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<docs>http://www.rssboard.org/rss-specification</docs>
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<generator>python-feedgen</generator>
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<language>en</language>
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<lastBuildDate>Fri, 25 Jul 2025 00:02:33 +0000</lastBuildDate>
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<lastBuildDate>Sat, 26 Jul 2025 00:02:38 +0000</lastBuildDate>
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<item>
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<title>Elevating 3D Models: High-Quality Texture and Geometry Refinement from a Low-Quality Model</title>
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<link>https://arxiv.org/abs/2507.11465</link>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2507.11465.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Nuri Ryu, Jiyun Won, Jooeun Son, Minsu Gong, Joo-Haeng Lee, Sunghyun Cho</p><p><b>Upvotes:</b> 6</p><p><b>Summary:</b> High-quality 3D assets are essential for various applications in computer graphics and 3D vision but remain scarce due to significant acquisition costs. To address this shortage, we introduce Elevate3D, a novel framework that transforms readily accessible low-quality 3D assets into higher quality. At the core of Elevate3D is HFS-SDEdit, a specialized texture enhancement method that significantly improves texture quality while preserving the appearance and geometry while fixing its degradations. Furthermore, Elevate3D operates in a view-by-view manner, alternating between texture and geometry refinement. Unlike previous methods that have largely overlooked geometry refinement, our framework leverages geometric cues from images refined with HFS-SDEdit by employing state-of-the-art monocular geometry predictors. This approach ensures detailed and accurate geometry that aligns seamlessly with the enhanced texture. Elevate3D outperforms recent competitors by achieving state-of-the-art quality in 3D model refinement, effectively addressing the scarcity of high-quality open-source 3D assets.</p></description>
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<guid isPermaLink="false">https://arxiv.org/abs/2507.11465</guid>
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<pubDate>Tue, 15 Jul 2025 16:36:20 +0000</pubDate>
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<title>nablaNABLA: Neighborhood Adaptive Block-Level Attention</title>
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<link>https://arxiv.org/abs/2507.13546</link>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2507.13546.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Dmitrii Mikhailov, Aleksey Letunovskiy, Maria Kovaleva, Vladimir Arkhipkin, Vladimir Korviakov, Vladimir Polovnikov, Viacheslav Vasilev, Evelina Sidorova, Denis Dimitrov</p><p><b>Upvotes:</b> 80</p><p><b>Summary:</b> Recent progress in transformer-based architectures has demonstrated remarkable success in video generation tasks. However, the quadratic complexity of full attention mechanisms remains a critical bottleneck, particularly for high-resolution and long-duration video sequences. In this paper, we propose NABLA, a novel Neighborhood Adaptive Block-Level Attention mechanism that dynamically adapts to sparsity patterns in video diffusion transformers (DiTs). By leveraging block-wise attention with adaptive sparsity-driven threshold, NABLA reduces computational overhead while preserving generative quality. Our method does not require custom low-level operator design and can be seamlessly integrated with PyTorch's Flex Attention operator. Experiments demonstrate that NABLA achieves up to 2.7x faster training and inference compared to baseline almost without compromising quantitative metrics (CLIP score, VBench score, human evaluation score) and visual quality drop. The code and model weights are available here: https://github.com/gen-ai-team/Wan2.1-NABLA</p></description>
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<guid isPermaLink="false">https://arxiv.org/abs/2507.13546</guid>
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<pubDate>Thu, 17 Jul 2025 21:36:36 +0000</pubDate>
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</item>
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<item>
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<title>Promptomatix: An Automatic Prompt Optimization Framework for Large Language Models</title>
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<link>https://arxiv.org/abs/2507.14241</link>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2507.14241.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Rithesh Murthy, Ming Zhu, Liangwei Yang, Jielin Qiu, Juntao Tan, Shelby Heinecke, Caiming Xiong, Silvio Savarese, Huan Wang</p><p><b>Upvotes:</b> 1</p><p><b>Summary:</b> Large Language Models (LLMs) perform best with well-crafted prompts, yet prompt engineering remains manual, inconsistent, and inaccessible to non-experts. We introduce Promptomatix, an automatic prompt optimization framework that transforms natural language task descriptions into high-quality prompts without requiring manual tuning or domain expertise. Promptomatix supports both a lightweight meta-prompt-based optimizer and a DSPy-powered compiler, with modular design enabling future extension to more advanced frameworks. The system analyzes user intent, generates synthetic training data, selects prompting strategies, and refines prompts using cost-aware objectives. Evaluated across 5 task categories, Promptomatix achieves competitive or superior performance compared to existing libraries, while reducing prompt length and computational overhead making prompt optimization scalable and efficient.</p></description>
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<guid isPermaLink="false">https://arxiv.org/abs/2507.14241</guid>
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<pubDate>Thu, 17 Jul 2025 18:18:20 +0000</pubDate>
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<title>MUR: Momentum Uncertainty guided Reasoning for Large Language Models</title>
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<link>https://arxiv.org/abs/2507.14958</link>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2507.14958.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Hang Yan, Fangzhi Xu, Rongman Xu, Yifei Li, Jian Zhang, Haoran Luo, Xiaobao Wu, Luu Anh Tuan, Haiteng Zhao, Qika Lin, Jun Liu</p><p><b>Upvotes:</b> 31</p><p><b>Summary:</b> Large Language Models (LLMs) have achieved impressive performance on reasoning-intensive tasks, yet optimizing their reasoning efficiency remains an open challenge. While Test-Time Scaling (TTS) improves reasoning quality, it often leads to overthinking, wasting tokens on redundant computations. This work investigates how to efficiently and adaptively guide LLM test-time scaling without additional training. Inspired by the concept of momentum in physics, we propose Momentum Uncertainty-guided Reasoning (MUR), which dynamically allocates thinking budgets to critical reasoning steps by tracking and aggregating stepwise uncertainty over time. To support flexible inference-time control, we introduce gamma-control, a simple mechanism that tunes the reasoning budget via a single hyperparameter. We provide in-depth theoretical proof to support the superiority of MUR in terms of stability and biases. MUR is comprehensively evaluated against various TTS methods across four challenging benchmarks (MATH-500, AIME24, AIME25, and GPQA-diamond) using different sizes of recent Qwen3 models (1.7B, 4B, and 8B). Results demonstrate that MUR reduces computation by over 50% on average while improving accuracy by 0.62-3.37%.</p></description>
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<guid isPermaLink="false">https://arxiv.org/abs/2507.14958</guid>
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<pubDate>Sun, 20 Jul 2025 13:36:19 +0000</pubDate>
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</item>
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<item>
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<title>Pixels, Patterns, but No Poetry: To See The World like Humans</title>
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<link>https://arxiv.org/abs/2507.16863</link>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2507.16863.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Hongcheng Gao, Zihao Huang, Lin Xu, Jingyi Tang, Xinhao Li, Yue Liu, Haoyang Li, Taihang Hu, Minhua Lin, Xinlong Yang, Ge Wu, Balong Bi, Hongyu Chen, Wentao Zhang</p><p><b>Upvotes:</b> 44</p><p><b>Summary:</b> Achieving human-like perception and reasoning in Multimodal Large Language Models (MLLMs) remains a central challenge in artificial intelligence. While recent research has primarily focused on enhancing reasoning capabilities in MLLMs, a fundamental question persists: Can Multimodal Large Language Models truly perceive the world as humans do? This paper shifts focus from reasoning to perception. Rather than constructing benchmarks specifically for reasoning, we introduce the Turing Eye Test (TET), a challenging perception-oriented benchmark comprising four diagnostic tasks that evaluate MLLMs' performance on synthetic images that humans process intuitively. Our findings reveal that state-of-the-art MLLMs exhibit catastrophic failures on our perceptual tasks trivial for humans. Both in-context learning and training on language backbone-effective for previous benchmarks-fail to improve performance on our tasks, while fine-tuning the vision tower enables rapid adaptation, suggesting that our benchmark poses challenges for vision tower generalization rather than for the knowledge and reasoning capabilities of the language backbone-a key gap between current MLLMs and human perception. We release a representative subset of TET tasks in this version, and will introduce more diverse tasks and methods to enhance visual generalization in future work.</p></description>
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<guid isPermaLink="false">https://arxiv.org/abs/2507.16863</guid>
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<pubDate>Mon, 21 Jul 2025 21:50:16 +0000</pubDate>
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<title>DMOSpeech 2: Reinforcement Learning for Duration Prediction in Metric-Optimized Speech Synthesis</title>
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<link>https://arxiv.org/abs/2507.14988</link>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2507.14988.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Yinghao Aaron Li, Xilin Jiang, Fei Tao, Cheng Niu, Kaifeng Xu, Juntong Song, Nima Mesgarani</p><p><b>Upvotes:</b> 6</p><p><b>Summary:</b> Diffusion-based text-to-speech (TTS) systems have made remarkable progress in zero-shot speech synthesis, yet optimizing all components for perceptual metrics remains challenging. Prior work with DMOSpeech demonstrated direct metric optimization for speech generation components, but duration prediction remained unoptimized. This paper presents DMOSpeech 2, which extends metric optimization to the duration predictor through a reinforcement learning approach. The proposed system implements a novel duration policy framework using group relative preference optimization (GRPO) with speaker similarity and word error rate as reward signals. By optimizing this previously unoptimized component, DMOSpeech 2 creates a more complete metric-optimized synthesis pipeline. Additionally, this paper introduces teacher-guided sampling, a hybrid approach leveraging a teacher model for initial denoising steps before transitioning to the student model, significantly improving output diversity while maintaining efficiency. Comprehensive evaluations demonstrate superior performance across all metrics compared to previous systems, while reducing sampling steps by half without quality degradation. These advances represent a significant step toward speech synthesis systems with metric optimization across multiple components. The audio samples, code and pre-trained models are available at https://dmospeech2.github.io/.</p></description>
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<guid isPermaLink="false">https://arxiv.org/abs/2507.14988</guid>
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<pubDate>Sun, 20 Jul 2025 14:48:48 +0000</pubDate>
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</item>
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<item>
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<title>PUSA V1.0: Surpassing Wan-I2V with $500 Training Cost by Vectorized Timestep Adaptation</title>
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<link>https://arxiv.org/abs/2507.16116</link>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2507.16116.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Yaofang Liu, Yumeng Ren, Aitor Artola, Yuxuan Hu, Xiaodong Cun, Xiaotong Zhao, Alan Zhao, Raymond H. Chan, Suiyun Zhang, Rui Liu, Dandan Tu, Jean-Michel Morel</p><p><b>Upvotes:</b> 2</p><p><b>Summary:</b> The rapid advancement of video diffusion models has been hindered by fundamental limitations in temporal modeling, particularly the rigid synchronization of frame evolution imposed by conventional scalar timestep variables. While task-specific adaptations and autoregressive models have sought to address these challenges, they remain constrained by computational inefficiency, catastrophic forgetting, or narrow applicability. In this work, we present Pusa, a groundbreaking paradigm that leverages vectorized timestep adaptation (VTA) to enable fine-grained temporal control within a unified video diffusion framework. Besides, VTA is a non-destructive adaptation, which means it fully preserves the capabilities of the base model. By finetuning the SOTA Wan2.1-T2V-14B model with VTA, we achieve unprecedented efficiency -- surpassing the performance of Wan-I2V-14B with leq 1/200 of the training cost (\500 vs. \geq 100,000) and leq 1/2500 of the dataset size (4K vs. geq 10M samples). Pusa not only sets a new standard for image-to-video (I2V) generation, achieving a VBench-I2V total score of 87.32\% (vs. 86.86\% of Wan-I2V-14B), but also unlocks many zero-shot multi-task capabilities such as start-end frames and video extension -- all without task-specific training. Meanwhile, Pusa can still perform text-to-video generation. Mechanistic analyses reveal that our approach preserves the foundation model's generative priors while surgically injecting temporal dynamics, avoiding the combinatorial explosion inherent to vectorized timesteps. This work establishes a scalable, efficient, and versatile paradigm for next-generation video synthesis, democratizing high-fidelity video generation for research and industry alike. Code is open-sourced at https://github.com/Yaofang-Liu/Pusa-VidGen</p></description>
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<guid isPermaLink="false">https://arxiv.org/abs/2507.16116</guid>
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<pubDate>Tue, 22 Jul 2025 00:09:37 +0000</pubDate>
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<title>SegDT: A Diffusion Transformer-Based Segmentation Model for Medical Imaging</title>
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<link>https://arxiv.org/abs/2507.15595</link>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2507.15595.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Salah Eddine Bekhouche, Gaby Maroun, Fadi Dornaika, Abdenour Hadid</p><p><b>Upvotes:</b> 4</p><p><b>Summary:</b> Medical image segmentation is crucial for many healthcare tasks, including disease diagnosis and treatment planning. One key area is the segmentation of skin lesions, which is vital for diagnosing skin cancer and monitoring patients. In this context, this paper introduces SegDT, a new segmentation model based on diffusion transformer (DiT). SegDT is designed to work on low-cost hardware and incorporates Rectified Flow, which improves the generation quality at reduced inference steps and maintains the flexibility of standard diffusion models. Our method is evaluated on three benchmarking datasets and compared against several existing works, achieving state-of-the-art results while maintaining fast inference speeds. This makes the proposed model appealing for real-world medical applications. This work advances the performance and capabilities of deep learning models in medical image analysis, enabling faster, more accurate diagnostic tools for healthcare professionals. The code is made publicly available at https://github.com/Bekhouche/SegDT{GitHub}.</p></description>
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<guid isPermaLink="false">https://arxiv.org/abs/2507.15595</guid>
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<pubDate>Mon, 21 Jul 2025 13:18:05 +0000</pubDate>
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</item>
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<item>
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<title>Re:Form -- Reducing Human Priors in Scalable Formal Software Verification with RL in LLMs: A Preliminary Study on Dafny</title>
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<link>https://arxiv.org/abs/2507.16331</link>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2507.16331.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Chuanhao Yan, Fengdi Che, Xuhan Huang, Xu Xu, Xin Li, Yizhi Li, Xingwei Qu, Jingzhe Shi, Zhuangzhuang He, Chenghua Lin, Yaodong Yang, Binhang Yuan, Hang Zhao, Yu Qiao, Bowen Zhou, Jie Fu</p><p><b>Upvotes:</b> 15</p><p><b>Summary:</b> Existing informal language-based (e.g., human language) Large Language Models (LLMs) trained with Reinforcement Learning (RL) face a significant challenge: their verification processes, which provide crucial training signals, are neither reliable nor scalable. In fact, the prevalent large proprietary models could hardly generate verifiable programs. A promising yet largely uncharted alternative is formal language-based reasoning. Grounding LLMs in rigorous formal systems where generative models operate in formal language spaces (e.g., Dafny) enables the automatic and mathematically provable verification of their reasoning processes and outcomes. This capability is pivotal for achieving large-scale, reliable formal software verification. It is a common practice to employ human-annotated chain-of-thought and other human priors to induce the reasoning and coding capabilities of LLMs. Unfortunately, it becomes unacceptably all-consuming to provide such priors for supervising complex programming tasks. In this work, we systematically explore ways to reduce human priors with the formal language, Dafny, as the main environment for our pilot study. Our pipeline mainly relies on introducing an automatic and scalable data curation pipeline, and careful RL designs integrated with feedback from the formal language verifier. We introduce DafnyComp, a benchmark of compositional formal programs with auto-formalized specifications for specification reasoning. Our supervised fine-tuning (SFT) stage enables even small models (e.g., 0.5B) to generate syntactically valid and verifiable Dafny code, surpassing proprietary models. RL with regularization further improves performance, achieving stronger generalization to out-of-domain tasks and outperforming all strong baselines on the challenging DafnyComp benchmark.</p></description>
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<guid isPermaLink="false">https://arxiv.org/abs/2507.16331</guid>
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<pubDate>Tue, 22 Jul 2025 08:13:01 +0000</pubDate>
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<title>LAPO: Internalizing Reasoning Efficiency via Length-Adaptive Policy Optimization</title>
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<link>https://arxiv.org/abs/2507.15758</link>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2507.15758.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Xingyu Wu, Yuchen Yan, Shangke Lyu, Linjuan Wu, Yiwen Qiu, Yongliang Shen, Weiming Lu, Jian Shao, Jun Xiao, Yueting Zhuang</p><p><b>Upvotes:</b> 25</p><p><b>Summary:</b> Large reasoning models have achieved remarkable performance through extended chain-of-thought sequences, yet this computational freedom leads to excessive token generation even for simple problems. We present Length-Adaptive Policy Optimization (LAPO), a novel framework that transforms reasoning length control from an external constraint into an intrinsic model capability. Unlike existing approaches that impose rigid limits or rely on post-hoc interventions, LAPO enables models to internalize an understanding of appropriate reasoning depth through a two-stage reinforcement learning process. In the first stage, models learn natural reasoning patterns by discovering the statistical distribution of successful solution lengths. The second stage leverages these patterns as meta-cognitive guidance, embedding them directly within the model's reasoning context to ensure inference-time flexibility. Experiments on mathematical reasoning benchmarks demonstrate that LAPO reduces token usage by up to 40.9\% while improving accuracy by 2.3\%. Our analysis reveals that models trained with LAPO develop emergent abilities to allocate computational resources based on problem complexity, achieving efficient reasoning without sacrificing quality.</p></description>
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<guid isPermaLink="false">https://arxiv.org/abs/2507.15758</guid>
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<pubDate>Mon, 21 Jul 2025 16:14:41 +0000</pubDate>
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</item>
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<item>
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<title>Finding Dori: Memorization in Text-to-Image Diffusion Models Is Less Local Than Assumed</title>
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<link>https://arxiv.org/abs/2507.16880</link>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2507.16880.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Antoni Kowalczuk, Dominik Hintersdorf, Lukas Struppek, Kristian Kersting, Adam Dziedzic, Franziska Boenisch</p><p><b>Upvotes:</b> 3</p><p><b>Summary:</b> Text-to-image diffusion models (DMs) have achieved remarkable success in image generation. However, concerns about data privacy and intellectual property remain due to their potential to inadvertently memorize and replicate training data. Recent mitigation efforts have focused on identifying and pruning weights responsible for triggering replication, based on the assumption that memorization can be localized. Our research assesses the robustness of these pruning-based approaches. We demonstrate that even after pruning, minor adjustments to text embeddings of input prompts are sufficient to re-trigger data replication, highlighting the fragility of these defenses. Furthermore, we challenge the fundamental assumption of memorization locality, by showing that replication can be triggered from diverse locations within the text embedding space, and follows different paths in the model. Our findings indicate that existing mitigation strategies are insufficient and underscore the need for methods that truly remove memorized content, rather than attempting to suppress its retrieval. As a first step in this direction, we introduce a novel adversarial fine-tuning method that iteratively searches for replication triggers and updates the model to increase robustness. Through our research, we provide fresh insights into the nature of memorization in text-to-image DMs and a foundation for building more trustworthy and compliant generative AI.</p></description>
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<guid isPermaLink="false">https://arxiv.org/abs/2507.16880</guid>
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<pubDate>Tue, 22 Jul 2025 15:02:38 +0000</pubDate>
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<title>True Multimodal In-Context Learning Needs Attention to the Visual Context</title>
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<link>https://arxiv.org/abs/2507.15807</link>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2507.15807.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Shuo Chen, Jianzhe Liu, Zhen Han, Yan Xia, Daniel Cremers, Philip Torr, Volker Tresp, Jindong Gu</p><p><b>Upvotes:</b> 1</p><p><b>Summary:</b> Multimodal Large Language Models (MLLMs), built on powerful language backbones, have enabled Multimodal In-Context Learning (MICL)-adapting to new tasks from a few multimodal demonstrations consisting of images, questions, and answers. Despite showing noticeable improvement on standard vision-language datasets, current MLLMs struggle to leverage visual information in the demonstrations. Specifically, they tend to neglect visual cues and over-rely on textual patterns, leading to mere text imitation rather than genuine multimodal adaptation. This behavior makes MICL still unimodal and largely restricts its practical utility. More importantly, this limitation is often concealed by the improved performance on tasks that do not require understanding the visual context. As a result, how to effectively enhance MICL ability and reliably evaluate the MICL performance remains underexplored. To address these issues, we first introduce Dynamic Attention Reallocation (DARA), an efficient fine-tuning strategy that encourages models to attend to the visual context by rebalancing attention across visual and textual tokens. In addition, we present TrueMICL, an MICL-dedicated dataset with both support and test sets that explicitly requires the integration of multimodal information-particularly visual content-for correct task completion. Extensive experiments demonstrate the effectiveness of our holistic solution, showcasing substantial improvements in the true multimodal in-context learning capabilities. Code and datasets are available at https://chenxshuo.github.io/true-micl-colm .</p></description>
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<guid isPermaLink="false">https://arxiv.org/abs/2507.15807</guid>
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<pubDate>Mon, 21 Jul 2025 17:08:18 +0000</pubDate>
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</item>
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<item>
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<title>RAVine: Reality-Aligned Evaluation for Agentic Search</title>
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<link>https://arxiv.org/abs/2507.16725</link>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2507.16725.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Yilong Xu, Xiang Long, Zhi Zheng, Jinhua Gao</p><p><b>Upvotes:</b> 23</p><p><b>Summary:</b> Agentic search, as a more autonomous and adaptive paradigm of retrieval augmentation, is driving the evolution of intelligent search systems. However, existing evaluation frameworks fail to align well with the goals of agentic search. First, the complex queries commonly used in current benchmarks often deviate from realistic user search scenarios. Second, prior approaches tend to introduce noise when extracting ground truth for end-to-end evaluations, leading to distorted assessments at a fine-grained level. Third, most current frameworks focus solely on the quality of final answers, neglecting the evaluation of the iterative process inherent to agentic search. To address these limitations, we propose RAVine -- a Reality-Aligned eValuation framework for agentic LLMs with search. RAVine targets multi-point queries and long-form answers that better reflect user intents, and introduces an attributable ground truth construction strategy to enhance the accuracy of fine-grained evaluation. Moreover, RAVine examines model's interaction with search tools throughout the iterative process, and accounts for factors of efficiency. We benchmark a series of models using RAVine and derive several insights, which we hope will contribute to advancing the development of agentic search systems. The code and datasets are available at https://github.com/SwordFaith/RAVine.</p></description>
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<guid isPermaLink="false">https://arxiv.org/abs/2507.16725</guid>
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<pubDate>Tue, 22 Jul 2025 16:08:12 +0000</pubDate>
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<title>Hierarchical Budget Policy Optimization for Adaptive Reasoning</title>
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<link>https://arxiv.org/abs/2507.15844</link>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2507.15844.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Shangke Lyu, Linjuan Wu, Yuchen Yan, Xingyu Wu, Hao Li, Yongliang Shen, Peisheng Jiang, Weiming Lu, Jun Xiao, Yueting Zhuang</p><p><b>Upvotes:</b> 11</p><p><b>Summary:</b> Large reasoning models achieve remarkable performance through extensive chain-of-thought generation, yet exhibit significant computational inefficiency by applying uniform reasoning strategies regardless of problem complexity. We present Hierarchical Budget Policy Optimization (HBPO), a reinforcement learning framework that enables models to learn problem-specific reasoning depths without sacrificing capability. HBPO addresses the fundamental challenge of exploration space collapse in efficiency-oriented training, where penalties on long output length systematically bias models away from necessary long reasoning paths. Through hierarchical budget exploration, our approach partitions rollout samples into multiple subgroups with distinct token budgets, aiming to enable efficient resource allocation while preventing degradation of capability. We introduce differentiated reward mechanisms that create budget-aware incentives aligned with the complexity of the problem, allowing models to discover natural correspondences between task requirements and computational effort. Extensive experiments demonstrate that HBPO reduces average token usage by up to 60.6% while improving accuracy by 3.14% across four reasoning benchmarks. Unlike existing methods that impose external constraints or rely on discrete mode selection, HBPO exhibits emergent adaptive behavior where models automatically adjust reasoning depth based on problem complexity. Our results suggest that reasoning efficiency and capability are not inherently conflicting, and can be simultaneously optimized through appropriately structured hierarchical training that preserves exploration diversity.</p></description>
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<guid isPermaLink="false">https://arxiv.org/abs/2507.15844</guid>
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<pubDate>Mon, 21 Jul 2025 17:52:34 +0000</pubDate>
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</item>
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<item>
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<title>DesignLab: Designing Slides Through Iterative Detection and Correction</title>
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<link>https://arxiv.org/abs/2507.17202</link>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2507.17202.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Jooyeol Yun, Heng Wang, Yotaro Shimose, Jaegul Choo, Shingo Takamatsu</p><p><b>Upvotes:</b> 33</p><p><b>Summary:</b> Designing high-quality presentation slides can be challenging for non-experts due to the complexity involved in navigating various design choices. Numerous automated tools can suggest layouts and color schemes, yet often lack the ability to refine their own output, which is a key aspect in real-world workflows. We propose DesignLab, which separates the design process into two roles, the design reviewer, who identifies design-related issues, and the design contributor who corrects them. This decomposition enables an iterative loop where the reviewer continuously detects issues and the contributor corrects them, allowing a draft to be further polished with each iteration, reaching qualities that were unattainable. We fine-tune large language models for these roles and simulate intermediate drafts by introducing controlled perturbations, enabling the design reviewer learn design errors and the contributor learn how to fix them. Our experiments show that DesignLab outperforms existing design-generation methods, including a commercial tool, by embracing the iterative nature of designing which can result in polished, professional slides.</p></description>
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<guid isPermaLink="false">https://arxiv.org/abs/2507.17202</guid>
|
||||
<pubDate>Wed, 23 Jul 2025 04:49:48 +0000</pubDate>
|
||||
<title>Discovering and using Spelke segments</title>
|
||||
<link>https://arxiv.org/abs/2507.16038</link>
|
||||
<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2507.16038.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Rahul Venkatesh, Klemen Kotar, Lilian Naing Chen, Seungwoo Kim, Luca Thomas Wheeler, Jared Watrous, Ashley Xu, Gia Ancone, Wanhee Lee, Honglin Chen, Daniel Bear, Stefan Stojanov, Daniel Yamins</p><p><b>Upvotes:</b> 3</p><p><b>Summary:</b> Segments in computer vision are often defined by semantic considerations and are highly dependent on category-specific conventions. In contrast, developmental psychology suggests that humans perceive the world in terms of Spelke objects--groupings of physical things that reliably move together when acted on by physical forces. Spelke objects thus operate on category-agnostic causal motion relationships which potentially better support tasks like manipulation and planning. In this paper, we first benchmark the Spelke object concept, introducing the SpelkeBench dataset that contains a wide variety of well-defined Spelke segments in natural images. Next, to extract Spelke segments from images algorithmically, we build SpelkeNet, a class of visual world models trained to predict distributions over future motions. SpelkeNet supports estimation of two key concepts for Spelke object discovery: (1) the motion affordance map, identifying regions likely to move under a poke, and (2) the expected-displacement map, capturing how the rest of the scene will move. These concepts are used for "statistical counterfactual probing", where diverse "virtual pokes" are applied on regions of high motion-affordance, and the resultant expected displacement maps are used define Spelke segments as statistical aggregates of correlated motion statistics. We find that SpelkeNet outperforms supervised baselines like SegmentAnything (SAM) on SpelkeBench. Finally, we show that the Spelke concept is practically useful for downstream applications, yielding superior performance on the 3DEditBench benchmark for physical object manipulation when used in a variety of off-the-shelf object manipulation models.</p></description>
|
||||
<guid isPermaLink="false">https://arxiv.org/abs/2507.16038</guid>
|
||||
<pubDate>Mon, 21 Jul 2025 20:11:57 +0000</pubDate>
|
||||
</item>
|
||||
<item>
|
||||
<title>Can One Domain Help Others? A Data-Centric Study on Multi-Domain Reasoning via Reinforcement Learning</title>
|
||||
<link>https://arxiv.org/abs/2507.17512</link>
|
||||
<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2507.17512.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Yu Li, Zhuoshi Pan, Honglin Lin, Mengyuan Sun, Conghui He, Lijun Wu</p><p><b>Upvotes:</b> 23</p><p><b>Summary:</b> Reinforcement Learning with Verifiable Rewards (RLVR) has emerged as a powerful paradigm for enhancing the reasoning capabilities of LLMs. Existing research has predominantly concentrated on isolated reasoning domains such as mathematical problem-solving, coding tasks, or logical reasoning. However, real world reasoning scenarios inherently demand an integrated application of multiple cognitive skills. Despite this, the interplay among these reasoning skills under reinforcement learning remains poorly understood. To bridge this gap, we present a systematic investigation of multi-domain reasoning within the RLVR framework, explicitly focusing on three primary domains: mathematical reasoning, code generation, and logical puzzle solving. We conduct a comprehensive study comprising four key components: (1) Leveraging the GRPO algorithm and the Qwen-2.5-7B model family, our study thoroughly evaluates the models' in-domain improvements and cross-domain generalization capabilities when trained on single-domain datasets. (2) Additionally, we examine the intricate interactions including mutual enhancements and conflicts that emerge during combined cross-domain training. (3) To further understand the influence of SFT on RL, we also analyze and compare performance differences between base and instruct models under identical RL configurations. (4) Furthermore, we delve into critical RL training details, systematically exploring the impacts of curriculum learning strategies, variations in reward design, and language-specific factors. Through extensive experiments, our results offer significant insights into the dynamics governing domain interactions, revealing key factors influencing both specialized and generalizable reasoning performance. These findings provide valuable guidance for optimizing RL methodologies to foster comprehensive, multi-domain reasoning capabilities in LLMs.</p></description>
|
||||
<guid isPermaLink="false">https://arxiv.org/abs/2507.17512</guid>
|
||||
<pubDate>Wed, 23 Jul 2025 13:51:04 +0000</pubDate>
|
||||
<title>EarthCrafter: Scalable 3D Earth Generation via Dual-Sparse Latent Diffusion</title>
|
||||
<link>https://arxiv.org/abs/2507.16535</link>
|
||||
<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2507.16535.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Shang Liu, Chenjie Cao, Chaohui Yu, Wen Qian, Jing Wang, Fan Wang</p><p><b>Upvotes:</b> 8</p><p><b>Summary:</b> Despite the remarkable developments achieved by recent 3D generation works, scaling these methods to geographic extents, such as modeling thousands of square kilometers of Earth's surface, remains an open challenge. We address this through a dual innovation in data infrastructure and model architecture. First, we introduce Aerial-Earth3D, the largest 3D aerial dataset to date, consisting of 50k curated scenes (each measuring 600m x 600m) captured across the U.S. mainland, comprising 45M multi-view Google Earth frames. Each scene provides pose-annotated multi-view images, depth maps, normals, semantic segmentation, and camera poses, with explicit quality control to ensure terrain diversity. Building on this foundation, we propose EarthCrafter, a tailored framework for large-scale 3D Earth generation via sparse-decoupled latent diffusion. Our architecture separates structural and textural generation: 1) Dual sparse 3D-VAEs compress high-resolution geometric voxels and textural 2D Gaussian Splats (2DGS) into compact latent spaces, largely alleviating the costly computation suffering from vast geographic scales while preserving critical information. 2) We propose condition-aware flow matching models trained on mixed inputs (semantics, images, or neither) to flexibly model latent geometry and texture features independently. Extensive experiments demonstrate that EarthCrafter performs substantially better in extremely large-scale generation. The framework further supports versatile applications, from semantic-guided urban layout generation to unconditional terrain synthesis, while maintaining geographic plausibility through our rich data priors from Aerial-Earth3D. Our project page is available at https://whiteinblue.github.io/earthcrafter/</p></description>
|
||||
<guid isPermaLink="false">https://arxiv.org/abs/2507.16535</guid>
|
||||
<pubDate>Tue, 22 Jul 2025 12:46:48 +0000</pubDate>
|
||||
</item>
|
||||
<item>
|
||||
<title>Yume: An Interactive World Generation Model</title>
|
||||
<link>https://arxiv.org/abs/2507.17744</link>
|
||||
<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2507.17744.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Xiaofeng Mao, Shaoheng Lin, Zhen Li, Chuanhao Li, Wenshuo Peng, Tong He, Jiangmiao Pang, Mingmin Chi, Yu Qiao, Kaipeng Zhang</p><p><b>Upvotes:</b> 41</p><p><b>Summary:</b> Yume aims to use images, text, or videos to create an interactive, realistic, and dynamic world, which allows exploration and control using peripheral devices or neural signals. In this report, we present a preview version of \method, which creates a dynamic world from an input image and allows exploration of the world using keyboard actions. To achieve this high-fidelity and interactive video world generation, we introduce a well-designed framework, which consists of four main components, including camera motion quantization, video generation architecture, advanced sampler, and model acceleration. First, we quantize camera motions for stable training and user-friendly interaction using keyboard inputs. Then, we introduce the Masked Video Diffusion Transformer~(MVDT) with a memory module for infinite video generation in an autoregressive manner. After that, training-free Anti-Artifact Mechanism (AAM) and Time Travel Sampling based on Stochastic Differential Equations (TTS-SDE) are introduced to the sampler for better visual quality and more precise control. Moreover, we investigate model acceleration by synergistic optimization of adversarial distillation and caching mechanisms. We use the high-quality world exploration dataset \sekai to train \method, and it achieves remarkable results in diverse scenes and applications. All data, codebase, and model weights are available on https://github.com/stdstu12/YUME. Yume will update monthly to achieve its original goal. Project page: https://stdstu12.github.io/YUME-Project/.</p></description>
|
||||
<guid isPermaLink="false">https://arxiv.org/abs/2507.17744</guid>
|
||||
<pubDate>Wed, 23 Jul 2025 17:57:09 +0000</pubDate>
|
||||
<title>Agentar-Fin-R1: Enhancing Financial Intelligence through Domain Expertise, Training Efficiency, and Advanced Reasoning</title>
|
||||
<link>https://arxiv.org/abs/2507.16802</link>
|
||||
<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2507.16802.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Yanjun Zheng, Xiyang Du, Longfei Liao, Xiaoke Zhao, Zhaowen Zhou, Jingze Song, Bo Zhang, Jiawei Liu, Xiang Qi, Zhe Li, Zhiqiang Zhang, Wei Wang, Peng Zhang</p><p><b>Upvotes:</b> 2</p><p><b>Summary:</b> Large Language Models (LLMs) exhibit considerable promise in financial applications; however, prevailing models frequently demonstrate limitations when confronted with scenarios that necessitate sophisticated reasoning capabilities, stringent trustworthiness criteria, and efficient adaptation to domain-specific requirements. We introduce the Agentar-Fin-R1 series of financial large language models (8B and 32B parameters), specifically engineered based on the Qwen3 foundation model to enhance reasoning capabilities, reliability, and domain specialization for financial applications. Our optimization approach integrates a high-quality, systematic financial task label system with a comprehensive multi-layered trustworthiness assurance framework. This framework encompasses high-quality trustworthy knowledge engineering, multi-agent trustworthy data synthesis, and rigorous data validation governance. Through label-guided automated difficulty-aware optimization, tow-stage training pipeline, and dynamic attribution systems, we achieve substantial improvements in training efficiency. Our models undergo comprehensive evaluation on mainstream financial benchmarks including Fineva, FinEval, and FinanceIQ, as well as general reasoning datasets such as MATH-500 and GPQA-diamond. To thoroughly assess real-world deployment capabilities, we innovatively propose the Finova evaluation benchmark, which focuses on agent-level financial reasoning and compliance verification. Experimental results demonstrate that Agentar-Fin-R1 not only achieves state-of-the-art performance on financial tasks but also exhibits exceptional general reasoning capabilities, validating its effectiveness as a trustworthy solution for high-stakes financial applications. The Finova bench is available at https://github.com/antgroup/Finova.</p></description>
|
||||
<guid isPermaLink="false">https://arxiv.org/abs/2507.16802</guid>
|
||||
<pubDate>Tue, 22 Jul 2025 17:52:16 +0000</pubDate>
|
||||
</item>
|
||||
<item>
|
||||
<title>Ultra3D: Efficient and High-Fidelity 3D Generation with Part Attention</title>
|
||||
<link>https://arxiv.org/abs/2507.17745</link>
|
||||
<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2507.17745.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Yiwen Chen, Zhihao Li, Yikai Wang, Hu Zhang, Qin Li, Chi Zhang, Guosheng Lin</p><p><b>Upvotes:</b> 9</p><p><b>Summary:</b> Recent advances in sparse voxel representations have significantly improved the quality of 3D content generation, enabling high-resolution modeling with fine-grained geometry. However, existing frameworks suffer from severe computational inefficiencies due to the quadratic complexity of attention mechanisms in their two-stage diffusion pipelines. In this work, we propose Ultra3D, an efficient 3D generation framework that significantly accelerates sparse voxel modeling without compromising quality. Our method leverages the compact VecSet representation to efficiently generate a coarse object layout in the first stage, reducing token count and accelerating voxel coordinate prediction. To refine per-voxel latent features in the second stage, we introduce Part Attention, a geometry-aware localized attention mechanism that restricts attention computation within semantically consistent part regions. This design preserves structural continuity while avoiding unnecessary global attention, achieving up to 6.7x speed-up in latent generation. To support this mechanism, we construct a scalable part annotation pipeline that converts raw meshes into part-labeled sparse voxels. Extensive experiments demonstrate that Ultra3D supports high-resolution 3D generation at 1024 resolution and achieves state-of-the-art performance in both visual fidelity and user preference.</p></description>
|
||||
<guid isPermaLink="false">https://arxiv.org/abs/2507.17745</guid>
|
||||
<pubDate>Wed, 23 Jul 2025 17:57:16 +0000</pubDate>
|
||||
<title>HLFormer: Enhancing Partially Relevant Video Retrieval with Hyperbolic Learning</title>
|
||||
<link>https://arxiv.org/abs/2507.17402</link>
|
||||
<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2507.17402.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Li Jun, Wang Jinpeng, Tan Chaolei, Lian Niu, Chen Long, Zhang Min, Wang Yaowei, Xia Shu-Tao, Chen Bin</p><p><b>Upvotes:</b> 1</p><p><b>Summary:</b> Partially Relevant Video Retrieval (PRVR) addresses the critical challenge of matching untrimmed videos with text queries describing only partial content. Existing methods suffer from geometric distortion in Euclidean space that sometimes misrepresents the intrinsic hierarchical structure of videos and overlooks certain hierarchical semantics, ultimately leading to suboptimal temporal modeling. To address this issue, we propose the first hyperbolic modeling framework for PRVR, namely HLFormer, which leverages hyperbolic space learning to compensate for the suboptimal hierarchical modeling capabilities of Euclidean space. Specifically, HLFormer integrates the Lorentz Attention Block and Euclidean Attention Block to encode video embeddings in hybrid spaces, using the Mean-Guided Adaptive Interaction Module to dynamically fuse features. Additionally, we introduce a Partial Order Preservation Loss to enforce "text < video" hierarchy through Lorentzian cone constraints. This approach further enhances cross-modal matching by reinforcing partial relevance between video content and text queries. Extensive experiments show that HLFormer outperforms state-of-the-art methods. Code is released at https://github.com/lijun2005/ICCV25-HLFormer.</p></description>
|
||||
<guid isPermaLink="false">https://arxiv.org/abs/2507.17402</guid>
|
||||
<pubDate>Wed, 23 Jul 2025 10:59:46 +0000</pubDate>
|
||||
</item>
|
||||
<item>
|
||||
<title>Technical Report of TeleChat2, TeleChat2.5 and T1</title>
|
||||
<link>https://arxiv.org/abs/2507.18013</link>
|
||||
<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2507.18013.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Zihan Wang, Xinzhang Liu, Yitong Yao, Chao Wang, Yu Zhao, Zhihao Yang, Wenmin Deng, Kaipeng Jia, Jiaxin Peng, Yuyao Huang, Sishi Xiong, Zhuo Jiang, Kaidong Yu, Xiaohui Hu, Fubei Yao, Ruiyu Fang, Zhuoru Jiang, Ruiting Song, Qiyi Xie, Rui Xue, Xuewei He, Yanlei Xue, Zhu Yuan, Zhaoxi Zhang, Zilu Huang, Shiquan Wang, Xin Wang, Hanming Wu, Mingyuan Wang, Xufeng Zhan, Yuhan Sun, Zhaohu Xing, Yuhao Jiang, Bingkai Yang, Shuangyong Song, Yongxiang Li, Zhongjiang He, Xuelong Li</p><p><b>Upvotes:</b> 5</p><p><b>Summary:</b> We introduce the latest series of TeleChat models: TeleChat2, TeleChat2.5, and T1, offering a significant upgrade over their predecessor, TeleChat. Despite minimal changes to the model architecture, the new series achieves substantial performance gains through enhanced training strategies in both pre-training and post-training stages. The series begins with TeleChat2, which undergoes pretraining on 10 trillion high-quality and diverse tokens. This is followed by Supervised Fine-Tuning (SFT) and Direct Preference Optimization (DPO) to further enhance its capabilities. TeleChat2.5 and T1 expand the pipeline by incorporating a continual pretraining phase with domain-specific datasets, combined with reinforcement learning (RL) to improve performance in code generation and mathematical reasoning tasks. The T1 variant is designed for complex reasoning, supporting long Chain-of-Thought (CoT) reasoning and demonstrating substantial improvements in mathematics and coding. In contrast, TeleChat2.5 prioritizes speed, delivering rapid inference. Both flagship models of T1 and TeleChat2.5 are dense Transformer-based architectures with 115B parameters, showcasing significant advancements in reasoning and general task performance compared to the original TeleChat. Notably, T1-115B outperform proprietary models such as OpenAI's o1-mini and GPT-4o. We publicly release TeleChat2, TeleChat2.5 and T1, including post-trained versions with 35B and 115B parameters, to empower developers and researchers with state-of-the-art language models tailored for diverse applications.</p></description>
|
||||
<guid isPermaLink="false">https://arxiv.org/abs/2507.18013</guid>
|
||||
<pubDate>Thu, 24 Jul 2025 01:00:48 +0000</pubDate>
|
||||
</item>
|
||||
<item>
|
||||
<title>Group Sequence Policy Optimization</title>
|
||||
<link>https://arxiv.org/abs/2507.18071</link>
|
||||
<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2507.18071.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Chujie Zheng, Shixuan Liu, Mingze Li, Xiong-Hui Chen, Bowen Yu, Chang Gao, Kai Dang, Yuqiong Liu, Rui Men, An Yang, Jingren Zhou, Junyang Lin</p><p><b>Upvotes:</b> 54</p><p><b>Summary:</b> This paper introduces Group Sequence Policy Optimization (GSPO), our stable, efficient, and performant reinforcement learning algorithm for training large language models. Unlike previous algorithms that adopt token-level importance ratios, GSPO defines the importance ratio based on sequence likelihood and performs sequence-level clipping, rewarding, and optimization. We demonstrate that GSPO achieves superior training efficiency and performance compared to the GRPO algorithm, notably stabilizes Mixture-of-Experts (MoE) RL training, and has the potential for simplifying the design of RL infrastructure. These merits of GSPO have contributed to the remarkable improvements in the latest Qwen3 models.</p></description>
|
||||
<guid isPermaLink="false">https://arxiv.org/abs/2507.18071</guid>
|
||||
<pubDate>Thu, 24 Jul 2025 03:50:32 +0000</pubDate>
|
||||
</item>
|
||||
<item>
|
||||
<title>A New Pair of GloVes</title>
|
||||
<link>https://arxiv.org/abs/2507.18103</link>
|
||||
<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2507.18103.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Riley Carlson, John Bauer, Christopher D. Manning</p><p><b>Upvotes:</b> 5</p><p><b>Summary:</b> This report documents, describes, and evaluates new 2024 English GloVe (Global Vectors for Word Representation) models. While the original GloVe models built in 2014 have been widely used and found useful, languages and the world continue to evolve and we thought that current usage could benefit from updated models. Moreover, the 2014 models were not carefully documented as to the exact data versions and preprocessing that were used, and we rectify this by documenting these new models. We trained two sets of word embeddings using Wikipedia, Gigaword, and a subset of Dolma. Evaluation through vocabulary comparison, direct testing, and NER tasks shows that the 2024 vectors incorporate new culturally and linguistically relevant words, perform comparably on structural tasks like analogy and similarity, and demonstrate improved performance on recent, temporally dependent NER datasets such as non-Western newswire data.</p></description>
|
||||
<guid isPermaLink="false">https://arxiv.org/abs/2507.18103</guid>
|
||||
<pubDate>Thu, 24 Jul 2025 05:29:18 +0000</pubDate>
|
||||
</item>
|
||||
<item>
|
||||
<title>TeEFusion: Blending Text Embeddings to Distill Classifier-Free Guidance</title>
|
||||
<link>https://arxiv.org/abs/2507.18192</link>
|
||||
<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2507.18192.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Minghao Fu, Guo-Hua Wang, Xiaohao Chen, Qing-Guo Chen, Zhao Xu, Weihua Luo, Kaifu Zhang</p><p><b>Upvotes:</b> 3</p><p><b>Summary:</b> Recent advances in text-to-image synthesis largely benefit from sophisticated sampling strategies and classifier-free guidance (CFG) to ensure high-quality generation. However, CFG's reliance on two forward passes, especially when combined with intricate sampling algorithms, results in prohibitively high inference costs. To address this, we introduce TeEFusion (Text Embeddings Fusion), a novel and efficient distillation method that directly incorporates the guidance magnitude into the text embeddings and distills the teacher model's complex sampling strategy. By simply fusing conditional and unconditional text embeddings using linear operations, TeEFusion reconstructs the desired guidance without adding extra parameters, simultaneously enabling the student model to learn from the teacher's output produced via its sophisticated sampling approach. Extensive experiments on state-of-the-art models such as SD3 demonstrate that our method allows the student to closely mimic the teacher's performance with a far simpler and more efficient sampling strategy. Consequently, the student model achieves inference speeds up to 6times faster than the teacher model, while maintaining image quality at levels comparable to those obtained through the teacher's complex sampling approach. The code is publicly available at https://github.com/AIDC-AI/TeEFusion{github.com/AIDC-AI/TeEFusion}.</p></description>
|
||||
<guid isPermaLink="false">https://arxiv.org/abs/2507.18192</guid>
|
||||
<pubDate>Thu, 24 Jul 2025 08:45:40 +0000</pubDate>
|
||||
</item>
|
||||
<item>
|
||||
<title>Iwin Transformer: Hierarchical Vision Transformer using Interleaved Windows</title>
|
||||
<link>https://arxiv.org/abs/2507.18405</link>
|
||||
<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2507.18405.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Simin Huo, Ning Li</p><p><b>Upvotes:</b> 2</p><p><b>Summary:</b> We introduce Iwin Transformer, a novel position-embedding-free hierarchical vision transformer, which can be fine-tuned directly from low to high resolution, through the collaboration of innovative interleaved window attention and depthwise separable convolution. This approach uses attention to connect distant tokens and applies convolution to link neighboring tokens, enabling global information exchange within a single module, overcoming Swin Transformer's limitation of requiring two consecutive blocks to approximate global attention. Extensive experiments on visual benchmarks demonstrate that Iwin Transformer exhibits strong competitiveness in tasks such as image classification (87.4 top-1 accuracy on ImageNet-1K), semantic segmentation and video action recognition. We also validate the effectiveness of the core component in Iwin as a standalone module that can seamlessly replace the self-attention module in class-conditional image generation. The concepts and methods introduced by the Iwin Transformer have the potential to inspire future research, like Iwin 3D Attention in video generation. The code and models are available at https://github.com/cominder/Iwin-Transformer.</p></description>
|
||||
<guid isPermaLink="false">https://arxiv.org/abs/2507.18405</guid>
|
||||
<pubDate>Thu, 24 Jul 2025 13:45:48 +0000</pubDate>
|
||||
</item>
|
||||
<item>
|
||||
<title>DriftMoE: A Mixture of Experts Approach to Handle Concept Drifts</title>
|
||||
<link>https://arxiv.org/abs/2507.18464</link>
|
||||
<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2507.18464.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Miguel Aspis, Sebastián A. Cajas Ordónez, Andrés L. Suárez-Cetrulo, Ricardo Simón Carbajo</p><p><b>Upvotes:</b> 7</p><p><b>Summary:</b> Learning from non-stationary data streams subject to concept drift requires models that can adapt on-the-fly while remaining resource-efficient. Existing adaptive ensemble methods often rely on coarse-grained adaptation mechanisms or simple voting schemes that fail to optimally leverage specialized knowledge. This paper introduces DriftMoE, an online Mixture-of-Experts (MoE) architecture that addresses these limitations through a novel co-training framework. DriftMoE features a compact neural router that is co-trained alongside a pool of incremental Hoeffding tree experts. The key innovation lies in a symbiotic learning loop that enables expert specialization: the router selects the most suitable expert for prediction, the relevant experts update incrementally with the true label, and the router refines its parameters using a multi-hot correctness mask that reinforces every accurate expert. This feedback loop provides the router with a clear training signal while accelerating expert specialization. We evaluate DriftMoE's performance across nine state-of-the-art data stream learning benchmarks spanning abrupt, gradual, and real-world drifts testing two distinct configurations: one where experts specialize on data regimes (multi-class variant), and another where they focus on single-class specialization (task-based variant). Our results demonstrate that DriftMoE achieves competitive results with state-of-the-art stream learning adaptive ensembles, offering a principled and efficient approach to concept drift adaptation. All code, data pipelines, and reproducibility scripts are available in our public GitHub repository: https://github.com/miguel-ceadar/drift-moe.</p></description>
|
||||
<guid isPermaLink="false">https://arxiv.org/abs/2507.18464</guid>
|
||||
<pubDate>Thu, 24 Jul 2025 14:39:20 +0000</pubDate>
|
||||
</item>
|
||||
<item>
|
||||
<title>TTS-VAR: A Test-Time Scaling Framework for Visual Auto-Regressive Generation</title>
|
||||
<link>https://arxiv.org/abs/2507.18537</link>
|
||||
<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2507.18537.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Zhekai Chen, Ruihang Chu, Yukang Chen, Shiwei Zhang, Yujie Wei, Yingya Zhang, Xihui Liu</p><p><b>Upvotes:</b> 11</p><p><b>Summary:</b> Scaling visual generation models is essential for real-world content creation, yet requires substantial training and computational expenses. Alternatively, test-time scaling has garnered growing attention due to resource efficiency and promising performance. In this work, we present TTS-VAR, the first general test-time scaling framework for visual auto-regressive (VAR) models, modeling the generation process as a path searching problem. To dynamically balance computational efficiency with exploration capacity, we first introduce an adaptive descending batch size schedule throughout the causal generation process. Besides, inspired by VAR's hierarchical coarse-to-fine multi-scale generation, our framework integrates two key components: (i) At coarse scales, we observe that generated tokens are hard for evaluation, possibly leading to erroneous acceptance of inferior samples or rejection of superior samples. Noticing that the coarse scales contain sufficient structural information, we propose clustering-based diversity search. It preserves structural variety through semantic feature clustering, enabling later selection on samples with higher potential. (ii) In fine scales, resampling-based potential selection prioritizes promising candidates using potential scores, which are defined as reward functions incorporating multi-scale generation history. Experiments on the powerful VAR model Infinity show a notable 8.7% GenEval score improvement (from 0.69 to 0.75). Key insights reveal that early-stage structural features effectively influence final quality, and resampling efficacy varies across generation scales. Code is available at https://github.com/ali-vilab/TTS-VAR.</p></description>
|
||||
<guid isPermaLink="false">https://arxiv.org/abs/2507.18537</guid>
|
||||
<pubDate>Thu, 24 Jul 2025 16:04:55 +0000</pubDate>
|
||||
</item>
|
||||
<item>
|
||||
<title>GLiNER2: An Efficient Multi-Task Information Extraction System with Schema-Driven Interface</title>
|
||||
<link>https://arxiv.org/abs/2507.18546</link>
|
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2507.18546.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Urchade Zaratiana, Gil Pasternak, Oliver Boyd, George Hurn-Maloney, Ash Lewis</p><p><b>Upvotes:</b> 5</p><p><b>Summary:</b> Information extraction (IE) is fundamental to numerous NLP applications, yet existing solutions often require specialized models for different tasks or rely on computationally expensive large language models. We present GLiNER2, a unified framework that enhances the original GLiNER architecture to support named entity recognition, text classification, and hierarchical structured data extraction within a single efficient model. Built pretrained transformer encoder architecture, GLiNER2 maintains CPU efficiency and compact size while introducing multi-task composition through an intuitive schema-based interface. Our experiments demonstrate competitive performance across extraction and classification tasks with substantial improvements in deployment accessibility compared to LLM-based alternatives. We release GLiNER2 as an open-source pip-installable library with pre-trained models and documentation at https://github.com/fastino-ai/GLiNER2.</p></description>
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<guid isPermaLink="false">https://arxiv.org/abs/2507.18546</guid>
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<pubDate>Thu, 24 Jul 2025 16:11:14 +0000</pubDate>
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</item>
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<item>
|
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<title>Deep Learning-Based Age Estimation and Gender Deep Learning-Based Age Estimation and Gender Classification for Targeted Advertisement</title>
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<link>https://arxiv.org/abs/2507.18565</link>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2507.18565.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Muhammad Imran Zaman, Nisar Ahmed</p><p><b>Upvotes:</b> 1</p><p><b>Summary:</b> This paper presents a novel deep learning-based approach for simultaneous age and gender classification from facial images, designed to enhance the effectiveness of targeted advertising campaigns. We propose a custom Convolutional Neural Network (CNN) architecture, optimized for both tasks, which leverages the inherent correlation between age and gender information present in facial features. Unlike existing methods that often treat these tasks independently, our model learns shared representations, leading to improved performance. The network is trained on a large, diverse dataset of facial images, carefully pre-processed to ensure robustness against variations in lighting, pose, and image quality. Our experimental results demonstrate a significant improvement in gender classification accuracy, achieving 95%, and a competitive mean absolute error of 5.77 years for age estimation. Critically, we analyze the performance across different age groups, identifying specific challenges in accurately estimating the age of younger individuals. This analysis reveals the need for targeted data augmentation and model refinement to address these biases. Furthermore, we explore the impact of different CNN architectures and hyperparameter settings on the overall performance, providing valuable insights for future research.</p></description>
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<guid isPermaLink="false">https://arxiv.org/abs/2507.18565</guid>
|
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<pubDate>Thu, 24 Jul 2025 16:41:26 +0000</pubDate>
|
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</item>
|
||||
<item>
|
||||
<title>Captain Cinema: Towards Short Movie Generation</title>
|
||||
<link>https://arxiv.org/abs/2507.18634</link>
|
||||
<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2507.18634.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Junfei Xiao, Ceyuan Yang, Lvmin Zhang, Shengqu Cai, Yang Zhao, Yuwei Guo, Gordon Wetzstein, Maneesh Agrawala, Alan Yuille, Lu Jiang</p><p><b>Upvotes:</b> 19</p><p><b>Summary:</b> We present Captain Cinema, a generation framework for short movie generation. Given a detailed textual description of a movie storyline, our approach firstly generates a sequence of keyframes that outline the entire narrative, which ensures long-range coherence in both the storyline and visual appearance (e.g., scenes and characters). We refer to this step as top-down keyframe planning. These keyframes then serve as conditioning signals for a video synthesis model, which supports long context learning, to produce the spatio-temporal dynamics between them. This step is referred to as bottom-up video synthesis. To support stable and efficient generation of multi-scene long narrative cinematic works, we introduce an interleaved training strategy for Multimodal Diffusion Transformers (MM-DiT), specifically adapted for long-context video data. Our model is trained on a specially curated cinematic dataset consisting of interleaved data pairs. Our experiments demonstrate that Captain Cinema performs favorably in the automated creation of visually coherent and narrative consistent short movies in high quality and efficiency. Project page: https://thecinema.ai</p></description>
|
||||
<guid isPermaLink="false">https://arxiv.org/abs/2507.18634</guid>
|
||||
<pubDate>Thu, 24 Jul 2025 17:59:56 +0000</pubDate>
|
||||
</item>
|
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|
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|
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Reference in New Issue
Block a user