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<language>en</language> <language>en</language>
<lastBuildDate>Mon, 09 Jun 2025 00:02:37 +0000</lastBuildDate> <lastBuildDate>Tue, 10 Jun 2025 00:02:34 +0000</lastBuildDate>
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<title>Geometry-Editable and Appearance-Preserving Object Compositon</title> <title>Sparsified State-Space Models are Efficient Highway Networks</title>
<link>https://arxiv.org/abs/2505.20914</link> <link>https://arxiv.org/abs/2505.20698</link>
<description>&lt;p&gt;&lt;img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2505.20914.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /&gt;&lt;/p&gt;&lt;p&gt;&lt;b&gt;Authors:&lt;/b&gt; Jianman Lin, Haojie Li, Chunmei Qing, Zhijing Yang, Liang Lin, Tianshui Chen&lt;/p&gt;&lt;p&gt;&lt;b&gt;Upvotes:&lt;/b&gt; 5&lt;/p&gt;&lt;p&gt;&lt;b&gt;Summary:&lt;/b&gt; General object composition (GOC) aims to seamlessly integrate a target object into a background scene with desired geometric properties, while simultaneously preserving its fine-grained appearance details. Recent approaches derive semantic embeddings and integrate them into advanced diffusion models to enable geometry-editable generation. However, these highly compact embeddings encode only high-level semantic cues and inevitably discard fine-grained appearance details. We introduce a Disentangled Geometry-editable and Appearance-preserving Diffusion (DGAD) model that first leverages semantic embeddings to implicitly capture the desired geometric transformations and then employs a cross-attention retrieval mechanism to align fine-grained appearance features with the geometry-edited representation, facilitating both precise geometry editing and faithful appearance preservation in object composition. Specifically, DGAD builds on CLIP/DINO-derived and reference networks to extract semantic embeddings and appearance-preserving representations, which are then seamlessly integrated into the encoding and decoding pipelines in a disentangled manner. We first integrate the semantic embeddings into pre-trained diffusion models that exhibit strong spatial reasoning capabilities to implicitly capture object geometry, thereby facilitating flexible object manipulation and ensuring effective editability. Then, we design a dense cross-attention mechanism that leverages the implicitly learned object geometry to retrieve and spatially align appearance features with their corresponding regions, ensuring faithful appearance consistency. Extensive experiments on public benchmarks demonstrate the effectiveness of the proposed DGAD framework.&lt;/p&gt;</description> <description>&lt;p&gt;&lt;img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2505.20698.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /&gt;&lt;/p&gt;&lt;p&gt;&lt;b&gt;Authors:&lt;/b&gt; Woomin Song, Jihoon Tack, Sangwoo Mo, Seunghyuk Oh, Jinwoo Shin&lt;/p&gt;&lt;p&gt;&lt;b&gt;Upvotes:&lt;/b&gt; 0&lt;/p&gt;&lt;p&gt;&lt;b&gt;Summary:&lt;/b&gt; State-space models (SSMs) offer a promising architecture for sequence modeling, providing an alternative to Transformers by replacing expensive self-attention with linear recurrences. In this paper, we propose a simple yet effective trick to enhance SSMs within given computational budgets by sparsifying them. Our intuition is that tokens in SSMs are highly redundant due to gradual recurrent updates, and dense recurrence operations block the delivery of past information. In particular, we observe that upper layers of SSMs tend to be more redundant as they encode global information, while lower layers encode local information. Motivated by this, we introduce Simba, a hierarchical sparsification method for SSMs based on token pruning. Simba sparsifies upper layers more than lower layers, encouraging the upper layers to behave like highways. To achieve this, we propose a novel token pruning criterion for SSMs, measuring the global impact of tokens on the final output by accumulating local recurrences. We demonstrate that Simba outperforms the baseline model, Mamba, with the same FLOPS in various natural language tasks. Moreover, we illustrate the effect of highways, showing that Simba not only enhances efficiency but also improves the information flow across long sequences. Code is available at https://github.com/woominsong/Simba.&lt;/p&gt;</description>
<guid isPermaLink="false">https://arxiv.org/abs/2505.20914</guid> <guid isPermaLink="false">https://arxiv.org/abs/2505.20698</guid>
<pubDate>Tue, 27 May 2025 09:05:28 +0000</pubDate> <pubDate>Tue, 27 May 2025 04:07:23 +0000</pubDate>
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<title>Diffusion-Based Generative Models for 3D Occupancy Prediction in Autonomous Driving</title> <title>Will It Still Be True Tomorrow? Multilingual Evergreen Question Classification to Improve Trustworthy QA</title>
<link>https://arxiv.org/abs/2505.23115</link> <link>https://arxiv.org/abs/2505.21115</link>
<description>&lt;p&gt;&lt;img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2505.23115.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /&gt;&lt;/p&gt;&lt;p&gt;&lt;b&gt;Authors:&lt;/b&gt; Yunshen Wang, Yicheng Liu, Tianyuan Yuan, Yucheng Mao, Yingshi Liang, Xiuyu Yang, Honggang Zhang, Hang Zhao&lt;/p&gt;&lt;p&gt;&lt;b&gt;Upvotes:&lt;/b&gt; 2&lt;/p&gt;&lt;p&gt;&lt;b&gt;Summary:&lt;/b&gt; Accurately predicting 3D occupancy grids from visual inputs is critical for autonomous driving, but current discriminative methods struggle with noisy data, incomplete observations, and the complex structures inherent in 3D scenes. In this work, we reframe 3D occupancy prediction as a generative modeling task using diffusion models, which learn the underlying data distribution and incorporate 3D scene priors. This approach enhances prediction consistency, noise robustness, and better handles the intricacies of 3D spatial structures. Our extensive experiments show that diffusion-based generative models outperform state-of-the-art discriminative approaches, delivering more realistic and accurate occupancy predictions, especially in occluded or low-visibility regions. Moreover, the improved predictions significantly benefit downstream planning tasks, highlighting the practical advantages of our method for real-world autonomous driving applications.&lt;/p&gt;</description> <description>&lt;p&gt;&lt;img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2505.21115.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /&gt;&lt;/p&gt;&lt;p&gt;&lt;b&gt;Authors:&lt;/b&gt; Sergey Pletenev, Maria Marina, Nikolay Ivanov, Daria Galimzianova, Nikita Krayko, Mikhail Salnikov, Vasily Konovalov, Alexander Panchenko, Viktor Moskvoretskii&lt;/p&gt;&lt;p&gt;&lt;b&gt;Upvotes:&lt;/b&gt; 83&lt;/p&gt;&lt;p&gt;&lt;b&gt;Summary:&lt;/b&gt; Large Language Models (LLMs) often hallucinate in question answering (QA) tasks. A key yet underexplored factor contributing to this is the temporality of questions -- whether they are evergreen (answers remain stable over time) or mutable (answers change). In this work, we introduce EverGreenQA, the first multilingual QA dataset with evergreen labels, supporting both evaluation and training. Using EverGreenQA, we benchmark 12 modern LLMs to assess whether they encode question temporality explicitly (via verbalized judgments) or implicitly (via uncertainty signals). We also train EG-E5, a lightweight multilingual classifier that achieves SoTA performance on this task. Finally, we demonstrate the practical utility of evergreen classification across three applications: improving self-knowledge estimation, filtering QA datasets, and explaining GPT-4o retrieval behavior.&lt;/p&gt;</description>
<guid isPermaLink="false">https://arxiv.org/abs/2505.23115</guid> <guid isPermaLink="false">https://arxiv.org/abs/2505.21115</guid>
<pubDate>Thu, 29 May 2025 05:34:22 +0000</pubDate> <pubDate>Tue, 27 May 2025 12:35:13 +0000</pubDate>
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<title>VideoREPA: Learning Physics for Video Generation through Relational Alignment with Foundation Models</title> <title>GuideX: Guided Synthetic Data Generation for Zero-Shot Information Extraction</title>
<link>https://arxiv.org/abs/2505.23656</link> <link>https://arxiv.org/abs/2506.00649</link>
<description>&lt;p&gt;&lt;img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2505.23656.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /&gt;&lt;/p&gt;&lt;p&gt;&lt;b&gt;Authors:&lt;/b&gt; Xiangdong Zhang, Jiaqi Liao, Shaofeng Zhang, Fanqing Meng, Xiangpeng Wan, Junchi Yan, Yu Cheng&lt;/p&gt;&lt;p&gt;&lt;b&gt;Upvotes:&lt;/b&gt; 24&lt;/p&gt;&lt;p&gt;&lt;b&gt;Summary:&lt;/b&gt; Recent advancements in text-to-video (T2V) diffusion models have enabled high-fidelity and realistic video synthesis. However, current T2V models often struggle to generate physically plausible content due to their limited inherent ability to accurately understand physics. We found that while the representations within T2V models possess some capacity for physics understanding, they lag significantly behind those from recent video self-supervised learning methods. To this end, we propose a novel framework called VideoREPA, which distills physics understanding capability from video understanding foundation models into T2V models by aligning token-level relations. This closes the physics understanding gap and enable more physics-plausible generation. Specifically, we introduce the Token Relation Distillation (TRD) loss, leveraging spatio-temporal alignment to provide soft guidance suitable for finetuning powerful pre-trained T2V models, a critical departure from prior representation alignment (REPA) methods. To our knowledge, VideoREPA is the first REPA method designed for finetuning T2V models and specifically for injecting physical knowledge. Empirical evaluations show that VideoREPA substantially enhances the physics commonsense of baseline method, CogVideoX, achieving significant improvement on relevant benchmarks and demonstrating a strong capacity for generating videos consistent with intuitive physics. More video results are available at https://videorepa.github.io/.&lt;/p&gt;</description> <description>&lt;p&gt;&lt;img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2506.00649.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /&gt;&lt;/p&gt;&lt;p&gt;&lt;b&gt;Authors:&lt;/b&gt; Neil De La Fuente, Oscar Sainz, Iker García-Ferrero, Eneko Agirre&lt;/p&gt;&lt;p&gt;&lt;b&gt;Upvotes:&lt;/b&gt; 2&lt;/p&gt;&lt;p&gt;&lt;b&gt;Summary:&lt;/b&gt; Information Extraction (IE) systems are traditionally domain-specific, requiring costly adaptation that involves expert schema design, data annotation, and model training. While Large Language Models have shown promise in zero-shot IE, performance degrades significantly in unseen domains where label definitions differ. This paper introduces GUIDEX, a novel method that automatically defines domain-specific schemas, infers guidelines, and generates synthetically labeled instances, allowing for better out-of-domain generalization. Fine-tuning Llama 3.1 with GUIDEX sets a new state-of-the-art across seven zeroshot Named Entity Recognition benchmarks. Models trained with GUIDEX gain up to 7 F1 points over previous methods without humanlabeled data, and nearly 2 F1 points higher when combined with it. Models trained on GUIDEX demonstrate enhanced comprehension of complex, domain-specific annotation schemas. Code, models, and synthetic datasets are available at neilus03.github.io/guidex.com&lt;/p&gt;</description>
<guid isPermaLink="false">https://arxiv.org/abs/2505.23656</guid> <guid isPermaLink="false">https://arxiv.org/abs/2506.00649</guid>
<pubDate>Thu, 29 May 2025 17:06:44 +0000</pubDate> <pubDate>Sat, 31 May 2025 17:36:18 +0000</pubDate>
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<title>Contextual Integrity in LLMs via Reasoning and Reinforcement Learning</title> <title>HASHIRU: Hierarchical Agent System for Hybrid Intelligent Resource Utilization</title>
<link>https://arxiv.org/abs/2506.04245</link> <link>https://arxiv.org/abs/2506.04255</link>
<description>&lt;p&gt;&lt;img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2506.04245.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /&gt;&lt;/p&gt;&lt;p&gt;&lt;b&gt;Authors:&lt;/b&gt; Guangchen Lan, Huseyin A. Inan, Sahar Abdelnabi, Janardhan Kulkarni, Lukas Wutschitz, Reza Shokri, Christopher G. Brinton, Robert Sim&lt;/p&gt;&lt;p&gt;&lt;b&gt;Upvotes:&lt;/b&gt; 4&lt;/p&gt;&lt;p&gt;&lt;b&gt;Summary:&lt;/b&gt; As the era of autonomous agents making decisions on behalf of users unfolds, ensuring contextual integrity (CI) -- what is the appropriate information to share while carrying out a certain task -- becomes a central question to the field. We posit that CI demands a form of reasoning where the agent needs to reason about the context in which it is operating. To test this, we first prompt LLMs to reason explicitly about CI when deciding what information to disclose. We then extend this approach by developing a reinforcement learning (RL) framework that further instills in models the reasoning necessary to achieve CI. Using a synthetic, automatically created, dataset of only sim700 examples but with diverse contexts and information disclosure norms, we show that our method substantially reduces inappropriate information disclosure while maintaining task performance across multiple model sizes and families. Importantly, improvements transfer from this synthetic dataset to established CI benchmarks such as PrivacyLens that has human annotations and evaluates privacy leakage of AI assistants in actions and tool calls.&lt;/p&gt;</description> <description>&lt;p&gt;&lt;img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2506.04255.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /&gt;&lt;/p&gt;&lt;p&gt;&lt;b&gt;Authors:&lt;/b&gt; Kunal Pai, Parth Shah, Harshil Patel&lt;/p&gt;&lt;p&gt;&lt;b&gt;Upvotes:&lt;/b&gt; 4&lt;/p&gt;&lt;p&gt;&lt;b&gt;Summary:&lt;/b&gt; Rapid Large Language Model (LLM) advancements are fueling autonomous Multi-Agent System (MAS) development. However, current frameworks often lack flexibility, resource awareness, model diversity, and autonomous tool creation. This paper introduces HASHIRU (Hierarchical Agent System for Hybrid Intelligent Resource Utilization), a novel MAS framework enhancing flexibility, resource efficiency, and adaptability. HASHIRU features a "CEO" agent dynamically managing specialized "employee" agents, instantiated based on task needs and resource constraints (cost, memory). Its hybrid intelligence prioritizes smaller, local LLMs (via Ollama) while flexibly using external APIs and larger models when necessary. An economic model with hiring/firing costs promotes team stability and efficient resource allocation. The system also includes autonomous API tool creation and a memory function. Evaluations on tasks like academic paper review (58% success), safety assessments (100% on a JailbreakBench subset), and complex reasoning (outperforming Gemini 2.0 Flash on GSM8K: 96% vs. 61%; JEEBench: 80% vs. 68.3%; SVAMP: 92% vs. 84%) demonstrate HASHIRU's capabilities. Case studies illustrate its self-improvement via autonomous cost model generation, tool integration, and budget management. HASHIRU offers a promising approach for more robust, efficient, and adaptable MAS through dynamic hierarchical control, resource-aware hybrid intelligence, and autonomous functional extension. Source code and benchmarks are available at https://github.com/HASHIRU-AI/HASHIRU and https://github.com/HASHIRU-AI/HASHIRUBench respectively, and a live demo is available at https://hashiruagentx-hashiruai.hf.space upon request.&lt;/p&gt;</description>
<guid isPermaLink="false">https://arxiv.org/abs/2506.04245</guid> <guid isPermaLink="false">https://arxiv.org/abs/2506.04255</guid>
<pubDate>Thu, 29 May 2025 21:26:21 +0000</pubDate> <pubDate>Sun, 01 Jun 2025 17:33:16 +0000</pubDate>
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<title>SkyReels-Audio: Omni Audio-Conditioned Talking Portraits in Video Diffusion Transformers</title> <title>FusionAudio-1.2M: Towards Fine-grained Audio Captioning with Multimodal Contextual Fusion</title>
<link>https://arxiv.org/abs/2506.00830</link> <link>https://arxiv.org/abs/2506.01111</link>
<description>&lt;p&gt;&lt;img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2506.00830.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /&gt;&lt;/p&gt;&lt;p&gt;&lt;b&gt;Authors:&lt;/b&gt; Zhengcong Fei, Hao Jiang, Di Qiu, Baoxuan Gu, Youqiang Zhang, Jiahua Wang, Jialin Bai, Debang Li, Mingyuan Fan, Guibin Chen, Yahui Zhou&lt;/p&gt;&lt;p&gt;&lt;b&gt;Upvotes:&lt;/b&gt; 5&lt;/p&gt;&lt;p&gt;&lt;b&gt;Summary:&lt;/b&gt; The generation and editing of audio-conditioned talking portraits guided by multimodal inputs, including text, images, and videos, remains under explored. In this paper, we present SkyReels-Audio, a unified framework for synthesizing high-fidelity and temporally coherent talking portrait videos. Built upon pretrained video diffusion transformers, our framework supports infinite-length generation and editing, while enabling diverse and controllable conditioning through multimodal inputs. We employ a hybrid curriculum learning strategy to progressively align audio with facial motion, enabling fine-grained multimodal control over long video sequences. To enhance local facial coherence, we introduce a facial mask loss and an audio-guided classifier-free guidance mechanism. A sliding-window denoising approach further fuses latent representations across temporal segments, ensuring visual fidelity and temporal consistency across extended durations and diverse identities. More importantly, we construct a dedicated data pipeline for curating high-quality triplets consisting of synchronized audio, video, and textual descriptions. Comprehensive benchmark evaluations show that SkyReels-Audio achieves superior performance in lip-sync accuracy, identity consistency, and realistic facial dynamics, particularly under complex and challenging conditions.&lt;/p&gt;</description> <description>&lt;p&gt;&lt;img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2506.01111.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /&gt;&lt;/p&gt;&lt;p&gt;&lt;b&gt;Authors:&lt;/b&gt; Shunian Chen, Xinyuan Xie, Zheshu Chen, Liyan Zhao, Owen Lee, Zhan Su, Qilin Sun, Benyou Wang&lt;/p&gt;&lt;p&gt;&lt;b&gt;Upvotes:&lt;/b&gt; 25&lt;/p&gt;&lt;p&gt;&lt;b&gt;Summary:&lt;/b&gt; High-quality, large-scale audio captioning is crucial for advancing audio understanding, yet current automated methods often generate captions that lack fine-grained detail and contextual accuracy, primarily due to their reliance on limited unimodal or superficial multimodal information. Drawing inspiration from human auditory perception, which adeptly integrates cross-modal cues and performs sophisticated auditory scene analysis, we introduce a novel two-stage automated pipeline. This pipeline first employs specialized pretrained models to extract diverse contextual cues (e.g., speech, music, general sounds, and visual information from associated video). A large language model (LLM) then synthesizes these rich, multimodal inputs to generate detailed and context-aware audio captions. Key contributions of this work include: (1) the proposed scalable method for fine-grained audio caption generation; (2) FusionAudio, a new large-scale dataset comprising 1.2 million such detailed captions, combined with 6 million QA pairs; and (3) enhanced audio models developed using FusionAudio, specifically a CLAP-based audio encoder with superior audio-text alignment and instruction following. This paper paves the way for more nuanced and accurate automated understanding of complex audio environments. Code and data can be found in https://github.com/satsuki2486441738/FusionAudio.&lt;/p&gt;</description>
<guid isPermaLink="false">https://arxiv.org/abs/2506.00830</guid> <guid isPermaLink="false">https://arxiv.org/abs/2506.01111</guid>
<pubDate>Sun, 01 Jun 2025 04:27:13 +0000</pubDate> <pubDate>Sun, 01 Jun 2025 18:29:17 +0000</pubDate>
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<title>What do self-supervised speech models know about Dutch? Analyzing advantages of language-specific pre-training</title> <title>Is Extending Modality The Right Path Towards Omni-Modality?</title>
<link>https://arxiv.org/abs/2506.00981</link> <link>https://arxiv.org/abs/2506.01872</link>
<description>&lt;p&gt;&lt;img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2506.00981.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /&gt;&lt;/p&gt;&lt;p&gt;&lt;b&gt;Authors:&lt;/b&gt; Marianne de Heer Kloots, Hosein Mohebbi, Charlotte Pouw, Gaofei Shen, Willem Zuidema, Martijn Bentum&lt;/p&gt;&lt;p&gt;&lt;b&gt;Upvotes:&lt;/b&gt; 1&lt;/p&gt;&lt;p&gt;&lt;b&gt;Summary:&lt;/b&gt; How language-specific are speech representations learned by self-supervised models? Existing work has shown that a range of linguistic features can be successfully decoded from end-to-end models trained only on speech recordings. However, it's less clear to what extent pre-training on specific languages improves language-specific linguistic information. Here we test the encoding of Dutch phonetic and lexical information in internal representations of self-supervised Wav2Vec2 models. Pre-training exclusively on Dutch improves the representation of Dutch linguistic features as compared to pre-training on similar amounts of English or larger amounts of multilingual data. This language-specific advantage is well-detected by trained clustering or classification probes, and partially observable using zero-shot metrics. Furthermore, the language-specific benefit on linguistic feature encoding aligns with downstream performance on Automatic Speech Recognition.&lt;/p&gt;</description> <description>&lt;p&gt;&lt;img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2506.01872.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /&gt;&lt;/p&gt;&lt;p&gt;&lt;b&gt;Authors:&lt;/b&gt; Tinghui Zhu, Kai Zhang, Muhao Chen, Yu Su&lt;/p&gt;&lt;p&gt;&lt;b&gt;Upvotes:&lt;/b&gt; 16&lt;/p&gt;&lt;p&gt;&lt;b&gt;Summary:&lt;/b&gt; Omni-modal language models (OLMs) aim to integrate and reason over diverse input modalities--such as text, images, video, and audio--while maintaining strong language capabilities. Despite recent advancements, existing models, especially open-source ones, remain far from true omni-modality, struggling to generalize beyond the specific modality pairs they are trained on or to achieve strong performance when processing multi-modal inputs. We study the effect of extending modality, the dominant technique for training multimodal models, where an off-the-shelf language model is fine-tuned on target-domain and language data. Specifically, we investigate three key questions: (1) Does modality extension compromise core language abilities? (2) Can model merging effectively integrate independently fine-tuned modality-specific models to achieve omni-modality? (3) Does omni-modality extension lead to better knowledge sharing and generalization compared to sequential extension? Through extensive experiments, we analyze these trade-offs and provide insights into the feasibility of achieving true omni-modality using current approaches.&lt;/p&gt;</description>
<guid isPermaLink="false">https://arxiv.org/abs/2506.00981</guid> <guid isPermaLink="false">https://arxiv.org/abs/2506.01872</guid>
<pubDate>Sun, 01 Jun 2025 12:25:13 +0000</pubDate> <pubDate>Mon, 02 Jun 2025 17:01:40 +0000</pubDate>
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<title>Autoregressive Images Watermarking through Lexical Biasing: An Approach Resistant to Regeneration Attack</title> <title>AssetOpsBench: Benchmarking AI Agents for Task Automation in Industrial Asset Operations and Maintenance</title>
<link>https://arxiv.org/abs/2506.01011</link> <link>https://arxiv.org/abs/2506.03828</link>
<description>&lt;p&gt;&lt;img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2506.01011.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /&gt;&lt;/p&gt;&lt;p&gt;&lt;b&gt;Authors:&lt;/b&gt; Siqi Hui, Yiren Song, Sanping Zhou, Ye Deng, Wenli Huang, Jinjun Wang&lt;/p&gt;&lt;p&gt;&lt;b&gt;Upvotes:&lt;/b&gt; 8&lt;/p&gt;&lt;p&gt;&lt;b&gt;Summary:&lt;/b&gt; Autoregressive (AR) image generation models have gained increasing attention for their breakthroughs in synthesis quality, highlighting the need for robust watermarking to prevent misuse. However, existing in-generation watermarking techniques are primarily designed for diffusion models, where watermarks are embedded within diffusion latent states. This design poses significant challenges for direct adaptation to AR models, which generate images sequentially through token prediction. Moreover, diffusion-based regeneration attacks can effectively erase such watermarks by perturbing diffusion latent states. To address these challenges, we propose Lexical Bias Watermarking (LBW), a novel framework designed for AR models that resists regeneration attacks. LBW embeds watermarks directly into token maps by biasing token selection toward a predefined green list during generation. This approach ensures seamless integration with existing AR models and extends naturally to post-hoc watermarking. To increase the security against white-box attacks, instead of using a single green list, the green list for each image is randomly sampled from a pool of green lists. Watermark detection is performed via quantization and statistical analysis of the token distribution. Extensive experiments demonstrate that LBW achieves superior watermark robustness, particularly in resisting regeneration attacks.&lt;/p&gt;</description> <description>&lt;p&gt;&lt;img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2506.03828.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /&gt;&lt;/p&gt;&lt;p&gt;&lt;b&gt;Authors:&lt;/b&gt; Dhaval Patel, Shuxin Lin, James Rayfield, Nianjun Zhou, Roman Vaculin, Natalia Martinez, Fearghal O'donncha, Jayant Kalagnanam&lt;/p&gt;&lt;p&gt;&lt;b&gt;Upvotes:&lt;/b&gt; 0&lt;/p&gt;&lt;p&gt;&lt;b&gt;Summary:&lt;/b&gt; AI for Industrial Asset Lifecycle Management aims to automate complex operational workflows -- such as condition monitoring, maintenance planning, and intervention scheduling -- to reduce human workload and minimize system downtime. Traditional AI/ML approaches have primarily tackled these problems in isolation, solving narrow tasks within the broader operational pipeline. In contrast, the emergence of AI agents and large language models (LLMs) introduces a next-generation opportunity: enabling end-to-end automation across the entire asset lifecycle. This paper envisions a future where AI agents autonomously manage tasks that previously required distinct expertise and manual coordination. To this end, we introduce AssetOpsBench -- a unified framework and environment designed to guide the development, orchestration, and evaluation of domain-specific agents tailored for Industry 4.0 applications. We outline the key requirements for such holistic systems and provide actionable insights into building agents that integrate perception, reasoning, and control for real-world industrial operations. The software is available at https://github.com/IBM/AssetOpsBench.&lt;/p&gt;</description>
<guid isPermaLink="false">https://arxiv.org/abs/2506.01011</guid> <guid isPermaLink="false">https://arxiv.org/abs/2506.03828</guid>
<pubDate>Sun, 01 Jun 2025 13:44:20 +0000</pubDate> <pubDate>Wed, 04 Jun 2025 10:57:35 +0000</pubDate>
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<title>SViMo: Synchronized Diffusion for Video and Motion Generation in Hand-object Interaction Scenarios</title> <title>Splatting Physical Scenes: End-to-End Real-to-Sim from Imperfect Robot Data</title>
<link>https://arxiv.org/abs/2506.02444</link> <link>https://arxiv.org/abs/2506.04120</link>
<description>&lt;p&gt;&lt;img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2506.02444.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /&gt;&lt;/p&gt;&lt;p&gt;&lt;b&gt;Authors:&lt;/b&gt; Lingwei Dang, Ruizhi Shao, Hongwen Zhang, Wei Min, Yebin Liu, Qingyao Wu&lt;/p&gt;&lt;p&gt;&lt;b&gt;Upvotes:&lt;/b&gt; 1&lt;/p&gt;&lt;p&gt;&lt;b&gt;Summary:&lt;/b&gt; Hand-Object Interaction (HOI) generation has significant application potential. However, current 3D HOI motion generation approaches heavily rely on predefined 3D object models and lab-captured motion data, limiting generalization capabilities. Meanwhile, HOI video generation methods prioritize pixel-level visual fidelity, often sacrificing physical plausibility. Recognizing that visual appearance and motion patterns share fundamental physical laws in the real world, we propose a novel framework that combines visual priors and dynamic constraints within a synchronized diffusion process to generate the HOI video and motion simultaneously. To integrate the heterogeneous semantics, appearance, and motion features, our method implements tri-modal adaptive modulation for feature aligning, coupled with 3D full-attention for modeling inter- and intra-modal dependencies. Furthermore, we introduce a vision-aware 3D interaction diffusion model that generates explicit 3D interaction sequences directly from the synchronized diffusion outputs, then feeds them back to establish a closed-loop feedback cycle. This architecture eliminates dependencies on predefined object models or explicit pose guidance while significantly enhancing video-motion consistency. Experimental results demonstrate our method's superiority over state-of-the-art approaches in generating high-fidelity, dynamically plausible HOI sequences, with notable generalization capabilities in unseen real-world scenarios. Project page at https://github.com/Droliven/SViMo\_project.&lt;/p&gt;</description> <description>&lt;p&gt;&lt;img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2506.04120.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /&gt;&lt;/p&gt;&lt;p&gt;&lt;b&gt;Authors:&lt;/b&gt; Ben Moran, Mauro Comi, Steven Bohez, Tom Erez, Zhibin Li, Leonard Hasenclever&lt;/p&gt;&lt;p&gt;&lt;b&gt;Upvotes:&lt;/b&gt; 3&lt;/p&gt;&lt;p&gt;&lt;b&gt;Summary:&lt;/b&gt; Creating accurate, physical simulations directly from real-world robot motion holds great value for safe, scalable, and affordable robot learning, yet remains exceptionally challenging. Real robot data suffers from occlusions, noisy camera poses, dynamic scene elements, which hinder the creation of geometrically accurate and photorealistic digital twins of unseen objects. We introduce a novel real-to-sim framework tackling all these challenges at once. Our key insight is a hybrid scene representation merging the photorealistic rendering of 3D Gaussian Splatting with explicit object meshes suitable for physics simulation within a single representation. We propose an end-to-end optimization pipeline that leverages differentiable rendering and differentiable physics within MuJoCo to jointly refine all scene components - from object geometry and appearance to robot poses and physical parameters - directly from raw and imprecise robot trajectories. This unified optimization allows us to simultaneously achieve high-fidelity object mesh reconstruction, generate photorealistic novel views, and perform annotation-free robot pose calibration. We demonstrate the effectiveness of our approach both in simulation and on challenging real-world sequences using an ALOHA 2 bi-manual manipulator, enabling more practical and robust real-to-simulation pipelines.&lt;/p&gt;</description>
<guid isPermaLink="false">https://arxiv.org/abs/2506.02444</guid> <guid isPermaLink="false">https://arxiv.org/abs/2506.04120</guid>
<pubDate>Tue, 03 Jun 2025 05:04:29 +0000</pubDate> <pubDate>Wed, 04 Jun 2025 16:14:31 +0000</pubDate>
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<title>BEVCALIB: LiDAR-Camera Calibration via Geometry-Guided Bird's-Eye View Representations</title> <title>Truth in the Few: High-Value Data Selection for Efficient Multi-Modal Reasoning</title>
<link>https://arxiv.org/abs/2506.02587</link> <link>https://arxiv.org/abs/2506.04755</link>
<description>&lt;p&gt;&lt;img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2506.02587.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /&gt;&lt;/p&gt;&lt;p&gt;&lt;b&gt;Authors:&lt;/b&gt; Weiduo Yuan, Jerry Li, Justin Yue, Divyank Shah, Konstantinos Karydis, Hang Qiu&lt;/p&gt;&lt;p&gt;&lt;b&gt;Upvotes:&lt;/b&gt; 2&lt;/p&gt;&lt;p&gt;&lt;b&gt;Summary:&lt;/b&gt; Accurate LiDAR-camera calibration is fundamental to fusing multi-modal perception in autonomous driving and robotic systems. Traditional calibration methods require extensive data collection in controlled environments and cannot compensate for the transformation changes during the vehicle/robot movement. In this paper, we propose the first model that uses bird's-eye view (BEV) features to perform LiDAR camera calibration from raw data, termed BEVCALIB. To achieve this, we extract camera BEV features and LiDAR BEV features separately and fuse them into a shared BEV feature space. To fully utilize the geometric information from the BEV feature, we introduce a novel feature selector to filter the most important features in the transformation decoder, which reduces memory consumption and enables efficient training. Extensive evaluations on KITTI, NuScenes, and our own dataset demonstrate that BEVCALIB establishes a new state of the art. Under various noise conditions, BEVCALIB outperforms the best baseline in the literature by an average of (47.08%, 82.32%) on KITTI dataset, and (78.17%, 68.29%) on NuScenes dataset, in terms of (translation, rotation), respectively. In the open-source domain, it improves the best reproducible baseline by one order of magnitude. Our code and demo results are available at https://cisl.ucr.edu/BEVCalib.&lt;/p&gt;</description> <description>&lt;p&gt;&lt;img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2506.04755.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /&gt;&lt;/p&gt;&lt;p&gt;&lt;b&gt;Authors:&lt;/b&gt; Shenshen Li, Kaiyuan Deng, Lei Wang, Hao Yang, Chong Peng, Peng Yan, Fumin Shen, Heng Tao Shen, Xing Xu&lt;/p&gt;&lt;p&gt;&lt;b&gt;Upvotes:&lt;/b&gt; 2&lt;/p&gt;&lt;p&gt;&lt;b&gt;Summary:&lt;/b&gt; While multi-modal large language models (MLLMs) have made significant progress in complex reasoning tasks via reinforcement learning, it is commonly believed that extensive training data is necessary for improving multi-modal reasoning ability, inevitably leading to data redundancy and substantial computational costs. However, can smaller high-value datasets match or outperform full corpora for multi-modal reasoning in MLLMs? In this work, we challenge this assumption through a key observation: meaningful multi-modal reasoning is triggered by only a sparse subset of training samples, termed cognitive samples, whereas the majority contribute marginally. Building on this insight, we propose a novel data selection paradigm termed Reasoning Activation Potential (RAP), which identifies cognitive samples by estimating each sample's potential to stimulate genuine multi-modal reasoning by two complementary estimators: 1) Causal Discrepancy Estimator (CDE) based on the potential outcome model principle, eliminates samples that overly rely on language priors by comparing outputs between multi-modal and text-only inputs; 2) Attention Confidence Estimator (ACE), which exploits token-level self-attention to discard samples dominated by irrelevant but over-emphasized tokens in intermediate reasoning stages. Moreover, we introduce a Difficulty-aware Replacement Module (DRM) to substitute trivial instances with cognitively challenging ones, thereby ensuring complexity for robust multi-modal reasoning. Experiments on six datasets show that our RAP method consistently achieves superior performance using only 9.3% of the training data, while reducing computational costs by over 43%. Our code is available at https://github.com/Leo-ssl/RAP.&lt;/p&gt;</description>
<guid isPermaLink="false">https://arxiv.org/abs/2506.02587</guid> <guid isPermaLink="false">https://arxiv.org/abs/2506.04755</guid>
<pubDate>Tue, 03 Jun 2025 08:07:18 +0000</pubDate> <pubDate>Thu, 05 Jun 2025 08:40:24 +0000</pubDate>
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<title>FlexPainter: Flexible and Multi-View Consistent Texture Generation</title> <title>Prefix Grouper: Efficient GRPO Training through Shared-Prefix Forward</title>
<link>https://arxiv.org/abs/2506.02620</link> <link>https://arxiv.org/abs/2506.05433</link>
<description>&lt;p&gt;&lt;img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2506.02620.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /&gt;&lt;/p&gt;&lt;p&gt;&lt;b&gt;Authors:&lt;/b&gt; Dongyu Yan, Leyi Wu, Jiantao Lin, Luozhou Wang, Tianshuo Xu, Zhifei Chen, Zhen Yang, Lie Xu, Shunsi Zhang, Yingcong Chen&lt;/p&gt;&lt;p&gt;&lt;b&gt;Upvotes:&lt;/b&gt; 12&lt;/p&gt;&lt;p&gt;&lt;b&gt;Summary:&lt;/b&gt; Texture map production is an important part of 3D modeling and determines the rendering quality. Recently, diffusion-based methods have opened a new way for texture generation. However, restricted control flexibility and limited prompt modalities may prevent creators from producing desired results. Furthermore, inconsistencies between generated multi-view images often lead to poor texture generation quality. To address these issues, we introduce FlexPainter, a novel texture generation pipeline that enables flexible multi-modal conditional guidance and achieves highly consistent texture generation. A shared conditional embedding space is constructed to perform flexible aggregation between different input modalities. Utilizing such embedding space, we present an image-based CFG method to decompose structural and style information, achieving reference image-based stylization. Leveraging the 3D knowledge within the image diffusion prior, we first generate multi-view images simultaneously using a grid representation to enhance global understanding. Meanwhile, we propose a view synchronization and adaptive weighting module during diffusion sampling to further ensure local consistency. Finally, a 3D-aware texture completion model combined with a texture enhancement model is used to generate seamless, high-resolution texture maps. Comprehensive experiments demonstrate that our framework significantly outperforms state-of-the-art methods in both flexibility and generation quality.&lt;/p&gt;</description> <description>&lt;p&gt;&lt;img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2506.05433.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /&gt;&lt;/p&gt;&lt;p&gt;&lt;b&gt;Authors:&lt;/b&gt; Zikang Liu, Tongtian Yue, Yepeng Tang, Longteng Guo, Junxian Cai, Qingbin Liu, Xi Chen, Jing Liu&lt;/p&gt;&lt;p&gt;&lt;b&gt;Upvotes:&lt;/b&gt; 4&lt;/p&gt;&lt;p&gt;&lt;b&gt;Summary:&lt;/b&gt; Group Relative Policy Optimization (GRPO) enhances policy learning by computing gradients from relative comparisons among candidate outputs that share a common input prefix. Despite its effectiveness, GRPO introduces substantial computational overhead when processing long shared prefixes, which must be redundantly encoded for each group member. This inefficiency becomes a major scalability bottleneck in long-context learning scenarios. We propose Prefix Grouper, an efficient GRPO training algorithm that eliminates redundant prefix computation via a Shared-Prefix Forward strategy. In particular, by restructuring self-attention into two parts, our method enables the shared prefix to be encoded only once, while preserving full differentiability and compatibility with end-to-end training. We provide both theoretical and empirical evidence that Prefix Grouper is training-equivalent to standard GRPO: it yields identical forward outputs and backward gradients, ensuring that the optimization dynamics and final policy performance remain unchanged. Empirically, our experiments confirm that Prefix Grouper achieves consistent results while significantly reducing the computational cost of training, particularly in long-prefix scenarios. The proposed method is fully plug-and-play: it is compatible with existing GRPO-based architectures and can be seamlessly integrated into current training pipelines as a drop-in replacement, requiring no structural modifications and only minimal changes to input construction and attention computation. Prefix Grouper enables the use of larger group sizes under the same computational budget, thereby improving the scalability of GRPO to more complex tasks and larger models. Code is now available at https://github.com/johncaged/PrefixGrouper&lt;/p&gt;</description>
<guid isPermaLink="false">https://arxiv.org/abs/2506.02620</guid> <guid isPermaLink="false">https://arxiv.org/abs/2506.05433</guid>
<pubDate>Tue, 03 Jun 2025 08:36:03 +0000</pubDate> <pubDate>Thu, 05 Jun 2025 09:13:37 +0000</pubDate>
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<title>RobustSplat: Decoupling Densification and Dynamics for Transient-Free 3DGS</title> <title>Sentinel: SOTA model to protect against prompt injections</title>
<link>https://arxiv.org/abs/2506.02751</link> <link>https://arxiv.org/abs/2506.05446</link>
<description>&lt;p&gt;&lt;img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2506.02751.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /&gt;&lt;/p&gt;&lt;p&gt;&lt;b&gt;Authors:&lt;/b&gt; Chuanyu Fu, Yuqi Zhang, Kunbin Yao, Guanying Chen, Yuan Xiong, Chuan Huang, Shuguang Cui, Xiaochun Cao&lt;/p&gt;&lt;p&gt;&lt;b&gt;Upvotes:&lt;/b&gt; 3&lt;/p&gt;&lt;p&gt;&lt;b&gt;Summary:&lt;/b&gt; 3D Gaussian Splatting (3DGS) has gained significant attention for its real-time, photo-realistic rendering in novel-view synthesis and 3D modeling. However, existing methods struggle with accurately modeling scenes affected by transient objects, leading to artifacts in the rendered images. We identify that the Gaussian densification process, while enhancing scene detail capture, unintentionally contributes to these artifacts by growing additional Gaussians that model transient disturbances. To address this, we propose RobustSplat, a robust solution based on two critical designs. First, we introduce a delayed Gaussian growth strategy that prioritizes optimizing static scene structure before allowing Gaussian splitting/cloning, mitigating overfitting to transient objects in early optimization. Second, we design a scale-cascaded mask bootstrapping approach that first leverages lower-resolution feature similarity supervision for reliable initial transient mask estimation, taking advantage of its stronger semantic consistency and robustness to noise, and then progresses to high-resolution supervision to achieve more precise mask prediction. Extensive experiments on multiple challenging datasets show that our method outperforms existing methods, clearly demonstrating the robustness and effectiveness of our method. Our project page is https://fcyycf.github.io/RobustSplat/.&lt;/p&gt;</description> <description>&lt;p&gt;&lt;img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2506.05446.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /&gt;&lt;/p&gt;&lt;p&gt;&lt;b&gt;Authors:&lt;/b&gt; Dror Ivry, Oran Nahum&lt;/p&gt;&lt;p&gt;&lt;b&gt;Upvotes:&lt;/b&gt; 18&lt;/p&gt;&lt;p&gt;&lt;b&gt;Summary:&lt;/b&gt; Large Language Models (LLMs) are increasingly powerful but remain vulnerable to prompt injection attacks, where malicious inputs cause the model to deviate from its intended instructions. This paper introduces Sentinel, a novel detection model, qualifire/prompt-injection-sentinel, based on the \answerdotai/ModernBERT-large architecture. By leveraging ModernBERT's advanced features and fine-tuning on an extensive and diverse dataset comprising a few open-source and private collections, Sentinel achieves state-of-the-art performance. This dataset amalgamates varied attack types, from role-playing and instruction hijacking to attempts to generate biased content, alongside a broad spectrum of benign instructions, with private datasets specifically targeting nuanced error correction and real-world misclassifications. On a comprehensive, unseen internal test set, Sentinel demonstrates an average accuracy of 0.987 and an F1-score of 0.980. Furthermore, when evaluated on public benchmarks, it consistently outperforms strong baselines like protectai/deberta-v3-base-prompt-injection-v2. This work details Sentinel's architecture, its meticulous dataset curation, its training methodology, and a thorough evaluation, highlighting its superior detection capabilities.&lt;/p&gt;</description>
<guid isPermaLink="false">https://arxiv.org/abs/2506.02751</guid> <guid isPermaLink="false">https://arxiv.org/abs/2506.05446</guid>
<pubDate>Tue, 03 Jun 2025 11:13:48 +0000</pubDate> <pubDate>Thu, 05 Jun 2025 14:07:15 +0000</pubDate>
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<title>Surfer-H Meets Holo1: Cost-Efficient Web Agent Powered by Open Weights</title> <title>MORSE-500: A Programmatically Controllable Video Benchmark to Stress-Test Multimodal Reasoning</title>
<link>https://arxiv.org/abs/2506.02865</link> <link>https://arxiv.org/abs/2506.05523</link>
<description>&lt;p&gt;&lt;img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2506.02865.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /&gt;&lt;/p&gt;&lt;p&gt;&lt;b&gt;Authors:&lt;/b&gt; Mathieu Andreux, Breno Baldas Skuk, Hamza Benchekroun, Emilien Biré, Antoine Bonnet, Riaz Bordie, Matthias Brunel, Pierre-Louis Cedoz, Antoine Chassang, Mickaël Chen, Alexandra D. Constantinou, Antoine d'Andigné, Hubert de La Jonquière, Aurélien Delfosse, Ludovic Denoyer, Alexis Deprez, Augustin Derupti, Michael Eickenberg, Mathïs Federico, Charles Kantor, Xavier Koegler, Yann Labbé, Matthew C. H. Lee, Erwan Le Jumeau de Kergaradec, Amir Mahla, Avshalom Manevich, Adrien Maret, Charles Masson, Rafaël Maurin, Arturo Mena, Philippe Modard, Axel Moyal, Axel Nguyen Kerbel, Julien Revelle, Mats L. Richter, María Santos, Laurent Sifre, Maxime Theillard, Marc Thibault, Louis Thiry, Léo Tronchon, Nicolas Usunier, Tony Wu&lt;/p&gt;&lt;p&gt;&lt;b&gt;Upvotes:&lt;/b&gt; 28&lt;/p&gt;&lt;p&gt;&lt;b&gt;Summary:&lt;/b&gt; We present Surfer-H, a cost-efficient web agent that integrates Vision-Language Models (VLM) to perform user-defined tasks on the web. We pair it with Holo1, a new open-weight collection of VLMs specialized in web navigation and information extraction. Holo1 was trained on carefully curated data sources, including open-access web content, synthetic examples, and self-produced agentic data. Holo1 tops generalist User Interface (UI) benchmarks as well as our new web UI localization benchmark, WebClick. When powered by Holo1, Surfer-H achieves a 92.2% state-of-the-art performance on WebVoyager, striking a Pareto-optimal balance between accuracy and cost-efficiency. To accelerate research advancement in agentic systems, we are open-sourcing both our WebClick evaluation dataset and the Holo1 model weights.&lt;/p&gt;</description> <description>&lt;p&gt;&lt;img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2506.05523.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /&gt;&lt;/p&gt;&lt;p&gt;&lt;b&gt;Authors:&lt;/b&gt; Zikui Cai, Andrew Wang, Anirudh Satheesh, Ankit Nakhawa, Hyunwoo Jae, Keenan Powell, Minghui Liu, Neel Jay, Sungbin Oh, Xiyao Wang, Yongyuan Liang, Tom Goldstein, Furong Huang&lt;/p&gt;&lt;p&gt;&lt;b&gt;Upvotes:&lt;/b&gt; 24&lt;/p&gt;&lt;p&gt;&lt;b&gt;Summary:&lt;/b&gt; Despite rapid advances in vision-language models (VLMs), current benchmarks for multimodal reasoning fall short in three key dimensions. First, they overwhelmingly rely on static images, failing to capture the temporal complexity of real-world environments. Second, they narrowly focus on mathematical problem-solving, neglecting the broader spectrum of reasoning skills -- including abstract, physical, planning, spatial, and temporal capabilities -- required for robust multimodal intelligence. Third, many benchmarks quickly saturate, offering limited headroom for diagnosing failure modes or measuring continued progress. We introduce MORSE-500 (Multimodal Reasoning Stress-test Environment), a video benchmark composed of 500 fully scripted clips with embedded questions spanning six complementary reasoning categories. Each instance is programmatically generated using deterministic Python scripts (via Manim, Matplotlib, MoviePy), generative video models, and curated real footage. This script-driven design allows fine-grained control over visual complexity, distractor density, and temporal dynamics -- enabling difficulty to be scaled systematically as models improve. Unlike static benchmarks that become obsolete once saturated, MORSE-500 is built to evolve: its controllable generation pipeline supports the creation of arbitrarily challenging new instances, making it ideally suited for stress-testing next-generation models. Initial experiments with state-of-the-art systems -- including various Gemini 2.5 Pro and OpenAI o3 which represent the strongest available at the time, alongside strong open-source models -- reveal substantial performance gaps across all categories, with particularly large deficits in abstract and planning tasks. We release the full dataset, generation scripts, and evaluation harness to support transparent, reproducible, and forward-looking multimodal reasoning research.&lt;/p&gt;</description>
<guid isPermaLink="false">https://arxiv.org/abs/2506.02865</guid> <guid isPermaLink="false">https://arxiv.org/abs/2506.05523</guid>
<pubDate>Tue, 03 Jun 2025 13:29:03 +0000</pubDate> <pubDate>Thu, 05 Jun 2025 19:12:45 +0000</pubDate>
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<title>StreamBP: Memory-Efficient Exact Backpropagation for Long Sequence Training of LLMs</title> <title>When Semantics Mislead Vision: Mitigating Large Multimodal Models Hallucinations in Scene Text Spotting and Understanding</title>
<link>https://arxiv.org/abs/2506.03077</link> <link>https://arxiv.org/abs/2506.05551</link>
<description>&lt;p&gt;&lt;img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2506.03077.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /&gt;&lt;/p&gt;&lt;p&gt;&lt;b&gt;Authors:&lt;/b&gt; Qijun Luo, Mengqi Li, Lei Zhao, Xiao Li&lt;/p&gt;&lt;p&gt;&lt;b&gt;Upvotes:&lt;/b&gt; 15&lt;/p&gt;&lt;p&gt;&lt;b&gt;Summary:&lt;/b&gt; Training language models on long sequence data is a demanding requirement for enhancing the model's capability on complex tasks, e.g., long-chain reasoning. However, as the sequence length scales up, the memory cost for storing activation values becomes huge during the Backpropagation (BP) process, even with the application of gradient checkpointing technique. To tackle this challenge, we propose a memory-efficient and exact BP method called StreamBP, which performs a linear decomposition of the chain rule along the sequence dimension in a layer-wise manner, significantly reducing the memory cost of activation values and logits. The proposed method is applicable to common objectives such as SFT, GRPO, and DPO. From an implementation perspective, StreamBP achieves less computational FLOPs and faster BP speed by leveraging the causal structure of the language model. Compared to gradient checkpointing, StreamBP scales up the maximum sequence length of BP by 2.8-5.5 times larger, while using comparable or even less BP time. Note that StreamBP's sequence length scaling ability can be directly transferred to batch size scaling for accelerating training. We further develop a communication-efficient distributed StreamBP to effectively support multi-GPU training and broaden its applicability. Our code can be easily integrated into the training pipeline of any transformer models and is available at https://github.com/Ledzy/StreamBP.&lt;/p&gt;</description> <description>&lt;p&gt;&lt;img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2506.05551.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /&gt;&lt;/p&gt;&lt;p&gt;&lt;b&gt;Authors:&lt;/b&gt; Yan Shu, Hangui Lin, Yexin Liu, Yan Zhang, Gangyan Zeng, Yan Li, Yu Zhou, Ser-Nam Lim, Harry Yang, Nicu Sebe&lt;/p&gt;&lt;p&gt;&lt;b&gt;Upvotes:&lt;/b&gt; 2&lt;/p&gt;&lt;p&gt;&lt;b&gt;Summary:&lt;/b&gt; Large Multimodal Models (LMMs) have achieved impressive progress in visual perception and reasoning. However, when confronted with visually ambiguous or non-semantic scene text, they often struggle to accurately spot and understand the content, frequently generating semantically plausible yet visually incorrect answers, which we refer to as semantic hallucination. In this work, we investigate the underlying causes of semantic hallucination and identify a key finding: Transformer layers in LLM with stronger attention focus on scene text regions are less prone to producing semantic hallucinations. Thus, we propose a training-free semantic hallucination mitigation framework comprising two key components: (1) ZoomText, a coarse-to-fine strategy that identifies potential text regions without external detectors; and (2) Grounded Layer Correction, which adaptively leverages the internal representations from layers less prone to hallucination to guide decoding, correcting hallucinated outputs for non-semantic samples while preserving the semantics of meaningful ones. To enable rigorous evaluation, we introduce TextHalu-Bench, a benchmark of over 1,730 samples spanning both semantic and non-semantic cases, with manually curated question-answer pairs designed to probe model hallucinations. Extensive experiments demonstrate that our method not only effectively mitigates semantic hallucination but also achieves strong performance on public benchmarks for scene text spotting and understanding.&lt;/p&gt;</description>
<guid isPermaLink="false">https://arxiv.org/abs/2506.03077</guid> <guid isPermaLink="false">https://arxiv.org/abs/2506.05551</guid>
<pubDate>Tue, 03 Jun 2025 16:54:15 +0000</pubDate> <pubDate>Thu, 05 Jun 2025 19:53:19 +0000</pubDate>
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<title>Rethinking Whole-Body CT Image Interpretation: An Abnormality-Centric Approach</title> <title>PartCrafter: Structured 3D Mesh Generation via Compositional Latent Diffusion Transformers</title>
<link>https://arxiv.org/abs/2506.03238</link> <link>https://arxiv.org/abs/2506.05573</link>
<description>&lt;p&gt;&lt;img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2506.03238.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /&gt;&lt;/p&gt;&lt;p&gt;&lt;b&gt;Authors:&lt;/b&gt; Ziheng Zhao, Lisong Dai, Ya Zhang, Yanfeng Wang, Weidi Xie&lt;/p&gt;&lt;p&gt;&lt;b&gt;Upvotes:&lt;/b&gt; 1&lt;/p&gt;&lt;p&gt;&lt;b&gt;Summary:&lt;/b&gt; Automated interpretation of CT images-particularly localizing and describing abnormal findings across multi-plane and whole-body scans-remains a significant challenge in clinical radiology. This work aims to address this challenge through four key contributions: (i) On taxonomy, we collaborate with senior radiologists to propose a comprehensive hierarchical classification system, with 404 representative abnormal findings across all body regions; (ii) On data, we contribute a dataset containing over 14.5K CT images from multiple planes and all human body regions, and meticulously provide grounding annotations for over 19K abnormalities, each linked to the detailed description and cast into the taxonomy; (iii) On model development, we propose OminiAbnorm-CT, which can automatically ground and describe abnormal findings on multi-plane and whole-body CT images based on text queries, while also allowing flexible interaction through visual prompts; (iv) On benchmarks, we establish three representative evaluation tasks based on real clinical scenarios. Through extensive experiments, we show that OminiAbnorm-CT can significantly outperform existing methods on all the tasks and metrics.&lt;/p&gt;</description> <description>&lt;p&gt;&lt;img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2506.05573.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /&gt;&lt;/p&gt;&lt;p&gt;&lt;b&gt;Authors:&lt;/b&gt; Yuchen Lin, Chenguo Lin, Panwang Pan, Honglei Yan, Yiqiang Feng, Yadong Mu, Katerina Fragkiadaki&lt;/p&gt;&lt;p&gt;&lt;b&gt;Upvotes:&lt;/b&gt; 15&lt;/p&gt;&lt;p&gt;&lt;b&gt;Summary:&lt;/b&gt; We introduce PartCrafter, the first structured 3D generative model that jointly synthesizes multiple semantically meaningful and geometrically distinct 3D meshes from a single RGB image. Unlike existing methods that either produce monolithic 3D shapes or follow two-stage pipelines, i.e., first segmenting an image and then reconstructing each segment, PartCrafter adopts a unified, compositional generation architecture that does not rely on pre-segmented inputs. Conditioned on a single image, it simultaneously denoises multiple 3D parts, enabling end-to-end part-aware generation of both individual objects and complex multi-object scenes. PartCrafter builds upon a pretrained 3D mesh diffusion transformer (DiT) trained on whole objects, inheriting the pretrained weights, encoder, and decoder, and introduces two key innovations: (1) A compositional latent space, where each 3D part is represented by a set of disentangled latent tokens; (2) A hierarchical attention mechanism that enables structured information flow both within individual parts and across all parts, ensuring global coherence while preserving part-level detail during generation. To support part-level supervision, we curate a new dataset by mining part-level annotations from large-scale 3D object datasets. Experiments show that PartCrafter outperforms existing approaches in generating decomposable 3D meshes, including parts that are not directly visible in input images, demonstrating the strength of part-aware generative priors for 3D understanding and synthesis. Code and training data will be released.&lt;/p&gt;</description>
<guid isPermaLink="false">https://arxiv.org/abs/2506.03238</guid> <guid isPermaLink="false">https://arxiv.org/abs/2506.05573</guid>
<pubDate>Tue, 03 Jun 2025 17:57:34 +0000</pubDate> <pubDate>Thu, 05 Jun 2025 20:30:28 +0000</pubDate>
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<title>Images are Worth Variable Length of Representations</title> <title>When Models Know More Than They Can Explain: Quantifying Knowledge Transfer in Human-AI Collaboration</title>
<link>https://arxiv.org/abs/2506.03643</link> <link>https://arxiv.org/abs/2506.05579</link>
<description>&lt;p&gt;&lt;img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2506.03643.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /&gt;&lt;/p&gt;&lt;p&gt;&lt;b&gt;Authors:&lt;/b&gt; Lingjun Mao, Rodolfo Corona, Xin Liang, Wenhao Yan, Zineng Tang&lt;/p&gt;&lt;p&gt;&lt;b&gt;Upvotes:&lt;/b&gt; 3&lt;/p&gt;&lt;p&gt;&lt;b&gt;Summary:&lt;/b&gt; Most existing vision encoders map images into a fixed-length sequence of tokens, overlooking the fact that different images contain varying amounts of information. For example, a visually complex image (e.g., a cluttered room) inherently carries more information and thus deserves more tokens than a simple image (e.g., a blank wall). To address this inefficiency, we propose DOVE, a dynamic vision encoder that produces a variable number of visual tokens (i.e., continuous representation vectors) to reconstruct each image. Our results show that DOVE significantly reduces the average number of tokens while maintaining high reconstruction quality. In several linear probing and downstream multimodal tasks, it outperforms existing autoencoder-based tokenization methods when using far fewer tokens, capturing more expressive semantic features compared to fixed-length encoding. We further extend DOVE with query-conditioned tokenization. By guiding the model to focus on query-relevant regions, it achieves more efficient and targeted semantic extraction. Our code and checkpoints are available at https://dove-encoder.github.io/dove-encoder.&lt;/p&gt;</description> <description>&lt;p&gt;&lt;img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2506.05579.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /&gt;&lt;/p&gt;&lt;p&gt;&lt;b&gt;Authors:&lt;/b&gt; Quan Shi, Carlos E. Jimenez, Shunyu Yao, Nick Haber, Diyi Yang, Karthik Narasimhan&lt;/p&gt;&lt;p&gt;&lt;b&gt;Upvotes:&lt;/b&gt; 2&lt;/p&gt;&lt;p&gt;&lt;b&gt;Summary:&lt;/b&gt; Recent advancements in AI reasoning have driven substantial improvements across diverse tasks. A critical open question is whether these improvements also yields better knowledge transfer: the ability of models to communicate reasoning in ways humans can understand, apply, and learn from. To investigate this, we introduce Knowledge Integration and Transfer Evaluation (KITE), a conceptual and experimental framework for Human-AI knowledge transfer capabilities and conduct the first large-scale human study (N=118) explicitly designed to measure it. In our two-phase setup, humans first ideate with an AI on problem-solving strategies, then independently implement solutions, isolating model explanations' influence on human understanding. Our findings reveal that although model benchmark performance correlates with collaborative outcomes, this relationship is notably inconsistent, featuring significant outliers, indicating that knowledge transfer requires dedicated optimization. Our analysis identifies behavioral and strategic factors mediating successful knowledge transfer. We release our code, dataset, and evaluation framework to support future work on communicatively aligned models.&lt;/p&gt;</description>
<guid isPermaLink="false">https://arxiv.org/abs/2506.03643</guid> <guid isPermaLink="false">https://arxiv.org/abs/2506.05579</guid>
<pubDate>Wed, 04 Jun 2025 07:40:33 +0000</pubDate> <pubDate>Thu, 05 Jun 2025 20:48:16 +0000</pubDate>
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<title>Language-Image Alignment with Fixed Text Encoders</title> <title>Leveraging Self-Attention for Input-Dependent Soft Prompting in LLMs</title>
<link>https://arxiv.org/abs/2506.04209</link> <link>https://arxiv.org/abs/2506.05629</link>
<description>&lt;p&gt;&lt;img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2506.04209.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /&gt;&lt;/p&gt;&lt;p&gt;&lt;b&gt;Authors:&lt;/b&gt; Jingfeng Yang, Ziyang Wu, Yue Zhao, Yi Ma&lt;/p&gt;&lt;p&gt;&lt;b&gt;Upvotes:&lt;/b&gt; 11&lt;/p&gt;&lt;p&gt;&lt;b&gt;Summary:&lt;/b&gt; Currently, the most dominant approach to establishing language-image alignment is to pre-train text and image encoders jointly through contrastive learning, such as CLIP and its variants. In this work, we question whether such a costly joint training is necessary. In particular, we investigate if a pre-trained fixed large language model (LLM) offers a good enough text encoder to guide visual representation learning. That is, we propose to learn Language-Image alignment with a Fixed Text encoder (LIFT) from an LLM by training only the image encoder. Somewhat surprisingly, through comprehensive benchmarking and ablation studies, we find that this much simplified framework LIFT is highly effective and it outperforms CLIP in most scenarios that involve compositional understanding and long captions, while achieving considerable gains in computational efficiency. Our work takes a first step towards systematically exploring how text embeddings from LLMs can guide visual learning and suggests an alternative design choice for learning language-aligned visual representations.&lt;/p&gt;</description> <description>&lt;p&gt;&lt;img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2506.05629.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /&gt;&lt;/p&gt;&lt;p&gt;&lt;b&gt;Authors:&lt;/b&gt; Ananth Muppidi, Abhilash Nandy, Sambaran Bandyopadhyay&lt;/p&gt;&lt;p&gt;&lt;b&gt;Upvotes:&lt;/b&gt; 24&lt;/p&gt;&lt;p&gt;&lt;b&gt;Summary:&lt;/b&gt; The performance of large language models in domain-specific tasks necessitates fine-tuning, which is computationally expensive and technically challenging. This paper focuses on parameter-efficient fine-tuning using soft prompting, a promising approach that adapts pre-trained models to downstream tasks by learning a small set of parameters. We propose a novel Input Dependent Soft Prompting technique with a self-Attention Mechanism (ID-SPAM) that generates soft prompts based on the input tokens and attends different tokens with varying importance. Our method is simple and efficient, keeping the number of trainable parameters small. We show the merits of the proposed approach compared to state-of-the-art techniques on various tasks and show the improved zero shot domain transfer capability.&lt;/p&gt;</description>
<guid isPermaLink="false">https://arxiv.org/abs/2506.04209</guid> <guid isPermaLink="false">https://arxiv.org/abs/2506.05629</guid>
<pubDate>Wed, 04 Jun 2025 17:51:56 +0000</pubDate> <pubDate>Thu, 05 Jun 2025 23:13:22 +0000</pubDate>
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<title>RoboRefer: Towards Spatial Referring with Reasoning in Vision-Language Models for Robotics</title> <title>Peer-Ranked Precision: Creating a Foundational Dataset for Fine-Tuning Vision Models from DataSeeds' Annotated Imagery</title>
<link>https://arxiv.org/abs/2506.04308</link> <link>https://arxiv.org/abs/2506.05673</link>
<description>&lt;p&gt;&lt;img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2506.04308.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /&gt;&lt;/p&gt;&lt;p&gt;&lt;b&gt;Authors:&lt;/b&gt; Enshen Zhou, Jingkun An, Cheng Chi, Yi Han, Shanyu Rong, Chi Zhang, Pengwei Wang, Zhongyuan Wang, Tiejun Huang, Lu Sheng, Shanghang Zhang&lt;/p&gt;&lt;p&gt;&lt;b&gt;Upvotes:&lt;/b&gt; 39&lt;/p&gt;&lt;p&gt;&lt;b&gt;Summary:&lt;/b&gt; Spatial referring is a fundamental capability of embodied robots to interact with the 3D physical world. However, even with the powerful pretrained vision language models (VLMs), recent approaches are still not qualified to accurately understand the complex 3D scenes and dynamically reason about the instruction-indicated locations for interaction. To this end, we propose RoboRefer, a 3D-aware VLM that can first achieve precise spatial understanding by integrating a disentangled but dedicated depth encoder via supervised fine-tuning (SFT). Moreover, RoboRefer advances generalized multi-step spatial reasoning via reinforcement fine-tuning (RFT), with metric-sensitive process reward functions tailored for spatial referring tasks. To support SFT and RFT training, we introduce RefSpatial, a large-scale dataset of 20M QA pairs (2x prior), covering 31 spatial relations (vs. 15 prior) and supporting complex reasoning processes (up to 5 steps). In addition, we introduce RefSpatial-Bench, a challenging benchmark filling the gap in evaluating spatial referring with multi-step reasoning. Experiments show that SFT-trained RoboRefer achieves state-of-the-art spatial understanding, with an average success rate of 89.6%. RFT-trained RoboRefer further outperforms all other baselines by a large margin, even surpassing Gemini-2.5-Pro by 17.4% in average accuracy on RefSpatial-Bench. Notably, RoboRefer can be integrated with various control policies to execute long-horizon, dynamic tasks across diverse robots (e,g., UR5, G1 humanoid) in cluttered real-world scenes.&lt;/p&gt;</description> <description>&lt;p&gt;&lt;img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2506.05673.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /&gt;&lt;/p&gt;&lt;p&gt;&lt;b&gt;Authors:&lt;/b&gt; Sajjad Abdoli, Freeman Lewin, Gediminas Vasiliauskas, Fabian Schonholz&lt;/p&gt;&lt;p&gt;&lt;b&gt;Upvotes:&lt;/b&gt; 3&lt;/p&gt;&lt;p&gt;&lt;b&gt;Summary:&lt;/b&gt; The development of modern Artificial Intelligence (AI) models, particularly diffusion-based models employed in computer vision and image generation tasks, is undergoing a paradigmatic shift in development methodologies. Traditionally dominated by a "Model Centric" approach, in which performance gains were primarily pursued through increasingly complex model architectures and hyperparameter optimization, the field is now recognizing a more nuanced "Data-Centric" approach. This emergent framework foregrounds the quality, structure, and relevance of training data as the principal driver of model performance. To operationalize this paradigm shift, we introduce the DataSeeds.AI sample dataset (the "DSD"), initially comprised of approximately 10,610 high-quality human peer-ranked photography images accompanied by extensive multi-tier annotations. The DSD is a foundational computer vision dataset designed to usher in a new standard for commercial image datasets. Representing a small fraction of DataSeed.AI's 100 million-plus image catalog, the DSD provides a scalable foundation necessary for robust commercial and multimodal AI development. Through this in-depth exploratory analysis, we document the quantitative improvements generated by the DSD on specific models against known benchmarks and make the code and the trained models used in our evaluation publicly available.&lt;/p&gt;</description>
<guid isPermaLink="false">https://arxiv.org/abs/2506.04308</guid> <guid isPermaLink="false">https://arxiv.org/abs/2506.05673</guid>
<pubDate>Wed, 04 Jun 2025 17:59:27 +0000</pubDate> <pubDate>Fri, 06 Jun 2025 01:50:28 +0000</pubDate>
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<title>MedAgentGym: Training LLM Agents for Code-Based Medical Reasoning at Scale</title> <title>CodeContests+: High-Quality Test Case Generation for Competitive Programming</title>
<link>https://arxiv.org/abs/2506.04405</link> <link>https://arxiv.org/abs/2506.05817</link>
<description>&lt;p&gt;&lt;img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2506.04405.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /&gt;&lt;/p&gt;&lt;p&gt;&lt;b&gt;Authors:&lt;/b&gt; Ran Xu, Yuchen Zhuang, Yishan Zhong, Yue Yu, Xiangru Tang, Hang Wu, May D. Wang, Peifeng Ruan, Donghan Yang, Tao Wang, Guanghua Xiao, Carl Yang, Yang Xie, Wenqi Shi&lt;/p&gt;&lt;p&gt;&lt;b&gt;Upvotes:&lt;/b&gt; 4&lt;/p&gt;&lt;p&gt;&lt;b&gt;Summary:&lt;/b&gt; We introduce MedAgentGYM, the first publicly available training environment designed to enhance coding-based medical reasoning capabilities in large language model (LLM) agents. MedAgentGYM comprises 72,413 task instances across 129 categories derived from authentic real-world biomedical scenarios. Tasks are encapsulated within executable coding environments, each featuring detailed task descriptions, interactive feedback mechanisms, verifiable ground-truth annotations, and scalable training trajectory generation. Extensive benchmarking of over 30 LLMs reveals a notable performance disparity between commercial API-based models and open-source counterparts. Leveraging MedAgentGYM, Med-Copilot-7B achieves substantial performance gains through supervised fine-tuning (+36.44%) and continued reinforcement learning (+42.47%), emerging as an affordable and privacy-preserving alternative competitive with gpt-4o. By offering both a comprehensive benchmark and accessible, expandable training resources within unified execution environments, MedAgentGYM delivers an integrated platform to develop LLM-based coding assistants for advanced biomedical research and practice.&lt;/p&gt;</description> <description>&lt;p&gt;&lt;img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2506.05817.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /&gt;&lt;/p&gt;&lt;p&gt;&lt;b&gt;Authors:&lt;/b&gt; Zihan Wang, Siyao Liu, Yang Sun, Hongyan Li, Kai Shen&lt;/p&gt;&lt;p&gt;&lt;b&gt;Upvotes:&lt;/b&gt; 4&lt;/p&gt;&lt;p&gt;&lt;b&gt;Summary:&lt;/b&gt; Competitive programming, due to its high reasoning difficulty and precise correctness feedback, has become a key task for both training and evaluating the reasoning capabilities of large language models (LLMs). However, while a large amount of public problem data, such as problem statements and solutions, is available, the test cases of these problems are often difficult to obtain. Therefore, test case generation is a necessary task for building large-scale datasets, and the quality of the test cases directly determines the accuracy of the evaluation. In this paper, we introduce an LLM-based agent system that creates high-quality test cases for competitive programming problems. We apply this system to the CodeContests dataset and propose a new version with improved test cases, named CodeContests+. We evaluated the quality of test cases in CodeContestsPlus. First, we used 1.72 million submissions with pass/fail labels to examine the accuracy of these test cases in evaluation. The results indicated that CodeContests+ achieves significantly higher accuracy than CodeContests, particularly with a notably higher True Positive Rate (TPR). Subsequently, our experiments in LLM Reinforcement Learning (RL) further confirmed that improvements in test case quality yield considerable advantages for RL.&lt;/p&gt;</description>
<guid isPermaLink="false">https://arxiv.org/abs/2506.04405</guid> <guid isPermaLink="false">https://arxiv.org/abs/2506.05817</guid>
<pubDate>Wed, 04 Jun 2025 19:38:55 +0000</pubDate> <pubDate>Fri, 06 Jun 2025 07:29:01 +0000</pubDate>
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<title>Watermarking Degrades Alignment in Language Models: Analysis and Mitigation</title> <title>Audio-Aware Large Language Models as Judges for Speaking Styles</title>
<link>https://arxiv.org/abs/2506.04462</link> <link>https://arxiv.org/abs/2506.05984</link>
<description>&lt;p&gt;&lt;img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2506.04462.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /&gt;&lt;/p&gt;&lt;p&gt;&lt;b&gt;Authors:&lt;/b&gt; Apurv Verma, NhatHai Phan, Shubhendu Trivedi&lt;/p&gt;&lt;p&gt;&lt;b&gt;Upvotes:&lt;/b&gt; 2&lt;/p&gt;&lt;p&gt;&lt;b&gt;Summary:&lt;/b&gt; Watermarking techniques for large language models (LLMs) can significantly impact output quality, yet their effects on truthfulness, safety, and helpfulness remain critically underexamined. This paper presents a systematic analysis of how two popular watermarking approaches-Gumbel and KGW-affect these core alignment properties across four aligned LLMs. Our experiments reveal two distinct degradation patterns: guard attenuation, where enhanced helpfulness undermines model safety, and guard amplification, where excessive caution reduces model helpfulness. These patterns emerge from watermark-induced shifts in token distribution, surfacing the fundamental tension that exists between alignment objectives. To mitigate these degradations, we propose Alignment Resampling (AR), an inference-time sampling method that uses an external reward model to restore alignment. We establish a theoretical lower bound on the improvement in expected reward score as the sample size is increased and empirically demonstrate that sampling just 2-4 watermarked generations effectively recovers or surpasses baseline (unwatermarked) alignment scores. To overcome the limited response diversity of standard Gumbel watermarking, our modified implementation sacrifices strict distortion-freeness while maintaining robust detectability, ensuring compatibility with AR. Experimental results confirm that AR successfully recovers baseline alignment in both watermarking approaches, while maintaining strong watermark detectability. This work reveals the critical balance between watermark strength and model alignment, providing a simple inference-time solution to responsibly deploy watermarked LLMs in practice.&lt;/p&gt;</description> <description>&lt;p&gt;&lt;img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2506.05984.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /&gt;&lt;/p&gt;&lt;p&gt;&lt;b&gt;Authors:&lt;/b&gt; Cheng-Han Chiang, Xiaofei Wang, Chung-Ching Lin, Kevin Lin, Linjie Li, Radu Kopetz, Yao Qian, Zhendong Wang, Zhengyuan Yang, Hung-yi Lee, Lijuan Wang&lt;/p&gt;&lt;p&gt;&lt;b&gt;Upvotes:&lt;/b&gt; 12&lt;/p&gt;&lt;p&gt;&lt;b&gt;Summary:&lt;/b&gt; Audio-aware large language models (ALLMs) can understand the textual and non-textual information in the audio input. In this paper, we explore using ALLMs as an automatic judge to assess the speaking styles of speeches. We use ALLM judges to evaluate the speeches generated by SLMs on two tasks: voice style instruction following and role-playing. The speaking style we consider includes emotion, volume, speaking pace, word emphasis, pitch control, and non-verbal elements. We use four spoken language models (SLMs) to complete the two tasks and use humans and ALLMs to judge the SLMs' responses. We compare two ALLM judges, GPT-4o-audio and Gemini-2.5-pro, with human evaluation results and show that the agreement between Gemini and human judges is comparable to the agreement between human evaluators. These promising results show that ALLMs can be used as a judge to evaluate SLMs. Our results also reveal that current SLMs, even GPT-4o-audio, still have room for improvement in controlling the speaking style and generating natural dialogues.&lt;/p&gt;</description>
<guid isPermaLink="false">https://arxiv.org/abs/2506.04462</guid> <guid isPermaLink="false">https://arxiv.org/abs/2506.05984</guid>
<pubDate>Wed, 04 Jun 2025 21:29:07 +0000</pubDate> <pubDate>Fri, 06 Jun 2025 11:05:48 +0000</pubDate>
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<title>Perceptual Decoupling for Scalable Multi-modal Reasoning via Reward-Optimized Captioning</title> <title>MIRIAD: Augmenting LLMs with millions of medical query-response pairs</title>
<link>https://arxiv.org/abs/2506.04559</link> <link>https://arxiv.org/abs/2506.06091</link>
<description>&lt;p&gt;&lt;img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2506.04559.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /&gt;&lt;/p&gt;&lt;p&gt;&lt;b&gt;Authors:&lt;/b&gt; Yunhao Gou, Kai Chen, Zhili Liu, Lanqing Hong, Xin Jin, Zhenguo Li, James T. Kwok, Yu Zhang&lt;/p&gt;&lt;p&gt;&lt;b&gt;Upvotes:&lt;/b&gt; 2&lt;/p&gt;&lt;p&gt;&lt;b&gt;Summary:&lt;/b&gt; Recent advances in slow-thinking language models (e.g., OpenAI-o1 and DeepSeek-R1) have demonstrated remarkable abilities in complex reasoning tasks by emulating human-like reflective cognition. However, extending such capabilities to multi-modal large language models (MLLMs) remains challenging due to the high cost of retraining vision-language alignments when upgrading the underlying reasoner LLMs. A straightforward solution is to decouple perception from reasoning, i.e., converting visual inputs into language representations (e.g., captions) that are then passed to a powerful text-only reasoner. However, this decoupling introduces a critical challenge: the visual extractor must generate descriptions that are both faithful to the image and informative enough to support accurate downstream reasoning. To address this, we propose Reasoning-Aligned Perceptual Decoupling via Caption Reward Optimization (RACRO) - a reasoning-guided reinforcement learning strategy that aligns the extractor's captioning behavior with the reasoning objective. By closing the perception-reasoning loop via reward-based optimization, RACRO significantly enhances visual grounding and extracts reasoning-optimized representations. Experiments on multi-modal math and science benchmarks show that the proposed RACRO method achieves state-of-the-art average performance while enabling superior scalability and plug-and-play adaptation to more advanced reasoning LLMs without the necessity for costly multi-modal re-alignment.&lt;/p&gt;</description> <description>&lt;p&gt;&lt;img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2506.06091.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /&gt;&lt;/p&gt;&lt;p&gt;&lt;b&gt;Authors:&lt;/b&gt; Qinyue Zheng, Salman Abdullah, Sam Rawal, Cyril Zakka, Sophie Ostmeier, Maximilian Purk, Eduardo Reis, Eric J. Topol, Jure Leskovec, Michael Moor&lt;/p&gt;&lt;p&gt;&lt;b&gt;Upvotes:&lt;/b&gt; 2&lt;/p&gt;&lt;p&gt;&lt;b&gt;Summary:&lt;/b&gt; LLMs are bound to transform healthcare with advanced decision support and flexible chat assistants. However, LLMs are prone to generate inaccurate medical content. To ground LLMs in high-quality medical knowledge, LLMs have been equipped with external knowledge via RAG, where unstructured medical knowledge is split into small text chunks that can be selectively retrieved and integrated into the LLMs context. Yet, existing RAG pipelines rely on raw, unstructured medical text, which can be noisy, uncurated and difficult for LLMs to effectively leverage. Systematic approaches to organize medical knowledge to best surface it to LLMs are generally lacking. To address these challenges, we introduce MIRIAD, a large-scale, curated corpus of 5,821,948 medical QA pairs, each rephrased from and grounded in a passage from peer-reviewed medical literature using a semi-automated pipeline combining LLM generation, filtering, grounding, and human annotation. Unlike prior medical corpora, which rely on unstructured text, MIRIAD encapsulates web-scale medical knowledge in an operationalized query-response format, which enables more targeted retrieval. Experiments on challenging medical QA benchmarks show that augmenting LLMs with MIRIAD improves accuracy up to 6.7% compared to unstructured RAG baselines with the same source corpus and with the same amount of retrieved text. Moreover, MIRIAD improved the ability of LLMs to detect medical hallucinations by 22.5 to 37% (increase in F1 score). We further introduce MIRIAD-Atlas, an interactive map of MIRIAD spanning 56 medical disciplines, enabling clinical users to visually explore, search, and refine medical knowledge. MIRIAD promises to unlock a wealth of down-stream applications, including medical information retrievers, enhanced RAG applications, and knowledge-grounded chat interfaces, which ultimately enables more reliable LLM applications in healthcare.&lt;/p&gt;</description>
<guid isPermaLink="false">https://arxiv.org/abs/2506.04559</guid> <guid isPermaLink="false">https://arxiv.org/abs/2506.06091</guid>
<pubDate>Thu, 05 Jun 2025 02:28:07 +0000</pubDate> <pubDate>Fri, 06 Jun 2025 13:52:32 +0000</pubDate>
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<title>Scaling Laws for Robust Comparison of Open Foundation Language-Vision Models and Datasets</title> <title>3DFlowAction: Learning Cross-Embodiment Manipulation from 3D Flow World Model</title>
<link>https://arxiv.org/abs/2506.04598</link> <link>https://arxiv.org/abs/2506.06199</link>
<description>&lt;p&gt;&lt;img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2506.04598.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /&gt;&lt;/p&gt;&lt;p&gt;&lt;b&gt;Authors:&lt;/b&gt; Marianna Nezhurina, Tomer Porian, Giovanni Pucceti, Tommie Kerssies, Romain Beaumont, Mehdi Cherti, Jenia Jitsev&lt;/p&gt;&lt;p&gt;&lt;b&gt;Upvotes:&lt;/b&gt; 4&lt;/p&gt;&lt;p&gt;&lt;b&gt;Summary:&lt;/b&gt; In studies of transferable learning, scaling laws are obtained for various important foundation models to predict their properties and performance at larger scales. We show here how scaling law derivation can also be used for model and dataset comparison, allowing to decide which procedure is to be preferred for pre-training. For the first time, full scaling laws based on dense measurements across a wide span of model and samples seen scales are derived for two important language-vision learning procedures, CLIP and MaMMUT, that use either contrastive only or contrastive and captioning text generative loss. Ensuring sufficient prediction accuracy for held out points, we use derived scaling laws to compare both models, obtaining evidence for MaMMUT's stronger improvement with scale and better sample efficiency than standard CLIP. To strengthen validity of the comparison, we show scaling laws for various downstream tasks, classification, retrieval, and segmentation, and for different open datasets, DataComp, DFN and Re-LAION, observing consistently the same trends. We show that comparison can also be performed when deriving scaling laws with a constant learning rate schedule, reducing compute cost. Accurate derivation of scaling laws provides thus means to perform model and dataset comparison across scale spans, avoiding misleading conclusions based on measurements from single reference scales only, paving the road for systematic comparison and improvement of open foundation models and datasets for their creation. We release all the pre-trained models with their intermediate checkpoints, including openMaMMUT-L/14, which achieves 80.3% zero-shot ImageNet-1k accuracy, trained on 12.8B samples from DataComp-1.4B. Code for reproducing experiments in the paper and raw experiments data can be found at https://github.com/LAION-AI/scaling-laws-for-comparison.&lt;/p&gt;</description> <description>&lt;p&gt;&lt;img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2506.06199.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /&gt;&lt;/p&gt;&lt;p&gt;&lt;b&gt;Authors:&lt;/b&gt; Hongyan Zhi, Peihao Chen, Siyuan Zhou, Yubo Dong, Quanxi Wu, Lei Han, Mingkui Tan&lt;/p&gt;&lt;p&gt;&lt;b&gt;Upvotes:&lt;/b&gt; 4&lt;/p&gt;&lt;p&gt;&lt;b&gt;Summary:&lt;/b&gt; Manipulation has long been a challenging task for robots, while humans can effortlessly perform complex interactions with objects, such as hanging a cup on the mug rack. A key reason is the lack of a large and uniform dataset for teaching robots manipulation skills. Current robot datasets often record robot action in different action spaces within a simple scene. This hinders the robot to learn a unified and robust action representation for different robots within diverse scenes. Observing how humans understand a manipulation task, we find that understanding how the objects should move in the 3D space is a critical clue for guiding actions. This clue is embodiment-agnostic and suitable for both humans and different robots. Motivated by this, we aim to learn a 3D flow world model from both human and robot manipulation data. This model predicts the future movement of the interacting objects in 3D space, guiding action planning for manipulation. Specifically, we synthesize a large-scale 3D optical flow dataset, named ManiFlow-110k, through a moving object auto-detect pipeline. A video diffusion-based world model then learns manipulation physics from these data, generating 3D optical flow trajectories conditioned on language instructions. With the generated 3D object optical flow, we propose a flow-guided rendering mechanism, which renders the predicted final state and leverages GPT-4o to assess whether the predicted flow aligns with the task description. This equips the robot with a closed-loop planning ability. Finally, we consider the predicted 3D optical flow as constraints for an optimization policy to determine a chunk of robot actions for manipulation. Extensive experiments demonstrate strong generalization across diverse robotic manipulation tasks and reliable cross-embodiment adaptation without hardware-specific training.&lt;/p&gt;</description>
<guid isPermaLink="false">https://arxiv.org/abs/2506.04598</guid> <guid isPermaLink="false">https://arxiv.org/abs/2506.06199</guid>
<pubDate>Thu, 05 Jun 2025 03:35:59 +0000</pubDate> <pubDate>Fri, 06 Jun 2025 16:00:31 +0000</pubDate>
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<title>Unfolding Spatial Cognition: Evaluating Multimodal Models on Visual Simulations</title> <title>Bridging Perspectives: A Survey on Cross-view Collaborative Intelligence with Egocentric-Exocentric Vision</title>
<link>https://arxiv.org/abs/2506.04633</link> <link>https://arxiv.org/abs/2506.06253</link>
<description>&lt;p&gt;&lt;img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2506.04633.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /&gt;&lt;/p&gt;&lt;p&gt;&lt;b&gt;Authors:&lt;/b&gt; Linjie Li, Mahtab Bigverdi, Jiawei Gu, Zixian Ma, Yinuo Yang, Ziang Li, Yejin Choi, Ranjay Krishna&lt;/p&gt;&lt;p&gt;&lt;b&gt;Upvotes:&lt;/b&gt; 18&lt;/p&gt;&lt;p&gt;&lt;b&gt;Summary:&lt;/b&gt; Spatial cognition is essential for human intelligence, enabling problem-solving through visual simulations rather than solely relying on verbal reasoning. However, existing AI benchmarks primarily assess verbal reasoning, neglecting the complexities of non-verbal, multi-step visual simulation. We introduce STARE(Spatial Transformations and Reasoning Evaluation), a benchmark designed to rigorously evaluate multimodal large language models on tasks better solved through multi-step visual simulation. STARE features 4K tasks spanning foundational geometric transformations (2D and 3D), integrated spatial reasoning (cube net folding and tangram puzzles), and real-world spatial reasoning (perspective and temporal reasoning), reflecting practical cognitive challenges like object assembly, mechanical diagram interpretation, and everyday spatial navigation. Our evaluations show that models excel at reasoning over simpler 2D transformations, but perform close to random chance on more complex tasks like 3D cube net folding and tangram puzzles that require multi-step visual simulations. Humans achieve near-perfect accuracy but take considerable time (up to 28.9s) on complex tasks, significantly speeding up (down by 7.5 seconds on average) with intermediate visual simulations. In contrast, models exhibit inconsistent performance gains from visual simulations, improving on most tasks but declining in specific cases like tangram puzzles (GPT-4o, o1) and cube net folding (Claude-3.5, Gemini-2.0 Flash), indicating that models may not know how to effectively leverage intermediate visual information.&lt;/p&gt;</description> <description>&lt;p&gt;&lt;img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2506.06253.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /&gt;&lt;/p&gt;&lt;p&gt;&lt;b&gt;Authors:&lt;/b&gt; Yuping He, Yifei Huang, Guo Chen, Lidong Lu, Baoqi Pei, Jilan Xu, Tong Lu, Yoichi Sato&lt;/p&gt;&lt;p&gt;&lt;b&gt;Upvotes:&lt;/b&gt; 6&lt;/p&gt;&lt;p&gt;&lt;b&gt;Summary:&lt;/b&gt; Perceiving the world from both egocentric (first-person) and exocentric (third-person) perspectives is fundamental to human cognition, enabling rich and complementary understanding of dynamic environments. In recent years, allowing the machines to leverage the synergistic potential of these dual perspectives has emerged as a compelling research direction in video understanding. In this survey, we provide a comprehensive review of video understanding from both exocentric and egocentric viewpoints. We begin by highlighting the practical applications of integrating egocentric and exocentric techniques, envisioning their potential collaboration across domains. We then identify key research tasks to realize these applications. Next, we systematically organize and review recent advancements into three main research directions: (1) leveraging egocentric data to enhance exocentric understanding, (2) utilizing exocentric data to improve egocentric analysis, and (3) joint learning frameworks that unify both perspectives. For each direction, we analyze a diverse set of tasks and relevant works. Additionally, we discuss benchmark datasets that support research in both perspectives, evaluating their scope, diversity, and applicability. Finally, we discuss limitations in current works and propose promising future research directions. By synthesizing insights from both perspectives, our goal is to inspire advancements in video understanding and artificial intelligence, bringing machines closer to perceiving the world in a human-like manner. A GitHub repo of related works can be found at https://github.com/ayiyayi/Awesome-Egocentric-and-Exocentric-Vision.&lt;/p&gt;</description>
<guid isPermaLink="false">https://arxiv.org/abs/2506.04633</guid> <guid isPermaLink="false">https://arxiv.org/abs/2506.06253</guid>
<pubDate>Thu, 05 Jun 2025 05:09:46 +0000</pubDate> <pubDate>Fri, 06 Jun 2025 17:25:48 +0000</pubDate>
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<title>Evaluation is All You Need: Strategic Overclaiming of LLM Reasoning Capabilities Through Evaluation Design</title> <title>STARFlow: Scaling Latent Normalizing Flows for High-resolution Image Synthesis</title>
<link>https://arxiv.org/abs/2506.04734</link> <link>https://arxiv.org/abs/2506.06276</link>
<description>&lt;p&gt;&lt;img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2506.04734.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /&gt;&lt;/p&gt;&lt;p&gt;&lt;b&gt;Authors:&lt;/b&gt; Lin Sun, Weihong Lin, Jinzhu Wu, Yongfu Zhu, Xiaoqi Jian, Guangxiang Zhao, Change Jia, Linglin Zhang, Sai-er Hu, Yuhan Wu, Xiangzheng Zhang&lt;/p&gt;&lt;p&gt;&lt;b&gt;Upvotes:&lt;/b&gt; 17&lt;/p&gt;&lt;p&gt;&lt;b&gt;Summary:&lt;/b&gt; Reasoning models represented by the Deepseek-R1-Distill series have been widely adopted by the open-source community due to their strong performance in mathematics, science, programming, and other domains. However, our study reveals that their benchmark evaluation results are subject to significant fluctuations caused by various factors. Subtle differences in evaluation conditions can lead to substantial variations in results. Similar phenomena are observed in other open-source inference models fine-tuned based on the Deepseek-R1-Distill series, as well as in the QwQ-32B model, making their claimed performance improvements difficult to reproduce reliably. Therefore, we advocate for the establishment of a more rigorous paradigm for model performance evaluation and present our empirical assessments of the Deepseek-R1-Distill series models.&lt;/p&gt;</description> <description>&lt;p&gt;&lt;img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2506.06276.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /&gt;&lt;/p&gt;&lt;p&gt;&lt;b&gt;Authors:&lt;/b&gt; Jiatao Gu, Tianrong Chen, David Berthelot, Huangjie Zheng, Yuyang Wang, Ruixiang Zhang, Laurent Dinh, Miguel Angel Bautista, Josh Susskind, Shuangfei Zhai&lt;/p&gt;&lt;p&gt;&lt;b&gt;Upvotes:&lt;/b&gt; 13&lt;/p&gt;&lt;p&gt;&lt;b&gt;Summary:&lt;/b&gt; We present STARFlow, a scalable generative model based on normalizing flows that achieves strong performance in high-resolution image synthesis. The core of STARFlow is Transformer Autoregressive Flow (TARFlow), which combines the expressive power of normalizing flows with the structured modeling capabilities of Autoregressive Transformers. We first establish the theoretical universality of TARFlow for modeling continuous distributions. Building on this foundation, we introduce several key architectural and algorithmic innovations to significantly enhance scalability: (1) a deep-shallow design, wherein a deep Transformer block captures most of the model representational capacity, complemented by a few shallow Transformer blocks that are computationally efficient yet substantially beneficial; (2) modeling in the latent space of pretrained autoencoders, which proves more effective than direct pixel-level modeling; and (3) a novel guidance algorithm that significantly boosts sample quality. Crucially, our model remains an end-to-end normalizing flow, enabling exact maximum likelihood training in continuous spaces without discretization. STARFlow achieves competitive performance in both class-conditional and text-conditional image generation tasks, approaching state-of-the-art diffusion models in sample quality. To our knowledge, this work is the first successful demonstration of normalizing flows operating effectively at this scale and resolution.&lt;/p&gt;</description>
<guid isPermaLink="false">https://arxiv.org/abs/2506.04734</guid> <guid isPermaLink="false">https://arxiv.org/abs/2506.06276</guid>
<pubDate>Thu, 05 Jun 2025 08:09:11 +0000</pubDate> <pubDate>Fri, 06 Jun 2025 17:58:39 +0000</pubDate>
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<title>FEAT: Full-Dimensional Efficient Attention Transformer for Medical Video Generation</title>
<link>https://arxiv.org/abs/2506.04956</link>
<description>&lt;p&gt;&lt;img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2506.04956.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /&gt;&lt;/p&gt;&lt;p&gt;&lt;b&gt;Authors:&lt;/b&gt; Huihan Wang, Zhiwen Yang, Hui Zhang, Dan Zhao, Bingzheng Wei, Yan Xu&lt;/p&gt;&lt;p&gt;&lt;b&gt;Upvotes:&lt;/b&gt; 3&lt;/p&gt;&lt;p&gt;&lt;b&gt;Summary:&lt;/b&gt; Synthesizing high-quality dynamic medical videos remains a significant challenge due to the need for modeling both spatial consistency and temporal dynamics. Existing Transformer-based approaches face critical limitations, including insufficient channel interactions, high computational complexity from self-attention, and coarse denoising guidance from timestep embeddings when handling varying noise levels. In this work, we propose FEAT, a full-dimensional efficient attention Transformer, which addresses these issues through three key innovations: (1) a unified paradigm with sequential spatial-temporal-channel attention mechanisms to capture global dependencies across all dimensions, (2) a linear-complexity design for attention mechanisms in each dimension, utilizing weighted key-value attention and global channel attention, and (3) a residual value guidance module that provides fine-grained pixel-level guidance to adapt to different noise levels. We evaluate FEAT on standard benchmarks and downstream tasks, demonstrating that FEAT-S, with only 23\% of the parameters of the state-of-the-art model Endora, achieves comparable or even superior performance. Furthermore, FEAT-L surpasses all comparison methods across multiple datasets, showcasing both superior effectiveness and scalability. Code is available at https://github.com/Yaziwel/FEAT.&lt;/p&gt;</description>
<guid isPermaLink="false">https://arxiv.org/abs/2506.04956</guid>
<pubDate>Thu, 05 Jun 2025 12:31:02 +0000</pubDate>
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<title>PATS: Proficiency-Aware Temporal Sampling for Multi-View Sports Skill Assessment</title>
<link>https://arxiv.org/abs/2506.04996</link>
<description>&lt;p&gt;&lt;img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2506.04996.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /&gt;&lt;/p&gt;&lt;p&gt;&lt;b&gt;Authors:&lt;/b&gt; Edoardo Bianchi, Antonio Liotta&lt;/p&gt;&lt;p&gt;&lt;b&gt;Upvotes:&lt;/b&gt; 1&lt;/p&gt;&lt;p&gt;&lt;b&gt;Summary:&lt;/b&gt; Automated sports skill assessment requires capturing fundamental movement patterns that distinguish expert from novice performance, yet current video sampling methods disrupt the temporal continuity essential for proficiency evaluation. To this end, we introduce Proficiency-Aware Temporal Sampling (PATS), a novel sampling strategy that preserves complete fundamental movements within continuous temporal segments for multi-view skill assessment. PATS adaptively segments videos to ensure each analyzed portion contains full execution of critical performance components, repeating this process across multiple segments to maximize information coverage while maintaining temporal coherence. Evaluated on the EgoExo4D benchmark with SkillFormer, PATS surpasses the state-of-the-art accuracy across all viewing configurations (+0.65% to +3.05%) and delivers substantial gains in challenging domains (+26.22% bouldering, +2.39% music, +1.13% basketball). Systematic analysis reveals that PATS successfully adapts to diverse activity characteristics-from high-frequency sampling for dynamic sports to fine-grained segmentation for sequential skills-demonstrating its effectiveness as an adaptive approach to temporal sampling that advances automated skill assessment for real-world applications.&lt;/p&gt;</description>
<guid isPermaLink="false">https://arxiv.org/abs/2506.04996</guid>
<pubDate>Thu, 05 Jun 2025 13:05:23 +0000</pubDate>
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<title>ComfyUI-Copilot: An Intelligent Assistant for Automated Workflow Development</title>
<link>https://arxiv.org/abs/2506.05010</link>
<description>&lt;p&gt;&lt;img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2506.05010.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /&gt;&lt;/p&gt;&lt;p&gt;&lt;b&gt;Authors:&lt;/b&gt; Zhenran Xu, Xue Yang, Yiyu Wang, Qingli Hu, Zijiao Wu, Longyue Wang, Weihua Luo, Kaifu Zhang, Baotian Hu, Min Zhang&lt;/p&gt;&lt;p&gt;&lt;b&gt;Upvotes:&lt;/b&gt; 55&lt;/p&gt;&lt;p&gt;&lt;b&gt;Summary:&lt;/b&gt; We introduce ComfyUI-Copilot, a large language model-powered plugin designed to enhance the usability and efficiency of ComfyUI, an open-source platform for AI-driven art creation. Despite its flexibility and user-friendly interface, ComfyUI can present challenges to newcomers, including limited documentation, model misconfigurations, and the complexity of workflow design. ComfyUI-Copilot addresses these challenges by offering intelligent node and model recommendations, along with automated one-click workflow construction. At its core, the system employs a hierarchical multi-agent framework comprising a central assistant agent for task delegation and specialized worker agents for different usages, supported by our curated ComfyUI knowledge bases to streamline debugging and deployment. We validate the effectiveness of ComfyUI-Copilot through both offline quantitative evaluations and online user feedback, showing that it accurately recommends nodes and accelerates workflow development. Additionally, use cases illustrate that ComfyUI-Copilot lowers entry barriers for beginners and enhances workflow efficiency for experienced users. The ComfyUI-Copilot installation package and a demo video are available at https://github.com/AIDC-AI/ComfyUI-Copilot.&lt;/p&gt;</description>
<guid isPermaLink="false">https://arxiv.org/abs/2506.05010</guid>
<pubDate>Thu, 05 Jun 2025 13:20:50 +0000</pubDate>
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<title>FlowDirector: Training-Free Flow Steering for Precise Text-to-Video Editing</title>
<link>https://arxiv.org/abs/2506.05046</link>
<description>&lt;p&gt;&lt;img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2506.05046.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /&gt;&lt;/p&gt;&lt;p&gt;&lt;b&gt;Authors:&lt;/b&gt; Guangzhao Li, Yanming Yang, Chenxi Song, Chi Zhang&lt;/p&gt;&lt;p&gt;&lt;b&gt;Upvotes:&lt;/b&gt; 2&lt;/p&gt;&lt;p&gt;&lt;b&gt;Summary:&lt;/b&gt; Text-driven video editing aims to modify video content according to natural language instructions. While recent training-free approaches have made progress by leveraging pre-trained diffusion models, they typically rely on inversion-based techniques that map input videos into the latent space, which often leads to temporal inconsistencies and degraded structural fidelity. To address this, we propose FlowDirector, a novel inversion-free video editing framework. Our framework models the editing process as a direct evolution in data space, guiding the video via an Ordinary Differential Equation (ODE) to smoothly transition along its inherent spatiotemporal manifold, thereby preserving temporal coherence and structural details. To achieve localized and controllable edits, we introduce an attention-guided masking mechanism that modulates the ODE velocity field, preserving non-target regions both spatially and temporally. Furthermore, to address incomplete edits and enhance semantic alignment with editing instructions, we present a guidance-enhanced editing strategy inspired by Classifier-Free Guidance, which leverages differential signals between multiple candidate flows to steer the editing trajectory toward stronger semantic alignment without compromising structural consistency. Extensive experiments across benchmarks demonstrate that FlowDirector achieves state-of-the-art performance in instruction adherence, temporal consistency, and background preservation, establishing a new paradigm for efficient and coherent video editing without inversion.&lt;/p&gt;</description>
<guid isPermaLink="false">https://arxiv.org/abs/2506.05046</guid>
<pubDate>Thu, 05 Jun 2025 13:54:40 +0000</pubDate>
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<title>Qwen3 Embedding: Advancing Text Embedding and Reranking Through Foundation Models</title>
<link>https://arxiv.org/abs/2506.05176</link>
<description>&lt;p&gt;&lt;img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2506.05176.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /&gt;&lt;/p&gt;&lt;p&gt;&lt;b&gt;Authors:&lt;/b&gt; Yanzhao Zhang, Mingxin Li, Dingkun Long, Xin Zhang, Huan Lin, Baosong Yang, Pengjun Xie, An Yang, Dayiheng Liu, Junyang Lin, Fei Huang, Jingren Zhou&lt;/p&gt;&lt;p&gt;&lt;b&gt;Upvotes:&lt;/b&gt; 37&lt;/p&gt;&lt;p&gt;&lt;b&gt;Summary:&lt;/b&gt; In this work, we introduce the Qwen3 Embedding series, a significant advancement over its predecessor, the GTE-Qwen series, in text embedding and reranking capabilities, built upon the Qwen3 foundation models. Leveraging the Qwen3 LLMs' robust capabilities in multilingual text understanding and generation, our innovative multi-stage training pipeline combines large-scale unsupervised pre-training with supervised fine-tuning on high-quality datasets. Effective model merging strategies further ensure the robustness and adaptability of the Qwen3 Embedding series. During the training process, the Qwen3 LLMs serve not only as backbone models but also play a crucial role in synthesizing high-quality, rich, and diverse training data across multiple domains and languages, thus enhancing the training pipeline. The Qwen3 Embedding series offers a spectrum of model sizes (0.6B, 4B, 8B) for both embedding and reranking tasks, addressing diverse deployment scenarios where users can optimize for either efficiency or effectiveness. Empirical evaluations demonstrate that the Qwen3 Embedding series achieves state-of-the-art results across diverse benchmarks. Notably, it excels on the multilingual evaluation benchmark MTEB for text embedding, as well as in various retrieval tasks, including code retrieval, cross-lingual retrieval and multilingual retrieval. To facilitate reproducibility and promote community-driven research and development, the Qwen3 Embedding models are publicly available under the Apache 2.0 license.&lt;/p&gt;</description>
<guid isPermaLink="false">https://arxiv.org/abs/2506.05176</guid>
<pubDate>Thu, 05 Jun 2025 15:49:48 +0000</pubDate>
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<title>The Common Pile v0.1: An 8TB Dataset of Public Domain and Openly Licensed Text</title>
<link>https://arxiv.org/abs/2506.05209</link>
<description>&lt;p&gt;&lt;img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2506.05209.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /&gt;&lt;/p&gt;&lt;p&gt;&lt;b&gt;Authors:&lt;/b&gt; Nikhil Kandpal, Brian Lester, Colin Raffel, Sebastian Majstorovic, Stella Biderman, Baber Abbasi, Luca Soldaini, Enrico Shippole, A. Feder Cooper, Aviya Skowron, John Kirchenbauer, Shayne Longpre, Lintang Sutawika, Alon Albalak, Zhenlin Xu, Guilherme Penedo, Loubna Ben Allal, Elie Bakouch, John David Pressman, Honglu Fan, Dashiell Stander, Guangyu Song, Aaron Gokaslan, Tom Goldstein, Brian R. Bartoldson, Bhavya Kailkhura, Tyler Murray&lt;/p&gt;&lt;p&gt;&lt;b&gt;Upvotes:&lt;/b&gt; 28&lt;/p&gt;&lt;p&gt;&lt;b&gt;Summary:&lt;/b&gt; Large language models (LLMs) are typically trained on enormous quantities of unlicensed text, a practice that has led to scrutiny due to possible intellectual property infringement and ethical concerns. Training LLMs on openly licensed text presents a first step towards addressing these issues, but prior data collection efforts have yielded datasets too small or low-quality to produce performant LLMs. To address this gap, we collect, curate, and release the Common Pile v0.1, an eight terabyte collection of openly licensed text designed for LLM pretraining. The Common Pile comprises content from 30 sources that span diverse domains including research papers, code, books, encyclopedias, educational materials, audio transcripts, and more. Crucially, we validate our efforts by training two 7 billion parameter LLMs on text from the Common Pile: Comma v0.1-1T and Comma v0.1-2T, trained on 1 and 2 trillion tokens respectively. Both models attain competitive performance to LLMs trained on unlicensed text with similar computational budgets, such as Llama 1 and 2 7B. In addition to releasing the Common Pile v0.1 itself, we also release the code used in its creation as well as the training mixture and checkpoints for the Comma v0.1 models.&lt;/p&gt;</description>
<guid isPermaLink="false">https://arxiv.org/abs/2506.05209</guid>
<pubDate>Thu, 05 Jun 2025 16:21:30 +0000</pubDate>
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<title>Diagonal Batching Unlocks Parallelism in Recurrent Memory Transformers for Long Contexts</title>
<link>https://arxiv.org/abs/2506.05229</link>
<description>&lt;p&gt;&lt;img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2506.05229.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /&gt;&lt;/p&gt;&lt;p&gt;&lt;b&gt;Authors:&lt;/b&gt; Danil Sivtsov, Ivan Rodkin, Gleb Kuzmin, Yuri Kuratov, Ivan Oseledets&lt;/p&gt;&lt;p&gt;&lt;b&gt;Upvotes:&lt;/b&gt; 34&lt;/p&gt;&lt;p&gt;&lt;b&gt;Summary:&lt;/b&gt; Transformer models struggle with long-context inference due to their quadratic time and linear memory complexity. Recurrent Memory Transformers (RMTs) offer a solution by reducing the asymptotic cost to linear time and constant memory usage. However, their memory update mechanism leads to sequential execution, causing a performance bottleneck. We introduce Diagonal Batching, a scheduling scheme that unlocks parallelism across segments in RMTs while preserving exact recurrence. This approach eliminates the sequential constraint, enabling efficient GPU inference even for single long-context inputs without complex batching and pipelining techniques. Because the technique is purely a run-time computation reordering, existing RMT models adopt it with no retraining. Applied to a LLaMA-1B ARMT model, Diagonal Batching yields a 3.3x speedup over standard full-attention LLaMA-1B and a 1.8x speedup over the sequential RMT implementation on 131,072-token sequences. By removing sequential bottleneck, Diagonal Batching reduces inference cost and latency, thereby strengthening RMTs as a practical solution for real-world, long-context applications.&lt;/p&gt;</description>
<guid isPermaLink="false">https://arxiv.org/abs/2506.05229</guid>
<pubDate>Thu, 05 Jun 2025 16:43:48 +0000</pubDate>
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<title>Aligning Latent Spaces with Flow Priors</title>
<link>https://arxiv.org/abs/2506.05240</link>
<description>&lt;p&gt;&lt;img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2506.05240.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /&gt;&lt;/p&gt;&lt;p&gt;&lt;b&gt;Authors:&lt;/b&gt; Yizhuo Li, Yuying Ge, Yixiao Ge, Ying Shan, Ping Luo&lt;/p&gt;&lt;p&gt;&lt;b&gt;Upvotes:&lt;/b&gt; 25&lt;/p&gt;&lt;p&gt;&lt;b&gt;Summary:&lt;/b&gt; This paper presents a novel framework for aligning learnable latent spaces to arbitrary target distributions by leveraging flow-based generative models as priors. Our method first pretrains a flow model on the target features to capture the underlying distribution. This fixed flow model subsequently regularizes the latent space via an alignment loss, which reformulates the flow matching objective to treat the latents as optimization targets. We formally prove that minimizing this alignment loss establishes a computationally tractable surrogate objective for maximizing a variational lower bound on the log-likelihood of latents under the target distribution. Notably, the proposed method eliminates computationally expensive likelihood evaluations and avoids ODE solving during optimization. As a proof of concept, we demonstrate in a controlled setting that the alignment loss landscape closely approximates the negative log-likelihood of the target distribution. We further validate the effectiveness of our approach through large-scale image generation experiments on ImageNet with diverse target distributions, accompanied by detailed discussions and ablation studies. With both theoretical and empirical validation, our framework paves a new way for latent space alignment.&lt;/p&gt;</description>
<guid isPermaLink="false">https://arxiv.org/abs/2506.05240</guid>
<pubDate>Thu, 05 Jun 2025 16:59:53 +0000</pubDate>
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<title>Micro-Act: Mitigate Knowledge Conflict in Question Answering via Actionable Self-Reasoning</title>
<link>https://arxiv.org/abs/2506.05278</link>
<description>&lt;p&gt;&lt;img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2506.05278.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /&gt;&lt;/p&gt;&lt;p&gt;&lt;b&gt;Authors:&lt;/b&gt; Nan Huo, Jinyang Li, Bowen Qin, Ge Qu, Xiaolong Li, Xiaodong Li, Chenhao Ma, Reynold Cheng&lt;/p&gt;&lt;p&gt;&lt;b&gt;Upvotes:&lt;/b&gt; 3&lt;/p&gt;&lt;p&gt;&lt;b&gt;Summary:&lt;/b&gt; Retrieval-Augmented Generation (RAG) systems commonly suffer from Knowledge Conflicts, where retrieved external knowledge contradicts the inherent, parametric knowledge of large language models (LLMs). It adversely affects performance on downstream tasks such as question answering (QA). Existing approaches often attempt to mitigate conflicts by directly comparing two knowledge sources in a side-by-side manner, but this can overwhelm LLMs with extraneous or lengthy contexts, ultimately hindering their ability to identify and mitigate inconsistencies. To address this issue, we propose Micro-Act a framework with a hierarchical action space that automatically perceives context complexity and adaptively decomposes each knowledge source into a sequence of fine-grained comparisons. These comparisons are represented as actionable steps, enabling reasoning beyond the superficial context. Through extensive experiments on five benchmark datasets, Micro-Act consistently achieves significant increase in QA accuracy over state-of-the-art baselines across all 5 datasets and 3 conflict types, especially in temporal and semantic types where all baselines fail significantly. More importantly, Micro-Act exhibits robust performance on non-conflict questions simultaneously, highlighting its practical value in real-world RAG applications.&lt;/p&gt;</description>
<guid isPermaLink="false">https://arxiv.org/abs/2506.05278</guid>
<pubDate>Thu, 05 Jun 2025 17:33:02 +0000</pubDate>
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<title>Rectified Point Flow: Generic Point Cloud Pose Estimation</title>
<link>https://arxiv.org/abs/2506.05282</link>
<description>&lt;p&gt;&lt;img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2506.05282.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /&gt;&lt;/p&gt;&lt;p&gt;&lt;b&gt;Authors:&lt;/b&gt; Tao Sun, Liyuan Zhu, Shengyu Huang, Shuran Song, Iro Armeni&lt;/p&gt;&lt;p&gt;&lt;b&gt;Upvotes:&lt;/b&gt; 3&lt;/p&gt;&lt;p&gt;&lt;b&gt;Summary:&lt;/b&gt; We introduce Rectified Point Flow, a unified parameterization that formulates pairwise point cloud registration and multi-part shape assembly as a single conditional generative problem. Given unposed point clouds, our method learns a continuous point-wise velocity field that transports noisy points toward their target positions, from which part poses are recovered. In contrast to prior work that regresses part-wise poses with ad-hoc symmetry handling, our method intrinsically learns assembly symmetries without symmetry labels. Together with a self-supervised encoder focused on overlapping points, our method achieves a new state-of-the-art performance on six benchmarks spanning pairwise registration and shape assembly. Notably, our unified formulation enables effective joint training on diverse datasets, facilitating the learning of shared geometric priors and consequently boosting accuracy. Project page: https://rectified-pointflow.github.io/.&lt;/p&gt;</description>
<guid isPermaLink="false">https://arxiv.org/abs/2506.05282</guid>
<pubDate>Thu, 05 Jun 2025 17:36:03 +0000</pubDate>
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<title>Video World Models with Long-term Spatial Memory</title>
<link>https://arxiv.org/abs/2506.05284</link>
<description>&lt;p&gt;&lt;img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2506.05284.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /&gt;&lt;/p&gt;&lt;p&gt;&lt;b&gt;Authors:&lt;/b&gt; Tong Wu, Shuai Yang, Ryan Po, Yinghao Xu, Ziwei Liu, Dahua Lin, Gordon Wetzstein&lt;/p&gt;&lt;p&gt;&lt;b&gt;Upvotes:&lt;/b&gt; 42&lt;/p&gt;&lt;p&gt;&lt;b&gt;Summary:&lt;/b&gt; Emerging world models autoregressively generate video frames in response to actions, such as camera movements and text prompts, among other control signals. Due to limited temporal context window sizes, these models often struggle to maintain scene consistency during revisits, leading to severe forgetting of previously generated environments. Inspired by the mechanisms of human memory, we introduce a novel framework to enhancing long-term consistency of video world models through a geometry-grounded long-term spatial memory. Our framework includes mechanisms to store and retrieve information from the long-term spatial memory and we curate custom datasets to train and evaluate world models with explicitly stored 3D memory mechanisms. Our evaluations show improved quality, consistency, and context length compared to relevant baselines, paving the way towards long-term consistent world generation.&lt;/p&gt;</description>
<guid isPermaLink="false">https://arxiv.org/abs/2506.05284</guid>
<pubDate>Thu, 05 Jun 2025 17:42:34 +0000</pubDate>
</item>
<item>
<title>EOC-Bench: Can MLLMs Identify, Recall, and Forecast Objects in an Egocentric World?</title>
<link>https://arxiv.org/abs/2506.05287</link>
<description>&lt;p&gt;&lt;img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2506.05287.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /&gt;&lt;/p&gt;&lt;p&gt;&lt;b&gt;Authors:&lt;/b&gt; Yuqian Yuan, Ronghao Dang, Long Li, Wentong Li, Dian Jiao, Xin Li, Deli Zhao, Fan Wang, Wenqiao Zhang, Jun Xiao, Yueting Zhuang&lt;/p&gt;&lt;p&gt;&lt;b&gt;Upvotes:&lt;/b&gt; 14&lt;/p&gt;&lt;p&gt;&lt;b&gt;Summary:&lt;/b&gt; The emergence of multimodal large language models (MLLMs) has driven breakthroughs in egocentric vision applications. These applications necessitate persistent, context-aware understanding of objects, as users interact with tools in dynamic and cluttered environments. However, existing embodied benchmarks primarily focus on static scene exploration, emphasizing object's appearance and spatial attributes while neglecting the assessment of dynamic changes arising from users' interactions. To address this gap, we introduce EOC-Bench, an innovative benchmark designed to systematically evaluate object-centric embodied cognition in dynamic egocentric scenarios. Specially, EOC-Bench features 3,277 meticulously annotated QA pairs categorized into three temporal categories: Past, Present, and Future, covering 11 fine-grained evaluation dimensions and 3 visual object referencing types. To ensure thorough assessment, we develop a mixed-format human-in-the-loop annotation framework with four types of questions and design a novel multi-scale temporal accuracy metric for open-ended temporal evaluation. Based on EOC-Bench, we conduct comprehensive evaluations of various proprietary, open-source, and object-level MLLMs. EOC-Bench serves as a crucial tool for advancing the embodied object cognitive capabilities of MLLMs, establishing a robust foundation for developing reliable core models for embodied systems.&lt;/p&gt;</description>
<guid isPermaLink="false">https://arxiv.org/abs/2506.05287</guid>
<pubDate>Thu, 05 Jun 2025 17:44:12 +0000</pubDate>
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<title>SeedVR2: One-Step Video Restoration via Diffusion Adversarial Post-Training</title>
<link>https://arxiv.org/abs/2506.05301</link>
<description>&lt;p&gt;&lt;img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2506.05301.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /&gt;&lt;/p&gt;&lt;p&gt;&lt;b&gt;Authors:&lt;/b&gt; Jianyi Wang, Shanchuan Lin, Zhijie Lin, Yuxi Ren, Meng Wei, Zongsheng Yue, Shangchen Zhou, Hao Chen, Yang Zhao, Ceyuan Yang, Xuefeng Xiao, Chen Change Loy, Lu Jiang&lt;/p&gt;&lt;p&gt;&lt;b&gt;Upvotes:&lt;/b&gt; 50&lt;/p&gt;&lt;p&gt;&lt;b&gt;Summary:&lt;/b&gt; Recent advances in diffusion-based video restoration (VR) demonstrate significant improvement in visual quality, yet yield a prohibitive computational cost during inference. While several distillation-based approaches have exhibited the potential of one-step image restoration, extending existing approaches to VR remains challenging and underexplored, particularly when dealing with high-resolution video in real-world settings. In this work, we propose a one-step diffusion-based VR model, termed as SeedVR2, which performs adversarial VR training against real data. To handle the challenging high-resolution VR within a single step, we introduce several enhancements to both model architecture and training procedures. Specifically, an adaptive window attention mechanism is proposed, where the window size is dynamically adjusted to fit the output resolutions, avoiding window inconsistency observed under high-resolution VR using window attention with a predefined window size. To stabilize and improve the adversarial post-training towards VR, we further verify the effectiveness of a series of losses, including a proposed feature matching loss without significantly sacrificing training efficiency. Extensive experiments show that SeedVR2 can achieve comparable or even better performance compared with existing VR approaches in a single step.&lt;/p&gt;</description>
<guid isPermaLink="false">https://arxiv.org/abs/2506.05301</guid>
<pubDate>Thu, 05 Jun 2025 17:51:05 +0000</pubDate>
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<title>MARBLE: Material Recomposition and Blending in CLIP-Space</title>
<link>https://arxiv.org/abs/2506.05313</link>
<description>&lt;p&gt;&lt;img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2506.05313.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /&gt;&lt;/p&gt;&lt;p&gt;&lt;b&gt;Authors:&lt;/b&gt; Ta-Ying Cheng, Prafull Sharma, Mark Boss, Varun Jampani&lt;/p&gt;&lt;p&gt;&lt;b&gt;Upvotes:&lt;/b&gt; 2&lt;/p&gt;&lt;p&gt;&lt;b&gt;Summary:&lt;/b&gt; Editing materials of objects in images based on exemplar images is an active area of research in computer vision and graphics. We propose MARBLE, a method for performing material blending and recomposing fine-grained material properties by finding material embeddings in CLIP-space and using that to control pre-trained text-to-image models. We improve exemplar-based material editing by finding a block in the denoising UNet responsible for material attribution. Given two material exemplar-images, we find directions in the CLIP-space for blending the materials. Further, we can achieve parametric control over fine-grained material attributes such as roughness, metallic, transparency, and glow using a shallow network to predict the direction for the desired material attribute change. We perform qualitative and quantitative analysis to demonstrate the efficacy of our proposed method. We also present the ability of our method to perform multiple edits in a single forward pass and applicability to painting. Project Page: https://marblecontrol.github.io/&lt;/p&gt;</description>
<guid isPermaLink="false">https://arxiv.org/abs/2506.05313</guid>
<pubDate>Thu, 05 Jun 2025 17:55:16 +0000</pubDate>
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<item>
<title>Revisiting Depth Representations for Feed-Forward 3D Gaussian Splatting</title>
<link>https://arxiv.org/abs/2506.05327</link>
<description>&lt;p&gt;&lt;img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2506.05327.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /&gt;&lt;/p&gt;&lt;p&gt;&lt;b&gt;Authors:&lt;/b&gt; Duochao Shi, Weijie Wang, Donny Y. Chen, Zeyu Zhang, Jia-Wang Bian, Bohan Zhuang, Chunhua Shen&lt;/p&gt;&lt;p&gt;&lt;b&gt;Upvotes:&lt;/b&gt; 11&lt;/p&gt;&lt;p&gt;&lt;b&gt;Summary:&lt;/b&gt; Depth maps are widely used in feed-forward 3D Gaussian Splatting (3DGS) pipelines by unprojecting them into 3D point clouds for novel view synthesis. This approach offers advantages such as efficient training, the use of known camera poses, and accurate geometry estimation. However, depth discontinuities at object boundaries often lead to fragmented or sparse point clouds, degrading rendering quality -- a well-known limitation of depth-based representations. To tackle this issue, we introduce PM-Loss, a novel regularization loss based on a pointmap predicted by a pre-trained transformer. Although the pointmap itself may be less accurate than the depth map, it effectively enforces geometric smoothness, especially around object boundaries. With the improved depth map, our method significantly improves the feed-forward 3DGS across various architectures and scenes, delivering consistently better rendering results. Our project page: https://aim-uofa.github.io/PMLoss&lt;/p&gt;</description>
<guid isPermaLink="false">https://arxiv.org/abs/2506.05327</guid>
<pubDate>Thu, 05 Jun 2025 17:58:23 +0000</pubDate>
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<item>
<title>AV-Reasoner: Improving and Benchmarking Clue-Grounded Audio-Visual Counting for MLLMs</title>
<link>https://arxiv.org/abs/2506.05328</link>
<description>&lt;p&gt;&lt;img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2506.05328.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /&gt;&lt;/p&gt;&lt;p&gt;&lt;b&gt;Authors:&lt;/b&gt; Lidong Lu, Guo Chen, Zhiqi Li, Yicheng Liu, Tong Lu&lt;/p&gt;&lt;p&gt;&lt;b&gt;Upvotes:&lt;/b&gt; 20&lt;/p&gt;&lt;p&gt;&lt;b&gt;Summary:&lt;/b&gt; Despite progress in video understanding, current MLLMs struggle with counting tasks. Existing benchmarks are limited by short videos, close-set queries, lack of clue annotations, and weak multimodal coverage. In this paper, we introduce CG-AV-Counting, a manually-annotated clue-grounded counting benchmark with 1,027 multimodal questions and 5,845 annotated clues over 497 long videos. It supports both black-box and white-box evaluation, serving as a comprehensive testbed for both end-to-end and reasoning-based counting. To explore ways to improve model's counting capability, we propose AV-Reasoner, a model trained with GRPO and curriculum learning to generalize counting ability from related tasks. AV-Reasoner achieves state-of-the-art results across multiple benchmarks, demonstrating the effectiveness of reinforcement learning. However, experiments show that on out-of-domain benchmarks, reasoning in the language space fails to bring performance gains. The code and benchmark have been realeased on https://av-reasoner.github.io.&lt;/p&gt;</description>
<guid isPermaLink="false">https://arxiv.org/abs/2506.05328</guid>
<pubDate>Thu, 05 Jun 2025 17:58:33 +0000</pubDate>
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<item>
<title>MINT-CoT: Enabling Interleaved Visual Tokens in Mathematical Chain-of-Thought Reasoning</title>
<link>https://arxiv.org/abs/2506.05331</link>
<description>&lt;p&gt;&lt;img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2506.05331.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /&gt;&lt;/p&gt;&lt;p&gt;&lt;b&gt;Authors:&lt;/b&gt; Xinyan Chen, Renrui Zhang, Dongzhi Jiang, Aojun Zhou, Shilin Yan, Weifeng Lin, Hongsheng Li&lt;/p&gt;&lt;p&gt;&lt;b&gt;Upvotes:&lt;/b&gt; 12&lt;/p&gt;&lt;p&gt;&lt;b&gt;Summary:&lt;/b&gt; Chain-of-Thought (CoT) has widely enhanced mathematical reasoning in Large Language Models (LLMs), but it still remains challenging for extending it to multimodal domains. Existing works either adopt a similar textual reasoning for image input, or seek to interleave visual signals into mathematical CoT. However, they face three key limitations for math problem-solving: reliance on coarse-grained box-shaped image regions, limited perception of vision encoders on math content, and dependence on external capabilities for visual modification. In this paper, we propose MINT-CoT, introducing Mathematical INterleaved Tokens for Chain-of-Thought visual reasoning. MINT-CoT adaptively interleaves relevant visual tokens into textual reasoning steps via an Interleave Token, which dynamically selects visual regions of any shapes within math figures. To empower this capability, we construct the MINT-CoT dataset, containing 54K mathematical problems aligning each reasoning step with visual regions at the token level, accompanied by a rigorous data generation pipeline. We further present a three-stage MINT-CoT training strategy, progressively combining text-only CoT SFT, interleaved CoT SFT, and interleaved CoT RL, which derives our MINT-CoT-7B model. Extensive experiments demonstrate the effectiveness of our method for effective visual interleaved reasoning in mathematical domains, where MINT-CoT-7B outperforms the baseline model by +34.08% on MathVista, +28.78% on GeoQA, and +23.2% on MMStar, respectively. Our code and data are available at https://github.com/xinyan-cxy/MINT-CoT&lt;/p&gt;</description>
<guid isPermaLink="false">https://arxiv.org/abs/2506.05331</guid>
<pubDate>Thu, 05 Jun 2025 17:59:02 +0000</pubDate>
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<item>
<title>Kinetics: Rethinking Test-Time Scaling Laws</title>
<link>https://arxiv.org/abs/2506.05333</link>
<description>&lt;p&gt;&lt;img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2506.05333.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /&gt;&lt;/p&gt;&lt;p&gt;&lt;b&gt;Authors:&lt;/b&gt; Ranajoy Sadhukhan, Zhuoming Chen, Haizhong Zheng, Yang Zhou, Emma Strubell, Beidi Chen&lt;/p&gt;&lt;p&gt;&lt;b&gt;Upvotes:&lt;/b&gt; 5&lt;/p&gt;&lt;p&gt;&lt;b&gt;Summary:&lt;/b&gt; We rethink test-time scaling laws from a practical efficiency perspective, revealing that the effectiveness of smaller models is significantly overestimated. Prior work, grounded in compute-optimality, overlooks critical memory access bottlenecks introduced by inference-time strategies (e.g., Best-of-N, long CoTs). Our holistic analysis, spanning models from 0.6B to 32B parameters, reveals a new Kinetics Scaling Law that better guides resource allocation by incorporating both computation and memory access costs. Kinetics Scaling Law suggests that test-time compute is more effective when used on models above a threshold than smaller ones. A key reason is that in TTS, attention, rather than parameter count, emerges as the dominant cost factor. Motivated by this, we propose a new scaling paradigm centered on sparse attention, which lowers per-token cost and enables longer generations and more parallel samples within the same resource budget. Empirically, we show that sparse attention models consistently outperform dense counterparts, achieving over 60 points gains in low-cost regimes and over 5 points gains in high-cost regimes for problem-solving accuracy on AIME, encompassing evaluations on state-of-the-art MoEs. These results suggest that sparse attention is essential for realizing the full potential of test-time scaling because, unlike training, where parameter scaling saturates, test-time accuracy continues to improve through increased generation. The code is available at https://github.com/Infini-AI-Lab/Kinetics.&lt;/p&gt;</description>
<guid isPermaLink="false">https://arxiv.org/abs/2506.05333</guid>
<pubDate>Thu, 05 Jun 2025 17:59:24 +0000</pubDate>
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<item>
<title>Search Arena: Analyzing Search-Augmented LLMs</title>
<link>https://arxiv.org/abs/2506.05334</link>
<description>&lt;p&gt;&lt;img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2506.05334.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /&gt;&lt;/p&gt;&lt;p&gt;&lt;b&gt;Authors:&lt;/b&gt; Mihran Miroyan, Tsung-Han Wu, Logan King, Tianle Li, Jiayi Pan, Xinyan Hu, Wei-Lin Chiang, Anastasios N. Angelopoulos, Trevor Darrell, Narges Norouzi, Joseph E. Gonzalez&lt;/p&gt;&lt;p&gt;&lt;b&gt;Upvotes:&lt;/b&gt; 16&lt;/p&gt;&lt;p&gt;&lt;b&gt;Summary:&lt;/b&gt; Search-augmented language models combine web search with Large Language Models (LLMs) to improve response groundedness and freshness. However, analyzing these systems remains challenging: existing datasets are limited in scale and narrow in scope, often constrained to static, single-turn, fact-checking questions. In this work, we introduce Search Arena, a crowd-sourced, large-scale, human-preference dataset of over 24,000 paired multi-turn user interactions with search-augmented LLMs. The dataset spans diverse intents and languages, and contains full system traces with around 12,000 human preference votes. Our analysis reveals that user preferences are influenced by the number of citations, even when the cited content does not directly support the attributed claims, uncovering a gap between perceived and actual credibility. Furthermore, user preferences vary across cited sources, revealing that community-driven platforms are generally preferred and static encyclopedic sources are not always appropriate and reliable. To assess performance across different settings, we conduct cross-arena analyses by testing search-augmented LLMs in a general-purpose chat environment and conventional LLMs in search-intensive settings. We find that web search does not degrade and may even improve performance in non-search settings; however, the quality in search settings is significantly affected if solely relying on the model's parametric knowledge. We open-sourced the dataset to support future research in this direction. Our dataset and code are available at: https://github.com/lmarena/search-arena.&lt;/p&gt;</description>
<guid isPermaLink="false">https://arxiv.org/abs/2506.05334</guid>
<pubDate>Thu, 05 Jun 2025 17:59:26 +0000</pubDate>
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<title>SparseMM: Head Sparsity Emerges from Visual Concept Responses in MLLMs</title>
<link>https://arxiv.org/abs/2506.05344</link>
<description>&lt;p&gt;&lt;img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2506.05344.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /&gt;&lt;/p&gt;&lt;p&gt;&lt;b&gt;Authors:&lt;/b&gt; Jiahui Wang, Zuyan Liu, Yongming Rao, Jiwen Lu&lt;/p&gt;&lt;p&gt;&lt;b&gt;Upvotes:&lt;/b&gt; 15&lt;/p&gt;&lt;p&gt;&lt;b&gt;Summary:&lt;/b&gt; Multimodal Large Language Models (MLLMs) are commonly derived by extending pre-trained Large Language Models (LLMs) with visual capabilities. In this work, we investigate how MLLMs process visual inputs by analyzing their attention mechanisms. We reveal a surprising sparsity phenomenon: only a small subset (approximately less than 5%) of attention heads in LLMs actively contribute to visual understanding, termed visual heads. To identify these heads efficiently, we design a training-free framework that quantifies head-level visual relevance through targeted response analysis. Building on this discovery, we introduce SparseMM, a KV-Cache optimization strategy that allocates asymmetric computation budgets to heads in LLMs based on their visual scores, leveraging the sparity of visual heads for accelerating the inference of MLLMs. Compared with prior KV-Cache acceleration methods that ignore the particularity of visual, SparseMM prioritizes stress and retaining visual semantics during decoding. Extensive evaluations across mainstream multimodal benchmarks demonstrate that SparseMM achieves superior accuracy-efficiency trade-offs. Notably, SparseMM delivers 1.38x real-time acceleration and 52% memory reduction during generation while maintaining performance parity on efficiency test. Our project is open sourced at https://github.com/CR400AF-A/SparseMM.&lt;/p&gt;</description>
<guid isPermaLink="false">https://arxiv.org/abs/2506.05344</guid>
<pubDate>Thu, 05 Jun 2025 17:59:55 +0000</pubDate>
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<item>
<title>Inference-Time Hyper-Scaling with KV Cache Compression</title>
<link>https://arxiv.org/abs/2506.05345</link>
<description>&lt;p&gt;&lt;img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2506.05345.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /&gt;&lt;/p&gt;&lt;p&gt;&lt;b&gt;Authors:&lt;/b&gt; Adrian Łańcucki, Konrad Staniszewski, Piotr Nawrot, Edoardo M. Ponti&lt;/p&gt;&lt;p&gt;&lt;b&gt;Upvotes:&lt;/b&gt; 23&lt;/p&gt;&lt;p&gt;&lt;b&gt;Summary:&lt;/b&gt; Inference-time scaling trades efficiency for increased reasoning accuracy by generating longer or more parallel sequences. However, in Transformer LLMs, generation cost is bottlenecked by the size of the key-value (KV) cache, rather than the number of generated tokens. Hence, we explore inference-time hyper-scaling: by compressing the KV cache, we can generate more tokens within the same compute budget and further improve the accuracy of scaled inference. The success of this approach, however, hinges on the ability of compression methods to preserve accuracy even at high compression ratios. To make hyper-scaling practical, we introduce Dynamic Memory Sparsification (DMS), a novel method for sparsifying KV caches that only requires 1K training steps to achieve 8times compression, while maintaining better accuracy than training-free sparse attention. Instead of prematurely discarding cached tokens, DMS delays token eviction, implicitly merging representations and preserving critical information. We demonstrate the effectiveness of inference-time hyper-scaling with DMS on multiple families of LLMs, showing that it boosts accuracy for comparable inference runtime and memory load. For instance, we enhance Qwen-R1 32B by an average of 9.1 points on AIME 24, 7.6 on GPQA, and 9.6 on LiveCodeBench across compute budgets.&lt;/p&gt;</description>
<guid isPermaLink="false">https://arxiv.org/abs/2506.05345</guid>
<pubDate>Thu, 05 Jun 2025 17:59:55 +0000</pubDate>
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<item>
<title>FreeTimeGS: Free Gaussians at Anytime and Anywhere for Dynamic Scene Reconstruction</title>
<link>https://arxiv.org/abs/2506.05348</link>
<description>&lt;p&gt;&lt;img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2506.05348.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /&gt;&lt;/p&gt;&lt;p&gt;&lt;b&gt;Authors:&lt;/b&gt; Yifan Wang, Peishan Yang, Zhen Xu, Jiaming Sun, Zhanhua Zhang, Yong Chen, Hujun Bao, Sida Peng, Xiaowei Zhou&lt;/p&gt;&lt;p&gt;&lt;b&gt;Upvotes:&lt;/b&gt; 5&lt;/p&gt;&lt;p&gt;&lt;b&gt;Summary:&lt;/b&gt; This paper addresses the challenge of reconstructing dynamic 3D scenes with complex motions. Some recent works define 3D Gaussian primitives in the canonical space and use deformation fields to map canonical primitives to observation spaces, achieving real-time dynamic view synthesis. However, these methods often struggle to handle scenes with complex motions due to the difficulty of optimizing deformation fields. To overcome this problem, we propose FreeTimeGS, a novel 4D representation that allows Gaussian primitives to appear at arbitrary time and locations. In contrast to canonical Gaussian primitives, our representation possesses the strong flexibility, thus improving the ability to model dynamic 3D scenes. In addition, we endow each Gaussian primitive with an motion function, allowing it to move to neighboring regions over time, which reduces the temporal redundancy. Experiments results on several datasets show that the rendering quality of our method outperforms recent methods by a large margin.&lt;/p&gt;</description>
<guid isPermaLink="false">https://arxiv.org/abs/2506.05348</guid>
<pubDate>Thu, 05 Jun 2025 17:59:57 +0000</pubDate>
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<title>VideoMathQA: Benchmarking Mathematical Reasoning via Multimodal Understanding in Videos</title>
<link>https://arxiv.org/abs/2506.05349</link>
<description>&lt;p&gt;&lt;img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2506.05349.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /&gt;&lt;/p&gt;&lt;p&gt;&lt;b&gt;Authors:&lt;/b&gt; Hanoona Rasheed, Abdelrahman Shaker, Anqi Tang, Muhammad Maaz, Ming-Hsuan Yang, Salman Khan, Fahad Khan&lt;/p&gt;&lt;p&gt;&lt;b&gt;Upvotes:&lt;/b&gt; 22&lt;/p&gt;&lt;p&gt;&lt;b&gt;Summary:&lt;/b&gt; Mathematical reasoning in real-world video settings presents a fundamentally different challenge than in static images or text. It requires interpreting fine-grained visual information, accurately reading handwritten or digital text, and integrating spoken cues, often dispersed non-linearly over time. In such multimodal contexts, success hinges not just on perception, but on selectively identifying and integrating the right contextual details from a rich and noisy stream of content. To this end, we introduce VideoMathQA, a benchmark designed to evaluate whether models can perform such temporally extended cross-modal reasoning on videos. The benchmark spans 10 diverse mathematical domains, covering videos ranging from 10 seconds to over 1 hour. It requires models to interpret structured visual content, understand instructional narratives, and jointly ground concepts across visual, audio, and textual modalities. We employ graduate-level experts to ensure high quality, totaling over 920 man-hours of annotation. To reflect real-world scenarios, questions are designed around three core reasoning challenges: direct problem solving, where answers are grounded in the presented question; conceptual transfer, which requires applying learned methods to new problems; and deep instructional comprehension, involving multi-step reasoning over extended explanations and partially worked-out solutions. Each question includes multi-step reasoning annotations, enabling fine-grained diagnosis of model capabilities. Through this benchmark, we highlight the limitations of existing approaches and establish a systematic evaluation framework for models that must reason, rather than merely perceive, across temporally extended and modality-rich mathematical problem settings. Our benchmark and evaluation code are available at: https://mbzuai-oryx.github.io/VideoMathQA&lt;/p&gt;</description>
<guid isPermaLink="false">https://arxiv.org/abs/2506.05349</guid>
<pubDate>Thu, 05 Jun 2025 17:59:58 +0000</pubDate>
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