shuting Wang, Jiongnan Liu, Ziliang Zhao, Jiejun Tan, Zheng Liu, Zhicheng Dou</p><p><b>Upvotes:</b> 3</p><p><b>Summary:</b> Long-horizon agentic reasoning requires large language models to act over long interaction histories containing thoughts, tool calls, observations, and partial conclusions. The challenge is not merely that these histories grow long, but that information needed for the current decision may be scattered across distant steps and only become relevant later. Existing approaches address this difficulty by truncating the interaction history, compressing it into shorter surrogates, or retrieving selected parts of it for reuse, but they do not explicitly model how access to past interaction should adapt to the agent's evolving state. We instead cast long-horizon reasoning as a problem of state-adaptive memory. To this end, we propose State-Adaptive Memory~(SAM), a standalone framework that consolidates ongoing interaction into compact memory cues while preserving raw trajectory pages for intent-driven recall. These cues are not treated as replacements for history; rather, they serve as lightweight handles that allow the agent to reconstruct temporally distant information according to its current needs, without retraining the underlying backbone. We further optimize the memory module through expert-guided supervision and reinforcement learning, aligning it with trajectory-level utility. Across BrowseComp, BrowseComp-ZH, WideSearch, and HLE, SAM consistently outperforms strong baselines over diverse agent backbones. Our results suggest that explicit memory modeling provides a simple and effective foundation for long-horizon agentic reasoning.</p></description>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2605.24486.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Yuyang Hu, Hongjin Qian, Shuting Wang, Jiongnan Liu, Tong Zhao, Xiaoxi Li, Zheng Liu, Zhicheng Dou</p><p><b>Upvotes:</b> 3</p><p><b>Summary:</b> Recent progress on long-horizon agentic tasks has been driven largely by scaling up individual agents through stronger models, better tools, and more effective scaffolding. In contrast, much less is understood about scaling out: whether multiple peer agents, all targeting the same task, can become an additional source of capability without relying on explicit role specialization or workflow orchestration. We study this question and propose AgentFugue, a collective reasoning framework built around a shared reasoning hub. As peer agents explore the same task in parallel, the hub records concise notes on what each agent has established, attempted, or ruled out, and enables each agent to selectively access what other agents have discovered in a form useful for its current search. This design turns otherwise isolated trajectories into a connected ecology of reusable intermediate reasoning without requiring centralized planning. We instantiate the hub as a plug-in communication layer, trained with supervised fine-tuning and end-to-end reinforcement learning. Across the challenging long-horizon settings we study, AgentFugue improves over strong baselines. Our results suggest that collective reasoning can turn scaling out peer agent systems into a distinct source of capability gains, rather than merely a way of spending more compute.</p></description>
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<guid isPermaLink="false">https://arxiv.org/abs/2605.24468</guid>
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<guid isPermaLink="false">https://arxiv.org/abs/2605.24486</guid>
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<pubDate>Sat, 23 May 2026 00:00:00 +0000</pubDate>
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<pubDate>Sat, 23 May 2026 00:00:00 +0000</pubDate>
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<title>STREAM: A Data-Centric Framework for Mining High-Value Task-Oriented Dialogues from Streaming Media</title>
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<title>Don't Guess, Just Ask: Resolving Ambiguity in Referring Segmentation via Multi-turn Clarification</title>
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<link>https://arxiv.org/abs/2605.25162</link>
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<link>https://arxiv.org/abs/2605.17531</link>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2605.25162.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Liang Xue, Haoyu Liu, Cheng Wang, Pengyu Chen, Haozhuo Zheng, Yang Liu</p><p><b>Upvotes:</b> 0</p><p><b>Summary:</b> Large language models for vertical domains are bottlenecked by the scarcity of complex, domain-specific task-oriented dialogues. Existing data acquisition pipelines face a persistent trilemma: expert annotation is expensive, real-world service conversations are constrained by privacy and commercial restrictions, and static corpora quickly become temporally stale. We propose Stream, a data-centric framework that leverages publicly available streaming media (live streams and short videos) to synthesize high-value service dialogues at scale. Stream mines authentic interaction signals from noisy streams and synthesizes conversations by integrating role-grounded persona construction with Conversational Blueprint construction; it further adopts retrieval-augmented generation (RAG) to support knowledge-aware responses. Based on Stream, we release StreamDial, a large-scale multi-domain dataset covering Automotive, Restaurant, and Hotel. StreamDial contains 87,498 dialogue sessions and 1,497,320 turns in total, with an average of 17.11 turns per session and a comparable scale across domains. Each session is organized as a structured quadruplet langle P_u, P_a, B, H rangle that pairs dialogue history with explicit user/agent personas and a Conversational Blueprint, capturing realistic service behaviors such as requirement mining, constraint conflicts, negotiation, and recovery. Evaluations with automatic judges and downstream tasks show that StreamDial improves intrinsic dialogue quality over strong baselines, and models trained with StreamDial improve Dialogue State Tracking across backbones; we further report a completed human-evaluation set and encouraging multilingual transfer on Qwen3-8B under a controlled training budget. The data is released in https://github.com/hitxueliang/DialogDataSetBySTREAM.</p></description>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2605.17531.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Yuting Yang, Haichao Jiang, Tianming Liang, Quan Zhang, Jian-Fang Hu</p><p><b>Upvotes:</b> 1</p><p><b>Summary:</b> Referring segmentation aims to segment the target objects in images or videos based on the textual query. Despite remarkable progress over the past years, existing works always assume that the user-provided queries are already precise and clear. However, this assumption is impractical. In real-world scenarios, it is unrealistic to expect all users to thoroughly review their visual content and carefully ensure their queries are unique and unambiguous. When encountering such cases, existing segmentation models tend to arbitrarily guess the user preferences, often resulting in undesired outcomes. To address this limitation, we propose IC-Seg, a novel agentic framework that proactively clarifies user intent through multi-turn conversation before segmentation. To effectively incentivize this capability, we further introduce Hi-GRPO, a new hierarchical optimization strategy that injects dense and informative supervision signals at the trajectory, turn, and step levels. This strategy encourages efficient intent clarification, effectively eliminating redundant interactions and improving overall dialogue quality. For evaluation, we establish Ambi-RVOS, a referring video object segmentation benchmark with ambiguous user queries. Extensive experiments demonstrate that IC-Seg not only outperforms existing methods by a large margin in resolving ambiguous queries, but also maintains state-of-the-art performance on standard reasoning segmentation benchmarks. Code and data will be released at https://github.com/iSEE-Laboratory/IC-Seg.</p></description>
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<guid isPermaLink="false">https://arxiv.org/abs/2605.17531</guid>
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<pubDate>Sun, 24 May 2026 00:00:00 +0000</pubDate>
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<pubDate>Sun, 24 May 2026 00:00:00 +0000</pubDate>
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<title>Learning High-Frequency Continuous Action Chunks in Latent Space</title>
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<title>Growing a Neural Network in Breadth, Depth, and Time</title>
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<link>https://arxiv.org/abs/2605.24931</link>
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<link>https://arxiv.org/abs/2605.25174</link>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2605.24931.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Kunyun Wang, Yuhang Zheng, Yupeng Zheng, Jieru Zhao, Wenchao Ding</p><p><b>Upvotes:</b> 1</p><p><b>Summary:</b> Modern robotic policies increasingly rely on action chunking to execute complex tasks in the physical world. While action chunking improves temporal consistency at moderate action frequencies, it becomes insufficient when the action frequency is further increased (e.g., to 60~Hz). At such high frequencies, policies often fail to generate actions that are both temporally smooth and spatially consistent. We address this challenge by shifting high-frequency action learning from the action space to a latent space with variational autoencoder (VAE). This formulation significantly improves both temporal and spatial consistency of high-frequency control. To enable smooth real-time execution, we further introduce Reuse-then-Refine, a chunk-level refine strategy that improves continuity between adjacent action chunks under asynchronous inference. As a result, robots controlled by our policy can execute complex contact-rich tasks continuously, with less pauses and jerky motions. Experiments on three real-world contact-rich robotic tasks show that our approach consistently completes tasks with smooth motions. Our code and data are available at https://github.com/tars-robotics/RTR.</p></description>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2605.25174.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Eivinas Butkus, Kedar Garzón Gupta, Nikolaus Kriegeskorte</p><p><b>Upvotes:</b> 1</p><p><b>Summary:</b> Spatial and temporal resource constraints are critical for both biological and artificial intelligent systems. Here we define differentiable cost terms for breadth, depth, and time within a recurrent convolutional neural network conceived as a finite subset of an infinite lattice. We optimize these costs jointly with task errors via backpropagation. We set different pressures on breadth, depth, and time, which leads to diverse computational graphs emerging organically through training. We find that all three resources can be traded off against each other to achieve a given level of accuracy. Networks grow in all three dimensions with task complexity and spontaneously take more recurrent steps when inputs are occluded. Surprisingly, time used by the model correlates with human reaction times in an object recognition task. Our framework provides a normative account of how resource constraints shape neural architectures, connecting to questions about brain design in neuroscience, and may help illuminate the diversity of neural solutions found in nature.</p></description>
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<guid isPermaLink="false">https://arxiv.org/abs/2605.24931</guid>
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<guid isPermaLink="false">https://arxiv.org/abs/2605.25174</guid>
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<pubDate>Sun, 24 May 2026 00:00:00 +0000</pubDate>
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<pubDate>Sun, 24 May 2026 00:00:00 +0000</pubDate>
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<title>DarkForest: Less Talk, Higher Accuracy for Multi-Agent LLMs</title>
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<title>How Accurate are Video Quality Models for Diffusion-Based Video Super-Resolution?</title>
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<link>https://arxiv.org/abs/2605.25188</link>
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<link>https://arxiv.org/abs/2605.25940</link>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2605.25188.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Yi Li, Songtao Wei, Dongming Jiang, Zhichun Guo, Qiannan Li, Bingzhe Li</p><p><b>Upvotes:</b> 7</p><p><b>Summary:</b> Multi-agent LLM systems improve reasoning by combining outputs from multiple agents, but interaction-heavy methods can introduce error propagation and high communication overhead. When agents exchange raw responses or reasoning traces, incorrect intermediate reasoning may be adopted and amplified, leading to confident but wrong consensus; multi-round communication also increases token consumption, latency, and inference cost. In this paper, we propose a controlled-communication coordination framework named DarkForest. DarkForest first keeps agents independent, so each agent produces an answer without seeing the others' outputs. It then parses the raw responses into structured candidate records, groups semantically equivalent candidates into clusters, and estimates a calibrated belief distribution over these clusters using agent reliability, confidence, parse quality, support-pattern reliability, and independence corrections. A coordinator receives only policy-permitted evidence from this belief state with controlled communication. Experiments on six reasoning benchmarks show that DarkForest achieves leading overall quality, improves the strongest baseline by up to 30.7\% on benchmark metrics, and reduces token consumption by up to 6.5times compared with communication-heavy baselines.</p></description>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2605.25940.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Benjamin Herb, Steve Göring, Alexander Raake, Rakesh Rao Ramachandra Rao</p><p><b>Upvotes:</b> 0</p><p><b>Summary:</b> Recent video super-resolution (VSR) approaches use deep neural networks to enhance low-quality input videos and recover visual detail, with diffusion-based methods in particular showing promising results. In this paper, we investigate whether existing video quality models can be used to assess the performance of these diffusion-based VSR methods, by comparing model predictions with results from a subjective test. The study compares six upscaling methods (Lanczos, Rhea, SCST, DOVE, SeedVR2, Starlight Mini) applied to both compressed (AV1 and DCVC-RT) and uncompressed low-resolution videos considering the play-out on a UHD-1/4K screen. A range of full- and no-reference quality models are used to assess their applicability to this new type of quality degradation, focusing on within-sequence performance. The results highlight that CNN-based full-reference models, such as LPIPS, DISTS, and CVQA-FR show significantly higher correlation coefficients than both conventional full- as well as the tested no-reference models. Most overestimate the overly sharp results of SCST, with VMAF mainly failing due to spatial inconsistencies introduced by Starlight Mini. None of the tested video quality models reach sufficient accuracy so as to replace complementary subjective testing. The reference, degraded and upscaled videos, as well as the user ratings and model scores are made available with the paper at https://github.com/Telecommunication-Telemedia-Assessment/AVT-VQDB-UHD-1-VSR as open data.</p></description>
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<guid isPermaLink="false">https://arxiv.org/abs/2605.25188</guid>
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<guid isPermaLink="false">https://arxiv.org/abs/2605.25940</guid>
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<pubDate>Sun, 24 May 2026 00:00:00 +0000</pubDate>
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<title>CroCo: Cross-Lingual Contrastive Preference Tuning on Self-Generations</title>
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<link>https://arxiv.org/abs/2605.26293</link>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2605.26293.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Mike Zhang, Ali Basirat, Desmond Elliott</p><p><b>Upvotes:</b> 1</p><p><b>Summary:</b> Prior work establishes that controlled contrastiveness between self-generated responses from large language models, set via reward scores, improves downstream preference tuning in English. We extend this method to multiple languages and evaluate two models across a total of 14 high and low-resource languages on a diverse set of tasks. Our central finding is that cross-lingual contrastive preference tuning on self-generations (CroCo) transfers without language-specific preference annotation. A reward model trained on English preferences (atop a multilingual base) produces useful within-language rankings across most languages, and pairing in either a monolingual or multilingual setting improves over each model on the majority of setups while preventing the catastrophic forgetting of supervised fine-tuning. We observe that the gains require on-policy data. Off-policy responses reduce the benefit and online preference optimization fails to improve over the offline variant. Specifically, on structured tasks, our method matches or exceeds the base in 6/7 languages for EuroLLM-9B and 4/7 settings for Aya-3B. On open-ended generation, both tuned models win against their respective base across 11 evaluated languages. Overall, we show promising directions for multilingual preference tuning.</p></description>
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<guid isPermaLink="false">https://arxiv.org/abs/2605.26293</guid>
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<pubDate>Mon, 25 May 2026 00:00:00 +0000</pubDate>
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<pubDate>Mon, 25 May 2026 00:00:00 +0000</pubDate>
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<title>NSF-SciFy: Mining the NSF Awards Database for Scientific Claims</title>
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<title>Advancing Creative Physical Intelligence in Large Multimodal Models</title>
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<link>https://arxiv.org/abs/2503.08600</link>
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<link>https://arxiv.org/abs/2605.26396</link>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2503.08600.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Delip Rao, Weiqiu You, Eric Wong, Chris Callison-Burch</p><p><b>Upvotes:</b> 1</p><p><b>Summary:</b> We introduce NSF-SciFy, a comprehensive dataset of scientific claims and investigation proposals extracted from National Science Foundation award abstracts. While previous scientific claim verification datasets have been limited in size and scope, NSF-SciFy represents a significant advance with 2.8 million claims from 400,000 abstracts spanning all science and mathematics disciplines. We present two focused subsets: NSF-SciFy-MatSci with 114,000 claims from materials science awards, and NSF-SciFy-20K with 135,000 claims across five NSF directorates. Using zero-shot prompting, we develop a scalable approach for joint extraction of scientific claims and investigation proposals. We demonstrate the dataset's utility through three downstream tasks: non-technical abstract generation, claim extraction, and investigation proposal extraction. Fine-tuning language models on our dataset yields substantial improvements, with relative gains often exceeding 100%, particularly for claim and proposal extraction tasks. Our error analysis reveals that extracted claims exhibit high precision but lower recall, suggesting opportunities for further methodological refinement. NSF-SciFy enables new research directions in large-scale claim verification, scientific discovery tracking, and meta-scientific analysis. Code and data are available at https://github.com/darpa-scify/NSFSciFy.</p></description>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2605.26396.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Cheng Qian, Hyeonjeong Ha, Jiayu Liu, Jeonghwan Kim, Emre Can Acikgoz, Bingxuan Li, Kunlun Zhu, Jiateng Liu, Aditi Tiwari, Zhenhailong Wang, Xiusi Chen, Mahdi Namazifar, Heng Ji</p><p><b>Upvotes:</b> 2</p><p><b>Summary:</b> Large multimodal models (LMMs) have rapidly advanced in perception and reasoning; however, it remains unclear whether these capabilities generalize to discovering visually grounded solutions in open-ended environments, beyond pattern recognition. In such settings, intelligence requires more than answering well-posed questions: it involves identifying how elements in a scene can be repurposed in non-obvious yet physically feasible ways. This form of creative problem-solving is central to human intelligence, but remains largely untested in current benchmarks. To evaluate this ability, we introduce MM-CreativityBench, a benchmark for affordance-grounded creative tool use in visually rich, physically constrained environments. Each instance presents a scenario image with structured views of candidate entities and their parts, enabling fine-grained, interactive evaluation of how models iteratively inspect the scene, identify relevant affordances, and compose visually and physically grounded solutions. Our experiments show that current LMMs often fall short, not due to lack of generative capability, but because they do not sustain grounded exploration. Models often overlook relevant entities, under-examine critical parts, or hallucinate attributes not grounded in the image. Motivated by this failure mode, we propose affordance-grounded alignment, which casts creative tool use as a preference learning problem. Using Direct Preference Optimization, we encourage models to prefer attribute-affordance reasoning grounded in visual evidence over hallucinated alternatives. In addition, we incorporate supervision derived from an affordance knowledge base to guide broader entity exploration and multi-turn planning. Our results show consistent gains in selecting the correct entities and parts, while substantially reducing hallucination and grounding-related errors.</p></description>
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<guid isPermaLink="false">https://arxiv.org/abs/2503.08600</guid>
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<guid isPermaLink="false">https://arxiv.org/abs/2605.26396</guid>
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<pubDate>Mon, 25 May 2026 00:00:00 +0000</pubDate>
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<pubDate>Mon, 25 May 2026 00:00:00 +0000</pubDate>
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<title>Can LLMs Introspect? A Reality Check</title>
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<title>AgentHijack: Benchmarking Computer Use Agent Robustness to Common Environment Corruptions</title>
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||||||
<link>https://arxiv.org/abs/2605.26242</link>
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<link>https://arxiv.org/abs/2605.25707</link>
|
||||||
<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2605.26242.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Shashwat Singh, Tal Linzen, Shauli Ravfogel</p><p><b>Upvotes:</b> 1</p><p><b>Summary:</b> Can large language models detect and report their own internal states? A number of studies have argued that the answer to this question is yes. We argue, based on lessons from human metacognition research, that this conclusion may be premature: to be convinced of this conclusion we need to distinguish genuine introspection from pattern matching based on surface-level cues. Furthermore, we argue that behavioral evidence alone is inherently insufficient to establish strong introspective claims. We re-examine two recently introduced evaluation paradigms in light of this consideration. In the first paradigm, models are expected to detect whether their internal states have been tampered with. We find that models cannot reliably distinguish such interventions on their internal states from manipulations of the input, suggesting that their success in the original studies reflects their ability to detect anomalies more generally, as opposed to interventions on their internal states in particular. In the second paradigm we examine, models are tasked with predicting labels derived from their own hidden states. Here, we find that classifiers that only have access to the input achieve equivalent performance to the model's own in-context predictions, indicating that the original results do not conclusively demonstrate that the model has privileged access to its internal representations. We further introduce a relabeled control setting, where models cannot rely on the semantics of the task to solve it, and instead must rely on the internal representation; models perform closer to chance on this better-controlled version of the task. Taken together, these results indicate that current evidence is insufficient to establish that LLMs display metacognitive monitoring.</p></description>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2605.25707.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Jingwei Sun, Jianing Zhu, Yuanyi Li, Tongliang Liu, Xia HU, Bo Han</p><p><b>Upvotes:</b> 2</p><p><b>Summary:</b> Autonomous computer use agents that powered by multimodal large language models (MLLMs) are emerging as capable assistants for completing complex digital workflows. However, real-world execution environments are far from ideal: pop-ups, resolution changes, and competing applications frequently interfere with agent perception and control. We introduce AgentHijack, a benchmark designed to evaluate the robustness of computer-use agents under common corruptions, where the uncertainties in dynamic environment disrupt the execution flow without direct adversarial intent. Specifically, AgentHijack introduces 9 configurable common corruptions to replicate realistic imperfect scenarios. We evaluate a variety of desktop tasks that utilize MLLM-based agents and discover that even minor instances of corruption can result in substantial performance degradation, which emphasizes the fragility of agents and underscores the necessity of robustness evaluation. Afterward, we propose AgentHijack-Agent, a framework that integrates an action generator with enhanced grounding capabilities and an onlooker responsible for behavior summarization and environment checking. Extensive experiments validate its effectiveness. Our code, environment, baseline models and data are publicly available at: https://AgentHijack.github.io.</p></description>
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<guid isPermaLink="false">https://arxiv.org/abs/2605.26242</guid>
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<guid isPermaLink="false">https://arxiv.org/abs/2605.25707</guid>
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<pubDate>Mon, 25 May 2026 00:00:00 +0000</pubDate>
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<pubDate>Mon, 25 May 2026 00:00:00 +0000</pubDate>
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<title>Squeezing Capacity from Multimodal Large Language Models for Subject-driven Generation</title>
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<title>Everything at Every Scale: Scale-Invariant Diffusion with Continuous Super-Resolution</title>
|
||||||
<link>https://arxiv.org/abs/2605.26111</link>
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<link>https://arxiv.org/abs/2605.26032</link>
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||||||
<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2605.26111.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Shuhong Zheng, Aashish Kumar Misraa, Yu-Teng Li, Yu-Jhe Li, Igor Gilitschenski</p><p><b>Upvotes:</b> 6</p><p><b>Summary:</b> Subject-driven image generation aims to synthesize new images that preserve the identity of the given subject while following textual instructions. Existing approaches often encode text and reference images separately. This limits cross-modal reasoning abilities and causes copy-paste artifacts. Recent frameworks that connect multimodal models and diffusion models improve instruction following, but largely overlook identity preservation. To address these limitations, we condition diffusion models on Multimodal Large Language Models (MLLMs) that jointly encode text and reference images, and augment it with VAE-based identity conditioning. A novel Dual Layer Aggregation (DLA) module is designed to aggregate multi-level MLLM features for optimal conditioning, and a multi-stage denoising strategy is applied to progressively balance the semantic information from MLLM and fine-detail identity from VAE during inference. Extensive experiments demonstrate that our approach harmonizes multimodal understanding with identity preservation, mitigates copy-paste issues, and achieves superior performance regarding human preference on subject-driven image generation. Our project website is available at https://zsh2000.github.io/squeeze-mllm-subject-gen/.</p></description>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2605.26032.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Zixin Jessie Chen, Zhuo Chen, Archer Wang, Jeff Gore, William T. Freeman, Congyue Deng, Marin Soljačić</p><p><b>Upvotes:</b> 8</p><p><b>Summary:</b> Creating images from noise is image generation; reconstructing fine details from coarse inputs is super-resolution. Despite their practical differences, both can be understood as reversing information loss across scales. We introduce SKILD, a Scale-invariant K-Space Image Learning Diffusion model that unifies generation and continuous super-resolution within a single unconditional framework. Both natural images and critical physical systems exhibit scale invariance, and we leverage it to design a forward process that attenuates image content from fine to coarse scales while injecting spectrum-matched Gaussian noise, making scale an explicit coordinate of the diffusion dynamics. The same trained reverse process performs generation and continuous super-resolution by varying only the starting timestep: no task-specific architecture, no conditioning branch, no classifier-free guidance, no retraining per scale factor. Empirically, SKILD reaches FID 2.65 and Inception Score 9.63 on unconditional CIFAR-10, performs 2times--8times super-resolution on ImageNet from a single unconditional checkpoint while outperforming conditional models across perceptual metrics, and reconstructs critical Ising models whose connected four-point correlations closely track the ground truth.</p></description>
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<guid isPermaLink="false">https://arxiv.org/abs/2605.26111</guid>
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<guid isPermaLink="false">https://arxiv.org/abs/2605.26032</guid>
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<pubDate>Mon, 25 May 2026 00:00:00 +0000</pubDate>
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<pubDate>Mon, 25 May 2026 00:00:00 +0000</pubDate>
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<title>Confidence and Calibration of Activation Oracles for Reliable Interpretation of Language Model Internals</title>
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<title>Your Agents Are Aging Too: Agent Lifespan Engineering for Deployed Systems</title>
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||||||
<link>https://arxiv.org/abs/2605.26045</link>
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<link>https://arxiv.org/abs/2605.26302</link>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2605.26045.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Federico Torrielli, Peter Schneider-Kamp, Lukas Galke Poech</p><p><b>Upvotes:</b> 9</p><p><b>Summary:</b> Activation oracles aim to make the activations of other models legible to humans and yield promising results compared to white-box interpretability techniques. However, uncertainty quantification (UQ) for the natural-language outputs of such activation oracles is so far understudied. Here, we investigate 6 different methods for estimating the confidence of activation oracles and evaluate how well-calibrated their confidence scores are. Our experiments on 6,000 samples per oracle (varying verbalizer and context prompts) reveal that bootstrap mode frequency is the best-calibrated method among those tested (ECE 5.7% vs. 25.5% for the answer-word log-probability on Qwen3-8B; 10.3% vs. 13.1% on Qwen3.6-27B), and that the log-prob baseline can serve as a fast triage signal at a fraction of the cost. Code and the patched trainer are available at https://github.com/federicotorrielli/probabilistic_activation_oracles.</p></description>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2605.26302.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Jianing Zhu, Yeonju Ro, John Robertson, Kevin Wang, Junbo Li, Haris Vikalo, Aditya Akella, Zhangyang Wang</p><p><b>Upvotes:</b> 15</p><p><b>Summary:</b> Long-lived AI agents are increasingly deployed as persistent operational systems, yet they are still evaluated like freshly initialized models. Day-one benchmarks miss a basic systems question: how long does an agent remain reliable after deployment? Even when model weights are frozen, an agent's effective state keeps changing as it compresses interaction history, retrieves from a growing memory store, revises facts after updates, and undergoes routine maintenance. Reliability therefore becomes a lifespan property of the full agent harness, not only a snapshot property of the base model. We introduce AgingBench, a longitudinal reliability benchmark for agent lifespan engineering: measuring not only whether deployed agents degrade, but what form the degradation takes and where repair should target. AgingBench organizes agent aging into four mechanisms: compression aging, interference aging, revision aging, and maintenance aging. To diagnose these failures, AgingBench uses temporal dependency graphs and paired counterfactual probes that produce diagnostic profiles for the write, retrieval, and utilization stages of the memory pipeline. Across 7 scenarios, 14 models, multiple memory policies, and both runner-controlled and autonomous agents, over ~400 runs spanning 8 - 200 sessions show that agent aging is not one-dimensional: behavioral tests can remain clean while factual precision decays; derived-state tracking can collapse sharply within a single model; and the same wrong answer can require different repairs depending on what the diagnostic profile points to. These results suggest that reliable agent deployment requires lifespan evaluation, mechanism-level diagnosis, and stage-targeted repair, not only stronger day-one models.</p></description>
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<guid isPermaLink="false">https://arxiv.org/abs/2605.26045</guid>
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<guid isPermaLink="false">https://arxiv.org/abs/2605.26302</guid>
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<pubDate>Mon, 25 May 2026 00:00:00 +0000</pubDate>
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<pubDate>Mon, 25 May 2026 00:00:00 +0000</pubDate>
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<title>Does Seeing More Mean Knowing More? Mono-Anchored Advantage Normalization for Multi-Source Visual Reasoning</title>
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<title>Fast-dDrive: Efficient Block-Diffusion VLM for Autonomous Driving</title>
|
||||||
<link>https://arxiv.org/abs/2605.25437</link>
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<link>https://arxiv.org/abs/2605.23163</link>
|
||||||
<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2605.25437.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Fanhu Zeng, Zhicong Luo, Zefan Wang, You Li, Chi Chen, Maosong Sun</p><p><b>Upvotes:</b> 10</p><p><b>Summary:</b> Visual reasoning through reinforcement learning with verifiable rewards (RLVR) has achieved remarkable progress. However, when dealing with multi-source inputs, existing approaches tend to treat them as a mere accumulation of information, lacking explicit mechanisms to distinguish whether integrating additional sources yields information gain or introduces interference. Therefore, they struggle to effectively model dynamic interaction when integrating multiple sources, particularly when they differ significantly in physical properties and semantics, e.g., infrared and depth, leading to inferior performance to mono-source reasoning when a certain source holds the dominant signal. To address this issue, we propose MARS, a novel mono-anchored multi-source reasoning framework that models each visual modality as an independent information source. Specifically, by treating mono-source rewards as dynamic anchors, our method explicitly incorporates the information gain introduced by multi-source fusion into advantage normalization and adaptively emphasizes mutual promotion between sources while suppressing potential noise or conflicts during RLVR. From theoretical analysis, our method effectively quantifies information gain introduced by multi-source integration in gradient estimation, enabling consistent modality regulation. Empirical results also show impressive 3.2% and 4.9% performance gains on GRPO and DAPO across diverse datasets, confirming effectiveness of our method.</p></description>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2605.23163.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Kewei Zhang, Jin Wang, Sensen Gao, Chengyue Wu, Yulong Cao, Songyang Han, Boris Ivanovic, Langechuan Liu, Marco Pavone, Song Han, Daquan Zhou, Enze Xie</p><p><b>Upvotes:</b> 15</p><p><b>Summary:</b> End-to-end autonomous driving via Vision-Language-Action (VLA) models demands a precarious balance between high-fidelity trajectory planning and efficient inference. Existing paradigms typically fall short: autoregressive (AR) VLAs are memory-bandwidth-bound on edge hardware and prone to exposure-bias drift, while full-sequence diffusion models preclude KV-cache reuse and suffer from "logical leakage" that violates the fundamental perceive-then-plan causality. We present Fast-dDrive, a block-diffusion VLA that performs bidirectional refinement within semantic units while enforcing strict causal ordering across them. Leveraging the observation that driving VLAs often emit structured JSON-like outputs, Fast-dDrive freezes structural tokens into a section scaffold and employs a section-aware training recipe that prioritizes safety-critical planning. We further introduce Scaffold Speculative Decoding to achieve AR-equivalent quality at significantly higher throughput. Finally, we propose a low-overhead test-time scaling scheme: by forking N stochastic trajectory rollouts from a single shared-prefix KV cache and averaging them, we effectively suppress prediction variance at a fractional computational cost. Empirical results demonstrate that Fast-dDrive redefines the speed-accuracy frontier for driving agents. On the WOD-E2E test set, Fast-dDrive achieves SOTA ADE@3s and ADE@5s, alongside the highest RFS among diffusion-based VLAs; on nuScenes, it reduces average L2 error to 0.32m (a 22% improvement). When integrated with SGLang, our framework delivers 12times throughput speedup over the AR baseline, narrowing the gap between high-capacity VLAs and the efficiency demands of real-time on-vehicle deployment.</p></description>
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<guid isPermaLink="false">https://arxiv.org/abs/2605.25437</guid>
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<guid isPermaLink="false">https://arxiv.org/abs/2605.23163</guid>
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||||||
<pubDate>Mon, 25 May 2026 00:00:00 +0000</pubDate>
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<pubDate>Mon, 25 May 2026 00:00:00 +0000</pubDate>
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<title>Rethinking VLM Representation for VLA Initialization</title>
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<title>Triplet-Block Diffusion RWKV</title>
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||||||
<link>https://arxiv.org/abs/2605.25802</link>
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<link>https://arxiv.org/abs/2605.25969</link>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2605.25802.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Weifeng Lin, Siyuan Huang, Hao Li, Tingwei Chen, Ruichuan An, Xinyu Wei, Jianbo Liu, Hongsheng Li</p><p><b>Upvotes:</b> 11</p><p><b>Summary:</b> Vision-Language-Action (VLA) models widely adopt pretrained Vision-Language Models (VLMs) as policy backbones, yet it remains unclear what kind of pretrained VLM representation is useful as a VLA initialization. In this paper, we study VLA initialization as a controlled representation-design problem along three axes: capability-level embodied VQA supervision, parameter-update strategy, and robot-data pretraining. Our experiments show that the original pretrained VLM representation is a key source of action performance. However, embodied VQA adaptation does not yield uniform gains: its benefit depends on downstream bottlenecks, and gains from different capability domains are not simply additive. For update strategy, LoRA provides a more reliable initialization than Full Finetune, indicating that overly reshaping the pretrained representation can weaken VLA initialization. Robot-data pretraining further improves VLA initialization, with the strongest variant obtained by staged LoRA-based training. Together, these findings suggest that effective VLM-to-VLA adaptation should inject action-relevant embodied and robot-trajectory signals while preserving the pretrained VLM representation that remains useful for action learning.</p></description>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2605.25969.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Ke Lin, Yiyang Luo, Zhaolong Su, Yunya Song, Anyi Rao</p><p><b>Upvotes:</b> 18</p><p><b>Summary:</b> Causal Transformer language models suffer from strictly sequential decoding and a quadratic per-step attention cost. While linear-time causal models and discrete diffusion models each address these weaknesses, their integration remains inherently inconsistent: diffusion requires bidirectional attention, while causal models are unidirectional. To unify these architectures, we propose B^3D-RWKV, a diffusion RWKV variant that integrates the model's O(L) inference efficiency with parallel, bidirectional discrete-diffusion through a triplet-block layout method. B^3D-RWKV-7.2B reaches comparable accuracy on an 8-task suite versus existing models while significantly outperforming baselines in decoding throughput with an average of 1.6times speedup.</p></description>
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<guid isPermaLink="false">https://arxiv.org/abs/2605.25802</guid>
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<guid isPermaLink="false">https://arxiv.org/abs/2605.25969</guid>
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<pubDate>Mon, 25 May 2026 00:00:00 +0000</pubDate>
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<pubDate>Mon, 25 May 2026 00:00:00 +0000</pubDate>
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<title>LLaVA-OneVision-2: Towards Next-Generation Perceptual Intelligence</title>
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<title>ScientistOne: Towards Human-Level Autonomous Research via Chain-of-Evidence</title>
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<link>https://arxiv.org/abs/2605.25979</link>
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<link>https://arxiv.org/abs/2605.26340</link>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2605.25979.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Xiang An, Yin Xie, Feilong Tang, Yunyao Yan, Huajie Tan, Didi Zhu, Changrui Chen, Xiuwei Zhao, Bin Qin, Kaicheng Yang, Yifei Shen, Yuanhan Zhang, Kaichen Zhang, Wenkang Zhang, Zheng Cheng, Nansen Zhang, Chunsheng Wu, Chunjiang Ge, Zimin Ran, Dehua Song, Chunyuan Li, Shikun Feng, Ming Hu, Zhangquan Chen, Junbo Niu, Bo Li, Ziyong Feng, Ziwei Liu, Zongyuan Ge, Jiankang Deng</p><p><b>Upvotes:</b> 18</p><p><b>Summary:</b> We introduce LLaVA-OneVision-2 (LLaVA-OV-2), the most capable vision-language model in the LLaVA-OneVision series to date, achieving superior performance across a broad range of multimodal benchmarks. The model builds on a native OneVision-Encoder and incorporates Windowed Attention for efficient local computation while maintaining native resolution. Its key advance is codec-stream tokenization: it treats compressed video as a continuous bit-cost stream, where bit-cost dynamics determine adaptive temporal groups, and motion-residual cues select salient spatial evidence into compact visual canvases. This allocation concentrates a limited token budget on event-bearing content, enabling more stable long-video token compression than fixed groups of pictures. A shared 3D RoPE further places codec canvases, sampled frames, and images in a unified spatiotemporal coordinate system. Furthermore, we build the LLaVA-OV-2 data and training stack around large-scale open supervision: approximately 8M re-captioned video samples for pretraining, a 4M-sample spatial corpus for fine-tuning. We also introduce JumpScore, a temporal-localization benchmark targeting fine-grained grounding in high-frequency, densely repeated motion, a regime underrepresented by existing video evaluations. A standout capability of LLaVA-OV-2 is its unified perception across video understanding, temporal grounding, spatial grounding, and manipulation-trace reasoning. On JumpScore, LLaVA-OneVision-2-8B reaches 74.9 JumpScore mAP, surpassing Qwen3-VL-8B (30.1) by +44.8 points; under matched visual-token budgets on the same benchmark, codec-stream inputs improve temporal grounding over frame sampling by +9.7 points. Across standard benchmarks, LLaVA-OneVision-2-8B further outperforms Qwen3-VL-8B by +4.3 average points on video tasks, +5.3 on spatial tasks, and +15.6 average J&F on tracking tasks.</p></description>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2605.26340.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Rui Meng, Bhavana Dalvi Mishra, Jiefeng Chen, Chun-Liang Li, Palash Goyal, Mihir Parmar, Yiwen Song, Yale Song, Rajarishi Sinha, Parthasarathy Ranganathan, Burak Gokturk, Jinsung Yoon, Tomas Pfister</p><p><b>Upvotes:</b> 29</p><p><b>Summary:</b> Autonomous research agents produce competitive solutions and professional-looking manuscripts, yet their outputs contain verifiability failures undetectable by surface-level evaluation: fabricated citations, unreproducible scores, and method descriptions that diverge from the implementation. We address this through three contributions. First, Chain-of-Evidence (CoE), a verifiability framework requiring every claim to be traceable to its evidence source. Second, ScientistOne, an end-to-end autonomous research system that maintains evidence chains by construction throughout literature review, solution discovery, and paper writing. Third, CoE Audit, a post-hoc audit whose four integrity checks -- score verification, specification violation, reference verification, and method-code alignment -- apply uniformly to all systems. Across 75 papers spanning five systems and five frontier research tasks, every baseline exhibits at least one systematic failure mode: hallucinated reference rates reach 21%, score verification passes in as few as 42% of papers, and method-code alignment ranges from 20% to 80%. ScientistOne achieves zero hallucinated references (0/337), perfect score verification (12/12), and the highest method-code alignment (14/15), while matching or exceeding human expert performance on all five tasks. ScientistOne further generalizes to six additional tasks spanning medical imaging, fine-grained recognition, 3D perception, and language modeling, achieving state-of-the-art on Parameter Golf and gold medals on MLE-Bench tasks where baselines fail entirely.</p></description>
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<guid isPermaLink="false">https://arxiv.org/abs/2605.25979</guid>
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<guid isPermaLink="false">https://arxiv.org/abs/2605.26340</guid>
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<pubDate>Mon, 25 May 2026 00:00:00 +0000</pubDate>
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<pubDate>Mon, 25 May 2026 00:00:00 +0000</pubDate>
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<title>D^2-Monitor: Dynamic Safety Monitoring for Diffusion LLMs via Hesitation-Aware Routing</title>
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<title>PEAM: Parametric Embodied Agent Memory through Contrastive Internalization of Experience in Minecraft</title>
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<link>https://arxiv.org/abs/2605.25893</link>
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<link>https://arxiv.org/abs/2605.27762</link>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2605.25893.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Aoxi Liu, Yupeng Chen, James Oldfield, Guanzhe Hong, Junchi Yu, Baoyuan Wu, Philip Torr, Adel Bibi</p><p><b>Upvotes:</b> 31</p><p><b>Summary:</b> Despite the emergence of diffusion large language models (D-LLMs) as an alternative to autoregressive large language models (AR-LLMs), safety monitoring for D-LLMs remains largely unexplored. Unlike AR-LLMs, D-LLMs generate text through a multi-step denoising process, exposing intermediate hidden representations that may contain safety-relevant information unavailable in standard single-step monitoring setups. Motivated by the suitability of lightweight probes for always-on monitoring, we analyze which trajectory-level signals best indicate when such probes are likely to struggle. We find that the most informative signal is safety hesitation: intermediate hidden states repeatedly falling within a small margin of the probe's decision boundary. The number of such hesitation steps in D-LLM's trajectory predicts probe failure effectively, providing a proxy of sample difficulty. Building on this analysis, we propose D^2-Monitor, a bi-level safety monitor for D-LLMs. D^2-Monitor adopts a lightweight probe as an always-on monitor to jointly estimate hesitation and perform base classification. When the hesitation level exceeds a threshold, a more expressive but computationally heavier probe is activated. This dynamic routing mechanism allocates monitoring resources efficiently at test time. Evaluated on 3 datasets (WildguardMix, ToxicChat, OpenAI-Moderation) across 4 D-LLMs, D^2-Monitor achieves state-of-the-art performance with a compact parameter footprint (leq 0.85M parameters), and exhibits the best trade-off between effectiveness and efficiency relative to 8 baselines.</p></description>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2605.27762.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Yuchen Guo, Junli Gong, Hongmin Cai, Yiu-ming Cheung, Weifeng Su</p><p><b>Upvotes:</b> 0</p><p><b>Summary:</b> We present PEAM, a Parametric Embodied Agent Memory framework in Minecraft that transforms agent memory from inference-time retrieval into parameter-resident skills internalized through experience. PEAM pairs a slow deliberative LLM for open-ended reasoning with a fast parametric module for reflexive execution of consolidated skills. The fast module is a multimodal Mixture-of-Experts LoRA architecture with per-category physically isolated adapters, enabling parameter-level continual learning without catastrophic forgetting. We treat failure as a first-class training signal: failure--correction trajectory pairs are internalized through a joint behavioral-cloning and contrastive objective, so the agent learns not only what succeeds but also how corrected actions differ from failed ones. To govern consolidation, PEAM introduces a parameterization-worthiness score for deciding which experience should be internalized, and a scale-free self-triggered consolidation mechanism for deciding when to internalize without task-specific hand-tuned thresholds, making the agent self-evolving as the trigger transfers across task distributions without re-tuning. Experiments in Minecraft show that PEAM improves long-horizon task performance, mitigates forgetting on previously consolidated skills, and improves parametric-versus-retrieval efficiency over retrieval-based embodied agents and parametric memory variants.</p></description>
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<guid isPermaLink="false">https://arxiv.org/abs/2605.25893</guid>
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<guid isPermaLink="false">https://arxiv.org/abs/2605.27762</guid>
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<pubDate>Mon, 25 May 2026 00:00:00 +0000</pubDate>
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<title>LongAV-Compass: Towards Unified Evaluation of Minute-Scale Audio-Visual Generation Across T2AV, I2AV, and V2AV</title>
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<link>https://arxiv.org/abs/2605.26244</link>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2605.26244.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Tengfei Liu, Yang Shi, Xuanyu Zhu, Jiafu Tang, Liu Yang, Qixun Wang, Zhuoran Zhang, Yuqi Tang, Fengxiang Wang, Yuhao Dong, Xinlong Chen, Bozhou Li, Bohan Zeng, Yue Ding, Xiaohan Zhang, Jialu Chen, Haotian Wang, Yuanxing Zhang, Pengfei Wan, Leye Wang</p><p><b>Upvotes:</b> 32</p><p><b>Summary:</b> Audio-visual generation is rapidly advancing from short clips to minute-long content, while existing evaluation protocols remain largely confined to short-form settings. Existing benchmarks primarily focus on 5--10 second text-conditioned generation and rarely support unified evaluation across text, image, and video conditioning modalities. Moreover, they provide limited insight into how identity consistency, narrative coherence, and audio-visual alignment degrade over extended temporal horizons. To bridge this gap, we introduce LongAV-Compass, a systematic benchmark for minute-long audio-visual generation. LongAV-Compass contains 284 curated test cases spanning text-to-audio-video (T2AV), image-to-audio-video (I2AV), and video-to-audio-video (V2AV), organized by application scenario and generation complexity. The benchmark combines taxonomy-guided benchmark construction with a unified evaluation framework that integrates MLLM-assisted assessment with complementary perceptual and multimodal metrics, including DINO-v2, ArcFace, CLIP, and ImageBind. The framework evaluates more than 20 fine-grained dimensions covering within-segment quality, cross-segment consistency, global narrative coherence, semantic alignment, and audio-visual synchronization. Through experiments on 11 representative models together with human-alignment validation, LongAV-Compass provides a diagnostic testbed for analyzing the limitations of current systems in sustaining coherent, semantically aligned, and temporally consistent minute-scale audio-visual generation across diverse input modalities.</p></description>
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<guid isPermaLink="false">https://arxiv.org/abs/2605.26244</guid>
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<pubDate>Mon, 25 May 2026 00:00:00 +0000</pubDate>
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<title>Geometry-Aware Representation Denoising for Robust Multi-view 3D Reconstruction</title>
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<link>https://arxiv.org/abs/2605.26230</link>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2605.26230.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Jin Hyeon Kim, Jaeeun Lee, Claire Kim, Kyoungjin Oh, Paul Hyunbin Cho, Jaewon Min, Yeji Choi, Jihye Park, Hyunhee Park, Minkyu Park, Seungryong Kim</p><p><b>Upvotes:</b> 34</p><p><b>Summary:</b> Multi-view 3D reconstruction has achieved remarkable progress with the advent of feed-forward 3D reconstruction models. However, these models are typically trained and evaluated under ideal, degradation-free imaging conditions, whereas real-world observations often contain degradations that differ significantly from such settings. Improving robustness for multi-view 3D reconstruction under degraded conditions therefore remains an important challenge. We present Geometry-Aware Representation Denoising (GARD), a novel framework that performs diffusion-based multi-view restoration directly in the feature space of a feed-forward 3D reconstruction model. This design exploits the geometry-aware feature representations of the 3D reconstructor to effectively recover accurate scene geometry. Furthermore, by employing an additional RGB image decoder, the refined representations can also be used to restore high-quality RGB images, thereby enabling the simultaneous recovery of 3D scene geometry and high-quality imagery. Comprehensive experiments on the Depth Anything 3 (DA3) benchmark demonstrate the effectiveness of the proposed GARD framework.</p></description>
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<guid isPermaLink="false">https://arxiv.org/abs/2605.26230</guid>
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<pubDate>Mon, 25 May 2026 00:00:00 +0000</pubDate>
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<title>MobileGym: A Verifiable and Highly Parallel Simulation Platform for Mobile GUI Agent Research</title>
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<link>https://arxiv.org/abs/2605.26114</link>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2605.26114.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Dingbang Wu, Rui Hao, Haiyang Wang, Shuzhe Wu, Han Xiao, Zhenghong Li, Bojiang Zhou, Zheng Ju, Zichen Liu, Lue Fan, Zhaoxiang Zhang</p><p><b>Upvotes:</b> 48</p><p><b>Summary:</b> We present MobileGym, a browser-hosted, lightweight, fully controllable environment for everyday mobile use, targeting interaction fidelity without replicating proprietary backends. It enables two capabilities previously out of reach for everyday apps: verifiable outcome signals through deterministic state-based judging over structured JSON state, and scalable online RL through low-cost parallel rollouts. The full environment state is captured, configured, forked, and compared as structured JSON, and a single server can host hundreds of parallel instances, with about 400 MB memory per instance and about 3 s cold start. A layered state model and a declarative task-definition framework keep state programmability and task creation practical at scale, and a single programmatic judging mechanism delivers both deterministic evaluation verdicts and dense RL rewards. The accompanying MobileGym-Bench provides 416 parameterized task templates, including 256 test and 160 train templates, over 28 apps, with deterministic judges and a structured AnswerSheet protocol that avoids free-text matching failures. In a Sim-to-Real case study, GRPO on Qwen3-VL-4B-Instruct gains +12.8 percentage points on the 256-task test set, and on a 59-task real-device signal subset, real-device execution retains 95.1% of the simulation-side training gain. Project page: https://mobilegym.github.io.</p></description>
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<guid isPermaLink="false">https://arxiv.org/abs/2605.26114</guid>
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<pubDate>Mon, 25 May 2026 00:00:00 +0000</pubDate>
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<title>RT-Lynx: Putting the GEMM Sparsity In a Right Way for Diffusion Models</title>
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|
||||||
<link>https://arxiv.org/abs/2605.26632</link>
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||||||
<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2605.26632.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Xing Cong, Hanlin Tang, Kan Liu, Lan Tao, Lin Qu, Chenhao Xie</p><p><b>Upvotes:</b> 3</p><p><b>Summary:</b> Diffusion Transformers (DiT) achieve strong performance in image generation but incur substantial inference costs. While prior work has reduced this cost via quantization and distillation, semi-structured sparsity, which can nearly halve FLOPs, remains underexplored. A key reason is that most existing approaches focus on weight sparsification, and pruning 50% of the weights can remove critical model capacity and degrade generation quality. Our study, however, shows that DiT activations are intrinsically sparse and significantly more robust to N:M semi-structured sparsification than weights. Motivated by this observation, we advocate a paradigm shift from weight sparsification to activation sparsification. We propose RT-Lynx, which applies N:M sparsification to activations and incorporates error-compensation techniques to mitigate accuracy loss. We further implement highly optimized CUDA kernels tailored to this setting, achieving up to a 1.55x speedup on average in linear layers. Extensive experiments across multiple diffusion models demonstrate that our method preserves the generation quality of the original models while substantially accelerating inference.</p></description>
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<guid isPermaLink="false">https://arxiv.org/abs/2605.26632</guid>
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<pubDate>Tue, 26 May 2026 00:00:00 +0000</pubDate>
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<pubDate>Tue, 26 May 2026 00:00:00 +0000</pubDate>
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<title>MRT: Masked Region Transformer for Layered Image Generation and Editing at Scale</title>
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<title>Got a Secret? LLM Agents Can't Keep It: Evaluating Privacy in Multi-Agent Systems</title>
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||||||
<link>https://arxiv.org/abs/2605.27235</link>
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<link>https://arxiv.org/abs/2605.27766</link>
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||||||
<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2605.27235.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Zhicong Tang, Zhao Zhang, Jingye Chen, Mohan Zhou, Yifan Pu, Yuchi Liu, Yalong Bai, Ethan Smith, Yuhui Yuan</p><p><b>Upvotes:</b> 3</p><p><b>Summary:</b> Layered image generation and editing is a fundamental capability that enables layer-wise reuse, editing, and composition of generated visual content, analogous to word-level editing in natural language. Despite its importance, this remains an underexplored area at scale. To address this gap, we present MRT, a 20B-parameter masked region diffusion model tailored for multi-layer transparent image generation and editing, trained on over 10M multilingual design samples spanning diverse aspect ratios and textual prompts. To fully leverage this scale, we make two key technical contributions. First, we unify three complementary tasks including text-to-layers, image-to-layers, and layers-to-layers within a shared masked region diffusion framework, where selective token masking enables flexible layer-wise generation and editing. Second, to enable overflow layer generation, we introduce an overflow-aware canvas layer that handles boundary inconsistencies and supports semi-transparent background synthesis, enabling complete editable layers extending beyond visible canvas boundaries. Additionally, we apply diffusion distillation to achieve 8-step, real-time multi-layer generation with minimal quality degradation. Extensive experiments demonstrate that our framework substantially outperforms prior state-of-the-art approaches, including various commercial systems, across all three tasks, establishing a new benchmark for multi-layer transparent image generation. Notably, our model significantly outperforms the concurrent Qwen-Image-Layered model in image-to-layers quality according to user-study results, while achieving 10-100\times faster inference and reducing activation GPU memory consumption by 50-90\% during image-to-layer inference.</p></description>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2605.27766.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Aman Priyanshu, Supriti Vijay, Esha Pahwa</p><p><b>Upvotes:</b> 0</p><p><b>Summary:</b> LLM safety evaluations predominantly test models in isolation, yet deployed AI agents increasingly operate within persistent social environments alongside other agents. We introduce a Moltbook-style simulation platform where thousands of LLM agents interact across communities over a simulated month, and use it to evaluate privacy as a downstream safety concern under varying degrees of social pressure. We find that shifting from single turn to multi turn social evaluation amplifies privacy violations (CIMemories 19.95% to Ours 45.30% across OpenAI models), that leakage is socially contagious, with agents 8 times more likely to disclose sensitive information after observing a peer do so, and that explicit privacy instructions reduce but do not eliminate this effect, leaving leakage rates above 37.8% even with safeguards. Our findings suggest that static chat based safety benchmarks systematically underestimate risks in agentic deployment, and that social context alone is sufficient to elicit sensitive disclosures that single turn evaluations would never surface.</p></description>
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<guid isPermaLink="false">https://arxiv.org/abs/2605.27235</guid>
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<guid isPermaLink="false">https://arxiv.org/abs/2605.27766</guid>
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<pubDate>Tue, 26 May 2026 00:00:00 +0000</pubDate>
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<pubDate>Tue, 26 May 2026 00:00:00 +0000</pubDate>
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<title>Learning to Act under Noise: Enhancing Agent Robustness via Noisy Environments</title>
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<title>BatteryMFormer: Multi-level Learning for Battery Degradation Trajectory Forecasting</title>
|
||||||
<link>https://arxiv.org/abs/2605.27209</link>
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<link>https://arxiv.org/abs/2605.27044</link>
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||||||
<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2605.27209.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Yuxin Chen, Xiaodong Cai, Junfeng Fang, Zhuowen Han, Yu Wang, Yaorui Shi, Yi Zhang, Qi Gu, Xunliang Cai, Xiang Wang, An Zhang, Tat-Seng Chua</p><p><b>Upvotes:</b> 4</p><p><b>Summary:</b> Recent advances in large language models (LLMs) have facilitated the widespread deployment of LLMs as interactive agents capable of reasoning, planning, and tool use. Despite strong performance on existing benchmarks, such agents often exhibit notable degradation when deployed in real-world settings, where environments are inherently stochastic and imperfect. We argue that this discrepancy arises from a fundamental mismatch between idealized training settings and real-world interaction dynamics, where current paradigms rely on carefully curated task instructions and stable, well-controlled environments. To address this gap, we propose NoisyAgent, an agentic training framework that explicitly incorporates environmental imperfections into the agent learning process. We identify two major sources of interaction noise in real-world scenarios: user noise, which captures ambiguity and variability in user interaction, and tool noise, which reflects failures and anomalies in tool execution. We introduce such perturbations into the training pipeline by modifying user interaction patterns and simulating tool execution results within the training environment. To stabilize training while encouraging agents to handle increasingly challenging imperfections, noise is applied to only a subset of rollouts and progressively increased in difficulty as the model adapts to the current noise level. Extensive experiments demonstrate that our approach consistently improves agent robustness under noisy and dynamic environments. Our analysis reveals that training under noise conditions also yields performance gains on idealized benchmarks, suggesting that controlled exposure to environmental noise promotes more generalizable reasoning and decision-making behaviors. Our findings highlight the importance of modeling interaction imperfections for bridging the gap between agent training and real-world deployment.</p></description>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2605.27044.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Ruifeng Tan, Jintao Dong, Weixiang Hong, Jia Li, Jiaqiang Huang, Tong-Yi Zhang</p><p><b>Upvotes:</b> 1</p><p><b>Summary:</b> Early battery degradation trajectory forecasting (BDTF), which predicts the full-life state-of-health trajectory from early operational data, is critical for battery optimization, manufacturing, and deployment. Battery degradation data exhibit two key characteristics. First, degradation data present a multi-level structure, including regularities shared within aging conditions and trajectory patterns shared across batteries. Second, degradation-related variations in voltage-current profiles are often localized to specific state-of-charge (SOC) intervals. Existing approaches often fail to explicitly model these characteristics. To bridge this gap, we propose BatteryMFormer, a multi-level Transformer for early BDTF. BatteryMFormer integrates (1) an aging-condition-aware decoder that injects aging-condition priors via aging-condition-informed queries and aging-condition-aware attention, (2) a meta degradation pattern memory that learns and retrieves trajectory prototypes to guide long-horizon forecasting, and (3) a dual-view encoder that jointly captures temporal dynamics and SOC-localized variations from voltage and current time series. Extensive experiments on four battery domains show that BatteryMFormer consistently outperforms state-of-the-art baselines, marking a significant step toward reliable BDTF. Our code is available at https://github.com/Ruifeng-Tan/BatteryMFormer.</p></description>
|
||||||
<guid isPermaLink="false">https://arxiv.org/abs/2605.27209</guid>
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<guid isPermaLink="false">https://arxiv.org/abs/2605.27044</guid>
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||||||
<pubDate>Tue, 26 May 2026 00:00:00 +0000</pubDate>
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<pubDate>Tue, 26 May 2026 00:00:00 +0000</pubDate>
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<title>MobileMoE: Scaling On-Device Mixture of Experts</title>
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<title>Chartographer: Counterfactual Chart Generation for Evaluating Vision-Language Models</title>
|
||||||
<link>https://arxiv.org/abs/2605.27358</link>
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<link>https://arxiv.org/abs/2605.27311</link>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2605.27358.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Yanbei Chen, Hanxian Huang, Ernie Chang, Jacob Szwejbka, Digant Desai, Zechun Liu, Vikas Chandra, Raghuraman Krishnamoorthi</p><p><b>Upvotes:</b> 6</p><p><b>Summary:</b> Mixture-of-Experts (MoE) has become the de facto architecture for hundred-billion-parameter language models, yet its advantages at sub-billion scales for on-device deployment remain largely unexplored. To close this gap, we present MobileMoE, a family of on-device MoE language models with sub-billion active parameters (0.3-0.9B active and 1.3-5.3B total) that establish a new Pareto frontier for on-device LLMs. We first formulate an on-device MoE scaling law that jointly optimizes MoE architecture under mobile memory and compute constraints, identifying an on-device sweet spot - moderate sparsity with fine-grained and shared experts - that is simultaneously memory and compute-optimal. Building on the derived architectures, we train MobileMoE with a four-stage recipe covering pre-training, mid-training, instruction fine-tuning, and quantization-aware training, all on open-source datasets. Across 14 benchmarks, MobileMoE matches or exceeds leading on-device dense LLMs with 2-4times fewer inference FLOPs, and matches or surpasses the state-of-the-art MoE OLMoE-1B-7B with up to 60% fewer parameters. To bridge the last mile to mobile deployment, we provide the first efficient MoE inference on commodity smartphones with comprehensive on-device profiling. At comparable INT4 weight memory, MobileMoE-S delivers 1.8-3.8times faster prefill and 2.2-3.4times faster decode than the dense baseline MobileLLM-Pro.</p></description>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2605.27311.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Yifan Jiang, Dae Yon Hwang, Jesse C. Cresswell, Freda Shi</p><p><b>Upvotes:</b> 3</p><p><b>Summary:</b> Chart question-answering (QA) benchmarks aim to pose questions that require visual reasoning to correctly answer, but models can often reach solutions through shortcuts or prior familiarity with a chart based on their own background knowledge. To strictly evaluate visual reasoning, we propose counterfactual charts where the chart-question task remains fixed, but underlying chart and the corresponding answer are varied. We introduce Chartographer, a framework to reverse engineer charts into executable code, validate reconstruction fidelity, generate seed-controlled counterfactual variants, and derive new answers from executable QA logic. We apply this framework to existing chart QA datasets and evaluate proprietary and open-source vision-language models (VLMs), measuring variation sensitivity and generalizability. Counterfactual charts reveal failures hidden by single-chart performance: VLMs often fail to generalize after answering the original chart correctly. We find failures are most prevalent when updated charts require novel visual reasoning pathways.</p></description>
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<guid isPermaLink="false">https://arxiv.org/abs/2605.27358</guid>
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<guid isPermaLink="false">https://arxiv.org/abs/2605.27311</guid>
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<pubDate>Tue, 26 May 2026 00:00:00 +0000</pubDate>
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<pubDate>Tue, 26 May 2026 00:00:00 +0000</pubDate>
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<title>Gemini Embedding 2: A Native Multimodal Embedding Model from Gemini</title>
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<title>Verus-SpecGym: An Agentic Environment for Evaluating Specification Autoformalization</title>
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<link>https://arxiv.org/abs/2605.27295</link>
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<link>https://arxiv.org/abs/2605.26457</link>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2605.27295.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Madhuri Shanbhogue, Zhe Li, Shanfeng Zhang, Gustavo Hernández Ábrego, Shih-Cheng Huang, Aashi Jain, Daniel Salz, Sonam Goenka, Chaitra Hegde, Ji Ma, Feiyang Chen, Jiaxing Wu, Tanmaya Dabral, Babak Samari, Kevin Poulet, Daniel Cer, Kaifeng Chen, Paul Suganathan, Hui Hui, Jovan Andonov, Philippe Schlattner, Jay Han, Iftekhar Naim, Wing Lowe, Vladimir Pchelin, Albert Yang, Yi-Ting Chen, Zhongli Ding, Grace Zhang, Georg Heigold, Yichang Chen, Antoine Reveillon, Brendan Mccloskey, Wenlei Zhou, Dahun Kim, Rui Meng, Emma Wang, Jack Zheng, Halley Fede, Zhen Yang, Keegan Mosley, Brian Potetz, Sahil Dua, Henrique Schechter Vera, Shen Gao, Hesen Zhang, Andreas Hess, Hengxuan Ying, Alberto Montes, Karan Gill, Min Choi, Sebastian Russo, Anja Hauth, Jinhyuk Lee, Michael Boratko, Megan Barnes, Vikram Rao, Claudiu Musat, Cyril Allauzen, Ehsan Variani, Shankar Kumar, Tom Bagby, Junyi Jiao, Yang Gu, Tengxin Li, Ayush Agrawal, Roberto Santana, Dev Nath, Stephen Karukas, Shuoxuan Han, Lucia Loher, Alice Twu, Nidhi Vyas, Siddharth Bhai, Frank Palma Gomez, Wangyuan Zhang, Chaoren Liu, Jizheng Yang, Steve Qiu, Shijie Zhang, Sujay Kulkarni, Sascha Rothe, Sean Nakamoto, Raphael Hoffmann, Zach Gleicher, Yunhsuan Sung, Qin Yin, Tom Duerig, Mojtaba Seyedhosseini</p><p><b>Upvotes:</b> 6</p><p><b>Summary:</b> We introduce Gemini Embedding 2, a native multimodal embedding model that allows embedding video, audio, image, and text modalities in a unified representation space. We leverage the multimodal capabilities of Gemini to produce embeddings for arbitrary combinations of interleaved inputs across all these modalities that generalize well across a wide variety of tasks. Applying large-scale contrastive learning in a multi-task multi-stage training setup, we achieve state-of-the-art performance on key embedding benchmarks including unimodal, cross-modal, and multimodal retrieval spanning a diverse set of tasks. We show that our embedding model demonstrates strong performance (with a score of 62.9 R@1 on MSCOCO, 68.8 NDCG@10 on Vatex, 69.9 on MTEB multilingual and 84.0 on MTEB Code) across a variety of tasks surpassing the performance of specialized models. These unified capabilities make Gemini Embedding 2 a promising candidate for downstream use cases such as RAG, recommendation and search. Furthermore, its robust zero-shot performance across distinct fields - from astronomy and bioscience to fine arts and the culinary arts - establishes it as a highly reliable, out-of-the-box representation even for specialized domains.</p></description>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2605.26457.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Anmol Agarwal, Natalie Neamtu, Pranjal Aggarwal, Seungone Kim, Jannis Limperg, Cedric Flamant, Kanna Shimizu, Bryan Parno, Sean Welleck</p><p><b>Upvotes:</b> 3</p><p><b>Summary:</b> AI coding agents are increasingly used to write real-world software, but ensuring that their outputs are correct remains a fundamental challenge. Formal verification offers a promising path: an agent generates code together with a machine-checked proof, guaranteeing that the code satisfies a formal specification. However, there is no guarantee that the formal spec itself matches the user's intent. In this work, we study specification autoformalization: whether LLM agents can translate informal programming problems into faithful formal specifications. We introduce Verus-SpecBench, a benchmark of 581 spec-writing tasks derived from Codeforces problems targeting Verus, a verifier for Rust, and Verus-SpecGym, an agentic environment in which models interact with Verus, bash, & the filesystem to develop these specs. The central challenge is evaluation: expert-written reference specs are expensive to write, & LLM judges can miss subtle mistakes. We address this by (a) extending Verus's exec_spec mechanism so that generated specs can be executed as Rust code, & (b) testing them against official Codeforces tests & adversarial cases extracted from Codeforces "hacks", which are edge cases written by competitors to break incorrect solutions. On Verus-SpecBench, the strongest model, Gemini 3.1 Pro, solves 77.8% of tasks, other frontier models solve 51.1--57.8% & OSS models reach only 21.5--25.5%. Our analysis of failure modes shows that model-generated specs can omit important input assumptions, accept incorrect outputs, & reject valid ones. We also find that LLM-as-a-judge evaluation misses 26% of the failures our evaluator catches. Overall, our results suggest that spec autoformalization is within reach for frontier agents but remains brittle even on problems where they can already generate correct code. The code, data, & logs can be found at https://github.com/formal-verif-is-cool/verus-spec-gym</p></description>
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<guid isPermaLink="false">https://arxiv.org/abs/2605.27295</guid>
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<guid isPermaLink="false">https://arxiv.org/abs/2605.26457</guid>
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<pubDate>Tue, 26 May 2026 00:00:00 +0000</pubDate>
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<pubDate>Tue, 26 May 2026 00:00:00 +0000</pubDate>
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<title>Beyond Final Answers: Auditing Trajectory-Level Hallucinations in Multi-Agent Industrial Workflows</title>
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<title>AgensFlow: A Coordination-Policy Substrate for Multi-Agent Systems</title>
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<link>https://arxiv.org/abs/2605.24219</link>
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<link>https://arxiv.org/abs/2605.27466</link>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2605.24219.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Harshada Badave, Santosh Borse, Andrea Gomez, Harshitha Narahari, Sara Carter, Vishwa Bhatt, Aishani Rachakonda, Shuxin Lin, Dhaval Patel</p><p><b>Upvotes:</b> 7</p><p><b>Summary:</b> Large Language Models (LLMs) are increasingly deployed as autonomous agents that reason, use tools, and act over multiple steps. Yet most hallucination benchmarks still evaluate only the final output, missing failures that originate in intermediate Thought-Action-Observation steps. We present Trajel, a dataset and evaluation framework for auditing trajectory-level hallucinations in multi-agent industrial workflows. Trajel introduces a five-type hallucination taxonomy (factual, referential, logical, procedural, and scope-based) over expert-annotated agent traces from AssetOpsBench. We benchmark supervised detection models at the subtask, trajectory, and long-context levels. Our results show that the most common failure modes are missed by existing benchmarks, that nearly half of hallucinated trajectories involve multiple types at once, and that automated detectors with high binary accuracy still misclassify the subtlest types. Trajectory-aware detection significantly outperforms standard post-hoc verification, making taxonomy-grounded evaluation necessary for safer agentic deployment.</p></description>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2605.27466.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Nicole Koenigstein</p><p><b>Upvotes:</b> 4</p><p><b>Summary:</b> Multi-agent systems built on large language models (LLMs) require many coordination choices that are difficult to fix a priori: which skill protocol to invoke, which agent role should perform a subtask, which model to bind to each role, how roles should interact, when to use retrieval or verification, and when to omit a step entirely. These choices interact with task regime and operational constraints, so static pipelines and one-off model comparisons provide only a limited view of the design space. This paper introduces AgensFlow, an open-source framework that treats multi-agent coordination as an online policy-learning problem under partial observability. The framework makes coordination decisions observable and learnable from repeated trajectories, rather than treating skill, role, model, topology, and evaluation choices as fixed pipeline design. AgensFlow is evaluated on two corpora: distributed-systems incident tasks and security-advisory tasks. The evaluation shows three main results: learned routing reaches a higher-quality operating point than a fixed pipeline baseline on coordination-heavy classes; skip:X isolates topology compression as a meaningful part of the substrate; and warm-started policy graphs can reduce exploration cost while preserving plateau quality. Overall, the results support that learned, auditable routing can improve coordination-heavy multi-agent workflows over static wiring.</p></description>
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<guid isPermaLink="false">https://arxiv.org/abs/2605.24219</guid>
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<guid isPermaLink="false">https://arxiv.org/abs/2605.27466</guid>
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<pubDate>Tue, 26 May 2026 00:00:00 +0000</pubDate>
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<pubDate>Tue, 26 May 2026 00:00:00 +0000</pubDate>
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<title>VitaBench 2.0: Evaluating Personalized and Proactive Agents in Long-Term User Interactions</title>
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<title>How and What to Imagine? Visual Thinking in Unified Multimodal Models for Cross-View Spatial Reasoning</title>
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||||||
<link>https://arxiv.org/abs/2605.27141</link>
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<link>https://arxiv.org/abs/2605.27310</link>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2605.27141.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Yuxin Chen, Yi Zhang, Zhengzhou Cai, Yaorui Shi, Zhiyuan Yao, Chenhang Cui, Jingnan Zheng, Yaqi Huo, Xi Su, Qi Gu, Xunliang Cai, Xiang Wang, An Zhang, Tat-Seng Chua</p><p><b>Upvotes:</b> 9</p><p><b>Summary:</b> Large language models (LLMs) have evolved into interactive agents that collaborate with users in real-world tasks. Effective collaboration in such settings increasingly depends on understanding the user beyond what is explicitly stated, as user intent is often reflected in fragmented daily interactions and requires both personalized modeling and proactive interaction. However, existing agent benchmarks primarily evaluate reasoning and tool use, largely overlooking the challenges of inferring and leveraging user preferences in realistic scenarios. To address this gap, we introduce VitaBench 2.0, a benchmark for evaluating personalized and proactive agent behavior in long-term user interactions. In VitaBench 2.0, tasks are organized as temporally ordered sequences for individual users, where preferences are embedded in fragmented and heterogeneous interactions. Successful completion of tasks requires the agent to continuously extract, utilize, and update user preferences from these interactions. We further evaluate proactiveness through tasks that require agents to recognize missing information and actively acquire it from users or environments before making decisions. To support systematic analysis, we provide an extensible memory interface that enables controlled comparison across different memory architectures. We benchmark a diverse set of frontier proprietary and open-source LLMs. Results show that real-world personalization remains highly challenging even for state-of-the-art models, revealing a substantial gap between current capabilities and practical requirements. Extensive analysis further reveals the failure modes and capability bottlenecks of current agents in real-world personalized decision-making, providing insights for future model improvements.</p></description>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2605.27310.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Qian Yang, Ankur Sikarwar, Huy Le, Le Zhang, Zhuan Shi, Perouz Taslakian, Aishwarya Agrawal</p><p><b>Upvotes:</b> 5</p><p><b>Summary:</b> Cross-view spatial reasoning remains a weak spot for vision-language models (VLMs): they often reason in language and lose the fine-grained geometry needed for the task. Thinking with images aims to address this by generating an intermediate thinking image, but recent work shows that models often ignore the visual evidence in these traces. We therefore ask how to make visual thinking matter, and what kind of visual thinking works best. We study these questions in unified multimodal models (UMMs), which natively support interleaved image-text generation. For the first question, we propose View Dropout (VDrop), a training-time intervention that hides parts of one input view from the answer span while keeping them visible to the thinking-image tokens. This encourages the model to use the thinking image when answering, instead of relying only on the input views. Once the thinking image is used for answer prediction, we study which type of visual thinking is most effective. We frame this as a learnability-informativeness tradeoff and compare three thinking-image variants: top-down, panoramic, and point-matching renderings. Trained on synthetic scenes and evaluated on five real-world out-of-domain benchmarks, panoramic visual thinking with VDrop is the only configuration that is both informative and learnable, and it achieves the best out-of-domain generalization.</p></description>
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<guid isPermaLink="false">https://arxiv.org/abs/2605.27141</guid>
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<guid isPermaLink="false">https://arxiv.org/abs/2605.27310</guid>
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<pubDate>Tue, 26 May 2026 00:00:00 +0000</pubDate>
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<pubDate>Tue, 26 May 2026 00:00:00 +0000</pubDate>
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<title>QUACK: Questioning, Understanding, and Auditing Communicated Knowledge in Multimodal Social Deduction Agents</title>
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<title>Lost in Sampling: Assessing Lexical Reachability in LLMs via the Word Coverage Score (WCS)</title>
|
||||||
<link>https://arxiv.org/abs/2605.27068</link>
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<link>https://arxiv.org/abs/2605.27268</link>
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||||||
<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2605.27068.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Ye Yuan, Rui Song, Weien Li, Zeyu Li, Haochen Liu, Xiangyu Kong, Changjiang Han, Yonghan Yang, Zichen Zhao, Zixuan Dong, Fuyuan Lyu, Bowei He, Haolun Wu, Jikun Kang, Xue Liu</p><p><b>Upvotes:</b> 10</p><p><b>Summary:</b> Social deduction games have become a popular testbed for probing reasoning, deception, coordination, and belief modeling in Large Language Model (LLM) agents. However, most environments are scored only by game outcomes such as win rates and largely remain to text-only interaction, making it difficult to tell whether an agent's language is actually grounded in what it perceived and did, or to identify the failure modes underlying its behavior. To address this gap, we introduce QUACK, an open-source environment and evaluation framework for auditing the grounding of agent language in multimodal social reasoning. QUACK evaluates agents at three levels: game outcomes, behavioral trajectories, and utterance-level consistency. Its core Statement Verification Pipeline reconstructs each agent's ground-truth trajectory from engine logs and checks every discussion claim against it, automatically flagging spatial hallucination, unsupported accusation, deception collapse, and language-action inconsistency. Evaluating three frontier VLMs in both homogeneous and cross-model adversarial settings, we find that even the strongest agent hallucinates 15.1% of its verifiable spatial claims and makes over half of its accusations without grounded evidence. We release the full engine, evaluation framework, toolkit, and logs at https://github.com/AAAAA-Academia-Attractions/QUACK.</p></description>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2605.27268.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Samer Awad, Javier Conde, Carlos Arriaga, Tairan Fu, Javier Coronado-Blázquez, Pedro Reviriego</p><p><b>Upvotes:</b> 9</p><p><b>Summary:</b> Modern Large Language Models (LLMs) are often criticized for producing repetitive and homogeneous text, despite possessing vast latent vocabularies. While previous research has focused on model knowledge and training data, we investigate the role of decoding mechanics in suppressing linguistic diversity. We introduce the Word Coverage Score (WCS), a metric that quantifies the extent to which contextually appropriate human vocabulary is mathematically pruned by standard sampling filters (e.g., Top-p, Top-k, and Min-p). Rather than assessing static knowledge, the WCS measures the lexical survival rate of low-frequency, high-information human words as a function of sampling parameters. By auditing open-weight models on human-authored corpus fragments, we identify which logical lexical choices are rendered unreachable by the decoder, even when they reside within the probability space. Our results provide quantitative evidence that industry-standard sampling defaults act as unintended censorship mechanisms, smoothing the unique textures of human expression into a homogenized discourse. The WCS offers a rigorous framework for optimizing the trade-off between text coherence and lexical richness, providing a diagnostic tool for preserving the diversity of human language in generative models.</p></description>
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<guid isPermaLink="false">https://arxiv.org/abs/2605.27068</guid>
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<guid isPermaLink="false">https://arxiv.org/abs/2605.27268</guid>
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<pubDate>Tue, 26 May 2026 00:00:00 +0000</pubDate>
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<pubDate>Tue, 26 May 2026 00:00:00 +0000</pubDate>
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<title>MUSE-Autoskill: Self-Evolving Agents via Skill Creation, Memory, Management, and Evaluation</title>
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<title>GradSentry: Gradient Spectral Entropy for Backdoor Sample Filtering in Large Language Model Fine-Tuning</title>
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||||||
<link>https://arxiv.org/abs/2605.27366</link>
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<link>https://arxiv.org/abs/2605.26574</link>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2605.27366.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Huawei Lin, Peng Li, Jie Song, Fuxin Jiang, Tieying Zhang</p><p><b>Upvotes:</b> 10</p><p><b>Summary:</b> Large language model (LLM) agents rely on reusable skills to solve complex tasks. However, existing skill creation approaches treat skills as isolated and static artifacts, limiting their reusability, reliability, and long-term improvement. We propose MUSE-Autoskill Agent (Memory-Utilizing Skill Evolution), a skill-centric agent framework that lets agents continuously improve their task-solving capability by creating, reusing, and refining skills under a unified lifecycle (creation, memory, management, evaluation, and refinement). Our framework enables agents to create skills on demand, store and reuse them across tasks, organize and select them efficiently, and evaluate them through unit tests and runtime feedback for continuous refinement. We further introduce skill-level memory that accumulates experience for each skill across tasks, enabling more effective reuse and adaptation over time. Experiments on SkillsBench provide initial evidence that lifecycle-managed skills can improve task success, efficiency, reuse, and cross-agent transfer, highlighting the importance of treating skills as long-lived, experience-aware, and testable assets.</p></description>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2605.26574.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Haodong Zhao, Tianyi Xu, Tianhang Zhao, Zhuosheng Zhang, Gongshen Liu</p><p><b>Upvotes:</b> 9</p><p><b>Summary:</b> Fine-tuning Large Language Models with untrusted data exposes models to backdoor attacks, where poisoned samples cause targeted misbehavior. Existing sample-filtering defenses rely on clustering, which requires sufficient data and can fail at extreme poison ratios. We propose GradSentry ({Grad}ient {Sentry}), a backdoor sample filtering method based on the spectral entropy of per-sample gradients. Our key finding is that poisoned samples produce gradients with higher spectral entropy compared to clean samples. GradSentry captures output-altering backdoor signatures using per-sample gradient spectra, avoiding pairwise sample comparisons and clustering during feature construction. Importantly, our method is training-agnostic: it works for both parameter-efficient fine-tuning methods like LoRA and full-parameter tuning, as the gradient analysis operates independently of which parameters are being updated during training. GradSentry requires no clustering, operates effectively across all poison ratios (1%--90%), and introduces minimal computational overhead (20-50ms per sample for 7B model). Evaluation on four QA datasets and four attack types demonstrates the effectiveness of spectral entropy for backdoor detection. Code is available at https://github.com/dongdongzhaoUP/GradSentry.</p></description>
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<guid isPermaLink="false">https://arxiv.org/abs/2605.27366</guid>
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<guid isPermaLink="false">https://arxiv.org/abs/2605.26574</guid>
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<pubDate>Tue, 26 May 2026 00:00:00 +0000</pubDate>
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<pubDate>Tue, 26 May 2026 00:00:00 +0000</pubDate>
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<title>Efficient Agentic Reinforcement Learning with On-Policy Intrinsic Knowledge Boundary Enhancement</title>
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<title>Less is More: Early Stopping Rollout for On-Policy Distillation</title>
|
||||||
<link>https://arxiv.org/abs/2605.26952</link>
|
<link>https://arxiv.org/abs/2605.27028</link>
|
||||||
<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2605.26952.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Dingwei Chen, Zefang Zong, Zhipeng Ma, Leo Luo, Yang Li, Chengming Li, Peng Chen, Jie Jiang</p><p><b>Upvotes:</b> 11</p><p><b>Summary:</b> Agentic reinforcement learning (RL) has proven effective for training LLM-based agents with external tool-use capabilities. However, we identify that agentic RL training induces increasing redundant tool calls and blurs the model's intrinsic knowledge boundary, where the model fails to distinguish when tools are needed versus when parametric knowledge suffices. Existing solutions based on reward shaping create coarse-grained optimization targets that tend to incentivize indiscriminate tool-call suppression, leading to reward hacking. In this paper, we propose AKBE (Agentic Knowledge Boundary Enhancement), an on-policy method that dynamically probes the model's intrinsic knowledge boundary through dual-path (with-tool and no-tool) rollouts during training. We define the knowledge boundary as the per-instance determination of whether tools are required and the minimum tool calls necessary. By comparing correctness across paths, AKBE categorizes trajectories and constructs targeted supervisory signals that guide efficient tool-use patterns for each question. These signals are integrated seamlessly into the agentic RL training loop. Experiments on seven QA benchmarks demonstrate that AKBE improves task accuracy by +1.85 on average and reduces tool calls by 18% over standard agentic RL, yielding 25% higher tool productivity without any accuracy-efficiency trade-off. Further analysis suggests its plug-and-play compatibility across different RL algorithms and the mechanism of each signal category. Our code is available at https://github.com/CuSO4-Chen/AKBE.</p></description>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2605.27028.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Zhou Ziheng, Jiaqi Li, Huacong Tang, Ying Nian Wu, Demetri Terzopoulos</p><p><b>Upvotes:</b> 10</p><p><b>Summary:</b> On-policy distillation has recently emerged as a promising alternative to standard sequence-level imitation, training a student by scoring its own rollouts with a teacher model. However, we observe ``Off-policy Teacher Decay'' problem in this paradigm: for the later tokens, with student's earlier trajectory as context that is off-policy to the teacher, the teacher's ability to produce a corrective score would decay, and may fall back to token-completion behavior learned in the pre-training stage. We empirically verify this problem, and we propose Early Stopping Rollout (ESR) to fix it: a simple yet effective distillation strategy that simply restricts the rollout generation to the first response tokens. We show that ESR both surpasses the full rollout OPD performance across model size, family, tasks and training regime, and exhibit much higher GPU efficiency and training stability, especially under cross model family scenarios. We further investigate the mechanism behind this surprising performance and discovered "Cascading Alignment" and "Sub-mode Commitment" effect of ESR that may explain why it works effectively and even sometimes exceeding the teacher model performance. Besides, we show that this position-based token selection strategy cannot be fully explainable by KL divergence and entropy signals.</p></description>
|
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<guid isPermaLink="false">https://arxiv.org/abs/2605.26952</guid>
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<guid isPermaLink="false">https://arxiv.org/abs/2605.27028</guid>
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<pubDate>Tue, 26 May 2026 00:00:00 +0000</pubDate>
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<pubDate>Tue, 26 May 2026 00:00:00 +0000</pubDate>
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<title>JLT: Clean-Latent Prediction in Latent Diffusion Transformers</title>
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<title>Guiding LLM Post-training Data Engineering with Model Internals from Sparse Autoencoders</title>
|
||||||
<link>https://arxiv.org/abs/2605.27102</link>
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<link>https://arxiv.org/abs/2605.27354</link>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2605.27102.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Funing Fu, Tenghui Wang, Junyong Cen, Qichao Zhu, Guanyu Zhou</p><p><b>Upvotes:</b> 11</p><p><b>Summary:</b> Flow matching with clean-data prediction has shown that regressing the clean point can exploit low-dimensional structure more effectively than predicting an ambient noised quantity. We ask whether this principle remains useful after images are mapped into a learned latent space, where compression has already removed much of the raw pixel variability. We introduce JLT, a 130M latent diffusion Transformer over frozen FLUX.2 VAE codes, and compare clean-latent prediction with a matched velocity-prediction DiT under the same representation, backbone, and training settings. Although the three variables x, epsilon, and v are linearly convertible for a fixed corruption time, a local Gaussian analysis shows that velocity regression inherits an isotropic target-covariance floor and amplifies low-variance latent directions, while clean prediction damps them. On ImageNet 256 x 256, JLT-B/1 obtains FID-50K 2.50 with classifier-free guidance, with a large matched-target gap over velocity prediction. These results suggest that prediction targets in latent diffusion are representation-dependent geometric choices, rather than interchangeable algebraic parameterizations.</p></description>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2605.27354.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Yi Jing, Zao Dai, Jinwu Hu, Zijun Yao, Lei Hou, Juanzi Li, Xiaozhi Wang</p><p><b>Upvotes:</b> 12</p><p><b>Summary:</b> Model internals encode rich information about how a large language model (LLM) processes its training data; however, post-training data engineering largely relies on external signals and ignores rich intrinsic signals lying in model internals. We propose SAERL, a data engineering framework for LLM reinforcement learning (RL). It models three intrinsic data properties: diversity, difficulty, and quality, using model internals extracted with Sparse Autoencoder (SAE), an advanced mechanistic interpretability tool. Each property grounds a concrete data engineering operation: SAE-space clustering with moderate batch mixing for batch diversity control, a difficulty proxy for easy-to-hard curriculum ordering, and a quality probe for data filtering. SAERL improves average accuracy by 3.00% over vanilla GRPO and reaches target accuracy with 20% fewer training steps on Qwen2.5-Math-1.5B, with consistent gains across model scales and RL algorithms. Experiments show that SAE transfers effectively across model families and scales, serving as a lightweight and reusable data engineering tool. These results demonstrate that model internals are a powerful and practical source of signals for post-training data engineering.</p></description>
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<guid isPermaLink="false">https://arxiv.org/abs/2605.27102</guid>
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<guid isPermaLink="false">https://arxiv.org/abs/2605.27354</guid>
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<pubDate>Tue, 26 May 2026 00:00:00 +0000</pubDate>
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<pubDate>Tue, 26 May 2026 00:00:00 +0000</pubDate>
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<title>Negligible in Size, Significant in Effect: On Scale Vectors in Large Language Models</title>
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<title>GE-Sim 2.0: A Roadmap Towards Comprehensive Closed-loop Video World Simulators for Robotic Manipulation</title>
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<link>https://arxiv.org/abs/2605.26895</link>
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<link>https://arxiv.org/abs/2605.27491</link>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2605.26895.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Mingze Wang, Shuchen Zhu, Yuxin Fang, Binghui Li, Kai Shen, Shu Zhong</p><p><b>Upvotes:</b> 12</p><p><b>Summary:</b> Normalization layers in modern large language models (LLMs) consist of a deterministic normalization operation and a learnable scale vector. While the normalization operation has been extensively studied, the scale vector remains poorly understood despite its ubiquitous use. In this work, we present a systematic study of scale vectors in LLMs from the perspectives of expressivity, optimization, and architectural structure. First, we show empirically that although scale vectors constitute only a negligible fraction of model parameters, removing them substantially degrades LLM pre-training. Our theory further shows that, in Pre-Norm architectures, scale vectors do not increase expressivity; instead, they improve optimization through a self-amplifying preconditioning effect on subsequent linear mappings. Second, we investigate the role of weight decay for scale vectors. By distinguishing Input-Norm and Output-Norm layers, we theoretically show that weight decay is beneficial for the former but harmful for the latter, due to their distinct roles in optimization and expressivity. Third, motivated by this understanding, we propose three lightweight and complementary improvements to scale vectors: branch-specific heterogeneity, improved placement around linear mappings, and magnitude-direction reparameterization. Both theory and experiments show that each improvement yields consistent gains. Finally, we combine these improvements into a unified scale-vector strategy and evaluate it through extensive LLM pre-training experiments on dense and mixture-of-experts models ranging from 0.12B to 2B parameters, across multiple optimizers and learning rate schedules, under industrial-scale token budgets. The unified strategy consistently achieves lower terminal loss than well-tuned baselines and exhibits more favorable scaling behavior, while adding negligible parameter and computational overhead.</p></description>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2605.27491.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Boxiang Qiu, Liliang Chen, Yue Liao, Nan Wang, Lintao Wang, Jiayi Luo, Wenzhi Zhao, Shengcong Chen, Di Chen, Ye Li, Chen Gao, Shuicheng Yan, Si Liu, Maoqing Yao, Guanghui Ren</p><p><b>Upvotes:</b> 13</p><p><b>Summary:</b> We introduce GE-Sim 2.0 (Genie Envisioner World Simulator 2.0), a closed-loop video world simulator for robotic manipulation. Building on the action-conditioned video generation framework of Genie Envisioner, GE-Sim 2.0 is re-trained on thousands of hours of real-world robot data spanning teleoperation, contact-rich interaction, and on-robot policy deployment, substantially improving action-following fidelity and trajectory coverage. On top of this foundation, three new modules close the loop from video simulation to policy learning: a state expert that decodes proprioceptive state from video latents to support next-chunk prediction by downstream VLA policies; a world judge that scores generated rollouts against task instructions, yielding machine-verifiable success signals and rewards in place of manual inspection; and an acceleration framework that delivers a 25-frame rollout in 2.3 seconds on a single H100, with up to 4* frame skipping at inference for long-horizon evaluation. GE-Sim 2.0 tops the public WorldArena leaderboard at only 2B parameters, outperforming both dedicated robotic world models and closed-source general video generators, and policies trained against its rollouts and rewards translate into measurable real-world gains, establishing GE-Sim 2.0 as a practical platform for scalable evaluation and closed-loop learning of manipulation policies.</p></description>
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<guid isPermaLink="false">https://arxiv.org/abs/2605.26895</guid>
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<guid isPermaLink="false">https://arxiv.org/abs/2605.27491</guid>
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<pubDate>Tue, 26 May 2026 00:00:00 +0000</pubDate>
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<pubDate>Tue, 26 May 2026 00:00:00 +0000</pubDate>
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<title>Share More, Search Less: Collaborative Parallel Thinking for Efficient Test-Time Scaling</title>
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<title>SkillGrad: Optimizing Agent Skills Like Gradient Descent</title>
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<link>https://arxiv.org/abs/2605.27030</link>
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<link>https://arxiv.org/abs/2605.27760</link>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2605.27030.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Xinglin Wang, Hao Lin, Shaoxiong Feng, Peiwen Yuan, Yiwei Li, Jiayi Shi, Yueqi Zhang, Chuyi Tan, Ji Zhang, Boyuan Pan, Yao Hu, Kan Li</p><p><b>Upvotes:</b> 21</p><p><b>Summary:</b> Test-Time Scaling (TTS) enhances the reasoning capabilities of large language models by allocating additional inference compute to explore the solution space. However, existing parallel TTS methods typically keep branches isolated during search: intermediate discoveries remain branch-private and cannot guide other branches in time. This information isolation causes substantial redundant exploration, as branches repeatedly rediscover information already found elsewhere and require more search steps to collect complete decision information needed to reach correct answers. To bridge this gap, we propose Collaborative Parallel Thinking (CPT), a training-free inference framework that enables search-time information sharing across parallel branches. CPT extracts compact intermediate information from ongoing branches, maintains a deduplicated query-level information pool, and broadcasts pool entries through the input context, allowing each branch in subsequent search steps to reuse discoveries made by other branches rather than rediscover the same information. Empirically, experiments on HMMT and AIME benchmarks show that CPT establishes a stronger accuracy--latency Pareto frontier than strong baselines across rollout budgets and model scales, highlighting search-time collaboration as an effective direction for efficient parallel TTS.</p></description>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2605.27760.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Hanyu Wang, Yifan Lan, Bochuan Cao, Lu Lin, Jinghui Chen</p><p><b>Upvotes:</b> 19</p><p><b>Summary:</b> Agent skills provide a lightweight way to adapt LLM agents to specialized domains by storing reusable procedural knowledge in structured files. However, whether downloaded from third parties or self-generated, these skills are often unreliable, incomplete, or outdated. Existing skill-evolution methods often address these deficiencies through heuristic reflections without an explicit optimization formulation. In this paper, we propose SkillGrad, a gradient-descent-inspired framework for optimizing agent skills. SkillGrad treats the skill package as a structured parameter to optimize in a gradient descent fashion: task executions provide trajectory-level loss evidence, automatic diagnoses then provide text-based gradients that indicate the correction directions. To stabilize optimization across iterations, a momentum agent accumulates recurring diagnostic patterns into a persistent memory overlay. Finally, an LLM-based patcher executes the parameter update by applying layer-aware edits to the skill package. Evaluated on SpreadsheetBench Verified and WikiTableQuestions, SkillGrad consistently outperforms training-based skill evolution baselines across two backbone LLMs, improving over the strongest training-based baseline by 6.7 percentage points on average. Ablations further show that momentum and contrastive diagnosis both contribute to the final skill quality.</p></description>
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<guid isPermaLink="false">https://arxiv.org/abs/2605.27030</guid>
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<guid isPermaLink="false">https://arxiv.org/abs/2605.27760</guid>
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<pubDate>Tue, 26 May 2026 00:00:00 +0000</pubDate>
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<pubDate>Tue, 26 May 2026 00:00:00 +0000</pubDate>
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<title>The MiniMax-M2 Series: Mini Activations Unleashing Max Real-World Intelligence</title>
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<title>Clark Hash: Stateless Sparse Johnson-Lindenstrauss Quantization for Neural Embeddings</title>
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<link>https://arxiv.org/abs/2605.26494</link>
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<link>https://arxiv.org/abs/2605.28034</link>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2605.26494.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> MiniMax, Aili Chen, Aonian Li, Baichuan Zhou, Bangwei Gong, Binyang Jiang, Boji Dan, Changqing Yu, Chao Wang, Cheng Ma, Cheng Zhong, Cheng Zhu, Chengjun Xiao, Chengyi Yang, Chengyu Du, Chenyang Zhang, Chi Zhang, Chuangyi Huang, Chunhao Zhang, Chunhui Du, Chunyu Zhao, Congchao Guo, Da Chen, Deming Ding, Dianjun Sun, Dongyu Zhang, Enhui Yang, Fei Yu, Guang Zheng, Guodong Zheng, Guohong Li, Haichao Zhu, Haigang Zhou, Haimo Zhang, Han Ding, Hao Zhang, Haohai Sun, Haolin Lyu, Haonan Lu, Haoyu Wang, Huajie Shi, Huiyang Li, Jiacheng Chen, Jian Zhang, Jiaqi Zhuang, Jiaren Cai, Jiaxin Pan, Jiayao Li, Jiayuan Song, Jichuan Zhang, Jie Wang, Jihao Gu, Jin Zhu, Jingwei Dong, Jingyang Li, Jingyu Zhang, Jingze Zhuang, Jinhao Tian, Jinli Liu, Jinyi Hu, Jun Tao, Jun Zhang, Junbin Ruan, Junhao Xu, Junjie Yan, Junteng Liu, Junxian He, Kang Xu, Ke Ji, Ke Yang, Kecheng Xiao, Keyu Duan, Keyu Li, Le Han, Letian Ruan, Li Yuan, Lianfei Yu, Liheng Feng, Lijie Mo, Lin Li, Lingye Bao, Lingyu Yang, Lingyuan Zhou, Loki, Lu Chen, Lunbin Ceng, Ming Li, Ming Zhong, Mingliang Tao, Mingyuan Chi, Mujie Lin, Nan Hu, Ningxin Chen, Peiyin Zhu, Peng Gao, Pengcheng Gao, Pengfei Li, Penglin Li, Pengyu Zhao, Qibin Ren, Qidi Xu, Qihan Ren, Qile Li, Qin Wang, Quanliang Chen, Qunhong Ceng, Rong Tian, Rui Dong, Ruitao Leng, Ruize Zhang, Shanqi Liu, Shaoyu Chen, Sheng Jia, Shun Yao, Shuoran Zhao, Shuqi Yu, Sichen Li, Sicheng Pan, Songquan Zhu, Tengfei Li, Tian Xie, Tiancheng Qin, Tianrun Liang, Wei Liu, Weiqi Xu, Weitao Li, Weixiang Chen, Weiyu Cheng, Weiyu Zhang, Wenhu Chen, Wenqian Zhao, Xiancai Chen, Xiangjun Song, Xiangyuan Wang, Xiao Luo, Xiao Su, Xiaobo Li, Xiaodong Han, Xiaojie Wu, Xihao Song, Xingyi Han, Xinyu Guan, Xuan Lu, Xun Zou, Xunhao Lai, Xutong Li, Yan Gong, Yang Wang, Yang Xu, Yangsen Wang, Ye Tang, Yicheng Chen, Yinran Qiu, Yiqi Shi, Yiting Guo, Yiwen Huang, Yixuan Wang, Yongyi Hu, Yu Gao, Yu Zhang, Yuanxiang Ying, Yuanzhen Zhang, Yubo Wang, Yuchen Song, Yufeng Yang, Yuhang Meng, Yuhang Miao, Yuhao Li, Yujie Liu, Yulin Hu, Yunan Huang, Yunji Li, Yunyi Huang, Yusen Zhang, Yusu Hong, Yutao Xie, Yutong Zhang, Yuwen Liao, Yuxuan Shi, Yuze Wenren, Zebin Li, Zehan Li, Zejian Luo, Zeyu Jin, Zeyuan Sun, Zhanpeng Zhou, Zhaochen Su, Zhendong Li, Zhengmao Zhu, Zhengyuan Peng, Zhenhua Fan, Zhi Zhang, Zhichao Xu, Zhiheng Lv, Zhikang Xu, Zhitao He, Zhiwei He, Zhongyuan Li, Zibo Gao, Zijia Wu, Zijian Song, Zijian Zhou, Zijun Sun, Zishan Huang, Ziying Chen, Ziyue Ge</p><p><b>Upvotes:</b> 25</p><p><b>Summary:</b> We introduce the MiniMax-M2 series, a family of Mixture-of-Experts language models built around the principle that mini activations can unleash maximum real-world intelligence. The flagship M2 contains 229.9B total parameters with only 9.8B activated per token. Designed end-to-end for agentic deployment, the M2 series rests on three components: (i) agent-driven data pipelines producing large-scale, verifiable trajectories across agentic coding and agentic cowork, each grounded in an executable workspace and an artifact-aligned reward; (ii) Forge, a scalable agent-native RL system that adapts to long-horizon agent trajectories, paired with windowed-FIFO scheduling, prefix-tree merging, inference optimization, and a clean training-inference-agent decoupling that supports both white-box and black-box agents; (iii) the latest M2.7 checkpoint takes an early step toward self-evolution -- autonomously debugging training runs and modifying its own scaffold. Across M2 through M2.7, this combination translates a mini-activation footprint into frontier-tier performance on agentic coding, deep search, office-task, and reasoning benchmarks.</p></description>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2605.28034.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Stanislav Kirdey, Clark Labs Inc</p><p><b>Upvotes:</b> 0</p><p><b>Summary:</b> Clark Hash is a small method for storing neural embeddings in less space. It normalizes each database vector, applies a deterministic sparse signed Johnson-Lindenstrauss projection, clips the result, and stores a fixed-width scalar-quantized code. Queries stay in floating point and are scored against the stored sketches. In the default 384-dimensional sentence-embedding setting, Clark Hash stores a cosine-search vector in 48 bytes instead of 1536 bytes for dense f32 storage. This is 32x smaller. The method does not need a training pass, learned codebooks, rotations, or corpus statistics before new vectors can be stored. We describe the codec, the Rust implementation, and a multilingual sentence-similarity evaluation on 9,304 labeled pairs from 29 subsets. With a multilingual MiniLM encoder, the 48-byte sketches reached 0.910 and 0.946 macro Pearson correlation with dense cosine scores on STS17 and STS22. Clark Hash is not a new Johnson-Lindenstrauss theorem and it is not a replacement for approximate nearest-neighbor indexes. It is a simple stateless codec for compact embedding storage.</p></description>
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<guid isPermaLink="false">https://arxiv.org/abs/2605.26494</guid>
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<guid isPermaLink="false">https://arxiv.org/abs/2605.28034</guid>
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<pubDate>Tue, 26 May 2026 00:00:00 +0000</pubDate>
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<pubDate>Wed, 27 May 2026 00:00:00 +0000</pubDate>
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<title>SpatialBench: Is Your Spatial Foundation Model an All-Round Player?</title>
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<title>Revealing Algorithmic Deductive Circuits for Logical Reasoning</title>
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||||||
<link>https://arxiv.org/abs/2605.27367</link>
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<link>https://arxiv.org/abs/2605.27824</link>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2605.27367.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Haosong Peng, Hao Li, Jiaqi Chen, Yuhao Pan, Runmao Yao, Yalun Dai, Fushuo Huo, Fangzhou Hong, Zhaoxi Chen, Haozhao Wang, Dingwen Zhang, Ziwei Liu, Wenchao Xu</p><p><b>Upvotes:</b> 57</p><p><b>Summary:</b> While spatial foundation models have demonstrated impressive performance on standard datasets, a critical question remains: are they truly all-round players capable of generalizing robustly across diverse downstream tasks, arbitrary viewpoints, shifting scene domains, varying input densities, and specific hardware constraints? Answering this overarching question requires a holistic assessment, yet current models are mainly evaluated on specific domains for which they were specifically designed or trained. Such evaluations are intrinsically limited by narrow paradigm coverage, limited scene domains, and arbitrary frame sampling, making it fundamentally difficult to assess their true generalization capabilities. To address this gap, we present SpatialBench, a cross-paradigm, domain-diverse benchmark for spatial foundation models with deterministic sampling. SpatialBench features unprecedented scale and rigorous deterministic design, comprising 19 datasets and 546 scenes across 5 diverse spatial domains. It comprehensively evaluates 41 models across 6 paradigms on 5 task suites under 4 different input density settings. Our extensive evaluation reveals that current models are not yet all-round players, and uncovers crucial insights for future advancement. Specifically, we demonstrate that full-context attention maximizes accuracy while bounded-memory strategies unlock long-sequence scalability. Moreover, our empirical evaluations in challenging embodied and egocentric tasks demonstrate that strict domain alignment and high data quality are far more critical to performance than simple dataset scaling. Furthermore, to address the largest data gap identified in our analysis, we go beyond evaluation by introducing a large-scale dataset, DA-Next-5M, and a strong baseline model, DA-Next, pushing the boundaries of spatial representation learning.</p></description>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2605.27824.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Phuong Minh Nguyen, Tien Huu Dang, Naoya Inoue</p><p><b>Upvotes:</b> 1</p><p><b>Summary:</b> Recent studies have shown that Large Language Models (LLMs) can achieve strong reasoning performance by incorporating functional symbolic representations that abstractly describe graph traversal algorithms and step-by-step reasoning in few-shot learning settings. However, it remains unclear how LLMs genuinely understand the abstract meaning of each reasoning step and the overall algorithm from only a limited number of demonstrations. This work aims to localize the attention heads responsible for individual reasoning steps and characterize the types of information transferred among them. We first align constituent reasoning steps with their corresponding token logits under a symbolic-aided Chain-of-Thought (CoT) prompting framework. Our analysis shows that token positions that steer the reasoning process are associated with low confidence scores caused by constraints on satisfying reasoning behavior patterns in demonstrations. We then adopt causal mediation analysis techniques to identify the attention heads responsible for these patterns. In addition, our findings indicate that LLMs retrieve factual and rule-based information for individual sub-reasoning tasks through specialized attention heads (approximately 3% total heads), whereas higher layers predominantly facilitate information integration and the emergence of global reasoning strategies (e.g., graph traversal algorithms) that coordinate multiple intermediate reasoning steps to solve the overall task.</p></description>
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<guid isPermaLink="false">https://arxiv.org/abs/2605.27367</guid>
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<guid isPermaLink="false">https://arxiv.org/abs/2605.27824</guid>
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<pubDate>Tue, 26 May 2026 00:00:00 +0000</pubDate>
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<pubDate>Wed, 27 May 2026 00:00:00 +0000</pubDate>
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<title>LocateAnything: Fast and High-Quality Vision-Language Grounding with Parallel Box Decoding</title>
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<title>Efficient and Scalable Provenance Tracking for LLM-Generated Code Snippets</title>
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<link>https://arxiv.org/abs/2605.27365</link>
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<link>https://arxiv.org/abs/2605.28510</link>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2605.27365.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Shihao Wang, Shilong Liu, Yuanguo Kuang, Xinyu Wei, Yangzhou Liu, Zhiqi Li, Yunze Man, Guo Chen, Andrew Tao, Guilin Liu, Jan Kautz, Lei Zhang, Zhiding Yu</p><p><b>Upvotes:</b> 91</p><p><b>Summary:</b> Vision-language models (VLMs) commonly formulate visual grounding and detection as a coordinate-token generation problem, serializing each 2D box into multiple 1D tokens that are learned and decoded largely independently. This token-by-token decoding mismatches the coupled structure of box geometry and creates a practical inference bottleneck due to strictly sequential generation. We introduce LocateAnything, a unified generative grounding and detection framework based on Parallel Box Decoding (PBD). By decoding geometric elements such as bounding boxes and points as atomic units in a single step, LocateAnything preserves intra-box geometric coherence and unlocks substantial parallelism. We show that PBD improves both decoding throughput and localization accuracy. We further develop a scalable data engine and curate LocateAnything-Data, a large-scale dataset with more than 138 million training samples, substantially increasing data diversity for high-precision localization. Extensive evaluations show that LocateAnything advances the speed-accuracy frontier, achieving significantly higher decoding throughput while improving high-IoU localization quality across diverse benchmarks. The results highlight the complementary benefits of Parallel Box Decoding and large-scale training data in enabling efficient and precise unified visual grounding and detection.</p></description>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2605.28510.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Andrea Gurioli, Davide D'Ascenzo, Federico Pennino, Maurizio Gabbrielli, Stefano Zacchiroli</p><p><b>Upvotes:</b> 1</p><p><b>Summary:</b> Large language models (LLMs) for code completion and generation are increasingly used in software development, yet they may reproduce training examples verbatim and without authorship attribution, raising legal and ethical concerns around plagiarism and license compliance. Classical fingerprint-based plagiarism detectors based on fingerprinting, such as Winnowing, remain highly effective, yet the inspection requires comparing fragments of code to the entire training set, and their linear-time search makes them impractical for the billion-scale corpora used to train modern code LLMs. To bridge this gap, we introduce SOURCETRACKER, a 300M-parameter encoder tailored for code retrieval, together with a hybrid two-stage provenance-tracking pipeline HYBRIDSOURCETRACKER (HST). HST first narrows down a small set of candidate snippets via vector search, then re-ranks those candidates using Winnowing on exact fingerprints. We train and evaluate our system on a 10M-snippet subset of the THESTACKV2 dataset, with both verbatim and adapted snippets that emulate realistic identifier renaming. On an in vitro 100k-snippet search space with adapted queries, our hybrid approach reaches a mean reciprocal rank on par with Winnowing for 30-token fragments. Then, starting from windows >= 60 tokens, it consistently over-performs by up to 5.4% while preserving logarithmic-time query complexity. In a complementary evaluation using an LLM-based judge, we find that many retrieved snippets not labeled as ground truth are still highly similar to the expected sources, particularly with longer context windows, and thus remain useful for end users. Overall, our results demonstrate that integrating vector search with fingerprinting enables scalable, high-precision provenance tracking for code produced by LLMs.</p></description>
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<guid isPermaLink="false">https://arxiv.org/abs/2605.27365</guid>
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<guid isPermaLink="false">https://arxiv.org/abs/2605.28510</guid>
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<pubDate>Tue, 26 May 2026 00:00:00 +0000</pubDate>
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<pubDate>Wed, 27 May 2026 00:00:00 +0000</pubDate>
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<title>Category-Level 3D Correspondence in Camera Space via Morphable Object Priors</title>
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||||||
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<link>https://arxiv.org/abs/2605.28257</link>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2605.28257.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Leonhard Sommer, Artur Jesslen, Basavaraj Sunagad, Adam Kortylewski</p><p><b>Upvotes:</b> 1</p><p><b>Summary:</b> Understanding 3D objects from images is fundamental to robotics and AR/VR applications. While recent work has made progress in category-level pose estimation, current representations fail to capture the fine-grained semantics needed for reasoning about object parts, functions, and interactions. In this work, we study category-level 3D correspondence in camera space -- predicting, from a single image, 3D locations that remain consistent across instances within a category -- and show that it can emerge without explicit correspondence supervision by learning a shared morphable object prior. To enable research in this direction, we introduce HouseCorr3D, the first large-scale benchmark for monocular category-level 3D correspondence with 178k images across 50 household object categories, 280 unique instances, and 3D keypoint annotations directly on CAD models. Crucially, HouseCorr3D provides amodal correspondence labels for occluded regions and explicit symmetry annotations, addressing key limitations of existing datasets. We further propose Morpheus, a method that learns morphable category-level shape priors by disentangling canonical shape, deformation, and object pose. Through this shared canonical grounding, semantically meaningful 3D correspondences in camera space emerge implicitly. These emerging 3D correspondences set a new state of the art on HouseCorr3D, demonstrating that semantic 3D object understanding can arise without direct correspondence supervision. Data and code are publicly available at https://github.com/GenIntel/HouseCorr3D.</p></description>
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<guid isPermaLink="false">https://arxiv.org/abs/2605.28257</guid>
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<pubDate>Wed, 27 May 2026 00:00:00 +0000</pubDate>
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<title>LACUNA: Safe Agents as Recursive Program Holes</title>
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<link>https://arxiv.org/abs/2605.28617</link>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2605.28617.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Yaoyu Zhao, Yichen Xu, Oliver Bračevac, Cao Nguyen Pham, Frank Zhengqing Wu, Martin Odersky</p><p><b>Upvotes:</b> 1</p><p><b>Summary:</b> LLM agents increasingly act by writing code, yet a split persists between the runtime that drives the agent and the code the model writes. The runtime owns the loop, context, and control flow, and the model has little say over any of them. Letting model-written code shape the runtime itself would make agents more expressive, but it would also sharpen safety problems. A model can be diverted by a prompt injection, call the wrong tool, or fail partway and leave an inconsistent state, and each such failure reaches further when the code shapes the runtime than when it expresses a single action. We present LACUNA, a programming model for agents that closes this split while preserving safety. Each agent action is a typed call agent[T](task) that the LLM fills with code when execution reaches it, and the code is type-checked against the surrounding program before it runs. Because each action is accepted or rejected as a whole, a rejected one leaves the environment untouched, and its compiler diagnostics drive a retry. The same check also bounds which tools and data an action may use and how they flow. Our primitive expresses ReAct loops, sub-agents, skills, parallel decomposition, and multi-model planning as ordinary control flow. We evaluate LACUNA on a collection of test cases, BrowseComp-Plus, and τ^2-bench. On BrowseComp-Plus, 8.6% of generations are rejected before execution, with 0.7 retries per query on average, and the agent reaches 27.1% accuracy. On τ^2-bench, LACUNA solves 76.0% of 392 tasks across four domains with a capable model, on par with the baseline agent.</p></description>
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<guid isPermaLink="false">https://arxiv.org/abs/2605.28617</guid>
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<pubDate>Wed, 27 May 2026 00:00:00 +0000</pubDate>
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<title>AutoScientists: Self-Organizing Agent Teams for Long-Running Scientific Experimentation</title>
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<link>https://arxiv.org/abs/2605.28655</link>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2605.28655.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Shanghua Gao, Ada Fang, Marinka Zitnik</p><p><b>Upvotes:</b> 3</p><p><b>Summary:</b> Scientific research proceeds through iterative cycles of hypothesis generation, experiment design, execution, and revision. AI agents can automate parts of this process, but existing approaches typically follow a single research trajectory or coordinate through a central planner with fixed objectives. As a result, they struggle to sustain parallel exploration, adapt as experimental evidence changes, or preserve knowledge of failed directions over long-running experiments. We introduce AutoScientists, a decentralized team of AI agents for long-running computational scientific experimentation. Agents interpret a shared experimental state, self-organize into teams around promising hypotheses, critique proposals before using experimental compute, and share successes and failures to reduce redundant exploration. Under matched experimental budgets, AutoScientists improves over prior AI agents across biomedical machine learning, language-model training optimization, and protein fitness prediction. On BioML-Bench, spanning biomedical imaging, protein engineering, single-cell omics, and drug discovery, AutoScientists achieves a mean leaderboard percentile of 74.4% across 24 tasks, improving over the strongest AI agent by +8.33%. On GPT training optimization, AutoScientists reaches a target validation bits-per-byte 1.9x faster than Autoresearch and continues discovering improvements from a starting champion where the single-agent approach finds none (7 vs. 0 accepted improvements). On ProteinGym fitness prediction, AutoScientists discovers a method for ACE2-Spike binding that improves over the current state-of-the-art model by +12.5% in Spearman correlation. Applied without modification across all 217 ProteinGym assays, the same method improves over the prior state of the art by +6.5% (Spearman correlation).</p></description>
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<guid isPermaLink="false">https://arxiv.org/abs/2605.28655</guid>
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<pubDate>Wed, 27 May 2026 00:00:00 +0000</pubDate>
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<title>ESC-Skills: Discovering and Self-Evolving Skills for Emotional Support Conversations</title>
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<link>https://arxiv.org/abs/2605.27908</link>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2605.27908.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Jie Zhu, Huaixia Dou, Shuo Jiang, Junhui Li, Lifan Guo, Feng Chen, Chi Zhang, Fang Kong</p><p><b>Upvotes:</b> 3</p><p><b>Summary:</b> Existing emotional support conversation (ESC) systems mainly rely on end-to-end response generation or coarse strategy supervision, offering limited interpretability and little support for systematic skill improvement. We propose ESC-Skills, a skill-centric framework that discovers and self-evolves executable emotional support skills. We first model localized support interactions as Intervention Units (IUs), which capture state--action--outcome dynamics between seeker states, support interventions, and post-response emotional changes. Based on IUs extracted from both successful and failed ESC dialogues, we construct the ESC-Skills Bank, a repository of executable emotional support skills containing intervention guidance, applicability conditions, expected outcomes, and potential risks. To further improve robustness, we introduce a multi-profile self-evolutionary refinement framework in which an ESC agent interacts with diverse simulated seeker profiles under SAGE evaluation. The resulting interaction traces are analyzed to identify missing skills, unsafe interventions, and profile-specific failure patterns, which are then used to refine the Skills Bank through simulation-based verification. Experimental results demonstrate that ESC-Skills improves both response-level quality and dialogue-level emotional outcomes while providing more interpretable and controllable support behaviors. We will release the code, prompts, and ESC-Skills Bank at https://github.com/aliyun/qwen-dianjin.</p></description>
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<guid isPermaLink="false">https://arxiv.org/abs/2605.27908</guid>
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<pubDate>Wed, 27 May 2026 00:00:00 +0000</pubDate>
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<title>Models That Know How Evaluations Are Designed Score Safer</title>
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<link>https://arxiv.org/abs/2605.28591</link>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2605.28591.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Katharina Deckenbach, Haritz Puerto, Jonas Geiping, Sahar Abdelnabi</p><p><b>Upvotes:</b> 4</p><p><b>Summary:</b> The validity of AI safety evaluations depends on models behaving consistently across controlled and deployment settings. Prior work has identified test-time contextual cues, such as hypothetical scenarios, as a source of verbalized evaluation awareness and subsequent behavioral shift. In this paper, we investigate a potential explanation of this phenomenon: evaluation meta-knowledge, defined as parametric knowledge about the structural traits that characterize evaluations. Similar to dataset contamination, where benchmark exposure leads to higher performance through memorization, we hypothesize that models trained on texts describing evaluation practices may implicitly learn to recognize and respond to evaluation-like contexts, for instance, through exposure to scientific articles or social media posts about AI benchmarking. To test this, we fine-tune models on synthetic documents describing evaluation traits such as verifiable structures or moral dilemmas. Evaluating this fine-tuned model on six safety benchmarks, we find that it is significantly safer than the base model and control model. This behavioral shift persists even when restricting the analysis to responses lacking explicit verbalization of evaluation awareness. Our results demonstrate that evaluation meta-knowledge may inflate safety benchmark performance, introducing a novel confounder that is independent of explicit memorization or verbalized evaluation awareness, thus, challenging to detect. These findings have important implications for the design and interpretation of AI safety evaluations. Our code and models are available at https://github.com/compass-group-tue/arxiv2026_evaluation_meta_knowledge.</p></description>
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<guid isPermaLink="false">https://arxiv.org/abs/2605.28591</guid>
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<pubDate>Wed, 27 May 2026 00:00:00 +0000</pubDate>
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<title>Joint Training of Multi-Token Prediction in Reinforcement Learning via Optimal Coefficient Calibration</title>
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<link>https://arxiv.org/abs/2605.28184</link>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2605.28184.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Zili Wang, Jiajun Chai, Lin Chen, Xiaohan Wang, Shiming Xiang, Guojun Yin</p><p><b>Upvotes:</b> 4</p><p><b>Summary:</b> Reinforcement Learning from Verifiable Rewards (RLVR) has emerged as the standard paradigm for improving reasoning capability of large language models, while Multi-Token Prediction (MTP) has been a widely adopted module in pretraining. Combining them is a natural approach, yet current RL practices detach MTP gradients because joint training degrades the performance. We revisit this failure from an optimization perspective. We show that the per-step effect of MTP on the RL objective can be decomposed into two terms: a first-order correlation and a second-order perturbation penalty. This decomposition unifies three MTP training regimes: Detach, Cross-Entropy loss, and Policy loss, and explains why each succeeds or fails. Further analysis of policy loss reveals that, although it aligns with intuition, performance still degrades: the correlation term decays while the quadratic penalty persists. Guided by the analysis, we propose Optimal Coefficient Calibration (OCC), an adaptive scheme that tracks the optimal coefficient online via a log-probability proxy at negligible cost. Across six competition-level mathematical reasoning benchmarks, OCC consistently matches or exceeds the detach baseline, delivering improved joint MTP-RL training performance.</p></description>
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<guid isPermaLink="false">https://arxiv.org/abs/2605.28184</guid>
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<pubDate>Wed, 27 May 2026 00:00:00 +0000</pubDate>
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<title>PEFT-Arena: Understanding Parameter-Efficient Finetuning from a Stability-Plasticity Perspective</title>
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<link>https://arxiv.org/abs/2605.28819</link>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2605.28819.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Yangyi Huang, Ruotian Peng, Zeju Qiu, Jiale Kang, Yandong Wen, Bernhard Schölkopf, Weiyang Liu</p><p><b>Upvotes:</b> 5</p><p><b>Summary:</b> Parameter-efficient finetuning (PEFT) has become the standard approach for adapting large language models, yet evaluations largely emphasize downstream accuracy while overlooking the retention of pretrained capabilities. We argue that PEFT should be assessed through the stability-plasticity dilemma: the trade-off between target-task adaptation and resistance to forgetting. We introduce PEFT-Arena, a benchmark that jointly measures downstream performance and general capability retention. Across methods, we find distinct stability-plasticity profiles; under comparable parameter budgets, orthogonal finetuning achieves the most favorable Pareto frontier. To explain these differences, we analyze PEFT updates from two geometric perspectives. In weight space, spectral analysis reveals how parameterizations interact with the pretrained singular-value structure. In activation space, retention metrics show whether finetuning preserves or distorts general-capability representations, with forgetting linked to non-isometric representation distortion. Finally, an analysis shows that final SFT checkpoints often overshoot a better target-retention operating point. Inspired by this, we present case studies of a post-hoc improvement with path-wise rewinding.</p></description>
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<guid isPermaLink="false">https://arxiv.org/abs/2605.28819</guid>
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<pubDate>Wed, 27 May 2026 00:00:00 +0000</pubDate>
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<title>The Fragility of Chain-of-Thought Monitoring Across Typologically Diverse Languages</title>
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<link>https://arxiv.org/abs/2605.27901</link>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2605.27901.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Eric Onyame, Runtao Zhou, Kowshik Thopalli, Bhavya Kailkhura, Chirag Agarwal</p><p><b>Upvotes:</b> 7</p><p><b>Summary:</b> Chain-of-thought (CoT) monitoring has been proposed as a promising safety mechanism for detecting misaligned behavior in large language models. However, its reliability remains largely unexplored beyond English and across diverse model families. We present the first large-scale evaluation of CoT monitorability across 13 diverse languages and seven frontier model families, comprising 16 models. Using adversarial-hint evaluations that require explicit intermediate computation, together with analysis of internal answer-token probabilities, we consistently find CoT unfaithfulness across languages and hint types, with an average rate of 95.9\% across 8B--120B parameter models. We find that frontier models systematically engage in strategic manipulation, including answer-switching, post-hoc rationalization, and procedural exploitation of hints, making external monitors struggle to detect deception. We show that frontier models often commit to the misaligned cue in their latent activations within the first 15\% of generation, even when the CoT appears faithful. Surprisingly, these deceptive patterns remain 100\% in low-resource languages, revealing fundamental limitations in current CoT-based oversight. Our results reveal that CoT monitoring is fundamentally fragile under linguistic distribution shift, providing a substantially weaker safety signal than what English-only studies suggest. These findings underscore an urgent need to develop robust CoT monitors and to accelerate research into white-box monitoring techniques, especially to improve CoT monitorability in mid- and low-resource languages. Our code is available https://multilingual-cot-monitoring.github.io/{blue{here}}.</p></description>
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<guid isPermaLink="false">https://arxiv.org/abs/2605.27901</guid>
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<pubDate>Wed, 27 May 2026 00:00:00 +0000</pubDate>
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<title>VibeSearchBench: Benchmarking Long-horizon Proactive Search in the Wild</title>
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<link>https://arxiv.org/abs/2605.27882</link>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2605.27882.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Xiaohongshu Inc</p><p><b>Upvotes:</b> 8</p><p><b>Summary:</b> LLM-based agents score well on search benchmarks, yet real users consistently find results unsatisfying, revealing a persistent evaluation-experience gap. We attribute this gap to existing benchmarks' reliance on over-specified queries, single-turn interactions, and fixed-schema evaluation, none of which reflect real search behavior where users and agents collaboratively refine vague intent through multi-turn dialogue. We term this paradigm VibeSearch and introduce VibeSearchBench, a benchmark comprising 200 manually curated bilingual (Chinese and English) tasks across 20 domains, split into VibeSearch-Pro (professional) and VibeSearch-Daily (daily-life) subsets. Each task pairs a user persona with a schema-free ground-truth knowledge graph, and is evaluated through a progressive-disclosure user simulator and a graph-matching evaluation framework. We benchmark seven frontier models under both the ReAct framework and the OpenClaw agent harness. Results show that all models remain substantially inadequate for VibeSearch (best F1: 30.30), highlighting the need for fundamental advances in long-context reasoning, proactive intent elicitation, and structured knowledge construction.</p></description>
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<guid isPermaLink="false">https://arxiv.org/abs/2605.27882</guid>
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<pubDate>Wed, 27 May 2026 00:00:00 +0000</pubDate>
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<title>OmniVerifier-M1: Multimodal Meta-Verifier with Explicit Structured Recalibration</title>
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<link>https://arxiv.org/abs/2605.28805</link>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2605.28805.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Xinchen Zhang, Bowei Liu, Jiale Liu, Chufan Shi, Yizhen Zhang, Junhong Liu, Youliang Zhang, Zhiheng Li, Yujiu Yang, Ling Yang</p><p><b>Upvotes:</b> 8</p><p><b>Summary:</b> Visual outcomes are increasingly central to multimodal large language models, making reliable and fine-grained verification essential for scaling generalist foundation models. In this work, we investigate multimodal meta-verification, which leverages verifier-generated rationales rather than decision-only signals, and explore how to effectively incorporate meta-verification feedback into multimodal verifier training. We identify two key findings. First, symbolic verifier outputs (e.g., bounding boxes) outperform textual explanations as meta-verification rationales, enabling efficient rule-based reinforcement learning rewards while avoiding reliance on model-based rewards from auxiliary judge models. Second, decoupling reinforcement learning objectives for binary judgment and meta-verification substantially outperforms joint reward optimization, due to intrinsic differences in output structure and learning dynamics. Based on these insights, we train OmniVerifier-M1, a generalist visual verifier leveraging symbolic meta-verification and decoupled reinforcement learning. OmniVerifier-M1 provides robust verification and fine-grained error localization, and further enables M1-TTS, a verifier-driven agentic generation system achieving dynamic region-level self-correction. This approach paves the way for more reliable, interpretable, and fine-grained multimodal verification, supporting safer and more controllable foundation model deployment.</p></description>
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<guid isPermaLink="false">https://arxiv.org/abs/2605.28805</guid>
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<pubDate>Wed, 27 May 2026 00:00:00 +0000</pubDate>
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<title>CubePart: An Open-Vocabulary Part-Controllable 3D Generator</title>
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<link>https://arxiv.org/abs/2605.28763</link>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2605.28763.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Yiheng Zhu, Kangle Deng, Jean-Philippe Fauconnier, Inaki Navarro, Daiqing Li, Ava Pun, Yinan Zhang, Peiye Zhuang, Xiaoxia Sun, Maneesh Agrawala, Kiran Bhat, Tinghui Zhou</p><p><b>Upvotes:</b> 9</p><p><b>Summary:</b> Interactive 3D assets used in games and simulation are typically decomposed into specific semantic parts to support animation, physics, and scripted behaviors, yet most generative 3D models produce either monolithic meshes or arbitrary part decompositions that cannot be aligned with application-specific requirements. We present CubePart, a generative framework for open-vocabulary, part-controllable 3D mesh generation that exposes part structure as an explicit inference-time control signal. Given a global text prompt and a user-defined parts schema expressed as an open-ended list of part names, our method generates a set of meshes - one per schema element - that assemble into a coherent object while respecting the specified semantic structure. To enable this capability, we introduce a scalable data pipeline to construct a large open-vocabulary, part-labeled 3D dataset, along with a two-stage generative architecture that separates global shape synthesis from part-level decoding. We demonstrate that the resulting assets can be directly integrated into game engines and driven by animation and behavior scripts without manual post-processing. Project Page: https://cubepart.github.io/</p></description>
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<guid isPermaLink="false">https://arxiv.org/abs/2605.28763</guid>
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<pubDate>Wed, 27 May 2026 00:00:00 +0000</pubDate>
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<title>HRBench: Benchmarking and Understanding Thinking-Mode Switch Strategies in Hybrid-Reasoning LLMs</title>
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<link>https://arxiv.org/abs/2605.28398</link>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2605.28398.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Yansong Ning, Mianpeng Liu, Jingwen Ye, Weidong Zhang, Hao Liu</p><p><b>Upvotes:</b> 10</p><p><b>Summary:</b> Hybrid-reasoning large language models (LLMs) expose explicit controls over reasoning effort, allowing users or systems to trade off answer quality against inference cost. However, existing methods for adaptive thinking-mode selection are typically evaluated under different models, datasets, and implementation assumptions, making it difficult to compare their practical behavior. We introduce HRBench, a unified evaluation framework for studying thinking-mode switching in hybrid-reasoning LLMs. HRBench organizes the design space along two axes: three switching strategy families, prompt-based selection, external routing, and speculative execution, and four training regimes, training-free, SFT, offline and online RL, yielding 12 controlled evaluation settings. We evaluate these settings across 6 LLMs, from Qwen3.5-2B to Kimi-K2.5-1.1T, and 5 reasoning benchmarks covering mathematics, science, and code, while reimplementing 12+ representative prior methods within the same pipeline. Our analysis characterizes how different switching strategies occupy distinct effectiveness-efficiency trade-off regions: prompt-based methods often provide favorable token-accuracy trade-offs, routing methods offer more stable cost reduction, and speculative methods tend to improve accuracy at higher token cost. We further find that training affects strategies differently, and that the preferred strategy varies with model scale and task domain. HRBench provides reference implementations and a unified evaluation platform to support more controlled research on efficient reasoning in hybrid-reasoning LLMs. Our data, code and repository are available at https://github.com/usail-hkust/HRBench.</p></description>
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<guid isPermaLink="false">https://arxiv.org/abs/2605.28398</guid>
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<pubDate>Wed, 27 May 2026 00:00:00 +0000</pubDate>
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<title>LiveBrowseComp: Are Search Agents Searching, or Just Verifying What They Already Know?</title>
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<link>https://arxiv.org/abs/2605.28721</link>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2605.28721.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> HuiMing Fan, Xiao Wang, Zheng Chu, Qianyu Wang, Zhuoyao Wang, Ming Liu, Bing Qin, XingYu</p><p><b>Upvotes:</b> 11</p><p><b>Summary:</b> Are LLM-based search agents genuinely searching, or using the web to verify what they already know? We study this question on BrowseComp with three diagnostics. Our analysis reveals Intrinsic Knowledge Dependence (IKD): even with tool access, agents often rely on intrinsic knowledge -- information encoded in the model before retrieval -- rather than on external evidence. Agents answer up to 44.5% of BrowseComp questions without tools, generate more than half of their search queries from internally produced hypotheses rather than retrieved leads, and perform worse than closed-book baselines when answer-supporting evidence is removed. These results suggest that static search benchmarks can reward memory-backed verification rather than evidence-driven discovery, conflating what agents already know with what they can find. We then introduce LiveBrowseComp, a deep-search benchmark designed to evaluate agents beyond intrinsic coverage. It contains 335 human-authored questions whose answers depend on facts published within the 90 days preceding benchmark construction, drawn from six updated sources and filtered to exclude globally salient events. On LiveBrowseComp, all evaluated agents fall below 2% closed-book accuracy, search-augmented scores drop by 25-40 points relative to BrowseComp, and prior model rankings no longer reliably predict performance. LiveBrowseComp is available at https://huggingface.co/datasets/Forival/LiveBrowseComp.</p></description>
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<guid isPermaLink="false">https://arxiv.org/abs/2605.28721</guid>
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<pubDate>Wed, 27 May 2026 00:00:00 +0000</pubDate>
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<title>GUI-CIDER: Mid-training GUI Agents via Causal Internalization and Density-aware Exemplar Reselection</title>
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||||||
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<link>https://arxiv.org/abs/2605.28534</link>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2605.28534.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Zheng Wu, Chengcheng Han, Zhengxi Lu, Tianjie Ju, Yanyu Chen, Qi Gu, Xunliang Cai, Zhuosheng Zhang</p><p><b>Upvotes:</b> 16</p><p><b>Summary:</b> Despite the rapid progress of multimodal large language models in building Graphical User Interface (GUI) agents, their real-world task completion is fundamentally bottlenecked by a lack of world knowledge about GUI operations. Existing solutions typically rely on expensive multi-agent scaffolding or conventional post-training paradigms, such as Supervised Fine-Tuning (SFT) and Reinforcement Learning (RL). However, post-training only allows agents to implicitly absorb world knowledge through action annotations or reward signals, leading to inefficient trajectory memorization rather than genuine comprehension. Therefore, an approach that enables explicit learning of this knowledge is imperative. To this end, we propose GUI-CIDER, a mid-training method that explicitly internalizes GUI world knowledge through Causal Internalization and Density-aware Exemplar Reselection. GUI-CIDER operates in three stages: (1) data synthesis, which distills static planning and dynamic causal knowledge from GUI trajectories into text; (2) exemplar reselection, which filters the corpus by rewarding causal structures and penalizing semantic redundancy; and (3) mid-training, where the refined data is used to embed the acquired knowledge. Extensive experiments on two GUI knowledge benchmarks and three task completion benchmarks demonstrate that GUI-CIDER consistently improves both the agent's understanding of GUI operations and its task success rates.The codes are available at https://github.com/Wuzheng02/GUI-CIDER.</p></description>
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<guid isPermaLink="false">https://arxiv.org/abs/2605.28534</guid>
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<pubDate>Wed, 27 May 2026 00:00:00 +0000</pubDate>
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<title>Long Live The Balance: Information Bottleneck Driven Tree-based Policy Optimization</title>
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<link>https://arxiv.org/abs/2605.28109</link>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2605.28109.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Hao Jiang, Shurui Li, Tianpeng Bu, Bowen Xu, Xin Liu, Qihua Chen, Hongtao Duan, Lulu Hu, Bin Yang, Minying Zhang</p><p><b>Upvotes:</b> 16</p><p><b>Summary:</b> Recent advances in online reinforcement learning (RL) for large language models (LLMs) have demonstrated promising performance in complex reasoning tasks. However, they often exhibit an imbalanced exploration-exploitation trade-off, resulting in unstable optimization and sub-optimal performance. We introduce IB-Score, a novel metric grounded in Information Bottleneck theory that evaluates policy's exploration-exploitation balance by quantifying the trade-off between step-level reasoning diversity and mutual information shared with the correct answer. Analysis based on IB-Score shows that popular online RL approaches (e.g., GRPO) with common regularizers fail to consistently maintain balance during training with suboptimal results. To address this, we propose Information Bottleneck-driven Tree-based Policy Optimization (IB-TPO), a principled framework that formulates IB-Score as a fine-grained optimization objective and utilizes a novel IB-guided tree sampling strategy that not only improves the efficiency of online sampling with 50% more trajectories under the same token budget, but also reuses the tree structure for effective IB-Score Monte Carlo estimation. Extensive experiments across standard benchmarks show that our method significantly outperforms GRPO baseline by 2.9% to 3.6% and also outperforms other state-of-the-art online RL approaches. Our code is available at https://github.com/alibaba/EfficientRL.</p></description>
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<guid isPermaLink="false">https://arxiv.org/abs/2605.28109</guid>
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<pubDate>Wed, 27 May 2026 00:00:00 +0000</pubDate>
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<title>OSP-Next: Efficient High-Quality Video Generation with Sparse Sequence Parallelism, HiF8 Quantization, and Reinforcement Learning</title>
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<link>https://arxiv.org/abs/2605.28691</link>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2605.28691.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Yunyang Ge, Xianyi He, Zezhong Zhang, Bin Lin, Bin Zhu, Xinhua Cheng, Li Yuan</p><p><b>Upvotes:</b> 17</p><p><b>Summary:</b> Diffusion Transformers achieve strong video generation quality, but the quadratic cost of full attention limits efficiency. We introduce OSP-Next, an efficient text-to-video generation model that integrates sparse attention, parallelism, quantization, and reinforcement learning. OSP-Next uses a hybrid full-sparse attention architecture, where the sparse component is implemented with Skiparse-2D Attention. This fixed-pattern mechanism applies token-wise and group-wise sparse attention along spatial dimensions, leveraging locality while maintaining native compatibility with FlashAttention kernels. Based on the local equivalence of rearrangement in Skiparse-2D Attention, we further propose Sparse Sequence Parallelism (SSP), which partitions subsequences across ranks and switches sparse patterns through a single All-to-All communication. Compared with Ulysses Sequence Parallelism (SP), SSP provides a native parallel strategy for sparse attention and reduces communication volume by 75%. OSP-Next also incorporates HiF8 quantization to enable stable joint training with 8-bit quantization and sparse fine-tuning, and applies Mix-GRPO post-training to improve the performance of the sparse model. Experiments show that OSP-Next achieves a VBench total score of 83.73%, surpassing the Wan2.1 baseline. Under the 5-second 720P and 5-second 768P settings, OSP-Next achieves up to 1.64times single-GPU speedup and over 1.52times eight-GPU speedup on NVIDIA H200 GPUs. In addition, with only a 0.4% drop in VBench total score, OSP-Next-HiF8 achieves 1.69times and 2.27times speedups under the two settings on a single Ascend 950PR, demonstrating the efficiency and performance of OSP-Next across hardware platforms.</p></description>
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<guid isPermaLink="false">https://arxiv.org/abs/2605.28691</guid>
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<pubDate>Wed, 27 May 2026 00:00:00 +0000</pubDate>
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<title>Rethinking Memory as Continuously Evolving Connectivity</title>
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<link>https://arxiv.org/abs/2605.28773</link>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2605.28773.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Jizhan Fang, Buqiang Xu, Zhixian Wang, Haoliang Cao, Xinle Deng, Baohua Dong, Hangcheng Zhu, Ruohui Huang, Gang Yu, Ying Wei, Guozhou Zheng, Feiyu Xiong, Haofen Wang, Huajun Chen, Ningyu Zhang</p><p><b>Upvotes:</b> 19</p><p><b>Summary:</b> Existing memory-augmented LLM agents often treat memory as a static repository with pre-defined representations and fixed retrieval pipelines, which is brittle in dynamic agentic environments where feedback, task variation, and heterogeneous signals continuously reshape what should be remembered and how it should be connected. To address this, we propose FluxMem, a connectivity-evolving memory framework that models memory as a heterogeneous graph and progressively refines its topology through three stages: initial connection formation, feedback-driven refinement, and long-term consolidation. During execution, FluxMem repairs missing links, prunes interference, aligns abstraction granularity, and distills recurrent successful trajectories into reusable procedural circuits, guided by one metric for memory generalizability and evolutionary maturity. Across three fundamentally distinct benchmarks including LoCoMo, Mind2Web, and GAIA, FluxMem achieves consistent state-of-the-art performance, demonstrating strong adaptation and generalization in complex agentic environments. The code will be open-sourced in https://github.com/zjunlp/LightMem.</p></description>
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<guid isPermaLink="false">https://arxiv.org/abs/2605.28773</guid>
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<pubDate>Wed, 27 May 2026 00:00:00 +0000</pubDate>
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<title>AI Research Agents Narrow Scientific Exploration</title>
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<link>https://arxiv.org/abs/2605.27905</link>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2605.27905.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Yixuan Tang, Yi Yang</p><p><b>Upvotes:</b> 20</p><p><b>Summary:</b> AI research agents can now generate research ideas, design experiments, run code, and draft papers, raising the possibility of large-scale AI-assisted scientific discovery. Many current agent frameworks explicitly encourage the generation of novel and high-impact ideas. Yet it remains unclear whether AI-assisted ideation broadens scientific exploration or mainly concentrates around existing work. We study AI research agents as scientific search systems. Using four AI research-agent frameworks and six large language models, we generate 37,802 scientific ideas from shared seed literature across citation-defined research areas in AI and machine learning. We then compare the resulting AI ideas against human-authored papers from the same research areas, follow-on human research emerging from the same seed literature, and the seed literature itself. Across experiments, four consistent patterns emerge. First, AI-generated ideas are substantially more concentrated than human-authored papers from the same research areas. Second, AI-generated ideas remain much closer to their starting literature than later human follow-on work does. Third, papers most similar to AI-generated ideas tend to receive lower subsequent citations. Fourth, when AI-generated ideas differ from prior work, the differences arise primarily from recombining existing technical methods rather than introducing fundamentally new research questions. Overall, current AI research agents appear better suited to local elaboration than to broadening scientific exploration.</p></description>
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<guid isPermaLink="false">https://arxiv.org/abs/2605.27905</guid>
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<pubDate>Wed, 27 May 2026 00:00:00 +0000</pubDate>
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<title>Learn from Weaknesses: Automated Domain Specialization for Small Computer-Use Agents</title>
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<link>https://arxiv.org/abs/2605.28775</link>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2605.28775.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Suji Kim, Kangsan Kim, Sung Ju Hwang</p><p><b>Upvotes:</b> 32</p><p><b>Summary:</b> Computer-use agents (CUAs) have recently made substantial progress, but deploying a separate large expert for each software domain remains expensive. Small open computer-use agents are more practical specialization targets, but they remain substantially weaker and exhibit uneven domain-specific failures. A straightforward remedy is to synthesize large-scale training data for the target domain, yet we find that this naive approach yields only marginal improvements. Building on this observation, we introduce LearnWeak, an annotation-free specialization framework for small computer-use agents that uses a stronger reference agent to identify the student's weaknesses in the target domain, synthesize targeted tasks, and construct supervision automatically. LearnWeak further introduces an error-aware specialization objective that disentangles planning and execution errors, enabling more behaviorally precise updates than broad uniform supervision. On OSWorld, LearnWeak achieves average gains of 11.6 and 11.1 percentage points over EvoCUA-8B and OpenCUA-7B, respectively, across eight domains. We also validate that our student-aware dataset generation and training approaches outperform existing autonomous trajectory generation and training baselines. Our work highlights the importance of student awareness in both data synthesis and agent training, pointing toward a more principled and efficient path for specializing small computer-use agents in diverse domains.</p></description>
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<guid isPermaLink="false">https://arxiv.org/abs/2605.28775</guid>
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<pubDate>Wed, 27 May 2026 00:00:00 +0000</pubDate>
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<title>MemTrace: Tracing and Attributing Errors in Large Language Model Memory Systems</title>
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<link>https://arxiv.org/abs/2605.28732</link>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2605.28732.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Xinle Deng, Ruobin Zhong, Hujin Peng, Xiaoben Lu, Yanzhe Wu, Guang Li, Buqiang Xu, Yunzhi Yao, Jizhan Fang, Haoliang Cao, Junjie Guo, Yuan Yuan, Ziqing Ma, Yuanqiang Yu, Rui Hu, Baohua Dong, Hangcheng Zhu, Ningyu Zhang</p><p><b>Upvotes:</b> 33</p><p><b>Summary:</b> Memory is essential for enabling large language models to support long-horizon reasoning, yet existing memory systems remain unreliable and difficult to debug. Tracing memory's dynamic evolution is crucial to understand how information is synthesized, propagated, or corrupted over time. In this work, we study the new problem of error tracing and attribution in LLM memory systems. We propose a novel framework that transforms memory pipelines into executable memory evolution graphs, enabling fine-grained tracing of operational information flow. We then construct MemTraceBench, a benchmark collected from representative memory systems such as Long-Context, RAG, Mem0, and EverMemOS, to systematically study memory failure modes. We further introduce an automatic attribution method that iteratively traces operation subgraphs to pinpoint the root cause of any failed case. Our analysis reveals that memory failures are systematic, stemming from operation-level issues like information loss and retrieval misalignment. Crucially, we leverage these fine-grained attribution signals to guide downstream prompt optimization, establishing a closed-loop system that automatically corrects faults and boosts end-task performance by up to 7.62%. Code will be released at https://github.com/zjunlp/MemTrace.</p></description>
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<guid isPermaLink="false">https://arxiv.org/abs/2605.28732</guid>
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<pubDate>Wed, 27 May 2026 00:00:00 +0000</pubDate>
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<title>GEM: Generative Supervision Helps Embodied Intelligence</title>
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<link>https://arxiv.org/abs/2605.28548</link>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2605.28548.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Ruowen Zhao, Bangguo Li, Zuyan Liu, Yinan Liang, Junliang Ye, Fangfu Liu, Diankun Wu, Zhengyi Wang, Xumin Yu, Yongming Rao, Han Hu, Jun Zhu</p><p><b>Upvotes:</b> 34</p><p><b>Summary:</b> Embodied Vision-Language Models (VLMs) have demonstrated impressive performance and generalization in robotics, particularly within Vision-Language-Action frameworks. However, a significant gap remains between the high-level semantic focus of standard text-guided pre-training paradigms and the low-level spatial and physical knowledge critical for execution in embodied environments. In this paper, we introduce GEM, a Generative-supervised Embodied vision-language Model designed to bridge this divide. We propose integrating a depth map generation task directly into the VLM pre-training phase. By training this generative objective jointly with the main model, we observe substantial improvements in embodied intelligence, significantly enhancing both semantic understanding and physical operation capabilities. To support this paradigm, we curate and release GEM-4M, a comprehensive large-scale dataset featuring a mixture of grounding, reasoning, and planning data paired with high-quality depth supervision. Extensive experiments demonstrate that GEM achieves state-of-the-art results across diverse embodied benchmarks. Furthermore, our deployed action model, GEM-VLA, exhibits vastly superior task execution abilities in both simulation environments and real-world evaluations. Code, models, and datasets are available at https://zhaorw02.github.io/GEM/</p></description>
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<guid isPermaLink="false">https://arxiv.org/abs/2605.28548</guid>
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<pubDate>Wed, 27 May 2026 00:00:00 +0000</pubDate>
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<title>DenoiseRL: Bootstrapping Reasoning Models to Recover from Noisy Prefixes</title>
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<link>https://arxiv.org/abs/2605.28421</link>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2605.28421.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Caijun Xu, Changyi Xiao, Zhongyuan Peng, Yixin Cao</p><p><b>Upvotes:</b> 39</p><p><b>Summary:</b> Reinforcement learning has become a central paradigm for advancing reasoning in large language models, yet most existing methods still depend on stronger teacher models or heavily curated difficult datasets, limiting scalable capability improvement. In this paper, we introduce DenoiseRL, a reinforcement learning framework that substitutes external supervision with recovery-oriented optimization over failures from weak models. Instead of relying on stronger supervision or carefully engineered data, DenoiseRL learns directly from incorrect reasoning traces by converting them into opportunities for improvement, making training more scalable and less dependent on external resources. This yields a richer and more diverse learning signal, improving exploration efficiency from imperfect model behavior. As a result, DenoiseRL improves reasoning performance and overall training efficiency while reducing the need for expensive data curation or stronger teacher models. Empirically, DenoiseRL consistently outperforms strong on-policy RL baselines across competitive mathematical and general reasoning benchmarks and promotes stronger self-corrective behavior as training difficulty increases, highlighting an effective and scalable alternative pathway for improving reasoning in large language models.</p></description>
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<guid isPermaLink="false">https://arxiv.org/abs/2605.28421</guid>
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<pubDate>Wed, 27 May 2026 00:00:00 +0000</pubDate>
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<title>ResearchMath-14K: Scaling Research-Level Mathematics via Agents</title>
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<link>https://arxiv.org/abs/2605.28003</link>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2605.28003.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Guijin Son, Seungyeop Yi, Minju Gwak, Hyunwoo Ko, Wongi Jang, Youngjae Yu</p><p><b>Upvotes:</b> 41</p><p><b>Summary:</b> The frontier of mathematics is defined by problems whose solutions are not yet known, yet it remains unclear whether language models can meaningfully engage with such problems without human intervention. A major obstacle is the lack of large-scale research-level math datasets. To this end, we introduce ResearchMath-14k, a set of 14{,}056 problems curated from academic sources via a multi-agent pipeline, making it the largest collection of research-level mathematical problems to date. We further generate ResearchMath-Reasoning, 220K teacher trajectories from two open models, where we observe recurring avoidance behaviors such as non-attempts and fabricated references. Interestingly, across eight open-weight models, newer generations produce 5.6times more references and 5.0times more fake references per trace. After agentic filtering of ResearchMath-Reasoning, fine-tuning Qwen3 models from 4B to 30B parameters improves over base models by 9.2 points on average. This shows that filtered open-problem attempts can provide useful supervision even without fully correct reasoning traces. We make ResearchMath-14k publicly available for future works on research-level mathematical reasoning.</p></description>
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<guid isPermaLink="false">https://arxiv.org/abs/2605.28003</guid>
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<pubDate>Wed, 27 May 2026 00:00:00 +0000</pubDate>
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<title>Self-Improving Language Models with Bidirectional Evolutionary Search</title>
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<link>https://arxiv.org/abs/2605.28814</link>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2605.28814.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Guowei Xu, Zhenting Qi, Huangyuan Su, Weirui Ye, Himabindu Lakkaraju, Sham M. Kakade, Yilun Du</p><p><b>Upvotes:</b> 44</p><p><b>Summary:</b> Search has been proposed as an effective method for self-improving language models and agentic systems, both for post-training sample generation and for inference. However, widely used methods such as best-of-N sampling and tree search face two fundamental limitations: they are guided by sparse verification signals, and they construct candidates primarily through autoregressive expansion, restricting exploration to regions with substantial model probability mass. To address these, we propose Bidirectional Evolutionary Search (BES), a search framework that couples forward candidate evolution with backward goal decomposition. In the forward search, BES augments standard expansion with evolution operators that recombine partial trajectories to generate candidates that are difficult to obtain from a single model rollout. In the backward search, BES recursively decomposes the original task into checkable subgoals, producing dense intermediate feedback that guides forward search. We provide theoretical motivation showing that candidates generated by expansion-only search are confined to a narrow entropy shell while evolutionary operators can escape it, and that backward search can exponentially reduce the number of required samples to find a correct answer. Experiments show that on challenging post-training tasks where mainstream post-training algorithms fail to improve, BES enables consistent gains, and on three open problem solving benchmarks at inference time, BES outperforms existing open-source frameworks in both average and best-case performance. Code and trained models are available at https://github.com/Embodied-Minds-Lab/BES.</p></description>
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<guid isPermaLink="false">https://arxiv.org/abs/2605.28814</guid>
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<pubDate>Wed, 27 May 2026 00:00:00 +0000</pubDate>
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<title>From Pixels to Words -- Towards Native One-Vision Models at Scale</title>
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<link>https://arxiv.org/abs/2605.28820</link>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2605.28820.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Haiwen Diao, Jiahao Wang, Penghao Wu, Yuhao Dong, Yuwei Niu, Yue Zhu, Zhongang Cai, Weichen Fan, Linjun Dai, Silei Wu, Xuanyu Zheng, Mingxuan Li, Yuanhan Zhang, Bo Li, Hanming Deng, Huchuan Lu, Quan Wang, Lei Yang, Lewei Lu, Dahua Lin, Ziwei Liu</p><p><b>Upvotes:</b> 56</p><p><b>Summary:</b> Current vision-language models (VLMs) typically stitch together separate image encoders and language decoders via multi-stage alignment, a modular framework that inevitably fragments pixel-level signals across frames and scatters early pixel-word interactions. In parallel, native VLMs, despite impressive performance on single images, remain largely unexplored in multi-image, video understanding, and spatial intelligence. Hence, we introduce NEO-ov, a native foundation model that learns cross-frame and pixel-word correspondence end-to-end, without any external encoders, auxiliary adapters, or post-hoc fusion. By eliminating module boundaries entirely, NEO-ov enables fine-grained and unified spatiotemporal modeling to emerge natively inside the model. Notably, NEO-ov largely narrows the gap to modular counterparts while excelling at fine-grained visual perception, validating that native "one-vision" architectures are not only feasible but competitive at scale. Beyond empirical performance, we unveil systematic architectural analyses and detailed training recipes to facilitate subsequent native multimodal modeling. Our code and models are publicly available at: https://github.com/EvolvingLMMs-Lab/NEO.</p></description>
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<guid isPermaLink="false">https://arxiv.org/abs/2605.28820</guid>
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<pubDate>Wed, 27 May 2026 00:00:00 +0000</pubDate>
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<title>Agent Explorative Policy Optimization for Multimodal Agentic Reasoning</title>
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<link>https://arxiv.org/abs/2605.28774</link>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2605.28774.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Minki Kang, Shizhe Diao, Ryo Hachiuma, Sung Ju Hwang, Pavlo Molchanov, Yu-Chiang Frank Wang, Byung-Kwan Lee</p><p><b>Upvotes:</b> 71</p><p><b>Summary:</b> Vision-language models with extended reasoning succeed on complex problems, but many real-world problems require external tools that internal reasoning alone often cannot resolve. Agentic reasoning therefore interleaves two behaviors with a structural asymmetry: thinking (the self-contained default) and tool use (a high-variance auxiliary acting). We refer to this asymmetry as the Thinking-Acting Gap. Under standard RL recipes like GRPO, the gap manifests as two diagnostic symptoms during training: tool use is attempted on only ~30% of rollouts, and when attempted, the tool-using rollouts within a group are all-wrong on ~40% of questions, suppressing the learning signal at the tool calls that needed it. We propose AXPO (Agent eXplorative Policy Optimization): for each all-wrong tool-using subgroup, AXPO fixes the thinking prefix and resamples the tool call and its continuation, paired with uncertainty-based prefix selection. Across nine multimodal benchmarks and three scales of Qwen3-VL-Thinking, SFT+AXPO outperforms SFT+GRPO at average (+1.8pp Pass@1 and +1.8pp Pass@4 at 8B on average) and 8B with SFT+AXPO surpasses the 32B Base on Pass@4 with 4 times fewer parameters.</p></description>
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<guid isPermaLink="false">https://arxiv.org/abs/2605.28774</guid>
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<pubDate>Wed, 27 May 2026 00:00:00 +0000</pubDate>
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<title>ProRL: Effective Reinforcement Learning for Proactive Recommendation via Rectified Policy Gradient Estimation</title>
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||||||
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<link>https://arxiv.org/abs/2605.28293</link>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2605.28293.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Hongru Hou, Tiehua Mei, Denghui Geng, Jinhui Huang, Ao Xu, Hengrui Chen, Jiaqing Liang, Deqing Yang</p><p><b>Upvotes:</b> 76</p><p><b>Summary:</b> Proactive Recommender Systems (PRSs) aim to guide user preference shift toward target items by generating paths of intermediate recommendations. Reinforcement learning (RL) provides a principled framework for optimizing such sequential decision tasks, as path rewards can naturally capture both short-term acceptance and long-term guidance effectiveness. However, naively applying policy gradients to PRS results in deficient gradient estimation. We identify two deficiencies: (1) path-level rewards decompose into step-level rewards with positive mean, creating a length-dependent bias that causes gradients to favor path extension over meaningful exploration; (2) weighting each step by the entire path-level reward ignores the decomposition structure, leading to high gradient variance. To rectify these two deficiencies, we propose an effective RL framework ProRL with two novel mechanisms for proactive recommendation. First, Stepwise Reward Centering subtracts expected rewards to neutralize length-dependent bias, ensuring that path extension yields zero expected gradient signal. Second, Position-Specific Advantage Estimation leverages the reward decomposition structure to compute step-dependent baselines, reducing gradient variance. Together, these mechanisms yield policy gradients that precisely target path quality. Our experiments on three real-world datasets demonstrate that ProRL significantly outperforms state-of-the-art PRSs. Our code is available at https://github.com/hongruhou89/ProRL.</p></description>
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<guid isPermaLink="false">https://arxiv.org/abs/2605.28293</guid>
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<pubDate>Wed, 27 May 2026 00:00:00 +0000</pubDate>
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<title>Gamma-World: Generative Multi-Agent World Modeling Beyond Two Players</title>
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||||||
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<link>https://arxiv.org/abs/2605.28816</link>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2605.28816.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Fangfu Liu, Kai He, Tianchang Shen, Tianshi Cao, Sanja Fidler, Yueqi Duan, Jun Gao, Igor Gilitschenski, Zian Wang, Xuanchi Ren</p><p><b>Upvotes:</b> 156</p><p><b>Summary:</b> World models for interactive video generation have largely focused on single-agent settings, where future observations are generated from a single control signal. However, many generated environments require multi-agent interaction: multiple players, robots, or embodied agents act simultaneously within a shared space. Scaling world models to such settings requires a principled multi-agent design: agents should remain independently controllable, permutation-symmetric, and support efficient inference while maintaining consistency across time and perspectives. In this paper, we present our generative multi-agent world model for interactive simulation. It introduces Simplex Rotary Agent Encoding, a parameter-free extension of 3D RoPE that represents agents as vertices of a regular simplex in rotary angle space. This gives each agent a distinct phase while making all agents permutation-equivalent, enabling scalable agent identity without learned per-slot identities or a fixed agent ordering. To avoid dense all-to-all attention across agents, we further propose Sparse Hub Attention, where learnable hub tokens mediate token interaction across agents, reducing cross-agent attention cost from quadratic to linear in the number of agents. For real-time rollout, we distill a full-context diffusion teacher into a causal student that generates temporal blocks sequentially with KV caching, enabling action-responsive generation at 24 FPS. Experiments in multiplayer virtual environments show that our model improves video fidelity, action controllability, and inter-agent consistency over slot-based and dense-attention baselines, while generalizing from two to four players without additional training.</p></description>
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||||||
|
<guid isPermaLink="false">https://arxiv.org/abs/2605.28816</guid>
|
||||||
|
<pubDate>Wed, 27 May 2026 00:00:00 +0000</pubDate>
|
||||||
</item>
|
</item>
|
||||||
</channel>
|
</channel>
|
||||||
</rss>
|
</rss>
|
||||||
|
|||||||
Reference in New Issue
Block a user