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<lastBuildDate>Mon, 26 Jan 2026 00:02:47 +0000</lastBuildDate>
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<lastBuildDate>Tue, 27 Jan 2026 00:02:59 +0000</lastBuildDate>
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<title>MirrorBench: An Extensible Framework to Evaluate User-Proxy Agents for Human-Likeness</title>
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<title>MeepleLM: A Virtual Playtester Simulating Diverse Subjective Experiences</title>
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<link>https://arxiv.org/abs/2601.08118</link>
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<link>https://arxiv.org/abs/2601.07251</link>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2601.08118.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Ashutosh Hathidara, Julien Yu, Vaishali Senthil, Sebastian Schreiber, Anil Babu Ankisettipalli</p><p><b>Upvotes:</b> 1</p><p><b>Summary:</b> Large language models (LLMs) are increasingly used as human simulators, both for evaluating conversational systems and for generating fine-tuning data. However, naive "act-as-a-user" prompting often yields verbose, unrealistic utterances, underscoring the need for principled evaluation of so-called user proxy agents. We present MIRRORBENCH, a reproducible, extensible benchmarking framework that evaluates user proxies solely on their ability to produce human-like user utterances across diverse conversational tasks, explicitly decoupled from downstream task success. MIRRORBENCH features a modular execution engine with typed interfaces, metadata-driven registries, multi-backend support, caching, and robust observability. The system supports pluggable user proxies, datasets, tasks, and metrics, enabling researchers to evaluate arbitrary simulators under a uniform, variance-aware harness. We include three lexical-diversity metrics (MATTR, YULE'S K, and HD-D) and three LLM-judge-based metrics (GTEval, Pairwise Indistinguishability, and Rubric-and-Reason). Across four open datasets, MIRRORBENCH yields variance-aware results and reveals systematic gaps between user proxies and real human users. The framework is open source and includes a simple command-line interface for running experiments, managing configurations and caching, and generating reports. The framework can be accessed at https://github.com/SAP/mirrorbench.</p></description>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2601.07251.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Zizhen Li, Chuanhao Li, Yibin Wang, Yukang Feng, Jianwen Sun, Jiaxin Ai, Fanrui Zhang, Mingzhu Sun, Yifei Huang, Kaipeng Zhang</p><p><b>Upvotes:</b> 8</p><p><b>Summary:</b> Recent advancements have expanded the role of Large Language Models in board games from playing agents to creative co-designers. However, a critical gap remains: current systems lack the capacity to offer constructive critique grounded in the emergent user experience. Bridging this gap is fundamental for harmonizing Human-AI collaboration, as it empowers designers to refine their creations via external perspectives while steering models away from biased or unpredictable outcomes. Automating critique for board games presents two challenges: inferring the latent dynamics connecting rules to gameplay without an explicit engine, and modeling the subjective heterogeneity of diverse player groups. To address these, we curate a dataset of 1,727 structurally corrected rulebooks and 150K reviews selected via quality scoring and facet-aware sampling. We augment this data with Mechanics-Dynamics-Aesthetics (MDA) reasoning to explicitly bridge the causal gap between written rules and player experience. We further distill player personas and introduce MeepleLM, a specialized model that internalizes persona-specific reasoning patterns to accurately simulate the subjective feedback of diverse player archetypes. Experiments demonstrate that MeepleLM significantly outperforms latest commercial models (e.g., GPT-5.1, Gemini3-Pro) in community alignment and critique quality, achieving a 70% preference rate in user studies assessing utility. MeepleLM serves as a reliable virtual playtester for general interactive systems, marking a pivotal step towards audience-aligned, experience-aware Human-AI collaboration.</p></description>
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<guid isPermaLink="false">https://arxiv.org/abs/2601.08118</guid>
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<guid isPermaLink="false">https://arxiv.org/abs/2601.07251</guid>
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<pubDate>Tue, 13 Jan 2026 01:16:13 +0000</pubDate>
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<pubDate>Mon, 12 Jan 2026 06:37:12 +0000</pubDate>
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<title>Terminal-Bench: Benchmarking Agents on Hard, Realistic Tasks in Command Line Interfaces</title>
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<title>Knowledge is Not Enough: Injecting RL Skills for Continual Adaptation</title>
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<link>https://arxiv.org/abs/2601.11868</link>
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<link>https://arxiv.org/abs/2601.11258</link>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2601.11868.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Mike A. Merrill, Alexander G. Shaw, Nicholas Carlini, Boxuan Li, Harsh Raj, Ivan Bercovich, Lin Shi, Jeong Yeon Shin, Thomas Walshe, E. Kelly Buchanan, Junhong Shen, Guanghao Ye, Haowei Lin, Jason Poulos, Maoyu Wang, Marianna Nezhurina, Jenia Jitsev, Di Lu, Orfeas Menis Mastromichalakis, Zhiwei Xu, Zizhao Chen, Yue Liu, Robert Zhang, Leon Liangyu Chen, Anurag Kashyap, Jan-Lucas Uslu, Jeffrey Li, Jianbo Wu, Minghao Yan, Song Bian, Vedang Sharma, Ke Sun, Steven Dillmann, Akshay Anand, Andrew Lanpouthakoun, Bardia Koopah, Changran Hu, Etash Guha, Gabriel H. S. Dreiman, Jiacheng Zhu, Karl Krauth, Li Zhong, Niklas Muennighoff, Robert Amanfu, Shangyin Tan, Shreyas Pimpalgaonkar, Tushar Aggarwal, Xiangning Lin, Xin Lan, Xuandong Zhao, Yiqing Liang, Yuanli Wang, Zilong Wang, Changzhi Zhou, David Heineman, Hange Liu, Harsh Trivedi, John Yang, Junhong Lin, Manish Shetty, Michael Yang, Nabil Omi, Negin Raoof, Shanda Li, Terry Yue Zhuo, Wuwei Lin, Yiwei Dai, Yuxin Wang, Wenhao Chai, Shang Zhou, Dariush Wahdany, Ziyu She, Jiaming Hu, Zhikang Dong, Yuxuan Zhu, Sasha Cui, Ahson Saiyed, Arinbjörn Kolbeinsson, Jesse Hu, Christopher Michael Rytting, Ryan Marten, Yixin Wang, Alex Dimakis, Andy Konwinski, Ludwig Schmidt</p><p><b>Upvotes:</b> 25</p><p><b>Summary:</b> AI agents may soon become capable of autonomously completing valuable, long-horizon tasks in diverse domains. Current benchmarks either do not measure real-world tasks, or are not sufficiently difficult to meaningfully measure frontier models. To this end, we present Terminal-Bench 2.0: a carefully curated hard benchmark composed of 89 tasks in computer terminal environments inspired by problems from real workflows. Each task features a unique environment, human-written solution, and comprehensive tests for verification. We show that frontier models and agents score less than 65\% on the benchmark and conduct an error analysis to identify areas for model and agent improvement. We publish the dataset and evaluation harness to assist developers and researchers in future work at https://www.tbench.ai/ .</p></description>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2601.11258.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Pingzhi Tang, Yiding Wang, Muhan Zhang</p><p><b>Upvotes:</b> 4</p><p><b>Summary:</b> Large Language Models (LLMs) face the "knowledge cutoff" challenge, where their frozen parametric memory prevents direct internalization of new information. While Supervised Fine-Tuning (SFT) is commonly used to update model knowledge, it often updates factual content without reliably improving the model's ability to use the newly incorporated information for question answering or decision-making. Reinforcement Learning (RL) is essential for acquiring reasoning skills; however, its high computational cost makes it impractical for efficient online adaptation. We empirically observe that the parameter updates induced by SFT and RL are nearly orthogonal. Based on this observation, we propose Parametric Skill Transfer (PaST), a framework that supports modular skill transfer for efficient and effective knowledge adaptation. By extracting a domain-agnostic Skill Vector from a source domain, we can linearly inject knowledge manipulation skills into a target model after it has undergone lightweight SFT on new data. Experiments on knowledge-incorporation QA (SQuAD, LooGLE) and agentic tool-use benchmarks (ToolBench) demonstrate the effectiveness of our method. On SQuAD, PaST outperforms the state-of-the-art self-editing SFT baseline by up to 9.9 points. PaST further scales to long-context QA on LooGLE with an 8.0-point absolute accuracy gain, and improves zero-shot ToolBench success rates by +10.3 points on average with consistent gains across tool categories, indicating strong scalability and cross-domain transferability of the Skill Vector.</p></description>
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<guid isPermaLink="false">https://arxiv.org/abs/2601.11868</guid>
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<guid isPermaLink="false">https://arxiv.org/abs/2601.11258</guid>
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<pubDate>Sat, 17 Jan 2026 01:29:30 +0000</pubDate>
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<pubDate>Fri, 16 Jan 2026 13:08:16 +0000</pubDate>
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<title>VideoMaMa: Mask-Guided Video Matting via Generative Prior</title>
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<title>Guidelines to Prompt Large Language Models for Code Generation: An Empirical Characterization</title>
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<link>https://arxiv.org/abs/2601.14255</link>
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<link>https://arxiv.org/abs/2601.13118</link>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2601.14255.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Sangbeom Lim, Seoung Wug Oh, Jiahui Huang, Heeji Yoon, Seungryong Kim, Joon-Young Lee</p><p><b>Upvotes:</b> 12</p><p><b>Summary:</b> Generalizing video matting models to real-world videos remains a significant challenge due to the scarcity of labeled data. To address this, we present Video Mask-to-Matte Model (VideoMaMa) that converts coarse segmentation masks into pixel accurate alpha mattes, by leveraging pretrained video diffusion models. VideoMaMa demonstrates strong zero-shot generalization to real-world footage, even though it is trained solely on synthetic data. Building on this capability, we develop a scalable pseudo-labeling pipeline for large-scale video matting and construct the Matting Anything in Video (MA-V) dataset, which offers high-quality matting annotations for more than 50K real-world videos spanning diverse scenes and motions. To validate the effectiveness of this dataset, we fine-tune the SAM2 model on MA-V to obtain SAM2-Matte, which outperforms the same model trained on existing matting datasets in terms of robustness on in-the-wild videos. These findings emphasize the importance of large-scale pseudo-labeled video matting and showcase how generative priors and accessible segmentation cues can drive scalable progress in video matting research.</p></description>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2601.13118.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Alessandro Midolo, Alessandro Giagnorio, Fiorella Zampetti, Rosalia Tufano, Gabriele Bavota, Massimiliano Di Penta</p><p><b>Upvotes:</b> 1</p><p><b>Summary:</b> Large Language Models (LLMs) are nowadays extensively used for various types of software engineering tasks, primarily code generation. Previous research has shown how suitable prompt engineering could help developers in improving their code generation prompts. However, so far, there do not exist specific guidelines driving developers towards writing suitable prompts for code generation. In this work, we derive and evaluate development-specific prompt optimization guidelines. First, we use an iterative, test-driven approach to automatically refine code generation prompts, and we analyze the outcome of this process to identify prompt improvement items that lead to test passes. We use such elements to elicit 10 guidelines for prompt improvement, related to better specifying I/O, pre-post conditions, providing examples, various types of details, or clarifying ambiguities. We conduct an assessment with 50 practitioners, who report their usage of the elicited prompt improvement patterns, as well as their perceived usefulness, which does not always correspond to the actual usage before knowing our guidelines. Our results lead to implications not only for practitioners and educators, but also for those aimed at creating better LLM-aided software development tools.</p></description>
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<guid isPermaLink="false">https://arxiv.org/abs/2601.14255</guid>
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<guid isPermaLink="false">https://arxiv.org/abs/2601.13118</guid>
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<pubDate>Tue, 20 Jan 2026 18:59:56 +0000</pubDate>
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<pubDate>Mon, 19 Jan 2026 15:01:42 +0000</pubDate>
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<title>HERMES: KV Cache as Hierarchical Memory for Efficient Streaming Video Understanding</title>
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<title>ChartVerse: Scaling Chart Reasoning via Reliable Programmatic Synthesis from Scratch</title>
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<link>https://arxiv.org/abs/2601.14724</link>
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<link>https://arxiv.org/abs/2601.13606</link>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2601.14724.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Haowei Zhang, Shudong Yang, Jinlan Fu, See-Kiong Ng, Xipeng Qiu</p><p><b>Upvotes:</b> 67</p><p><b>Summary:</b> Recent advancements in Multimodal Large Language Models (MLLMs) have demonstrated significant improvement in offline video understanding. However, extending these capabilities to streaming video inputs, remains challenging, as existing models struggle to simultaneously maintain stable understanding performance, real-time responses, and low GPU memory overhead. To address this challenge, we propose HERMES, a novel training-free architecture for real-time and accurate understanding of video streams. Based on a mechanistic attention investigation, we conceptualize KV cache as a hierarchical memory framework that encapsulates video information across multiple granularities. During inference, HERMES reuses a compact KV cache, enabling efficient streaming understanding under resource constraints. Notably, HERMES requires no auxiliary computations upon the arrival of user queries, thereby guaranteeing real-time responses for continuous video stream interactions, which achieves 10times faster TTFT compared to prior SOTA. Even when reducing video tokens by up to 68% compared with uniform sampling, HERMES achieves superior or comparable accuracy across all benchmarks, with up to 11.4% gains on streaming datasets.</p></description>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2601.13606.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Zheng Liu, Honglin Lin, Chonghan Qin, Xiaoyang Wang, Xin Gao, Yu Li, Mengzhang Cai, Yun Zhu, Zhanping Zhong, Qizhi Pei, Zhuoshi Pan, Xiaoran Shang, Bin Cui, Conghui He, Wentao Zhang, Lijun Wu</p><p><b>Upvotes:</b> 4</p><p><b>Summary:</b> Chart reasoning is a critical capability for Vision Language Models (VLMs). However, the development of open-source models is severely hindered by the lack of high-quality training data. Existing datasets suffer from a dual challenge: synthetic charts are often simplistic and repetitive, while the associated QA pairs are prone to hallucinations and lack the reasoning depth required for complex tasks. To bridge this gap, we propose ChartVerse, a scalable framework designed to synthesize complex charts and reliable reasoning data from scratch. (1) To address the bottleneck of simple patterns, we first introduce Rollout Posterior Entropy (RPE), a novel metric that quantifies chart complexity. Guided by RPE, we develop complexity-aware chart coder to autonomously synthesize diverse, high-complexity charts via executable programs. (2) To guarantee reasoning rigor, we develop truth-anchored inverse QA synthesis. Diverging from standard generation, we adopt an answer-first paradigm: we extract deterministic answers directly from the source code, generate questions conditional on these anchors, and enforce strict consistency verification. To further elevate difficulty and reasoning depth, we filter samples based on model fail-rate and distill high-quality Chain-of-Thought (CoT) reasoning. We curate ChartVerse-SFT-600K and ChartVerse-RL-40K using Qwen3-VL-30B-A3B-Thinking as the teacher. Experimental results demonstrate that ChartVerse-8B achieves state-of-the-art performance, notably surpassing its teacher and rivaling the stronger Qwen3-VL-32B-Thinking.</p></description>
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<guid isPermaLink="false">https://arxiv.org/abs/2601.14724</guid>
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<guid isPermaLink="false">https://arxiv.org/abs/2601.13606</guid>
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<pubDate>Wed, 21 Jan 2026 07:26:15 +0000</pubDate>
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<pubDate>Tue, 20 Jan 2026 05:11:44 +0000</pubDate>
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<title>The Flexibility Trap: Why Arbitrary Order Limits Reasoning Potential in Diffusion Language Models</title>
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<title>TwinBrainVLA: Unleashing the Potential of Generalist VLMs for Embodied Tasks via Asymmetric Mixture-of-Transformers</title>
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<link>https://arxiv.org/abs/2601.15165</link>
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<link>https://arxiv.org/abs/2601.14133</link>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2601.15165.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Zanlin Ni, Shenzhi Wang, Yang Yue, Tianyu Yu, Weilin Zhao, Yeguo Hua, Tianyi Chen, Jun Song, Cheng Yu, Bo Zheng, Gao Huang</p><p><b>Upvotes:</b> 59</p><p><b>Summary:</b> Diffusion Large Language Models (dLLMs) break the rigid left-to-right constraint of traditional LLMs, enabling token generation in arbitrary orders. Intuitively, this flexibility implies a solution space that strictly supersets the fixed autoregressive trajectory, theoretically unlocking superior reasoning potential for general tasks like mathematics and coding. Consequently, numerous works have leveraged reinforcement learning (RL) to elicit the reasoning capability of dLLMs. In this paper, we reveal a counter-intuitive reality: arbitrary order generation, in its current form, narrows rather than expands the reasoning boundary of dLLMs. We find that dLLMs tend to exploit this order flexibility to bypass high-uncertainty tokens that are crucial for exploration, leading to a premature collapse of the solution space. This observation challenges the premise of existing RL approaches for dLLMs, where considerable complexities, such as handling combinatorial trajectories and intractable likelihoods, are often devoted to preserving this flexibility. We demonstrate that effective reasoning is better elicited by intentionally forgoing arbitrary order and applying standard Group Relative Policy Optimization (GRPO) instead. Our approach, JustGRPO, is minimalist yet surprisingly effective (e.g., 89.1% accuracy on GSM8K) while fully retaining the parallel decoding ability of dLLMs. Project page: https://nzl-thu.github.io/the-flexibility-trap</p></description>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2601.14133.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Bin Yu, Shijie Lian, Xiaopeng Lin, Yuliang Wei, Zhaolong Shen, Changti Wu, Yuzhuo Miao, Xinming Wang, Bailing Wang, Cong Huang, Kai Chen</p><p><b>Upvotes:</b> 52</p><p><b>Summary:</b> Standard Vision-Language-Action (VLA) models typically fine-tune a monolithic Vision-Language Model (VLM) backbone explicitly for robotic control. However, this approach creates a critical tension between maintaining high-level general semantic understanding and learning low-level, fine-grained sensorimotor skills, often leading to "catastrophic forgetting" of the model's open-world capabilities. To resolve this conflict, we introduce TwinBrainVLA, a novel architecture that coordinates a generalist VLM retaining universal semantic understanding and a specialist VLM dedicated to embodied proprioception for joint robotic control. TwinBrainVLA synergizes a frozen "Left Brain", which retains robust general visual reasoning, with a trainable "Right Brain", specialized for embodied perception, via a novel Asymmetric Mixture-of-Transformers (AsyMoT) mechanism. This design allows the Right Brain to dynamically query semantic knowledge from the frozen Left Brain and fuse it with proprioceptive states, providing rich conditioning for a Flow-Matching Action Expert to generate precise continuous controls. Extensive experiments on SimplerEnv and RoboCasa benchmarks demonstrate that TwinBrainVLA achieves superior manipulation performance compared to state-of-the-art baselines while explicitly preserving the comprehensive visual understanding capabilities of the pre-trained VLM, offering a promising direction for building general-purpose robots that simultaneously achieve high-level semantic understanding and low-level physical dexterity.</p></description>
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<guid isPermaLink="false">https://arxiv.org/abs/2601.15165</guid>
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<guid isPermaLink="false">https://arxiv.org/abs/2601.14133</guid>
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<pubDate>Wed, 21 Jan 2026 16:41:58 +0000</pubDate>
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<pubDate>Tue, 20 Jan 2026 16:30:07 +0000</pubDate>
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<title>BayesianVLA: Bayesian Decomposition of Vision Language Action Models via Latent Action Queries</title>
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<title>Jet-RL: Enabling On-Policy FP8 Reinforcement Learning with Unified Training and Rollout Precision Flow</title>
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<link>https://arxiv.org/abs/2601.15197</link>
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<link>https://arxiv.org/abs/2601.14243</link>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2601.15197.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Shijie Lian, Bin Yu, Xiaopeng Lin, Laurence T. Yang, Zhaolong Shen, Changti Wu, Yuzhuo Miao, Cong Huang, Kai Chen</p><p><b>Upvotes:</b> 53</p><p><b>Summary:</b> Vision-Language-Action (VLA) models have shown promise in robot manipulation but often struggle to generalize to new instructions or complex multi-task scenarios. We identify a critical pathology in current training paradigms where goal-driven data collection creates a dataset bias. In such datasets, language instructions are highly predictable from visual observations alone, causing the conditional mutual information between instructions and actions to vanish, a phenomenon we term Information Collapse. Consequently, models degenerate into vision-only policies that ignore language constraints and fail in out-of-distribution (OOD) settings. To address this, we propose BayesianVLA, a novel framework that enforces instruction following via Bayesian decomposition. By introducing learnable Latent Action Queries, we construct a dual-branch architecture to estimate both a vision-only prior p(a mid v) and a language-conditioned posterior π(a mid v, ell). We then optimize the policy to maximize the conditional Pointwise Mutual Information (PMI) between actions and instructions. This objective effectively penalizes the vision shortcut and rewards actions that explicitly explain the language command. Without requiring new data, BayesianVLA significantly improves generalization. Extensive experiments across on SimplerEnv and RoboCasa demonstrate substantial gains, including an 11.3% improvement on the challenging OOD SimplerEnv benchmark, validating the ability of our approach to robustly ground language in action.</p></description>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2601.14243.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Haocheng Xi, Charlie Ruan, Peiyuan Liao, Yujun Lin, Han Cai, Yilong Zhao, Shuo Yang, Kurt Keutzer, Song Han, Ligeng Zhu</p><p><b>Upvotes:</b> 13</p><p><b>Summary:</b> Reinforcement learning (RL) is essential for enhancing the complex reasoning capabilities of large language models (LLMs). However, existing RL training pipelines are computationally inefficient and resource-intensive, with the rollout phase accounting for over 70% of total training time. Quantized RL training, particularly using FP8 precision, offers a promising approach to mitigating this bottleneck. A commonly adopted strategy applies FP8 precision during rollout while retaining BF16 precision for training. In this work, we present the first comprehensive study of FP8 RL training and demonstrate that the widely used BF16-training + FP8-rollout strategy suffers from severe training instability and catastrophic accuracy collapse under long-horizon rollouts and challenging tasks. Our analysis shows that these failures stem from the off-policy nature of the approach, which introduces substantial numerical mismatch between training and inference. Motivated by these observations, we propose Jet-RL, an FP8 RL training framework that enables robust and stable RL optimization. The key idea is to adopt a unified FP8 precision flow for both training and rollout, thereby minimizing numerical discrepancies and eliminating the need for inefficient inter-step calibration. Extensive experiments validate the effectiveness of Jet-RL: our method achieves up to 33% speedup in the rollout phase, up to 41% speedup in the training phase, and a 16% end-to-end speedup over BF16 training, while maintaining stable convergence across all settings and incurring negligible accuracy degradation.</p></description>
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<guid isPermaLink="false">https://arxiv.org/abs/2601.14243</guid>
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<pubDate>Wed, 21 Jan 2026 17:15:22 +0000</pubDate>
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<pubDate>Tue, 20 Jan 2026 18:54:31 +0000</pubDate>
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<title>PROGRESSLM: Towards Progress Reasoning in Vision-Language Models</title>
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<title>Dancing in Chains: Strategic Persuasion in Academic Rebuttal via Theory of Mind</title>
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<link>https://arxiv.org/abs/2601.15224</link>
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<link>https://arxiv.org/abs/2601.15715</link>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2601.15224.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Jianshu Zhang, Chengxuan Qian, Haosen Sun, Haoran Lu, Dingcheng Wang, Letian Xue, Han Liu</p><p><b>Upvotes:</b> 11</p><p><b>Summary:</b> Estimating task progress requires reasoning over long-horizon dynamics rather than recognizing static visual content. While modern Vision-Language Models (VLMs) excel at describing what is visible, it remains unclear whether they can infer how far a task has progressed from partial observations. To this end, we introduce Progress-Bench, a benchmark for systematically evaluating progress reasoning in VLMs. Beyond benchmarking, we further explore a human-inspired two-stage progress reasoning paradigm through both training-free prompting and training-based approach based on curated dataset ProgressLM-45K. Experiments on 14 VLMs show that most models are not yet ready for task progress estimation, exhibiting sensitivity to demonstration modality and viewpoint changes, as well as poor handling of unanswerable cases. While training-free prompting that enforces structured progress reasoning yields limited and model-dependent gains, the training-based ProgressLM-3B achieves consistent improvements even at a small model scale, despite being trained on a task set fully disjoint from the evaluation tasks. Further analyses reveal characteristic error patterns and clarify when and why progress reasoning succeeds or fails.</p></description>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2601.15715.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Zhitao He, Zongwei Lyu, Yi R Fung</p><p><b>Upvotes:</b> 1</p><p><b>Summary:</b> Although artificial intelligence (AI) has become deeply integrated into various stages of the research workflow and achieved remarkable advancements, academic rebuttal remains a significant and underexplored challenge. This is because rebuttal is a complex process of strategic communication under severe information asymmetry rather than a simple technical debate. Consequently, current approaches struggle as they largely imitate surface-level linguistics, missing the essential element of perspective-taking required for effective persuasion. In this paper, we introduce RebuttalAgent, the first framework to ground academic rebuttal in Theory of Mind (ToM), operationalized through a ToM-Strategy-Response (TSR) pipeline that models reviewer mental state, formulates persuasion strategy, and generates strategy-grounded response. To train our agent, we construct RebuttalBench, a large-scale dataset synthesized via a novel critique-and-refine approach. Our training process consists of two stages, beginning with a supervised fine-tuning phase to equip the agent with ToM-based analysis and strategic planning capabilities, followed by a reinforcement learning phase leveraging the self-reward mechanism for scalable self-improvement. For reliable and efficient automated evaluation, we further develop Rebuttal-RM, a specialized evaluator trained on over 100K samples of multi-source rebuttal data, which achieves scoring consistency with human preferences surpassing powerful judge GPT-4.1. Extensive experiments show RebuttalAgent significantly outperforms the base model by an average of 18.3% on automated metrics, while also outperforming advanced proprietary models across both automated and human evaluations. Disclaimer: the generated rebuttal content is for reference only to inspire authors and assist in drafting. It is not intended to replace the author's own critical analysis and response.</p></description>
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<guid isPermaLink="false">https://arxiv.org/abs/2601.15224</guid>
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<guid isPermaLink="false">https://arxiv.org/abs/2601.15715</guid>
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<pubDate>Wed, 21 Jan 2026 17:56:59 +0000</pubDate>
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<pubDate>Thu, 22 Jan 2026 07:36:48 +0000</pubDate>
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<title>OpenVision 3: A Family of Unified Visual Encoder for Both Understanding and Generation</title>
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<title>Inference-Time Scaling of Verification: Self-Evolving Deep Research Agents via Test-Time Rubric-Guided Verification</title>
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<link>https://arxiv.org/abs/2601.15369</link>
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<link>https://arxiv.org/abs/2601.15808</link>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2601.15369.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Letian Zhang, Sucheng Ren, Yanqing Liu, Xianhang Li, Zeyu Wang, Yuyin Zhou, Huaxiu Yao, Zeyu Zheng, Weili Nie, Guilin Liu, Zhiding Yu, Cihang Xie</p><p><b>Upvotes:</b> 16</p><p><b>Summary:</b> This paper presents a family of advanced vision encoder, named OpenVision 3, that learns a single, unified visual representation that can serve both image understanding and image generation. Our core architecture is simple: we feed VAE-compressed image latents to a ViT encoder and train its output to support two complementary roles. First, the encoder output is passed to the ViT-VAE decoder to reconstruct the original image, encouraging the representation to capture generative structure. Second, the same representation is optimized with contrastive learning and image-captioning objectives, strengthening semantic features. By jointly optimizing reconstruction- and semantics-driven signals in a shared latent space, the encoder learns representations that synergize and generalize well across both regimes. We validate this unified design through extensive downstream evaluations with the encoder frozen. For multimodal understanding, we plug the encoder into the LLaVA-1.5 framework: it performs comparably with a standard CLIP vision encoder (e.g., 62.4 vs 62.2 on SeedBench, and 83.7 vs 82.9 on POPE). For generation, we test it under the RAE framework: ours substantially surpasses the standard CLIP-based encoder (e.g., gFID: 1.89 vs 2.54 on ImageNet). We hope this work can spur future research on unified modeling.</p></description>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2601.15808.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Yuxuan Wan, Tianqing Fang, Zaitang Li, Yintong Huo, Wenxuan Wang, Haitao Mi, Dong Yu, Michael R. Lyu</p><p><b>Upvotes:</b> 14</p><p><b>Summary:</b> Recent advances in Deep Research Agents (DRAs) are transforming automated knowledge discovery and problem-solving. While the majority of existing efforts focus on enhancing policy capabilities via post-training, we propose an alternative paradigm: self-evolving the agent's ability by iteratively verifying the policy model's outputs, guided by meticulously crafted rubrics. This approach gives rise to the inference-time scaling of verification, wherein an agent self-improves by evaluating its generated answers to produce iterative feedback and refinements. We derive the rubrics based on an automatically constructed DRA Failure Taxonomy, which systematically classifies agent failures into five major categories and thirteen sub-categories. We present DeepVerifier, a rubrics-based outcome reward verifier that leverages the asymmetry of verification and outperforms vanilla agent-as-judge and LLM judge baselines by 12%-48% in meta-evaluation F1 score. To enable practical self-evolution, DeepVerifier integrates as a plug-and-play module during test-time inference. The verifier produces detailed rubric-based feedback, which is fed back to the agent for iterative bootstrapping, refining responses without additional training. This test-time scaling delivers 8%-11% accuracy gains on challenging subsets of GAIA and XBench-DeepResearch when powered by capable closed-source LLMs. Finally, to support open-source advancement, we release DeepVerifier-4K, a curated supervised fine-tuning dataset of 4,646 high-quality agent steps focused on DRA verification. These examples emphasize reflection and self-critique, enabling open models to develop robust verification capabilities.</p></description>
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<guid isPermaLink="false">https://arxiv.org/abs/2601.15369</guid>
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<guid isPermaLink="false">https://arxiv.org/abs/2601.15808</guid>
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<pubDate>Wed, 21 Jan 2026 18:47:12 +0000</pubDate>
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<pubDate>Thu, 22 Jan 2026 09:47:31 +0000</pubDate>
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<title>Numba-Accelerated 2D Diffusion-Limited Aggregation: Implementation and Fractal Characterization</title>
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<title>Mecellem Models: Turkish Models Trained from Scratch and Continually Pre-trained for the Legal Domain</title>
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<link>https://arxiv.org/abs/2601.15440</link>
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<link>https://arxiv.org/abs/2601.16018</link>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2601.15440.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Sandy H. S. Herho, Faiz R. Fajary, Iwan P. Anwar, Faruq Khadami, Nurjanna J. Trilaksono, Rusmawan Suwarman, Dasapta E. Irawan</p><p><b>Upvotes:</b> 1</p><p><b>Summary:</b> We present dla-ideal-solver, a high-performance framework for simulating two-dimensional Diffusion-Limited Aggregation (DLA) using Numba-accelerated Python. By leveraging just-in-time (JIT) compilation, we achieve computational throughput comparable to legacy static implementations while retaining high-level flexibility. We investigate the Laplacian growth instability across varying injection geometries and walker concentrations. Our analysis confirms the robustness of the standard fractal dimension D_f approx 1.71 for dilute regimes, consistent with the Witten-Sander universality class. However, we report a distinct crossover to Eden-like compact growth (D_f approx 1.87) in high-density environments, attributed to the saturation of the screening length. Beyond standard mass-radius scaling, we employ generalized Rényi dimensions and lacunarity metrics to quantify the monofractal character and spatial heterogeneity of the aggregates. This work establishes a reproducible, open-source testbed for exploring phase transitions in non-equilibrium statistical mechanics.</p></description>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2601.16018.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Özgür Uğur, Mahmut Göksu, Mahmut Çimen, Musa Yılmaz, Esra Şavirdi, Alp Talha Demir, Rumeysa Güllüce, İclal Çetin, Ömer Can Sağbaş</p><p><b>Upvotes:</b> 7</p><p><b>Summary:</b> This paper presents Mecellem models, a framework for developing specialized language models for the Turkish legal domain through domain adaptation strategies. We make two contributions: (1)Encoder Model Pre-trained from Scratch: ModernBERT-based bidirectional encoders pre-trained on a Turkish-dominant corpus of 112.7 billion tokens. We implement a checkpoint selection strategy that evaluates downstream retrieval performance throughout training, revealing that optimal checkpoints achieve best retrieval scores before pre-training loss reaches its minimum. Our encoder models achieve top-3 rankings on the Turkish retrieval leaderboard, with smaller models (155M parameters) achieving comparable performance to larger reference models (307M-567M parameters). Our approach achieves 92.36% production efficiency compared to state-of-the-art models (embeddinggemma-300m: 100.00%, BAAI/bge-m3: 99.54%, newmindai/bge-m3-stsb: 94.38%), ranking fourth overall despite requiring less computational resources. SOTA models rely on multi-stage, computationally intensive training pipelines, making our single-stage pre-training followed by efficient post-training approach a cost-effective alternative; (2)Decoder Model with Continual Pre-training (CPT): Qwen3-1.7B and Qwen3-4B models adapted to Turkish legal domain through controlled curriculum learning. Four-phase CPT with optimal sample ratios enables gradual transition from general language knowledge to specialized legal terminology and long-context reasoning. This approach achieves 36.2% perplexity reduction on Turkish legal text, demonstrating domain adaptation gains.</p></description>
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<guid isPermaLink="false">https://arxiv.org/abs/2601.15440</guid>
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<guid isPermaLink="false">https://arxiv.org/abs/2601.16018</guid>
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<pubDate>Wed, 21 Jan 2026 20:10:12 +0000</pubDate>
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<pubDate>Thu, 22 Jan 2026 14:41:32 +0000</pubDate>
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<title>VIOLA: Towards Video In-Context Learning with Minimal Annotations</title>
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<title>GameTalk: Training LLMs for Strategic Conversation</title>
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<link>https://arxiv.org/abs/2601.15549</link>
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<link>https://arxiv.org/abs/2601.16276</link>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2601.15549.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Ryo Fujii, Hideo Saito, Ryo Hachiuma</p><p><b>Upvotes:</b> 4</p><p><b>Summary:</b> Generalizing Multimodal Large Language Models (MLLMs) to novel video domains is essential for real-world deployment but remains challenging due to the scarcity of labeled data. While In-Context Learning (ICL) offers a training-free adaptation path, standard methods rely on large annotated pools, which are often impractical in specialized environments like industrial or surgical settings since they require the experts' annotations. To bridge this gap, we introduce VIOLA (Video In-cOntext Learning with minimal Annotation), a label-efficient framework that synergizes minimal expert supervision with abundant unlabeled data. First, to maximize the efficiency of a strict annotation budget, we propose density-uncertainty-weighted sampling. Unlike standard diversity or uncertainty strategies that risk selecting visual outliers, our method leverages density estimation to identify samples that are simultaneously diverse, representative, and informative. Second, to utilize the remaining unlabeled data without noise propagation, we construct a hybrid pool and introduce confidence-aware retrieval and confidence-aware prompting. These mechanisms explicitly model label reliability, retrieving demonstrations based on a composite score of similarity and confidence while enabling the MLLM to adaptively distinguish between verified ground truths and noisy pseudo-labels. Extensive experiments across nine diverse benchmarks using four MLLMs demonstrate that our framework significantly outperforms various baselines in low-resource settings, achieving robust adaptation with minimal annotation costs.</p></description>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2601.16276.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Victor Conchello Vendrell, Max Ruiz Luyten, Mihaela van der Schaar</p><p><b>Upvotes:</b> 8</p><p><b>Summary:</b> Strategic decision-making in multi-agent settings is a key challenge for large language models (LLMs), particularly when coordination and negotiation must unfold over extended conversations. While recent work has explored the use of LLMs in isolated decision tasks, little attention has been given to optimizing long-term objectives through dialogue. We introduce GameTalk, a framework for training LLMs to make strategic decisions via multi-turn interactions. Unlike prior work that focuses on single-turn objectives or static action prediction, we train LLMs to optimize a global objective across full conversations. We achieve this by adapting fine-tuning methods like GRPO, DPO, and STaR to incorporate reward signals that depend on the entire interaction. We evaluate this approach on a suite of increasingly complex games, designed to stress different aspects of reasoning, coordination, and opponent modeling. Our results show that GameTalk significantly outperforms untrained models, especially under reward shaping, with DPO consistently yielding the strongest gains. These findings position conversational fine-tuning as a promising path for LLMs to reason, negotiate, and act in interactive environments.</p></description>
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<guid isPermaLink="false">https://arxiv.org/abs/2601.15549</guid>
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<guid isPermaLink="false">https://arxiv.org/abs/2601.16276</guid>
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<pubDate>Thu, 22 Jan 2026 00:35:30 +0000</pubDate>
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<pubDate>Thu, 22 Jan 2026 19:18:39 +0000</pubDate>
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<title>Qwen3-TTS Technical Report</title>
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<title>Memory-V2V: Augmenting Video-to-Video Diffusion Models with Memory</title>
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<link>https://arxiv.org/abs/2601.15621</link>
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<link>https://arxiv.org/abs/2601.16296</link>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2601.15621.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Hangrui Hu, Xinfa Zhu, Ting He, Dake Guo, Bin Zhang, Xiong Wang, Zhifang Guo, Ziyue Jiang, Hongkun Hao, Zishan Guo, Xinyu Zhang, Pei Zhang, Baosong Yang, Jin Xu, Jingren Zhou, Junyang Lin</p><p><b>Upvotes:</b> 32</p><p><b>Summary:</b> In this report, we present the Qwen3-TTS series, a family of advanced multilingual, controllable, robust, and streaming text-to-speech models. Qwen3-TTS supports state-of-the-art 3-second voice cloning and description-based control, allowing both the creation of entirely novel voices and fine-grained manipulation over the output speech. Trained on over 5 million hours of speech data spanning 10 languages, Qwen3-TTS adopts a dual-track LM architecture for real-time synthesis, coupled with two speech tokenizers: 1) Qwen-TTS-Tokenizer-25Hz is a single-codebook codec emphasizing semantic content, which offers seamlessly integration with Qwen-Audio and enables streaming waveform reconstruction via a block-wise DiT. 2) Qwen-TTS-Tokenizer-12Hz achieves extreme bitrate reduction and ultra-low-latency streaming, enabling immediate first-packet emission (97,ms) through its 12.5 Hz, 16-layer multi-codebook design and a lightweight causal ConvNet. Extensive experiments indicate state-of-the-art performance across diverse objective and subjective benchmark (e.g., TTS multilingual test set, InstructTTSEval, and our long speech test set). To facilitate community research and development, we release both tokenizers and models under the Apache 2.0 license.</p></description>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2601.16296.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Dohun Lee, Chun-Hao Paul Huang, Xuelin Chen, Jong Chul Ye, Duygu Ceylan, Hyeonho Jeong</p><p><b>Upvotes:</b> 14</p><p><b>Summary:</b> Recent foundational video-to-video diffusion models have achieved impressive results in editing user provided videos by modifying appearance, motion, or camera movement. However, real-world video editing is often an iterative process, where users refine results across multiple rounds of interaction. In this multi-turn setting, current video editors struggle to maintain cross-consistency across sequential edits. In this work, we tackle, for the first time, the problem of cross-consistency in multi-turn video editing and introduce Memory-V2V, a simple, yet effective framework that augments existing video-to-video models with explicit memory. Given an external cache of previously edited videos, Memory-V2V employs accurate retrieval and dynamic tokenization strategies to condition the current editing step on prior results. To further mitigate redundancy and computational overhead, we propose a learnable token compressor within the DiT backbone that compresses redundant conditioning tokens while preserving essential visual cues, achieving an overall speedup of 30%. We validate Memory-V2V on challenging tasks including video novel view synthesis and text-conditioned long video editing. Extensive experiments show that Memory-V2V produces videos that are significantly more cross-consistent with minimal computational overhead, while maintaining or even improving task-specific performance over state-of-the-art baselines. Project page: https://dohunlee1.github.io/MemoryV2V</p></description>
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<guid isPermaLink="false">https://arxiv.org/abs/2601.15621</guid>
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<guid isPermaLink="false">https://arxiv.org/abs/2601.16296</guid>
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<pubDate>Thu, 22 Jan 2026 03:51:43 +0000</pubDate>
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<pubDate>Thu, 22 Jan 2026 19:59:17 +0000</pubDate>
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<title>From Passive Metric to Active Signal: The Evolving Role of Uncertainty Quantification in Large Language Models</title>
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<title>DSGym: A Holistic Framework for Evaluating and Training Data Science Agents</title>
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<link>https://arxiv.org/abs/2601.15690</link>
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<link>https://arxiv.org/abs/2601.16344</link>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2601.15690.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Jiaxin Zhang, Wendi Cui, Zhuohang Li, Lifu Huang, Bradley Malin, Caiming Xiong, Chien-Sheng Wu</p><p><b>Upvotes:</b> 4</p><p><b>Summary:</b> While Large Language Models (LLMs) show remarkable capabilities, their unreliability remains a critical barrier to deployment in high-stakes domains. This survey charts a functional evolution in addressing this challenge: the evolution of uncertainty from a passive diagnostic metric to an active control signal guiding real-time model behavior. We demonstrate how uncertainty is leveraged as an active control signal across three frontiers: in advanced reasoning to optimize computation and trigger self-correction; in autonomous agents to govern metacognitive decisions about tool use and information seeking; and in reinforcement learning to mitigate reward hacking and enable self-improvement via intrinsic rewards. By grounding these advancements in emerging theoretical frameworks like Bayesian methods and Conformal Prediction, we provide a unified perspective on this transformative trend. This survey provides a comprehensive overview, critical analysis, and practical design patterns, arguing that mastering the new trend of uncertainty is essential for building the next generation of scalable, reliable, and trustworthy AI.</p></description>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2601.16344.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Fan Nie, Junlin Wang, Harper Hua, Federico Bianchi, Yongchan Kwon, Zhenting Qi, Owen Queen, Shang Zhu, James Zou</p><p><b>Upvotes:</b> 7</p><p><b>Summary:</b> Data science agents promise to accelerate discovery and insight-generation by turning data into executable analyses and findings. Yet existing data science benchmarks fall short due to fragmented evaluation interfaces that make cross-benchmark comparison difficult, narrow task coverage and a lack of rigorous data grounding. In particular, we show that a substantial portion of tasks in current benchmarks can be solved without using the actual data. To address these limitations, we introduce DSGym, a standardized framework for evaluating and training data science agents in self-contained execution environments. Unlike static benchmarks, DSGym provides a modular architecture that makes it easy to add tasks, agent scaffolds, and tools, positioning it as a live, extensible testbed. We curate DSGym-Tasks, a holistic task suite that standardizes and refines existing benchmarks via quality and shortcut solvability filtering. We further expand coverage with (1) DSBio: expert-derived bioinformatics tasks grounded in literature and (2) DSPredict: challenging prediction tasks spanning domains such as computer vision, molecular prediction, and single-cell perturbation. Beyond evaluation, DSGym enables agent training via execution-verified data synthesis pipeline. As a case study, we build a 2,000-example training set and trained a 4B model in DSGym that outperforms GPT-4o on standardized analysis benchmarks. Overall, DSGym enables rigorous end-to-end measurement of whether agents can plan, implement, and validate data analyses in realistic scientific context.</p></description>
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<guid isPermaLink="false">https://arxiv.org/abs/2601.15690</guid>
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<guid isPermaLink="false">https://arxiv.org/abs/2601.16344</guid>
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<pubDate>Thu, 22 Jan 2026 06:21:31 +0000</pubDate>
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<pubDate>Thu, 22 Jan 2026 22:03:29 +0000</pubDate>
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<title>Agentic Uncertainty Quantification</title>
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<title>Endless Terminals: Scaling RL Environments for Terminal Agents</title>
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<link>https://arxiv.org/abs/2601.15703</link>
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<link>https://arxiv.org/abs/2601.16443</link>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2601.15703.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Jiaxin Zhang, Prafulla Kumar Choubey, Kung-Hsiang Huang, Caiming Xiong, Chien-Sheng Wu</p><p><b>Upvotes:</b> 7</p><p><b>Summary:</b> Although AI agents have demonstrated impressive capabilities in long-horizon reasoning, their reliability is severely hampered by the ``Spiral of Hallucination,'' where early epistemic errors propagate irreversibly. Existing methods face a dilemma: uncertainty quantification (UQ) methods typically act as passive sensors, only diagnosing risks without addressing them, while self-reflection mechanisms suffer from continuous or aimless corrections. To bridge this gap, we propose a unified Dual-Process Agentic UQ (AUQ) framework that transforms verbalized uncertainty into active, bi-directional control signals. Our architecture comprises two complementary mechanisms: System 1 (Uncertainty-Aware Memory, UAM), which implicitly propagates verbalized confidence and semantic explanations to prevent blind decision-making; and System 2 (Uncertainty-Aware Reflection, UAR), which utilizes these explanations as rational cues to trigger targeted inference-time resolution only when necessary. This enables the agent to balance efficient execution and deep deliberation dynamically. Extensive experiments on closed-loop benchmarks and open-ended deep research tasks demonstrate that our training-free approach achieves superior performance and trajectory-level calibration. We believe this principled framework AUQ represents a significant step towards reliable agents.</p></description>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2601.16443.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Kanishk Gandhi, Shivam Garg, Noah D. Goodman, Dimitris Papailiopoulos</p><p><b>Upvotes:</b> 5</p><p><b>Summary:</b> Environments are the bottleneck for self-improving agents. Current terminal benchmarks were built for evaluation, not training; reinforcement learning requires a scalable pipeline, not just a dataset. We introduce Endless Terminals, a fully autonomous pipeline that procedurally generates terminal-use tasks without human annotation. The pipeline has four stages: generating diverse task descriptions, building and validating containerized environments, producing completion tests, and filtering for solvability. From this pipeline we obtain 3255 tasks spanning file operations, log management, data processing, scripting, and database operations. We train agents using vanilla PPO with binary episode level rewards and a minimal interaction loop: no retrieval, multi-agent coordination, or specialized tools. Despite this simplicity, models trained on Endless Terminals show substantial gains: on our held-out dev set, Llama-3.2-3B improves from 4.0% to 18.2%, Qwen2.5-7B from 10.7% to 53.3%, and Qwen3-8B-openthinker-sft from 42.6% to 59.0%. These improvements transfer to human-curated benchmarks: models trained on Endless Terminals show substantial gains on held out human curated benchmarks: on TerminalBench 2.0, Llama-3.2-3B improves from 0.0% to 2.2%, Qwen2.5-7B from 2.2% to 3.4%, and Qwen3-8B-openthinker-sft from 1.1% to 6.7%, in each case outperforming alternative approaches including models with more complex agentic scaffolds. These results demonstrate that simple RL succeeds when environments scale.</p></description>
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<guid isPermaLink="false">https://arxiv.org/abs/2601.15703</guid>
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<guid isPermaLink="false">https://arxiv.org/abs/2601.16443</guid>
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<pubDate>Thu, 22 Jan 2026 07:16:26 +0000</pubDate>
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<pubDate>Fri, 23 Jan 2026 04:39:55 +0000</pubDate>
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<title>Towards Automated Kernel Generation in the Era of LLMs</title>
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<title>VISTA-PATH: An interactive foundation model for pathology image segmentation and quantitative analysis in computational pathology</title>
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<link>https://arxiv.org/abs/2601.15727</link>
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<link>https://arxiv.org/abs/2601.16451</link>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2601.15727.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Yang Yu, Peiyu Zang, Chi Hsu Tsai, Haiming Wu, Yixin Shen, Jialing Zhang, Haoyu Wang, Zhiyou Xiao, Jingze Shi, Yuyu Luo, Wentao Zhang, Chunlei Men, Guang Liu, Yonghua Lin</p><p><b>Upvotes:</b> 15</p><p><b>Summary:</b> The performance of modern AI systems is fundamentally constrained by the quality of their underlying kernels, which translate high-level algorithmic semantics into low-level hardware operations. Achieving near-optimal kernels requires expert-level understanding of hardware architectures and programming models, making kernel engineering a critical but notoriously time-consuming and non-scalable process. Recent advances in large language models (LLMs) and LLM-based agents have opened new possibilities for automating kernel generation and optimization. LLMs are well-suited to compress expert-level kernel knowledge that is difficult to formalize, while agentic systems further enable scalable optimization by casting kernel development as an iterative, feedback-driven loop. Rapid progress has been made in this area. However, the field remains fragmented, lacking a systematic perspective for LLM-driven kernel generation. This survey addresses this gap by providing a structured overview of existing approaches, spanning LLM-based approaches and agentic optimization workflows, and systematically compiling the datasets and benchmarks that underpin learning and evaluation in this domain. Moreover, key open challenges and future research directions are further outlined, aiming to establish a comprehensive reference for the next generation of automated kernel optimization. To keep track of this field, we maintain an open-source GitHub repository at https://github.com/flagos-ai/awesome-LLM-driven-kernel-generation.</p></description>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2601.16451.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Peixian Liang, Songhao Li, Shunsuke Koga, Yutong Li, Zahra Alipour, Yucheng Tang, Daguang Xu, Zhi Huang</p><p><b>Upvotes:</b> 0</p><p><b>Summary:</b> Accurate semantic segmentation for histopathology image is crucial for quantitative tissue analysis and downstream clinical modeling. Recent segmentation foundation models have improved generalization through large-scale pretraining, yet remain poorly aligned with pathology because they treat segmentation as a static visual prediction task. Here we present VISTA-PATH, an interactive, class-aware pathology segmentation foundation model designed to resolve heterogeneous structures, incorporate expert feedback, and produce pixel-level segmentation that are directly meaningful for clinical interpretation. VISTA-PATH jointly conditions segmentation on visual context, semantic tissue descriptions, and optional expert-provided spatial prompts, enabling precise multi-class segmentation across heterogeneous pathology images. To support this paradigm, we curate VISTA-PATH Data, a large-scale pathology segmentation corpus comprising over 1.6 million image-mask-text triplets spanning 9 organs and 93 tissue classes. Across extensive held-out and external benchmarks, VISTA-PATH consistently outperforms existing segmentation foundation models. Importantly, VISTA-PATH supports dynamic human-in-the-loop refinement by propagating sparse, patch-level bounding-box annotation feedback into whole-slide segmentation. Finally, we show that the high-fidelity, class-aware segmentation produced by VISTA-PATH is a preferred model for computational pathology. It improve tissue microenvironment analysis through proposed Tumor Interaction Score (TIS), which exhibits strong and significant associations with patient survival. Together, these results establish VISTA-PATH as a foundation model that elevates pathology image segmentation from a static prediction to an interactive and clinically grounded representation for digital pathology. Source code and demo can be found at https://github.com/zhihuanglab/VISTA-PATH.</p></description>
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<guid isPermaLink="false">https://arxiv.org/abs/2601.15727</guid>
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<guid isPermaLink="false">https://arxiv.org/abs/2601.16451</guid>
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<pubDate>Thu, 22 Jan 2026 07:53:52 +0000</pubDate>
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<pubDate>Fri, 23 Jan 2026 05:06:57 +0000</pubDate>
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<title>Agentic Confidence Calibration</title>
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<title>SALAD: Achieve High-Sparsity Attention via Efficient Linear Attention Tuning for Video Diffusion Transformer</title>
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||||||
<link>https://arxiv.org/abs/2601.15778</link>
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<link>https://arxiv.org/abs/2601.16515</link>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2601.15778.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Jiaxin Zhang, Caiming Xiong, Chien-Sheng Wu</p><p><b>Upvotes:</b> 4</p><p><b>Summary:</b> AI agents are rapidly advancing from passive language models to autonomous systems executing complex, multi-step tasks. Yet their overconfidence in failure remains a fundamental barrier to deployment in high-stakes settings. Existing calibration methods, built for static single-turn outputs, cannot address the unique challenges of agentic systems, such as compounding errors along trajectories, uncertainty from external tools, and opaque failure modes. To address these challenges, we introduce, for the first time, the problem of Agentic Confidence Calibration and propose Holistic Trajectory Calibration (HTC), a novel diagnostic framework that extracts rich process-level features ranging from macro dynamics to micro stability across an agent's entire trajectory. Powered by a simple, interpretable model, HTC consistently surpasses strong baselines in both calibration and discrimination, across eight benchmarks, multiple LLMs, and diverse agent frameworks. Beyond performance, HTC delivers three essential advances: it provides interpretability by revealing the signals behind failure, enables transferability by applying across domains without retraining, and achieves generalization through a General Agent Calibrator (GAC) that achieves the best calibration (lowest ECE) on the out-of-domain GAIA benchmark. Together, these contributions establish a new process-centric paradigm for confidence calibration, providing a framework for diagnosing and enhancing the reliability of AI agents.</p></description>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2601.16515.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Tongcheng Fang, Hanling Zhang, Ruiqi Xie, Zhuo Han, Xin Tao, Tianchen Zhao, Pengfei Wan, Wenbo Ding, Wanli Ouyang, Xuefei Ning, Yu Wang</p><p><b>Upvotes:</b> 9</p><p><b>Summary:</b> Diffusion Transformers have recently demonstrated remarkable performance in video generation. However, the long input sequences result in high computational latency due to the quadratic complexity of full attention. Various sparse attention mechanisms have been proposed. Training-free sparse attention is constrained by limited sparsity and thus offers modest acceleration, whereas training-based methods can reach much higher sparsity but demand substantial data and computation for training. In this work, we propose SALAD, introducing a lightweight linear attention branch in parallel with the sparse attention. By incorporating an input-dependent gating mechanism to finely balance the two branches, our method attains 90% sparsity and 1.72x inference speedup, while maintaining generation quality comparable to the full attention baseline. Moreover, our finetuning process is highly efficient, requiring only 2,000 video samples and 1,600 training steps with a batch size of 8.</p></description>
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<guid isPermaLink="false">https://arxiv.org/abs/2601.15778</guid>
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<guid isPermaLink="false">https://arxiv.org/abs/2601.16515</guid>
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<pubDate>Thu, 22 Jan 2026 09:08:25 +0000</pubDate>
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<pubDate>Fri, 23 Jan 2026 07:28:53 +0000</pubDate>
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<title>EvoCUA: Evolving Computer Use Agents via Learning from Scalable Synthetic Experience</title>
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<title>LongCat-Flash-Thinking-2601 Technical Report</title>
|
||||||
<link>https://arxiv.org/abs/2601.15876</link>
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<link>https://arxiv.org/abs/2601.16725</link>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2601.15876.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Taofeng Xue, Chong Peng, Mianqiu Huang, Linsen Guo, Tiancheng Han, Haozhe Wang, Jianing Wang, Xiaocheng Zhang, Xin Yang, Dengchang Zhao, Jinrui Ding, Xiandi Ma, Yuchen Xie, Peng Pei, Xunliang Cai, Xipeng Qiu</p><p><b>Upvotes:</b> 77</p><p><b>Summary:</b> The development of native computer-use agents (CUA) represents a significant leap in multimodal AI. However, their potential is currently bottlenecked by the constraints of static data scaling. Existing paradigms relying primarily on passive imitation of static datasets struggle to capture the intricate causal dynamics inherent in long-horizon computer tasks. In this work, we introduce EvoCUA, a native computer use agentic model. Unlike static imitation, EvoCUA integrates data generation and policy optimization into a self-sustaining evolutionary cycle. To mitigate data scarcity, we develop a verifiable synthesis engine that autonomously generates diverse tasks coupled with executable validators. To enable large-scale experience acquisition, we design a scalable infrastructure orchestrating tens of thousands of asynchronous sandbox rollouts. Building on these massive trajectories, we propose an iterative evolving learning strategy to efficiently internalize this experience. This mechanism dynamically regulates policy updates by identifying capability boundaries -- reinforcing successful routines while transforming failure trajectories into rich supervision through error analysis and self-correction. Empirical evaluations on the OSWorld benchmark demonstrate that EvoCUA achieves a success rate of 56.7%, establishing a new open-source state-of-the-art. Notably, EvoCUA significantly outperforms the previous best open-source model, OpenCUA-72B (45.0%), and surpasses leading closed-weights models such as UI-TARS-2 (53.1%). Crucially, our results underscore the generalizability of this approach: the evolving paradigm driven by learning from experience yields consistent performance gains across foundation models of varying scales, establishing a robust and scalable path for advancing native agent capabilities.</p></description>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2601.16725.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Meituan LongCat Team, Anchun Gui, Bei Li, Bingyang Tao, Bole Zhou, Borun Chen, Chao Zhang, Chao Zhang, Chen Gao, Chen Zhang, Chengcheng Han, Chenhui Yang, Chuyu Zhang, Cong Chen, Cunguang Wang, Daoru Pan, Defei Bu, Dengchang Zhao, Di Xiu, Dishan Liu, Dongyu Ru, Dunwei Tu, Fan Wu, Fengcheng Yuan, Fengcun Li, Gang Xu, Guanyu Wu, Guoyuan Lin, Haibin Wang, Hansi Yang, Hao Yang, Haonan Yan, Haoxiang Ma, Haoxing Wen, Hongyan Hao, Hongyin Tang, Hongyu Zang, Hongzhi Ni, Hui Su, Jiacheng Zhang, Jiahong Zhou, Jiahuan Li, Jiaming Wang, Jian Yang, Jianfei Zhang, Jianhao Xu, Jianing Wang, Jiapeng Zhu, Jiaqi Sun, Jiarong Shi, Jiarui Zhao, Jingang Wang, Jinluan Yang, Jinrui Ding, Jinwei Xiao, Jiyuan He, Juncan Xu, Kefeng Zhang, Keheng Wang, Li Wei, Lianhui Ma, Lin Qiu, Lingbing Kong, Lingchuan Liu, Linsen Guo, Mengshen Zhu, Mengxia Shen, Mingyang Zhu, Peiguang Li, Peng Pei, Pengcheng Jia, Pengtao Zhang, Peng Zhao, Qi Gu, Qiong Huang, Qiyuan Duan, Quanchi Weng, Rongxiang Weng, Rongzhi Zhang, Rumei Li, Shanglin Lei, Shengnan An, Shijun Dai, Shuaikang Liu, Shuang Zhou, Shuo Wang, Songyuan Zhao, Tao Liang, Tianhao Hu, Tianze Chen, Wei Liu, Wei Shi, Wei Wang, Weifeng Tang, Wenjie Shi, Wenlong Zhu, Wentao Chen, Wentao Shi, Xi Su, Xiangcheng Liu, Xiandi Ma, Xiangyu Xi, Xiangyuan Liu, Xiangzhou Huang, Xiao Liu, Xiaodong Cai, Xiaolong Chen, Xiaowei Shi, Xiaoyu Li, Xin Chen, Xingchen Liu, Xuan Huang, Xuezhi Cao, Xunliang Cai, Yan Chen, Yang Bai, Yang Liu, Yang Yang, Yang Zheng, Yaoming Wang, Yaoming Zhu, Yaqi Huo, Yanyu Chen, Yaorui Shi, Yerui Sun, Yi Zhang, Yihao Chen, Yi-Kai Zhang, Yifan Lu, Yifan Zhao, Yitao Zhai, Yongjing Yin, Yongwei Zhou, Youshao Xiao, Yuchuan Dai, Yuchen Xie, Yuchen Yu, Yufei Zhang, Yuhuai Wei, Yulei Qian, Yunfan Liang, Yunke Zhao, Yuwei Jiang, Yuxin Bian, Yuxin Chen, Yuxin Liu, Yue Xu, Yueqing Sun, Zeyang Yu, Zhao Yang, Zhengsheng Huang, Zhengyu Chen, Zhijian Liu, Zhikang Xia, Zhimin Lin, Zhiyuan Yao, Zhuofan Chen, Zhuowen Han, Zijian Zhang, Ziran Li, Ziwen Wang, Ziyuan Zhuang</p><p><b>Upvotes:</b> 136</p><p><b>Summary:</b> We introduce LongCat-Flash-Thinking-2601, a 560-billion-parameter open-source Mixture-of-Experts (MoE) reasoning model with superior agentic reasoning capability. LongCat-Flash-Thinking-2601 achieves state-of-the-art performance among open-source models on a wide range of agentic benchmarks, including agentic search, agentic tool use, and tool-integrated reasoning. Beyond benchmark performance, the model demonstrates strong generalization to complex tool interactions and robust behavior under noisy real-world environments. Its advanced capability stems from a unified training framework that combines domain-parallel expert training with subsequent fusion, together with an end-to-end co-design of data construction, environments, algorithms, and infrastructure spanning from pre-training to post-training. In particular, the model's strong generalization capability in complex tool-use are driven by our in-depth exploration of environment scaling and principled task construction. To optimize long-tailed, skewed generation and multi-turn agentic interactions, and to enable stable training across over 10,000 environments spanning more than 20 domains, we systematically extend our asynchronous reinforcement learning framework, DORA, for stable and efficient large-scale multi-environment training. Furthermore, recognizing that real-world tasks are inherently noisy, we conduct a systematic analysis and decomposition of real-world noise patterns, and design targeted training procedures to explicitly incorporate such imperfections into the training process, resulting in improved robustness for real-world applications. To further enhance performance on complex reasoning tasks, we introduce a Heavy Thinking mode that enables effective test-time scaling by jointly expanding reasoning depth and width through intensive parallel thinking.</p></description>
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<guid isPermaLink="false">https://arxiv.org/abs/2601.15876</guid>
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<guid isPermaLink="false">https://arxiv.org/abs/2601.16725</guid>
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<pubDate>Thu, 22 Jan 2026 11:36:43 +0000</pubDate>
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<pubDate>Fri, 23 Jan 2026 13:20:09 +0000</pubDate>
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<title>Stable-DiffCoder: Pushing the Frontier of Code Diffusion Large Language Model</title>
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<title>SWE-Pruner: Self-Adaptive Context Pruning for Coding Agents</title>
|
||||||
<link>https://arxiv.org/abs/2601.15892</link>
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<link>https://arxiv.org/abs/2601.16746</link>
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||||||
<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2601.15892.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Chenghao Fan, Wen Heng, Bo Li, Sichen Liu, Yuxuan Song, Jing Su, Xiaoye Qu, Kai Shen, Wei Wei</p><p><b>Upvotes:</b> 46</p><p><b>Summary:</b> Diffusion-based language models (DLLMs) offer non-sequential, block-wise generation and richer data reuse compared to autoregressive (AR) models, but existing code DLLMs still lag behind strong AR baselines under comparable budgets. We revisit this setting in a controlled study and introduce Stable-DiffCoder, a block diffusion code model that reuses the Seed-Coder architecture, data, and training pipeline. To enable efficient knowledge learning and stable training, we incorporate a block diffusion continual pretraining (CPT) stage enhanced by a tailored warmup and block-wise clipped noise schedule. Under the same data and architecture, Stable-DiffCoder overall outperforms its AR counterpart on a broad suite of code benchmarks. Moreover, relying only on the CPT and supervised fine-tuning stages, Stable-DiffCoder achieves stronger performance than a wide range of \~8B ARs and DLLMs, demonstrating that diffusion-based training can improve code modeling quality beyond AR training alone. Moreover, diffusion-based any-order modeling improves structured code modeling for editing and reasoning, and through data augmentation, benefits low-resource coding languages.</p></description>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2601.16746.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Yuhang Wang, Yuling Shi, Mo Yang, Rongrui Zhang, Shilin He, Heng Lian, Yuting Chen, Siyu Ye, Kai Cai, Xiaodong Gu</p><p><b>Upvotes:</b> 63</p><p><b>Summary:</b> LLM agents have demonstrated remarkable capabilities in software development, but their performance is hampered by long interaction contexts, which incur high API costs and latency. While various context compression approaches such as LongLLMLingua have emerged to tackle this challenge, they typically rely on fixed metrics such as PPL, ignoring the task-specific nature of code understanding. As a result, they frequently disrupt syntactic and logical structure and fail to retain critical implementation details. In this paper, we propose SWE-Pruner, a self-adaptive context pruning framework tailored for coding agents. Drawing inspiration from how human programmers "selectively skim" source code during development and debugging, SWE-Pruner performs task-aware adaptive pruning for long contexts. Given the current task, the agent formulates an explicit goal (e.g., "focus on error handling") as a hint to guide the pruning targets. A lightweight neural skimmer (0.6B parameters) is trained to dynamically select relevant lines from the surrounding context given the goal. Evaluations across four benchmarks and multiple models validate SWE-Pruner's effectiveness in various scenarios, achieving 23-54% token reduction on agent tasks like SWE-Bench Verified and up to 14.84x compression on single-turn tasks like LongCodeQA with minimal performance impact.</p></description>
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<guid isPermaLink="false">https://arxiv.org/abs/2601.15892</guid>
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<guid isPermaLink="false">https://arxiv.org/abs/2601.16746</guid>
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<pubDate>Thu, 22 Jan 2026 12:13:17 +0000</pubDate>
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<pubDate>Fri, 23 Jan 2026 13:51:59 +0000</pubDate>
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<title>Wigner's Friend as a Circuit: Inter-Branch Communication Witness Benchmarks on Superconducting Quantum Hardware</title>
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<title>VisGym: Diverse, Customizable, Scalable Environments for Multimodal Agents</title>
|
||||||
<link>https://arxiv.org/abs/2601.16004</link>
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<link>https://arxiv.org/abs/2601.16973</link>
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||||||
<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2601.16004.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Christopher Altman</p><p><b>Upvotes:</b> 1</p><p><b>Summary:</b> We implement and benchmark on IBM Quantum hardware the circuit family proposed by Violaris for estimating operational inter-branch communication witnesses, defined as correlations in classical measurement records produced by compiled Wigner's-friend-style circuits. We realize a five-qubit instance of the protocol as an inter-register message-transfer pattern within a single circuit, rather than physical signaling, and evaluate its behavior under realistic device noise and compilation constraints. The circuit encodes branch-conditioned evolution of an observer subsystem whose dynamics depend on a control qubit, followed by a controlled transfer operation that probes correlations between conditional measurement contexts. Executing on the ibm_fez backend with 20000 shots, we observe population-based visibility of 0.877, coherence witnesses of 0.840 and -0.811 along orthogonal axes, and a phase-sensitive magnitude of approximately 1.17. While the visibility metric is insensitive to some classes of dephasing, the coherence witnesses provide complementary sensitivity to off-diagonal noise. This work does not test or discriminate among interpretations of quantum mechanics. Instead, it provides a reproducible operational constraint pipeline for evaluating detectability of non-ideal channels relative to calibrated device noise.</p></description>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2601.16973.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Zirui Wang, Junyi Zhang, Jiaxin Ge, Long Lian, Letian Fu, Lisa Dunlap, Ken Goldberg, XuDong Wang, Ion Stoica, David M. Chan, Sewon Min, Joseph E. Gonzalez</p><p><b>Upvotes:</b> 23</p><p><b>Summary:</b> Modern Vision-Language Models (VLMs) remain poorly characterized in multi-step visual interactions, particularly in how they integrate perception, memory, and action over long horizons. We introduce VisGym, a gymnasium of 17 environments for evaluating and training VLMs. The suite spans symbolic puzzles, real-image understanding, navigation, and manipulation, and provides flexible controls over difficulty, input representation, planning horizon, and feedback. We also provide multi-step solvers that generate structured demonstrations, enabling supervised finetuning. Our evaluations show that all frontier models struggle in interactive settings, achieving low success rates in both the easy (46.6%) and hard (26.0%) configurations. Our experiments reveal notable limitations: models struggle to effectively leverage long context, performing worse with an unbounded history than with truncated windows. Furthermore, we find that several text-based symbolic tasks become substantially harder once rendered visually. However, explicit goal observations, textual feedback, and exploratory demonstrations in partially observable or unknown-dynamics settings for supervised finetuning yield consistent gains, highlighting concrete failure modes and pathways for improving multi-step visual decision-making. Code, data, and models can be found at: https://visgym.github.io/.</p></description>
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<guid isPermaLink="false">https://arxiv.org/abs/2601.16004</guid>
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<guid isPermaLink="false">https://arxiv.org/abs/2601.16973</guid>
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<pubDate>Thu, 22 Jan 2026 14:30:09 +0000</pubDate>
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<pubDate>Fri, 23 Jan 2026 18:43:34 +0000</pubDate>
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<title>SAMTok: Representing Any Mask with Two Words</title>
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<link>https://arxiv.org/abs/2601.16093</link>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2601.16093.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Yikang Zhou, Tao Zhang, Dengxian Gong, Yuanzheng Wu, Ye Tian, Haochen Wang, Haobo Yuan, Jiacong Wang, Lu Qi, Hao Fei, Anran Wang, Zhuochen Wang, Yujing Wang, Cheng Chen, Shunping Ji, Xiangtai Li</p><p><b>Upvotes:</b> 37</p><p><b>Summary:</b> Pixel-wise capabilities are essential for building interactive intelligent systems. However, pixel-wise multi-modal LLMs (MLLMs) remain difficult to scale due to complex region-level encoders, specialized segmentation decoders, and incompatible training objectives. To address these challenges, we present SAMTok, a discrete mask tokenizer that converts any region mask into two special tokens and reconstructs the mask using these tokens with high fidelity. By treating masks as new language tokens, SAMTok enables base MLLMs (such as the QwenVL series) to learn pixel-wise capabilities through standard next-token prediction and simple reinforcement learning, without architectural modifications and specialized loss design. SAMTok builds on SAM2 and is trained on 209M diverse masks using a mask encoder and residual vector quantizer to produce discrete, compact, and information-rich tokens. With 5M SAMTok-formatted mask understanding and generation data samples, QwenVL-SAMTok attains state-of-the-art or comparable results on region captioning, region VQA, grounded conversation, referring segmentation, scene graph parsing, and multi-round interactive segmentation. We further introduce a textual answer-matching reward that enables efficient reinforcement learning for mask generation, delivering substantial improvements on GRES and GCG benchmarks. Our results demonstrate a scalable and straightforward paradigm for equipping MLLMs with strong pixel-wise capabilities. Our code and models are available.</p></description>
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<guid isPermaLink="false">https://arxiv.org/abs/2601.16093</guid>
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<pubDate>Thu, 22 Jan 2026 16:44:09 +0000</pubDate>
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||||||
<title>Rethinking Composed Image Retrieval Evaluation: A Fine-Grained Benchmark from Image Editing</title>
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|
||||||
<link>https://arxiv.org/abs/2601.16125</link>
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|
||||||
<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2601.16125.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Tingyu Song, Yanzhao Zhang, Mingxin Li, Zhuoning Guo, Dingkun Long, Pengjun Xie, Siyue Zhang, Yilun Zhao, Shu Wu</p><p><b>Upvotes:</b> 13</p><p><b>Summary:</b> Composed Image Retrieval (CIR) is a pivotal and complex task in multimodal understanding. Current CIR benchmarks typically feature limited query categories and fail to capture the diverse requirements of real-world scenarios. To bridge this evaluation gap, we leverage image editing to achieve precise control over modification types and content, enabling a pipeline for synthesizing queries across a broad spectrum of categories. Using this pipeline, we construct EDIR, a novel fine-grained CIR benchmark. EDIR encompasses 5,000 high-quality queries structured across five main categories and fifteen subcategories. Our comprehensive evaluation of 13 multimodal embedding models reveals a significant capability gap; even state-of-the-art models (e.g., RzenEmbed and GME) struggle to perform consistently across all subcategories, highlighting the rigorous nature of our benchmark. Through comparative analysis, we further uncover inherent limitations in existing benchmarks, such as modality biases and insufficient categorical coverage. Furthermore, an in-domain training experiment demonstrates the feasibility of our benchmark. This experiment clarifies the task challenges by distinguishing between categories that are solvable with targeted data and those that expose intrinsic limitations of current model architectures.</p></description>
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<guid isPermaLink="false">https://arxiv.org/abs/2601.16125</guid>
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||||||
<pubDate>Thu, 22 Jan 2026 17:26:52 +0000</pubDate>
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||||||
<title>LLM Prompt Evaluation for Educational Applications</title>
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|
||||||
<link>https://arxiv.org/abs/2601.16134</link>
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||||||
<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2601.16134.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Langdon Holmes, Adam Coscia, Scott Crossley, Joon Suh Choi, Wesley Morris</p><p><b>Upvotes:</b> 1</p><p><b>Summary:</b> As large language models (LLMs) become increasingly common in educational applications, there is a growing need for evidence-based methods to design and evaluate LLM prompts that produce personalized and pedagogically aligned out-puts. This study presents a generalizable, systematic approach for evaluating prompts, demonstrated through an analysis of LLM-generated follow-up questions in a structured dialogue activity. Six prompt templates were designed and tested. The templates incorporated established prompt engineering patterns, with each prompt emphasizing distinct pedagogical strategies. The prompt templates were compared through a tournament-style evaluation framework that can be adapted for other educational applications. The tournament employed the Glicko2 rating system with eight judges evaluating question pairs across three dimensions: format, dialogue support, and appropriateness for learners. Data was sourced from 120 authentic user interactions across three distinct educational deployments. Results showed that a single prompt related to strategic reading out-performed other templates with win probabilities ranging from 81% to 100% in pairwise comparisons. This prompt combined persona and context manager pat-terns and was designed to support metacognitive learning strategies such as self-directed learning. The methodology showcases how educational technology re- searchers can systematically evaluate and improve prompt designs, moving beyond ad-hoc prompt engineering toward evidence-based prompt development for educational applications.</p></description>
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<guid isPermaLink="false">https://arxiv.org/abs/2601.16134</guid>
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|
||||||
<pubDate>Thu, 22 Jan 2026 17:31:25 +0000</pubDate>
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||||||
<title>ActionMesh: Animated 3D Mesh Generation with Temporal 3D Diffusion</title>
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|
||||||
<link>https://arxiv.org/abs/2601.16148</link>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2601.16148.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Remy Sabathier, David Novotny, Niloy J. Mitra, Tom Monnier</p><p><b>Upvotes:</b> 12</p><p><b>Summary:</b> Generating animated 3D objects is at the heart of many applications, yet most advanced works are typically difficult to apply in practice because of their limited setup, their long runtime, or their limited quality. We introduce ActionMesh, a generative model that predicts production-ready 3D meshes "in action" in a feed-forward manner. Drawing inspiration from early video models, our key insight is to modify existing 3D diffusion models to include a temporal axis, resulting in a framework we dubbed "temporal 3D diffusion". Specifically, we first adapt the 3D diffusion stage to generate a sequence of synchronized latents representing time-varying and independent 3D shapes. Second, we design a temporal 3D autoencoder that translates a sequence of independent shapes into the corresponding deformations of a pre-defined reference shape, allowing us to build an animation. Combining these two components, ActionMesh generates animated 3D meshes from different inputs like a monocular video, a text description, or even a 3D mesh with a text prompt describing its animation. Besides, compared to previous approaches, our method is fast and produces results that are rig-free and topology consistent, hence enabling rapid iteration and seamless applications like texturing and retargeting. We evaluate our model on standard video-to-4D benchmarks (Consistent4D, Objaverse) and report state-of-the-art performances on both geometric accuracy and temporal consistency, demonstrating that our model can deliver animated 3D meshes with unprecedented speed and quality.</p></description>
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<guid isPermaLink="false">https://arxiv.org/abs/2601.16148</guid>
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<pubDate>Thu, 22 Jan 2026 17:41:13 +0000</pubDate>
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<title>Cosmos Policy: Fine-Tuning Video Models for Visuomotor Control and Planning</title>
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<link>https://arxiv.org/abs/2601.16163</link>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2601.16163.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Moo Jin Kim, Yihuai Gao, Tsung-Yi Lin, Yen-Chen Lin, Yunhao Ge, Grace Lam, Percy Liang, Shuran Song, Ming-Yu Liu, Chelsea Finn, Jinwei Gu</p><p><b>Upvotes:</b> 11</p><p><b>Summary:</b> Recent video generation models demonstrate remarkable ability to capture complex physical interactions and scene evolution over time. To leverage their spatiotemporal priors, robotics works have adapted video models for policy learning but introduce complexity by requiring multiple stages of post-training and new architectural components for action generation. In this work, we introduce Cosmos Policy, a simple approach for adapting a large pretrained video model (Cosmos-Predict2) into an effective robot policy through a single stage of post-training on the robot demonstration data collected on the target platform, with no architectural modifications. Cosmos Policy learns to directly generate robot actions encoded as latent frames within the video model's latent diffusion process, harnessing the model's pretrained priors and core learning algorithm to capture complex action distributions. Additionally, Cosmos Policy generates future state images and values (expected cumulative rewards), which are similarly encoded as latent frames, enabling test-time planning of action trajectories with higher likelihood of success. In our evaluations, Cosmos Policy achieves state-of-the-art performance on the LIBERO and RoboCasa simulation benchmarks (98.5% and 67.1% average success rates, respectively) and the highest average score in challenging real-world bimanual manipulation tasks, outperforming strong diffusion policies trained from scratch, video model-based policies, and state-of-the-art vision-language-action models fine-tuned on the same robot demonstrations. Furthermore, given policy rollout data, Cosmos Policy can learn from experience to refine its world model and value function and leverage model-based planning to achieve even higher success rates in challenging tasks. We release code, models, and training data at https://research.nvidia.com/labs/dir/cosmos-policy/</p></description>
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<guid isPermaLink="false">https://arxiv.org/abs/2601.16163</guid>
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<pubDate>Thu, 22 Jan 2026 18:09:30 +0000</pubDate>
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<title>Learning to Discover at Test Time</title>
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<link>https://arxiv.org/abs/2601.16175</link>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2601.16175.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Mert Yuksekgonul, Daniel Koceja, Xinhao Li, Federico Bianchi, Jed McCaleb, Xiaolong Wang, Jan Kautz, Yejin Choi, James Zou, Carlos Guestrin, Yu Sun</p><p><b>Upvotes:</b> 35</p><p><b>Summary:</b> How can we use AI to discover a new state of the art for a scientific problem? Prior work in test-time scaling, such as AlphaEvolve, performs search by prompting a frozen LLM. We perform reinforcement learning at test time, so the LLM can continue to train, but now with experience specific to the test problem. This form of continual learning is quite special, because its goal is to produce one great solution rather than many good ones on average, and to solve this very problem rather than generalize to other problems. Therefore, our learning objective and search subroutine are designed to prioritize the most promising solutions. We call this method Test-Time Training to Discover (TTT-Discover). Following prior work, we focus on problems with continuous rewards. We report results for every problem we attempted, across mathematics, GPU kernel engineering, algorithm design, and biology. TTT-Discover sets the new state of the art in almost all of them: (i) Erdős' minimum overlap problem and an autocorrelation inequality; (ii) a GPUMode kernel competition (up to 2times faster than prior art); (iii) past AtCoder algorithm competitions; and (iv) denoising problem in single-cell analysis. Our solutions are reviewed by experts or the organizers. All our results are achieved with an open model, OpenAI gpt-oss-120b, and can be reproduced with our publicly available code, in contrast to previous best results that required closed frontier models. Our test-time training runs are performed using Tinker, an API by Thinking Machines, with a cost of only a few hundred dollars per problem.</p></description>
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<pubDate>Thu, 22 Jan 2026 18:24:00 +0000</pubDate>
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<title>360Anything: Geometry-Free Lifting of Images and Videos to 360°</title>
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<link>https://arxiv.org/abs/2601.16192</link>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2601.16192.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Ziyi Wu, Daniel Watson, Andrea Tagliasacchi, David J. Fleet, Marcus A. Brubaker, Saurabh Saxena</p><p><b>Upvotes:</b> 7</p><p><b>Summary:</b> Lifting perspective images and videos to 360° panoramas enables immersive 3D world generation. Existing approaches often rely on explicit geometric alignment between the perspective and the equirectangular projection (ERP) space. Yet, this requires known camera metadata, obscuring the application to in-the-wild data where such calibration is typically absent or noisy. We propose 360Anything, a geometry-free framework built upon pre-trained diffusion transformers. By treating the perspective input and the panorama target simply as token sequences, 360Anything learns the perspective-to-equirectangular mapping in a purely data-driven way, eliminating the need for camera information. Our approach achieves state-of-the-art performance on both image and video perspective-to-360° generation, outperforming prior works that use ground-truth camera information. We also trace the root cause of the seam artifacts at ERP boundaries to zero-padding in the VAE encoder, and introduce Circular Latent Encoding to facilitate seamless generation. Finally, we show competitive results in zero-shot camera FoV and orientation estimation benchmarks, demonstrating 360Anything's deep geometric understanding and broader utility in computer vision tasks. Additional results are available at https://360anything.github.io/.</p></description>
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<guid isPermaLink="false">https://arxiv.org/abs/2601.16192</guid>
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<pubDate>Thu, 22 Jan 2026 18:45:59 +0000</pubDate>
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<title>LLM-in-Sandbox Elicits General Agentic Intelligence</title>
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<link>https://arxiv.org/abs/2601.16206</link>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2601.16206.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Daixuan Cheng, Shaohan Huang, Yuxian Gu, Huatong Song, Guoxin Chen, Li Dong, Wayne Xin Zhao, Ji-Rong Wen, Furu Wei</p><p><b>Upvotes:</b> 64</p><p><b>Summary:</b> We introduce LLM-in-Sandbox, enabling LLMs to explore within a code sandbox (i.e., a virtual computer), to elicit general intelligence in non-code domains. We first demonstrate that strong LLMs, without additional training, exhibit generalization capabilities to leverage the code sandbox for non-code tasks. For example, LLMs spontaneously access external resources to acquire new knowledge, leverage the file system to handle long contexts, and execute scripts to satisfy formatting requirements. We further show that these agentic capabilities can be enhanced through LLM-in-Sandbox Reinforcement Learning (LLM-in-Sandbox-RL), which uses only non-agentic data to train models for sandbox exploration. Experiments demonstrate that LLM-in-Sandbox, in both training-free and post-trained settings, achieves robust generalization spanning mathematics, physics, chemistry, biomedicine, long-context understanding, and instruction following. Finally, we analyze LLM-in-Sandbox's efficiency from computational and system perspectives, and open-source it as a Python package to facilitate real-world deployment.</p></description>
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<guid isPermaLink="false">https://arxiv.org/abs/2601.16206</guid>
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<pubDate>Thu, 22 Jan 2026 18:57:09 +0000</pubDate>
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<title>Scaling Text-to-Image Diffusion Transformers with Representation Autoencoders</title>
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<link>https://arxiv.org/abs/2601.16208</link>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2601.16208.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Shengbang Tong, Boyang Zheng, Ziteng Wang, Bingda Tang, Nanye Ma, Ellis Brown, Jihan Yang, Rob Fergus, Yann LeCun, Saining Xie</p><p><b>Upvotes:</b> 46</p><p><b>Summary:</b> Representation Autoencoders (RAEs) have shown distinct advantages in diffusion modeling on ImageNet by training in high-dimensional semantic latent spaces. In this work, we investigate whether this framework can scale to large-scale, freeform text-to-image (T2I) generation. We first scale RAE decoders on the frozen representation encoder (SigLIP-2) beyond ImageNet by training on web, synthetic, and text-rendering data, finding that while scale improves general fidelity, targeted data composition is essential for specific domains like text. We then rigorously stress-test the RAE design choices originally proposed for ImageNet. Our analysis reveals that scaling simplifies the framework: while dimension-dependent noise scheduling remains critical, architectural complexities such as wide diffusion heads and noise-augmented decoding offer negligible benefits at scale Building on this simplified framework, we conduct a controlled comparison of RAE against the state-of-the-art FLUX VAE across diffusion transformer scales from 0.5B to 9.8B parameters. RAEs consistently outperform VAEs during pretraining across all model scales. Further, during finetuning on high-quality datasets, VAE-based models catastrophically overfit after 64 epochs, while RAE models remain stable through 256 epochs and achieve consistently better performance. Across all experiments, RAE-based diffusion models demonstrate faster convergence and better generation quality, establishing RAEs as a simpler and stronger foundation than VAEs for large-scale T2I generation. Additionally, because both visual understanding and generation can operate in a shared representation space, the multimodal model can directly reason over generated latents, opening new possibilities for unified models.</p></description>
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<guid isPermaLink="false">https://arxiv.org/abs/2601.16208</guid>
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<pubDate>Thu, 22 Jan 2026 18:58:16 +0000</pubDate>
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Reference in New Issue
Block a user