diff --git a/feed.xml b/feed.xml
index 29a1977..c807802 100644
--- a/feed.xml
+++ b/feed.xml
@@ -7,55 +7,97 @@
http://www.rssboard.org/rss-specificationpython-feedgenen
- Mon, 05 Jan 2026 00:02:44 +0000
+ Tue, 06 Jan 2026 00:02:41 +0000
- On the Role of Discreteness in Diffusion LLMs
- https://arxiv.org/abs/2512.22630
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2512.22630.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Ziqi Jin, Bin Wang, Xiang Lin, Lidong Bing, Aixin Sun</p><p><b>Upvotes:</b> 17</p><p><b>Summary:</b> Diffusion models offer appealing properties for language generation, such as parallel decoding and iterative refinement, but the discrete and highly structured nature of text challenges the direct application of diffusion principles. In this paper, we revisit diffusion language modeling from the view of diffusion process and language modeling, and outline five properties that separate diffusion mechanics from language-specific requirements. We first categorize existing approaches into continuous diffusion in embedding space and discrete diffusion over tokens. We then show that each satisfies only part of the five essential properties and therefore reflects a structural trade-off. Through analyses of recent large diffusion language models, we identify two central issues: (i) uniform corruption does not respect how information is distributed across positions, and (ii) token-wise marginal training cannot capture multi-token dependencies during parallel decoding. These observations motivate diffusion processes that align more closely with the structure of text, and encourage future work toward more coherent diffusion language models.</p>
- https://arxiv.org/abs/2512.22630
- Sat, 27 Dec 2025 16:03:08 +0000
+ Diversity or Precision? A Deep Dive into Next Token Prediction
+ https://arxiv.org/abs/2512.22955
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2512.22955.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Haoyuan Wu, Hai Wang, Jiajia Wu, Jinxiang Ou, Keyao Wang, Weile Chen, Zihao Zheng, Bei Yu</p><p><b>Upvotes:</b> 4</p><p><b>Summary:</b> Recent advancements have shown that reinforcement learning (RL) can substantially improve the reasoning abilities of large language models (LLMs). The effectiveness of such RL training, however, depends critically on the exploration space defined by the pre-trained model's token-output distribution. In this paper, we revisit the standard cross-entropy loss, interpreting it as a specific instance of policy gradient optimization applied within a single-step episode. To systematically study how the pre-trained distribution shapes the exploration potential for subsequent RL, we propose a generalized pre-training objective that adapts on-policy RL principles to supervised learning. By framing next-token prediction as a stochastic decision process, we introduce a reward-shaping strategy that explicitly balances diversity and precision. Our method employs a positive reward scaling factor to control probability concentration on ground-truth tokens and a rank-aware mechanism that treats high-ranking and low-ranking negative tokens asymmetrically. This allows us to reshape the pre-trained token-output distribution and investigate how to provide a more favorable exploration space for RL, ultimately enhancing end-to-end reasoning performance. Contrary to the intuition that higher distribution entropy facilitates effective exploration, we find that imposing a precision-oriented prior yields a superior exploration space for RL.</p>
+ https://arxiv.org/abs/2512.22955
+ Sun, 28 Dec 2025 14:53:24 +0000
- Improving Multi-step RAG with Hypergraph-based Memory for Long-Context Complex Relational Modeling
- https://arxiv.org/abs/2512.23959
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2512.23959.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Chulun Zhou, Chunkang Zhang, Guoxin Yu, Fandong Meng, Jie Zhou, Wai Lam, Mo Yu</p><p><b>Upvotes:</b> 82</p><p><b>Summary:</b> Multi-step retrieval-augmented generation (RAG) has become a widely adopted strategy for enhancing large language models (LLMs) on tasks that demand global comprehension and intensive reasoning. Many RAG systems incorporate a working memory module to consolidate retrieved information. However, existing memory designs function primarily as passive storage that accumulates isolated facts for the purpose of condensing the lengthy inputs and generating new sub-queries through deduction. This static nature overlooks the crucial high-order correlations among primitive facts, the compositions of which can often provide stronger guidance for subsequent steps. Therefore, their representational strength and impact on multi-step reasoning and knowledge evolution are limited, resulting in fragmented reasoning and weak global sense-making capacity in extended contexts. We introduce HGMem, a hypergraph-based memory mechanism that extends the concept of memory beyond simple storage into a dynamic, expressive structure for complex reasoning and global understanding. In our approach, memory is represented as a hypergraph whose hyperedges correspond to distinct memory units, enabling the progressive formation of higher-order interactions within memory. This mechanism connects facts and thoughts around the focal problem, evolving into an integrated and situated knowledge structure that provides strong propositions for deeper reasoning in subsequent steps. We evaluate HGMem on several challenging datasets designed for global sense-making. Extensive experiments and in-depth analyses show that our method consistently improves multi-step RAG and substantially outperforms strong baseline systems across diverse tasks.</p>
- https://arxiv.org/abs/2512.23959
- Tue, 30 Dec 2025 03:13:10 +0000
+ Taming Hallucinations: Boosting MLLMs' Video Understanding via Counterfactual Video Generation
+ https://arxiv.org/abs/2512.24271
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2512.24271.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Zhe Huang, Hao Wen, Aiming Hao, Bingze Song, Meiqi Wu, Jiahong Wu, Xiangxiang Chu, Sheng Lu, Haoqian Wang</p><p><b>Upvotes:</b> 24</p><p><b>Summary:</b> Multimodal Large Language Models (MLLMs) have made remarkable progress in video understanding. However, they suffer from a critical vulnerability: an over-reliance on language priors, which can lead to visual ungrounded hallucinations, especially when processing counterfactual videos that defy common sense. This limitation, stemming from the intrinsic data imbalance between text and video, is challenging to address due to the substantial cost of collecting and annotating counterfactual data. To address this, we introduce DualityForge, a novel counterfactual data synthesis framework that employs controllable, diffusion-based video editing to transform real-world videos into counterfactual scenarios. By embedding structured contextual information into the video editing and QA generation processes, the framework automatically produces high-quality QA pairs together with original-edited video pairs for contrastive training. Based on this, we build DualityVidQA, a large-scale video dataset designed to reduce MLLM hallucinations. In addition, to fully exploit the contrastive nature of our paired data, we propose Duality-Normalized Advantage Training (DNA-Train), a two-stage SFT-RL training regime where the RL phase applies pair-wise ell_1 advantage normalization, thereby enabling a more stable and efficient policy optimization. Experiments on DualityVidQA-Test demonstrate that our method substantially reduces model hallucinations on counterfactual videos, yielding a relative improvement of 24.0% over the Qwen2.5-VL-7B baseline. Moreover, our approach achieves significant gains across both hallucination and general-purpose benchmarks, indicating strong generalization capability. We will open-source our dataset and code.</p>
+ https://arxiv.org/abs/2512.24271
+ Tue, 30 Dec 2025 14:53:33 +0000
- TESO Tabu Enhanced Simulation Optimization for Noisy Black Box Problems
- https://arxiv.org/abs/2512.24007
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2512.24007.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Bulent Soykan, Sean Mondesire, Ghaith Rabadi</p><p><b>Upvotes:</b> 2</p><p><b>Summary:</b> Simulation optimization (SO) is frequently challenged by noisy evaluations, high computational costs, and complex, multimodal search landscapes. This paper introduces Tabu-Enhanced Simulation Optimization (TESO), a novel metaheuristic framework integrating adaptive search with memory-based strategies. TESO leverages a short-term Tabu List to prevent cycling and encourage diversification, and a long-term Elite Memory to guide intensification by perturbing high-performing solutions. An aspiration criterion allows overriding tabu restrictions for exceptional candidates. This combination facilitates a dynamic balance between exploration and exploitation in stochastic environments. We demonstrate TESO's effectiveness and reliability using an queue optimization problem, showing improved performance compared to benchmarks and validating the contribution of its memory components. Source code and data are available at: https://github.com/bulentsoykan/TESO.</p>
- https://arxiv.org/abs/2512.24007
- Tue, 30 Dec 2025 06:03:37 +0000
+ SenseNova-MARS: Empowering Multimodal Agentic Reasoning and Search via Reinforcement Learning
+ https://arxiv.org/abs/2512.24330
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2512.24330.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Yong Xien Chng, Tao Hu, Wenwen Tong, Xueheng Li, Jiandong Chen, Haojia Yu, Jiefan Lu, Hewei Guo, Hanming Deng, Chengjun Xie, Gao Huang, Dahua Lin, Lewei Lu</p><p><b>Upvotes:</b> 29</p><p><b>Summary:</b> While Vision-Language Models (VLMs) can solve complex tasks through agentic reasoning, their capabilities remain largely constrained to text-oriented chain-of-thought or isolated tool invocation. They fail to exhibit the human-like proficiency required to seamlessly interleave dynamic tool manipulation with continuous reasoning, particularly in knowledge-intensive and visually complex scenarios that demand coordinated external tools such as search and image cropping. In this work, we introduce SenseNova-MARS, a novel Multimodal Agentic Reasoning and Search framework that empowers VLMs with interleaved visual reasoning and tool-use capabilities via reinforcement learning (RL). Specifically, SenseNova-MARS dynamically integrates the image search, text search, and image crop tools to tackle fine-grained and knowledge-intensive visual understanding challenges. In the RL stage, we propose the Batch-Normalized Group Sequence Policy Optimization (BN-GSPO) algorithm to improve the training stability and advance the model's ability to invoke tools and reason effectively. To comprehensively evaluate the agentic VLMs on complex visual tasks, we introduce the HR-MMSearch benchmark, the first search-oriented benchmark composed of high-resolution images with knowledge-intensive and search-driven questions. Experiments demonstrate that SenseNova-MARS achieves state-of-the-art performance on open-source search and fine-grained image understanding benchmarks. Specifically, on search-oriented benchmarks, SenseNova-MARS-8B scores 67.84 on MMSearch and 41.64 on HR-MMSearch, surpassing proprietary models such as Gemini-3-Flash and GPT-5. SenseNova-MARS represents a promising step toward agentic VLMs by providing effective and robust tool-use capabilities. To facilitate further research in this field, we will release all code, models, and datasets.</p>
+ https://arxiv.org/abs/2512.24330
+ Tue, 30 Dec 2025 16:31:45 +0000
- DiffThinker: Towards Generative Multimodal Reasoning with Diffusion Models
- https://arxiv.org/abs/2512.24165
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2512.24165.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Zefeng He, Xiaoye Qu, Yafu Li, Tong Zhu, Siyuan Huang, Yu Cheng</p><p><b>Upvotes:</b> 41</p><p><b>Summary:</b> While recent Multimodal Large Language Models (MLLMs) have attained significant strides in multimodal reasoning, their reasoning processes remain predominantly text-centric, leading to suboptimal performance in complex long-horizon, vision-centric tasks. In this paper, we establish a novel Generative Multimodal Reasoning paradigm and introduce DiffThinker, a diffusion-based reasoning framework. Conceptually, DiffThinker reformulates multimodal reasoning as a native generative image-to-image task, achieving superior logical consistency and spatial precision in vision-centric tasks. We perform a systematic comparison between DiffThinker and MLLMs, providing the first in-depth investigation into the intrinsic characteristics of this paradigm, revealing four core properties: efficiency, controllability, native parallelism, and collaboration. Extensive experiments across four domains (sequential planning, combinatorial optimization, constraint satisfaction, and spatial configuration) demonstrate that DiffThinker significantly outperforms leading closed source models including GPT-5 (+314.2\%) and Gemini-3-Flash (+111.6\%), as well as the fine-tuned Qwen3-VL-32B baseline (+39.0\%), highlighting generative multimodal reasoning as a promising approach for vision-centric reasoning.</p>
- https://arxiv.org/abs/2512.24165
- Tue, 30 Dec 2025 11:51:18 +0000
+ Youtu-Agent: Scaling Agent Productivity with Automated Generation and Hybrid Policy Optimization
+ https://arxiv.org/abs/2512.24615
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2512.24615.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Yuchen Shi, Yuzheng Cai, Siqi Cai, Zihan Xu, Lichao Chen, Yulei Qin, Zhijian Zhou, Xiang Fei, Chaofan Qiu, Xiaoyu Tan, Gang Li, Zongyi Li, Haojia Lin, Guocan Cai, Yong Mao, Yunsheng Wu, Ke Li, Xing Sun</p><p><b>Upvotes:</b> 81</p><p><b>Summary:</b> Existing Large Language Model (LLM) agent frameworks face two significant challenges: high configuration costs and static capabilities. Building a high-quality agent often requires extensive manual effort in tool integration and prompt engineering, while deployed agents struggle to adapt to dynamic environments without expensive fine-tuning. To address these issues, we propose Youtu-Agent, a modular framework designed for the automated generation and continuous evolution of LLM agents. Youtu-Agent features a structured configuration system that decouples execution environments, toolkits, and context management, enabling flexible reuse and automated synthesis. We introduce two generation paradigms: a Workflow mode for standard tasks and a Meta-Agent mode for complex, non-standard requirements, capable of automatically generating tool code, prompts, and configurations. Furthermore, Youtu-Agent establishes a hybrid policy optimization system: (1) an Agent Practice module that enables agents to accumulate experience and improve performance through in-context optimization without parameter updates; and (2) an Agent RL module that integrates with distributed training frameworks to enable scalable and stable reinforcement learning of any Youtu-Agents in an end-to-end, large-scale manner. Experiments demonstrate that Youtu-Agent achieves state-of-the-art performance on WebWalkerQA (71.47\%) and GAIA (72.8\%) using open-weight models. Our automated generation pipeline achieves over 81\% tool synthesis success rate, while the Practice module improves performance on AIME 2024/2025 by +2.7\% and +5.4\% respectively. Moreover, our Agent RL training achieves 40\% speedup with steady performance improvement on 7B LLMs, enhancing coding/reasoning and searching capabilities respectively up to 35\% and 21\% on Maths and general/multi-hop QA benchmarks.</p>
+ https://arxiv.org/abs/2512.24615
+ Wed, 31 Dec 2025 04:17:36 +0000
- Dynamic Large Concept Models: Latent Reasoning in an Adaptive Semantic Space
- https://arxiv.org/abs/2512.24617
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2512.24617.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Xingwei Qu, Shaowen Wang, Zihao Huang, Kai Hua, Fan Yin, Rui-Jie Zhu, Jundong Zhou, Qiyang Min, Zihao Wang, Yizhi Li, Tianyu Zhang, He Xing, Zheng Zhang, Yuxuan Song, Tianyu Zheng, Zhiyuan Zeng, Chenghua Lin, Ge Zhang, Wenhao Huang</p><p><b>Upvotes:</b> 43</p><p><b>Summary:</b> Large Language Models (LLMs) apply uniform computation to all tokens, despite language exhibiting highly non-uniform information density. This token-uniform regime wastes capacity on locally predictable spans while under-allocating computation to semantically critical transitions. We propose Dynamic Large Concept Models (DLCM), a hierarchical language modeling framework that learns semantic boundaries from latent representations and shifts computation from tokens to a compressed concept space where reasoning is more efficient. DLCM discovers variable-length concepts end-to-end without relying on predefined linguistic units. Hierarchical compression fundamentally changes scaling behavior. We introduce the first compression-aware scaling law, which disentangles token-level capacity, concept-level reasoning capacity, and compression ratio, enabling principled compute allocation under fixed FLOPs. To stably train this heterogeneous architecture, we further develop a decoupled μP parametrization that supports zero-shot hyperparameter transfer across widths and compression regimes. At a practical setting (R=4, corresponding to an average of four tokens per concept), DLCM reallocates roughly one-third of inference compute into a higher-capacity reasoning backbone, achieving a +2.69\% average improvement across 12 zero-shot benchmarks under matched inference FLOPs.</p>
- https://arxiv.org/abs/2512.24617
- Wed, 31 Dec 2025 04:19:33 +0000
+ Nested Learning: The Illusion of Deep Learning Architectures
+ https://arxiv.org/abs/2512.24695
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2512.24695.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Ali Behrouz, Meisam Razaviyayn, Peilin Zhong, Vahab Mirrokni</p><p><b>Upvotes:</b> 19</p><p><b>Summary:</b> Despite the recent progresses, particularly in developing Language Models, there are fundamental challenges and unanswered questions about how such models can continually learn/memorize, self-improve, and find effective solutions. In this paper, we present a new learning paradigm, called Nested Learning (NL), that coherently represents a machine learning model with a set of nested, multi-level, and/or parallel optimization problems, each of which with its own context flow. Through the lenses of NL, existing deep learning methods learns from data through compressing their own context flow, and in-context learning naturally emerges in large models. NL suggests a philosophy to design more expressive learning algorithms with more levels, resulting in higher-order in-context learning and potentially unlocking effective continual learning capabilities. We advocate for NL by presenting three core contributions: (1) Expressive Optimizers: We show that known gradient-based optimizers, such as Adam, SGD with Momentum, etc., are in fact associative memory modules that aim to compress the gradients' information (by gradient descent). Building on this insight, we present other more expressive optimizers with deep memory and/or more powerful learning rules; (2) Self-Modifying Learning Module: Taking advantage of NL's insights on learning algorithms, we present a sequence model that learns how to modify itself by learning its own update algorithm; and (3) Continuum Memory System: We present a new formulation for memory system that generalizes the traditional viewpoint of long/short-term memory. Combining our self-modifying sequence model with the continuum memory system, we present a continual learning module, called Hope, showing promising results in language modeling, knowledge incorporation, and few-shot generalization tasks, continual learning, and long-context reasoning tasks.</p>
+ https://arxiv.org/abs/2512.24695
+ Wed, 31 Dec 2025 07:59:43 +0000
- FlowBlending: Stage-Aware Multi-Model Sampling for Fast and High-Fidelity Video Generation
- https://arxiv.org/abs/2512.24724
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2512.24724.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Jibin Song, Mingi Kwon, Jaeseok Jeong, Youngjung Uh</p><p><b>Upvotes:</b> 4</p><p><b>Summary:</b> In this work, we show that the impact of model capacity varies across timesteps: it is crucial for the early and late stages but largely negligible during the intermediate stage. Accordingly, we propose FlowBlending, a stage-aware multi-model sampling strategy that employs a large model and a small model at capacity-sensitive stages and intermediate stages, respectively. We further introduce simple criteria to choose stage boundaries and provide a velocity-divergence analysis as an effective proxy for identifying capacity-sensitive regions. Across LTX-Video (2B/13B) and WAN 2.1 (1.3B/14B), FlowBlending achieves up to 1.65x faster inference with 57.35% fewer FLOPs, while maintaining the visual fidelity, temporal coherence, and semantic alignment of the large models. FlowBlending is also compatible with existing sampling-acceleration techniques, enabling up to 2x additional speedup. Project page is available at: https://jibin86.github.io/flowblending_project_page.</p>
- https://arxiv.org/abs/2512.24724
- Wed, 31 Dec 2025 08:41:27 +0000
+ MorphAny3D: Unleashing the Power of Structured Latent in 3D Morphing
+ https://arxiv.org/abs/2601.00204
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2601.00204.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Xiaokun Sun, Zeyu Cai, Hao Tang, Ying Tai, Jian Yang, Zhenyu Zhang</p><p><b>Upvotes:</b> 1</p><p><b>Summary:</b> 3D morphing remains challenging due to the difficulty of generating semantically consistent and temporally smooth deformations, especially across categories. We present MorphAny3D, a training-free framework that leverages Structured Latent (SLAT) representations for high-quality 3D morphing. Our key insight is that intelligently blending source and target SLAT features within the attention mechanisms of 3D generators naturally produces plausible morphing sequences. To this end, we introduce Morphing Cross-Attention (MCA), which fuses source and target information for structural coherence, and Temporal-Fused Self-Attention (TFSA), which enhances temporal consistency by incorporating features from preceding frames. An orientation correction strategy further mitigates the pose ambiguity within the morphing steps. Extensive experiments show that our method generates state-of-the-art morphing sequences, even for challenging cross-category cases. MorphAny3D further supports advanced applications such as decoupled morphing and 3D style transfer, and can be generalized to other SLAT-based generative models. Project page: https://xiaokunsun.github.io/MorphAny3D.github.io/.</p>
+ https://arxiv.org/abs/2601.00204
+ Thu, 01 Jan 2026 04:42:59 +0000
- Dream2Flow: Bridging Video Generation and Open-World Manipulation with 3D Object Flow
- https://arxiv.org/abs/2512.24766
- <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2512.24766.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Karthik Dharmarajan, Wenlong Huang, Jiajun Wu, Li Fei-Fei, Ruohan Zhang</p><p><b>Upvotes:</b> 6</p><p><b>Summary:</b> Generative video modeling has emerged as a compelling tool to zero-shot reason about plausible physical interactions for open-world manipulation. Yet, it remains a challenge to translate such human-led motions into the low-level actions demanded by robotic systems. We observe that given an initial image and task instruction, these models excel at synthesizing sensible object motions. Thus, we introduce Dream2Flow, a framework that bridges video generation and robotic control through 3D object flow as an intermediate representation. Our method reconstructs 3D object motions from generated videos and formulates manipulation as object trajectory tracking. By separating the state changes from the actuators that realize those changes, Dream2Flow overcomes the embodiment gap and enables zero-shot guidance from pre-trained video models to manipulate objects of diverse categories-including rigid, articulated, deformable, and granular. Through trajectory optimization or reinforcement learning, Dream2Flow converts reconstructed 3D object flow into executable low-level commands without task-specific demonstrations. Simulation and real-world experiments highlight 3D object flow as a general and scalable interface for adapting video generation models to open-world robotic manipulation. Videos and visualizations are available at https://dream2flow.github.io/.</p>
- https://arxiv.org/abs/2512.24766
- Wed, 31 Dec 2025 10:25:24 +0000
+ NeoVerse: Enhancing 4D World Model with in-the-wild Monocular Videos
+ https://arxiv.org/abs/2601.00393
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2601.00393.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Yuxue Yang, Lue Fan, Ziqi Shi, Junran Peng, Feng Wang, Zhaoxiang Zhang</p><p><b>Upvotes:</b> 82</p><p><b>Summary:</b> In this paper, we propose NeoVerse, a versatile 4D world model that is capable of 4D reconstruction, novel-trajectory video generation, and rich downstream applications. We first identify a common limitation of scalability in current 4D world modeling methods, caused either by expensive and specialized multi-view 4D data or by cumbersome training pre-processing. In contrast, our NeoVerse is built upon a core philosophy that makes the full pipeline scalable to diverse in-the-wild monocular videos. Specifically, NeoVerse features pose-free feed-forward 4D reconstruction, online monocular degradation pattern simulation, and other well-aligned techniques. These designs empower NeoVerse with versatility and generalization to various domains. Meanwhile, NeoVerse achieves state-of-the-art performance in standard reconstruction and generation benchmarks. Our project page is available at https://neoverse-4d.github.io</p>
+ https://arxiv.org/abs/2601.00393
+ Thu, 01 Jan 2026 17:07:30 +0000
+
+
+ Deep Delta Learning
+ https://arxiv.org/abs/2601.00417
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2601.00417.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Yifan Zhang, Yifeng Liu, Mengdi Wang, Quanquan Gu</p><p><b>Upvotes:</b> 18</p><p><b>Summary:</b> The efficacy of deep residual networks is fundamentally predicated on the identity shortcut connection. While this mechanism effectively mitigates the vanishing gradient problem, it imposes a strictly additive inductive bias on feature transformations, thereby limiting the network's capacity to model complex state transitions. In this paper, we introduce Deep Delta Learning (DDL), a novel architecture that generalizes the standard residual connection by modulating the identity shortcut with a learnable, data-dependent geometric transformation. This transformation, termed the Delta Operator, constitutes a rank-1 perturbation of the identity matrix, parameterized by a reflection direction vector k(X) and a gating scalar β(X). We provide a spectral analysis of this operator, demonstrating that the gate β(X) enables dynamic interpolation between identity mapping, orthogonal projection, and geometric reflection. Furthermore, we restructure the residual update as a synchronous rank-1 injection, where the gate acts as a dynamic step size governing both the erasure of old information and the writing of new features. This unification empowers the network to explicitly control the spectrum of its layer-wise transition operator, enabling the modeling of complex, non-monotonic dynamics while preserving the stable training characteristics of gated residual architectures.</p>
+ https://arxiv.org/abs/2601.00417
+ Thu, 01 Jan 2026 18:11:38 +0000
+
+
+ InfoSynth: Information-Guided Benchmark Synthesis for LLMs
+ https://arxiv.org/abs/2601.00575
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2601.00575.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Ishir Garg, Neel Kolhe, Xuandong Zhao, Dawn Song</p><p><b>Upvotes:</b> 1</p><p><b>Summary:</b> Large language models (LLMs) have demonstrated significant advancements in reasoning and code generation. However, efficiently creating new benchmarks to evaluate these capabilities remains a challenge. Traditional benchmark creation relies on manual human effort, a process that is both expensive and time-consuming. Furthermore, existing benchmarks often contaminate LLM training data, necessitating novel and diverse benchmarks to accurately assess their genuine capabilities. This work introduces InfoSynth, a novel framework for automatically generating and evaluating reasoning benchmarks guided by information-theoretic principles. We propose metrics based on KL-divergence and entropy to quantify benchmark novelty and diversity without relying on costly model evaluations. Building on this framework, we develop an end-to-end pipeline that synthesizes robust Python coding problems from seed datasets using genetic algorithms and iterative code feedback. Our method generates accurate test cases and solutions to new problems 97% of the time, and the synthesized benchmarks consistently exhibit higher novelty and diversity compared to their seed datasets. Moreover, our algorithm provides a method for controlling the novelty/diversity and difficulty of generated problems. InfoSynth offers a scalable, self-verifying pipeline for constructing high-quality, novel and diverse benchmarks for LLMs. Project Page: https://ishirgarg.github.io/infosynth_web/</p>
+ https://arxiv.org/abs/2601.00575
+ Fri, 02 Jan 2026 05:26:27 +0000
+
+
+ Avatar Forcing: Real-Time Interactive Head Avatar Generation for Natural Conversation
+ https://arxiv.org/abs/2601.00664
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2601.00664.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Taekyung Ki, Sangwon Jang, Jaehyeong Jo, Jaehong Yoon, Sung Ju Hwang</p><p><b>Upvotes:</b> 43</p><p><b>Summary:</b> Talking head generation creates lifelike avatars from static portraits for virtual communication and content creation. However, current models do not yet convey the feeling of truly interactive communication, often generating one-way responses that lack emotional engagement. We identify two key challenges toward truly interactive avatars: generating motion in real-time under causal constraints and learning expressive, vibrant reactions without additional labeled data. To address these challenges, we propose Avatar Forcing, a new framework for interactive head avatar generation that models real-time user-avatar interactions through diffusion forcing. This design allows the avatar to process real-time multimodal inputs, including the user's audio and motion, with low latency for instant reactions to both verbal and non-verbal cues such as speech, nods, and laughter. Furthermore, we introduce a direct preference optimization method that leverages synthetic losing samples constructed by dropping user conditions, enabling label-free learning of expressive interaction. Experimental results demonstrate that our framework enables real-time interaction with low latency (approximately 500ms), achieving 6.8X speedup compared to the baseline, and produces reactive and expressive avatar motion, which is preferred over 80% against the baseline.</p>
+ https://arxiv.org/abs/2601.00664
+ Fri, 02 Jan 2026 11:58:48 +0000
+
+
+ Fast-weight Product Key Memory
+ https://arxiv.org/abs/2601.00671
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2601.00671.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Tianyu Zhao, Llion Jones</p><p><b>Upvotes:</b> 1</p><p><b>Summary:</b> Sequence modeling layers in modern language models typically face a trade-off between storage capacity and computational efficiency. While Softmax attention offers unbounded storage at prohibitive quadratic costs, linear variants provide efficiency but suffer from limited, fixed-size storage. We propose Fast-weight Product Key Memory (FwPKM), a novel architecture that resolves this tension by transforming the sparse Product Key Memory (PKM) from a static module into a dynamic, "fast-weight" episodic memory. Unlike PKM, FwPKM updates its parameters dynamically at both training and inference time via local chunk-level gradient descent, allowing the model to rapidly memorize and retrieve new key-value pairs from input sequences. Experiments reveal that FwPKM functions as an effective episodic memory that complements the semantic memory of standard modules, yielding significant perplexity reductions on long-context datasets. Notably, in Needle in a Haystack evaluations, FwPKM generalizes to 128K-token contexts despite being trained on only 4K-token sequences.</p>
+ https://arxiv.org/abs/2601.00671
+ Fri, 02 Jan 2026 12:37:53 +0000
+
+
+ The Reasoning-Creativity Trade-off: Toward Creativity-Driven Problem Solving
+ https://arxiv.org/abs/2601.00747
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2601.00747.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Max Ruiz Luyten, Mihaela van der Schaar</p><p><b>Upvotes:</b> 10</p><p><b>Summary:</b> State-of-the-art large language model (LLM) pipelines rely on bootstrapped reasoning loops: sampling diverse chains of thought and reinforcing the highest-scoring ones, mainly optimizing correctness. We analyze how this design choice is sensitive to the collapse of the model's distribution over reasoning paths, slashing semantic entropy and undermining creative problem-solving. To analyze this failure, we introduce Distributional Creative Reasoning (DCR), a unified variational objective that casts training as gradient flow through probability measures on solution traces. STaR, GRPO, and DPO, as well as entropy bonuses, and other methods, all constitute special cases of the same loss. The framework delivers three core results: (i) the diversity decay theorem, describing how correctness-based objectives lead to distinct modes of diversity decay for STaR, GRPO, and DPO; (ii) designs that ensure convergence to a stable and diverse policy, effectively preventing collapse; and (iii) simple, actionable recipes to achieve this in practice. DCR thus offers the first principled recipe for LLMs that remain both correct and creative.</p>
+ https://arxiv.org/abs/2601.00747
+ Fri, 02 Jan 2026 17:10:31 +0000
+
+
+ AdaGaR: Adaptive Gabor Representation for Dynamic Scene Reconstruction
+ https://arxiv.org/abs/2601.00796
+ <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2601.00796.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Jiewen Chan, Zhenjun Zhao, Yu-Lun Liu</p><p><b>Upvotes:</b> 22</p><p><b>Summary:</b> Reconstructing dynamic 3D scenes from monocular videos requires simultaneously capturing high-frequency appearance details and temporally continuous motion. Existing methods using single Gaussian primitives are limited by their low-pass filtering nature, while standard Gabor functions introduce energy instability. Moreover, lack of temporal continuity constraints often leads to motion artifacts during interpolation. We propose AdaGaR, a unified framework addressing both frequency adaptivity and temporal continuity in explicit dynamic scene modeling. We introduce Adaptive Gabor Representation, extending Gaussians through learnable frequency weights and adaptive energy compensation to balance detail capture and stability. For temporal continuity, we employ Cubic Hermite Splines with Temporal Curvature Regularization to ensure smooth motion evolution. An Adaptive Initialization mechanism combining depth estimation, point tracking, and foreground masks establishes stable point cloud distributions in early training. Experiments on Tap-Vid DAVIS demonstrate state-of-the-art performance (PSNR 35.49, SSIM 0.9433, LPIPS 0.0723) and strong generalization across frame interpolation, depth consistency, video editing, and stereo view synthesis. Project page: https://jiewenchan.github.io/AdaGaR/</p>
+ https://arxiv.org/abs/2601.00796
+ Fri, 02 Jan 2026 18:59:55 +0000