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<docs>http://www.rssboard.org/rss-specification</docs>
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<generator>python-feedgen</generator>
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<language>en</language>
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<lastBuildDate>Wed, 13 May 2026 00:19:12 +0000</lastBuildDate>
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<lastBuildDate>Thu, 14 May 2026 00:20:43 +0000</lastBuildDate>
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<item>
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<title>InfoLaw: Information Scaling Laws for Large Language Models with Quality-Weighted Mixture Data and Repetition</title>
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<link>https://arxiv.org/abs/2605.02364</link>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2605.02364.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Fengze Liu, Weidong Zhou, Binbin Liu, Ping Guo, Zijun Wang, Bingni Zhang, Yifan Zhang, Yifeng Yu, Xiaohuan Zhou, Taifeng Wang</p><p><b>Upvotes:</b> 0</p><p><b>Summary:</b> Upweighting high-quality data in LLM pretraining often improves performance, but in datalimited regimes, especially under overtraining, stronger upweighting increases repetition and can degrade performance. However, standard scaling laws do not reliably extrapolate across mixture recipes or under repetitions, making the selection for optimal data recipes at scaling underdetermined. To solve this, we introduce InfoLaw (Information Scaling Laws), a data-aware scaling framework that predicts loss from consumed tokens, model size, data mixture weights, and repetition. The key idea is to model pretraining as information accumulation, where quality controls information density and repetition induces scaledependent diminishing returns. We first collect the model performance after training on datasets that vary in scale, quality distribution, and repetition level. Then we build up the modeling for information so that information accurately predicts those model performance. InfoLaw predicts performance on unseen data recipes and larger scale runs (up to 7B, 425B tokens) with 0.15% mean and 0.96% max absolute error in loss, and it extrapolates reliably across overtraining levels, enabling efficient data-recipe selection under varying compute budgets.</p></description>
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<guid isPermaLink="false">https://arxiv.org/abs/2605.02364</guid>
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<pubDate>Mon, 04 May 2026 00:00:00 +0000</pubDate>
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<title>World Model for Robot Learning: A Comprehensive Survey</title>
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<link>https://arxiv.org/abs/2605.00080</link>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2605.00080.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Bohan Hou, Gen Li, Jindou Jia, Tuo An, Xinying Guo, Sicong Leng, Haoran Geng, Yanjie Ze, Tatsuya Harada, Philip Torr, Oier Mees, Marc Pollefeys, Zhuang Liu, Jiajun Wu, Pieter Abbeel, Jitendra Malik, Yilun Du, Jianfei Yang</p><p><b>Upvotes:</b> 11</p><p><b>Summary:</b> World models, which are predictive representations of how environments evolve under actions, have become a central component of robot learning. They support policy learning, planning, simulation, evaluation, data generation, and have advanced rapidly with the rise of foundation models and large-scale video generation. However, the literature remains fragmented across architectures, functional roles, and embodied application domains. To address this gap, we present a comprehensive review of world models from a robot-learning perspective. We examine how world models are coupled with robot policies, how they serve as learned simulators for reinforcement learning and evaluation, and how robotic video world models have progressed from imagination-based generation to controllable, structured, and foundation-scale formulations. We further connect these ideas to navigation and autonomous driving, and summarize representative datasets, benchmarks, and evaluation protocols. Overall, this survey systematically reviews the rapidly growing literature on world models for robot learning, clarifies key paradigms and applications, and highlights major challenges and future directions for predictive modeling in embodied agents. To facilitate continued access to newly emerging works, benchmarks, and resources, we will maintain and regularly update the accompanying GitHub repository alongside this survey.</p></description>
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<guid isPermaLink="false">https://arxiv.org/abs/2605.00080</guid>
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<pubDate>Thu, 30 Apr 2026 00:00:00 +0000</pubDate>
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</item>
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<item>
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<title>Training-Free Dense Hand Contact Estimation with Multi-Modal Large Language Models</title>
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<link>https://arxiv.org/abs/2605.05886</link>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2605.05886.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Daniel Sungho Jung, Kyoung Mu Lee</p><p><b>Upvotes:</b> 0</p><p><b>Summary:</b> Dense hand contact estimation requires both high-level semantic understanding and fine-grained geometric reasoning of human interaction to accurately localize contact regions. Recently, multi-modal large language models (MLLMs) have demonstrated strong capabilities in understanding visual semantics, enabled by vision-language priors learned from large-scale data. However, leveraging MLLMs for dense hand contact estimation remains underexplored. There are two major challenges in applying MLLMs to dense hand contact estimation. First, encoding explicit 3D hand geometry is difficult, as MLLMs primarily operate on vision and language modalities. Second, capturing fine-grained vertex-level contact remains challenging, as MLLMs tend to focus on high-level semantics rather than detailed geometric reasoning. To address these challenges, we propose ContactPrompt, a training-free and zero-shot approach for dense hand contact estimation using MLLMs. To effectively encode 3D hand geometry, we introduce a detailed hand-part segmentation and a part-wise vertex-grid representation that provides structured, localized geometric information. To enable accurate and efficient dense contact prediction, we develop a multi-stage structured contact reasoning with part conditioning, progressively bridging global semantics and fine-grained geometry. Therefore, our method effectively leverages the reasoning capabilities of MLLMs while enabling precise dense hand contact estimation. Surprisingly, the proposed approach outperforms previous supervised methods trained on large-scale dense contact datasets without requiring any training. The codes will be released.</p></description>
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<guid isPermaLink="false">https://arxiv.org/abs/2605.05886</guid>
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<title>FaithfulFaces: Pose-Faithful Facial Identity Preservation for Text-to-Video Generation</title>
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<link>https://arxiv.org/abs/2605.04702</link>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2605.04702.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Yuanzhi Wang, Xuhua Ren, Jiaxiang Cheng, Bing Ma, Kai Yu, Sen Liang, Wenyue Li, Tianxiang Zheng, Qinglin Lu, Zhen Cui</p><p><b>Upvotes:</b> 1</p><p><b>Summary:</b> Identity-preserving text-to-video generation (IPT2V) empowers users to produce diverse and imaginative videos with consistent human facial identity. Despite recent progress, existing methods often suffer from significant identity distortion under large facial pose variations or facial occlusions. In this paper, we propose FaithfulFaces, a pose-faithful facial identity preservation learning framework to improve IPT2V in complex dynamic scenes. The key of FaithfulFaces is a pose-shared identity aligner that refines and aligns facial poses across distinct views via a pose-shared dictionary and a pose variation-identity invariance constraint. By mapping single-view inputs into a global facial pose representation with explicit Euler angle embeddings, FaithfulFaces provides a pose-faithful facial prior that guides generative foundations toward robust identity-preserving generation. In particular, we develop a specialized pipeline to curate a high-quality video dataset featuring substantial facial pose diversity. Extensive experiments demonstrate that FaithfulFaces achieves state-of-the-art performance, maintaining superior identity consistency and structural clarity even as pose changes and occlusions occur.</p></description>
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<guid isPermaLink="false">https://arxiv.org/abs/2605.04702</guid>
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<pubDate>Wed, 06 May 2026 00:00:00 +0000</pubDate>
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</item>
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<item>
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<title>Relit-LiVE: Relight Video by Jointly Learning Environment Video</title>
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<link>https://arxiv.org/abs/2605.06658</link>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2605.06658.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Weiqing Xiao, Hong Li, Xiuyu Yang, Houyuan Chen, Wenyi Li, Tianqi Liu, Shaocong Xu, Chongjie Ye, Hao Zhao, Beibei Wang</p><p><b>Upvotes:</b> 14</p><p><b>Summary:</b> Recent advances have shown that large-scale video diffusion models can be repurposed as neural renderers by first decomposing videos into intrinsic scene representations and then performing forward rendering under novel illumination. While promising, this paradigm fundamentally relies on accurate intrinsic decomposition, which remains highly unreliable for real-world videos and often leads to distorted appearances, broken materials, and accumulated temporal artifacts during relighting. In this work, we present Relit-LiVE, a novel video relighting framework that produces physically consistent, temporally stable results without requiring prior knowledge of camera pose. Our key insight is to explicitly introduce raw reference images into the rendering process, enabling the model to recover critical scene cues that are inevitably lost or corrupted in intrinsic representations. Furthermore, we propose a novel environment video prediction formulation that simultaneously generates relit videos and per-frame environment maps aligned with each camera viewpoint in a single diffusion process. This joint prediction enforces strong geometric-illumination alignment and naturally supports dynamic lighting and camera motion, significantly improving physical consistency in video relighting while easing the requirement of known per-frame camera pose. Extensive experiments demonstrate that Relit-LiVE consistently outperforms state-of-the-art video relighting and neural rendering methods across synthetic and real-world benchmarks. Beyond relighting, our framework naturally supports a wide range of downstream applications, including scene-level rendering, material editing, object insertion, and streaming video relighting. The Project is available at https://github.com/zhuxing0/Relit-LiVE.</p></description>
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<guid isPermaLink="false">https://arxiv.org/abs/2605.06658</guid>
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<pubDate>Thu, 07 May 2026 00:00:00 +0000</pubDate>
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</item>
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<item>
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<title>A Closed-Form Upper Bound for Admissible Learning-Rate Steps in Belief-Space Dynamics</title>
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<link>https://arxiv.org/abs/2605.06741</link>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2605.06741.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Zixi Li, Youzhen Li</p><p><b>Upvotes:</b> 0</p><p><b>Summary:</b> Learning-rate steps are usually treated as hyperparameters. This paper isolates a local beliefspace calculation: when an update is modeled as a projected forward step on the probability simplex, admissibility means contractivity in the natural KL/Bregman geometry. Under this model, the upper bound of an admissible step is not a tuning slogan but a formula.</p></description>
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<guid isPermaLink="false">https://arxiv.org/abs/2605.06741</guid>
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<title>Efficient Pre-Training with Token Superposition</title>
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<link>https://arxiv.org/abs/2605.06546</link>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2605.06546.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Bowen Peng, Théo Gigant, Jeffrey Quesnelle</p><p><b>Upvotes:</b> 28</p><p><b>Summary:</b> Pre-training of Large Language Models is often prohibitively expensive and inefficient at scale, requiring complex and invasive modifications in order to achieve high data throughput. In this work, we present Token-Superposition Training (TST), a simple drop-in method that significantly improves the data throughput per FLOPs during pre-training without modifying the parallelism, optimizer, tokenizer, data, or model architecture. TST is done in two phases: (i) A highly efficient superposition phase where we combine many contiguous tokens into one bag and train using a multi-hot cross-entropy (MCE) objective, and (ii) a recovery phase where we revert back to standard training. We extensively evaluate TST on the scale of 270M and 600M parameters and validate on 3B and a 10B A1B mixture of experts model, demonstrating that it is highly robust in different settings. Ultimately, TST consistently outperforms baseline loss and downstream evaluations, and under equal-loss settings, TST yields up to a 2.5x reduction in total pre-training time at the 10B A1B scale.</p></description>
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<guid isPermaLink="false">https://arxiv.org/abs/2605.06546</guid>
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<pubDate>Thu, 07 May 2026 00:00:00 +0000</pubDate>
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</item>
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<item>
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<title>Uncovering Entity Identity Confusion in Multimodal Knowledge Editing</title>
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<link>https://arxiv.org/abs/2605.06096</link>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2605.06096.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Shu Wu, Xiaotian Ye, Xinyu Mou, Dongsheng Liu, Xiaohan Wang, Mengqi Zhang</p><p><b>Upvotes:</b> 1</p><p><b>Summary:</b> Multimodal knowledge editing (MKE) aims to correct the internal knowledge of large vision-language models after deployment, yet the behavioral patterns of post-edit models remain underexplored. In this paper, we identify a systemic failure mode in edited models, termed Entity Identity Confusion (EIC): edited models exhibit an absurd behavior where text-only queries about the original entity's identity unexpectedly return information about the new entity. To rigorously investigate EIC, we construct EC-Bench, a diagnostic benchmark that directly probes how image-entity bindings shift before and after editing. Our analysis reveals that EIC stems from existing methods failing to distinguish between Image-Entity (I-E) binding and Entity-Entity (E-E) relational knowledge in the model, causing models to overfit E-E associations as a shortcut: the image is still perceived as the original entity, with the new entity's name serving only as a spurious identity label. We further explore potential mitigation strategies, showing that constraining edits to the model's I-E processing stage encourages edits to act more faithfully on I-E binding, thereby substantially reducing EIC. Based on these findings, we discuss principled desiderata for faithful MKE and provide methodological guidance for future research.</p></description>
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<guid isPermaLink="false">https://arxiv.org/abs/2605.06096</guid>
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<pubDate>Thu, 07 May 2026 00:00:00 +0000</pubDate>
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</item>
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<item>
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<title>Conformal Agent Error Attribution</title>
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<link>https://arxiv.org/abs/2605.06788</link>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2605.06788.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Naihe Feng, Yi Sui, Shiyi Hou, Ga Wu, Jesse C. Cresswell</p><p><b>Upvotes:</b> 5</p><p><b>Summary:</b> When multi-agent systems (MAS) fail, identifying where the decisive error occurred is the first step for automated recovery to an earlier state. Error attribution remains a fundamental challenge due to the long interaction traces that large language model-based MAS generate. This paper presents a framework for error attribution based on conformal prediction (CP) which provides finite-sample, distribution-free coverage guarantees. We introduce new algorithms for filtration-based CP designed for sequential data such as agent trajectories. Unlike existing CP algorithms, our approach predicts sets that are contiguous sequences to enable efficient recovery and debugging. We verify our theoretical guarantees on a variety of agents and datasets, show that errors can be precisely isolated, then use prediction sets to rollback MAS to correct their own errors. Our overall approach is model-agnostic, and offers a principled uncertainty layer for MAS error attribution. We release code at https://github.com/layer6ai-labs/conformal-agent-error-attribution.</p></description>
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<guid isPermaLink="false">https://arxiv.org/abs/2605.06788</guid>
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<pubDate>Thu, 07 May 2026 00:00:00 +0000</pubDate>
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</item>
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<item>
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<title>X-OmniClaw Technical Report: A Unified Mobile Agent for Multimodal Understanding and Interaction</title>
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<link>https://arxiv.org/abs/2605.05765</link>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2605.05765.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Xiaoming Ren, Ru Zhen, Chao Li, Yang Song, Qiuxia Hou, Yanhao Zhang, Peng Liu, Qi Qi, Quanlong Zheng, Qi Wu, Zhenyi Liao, Binqiang Pan, Haobo Ji, Haonan Lu</p><p><b>Upvotes:</b> 17</p><p><b>Summary:</b> Inspired by the development of OpenClaw, there is a growing demand for mobile-based personal agents capable of handling complex and intuitive interactions. In this technical report, we introduce X-OmniClaw, a unified mobile agent designed for multimodal understanding and interaction in the Android ecosystem. This unified architecture of perception, memory, and action enables the agent to handle complex mobile tasks with high contextual awareness. Specifically, Omni Perception provides a unified multimodal ingress pipeline that integrates UI states, real-world visual contexts, and speech inputs, leveraging a temporal alignment module to decompose raw data into structured multimodal intent representations. Omni Memory leverages multimodal memory optimization to enhance personalized intelligence by integrating runtime working memory for task continuity with long-term personal memory distilled from local data, enabling highly context-aware and personalized interactions. Finally, Omni Action employs a hybrid grounding strategy that combines structural XML metadata with visual perception for robust interaction. Through Behavior Cloning and Trajectory Replay, the system captures user navigation as reusable skills, enabling precise direct-access execution. Demonstrations across diverse scenarios show that X-OmniClaw effectively enhances interaction efficiency and task reliability, providing a practical architectural blueprint for the next generation of mobile-native personal assistants.</p></description>
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<guid isPermaLink="false">https://arxiv.org/abs/2605.05765</guid>
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<pubDate>Thu, 07 May 2026 00:00:00 +0000</pubDate>
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</item>
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<item>
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<title>Safe, or Simply Incapable? Rethinking Safety Evaluation for Phone-Use Agents</title>
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<link>https://arxiv.org/abs/2605.07630</link>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2605.07630.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Zhengyang Tang, Yi Zhang, Chenxin Li, Xin Lai, Pengyuan Lyu, Yiduo Guo, Weinong Wang, Junyi Li, Yang Ding, Huawen Shen, Zhengyao Fang, Xingran Zhou, Liang Wu, Fei Tang, Sunqi Fan, Shangpin Peng, Zheng Ruan, Anran Zhang, Benyou Wang, Chengquan Zhang, Han Hu</p><p><b>Upvotes:</b> 0</p><p><b>Summary:</b> When a phone-use agent avoids harm, does that show safety, or simply inability to act? Existing evaluations often cannot tell. A harmful outcome may be avoided because the agent recognized the risk and chose the safe action, or because it failed to understand the screen or execute any relevant action at all. These cases have different causes and call for different fixes, yet current benchmarks often merge them under task success, refusal, or final harmful outcome. We address this problem with PhoneSafety, a benchmark of 700 safety-critical moments drawn from real phone interactions across more than 130 apps. Each instance isolates the next decision at a risky moment and asks a simple question: does the model take the safe action, take the unsafe action, or fail to do anything useful? We evaluate eight representative phone-use agents under this framework. Our results reveal two main patterns. First, stronger general phone-use ability does not reliably imply safer choices at risky moments. Models that perform better on ordinary app tasks are not always the ones that behave more safely when the next action matters. Second, failures to do anything useful behave like a capability signal rather than a safety signal: they are concentrated in more visually and operationally demanding settings and remain stable when the evaluation protocol changes. Across models, failures split into two recurring patterns: unsafe choices in settings where the model can act but chooses wrongly, and inability to act in more visually and operationally demanding screens. Overall, a harmless outcome is not enough to count as evidence of safety. Evaluating phone-use agents requires separating unsafe judgment from inability to act.</p></description>
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<guid isPermaLink="false">https://arxiv.org/abs/2605.07630</guid>
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<title>Implicit Preference Alignment for Human Image Animation</title>
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<link>https://arxiv.org/abs/2605.07545</link>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2605.07545.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Yuanzhi Wang, Xuhua Ren, Jiaxiang Cheng, Bing Ma, Kai Yu, Tianxiang Zheng, Qinglin Lu, Zhen Cui</p><p><b>Upvotes:</b> 1</p><p><b>Summary:</b> Human image animation has witnessed significant advancements, yet generating high-fidelity hand motions remains a persistent challenge due to their high degrees of freedom and motion complexity. While reinforcement learning from human feedback, particularly direct preference optimization, offers a potential solution, it necessitates the construction of strict preference pairs. However, curating such pairs for dynamic hand regions is prohibitively expensive and often impractical due to frame-wise inconsistencies. In this paper, we propose Implicit Preference Alignment (IPA), a data-efficient post-training framework that eliminates the need for paired preference data. Theoretically grounded in implicit reward maximization, IPA aligns the model by maximizing the likelihood of self-generated high-quality samples while penalizing deviations from the pretrained prior. Furthermore, we introduce a Hand-Aware Local Optimization mechanism to explicitly steer the alignment process toward hand regions. Experiments demonstrate that our method achieves effective preference optimization to enhance hand generation quality, while significantly lowering the barrier for constructing preference data. Codes are released at https://github.com/mdswyz/IPA</p></description>
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<guid isPermaLink="false">https://arxiv.org/abs/2605.07545</guid>
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<pubDate>Fri, 08 May 2026 00:00:00 +0000</pubDate>
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</item>
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<item>
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<title>SplatWeaver: Learning to Allocate Gaussian Primitives for Generalizable Novel View Synthesis</title>
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<link>https://arxiv.org/abs/2605.07287</link>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2605.07287.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Yecong Wan, Fan Li, Mingwen Shao, Wangmeng Zuo</p><p><b>Upvotes:</b> 1</p><p><b>Summary:</b> Generalizable novel view synthesis aims to render unseen views from uncalibrated input images without requiring per-scene optimization. Recent feed-forward approaches based on 3D Gaussian Splatting have achieved promising efficiency and rendering quality. However, most of them assign a fixed number of Gaussians to each pixel or voxel, ignoring the spatially varying complexity of real-world scenes. Such uniform allocation often wastes Gaussian primitives in smooth regions while providing insufficient capacity for fine structures, complex geometry, and high-frequency details. This motivates us to predict region-dependent primitive cardinalities rather than impose a fixed primitive budget everywhere, enabling a more expressive yet compact 3D scene representation. Therefore, we propose SplatWeaver, a generalizable novel view synthesis framework that is able to dynamically allocate Gaussian primitives over different regions in a feed-forward manner. Specifically, SplatWeaver introduces cardinality Gaussian experts and a pixel-level routing scheme, wherein each expert specializes in producing a specific number of primitives from 0 to M, and the routing scheme coordinates these experts to adaptively determine how many Gaussian primitives should be allocated to each spatial location. Moreover, SplatWeaver incorporates a high-frequency prior with attendant guidance module and routing regularization to stabilize expert selection and promote complexity-aware allocation. By leveraging high-frequency structural cues, the routing process is encouraged to assign more Gaussian primitives to fine structures, complex geometry, and textured regions, while suppressing redundant primitives in smooth areas. Extensive experiments across diverse scenarios show that SplatWeaver consistently outperforms state-of-the-art methods, delivering more faithful novel-view renderings with fewer Gaussian primitives.</p></description>
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<guid isPermaLink="false">https://arxiv.org/abs/2605.07287</guid>
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<title>Reliable Chain-of-Thought via Prefix Consistency</title>
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<link>https://arxiv.org/abs/2605.07654</link>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2605.07654.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Naoto Iwase, Yuki Ichihara, Mohammad Atif Quamar, Junpei Komiyama</p><p><b>Upvotes:</b> 1</p><p><b>Summary:</b> Large Language Models often improve accuracy on reasoning tasks by sampling multiple Chain-of-Thought (CoT) traces and aggregating them with majority voting (MV), a test-time technique called self-consistency. When we truncate a CoT partway through and regenerate the remainder, we observe that traces with correct answers reproduce their original answer more often than traces with wrong answers. We use this difference as a reliability signal, prefix consistency, that weights each candidate answer by how often it reappears under regeneration. It requires no access to token log-probabilities or self-rating prompts. Across five reasoning models and four math and science benchmarks, prefix consistency is the best correctness predictor in most settings, and reweighting votes by it reaches Standard MV plateau accuracy at up to 21x fewer tokens (median 4.6x). Our code is available at https://github.com/naoto-iwase/prefix-consistency.</p></description>
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<guid isPermaLink="false">https://arxiv.org/abs/2605.07654</guid>
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<pubDate>Fri, 08 May 2026 00:00:00 +0000</pubDate>
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</item>
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<item>
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<title>Queryable LoRA: Instruction-Regularized Routing Over Shared Low-Rank Update Atoms</title>
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<link>https://arxiv.org/abs/2605.08423</link>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2605.08423.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Omatharv Bharat Vaidya, Connor T. Jerzak, Nhat Ho, Chandrajit Bajaj</p><p><b>Upvotes:</b> 1</p><p><b>Summary:</b> We present a data-adaptive method for parameter-efficient fine-tuning of large neural networks. Standard low-rank adaptation methods improve efficiency by restricting each layer update to a fixed low-rank form, but this static parameterization can be too rigid when the appropriate correction depends on the input and on the evolving depth-wise computation of the network. Our approach replaces a purely layer-local adapter with a shared queryable memory of low-rank update atoms. For each block of layers, the model forms a query from the current low-rank state and a running summary of previous blocks, uses this query to retrieve a content-dependent combination of shared update components via attention, and applies the resulting routed operator within the low-rank bottleneck. In this way, the method retains the efficiency and scalability of low-rank adaptation while allowing the effective update to vary across inputs and to share reusable structure across layers. The resulting architecture provides a principled middle ground between static LoRA-style updates and fully generated parameter updates: it remains compact and parameter-efficient while supporting dynamic, context-sensitive adaptation. Further, we incorporate instruction-regularization by augmenting routing logits with a language-induced prior over update atoms, thereby biasing the selection of low-rank transformations toward semantically relevant directions without generating unconstrained parameter updates. Experiments on noisy non-linear regression tasks and LLM fine-tuning suggest that this queryable update-memory formulation can improve final test performance and training stability compared to standard low-rank adaptation, while using a comparable number of trainable parameters.</p></description>
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<guid isPermaLink="false">https://arxiv.org/abs/2605.08423</guid>
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<title>A Single Layer to Explain Them All:Understanding Massive Activations in Large Language Models</title>
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<link>https://arxiv.org/abs/2605.08504</link>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2605.08504.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Zeru Shi, Zhenting Wang, Fan Yang, Qifan Wang, Ruixiang Tang</p><p><b>Upvotes:</b> 5</p><p><b>Summary:</b> We investigate the origins of massive activations in large language models (LLMs) and identify a specific layer named the Massive Emergence Layer (ME Layer), that is consistently observed across model families, where massive activations first emerge and subsequently propagate to deeper layers through residual connections. We show that, within the ME Layer both the RMSNorm and the FFN parameters jointly contribute to the emergence of massive activations. Once formed, the massive activation token representation remains largely invariant across layers, reducing the diversity of hidden representations passed to the attention module. Motivated by this limitation, we propose a simple and effective method to reduce the rigidity of the massive activation token. Our approach consistently improves LLM performance across multiple tasks, including instruction following and math reasoning, in both training free and fine tuning settings. Moreover, we show that our method mitigates attention sinks by selectively weakening their influence, elucidating their origin at the hidden state level and shedding new light on principled mitigation strategies.</p></description>
|
||||
<guid isPermaLink="false">https://arxiv.org/abs/2605.08504</guid>
|
||||
<pubDate>Fri, 08 May 2026 00:00:00 +0000</pubDate>
|
||||
</item>
|
||||
<item>
|
||||
<title>jina-embeddings-v5-omni: Text-Geometry-Preserving Multimodal Embeddings via Frozen-Tower Composition</title>
|
||||
<link>https://arxiv.org/abs/2605.08384</link>
|
||||
<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2605.08384.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Florian Hönicke, Michael Günther, Andreas Koukounas, Kalim Akram, Scott Martens, Saba Sturua, Han Xiao</p><p><b>Upvotes:</b> 1</p><p><b>Summary:</b> In this work, we introduce frozen-encoder model composition, a novel approach to multimodal embedding models. We build on the VLM-style architecture, in which non-text encoders are adapted to produce input for a language model, which in turn generates embeddings for all varieties of input. We present the result: the jina-embeddings-v5-omni suite, a pair of models that encode text, image, audio, and video input into a single semantic embedding space. Our method is to extend the two Jina Embeddings v5 Text models to support additional media by adding encoders for images and audio. The backbone text embedding models and the added non-text media encoders remain frozen. We only trained the connecting components, representing 0.35% of the total weights of the joint model. Training is therefore much more efficient than full-parameter retraining. Additionally, the language model remains effectively unaltered, producing exactly the same embeddings for text inputs as the Jina Embeddings v5 Text models. Our evaluations show that this approach produces results that are competitive with the state-of-the-art, yielding nearly equal performance to larger multimodal embedding models.</p></description>
|
||||
<guid isPermaLink="false">https://arxiv.org/abs/2605.08384</guid>
|
||||
<title>Beyond Reasoning: Reinforcement Learning Unlocks Parametric Knowledge in LLMs</title>
|
||||
<link>https://arxiv.org/abs/2605.07153</link>
|
||||
<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2605.07153.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Wanli Yang, Hongyu Zang, Junwei Zhang, Wenjie Shi, Du Su, Jingang Wang, Xueqi Cheng, Fei Sun</p><p><b>Upvotes:</b> 5</p><p><b>Summary:</b> Reinforcement learning (RL) has achieved remarkable success in LLM reasoning, but whether it can also improve direct recall of parametric knowledge remains an open question. We study this question in a controlled zero-shot, one-hop, closed-book QA setting with no chain-of-thought, training only on binary correctness rewards and applying fact-level train-test deduplication to ensure gains reflect improved recall rather than reasoning or memorization. Across three model families and multiple factual QA benchmarks, RL yields ~27% average relative gains, surpassing both training- and inference-time baselines alike. Mechanistically, RL primarily redistributes probability mass over existing knowledge rather than acquiring new facts, moving correct answers from the low-probability tail into reliable greedy generations. Our data-attribution study reveals that the hardest examples are the most informative: those whose answers never appear in 128 pre-RL samples (only ~18% of training data) drive ~83% of the gain, since rare correct rollouts still emerge during training and get reinforced. Together, these findings broaden the role of RL beyond reasoning, repositioning it as a tool for unlocking rather than acquiring latent parametric knowledge.</p></description>
|
||||
<guid isPermaLink="false">https://arxiv.org/abs/2605.07153</guid>
|
||||
<pubDate>Fri, 08 May 2026 00:00:00 +0000</pubDate>
|
||||
</item>
|
||||
<item>
|
||||
<title>FlashEvolve: Accelerating Agent Self-Evolution with Asynchronous Stage Orchestration</title>
|
||||
<link>https://arxiv.org/abs/2605.08520</link>
|
||||
<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2605.08520.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Zhengding Hu, Mingge Lu, Zhen Wang, Jixuan Ruan, Chang Chen, Zaifeng Pan, Yue Guan, Ruiyi Wang, Zhongkai Yu, Chao Zhang, Yufei Ding</p><p><b>Upvotes:</b> 4</p><p><b>Summary:</b> LLM-based evolution has emerged as a promising way to improve agents by refining non-parametric artifacts, but its wall-clock cost remains a major bottleneck. We identify that this cost comes from synchronized stage execution and imbalance inside each LLM-heavy stage. We present FlashEvolve, an efficient framework that replaces synchronized execution with asynchronous workers and queues, allowing different stages and steps to overlap. To handle data staleness introduced by asynchrony, FlashEvolve tracks artifact versions and applies different policies to update, discard, or patch stale artifacts. Unlike weight-space staleness in asynchronous RL, language-space staleness is inspectable and repairable: a stale artifact is not just delayed work, but readable evidence that the LLM can reflect on, revise, and turn into useful evolution signal. FlashEvolve further improves throughput and token efficiency with speculative stage completion and adaptive workflow control. On GEPA workloads, FlashEvolve improves proposal throughput by 3.5times on local vLLM and 4.9times on API serving over synchronous GEPA. The same design also applies to ACE and Meta-Harness.</p></description>
|
||||
<guid isPermaLink="false">https://arxiv.org/abs/2605.08520</guid>
|
||||
<title>Do not copy and paste! Rewriting strategies for code retrieval</title>
|
||||
<link>https://arxiv.org/abs/2605.08299</link>
|
||||
<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2605.08299.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Andrea Gurioli, Federico Pennino, Maurizio Gabbrielli</p><p><b>Upvotes:</b> 8</p><p><b>Summary:</b> Embedding-based code retrieval often suffers when encoders overfit to surface syntax. Prior work mitigates this by using LLMs to rephrase queries and corpora into a normalized style, but leaves two questions open: how much representational shift helps, and when is the per-query LLM call justified? We study a hierarchy of three rewriting strategies: stylistic rephrasing, NL-enriched PseudoCode, and full Natural-Language transcription, under joint query-corpus (QC, online) and corpus-only (C, offline) augmentation, across six CoIR benchmarks, five encoders, and three rewriters spanning independent model families (Qwen, DeepSeek, Mistral). We are the first to evaluate NL-enriched PseudoCode and snippet-level Natural Language as direct retrieval representations, rather than as transient intermediates. Full NL rewriting with QC yields the largest gains (+0.51 absolute NDCG@10 on CT-Contest for MoSE-18), while corpus-only rewriting degrades retrieval in 56 of 90 configurations, about 62%. We introduce two diagnostics, Delta H, token entropy, and Delta s, embedding cosine, and show that Delta H predicts retrieval gain under QC across all three rewriter families: pooled Spearman rho = +0.436, p < 0.001 on DeepSeek+Codestral; rho = +0.593 on Codestral alone; rho = +0.356 on Qwen. This establishes Delta H as a cheap, rewriter-agnostic proxy for deciding when rewriting pays off before running retrieval. Our analysis reframes LLM rewriting as a cost-benefit decision: it is most effective as a remediation layer for lightweight encoders on code-dominant queries, with diminishing returns for strong encoders or NL-heavy queries.</p></description>
|
||||
<guid isPermaLink="false">https://arxiv.org/abs/2605.08299</guid>
|
||||
<pubDate>Fri, 08 May 2026 00:00:00 +0000</pubDate>
|
||||
</item>
|
||||
<item>
|
||||
<title>A Single Neuron Is Sufficient to Bypass Safety Alignment in Large Language Models</title>
|
||||
<link>https://arxiv.org/abs/2605.08513</link>
|
||||
<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2605.08513.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Hamid Kazemi, Atoosa Chegini, Maria Safi</p><p><b>Upvotes:</b> 4</p><p><b>Summary:</b> Safety alignment in language models operates through two mechanistically distinct systems: refusal neurons that gate whether harmful knowledge is expressed, and concept neurons that encode the harmful knowledge itself. By targeting a single neuron in each system, we demonstrate both directions of failure -- bypassing safety on explicit harmful requests via suppression, and inducing harmful content from innocent prompts via amplification -- across seven models spanning two families and 1.7B to 70B parameters, without any training or prompt engineering. Our findings suggest that safety alignment is not robustly distributed across model weights but is mediated by individual neurons that are each causally sufficient to gate refusal behavior -- suppressing any one of the identified refusal neurons bypasses safety alignment across diverse harmful requests.</p></description>
|
||||
<guid isPermaLink="false">https://arxiv.org/abs/2605.08513</guid>
|
||||
<title>Your Language Model is Its Own Critic: Reinforcement Learning with Value Estimation from Actor's Internal States</title>
|
||||
<link>https://arxiv.org/abs/2605.07579</link>
|
||||
<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2605.07579.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Yunho Choi, Jongwon Lim, Woojin Ahn, Minjae Oh, Jeonghoon Shim, Yohan Jo</p><p><b>Upvotes:</b> 13</p><p><b>Summary:</b> Reinforcement learning with verifiable rewards (RLVR) for Large Reasoning Models hinges on baseline estimation for variance reduction, but existing approaches pay a heavy price: PPO requires a policy-model scale critic, while GRPO needs multiple rollouts per prompt to keep its empirical group mean stable. We introduce Policy Optimization with Internal State Value Estimation), which obtains a baseline at negligible cost by using the policy model's internal signals already computed during the policy forward pass. A lightweight probe predicts the expected verifiable reward from the hidden states of the prompt and generated trajectory, as well as token-entropy statistics, and is trained online alongside the policy. To preserve gradient unbiasedness despite using trajectory-conditioned features, we introduce a cross-rollout construction that predicts each rollout's value from an independent rollout's internal states. Because POISE estimates prompt value using only a single rollout, it enables higher prompt diversity for a fixed compute budget during training. This reduces gradient variance for more stable learning and also eliminates the compute overhead of sampling costs for detecting zero-advantage prompts. On Qwen3-4B and DeepSeek-R1-Distill-Qwen-1.5B across math reasoning benchmarks, POISE matches DAPO while requiring less compute. Moreover, its value estimator shows similar performance to a separate LLM-scale value model and generalizes to various verifiable tasks. By leveraging the model's own internal representations, POISE enables more stable and efficient policy optimization.</p></description>
|
||||
<guid isPermaLink="false">https://arxiv.org/abs/2605.07579</guid>
|
||||
<pubDate>Fri, 08 May 2026 00:00:00 +0000</pubDate>
|
||||
</item>
|
||||
<item>
|
||||
<title>Memory-Efficient Looped Transformer: Decoupling Compute from Memory in Looped Language Models</title>
|
||||
<link>https://arxiv.org/abs/2605.07721</link>
|
||||
<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2605.07721.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Victor Conchello Vendrell, Arnau Padres Masdemont, Niccolò Grillo, Jordi Ros-Giralt, Arash Behboodi, Fabio Valerio Massoli</p><p><b>Upvotes:</b> 20</p><p><b>Summary:</b> Recurrent LLM architectures have emerged as a promising approach for improving reasoning, as they enable multi-step computation in the embedding space without generating intermediate tokens. Models such as Ouro perform reasoning by iteratively updating internal representations while retaining a standard Key-Value (KV) cache across iterations, causing memory consumption to grow linearly with reasoning depth. Consequently, increasing the number of reasoning iterations can lead to prohibitive memory usage, limiting the practical scalability of such architectures. In this work, we propose Memory-Efficient Looped Transformer (MELT), a novel architecture that decouples reasoning depth from memory consumption. Instead of using a standard KV cache per layer and loop, MELT maintains a single KV cache per layer that is shared across reasoning loops. This cache is updated over time via a learnable gating mechanism. To enable stable and efficient training under this architecture, we propose to train MELT using chunk-wise training in a two phase procedure: interpolated transition, followed by attention-aligned distillation, both from the LoopLM starting model to MELT. Empirically, we show that MELT models fine-tuned from pretrained Ouro parameters outperform standard LLMs of comparable size, while maintaining a memory footprint comparable to those models and dramatically smaller than Ouro's. Overall, MELT achieves constant-memory iterative reasoning without sacrificing LoopLM performance, using only a lightweight post-training procedure.</p></description>
|
||||
<guid isPermaLink="false">https://arxiv.org/abs/2605.07721</guid>
|
||||
<pubDate>Fri, 08 May 2026 00:00:00 +0000</pubDate>
|
||||
</item>
|
||||
<item>
|
||||
<title>Auto-Rubric as Reward: From Implicit Preferences to Explicit Multimodal Generative Criteria</title>
|
||||
<link>https://arxiv.org/abs/2605.08354</link>
|
||||
<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2605.08354.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Juanxi Tian, Fengyuan Liu, Jiaming Han, Yilei Jiang, Yongliang Wu, Yesheng Liu, Haodong Li, Furong Xu, Wanhua Li</p><p><b>Upvotes:</b> 20</p><p><b>Summary:</b> Aligning multimodal generative models with human preferences demands reward signals that respect the compositional, multi-dimensional structure of human judgment. Prevailing RLHF approaches reduce this structure to scalar or pairwise labels, collapsing nuanced preferences into opaque parametric proxies and exposing vulnerabilities to reward hacking. While recent Rubrics-as-Reward (RaR) methods attempt to recover this structure through explicit criteria, generating rubrics that are simultaneously reliable, scalable, and data-efficient remains an open problem. We introduce Auto-Rubric as Reward (ARR), a framework that reframes reward modeling from implicit weight optimization to explicit, criteria-based decomposition. Before any pairwise comparison, ARR externalizes a VLM's internalized preference knowledge as prompt-specific rubrics, translating holistic intent into independently verifiable quality dimensions. This conversion of implicit preference structure into inspectable, interpretable constraints substantially suppresses evaluation biases including positional bias, enabling both zero-shot deployment and few-shot conditioning on minimal supervision. To extend these gains into generative training, we propose Rubric Policy Optimization (RPO), which distills ARR's structured multi-dimensional evaluation into a robust binary reward, replacing opaque scalar regression with rubric-conditioned preference decisions that stabilize policy gradients. On text-to-image generation and image editing benchmarks, ARR-RPO outperforms pairwise reward models and VLM judges, demonstrating that explicitly externalizing implicit preference knowledge into structured rubrics achieves more reliable, data-efficient multimodal alignment, revealing that the bottleneck is the absence of a factorized interface, not a deficit of knowledge.</p></description>
|
||||
<guid isPermaLink="false">https://arxiv.org/abs/2605.08354</guid>
|
||||
<pubDate>Fri, 08 May 2026 00:00:00 +0000</pubDate>
|
||||
</item>
|
||||
<item>
|
||||
<title>SEIF: Self-Evolving Reinforcement Learning for Instruction Following</title>
|
||||
<link>https://arxiv.org/abs/2605.07465</link>
|
||||
<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2605.07465.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Qingyu Ren, Qianyu He, Jiajie Zhu, Xingzhou Chen, Jingwen Chang, Zeye Sun, Han Xia, Fei Yu, Jiaqing Liang, Yanghua Xiao</p><p><b>Upvotes:</b> 25</p><p><b>Summary:</b> Instruction following is a fundamental capability of large language models (LLMs), yet continuously improving this capability remains challenging. Existing methods typically rely either on costly external supervision from humans or strong teacher models, or on self-play training with static-difficulty instructions that cannot evolve as the model's capabilities improve. To address these limitations, we propose SEIF (Self-Evolving Reinforcement Learning for Instruction Following), a self-evolving framework for enhancing the instruction-following ability of LLMs. SEIF forms a closed self-evolution loop that improves the model's instruction-following ability, where instruction difficulty evolution and model capability evolution reinforce each other. SEIF consists of four roles: an Instructor that generates increasingly challenging instructions, a Filter that removes conflicting or invalid instructions to ensure data quality, a Follower that learns to follow evolved instructions, and a Judger that provides reward signals for reinforcement learning. The Instructor and Follower are alternately trained and co-evolve throughout the process. Experiments across multiple model scales and architectures show that SEIF consistently improves instruction-following performance, suggesting strong generality. Further analyses reveal the sources of improvement and identify an effective training strategy for self-evolution on open-ended tasks: sufficient early-stage training to build a solid foundation, followed by moderate late-stage training to mitigate overfitting and achieve better final performance. The code and data are publicly available at https://github.com/Rainier-rq1/SEIF.</p></description>
|
||||
<guid isPermaLink="false">https://arxiv.org/abs/2605.07465</guid>
|
||||
<pubDate>Fri, 08 May 2026 00:00:00 +0000</pubDate>
|
||||
</item>
|
||||
<item>
|
||||
<title>100,000+ Movie Reviews from Kazakhstan: Russian, Kazakh, and Code-Switched Texts</title>
|
||||
<link>https://arxiv.org/abs/2605.08600</link>
|
||||
<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2605.08600.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Rustem Yeshpanov</p><p><b>Upvotes:</b> 0</p><p><b>Summary:</b> We present a new publicly available corpus of 100,502 movie reviews from Kazakhstan collected from kino.kz, spanning 2001-2025 and covering 4,943 unique titles. The dataset is multilingual, consisting mainly of Russian reviews alongside Kazakh and code-switched texts. Reviews are manually annotated for language and sentiment polarity, and 11,309 reviews additionally contain explicit user-provided ratings. We define two sentiment tasks -- three-way polarity classification and five-class score classification -- and benchmark classical BoW/TF-IDF baselines against multilingual transformer models (mBERT, XLM-RoBERTa, RemBERT). Experimental results show that transformer models consistently outperform classical baselines on polarity classification, while score classification remains challenging under leakage-controlled evaluation due to severe class imbalance and subtle distinctions between adjacent rating levels.</p></description>
|
||||
<guid isPermaLink="false">https://arxiv.org/abs/2605.08600</guid>
|
||||
<title>Large Language Models over Networks: Collaborative Intelligence under Resource Constraints</title>
|
||||
<link>https://arxiv.org/abs/2605.08626</link>
|
||||
<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2605.08626.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Liangqi Yuan, Wenzhi Fang, Shiqiang Wang, H. Vincent Poor, Christopher G. Brinton</p><p><b>Upvotes:</b> 1</p><p><b>Summary:</b> Large language models (LLMs) are transforming society, powering applications from smartphone assistants to autonomous driving. Yet cloud-based LLM services alone cannot serve a growing class of applications, including those operating under intermittent connectivity, sub-second latency budgets, data-residency constraints, or sustained high-volume inference. On-device deployment is in turn constrained by limited computation and memory. No single endpoint can deliver high-quality service across this spectrum. This article focuses on collaborative intelligence, a paradigm in which multiple independent LLMs distributed across device and cloud endpoints collaborate at the task level through natural language or structured messages. Such collaboration strives for superior response quality under heterogeneous resource constraints spanning computation, memory, communication, and cost across network tiers. We present collaborative inference along two complementary and composable dimensions: vertical device-cloud collaboration and horizontal multi-agent collaboration, which can be combined into hybrid topologies in practice. We then examine learning to collaborate, addressing the training of routing policies and the development of cooperative capabilities among LLMs. Finally, we identify open research challenges including scaling under resource heterogeneity and trustworthy collaborative intelligence.</p></description>
|
||||
<guid isPermaLink="false">https://arxiv.org/abs/2605.08626</guid>
|
||||
<pubDate>Sat, 09 May 2026 00:00:00 +0000</pubDate>
|
||||
</item>
|
||||
<item>
|
||||
<title>Pushing Biomolecular Utility-Diversity Frontiers with Supergroup Relative Policy Optimization</title>
|
||||
<link>https://arxiv.org/abs/2605.08659</link>
|
||||
<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2605.08659.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Xinwu Ye, He Cao, Hao Li, Bin Feng, Zijing Liu, Xiangru Tang, Yu Li, Shenghua Gao</p><p><b>Upvotes:</b> 1</p><p><b>Summary:</b> Biomolecular generators are often adapted with reward feedback to improve task-specific utility, but pushing utility alone can concentrate generation on a narrow family of candidates. Maintaining diversity is difficult because sample diversity is a set-level property. We introduce Supergroup Relative Policy Optimization (SGRPO), a flexible GRPO-style framework that directly constructs rewards from set-level diversity. For each condition, SGRPO samples a supergroup of candidate sets, compares their diversity under the same condition, and redistributes the group diversity reward to individual rollouts through leave-one-out diversity contributions before combining it with rollout-level utility. This design decouples SGRPO from a particular generator, utility reward, or diversity metric, and allows instantiation with different GRPO-style approaches. We evaluate SGRPO on de novo small-molecule design, pocket-based small-molecule design, and de novo protein design, instantiating it with both GRPO and Coupled-GRPO across autoregressive and discrete diffusion generators. Across decoding sweeps, SGRPO expands the utility-diversity Pareto frontier and achieves the best frontier-level metrics relative to pretrained generators, GRPO, and memory-assisted GRPO when applicable. Our analyses further show that direct set-level diversity rewards remain effective with small groups and help preserve broader generation-distribution coverage during post-training. The code is available at https://github.com/IDEA-XL/SGRPO.</p></description>
|
||||
<guid isPermaLink="false">https://arxiv.org/abs/2605.08659</guid>
|
||||
<title>PAAC: Privacy-Aware Agentic Device-Cloud Collaboration</title>
|
||||
<link>https://arxiv.org/abs/2605.08646</link>
|
||||
<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2605.08646.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Liangqi Yuan, Wenzhi Fang, Shiqiang Wang, Christopher G. Brinton</p><p><b>Upvotes:</b> 1</p><p><b>Summary:</b> Large language model (LLM) agents face a structural tension: cloud agents provide strong reasoning but expose user data, while on-device agents preserve privacy at the cost of overall capability. Existing device-cloud designs treat this boundary as a compute split rather than a trust boundary suited to agentic workloads, and existing sanitizers force a choice between policy flexibility and the structural fidelity tool calls require. In this work, we develop PAAC, a privacy-aware agentic framework that aligns planner--executor decomposition with the device-cloud boundary so that role specialization itself becomes the privacy mechanism. The cloud agent reasons over typed placeholder tokens that preserve each sensitive value's reasoning role while discarding its content, while the on-device agent identifies sensitive spans and distills each step's execution outcome into compact key findings. Sanitization confines the on-device LLM to proposing which spans to mask, while a deterministic registry performs all substitution and reversal, keeping actions directly executable on device. On three agentic benchmarks under strict privacy settings, PAAC dominates the Pareto frontier of privacy and accuracy, improving average accuracy by 15-36\% and reducing average leakage by 2-6times over state-of-the-art device-cloud baselines, with the largest margins on privacy targets outside fixed entity taxonomies. We find consistent improvements on 17 additional benchmarks spanning 10 domains, including math, science, and finance.</p></description>
|
||||
<guid isPermaLink="false">https://arxiv.org/abs/2605.08646</guid>
|
||||
<pubDate>Sat, 09 May 2026 00:00:00 +0000</pubDate>
|
||||
</item>
|
||||
<item>
|
||||
<title>LLiMba: Sardinian on a Single GPU -- Adapting a 3B Language Model to a Vanishing Romance Language</title>
|
||||
<link>https://arxiv.org/abs/2605.09015</link>
|
||||
<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2605.09015.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Luca Ballore</p><p><b>Upvotes:</b> 1</p><p><b>Summary:</b> Sardinian, a Romance language with roughly one million speakers, has minimal presence in modern NLP. Commercial services do not support it, and current language models do not produce it reliably. We present LLiMba, a 3B parameter Sardinian-ready model adapted from Qwen2.5-3B-Instruct through continued pretraining (CPT) and supervised fine-tuning (SFT) on a single 24 GB consumer GPU. The corpus contains 11.5 million tokens of Sardinian spanning LSC, Logudorese, and Campidanese, augmented with 2.4 million tokens of related Romance text as replay against register blurring. After CPT the model reaches a perplexity of 6.76 on held out Sardinian and outperforms the base across all six FLORES-200 directions. We compare five SFT configurations under matched conditions: full fine-tuning, LoRA r64, rsLoRA r128, rsLoRA r256, and DoRA r256. rsLoRA r256 wins on every direction into Sardinian, reaching 28.5 BLEU from English against 17.3 after CPT and 21.0 with full fine-tuning. The rank ablation places r128 between LoRA r64 and rsLoRA r256 on BLEU but reveals failure modes invisible to the metric, including leakage across scripts no other variant produces. LoRA r64 retains less factual content from SFT than configurations at higher rank and produces more confident fabrications, though all methods fabricate on content absent from training. DoRA r256 yields the smallest gap between training and evaluation but the worst factual accuracy. The findings indicate that adapter capacity matters more than the choice among LoRA variants for adapting a Romance pretrained base to a low resource Romance target, that stronger regularization is not uniformly beneficial, and that translation metrics smoothly order configurations whose qualitative behavior differs categorically. Perplexity comparisons across scripts must account for byte fallback tokenization, which deflates the metric for scripts other than Latin.</p></description>
|
||||
<guid isPermaLink="false">https://arxiv.org/abs/2605.09015</guid>
|
||||
<title>AdaPreLoRA: Adafactor Preconditioned Low-Rank Adaptation</title>
|
||||
<link>https://arxiv.org/abs/2605.08734</link>
|
||||
<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2605.08734.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Ziyun Liu, Fengmiao Bian, Jian-Feng Cai</p><p><b>Upvotes:</b> 2</p><p><b>Summary:</b> Low-Rank Adaptation (LoRA) reparameterizes a weight update as a product of two low-rank factors, but the Jacobian J_{G} of the generator mapping the factors to the weight matrix is rank-deficient, so the factor-space preconditioner J_{G}^* {F}_t J_{G} induced by any {W}-space preconditioner {F}_t is singular, and consequently the standard chain rule cannot be uniquely inverted to map a preconditioned {W}-space direction back to a factor-space update. We cast existing LoRA optimizers in a unified framework parameterized by two choices: (i) which invertible surrogate for J_{G}^* {F}_t J_{G} to use, and (ii) which {F}_t on {W} to use. Existing methods occupy four families along these axes: factor-space adaptive updates, block-diagonal surrogates for J_{G}^* J_{G}, Frobenius-residual pseudoinverse methods, and Riemannian manifold constraint. Within this design space, a gradient-statistics-aware {F}_t paired with a closed-form factor-space solve at {O}((m+n)r) memory remains underexplored. We propose AdaPreLoRA, which fills this gap by adopting the Adafactor diagonal Kronecker preconditioner {H}_t on {W} and selecting from the resulting factor-space solution family the element minimizing an {H}_t-weighted imbalance between the two factor contributions; by construction, the resulting factor update is the closest LoRA approximation to the preconditioned {W}-space direction under the {H}_t-weighted norm. Across GPT-2 (E2E), Mistral-7B and Qwen2-7B (GLUE, ARC, GSM8K), and diffusion-model personalization, AdaPreLoRA is competitive with or improves over a representative set of LoRA optimizers while keeping peak GPU memory at the LoRA optimizer level.</p></description>
|
||||
<guid isPermaLink="false">https://arxiv.org/abs/2605.08734</guid>
|
||||
<pubDate>Sat, 09 May 2026 00:00:00 +0000</pubDate>
|
||||
</item>
|
||||
<item>
|
||||
<title>FORTIS: Benchmarking Over-Privilege in Agent Skills</title>
|
||||
<link>https://arxiv.org/abs/2605.09163</link>
|
||||
<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2605.09163.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Shawn Li, Chenxiao Yu, Han Wang, Wei Yang, Ryan Rossi, Franck Dernoncourt, Xiyang Hu, Philip Yu, Chaowei Xiao, Huan Zhang, Yue Zhao</p><p><b>Upvotes:</b> 1</p><p><b>Summary:</b> Large language model agents increasingly operate through an intermediate skill layer that mediates between user intent and concrete task execution. This layer is widely treated as an organizational abstraction, but we argue it is also a privilege boundary that current models routinely exceed. We present FORTIS, a benchmark that evaluates over-privilege in agent skills across two stages: whether a model selects the minimally sufficient skill from a large overlapping library, and whether it executes that skill without expanding into broader tools or actions than the skill permits. Across ten frontier models and three domains, we find that over-privileged behavior is the norm rather than the exception. Models consistently reach for higher-privilege skills and tools than the task requires, failing at both stages at rates that remain high even for the strongest available models. Failure is especially severe under the ordinary conditions of real user interaction: incomplete specification, convenience framing, and proximity to skill boundaries. None of these requires adversarial construction. The results indicate that the skill layer, far from containing agent behavior, is itself a primary source of privilege escalation in current systems.</p></description>
|
||||
<guid isPermaLink="false">https://arxiv.org/abs/2605.09163</guid>
|
||||
<title>PASA: A Principled Embedding-Space Watermarking Approach for LLM-Generated Text under Semantic-Invariant Attacks</title>
|
||||
<link>https://arxiv.org/abs/2605.10977</link>
|
||||
<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2605.10977.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Zhenxin Ai, Haiyun He</p><p><b>Upvotes:</b> 9</p><p><b>Summary:</b> Watermarking for large language models (LLMs) is a promising approach for detecting LLM-generated text and enabling responsible deployment. However, existing watermarking methods are often vulnerable to semantic-invariant attacks, such as paraphrasing. We propose PASA, a principled, robust, and distortion-free watermarking algorithm that embeds and detects a watermark at the semantic level. PASA operates on semantic clusters in a latent embedding space and constructs a distributional dependency between token and auxiliary sequences via shared randomness synchronized by a secret key and semantic history. This design is grounded in our theoretical framework that characterizes a jointly optimal embedding-detection pair, achieving the fundamental trade-offs among detection accuracy, robustness, and distortion. Evaluations across multiple LLMs and semantic-invariant attacks demonstrate that PASA remains robust even under strong paraphrasing attacks while preserving high text quality, outperforming standard vocabulary-space baselines. Ablation studies further validate the effectiveness of our hyperparameter choices. Webpage: https://ai-kunkun.github.io/PASA_page/.</p></description>
|
||||
<guid isPermaLink="false">https://arxiv.org/abs/2605.10977</guid>
|
||||
<pubDate>Sat, 09 May 2026 00:00:00 +0000</pubDate>
|
||||
</item>
|
||||
<item>
|
||||
<title>MuSS: A Large-Scale Dataset and Cinematic Narrative Benchmark for Multi-Shot Subject-to-Video Generation</title>
|
||||
<link>https://arxiv.org/abs/2604.23789</link>
|
||||
<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2604.23789.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Haojie Zhang, Di Wu, Bingyan Liu, Linjie Zhong, Yuancheng Wei, Xingsong Ye, Nanqing Liu, Yaling Liang</p><p><b>Upvotes:</b> 2</p><p><b>Summary:</b> While video foundation models excel at single-shot generation, real-world cinematic storytelling inherently relies on complex multi-shot sequencing. Further progress is constrained by the absence of datasets that address three core challenges: authentic narrative logic, spatiotemporal text-video alignment conflicts, and the "copy-paste" dilemma prevalent in Subject-to-Video (S2V) generation. To bridge this gap, we introduce MuSS, a large-scale, dual-track dataset tailored for multi-shot video and S2V generation. Sourced from over 3,000 movies, MuSS explicitly supports both complex montage transitions and subject-centric narratives. To construct this dataset, we pioneer a progressive captioning pipeline that eliminates contextual conflicts by ensuring local shot-level accuracy before enforcing global narrative coherence. Crucially, we implement a cross-shot matching mechanism to fundamentally eradicate the S2V copy-paste shortcut. Alongside the dataset, we propose the Cinematic Narrative Benchmark, featuring a visual-logic-driven paradigm and a novel Anti-Copy-Paste Variance (ACP-Var) metric to rigorously assess continuous storytelling and 3D structural consistency. Extensive experiments demonstrate that while current baselines struggle with continuous narrative logic or degenerate into trivial 2D sticker generators, our MuSS-augmented model achieves state-of-the-art narrative effectiveness and cross-shot identity preservation.</p></description>
|
||||
<guid isPermaLink="false">https://arxiv.org/abs/2604.23789</guid>
|
||||
<title>MCP-Cosmos: World Model-Augmented Agents for Complex Task Execution in MCP Environments</title>
|
||||
<link>https://arxiv.org/abs/2605.09131</link>
|
||||
<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2605.09131.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Giridhar Ganapavarapu, Dhaval Patel</p><p><b>Upvotes:</b> 25</p><p><b>Summary:</b> The Model Context Protocol (MCP) has unified the interface between Large Language Models (LLMs) and external tools, yet a fundamental gap remains in how agents conceptualize the environments within which they operate. Current paradigms are bifurcated: Task-level planning often ignores execution-time dynamics, while reactive execution lacks long-horizon foresight. We present MCP-Cosmos, a framework that infuses generative World Models (WM) into the MCP ecosystem to enable predictive task automation. By unifying three disparate technologies, namely MCP, World Model, and Agent, we demonstrate that a "Bring Your Own World Model" (BYOWM) strategy allows agents to simulate state transitions and refine plans in a latent space before execution. We conducted experiments using two strategies, namely ReAct and SPIRAL with 2 planning models and 3 representative world models over 20+ MCP-Bench tasks. We observed improvements in Agent's environment interaction KPI such as tool success rate and tool parameter accuracy. The framework also offers new metrics such as Execution Quality to generate new insights about the effectiveness of world models compared to baseline.</p></description>
|
||||
<guid isPermaLink="false">https://arxiv.org/abs/2605.09131</guid>
|
||||
<pubDate>Sat, 09 May 2026 00:00:00 +0000</pubDate>
|
||||
</item>
|
||||
<item>
|
||||
<title>AgentForesight: Online Auditing for Early Failure Prediction in Multi-Agent Systems</title>
|
||||
<link>https://arxiv.org/abs/2605.08715</link>
|
||||
<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2605.08715.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Boxuan Zhang, Jianing Zhu, Zeru Shi, Dongfang Liu, Ruixiang Tang</p><p><b>Upvotes:</b> 4</p><p><b>Summary:</b> LLM-based multi-agent systems are increasingly deployed on long-horizon tasks, but a single decisive error is often accepted by downstream agents and cascades into trajectory-level failure. Existing work frames this as post-hoc failure attribution, diagnosing the responsible agent and step after the trajectory has ended. However, this paradigm forfeits any opportunity to intervene while trajectory is still unfolding. In this work, we introduce AgentForesight, a framework that reframes this problem as online auditing: at each step of an unfolding trajectory, an auditor observes only the current prefix and must either continue the run or alarm at the earliest decisive error, without access to future steps. To this end, we curate AFTraj-2K, a corpus of agentic trajectories across Coding, Math, and Agentic domains, in which safe trajectories are retained under a strict curation pipeline and unsafe trajectories are annotated at the step of their decisive error via consensus among multiple LLM judges. Built on that, we develop AgentForesight-7B, a compact online auditor trained with a coarse-to-fine reinforcement learning recipe that first equips it with a risk-anticipation prior at the failure boundary on adjacent safe/unsafe prefix pairs, then sharpens this prior into precise step-level localization under a three-axis reward jointly targeting the what, where, and who of an audit verdict. Across AFTraj-2K and an external Who\&When benchmark, AgentForesight-7B outperforms leading proprietary models, including GPT-4.1 and DeepSeek-V4-Pro, achieving up to +19.9% performance gain and 3times lower step localization error, opening the loop from post-hoc failures detection to enabling deployment-time intervention. Project page: https://zbox1005.github.io/agent-foresight/</p></description>
|
||||
<guid isPermaLink="false">https://arxiv.org/abs/2605.08715</guid>
|
||||
<pubDate>Sat, 09 May 2026 00:00:00 +0000</pubDate>
|
||||
</item>
|
||||
<item>
|
||||
<title>SlimQwen: Exploring the Pruning and Distillation in Large MoE Model Pre-training</title>
|
||||
<link>https://arxiv.org/abs/2605.08738</link>
|
||||
<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2605.08738.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Shengkun Tang, Zekun Wang, Bo Zheng, Liangyu Wang, Rui Men, Siqi Zhang, Xiulong Yuan, Zihan Qiu, Zhiqiang Shen, Dayiheng Liu</p><p><b>Upvotes:</b> 7</p><p><b>Summary:</b> Structured pruning and knowledge distillation (KD) are typical techniques for compressing large language models, but it remains unclear how they should be applied at pretraining scale, especially to recent mixture-of-experts (MoE) models. In this work, we systematically study MoE compression in large-scale pretraining, focusing on three key questions: whether pruning provides a better initialization than training from scratch, how expert compression choices affect the final model after continued training, and which training strategy is most effective. We have the following findings: First, across depth, width, and expert compression, pruning a pretrained MoE consistently outperforms training the target architecture from scratch under the same training budget. Second, different one-shot expert compression methods converge to similar final performance after large-scale continual pretraining. Motivated by this, we introduce a simple partial-preservation expert merging strategy that improves downstream performance across most benchmarks. Third, combining KD with the language modeling loss outperforms KD alone, particularly on knowledge-intensive tasks. We further propose multi-token prediction (MTP) distillation, which yields consistent gains. Finally, given the same training tokens, progressive pruning schedules outperform one-shot compression, suggesting that gradual architecture transitions lead to better optimization trajectories. Putting it all together, we compress Qwen3-Next-80A3B to a 23A2B model that retains competitive performance. These results offer practical guidance for efficient MoE compression at scale.</p></description>
|
||||
<guid isPermaLink="false">https://arxiv.org/abs/2605.08738</guid>
|
||||
<pubDate>Sat, 09 May 2026 00:00:00 +0000</pubDate>
|
||||
</item>
|
||||
<item>
|
||||
<title>RigidFormer: Learning Rigid Dynamics using Transformers</title>
|
||||
<link>https://arxiv.org/abs/2605.09196</link>
|
||||
<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2605.09196.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Zhiyang Dou, Minghao Guo, Haixu Wu, Doug Roble, Tuur Stuyck, Wojciech Matusik</p><p><b>Upvotes:</b> 8</p><p><b>Summary:</b> Learning-based simulation of multi-object rigid-body dynamics remains difficult because contact is discontinuous and errors compound over long horizons. Most existing methods remain tied to mesh connectivity and vertex-level message passing, which limits their applicability to mesh-free inputs such as point clouds and leads to high computational cost. Efficiently modeling high-fidelity rigid-body dynamics from mesh-free representations, therefore, remains challenging. We introduce RigidFormer, an object-centric Transformer-based model that learns mesh-free rigid-body dynamics with controllable integration step sizes. RigidFormer reasons at the object level and advances each object through compact anchors; Anchor-Vertex Pooling enriches these anchors with local vertex features, retaining contact-relevant geometry without dense vertex-level interaction. We propose Anchor-based RoPE to inject anchor geometry into attention while respecting the unordered nature of objects and anchors: object-token processing is permutation-equivariant, and the mean-pooled anchor descriptor is invariant to anchor reindexing while preserving shape extent. RigidFormer further enforces rigidity by projecting updates onto the rigid-body manifold using differentiable Kabsch alignment. On standard benchmarks, RigidFormer outperforms or matches mesh-based baselines using point inputs, runs faster, generalizes to unseen point resolutions and across datasets, and scales to 200+ objects; we also show a preliminary extension to command-conditioned articulated bodies by treating body parts as interacting object-level components.</p></description>
|
||||
<guid isPermaLink="false">https://arxiv.org/abs/2605.09196</guid>
|
||||
<pubDate>Sat, 09 May 2026 00:00:00 +0000</pubDate>
|
||||
</item>
|
||||
<item>
|
||||
<title>LLaVA-UHD v4: What Makes Efficient Visual Encoding in MLLMs?</title>
|
||||
<link>https://arxiv.org/abs/2605.08985</link>
|
||||
<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2605.08985.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Kechen Fang, Yihua Qin, Chongyi Wang, Wenshuo Ma, Tianyu Yu, Yuan Yao</p><p><b>Upvotes:</b> 11</p><p><b>Summary:</b> Visual encoding constitutes a major computational bottleneck in Multimodal Large Language Models (MLLMs), especially for high-resolution image inputs. The prevailing practice typically adopts global encoding followed by post-ViT compression. Global encoding produces massive token sequences, while post-ViT compression incurs the full quadratic attention cost of the ViT before any token reduction takes place. In this work, we revisit this convention along two dimensions: the encoding strategy and visual token compression. First, controlled experiments show that slice-based encoding outperforms global encoding across benchmarks, suggesting that preserving local details through sliced views can be more beneficial than applying global attention for fine-grained perception. Second, we introduce intra-ViT early compression, which reduces tokens in shallow ViT layers and substantially lowers visual-encoding FLOPs while preserving downstream performance. By integrating intra-ViT compression into the slice-based encoding framework, we present LLaVA-UHD v4, an efficient and compute-controllable visual encoding scheme tailored for high-resolution inputs. Across a diverse set of benchmarks covering document understanding, OCR, and general VQA, LLaVA-UHD v4 reduces visual-encoding FLOPs by 55.8% while matching or even surpassing baseline performance. These results suggest that visual-encoding efficiency can be substantially improved without sacrificing downstream performance, providing a practical design direction for efficient high-resolution MLLMs. All model weights and code will be publicly released to support further research.</p></description>
|
||||
<guid isPermaLink="false">https://arxiv.org/abs/2605.08985</guid>
|
||||
<pubDate>Sat, 09 May 2026 00:00:00 +0000</pubDate>
|
||||
</item>
|
||||
<item>
|
||||
<title>CollabVR: Collaborative Video Reasoning with Vision-Language and Video Generation Models</title>
|
||||
<link>https://arxiv.org/abs/2605.08735</link>
|
||||
<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2605.08735.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Joowon Kim, Seungho Shin, Joonhyung Park, Eunho Yang</p><p><b>Upvotes:</b> 49</p><p><b>Summary:</b> Recent "Thinking with Video" approaches use Video Generation Models (VGMs) for visual reasoning by producing temporally coherent Chain-of-Frames as reasoning artifacts. Even strong VGMs, however, exhibit two recurring failure modes on goal-directed tasks: long-horizon drift on multi-step tasks and mid-clip simulation errors that compound. Both stem from the absence of explicit reasoning built upon the VGM's short-horizon visual prior, a role naturally filled by Vision-Language Models (VLMs), but where to place the VLM is non-trivial: upfront plans commit before any frame is generated and post-hoc critiques over whole videos intervene too late. We propose VLM-VGM Collaborative Video Reasoning (CollabVR), a closed-loop framework that couples the VLM with the VGM at step-level granularity: the VLM plans the immediate next action, inspects the clip the VGM generates, and folds the verifier's diagnosis directly into the next action prompt to repair detected failures. On Gen-ViRe and VBVR-Bench, CollabVR improves both open-source and closed-source VGMs over single-inference, Pass@k, and prior test-time scaling baselines at matched compute, with the largest gains on the hardest tasks. It also yields further improvements on top of a reasoning-fine-tuned VGM, indicating that step-level VLM supervision is orthogonal to and stackable with reasoning-oriented fine-tuning. We provide video samples and additional qualitative results at our project page: https://joow0n-kim.github.io/collabvr-project-page.</p></description>
|
||||
<guid isPermaLink="false">https://arxiv.org/abs/2605.08735</guid>
|
||||
<pubDate>Sat, 09 May 2026 00:00:00 +0000</pubDate>
|
||||
</item>
|
||||
<item>
|
||||
<title>Soohak: A Mathematician-Curated Benchmark for Evaluating Research-level Math Capabilities of LLMs</title>
|
||||
<link>https://arxiv.org/abs/2605.09063</link>
|
||||
<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2605.09063.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Guijin Son, Seungone Kim, Catherine Arnett, Hyunwoo Ko, Hyein Lee, Hyeonah Kang, Jiang Longxi, Jin Yun, JungYup Lee, Kyungmin Lee, Sam Yoosuk Kim, Sang Park, Seunghyeok Hong, SeungJae Lee, Seungyeop Yi, Shinae Shin, SunHye Bok, Sunyoung Shin, Yonghoon Ji, Youngtaek Kim, Hanearl Jung, Akari Asai, Graham Neubig, Sean Welleck, Youngjae Yu, Akshelin R, Alexander B. Ivanov, Boboev Muhammadjon, Chaeyoung Han, Christian Stump, Dmitrii Karp, Dohyun Kwon, DoYong Kwon, Duk-Soon Oh, Giovanni Resta, Greta Panova, Huiyun Noh, Hyungryul Baik, Hyungsun Bae, Inomov Mashrafdzhon, Jeewon Kim, Ji Eun Lee, Jiaqi Liu, Jieui Kang, Jimin Kim, Jon-Lark Kim, Junseo Yoon, Junwoo Jo, Kibeom Kim, Kiwoon Kwon, Mario Kummer, Max Mercer, Minjun Kim, Nahyun Lee, Ng Ze-An, Rafał Marcin Łochowski, Raphaël Lachièze-Rey, Ruichen Zhang, Sejin Park, Seonguk Seo, Shin Jaehoon, Sunatullo, Taewoong Eom, Yeachan Park, Yongseok Jang, Youchan Oh, Zhaoyang Wang, Zoltán Kovács</p><p><b>Upvotes:</b> 63</p><p><b>Summary:</b> Following the recent achievement of gold-medal performance on the IMO by frontier LLMs, the community is searching for the next meaningful and challenging target for measuring LLM reasoning. Whereas olympiad-style problems measure step-by-step reasoning alone, research-level problems use such reasoning to advance the frontier of mathematical knowledge itself, emerging as a compelling alternative. Yet research-level math benchmarks remain scarce because such problems are difficult to source (e.g., Riemann Bench and FrontierMath-Tier 4 contain 25 and 50 problems, respectively). To support reliable evaluation of next-generation frontier models, we introduce Soohak, a 439-problem benchmark newly authored from scratch by 64 mathematicians. Soohak comprises two subsets. On the Challenge subset, frontier models including Gemini-3-Pro, GPT-5, and Claude-Opus-4.5 reach 30.4%, 26.4%, and 10.4% respectively, leaving substantial headroom, while leading open-weight models such as Qwen3-235B, GPT-OSS-120B, and Kimi-2.5 remain below 15%. Notably, beyond standard problem solving, Soohak introduces a refusal subset that probes a capability intrinsic to research mathematics: recognizing ill-posed problems and pausing rather than producing confident but unjustified answers. On this subset, no model exceeds 50%, identifying refusal as a new optimization target that current models do not directly address. To prevent contamination, the dataset will be publicly released in late 2026, with model evaluations available upon request in the interim.</p></description>
|
||||
<guid isPermaLink="false">https://arxiv.org/abs/2605.09063</guid>
|
||||
<pubDate>Sat, 09 May 2026 00:00:00 +0000</pubDate>
|
||||
</item>
|
||||
<item>
|
||||
<title>TD3B: Transition-Directed Discrete Diffusion for Allosteric Binder Generation</title>
|
||||
<link>https://arxiv.org/abs/2605.09810</link>
|
||||
<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2605.09810.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Hanqun Cao, Aastha Pal, Sophia Tang, Yinuo Zhang, Jingjie Zhang, Pheng Ann Heng, Pranam Chatterjee</p><p><b>Upvotes:</b> 0</p><p><b>Summary:</b> Protein function is often controlled by ligands that bias the direction of state transitions, such as agonists and antagonists, rather than stabilizing a single conformation. This is especially important for clinically relevant G protein-coupled receptors (GPCRs), where therapeutic efficacy depends on functional directionality. Structure-based design methods optimize binding to static conformations and cannot represent non-reversible, directional effects or systematically distinguish agonist from antagonist behavior. To address this gap, we introduce Transition-Directed Discrete Diffusion for Allosteric Binder Design (TD3B), a sequence-based generative framework that designs binders with specified agonist or antagonist behavior via a directional transition control objective. TD3B combines a target-aware Direction Oracle, a soft binding-affinity gate, and amortized fine-tuning of a pre-trained discrete diffusion model, enabling targeted agonist and antagonist generation decoupled from binding affinity and unattainable by equilibrium-based or inference-only guidance baselines. The code and checkpoints are available at https://huggingface.co/ChatterjeeLab/TD3B.</p></description>
|
||||
<guid isPermaLink="false">https://arxiv.org/abs/2605.09810</guid>
|
||||
<title>LLM Agents Already Know When to Call Tools -- Even Without Reasoning</title>
|
||||
<link>https://arxiv.org/abs/2605.09252</link>
|
||||
<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2605.09252.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Chung-En Sun, Linbo Liu, Ge Yan, Zimo Wang, Tsui-Wei Weng</p><p><b>Upvotes:</b> 1</p><p><b>Summary:</b> Tool-augmented LLM agents tend to call tools indiscriminately, even when the model can answer directly. Each unnecessary call wastes API fees and latency, yet no existing benchmark systematically studies when a tool call is actually needed. We propose When2Tool, a benchmark of 18 environments (15 single-hop, 3 multi-hop) spanning three categories of tool necessity -- computational scale, knowledge boundaries, and execution reliability -- each with controlled difficulty levels that create a clear decision boundary between tool-necessary and tool-unnecessary tasks. We evaluate two families of training-free baselines: Prompt-only (varying the prompt to discourage unnecessary calls) and Reason-then-Act (requiring the model to reason about tool necessity before acting). Both provide limited control: Prompt-only suppresses necessary calls alongside unnecessary ones, and Reason-then-Act still incurs a disproportionate accuracy cost on hard tasks. To understand why these baselines fail, we probe the models' hidden states and find that tool necessity is linearly decodable from the pre-generation representation with AUROC 0.89--0.96 across six models, substantially exceeding the model's own verbalized reasoning. This reveals that models already know when tools are needed, but fail to act on this knowledge during generation. Building on this finding, we propose Probe&Prefill, which uses a lightweight linear probe to read the hidden-state signal and prefills the model's response with a steering sentence. Across all models tested, Probe&Prefill reduces tool calls by 48% with only 1.7% accuracy loss, while the best baseline at comparable accuracy only reduces 6% of tool calls, or achieves a similar tool call reduction but incurs a 5times higher accuracy loss. Our code is available at https://github.com/Trustworthy-ML-Lab/when2tool</p></description>
|
||||
<guid isPermaLink="false">https://arxiv.org/abs/2605.09252</guid>
|
||||
<pubDate>Sun, 10 May 2026 00:00:00 +0000</pubDate>
|
||||
</item>
|
||||
<item>
|
||||
<title>Sub-JEPA: Subspace Gaussian Regularization for Stable End-to-End World Models</title>
|
||||
<link>https://arxiv.org/abs/2605.09241</link>
|
||||
<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2605.09241.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Kai Zhao, Dongliang Nie, Yuchen Lin, Zhehan Luo, Yixiao Gu, Deng-Ping Fan, Dan Zeng</p><p><b>Upvotes:</b> 1</p><p><b>Summary:</b> Joint-Embedding Predictive Architectures (JEPAs) provide a simpleframework for learning world models by predicting future latent representations.However, JEPA training is subject to a bias-variance tradeoff.Without sufficient structural constraints, excessive representationalvariance causes the model to collapse to trivial solutions.The recent LeWorldModel (LeWM) shows that this issue can be alleviated bysimply constraining latent embeddings with an isotropic Gaussian prior.However, latent representations inherently lie on low-dimensional manifoldswithin a high-dimensional ambient space, and enforcing an isotropic Gaussianprior directly in this ambient space introduces an overly strong bias.In this work, we propose ame, which seeks a favorable operatingpoint on the bias-variance frontier by applying Gaussian constraints inmultiple random subspaces rather than in the originalembedding space.This design relaxes the global constraint while preserving itsanti-collapse effect, leading to a better balance between trainingstability and representation flexibility.Extensive experiments across fourcontinuous-control environments demonstrate that consistentlyoutperforms LeWM with very clear margins.Our method is simple yet effective, and serves as a strong baseline for future JEPA-based world model research.fdefinedeeemodeThe code is available at https://github.com/intcomp/Sub-JEPA.</p></description>
|
||||
<guid isPermaLink="false">https://arxiv.org/abs/2605.09241</guid>
|
||||
<title>TacoMAS: Test-Time Co-Evolution of Topology and Capability in LLM-based Multi-Agent Systems</title>
|
||||
<link>https://arxiv.org/abs/2605.09539</link>
|
||||
<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2605.09539.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Chen Xu, Yicheng Hu, Ruizi Wang, Xinyu Lin, Wenjie Wang, Dongrui Liu, Fuli Feng</p><p><b>Upvotes:</b> 2</p><p><b>Summary:</b> Multi-agent systems (MAS) have emerged as a promising paradigm for solving complex tasks. Recent work has explored self-evolving MAS that automatically optimize agent capabilities or communication topologies. However, existing methods either learn a topology that remains fixed at inference time or adapt only the topology or capability during inference. We empirically and theoretically show that effective test-time evolution requires jointly adapting both axes, but on different time scales: capabilities should update rapidly to handle emerging subtasks, while the topology should evolve more slowly to preserve coordination stability. We then introduce TacoMAS, a test-time co-evolution framework for dynamic MAS. TacoMAS formulates MAS inference as a task of online graph adaptation, where nodes represent agents with role-specific capabilities and edges define their communication topology. During inference, a fast capability loop updates agent expertise using trajectory-level feedback, while a slow meta-LLM-driven topology loop performs agents' birth-death operations on MAS, including edge edit, agent addition, and agent removal. We further show that this fast-slow design drives MAS evolution toward a task-conditioned stable equilibrium. Experiments on four benchmarks demonstrate that TacoMAS outperforms nearly 20 multi-agent baselines, achieving an average improvement of 13.3% over the strongest baseline. The codes are released at https://github.com/chenxu2-gif/TacoMAS-MultiAgent.</p></description>
|
||||
<guid isPermaLink="false">https://arxiv.org/abs/2605.09539</guid>
|
||||
<pubDate>Sun, 10 May 2026 00:00:00 +0000</pubDate>
|
||||
</item>
|
||||
<item>
|
||||
<title>SimWorld Studio: Automatic Environment Generation with Evolving Coding Agent for Embodied Agent Learning</title>
|
||||
<link>https://arxiv.org/abs/2605.09423</link>
|
||||
<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2605.09423.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Haoqiang Kang, Xiaokang Ye, Yuhan Liu, Siddhant Hitesh Mantri, Lingjun Mao, James Fleming, Drishti Regmi, Lianhui Qin</p><p><b>Upvotes:</b> 1</p><p><b>Summary:</b> LLM/VLM-based digital agents have advanced rapidly thanks to scalable sandboxes for coding, web navigation, and computer use, which provide rich interactive training grounds. In contrast, embodied agents still lack abundant, diverse, and automatically generated 3D environments for interactive learning. Existing embodied simulators rely on manually crafted scenes or procedural templates, while recent LLM-based 3D generation systems mainly produce static scenes rather than deployable environments with verifiable tasks and standard learning interfaces. We introduce SimWorld Studio, an open-source platform built on Unreal Engine 5 for generating evolving embodied learning environments. At its core is SimCoder, a tool/skill-augmented coding agent that writes and executes engine-level code to construct physically grounded 3D worlds from language/image instructions. SimCoder self-evolves by using verifier feedback (e.g., compilation errors, physics checks, VLM critiques) to revise environments and autonomously add reusable tools and skills to its library. Generated worlds are exported as Gym-style environments for embodied agent learning. SimWorld Studio further enables co-evolution between environment generation and embodied learning: agent performance feedback guides SimCoder to generate adaptive curricula near the learner's capability frontier, so that environments become increasingly challenging as the embodied agent improves. Three case studies on embodied navigation show that self-evolution improves generation reliability, generated environments substantially improve embodied agent performance that generalizes to unseen benchmarks, and co-evolution yields an 18-point success-rate gain over fixed-environment learning and a 40-point gain over an untrained agent.</p></description>
|
||||
<guid isPermaLink="false">https://arxiv.org/abs/2605.09423</guid>
|
||||
<title>Micro-Defects Expose Macro-Fakes: Detecting AI-Generated Images via Local Distributional Shifts</title>
|
||||
<link>https://arxiv.org/abs/2605.09296</link>
|
||||
<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2605.09296.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Boxuan Zhang, Jianing Zhu, Qifan Wang, Jiang Liu, Ruixiang Tang</p><p><b>Upvotes:</b> 2</p><p><b>Summary:</b> Recent generative models can produce images that appear highly realistic, raising challenges in distinguishing real and AI-generated images. Yet existing detectors based on pre-trained feature extractors tend to over-rely on global semantics, limiting sensitivity to the critical micro-defects. In this work, we propose Micro-Defects expose Macro-Fakes (MDMF), a local distribution-aware detection framework that amplifies micro-scale statistical irregularities into macro-level distributional discrepancies. To avoid localized forensic cues being diluted by plain aggregation, we introduce a learnable Patch Forensic Signature that projects semantic patch embeddings into a compact forensic latent space. We then use Maximum Mean Discrepancy (MMD) to quantify distributional discrepancies between generated and real images. Our theory-grounded analysis shows that patch-wise modeling yields provably larger discrepancies when localized forensic signals are present in generated images, enabling more reliable separation from real images. Extensive experiments demonstrate that MDMF consistently outperforms baseline detectors across multiple benchmarks, validating its general effectiveness. Project page: https://zbox1005.github.io/MDMF-project/</p></description>
|
||||
<guid isPermaLink="false">https://arxiv.org/abs/2605.09296</guid>
|
||||
<pubDate>Sun, 10 May 2026 00:00:00 +0000</pubDate>
|
||||
</item>
|
||||
<item>
|
||||
<title>Dystruct: Dynamically Structured Diffusion Language Model Decoding via Bayesian Inference</title>
|
||||
<link>https://arxiv.org/abs/2605.09820</link>
|
||||
<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2605.09820.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Bian Sun, Kevin Zhai, Mubarak Shah, Zhenyi Wang</p><p><b>Upvotes:</b> 1</p><p><b>Summary:</b> Diffusion language models (DLMs) have recently emerged as a promising alternative to autoregressive models, primarily due to their ability to enable parallel decoding. Despite this advantage, most existing DLMs rely on a fixed generation length specified prior to decoding, which restricts their flexibility in real-world applications. While a few recent works attempt to support flexible-length generation, they typically suffer from notable limitations: some require costly retraining to accommodate variable-length outputs, while others depend solely on local confidence signals during decoding. Such local criteria fail to capture the evolving structure of the sequence, often resulting in suboptimal generation quality. In this paper, we propose a training-free, Bayesian structured decoding framework that formulates flexible-length generation as a dynamic structural inference problem. Our approach formulates flexible-length generation as a dynamic structural inference problem, jointly computing the expansion length, the block boundaries, and the decoding schedule. At each window expansion step, the method integrates local uncertainty with structural signals via a unified mechanism that supports dynamic structured generation, including both flexible block expansion and block organization, while maintaining coherence. Extensive experiments across multiple benchmarks demonstrate that our approach significantly improves generation quality and flexibility over existing fixed-length and flexible-length baselines. These results highlight the advantage of Bayesian structured decoding for diffusion language model, providing a principled and efficient solution for structured text generation.</p></description>
|
||||
<guid isPermaLink="false">https://arxiv.org/abs/2605.09820</guid>
|
||||
<title>LoopUS: Recasting Pretrained LLMs into Looped Latent Refinement Models</title>
|
||||
<link>https://arxiv.org/abs/2605.11011</link>
|
||||
<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2605.11011.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Taekhyun Park, Yongjae Lee, Dohee Kim, Hyerim Bae</p><p><b>Upvotes:</b> 8</p><p><b>Summary:</b> Looped computation shows promise in improving the reasoning-oriented performance of LLMs by scaling test-time compute. However, existing approaches typically require either training recurrent models from scratch or applying disruptive retrofits, which involve substantial computational costs and may compromise pretrained capabilities. To address these limitations, we introduce Looped Depth Up-Scaling (LoopUS), a post-training framework that converts a standard pretrained LLM into a looped architecture. As a key technical contribution, LoopUS recasts the pretrained LLM into an encoder, a looped reasoning block, and a decoder. It operationalizes this latent-refinement architecture through four core components: (1) block decomposition, guided by staged representation dynamics; (2) an input-dependent selective gate to mitigate hidden-state drift; (3) random deep supervision for memory-efficient learning over long recursive horizons; and (4) a confidence head for adaptive early exiting. Collectively, these mechanisms transform a standard non-looped model into a looped form while stabilizing it against both computational bottlenecks and representation collapse. Through stable latent looping, LoopUS improves reasoning-oriented performance without extending the generated traces or requiring recurrent training from scratch. For more details, see https://thrillcrazyer.github.io/LoopUS</p></description>
|
||||
<guid isPermaLink="false">https://arxiv.org/abs/2605.11011</guid>
|
||||
<pubDate>Sun, 10 May 2026 00:00:00 +0000</pubDate>
|
||||
</item>
|
||||
<item>
|
||||
<title>Scratchpad Patching: Decoupling Compute from Patch Size in Byte-Level Language Models</title>
|
||||
<link>https://arxiv.org/abs/2605.09630</link>
|
||||
<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2605.09630.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Lin Zheng, Vasilisa Bashlovkina, Timothy Dozat, Dan Garrette, Laura Rimell, Joshua Maynez</p><p><b>Upvotes:</b> 1</p><p><b>Summary:</b> Tokenizer-free language models eliminate the tokenizer step of the language modeling pipeline by operating directly on bytes; patch-based variants further aggregate contiguous byte spans into patches for efficiency. However, the average patch size chosen at the model design stage governs a tight trade-off: larger patches reduce compute and KV-cache footprint, but degrade modeling quality. We trace this trade-off to patch lag: until a patch is fully observed, byte predictions within it must rely on a stale representation from the previous patch to preserve causality; this lag widens as patches grow larger. We introduce Scratchpad Patching (SP), which inserts transient scratchpads inside each patch to aggregate the bytes seen so far and refresh patch-level context for subsequent predictions. SP triggers scratchpads using next-byte prediction entropy, selectively allocating compute to information-dense regions and enabling post-hoc adjustment of inference-time compute. Across experiments on natural language and code, SP improves model quality at the same patch size; for example, even at 16 bytes per patch, SP-augmented models match or closely approach the byte-level baseline on downstream evaluations while using a 16times smaller KV cache over patches and 3-4times less inference compute.</p></description>
|
||||
<guid isPermaLink="false">https://arxiv.org/abs/2605.09630</guid>
|
||||
<title>SeePhys Pro: Diagnosing Modality Transfer and Blind-Training Effects in Multimodal RLVR for Physics Reasoning</title>
|
||||
<link>https://arxiv.org/abs/2605.09266</link>
|
||||
<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2605.09266.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Kun Xiang, Terry Jingchen Zhang, Zirong Liu, Bokai Zhou, Yueling Tang, Junjie Yu, Jiacong Lu, Shangrui Huang, Heng Li, Likui Zhang, Kunkun Liu, Changzheng Zhang, Yangle Fang, Boqiang Guo, Hui-Ling Zhen, Dandan Tu, Yinya Huang, Xiaodan Liang</p><p><b>Upvotes:</b> 11</p><p><b>Summary:</b> We introduce SeePhys Pro, a fine-grained modality transfer benchmark that studies whether models preserve the same reasoning capability when critical information is progressively transferred from text to image. Unlike standard vision-essential benchmarks that evaluate a single input form, SeePhys Pro features four semantically aligned variants for each problem with progressively increasing visual elements. Our evaluation shows that current frontier models are far from representation-invariant reasoners: performance degrades on average as information moves from language to diagrams, with visual variable grounding as the most critical bottleneck. Motivated by this inference-time fragility, we further develop large training corpora for multimodal RLVR and use blind training as a diagnostic control, finding that RL with all training images masked can still improve performance on unmasked validation sets. To analyze this effect, text-deletion, image-mask-rate, and format-saturation controls suggest that such gains can arise from residual textual and distributional cues rather than valid visual evidence. Our results highlight the need to evaluate multimodal reasoning not only by final-answer accuracy, but also by robustness under modality transfer and by diagnostics that test whether improvements rely on task-critical visual evidence.</p></description>
|
||||
<guid isPermaLink="false">https://arxiv.org/abs/2605.09266</guid>
|
||||
<pubDate>Sun, 10 May 2026 00:00:00 +0000</pubDate>
|
||||
</item>
|
||||
<item>
|
||||
<title>Crosslingual On-Policy Self-Distillation for Multilingual Reasoning</title>
|
||||
<link>https://arxiv.org/abs/2605.09548</link>
|
||||
<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2605.09548.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Yihong Liu, Raoyuan Zhao, Michael A. Hedderich, Hinrich Schütze</p><p><b>Upvotes:</b> 1</p><p><b>Summary:</b> Large language models (LLMs) have achieved remarkable progress in mathematical reasoning, but this ability is not equally accessible across languages. Especially low-resource languages exhibit much lower reasoning performance. To address this, we propose Crosslingual On-Policy Self-Distillation (COPSD), which transfers a model's own high-resource reasoning behavior to low-resource languages. COPSD uses the same model as student and teacher: the student sees only the low-resource problem, while the teacher receives privileged crosslingual context, including the problem translation and reference solution in English. Training minimizes full-distribution token-level divergence on the student's own rollouts, providing dense supervision while avoiding the sparsity and instability of outcome-only reinforcement learning (RL). Experiments on 17 low-resource African languages show that COPSD consistently improves low-resource mathematical reasoning across model sizes and substantially outperforms Group Relative Policy Optimization (GRPO). Further analyses show that COPSD improves answer-format adherence, strengthens test-time scaling, and generalizes to harder multilingual reasoning benchmarks, with especially large gains for lower-resource languages. We make our code and data available at: https://github.com/cisnlp/COPSD.</p></description>
|
||||
<guid isPermaLink="false">https://arxiv.org/abs/2605.09548</guid>
|
||||
<title>MemPrivacy: Privacy-Preserving Personalized Memory Management for Edge-Cloud Agents</title>
|
||||
<link>https://arxiv.org/abs/2605.09530</link>
|
||||
<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2605.09530.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Yining Chen, Jihao Zhao, Bo Tang, Haofen Wang, Feiyu Xiong, Zhiyu Li</p><p><b>Upvotes:</b> 124</p><p><b>Summary:</b> As LLM-powered agents are increasingly deployed in edge-cloud environments, personalized memory has become a key enabler of long-term adaptation and user-centric interaction. However, cloud-assisted memory management exposes sensitive user information, while existing privacy protection methods typically rely on aggressive masking that removes task-relevant semantics and consequently degrades memory utility and personalization quality. To address this challenge, We propose MemPrivacy, which identifies privacy-sensitive spans on edge devices, replaces them with semantically structured type-aware placeholders for cloud-side memory processing, and restores the original values locally when needed. By decoupling privacy protection from semantic destruction, MemPrivacy minimizes sensitive data exposure while retaining the information required for effective memory formation and retrieval. We also construct MemPrivacy-Bench for systematic evaluation, a dataset covering 200 users and over 52k privacy instances, and introduce a four-level privacy taxonomy for configurable protection policies. Experiments show that MemPrivacy achieves strong performance in privacy information extraction, substantially surpassing strong general-purpose models such as GPT-5.2 and Gemini-3.1-Pro, while also reducing inference latency. Across multiple widely used memory systems, MemPrivacy limits utility loss to within 1.6%, outperforming baseline masking strategies. Overall, MemPrivacy offers an effective balance between privacy protection and personalized memory utility for edge-cloud agents, enabling secure, practical, and user-transparent deployment.</p></description>
|
||||
<guid isPermaLink="false">https://arxiv.org/abs/2605.09530</guid>
|
||||
<pubDate>Sun, 10 May 2026 00:00:00 +0000</pubDate>
|
||||
</item>
|
||||
<item>
|
||||
<title>Metal-Sci: A Scientific Compute Benchmark for Evolutionary LLM Kernel Search on Apple Silicon</title>
|
||||
<link>https://arxiv.org/abs/2605.09708</link>
|
||||
<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2605.09708.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Víctor Gallego</p><p><b>Upvotes:</b> 3</p><p><b>Summary:</b> We present Metal-Sci, a 10-task benchmark of scientific Apple Silicon Metal compute kernels spanning six optimization regimes (stencils, all-pairs in n-body problems, multi-field Boltzmann, neighbor-list molecular dynamics, multi-kernel PDE, FFT). Each task ships a CPU reference, a roofline-anchored fitness function, and a held-out generalization size. We pair the benchmark with a lightweight harness for automatic kernel search that runtime-compiles each candidate, scores it against the roofline across multiple sizes, and feeds structured compile and per-size correctness diagnostics back to a frozen LLM driving a (1{+}1) evolutionary loop. We report matched single-model sweeps of Claude Opus 4.7, Gemini 3.1 Pro, and GPT 5.5 on M1 Pro: in-distribution self-speedups span 1.00times to 10.7times. Beyond raw speedup, our central methodological claim is structural: the held-out gate scoring function Φ_T (evaluated once at end-of-run on a configuration the agent never sees during search) functions as a cheap mechanical oversight primitive on this automatic search loop, catching e.g. an Opus template <uint D> HMC win that returns wrong samples at unseen dimensions, and a GPT FFT3D best that wins in-distribution at 2.95times speedup but collapses to 0.23times on a 256^3 held-out cube, a silent regression that the in-distribution score alone cannot see. Code at https://github.com/vicgalle/metal-sci-kernels</p></description>
|
||||
<guid isPermaLink="false">https://arxiv.org/abs/2605.09708</guid>
|
||||
<pubDate>Sun, 10 May 2026 00:00:00 +0000</pubDate>
|
||||
</item>
|
||||
<item>
|
||||
<title>DeltaRubric: Generative Multimodal Reward Modeling via Joint Planning and Verification</title>
|
||||
<link>https://arxiv.org/abs/2605.09269</link>
|
||||
<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2605.09269.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Rui Liu, Dian Yu, Zhenwen Liang, Yucheng Shi, Tong Zheng, Runpeng Dai, Haitao Mi, Pratap Tokekar, Leoweiliang</p><p><b>Upvotes:</b> 4</p><p><b>Summary:</b> Aligning Multimodal Large Language Models (MLLMs) requires reliable reward models, yet existing single-step evaluators can suffer from lazy judging, exploiting language priors over fine-grained visual verification. While rubric-based evaluation mitigates these biases in text-only settings, extending it to multimodal tasks is bottlenecked by the complexity of visual reasoning. The critical differences between responses often depend on instance-specific visual details. Robust evaluation requires dynamically synthesizing rubrics that isolate spatial and factual discrepancies. To address this, we introduce DeltaRubric, an approach that reformulates multimodal preference evaluation as a plan-and-execute process within a single MLLM. DeltaRubric operates in two steps: acting first as a Disagreement Planner, the model generates a neutral, instance-specific verification checklist. Transitioning into a Checklist Verifier, it executes these self-generated checks against the image and question to produce the final grounded judgment. We formulate DeltaRubric as a multi-role reinforcement learning problem, jointly optimizing planning and verification capabilities. Validated on Qwen3-VL 4B and 8B Instruct models, DeltaRubric achieves solid empirical gains. For instance, On VL-RewardBench, it improves base model overall accuracy by +22.6 (4B) and +18.8 (8B) points, largely outperforming standard no-rubric baselines. The results demonstrate that decomposing evaluation into structured, verifiable steps leads to more reliable and generalizable multimodal reward modeling.</p></description>
|
||||
<guid isPermaLink="false">https://arxiv.org/abs/2605.09269</guid>
|
||||
<pubDate>Sun, 10 May 2026 00:00:00 +0000</pubDate>
|
||||
</item>
|
||||
<item>
|
||||
<title>Reinforcing Multimodal Reasoning Against Visual Degradation</title>
|
||||
<link>https://arxiv.org/abs/2605.09262</link>
|
||||
<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2605.09262.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Rui Liu, Dian Yu, Haolin Liu, Yucheng Shi, Tong Zheng, Runpeng Dai, Haitao Mi, Pratap Tokekar, Leoweiliang</p><p><b>Upvotes:</b> 4</p><p><b>Summary:</b> Reinforcement Learning has significantly advanced the reasoning capabilities of Multimodal Large Language Models (MLLMs), yet the resulting policies remain brittle against real-world visual degradations such as blur, compression artifacts, and low-resolution scans. Prior robustness techniques from vision and deep RL rely on static data augmentation or value-based regularization, neither of which transfers cleanly to critic-free RL fine-tuning of autoregressive MLLMs. Reinforcing reasoning against such corruptions is non-trivial: naively injecting degraded views during rollout induces reward poisoning, where perceptual occlusions trigger hallucinated trajectories and destabilize optimization. We propose ROMA, an RL fine-tuning framework that modifies the optimization dynamics to reinforce reasoning against visual degradation while preserving clean-input performance. A dual-forward-pass strategy uses teacher forcing to evaluate corrupted views against clean-image trajectories, avoiding new rollouts on degraded inputs. For distributional consistency, we apply a token-level surrogate KL penalty against the worst-case augmentation; to prevent policy collapse under regularization, an auxiliary policy gradient loss anchored to clean-image advantages preserves a reliable reward signal; and to avoid systematically incorrect invariance, correctness-conditioned regularization restricts enforcement to successful trajectories. On Qwen3-VL 4B/8B across seven multimodal reasoning benchmarks, our method improves robustness by +2.4% on seen and +2.3% on unseen corruptions over GRPO while matching clean accuracy.</p></description>
|
||||
<guid isPermaLink="false">https://arxiv.org/abs/2605.09262</guid>
|
||||
<pubDate>Sun, 10 May 2026 00:00:00 +0000</pubDate>
|
||||
</item>
|
||||
<item>
|
||||
<title>Shaping Schema via Language Representation as the Next Frontier for LLM Intelligence Expanding</title>
|
||||
<link>https://arxiv.org/abs/2605.09271</link>
|
||||
<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2605.09271.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Zhiqin Yang, Yuhan Liu, Jingwen Fu, Pei Fu anf Bo Han, Masashi Sugiyama, Nanning Zheng</p><p><b>Upvotes:</b> 5</p><p><b>Summary:</b> Although natural language is the default medium for Large Language Models (LLMs), its limited expressive capacity creates a profound bottleneck for complex problem-solving. While recent advancements in AI have relied heavily on scaling, merely internalizing knowledge does not guarantee its effective application. Defining language representation as the linguistic and symbolic constructs used to map and model the real world, this paper argues that shaping schemas through advanced language representation is the next frontier for expanding LLM intelligence. We posit that an LLM's knowledge activation and organization -- its schema -- depends heavily on the structural and symbolic sophistication of the language used to represent a given task. This paper contributes both a formalization of this claim and the empirical evidence to support it. With a new formalization, we present multiple lines of evidence to support our position: Firstly, we review recent empirical practices and emerging methodologies that demonstrate the substantial performance gains achievable through deliberate language representation design, even without modifying model parameters or scale. Secondly, we conduct controlled experiments showing that LLM performance and its internal feature activations vary under different language representations of the same underlying task. Together, these findings highlight language representation design as a promising direction for future research.</p></description>
|
||||
<guid isPermaLink="false">https://arxiv.org/abs/2605.09271</guid>
|
||||
<pubDate>Sun, 10 May 2026 00:00:00 +0000</pubDate>
|
||||
</item>
|
||||
<item>
|
||||
<title>Addressing Performance Saturation for LLM RL via Precise Entropy Curve Control</title>
|
||||
<link>https://arxiv.org/abs/2604.26326</link>
|
||||
<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2604.26326.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Bolian Li, Yifan Wang, Yi Ding, Anamika Lochab, Ananth Grama, Ruqi Zhang</p><p><b>Upvotes:</b> 5</p><p><b>Summary:</b> Reinforcement learning (RL) has enabled complex reasoning abilities in large language models (LLMs). However, most RL algorithms suffer from performance saturation, preventing continued gains as RL training scales. This problem can be characterized by the collapse of entropy, a key diagnostic for exploration in RL. Existing attempts focus on preventing entropy collapse through regularization or clipping. However, their resulting entropy curves often exhibit instability in the long term, which hinders performance gains. In this paper, we introduce Entrocraft, a simple rejection-sampling approach that realizes user-customized entropy schedule by biasing the advantage distributions. Entrocraft requires no objective regularization and is advantage-estimator-agnostic. Theoretically, we relate per-step entropy change to the advantage distribution under minimal assumptions. This explains the behavior of existing RL and entropy-preserving methods. Entrocraft also enables a systematic study of entropy schedules, which reveals that linear annealing, which starts high and decays to a slightly lower target, performs best. Empirically, Entrocraft addresses performance saturation, significantly improving generalization, output diversity, and long-term training. It enables a 4B model to outperform an 8B baseline, sustains improvement for up to 4x longer before plateauing, and raises pass@K by 50% over the baseline.</p></description>
|
||||
<guid isPermaLink="false">https://arxiv.org/abs/2604.26326</guid>
|
||||
<pubDate>Sun, 10 May 2026 00:00:00 +0000</pubDate>
|
||||
</item>
|
||||
<item>
|
||||
<title>Make Each Token Count: Towards Improving Long-Context Performance with KV Cache Eviction</title>
|
||||
<link>https://arxiv.org/abs/2605.09649</link>
|
||||
<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2605.09649.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Ngoc Bui, Hieu Trung Nguyen, Arman Cohan, Rex Ying</p><p><b>Upvotes:</b> 10</p><p><b>Summary:</b> The key-value (KV) cache is a major bottleneck in long-context inference, where memory and computation grow with sequence length. Existing KV eviction methods reduce this cost but typically degrade performance relative to full-cache inference. Our key insight is that full-cache attention is not always optimal: in long contexts, irrelevant tokens can dilute attention away from useful evidence, so selective, learnable eviction can improve generation rather than merely approximate the full cache. We introduce a global retention-based KV eviction method that learns each token's future utility under a unified memory budget. Lightweight retention gates assign utility scores to cached KV entries, and a shared final scoring projection calibrates these scores across all layers and heads. This enables a single global eviction policy in which tokens from different layers, heads, and modalities compete directly for cache capacity. We further provide theoretical analysis showing that preferentially retaining useful tokens reduces attention dilution, and we justify geometric retention as a query-agnostic proxy for future utility. Across diverse long-context language and vision-language reasoning, and multi-turn dialogue benchmarks, our method substantially reduces KV memory while matching or surpassing full-cache inference. These results suggest that learned, globally calibrated KV eviction is not only a compression technique, but also a mechanism for improving long-context reasoning.</p></description>
|
||||
<guid isPermaLink="false">https://arxiv.org/abs/2605.09649</guid>
|
||||
<pubDate>Sun, 10 May 2026 00:00:00 +0000</pubDate>
|
||||
</item>
|
||||
<item>
|
||||
<title>Geometry Conflict: Explaining and Controlling Forgetting in LLM Continual Post-Training</title>
|
||||
<link>https://arxiv.org/abs/2605.09608</link>
|
||||
<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2605.09608.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Yuanyi Wang, Yifan Yang, Su Lu, Yanggan Gu, Pengkai Wang, Wenjun Wang, Zhaoyi Yan, Congkai Xie, Jianmin Wu, Jialun Cao, Shing-Chi Cheung, Hongxia Yang</p><p><b>Upvotes:</b> 23</p><p><b>Summary:</b> Continual post-training aims to extend large language models (LLMs) with new knowledge, skills, and behaviors, yet it remains unclear when sequential updates enable capability transfer and when they cause catastrophic forgetting. Existing methods mitigate forgetting through sequential fine-tuning, replay, regularization, or model merging, but offer limited criteria for determining when incorporating new updates is beneficial or harmful. In this work, we study LLM continual post-training through three questions: What drives forgetting? When do sequentially acquired capabilities transfer or interfere? How can compatibility be used to control update integration? We address these questions through task geometry: we represent each post-training task by its parameter update and study the covariance geometry induced by the update. Our central finding is that: forgetting can be considered as a state-relative update-integration failure, it arises when the covariance geometries induced by tasks misalign with the geometry of the evolving model state. Sequential updates transfer when they remain compatible with the model state shaped by previous updates, and interfere when state-relative geometry conflict becomes high. Motivated by this finding, we propose Geometry-Conflict Wasserstein Merging (GCWM), a data-free update-integration method that constructs a shared Wasserstein metric via Gaussian Wasserstein barycenters and uses geometry conflict to gate geometry-aware correction. Across Qwen3 0.6B--14B on domain-continual and capability-continual settings, GCWM consistently outperforms data-free baselines, improving retention and final performance without replay data. These results identify geometry conflict as both an explanatory signal for forgetting and a practical control signal for LLM continual post-training.</p></description>
|
||||
<guid isPermaLink="false">https://arxiv.org/abs/2605.09608</guid>
|
||||
<pubDate>Sun, 10 May 2026 00:00:00 +0000</pubDate>
|
||||
</item>
|
||||
<item>
|
||||
<title>Shepherd: A Runtime Substrate Empowering Meta-Agents with a Formalized Execution Trace</title>
|
||||
<link>https://arxiv.org/abs/2605.10913</link>
|
||||
<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2605.10913.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Simon Yu, Derek Chong, Ananjan Nandi, Dilara Soylu, Jiuding Sun, Christopher D Manning, Weiyan Shi</p><p><b>Upvotes:</b> 0</p><p><b>Summary:</b> We introduce Shepherd, a functional programming model that formalizes meta-agent operations on target agents as functions, with core operations mechanized in Lean. Shepherd records every agent-environment interaction as a typed event in a Git-like execution trace, enabling any past state to be forked and replayed. The system forks the agent process and its filesystem 5times faster than Docker, achieving >95% prompt-cache reuse on replay. We demonstrate the model through three applications. First, in runtime intervention, a live supervisor increases pair coding pass rates from 28.8% to 54.7% on CooperBench. Second, in counterfactual meta-optimization, branching exploration outperforms baselines across four benchmarks by up to 11 points while reducing wall-clock time by up to 58%. Third, in Tree-RL training, forking rollouts at selected turns improves TerminalBench-2 performance from 34.2% to 39.4%. These results establish Shepherd as an efficient infrastructure for programming meta-agents. We open-source the system to support future research.</p></description>
|
||||
<guid isPermaLink="false">https://arxiv.org/abs/2605.10913</guid>
|
||||
<title>Urban-ImageNet: A Large-Scale Multi-Modal Dataset and Evaluation Framework for Urban Space Perception</title>
|
||||
<link>https://arxiv.org/abs/2605.09936</link>
|
||||
<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2605.09936.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Yiwei Ou, Chung Ching Cheung, Jun Yang Ang, Xiaobin Ren, Ronggui Sun, Guansong Gao, Kaiqi Zhao, Manfredo Manfredini</p><p><b>Upvotes:</b> 0</p><p><b>Summary:</b> We present Urban-ImageNet, a large-scale multi-modal dataset and evaluation benchmark for urban space perception from user-generated social media imagery. The corpus contains over 2 Million public social media images and paired textual posts collected from Weibo across 61 urban sites in 24 Chinese cities across 2019-2025, with controlled benchmark subsets at 1K, 10K, and 100K scale and a full 2M corpus for large-scale training and evaluation. Urban-ImageNet is organized by HUSIC, a Hierarchical Urban Space Image Classification framework that defines a 10-class taxonomy grounded in urban theory. The taxonomy is designed to distinguish activated and non-activated public spaces, exterior and interior urban environments, accommodation spaces, consumption content, portraits, and non-spatial social-media content. Rather than treating urban imagery as generic scene data, Urban-ImageNet evaluates whether machine perception models can capture spatial, social, and functional distinctions that are central to urban studies. The benchmark supports three tasks within one standardized library: (T1) urban scene semantic classification, (T2) cross-modal image-text retrieval, and (T3) instance segmentation. Our experiments evaluate representative vision, vision-language, and segmentation models, revealing strong performance on supervised scene classification but more challenging behavior in cross-modal retrieval and instance-level urban object segmentation. A multi-scale study further examines how model performance changes as balanced training data increases from 1K, 10K to 100K images. Urban-ImageNet provides a unified, theory-grounded, multi-city benchmark for evaluating how AI systems perceive and interpret contemporary urban spaces across modalities, scales, and task formulations. Dataset and benchmark are available at: huggingface.co/datasets/Yiwei-Ou/Urban-ImageNet and github.com/yiasun/dataset-2.</p></description>
|
||||
<guid isPermaLink="false">https://arxiv.org/abs/2605.09936</guid>
|
||||
<pubDate>Mon, 11 May 2026 00:00:00 +0000</pubDate>
|
||||
</item>
|
||||
<item>
|
||||
<title>The Alpha Blending Hypothesis: Compositing Shortcut in Deepfake Detection</title>
|
||||
<link>https://arxiv.org/abs/2605.10334</link>
|
||||
<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2605.10334.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Andrii Yermakov, Jan Cech, Mario Fritz, Jiri Matas</p><p><b>Upvotes:</b> 0</p><p><b>Summary:</b> Recent deepfake detection methods demonstrate improved cross-dataset generalization, yet the underlying mechanisms remain underexplored. We introduce the Alpha Blending Hypothesis, positing that state-of-the-art frame-based detectors primarily function as alpha blending searchers; rather than learning semantic anomalies or specific generative neural fingerprints, they localize low-level compositing artifacts introduced during the integration of manipulated faces into target frames. We experimentally validate the hypothesis, demonstrating that deepfake detectors exhibit high sensitivity to the so-called self-blended images (SBI) and non-generative manipulations. We propose the method BlenD that leverages a large-scale, diverse dataset of real-only facial images augmented with SBI. This approach achieves the best average cross-dataset generalization on 15 compositional deepfake datasets released between 2019 and 2025 without utilizing explicitly generated deepfakes during training. Furthermore, we show that predictions from explicit blending searchers and models resilient to blending shortcuts are highly complementary, yielding a state-of-the-art AUROC of 94.0% in an ensemble configuration. The code with experiments and the trained model will be publicly released.</p></description>
|
||||
<guid isPermaLink="false">https://arxiv.org/abs/2605.10334</guid>
|
||||
<title>GLiNER-Relex: A Unified Framework for Joint Named Entity Recognition and Relation Extraction</title>
|
||||
<link>https://arxiv.org/abs/2605.10108</link>
|
||||
<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2605.10108.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Ihor Stepanov, Oleksandr Lukashov, Mykhailo Shtopko, Vivek Kalyanarangan</p><p><b>Upvotes:</b> 1</p><p><b>Summary:</b> Joint named entity recognition (NER) and relation extraction (RE) is a fundamental task in natural language processing for constructing knowledge graphs from unstructured text. While recent approaches treat NER and RE as separate tasks requiring distinct models, we introduce GLiNER-Relex, a unified architecture that extends the GLiNER framework to perform both entity recognition and relation extraction in a single model. Our approach leverages a shared bidirectional transformer encoder to jointly represent text, entity type labels, and relation type labels, enabling zero-shot extraction of arbitrary entity and relation types specified at inference time. GLiNER-Relex constructs entity pair representations from recognized spans and scores them against relation type embeddings using a dedicated relation scoring module. We evaluate our model on four standard relation extraction benchmarks: CoNLL04, DocRED, FewRel, and CrossRE, and demonstrate competitive performance against both specialized relation extraction models and large language models, while maintaining the computational efficiency characteristic of the GLiNER family. The model is released as an open-source Python package with a simple inference API that allows users to specify arbitrary entity and relation type labels at inference time and obtain both entities and relation triplets in a single call. All models and code are publicly available.</p></description>
|
||||
<guid isPermaLink="false">https://arxiv.org/abs/2605.10108</guid>
|
||||
<pubDate>Mon, 11 May 2026 00:00:00 +0000</pubDate>
|
||||
</item>
|
||||
<item>
|
||||
<title>RoboMemArena: A Comprehensive and Challenging Robotic Memory Benchmark</title>
|
||||
<link>https://arxiv.org/abs/2605.10921</link>
|
||||
<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2605.10921.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Huashuo Lei, Wenxuan Song, Huarui Zhang, Jieyuan Pei, Jiayi Chen, Haodong Yan, Han Zhao, Pengxiang Ding, Zhipeng Zhang, Lida Huang, Donglin Wang, Yan Wang, Haoang Li</p><p><b>Upvotes:</b> 0</p><p><b>Summary:</b> Memory is a critical component of robotic intelligence, as robots must rely on past observations and actions to accomplish long-horizon tasks in partially observable environments. However, existing robotic memory benchmarks still lack multimodal annotations for memory formation, provide limited task coverage and structural complexity, and remain restricted to simulation without real-world evaluation. We address this gap with RoboMemArena, a large-scale benchmark of 26 tasks, with average trajectory lengths exceeding 1,000 steps per task and 68.9% of subtasks being memory-dependent. The generation pipeline leverages a vision-language model (VLM) to design and compose subtasks, generates full trajectories through atomic functions, and provides memory-related annotations, including subtask instructions and native keyframe annotations, while paired real-world memory tasks support physical evaluation. We further design PrediMem, a dual-system VLA in which a high-level VLM planner manages a memory bank with recent and keyframe buffers and uses a predictive coding head to improve sensitivity to task dynamics. Extensive experiments on RoboMemArena show that PrediMem outperforms all baselines and provides insights into memory management, model architecture, and scaling laws for complex memory systems.</p></description>
|
||||
<guid isPermaLink="false">https://arxiv.org/abs/2605.10921</guid>
|
||||
<title>FocuSFT: Bilevel Optimization for Dilution-Aware Long-Context Fine-Tuning</title>
|
||||
<link>https://arxiv.org/abs/2605.09932</link>
|
||||
<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2605.09932.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Zehua Pei, Hui-Ling Zhen, Xianzhi Yu, Sinno Jialin Pan, Mingxuan Yuan, Bei Yu</p><p><b>Upvotes:</b> 1</p><p><b>Summary:</b> Large language models can now process increasingly long inputs, yet their ability to effectively use information spread across long contexts remains limited. We trace this gap to how attention budget is spent during supervised fine-tuning (SFT) on long sequences: positional biases and attention sinks cause the model to allocate most of its attention to positionally privileged tokens rather than semantically relevant content. This training-time attention dilution (the starvation of content tokens in the attention distribution) weakens the gradient signal, limiting the model's ability to learn robust long-context capabilities. We introduce FocuSFT, a bilevel optimization framework that addresses this problem at training time. An inner loop adapts lightweight fast-weight parameters on the training context to form a parametric memory that concentrates attention on relevant content, and the outer loop performs SFT conditioned on this sharpened representation. Both loops apply bidirectional attention over context tokens while preserving causal masking for responses, reducing the causal asymmetry that gives rise to attention sinks and aligning inner-outer behavior. On BABILong, FocuSFT improves accuracy by up to +14pp across 4K--32K context lengths; on RULER, it raises CWE aggregation from 72.9\% to 81.1\% at 16K; and on GPQA with agentic tool use, it yields a 24\% relative gain in pass@1. Attention analysis shows that FocuSFT reduces attention sink mass by 529times and triples context engagement during training. Code: https://github.com/JarvisPei/FocuSFT</p></description>
|
||||
<guid isPermaLink="false">https://arxiv.org/abs/2605.09932</guid>
|
||||
<pubDate>Mon, 11 May 2026 00:00:00 +0000</pubDate>
|
||||
</item>
|
||||
<item>
|
||||
<title>CapVector: Learning Transferable Capability Vectors in Parametric Space for Vision-Language-Action Models</title>
|
||||
<link>https://arxiv.org/abs/2605.10903</link>
|
||||
<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2605.10903.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Wenxuan Song, Han Zhao, Fuhao Li, Ziyang Zhou, Xi Wang, Jing Lyu, Pengxiang Ding, Yan Wang, Donglin Wang, Haoang Li</p><p><b>Upvotes:</b> 0</p><p><b>Summary:</b> This paper proposes a novel approach to address the challenge that pretrained VLA models often fail to effectively improve performance and reduce adaptation costs during standard supervised finetuning (SFT). Some advanced finetuning methods with auxiliary training objectives can improve performance and reduce the number of convergence steps. However, they typically incur significant computational overhead due to the additional losses from auxiliary objectives. To simultaneously achieve the enhanced capabilities of auxiliary training with the simplicity of standard SFT, we decouple the two objectives of auxiliary-objective SFT within the parameter space, namely, enhancing general capabilities and fitting task-specific action distributions. To deliver the goal, we only need to train the model to converge on a small-scale task set using two distinct training strategies, resulting in two finetuned models. The parameters' difference between the two models can then be interpreted as capability vectors provided by auxiliary objectives. These vectors are then merged with pretrained parameters to form a capability-enhanced meta model. Moreover, when standard SFT is augmented with a lightweight orthogonal regularization loss, the merged model attains performance comparable to auxiliary finetuned baselines with reduced computational overhead. Internal and external experiments demonstrate that our capability vectors (1) are effective and versatile across diverse models, (2) can generalize to novel environments and embodiments out of the box.</p></description>
|
||||
<guid isPermaLink="false">https://arxiv.org/abs/2605.10903</guid>
|
||||
<title>SleepWalk: A Three-Tier Benchmark for Stress-Testing Instruction-Guided Vision-Language Navigation</title>
|
||||
<link>https://arxiv.org/abs/2605.10376</link>
|
||||
<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2605.10376.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Niyati Rawal, Sushant Ravva, Shah Alam Abir, Saksham Jain, Aman Chadha, Vinija Jain, Suranjana Trivedy, Amitava Das</p><p><b>Upvotes:</b> 1</p><p><b>Summary:</b> Vision-Language Models (VLMs) have advanced rapidly in multimodal perception and language understanding, yet it remains unclear whether they can reliably ground language into spatially coherent, plausibly executable actions in 3D digital environments. We introduce SleepWalk, a benchmark for evaluating instruction-grounded trajectory prediction in single-scene 3D worlds generated from textual scene descriptions and filtered for navigability. Unlike prior navigation benchmarks centered on long-range exploration across rooms, SleepWalk targets localized, interaction-centric embodied reasoning: given rendered visual observations and a natural-language instruction, a model must predict a trajectory that respects scene geometry, avoids collisions, and terminates at an action-compatible location. The benchmark covers diverse indoor and outdoor environments and organizes tasks into three tiers of spatial and temporal difficulty, enabling fine-grained analysis of grounding under increasing compositional complexity. Using a standardized pointwise judge-based evaluation protocol, we evaluate three frontier VLMs on 2,472 curated 3D environments with nine instructions per scene. Results reveal systematic failures in grounded spatial reasoning, especially under occlusion, interaction constraints, and multi-step instructions: performance drops as the difficulty level of the tasks increase. In general, current VLMs can somewhat produce trajectories that are simultaneously spatially coherent, plausibly executable, and aligned with intended actions. By exposing failures in a controlled yet scalable setting, SleepWalk provides a critical benchmark for advancing grounded multimodal reasoning, embodied planning, vision-language navigation, and action-capable agents in 3D environments.</p></description>
|
||||
<guid isPermaLink="false">https://arxiv.org/abs/2605.10376</guid>
|
||||
<pubDate>Mon, 11 May 2026 00:00:00 +0000</pubDate>
|
||||
</item>
|
||||
<item>
|
||||
<title>Rethinking Agentic Search with Pi-Serini: Is Lexical Retrieval Sufficient?</title>
|
||||
<link>https://arxiv.org/abs/2605.10848</link>
|
||||
<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2605.10848.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Tz-Huan Hsu, Jheng-Hong Yang, Jimmy Lin</p><p><b>Upvotes:</b> 0</p><p><b>Summary:</b> Does a lexical retriever suffice as large language models (LLMs) become more capable in an agentic loop? This question naturally arises when building deep research systems. We revisit it by pairing BM25 with frontier LLMs that have better reasoning and tool-use abilities. To support researchers asking the same question, we introduce Pi-Serini, a search agent equipped with three tools for retrieving, browsing, and reading documents. Our results show that, on BrowseComp-Plus, a well-configured lexical retriever with sufficient retrieval depth can support effective deep research when paired with more capable LLMs. Specifically, Pi-Serini with gpt-5.5 achieves 83.1% answer accuracy and 94.7% surfaced evidence recall, outperforming released search agents that use dense retrievers. Controlled ablations further show that BM25 tuning improves answer accuracy by 18.0% and surfaced evidence recall by 11.1% over the default BM25 setting, while increasing retrieval depth further improves surfaced evidence recall by 25.3% over the shallow-retrieval setting. Source code is available at https://github.com/justram/pi-serini.</p></description>
|
||||
<guid isPermaLink="false">https://arxiv.org/abs/2605.10848</guid>
|
||||
<title>IndustryBench: Probing the Industrial Knowledge Boundaries of LLMs</title>
|
||||
<link>https://arxiv.org/abs/2605.10267</link>
|
||||
<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2605.10267.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Songlin Bai, Xintong Wang, Linlin Yu, Bin Chen, Zhiang Xu, Yuyang Sheng, Changtong Zan, Xiaofeng Zhu, Yizhe Zhang, Jiru Li, Mingze Guo, Ling Zou, Yalong Li, Chengfu Huo, Liang Ding</p><p><b>Upvotes:</b> 2</p><p><b>Summary:</b> In industrial procurement, an LLM answer is useful only if it survives a standards check: recommended material must match operating condition, every parameter must respect a regulated threshold, and no procedure may contradict a safety clause. Partial correctness can mask safety-critical contradictions that aggregate LLM benchmarks rarely capture. We introduce IndustryBench, a 2,049-item benchmark for industrial procurement QA in Chinese, grounded in Chinese national standards (GB/T) and structured industrial product records, organized by seven capability dimensions, ten industry categories, and panel-derived difficulty tiers, with item-aligned English, Russian, and Vietnamese renderings. Our construction pipeline rejects 70.3% of LLM-generated candidates at a search-based external-verification stage, calibrating how unreliable industrial QA remains after LLM-only filtering.Our evaluation decouples raw correctness, scored by a Qwen3-Max judge validated at κ_w = 0.798 against a domain expert, from a separate safety-violation (SV) check against source texts. Across 17 models in Chinese and an 8-model intersection over four languages, we find: (i) the best system reaches only 2.083 on the 0--3 rubric, leaving substantial headroom; (ii) Standards & Terminology is the most persistent capability weakness and survives item-aligned translation; (iii) extended reasoning lowers safety-adjusted scores for 12 of 13 models, primarily by introducing unsupported safety-critical details into longer final answers; and (iv) safety-violation rates reshuffle the leaderboard -- GPT-5.4 climbs from rank 6 to rank 3 after SV adjustment, while Kimi-k2.5-1T-A32B drops seven positions.Industrial LLM evaluation therefore requires source-grounded, safety-aware diagnosis rather than aggregate accuracy. We release IndustryBench with all prompts, scoring scripts, and dataset documentation.</p></description>
|
||||
<guid isPermaLink="false">https://arxiv.org/abs/2605.10267</guid>
|
||||
<pubDate>Mon, 11 May 2026 00:00:00 +0000</pubDate>
|
||||
</item>
|
||||
<item>
|
||||
<title>Injecting Distributional Awareness into MLLMs via Reinforcement Learning for Deep Imbalanced Regression</title>
|
||||
<link>https://arxiv.org/abs/2605.01402</link>
|
||||
<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2605.01402.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Yao Du, Shanshan Song, Xiaomeng Li</p><p><b>Upvotes:</b> 1</p><p><b>Summary:</b> Multimodal large language models (MLLMs) struggle with numerical regression under long-tailed target distributions. Token-level supervised fine-tuning (SFT) and point-wise regression rewards bias learning toward high-density regions, leading to regression-to-the-mean behavior and poor tail performance. We identify the lack of cross-sample relational supervision as a key limitation of existing MLLM training paradigms. To address it, we propose a distribution-aware reinforcement learning framework based on Group Relative Policy Optimization, which introduces batch-level comparison-based supervision via the Concordance Correlation Coefficient-based reward to align predicted and ground-truth distributions in terms of correlation, scale, and mean. The framework is plug-and-play, requiring no architectural modification. Experiments on a unified suite of long-tailed regression benchmarks show consistent improvements over SFT and existing MLLM regression methods, with particularly strong gains in medium- and few-shot regimes.</p></description>
|
||||
<guid isPermaLink="false">https://arxiv.org/abs/2605.01402</guid>
|
||||
<title>EVOCHAMBER: Test-Time Co-evolution of Multi-Agent System at Individual, Team, and Population Scales</title>
|
||||
<link>https://arxiv.org/abs/2605.11136</link>
|
||||
<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2605.11136.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Yaolun Zhang, Tianyi Xu, Shengyu Dai, Zhenwen Shao, Qingyun Wu, Huazheng Wang</p><p><b>Upvotes:</b> 2</p><p><b>Summary:</b> We argue that multi-agent test-time evolution is not single-agent evolution replicated N times. A single-agent learner can only evolve its own context and memory. A multi-agent system additionally evolves who collaborates, how they collaborate, and how knowledge flows across the population. These components have no single-agent counterpart and can produce phenomena such as emergent specialization. Yet prior test-time methods either confine experiences to individual agents, forfeiting cross-agent learning, or broadcast symmetrically to all agents, erasing the specialization that makes collaboration valuable. We present EVOCHAMBER, a training-free framework that instantiates test-time evolution at three levels over a coevolving agent pool. At its core is CODREAM (Collaborative Dreaming), a post-task protocol triggered on team failure or disagreement, in which agents collaboratively reflect, distill insights, and route them asymmetrically from strong to weak agents on the failed niche, preserving specialization while filling knowledge gaps. Team-level operators assemble niche-conditioned teams and select collaboration structures online. Population-level lifecycle operators fork, merge, prune, and seed agents under performance pressure. On three heterogeneous task streams with Qwen3-8B, EVOCHAMBER reaches 63.9% on competition math, 75.7% on code, and 87.1% on multi-domain reasoning, outperforming the best baseline by 32% relative on math and confirming asymmetric cross-agent transfer as the primary driver in ablation. Starting from several identically initialized agents, four to five stable niche specialists spontaneously emerge, a structural signature of multi-agent evolution that no single-agent learner can express. See our code at: https://github.com/Mercury7353/EvoChamber</p></description>
|
||||
<guid isPermaLink="false">https://arxiv.org/abs/2605.11136</guid>
|
||||
<pubDate>Mon, 11 May 2026 00:00:00 +0000</pubDate>
|
||||
</item>
|
||||
<item>
|
||||
<title>DECO: Sparse Mixture-of-Experts with Dense-Comparable Performance on End-Side Devices</title>
|
||||
<link>https://arxiv.org/abs/2605.10933</link>
|
||||
<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2605.10933.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Chenyang Song, Weilin Zhao, Xu Han, Chaojun Xiao, Yingfa Chen, Zhiyuan Liu</p><p><b>Upvotes:</b> 1</p><p><b>Summary:</b> While Mixture-of-Experts (MoE) scales model capacity without proportionally increasing computation, its massive total parameter footprint creates significant storage and memory-access bottlenecks, which hinder efficient end-side deployment that simultaneously requires high performance, low computational cost, and small storage overhead. To achieve these properties, we present DECO, a sparse MoE architecture designed to match the performance of dense Transformers under identical total parameter budgets and training tokens. DECO utilizes the differentiable and flexible ReLU-based routing enhanced by learnable expert-wise scaling, which adaptively balances the contributions of routed and shared experts. Furthermore, we introduce NormSiLU, an activation function that normalizes inputs prior to SiLU operators, producing a more stable trend of routed-expert activation ratio and a higher intrinsic sparsity level. We also identify an empirical advantage in using non-gated MLP experts with ReLU-based routing, indicating the possibility of MoE architecture simplification. Experiments demonstrate that DECO, activating only 20% of experts, matches dense performance and outperforms established MoE baselines. Our specialized acceleration kernel delivers a 3.00times speedup on real hardware compared with dense inference. Codes and checkpoints will be released.</p></description>
|
||||
<guid isPermaLink="false">https://arxiv.org/abs/2605.10933</guid>
|
||||
<title>The Many Faces of On-Policy Distillation: Pitfalls, Mechanisms, and Fixes</title>
|
||||
<link>https://arxiv.org/abs/2605.11182</link>
|
||||
<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2605.11182.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Siqi Zhu, Xuyan Ye, Hongyu Lu, Weiye Shi, Ge Liu</p><p><b>Upvotes:</b> 4</p><p><b>Summary:</b> On-policy distillation (OPD) and on-policy self-distillation (OPSD) have emerged as promising post-training methods for large language models, offering dense token-level supervision on trajectories sampled from the model's own policy. However, existing results on their effectiveness remain mixed: while OP(S)D has shown promise in system prompt and knowledge internalization, recent studies also report instability and degradation. In this work, we present a comprehensive empirical study of when OPD and OPSD work, when they fail, and why. We find that OPD on mathematical reasoning is highly sensitive to teacher choice and loss formulation, whereas OPSD fails in our tested settings due to test-time absence of instance-specific privileged information (PI). In contrast, OPSD is effective when PI represents a shared latent rule, such as a system prompt or alignment preference. We identify three failure mechanisms: (1) distribution mismatch between teacher and student caused by conditioning on student-generated prefixes, (2) optimization instability from biased TopK reverse-KL gradients, and (3) an OPSD-specific limitation where the student learns a PI-free policy that aggregates PI-conditioned teachers, which is insufficient when PI is instance-specific. We further show that stop-gradient TopK objectives, RLVR-adapted teachers, and SFT-stabilized students mitigate these failures.</p></description>
|
||||
<guid isPermaLink="false">https://arxiv.org/abs/2605.11182</guid>
|
||||
<pubDate>Mon, 11 May 2026 00:00:00 +0000</pubDate>
|
||||
</item>
|
||||
<item>
|
||||
<title>DeepRefine: Agent-Compiled Knowledge Refinement via Reinforcement Learning</title>
|
||||
<link>https://arxiv.org/abs/2605.10488</link>
|
||||
<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2605.10488.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Haoyu Huang, Jiaxin Bai, Shujie Liu, Yang Wei, Hong Ting Tsang, Yisen Gao, Zhongwei Xie, Yufei Li, Yangqiu Song</p><p><b>Upvotes:</b> 1</p><p><b>Summary:</b> Agent-compiled knowledge bases provide persistent external knowledge for large language model (LLM) agents in open-ended, knowledge-intensive downstream tasks. Yet their quality is systematically limited by incompleteness, incorrectness, and redundancy, manifested as missing evidence or cross-document links, low-confidence or imprecise claims, and ambiguous or coreference resolution issues. Such defects compound under iterative use, degrading retrieval fidelity and downstream task performance. We present DeepRefine, a general LLM-based reasoning model for agent-compiled knowledge refinement that improves the quality of any pre-constructed knowledge bases with user queries to make it more suitable for the downstream tasks. DeepRefine performs multi-turn interactions with the knowledge base and conducts abductive diagnosis over interaction history, localizes likely defects, and executes targeted refinement actions for incremental knowledge base updates. To optimize refinement policies of DeepRefine without gold references, we introduce a Gain-Beyond-Draft (GBD) reward and train the reasoning process end-to-end via reinforcement learning. Extensive experiments demonstrate consistent downstream gains over strong baselines.</p></description>
|
||||
<guid isPermaLink="false">https://arxiv.org/abs/2605.10488</guid>
|
||||
<title>Agent-ValueBench: A Comprehensive Benchmark for Evaluating Agent Values</title>
|
||||
<link>https://arxiv.org/abs/2605.10365</link>
|
||||
<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2605.10365.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Haonan Dong, Qiguan Feng, Kehan Jiang, Haoran Ye, Xin Zhang, Guojie Song</p><p><b>Upvotes:</b> 7</p><p><b>Summary:</b> Autonomous agents have rapidly matured as task executors and seen widespread deployment via harnesses such as OpenClaw. Safety concerns have rightly drawn growing research attention, and beneath them lie the values silently steering agent behavior. Existing value benchmarks, however, remain confined to LLMs, leaving agent values largely uncharted. From intuitive, empirical, and theoretical vantage points, we show that an agent's values diverge from those of its underlying LLM, and the agentic modality further introduces dataset-, evaluation-, and system-level challenges absent from text-only protocols. We close this gap with Agent-ValueBench, the first benchmark dedicated to agent values. It features 394 executable environments across 16 domains, offering 4,335 value-conflict tasks that cover 28 value systems and 332 dimensions. Every instance is co-synthesized through our purpose-built end-to-end pipeline and curated per-instance by professional psychologists. Each task ships with two pole-aligned golden trajectories whose checkpoints anchor a trajectory-level rubric-based judge. Benchmarking 14 frontier proprietary and open-weights models across 4 mainstream harnesses, we uncover three concerted findings. Agent values first manifest as a Value Tide of cross-model homogeneity beneath interpretable counter-currents. This tide bends non-additively under harness pull, and yet more decisively under deliberate steering via embedded skills. Together these results signal that the agent-alignment lever is shifting from classical model alignment and prompt steering toward harness alignment and skill steering.</p></description>
|
||||
<guid isPermaLink="false">https://arxiv.org/abs/2605.10365</guid>
|
||||
<pubDate>Mon, 11 May 2026 00:00:00 +0000</pubDate>
|
||||
</item>
|
||||
<item>
|
||||
<title>PlantMarkerBench: A Multi-Species Benchmark for Evidence-Grounded Plant Marker Reasoning</title>
|
||||
<link>https://arxiv.org/abs/2605.10032</link>
|
||||
<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2605.10032.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Sajib Acharjee Dip, Song Li, Liqing Zhang</p><p><b>Upvotes:</b> 1</p><p><b>Summary:</b> Cell-type-specific marker genes are fundamental to plant biology, yet existing resources primarily rely on curated databases or high-throughput studies without explicitly modeling the supporting evidence found in scientific literature. We introduce PlantMarkerBench, a multi-species benchmark for evaluating literature-grounded plant marker evidence interpretation from full-text biological papers. PlantMarkerBench is constructed using a modular curation pipeline integrating large-scale literature retrieval, hybrid search, species-aware biological grounding, structured evidence extraction, and targeted human review. The benchmark spans four plant species -- Arabidopsis, maize, rice, and tomato -- and contains 5,550 sentence-level evidence instances annotated for marker-evidence validity, evidence type, and support strength. We define two benchmark tasks: determining whether a candidate sentence provides valid marker evidence for a gene-cell-type pair, and classifying the evidence into expression, localization, function, indirect, or negative categories. We benchmark diverse open-weight and closed-source language models across species and prompting strategies. Although frontier models achieve relatively strong performance on direct expression evidence, performance drops substantially on functional, indirect, and weak-support evidence, with evidence-type confusion emerging as a dominant failure mode. Open-weight models additionally exhibit elevated false-positive rates under ambiguous biological contexts. PlantMarkerBench provides a challenging and reproducible evaluation framework for literature-grounded biological evidence attribution and supports future research on trustworthy scientific information extraction and AI-assisted plant biology.</p></description>
|
||||
<guid isPermaLink="false">https://arxiv.org/abs/2605.10032</guid>
|
||||
<title>Continual Harness: Online Adaptation for Self-Improving Foundation Agents</title>
|
||||
<link>https://arxiv.org/abs/2605.09998</link>
|
||||
<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2605.09998.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Seth Karten, Joel Zhang, Tersoo Upaa Jr, Ruirong Feng, Wenzhe Li, Chengshuai Shi, Chi Jin, Kiran Vodrahalli</p><p><b>Upvotes:</b> 10</p><p><b>Summary:</b> Coding harnesses such as Claude Code and OpenHands wrap foundation models with tools, memory, and planning, but no equivalent exists for embodied agents' long-horizon partial-observability decision-making. We first report our Gemini Plays Pokemon (GPP) experiments. With iterative human-in-the-loop harness refinement, GPP became the first AI system to complete Pokemon Blue, Yellow Legacy on hard mode, and Crystal without a lost battle. In the hardest stages, the agent itself began iterating on its strategy through long-context memory, surfacing emergent self-improvement signals alongside human-in-the-loop refinement. Continual Harness removes the human fully from this loop: a reset-free self-improving harness for embodied agents that formalizes and automates what we observed. Starting from only a minimal environment interface, the agent alternates between acting and refining its own prompt, sub-agents, skills, and memory, drawing on any past trajectory data. Prompt-optimization methods require episode resets; Continual Harness adapts online within a single run. On Pokemon Red and Emerald across frontier models, Continual Harness starting from scratch substantially reduces button-press cost relative to the minimalist baseline and recovers a majority of the gap to a hand-engineered expert harness, with capability-dependent gains, despite starting from the same raw interface with no curated knowledge, no hand-crafted tools, and no domain scaffolding. We then close the loop with the model itself: an online process-reward co-learning loop, in which an open-source agent's rollouts through the refining harness are relabeled by a frontier teacher and used to update the model, drives sustained in-game milestone progress on Pokemon Red without resetting the environment between training iterations.</p></description>
|
||||
<guid isPermaLink="false">https://arxiv.org/abs/2605.09998</guid>
|
||||
<pubDate>Mon, 11 May 2026 00:00:00 +0000</pubDate>
|
||||
</item>
|
||||
<item>
|
||||
<title>GridProbe: Posterior-Probing for Adaptive Test-Time Compute in Long-Video VLMs</title>
|
||||
<link>https://arxiv.org/abs/2605.10762</link>
|
||||
<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2605.10762.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Mohamed Eltahir, Lama Ayash, Ali Habibullah, Tanveer Hussain, Naeemullah Khan</p><p><b>Upvotes:</b> 1</p><p><b>Summary:</b> Long-video understanding in VLMs is bottlenecked by a single monolithic forward pass over thousands of frames at quadratic attention cost. A common mitigation is to first select a small subset of informative frames before the forward pass; common for training-free selectors via auxiliary encoder-space similarities. Such signals are capped by contrastive pretraining, which usually fails on reasoning-heavy queries (negation, cross-frame counting, holistic summarization). We propose GridProbe, an efficient training-free posterior-probing inference paradigm that scores evidence in answer space using a frozen VLM's own reasoning and then selects question-relevant frames adaptively, resulting in sub-quadratic attention cost with little to no accuracy loss. We arrange frames on a K{times}K grid and run lightweight row R and column C probes, where each probe reads its peak posterior as a query-conditioned confidence. The outer product of R and C yields an interpretable importance map whose skewness and kurtosis drive Shape-Adaptive Selection, a closed-form rule that reliably replaces the fixed frame budget M with a per-question M_{eff}. We show empirically that M_{eff} tracks intrinsic question difficulty without ever seeing the answer, a sign of test-time adaptive compute. On Video-MME-v2, GridProbe matches the monolithic baseline within 1.6 pp Avg Acc at 3.36times TFLOPs reduction, while on LongVideoBench it Pareto-dominates the baseline (+0.9 pp at 0.35times compute). Because the selector and QA models can be decoupled, pairing a small 2B selector with a stronger 4B or 8B QA is strictly Pareto-dominant over the 2B monolithic baseline (up to +4.0 pp at 0.52times compute, on average), with no retraining. Finally, the interpretability of the importance maps opens future avenues for behavioral diagnostics, grounding, and frame-selection distillation.</p></description>
|
||||
<guid isPermaLink="false">https://arxiv.org/abs/2605.10762</guid>
|
||||
<title>Teaching Language Models to Think in Code</title>
|
||||
<link>https://arxiv.org/abs/2605.07237</link>
|
||||
<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2605.07237.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Hyeon Hwang, Jiwoo Lee, Jaewoo Kang</p><p><b>Upvotes:</b> 17</p><p><b>Summary:</b> Tool-integrated reasoning (TIR) has emerged as a dominant paradigm for mathematical problem solving in language models, combining natural language (NL) reasoning with code execution. However, this interleaved setup has three key limitations: code often acts as a post-hoc verifier, intermediate NL computations are error-prone, and NL and code play overlapping rather than clearly distinct roles. We propose ThinC (Thinking in Code), a framework in which code itself serves as the reasoner rather than as a tool invoked by NL. A ThinC trajectory begins with a brief NL planning step, after which all reasoning unfolds through code blocks connected only by their execution outputs. We distill 12.2k code-centric trajectories from a teacher model and train ThinC-1.7B and ThinC-4B with supervised fine-tuning followed by reinforcement learning. ThinC-4B consistently outperforms every TIR baseline on five competition-level math benchmarks and even surpasses the much larger Qwen3-235B-A22B-Thinking. Further analysis shows that ThinC reasons through code: 99.2% of its final answers are grounded in interpreter output, and the model recovers reliably from code execution failures without intermediate NL reasoning. Our code and models will be released soon.</p></description>
|
||||
<guid isPermaLink="false">https://arxiv.org/abs/2605.07237</guid>
|
||||
<pubDate>Mon, 11 May 2026 00:00:00 +0000</pubDate>
|
||||
</item>
|
||||
<item>
|
||||
<title>Unmasking On-Policy Distillation: Where It Helps, Where It Hurts, and Why</title>
|
||||
<link>https://arxiv.org/abs/2605.10889</link>
|
||||
<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2605.10889.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Mohammadreza Armandpour, Fatih Ilhan, David Harrison, Ajay Jaiswal, Duc N. M Hoang, Fartash Faghri, Yizhe Zhang, Minsik Cho, Mehrdad Farajtabar</p><p><b>Upvotes:</b> 1</p><p><b>Summary:</b> On-policy distillation offers dense, per-token supervision for training reasoning models; however, it remains unclear under which conditions this signal is beneficial and under which it is detrimental. Which teacher model should be used, and in the case of self-distillation, which specific context should serve as the supervisory signal? Does the optimal choice vary from one token to the next? At present, addressing these questions typically requires costly training runs whose aggregate performance metrics obscure the dynamics at the level of individual tokens. We introduce a training-free diagnostic framework that operates at the highest resolution: per token, per question, and per teacher. We derive an ideal per-node gradient defined as the parameter update that maximally increases the student's probability of success. We then develop a scalable targeted-rollout algorithm to estimate this gradient efficiently, even for long chains of intermediate thoughts. The gradient alignment score, defined as the cosine similarity between this ideal gradient and any given distillation gradient, quantifies the extent to which a particular configuration approximates the ideal signal. Across a range of self-distillation settings and external teacher models, we observe that distillation guidance exhibits substantially higher alignment with the ideal on incorrect rollouts than on correct ones, where the student already performs well and the teacher's signal tends to become noisy. Furthermore, we find that the optimal distillation context depends jointly on the student model's capacity and the target task, and that no single universally effective configuration emerges. These findings motivate the use of per-task, per-token diagnostic analyses for distillation.</p></description>
|
||||
<guid isPermaLink="false">https://arxiv.org/abs/2605.10889</guid>
|
||||
<title>Towards On-Policy Data Evolution for Visual-Native Multimodal Deep Search Agents</title>
|
||||
<link>https://arxiv.org/abs/2605.10832</link>
|
||||
<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2605.10832.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Shijue Huang, Hangyu Guo, Chenxin Li, Junting Lu, Xinyu Geng, Zhaochen Su, Zhenyu Li, Shuang Chen, Hongru Wang, Yi R. Fung</p><p><b>Upvotes:</b> 17</p><p><b>Summary:</b> Multimodal deep search requires an agent to solve open-world problems by chaining search, tool use, and visual reasoning over evolving textual and visual context. Two bottlenecks limit current systems. First, existing tool-use harnesses treat images returned by search, browsing, or transformation as transient outputs, so intermediate visual evidence cannot be re-consumed by later tools. Second, training data is usually built by fixed curation recipes that cannot track the target agent's evolving capability. To address these challenges, we first introduce a visual-native agent harness centered on an image bank reference protocol, which registers every tool-returned image as an addressable reference and makes intermediate visual evidence reusable by later tools. On top of this harness, On-policy Data Evolution (ODE) runs a closed-loop data generator that refines itself across rounds from rollouts of the policy being trained. This per-round refinement makes each round's data target what the current policy still needs to learn. The same framework supports both diverse supervised fine-tuning data and policy-aware reinforcement learning data curation, covering the full training lifecycle of the target agent. Across 8 multimodal deep search benchmarks, ODE improves the Qwen3-VL-8B agent from 24.9% to 39.0% on average, surpassing Gemini-2.5 Pro in standard agent-workflow setting (37.9%). At 30B, ODE raises the average score from 30.6% to 41.5%. Further analyses validate the effectiveness of image-bank reuse, especially on complex tasks requiring iterative visual refinement, while rollout-feedback evolution yields more grounded SFT traces and better policy-matched RL tasks than static synthesis.</p></description>
|
||||
<guid isPermaLink="false">https://arxiv.org/abs/2605.10832</guid>
|
||||
<pubDate>Mon, 11 May 2026 00:00:00 +0000</pubDate>
|
||||
</item>
|
||||
<item>
|
||||
<title>Can Muon Fine-tune Adam-Pretrained Models?</title>
|
||||
<link>https://arxiv.org/abs/2605.10468</link>
|
||||
<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2605.10468.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Xingyu Qu, Peigeng Huang, Samuel Horvath</p><p><b>Upvotes:</b> 2</p><p><b>Summary:</b> Muon has emerged as an efficient alternative to Adam for pretraining, yet remains underused for fine-tuning. A key obstacle is that most open models are pretrained with Adam, and naively switching to Muon for fine-tuning leads to degraded performance due to an optimizer mismatch. We investigate this mismatch through controlled experiments and relate it to the distinct implicit biases of Adam and Muon. We provide evidence that the mismatch disrupts pretrained knowledge, and that this disruption scales with update strength. This leads us to hypothesize that constraining updates should mitigate the mismatch. We validate this with LoRA: across language and vision tasks, LoRA reduces the performance gap between Adam and Muon observed under full fine-tuning. Studies on LoRA rank, catastrophic forgetting, and LoRA variants further confirm that mismatch severity correlates with update strength. These results shed light on how optimizer mismatch affects fine-tuning and how it can be mitigated. Our code is available at https://github.com/XingyuQu/muon-finetune.</p></description>
|
||||
<guid isPermaLink="false">https://arxiv.org/abs/2605.10468</guid>
|
||||
<title>RubricEM: Meta-RL with Rubric-guided Policy Decomposition beyond Verifiable Rewards</title>
|
||||
<link>https://arxiv.org/abs/2605.10899</link>
|
||||
<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2605.10899.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Gaotang Li, Bhavana Dalvi Mishra, Zifeng Wang, Jun Yan, Yanfei Chen, Chun-Liang Li, Long T. Le, Rujun Han, George Lee, Hanghang Tong, Chen-Yu Lee, Tomas Pfister</p><p><b>Upvotes:</b> 65</p><p><b>Summary:</b> Training deep research agents, namely systems that plan, search, evaluate evidence, and synthesize long-form reports, pushes reinforcement learning beyond the regime of verifiable rewards. Their outputs lack ground-truth answers, their trajectories span many tool-augmented decisions, and standard post-training offers little mechanism for turning past attempts into reusable experience. In this work, we argue that rubrics should serve not merely as final-answer evaluators, but as the shared interface that structures policy execution, judge feedback, and agent memory. Based on this view, we introduce RubricEM, a rubric-guided reinforcement learning framework that combines stagewise policy decomposition with reflection-based meta-policy evolution. RubricEM first makes research trajectories stage-aware by conditioning planning, evidence gathering, review, and synthesis on self-generated rubrics. It then assigns credit with Stage-Structured GRPO, which uses stagewise rubric judgments to provide denser semantic feedback for long-horizon optimization. In parallel, RubricEM trains a shared-backbone reflection meta-policy that distills judged trajectories into reusable rubric-grounded guidance for future attempts. The resulting RubricEM-8B achieves strong performance across four long-form research benchmarks, outperforming comparable open models and approaching proprietary deep-research systems. Beyond final performance, we perform thorough analyses to understand the key ingredients of RubricEM.</p></description>
|
||||
<guid isPermaLink="false">https://arxiv.org/abs/2605.10899</guid>
|
||||
<pubDate>Mon, 11 May 2026 00:00:00 +0000</pubDate>
|
||||
</item>
|
||||
<item>
|
||||
<title>ELF: Embedded Language Flows</title>
|
||||
<link>https://arxiv.org/abs/2605.10938</link>
|
||||
<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2605.10938.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Keya Hu, Linlu Qiu, Yiyang Lu, Hanhong Zhao, Tianhong Li, Yoon Kim, Jacob Andreas, Kaiming He</p><p><b>Upvotes:</b> 3</p><p><b>Summary:</b> Diffusion and flow-based models have become the de facto approaches for generating continuous data, e.g., in domains such as images and videos. Their success has attracted growing interest in applying them to language modeling. Unlike their image-domain counterparts, today's leading diffusion language models (DLMs) primarily operate over discrete tokens. In this paper, we show that continuous DLMs can be made effective with minimal adaptation to the discrete domain. We propose Embedded Language Flows (ELF), a class of diffusion models in continuous embedding space based on continuous-time Flow Matching. Unlike existing DLMs, ELF predominantly stays within the continuous embedding space until the final time step, where it maps to discrete tokens using a shared-weight network. This formulation makes it straightforward to adapt established techniques from image-domain diffusion models, e.g., classifier-free guidance (CFG). Experiments show that ELF substantially outperforms leading discrete and continuous DLMs, achieving better generation quality with fewer sampling steps. These results suggest that ELF offers a promising path toward effective continuous DLMs.</p></description>
|
||||
<guid isPermaLink="false">https://arxiv.org/abs/2605.10938</guid>
|
||||
<pubDate>Mon, 11 May 2026 00:00:00 +0000</pubDate>
|
||||
<title>Geometric Factual Recall in Transformers</title>
|
||||
<link>https://arxiv.org/abs/2605.12426</link>
|
||||
<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2605.12426.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Shauli Ravfogel, Gilad Yehudai, Joan Bruna, Alberto Bietti</p><p><b>Upvotes:</b> 0</p><p><b>Summary:</b> How do transformer language models memorize factual associations? A common view casts internal weight matrices as associative memories over pairs of embeddings, requiring parameter counts that scale linearly with the number of facts. We develop a theoretical and empirical account of an alternative, geometric form of memorization in which learned embeddings encode relational structure directly, and the MLP plays a qualitatively different role. In a controlled setting where a single-layer transformer must memorize random bijections from subjects to a shared attribute set, we prove that a logarithmic embedding dimension suffices: subject embeddings encode linear superpositions of their associated attribute vectors, and a small MLP acts as a relation-conditioned selector that extracts the relevant attribute via ReLU gating, and not as an associative key-value mapping. We extend these results to the multi-hop setting -- chains of relational queries such as ``Who is the mother of the wife of x?'' -- providing constructions with and without chain-of-thought that exhibit a provable capacity-depth tradeoff, complemented by a matching information-theoretic lower bound. Empirically, gradient descent discovers solutions with precisely the predicted structure. Once trained, the MLP transfers zero-shot to entirely new bijections when subject embeddings are appropriately re-initialized, revealing that it has learned a generic selection mechanism rather than memorized any particular set of facts.</p></description>
|
||||
<guid isPermaLink="false">https://arxiv.org/abs/2605.12426</guid>
|
||||
<pubDate>Tue, 12 May 2026 00:00:00 +0000</pubDate>
|
||||
</item>
|
||||
<item>
|
||||
<title>Omni-Persona: Systematic Benchmarking and Improving Omnimodal Personalization</title>
|
||||
<link>https://arxiv.org/abs/2605.09996</link>
|
||||
<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2605.09996.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Yeongtak Oh, Dongwook Lee, Sangkwon Park, Heeseung Kim, Sungroh Yoon</p><p><b>Upvotes:</b> 4</p><p><b>Summary:</b> While multimodal large language models have advanced across text, image, and audio, personalization research has remained primarily vision-language, with unified omnimodal benchmarking that jointly covers text, image, and audio still limited, and lacking the methodological rigor to account for absent-persona scenarios or systematic grounding studies. We introduce Omni-Persona, the first comprehensive benchmark for omnimodal personalization. We formalize the task as cross-modal routing over the Persona Modality Graph, encompassing 4 task groups and 18 fine-grained tasks across {sim}750 items. To rigorously diagnose grounding behavior, we propose Calibrated Accuracy (mathrm{Cal)}, which jointly rewards correct grounding and appropriate abstention, incorporating absent-persona queries within a unified evaluation framework. On our dedicated experiments, three diagnostic findings emerge: (i) open-source models show a consistent audio-vs-visual grounding gap that RLVR partially narrows via dense rule-based supervision; (ii) answerable recall and parameter scale are incomplete diagnostics, since strong recall can coexist with absent-persona hallucination and larger models do not always achieve higher Cal, exposing calibration as a separate evaluation axis; and (iii) SFT is bounded by the difficulty of constructing annotated ground-truth supervision at scale, while RLVR generalizes more consistently through outcome-level verifiable feedback yet drifts toward conservative behavior and lower generation quality under our reward design. Omni-Persona thus serves as a diagnostic framework that surfaces the pitfalls of omnimodal personalization, guiding future post-training and reward design.</p></description>
|
||||
<guid isPermaLink="false">https://arxiv.org/abs/2605.09996</guid>
|
||||
<pubDate>Mon, 11 May 2026 00:00:00 +0000</pubDate>
|
||||
<title>Agent-BRACE: Decoupling Beliefs from Actions in Long-Horizon Tasks via Verbalized State Uncertainty</title>
|
||||
<link>https://arxiv.org/abs/2605.11436</link>
|
||||
<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2605.11436.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Joykirat Singh, Zaid Khan, Archiki Prasad, Justin Chih-Yao Chen, Akshay Nambi, Hyunji Lee, Elias Stengel-Eskin, Mohit Bansal</p><p><b>Upvotes:</b> 0</p><p><b>Summary:</b> Large language models (LLMs) are increasingly deployed on long-horizon tasks in partially observable environments, where they must act while inferring and tracking a complex environment state over many steps. This leads to two challenges: partial observability requires maintaining uncertainty over unobserved world attributes, and long interaction history causes context to grow without bound, diluting task-relevant information. A principled solution to both challenges is a belief state: a posterior distribution over environment states given past observations and actions, which compactly encodes history for decision making regardless of episode length. In LLM agents, however, the open-ended nature of text makes it unclear how to represent such a distribution. Therefore, we introduce Agent-BRACE: Agent Belief state Representation via Abstraction and Confidence Estimation, a method that decouples an LLM agent into a belief state model and a policy model, jointly optimized via reinforcement learning. The belief state model produces a structured approximation of the belief distribution: a set of atomic natural language claims about the environment, each annotated with an ordinal verbalized certainty label ranging from certain to unknown. The policy model conditions on this compact, structured approximate belief rather than the full history, learning to select actions under explicit uncertainty. Across long-horizon, partially observable embodied language environments, Agent-BRACE achieves an average absolute improvement of +14.5% (Qwen2.5-3B-Instruct) and +5.3% (Qwen3-4B-Instruct), outperforming strong RL baselines while maintaining a near-constant context window independent of episode length. Further analysis shows that the learned belief becomes increasingly calibrated over the course of an episode as evidence accumulates.</p></description>
|
||||
<guid isPermaLink="false">https://arxiv.org/abs/2605.11436</guid>
|
||||
<pubDate>Tue, 12 May 2026 00:00:00 +0000</pubDate>
|
||||
</item>
|
||||
<item>
|
||||
<title>NanoResearch: Co-Evolving Skills, Memory, and Policy for Personalized Research Automation</title>
|
||||
<link>https://arxiv.org/abs/2605.10813</link>
|
||||
<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2605.10813.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Jinhang Xu, Qiyuan Zhu, Yujun Wu, Zirui Wang, Dongxu Zhang, Jianxin Tang, Marcia Tian, Yiling Duan, Siyuan Li, Jingxuan Wei, Sirui Han, Yike Guo, Odin Zhang, Conghui He, Cheng Tan</p><p><b>Upvotes:</b> 4</p><p><b>Summary:</b> LLM-powered multi-agent systems can now automate the full research pipeline from ideation to paper writing, but a fundamental question remains: automation for whom? Researchers operate under different resource configurations, hold different methodological preferences, and target different output formats. A system that produces uniform outputs regardless of these differences will systematically under-serve every individual user, making personalization a precondition for research automation to be genuinely usable. However, achieving it requires three capabilities that current systems lack: accumulating reusable procedural knowledge across projects, retaining user-specific experience across sessions, and internalizing implicit preferences that resist explicit formalization. We propose NanoResearch, a multi-agent framework that addresses these gaps through tri-level co-evolution. A skill bank distills recurring operations into compact procedural rules reusable across projects. A memory module maintains user- and project-specific experience that grounds planning decisions in each user's research history. A label-free policy learning converts free-form feedback into persistent parameter updates of the planner, reshaping subsequent coordination. These three layers co-evolve: reliable skills produce richer memory, richer memory informs better planning, and preference internalization continuously realigns the loop to each user. Extensive experiments demonstrate that NanoResearch delivers substantial gains over state-of-the-art AI research systems, and progressively refines itself to produce better research at lower cost over successive cycles.</p></description>
|
||||
<guid isPermaLink="false">https://arxiv.org/abs/2605.10813</guid>
|
||||
<pubDate>Mon, 11 May 2026 00:00:00 +0000</pubDate>
|
||||
<title>Lite3R: A Model-Agnostic Framework for Efficient Feed-Forward 3D Reconstruction</title>
|
||||
<link>https://arxiv.org/abs/2605.11354</link>
|
||||
<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2605.11354.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Haoyu Zhang, Zeyu Zhang, Zedong Zhou, Yang Zhao, Hao Tang</p><p><b>Upvotes:</b> 1</p><p><b>Summary:</b> Transformer-based 3D reconstruction has emerged as a powerful paradigm for recovering geometry and appearance from multi-view observations, offering strong performance across challenging visual conditions. As these models scale to larger backbones and higher-resolution inputs, improving their efficiency becomes increasingly important for practical deployment. However, modern 3D transformer pipelines face two coupled challenges: dense multi-view attention creates substantial token-mixing overhead, and low-precision execution can destabilize geometry-sensitive representations and degrade depth, pose, and 3D consistency. To address the first challenge, we propose Lite3R, a model-agnostic teacher-student framework that replaces dense attention with Sparse Linear Attention to preserve important geometric interactions while reducing attention cost. To address the second challenge, we introduce a parameter-efficient FP8-aware quantization-aware training (FP8-aware QAT) strategy with partial attention distillation, which freezes the vast majority of pretrained backbone parameters and trains only lightweight linear-branch projection layers, enabling stable low-precision deployment while retaining pretrained geometric priors. We further evaluate Lite3R on two representative backbones, VGGT and DA3-Large, over BlendedMVS and DTU64, showing that it substantially reduces latency (1.7-2.0x) and memory usage (1.9-2.4x) while preserving competitive reconstruction quality overall. These results demonstrate that Lite3R provides an effective algorithm-system co-design approach for practical transformer-based 3D reconstruction. Code: https://github.com/AIGeeksGroup/Lite3R. Website: https://aigeeksgroup.github.io/Lite3R.</p></description>
|
||||
<guid isPermaLink="false">https://arxiv.org/abs/2605.11354</guid>
|
||||
<pubDate>Tue, 12 May 2026 00:00:00 +0000</pubDate>
|
||||
</item>
|
||||
<item>
|
||||
<title>Mela: Test-Time Memory Consolidation based on Transformation Hypothesis</title>
|
||||
<link>https://arxiv.org/abs/2605.10537</link>
|
||||
<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2605.10537.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Lungchuan Chen</p><p><b>Upvotes:</b> 6</p><p><b>Summary:</b> Memory consolidation, the process by which transient experiences are transformed into stable, structured representations, is a foundational organizing principle in the human brain, yet it remains largely unexplored as a design principle for modern sequence models. In this work, we leverage established neuroscientific theories of memory consolidation and cross-frequency coupling to propose the Hierarchical Memory Module (HMM), a neural memory architecture composed of two functionally distinct sub-modules that operate at different update frequencies. Inspired by the transformation hypothesis, the low-frequency sub-module produces high-level representations that capture abstract, gist-level knowledge, while the high-frequency sub-module produces fine-grained representations that preserve richer episodic detail. The final memory output is dynamically reconstructed as a context-dependent combination of both representations, analogous to the reconstructive nature of human memory retrieval. We integrate HMM into a Transformer-based language decoder to form Mela, a family of memory-augmented language models that perform online memory consolidation at test time. To further exploit the multi-granularity memory representations produced by HMM, we introduce MemStack, a method that distributes different levels of memory features across the early layers of the decoder without introducing additional tokens. Experiments on language modeling demonstrate that Mela outperforms Transformer baselines across all the model sizes. Moreover, with the pretrained context length fixed at 4K, Mela maintains performance on significantly longer contexts, whereas Transformer baselines degrade rapidly beyond their training length. Extensive ablation studies validate the contribution of each component and provide guidance for practical configuration.</p></description>
|
||||
<guid isPermaLink="false">https://arxiv.org/abs/2605.10537</guid>
|
||||
<pubDate>Mon, 11 May 2026 00:00:00 +0000</pubDate>
|
||||
<title>ORBIT: Preserving Foundational Language Capabilities in GenRetrieval via Origin-Regulated Merging</title>
|
||||
<link>https://arxiv.org/abs/2605.12419</link>
|
||||
<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2605.12419.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Neha Verma, Nikhil Mehta, Shao-Chuan Wang, Naijing Zhang, Alicia Tsai, Li Wei, Lukasz Heldt, Lichan Hong, Ed Chi, Xinyang Yi</p><p><b>Upvotes:</b> 1</p><p><b>Summary:</b> Despite the rapid advancements in large language model (LLM) development, fine-tuning them for specific tasks often results in the catastrophic forgetting of their general, language-based reasoning abilities. This work investigates and addresses this challenge in the context of the Generative Retrieval (GenRetrieval) task. During GenRetrieval fine-tuning, we find this forgetting occurs rapidly and correlates with the distance between the fine-tuned and original model parameters. Given these observations, we propose ORBIT, a novel approach that actively tracks the distance between fine-tuned and initial model weights, and uses a weight averaging strategy to constrain model drift during GenRetrieval fine-tuning when this inter-model distance exceeds a maximum threshold. Our results show that ORBIT retains substantial text and retrieval performance by outperforming both common continual learning baselines and related regularization methods that also employ weight averaging.</p></description>
|
||||
<guid isPermaLink="false">https://arxiv.org/abs/2605.12419</guid>
|
||||
<pubDate>Tue, 12 May 2026 00:00:00 +0000</pubDate>
|
||||
</item>
|
||||
<item>
|
||||
<title>SlimSpec: Low-Rank Draft LM-Head for Accelerated Speculative Decoding</title>
|
||||
<link>https://arxiv.org/abs/2605.10453</link>
|
||||
<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2605.10453.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Anton Plaksin, Sergei Krutikov, Sergei Skvortsov, Alexander Samarin</p><p><b>Upvotes:</b> 7</p><p><b>Summary:</b> Speculative decoding speeds up autoregressive generation in Large Language Models (LLMs) through a two-step procedure, where a lightweight draft model proposes tokens which the target model then verifies in a single forward pass. Although the drafter network is small in modern architectures, its LM-head still performs projection to a large vocabulary, becoming one of the major computational bottlenecks. In prior work this issue has been predominantly addressed via static or dynamic vocabulary truncation. Yet mitigating the bottleneck, these methods bring in extra complexity, such as special vocabulary curation, sophisticated inference-time logic or modifications of the training setup. In this paper, we propose SlimSpec, a low-rank parameterization of the drafter's LM-head that compresses the inner representation rather than the output, preserving full vocabulary support. We evaluate our method with EAGLE-3 drafter across three target models and diverse benchmarks in both latency- and throughput-bound inference regimes. SlimSpec achieves 4-5times acceleration over the standard LM-head architecture while maintaining a competitive acceptance length, surpassing existing methods by up to 8-9% of the end-to-end speedup. Our method requires minimal adjustments of training and inference pipelines. Combined with the aforementioned speedup improvements, it makes SlimSpec a strong alternative across wide variety of draft LM-head architectures.</p></description>
|
||||
<guid isPermaLink="false">https://arxiv.org/abs/2605.10453</guid>
|
||||
<pubDate>Mon, 11 May 2026 00:00:00 +0000</pubDate>
|
||||
<title>Solve the Loop: Attractor Models for Language and Reasoning</title>
|
||||
<link>https://arxiv.org/abs/2605.12466</link>
|
||||
<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2605.12466.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Jacob Fein-Ashley, Paria Rashidinejad</p><p><b>Upvotes:</b> 1</p><p><b>Summary:</b> Looped Transformers offer a promising alternative to purely feed-forward computation by iteratively refining latent representations, improving language modeling and reasoning. Yet recurrent architectures remain unstable to train, costly to optimize and deploy, and constrained to small, fixed recurrence depths. We introduce Attractor Models, in which a backbone module first proposes output embeddings, then an attractor module refines them by solving for the fixed point, with gradients obtained through implicit differentiation. Thus, training memory remains constant in effective depth, and iterations are chosen adaptively by convergence. Empirically, Attractor Models outperform existing models across two regimes, large-scale language-model pretraining and reasoning with tiny models. In language modeling, Attractor Models deliver a Pareto improvement over standard Transformers and stable looped models across sizes, improving perplexity by up to 46.6% and downstream accuracy by up to 19.7% while reducing training cost. Notably, a 770M Attractor Model outperforms a 1.3B Transformer trained on twice as many tokens. On challenging reasoning tasks, we show that our model with only 27M parameters and approximately 1000 examples achieves 91.4% accuracy on Sudoku-Extreme and 93.1% on Maze-Hard, scaling favorably where frontier models like Claude and GPT o3, fail completely, and specialized recursive reasoners collapse at larger sizes. Lastly, we show that Attractor Models exhibit a novel phenomenon, which we call equilibrium internalization: fixed-point training places the model's initial output embedding near equilibrium, allowing the solver to be removed at inference time with little degradation. Together, these results suggest that Attractor Models make iterative refinement scalable by turning recurrence into a computation the model can learn to internalize.</p></description>
|
||||
<guid isPermaLink="false">https://arxiv.org/abs/2605.12466</guid>
|
||||
<pubDate>Tue, 12 May 2026 00:00:00 +0000</pubDate>
|
||||
</item>
|
||||
<item>
|
||||
<title>Prompt-Activation Duality: Improving Activation Steering via Attention-Level Interventions</title>
|
||||
<link>https://arxiv.org/abs/2605.10664</link>
|
||||
<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2605.10664.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Diancheng Kang, Zheyuan Liu, Ningshan Ma, Yue Huang, Zhaoxuan Tan, Meng Jiang</p><p><b>Upvotes:</b> 7</p><p><b>Summary:</b> Activation steering controls language model behavior by adding directions to internal representations at inference time, but standard residual-stream steering can fail in stateful dialogue. We identify KV-cache contamination as a key failure mode: steered token states are stored and repeatedly reused, turning a local perturbation into cumulative coherence degradation. To address this challenge, we propose Gated Cropped Attention-Delta steering (GCAD), which extracts steering signals from system-prompt contributions to self-attention and applies them with token-level gating. Across persona-steering experiments, GCAD preserves trait control while substantially improving long-horizon coherence. On the main multi-turn benchmark, GCAD improves average coherence drift from -18.6 to -1.9 and raises turn-10 trait expression from 78.0 to 93.1. These results suggest that activation steering becomes more reliable when interventions follow the prompt-mediated pathways that models already use for behavioral control.</p></description>
|
||||
<guid isPermaLink="false">https://arxiv.org/abs/2605.10664</guid>
|
||||
<pubDate>Mon, 11 May 2026 00:00:00 +0000</pubDate>
|
||||
<title>EgoForce: Forearm-Guided Camera-Space 3D Hand Pose from a Monocular Egocentric Camera</title>
|
||||
<link>https://arxiv.org/abs/2605.12498</link>
|
||||
<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2605.12498.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Christen Millerdurai, Shaoxiang Wang, Yaxu Xie, Vladislav Golyanik, Didier Stricker, Alain Pagani</p><p><b>Upvotes:</b> 1</p><p><b>Summary:</b> Reconstructing the absolute 3D pose and shape of the hands from the user's viewpoint using a single head-mounted camera is crucial for practical egocentric interaction in AR/VR, telepresence, and hand-centric manipulation tasks, where sensing must remain compact and unobtrusive. While monocular RGB methods have made progress, they remain constrained by depth-scale ambiguity and struggle to generalize across the diverse optical configurations of head-mounted devices. As a result, models typically require extensive training on device-specific datasets, which are costly and laborious to acquire. This paper addresses these challenges by introducing EgoForce, a monocular 3D hand reconstruction framework that recovers robust, absolute 3D hand pose and its position from the user's (camera-space) viewpoint. EgoForce operates across fisheye, perspective, and distorted wide-FOV camera models using a single unified network. Our approach combines a differentiable forearm representation that stabilizes hand pose, a unified arm-hand transformer that predicts both hand and forearm geometry from a single egocentric view, mitigating depth-scale ambiguity, and a ray space closed-form solver that enables absolute 3D pose recovery across diverse head-mounted camera models. Experiments on three egocentric benchmarks show that EgoForce achieves state-of-the-art 3D accuracy, reducing camera-space MPJPE by up to 28% on the HOT3D dataset compared to prior methods and maintaining consistent performance across camera configurations. For more details, visit the project page at https://dfki-av.github.io/EgoForce.</p></description>
|
||||
<guid isPermaLink="false">https://arxiv.org/abs/2605.12498</guid>
|
||||
<pubDate>Tue, 12 May 2026 00:00:00 +0000</pubDate>
|
||||
</item>
|
||||
<item>
|
||||
<title>Rebellious Student: Reversing Teacher Signals for Reasoning Exploration with Self-Distilled RLVR</title>
|
||||
<link>https://arxiv.org/abs/2605.10781</link>
|
||||
<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2605.10781.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Jeonghye Kim, Jiwon Jeon, Dongsheng Li, Yuqing Yang</p><p><b>Upvotes:</b> 11</p><p><b>Summary:</b> Self-distillation has emerged as a powerful framework for post-training LLMs, where a teacher conditioned on extra information guides a student without it, both from the same model. While this guidance is useful when the student has failed, on successful rollouts, the same mechanism instead overwrites the student's choices and suppresses it's own reasoning. Therefore, we propose reading the original self-distillation signal in reverse: when the student succeeds along a path the teacher would not have predicted, these tokens reflect its self-driven reasoning. Building on this, we propose RLRT (RLVR with Reversed Teacher), which augments GRPO by reinforcing these tokens on correct rollouts. We interpret this as a new form of exploration in RLVR: not uniform diversity, but valuable exploration grounded in the student's own success. Across base, instruction-tuned, and thinking-tuned Qwen3 checkpoints, RLRT substantially outperforms self-distillation and exploration-based baselines, establishing information asymmetry as a new, principled design axis for RLVR.</p></description>
|
||||
<guid isPermaLink="false">https://arxiv.org/abs/2605.10781</guid>
|
||||
<pubDate>Mon, 11 May 2026 00:00:00 +0000</pubDate>
|
||||
<title>MoCam: Unified Novel View Synthesis via Structured Denoising Dynamics</title>
|
||||
<link>https://arxiv.org/abs/2605.12119</link>
|
||||
<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2605.12119.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Haofeng Liu, Yang Zhou, Ziheng Wang, Zhengbo Xu, Zhan Peng, Jie Ma, Jun Liang, Shengfeng He, Jing Li</p><p><b>Upvotes:</b> 2</p><p><b>Summary:</b> Generative novel view synthesis faces a fundamental dilemma: geometric priors provide spatial alignment but become sparse and inaccurate under view changes, while appearance priors offer visual fidelity but lack geometric correspondence. Existing methods either propagate geometric errors throughout generation or suffer from signal conflicts when fusing both statically. We introduce MoCam, which employs structured denoising dynamics to orchestrate a coordinated progression from geometry to appearance within the diffusion process.MoCam first leverages geometric priors in early stages to anchor coarse structures and tolerate their incompleteness, then switches to appearance priors in later stages to actively correct geometric errors and refine details. This design naturally unifies static and dynamic view synthesis by temporally decoupling geometric alignment and appearance refinement within the diffusion process.Experiments demonstrate that MoCam significantly outperforms prior methods, particularly when point clouds contain severe holes or distortions, achieving robust geometry-appearance disentanglement.</p></description>
|
||||
<guid isPermaLink="false">https://arxiv.org/abs/2605.12119</guid>
|
||||
<pubDate>Tue, 12 May 2026 00:00:00 +0000</pubDate>
|
||||
</item>
|
||||
<item>
|
||||
<title>Dynamic Skill Lifecycle Management for Agentic Reinforcement Learning</title>
|
||||
<link>https://arxiv.org/abs/2605.10923</link>
|
||||
<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2605.10923.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Junhao Shen, Teng Zhang, Xiaoyan Zhao, Hong Cheng</p><p><b>Upvotes:</b> 12</p><p><b>Summary:</b> Large language model agents increasingly rely on external skills to solve complex tasks, where skills act as modular units that extend their capabilities beyond what parametric memory alone supports. Existing methods assume external skills either accumulate as persistent guidance or internalized into the policy, eventually leading to zero-skill inference. We argue this assumption is overly restrictive, since with limited parametric capacity and uneven marginal contribution across skills, the optimal active skill set is non-monotonic, task- and stage-dependent. In this work, we propose SLIM, a framework of dynamic Skill LIfecycle Management for agentic reinforcement learning (RL), which treats the active external skill set as a dynamic optimization variable jointly updated with policy learning. Specifically, SLIM estimates each active skill's marginal external contribution through leave-one-skill-out validation, then applies three lifecycle operations: retaining high-value skills, retiring skills whose contribution becomes negligible after sufficient exposure, and expanding the skill bank when persistent failures reveal missing capability coverage. Experiments show that SLIM outperforms the best baselines by an average of 7.1% points across ALFWorld and SearchQA. Results further indicate that policy learning and external skill retention are not mutually exclusive: some skills are absorbed into the policy, while others continue to provide external value, supporting SLIM as a more general paradigm for skill-based agentic RL.</p></description>
|
||||
<guid isPermaLink="false">https://arxiv.org/abs/2605.10923</guid>
|
||||
<pubDate>Mon, 11 May 2026 00:00:00 +0000</pubDate>
|
||||
<title>AutoLLMResearch: Training Research Agents for Automating LLM Experiment Configuration -- Learning from Cheap, Optimizing Expensive</title>
|
||||
<link>https://arxiv.org/abs/2605.11518</link>
|
||||
<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2605.11518.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Taicheng Guo, Nitesh V. Chawla, Olaf Wiest, Xiangliang Zhang</p><p><b>Upvotes:</b> 2</p><p><b>Summary:</b> Effectively configuring scalable large language model (LLM) experiments, spanning architecture design, hyperparameter tuning, and beyond, is crucial for advancing LLM research, as poor configuration choices can waste substantial computational resources and prevent models from realizing their full potential. Prior automated methods are designed for low-cost settings where repeated trial and error is feasible, but scalable LLM experiments are too expensive for such extensive iteration. To our knowledge, no work has addressed the automation of high-cost LLM experiment configurations, leaving this problem labor-intensive and dependent on expert intuition. Motivated by this gap, we propose AutoLLMResearch, an agentic framework that mimics how human researchers learn generalizable principles from low-fidelity experiments and extrapolate to efficiently identify promising configurations in expensive LLM settings. The core challenge is how to enable an agent to learn, through interaction with a multi-fidelity experimental environment that captures the structure of the LLM configuration landscape. To achieve this, we propose a systematic framework with two key components: 1) LLMConfig-Gym, a multi-fidelity environment encompassing four critical LLM experiment tasks, supported by over one million GPU hours of verifiable experiment outcomes; 2) A structured training pipeline that formulates configuration research as a long-horizon Markov Decision Process and accordingly incentivizes cross-fidelity extrapolation reasoning. Extensive evaluation against diverse strong baselines on held-out experiments demonstrates the effectiveness, generalization, and interpretability of our framework, supporting its potential as a practical and general solution for scalable real-world LLM experiment automation.</p></description>
|
||||
<guid isPermaLink="false">https://arxiv.org/abs/2605.11518</guid>
|
||||
<pubDate>Tue, 12 May 2026 00:00:00 +0000</pubDate>
|
||||
</item>
|
||||
<item>
|
||||
<title>G-Zero: Self-Play for Open-Ended Generation from Zero Data</title>
|
||||
<link>https://arxiv.org/abs/2605.09959</link>
|
||||
<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2605.09959.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Chengsong Huang, Haolin Liu, Tong Zheng, Runpeng Dai, Langlin Huang, Jinyuan Li, Zongxia Li, Zhepei Wei, Yu Meng, Jiaxin Huang</p><p><b>Upvotes:</b> 13</p><p><b>Summary:</b> Self-evolving LLMs excel in verifiable domains but struggle in open-ended tasks, where reliance on proxy LLM judges introduces capability bottlenecks and reward hacking. To overcome this, we introduce G-Zero, a verifier-free, co-evolutionary framework for autonomous self-improvement. Our core innovation is Hint-δ, an intrinsic reward that quantifies the predictive shift between a Generator model's unassisted response and its response conditioned on a self-generated hint. Using this signal, a Proposer model is trained via GRPO to continuously target the Generator's blind spots by synthesizing challenging queries and informative hints. The Generator is concurrently optimized via DPO to internalize these hint-guided improvements. Theoretically, we prove a best-iterate suboptimality guarantee for an idealized standard-DPO version of G-Zero, provided that the Proposer induces sufficient exploration coverage and the data filteration keeps pseudo-label score noise low. By deriving supervision entirely from internal distributional dynamics, G-Zero bypasses the capability ceilings of external judges, providing a scalable, robust pathway for continuous LLM self-evolution across unverifiable domains.</p></description>
|
||||
<guid isPermaLink="false">https://arxiv.org/abs/2605.09959</guid>
|
||||
<pubDate>Mon, 11 May 2026 00:00:00 +0000</pubDate>
|
||||
<title>Images in Sentences: Scaling Interleaved Instructions for Unified Visual Generation</title>
|
||||
<link>https://arxiv.org/abs/2605.12305</link>
|
||||
<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2605.12305.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Yabo Zhang, Kunchang Li, Dewei Zhou, Xinyu Huang, Xun Wang</p><p><b>Upvotes:</b> 2</p><p><b>Summary:</b> While recent advancements in multimodal language models have enabled image generation from expressive multi-image instructions, existing methods struggle to maintain performance under complex interleaved instructions. This limitation stems from the structural separation of images and text in current paradigms, which forces models to bridge difficult long-range dependencies to match descriptions with visual targets. To address these challenges, we propose Images iN SEnTences (a.k.a, INSET), a unified generation model that seamlessly embeds images as native vocabulary within textual instructions. By positioning visual features directly at their corresponding semantic slots, INSET leverages the contextual locality of transformers for precise object binding, effectively treating images as dense, expressive language tokens. Furthermore, we introduce a scalable data engine that synthesizes 15M high-quality interleaved samples from standard image and video datasets, utilizing VLMs and LLMs to construct rich, long-horizon sequences. Evaluation results on InterleaveBench demonstrate that INSET significantly outperforms state-of-the-art methods in multi-image consistency and text alignment, with performance gaps widening as input complexity increases. Beyond standard generation, our approach inherently extends to multimodal image editing, integrating visual content as part of the instruction to facilitate highly expressive and creative visual manipulations.</p></description>
|
||||
<guid isPermaLink="false">https://arxiv.org/abs/2605.12305</guid>
|
||||
<pubDate>Tue, 12 May 2026 00:00:00 +0000</pubDate>
|
||||
</item>
|
||||
<item>
|
||||
<title>Key-Value Means</title>
|
||||
<link>https://arxiv.org/abs/2605.09877</link>
|
||||
<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2605.09877.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Daniel Goldstein, Eugene Cheah</p><p><b>Upvotes:</b> 15</p><p><b>Summary:</b> We present Key-Value Means ("KVM"), a novel block-recurrence for attention that can accommodate either fixed-size or growing state. Equipping a strong transformer baseline with fixed-size KVM attention layers yields a strong O(N) chunked RNN, while adding only an insignificant number of new parameters. We train a transformer with a growable KVM cache and show it performs competitively on long-context tests with only subquadratic prefill time and sublinear state growth. KVM is implementable with standard operations and without custom kernels, and supports chunk-wise parallelizable training and prefill. It provides many of the benefits of both traditional transformers (expandable context memory, chunk-wise parallelizable training and prefill) and linear RNNs in a single unified package. It can be used on every layer, saving KV-cache memory, and allowing a continuous range of choices of prefill time complexity between O(N) and O(N^2). It can also be implemented in a hybrid solution in tandem with LRNN layers in place of traditional attention, to supplement the LRNN with improved sublinear memory growth context length usage and long context decoding. We release our code at https://github.com/recursal/KVM-paper and trained models at https://huggingface.co/collections/recursal/key-value-means under the Apache 2.0 license.</p></description>
|
||||
<guid isPermaLink="false">https://arxiv.org/abs/2605.09877</guid>
|
||||
<pubDate>Mon, 11 May 2026 00:00:00 +0000</pubDate>
|
||||
<title>VidSplat: Gaussian Splatting Reconstruction with Geometry-Guided Video Diffusion Priors</title>
|
||||
<link>https://arxiv.org/abs/2605.11424</link>
|
||||
<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2605.11424.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Jimin Tang, Wenyuan Zhang, Junsheng Zhou, Zian Huang, Kanle Shi, Shenkun Xu, Yu-Shen Liu, Zhizhong Han</p><p><b>Upvotes:</b> 2</p><p><b>Summary:</b> Gaussian Splatting has achieved remarkable progress in multi-view surface reconstruction, yet it exhibits notable degradation when only few views are available. Although recent efforts alleviate this issue by enhancing multi-view consistency to produce plausible surfaces, they struggle to infer unseen, occluded, or weakly constrained regions beyond the input coverage. To address this limitation, we present VidSplat, a training-free generative reconstruction framework that leverages powerful video diffusion priors to iteratively synthesize novel views that compensate for missing input coverage, and thereby recover complete 3D scenes from sparse inputs. Specifically, we tackle two key challenges that enable the effective integration of generation and reconstruction. First, for 3D consistent generation, we elaborate a training-free, stage-wise denoising strategy that adaptively guides the denoising direction toward the underlying geometry using the rendered RGB and mask images. Second, to enhance the reconstruction, we develop an iterative mechanism that samples camera trajectories, explores unobserved regions, synthesizes novel views, and supplements training through confidence weighted refinement. VidSplat performs robustly to sparse input and even a single image. Extensive experiments on widely used benchmarks demonstrate our superior performance in sparse-view scene reconstruction.</p></description>
|
||||
<guid isPermaLink="false">https://arxiv.org/abs/2605.11424</guid>
|
||||
<pubDate>Tue, 12 May 2026 00:00:00 +0000</pubDate>
|
||||
</item>
|
||||
<item>
|
||||
<title>Pixal3D: Pixel-Aligned 3D Generation from Images</title>
|
||||
<link>https://arxiv.org/abs/2605.10922</link>
|
||||
<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2605.10922.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Dong-Yang Li, Wang Zhao, Yuxin Chen, Wenbo Hu, Meng-Hao Guo, Fang-Lue Zhang, Ying Shan, Shi-Min Hu</p><p><b>Upvotes:</b> 16</p><p><b>Summary:</b> Recent advances in 3D generative models have rapidly improved image-to-3D synthesis quality, enabling higher-resolution geometry and more realistic appearance. Yet fidelity, which measures pixel-level faithfulness of the generated 3D asset to the input image, still remains a central bottleneck. We argue this stems from an implicit 2D-3D correspondence issue: most 3D-native generators synthesize shape in canonical space and inject image cues via attention, leaving pixel-to-3D associations ambiguous. To tackle this issue, we draw inspiration from 3D reconstruction and propose Pixal3D, a pixel-aligned 3D generation paradigm for high-fidelity 3D asset creation from images. Instead of generating in a canonical pose, Pixal3D directly generates 3D in a pixel-aligned way, consistent with the input view. To enable this, we introduce a pixel back-projection conditioning scheme that explicitly lifts multi-scale image features into a 3D feature volume, establishing direct pixel-to-3D correspondence without ambiguity. We show that Pixal3D is not only scalable and capable of producing high-quality 3D assets, but also substantially improves fidelity, approaching the fidelity level of reconstruction. Furthermore, Pixal3D naturally extends to multi-view generation by aggregating back-projected feature volumes across views. Finally, we show pixel-aligned generation benefits scene synthesis, and present a modular pipeline that produces high-fidelity, object-separated 3D scenes from images. Pixal3D for the first time demonstrates 3D-native pixel-aligned generation at scale, and provides a new inspiring way towards high-fidelity 3D generation of object or scene from single or multi-view images. Project page: https://ldyang694.github.io/projects/pixal3d/</p></description>
|
||||
<guid isPermaLink="false">https://arxiv.org/abs/2605.10922</guid>
|
||||
<pubDate>Mon, 11 May 2026 00:00:00 +0000</pubDate>
|
||||
<title>WildRelight: A Real-World Benchmark and Physics-Guided Adaptation for Single-Image Relighting</title>
|
||||
<link>https://arxiv.org/abs/2605.11696</link>
|
||||
<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2605.11696.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Lezhong Wang, Mehmet Onurcan Kaya, Siavash Bigdeli, Jeppe Revall Frisvad</p><p><b>Upvotes:</b> 2</p><p><b>Summary:</b> Recent single-image relighting methods, powered by advanced generative models, have achieved impressive photorealism on synthetic benchmarks. However, their effectiveness in the complex visual landscape of the real world remains largely unverified. A critical gap exists, as current datasets are typically designed for multi-view reconstruction and fail to address the unique challenges of single-image relighting. To bridge this synthetic-to-real gap, we introduce WildRelight, the first in-the-wild dataset specifically created for evaluating single-image relighting models. WildRelight features a diverse collection of high-resolution outdoor scenes, captured under strictly aligned, temporally varying natural illuminations, each paired with a high-dynamic-range environment map. Using this data, we establish a rigorous benchmark revealing that state-of-the-art models trained on synthetic data suffer from severe domain shifts. The strictly aligned temporal structure of WildRelight enables a new paradigm for domain adaptation. We demonstrate this by introducing a physics-guided inference framework that leverages the captured natural light evolution as a self-supervised constraint. By integrating Diffusion Posterior Sampling (DPS) with temporal Sampling-Aware Test-Time Adaptation (TTA), we show that the dataset allows synthetic models to align with real-world statistics on-the-fly, transforming the intractable sim-to-real challenge into a tractable self-supervised task. The dataset and code will be made publicly available to foster robust, physically-grounded relighting research.</p></description>
|
||||
<guid isPermaLink="false">https://arxiv.org/abs/2605.11696</guid>
|
||||
<pubDate>Tue, 12 May 2026 00:00:00 +0000</pubDate>
|
||||
</item>
|
||||
<item>
|
||||
<title>Model Merging Scaling Laws in Large Language Models</title>
|
||||
<link>https://arxiv.org/abs/2509.24244</link>
|
||||
<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2509.24244.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Yuanyi Wang, Yanggan Gu, Yiming Zhang, Qi Zhou, Zhaoyi Yan, Congkai Xie, Xinyao Wang, Jianbo Yuan, Hongxia Yang</p><p><b>Upvotes:</b> 22</p><p><b>Summary:</b> We study empirical scaling laws for language model merging measured by cross-entropy. Despite its wide practical use, merging lacks a quantitative rule that predicts returns as we add experts or scale the model size. We identify a compact power law that links model size and expert number: the size-dependent floor decreases with model capacity, while the merging tail exhibits clear diminishing returns in the number of experts. The law holds in-domain and cross-domain, tightly fits measured curves across diverse architectures and methods (Average, TA, TIES, DARE), and explains two robust regularities: most gains arrive early, and variability shrinks as more experts are included. Building on this, we present a simple theory that explains why gains fall roughly as 1/k and links the floor and tail to properties of the base model and the diversity across domains. This law enables predictive planning: estimate how many experts are needed to reach a target loss, decide when to stop adding experts, and trade off scaling the base model versus adding experts under a fixed budget--turning merging from heuristic practice into a computationally efficient, planable alternative to multitask training. This suggests a scaling principle for distributed generative AI: predictable gains can be achieved by composing specialists, offering a complementary path toward AGI-level systems.</p></description>
|
||||
<guid isPermaLink="false">https://arxiv.org/abs/2509.24244</guid>
|
||||
<pubDate>Mon, 11 May 2026 00:00:00 +0000</pubDate>
|
||||
<title>UniPath: Adaptive Coordination of Understanding and Generation for Unified Multimodal Reasoning</title>
|
||||
<link>https://arxiv.org/abs/2605.11400</link>
|
||||
<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2605.11400.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Hayes Bai, Yinyi Luo, Wenwen Wang, Qingsong Wen, Jindong Wang</p><p><b>Upvotes:</b> 2</p><p><b>Summary:</b> Unified multimodal models (UMMs) aim to integrate understanding and generation within a single architecture. However, it remains underexplored how to effectively coordinate these two capabilities for more effective and efficient reasoning. Existing coordination approaches either perform coupling during training, without explicit inference-time coordination, or impose a fixed coordination pattern for all inputs. In this work, we show that multimodal tasks exhibit substantial coordination-path diversity: different inputs favor different coordination paths. This suggests that exploiting such diversity is key to improving performance. We propose UniPath, a framework for adaptively modeling and exploiting coordination-path diversity. Instead of enforcing a single coordination pattern, we represent task solving as the selection and execution of a path, ranging from direct answering to textual inference, visual-thought construction, and hypothesis-based exploration. We construct role-aligned trajectories to train a path-conditioned executor and introduce a lightweight planner mechanism to enable input-dependent path selection. Experiments show that leveraging coordination-path diversity improves performance over fixed coordination strategies while providing interpretable intermediate behaviors. The code is available at:https://github.com/AIFrontierLab/TorchUMM/tree/main/src/umm/post_training/unipath.</p></description>
|
||||
<guid isPermaLink="false">https://arxiv.org/abs/2605.11400</guid>
|
||||
<pubDate>Tue, 12 May 2026 00:00:00 +0000</pubDate>
|
||||
</item>
|
||||
<item>
|
||||
<title>WorldReasonBench: Human-Aligned Stress Testing of Video Generators as Future World-State Predictors</title>
|
||||
<link>https://arxiv.org/abs/2605.10434</link>
|
||||
<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2605.10434.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Keming Wu, Yijing Cui, Wenhan Xue, Qijie Wang, Xuan Luo, Zhiyuan Feng, Zuhao Yang, Sudong Wang, Sicong Jiang, Haowei Zhu, Zihan Wang, Ping Nie, Wenhu Chen, Bin Wang</p><p><b>Upvotes:</b> 23</p><p><b>Summary:</b> Commercial video generation systems such as Seedance2.0 and Veo3.1 have rapidly improved, strengthening the view that video generators may be evolving into "world simulators." Yet the community still lacks a benchmark that directly tests whether a model can reason about how an observed world should evolve over time. We introduce WorldReasonBench, which reframes video generation evaluation as world-state prediction: given an initial state and an action, can a model generate a future video whose state evolution remains physically, socially, logically, and informationally consistent? WorldReasonBench contains 436 curated test cases with structured ground-truth QA annotations spanning four reasoning dimensions and 22 subcategories. We evaluate generated videos with a human-aligned two-part methodology: Process-aware Reasoning Verification uses structured QA and reasoning-phase diagnostics to detect temporal and causal failures, while Multi-dimensional Quality Assessment scores reasoning quality, temporal consistency, and visual aesthetics for ranking and reward modeling. We further introduce WorldRewardBench, a preference benchmark with approximately 6K expert-annotated pairs over 1.4K videos, supporting pair-wise and point-wise reward-model evaluation. Across modern video generators, our results expose a persistent gap between visual plausibility and world reasoning: videos can look convincing while failing dynamics, causality, or information preservation. We will release our benchmarks and evaluation toolkit to support community research on genuinely world-aware video generation at https://github.com/UniX-AI-Lab/WorldReasonBench/.</p></description>
|
||||
<guid isPermaLink="false">https://arxiv.org/abs/2605.10434</guid>
|
||||
<pubDate>Mon, 11 May 2026 00:00:00 +0000</pubDate>
|
||||
<title>LychSim: A Controllable and Interactive Simulation Framework for Vision Research</title>
|
||||
<link>https://arxiv.org/abs/2605.12449</link>
|
||||
<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2605.12449.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Wufei Ma, Chloe Wang, Siyi Chen, Jiawei Peng, Patrick Li, Alan Yuille</p><p><b>Upvotes:</b> 3</p><p><b>Summary:</b> While self-supervised pretraining has reduced vision systems' reliance on synthetic data, simulation remains an indispensable tool for closed-loop optimization and rigorous out-of-distribution (OOD) evaluation. However, modern simulation platforms often present steep technical barriers, requiring extensive expertise in computer graphics and game development. In this work, we present LychSim, a highly controllable and interactive simulation framework built upon Unreal Engine 5 to bridge this gap. LychSim is built around three key designs: (1) a streamlined Python API that abstracts away underlying engine complexities; (2) a procedural data pipeline capable of generating diverse, high-fidelity environments with varying out-of-distribution (OOD) visual challenges, paired with rich 2D and 3D ground truths; and (3) a native integration of the Model Context Protocol (MCP) that transforms the simulator into a dynamic, closed-loop playground for reasoning agentic LLMs. We further annotate scene-level procedural rules and object-level pose alignments to enable semantically aligned 3D ground truths and automated scene modification. We demonstrate LychSim's capability across multiple downstream applications, including serving as a synthetic data engine, powering reinforcement learning-based adversarial examiners, and facilitating interactive, language-driven scene layout generation. To benefit the broader vision community, LychSim will be made publicly available, including full source code and various data annotations.</p></description>
|
||||
<guid isPermaLink="false">https://arxiv.org/abs/2605.12449</guid>
|
||||
<pubDate>Tue, 12 May 2026 00:00:00 +0000</pubDate>
|
||||
</item>
|
||||
<item>
|
||||
<title>PaperFit: Vision-in-the-Loop Typesetting Optimization for Scientific Documents</title>
|
||||
<link>https://arxiv.org/abs/2605.10341</link>
|
||||
<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2605.10341.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Bihui Yu, Xinglong Xu, Junjie Jiang, Jiabei Cheng, Caijun Jia, Siyuan Li, Conghui He, Jingxuan Wei, Cheng Tan</p><p><b>Upvotes:</b> 28</p><p><b>Summary:</b> A LaTeX manuscript that compiles without error is not necessarily publication-ready. The resulting PDFs frequently suffer from misplaced floats, overflowing equations, inconsistent table scaling, widow and orphan lines, and poor page balance, forcing authors into repetitive compile-inspect-edit cycles. Rule-based tools are blind to rendered visuals, operating only on source code and log files. Text-only LLMs perform open-loop text editing, unable to predict or verify the two-dimensional layout consequences of their changes. Reliable typesetting optimization therefore requires a visual closed loop with verification after every edit. We formalize this problem as Visual Typesetting Optimization (VTO), the task of transforming a compilable LaTeX paper into a visually polished, page-budget-compliant PDF through iterative visual verification and source-level revision, and introduce a five-category taxonomy of typesetting defects to guide diagnosis. We present PaperFit, a vision-in-the-loop agent that iteratively renders pages, diagnoses defects, and applies constrained repairs. To benchmark VTO, we construct PaperFit-Bench with 200 papers across 10 venue templates and 13 defect types at different difficulty. Extensive experiments show that PaperFit outperforms all baselines by a large margin, establishing that bridging the gap from compilable source to publication-ready PDF requires vision-in-the-loop optimization and that VTO constitutes a critical missing stage in the document automation pipeline.</p></description>
|
||||
<guid isPermaLink="false">https://arxiv.org/abs/2605.10341</guid>
|
||||
<pubDate>Mon, 11 May 2026 00:00:00 +0000</pubDate>
|
||||
<title>Reward Hacking in Rubric-Based Reinforcement Learning</title>
|
||||
<link>https://arxiv.org/abs/2605.12474</link>
|
||||
<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2605.12474.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Anas Mahmoud, MohammadHossein Rezaei, Zihao Wang, Anisha Gunjal, Bing Liu, Yunzhong He</p><p><b>Upvotes:</b> 3</p><p><b>Summary:</b> Reinforcement learning with verifiable rewards has enabled strong post-training gains in domains such as math and coding, though many open-ended settings rely on rubric-based rewards. We study reward hacking in rubric-based RL, where a policy is optimized against a training verifier but evaluated against a cross-family panel of three frontier judges, reducing dependence on any single evaluator. Our framework separates two sources of divergence: verifier failure, where the training verifier credits rubric criteria that reference verifiers reject, and rubric-design limitations, where even strong rubric-based verifiers favor responses that rubric-free judges rate worse overall. Across medical and science domains, weak verifiers produce large proxy-reward gains that do not transfer to the reference verifiers; exploitation grows over training and concentrates in recurring failures such as partial satisfaction of compound criteria, treating implicit content as explicit, and imprecise topical matching. Stronger verifiers substantially reduce, but do not eliminate, verifier exploitation. We also introduce a self-internalization gap, a verifier-free diagnostic based on policy log-probabilities, which tracks reference-verifier quality, detecting when the policy trained using the weak verifier stops improving. Finally, in our setting, stronger verification does not prevent reward hacking when the rubric leaves important failure modes unspecified: rubric-based verifiers prefer the RL checkpoint, while rubric-free judges prefer the base model. These disagreements coincide with gains concentrated in completeness and presence-based criteria, alongside declines in factual correctness, conciseness, relevance, and overall quality. Together, these results suggest that stronger verification reduces reward hacking, but does not by itself ensure that rubric gains correspond to broader quality gains.</p></description>
|
||||
<guid isPermaLink="false">https://arxiv.org/abs/2605.12474</guid>
|
||||
<pubDate>Tue, 12 May 2026 00:00:00 +0000</pubDate>
|
||||
</item>
|
||||
<item>
|
||||
<title>TMAS: Scaling Test-Time Compute via Multi-Agent Synergy</title>
|
||||
<link>https://arxiv.org/abs/2605.10344</link>
|
||||
<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2605.10344.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> George Wu, Nan Jing, Qing Yi, Chuan Hao, Ming Yang, Feng Chang, Yuan Wei, Jian Yang, Ran Tao, Bryan Dai</p><p><b>Upvotes:</b> 43</p><p><b>Summary:</b> Test-time scaling has become an effective paradigm for improving the reasoning ability of large language models by allocating additional computation during inference. Recent structured approaches have further advanced this paradigm by organizing inference across multiple trajectories, refinement rounds, and verification-based feedback. However, existing structured test-time scaling methods either weakly coordinate parallel reasoning trajectories or rely on noisy historical information without explicitly deciding what should be retained and reused, limiting their ability to balance exploration and exploitation. In this work, we propose TMAS, a framework for scaling test-time compute via multi-agent synergy. TMAS organizes inference as a collaborative process among specialized agents, enabling structured information flow across agents, trajectories, and refinement iterations. To support effective cross-trajectory collaboration, TMAS introduces hierarchical memories: the experience bank reuses low-level reliable intermediate conclusions and local feedback, while the guideline bank records previously explored high-level strategies to steer subsequent rollouts away from redundant reasoning patterns. Furthermore, we design a hybrid reward reinforcement learning scheme tailored to TMAS, which jointly preserves basic reasoning capability, enhances experience utilization, and encourages exploration beyond previously attempted solution strategies. Extensive experiments on challenging reasoning benchmarks demonstrate that TMAS achieves stronger iterative scaling than existing test-time scaling baselines, while hybrid reward training further improves scaling effectiveness and stability across iterations. Code and data are available at https://github.com/george-QF/TMAS-code.</p></description>
|
||||
<guid isPermaLink="false">https://arxiv.org/abs/2605.10344</guid>
|
||||
<pubDate>Mon, 11 May 2026 00:00:00 +0000</pubDate>
|
||||
<title>LongMemEval-V2: Evaluating Long-Term Agent Memory Toward Experienced Colleagues</title>
|
||||
<link>https://arxiv.org/abs/2605.12493</link>
|
||||
<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2605.12493.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Di Wu, Zixiang Ji, Asmi Kawatkar, Bryan Kwan, Jia-Chen Gu, Nanyun Peng, Kai-Wei Chang</p><p><b>Upvotes:</b> 3</p><p><b>Summary:</b> Long-term memory is crucial for agents in specialized web environments, where success depends on recalling interface affordances, state dynamics, workflows, and recurring failure modes. However, existing memory benchmarks for agents mostly focus on user histories, short traces, or downstream task success, leaving open how to directly evaluate whether memory systems effectively internalize environment-specific experience. To address this gap, we introduce LongMemEval-V2 (LME-V2), a benchmark for evaluating whether memory systems can help agents acquire the experience needed to become knowledgeable colleagues in customized environments. LME-V2 contains 451 manually curated questions covering five core memory abilities for web agents: static state recall, dynamic state tracking, workflow knowledge, environment gotchas, and premise awareness. Questions are paired with history trajectories containing up to 500 trajectories and 115M tokens. We use a context gathering formulation: memory systems consume history trajectories and return compact evidence for downstream question answering. We propose a suite of two memory methods: AgentRunbook-R, an efficient RAG-based memory with knowledge pools for raw state observations, events, and strategy notes, and AgentRunbook-C, which stores trajectories as files and invokes a coding agent to gather evidence in an augmented sandbox. Experiments show that AgentRunbook-C achieves the best performance with 72.5% average accuracy, outperforming the strongest RAG baseline (48.5%) and the off-the-shelf coding agent baseline (69.3%). Despite the strong performance gains, coding agent based methods have high latency costs. While AgentRunbook-C advances the accuracy-latency Pareto frontier, substantial room for improvement remains. Together, these results establish LME-V2 as a challenging testbed for developing long-term memory systems for environment experience.</p></description>
|
||||
<guid isPermaLink="false">https://arxiv.org/abs/2605.12493</guid>
|
||||
<pubDate>Tue, 12 May 2026 00:00:00 +0000</pubDate>
|
||||
</item>
|
||||
<item>
|
||||
<title>Qwen-Image-2.0 Technical Report</title>
|
||||
<link>https://arxiv.org/abs/2605.10730</link>
|
||||
<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2605.10730.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Bing Zhao, Chenfei Wu, Deqing Li, Hao Meng, Jiahao Li, Jie Zhang, Jingren Zhou, Junyang Lin, Kaiyuan Gao, Kuan Cao, Kun Yan, Liang Peng, Lihan Jiang, Niantong Li, Ningyuan Tang, Shengming Yin, Tianhe Wu, Xiao Xu, Xiaoyue Chen, Xihua Wang, Yan Shu, Yanran Zhang, Yi Wang, Yilei Chen, Ying Ba, Yixian Xu, Yujia Wu, Yuxiang Chen, Zecheng Tang, Zekai Zhang, Zhendong Wang, Zihao Liu, Zikai Zhou, An Yang, Chen Cheng, Chenxu Lv, Dayiheng Liu, Fan Zhou, Hantian Xiong, Hongzhu Shi, Hu Wei, Huihong Zhao, Ivy Liu, Jianwei Zhang, Jiawei Zhang, Kai Chen, Kang He, Levon Xue, Lin Qu, Linhan Tang, Luwen Feng, Minggang Wu, Minmin Sun, Na Ni, Rui Men, Shuai Bai, Sishou Zheng, Tao Lan, Tianqi Zhang, Tingkun Wen, Wei Wang, Weixu Qiao, Weiyi Lu, Wenmeng Zhou, Xiaodong Deng, Xiaoxiao Xu, Xinlei Fang, Xionghui Chen, Yanan Wang, Yang Fan, Yichang Zhang, Yixuan Xu, Yu Wu, Zhiyuan Ma, Zhizhi Cai</p><p><b>Upvotes:</b> 70</p><p><b>Summary:</b> We present Qwen-Image-2.0, an omni-capable image generation foundation model that unifies high-fidelity generation and precise image editing within a single framework. Despite recent progress, existing models still struggle with ultra-long text rendering, multilingual typography, high-resolution photorealism, robust instruction following, and efficient deployment, especially in text-rich and compositionally complex scenarios. Qwen-Image-2.0 addresses these challenges by coupling Qwen3-VL as the condition encoder with a Multimodal Diffusion Transformer for joint condition-target modeling, supported by large-scale data curation and a customized multi-stage training pipeline. This enables strong multimodal understanding while preserving flexible generation and editing capabilities. The model supports instructions of up to 1K tokens for generating text-rich content such as slides, posters, infographics, and comics, while significantly improving multilingual text fidelity and typography. It also enhances photorealistic generation with richer details, more realistic textures, and coherent lighting, and follows complex prompts more reliably across diverse styles. Extensive human evaluations show that Qwen-Image-2.0 substantially outperforms previous Qwen-Image models in both generation and editing, marking a step toward more general, reliable, and practical image generation foundation models.</p></description>
|
||||
<guid isPermaLink="false">https://arxiv.org/abs/2605.10730</guid>
|
||||
<pubDate>Mon, 11 May 2026 00:00:00 +0000</pubDate>
|
||||
<title>Pion: A Spectrum-Preserving Optimizer via Orthogonal Equivalence Transformation</title>
|
||||
<link>https://arxiv.org/abs/2605.12492</link>
|
||||
<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2605.12492.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Kexuan Shi, Hanxuan Li, Zeju Qiu, Yandong Wen, Simon Buchholz, Weiyang Liu</p><p><b>Upvotes:</b> 3</p><p><b>Summary:</b> We introduce Pion, a spectrum-preserving optimizer for large language model (LLM) training based on orthogonal equivalence transformation. Unlike additive optimizers such as Adam and Muon, Pion updates each weight matrix through left and right orthogonal transformations, preserving its singular values throughout training. This yields an optimization mechanism that modulates the geometry of weight matrices while keeping their spectral norm fixed. We derive the Pion update rule, systematically examine its design choices, and analyze its convergence behavior along with several key properties. Empirical results show that Pion offers a stable and competitive alternative to standard optimizers for both LLM pretraining and finetuning.</p></description>
|
||||
<guid isPermaLink="false">https://arxiv.org/abs/2605.12492</guid>
|
||||
<pubDate>Tue, 12 May 2026 00:00:00 +0000</pubDate>
|
||||
</item>
|
||||
<item>
|
||||
<title>A Causal Language Modeling Detour Improves Encoder Continued Pretraining</title>
|
||||
<link>https://arxiv.org/abs/2605.12438</link>
|
||||
<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2605.12438.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Rian Touchent, Eric de la Clergerie</p><p><b>Upvotes:</b> 4</p><p><b>Summary:</b> When adapting an encoder to a new domain, the standard approach is to continue training with Masked Language Modeling (MLM). We show that temporarily switching to Causal Language Modeling (CLM) followed by a short MLM decay improves downstream performance. On biomedical texts with ModernBERT, this CLM detour outperforms MLM baselines trained on identical data and compute across 8 French and 11 English biomedical tasks, by +1.2-2.8pp and +0.3-0.8pp respectively, depending on model size. We investigate the reasons for these gains. We find that CLM's dense supervision impacts low transformer layers (0-7) far more than MLM does. Freezing low layers during CLM eliminates the downstream benefit; freezing mid layers preserves it. The representational changes persist through the MLM decay phase, even when it matches the CLM phase in length, and they scale with model capacity. We release ModernCamemBERT-bio and ModernBERT-bio as state-of-the-art biomedical encoders in Base and Large sizes.</p></description>
|
||||
<guid isPermaLink="false">https://arxiv.org/abs/2605.12438</guid>
|
||||
<pubDate>Tue, 12 May 2026 00:00:00 +0000</pubDate>
|
||||
</item>
|
||||
<item>
|
||||
<title>MEME: Multi-entity & Evolving Memory Evaluation</title>
|
||||
<link>https://arxiv.org/abs/2605.12477</link>
|
||||
<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2605.12477.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Seokwon Jung, Alexander Rubinstein, Arnas Uselis, Sangdoo Yun, Seong Joon Oh</p><p><b>Upvotes:</b> 6</p><p><b>Summary:</b> LLM-based agents increasingly operate in persistent environments where they must store, update, and reason over information across many sessions. While prior benchmarks evaluate only single-entity updates, MEME defines six tasks spanning the full space defined by the multi-entity and evolving axes, including three not scored by prior work: Cascade and Absence (dependency reasoning) and Deletion (post-removal state). Evaluating six memory systems spanning three memory paradigms on 100 controlled episodes, we find that all systems collapse on dependency reasoning under the default configuration (Cascade: 3%, Absence: 1% in average accuracy) despite adequate static retrieval performance. Prompt optimization, deeper retrieval, reduced filler noise, and most stronger LLMs fail to close this gap. Only a file-based agent paired with Claude Opus 4.7 as its internal LLM partially closes the gap, but at ~70x the baseline cost, indicating closure currently depends on configurations that are not practical at scale. Code and data are available on the project page: https://seokwonjung-jay.github.io/meme-eval/.</p></description>
|
||||
<guid isPermaLink="false">https://arxiv.org/abs/2605.12477</guid>
|
||||
<pubDate>Tue, 12 May 2026 00:00:00 +0000</pubDate>
|
||||
</item>
|
||||
<item>
|
||||
<title>Beyond GRPO and On-Policy Distillation: An Empirical Sparse-to-Dense Reward Principle for Language-Model Post-Training</title>
|
||||
<link>https://arxiv.org/abs/2605.12483</link>
|
||||
<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2605.12483.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Yuanda Xu, Hejian Sang, Zhengze Zhou, Ran He, Zhipeng Wang, Alborz Geramifard</p><p><b>Upvotes:</b> 7</p><p><b>Summary:</b> In settings where labeled verifiable training data is the binding constraint, each checked example should be allocated carefully. The standard practice is to use this data directly on the model that will be deployed, for example by running GRPO on the deployment student. We argue that this is often an inefficient allocation because it overlooks a reward-density principle: sparse sequence-level reward should train models where exploration is productive, while dense token-level teacher reward should be used where the aim is to compress behavior into a smaller model. In this view, GRPO-style sparse RL and OPD-style dense teacher supervision are not separate recipes; they are different reward-density regimes. The allocation rule is simple: use scarce labeled training data upstream on the strongest model that can turn it into reward-shaped behavior, then transfer that behavior downstream as dense supervision. We evaluate this rule on verifiable math with Qwen3 and Llama models. At fixed Qwen3-1.7B deployment-student size, an RL-improved 8B teacher distilled through the dense bridge outperforms direct GRPO on the same student, while transfer from the same teacher before RL underperforms. The bridge is important: a forward-KL warmup on teacher rollouts followed by OPD on student rollouts is consistently strongest on MATH before any post-bridge student-side sparse RL, and also gives the best pre-Stage~3 AIME endpoints for the canonical 8B/14B teachers. The bridge also makes later student-side sparse RL effective: GRPO that is weak on a cold student lifts MATH from 75.4% to 78.5% after the bridge and outperforms a matched replay control by 2.8 points. The operational principal is to avoid using scarce labeled data on the least prepared policy: use sparse reward for teacher-side discovery, dense transfer for student compression, and student-side sparse reward only after the bridge.</p></description>
|
||||
<guid isPermaLink="false">https://arxiv.org/abs/2605.12483</guid>
|
||||
<pubDate>Tue, 12 May 2026 00:00:00 +0000</pubDate>
|
||||
</item>
|
||||
<item>
|
||||
<title>One Turn Too Late: Response-Aware Defense Against Hidden Malicious Intent in Multi-Turn Dialogue</title>
|
||||
<link>https://arxiv.org/abs/2605.05630</link>
|
||||
<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2605.05630.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Xinjie Shen, Rongzhe Wei, Peizhi Niu, Haoyu Wang, Ruihan Wu, Eli Chien, Bo Li, Pin-Yu Chen, Pan Li</p><p><b>Upvotes:</b> 7</p><p><b>Summary:</b> Hidden malicious intent in multi-turn dialogue poses a growing threat to deployed large language models (LLMs). Rather than exposing a harmful objective in a single prompt, increasingly capable attackers can distribute their intent across multiple benign-looking turns. Recent studies show that even modern commercial models with advanced guardrails remain vulnerable to such attacks despite advances in safety alignment and external guardrails. In this work, we address this challenge by detecting the earliest turn at which delivering the candidate response would make the accumulated interaction sufficient to enable harmful action. This objective requires precise turn-level intervention that identifies the harm-enabling closure point while avoiding premature refusal of benign exploratory conversations. To further support training and evaluation, we construct the Multi-Turn Intent Dataset (MTID), which contains branching attack rollouts, matched benign hard negatives, and annotations of the earliest harm-enabling turns. We show that MTID helps enable a turn-level monitor TurnGate, which substantially outperforms existing baselines in harmful-intent detection while maintaining low over-refusal rates. TurnGate further generalizes across domains, attacker pipelines, and target models. Our code is available at https://github.com/Graph-COM/TurnGate.</p></description>
|
||||
<guid isPermaLink="false">https://arxiv.org/abs/2605.05630</guid>
|
||||
<pubDate>Tue, 12 May 2026 00:00:00 +0000</pubDate>
|
||||
</item>
|
||||
<item>
|
||||
<title>Debiased Model-based Representations for Sample-efficient Continuous Control</title>
|
||||
<link>https://arxiv.org/abs/2605.11711</link>
|
||||
<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2605.11711.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Jiafei Lyu, Zichuan Lin, Scott Fujimoto, Kai Yang, Yangkun Chen, Saiyong Yang, Zongqing Lu, Deheng Ye</p><p><b>Upvotes:</b> 7</p><p><b>Summary:</b> Model-based representations recently stand out as a promising framework that embeds latent dynamics information into the representations for downstream off-policy actor-critic learning. It implicitly combines the advantages of both model-free and model-based approaches while avoiding the training costs associated with model-based methods. Nevertheless, existing model-based representation methods can fail to capture sufficient information about relevant variables and can overfit to early experiences in the replay buffer. These incur biases in representation and actor-critic learning, leading to inferior performance. To address this, we propose Debiased model-based Representations for Q-learning, tagged DR.Q algorithm. DR.Q explicitly maximizes the mutual information between the representations of the current state-action pair and the next state besides minimizing their deviations, and samples transitions with faded prioritized experience replay. We evaluate DR.Q on numerous continuous control benchmarks with a single set of hyperparameters, and the results demonstrate that DR.Q can match or surpass recent strong baselines, sometimes outperforming them by a large margin. Our code is available at https://github.com/dmksjfl/DR.Q.</p></description>
|
||||
<guid isPermaLink="false">https://arxiv.org/abs/2605.11711</guid>
|
||||
<pubDate>Tue, 12 May 2026 00:00:00 +0000</pubDate>
|
||||
</item>
|
||||
<item>
|
||||
<title>Learning, Fast and Slow: Towards LLMs That Adapt Continually</title>
|
||||
<link>https://arxiv.org/abs/2605.12484</link>
|
||||
<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2605.12484.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Rishabh Tiwari, Kusha Sareen, Lakshya A Agrawal, Joseph E. Gonzalez, Matei Zaharia, Kurt Keutzer, Inderjit S Dhillon, Rishabh Agarwal, Devvrit Khatri</p><p><b>Upvotes:</b> 9</p><p><b>Summary:</b> Large language models (LLMs) are trained for downstream tasks by updating their parameters (e.g., via RL). However, updating parameters forces them to absorb task-specific information, which can result in catastrophic forgetting and loss of plasticity. In contrast, in-context learning with fixed LLM parameters can cheaply and rapidly adapt to task-specific requirements (e.g., prompt optimization), but cannot by itself typically match the performance gains available through updating LLM parameters. There is no good reason for restricting learning to being in-context or in-weights. Moreover, humans also likely learn at different time scales (e.g., System 1 vs 2). To this end, we introduce a fast-slow learning framework for LLMs, with model parameters as "slow" weights and optimized context as "fast" weights. These fast "weights" can learn from textual feedback to absorb the task-specific information, while allowing slow weights to stay closer to the base model and persist general reasoning behaviors. Fast-Slow Training (FST) is up to 3x more sample-efficient than only slow learning (RL) across reasoning tasks, while consistently reaching a higher performance asymptote. Moreover, FST-trained models remain closer to the base LLM (up to 70% less KL divergence), resulting in less catastrophic forgetting than RL-training. This reduced drift also preserves plasticity: after training on one task, FST trained models adapt more effectively to a subsequent task than parameter-only trained models. In continual learning scenarios, where task domains change on the fly, FST continues to acquire each new task while parameter-only RL stalls.</p></description>
|
||||
<guid isPermaLink="false">https://arxiv.org/abs/2605.12484</guid>
|
||||
<pubDate>Tue, 12 May 2026 00:00:00 +0000</pubDate>
|
||||
</item>
|
||||
<item>
|
||||
<title>From Web to Pixels: Bringing Agentic Search into Visual Perception</title>
|
||||
<link>https://arxiv.org/abs/2605.12497</link>
|
||||
<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2605.12497.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Bokang Yang, Xinyi Sun, Kaituo Feng, Xingping Dong, Dongming Wu, Xiangyu Yue</p><p><b>Upvotes:</b> 10</p><p><b>Summary:</b> Visual perception connects high-level semantic understanding to pixel-level perception, but most existing settings assume that the decisive evidence for identifying a target is already in the image or frozen model knowledge. We study a more practical yet harder open-world case where a visible object must first be resolved from external facts, recent events, long-tail entities, or multi-hop relations before it can be localized. We formalize this challenge as Perception Deep Research and introduce WebEye, an object-anchored benchmark with verifiable evidence, knowledge-intensive queries, precise box/mask annotations, and three task views: Search-based Grounding, Search-based Segmentation, and Search-based VQA. WebEyes contains 120 images, 473 annotated object instances, 645 unique QA pairs, and 1,927 task samples. We further propose Pixel-Searcher, an agentic search-to-pixel workflow that resolves hidden target identities and binds them to boxes, masks, or grounded answers. Experiments show that Pixel-Searcher achieves the strongest open-source performance across all three task views, while failures mainly arise from evidence acquisition, identity resolution, and visual instance binding.</p></description>
|
||||
<guid isPermaLink="false">https://arxiv.org/abs/2605.12497</guid>
|
||||
<pubDate>Tue, 12 May 2026 00:00:00 +0000</pubDate>
|
||||
</item>
|
||||
<item>
|
||||
<title>Missing Old Logits in Asynchronous Agentic RL: Semantic Mismatch and Repair Methods for Off-Policy Correction</title>
|
||||
<link>https://arxiv.org/abs/2605.12070</link>
|
||||
<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2605.12070.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Zhong Guan, Yongjian Guo, Haoran Sun, Wen Huang, Shuai Di, Xiong Jun Wu, Likang Wu, Hongke Zhao</p><p><b>Upvotes:</b> 12</p><p><b>Summary:</b> Asynchronous reinforcement learning improves rollout throughput for large language model agents by decoupling sample generation from policy optimization, but it also introduces a critical failure mode for PPO-style off-policy correction. In heterogeneous training systems, the total importance ratio should ideally be decomposed into two semantically distinct factors: a training--inference discrepancy term that aligns inference-side and training-side distributions at the same behavior-policy version, and a policy-staleness term that constrains the update from the historical policy to the current policy. We show that practical asynchronous pipelines with delayed updates and partial rollouts often lose the required historical training-side logits, or old logits. This missing-old-logit problem entangles discrepancy repair with staleness correction, breaks the intended semantics of decoupled correction, and makes clipping and masking thresholds interact undesirably. To address this issue, we study both exact and approximate correction routes. We propose three exact old-logit acquisition strategies: snapshot-based version tracking, a dedicated old-logit model, and synchronization via partial rollout interruption, and compare their system trade-offs. From the perspective of approximate correction, we focus on preserving the benefits of decoupled correction through a more appropriate approximate policy when exact old logits cannot be recovered at low cost, without incurring extra system overhead. Following this analysis, we adopt a revised PPO-EWMA method, which achieves significant gains in both training speed and optimization performance. Code at https://github.com/millioniron/ROLL.</p></description>
|
||||
<guid isPermaLink="false">https://arxiv.org/abs/2605.12070</guid>
|
||||
<pubDate>Tue, 12 May 2026 00:00:00 +0000</pubDate>
|
||||
</item>
|
||||
<item>
|
||||
<title>On-Policy Self-Evolution via Failure Trajectories for Agentic Safety Alignment</title>
|
||||
<link>https://arxiv.org/abs/2605.11882</link>
|
||||
<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2605.11882.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Bo Yin, Qi Li, Xinchao Wang</p><p><b>Upvotes:</b> 13</p><p><b>Summary:</b> Tool-using LLM agents fail through trajectories rather than only final responses, as they may execute unsafe tool calls, follow injected instructions, comply with harmful requests, or over-refuse benign tasks despite producing a seemingly safe answer. Existing safety-alignment signals are largely response-level or off-policy, and often incur a safety-utility trade-off: improving agent safety comes at the cost of degraded task performance. Such sparse and single-objective rewards severely limit real-world usability. To bridge this gap, we propose FATE, an on-policy self-evolving framework that transforms verifier-scored failures into repair supervision without expert demonstrations. For each failure, the same policy proposes repair candidates, which are then re-scored by verifiers and filtered across security, utility, over-refusal control, and trajectory validity. This dense trajectory-level information is then used as a supervision signal for agent self-evolution. During this process, we further introduce Pareto-Front Policy Optimization (PFPO), combining supervised warmup with Pareto-aware policy optimization to preserve safety-utility trade-offs. Experiments on AgentDojo, AgentHarm, and ATBench show that FATE improves safety across different models and scales while preserving useful behavior. Compared with strong baselines, FATE reduces attack success rate by 33.5%, harmful compliance by 82.6%, and improves external trajectory-safety diagnosis by 6.5%. These results suggest that failed trajectories can provide structured repair supervision for safer self-evolving agents.</p></description>
|
||||
<guid isPermaLink="false">https://arxiv.org/abs/2605.11882</guid>
|
||||
<pubDate>Tue, 12 May 2026 00:00:00 +0000</pubDate>
|
||||
</item>
|
||||
<item>
|
||||
<title>Multi-Stream LLMs: Unblocking Language Models with Parallel Streams of Thoughts, Inputs and Outputs</title>
|
||||
<link>https://arxiv.org/abs/2605.12460</link>
|
||||
<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2605.12460.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Guinan Su, Yanwu Yang, Xueyan Li, Jonas Geiping</p><p><b>Upvotes:</b> 13</p><p><b>Summary:</b> The continued improvements in language model capability have unlocked their widespread use as drivers of autonomous agents, for example in coding or computer use applications. However, the core of these systems has not changed much since early instruction-tuned models like ChatGPT. Even advanced AI agents function on message exchange formats, successively exchanging messages with users, systems, with itself (i.e. chain-of-thought) and tools in a single stream of computation. This bottleneck to a single stream in chat models leads to a number of limitations: the agent cannot act (generate output) while reading, and in reverse, cannot react to new information while writing. Similarly, the agent cannot act while thinking and cannot think while reading or acting on information. In this work, we show that models can be unblocked by switching from instruction-tuning for sequential message formats to instruction-tuning for multiple, parallel streams of computation, splitting each role into a separate stream. Every forward pass of the language model then simultaneously reads from multiple input streams and generates tokens in multiple output streams, all of which causally depend on earlier timesteps. We argue that this data-driven change remedies a number of usability limitations as outlined above, improves model efficiency through parallelization, improves model security through better separation of concerns and can further improve model monitorability.</p></description>
|
||||
<guid isPermaLink="false">https://arxiv.org/abs/2605.12460</guid>
|
||||
<pubDate>Tue, 12 May 2026 00:00:00 +0000</pubDate>
|
||||
</item>
|
||||
<item>
|
||||
<title>CausalCine: Real-Time Autoregressive Generation for Multi-Shot Video Narratives</title>
|
||||
<link>https://arxiv.org/abs/2605.12496</link>
|
||||
<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2605.12496.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Yihao Meng, Zichen Liu, Hao Ouyang, Qiuyu Wang, Ka Leong Cheng, Yue Yu, Hanlin Wang, Haobo Li, Jiapeng Zhu, Yanhong Zeng, Xing Zhu, Yujun Shen, Qifeng Chen, Huamin Qu</p><p><b>Upvotes:</b> 20</p><p><b>Summary:</b> Autoregressive video generation aims at real-time, open-ended synthesis. Yet, cinematic storytelling is not merely the endless extension of a single scene; it requires progressing through evolving events, viewpoint shifts, and discrete shot boundaries. Existing autoregressive models often struggle in this setting. Trained primarily for short-horizon continuation, they treat long sequences as extended single shots, inevitably suffering from motion stagnation and semantic drift during long rollouts. To bridge this gap, we introduce CausalCine, an interactive autoregressive framework that transforms multi-shot video generation into an online directing process. CausalCine generates causally across shot changes, accepts dynamic prompts on the fly, and reuses context without regenerating previous shots. To achieve this, we first train a causal base model on native multi-shot sequences to learn complex shot transitions prior to acceleration. We then propose Content-Aware Memory Routing (CAMR), which dynamically retrieves historical KV entries according to attention-based relevance scores rather than temporal proximity, preserving cross-shot coherence under bounded active memory. Finally, we distill the causal base model into a few-step generator for real-time interactive generation. Extensive experiments demonstrate that CausalCine significantly outperforms autoregressive baselines and approaches the capability of bidirectional models while unlocking the streaming interactivity of causal generation. Demo available at https://yihao-meng.github.io/CausalCine/</p></description>
|
||||
<guid isPermaLink="false">https://arxiv.org/abs/2605.12496</guid>
|
||||
<pubDate>Tue, 12 May 2026 00:00:00 +0000</pubDate>
|
||||
</item>
|
||||
<item>
|
||||
<title>L2P: Unlocking Latent Potential for Pixel Generation</title>
|
||||
<link>https://arxiv.org/abs/2605.12013</link>
|
||||
<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2605.12013.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Zhennan Chen, Junwei Zhu, Xu Chen, Jiangning Zhang, Jiawei Chen, Zhuoqi Zeng, Wei Zhang, Chengjie Wang, Jian Yang, Ying Tai</p><p><b>Upvotes:</b> 22</p><p><b>Summary:</b> Pixel diffusion models have recently regained attention for visual generation. However, training advanced pixel-space models from scratch demands prohibitive computational and data resources. To address this, we propose the Latent-to-Pixel (L2P) transfer paradigm, an efficient framework that directly harnesses the rich knowledge of pre-trained LDMs to build powerful pixel-space models. Specifically, L2P discards the VAE in favor of large-patch tokenization and freezes the source LDM's intermediate layers, exclusively training shallow layers to learn the latent-to-pixel transformation. By utilizing LDM-generated synthetic images as the sole training corpus, L2P fits an already smooth data manifold, enabling rapid convergence with zero real-data collection. This strategy allows L2P to seamlessly migrate massive latent priors to the pixel space using only 8 GPUs. Furthermore, eliminating the VAE memory bottleneck unlocks native 4K ultra-high resolution generation. Extensive experiments across mainstream LDM architectures show that L2P incurs negligible training overhead, yet performs on par with the source LDM on DPG-Bench and reaches 93% performance on GenEval.</p></description>
|
||||
<guid isPermaLink="false">https://arxiv.org/abs/2605.12013</guid>
|
||||
<pubDate>Tue, 12 May 2026 00:00:00 +0000</pubDate>
|
||||
</item>
|
||||
<item>
|
||||
<title>ToolCUA: Towards Optimal GUI-Tool Path Orchestration for Computer Use Agents</title>
|
||||
<link>https://arxiv.org/abs/2605.12481</link>
|
||||
<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2605.12481.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Xuhao Hu, Xi Zhang, Haiyang Xu, Kyle Qiao, Jingyi Yang, Xuanjing Huang, Jing Shao, Ming Yan, Jieping Ye</p><p><b>Upvotes:</b> 23</p><p><b>Summary:</b> Computer Use Agents (CUAs) can act through both atomic GUI actions, such as click and type, and high-level tool calls, such as API-based file operations, but this hybrid action space often leaves them uncertain about when to continue with GUI actions or switch to tools, leading to suboptimal execution paths. This difficulty stems from the scarcity of high-quality interleaved GUI-Tool trajectories, the cost and brittleness of collecting real tool trajectories, and the lack of trajectory-level supervision for GUI-Tool path selection. In this paper, we propose ToolCUA, an end-to-end agent designed to learn optimal GUI-Tool path selection through a staged training paradigm. We first introduce an Interleaved GUI-Tool Trajectory Scaling Pipeline that repurposes abundant static GUI trajectories and synthesizes a grounded tool library, enabling diverse GUI-Tool trajectories without manual engineering or real tool-trajectory collection. We then perform Tool-Bootstrapped GUI RFT, combining warmup SFT with single-turn RL to improve decisions at critical GUI-Tool switching points. Finally, we optimize ToolCUA with Online Agentic RL in a high-fidelity GUI-Tool environment, guided by a Tool-Efficient Path Reward that encourages appropriate tool use and shorter execution paths. Experiments on OSWorld-MCP show that ToolCUA achieves 46.85% accuracy, a relative improvement of approximately 66% over the baseline, establishing a new state of the art among models of comparable scale. It also improves by 3.9% over GUI-only settings, demonstrating effective GUI-Tool orchestration. The results further suggest that training in a hybrid action space is a promising paradigm for real-world digital agents. Open-sourced here: https://x-plug.github.io/ToolCUA/</p></description>
|
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<guid isPermaLink="false">https://arxiv.org/abs/2605.12481</guid>
|
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<pubDate>Tue, 12 May 2026 00:00:00 +0000</pubDate>
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</item>
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<item>
|
||||
<title>Beyond the Last Layer: Multi-Layer Representation Fusion for Visual Tokenization</title>
|
||||
<link>https://arxiv.org/abs/2605.10780</link>
|
||||
<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2605.10780.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Xuanyu Zhu, Yan Bai, Yang Shi, Yihang Lou, Yuanxing Zhang, Jing Jin, Yuan Zhou</p><p><b>Upvotes:</b> 26</p><p><b>Summary:</b> Representation autoencoders that reuse frozen pretrained vision encoders as visual tokenizers have achieved strong reconstruction and generation quality. However, existing methods universally extract features from only the last encoder layer, discarding the rich hierarchical information distributed across intermediate layers. We show that low-level visual details survive in the last layer merely as attenuated residuals after multiple layers of semantic abstraction, and that explicitly fusing multi-layer features can substantially recover this lost information. We propose DRoRAE (Depth-Routed Representation AutoEncoder), a lightweight fusion module that adaptively aggregates all encoder layers via energy-constrained routing and incremental correction, producing an enriched latent compatible with a frozen pretrained decoder. A three-phase decoupled training strategy first learns the fusion under the implicit distributional constraint of the frozen decoder, then fine-tunes the decoder to fully exploit the enriched representation. On ImageNet-256, DRoRAE reduces rFID from 0.57 to 0.29 and improves generation FID from 1.74 to 1.65 (with AutoGuidance), with gains also transferring to text-to-image synthesis. Furthermore, we uncover a log-linear scaling law (R^2{=}0.86) between fusion capacity and reconstruction quality, identifying representation richness as a new, predictably scalable dimension for visual tokenizers analogous to vocabulary size in NLP.</p></description>
|
||||
<guid isPermaLink="false">https://arxiv.org/abs/2605.10780</guid>
|
||||
<pubDate>Tue, 12 May 2026 00:00:00 +0000</pubDate>
|
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</item>
|
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<item>
|
||||
<title>AlphaGRPO: Unlocking Self-Reflective Multimodal Generation in UMMs via Decompositional Verifiable Reward</title>
|
||||
<link>https://arxiv.org/abs/2605.12495</link>
|
||||
<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2605.12495.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Runhui Huang, Jie Wu, Rui Yang, Zhe Liu, Hengshuang Zhao</p><p><b>Upvotes:</b> 27</p><p><b>Summary:</b> In this paper, we propose AlphaGRPO, a novel framework that applies Group Relative Policy Optimization (GRPO) to AR-Diffusion Unified Multimodal Models (UMMs) to enhance multimodal generation capabilities without an additional cold-start stage. Our approach unlocks the model's intrinsic potential to perform advanced reasoning tasks: Reasoning Text-to-Image Generation, where the model actively infers implicit user intents, and Self-Reflective Refinement, where it autonomously diagnoses and corrects misalignments in generated outputs. To address the challenge of providing stable supervision for real-world multimodal generation, we introduce the Decompositional Verifiable Reward (DVReward). Unlike holistic scalar rewards, DVReward utilizes an LLM to decompose complex user requests into atomic, verifiable semantic and quality questions, which are then evaluated by a general MLLM to provide reliable and interpretable feedback. Extensive experiments demonstrate that AlphaGRPO yields robust improvements across multimodal generation benchmarks, including GenEval, TIIF-Bench, DPG-Bench and WISE, while also achieving significant gains in editing tasks on GEdit without training on editing tasks. These results validate that our self-reflective reinforcement approach effectively leverages inherent understanding to guide high-fidelity generation. Project page: https://huangrh99.github.io/AlphaGRPO/</p></description>
|
||||
<guid isPermaLink="false">https://arxiv.org/abs/2605.12495</guid>
|
||||
<pubDate>Tue, 12 May 2026 00:00:00 +0000</pubDate>
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||||
</item>
|
||||
<item>
|
||||
<title>World Action Models: The Next Frontier in Embodied AI</title>
|
||||
<link>https://arxiv.org/abs/2605.12090</link>
|
||||
<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2605.12090.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Siyin Wang, Junhao Shi, Zhaoyang Fu, Xinzhe He, Feihong Liu, Chenchen Yang, Yikang Zhou, Zhaoye Fei, Jingjing Gong, Jinlan Fu, Mike Zheng Shou, Xuanjing Huang, Xipeng Qiu, Yu-Gang Jiang</p><p><b>Upvotes:</b> 47</p><p><b>Summary:</b> Vision-Language-Action (VLA) models have achieved strong semantic generalization for embodied policy learning, yet they learn reactive observation-to-action mappings without explicitly modeling how the physical world evolves under intervention. A growing body of work addresses this limitation by integrating world models, predictive models of environment dynamics, into the action generation pipeline. We term this emerging paradigm World Action Models (WAMs): embodied foundation models that unify predictive state modeling with action generation, targeting a joint distribution over future states and actions rather than actions alone. However, the literature remains fragmented across architectures, learning objectives, and application scenarios, lacking a unified conceptual framework. We formally define WAMs and disambiguate them from related concepts, and trace the foundations and early integration of VLA and world model research that gave rise to this paradigm. We organize existing methods into a structured taxonomy of Cascaded and Joint WAMs, with further subdivision by generation modality, conditioning mechanism, and action decoding strategy. We systematically analyze the data ecosystem fueling WAMs development, spanning robot teleoperation, portable human demonstrations, simulation, and internet-scale egocentric video, and synthesize emerging evaluation protocols organized around visual fidelity, physical commonsense, and action plausibility. Overall, this survey provides the first systematic account of the WAMs landscape, clarifies key architectural paradigms and their trade-offs, and identifies open challenges and future opportunities for this rapidly evolving field.</p></description>
|
||||
<guid isPermaLink="false">https://arxiv.org/abs/2605.12090</guid>
|
||||
<pubDate>Tue, 12 May 2026 00:00:00 +0000</pubDate>
|
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</item>
|
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<item>
|
||||
<title>Do Enterprise Systems Need Learned World Models? The Importance of Context to Infer Dynamics</title>
|
||||
<link>https://arxiv.org/abs/2605.12178</link>
|
||||
<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2605.12178.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Jishnu Sethumadhavan Nair, Patrice Bechard, Rishabh Maheshwary, Surajit Dasgupta, Sravan Ramachandran, Aakash Bhagat, Shruthan Radhakrishna, Pulkit Pattnaik, Johan Obando-Ceron, Shiva Krishna Reddy Malay, Sagar Davasam, Seganrasan Subramanian, Vipul Mittal, Sridhar Krishna Nemala, Christopher Pal, Srinivas Sunkara, Sai Rajeswar</p><p><b>Upvotes:</b> 52</p><p><b>Summary:</b> World models enable agents to anticipate the effects of their actions by internalizing environment dynamics. In enterprise systems, however, these dynamics are often defined by tenant-specific business logic that varies across deployments and evolves over time, making models trained on historical transitions brittle under deployment shift. We ask a question the world-models literature has not addressed: when the rules can be read at inference time, does an agent still need to learn them? We argue, and demonstrate empirically, that in settings where transition dynamics are configurable and readable, runtime discovery complements offline training by grounding predictions in the active system instance. We propose enterprise discovery agents, which recover relevant transition dynamics at runtime by reading the system's configuration rather than relying solely on internalized representations. We introduce CascadeBench, a reasoning-focused benchmark for enterprise cascade prediction that adopts the evaluation methodology of World of Workflows on diverse synthetic environments, and use it together with deployment-shift evaluation to show that offline-trained world models can perform well in-distribution but degrade as dynamics change, whereas discovery-based agents are more robust under shift by grounding their predictions in the current instance. Our findings suggest that, in configurable enterprise environments, agents should not rely solely on fixed internalized dynamics, but should incorporate mechanisms for discovering relevant transition logic at runtime.</p></description>
|
||||
<guid isPermaLink="false">https://arxiv.org/abs/2605.12178</guid>
|
||||
<pubDate>Tue, 12 May 2026 00:00:00 +0000</pubDate>
|
||||
</item>
|
||||
<item>
|
||||
<title>δ-mem: Efficient Online Memory for Large Language Models</title>
|
||||
<link>https://arxiv.org/abs/2605.12357</link>
|
||||
<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2605.12357.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Jingdi Lei, Di Zhang, Junxian Li, Weida Wang, Kaixuan Fan, Xiang Liu, Qihan Liu, Xiaoteng Ma, Baian Chen, Soujanya Poria</p><p><b>Upvotes:</b> 87</p><p><b>Summary:</b> Large language models increasingly need to accumulate and reuse historical information in long-term assistants and agent systems. Simply expanding the context window is costly and often fails to ensure effective context utilization. We propose δ-mem, a lightweight memory mechanism that augments a frozen full-attention backbone with a compact online state of associative memory. δ-mem compresses past information into a fixed-size state matrix updated by delta-rule learning, and uses its readout to generate low-rank corrections to the backbone's attention computation during generation. With only an 8times8 online memory state, δ-mem improves the average score to 1.10times that of the frozen backbone and 1.15times that of the strongest non-δ-mem memory baseline. It achieves larger gains on memory-heavy benchmarks, reaching 1.31times on MemoryAgentBench and 1.20times on LoCoMo, while largely preserving general capabilities. These results show that effective memory can be realized through a compact online state directly coupled with attention computation, without full fine-tuning, backbone replacement, or explicit context extension.</p></description>
|
||||
<guid isPermaLink="false">https://arxiv.org/abs/2605.12357</guid>
|
||||
<pubDate>Tue, 12 May 2026 00:00:00 +0000</pubDate>
|
||||
</item>
|
||||
<item>
|
||||
<title>SenseNova-U1: Unifying Multimodal Understanding and Generation with NEO-unify Architecture</title>
|
||||
<link>https://arxiv.org/abs/2605.12500</link>
|
||||
<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2605.12500.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Haiwen Diao, Penghao Wu, Hanming Deng, Jiahao Wang, Shihao Bai, Silei Wu, Weichen Fan, Wenjie Ye, Wenwen Tong, Xiangyu Fan, Yan Li, Yubo Wang, Zhijie Cao, Zhiqian Lin, Zhitao Yang, Zhongang Cai, Yuwei Niu, Yue Zhu, Bo Liu, Chengguang Lv, Haojia Yu, Haozhe Xie, Hongli Wang, Jianan Fan, Jiaqi Li, Jiefan Lu, Jingcheng Ni, Junxiang Xu, Kaihuan Liang, Lianqiang Shi, Linjun Dai, Linyan Wang, Oscar Qian, Peng Gao, Pengfei Liu, Qingping Sun, Rui Shen, Ruisi Wang, Shengnan Ma, Shuang Yang, Siyi Xie, Siying Li, Tianbo Zhong, Xiangli Kong, Xuanke Shi, Yang Gao, Yongqiang Yao, Yves Wang, Zhengqi Bai, Zhengyu Lin, Zixin Yin, Wenxiu Sun, Ruihao Gong, Quan Wang, Lewei Lu, Lei Yang, Ziwei Liu, Dahua Lin</p><p><b>Upvotes:</b> 110</p><p><b>Summary:</b> Recent large vision-language models (VLMs) remain fundamentally constrained by a persistent dichotomy: understanding and generation are treated as distinct problems, leading to fragmented architectures, cascaded pipelines, and misaligned representation spaces. We argue that this divide is not merely an engineering artifact, but a structural limitation that hinders the emergence of native multimodal intelligence. Hence, we introduce SenseNova-U1, a native unified multimodal paradigm built upon NEO-unify, in which understanding and generation evolve as synergistic views of a single underlying process. We launch two native unified variants, SenseNova-U1-8B-MoT and SenseNova-U1-A3B-MoT, built on dense (8B) and mixture-of-experts (30B-A3B) understanding baselines, respectively. Designed from first principles, they rival top-tier understanding-only VLMs across text understanding, vision-language perception, knowledge reasoning, agentic decision-making, and spatial intelligence. Meanwhile, they deliver strong semantic consistency and visual fidelity, excelling in conventional or knowledge-intensive any-to-image (X2I) synthesis, complex text-rich infographic generation, and interleaved vision-language generation, with or without think patterns. Beyond performance, we show detailed model design, data preprocessing, pre-/post-training, and inference strategies to support community research. Last but not least, preliminary evidence demonstrates that our models extend beyond perception and generation, performing strongly in vision-language-action (VLA) and world model (WM) scenarios. This points toward a broader roadmap where models do not translate between modalities, but think and act across them in a native manner. Multimodal AI is no longer about connecting separate systems, but about building a unified one and trusting the necessary capabilities to emerge from within.</p></description>
|
||||
<guid isPermaLink="false">https://arxiv.org/abs/2605.12500</guid>
|
||||
<pubDate>Tue, 12 May 2026 00:00:00 +0000</pubDate>
|
||||
</item>
|
||||
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|
||||
</rss>
|
||||
|
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Reference in New Issue
Block a user