diff --git a/feed.xml b/feed.xml
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--- a/feed.xml
+++ b/feed.xml
@@ -7,132 +7,174 @@
http://www.rssboard.org/rss-specificationpython-feedgenen
- Mon, 30 Jun 2025 00:02:33 +0000
+ Tue, 01 Jul 2025 00:02:42 +0000
- HeurAgenix: Leveraging LLMs for Solving Complex Combinatorial Optimization Challenges
- https://arxiv.org/abs/2506.15196
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2506.15196.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Xianliang Yang, Ling Zhang, Haolong Qian, Lei Song, Jiang Bian</p><p><b>Upvotes:</b> 2</p><p><b>Summary:</b> Heuristic algorithms play a vital role in solving combinatorial optimization (CO) problems, yet traditional designs depend heavily on manual expertise and struggle to generalize across diverse instances. We introduce HeurAgenix, a two-stage hyper-heuristic framework powered by large language models (LLMs) that first evolves heuristics and then selects among them automatically. In the heuristic evolution phase, HeurAgenix leverages an LLM to compare seed heuristic solutions with higher-quality solutions and extract reusable evolution strategies. During problem solving, it dynamically picks the most promising heuristic for each problem state, guided by the LLM's perception ability. For flexibility, this selector can be either a state-of-the-art LLM or a fine-tuned lightweight model with lower inference cost. To mitigate the scarcity of reliable supervision caused by CO complexity, we fine-tune the lightweight heuristic selector with a dual-reward mechanism that jointly exploits singals from selection preferences and state perception, enabling robust selection under noisy annotations. Extensive experiments on canonical benchmarks show that HeurAgenix not only outperforms existing LLM-based hyper-heuristics but also matches or exceeds specialized solvers. Code is available at https://github.com/microsoft/HeurAgenix.</p>
- https://arxiv.org/abs/2506.15196
- Wed, 18 Jun 2025 07:20:01 +0000
+ Pangu Pro MoE: Mixture of Grouped Experts for Efficient Sparsity
+ https://arxiv.org/abs/2505.21411
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2505.21411.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Yehui Tang, Xiaosong Li, Fangcheng Liu, Wei Guo, Hang Zhou, Yaoyuan Wang, Kai Han, Xianzhi Yu, Jinpeng Li, Hui Zang, Fei Mi, Xiaojun Meng, Zhicheng Liu, Hanting Chen, Binfan Zheng, Can Chen, Youliang Yan, Ruiming Tang, Peifeng Qin, Xinghao Chen, Dacheng Tao, Yunhe Wang</p><p><b>Upvotes:</b> 11</p><p><b>Summary:</b> The surgence of Mixture of Experts (MoE) in Large Language Models promises a small price of execution cost for a much larger model parameter count and learning capacity, because only a small fraction of parameters are activated for each input token. However, it is commonly observed that some experts are activated far more often than others, leading to system inefficiency when running the experts on different devices in parallel. Therefore, we introduce Mixture of Grouped Experts (MoGE), which groups the experts during selection and balances the expert workload better than MoE in nature. It constrains tokens to activate an equal number of experts within each predefined expert group. When a model execution is distributed on multiple devices, this architectural design ensures a balanced computational load across devices, significantly enhancing throughput, particularly for the inference phase. Further, we build Pangu Pro MoE on Ascend NPUs, a sparse model based on MoGE with 72 billion total parameters, 16 billion of which are activated for each token. The configuration of Pangu Pro MoE is optimized for Ascend 300I Duo and 800I A2 through extensive system simulation studies. Our experiments indicate that MoGE indeed leads to better expert load balancing and more efficient execution for both model training and inference on Ascend NPUs. The inference performance of Pangu Pro MoE achieves 1148 tokens/s per card and can be further improved to 1528 tokens/s per card by speculative acceleration, outperforming comparable 32B and 72B Dense models. Furthermore, we achieve an excellent cost-to-performance ratio for model inference on Ascend 300I Duo. Our studies show that Ascend NPUs are capable of training Pangu Pro MoE with massive parallelization to make it a leading model within the sub-100B total parameter class, outperforming prominent open-source models like GLM-Z1-32B and Qwen3-32B.</p>
+ https://arxiv.org/abs/2505.21411
+ Tue, 27 May 2025 16:40:21 +0000
- Arch-Router: Aligning LLM Routing with Human Preferences
- https://arxiv.org/abs/2506.16655
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2506.16655.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Co Tran, Salman Paracha, Adil Hafeez, Shuguang Chen</p><p><b>Upvotes:</b> 6</p><p><b>Summary:</b> With the rapid proliferation of large language models (LLMs) -- each optimized for different strengths, style, or latency/cost profile -- routing has become an essential technique to operationalize the use of different models. However, existing LLM routing approaches are limited in two key ways: they evaluate performance using benchmarks that often fail to capture human preferences driven by subjective evaluation criteria, and they typically select from a limited pool of models. In this work, we propose a preference-aligned routing framework that guides model selection by matching queries to user-defined domains (e.g., travel) or action types (e.g., image editing) -- offering a practical mechanism to encode preferences in routing decisions. Specifically, we introduce Arch-Router, a compact 1.5B model that learns to map queries to domain-action preferences for model routing decisions. Our approach also supports seamlessly adding new models for routing without requiring retraining or architectural modifications. Experiments on conversational datasets demonstrate that our approach achieves state-of-the-art (SOTA) results in matching queries with human preferences, outperforming top proprietary models. Our approach captures subjective evaluation criteria and makes routing decisions more transparent and flexible. Our model is available at: https://huggingface.co/katanemo/Arch-Router-1.5B.</p>
- https://arxiv.org/abs/2506.16655
- Thu, 19 Jun 2025 23:57:41 +0000
+ Gazal-R1: Achieving State-of-the-Art Medical Reasoning with Parameter-Efficient Two-Stage Training
+ https://arxiv.org/abs/2506.21594
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2506.21594.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Ahmed M. Adly, Mostafa Samy, Amr Fawzy</p><p><b>Upvotes:</b> 5</p><p><b>Summary:</b> We present Gazal-R1, a 32-billion-parameter language model that achieves state-of-the-art performance in medical reasoning while providing transparent, step-by-step explanations for clinical decision-making. Built upon Qwen3 32B, our model demonstrates that strategic training can enable mid-sized models to outperform significantly larger counterparts in specialized domains. We developed a novel two-stage training pipeline: first, supervised fine-tuning on a carefully curated dataset of 107,033 synthetic medical reasoning examples that teaches structured clinical thinking, enhanced by advanced parameter-efficient techniques including Weight-Decomposed Low-Rank Adaptation (DoRA) and Rank-Stabilized LoRA (rsLoRA); second, reinforcement learning using Group Relative Policy Optimization (GRPO) with a sophisticated multi-component reward system that refines accuracy, format adherence, and reasoning quality. Gazal-R1 achieves exceptional performance across medical benchmarks, scoring 87.1% on MedQA, 81.6% on MMLU Pro (Medical), and 79.6% on PubMedQA, surpassing models up to 12x larger. Beyond its strong empirical results, this work provides detailed insights into the challenges of training reasoning-capable models in specialized domains, including issues with reward hacking, training instability, and the fundamental tension between factual recall and detailed reasoning. Our methodology offers a reproducible framework for developing high-capability, domain-specific language models that balance performance, efficiency, and explainability.</p>
+ https://arxiv.org/abs/2506.21594
+ Wed, 18 Jun 2025 09:44:21 +0000
- DuaShepherd: Integrating Stepwise Correctness and Potential Rewards for Mathematical Reasoning
- https://arxiv.org/abs/2506.17533
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2506.17533.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Yuanhao Wu, Juntong Song, Hanning Zhang, Tong Zhang, Cheng Niu</p><p><b>Upvotes:</b> 2</p><p><b>Summary:</b> In this paper, we propose DuaShepherd, a novel reward modeling framework that integrates two complementary reward signals, correctness and potential, to enhance the mathematical reasoning capabilities of Large Language Models (LLMs). While correctness-based signals emphasize identification of stepwise errors, potential-based signals focus on the likelihood of reaching the correct final answer. We developed an automated pipeline for constructing large-scale reward modeling dataset with both signals. A unified, multi-head architecture was explored to train the two reward models in a multi-task setup, demonstrating benefits from learning both correctness and potential in parallel. By combining these two signals into a compound probability, our model achieves consistent performance improvements across multiple benchmarks. Empirical evaluations on MATH500 and ProcessBench confirm that this combined reward significantly outperforms models trained on either reward type alone, achieving state-of-the-art performance under comparable resource constraints.</p>
- https://arxiv.org/abs/2506.17533
- Sat, 21 Jun 2025 01:11:01 +0000
+ Fractional Reasoning via Latent Steering Vectors Improves Inference Time Compute
+ https://arxiv.org/abs/2506.15882
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2506.15882.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Sheng Liu, Tianlang Chen, Pan Lu, Haotian Ye, Yizheng Chen, Lei Xing, James Zou</p><p><b>Upvotes:</b> 1</p><p><b>Summary:</b> Test-time compute has emerged as a powerful paradigm for improving the performance of large language models (LLMs), where generating multiple outputs or refining individual chains can significantly boost answer accuracy. However, existing methods like Best-of-N, majority voting, and self-reflection typically apply reasoning in a uniform way across inputs, overlooking the fact that different problems may require different levels of reasoning depth. In this work, we propose Fractional Reasoning, a training-free and model-agnostic framework that enables continuous control over reasoning intensity at inference time, going beyond the limitations of fixed instructional prompts. Our method operates by extracting the latent steering vector associated with deeper reasoning and reapplying it with a tunable scaling factor, allowing the model to tailor its reasoning process to the complexity of each input. This supports two key modes of test-time scaling: (1) improving output quality in breadth-based strategies (e.g., Best-of-N, majority voting), and (2) enhancing the correctness of individual reasoning chains in depth-based strategies (e.g., self-reflection). Experiments on GSM8K, MATH500, and GPQA demonstrate that Fractional Reasoning consistently improves performance across diverse reasoning tasks and models.</p>
+ https://arxiv.org/abs/2506.15882
+ Wed, 18 Jun 2025 21:15:59 +0000
- MuseControlLite: Multifunctional Music Generation with Lightweight Conditioners
- https://arxiv.org/abs/2506.18729
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2506.18729.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Fang-Duo Tsai, Shih-Lun Wu, Weijaw Lee, Sheng-Ping Yang, Bo-Rui Chen, Hao-Chung Cheng, Yi-Hsuan Yang</p><p><b>Upvotes:</b> 1</p><p><b>Summary:</b> We propose MuseControlLite, a lightweight mechanism designed to fine-tune text-to-music generation models for precise conditioning using various time-varying musical attributes and reference audio signals. The key finding is that positional embeddings, which have been seldom used by text-to-music generation models in the conditioner for text conditions, are critical when the condition of interest is a function of time. Using melody control as an example, our experiments show that simply adding rotary positional embeddings to the decoupled cross-attention layers increases control accuracy from 56.6% to 61.1%, while requiring 6.75 times fewer trainable parameters than state-of-the-art fine-tuning mechanisms, using the same pre-trained diffusion Transformer model of Stable Audio Open. We evaluate various forms of musical attribute control, audio inpainting, and audio outpainting, demonstrating improved controllability over MusicGen-Large and Stable Audio Open ControlNet at a significantly lower fine-tuning cost, with only 85M trainble parameters. Source code, model checkpoints, and demo examples are available at: https://musecontrollite.github.io/web/.</p>
- https://arxiv.org/abs/2506.18729
- Mon, 23 Jun 2025 15:08:03 +0000
+ BlenderFusion: 3D-Grounded Visual Editing and Generative Compositing
+ https://arxiv.org/abs/2506.17450
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2506.17450.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Jiacheng Chen, Ramin Mehran, Xuhui Jia, Saining Xie, Sanghyun Woo</p><p><b>Upvotes:</b> 45</p><p><b>Summary:</b> We present BlenderFusion, a generative visual compositing framework that synthesizes new scenes by recomposing objects, camera, and background. It follows a layering-editing-compositing pipeline: (i) segmenting and converting visual inputs into editable 3D entities (layering), (ii) editing them in Blender with 3D-grounded control (editing), and (iii) fusing them into a coherent scene using a generative compositor (compositing). Our generative compositor extends a pre-trained diffusion model to process both the original (source) and edited (target) scenes in parallel. It is fine-tuned on video frames with two key training strategies: (i) source masking, enabling flexible modifications like background replacement; (ii) simulated object jittering, facilitating disentangled control over objects and camera. BlenderFusion significantly outperforms prior methods in complex compositional scene editing tasks.</p>
+ https://arxiv.org/abs/2506.17450
+ Fri, 20 Jun 2025 19:38:34 +0000
- An Agentic System for Rare Disease Diagnosis with Traceable Reasoning
- https://arxiv.org/abs/2506.20430
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2506.20430.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Weike Zhao, Chaoyi Wu, Yanjie Fan, Xiaoman Zhang, Pengcheng Qiu, Yuze Sun, Xiao Zhou, Yanfeng Wang, Ya Zhang, Yongguo Yu, Kun Sun, Weidi Xie</p><p><b>Upvotes:</b> 5</p><p><b>Summary:</b> Rare diseases collectively affect over 300 million individuals worldwide, yet timely and accurate diagnosis remains a pervasive challenge. This is largely due to their clinical heterogeneity, low individual prevalence, and the limited familiarity most clinicians have with rare conditions. Here, we introduce DeepRare, the first rare disease diagnosis agentic system powered by a large language model (LLM), capable of processing heterogeneous clinical inputs. The system generates ranked diagnostic hypotheses for rare diseases, each accompanied by a transparent chain of reasoning that links intermediate analytic steps to verifiable medical evidence. DeepRare comprises three key components: a central host with a long-term memory module; specialized agent servers responsible for domain-specific analytical tasks integrating over 40 specialized tools and web-scale, up-to-date medical knowledge sources, ensuring access to the most current clinical information. This modular and scalable design enables complex diagnostic reasoning while maintaining traceability and adaptability. We evaluate DeepRare on eight datasets. The system demonstrates exceptional diagnostic performance among 2,919 diseases, achieving 100% accuracy for 1013 diseases. In HPO-based evaluations, DeepRare significantly outperforms other 15 methods, like traditional bioinformatics diagnostic tools, LLMs, and other agentic systems, achieving an average Recall@1 score of 57.18% and surpassing the second-best method (Reasoning LLM) by a substantial margin of 23.79 percentage points. For multi-modal input scenarios, DeepRare achieves 70.60% at Recall@1 compared to Exomiser's 53.20% in 109 cases. Manual verification of reasoning chains by clinical experts achieves 95.40% agreements. Furthermore, the DeepRare system has been implemented as a user-friendly web application http://raredx.cn/doctor.</p>
- https://arxiv.org/abs/2506.20430
- Wed, 25 Jun 2025 13:42:26 +0000
+ In-Context Learning Strategies Emerge Rationally
+ https://arxiv.org/abs/2506.17859
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2506.17859.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Daniel Wurgaft, Ekdeep Singh Lubana, Core Francisco Park, Hidenori Tanaka, Gautam Reddy, Noah D. Goodman</p><p><b>Upvotes:</b> 5</p><p><b>Summary:</b> Recent work analyzing in-context learning (ICL) has identified a broad set of strategies that describe model behavior in different experimental conditions. We aim to unify these findings by asking why a model learns these disparate strategies in the first place. Specifically, we start with the observation that when trained to learn a mixture of tasks, as is popular in the literature, the strategies learned by a model for performing ICL can be captured by a family of Bayesian predictors: a memorizing predictor, which assumes a discrete prior on the set of seen tasks, and a generalizing predictor, where the prior matches the underlying task distribution. Adopting the normative lens of rational analysis, where a learner's behavior is explained as an optimal adaptation to data given computational constraints, we develop a hierarchical Bayesian framework that almost perfectly predicts Transformer next-token predictions throughout training -- without assuming access to its weights. Under this framework, pretraining is viewed as a process of updating the posterior probability of different strategies, and inference-time behavior as a posterior-weighted average over these strategies' predictions. Our framework draws on common assumptions about neural network learning dynamics, which make explicit a tradeoff between loss and complexity among candidate strategies: beyond how well it explains the data, a model's preference towards implementing a strategy is dictated by its complexity. This helps explain well-known ICL phenomena, while offering novel predictions: e.g., we show a superlinear trend in the timescale for transitioning from generalization to memorization as task diversity increases. Overall, our work advances an explanatory and predictive account of ICL grounded in tradeoffs between strategy loss and complexity.</p>
+ https://arxiv.org/abs/2506.17859
+ Sat, 21 Jun 2025 23:49:08 +0000
- MMSearch-R1: Incentivizing LMMs to Search
- https://arxiv.org/abs/2506.20670
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2506.20670.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Jinming Wu, Zihao Deng, Wei Li, Yiding Liu, Bo You, Bo Li, Zejun Ma, Ziwei Liu</p><p><b>Upvotes:</b> 49</p><p><b>Summary:</b> Robust deployment of large multimodal models (LMMs) in real-world scenarios requires access to external knowledge sources, given the complexity and dynamic nature of real-world information. Existing approaches such as retrieval-augmented generation (RAG) and prompt engineered search agents rely on rigid pipelines, often leading to inefficient or excessive search behaviors. We present MMSearch-R1, the first end-to-end reinforcement learning framework that enables LMMs to perform on-demand, multi-turn search in real-world Internet environments. Our framework integrates both image and text search tools, allowing the model to reason about when and how to invoke them guided by an outcome-based reward with a search penalty. To support training, We collect a multimodal search VQA dataset through a semi-automated pipeline that covers diverse visual and textual knowledge needs and curate a search-balanced subset with both search-required and search-free samples, which proves essential for shaping efficient and on-demand search behavior. Extensive experiments on knowledge-intensive and info-seeking VQA tasks show that our model not only outperforms RAG-based baselines of the same model size, but also matches the performance of a larger RAG-based model while reducing search calls by over 30%. We further analyze key empirical findings to offer actionable insights for advancing research in multimodal search.</p>
- https://arxiv.org/abs/2506.20670
- Wed, 25 Jun 2025 17:59:42 +0000
+ Confucius3-Math: A Lightweight High-Performance Reasoning LLM for Chinese K-12 Mathematics Learning
+ https://arxiv.org/abs/2506.18330
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2506.18330.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Lixin Wu, Na Cai, Qiao Cheng, Jiachen Wang, Yitao Duan</p><p><b>Upvotes:</b> 4</p><p><b>Summary:</b> We introduce Confucius3-Math, an open-source large language model with 14B parameters that (1) runs efficiently on a single consumer-grade GPU; (2) achieves SOTA performances on a range of mathematical reasoning tasks, outperforming many models with significantly larger sizes. In particular, as part of our mission to enhancing education and knowledge dissemination with AI, Confucius3-Math is specifically committed to mathematics learning for Chinese K-12 students and educators. Built via post-training with large-scale reinforcement learning (RL), Confucius3-Math aligns with national curriculum and excels at solving main-stream Chinese K-12 mathematical problems with low cost. In this report we share our development recipe, the challenges we encounter and the techniques we develop to overcome them. In particular, we introduce three technical innovations: Targeted Entropy Regularization, Recent Sample Recovery and Policy-Specific Hardness Weighting. These innovations encompass a new entropy regularization, a novel data scheduling policy, and an improved group-relative advantage estimator. Collectively, they significantly stabilize the RL training, improve data efficiency, and boost performance. Our work demonstrates the feasibility of building strong reasoning models in a particular domain at low cost. We open-source our model and code at https://github.com/netease-youdao/Confucius3-Math.</p>
+ https://arxiv.org/abs/2506.18330
+ Mon, 23 Jun 2025 06:23:53 +0000
- Generative Blocks World: Moving Things Around in Pictures
- https://arxiv.org/abs/2506.20703
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2506.20703.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Vaibhav Vavilala, Seemandhar Jain, Rahul Vasanth, D. A. Forsyth, Anand Bhattad</p><p><b>Upvotes:</b> 5</p><p><b>Summary:</b> We describe Generative Blocks World to interact with the scene of a generated image by manipulating simple geometric abstractions. Our method represents scenes as assemblies of convex 3D primitives, and the same scene can be represented by different numbers of primitives, allowing an editor to move either whole structures or small details. Once the scene geometry has been edited, the image is generated by a flow-based method which is conditioned on depth and a texture hint. Our texture hint takes into account the modified 3D primitives, exceeding texture-consistency provided by existing key-value caching techniques. These texture hints (a) allow accurate object and camera moves and (b) largely preserve the identity of objects depicted. Quantitative and qualitative experiments demonstrate that our approach outperforms prior works in visual fidelity, editability, and compositional generalization.</p>
- https://arxiv.org/abs/2506.20703
- Wed, 25 Jun 2025 17:59:55 +0000
+ Adaptive Domain Modeling with Language Models: A Multi-Agent Approach to Task Planning
+ https://arxiv.org/abs/2506.19592
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2506.19592.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Harisankar Babu, Philipp Schillinger, Tamim Asfour</p><p><b>Upvotes:</b> 1</p><p><b>Summary:</b> We introduce TAPAS (Task-based Adaptation and Planning using AgentS), a multi-agent framework that integrates Large Language Models (LLMs) with symbolic planning to solve complex tasks without the need for manually defined environment models. TAPAS employs specialized LLM-based agents that collaboratively generate and adapt domain models, initial states, and goal specifications as needed using structured tool-calling mechanisms. Through this tool-based interaction, downstream agents can request modifications from upstream agents, enabling adaptation to novel attributes and constraints without manual domain redefinition. A ReAct (Reason+Act)-style execution agent, coupled with natural language plan translation, bridges the gap between dynamically generated plans and real-world robot capabilities. TAPAS demonstrates strong performance in benchmark planning domains and in the VirtualHome simulated real-world environment.</p>
+ https://arxiv.org/abs/2506.19592
+ Tue, 24 Jun 2025 13:02:06 +0000
- FaSTA^*: Fast-Slow Toolpath Agent with Subroutine Mining for Efficient Multi-turn Image Editing
- https://arxiv.org/abs/2506.20911
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2506.20911.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Advait Gupta, Rishie Raj, Dang Nguyen, Tianyi Zhou</p><p><b>Upvotes:</b> 38</p><p><b>Summary:</b> We develop a cost-efficient neurosymbolic agent to address challenging multi-turn image editing tasks such as "Detect the bench in the image while recoloring it to pink. Also, remove the cat for a clearer view and recolor the wall to yellow.'' It combines the fast, high-level subtask planning by large language models (LLMs) with the slow, accurate, tool-use, and local A^* search per subtask to find a cost-efficient toolpath -- a sequence of calls to AI tools. To save the cost of A^* on similar subtasks, we perform inductive reasoning on previously successful toolpaths via LLMs to continuously extract/refine frequently used subroutines and reuse them as new tools for future tasks in an adaptive fast-slow planning, where the higher-level subroutines are explored first, and only when they fail, the low-level A^* search is activated. The reusable symbolic subroutines considerably save exploration cost on the same types of subtasks applied to similar images, yielding a human-like fast-slow toolpath agent "FaSTA^*'': fast subtask planning followed by rule-based subroutine selection per subtask is attempted by LLMs at first, which is expected to cover most tasks, while slow A^* search is only triggered for novel and challenging subtasks. By comparing with recent image editing approaches, we demonstrate FaSTA^* is significantly more computationally efficient while remaining competitive with the state-of-the-art baseline in terms of success rate.</p>
- https://arxiv.org/abs/2506.20911
- Thu, 26 Jun 2025 00:33:43 +0000
+ Noise Consistency Training: A Native Approach for One-Step Generator in Learning Additional Controls
+ https://arxiv.org/abs/2506.19741
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2506.19741.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Yihong Luo, Shuchen Xue, Tianyang Hu, Jing Tang</p><p><b>Upvotes:</b> 4</p><p><b>Summary:</b> The pursuit of efficient and controllable high-quality content generation remains a central challenge in artificial intelligence-generated content (AIGC). While one-step generators, enabled by diffusion distillation techniques, offer excellent generation quality and computational efficiency, adapting them to new control conditions--such as structural constraints, semantic guidelines, or external inputs--poses a significant challenge. Conventional approaches often necessitate computationally expensive modifications to the base model and subsequent diffusion distillation. This paper introduces Noise Consistency Training (NCT), a novel and lightweight approach to directly integrate new control signals into pre-trained one-step generators without requiring access to original training images or retraining the base diffusion model. NCT operates by introducing an adapter module and employs a noise consistency loss in the noise space of the generator. This loss aligns the adapted model's generation behavior across noises that are conditionally dependent to varying degrees, implicitly guiding it to adhere to the new control. Theoretically, this training objective can be understood as minimizing the distributional distance between the adapted generator and the conditional distribution induced by the new conditions. NCT is modular, data-efficient, and easily deployable, relying only on the pre-trained one-step generator and a control signal model. Extensive experiments demonstrate that NCT achieves state-of-the-art controllable generation in a single forward pass, surpassing existing multi-step and distillation-based methods in both generation quality and computational efficiency. Code is available at https://github.com/Luo-Yihong/NCT</p>
+ https://arxiv.org/abs/2506.19741
+ Tue, 24 Jun 2025 15:58:55 +0000
- PhysRig: Differentiable Physics-Based Skinning and Rigging Framework for Realistic Articulated Object Modeling
- https://arxiv.org/abs/2506.20936
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2506.20936.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Hao Zhang, Haolan Xu, Chun Feng, Varun Jampani, Narendra Ahuja</p><p><b>Upvotes:</b> 8</p><p><b>Summary:</b> Skinning and rigging are fundamental components in animation, articulated object reconstruction, motion transfer, and 4D generation. Existing approaches predominantly rely on Linear Blend Skinning (LBS), due to its simplicity and differentiability. However, LBS introduces artifacts such as volume loss and unnatural deformations, and it fails to model elastic materials like soft tissues, fur, and flexible appendages (e.g., elephant trunks, ears, and fatty tissues). In this work, we propose PhysRig: a differentiable physics-based skinning and rigging framework that overcomes these limitations by embedding the rigid skeleton into a volumetric representation (e.g., a tetrahedral mesh), which is simulated as a deformable soft-body structure driven by the animated skeleton. Our method leverages continuum mechanics and discretizes the object as particles embedded in an Eulerian background grid to ensure differentiability with respect to both material properties and skeletal motion. Additionally, we introduce material prototypes, significantly reducing the learning space while maintaining high expressiveness. To evaluate our framework, we construct a comprehensive synthetic dataset using meshes from Objaverse, The Amazing Animals Zoo, and MixaMo, covering diverse object categories and motion patterns. Our method consistently outperforms traditional LBS-based approaches, generating more realistic and physically plausible results. Furthermore, we demonstrate the applicability of our framework in the pose transfer task highlighting its versatility for articulated object modeling.</p>
- https://arxiv.org/abs/2506.20936
- Thu, 26 Jun 2025 01:58:09 +0000
+ Ark: An Open-source Python-based Framework for Robot Learning
+ https://arxiv.org/abs/2506.21628
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2506.21628.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Magnus Dierking, Christopher E. Mower, Sarthak Das, Huang Helong, Jiacheng Qiu, Cody Reading, Wei Chen, Huidong Liang, Huang Guowei, Jan Peters, Quan Xingyue, Jun Wang, Haitham Bou-Ammar</p><p><b>Upvotes:</b> 11</p><p><b>Summary:</b> Robotics has made remarkable hardware strides-from DARPA's Urban and Robotics Challenges to the first humanoid-robot kickboxing tournament-yet commercial autonomy still lags behind progress in machine learning. A major bottleneck is software: current robot stacks demand steep learning curves, low-level C/C++ expertise, fragmented tooling, and intricate hardware integration, in stark contrast to the Python-centric, well-documented ecosystems that propelled modern AI. We introduce ARK, an open-source, Python-first robotics framework designed to close that gap. ARK presents a Gym-style environment interface that allows users to collect data, preprocess it, and train policies using state-of-the-art imitation-learning algorithms (e.g., ACT, Diffusion Policy) while seamlessly toggling between high-fidelity simulation and physical robots. A lightweight client-server architecture provides networked publisher-subscriber communication, and optional C/C++ bindings ensure real-time performance when needed. ARK ships with reusable modules for control, SLAM, motion planning, system identification, and visualization, along with native ROS interoperability. Comprehensive documentation and case studies-from manipulation to mobile navigation-demonstrate rapid prototyping, effortless hardware swapping, and end-to-end pipelines that rival the convenience of mainstream machine-learning workflows. By unifying robotics and AI practices under a common Python umbrella, ARK lowers entry barriers and accelerates research and commercial deployment of autonomous robots.</p>
+ https://arxiv.org/abs/2506.21628
+ Tue, 24 Jun 2025 20:23:39 +0000
- Learning to Skip the Middle Layers of Transformers
- https://arxiv.org/abs/2506.21103
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2506.21103.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Tim Lawson, Laurence Aitchison</p><p><b>Upvotes:</b> 10</p><p><b>Summary:</b> Conditional computation is a popular strategy to make Transformers more efficient. Existing methods often target individual modules (e.g., mixture-of-experts layers) or skip layers independently of one another. However, interpretability research has demonstrated that the middle layers of Transformers exhibit greater redundancy, and that early layers aggregate information into token positions. Guided by these insights, we propose a novel architecture that dynamically skips a variable number of layers from the middle outward. In particular, a learned gating mechanism determines whether to bypass a symmetric span of central blocks based on the input, and a gated attention mechanism prevents subsequent tokens from attending to skipped token positions. Residual norms are controlled with a 'sandwich' or 'perilayernorm' scheme and gate sparsity with an adaptive regularization loss. We had aimed to reduce compute requirements for 'simpler' tokens and potentially foster an emergent multi-level representational hierarchy but, at the scales investigated, our approach does not achieve improvements in the trade-off between validation cross-entropy and estimated FLOPs compared to dense baselines with fewer layers. We release our code at https://github.com/tim-lawson/skip-middle.</p>
- https://arxiv.org/abs/2506.21103
- Thu, 26 Jun 2025 09:01:19 +0000
+ From Ideal to Real: Unified and Data-Efficient Dense Prediction for Real-World Scenarios
+ https://arxiv.org/abs/2506.20279
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2506.20279.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Changliang Xia, Chengyou Jia, Zhuohang Dang, Minnan Luo</p><p><b>Upvotes:</b> 16</p><p><b>Summary:</b> Dense prediction tasks hold significant importance of computer vision, aiming to learn pixel-wise annotated label for an input image. Despite advances in this field, existing methods primarily focus on idealized conditions, with limited generalization to real-world scenarios and facing the challenging scarcity of real-world data. To systematically study this problem, we first introduce DenseWorld, a benchmark spanning a broad set of 25 dense prediction tasks that correspond to urgent real-world applications, featuring unified evaluation across tasks. Then, we propose DenseDiT, which maximally exploits generative models' visual priors to perform diverse real-world dense prediction tasks through a unified strategy. DenseDiT combines a parameter-reuse mechanism and two lightweight branches that adaptively integrate multi-scale context, working with less than 0.1% additional parameters. Evaluations on DenseWorld reveal significant performance drops in existing general and specialized baselines, highlighting their limited real-world generalization. In contrast, DenseDiT achieves superior results using less than 0.01% training data of baselines, underscoring its practical value for real-world deployment. Our data, and checkpoints and codes are available at https://xcltql666.github.io/DenseDiTProj</p>
+ https://arxiv.org/abs/2506.20279
+ Wed, 25 Jun 2025 09:40:50 +0000
- DiLoCoX: A Low-Communication Large-Scale Training Framework for Decentralized Cluster
- https://arxiv.org/abs/2506.21263
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2506.21263.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Ji Qi, WenPeng Zhu, Li Li, Ming Wu, YingJun Wu, Wu He, Xun Gao, Jason Zeng, Michael Heinrich</p><p><b>Upvotes:</b> 3</p><p><b>Summary:</b> The distributed training of foundation models, particularly large language models (LLMs), demands a high level of communication. Consequently, it is highly dependent on a centralized cluster with fast and reliable interconnects. Can we conduct training on slow networks and thereby unleash the power of decentralized clusters when dealing with models exceeding 100 billion parameters? In this paper, we propose DiLoCoX, a low-communication large-scale decentralized cluster training framework. It combines Pipeline Parallelism with Dual Optimizer Policy, One-Step-Delay Overlap of Communication and Local Training, and an Adaptive Gradient Compression Scheme. This combination significantly improves the scale of parameters and the speed of model pre-training. We justify the benefits of one-step-delay overlap of communication and local training, as well as the adaptive gradient compression scheme, through a theoretical analysis of convergence. Empirically, we demonstrate that DiLoCoX is capable of pre-training a 107B foundation model over a 1Gbps network. Compared to vanilla AllReduce, DiLoCoX can achieve a 357x speedup in distributed training while maintaining negligible degradation in model convergence. To the best of our knowledge, this is the first decentralized training framework successfully applied to models with over 100 billion parameters.</p>
- https://arxiv.org/abs/2506.21263
- Thu, 26 Jun 2025 13:45:04 +0000
+ SMMILE: An Expert-Driven Benchmark for Multimodal Medical In-Context Learning
+ https://arxiv.org/abs/2506.21355
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2506.21355.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Melanie Rieff, Maya Varma, Ossian Rabow, Subathra Adithan, Julie Kim, Ken Chang, Hannah Lee, Nidhi Rohatgi, Christian Bluethgen, Mohamed S. Muneer, Jean-Benoit Delbrouck, Michael Moor</p><p><b>Upvotes:</b> 5</p><p><b>Summary:</b> Multimodal in-context learning (ICL) remains underexplored despite significant potential for domains such as medicine. Clinicians routinely encounter diverse, specialized tasks requiring adaptation from limited examples, such as drawing insights from a few relevant prior cases or considering a constrained set of differential diagnoses. While multimodal large language models (MLLMs) have shown advances in medical visual question answering (VQA), their ability to learn multimodal tasks from context is largely unknown. We introduce SMMILE, the first expert-driven multimodal ICL benchmark for medical tasks. Eleven medical experts curated problems, each including a multimodal query and multimodal in-context examples as task demonstrations. SMMILE encompasses 111 problems (517 question-image-answer triplets) covering 6 medical specialties and 13 imaging modalities. We further introduce SMMILE++, an augmented variant with 1038 permuted problems. A comprehensive evaluation of 15 MLLMs demonstrates that most models exhibit moderate to poor multimodal ICL ability in medical tasks. In open-ended evaluations, ICL contributes only 8% average improvement over zero-shot on SMMILE and 9.4% on SMMILE++. We observe a susceptibility for irrelevant in-context examples: even a single noisy or irrelevant example can degrade performance by up to 9.5%. Moreover, example ordering exhibits a recency bias, i.e., placing the most relevant example last can lead to substantial performance improvements by up to 71%. Our findings highlight critical limitations and biases in current MLLMs when learning multimodal medical tasks from context.</p>
+ https://arxiv.org/abs/2506.21355
+ Thu, 26 Jun 2025 15:08:18 +0000
- FairyGen: Storied Cartoon Video from a Single Child-Drawn Character
- https://arxiv.org/abs/2506.21272
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2506.21272.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Jiayi Zheng, Xiaodong Cun</p><p><b>Upvotes:</b> 4</p><p><b>Summary:</b> We propose FairyGen, an automatic system for generating story-driven cartoon videos from a single child's drawing, while faithfully preserving its unique artistic style. Unlike previous storytelling methods that primarily focus on character consistency and basic motion, FairyGen explicitly disentangles character modeling from stylized background generation and incorporates cinematic shot design to support expressive and coherent storytelling. Given a single character sketch, we first employ an MLLM to generate a structured storyboard with shot-level descriptions that specify environment settings, character actions, and camera perspectives. To ensure visual consistency, we introduce a style propagation adapter that captures the character's visual style and applies it to the background, faithfully retaining the character's full visual identity while synthesizing style-consistent scenes. A shot design module further enhances visual diversity and cinematic quality through frame cropping and multi-view synthesis based on the storyboard. To animate the story, we reconstruct a 3D proxy of the character to derive physically plausible motion sequences, which are then used to fine-tune an MMDiT-based image-to-video diffusion model. We further propose a two-stage motion customization adapter: the first stage learns appearance features from temporally unordered frames, disentangling identity from motion; the second stage models temporal dynamics using a timestep-shift strategy with frozen identity weights. Once trained, FairyGen directly renders diverse and coherent video scenes aligned with the storyboard. Extensive experiments demonstrate that our system produces animations that are stylistically faithful, narratively structured natural motion, highlighting its potential for personalized and engaging story animation. The code will be available at https://github.com/GVCLab/FairyGen</p>
- https://arxiv.org/abs/2506.21272
- Thu, 26 Jun 2025 13:58:16 +0000
+ ShotBench: Expert-Level Cinematic Understanding in Vision-Language Models
+ https://arxiv.org/abs/2506.21356
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2506.21356.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Hongbo Liu, Jingwen He, Yi Jin, Dian Zheng, Yuhao Dong, Fan Zhang, Ziqi Huang, Yinan He, Yangguang Li, Weichao Chen, Yu Qiao, Wanli Ouyang, Shengjie Zhao, Ziwei Liu</p><p><b>Upvotes:</b> 19</p><p><b>Summary:</b> Cinematography, the fundamental visual language of film, is essential for conveying narrative, emotion, and aesthetic quality. While recent Vision-Language Models (VLMs) demonstrate strong general visual understanding, their proficiency in comprehending the nuanced cinematic grammar embedded within individual shots remains largely unexplored and lacks robust evaluation. This critical gap limits both fine-grained visual comprehension and the precision of AI-assisted video generation. To address this, we introduce ShotBench, a comprehensive benchmark specifically designed for cinematic language understanding. It features over 3.5k expert-annotated QA pairs from images and video clips, meticulously curated from over 200 acclaimed (predominantly Oscar-nominated) films and spanning eight key cinematography dimensions. Our evaluation of 24 leading VLMs on ShotBench reveals their substantial limitations: even the top-performing model achieves less than 60% average accuracy, particularly struggling with fine-grained visual cues and complex spatial reasoning. To catalyze advancement in this domain, we construct ShotQA, a large-scale multimodal dataset comprising approximately 70k cinematic QA pairs. Leveraging ShotQA, we develop ShotVL through supervised fine-tuning and Group Relative Policy Optimization. ShotVL significantly outperforms all existing open-source and proprietary models on ShotBench, establishing new state-of-the-art performance. We open-source our models, data, and code to foster rapid progress in this crucial area of AI-driven cinematic understanding and generation.</p>
+ https://arxiv.org/abs/2506.21356
+ Thu, 26 Jun 2025 15:09:21 +0000
- Mind2Web 2: Evaluating Agentic Search with Agent-as-a-Judge
- https://arxiv.org/abs/2506.21506
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2506.21506.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Boyu Gou, Zanming Huang, Yuting Ning, Yu Gu, Michael Lin, Weijian Qi, Andrei Kopanev, Botao Yu, Bernal Jiménez Gutiérrez, Yiheng Shu, Chan Hee Song, Jiaman Wu, Shijie Chen, Hanane Nour Moussa, Tianshu Zhang, Jian Xie, Yifei Li, Tianci Xue, Zeyi Liao, Kai Zhang, Boyuan Zheng, Zhaowei Cai, Viktor Rozgic, Morteza Ziyadi, Huan Sun, Yu Su</p><p><b>Upvotes:</b> 39</p><p><b>Summary:</b> Agentic search such as Deep Research systems, where large language models autonomously browse the web, synthesize information, and return comprehensive citation-backed answers, represents a major shift in how users interact with web-scale information. While promising greater efficiency and cognitive offloading, the growing complexity and open-endedness of agentic search have outpaced existing evaluation benchmarks and methodologies, which largely assume short search horizons and static answers. In this paper, we introduce Mind2Web 2, a benchmark of 130 realistic, high-quality, and long-horizon tasks that require real-time web browsing and extensive information synthesis, constructed with over 1,000 hours of human labor. To address the challenge of evaluating time-varying and complex answers, we propose a novel Agent-as-a-Judge framework. Our method constructs task-specific judge agents based on a tree-structured rubric design to automatically assess both answer correctness and source attribution. We conduct a comprehensive evaluation of nine frontier agentic search systems and human performance, along with a detailed error analysis to draw insights for future development. The best-performing system, OpenAI Deep Research, can already achieve 50-70% of human performance while spending half the time, showing a great potential. Altogether, Mind2Web 2 provides a rigorous foundation for developing and benchmarking the next generation of agentic search systems.</p>
- https://arxiv.org/abs/2506.21506
- Thu, 26 Jun 2025 17:32:50 +0000
+ XVerse: Consistent Multi-Subject Control of Identity and Semantic Attributes via DiT Modulation
+ https://arxiv.org/abs/2506.21416
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2506.21416.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Bowen Chen, Mengyi Zhao, Haomiao Sun, Li Chen, Xu Wang, Kang Du, Xinglong Wu</p><p><b>Upvotes:</b> 23</p><p><b>Summary:</b> Achieving fine-grained control over subject identity and semantic attributes (pose, style, lighting) in text-to-image generation, particularly for multiple subjects, often undermines the editability and coherence of Diffusion Transformers (DiTs). Many approaches introduce artifacts or suffer from attribute entanglement. To overcome these challenges, we propose a novel multi-subject controlled generation model XVerse. By transforming reference images into offsets for token-specific text-stream modulation, XVerse allows for precise and independent control for specific subject without disrupting image latents or features. Consequently, XVerse offers high-fidelity, editable multi-subject image synthesis with robust control over individual subject characteristics and semantic attributes. This advancement significantly improves personalized and complex scene generation capabilities.</p>
+ https://arxiv.org/abs/2506.21416
+ Thu, 26 Jun 2025 16:04:16 +0000
- MADrive: Memory-Augmented Driving Scene Modeling
- https://arxiv.org/abs/2506.21520
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2506.21520.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Polina Karpikova, Daniil Selikhanovych, Kirill Struminsky, Ruslan Musaev, Maria Golitsyna, Dmitry Baranchuk</p><p><b>Upvotes:</b> 34</p><p><b>Summary:</b> Recent advances in scene reconstruction have pushed toward highly realistic modeling of autonomous driving (AD) environments using 3D Gaussian splatting. However, the resulting reconstructions remain closely tied to the original observations and struggle to support photorealistic synthesis of significantly altered or novel driving scenarios. This work introduces MADrive, a memory-augmented reconstruction framework designed to extend the capabilities of existing scene reconstruction methods by replacing observed vehicles with visually similar 3D assets retrieved from a large-scale external memory bank. Specifically, we release MAD-Cars, a curated dataset of {sim}70K 360{\deg} car videos captured in the wild and present a retrieval module that finds the most similar car instances in the memory bank, reconstructs the corresponding 3D assets from video, and integrates them into the target scene through orientation alignment and relighting. The resulting replacements provide complete multi-view representations of vehicles in the scene, enabling photorealistic synthesis of substantially altered configurations, as demonstrated in our experiments. Project page: https://yandex-research.github.io/madrive/</p>
- https://arxiv.org/abs/2506.21520
- Thu, 26 Jun 2025 17:41:07 +0000
+ Spatial Mental Modeling from Limited Views
+ https://arxiv.org/abs/2506.21458
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2506.21458.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Baiqiao Yin, Qineng Wang, Pingyue Zhang, Jianshu Zhang, Kangrui Wang, Zihan Wang, Jieyu Zhang, Keshigeyan Chandrasegaran, Han Liu, Ranjay Krishna, Saining Xie, Manling Li, Jiajun Wu, Li Fei-Fei</p><p><b>Upvotes:</b> 3</p><p><b>Summary:</b> Can Vision Language Models (VLMs) imagine the full scene from just a few views, like humans do? Humans form spatial mental models, internal representations of unseen space, to reason about layout, perspective, and motion. Our new MindCube benchmark with 21,154 questions across 3,268 images exposes this critical gap, where existing VLMs exhibit near-random performance. Using MindCube, we systematically evaluate how well VLMs build robust spatial mental models through representing positions (cognitive mapping), orientations (perspective-taking), and dynamics (mental simulation for "what-if" movements). We then explore three approaches to help VLMs approximate spatial mental models, including unseen intermediate views, natural language reasoning chains, and cognitive maps. The significant improvement comes from a synergistic approach, "map-then-reason", that jointly trains the model to first generate a cognitive map and then reason upon it. By training models to reason over these internal maps, we boosted accuracy from 37.8% to 60.8% (+23.0%). Adding reinforcement learning pushed performance even further to 70.7% (+32.9%). Our key insight is that such scaffolding of spatial mental models, actively constructing and utilizing internal structured spatial representations with flexible reasoning processes, significantly improves understanding of unobservable space.</p>
+ https://arxiv.org/abs/2506.21458
+ Thu, 26 Jun 2025 16:38:19 +0000
- WorldVLA: Towards Autoregressive Action World Model
- https://arxiv.org/abs/2506.21539
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2506.21539.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Jun Cen, Chaohui Yu, Hangjie Yuan, Yuming Jiang, Siteng Huang, Jiayan Guo, Xin Li, Yibing Song, Hao Luo, Fan Wang, Deli Zhao, Hao Chen</p><p><b>Upvotes:</b> 33</p><p><b>Summary:</b> We present WorldVLA, an autoregressive action world model that unifies action and image understanding and generation. Our WorldVLA intergrates Vision-Language-Action (VLA) model and world model in one single framework. The world model predicts future images by leveraging both action and image understanding, with the purpose of learning the underlying physics of the environment to improve action generation. Meanwhile, the action model generates the subsequent actions based on image observations, aiding in visual understanding and in turn helps visual generation of the world model. We demonstrate that WorldVLA outperforms standalone action and world models, highlighting the mutual enhancement between the world model and the action model. In addition, we find that the performance of the action model deteriorates when generating sequences of actions in an autoregressive manner. This phenomenon can be attributed to the model's limited generalization capability for action prediction, leading to the propagation of errors from earlier actions to subsequent ones. To address this issue, we propose an attention mask strategy that selectively masks prior actions during the generation of the current action, which shows significant performance improvement in the action chunk generation task.</p>
- https://arxiv.org/abs/2506.21539
- Thu, 26 Jun 2025 17:55:40 +0000
+ Global and Local Entailment Learning for Natural World Imagery
+ https://arxiv.org/abs/2506.21476
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2506.21476.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Srikumar Sastry, Aayush Dhakal, Eric Xing, Subash Khanal, Nathan Jacobs</p><p><b>Upvotes:</b> 1</p><p><b>Summary:</b> Learning the hierarchical structure of data in vision-language models is a significant challenge. Previous works have attempted to address this challenge by employing entailment learning. However, these approaches fail to model the transitive nature of entailment explicitly, which establishes the relationship between order and semantics within a representation space. In this work, we introduce Radial Cross-Modal Embeddings (RCME), a framework that enables the explicit modeling of transitivity-enforced entailment. Our proposed framework optimizes for the partial order of concepts within vision-language models. By leveraging our framework, we develop a hierarchical vision-language foundation model capable of representing the hierarchy in the Tree of Life. Our experiments on hierarchical species classification and hierarchical retrieval tasks demonstrate the enhanced performance of our models compared to the existing state-of-the-art models. Our code and models are open-sourced at https://vishu26.github.io/RCME/index.html.</p>
+ https://arxiv.org/abs/2506.21476
+ Thu, 26 Jun 2025 17:05:06 +0000
- SAM4D: Segment Anything in Camera and LiDAR Streams
- https://arxiv.org/abs/2506.21547
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2506.21547.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Jianyun Xu, Song Wang, Ziqian Ni, Chunyong Hu, Sheng Yang, Jianke Zhu, Qiang Li</p><p><b>Upvotes:</b> 12</p><p><b>Summary:</b> We present SAM4D, a multi-modal and temporal foundation model designed for promptable segmentation across camera and LiDAR streams. Unified Multi-modal Positional Encoding (UMPE) is introduced to align camera and LiDAR features in a shared 3D space, enabling seamless cross-modal prompting and interaction. Additionally, we propose Motion-aware Cross-modal Memory Attention (MCMA), which leverages ego-motion compensation to enhance temporal consistency and long-horizon feature retrieval, ensuring robust segmentation across dynamically changing autonomous driving scenes. To avoid annotation bottlenecks, we develop a multi-modal automated data engine that synergizes VFM-driven video masklets, spatiotemporal 4D reconstruction, and cross-modal masklet fusion. This framework generates camera-LiDAR aligned pseudo-labels at a speed orders of magnitude faster than human annotation while preserving VFM-derived semantic fidelity in point cloud representations. We conduct extensive experiments on the constructed Waymo-4DSeg, which demonstrate the powerful cross-modal segmentation ability and great potential in data annotation of proposed SAM4D.</p>
- https://arxiv.org/abs/2506.21547
- Thu, 26 Jun 2025 17:59:14 +0000
+ Fine-Grained Preference Optimization Improves Spatial Reasoning in VLMs
+ https://arxiv.org/abs/2506.21656
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2506.21656.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Yifan Shen, Yuanzhe Liu, Jingyuan Zhu, Xu Cao, Xiaofeng Zhang, Yixiao He, Wenming Ye, James Matthew Rehg, Ismini Lourentzou</p><p><b>Upvotes:</b> 10</p><p><b>Summary:</b> Current Vision-Language Models (VLMs) struggle with fine-grained spatial reasoning, particularly when multi-step logic and precise spatial alignment are required. In this work, we introduce SpatialReasoner-R1, a vision-language reasoning model designed to address these limitations. To construct high-quality supervision for spatial reasoning, we design a Multi-Model Monte Carlo Tree Search (M3CTS) method that generates diverse, logically consistent Long Chain-of-Thought (LongCoT) reasoning trajectories. In addition, we propose fine-grained Direct Preference Optimization (fDPO), which introduces segment-specific preference granularity for descriptive grounding and logical reasoning, guided by a spatial reward mechanism that evaluates candidate responses based on visual consistency, spatial grounding, and logical coherence. Experimental results demonstrate that fDPO achieves an average improvement of 4.1% over standard DPO across spatial quality tasks, and a 9.0% gain in spatial quantity tasks. SpatialReasoner-R1, trained with fDPO, sets a new SoTA on SPATIALRGPT-Bench, outperforming the strongest baseline by 9.8% in average accuracy, while maintaining competitive performance on general vision-language tasks.</p>
+ https://arxiv.org/abs/2506.21656
+ Thu, 26 Jun 2025 18:00:00 +0000
- Where to find Grokking in LLM Pretraining? Monitor Memorization-to-Generalization without Test
- https://arxiv.org/abs/2506.21551
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2506.21551.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Ziyue Li, Chenrui Fan, Tianyi Zhou</p><p><b>Upvotes:</b> 25</p><p><b>Summary:</b> Grokking, i.e., test performance keeps improving long after training loss converged, has been recently witnessed in neural network training, making the mechanism of generalization and other emerging capabilities such as reasoning mysterious. While prior studies usually train small models on a few toy or highly-specific tasks for thousands of epochs, we conduct the first study of grokking on checkpoints during one-pass pretraining of a 7B large language model (LLM), i.e., OLMoE. We compute the training loss and evaluate generalization on diverse benchmark tasks, including math reasoning, code generation, and commonsense/domain-specific knowledge retrieval tasks. Our study, for the first time, verifies that grokking still happens in the pretraining of large-scale foundation models, though different data may enter grokking stages asynchronously. We further demystify grokking's "emergence of generalization" by investigating LLM internal dynamics. Specifically, we find that training samples' pathways (i.e., expert choices across layers) evolve from random, instance-specific to more structured and shareable between samples during grokking. Also, the complexity of a sample's pathway reduces despite the converged loss. These indicate a memorization-to-generalization conversion, providing a mechanistic explanation of delayed generalization. In the study, we develop two novel metrics to quantify pathway distance and the complexity of a single pathway. We show their ability to predict the generalization improvement on diverse downstream tasks. They are efficient, simple to compute and solely dependent on training data. Hence, they have practical value for pretraining, enabling us to monitor the generalization performance without finetuning and test. Theoretically, we show that more structured pathways reduce model complexity and improve the generalization bound.</p>
- https://arxiv.org/abs/2506.21551
- Thu, 26 Jun 2025 17:59:58 +0000
+ Performance Prediction for Large Systems via Text-to-Text Regression
+ https://arxiv.org/abs/2506.21718
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2506.21718.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Yash Akhauri, Bryan Lewandowski, Cheng-Hsi Lin, Adrian N. Reyes, Grant C. Forbes, Arissa Wongpanich, Bangding Yang, Mohamed S. Abdelfattah, Sagi Perel, Xingyou Song</p><p><b>Upvotes:</b> 2</p><p><b>Summary:</b> In many industries, predicting metric outcomes of large systems is a fundamental problem, driven largely by traditional tabular regression. However, such methods struggle on complex systems data in the wild such as configuration files or system logs, where feature engineering is often infeasible. We propose text-to-text regression as a general, scalable alternative. For predicting resource efficiency on Borg, Google's massive compute cluster scheduling system, a 60M parameter encoder-decoder, trained from random initialization, achieves up to a near perfect 0.99 (0.9 average) rank correlation across the entire fleet, and 100x lower MSE than tabular approaches. The model also easily adapts to new tasks in only 500 few-shot examples and captures the densities of complex outcome distributions. Ablation studies highlight the importance of using encoders, increasing sequence length, and the model's inherent uncertainty quantification. These findings pave the way for universal simulators of real-world outcomes.</p>
+ https://arxiv.org/abs/2506.21718
+ Thu, 26 Jun 2025 19:10:08 +0000
- Whole-Body Conditioned Egocentric Video Prediction
- https://arxiv.org/abs/2506.21552
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2506.21552.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Yutong Bai, Danny Tran, Amir Bar, Yann LeCun, Trevor Darrell, Jitendra Malik</p><p><b>Upvotes:</b> 6</p><p><b>Summary:</b> We train models to Predict Ego-centric Video from human Actions (PEVA), given the past video and an action represented by the relative 3D body pose. By conditioning on kinematic pose trajectories, structured by the joint hierarchy of the body, our model learns to simulate how physical human actions shape the environment from a first-person point of view. We train an auto-regressive conditional diffusion transformer on Nymeria, a large-scale dataset of real-world egocentric video and body pose capture. We further design a hierarchical evaluation protocol with increasingly challenging tasks, enabling a comprehensive analysis of the model's embodied prediction and control abilities. Our work represents an initial attempt to tackle the challenges of modeling complex real-world environments and embodied agent behaviors with video prediction from the perspective of a human.</p>
- https://arxiv.org/abs/2506.21552
- Thu, 26 Jun 2025 17:59:59 +0000
+ LLaVA-Scissor: Token Compression with Semantic Connected Components for Video LLMs
+ https://arxiv.org/abs/2506.21862
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2506.21862.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Boyuan Sun, Jiaxing Zhao, Xihan Wei, Qibin Hou</p><p><b>Upvotes:</b> 29</p><p><b>Summary:</b> In this paper, we present LLaVA-Scissor, a training-free token compression strategy designed for video multimodal large language models. Previous methods mostly attempt to compress tokens based on attention scores, but fail to effectively capture all semantic regions and often lead to token redundancy. Differently, we propose to leverage the Semantic Connected Components (SCC) approach that assigns tokens to distinct semantic regions within the token set, ensuring comprehensive semantic coverage. The outcome is a two-step spatio-temporal token compression strategy that utilizes SCC in both spatial and temporal domains. This strategy can effectively compress tokens by representing the entire video with a set of non-overlapping semantic tokens. We conduct extensive evaluations of the token compression capabilities of LLaVA-Scissor across diverse video understanding benchmarks, including video question answering, long video understanding, and comprehensive multi-choices benchmarks. Experimental results show that the proposed LLaVA-Scissor outperforms other token compression methods, achieving superior performance in various video understanding benchmarks, particularly at low token retention ratios. Project page: https://github.com/HumanMLLM/LLaVA-Scissor.</p>
+ https://arxiv.org/abs/2506.21862
+ Fri, 27 Jun 2025 02:29:58 +0000
+
+
+ Do Vision-Language Models Have Internal World Models? Towards an Atomic Evaluation
+ https://arxiv.org/abs/2506.21876
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2506.21876.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Qiyue Gao, Xinyu Pi, Kevin Liu, Junrong Chen, Ruolan Yang, Xinqi Huang, Xinyu Fang, Lu Sun, Gautham Kishore, Bo Ai, Stone Tao, Mengyang Liu, Jiaxi Yang, Chao-Jung Lai, Chuanyang Jin, Jiannan Xiang, Benhao Huang, Zeming Chen, David Danks, Hao Su, Tianmin Shu, Ziqiao Ma, Lianhui Qin, Zhiting Hu</p><p><b>Upvotes:</b> 7</p><p><b>Summary:</b> Internal world models (WMs) enable agents to understand the world's state and predict transitions, serving as the basis for advanced deliberative reasoning. Recent large Vision-Language Models (VLMs), such as OpenAI o3, GPT-4o and Gemini, exhibit potential as general-purpose WMs. While the latest studies have evaluated and shown limitations in specific capabilities such as visual understanding, a systematic evaluation of VLMs' fundamental WM abilities remains absent. Drawing on comparative psychology and cognitive science, we propose a two-stage framework that assesses Perception (visual, spatial, temporal, quantitative, and motion) and Prediction (mechanistic simulation, transitive inference, compositional inference) to provide an atomic evaluation of VLMs as WMs. Guided by this framework, we introduce WM-ABench, a large-scale benchmark comprising 23 fine-grained evaluation dimensions across 6 diverse simulated environments with controlled counterfactual simulations. Through 660 experiments on 15 latest commercial and open-source VLMs, we find that these models exhibit striking limitations in basic world modeling abilities. For instance, almost all models perform at near-random accuracy when distinguishing motion trajectories. Additionally, they lack disentangled understanding -- e.g., some models tend to believe blue objects move faster than green ones. More rich results and analyses reveal significant gaps between VLMs and human-level world modeling.</p>
+ https://arxiv.org/abs/2506.21876
+ Fri, 27 Jun 2025 03:24:29 +0000
+
+
+ GPAS: Accelerating Convergence of LLM Pretraining via Gradient-Preserving Activation Scaling
+ https://arxiv.org/abs/2506.22049
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2506.22049.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Tianhao Chen, Xin Xu, Zijing Liu, Pengxiang Li, Xinyuan Song, Ajay Kumar Jaiswal, Fan Zhang, Jishan Hu, Yang Wang, Hao Chen, Shizhe Diao, Shiwei Liu, Yu Li, Yin Lu, Can Yang</p><p><b>Upvotes:</b> 0</p><p><b>Summary:</b> Modern Large Language Models, such as the LLaMA, Qwen and DeepSeek series, predominantly adopt the Pre-LayerNorm (Pre-LN) Transformer architecture. While being stable during pretraining and scalable to large model sizes, Pre-LN suffers from an exponential growth in activation variance across layers, causing the residual path to dominate over sub-layer outputs and limiting the learning capacity of deeper layers. To mitigate this issue, we propose Gradient-Preserving Activation Scaling (GPAS), a simple technique that can be used in combination with existing approaches. GPAS works by scaling down the intermediate activations while keeping their gradients unchanged. This leaves information in the activations intact, and avoids the gradient vanishing problem associated with gradient downscaling. Extensive experiments across various model sizes from 71M to 1B show that GPAS achieves consistent performance gains. Beyond enhancing Pre-LN Transformers, GPAS also shows promise in improving alternative architectures such as Sandwich-LN and DeepNorm, demonstrating its versatility and potential for improving training dynamics in a wide range of settings.</p>
+ https://arxiv.org/abs/2506.22049
+ Fri, 27 Jun 2025 09:45:15 +0000
+
+
+ RetFiner: A Vision-Language Refinement Scheme for Retinal Foundation Models
+ https://arxiv.org/abs/2506.22149
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2506.22149.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Ronald Fecso, José Morano, Ursula Schmidt-Erfurth, Hrvoje Bogunović</p><p><b>Upvotes:</b> 1</p><p><b>Summary:</b> The rise of imaging techniques such as optical coherence tomography (OCT) and advances in deep learning (DL) have enabled clinicians and researchers to streamline retinal disease staging. A popular DL approach is self-supervised learning (SSL), where models learn from vast amounts of unlabeled data, avoiding costly annotation. SSL has allowed the development of foundation models (FMs), large models that can be used for a variety of downstream tasks. However, existing FMs for OCT, trained solely on image data, lack a comprehensive and robust semantic understanding of images, as evidenced by their downstream performance (especially for complex tasks), and thus require supervised fine-tuning (which may be unfeasible) to better adapt to specific applications and populations. To address this, we propose RetFiner, an SSL vision-language refinement scheme that improves the representations of existing FMs and enables their efficient and direct adaptation to specific populations for improved downstream performance. Our method uses a diverse set of training objectives which take advantage of the rich supervisory signal found in textual data. We tested RetFiner on the retinal FMs RETFound, UrFound, and VisionFM, showing significant improvements in linear probing performance on seven highly diverse OCT classification tasks, with an average increase of 5.8, 3.9, and 2.1 percentage points over their baselines, respectively. Our code and model weights are publicly available at https://github.com/ronnief1/RetFiner.</p>
+ https://arxiv.org/abs/2506.22149
+ Fri, 27 Jun 2025 11:53:54 +0000
+
+
+ The Automated LLM Speedrunning Benchmark: Reproducing NanoGPT Improvements
+ https://arxiv.org/abs/2506.22419
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2506.22419.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Bingchen Zhao, Despoina Magka, Minqi Jiang, Xian Li, Roberta Raileanu, Tatiana Shavrina, Jean-Christophe Gagnon-Audet, Kelvin Niu, Shagun Sodhani, Michael Shvartsman, Andrei Lupu, Alisia Lupidi, Edan Toledo, Karen Hambardzumyan, Martin Josifoski, Thomas Foster, Lucia Cipolina-Kun, Abhishek Charnalia, Derek Dunfield, Alexander H. Miller, Oisin Mac Aodha, Jakob Foerster, Yoram Bachrach</p><p><b>Upvotes:</b> 8</p><p><b>Summary:</b> Rapid advancements in large language models (LLMs) have the potential to assist in scientific progress. A critical capability toward this endeavor is the ability to reproduce existing work. To evaluate the ability of AI agents to reproduce results in an active research area, we introduce the Automated LLM Speedrunning Benchmark, leveraging the research community contributions on the NanoGPT speedrun, a competition to train a GPT-2 model in the shortest time. Each of the 19 speedrun tasks provides the agent with the previous records training script, optionally paired with one of three hint formats, ranging from pseudocode to paper-like descriptions of the new records improvements. Records execute quickly by design and speedrun improvements encompass diverse code-level changes, ranging from high-level algorithmic advancements to hardware-aware optimizations. These features make the benchmark both accessible and realistic for the frontier problem of improving LLM training. We find that recent reasoning LLMs combined with SoTA scaffolds struggle to reimplement already-known innovations in our benchmark, even when given detailed hints. Our benchmark thus provides a simple, non-saturated measure of an LLMs ability to automate scientific reproduction, a necessary (but not sufficient) skill for an autonomous research agent.</p>
+ https://arxiv.org/abs/2506.22419
+ Fri, 27 Jun 2025 17:44:32 +0000
+
+
+ Shape-for-Motion: Precise and Consistent Video Editing with 3D Proxy
+ https://arxiv.org/abs/2506.22432
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2506.22432.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Yuhao Liu, Tengfei Wang, Fang Liu, Zhenwei Wang, Rynson W. H. Lau</p><p><b>Upvotes:</b> 9</p><p><b>Summary:</b> Recent advances in deep generative modeling have unlocked unprecedented opportunities for video synthesis. In real-world applications, however, users often seek tools to faithfully realize their creative editing intentions with precise and consistent control. Despite the progress achieved by existing methods, ensuring fine-grained alignment with user intentions remains an open and challenging problem. In this work, we present Shape-for-Motion, a novel framework that incorporates a 3D proxy for precise and consistent video editing. Shape-for-Motion achieves this by converting the target object in the input video to a time-consistent mesh, i.e., a 3D proxy, allowing edits to be performed directly on the proxy and then inferred back to the video frames. To simplify the editing process, we design a novel Dual-Propagation Strategy that allows users to perform edits on the 3D mesh of a single frame, and the edits are then automatically propagated to the 3D meshes of the other frames. The 3D meshes for different frames are further projected onto the 2D space to produce the edited geometry and texture renderings, which serve as inputs to a decoupled video diffusion model for generating edited results. Our framework supports various precise and physically-consistent manipulations across the video frames, including pose editing, rotation, scaling, translation, texture modification, and object composition. Our approach marks a key step toward high-quality, controllable video editing workflows. Extensive experiments demonstrate the superiority and effectiveness of our approach. Project page: https://shapeformotion.github.io/</p>
+ https://arxiv.org/abs/2506.22432
+ Fri, 27 Jun 2025 17:59:01 +0000
+
+
+ MiCo: Multi-image Contrast for Reinforcement Visual Reasoning
+ https://arxiv.org/abs/2506.22434
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2506.22434.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Xi Chen, Mingkang Zhu, Shaoteng Liu, Xiaoyang Wu, Xiaogang Xu, Yu Liu, Xiang Bai, Hengshuang Zhao</p><p><b>Upvotes:</b> 9</p><p><b>Summary:</b> This work explores enabling Chain-of-Thought (CoT) reasoning to link visual cues across multiple images. A straightforward solution is to adapt rule-based reinforcement learning for Vision-Language Models (VLMs). However, such methods typically rely on manually curated question-answer pairs, which can be particularly challenging when dealing with fine grained visual details and complex logic across images. Inspired by self-supervised visual representation learning, we observe that images contain inherent constraints that can serve as supervision. Based on this insight, we construct image triplets comprising two augmented views of the same image and a third, similar but distinct image. During training, the model is prompted to generate a reasoning process to compare these images (i.e., determine same or different). Then we optimize the model with rule-based reinforcement learning. Due to the high visual similarity and the presence of augmentations, the model must attend to subtle visual changes and perform logical reasoning to succeed. Experiments show that, although trained solely on visual comparison tasks, the learned reasoning ability generalizes effectively to a wide range of questions. Without relying on any human-annotated question-answer pairs, our method achieves significant improvements on multi-image reasoning benchmarks and shows strong performance on general vision tasks.</p>
+ https://arxiv.org/abs/2506.22434
+ Fri, 27 Jun 2025 17:59:27 +0000