Hugging Face Daily Papers https://huggingface.co/papers Daily research papers curated by the Hugging Face community. http://www.rssboard.org/rss-specification python-feedgen en Sat, 01 Nov 2025 00:13:30 +0000 Meta-Awareness Enhances Reasoning Models: Self-Alignment Reinforcement Learning https://arxiv.org/abs/2510.03259 <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2510.03259.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Yoonjeon Kim, Doohyuk Jang, Eunho Yang</p><p><b>Upvotes:</b> 57</p><p><b>Summary:</b> Recent studies on reasoning models explore the meta-awareness of language models, the ability to know how to think by itself. We argue that large reasoning models lack this meta-awareness property by proving severe misalignment between true rollouts and predicted meta information. We posit that aligning meta-prediction with true rollouts will lead to significant performance gains. To verify this hypothesis, we design a training pipeline that boosts Meta-Awareness via Self-Alignment (MASA), and prove that enhanced meta-awareness directly translates to improved accuracy. Unlike existing meta-cognitive reasoning models, our method does not require external training sources but leverages self-generated signals to train meta-awareness. Moreover, our method enables efficient training by i) filtering out zero-variance prompts that are either trivial or unsolvable and ii) cutting off lengthy rollouts when they are unlikely to lead to correct answers. The results are inspiring: our strategy yields significant improvements in both accuracy and training efficiency on in-domain tasks and shows strong generalization to out-of-domain benchmarks. More specifically, our method can speed up GRPO training by over 1.28x to reach the same performance, and achieve a 19.3% gain in accuracy on AIME25, and a 6.2 % average gain over six mathematics benchmarks. Training with meta-cognitive guidance enhances out-of-domain generalization, giving a 3.87 % boost on GPQA-Diamond and a 2.08 % overall accuracy gain across 13 benchmarks spanning logical, scientific, and coding domains.</p> https://arxiv.org/abs/2510.03259 Fri, 26 Sep 2025 14:05:48 +0000 SINQ: Sinkhorn-Normalized Quantization for Calibration-Free Low-Precision LLM Weights https://arxiv.org/abs/2509.22944 <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2509.22944.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Lorenz K. Müller, Philippe Bich, Jiawei Zhuang, Ahmet Çelik, Luca Benfenati, Lukas Cavigelli</p><p><b>Upvotes:</b> 76</p><p><b>Summary:</b> Post-training quantization has emerged as the most widely used strategy for deploying large language models at low precision. Still, current methods show perplexity degradation at bit-widths less than or equal to 4, partly because representing outliers causes precision issues in parameters that share the same scales as these outliers. This problem is especially pronounced for calibration-free, uniform quantization methods. We introduce SINQ to augment existing post-training quantizers with an additional second-axis scale factor and a fast Sinkhorn-Knopp-style algorithm that finds scales to normalize per-row and per-column variances, thereby minimizing a novel per-matrix proxy target for quantization: the matrix imbalance. Our method has no interactions between layers and can be trivially applied to new architectures to quantize any linear layers. We evaluate our method on the Qwen3 model family and DeepSeek-V2.5. SINQ improves WikiText2 and C4 perplexity significantly against uncalibrated uniform quantization baselines and can be further enhanced by combining it with calibration and non-uniform quantization levels. Code to reproduce the results of this work and to easily quantize models using SINQ is available at https://github.com/huawei-csl/SINQ.</p> https://arxiv.org/abs/2509.22944 Fri, 26 Sep 2025 21:22:54 +0000 From What to Why: A Multi-Agent System for Evidence-based Chemical Reaction Condition Reasoning https://arxiv.org/abs/2509.23768 <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2509.23768.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Cheng Yang, Jiaxuan Lu, Haiyuan Wan, Junchi Yu, Feiwei Qin</p><p><b>Upvotes:</b> 49</p><p><b>Summary:</b> The chemical reaction recommendation is to select proper reaction condition parameters for chemical reactions, which is pivotal to accelerating chemical science. With the rapid development of large language models (LLMs), there is growing interest in leveraging their reasoning and planning capabilities for reaction condition recommendation. Despite their success, existing methods rarely explain the rationale behind the recommended reaction conditions, limiting their utility in high-stakes scientific workflows. In this work, we propose ChemMAS, a multi-agent system that reframes condition prediction as an evidence-based reasoning task. ChemMAS decomposes the task into mechanistic grounding, multi-channel recall, constraint-aware agentic debate, and rationale aggregation. Each decision is backed by interpretable justifications grounded in chemical knowledge and retrieved precedents. Experiments show that ChemMAS achieves 20-35% gains over domain-specific baselines and outperforms general-purpose LLMs by 10-15% in Top-1 accuracy, while offering falsifiable, human-trustable rationales, which establishes a new paradigm for explainable AI in scientific discovery.</p> https://arxiv.org/abs/2509.23768 Sun, 28 Sep 2025 09:34:35 +0000 Winning the Pruning Gamble: A Unified Approach to Joint Sample and Token Pruning for Efficient Supervised Fine-Tuning https://arxiv.org/abs/2509.23873 <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2509.23873.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Shaobo Wang, Jiaming Wang, Jiajun Zhang, Cong Wang, Yue Min, Zichen Wen, Fei Huang, Huiqiang Jiang, Junyang Lin, Dayiheng Liu, Linfeng Zhang</p><p><b>Upvotes:</b> 67</p><p><b>Summary:</b> As supervised fine-tuning (SFT) evolves from a lightweight post-training step into a compute-intensive phase rivaling mid-training in scale, data efficiency has become critical for aligning large language models (LLMs) under tight budgets. Existing data pruning methods suffer from a fragmented design: they operate either at the sample level or the token level in isolation, failing to jointly optimize both dimensions. This disconnect leads to significant inefficiencies--high-value samples may still contain redundant tokens, while token-level pruning often discards crucial instructional or corrective signals embedded in individual examples. To address this bottleneck, we introduce the Error-Uncertainty (EU) Plane, a diagnostic framework that jointly characterizes the heterogeneous utility of training data across samples and tokens. Guided by this insight, we propose Quadrant-based Tuning (Q-Tuning), a unified framework that strategically coordinates sample pruning and token pruning. Q-Tuning employs a two-stage strategy: first, it performs sample-level triage to retain examples rich in informative misconceptions or calibration signals; second, it applies an asymmetric token-pruning policy, using a context-aware scoring mechanism to trim less salient tokens exclusively from misconception samples while preserving calibration samples in their entirety. Our method sets a new state of the art across five diverse benchmarks. Remarkably, on SmolLM2-1.7B, Q-Tuning achieves a +38\% average improvement over the full-data SFT baseline using only 12.5\% of the original training data. As the first dynamic pruning approach to consistently outperform full-data training, Q-Tuning provides a practical and scalable blueprint for maximizing data utilization in budget-constrained LLM SFT.</p> https://arxiv.org/abs/2509.23873 Sun, 28 Sep 2025 13:27:38 +0000 MemMamba: Rethinking Memory Patterns in State Space Model https://arxiv.org/abs/2510.03279 <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2510.03279.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Youjin Wang, Yangjingyi Chen, Jiahao Yan, Jiaxuan Lu, Xiao Sun</p><p><b>Upvotes:</b> 69</p><p><b>Summary:</b> With the explosive growth of data, long-sequence modeling has become increasingly important in tasks such as natural language processing and bioinformatics. However, existing methods face inherent trade-offs between efficiency and memory. Recurrent neural networks suffer from gradient vanishing and explosion, making them hard to scale. Transformers can model global dependencies but are constrained by quadratic complexity. Recently, selective state-space models such as Mamba have demonstrated high efficiency with O(n) time and O(1) recurrent inference, yet their long-range memory decays exponentially. In this work, we conduct mathematical derivations and information-theoretic analysis to systematically uncover the memory decay mechanism of Mamba, answering a fundamental question: what is the nature of Mamba's long-range memory and how does it retain information? To quantify key information loss, we further introduce horizontal-vertical memory fidelity metrics that capture degradation both within and across layers. Inspired by how humans distill and retain salient information when reading long documents, we propose MemMamba, a novel architectural framework that integrates state summarization mechanism together with cross-layer and cross-token attention, which alleviates long-range forgetting while preserving linear complexity. MemMamba achieves significant improvements over existing Mamba variants and Transformers on long-sequence benchmarks such as PG19 and Passkey Retrieval, while delivering a 48% speedup in inference efficiency. Both theoretical analysis and empirical results demonstrate that MemMamba achieves a breakthrough in the complexity-memory trade-off, offering a new paradigm for ultra-long sequence modeling.</p> https://arxiv.org/abs/2510.03279 Sun, 28 Sep 2025 14:40:58 +0000 MCPMark: A Benchmark for Stress-Testing Realistic and Comprehensive MCP Use https://arxiv.org/abs/2509.24002 <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2509.24002.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Zijian Wu, Xiangyan Liu, Xinyuan Zhang, Lingjun Chen, Fanqing Meng, Lingxiao Du, Yiran Zhao, Fanshi Zhang, Yaoqi Ye, Jiawei Wang, Zirui Wang, Jinjie Ni, Yufan Yang, Arvin Xu, Michael Qizhe Shieh</p><p><b>Upvotes:</b> 170</p><p><b>Summary:</b> MCP standardizes how LLMs interact with external systems, forming the foundation for general agents. However, existing MCP benchmarks remain narrow in scope: they focus on read-heavy tasks or tasks with limited interaction depth, and fail to capture the complexity and realism of real-world workflows. To address this gap, we propose MCPMark, a benchmark designed to evaluate MCP use in a more realistic and comprehensive manner. It consists of 127 high-quality tasks collaboratively created by domain experts and AI agents. Each task begins with a curated initial state and includes a programmatic script for automatic verification. These tasks demand richer and more diverse interactions with the environment, involving a broad range of create, read, update, and delete (CRUD) operations. We conduct a comprehensive evaluation of cutting-edge LLMs using a minimal agent framework that operates in a tool-calling loop. Empirical results show that the best-performing model, gpt-5-medium, reaches only 52.56\% pass@1 and 33.86\% pass^4, while other widely regarded strong models, including claude-sonnet-4 and o3, fall below 30\% pass@1 and 15\% pass^4. On average, LLMs require 16.2 execution turns and 17.4 tool calls per task, significantly surpassing those in previous MCP benchmarks and highlighting the stress-testing nature of MCPMark.</p> https://arxiv.org/abs/2509.24002 Sun, 28 Sep 2025 17:53:27 +0000 Fathom-DeepResearch: Unlocking Long Horizon Information Retrieval and Synthesis for SLMs https://arxiv.org/abs/2509.24107 <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2509.24107.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Shreyas Singh, Kunal Singh, Pradeep Moturi</p><p><b>Upvotes:</b> 76</p><p><b>Summary:</b> Tool-integrated reasoning has emerged as a key focus for enabling agentic applications. Among these, DeepResearch Agents have gained significant attention for their strong performance on complex, open-ended information-seeking tasks. We introduce Fathom-DeepResearch, an agentic system composed of two specialized models. The first is Fathom-Search-4B, a DeepSearch model trained from Qwen3-4B and optimized for evidence-based investigation through live web search and targeted webpage querying. Its training combines three advances: (i) DUETQA, a 5K-sample dataset generated via multi-agent self-play that enforces strict web-search dependence and heterogeneous source grounding; (ii) RAPO, a zero-overhead extension of GRPO that stabilizes multi-turn Reinforcement Learning with Verifiable Rewards through curriculum pruning, reward-aware advantage scaling, and per-prompt replay buffers; and (iii) a steerable step-level reward that classifies each tool call by cognitive behavior and marginal utility, enabling explicit control over search trajectory breadth, depth, and horizon. These improvements enable reliable extension of tool-calling beyond 20 calls when warranted. The second is Fathom-Synthesizer-4B, trained from Qwen3-4B, which converts multi-turn DeepSearch traces into structured, citation-dense DeepResearch Reports for comprehensive synthesis. Evaluated on DeepSearch benchmarks (SimpleQA, FRAMES, WebWalker, Seal0, MuSiQue) and DeepResearch-Bench, the system achieves state-of-the-art performance in the open-weights category while demonstrating strong generalization to diverse reasoning tasks including HLE, AIME-25, GPQA-Diamond, and MedQA.</p> https://arxiv.org/abs/2509.24107 Sun, 28 Sep 2025 22:58:11 +0000 DeepSearch: Overcome the Bottleneck of Reinforcement Learning with Verifiable Rewards via Monte Carlo Tree Search https://arxiv.org/abs/2509.25454 <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2509.25454.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Fang Wu, Weihao Xuan, Heli Qi, Ximing Lu, Aaron Tu, Li Erran Li, Yejin Choi</p><p><b>Upvotes:</b> 136</p><p><b>Summary:</b> Although RLVR has become an essential component for developing advanced reasoning skills in LLMs, contemporary studies have documented training plateaus that emerge following thousands of optimization steps, demonstrating notable decreases in performance gains despite increased computational investment. This limitation stems from the sparse exploration patterns inherent in current RLVR practices, where models rely on limited rollouts that often miss critical reasoning paths and fail to provide systematic coverage of the solution space. We present DeepSearch, a framework that integrates Monte Carlo Tree Search directly into RLVR training. In contrast to existing methods that rely on tree search only at inference, DeepSearch embeds structured search into the training loop, enabling systematic exploration and fine-grained credit assignment across reasoning steps. Through training-time exploration, DeepSearch addresses the fundamental bottleneck of insufficient exploration, which leads to diminishing performance improvements over prolonged training steps. Our contributions include: (1) a global frontier selection strategy that prioritizes promising nodes across the search tree, (2) selection with entropy-based guidance that identifies confident paths for supervision, and (3) adaptive replay buffer training with solution caching for efficiency. Experiments on mathematical reasoning benchmarks show that DeepSearch achieves 62.95% average accuracy and establishes a new state-of-the-art for 1.5B reasoning models - using 5.7x fewer GPU hours than extended training approaches. These results highlight the importance of strategic exploration over brute-force scaling and demonstrate the promise of algorithmic innovation for advancing RLVR methodologies. DeepSearch establishes a new direction for scaling reasoning capabilities through systematic search rather than prolonged computation.</p> https://arxiv.org/abs/2509.25454 Mon, 29 Sep 2025 20:00:29 +0000 Vision-Zero: Scalable VLM Self-Improvement via Strategic Gamified Self-Play https://arxiv.org/abs/2509.25541 <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2509.25541.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Qinsi Wang, Bo Liu, Tianyi Zhou, Jing Shi, Yueqian Lin, Yiran Chen, Hai Helen Li, Kun Wan, Wentian Zhao</p><p><b>Upvotes:</b> 137</p><p><b>Summary:</b> Although reinforcement learning (RL) can effectively enhance the reasoning capabilities of vision-language models (VLMs), current methods remain heavily dependent on labor-intensive datasets that require extensive manual construction and verification, leading to extremely high training costs and consequently constraining the practical deployment of VLMs. To address this challenge, we propose Vision-Zero, a domain-agnostic framework enabling VLM self-improvement through competitive visual games generated from arbitrary image pairs. Specifically, Vision-Zero encompasses three main attributes: (1) Strategic Self-Play Framework: Vision-Zero trains VLMs in "Who Is the Spy"-style games, where the models engage in strategic reasoning and actions across multiple roles. Through interactive gameplay, models autonomously generate their training data without human annotation. (2) Gameplay from Arbitrary Images: Unlike existing gamified frameworks, Vision-Zero can generate games from arbitrary images, thereby enhancing the model's reasoning ability across diverse domains and showing strong generalization to different tasks. We demonstrate this versatility using three distinct types of image datasets: CLEVR-based synthetic scenes, charts, and real-world images. (3) Sustainable Performance Gain: We introduce Iterative Self-Play Policy Optimization (Iterative-SPO), a novel training algorithm that alternates between Self-Play and reinforcement learning with verifiable rewards (RLVR), mitigating the performance plateau often seen in self-play-only training and achieving sustained long-term improvements. Despite using label-free data, Vision-Zero achieves state-of-the-art performance on reasoning, chart question answering, and vision-centric understanding tasks, surpassing other annotation-based methods. Models and code has been released at https://github.com/wangqinsi1/Vision-Zero.</p> https://arxiv.org/abs/2509.25541 Mon, 29 Sep 2025 21:55:55 +0000 TruthRL: Incentivizing Truthful LLMs via Reinforcement Learning https://arxiv.org/abs/2509.25760 <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2509.25760.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Zhepei Wei, Xiao Yang, Kai Sun, Jiaqi Wang, Rulin Shao, Sean Chen, Mohammad Kachuee, Teja Gollapudi, Tony Liao, Nicolas Scheffer, Rakesh Wanga, Anuj Kumar, Yu Meng, Wen-tau Yih, Xin Luna Dong</p><p><b>Upvotes:</b> 53</p><p><b>Summary:</b> While large language models (LLMs) have demonstrated strong performance on factoid question answering, they are still prone to hallucination and untruthful responses, particularly when tasks demand information outside their parametric knowledge. Indeed, truthfulness requires more than accuracy -- models must also recognize uncertainty and abstain when unsure to avoid hallucinations. This presents a fundamental challenge for existing methods: approaches that optimize for accuracy often amplify hallucinations, while those that encourage abstention can become overly conservative, sacrificing correct answers. Both extremes ultimately compromise truthfulness. In this work, we present TruthRL, a general reinforcement learning (RL) framework that directly optimizes the truthfulness of LLMs. Specifically, we implement TruthRL using GRPO with a simple yet effective ternary reward that distinguishes correct answers, hallucinations, and abstentions. It incentivizes models to reduce hallucinations not only by providing correct responses, but also by enabling abstention when uncertain, thereby improving truthfulness. Extensive experiments across four knowledge-intensive benchmarks show that, compared to vanilla RL, TruthRL significantly reduces hallucinations by 28.9% and improves truthfulness by 21.1%, with consistent gains across various backbone models (e.g., Qwen, Llama) under both retrieval and non-retrieval setups. In-depth ablation study demonstrates that vanilla accuracy-driven methods, such as supervised fine-tuning or RL with a binary reward, struggle to balance factual correctness and uncertainty. In contrast, our proposed truthfulness-driven TruthRL achieves strong performance in both accuracy and truthfulness, underscoring the importance of learning objective design for developing truthful LLMs.</p> https://arxiv.org/abs/2509.25760 Tue, 30 Sep 2025 04:25:17 +0000 More Thought, Less Accuracy? On the Dual Nature of Reasoning in Vision-Language Models https://arxiv.org/abs/2509.25848 <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2509.25848.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Xinyu Tian, Shu Zou, Zhaoyuan Yang, Mengqi He, Fabian Waschkowski, Lukas Wesemann, Peter Tu, Jing Zhang</p><p><b>Upvotes:</b> 78</p><p><b>Summary:</b> Reasoning has emerged as a pivotal capability in Large Language Models (LLMs). Through Reinforcement Learning (RL), typically Group Relative Policy Optimization (GRPO), these models are able to solve complex tasks such as mathematics and code generation. Building on these advances, recent research has sought to extend reasoning to Vision-Language Models (VLMs), yielding promising results across diverse visual tasks. Despite this progress, our study uncovers the dual nature of multimodal reasoning: while it substantially enhances logical inference and facilitates performance on challenging problems, it may gradually impair perceptual grounding, leading to recognition failures on otherwise basic visual questions. Through further analysis, we attribute this phenomenon to visual forgetting, wherein prolonged reasoning causes the model to increasingly disregard visual input. To address this, we propose Vision-Anchored Policy Optimization (VAPO), a simple yet effective method that explicitly steers the reasoning process toward visually grounded trajectories. Our result model, VAPO-Thinker-7B, significantly strengthens the model's reliance on visual information and achieves new state-of-the-art results on a wide range of established benchmarks. Project page: https://xytian1008.github.io/VAPO/</p> https://arxiv.org/abs/2509.25848 Tue, 30 Sep 2025 06:37:47 +0000 Knapsack RL: Unlocking Exploration of LLMs via Optimizing Budget Allocation https://arxiv.org/abs/2509.25849 <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2509.25849.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Ziniu Li, Congliang Chen, Tianyun Yang, Tian Ding, Ruoyu Sun, Ge Zhang, Wenhao Huang, Zhi-Quan Luo</p><p><b>Upvotes:</b> 47</p><p><b>Summary:</b> Large Language Models (LLMs) can self-improve through reinforcement learning, where they generate trajectories to explore and discover better solutions. However, this exploration process is computationally expensive, often forcing current methods to assign limited exploration budgets to each task. This uniform allocation creates problematic edge cases: easy tasks consistently succeed while difficult tasks consistently fail, both producing zero gradients during training updates for the widely used Group Relative Policy Optimization (GRPO). We address this problem from the lens of exploration budget allocation. Viewing each task's exploration as an "item" with a distinct "value" and "cost", we establish a connection to the classical knapsack problem. This formulation allows us to derive an optimal assignment rule that adaptively distributes resources based on the model's current learning status. When applied to GRPO, our method increases the effective ratio of non-zero policy gradients by 20-40% during training. Acting as a computational "free lunch", our approach could reallocate exploration budgets from tasks where learning is saturated to those where it is most impactful. This enables significantly larger budgets (e.g., 93 rollouts) for especially challenging problems, which would be computationally prohibitive under a uniform allocation. These improvements translate to meaningful gains on mathematical reasoning benchmarks, with average improvements of 2-4 points and peak gains of 9 points on specific tasks. Notably, achieving comparable performance with traditional homogeneous allocation would require about 2x the computational resources.</p> https://arxiv.org/abs/2509.25849 Tue, 30 Sep 2025 06:41:57 +0000 Fast-dLLM v2: Efficient Block-Diffusion LLM https://arxiv.org/abs/2509.26328 <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2509.26328.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Chengyue Wu, Hao Zhang, Shuchen Xue, Shizhe Diao, Yonggan Fu, Zhijian Liu, Pavlo Molchanov, Ping Luo, Song Han, Enze Xie</p><p><b>Upvotes:</b> 49</p><p><b>Summary:</b> Autoregressive (AR) large language models (LLMs) have achieved remarkable performance across a wide range of natural language tasks, yet their inherent sequential decoding limits inference efficiency. In this work, we propose Fast-dLLM v2, a carefully designed block diffusion language model (dLLM) that efficiently adapts pretrained AR models into dLLMs for parallel text generation, requiring only approximately 1B tokens of fine-tuning. This represents a 500x reduction in training data compared to full-attention diffusion LLMs such as Dream (580B tokens), while preserving the original model's performance. Our approach introduces a novel training recipe that combines a block diffusion mechanism with a complementary attention mask, enabling blockwise bidirectional context modeling without sacrificing AR training objectives. To further accelerate decoding, we design a hierarchical caching mechanism: a block-level cache that stores historical context representations across blocks, and a sub-block cache that enables efficient parallel generation within partially decoded blocks. Coupled with our parallel decoding pipeline, Fast-dLLM v2 achieves up to 2.5x speedup over standard AR decoding without compromising generation quality. Extensive experiments across diverse benchmarks demonstrate that Fast-dLLM v2 matches or surpasses AR baselines in accuracy, while delivering state-of-the-art efficiency among dLLMs - marking a significant step toward the practical deployment of fast and accurate LLMs. Code and model will be publicly released.</p> https://arxiv.org/abs/2509.26328 Tue, 30 Sep 2025 14:40:18 +0000 The Dragon Hatchling: The Missing Link between the Transformer and Models of the Brain https://arxiv.org/abs/2509.26507 <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2509.26507.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Adrian Kosowski, Przemysław Uznański, Jan Chorowski, Zuzanna Stamirowska, Michał Bartoszkiewicz</p><p><b>Upvotes:</b> 518</p><p><b>Summary:</b> The relationship between computing systems and the brain has served as motivation for pioneering theoreticians since John von Neumann and Alan Turing. Uniform, scale-free biological networks, such as the brain, have powerful properties, including generalizing over time, which is the main barrier for Machine Learning on the path to Universal Reasoning Models. We introduce `Dragon Hatchling' (BDH), a new Large Language Model architecture based on a scale-free biologically inspired network of \n locally-interacting neuron particles. BDH couples strong theoretical foundations and inherent interpretability without sacrificing Transformer-like performance. BDH is a practical, performant state-of-the-art attention-based state space sequence learning architecture. In addition to being a graph model, BDH admits a GPU-friendly formulation. It exhibits Transformer-like scaling laws: empirically BDH rivals GPT2 performance on language and translation tasks, at the same number of parameters (10M to 1B), for the same training data. BDH can be represented as a brain model. The working memory of BDH during inference entirely relies on synaptic plasticity with Hebbian learning using spiking neurons. We confirm empirically that specific, individual synapses strengthen connection whenever BDH hears or reasons about a specific concept while processing language inputs. The neuron interaction network of BDH is a graph of high modularity with heavy-tailed degree distribution. The BDH model is biologically plausible, explaining one possible mechanism which human neurons could use to achieve speech. BDH is designed for interpretability. Activation vectors of BDH are sparse and positive. We demonstrate monosemanticity in BDH on language tasks. Interpretability of state, which goes beyond interpretability of neurons and model parameters, is an inherent feature of the BDH architecture.</p> https://arxiv.org/abs/2509.26507 Tue, 30 Sep 2025 16:49:01 +0000 VLA-RFT: Vision-Language-Action Reinforcement Fine-tuning with Verified Rewards in World Simulators https://arxiv.org/abs/2510.00406 <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2510.00406.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Hengtao Li, Pengxiang Ding, Runze Suo, Yihao Wang, Zirui Ge, Dongyuan Zang, Kexian Yu, Mingyang Sun, Hongyin Zhang, Donglin Wang, Weihua Su</p><p><b>Upvotes:</b> 63</p><p><b>Summary:</b> Vision-Language-Action (VLA) models enable embodied decision-making but rely heavily on imitation learning, leading to compounding errors and poor robustness under distribution shift. Reinforcement learning (RL) can mitigate these issues yet typically demands costly real-world interactions or suffers from sim-to-real gaps. We introduce VLA-RFT, a reinforcement fine-tuning framework that leverages a data-driven world model as a controllable simulator. Trained from real interaction data, the simulator predicts future visual observations conditioned on actions, allowing policy rollouts with dense, trajectory-level rewards derived from goal-achieving references. This design delivers an efficient and action-aligned learning signal, drastically lowering sample requirements. With fewer than 400 fine-tuning steps, VLA-RFT surpasses strong supervised baselines and achieves greater efficiency than simulator-based RL. Moreover, it exhibits strong robustness under perturbed conditions, sustaining stable task execution. Our results establish world-model-based RFT as a practical post-training paradigm to enhance the generalization and robustness of VLA models. For more details, please refer to https://vla-rft.github.io/.</p> https://arxiv.org/abs/2510.00406 Wed, 01 Oct 2025 01:33:10 +0000 LongCodeZip: Compress Long Context for Code Language Models https://arxiv.org/abs/2510.00446 <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2510.00446.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Yuling Shi, Yichun Qian, Hongyu Zhang, Beijun Shen, Xiaodong Gu</p><p><b>Upvotes:</b> 107</p><p><b>Summary:</b> Code generation under long contexts is becoming increasingly critical as Large Language Models (LLMs) are required to reason over extensive information in the codebase. While recent advances enable code LLMs to process long inputs, high API costs and generation latency remain substantial bottlenecks. Existing context pruning techniques, such as LLMLingua, achieve promising results for general text but overlook code-specific structures and dependencies, leading to suboptimal performance in programming tasks. In this paper, we propose LongCodeZip, a novel plug-and-play code compression framework designed specifically for code LLMs. LongCodeZip employs a dual-stage strategy: (1) coarse-grained compression, which identifies and ranks function-level chunks using conditional perplexity with respect to the instruction, retaining only the most relevant functions; and (2) fine-grained compression, which segments retained functions into blocks based on perplexity and selects an optimal subset under an adaptive token budget to maximize relevance. Evaluations across multiple tasks, including code completion, summarization, and question answering, show that LongCodeZip consistently outperforms baseline methods, achieving up to a 5.6x compression ratio without degrading task performance. By effectively reducing context size while preserving essential information, LongCodeZip enables LLMs to better scale to real-world, large-scale code scenarios, advancing the efficiency and capability of code intelligence applications.</p> https://arxiv.org/abs/2510.00446 Wed, 01 Oct 2025 02:54:57 +0000 GEM: A Gym for Agentic LLMs https://arxiv.org/abs/2510.01051 <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2510.01051.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Zichen Liu, Anya Sims, Keyu Duan, Changyu Chen, Simon Yu, Xiangxin Zhou, Haotian Xu, Shaopan Xiong, Bo Liu, Chenmien Tan, Chuen Yang Beh, Weixun Wang, Hao Zhu, Weiyan Shi, Diyi Yang, Michael Shieh, Yee Whye Teh, Wee Sun Lee, Min Lin</p><p><b>Upvotes:</b> 87</p><p><b>Summary:</b> The training paradigm for large language models (LLMs) is moving from static datasets to experience-based learning, where agents acquire skills via interacting with complex environments. To facilitate this transition we introduce GEM (General Experience Maker), an open-source environment simulator designed for the age of LLMs. Analogous to OpenAI-Gym for traditional reinforcement learning (RL), GEM provides a standardized framework for the environment-agent interface, including asynchronous vectorized execution for high throughput, and flexible wrappers for easy extensibility. GEM also features a diverse suite of environments, robust integrated tools, and single-file example scripts demonstrating using GEM with five popular RL training frameworks. Along with this, we also provide a set of baselines across 24 environments using REINFORCE with Return Batch Normalization (ReBN), which -- unlike GRPO -- is compatible with the full RL setting of dense per-turn rewards and offers better credit assignment. We further conduct apple-to-apple benchmarking of PPO, GRPO and REINFORCE in both single- and multi-turn settings using GEM to shed light on the algorithmic designs. Lastly, GEM also functions as a convenient evaluation toolkit besides a training environment. We hope this framework can help accelerate future agentic LLM research.</p> https://arxiv.org/abs/2510.01051 Wed, 01 Oct 2025 15:55:57 +0000 Apriel-1.5-15b-Thinker https://arxiv.org/abs/2510.01141 <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2510.01141.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Shruthan Radhakrishna, Aman Tiwari, Aanjaneya Shukla, Masoud Hashemi, Rishabh Maheshwary, Shiva Krishna Reddy Malay, Jash Mehta, Pulkit Pattnaik, Saloni Mittal, Khalil Slimi, Kelechi Ogueji, Akintunde Oladipo, Soham Parikh, Oluwanifemi Bamgbose, Toby Liang, Ahmed Masry, Khyati Mahajan, Sai Rajeswar Mudumba, Vikas Yadav, Sathwik Tejaswi Madhusudhan, Torsten Scholak, Sagar Davasam, Srinivas Sunkara, Nicholas Chapados</p><p><b>Upvotes:</b> 113</p><p><b>Summary:</b> We present Apriel-1.5-15B-Thinker, a 15-billion parameter open-weights multimodal reasoning model that achieves frontier-level performance through training design rather than sheer scale. Starting from Pixtral-12B, we apply a progressive three-stage methodology: (1) depth upscaling to expand reasoning capacity without pretraining from scratch, (2) staged continual pre-training that first develops foundational text and vision understanding, then enhances visual reasoning through targeted synthetic data generation addressing spatial structure, compositional understanding, and fine-grained perception, and (3) high-quality text-only supervised fine-tuning on curated instruction-response pairs with explicit reasoning traces spanning mathematics, coding, science, and tool use. Notably, our model achieves competitive results without reinforcement learning or preference optimization, isolating the contribution of our data-centric continual pre-training approach. On the Artificial Analysis Intelligence Index, Apriel-1.5-15B-Thinker attains a score of 52, matching DeepSeek-R1-0528 despite requiring significantly fewer computational resources. Across ten image benchmarks, its performance is on average within five points of Gemini-2.5-Flash and Claude Sonnet-3.7, a key achievement for a model operating within single-GPU deployment constraints. Our results demonstrate that thoughtful mid-training 2 design can close substantial capability gaps without massive scale, making frontier-level multimodal reasoning accessible to organizations with limited infrastructure. We release the model checkpoint, all training recipes, and evaluation protocols under the MIT license to to advance open-source research.</p> https://arxiv.org/abs/2510.01141 Wed, 01 Oct 2025 17:29:35 +0000 StockBench: Can LLM Agents Trade Stocks Profitably In Real-world Markets? https://arxiv.org/abs/2510.02209 <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2510.02209.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Yanxu Chen, Zijun Yao, Yantao Liu, Jin Ye, Jianing Yu, Lei Hou, Juanzi Li</p><p><b>Upvotes:</b> 51</p><p><b>Summary:</b> Large language models (LLMs) have recently demonstrated strong capabilities as autonomous agents, showing promise in reasoning, tool use, and sequential decision-making. While prior benchmarks have evaluated LLM agents in domains such as software engineering and scientific discovery, the finance domain remains underexplored, despite its direct relevance to economic value and high-stakes decision-making. Existing financial benchmarks primarily test static knowledge through question answering, but they fall short of capturing the dynamic and iterative nature of trading. To address this gap, we introduce StockBench, a contamination-free benchmark designed to evaluate LLM agents in realistic, multi-month stock trading environments. Agents receive daily market signals -- including prices, fundamentals, and news -- and must make sequential buy, sell, or hold decisions. Performance is assessed using financial metrics such as cumulative return, maximum drawdown, and the Sortino ratio. Our evaluation of state-of-the-art proprietary (e.g., GPT-5, Claude-4) and open-weight (e.g., Qwen3, Kimi-K2, GLM-4.5) models shows that while most LLM agents struggle to outperform the simple buy-and-hold baseline, several models demonstrate the potential to deliver higher returns and manage risk more effectively. These findings highlight both the challenges and opportunities in developing LLM-powered financial agents, showing that excelling at static financial knowledge tasks does not necessarily translate into successful trading strategies. We release StockBench as an open-source resource to support reproducibility and advance future research in this domain.</p> https://arxiv.org/abs/2510.02209 Thu, 02 Oct 2025 16:54:57 +0000 ExGRPO: Learning to Reason from Experience https://arxiv.org/abs/2510.02245 <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2510.02245.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Runzhe Zhan, Yafu Li, Zhi Wang, Xiaoye Qu, Dongrui Liu, Jing Shao, Derek F. Wong, Yu Cheng</p><p><b>Upvotes:</b> 77</p><p><b>Summary:</b> Reinforcement learning from verifiable rewards (RLVR) is an emerging paradigm for improving the reasoning ability of large language models. However, standard on-policy training discards rollout experiences after a single update, leading to computational inefficiency and instability. While prior work on RL has highlighted the benefits of reusing past experience, the role of experience characteristics in shaping learning dynamics of large reasoning models remains underexplored. In this paper, we are the first to investigate what makes a reasoning experience valuable and identify rollout correctness and entropy as effective indicators of experience value. Based on these insights, we propose ExGRPO (Experiential Group Relative Policy Optimization), a framework that organizes and prioritizes valuable experiences, and employs a mixed-policy objective to balance exploration with experience exploitation. Experiments on five backbone models (1.5B-8B parameters) show that ExGRPO consistently improves reasoning performance on mathematical/general benchmarks, with an average gain of +3.5/7.6 points over on-policy RLVR. Moreover, ExGRPO stabilizes training on both stronger and weaker models where on-policy methods fail. These results highlight principled experience management as a key ingredient for efficient and scalable RLVR.</p> https://arxiv.org/abs/2510.02245 Thu, 02 Oct 2025 17:31:30 +0000 Self-Forcing++: Towards Minute-Scale High-Quality Video Generation https://arxiv.org/abs/2510.02283 <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2510.02283.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Justin Cui, Jie Wu, Ming Li, Tao Yang, Xiaojie Li, Rui Wang, Andrew Bai, Yuanhao Ban, Cho-Jui Hsieh</p><p><b>Upvotes:</b> 91</p><p><b>Summary:</b> Diffusion models have revolutionized image and video generation, achieving unprecedented visual quality. However, their reliance on transformer architectures incurs prohibitively high computational costs, particularly when extending generation to long videos. Recent work has explored autoregressive formulations for long video generation, typically by distilling from short-horizon bidirectional teachers. Nevertheless, given that teacher models cannot synthesize long videos, the extrapolation of student models beyond their training horizon often leads to pronounced quality degradation, arising from the compounding of errors within the continuous latent space. In this paper, we propose a simple yet effective approach to mitigate quality degradation in long-horizon video generation without requiring supervision from long-video teachers or retraining on long video datasets. Our approach centers on exploiting the rich knowledge of teacher models to provide guidance for the student model through sampled segments drawn from self-generated long videos. Our method maintains temporal consistency while scaling video length by up to 20x beyond teacher's capability, avoiding common issues such as over-exposure and error-accumulation without recomputing overlapping frames like previous methods. When scaling up the computation, our method shows the capability of generating videos up to 4 minutes and 15 seconds, equivalent to 99.9% of the maximum span supported by our base model's position embedding and more than 50x longer than that of our baseline model. Experiments on standard benchmarks and our proposed improved benchmark demonstrate that our approach substantially outperforms baseline methods in both fidelity and consistency. Our long-horizon videos demo can be found at https://self-forcing-plus-plus.github.io/</p> https://arxiv.org/abs/2510.02283 Thu, 02 Oct 2025 17:55:42 +0000 StealthAttack: Robust 3D Gaussian Splatting Poisoning via Density-Guided Illusions https://arxiv.org/abs/2510.02314 <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2510.02314.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Bo-Hsu Ke, You-Zhe Xie, Yu-Lun Liu, Wei-Chen Chiu</p><p><b>Upvotes:</b> 58</p><p><b>Summary:</b> 3D scene representation methods like Neural Radiance Fields (NeRF) and 3D Gaussian Splatting (3DGS) have significantly advanced novel view synthesis. As these methods become prevalent, addressing their vulnerabilities becomes critical. We analyze 3DGS robustness against image-level poisoning attacks and propose a novel density-guided poisoning method. Our method strategically injects Gaussian points into low-density regions identified via Kernel Density Estimation (KDE), embedding viewpoint-dependent illusory objects clearly visible from poisoned views while minimally affecting innocent views. Additionally, we introduce an adaptive noise strategy to disrupt multi-view consistency, further enhancing attack effectiveness. We propose a KDE-based evaluation protocol to assess attack difficulty systematically, enabling objective benchmarking for future research. Extensive experiments demonstrate our method's superior performance compared to state-of-the-art techniques. Project page: https://hentci.github.io/stealthattack/</p> https://arxiv.org/abs/2510.02314 Thu, 02 Oct 2025 17:59:57 +0000 Cache-to-Cache: Direct Semantic Communication Between Large Language Models https://arxiv.org/abs/2510.03215 <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2510.03215.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Tianyu Fu, Zihan Min, Hanling Zhang, Jichao Yan, Guohao Dai, Wanli Ouyang, Yu Wang</p><p><b>Upvotes:</b> 93</p><p><b>Summary:</b> Multi-LLM systems harness the complementary strengths of diverse Large Language Models, achieving performance and efficiency gains unattainable by a single model. In existing designs, LLMs communicate through text, forcing internal representations to be transformed into output token sequences. This process both loses rich semantic information and incurs token-by-token generation latency. Motivated by these limitations, we ask: Can LLMs communicate beyond text? Oracle experiments show that enriching the KV-Cache semantics can improve response quality without increasing cache size, supporting KV-Cache as an effective medium for inter-model communication. Thus, we propose Cache-to-Cache (C2C), a new paradigm for direct semantic communication between LLMs. C2C uses a neural network to project and fuse the source model's KV-cache with that of the target model to enable direct semantic transfer. A learnable gating mechanism selects the target layers that benefit from cache communication. Compared with text communication, C2C utilizes the deep, specialized semantics from both models, while avoiding explicit intermediate text generation. Experiments show that C2C achieves 8.5-10.5% higher average accuracy than individual models. It further outperforms the text communication paradigm by approximately 3.0-5.0%, while delivering an average 2.0x speedup in latency. Our code is available at https://github.com/thu-nics/C2C.</p> https://arxiv.org/abs/2510.03215 Fri, 03 Oct 2025 17:52:32 +0000 Low-probability Tokens Sustain Exploration in Reinforcement Learning with Verifiable Reward https://arxiv.org/abs/2510.03222 <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2510.03222.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Guanhua Huang, Tingqiang Xu, Mingze Wang, Qi Yi, Xue Gong, Siheng Li, Ruibin Xiong, Kejiao Li, Yuhao Jiang, Bo Zhou</p><p><b>Upvotes:</b> 45</p><p><b>Summary:</b> Reinforcement Learning with Verifiable Rewards (RLVR) has propelled Large Language Models in complex reasoning, yet its scalability is often hindered by a training bottleneck where performance plateaus as policy entropy collapses, signaling a loss of exploration. Previous methods typically address this by maintaining high policy entropy, yet the precise mechanisms that govern meaningful exploration have remained underexplored. Our analysis suggests that an unselective focus on entropy risks amplifying irrelevant tokens and destabilizing training. This paper investigates the exploration dynamics within RLVR and identifies a key issue: the gradual elimination of valuable low-probability exploratory tokens, which we term \textit{reasoning sparks}. We find that while abundant in pre-trained models, these sparks are systematically extinguished during RLVR due to over-penalization, leading to a degeneracy in exploration. To address this, we introduce Low-probability Regularization (Lp-Reg). Its core mechanism regularizes the policy towards a heuristic proxy distribution. This proxy is constructed by filtering out presumed noise tokens and re-normalizing the distribution over the remaining candidates. The result is a less-noisy proxy where the probability of reasoning sparks is amplified, which then serves as a soft regularization target to shield these valuable tokens from elimination via KL divergence. Experiments show that Lp-Reg enables stable on-policy training for around 1,000 steps, a regime where baseline entropy-control methods collapse. This sustained exploration leads to state-of-the-art performance, achieving a 60.17% average accuracy on five math benchmarks, an improvement of 2.66% over prior methods. Code is available at https://github.com/CarlanLark/Lp-Reg.</p> https://arxiv.org/abs/2510.03222 Fri, 03 Oct 2025 17:56:13 +0000 Agentic Context Engineering: Evolving Contexts for Self-Improving Language Models https://arxiv.org/abs/2510.04618 <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2510.04618.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Qizheng Zhang, Changran Hu, Shubhangi Upasani, Boyuan Ma, Fenglu Hong, Vamsidhar Kamanuru, Jay Rainton, Chen Wu, Mengmeng Ji, Hanchen Li, Urmish Thakker, James Zou, Kunle Olukotun</p><p><b>Upvotes:</b> 111</p><p><b>Summary:</b> Large language model (LLM) applications such as agents and domain-specific reasoning increasingly rely on context adaptation -- modifying inputs with instructions, strategies, or evidence, rather than weight updates. Prior approaches improve usability but often suffer from brevity bias, which drops domain insights for concise summaries, and from context collapse, where iterative rewriting erodes details over time. Building on the adaptive memory introduced by Dynamic Cheatsheet, we introduce ACE (Agentic Context Engineering), a framework that treats contexts as evolving playbooks that accumulate, refine, and organize strategies through a modular process of generation, reflection, and curation. ACE prevents collapse with structured, incremental updates that preserve detailed knowledge and scale with long-context models. Across agent and domain-specific benchmarks, ACE optimizes contexts both offline (e.g., system prompts) and online (e.g., agent memory), consistently outperforming strong baselines: +10.6% on agents and +8.6% on finance, while significantly reducing adaptation latency and rollout cost. Notably, ACE could adapt effectively without labeled supervision and instead by leveraging natural execution feedback. On the AppWorld leaderboard, ACE matches the top-ranked production-level agent on the overall average and surpasses it on the harder test-challenge split, despite using a smaller open-source model. These results show that comprehensive, evolving contexts enable scalable, efficient, and self-improving LLM systems with low overhead.</p> https://arxiv.org/abs/2510.04618 Mon, 06 Oct 2025 09:30:18 +0000 When Models Lie, We Learn: Multilingual Span-Level Hallucination Detection with PsiloQA https://arxiv.org/abs/2510.04849 <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2510.04849.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Elisei Rykov, Kseniia Petrushina, Maksim Savkin, Valerii Olisov, Artem Vazhentsev, Kseniia Titova, Alexander Panchenko, Vasily Konovalov, Julia Belikova</p><p><b>Upvotes:</b> 109</p><p><b>Summary:</b> Hallucination detection remains a fundamental challenge for the safe and reliable deployment of large language models (LLMs), especially in applications requiring factual accuracy. Existing hallucination benchmarks often operate at the sequence level and are limited to English, lacking the fine-grained, multilingual supervision needed for a comprehensive evaluation. In this work, we introduce PsiloQA, a large-scale, multilingual dataset annotated with span-level hallucinations across 14 languages. PsiloQA is constructed through an automated three-stage pipeline: generating question-answer pairs from Wikipedia using GPT-4o, eliciting potentially hallucinated answers from diverse LLMs in a no-context setting, and automatically annotating hallucinated spans using GPT-4o by comparing against golden answers and retrieved context. We evaluate a wide range of hallucination detection methods -- including uncertainty quantification, LLM-based tagging, and fine-tuned encoder models -- and show that encoder-based models achieve the strongest performance across languages. Furthermore, PsiloQA demonstrates effective cross-lingual generalization and supports robust knowledge transfer to other benchmarks, all while being significantly more cost-efficient than human-annotated datasets. Our dataset and results advance the development of scalable, fine-grained hallucination detection in multilingual settings.</p> https://arxiv.org/abs/2510.04849 Mon, 06 Oct 2025 14:36:30 +0000 Less is More: Recursive Reasoning with Tiny Networks https://arxiv.org/abs/2510.04871 <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2510.04871.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Alexia Jolicoeur-Martineau</p><p><b>Upvotes:</b> 460</p><p><b>Summary:</b> Hierarchical Reasoning Model (HRM) is a novel approach using two small neural networks recursing at different frequencies. This biologically inspired method beats Large Language models (LLMs) on hard puzzle tasks such as Sudoku, Maze, and ARC-AGI while trained with small models (27M parameters) on small data (around 1000 examples). HRM holds great promise for solving hard problems with small networks, but it is not yet well understood and may be suboptimal. We propose Tiny Recursive Model (TRM), a much simpler recursive reasoning approach that achieves significantly higher generalization than HRM, while using a single tiny network with only 2 layers. With only 7M parameters, TRM obtains 45% test-accuracy on ARC-AGI-1 and 8% on ARC-AGI-2, higher than most LLMs (e.g., Deepseek R1, o3-mini, Gemini 2.5 Pro) with less than 0.01% of the parameters.</p> https://arxiv.org/abs/2510.04871 Mon, 06 Oct 2025 14:58:08 +0000 Video-LMM Post-Training: A Deep Dive into Video Reasoning with Large Multimodal Models https://arxiv.org/abs/2510.05034 <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2510.05034.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Yunlong Tang, Jing Bi, Pinxin Liu, Zhenyu Pan, Zhangyun Tan, Qianxiang Shen, Jiani Liu, Hang Hua, Junjia Guo, Yunzhong Xiao, Chao Huang, Zhiyuan Wang, Susan Liang, Xinyi Liu, Yizhi Song, Yuhe Nie, Jia-Xing Zhong, Bozheng Li, Daiqing Qi, Ziyun Zeng, Ali Vosoughi, Luchuan Song, Zeliang Zhang, Daiki Shimada, Han Liu, Jiebo Luo, Chenliang Xu</p><p><b>Upvotes:</b> 46</p><p><b>Summary:</b> Video understanding represents the most challenging frontier in computer vision, requiring models to reason about complex spatiotemporal relationships, long-term dependencies, and multimodal evidence. The recent emergence of Video-Large Multimodal Models (Video-LMMs), which integrate visual encoders with powerful decoder-based language models, has demonstrated remarkable capabilities in video understanding tasks. However, the critical phase that transforms these models from basic perception systems into sophisticated reasoning engines, post-training, remains fragmented across the literature. This survey provides the first comprehensive examination of post-training methodologies for Video-LMMs, encompassing three fundamental pillars: supervised fine-tuning (SFT) with chain-of-thought, reinforcement learning (RL) from verifiable objectives, and test-time scaling (TTS) through enhanced inference computation. We present a structured taxonomy that clarifies the roles, interconnections, and video-specific adaptations of these techniques, addressing unique challenges such as temporal localization, spatiotemporal grounding, long video efficiency, and multimodal evidence integration. Through systematic analysis of representative methods, we synthesize key design principles, insights, and evaluation protocols while identifying critical open challenges in reward design, scalability, and cost-performance optimization. We further curate essential benchmarks, datasets, and metrics to facilitate rigorous assessment of post-training effectiveness. This survey aims to provide researchers and practitioners with a unified framework for advancing Video-LMM capabilities. Additional resources and updates are maintained at: https://github.com/yunlong10/Awesome-Video-LMM-Post-Training</p> https://arxiv.org/abs/2510.05034 Mon, 06 Oct 2025 17:10:44 +0000 Paper2Video: Automatic Video Generation from Scientific Papers https://arxiv.org/abs/2510.05096 <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2510.05096.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Zeyu Zhu, Kevin Qinghong Lin, Mike Zheng Shou</p><p><b>Upvotes:</b> 109</p><p><b>Summary:</b> Academic presentation videos have become an essential medium for research communication, yet producing them remains highly labor-intensive, often requiring hours of slide design, recording, and editing for a short 2 to 10 minutes video. Unlike natural video, presentation video generation involves distinctive challenges: inputs from research papers, dense multi-modal information (text, figures, tables), and the need to coordinate multiple aligned channels such as slides, subtitles, speech, and human talker. To address these challenges, we introduce PaperTalker, the first benchmark of 101 research papers paired with author-created presentation videos, slides, and speaker metadata. We further design four tailored evaluation metrics--Meta Similarity, PresentArena, PresentQuiz, and IP Memory--to measure how videos convey the paper's information to the audience. Building on this foundation, we propose PaperTalker, the first multi-agent framework for academic presentation video generation. It integrates slide generation with effective layout refinement by a novel effective tree search visual choice, cursor grounding, subtitling, speech synthesis, and talking-head rendering, while parallelizing slide-wise generation for efficiency. Experiments on Paper2Video demonstrate that the presentation videos produced by our approach are more faithful and informative than existing baselines, establishing a practical step toward automated and ready-to-use academic video generation. Our dataset, agent, and code are available at https://github.com/showlab/Paper2Video.</p> https://arxiv.org/abs/2510.05096 Mon, 06 Oct 2025 17:58:02 +0000 In-the-Flow Agentic System Optimization for Effective Planning and Tool Use https://arxiv.org/abs/2510.05592 <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2510.05592.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Zhuofeng Li, Haoxiang Zhang, Seungju Han, Sheng Liu, Jianwen Xie, Yu Zhang, Yejin Choi, James Zou, Pan Lu</p><p><b>Upvotes:</b> 94</p><p><b>Summary:</b> Outcome-driven reinforcement learning has advanced reasoning in large language models (LLMs), but prevailing tool-augmented approaches train a single, monolithic policy that interleaves thoughts and tool calls under full context; this scales poorly with long horizons and diverse tools and generalizes weakly to new scenarios. Agentic systems offer a promising alternative by decomposing work across specialized modules, yet most remain training-free or rely on offline training decoupled from the live dynamics of multi-turn interaction. We introduce AgentFlow, a trainable, in-the-flow agentic framework that coordinates four modules (planner, executor, verifier, generator) through an evolving memory and directly optimizes its planner inside the multi-turn loop. To train on-policy in live environments, we propose Flow-based Group Refined Policy Optimization (Flow-GRPO), which tackles long-horizon, sparse-reward credit assignment by converting multi-turn optimization into a sequence of tractable single-turn policy updates. It broadcasts a single, verifiable trajectory-level outcome to every turn to align local planner decisions with global success and stabilizes learning with group-normalized advantages. Across ten benchmarks, AgentFlow with a 7B-scale backbone outperforms top-performing baselines with average accuracy gains of 14.9% on search, 14.0% on agentic, 14.5% on mathematical, and 4.1% on scientific tasks, even surpassing larger proprietary models like GPT-4o. Further analyses confirm the benefits of in-the-flow optimization, showing improved planning, enhanced tool-calling reliability, and positive scaling with model size and reasoning turns.</p> https://arxiv.org/abs/2510.05592 Tue, 07 Oct 2025 05:32:44 +0000 D2E: Scaling Vision-Action Pretraining on Desktop Data for Transfer to Embodied AI https://arxiv.org/abs/2510.05684 <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2510.05684.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Suwhan Choi, Jaeyoon Jung, Haebin Seong, Minchan Kim, Minyeong Kim, Yongjun Cho, Yoonshik Kim, Yubeen Park, Youngjae Yu, Yunsung Lee</p><p><b>Upvotes:</b> 134</p><p><b>Summary:</b> Large language models leverage internet-scale text data, yet embodied AI remains constrained by the prohibitive costs of physical trajectory collection. Desktop environments -- particularly gaming -- offer a compelling alternative: they provide rich sensorimotor interactions at scale while maintaining the structured observation-action coupling essential for embodied learning. We present D2E (Desktop to Embodied AI), a framework that demonstrates desktop interactions can serve as an effective pretraining substrate for robotics embodied AI tasks. Unlike prior work that remained domain-specific (e.g., VPT for Minecraft) or kept data proprietary (e.g., SIMA), D2E establishes a complete pipeline from scalable desktop data collection to verified transfer in embodied domains. Our framework comprises three components: (1) the OWA Toolkit that unifies diverse desktop interactions into a standardized format with 152x compression, (2) the Generalist-IDM that achieves strong zero-shot generalization across unseen games through timestamp-based event prediction, enabling internet-scale pseudo-labeling, and (3) VAPT that transfers desktop-pretrained representations to physical manipulation and navigation. Using 1.3K+ hours of data (259 hours of human demonstrations, and 1K+ hours of pseudo-labeled gameplay), we achieve a total of 96.6% success rate on LIBERO manipulation and 83.3% on CANVAS navigation benchmarks. This validates that sensorimotor primitives in digital interactions exhibit sufficient invariance to transfer meaningfully to physical embodied tasks, establishing desktop pretraining as a practical paradigm for robotics. We will make all our work public, including the OWA toolkit, datasets of human-collected and pseudo-labeled, and VAPT-trained models available at https://worv-ai.github.io/d2e/</p> https://arxiv.org/abs/2510.05684 Tue, 07 Oct 2025 08:40:33 +0000 Lumina-DiMOO: An Omni Diffusion Large Language Model for Multi-Modal Generation and Understanding https://arxiv.org/abs/2510.06308 <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2510.06308.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Yi Xin, Qi Qin, Siqi Luo, Kaiwen Zhu, Juncheng Yan, Yan Tai, Jiayi Lei, Yuewen Cao, Keqi Wang, Yibin Wang, Jinbin Bai, Qian Yu, Dengyang Jiang, Yuandong Pu, Haoxing Chen, Le Zhuo, Junjun He, Gen Luo, Tianbin Li, Ming Hu, Jin Ye, Shenglong Ye, Bo Zhang, Chang Xu, Wenhai Wang, Hongsheng Li, Guangtao Zhai, Tianfan Xue, Bin Fu, Xiaohong Liu, Yu Qiao, Yihao Liu</p><p><b>Upvotes:</b> 52</p><p><b>Summary:</b> We introduce Lumina-DiMOO, an open-source foundational model for seamless multi-modal generation and understanding. Lumina-DiMOO sets itself apart from prior unified models by utilizing a fully discrete diffusion modeling to handle inputs and outputs across various modalities. This innovative approach allows Lumina-DiMOO to achieve higher sampling efficiency compared to previous autoregressive (AR) or hybrid AR-Diffusion paradigms and adeptly support a broad spectrum of multi-modal tasks, including text-to-image generation, image-to-image generation (e.g., image editing, subject-driven generation, and image inpainting, etc.), as well as image understanding. Lumina-DiMOO achieves state-of-the-art performance on multiple benchmarks, surpassing existing open-source unified multi-modal models. To foster further advancements in multi-modal and discrete diffusion model research, we release our code and checkpoints to the community. Project Page: https://synbol.github.io/Lumina-DiMOO.</p> https://arxiv.org/abs/2510.06308 Tue, 07 Oct 2025 17:59:20 +0000 TaTToo: Tool-Grounded Thinking PRM for Test-Time Scaling in Tabular Reasoning https://arxiv.org/abs/2510.06217 <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2510.06217.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Jiaru Zou, Soumya Roy, Vinay Kumar Verma, Ziyi Wang, David Wipf, Pan Lu, Sumit Negi, James Zou, Jingrui He</p><p><b>Upvotes:</b> 62</p><p><b>Summary:</b> Process Reward Models (PRMs) have recently emerged as a powerful framework for enhancing the reasoning capabilities of large reasoning models (LRMs), particularly in the context of test-time scaling (TTS). However, their potential for supervising LRMs on tabular reasoning domains remains underexplored. Through detailed empirical analyses, we identify that existing PRMs, though widely adopted for supervising text-only reasoning steps, struggle with table-specific operations such as sub-table retrieval and schema interaction, leading to critical performance bottlenecks. To address this limitation, we propose TaTToo, a novel table-grounded PRM framework that (i) reasons explicitly over tabular reasoning steps and (ii) integrates tool-based verification to provide precise reward supervision. Concretely, we first design a scalable data curation pipeline that constructs over 60k high-quality step-level annotations by integrating table verification rationales with tool-based executions. Building on the collected data, we train TaTToo with a dual-stage paradigm: cold-start supervised fine-tuning to capture tool-use reasoning patterns, followed by reinforcement learning with tool-grounded reward shaping to align our model with table-based verification. We provide a comprehensive evaluation of the policy improvement induced by our newly designed PRM. Across 5 challenging tabular reasoning benchmarks covering numerical reasoning, fact-checking, and data analysis, TaTToo improves downstream policy LRMs by 30.9% at inference, surpasses strong PRM baselines such as Qwen-2.5-Math-PRM-72B with only 8B parameters, and demonstrates strong generalizability across diverse TTS strategies.</p> https://arxiv.org/abs/2510.06217 Tue, 07 Oct 2025 17:59:41 +0000 Ming-UniVision: Joint Image Understanding and Generation with a Unified Continuous Tokenizer https://arxiv.org/abs/2510.06590 <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2510.06590.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Ziyuan Huang, DanDan Zheng, Cheng Zou, Rui Liu, Xiaolong Wang, Kaixiang Ji, Weilong Chai, Jianxin Sun, Libin Wang, Yongjie Lv, Taozhi Huang, Jiajia Liu, Qingpei Guo, Ming Yang, Jingdong Chen, Jun Zhou</p><p><b>Upvotes:</b> 70</p><p><b>Summary:</b> Visual tokenization remains a core challenge in unifying visual understanding and generation within the autoregressive paradigm. Existing methods typically employ tokenizers in discrete latent spaces to align with the tokens from large language models, where the quantization errors can limit semantic expressiveness and degrade the capability of vision-language understanding. To address this, we introduce MingTok, a new family of visual tokenizers with a continuous latent space, for unified autoregressive generation and understanding. While understanding tasks favor discriminative high-dimensional features, generation tasks prefer compact low-level codes. Thus, to reconcile these competing demands, MingTok adopts a three-stage sequential architecture involving low-level encoding, semantic expansion, and visual reconstruction. Built on top of it, Ming-UniVision eliminates the need for task-specific visual representations, and unifies diverse vision-language tasks under a single autoregrsssive prediction paradigm. By formulating both understanding and generation as next-token prediction in a shared continuous space, it seamlessly supports multi-round, in-context tasks such as iterative understanding, generation and editing. Empirically, we find that using a unified continuous visual representation reconciles the competing requirements on the tokenizers by the understanding and generation tasks, thereby leading to state-of-the-art level performance across both domains. We hope our findings will facilitate unified visual tokenization in the continuous domain. Inference code and model weights are released to benefit community.</p> https://arxiv.org/abs/2510.06590 Wed, 08 Oct 2025 02:50:14 +0000 DreamOmni2: Multimodal Instruction-based Editing and Generation https://arxiv.org/abs/2510.06679 <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2510.06679.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Bin Xia, Bohao Peng, Yuechen Zhang, Junjia Huang, Jiyang Liu, Jingyao Li, Haoru Tan, Sitong Wu, Chengyao Wang, Yitong Wang, Xinglong Wu, Bei Yu, Jiaya Jia</p><p><b>Upvotes:</b> 74</p><p><b>Summary:</b> Recent advancements in instruction-based image editing and subject-driven generation have garnered significant attention, yet both tasks still face limitations in meeting practical user needs. Instruction-based editing relies solely on language instructions, which often fail to capture specific editing details, making reference images necessary. Meanwhile, subject-driven generation is limited to combining concrete objects or people, overlooking broader, abstract concepts. To address these challenges, we propose two novel tasks: multimodal instruction-based editing and generation. These tasks support both text and image instructions and extend the scope to include both concrete and abstract concepts, greatly enhancing their practical applications. We introduce DreamOmni2, tackling two primary challenges: data creation and model framework design. Our data synthesis pipeline consists of three steps: (1) using a feature mixing method to create extraction data for both abstract and concrete concepts, (2) generating multimodal instruction-based editing training data using the editing and extraction models, and (3) further applying the extraction model to create training data for multimodal instruction-based editing. For the framework, to handle multi-image input, we propose an index encoding and position encoding shift scheme, which helps the model distinguish images and avoid pixel confusion. Additionally, we introduce joint training with the VLM and our generation/editing model to better process complex instructions. In addition, we have proposed comprehensive benchmarks for these two new tasks to drive their development. Experiments show that DreamOmni2 has achieved impressive results. Models and codes will be released.</p> https://arxiv.org/abs/2510.06679 Wed, 08 Oct 2025 06:07:14 +0000 When Thoughts Meet Facts: Reusable Reasoning for Long-Context LMs https://arxiv.org/abs/2510.07499 <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2510.07499.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Soyeong Jeong, Taehee Jung, Sung Ju Hwang, Joo-Kyung Kim, Dongyeop Kang</p><p><b>Upvotes:</b> 47</p><p><b>Summary:</b> Recent Long-Context Language Models (LCLMs) can process hundreds of thousands of tokens in a single prompt, enabling new opportunities for knowledge-intensive multi-hop reasoning by integrating large sets of retrieved documents or, in some cases, directly all necessary information. However, simply feeding more documents into the context window fails to capture how evidence should be connected. We address this gap with thought templates, which recast reasoning as reusable thought caches, derived from prior problem solving traces, structuring how evidence is combined and guiding multi-hop inference with factual documents. To keep these templates effective, we propose an update strategy that iteratively refines templates derived from training data through natural-language feedback. Across diverse benchmarks and LCLM families, our approach delivers consistent gains over strong baselines in both retrieval-based and retrieval-free settings. Furthermore, we show that optimized templates can be distilled into smaller open-source models, demonstrating its broad applicability and transparent reasoning reuse. We refer to our framework as Thought Template Augmented LCLMs (ToTAL).</p> https://arxiv.org/abs/2510.07499 Wed, 08 Oct 2025 19:52:35 +0000 UniVideo: Unified Understanding, Generation, and Editing for Videos https://arxiv.org/abs/2510.08377 <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2510.08377.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Cong Wei, Quande Liu, Zixuan Ye, Qiulin Wang, Xintao Wang, Pengfei Wan, Kun Gai, Wenhu Chen</p><p><b>Upvotes:</b> 67</p><p><b>Summary:</b> Unified multimodal models have shown promising results in multimodal content generation and editing but remain largely limited to the image domain. In this work, we present UniVideo, a versatile framework that extends unified modeling to the video domain. UniVideo adopts a dual-stream design, combining a Multimodal Large Language Model (MLLM) for instruction understanding with a Multimodal DiT (MMDiT) for video generation. This design enables accurate interpretation of complex multimodal instructions while preserving visual consistency. Built on this architecture, UniVideo unifies diverse video generation and editing tasks under a single multimodal instruction paradigm and is jointly trained across them. Extensive experiments demonstrate that UniVideo matches or surpasses state-of-the-art task-specific baselines in text/image-to-video generation, in-context video generation and in-context video editing. Notably, the unified design of UniVideo enables two forms of generalization. First, UniVideo supports task composition, such as combining editing with style transfer, by integrating multiple capabilities within a single instruction. Second, even without explicit training on free-form video editing, UniVideo transfers its editing capability from large-scale image editing data to this setting, handling unseen instructions such as green-screening characters or changing materials within a video. Beyond these core capabilities, UniVideo also supports visual-prompt-based video generation, where the MLLM interprets visual prompts and guides the MMDiT during synthesis. To foster future research, we will release our model and code.</p> https://arxiv.org/abs/2510.08377 Thu, 09 Oct 2025 16:01:30 +0000 MM-HELIX: Boosting Multimodal Long-Chain Reflective Reasoning with Holistic Platform and Adaptive Hybrid Policy Optimization https://arxiv.org/abs/2510.08540 <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2510.08540.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Xiangyu Zhao, Junming Lin, Tianhao Liang, Yifan Zhou, Wenhao Chai, Yuzhe Gu, Weiyun Wang, Kai Chen, Gen Luo, Wenwei Zhang, Junchi Yan, Hua Yang, Haodong Duan, Xue Yang</p><p><b>Upvotes:</b> 108</p><p><b>Summary:</b> While current Multimodal Large Language Models (MLLMs) have demonstrated proficiency in reasoning tasks such as mathematics and logic, their capacity for long-chain reflective reasoning, a prerequisite for solving complex real-world problems, remains largely underexplored. In this work, we first conduct an extensive empirical investigation to evaluate this capability. Leveraging a carefully designed data synthesis engine, we construct MM-HELIX, a multimodal benchmark consisting 1,260 samples of 42 challenging synthetic tasks that require iterative thinking and backtracking. Empirical results on this benchmark reveal that existing MLLMs exhibit significant performance deficits in long-chain reflective reasoning. To address this limitation, we generate post-training data and further explore learning paradigms for exploiting such data. We first develop the Step-Elicited Response Generation pipeline to create MM-HELIX-100K, a large-scale dataset of 100k high-quality, reflective reasoning traces for instruction-tuning stage. Given that standard Reinforcement Learning fails on complex tasks due to sparse reward signals and catastrophic forgetting after Supervised Fine-Tuning, we propose Adaptive Hybrid Policy Optimization (AHPO), a novel training strategy that dynamically unifies offline supervision and online optimization into a single stage. This strategy enables the model to learn from expert data when rewards are sparse and conduct independent exploration once proficient. When applied to the Qwen2.5-VL-7B baseline, our method achieves a +18.6\% accuracy improvement on MM-HELIX benchmark and demonstrates strong generalization with a +5.7\% average performance gain on general mathematic and logic tasks. Our work demonstrate that reflective reasoning in MLLMs can be effectively learned and generalized, paving the way for developing more capable MLLMs.</p> https://arxiv.org/abs/2510.08540 Thu, 09 Oct 2025 17:53:58 +0000 VideoCanvas: Unified Video Completion from Arbitrary Spatiotemporal Patches via In-Context Conditioning https://arxiv.org/abs/2510.08555 <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2510.08555.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Minghong Cai, Qiulin Wang, Zongli Ye, Wenze Liu, Quande Liu, Weicai Ye, Xintao Wang, Pengfei Wan, Kun Gai, Xiangyu Yue</p><p><b>Upvotes:</b> 62</p><p><b>Summary:</b> We introduce the task of arbitrary spatio-temporal video completion, where a video is generated from arbitrary, user-specified patches placed at any spatial location and timestamp, akin to painting on a video canvas. This flexible formulation naturally unifies many existing controllable video generation tasks--including first-frame image-to-video, inpainting, extension, and interpolation--under a single, cohesive paradigm. Realizing this vision, however, faces a fundamental obstacle in modern latent video diffusion models: the temporal ambiguity introduced by causal VAEs, where multiple pixel frames are compressed into a single latent representation, making precise frame-level conditioning structurally difficult. We address this challenge with VideoCanvas, a novel framework that adapts the In-Context Conditioning (ICC) paradigm to this fine-grained control task with zero new parameters. We propose a hybrid conditioning strategy that decouples spatial and temporal control: spatial placement is handled via zero-padding, while temporal alignment is achieved through Temporal RoPE Interpolation, which assigns each condition a continuous fractional position within the latent sequence. This resolves the VAE's temporal ambiguity and enables pixel-frame-aware control on a frozen backbone. To evaluate this new capability, we develop VideoCanvasBench, the first benchmark for arbitrary spatio-temporal video completion, covering both intra-scene fidelity and inter-scene creativity. Experiments demonstrate that VideoCanvas significantly outperforms existing conditioning paradigms, establishing a new state of the art in flexible and unified video generation.</p> https://arxiv.org/abs/2510.08555 Thu, 09 Oct 2025 17:58:59 +0000 Agent Learning via Early Experience https://arxiv.org/abs/2510.08558 <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2510.08558.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Kai Zhang, Xiangchao Chen, Bo Liu, Tianci Xue, Zeyi Liao, Zhihan Liu, Xiyao Wang, Yuting Ning, Zhaorun Chen, Xiaohan Fu, Jian Xie, Yuxuan Sun, Boyu Gou, Qi Qi, Zihang Meng, Jianwei Yang, Ning Zhang, Xian Li, Ashish Shah, Dat Huynh, Hengduo Li, Zi Yang, Sara Cao, Lawrence Jang, Shuyan Zhou, Jiacheng Zhu, Huan Sun, Jason Weston, Yu Su, Yifan Wu</p><p><b>Upvotes:</b> 255</p><p><b>Summary:</b> A long-term goal of language agents is to learn and improve through their own experience, ultimately outperforming humans in complex, real-world tasks. However, training agents from experience data with reinforcement learning remains difficult in many environments, which either lack verifiable rewards (e.g., websites) or require inefficient long-horizon rollouts (e.g., multi-turn tool use). As a result, most current agents rely on supervised fine-tuning on expert data, which is challenging to scale and generalizes poorly. This limitation stems from the nature of expert demonstrations: they capture only a narrow range of scenarios and expose the agent to limited environment diversity. We address this limitation with a middle-ground paradigm we call early experience: interaction data generated by the agent's own actions, where the resulting future states serve as supervision without reward signals. Within this paradigm we study two strategies of using such data: (1) Implicit world modeling, which uses collected states to ground the policy in environment dynamics; and (2) Self-reflection, where the agent learns from its suboptimal actions to improve reasoning and decision-making. We evaluate across eight diverse environments and multiple model families. Our approaches consistently improve effectiveness and out-of-domain generalization, highlighting the value of early experience. Moreover, in environments with verifiable rewards, our results provide promising signals that early experience offers a strong foundation for subsequent reinforcement learning, positioning it as a practical bridge between imitation learning and fully experience-driven agents.</p> https://arxiv.org/abs/2510.08558 Thu, 09 Oct 2025 17:59:17 +0000 Thinking with Camera: A Unified Multimodal Model for Camera-Centric Understanding and Generation https://arxiv.org/abs/2510.08673 <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2510.08673.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Kang Liao, Size Wu, Zhonghua Wu, Linyi Jin, Chao Wang, Yikai Wang, Fei Wang, Wei Li, Chen Change Loy</p><p><b>Upvotes:</b> 120</p><p><b>Summary:</b> Camera-centric understanding and generation are two cornerstones of spatial intelligence, yet they are typically studied in isolation. We present Puffin, a unified camera-centric multimodal model that extends spatial awareness along the camera dimension. Puffin integrates language regression and diffusion-based generation to interpret and create scenes from arbitrary viewpoints. To bridge the modality gap between cameras and vision-language, we introduce a novel paradigm that treats camera as language, enabling thinking with camera. This guides the model to align spatially grounded visual cues with photographic terminology while reasoning across geometric context. Puffin is trained on Puffin-4M, a large-scale dataset of 4 million vision-language-camera triplets. We incorporate both global camera parameters and pixel-wise camera maps, yielding flexible and reliable spatial generation. Experiments demonstrate Puffin superior performance over specialized models for camera-centric generation and understanding. With instruction tuning, Puffin generalizes to diverse cross-view tasks such as spatial imagination, world exploration, and photography guidance. We will release the code, models, dataset pipeline, and benchmark to advance multimodal spatial intelligence research.</p> https://arxiv.org/abs/2510.08673 Thu, 09 Oct 2025 17:59:29 +0000 DITING: A Multi-Agent Evaluation Framework for Benchmarking Web Novel Translation https://arxiv.org/abs/2510.09116 <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2510.09116.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Enze Zhang, Jiaying Wang, Mengxi Xiao, Jifei Liu, Ziyan Kuang, Rui Dong, Eric Dong, Sophia Ananiadou, Min Peng, Qianqian Xie</p><p><b>Upvotes:</b> 95</p><p><b>Summary:</b> Large language models (LLMs) have substantially advanced machine translation (MT), yet their effectiveness in translating web novels remains unclear. Existing benchmarks rely on surface-level metrics that fail to capture the distinctive traits of this genre. To address these gaps, we introduce DITING, the first comprehensive evaluation framework for web novel translation, assessing narrative and cultural fidelity across six dimensions: idiom translation, lexical ambiguity, terminology localization, tense consistency, zero-pronoun resolution, and cultural safety, supported by over 18K expert-annotated Chinese-English sentence pairs. We further propose AgentEval, a reasoning-driven multi-agent evaluation framework that simulates expert deliberation to assess translation quality beyond lexical overlap, achieving the highest correlation with human judgments among seven tested automatic metrics. To enable metric comparison, we develop MetricAlign, a meta-evaluation dataset of 300 sentence pairs annotated with error labels and scalar quality scores. Comprehensive evaluation of fourteen open, closed, and commercial models reveals that Chinese-trained LLMs surpass larger foreign counterparts, and that DeepSeek-V3 delivers the most faithful and stylistically coherent translations. Our work establishes a new paradigm for exploring LLM-based web novel translation and provides public resources to advance future research.</p> https://arxiv.org/abs/2510.09116 Fri, 10 Oct 2025 08:10:10 +0000 Multimodal Prompt Optimization: Why Not Leverage Multiple Modalities for MLLMs https://arxiv.org/abs/2510.09201 <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2510.09201.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Yumin Choi, Dongki Kim, Jinheon Baek, Sung Ju Hwang</p><p><b>Upvotes:</b> 47</p><p><b>Summary:</b> Large Language Models (LLMs) have shown remarkable success, and their multimodal expansions (MLLMs) further unlock capabilities spanning images, videos, and other modalities beyond text. However, despite this shift, prompt optimization approaches, designed to reduce the burden of manual prompt crafting while maximizing performance, remain confined to text, ultimately limiting the full potential of MLLMs. Motivated by this gap, we introduce the new problem of multimodal prompt optimization, which expands the prior definition of prompt optimization to the multimodal space defined by the pairs of textual and non-textual prompts. To tackle this problem, we then propose the Multimodal Prompt Optimizer (MPO), a unified framework that not only performs the joint optimization of multimodal prompts through alignment-preserving updates but also guides the selection process of candidate prompts by leveraging earlier evaluations as priors in a Bayesian-based selection strategy. Through extensive experiments across diverse modalities that go beyond text, such as images, videos, and even molecules, we demonstrate that MPO outperforms leading text-only optimization methods, establishing multimodal prompt optimization as a crucial step to realizing the potential of MLLMs.</p> https://arxiv.org/abs/2510.09201 Fri, 10 Oct 2025 09:41:25 +0000 KORMo: Korean Open Reasoning Model for Everyone https://arxiv.org/abs/2510.09426 <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2510.09426.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Minjun Kim, Hyeonseok Lim, Hangyeol Yoo, Inho Won, Seungwoo Song, Minkyung Cho, Junhun Yuk, Changsu Choi, Dongjae Shin, Huige Lee, Hoyun Song, Alice Oh, Kyungtae Lim</p><p><b>Upvotes:</b> 74</p><p><b>Summary:</b> This work presents the first large-scale investigation into constructing a fully open bilingual large language model (LLM) for a non-English language, specifically Korean, trained predominantly on synthetic data. We introduce KORMo-10B, a 10.8B-parameter model trained from scratch on a Korean-English corpus in which 68.74% of the Korean portion is synthetic. Through systematic experimentation, we demonstrate that synthetic data, when carefully curated with balanced linguistic coverage and diverse instruction styles, does not cause instability or degradation during large-scale pretraining. Furthermore, the model achieves performance comparable to that of contemporary open-weight multilingual baselines across a wide range of reasoning, knowledge, and instruction-following benchmarks. Our experiments reveal two key findings: (1) synthetic data can reliably sustain long-horizon pretraining without model collapse, and (2) bilingual instruction tuning enables near-native reasoning and discourse coherence in Korean. By fully releasing all components including data, code, training recipes, and logs, this work establishes a transparent framework for developing synthetic data-driven fully open models (FOMs) in low-resource settings and sets a reproducible precedent for future multilingual LLM research.</p> https://arxiv.org/abs/2510.09426 Fri, 10 Oct 2025 14:31:25 +0000 AutoPR: Let's Automate Your Academic Promotion! https://arxiv.org/abs/2510.09558 <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2510.09558.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Qiguang Chen, Zheng Yan, Mingda Yang, Libo Qin, Yixin Yuan, Hanjing Li, Jinhao Liu, Yiyan Ji, Dengyun Peng, Jiannan Guan, Mengkang Hu, Yantao Du, Wanxiang Che</p><p><b>Upvotes:</b> 50</p><p><b>Summary:</b> As the volume of peer-reviewed research surges, scholars increasingly rely on social platforms for discovery, while authors invest considerable effort in promoting their work to ensure visibility and citations. To streamline this process and reduce the reliance on human effort, we introduce Automatic Promotion (AutoPR), a novel task that transforms research papers into accurate, engaging, and timely public content. To enable rigorous evaluation, we release PRBench, a multimodal benchmark that links 512 peer-reviewed articles to high-quality promotional posts, assessing systems along three axes: Fidelity (accuracy and tone), Engagement (audience targeting and appeal), and Alignment (timing and channel optimization). We also introduce PRAgent, a multi-agent framework that automates AutoPR in three stages: content extraction with multimodal preparation, collaborative synthesis for polished outputs, and platform-specific adaptation to optimize norms, tone, and tagging for maximum reach. When compared to direct LLM pipelines on PRBench, PRAgent demonstrates substantial improvements, including a 604% increase in total watch time, a 438% rise in likes, and at least a 2.9x boost in overall engagement. Ablation studies show that platform modeling and targeted promotion contribute the most to these gains. Our results position AutoPR as a tractable, measurable research problem and provide a roadmap for scalable, impactful automated scholarly communication.</p> https://arxiv.org/abs/2510.09558 Fri, 10 Oct 2025 17:08:36 +0000 StreamingVLM: Real-Time Understanding for Infinite Video Streams https://arxiv.org/abs/2510.09608 <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2510.09608.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Ruyi Xu, Guangxuan Xiao, Yukang Chen, Liuning He, Kelly Peng, Yao Lu, Song Han</p><p><b>Upvotes:</b> 49</p><p><b>Summary:</b> Vision-language models (VLMs) could power real-time assistants and autonomous agents, but they face a critical challenge: understanding near-infinite video streams without escalating latency and memory usage. Processing entire videos with full attention leads to quadratic computational costs and poor performance on long videos. Meanwhile, simple sliding window methods are also flawed, as they either break coherence or suffer from high latency due to redundant recomputation. In this paper, we introduce StreamingVLM, a model designed for real-time, stable understanding of infinite visual input. Our approach is a unified framework that aligns training with streaming inference. During inference, we maintain a compact KV cache by reusing states of attention sinks, a short window of recent vision tokens, and a long window of recent text tokens. This streaming ability is instilled via a simple supervised fine-tuning (SFT) strategy that applies full attention on short, overlapped video chunks, which effectively mimics the inference-time attention pattern without training on prohibitively long contexts. For evaluation, we build Inf-Streams-Eval, a new benchmark with videos averaging over two hours that requires dense, per-second alignment between frames and text. On Inf-Streams-Eval, StreamingVLM achieves a 66.18% win rate against GPT-4O mini and maintains stable, real-time performance at up to 8 FPS on a single NVIDIA H100. Notably, our SFT strategy also enhances general VQA abilities without any VQA-specific fine-tuning, improving performance on LongVideoBench by +4.30 and OVOBench Realtime by +5.96. Code is available at https://github.com/mit-han-lab/streaming-vlm.</p> https://arxiv.org/abs/2510.09608 Fri, 10 Oct 2025 17:59:58 +0000 OmniVideoBench: Towards Audio-Visual Understanding Evaluation for Omni MLLMs https://arxiv.org/abs/2510.10689 <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2510.10689.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Caorui Li, Yu Chen, Yiyan Ji, Jin Xu, Zhenyu Cui, Shihao Li, Yuanxing Zhang, Jiafu Tang, Zhenghao Song, Dingling Zhang, Ying He, Haoxiang Liu, Yuxuan Wang, Qiufeng Wang, Zhenhe Wu, Jiehui Luo, Zhiyu Pan, Weihao Xie, Chenchen Zhang, Zhaohui Wang, Jiayi Tian, Yanghai Wang, Zhe Cao, Minxin Dai, Ke Wang, Runzhe Wen, Yinghao Ma, Yaning Pan, Sungkyun Chang, Termeh Taheri, Haiwen Xia, Christos Plachouras, Emmanouil Benetos, Yizhi Li, Ge Zhang, Jian Yang, Tianhao Peng, Zili Wang, Minghao Liu, Junran Peng, Zhaoxiang Zhang, Jiaheng Liu</p><p><b>Upvotes:</b> 46</p><p><b>Summary:</b> Recent advances in multimodal large language models (MLLMs) have demonstrated substantial potential in video understanding. However, existing benchmarks fail to comprehensively evaluate synergistic reasoning capabilities across audio and visual modalities, often neglecting either one of the modalities or integrating them in a logically inconsistent manner. To bridge this gap, we introduce OmniVideoBench, a large-scale and rigorously designed benchmark dedicated to assessing synergistic audio-visual understanding, with a strong emphasis on modality complementarity and logical consistency. Specifically, OmniVideoBench comprises 1000 high-quality question-answer(QA) pairs, each annotated with step-by-step reasoning traces, derived from 628 diverse videos ranging from several seconds to 30 minutes, and manually verified to guarantee complete correctness and uniqueness. Moreover, OmniVideoBench encompasses 13 carefully designed question types, covering temporal reasoning, spatial localization, counting, causal inference, summarization, and beyond, thereby capturing the essential challenges of video understanding. Evaluation of multiple MLLMs on OmniVideoBench reveals a pronounced gap between model performance and human reasoning, with open-source models lagging significantly behind their closed-source counterparts, underscoring the inherent difficulty of genuine audio-visual reasoning. We will release OmniVideoBench to foster the development of MLLMs with stronger and more generalizable reasoning capabilities.</p> https://arxiv.org/abs/2510.10689 Sun, 12 Oct 2025 16:34:00 +0000 Latent Refinement Decoding: Enhancing Diffusion-Based Language Models by Refining Belief States https://arxiv.org/abs/2510.11052 <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2510.11052.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Qinglin Zhu, Yizhen Yao, Runcong Zhao, Yanzheng Xiang, Amrutha Saseendran, Chen Jin, Philip Alexander Teare, Bin Liang, Yulan He, Lin Gui</p><p><b>Upvotes:</b> 51</p><p><b>Summary:</b> Autoregressive (AR) models remain the standard for natural language generation but still suffer from high latency due to strictly sequential decoding. Recent diffusion-inspired approaches, such as LlaDA and Dream, mitigate this by generating in parallel, yet they suffer from two core limitations: information loss, as predictive distributions for non-finalized tokens are discarded at each step, and premature commitment, where local decisions are made without sufficient global coordination. We introduce Latent Refinement Decoding (LRD), a two-stage framework with Latent Refinement and a Predictive Feedback Loop. The first stage maintains masked positions as distributional mixtures of predicted tokens and the mask embedding, allowing the model to establish more globally consistent beliefs. The second stage progressively finalizes confident tokens while retaining uncertain ones for iterative feedback. KL-divergence dynamics provide a principled and reliable criterion for convergence and early stopping. Experiments across coding (HumanEval +6.3, MBPP +2.6) and reasoning (GSM8K +2.9, MATH500 +3.8) show that LRD improves accuracy while delivering speedups of up to 10.6x, making it a strong and versatile alternative for parallel sequence generation.</p> https://arxiv.org/abs/2510.11052 Mon, 13 Oct 2025 06:38:13 +0000 Emergent Misalignment via In-Context Learning: Narrow in-context examples can produce broadly misaligned LLMs https://arxiv.org/abs/2510.11288 <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2510.11288.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Nikita Afonin, Nikita Andriyanov, Nikhil Bageshpura, Kyle Liu, Kevin Zhu, Sunishchal Dev, Ashwinee Panda, Alexander Panchenko, Oleg Rogov, Elena Tutubalina, Mikhail Seleznyov</p><p><b>Upvotes:</b> 45</p><p><b>Summary:</b> Recent work has shown that narrow finetuning can produce broadly misaligned LLMs, a phenomenon termed emergent misalignment (EM). While concerning, these findings were limited to finetuning and activation steering, leaving out in-context learning (ICL). We therefore ask: does EM emerge in ICL? We find that it does: across three datasets, three frontier models produce broadly misaligned responses at rates between 2% and 17% given 64 narrow in-context examples, and up to 58% with 256 examples. We also examine mechanisms of EM by eliciting step-by-step reasoning (while leaving in-context examples unchanged). Manual analysis of the resulting chain-of-thought shows that 67.5% of misaligned traces explicitly rationalize harmful outputs by adopting a reckless or dangerous ''persona'', echoing prior results on finetuning-induced EM.</p> https://arxiv.org/abs/2510.11288 Mon, 13 Oct 2025 11:23:56 +0000 Diffusion Transformers with Representation Autoencoders https://arxiv.org/abs/2510.11690 <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2510.11690.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Boyang Zheng, Nanye Ma, Shengbang Tong, Saining Xie</p><p><b>Upvotes:</b> 160</p><p><b>Summary:</b> Latent generative modeling, where a pretrained autoencoder maps pixels into a latent space for the diffusion process, has become the standard strategy for Diffusion Transformers (DiT); however, the autoencoder component has barely evolved. Most DiTs continue to rely on the original VAE encoder, which introduces several limitations: outdated backbones that compromise architectural simplicity, low-dimensional latent spaces that restrict information capacity, and weak representations that result from purely reconstruction-based training and ultimately limit generative quality. In this work, we explore replacing the VAE with pretrained representation encoders (e.g., DINO, SigLIP, MAE) paired with trained decoders, forming what we term Representation Autoencoders (RAEs). These models provide both high-quality reconstructions and semantically rich latent spaces, while allowing for a scalable transformer-based architecture. Since these latent spaces are typically high-dimensional, a key challenge is enabling diffusion transformers to operate effectively within them. We analyze the sources of this difficulty, propose theoretically motivated solutions, and validate them empirically. Our approach achieves faster convergence without auxiliary representation alignment losses. Using a DiT variant equipped with a lightweight, wide DDT head, we achieve strong image generation results on ImageNet: 1.51 FID at 256x256 (no guidance) and 1.13 at both 256x256 and 512x512 (with guidance). RAE offers clear advantages and should be the new default for diffusion transformer training.</p> https://arxiv.org/abs/2510.11690 Mon, 13 Oct 2025 17:51:39 +0000 Scaling Language-Centric Omnimodal Representation Learning https://arxiv.org/abs/2510.11693 <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2510.11693.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Chenghao Xiao, Hou Pong Chan, Hao Zhang, Weiwen Xu, Mahani Aljunied, Yu Rong</p><p><b>Upvotes:</b> 97</p><p><b>Summary:</b> Recent multimodal embedding approaches leveraging multimodal large language models (MLLMs) fine-tuned with contrastive learning (CL) have shown promising results, yet the underlying reasons behind their superiority remain underexplored. This work argues that a crucial advantage of MLLM-based approaches stems from implicit cross-modal alignment achieved during generative pretraining, where the language decoder learns to exploit multimodal signals within a shared representation space for generating unimodal outputs. Through analysis of anisotropy and kernel similarity structure, we empirically confirm that latent alignment emerges within MLLM representations, allowing CL to serve as a lightweight refinement stage. Leveraging this insight, we propose a Language-Centric Omnimodal Embedding framework, termed LCO-Emb. Extensive experiments across diverse backbones and benchmarks demonstrate its effectiveness, achieving state-of-the-art performance across modalities. Furthermore, we identify a Generation-Representation Scaling Law (GRSL), showing that the representational capabilities gained through contrastive refinement scales positively with the MLLM's generative capabilities. This suggests that improving generative abilities evolves as an effective paradigm for enhancing representation quality. We provide a theoretical explanation of GRSL, which formally links the MLLM's generative quality to the upper bound on its representation performance, and validate it on a challenging, low-resource visual-document retrieval task, showing that continual generative pretraining before CL can further enhance the potential of a model's embedding capabilities. Codes, models, and resources are available at https://github.com/LCO-Embedding/LCO-Embedding.</p> https://arxiv.org/abs/2510.11693 Mon, 13 Oct 2025 17:53:52 +0000 QeRL: Beyond Efficiency -- Quantization-enhanced Reinforcement Learning for LLMs https://arxiv.org/abs/2510.11696 <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2510.11696.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Wei Huang, Yi Ge, Shuai Yang, Yicheng Xiao, Huizi Mao, Yujun Lin, Hanrong Ye, Sifei Liu, Ka Chun Cheung, Hongxu Yin, Yao Lu, Xiaojuan Qi, Song Han, Yukang Chen</p><p><b>Upvotes:</b> 168</p><p><b>Summary:</b> We propose QeRL, a Quantization-enhanced Reinforcement Learning framework for large language models (LLMs). While RL is essential for LLMs' reasoning capabilities, it is resource-intensive, requiring substantial GPU memory and long rollout durations. QeRL addresses these issues by combining NVFP4 quantization with Low-Rank Adaptation (LoRA), accelerating rollout phase of RL while reducing memory overhead. Beyond efficiency, our findings show that quantization noise increases policy entropy, enhancing exploration, and enabling the discovery of better strategies during RL. To further optimize exploration, QeRL introduces an Adaptive Quantization Noise (AQN) mechanism, which dynamically adjusts noise during training. Experiments demonstrate that QeRL delivers over 1.5 times speedup in the rollout phase. Moreover, this is the first framework to enable RL training of a 32B LLM on a single H100 80GB GPU, while delivering overall speedups for RL training. It also achieves faster reward growth and higher final accuracy than 16-bit LoRA and QLoRA, while matching the performance of full-parameter fine-tuning on mathematical benchmarks such as GSM8K (90.8%) and MATH 500 (77.4%) in the 7B model. These results establish QeRL as an efficient and effective framework for RL training in LLMs.</p> https://arxiv.org/abs/2510.11696 Mon, 13 Oct 2025 17:55:09 +0000 Spatial Forcing: Implicit Spatial Representation Alignment for Vision-language-action Model https://arxiv.org/abs/2510.12276 <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2510.12276.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Fuhao Li, Wenxuan Song, Han Zhao, Jingbo Wang, Pengxiang Ding, Donglin Wang, Long Zeng, Haoang Li</p><p><b>Upvotes:</b> 142</p><p><b>Summary:</b> Vision-language-action (VLA) models have recently shown strong potential in enabling robots to follow language instructions and execute precise actions. However, most VLAs are built upon vision-language models pretrained solely on 2D data, which lack accurate spatial awareness and hinder their ability to operate in the 3D physical world. Existing solutions attempt to incorporate explicit 3D sensor inputs such as depth maps or point clouds, but these approaches face challenges due to sensor noise, hardware heterogeneity, and incomplete depth coverage in existing datasets. Alternative methods that estimate 3D cues from 2D images also suffer from the limited performance of depth estimators.We propose Spatial Forcing (SF), a simple yet effective alignment strategy that implicitly forces VLA models to develop spatial comprehension capabilities without relying on explicit 3D inputs or depth estimators. SF aligns intermediate visual embeddings of VLAs with geometric representations produced by pretrained 3D foundation models. By enforcing alignment at intermediate layers, SF guides VLAs to encode richer spatial representations that enhance action precision.Extensive experiments in simulation and real-world environments demonstrate that SF achieves state-of-the-art results, surpassing both 2D- and 3D-based VLAs. SF further accelerates training by up to 3.8x and improves data efficiency across diverse robotic tasks. Project page is at https://spatial-forcing.github.io/</p> https://arxiv.org/abs/2510.12276 Tue, 14 Oct 2025 08:27:10 +0000 A Survey of Vibe Coding with Large Language Models https://arxiv.org/abs/2510.12399 <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2510.12399.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Yuyao Ge, Lingrui Mei, Zenghao Duan, Tianhao Li, Yujia Zheng, Yiwei Wang, Lexin Wang, Jiayu Yao, Tianyu Liu, Yujun Cai, Baolong Bi, Fangda Guo, Jiafeng Guo, Shenghua Liu, Xueqi Cheng</p><p><b>Upvotes:</b> 46</p><p><b>Summary:</b> The advancement of large language models (LLMs) has catalyzed a paradigm shift from code generation assistance to autonomous coding agents, enabling a novel development methodology termed "Vibe Coding" where developers validate AI-generated implementations through outcome observation rather than line-by-line code comprehension. Despite its transformative potential, the effectiveness of this emergent paradigm remains under-explored, with empirical evidence revealing unexpected productivity losses and fundamental challenges in human-AI collaboration. To address this gap, this survey provides the first comprehensive and systematic review of Vibe Coding with large language models, establishing both theoretical foundations and practical frameworks for this transformative development approach. Drawing from systematic analysis of over 1000 research papers, we survey the entire vibe coding ecosystem, examining critical infrastructure components including LLMs for coding, LLM-based coding agent, development environment of coding agent, and feedback mechanisms. We first introduce Vibe Coding as a formal discipline by formalizing it through a Constrained Markov Decision Process that captures the dynamic triadic relationship among human developers, software projects, and coding agents. Building upon this theoretical foundation, we then synthesize existing practices into five distinct development models: Unconstrained Automation, Iterative Conversational Collaboration, Planning-Driven, Test-Driven, and Context-Enhanced Models, thus providing the first comprehensive taxonomy in this domain. Critically, our analysis reveals that successful Vibe Coding depends not merely on agent capabilities but on systematic context engineering, well-established development environments, and human-agent collaborative development models.</p> https://arxiv.org/abs/2510.12399 Tue, 14 Oct 2025 11:26:56 +0000 Robot Learning: A Tutorial https://arxiv.org/abs/2510.12403 <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2510.12403.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Francesco Capuano, Caroline Pascal, Adil Zouitine, Thomas Wolf, Michel Aractingi</p><p><b>Upvotes:</b> 95</p><p><b>Summary:</b> Robot learning is at an inflection point, driven by rapid advancements in machine learning and the growing availability of large-scale robotics data. This shift from classical, model-based methods to data-driven, learning-based paradigms is unlocking unprecedented capabilities in autonomous systems. This tutorial navigates the landscape of modern robot learning, charting a course from the foundational principles of Reinforcement Learning and Behavioral Cloning to generalist, language-conditioned models capable of operating across diverse tasks and even robot embodiments. This work is intended as a guide for researchers and practitioners, and our goal is to equip the reader with the conceptual understanding and practical tools necessary to contribute to developments in robot learning, with ready-to-use examples implemented in lerobot.</p> https://arxiv.org/abs/2510.12403 Tue, 14 Oct 2025 11:36:46 +0000 Advancing End-to-End Pixel Space Generative Modeling via Self-supervised Pre-training https://arxiv.org/abs/2510.12586 <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2510.12586.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Jiachen Lei, Keli Liu, Julius Berner, Haiming Yu, Hongkai Zheng, Jiahong Wu, Xiangxiang Chu</p><p><b>Upvotes:</b> 107</p><p><b>Summary:</b> Pixel-space generative models are often more difficult to train and generally underperform compared to their latent-space counterparts, leaving a persistent performance and efficiency gap. In this paper, we introduce a novel two-stage training framework that closes this gap for pixel-space diffusion and consistency models. In the first stage, we pre-train encoders to capture meaningful semantics from clean images while aligning them with points along the same deterministic sampling trajectory, which evolves points from the prior to the data distribution. In the second stage, we integrate the encoder with a randomly initialized decoder and fine-tune the complete model end-to-end for both diffusion and consistency models. Our training framework demonstrates strong empirical performance on ImageNet dataset. Specifically, our diffusion model reaches an FID of 2.04 on ImageNet-256 and 2.35 on ImageNet-512 with 75 number of function evaluations (NFE), surpassing prior pixel-space methods by a large margin in both generation quality and efficiency while rivaling leading VAE-based models at comparable training cost. Furthermore, on ImageNet-256, our consistency model achieves an impressive FID of 8.82 in a single sampling step, significantly surpassing its latent-space counterpart. To the best of our knowledge, this marks the first successful training of a consistency model directly on high-resolution images without relying on pre-trained VAEs or diffusion models.</p> https://arxiv.org/abs/2510.12586 Tue, 14 Oct 2025 14:41:16 +0000 UniMoE-Audio: Unified Speech and Music Generation with Dynamic-Capacity MoE https://arxiv.org/abs/2510.13344 <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2510.13344.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Zhenyu Liu, Yunxin Li, Xuanyu Zhang, Qixun Teng, Shenyuan Jiang, Xinyu Chen, Haoyuan Shi, Jinchao Li, Qi Wang, Haolan Chen, Fanbo Meng, Mingjun Zhao, Yu Xu, Yancheng He, Baotian Hu, Min Zhang</p><p><b>Upvotes:</b> 61</p><p><b>Summary:</b> Recent advances in unified multimodal models indicate a clear trend towards comprehensive content generation. However, the auditory domain remains a significant challenge, with music and speech often developed in isolation, hindering progress towards universal audio synthesis. This separation stems from inherent task conflicts and severe data imbalances, which impede the development of a truly unified audio generation model. To address this challenge, we propose UniMoE-Audio, a unified speech and music generation model within a novel Dynamic-Capacity Mixture-of-Experts (MoE) framework. Architecturally, UniMoE-Audio introduces a Top-P routing strategy for dynamic expert number allocation, and a hybrid expert design comprising routed experts for domain-specific knowledge, shared experts for domain-agnostic features, and null experts for adaptive computation skipping. To tackle data imbalance, we introduce a three-stage training curriculum: 1) Independent Specialist Training leverages original datasets to instill domain-specific knowledge into each "proto-expert" without interference; 2) MoE Integration and Warmup incorporates these specialists into the UniMoE-Audio architecture, warming up the gate module and shared expert using a subset of balanced dataset; and 3) Synergistic Joint Training trains the entire model end-to-end on the fully balanced dataset, fostering enhanced cross-domain synergy. Extensive experiments show that UniMoE-Audio not only achieves state-of-the-art performance on major speech and music generation benchmarks, but also demonstrates superior synergistic learning, mitigating the performance degradation typically seen in naive joint training. Our findings highlight the substantial potential of specialized MoE architecture and curated training strategies in advancing the field of universal audio generation. Homepage: https://mukioxun.github.io/Uni-MoE-site/home.html</p> https://arxiv.org/abs/2510.13344 Wed, 15 Oct 2025 09:30:25 +0000 Attention Illuminates LLM Reasoning: The Preplan-and-Anchor Rhythm Enables Fine-Grained Policy Optimization https://arxiv.org/abs/2510.13554 <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2510.13554.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Yang Li, Zhichen Dong, Yuhan Sun, Weixun Wang, Shaopan Xiong, Yijia Luo, Jiashun Liu, Han Lu, Jiamang Wang, Wenbo Su, Bo Zheng, Junchi Yan</p><p><b>Upvotes:</b> 55</p><p><b>Summary:</b> The reasoning pattern of Large language models (LLMs) remains opaque, and Reinforcement learning (RL) typically applies uniform credit across an entire generation, blurring the distinction between pivotal and routine steps. This work positions attention as a privileged substrate that renders the internal logic of LLMs legible, not merely as a byproduct of computation, but as a mechanistic blueprint of reasoning itself. We first distinguish attention heads between locally and globally focused information processing and reveal that locally focused heads produce a sawtooth pattern near the diagonal indicating phrasal chunks, while globally focused heads expose tokens that exert broad downstream influence over future tokens. We formalize these with two metrics: 1) Windowed Average Attention Distance, which measures the extent of backward attention within a clipped window; 2) Future Attention Influence, which quantifies a token's global importance as the average attention it receives from subsequent tokens. Taken together, these signals reveal a recurring preplan-and-anchor mechanism, where the model first performs a long-range contextual reference to generate an introductory token, which is immediately followed by or coincides with a semantic anchor token that organizes subsequent reasoning. Leveraging these insights, we introduce three novel RL strategies that dynamically perform targeted credit assignment to critical nodes (preplan tokens, anchor tokens, and their temporal coupling) and show consistent performance gains across various reasoning tasks. By aligning optimization with the model's intrinsic reasoning rhythm, we aim to transform opaque optimization into an actionable structure-aware process, hoping to offer a potential step toward more transparent and effective optimization of LLM reasoning.</p> https://arxiv.org/abs/2510.13554 Wed, 15 Oct 2025 13:49:51 +0000 FlashWorld: High-quality 3D Scene Generation within Seconds https://arxiv.org/abs/2510.13678 <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2510.13678.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Xinyang Li, Tengfei Wang, Zixiao Gu, Shengchuan Zhang, Chunchao Guo, Liujuan Cao</p><p><b>Upvotes:</b> 69</p><p><b>Summary:</b> We propose FlashWorld, a generative model that produces 3D scenes from a single image or text prompt in seconds, 10~100times faster than previous works while possessing superior rendering quality. Our approach shifts from the conventional multi-view-oriented (MV-oriented) paradigm, which generates multi-view images for subsequent 3D reconstruction, to a 3D-oriented approach where the model directly produces 3D Gaussian representations during multi-view generation. While ensuring 3D consistency, 3D-oriented method typically suffers poor visual quality. FlashWorld includes a dual-mode pre-training phase followed by a cross-mode post-training phase, effectively integrating the strengths of both paradigms. Specifically, leveraging the prior from a video diffusion model, we first pre-train a dual-mode multi-view diffusion model, which jointly supports MV-oriented and 3D-oriented generation modes. To bridge the quality gap in 3D-oriented generation, we further propose a cross-mode post-training distillation by matching distribution from consistent 3D-oriented mode to high-quality MV-oriented mode. This not only enhances visual quality while maintaining 3D consistency, but also reduces the required denoising steps for inference. Also, we propose a strategy to leverage massive single-view images and text prompts during this process to enhance the model's generalization to out-of-distribution inputs. Extensive experiments demonstrate the superiority and efficiency of our method.</p> https://arxiv.org/abs/2510.13678 Wed, 15 Oct 2025 15:35:48 +0000 Bee: A High-Quality Corpus and Full-Stack Suite to Unlock Advanced Fully Open MLLMs https://arxiv.org/abs/2510.13795 <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2510.13795.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Yi Zhang, Bolin Ni, Xin-Sheng Chen, Heng-Rui Zhang, Yongming Rao, Houwen Peng, Qinglin Lu, Han Hu, Meng-Hao Guo, Shi-Min Hu</p><p><b>Upvotes:</b> 50</p><p><b>Summary:</b> Fully open multimodal large language models (MLLMs) currently lag behind proprietary counterparts, primarily due to a significant gap in data quality for supervised fine-tuning (SFT). Existing open-source datasets are often plagued by widespread noise and a critical deficit in complex reasoning data, such as Chain-of-Thought (CoT), which hinders the development of advanced model capabilities. Addressing these challenges, our work makes three primary contributions. First, we introduce Honey-Data-15M, a new SFT dataset comprising approximately 15 million QA pairs, processed through multiple cleaning techniques and enhanced with a novel dual-level (short and long) CoT enrichment strategy. Second, we introduce HoneyPipe, the data curation pipeline, and its underlying framework DataStudio, providing the community with a transparent and adaptable methodology for data curation that moves beyond static dataset releases. Finally, to validate our dataset and pipeline, we train Bee-8B, an 8B model on Honey-Data-15M. Experiments show that Bee-8B establishes a new state-of-the-art (SOTA) for fully open MLLMs, achieving performance that is competitive with, and in some cases surpasses, recent semi-open models such as InternVL3.5-8B. Our work delivers to the community a suite of foundational resources, including: the Honey-Data-15M corpus; the full-stack suite comprising HoneyPipe and DataStudio; training recipes; an evaluation harness; and the model weights. This effort demonstrates that a principled focus on data quality is a key pathway to developing fully open MLLMs that are highly competitive with their semi-open counterparts.</p> https://arxiv.org/abs/2510.13795 Wed, 15 Oct 2025 17:52:59 +0000 BitNet Distillation https://arxiv.org/abs/2510.13998 <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2510.13998.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Xun Wu, Shaohan Huang, Wenhui Wang, Ting Song, Li Dong, Yan Xia, Furu Wei</p><p><b>Upvotes:</b> 52</p><p><b>Summary:</b> In this paper, we present BitNet Distillation (BitDistill), a lightweight pipeline that fine-tunes off-the-shelf full-precision LLMs (e.g., Qwen) into 1.58-bit precision (i.e., ternary weights {-1, 0, 1}) for specific downstream tasks, achieving strong task-specific performance with minimal computational cost. Specifically, BitDistill incorporates three key techniques: the SubLN module, as introduced in BitNet; multi-head attention distillation, based on MiniLM; and continual pre-training, which serves as a crucial warm-up step to mitigate the scalability issue of the performance gap between finetuned full-precision and 1.58-bit LLMs on specific tasks. Experimental results show that BitDistill achieves performance comparable to the full-precision counterpart models across model size, while enabling up to 10x memory savings and 2.65x faster inference on CPUs. Code is available at https://github.com/microsoft/BitNet.</p> https://arxiv.org/abs/2510.13998 Wed, 15 Oct 2025 18:28:12 +0000 AI for Service: Proactive Assistance with AI Glasses https://arxiv.org/abs/2510.14359 <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2510.14359.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Zichen Wen, Yiyu Wang, Chenfei Liao, Boxue Yang, Junxian Li, Weifeng Liu, Haocong He, Bolong Feng, Xuyang Liu, Yuanhuiyi Lyu, Xu Zheng, Xuming Hu, Linfeng Zhang</p><p><b>Upvotes:</b> 72</p><p><b>Summary:</b> In an era where AI is evolving from a passive tool into an active and adaptive companion, we introduce AI for Service (AI4Service), a new paradigm that enables proactive and real-time assistance in daily life. Existing AI services remain largely reactive, responding only to explicit user commands. We argue that a truly intelligent and helpful assistant should be capable of anticipating user needs and taking actions proactively when appropriate. To realize this vision, we propose Alpha-Service, a unified framework that addresses two fundamental challenges: Know When to intervene by detecting service opportunities from egocentric video streams, and Know How to provide both generalized and personalized services. Inspired by the von Neumann computer architecture and based on AI glasses, Alpha-Service consists of five key components: an Input Unit for perception, a Central Processing Unit for task scheduling, an Arithmetic Logic Unit for tool utilization, a Memory Unit for long-term personalization, and an Output Unit for natural human interaction. As an initial exploration, we implement Alpha-Service through a multi-agent system deployed on AI glasses. Case studies, including a real-time Blackjack advisor, a museum tour guide, and a shopping fit assistant, demonstrate its ability to seamlessly perceive the environment, infer user intent, and provide timely and useful assistance without explicit prompts.</p> https://arxiv.org/abs/2510.14359 Thu, 16 Oct 2025 06:55:28 +0000 PaddleOCR-VL: Boosting Multilingual Document Parsing via a 0.9B Ultra-Compact Vision-Language Model https://arxiv.org/abs/2510.14528 <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2510.14528.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Cheng Cui, Ting Sun, Suyin Liang, Tingquan Gao, Zelun Zhang, Jiaxuan Liu, Xueqing Wang, Changda Zhou, Hongen Liu, Manhui Lin, Yue Zhang, Yubo Zhang, Handong Zheng, Jing Zhang, Jun Zhang, Yi Liu, Dianhai Yu, Yanjun Ma</p><p><b>Upvotes:</b> 78</p><p><b>Summary:</b> In this report, we propose PaddleOCR-VL, a SOTA and resource-efficient model tailored for document parsing. Its core component is PaddleOCR-VL-0.9B, a compact yet powerful vision-language model (VLM) that integrates a NaViT-style dynamic resolution visual encoder with the ERNIE-4.5-0.3B language model to enable accurate element recognition. This innovative model efficiently supports 109 languages and excels in recognizing complex elements (e.g., text, tables, formulas, and charts), while maintaining minimal resource consumption. Through comprehensive evaluations on widely used public benchmarks and in-house benchmarks, PaddleOCR-VL achieves SOTA performance in both page-level document parsing and element-level recognition. It significantly outperforms existing solutions, exhibits strong competitiveness against top-tier VLMs, and delivers fast inference speeds. These strengths make it highly suitable for practical deployment in real-world scenarios.</p> https://arxiv.org/abs/2510.14528 Thu, 16 Oct 2025 10:18:48 +0000 Agentic Entropy-Balanced Policy Optimization https://arxiv.org/abs/2510.14545 <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2510.14545.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Guanting Dong, Licheng Bao, Zhongyuan Wang, Kangzhi Zhao, Xiaoxi Li, Jiajie Jin, Jinghan Yang, Hangyu Mao, Fuzheng Zhang, Kun Gai, Guorui Zhou, Yutao Zhu, Ji-Rong Wen, Zhicheng Dou</p><p><b>Upvotes:</b> 101</p><p><b>Summary:</b> Recently, Agentic Reinforcement Learning (Agentic RL) has made significant progress in incentivizing the multi-turn, long-horizon tool-use capabilities of web agents. While mainstream agentic RL algorithms autonomously explore high-uncertainty tool-call steps under the guidance of entropy, excessive reliance on entropy signals can impose further constraints, leading to the training collapse. In this paper, we delve into the challenges caused by entropy and propose the Agentic Entropy-Balanced Policy Optimization (AEPO), an agentic RL algorithm designed to balance entropy in both the rollout and policy update phases. AEPO comprises two core components: (1) a dynamic entropy-balanced rollout mechanism that adaptively allocate global and branch sampling budget through entropy pre-monitoring, while imposing a branch penalty on consecutive high-entropy tool-call steps to prevent over-branching issues; and (2) Entropy-Balanced Policy Optimization that inserts a stop-gradient operation into the high-entropy clipping term to preserve and properly rescale gradients on high-entropy tokens, while incorporating entropy-aware advantage estimation to prioritize learning on high-uncertainty tokens. Results across 14 challenging datasets show that AEPO consistently outperforms 7 mainstream RL algorithms. With just 1K RL samples, Qwen3-14B with AEPO achieves impressive results: 47.6% on GAIA, 11.2% on Humanity's Last Exam, and 43.0% on WebWalker for Pass@1; 65.0% on GAIA, 26.0% on Humanity's Last Exam, and 70.0% on WebWalker for Pass@5. Further analysis reveals that AEPO improves rollout sampling diversity while maintaining stable policy entropy, facilitating scalable web agent training.</p> https://arxiv.org/abs/2510.14545 Thu, 16 Oct 2025 10:40:52 +0000 ImagerySearch: Adaptive Test-Time Search for Video Generation Beyond Semantic Dependency Constraints https://arxiv.org/abs/2510.14847 <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2510.14847.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Meiqi Wu, Jiashu Zhu, Xiaokun Feng, Chubin Chen, Chen Zhu, Bingze Song, Fangyuan Mao, Jiahong Wu, Xiangxiang Chu, Kaiqi Huang</p><p><b>Upvotes:</b> 55</p><p><b>Summary:</b> Video generation models have achieved remarkable progress, particularly excelling in realistic scenarios; however, their performance degrades notably in imaginative scenarios. These prompts often involve rarely co-occurring concepts with long-distance semantic relationships, falling outside training distributions. Existing methods typically apply test-time scaling for improving video quality, but their fixed search spaces and static reward designs limit adaptability to imaginative scenarios. To fill this gap, we propose ImagerySearch, a prompt-guided adaptive test-time search strategy that dynamically adjusts both the inference search space and reward function according to semantic relationships in the prompt. This enables more coherent and visually plausible videos in challenging imaginative settings. To evaluate progress in this direction, we introduce LDT-Bench, the first dedicated benchmark for long-distance semantic prompts, consisting of 2,839 diverse concept pairs and an automated protocol for assessing creative generation capabilities. Extensive experiments show that ImagerySearch consistently outperforms strong video generation baselines and existing test-time scaling approaches on LDT-Bench, and achieves competitive improvements on VBench, demonstrating its effectiveness across diverse prompt types. We will release LDT-Bench and code to facilitate future research on imaginative video generation.</p> https://arxiv.org/abs/2510.14847 Thu, 16 Oct 2025 16:19:13 +0000 NANO3D: A Training-Free Approach for Efficient 3D Editing Without Masks https://arxiv.org/abs/2510.15019 <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2510.15019.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Junliang Ye, Shenghao Xie, Ruowen Zhao, Zhengyi Wang, Hongyu Yan, Wenqiang Zu, Lei Ma, Jun Zhu</p><p><b>Upvotes:</b> 61</p><p><b>Summary:</b> 3D object editing is essential for interactive content creation in gaming, animation, and robotics, yet current approaches remain inefficient, inconsistent, and often fail to preserve unedited regions. Most methods rely on editing multi-view renderings followed by reconstruction, which introduces artifacts and limits practicality. To address these challenges, we propose Nano3D, a training-free framework for precise and coherent 3D object editing without masks. Nano3D integrates FlowEdit into TRELLIS to perform localized edits guided by front-view renderings, and further introduces region-aware merging strategies, Voxel/Slat-Merge, which adaptively preserve structural fidelity by ensuring consistency between edited and unedited areas. Experiments demonstrate that Nano3D achieves superior 3D consistency and visual quality compared with existing methods. Based on this framework, we construct the first large-scale 3D editing datasets Nano3D-Edit-100k, which contains over 100,000 high-quality 3D editing pairs. This work addresses long-standing challenges in both algorithm design and data availability, significantly improving the generality and reliability of 3D editing, and laying the groundwork for the development of feed-forward 3D editing models. Project Page:https://jamesyjl.github.io/Nano3D</p> https://arxiv.org/abs/2510.15019 Thu, 16 Oct 2025 17:51:50 +0000 WithAnyone: Towards Controllable and ID Consistent Image Generation https://arxiv.org/abs/2510.14975 <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2510.14975.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Hengyuan Xu, Wei Cheng, Peng Xing, Yixiao Fang, Shuhan Wu, Rui Wang, Xianfang Zeng, Daxin Jiang, Gang Yu, Xingjun Ma, Yu-Gang Jiang</p><p><b>Upvotes:</b> 79</p><p><b>Summary:</b> Identity-consistent generation has become an important focus in text-to-image research, with recent models achieving notable success in producing images aligned with a reference identity. Yet, the scarcity of large-scale paired datasets containing multiple images of the same individual forces most approaches to adopt reconstruction-based training. This reliance often leads to a failure mode we term copy-paste, where the model directly replicates the reference face rather than preserving identity across natural variations in pose, expression, or lighting. Such over-similarity undermines controllability and limits the expressive power of generation. To address these limitations, we (1) construct a large-scale paired dataset MultiID-2M, tailored for multi-person scenarios, providing diverse references for each identity; (2) introduce a benchmark that quantifies both copy-paste artifacts and the trade-off between identity fidelity and variation; and (3) propose a novel training paradigm with a contrastive identity loss that leverages paired data to balance fidelity with diversity. These contributions culminate in WithAnyone, a diffusion-based model that effectively mitigates copy-paste while preserving high identity similarity. Extensive qualitative and quantitative experiments demonstrate that WithAnyone significantly reduces copy-paste artifacts, improves controllability over pose and expression, and maintains strong perceptual quality. User studies further validate that our method achieves high identity fidelity while enabling expressive controllable generation.</p> https://arxiv.org/abs/2510.14975 Thu, 16 Oct 2025 17:59:54 +0000 From Pixels to Words -- Towards Native Vision-Language Primitives at Scale https://arxiv.org/abs/2510.14979 <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2510.14979.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Haiwen Diao, Mingxuan Li, Silei Wu, Linjun Dai, Xiaohua Wang, Hanming Deng, Lewei Lu, Dahua Lin, Ziwei Liu</p><p><b>Upvotes:</b> 65</p><p><b>Summary:</b> The edifice of native Vision-Language Models (VLMs) has emerged as a rising contender to typical modular VLMs, shaped by evolving model architectures and training paradigms. Yet, two lingering clouds cast shadows over its widespread exploration and promotion: (-) What fundamental constraints set native VLMs apart from modular ones, and to what extent can these barriers be overcome? (-) How to make research in native VLMs more accessible and democratized, thereby accelerating progress in the field. In this paper, we clarify these challenges and outline guiding principles for constructing native VLMs. Specifically, one native VLM primitive should: (i) effectively align pixel and word representations within a shared semantic space; (ii) seamlessly integrate the strengths of formerly separate vision and language modules; (iii) inherently embody various cross-modal properties that support unified vision-language encoding, aligning, and reasoning. Hence, we launch NEO, a novel family of native VLMs built from first principles, capable of rivaling top-tier modular counterparts across diverse real-world scenarios. With only 390M image-text examples, NEO efficiently develops visual perception from scratch while mitigating vision-language conflicts inside a dense and monolithic model crafted from our elaborate primitives. We position NEO as a cornerstone for scalable and powerful native VLMs, paired with a rich set of reusable components that foster a cost-effective and extensible ecosystem. Our code and models are publicly available at: https://github.com/EvolvingLMMs-Lab/NEO.</p> https://arxiv.org/abs/2510.14979 Thu, 16 Oct 2025 17:59:58 +0000 Latent Diffusion Model without Variational Autoencoder https://arxiv.org/abs/2510.15301 <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2510.15301.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Minglei Shi, Haolin Wang, Wenzhao Zheng, Ziyang Yuan, Xiaoshi Wu, Xintao Wang, Pengfei Wan, Jie Zhou, Jiwen Lu</p><p><b>Upvotes:</b> 48</p><p><b>Summary:</b> Recent progress in diffusion-based visual generation has largely relied on latent diffusion models with variational autoencoders (VAEs). While effective for high-fidelity synthesis, this VAE+diffusion paradigm suffers from limited training efficiency, slow inference, and poor transferability to broader vision tasks. These issues stem from a key limitation of VAE latent spaces: the lack of clear semantic separation and strong discriminative structure. Our analysis confirms that these properties are crucial not only for perception and understanding tasks, but also for the stable and efficient training of latent diffusion models. Motivated by this insight, we introduce SVG, a novel latent diffusion model without variational autoencoders, which leverages self-supervised representations for visual generation. SVG constructs a feature space with clear semantic discriminability by leveraging frozen DINO features, while a lightweight residual branch captures fine-grained details for high-fidelity reconstruction. Diffusion models are trained directly on this semantically structured latent space to facilitate more efficient learning. As a result, SVG enables accelerated diffusion training, supports few-step sampling, and improves generative quality. Experimental results further show that SVG preserves the semantic and discriminative capabilities of the underlying self-supervised representations, providing a principled pathway toward task-general, high-quality visual representations.</p> https://arxiv.org/abs/2510.15301 Fri, 17 Oct 2025 04:17:44 +0000 A Theoretical Study on Bridging Internal Probability and Self-Consistency for LLM Reasoning https://arxiv.org/abs/2510.15444 <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2510.15444.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Zhi Zhou, Yuhao Tan, Zenan Li, Yuan Yao, Lan-Zhe Guo, Yu-Feng Li, Xiaoxing Ma</p><p><b>Upvotes:</b> 144</p><p><b>Summary:</b> Test-time scaling seeks to improve the reasoning performance of large language models (LLMs) by adding computational resources. A prevalent approach within the field is sampling-based test-time scaling methods, which enhance reasoning by generating multiple reasoning paths for a given input during inference. However, despite its practical success, the theoretical foundations remain underexplored. In this paper, we provide the first theoretical framework for analyzing sampling-based test-time scaling methods, grounded in the perspective of confidence estimation. Based on the framework, we analyze two dominant paradigms: self-consistency and perplexity, and reveal key limitations: self-consistency suffers from high estimation error while perplexity exhibits substantial modeling error and possible degradation of the estimation error convergence. To address these limitations, we introduce RPC, a hybrid method that leverages our theoretical insights through two key components: Perplexity Consistency and Reasoning Pruning. Perplexity Consistency combines the strengths of self-consistency and perplexity, boosting the convergence rate of estimation error from linear to exponential while preserving model error. Reasoning Pruning prevents degradation by eliminating low-probability reasoning paths. Both theoretical analysis and empirical results across seven benchmark datasets demonstrate that RPC has a strong potential for reducing reasoning error. Notably, RPC achieves reasoning performance comparable to self-consistency while not only enhancing confidence reliability but also reducing sampling costs by 50%. The code and resources are available at https://wnjxyk.github.io/RPC.</p> https://arxiv.org/abs/2510.15444 Fri, 17 Oct 2025 08:59:30 +0000 Language Models are Injective and Hence Invertible https://arxiv.org/abs/2510.15511 <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2510.15511.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Giorgos Nikolaou, Tommaso Mencattini, Donato Crisostomi, Andrea Santilli, Yannis Panagakis, Emanuele Rodola'</p><p><b>Upvotes:</b> 61</p><p><b>Summary:</b> Transformer components such as non-linear activations and normalization are inherently non-injective, suggesting that different inputs could map to the same output and prevent exact recovery of the input from a model's representations. In this paper, we challenge this view. First, we prove mathematically that transformer language models mapping discrete input sequences to their corresponding sequence of continuous representations are injective and therefore lossless, a property established at initialization and preserved during training. Second, we confirm this result empirically through billions of collision tests on six state-of-the-art language models, and observe no collisions. Third, we operationalize injectivity: we introduce SipIt, the first algorithm that provably and efficiently reconstructs the exact input text from hidden activations, establishing linear-time guarantees and demonstrating exact invertibility in practice. Overall, our work establishes injectivity as a fundamental and exploitable property of language models, with direct implications for transparency, interpretability, and safe deployment.</p> https://arxiv.org/abs/2510.15511 Fri, 17 Oct 2025 10:25:30 +0000 Scaling Instruction-Based Video Editing with a High-Quality Synthetic Dataset https://arxiv.org/abs/2510.15742 <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2510.15742.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Qingyan Bai, Qiuyu Wang, Hao Ouyang, Yue Yu, Hanlin Wang, Wen Wang, Ka Leong Cheng, Shuailei Ma, Yanhong Zeng, Zichen Liu, Yinghao Xu, Yujun Shen, Qifeng Chen</p><p><b>Upvotes:</b> 49</p><p><b>Summary:</b> Instruction-based video editing promises to democratize content creation, yet its progress is severely hampered by the scarcity of large-scale, high-quality training data. We introduce Ditto, a holistic framework designed to tackle this fundamental challenge. At its heart, Ditto features a novel data generation pipeline that fuses the creative diversity of a leading image editor with an in-context video generator, overcoming the limited scope of existing models. To make this process viable, our framework resolves the prohibitive cost-quality trade-off by employing an efficient, distilled model architecture augmented by a temporal enhancer, which simultaneously reduces computational overhead and improves temporal coherence. Finally, to achieve full scalability, this entire pipeline is driven by an intelligent agent that crafts diverse instructions and rigorously filters the output, ensuring quality control at scale. Using this framework, we invested over 12,000 GPU-days to build Ditto-1M, a new dataset of one million high-fidelity video editing examples. We trained our model, Editto, on Ditto-1M with a curriculum learning strategy. The results demonstrate superior instruction-following ability and establish a new state-of-the-art in instruction-based video editing.</p> https://arxiv.org/abs/2510.15742 Fri, 17 Oct 2025 15:31:40 +0000 OmniVinci: Enhancing Architecture and Data for Omni-Modal Understanding LLM https://arxiv.org/abs/2510.15870 <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2510.15870.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Hanrong Ye, Chao-Han Huck Yang, Arushi Goel, Wei Huang, Ligeng Zhu, Yuanhang Su, Sean Lin, An-Chieh Cheng, Zhen Wan, Jinchuan Tian, Yuming Lou, Dong Yang, Zhijian Liu, Yukang Chen, Ambrish Dantrey, Ehsan Jahangiri, Sreyan Ghosh, Daguang Xu, Ehsan Hosseini-Asl, Danial Mohseni Taheri, Vidya Murali, Sifei Liu, Jason Lu, Oluwatobi Olabiyi, Frank Wang, Rafael Valle, Bryan Catanzaro, Andrew Tao, Song Han, Jan Kautz, Hongxu Yin, Pavlo Molchanov</p><p><b>Upvotes:</b> 85</p><p><b>Summary:</b> Advancing machine intelligence requires developing the ability to perceive across multiple modalities, much as humans sense the world. We introduce OmniVinci, an initiative to build a strong, open-source, omni-modal LLM. We carefully study the design choices across model architecture and data curation. For model architecture, we present three key innovations: (i) OmniAlignNet for strengthening alignment between vision and audio embeddings in a shared omni-modal latent space; (ii) Temporal Embedding Grouping for capturing relative temporal alignment between vision and audio signals; and (iii) Constrained Rotary Time Embedding for encoding absolute temporal information in omni-modal embeddings. We introduce a curation and synthesis pipeline that generates 24M single-modal and omni-modal conversations. We find that modalities reinforce one another in both perception and reasoning. Our model, OmniVinci, outperforms Qwen2.5-Omni with +19.05 on DailyOmni (cross-modal understanding), +1.7 on MMAR (audio), and +3.9 on Video-MME (vision), while using just 0.2T training tokens - a 6 times reduction compared to Qwen2.5-Omni's 1.2T. We finally demonstrate omni-modal advantages in downstream applications spanning robotics, medical AI, and smart factory.</p> https://arxiv.org/abs/2510.15870 Fri, 17 Oct 2025 17:59:59 +0000 RL makes MLLMs see better than SFT https://arxiv.org/abs/2510.16333 <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2510.16333.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Junha Song, Sangdoo Yun, Dongyoon Han, Jaegul Choo, Byeongho Heo</p><p><b>Upvotes:</b> 47</p><p><b>Summary:</b> A dominant assumption in Multimodal Language Model (MLLM) research is that its performance is largely inherited from the LLM backbone, given its immense parameter scale and remarkable capabilities. This has created a void in the understanding of the vision encoder, which determines how MLLMs perceive images. The recent shift in MLLM training paradigms, from Supervised Finetuning (SFT) to Reinforcement Learning (RL), magnifies this oversight-namely, the significant lack of analysis on how such training reshapes the vision encoder as well as the MLLM. To address this, we first investigate the impact of training strategies on MLLMs, where RL shows a clear advantage over SFT in strongly vision-related VQA benchmarks. Motivated by this, we conduct a critical yet under-explored analysis of the vision encoder of MLLMs through diverse and in-depth experiments, ranging from ImageNet classification and segmentation to gradient visualization. Our results demonstrate that MLLM's post-training strategy (i.e., SFT or RL) not only leads to distinct outcomes on MLLM downstream tasks, but also fundamentally reshapes MLLM's underlying visual representations. Specifically, the key finding of our study is that RL produces stronger and precisely localized visual representations compared to SFT, boosting the ability of the vision encoder for MLLM. We then reframe our findings into a simple recipe for building strong vision encoders for MLLMs, Preference-Instructed Vision OpTimization (PIVOT). When integrated into MLLMs, a PIVOT-trained vision encoder outperforms even larger and more heavily-trained counterparts, despite requiring less than 1% of the computational cost of standard vision pretraining. This result opens an effective and efficient path for advancing the vision backbones of MLLMs. Project page available at https://june-page.github.io/pivot/</p> https://arxiv.org/abs/2510.16333 Sat, 18 Oct 2025 03:37:17 +0000 DeepAnalyze: Agentic Large Language Models for Autonomous Data Science https://arxiv.org/abs/2510.16872 <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2510.16872.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Shaolei Zhang, Ju Fan, Meihao Fan, Guoliang Li, Xiaoyong Du</p><p><b>Upvotes:</b> 90</p><p><b>Summary:</b> Autonomous data science, from raw data sources to analyst-grade deep research reports, has been a long-standing challenge, and is now becoming feasible with the emergence of powerful large language models (LLMs). Recent workflow-based data agents have shown promising results on specific data tasks but remain fundamentally limited in achieving fully autonomous data science due to their reliance on predefined workflows. In this paper, we introduce DeepAnalyze-8B, the first agentic LLM designed for autonomous data science, capable of automatically completing the end-toend pipeline from data sources to analyst-grade deep research reports. To tackle high-complexity data science tasks, we propose a curriculum-based agentic training paradigm that emulates the learning trajectory of human data scientists, enabling LLMs to progressively acquire and integrate multiple capabilities in real-world environments. We also introduce a data-grounded trajectory synthesis framework that constructs high-quality training data. Through agentic training, DeepAnalyze learns to perform a broad spectrum of data tasks, ranging from data question answering and specialized analytical tasks to open-ended data research. Experiments demonstrate that, with only 8B parameters, DeepAnalyze outperforms previous workflow-based agents built on most advanced proprietary LLMs. The model, code, and training data of DeepAnalyze are open-sourced, paving the way toward autonomous data science.</p> https://arxiv.org/abs/2510.16872 Sun, 19 Oct 2025 15:13:42 +0000 Chem-R: Learning to Reason as a Chemist https://arxiv.org/abs/2510.16880 <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2510.16880.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Weida Wang, Benteng Chen, Di Zhang, Wanhao Liu, Shuchen Pu, Ben Gao, Jin Zeng, Lei Bai, Wanli Ouyang, Xiaoyong Wei, Tianshu Yu, Tianfan Fu, Shuzhou Sun, Jiatong Li, Zifu Wang, Yuqiang Li, Shufei Zhang</p><p><b>Upvotes:</b> 52</p><p><b>Summary:</b> Although large language models (LLMs) have significant potential to advance chemical discovery, current LLMs lack core chemical knowledge, produce unreliable reasoning trajectories, and exhibit suboptimal performance across diverse chemical tasks. To address these challenges, we propose Chem-R, a generalizable Chemical Reasoning model designed to emulate the deliberative processes of chemists. Chem-R is trained through a three-phase framework that progressively builds advanced reasoning capabilities, including: 1) Chemical Foundation Training, which establishes core chemical knowledge. 2) Chemical Reasoning Protocol Distillation, incorporating structured, expert-like reasoning traces to guide systematic and reliable problem solving. 3) Multi-task Group Relative Policy Optimization that optimizes the model for balanced performance across diverse molecular- and reaction-level tasks. This structured pipeline enables Chem-R to achieve state-of-the-art performance on comprehensive benchmarks, surpassing leading large language models, including Gemini-2.5-Pro and DeepSeek-R1, by up to 46% on molecular tasks and 66% on reaction tasks. Meanwhile, Chem-R also consistently outperforms the existing chemical foundation models across both molecular and reaction level tasks. These results highlight Chem-R's robust generalization, interpretability, and potential as a foundation for next-generation AI-driven chemical discovery.</p> https://arxiv.org/abs/2510.16880 Sun, 19 Oct 2025 15:27:13 +0000 FineVision: Open Data Is All You Need https://arxiv.org/abs/2510.17269 <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2510.17269.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Luis Wiedmann, Orr Zohar, Amir Mahla, Xiaohan Wang, Rui Li, Thibaud Frere, Leandro von Werra, Aritra Roy Gosthipaty, Andrés Marafioti</p><p><b>Upvotes:</b> 61</p><p><b>Summary:</b> The advancement of vision-language models (VLMs) is hampered by a fragmented landscape of inconsistent and contaminated public datasets. We introduce FineVision, a meticulously collected, curated, and unified corpus of 24 million samples - the largest open resource of its kind. We unify more than 200 sources into 185 subsets via a semi-automated, human-in-the-loop pipeline: automation performs bulk ingestion and schema mapping, while reviewers audit mappings and spot-check outputs to verify faithful consumption of annotations, appropriate formatting and diversity, and safety; issues trigger targeted fixes and re-runs. The workflow further applies rigorous de-duplication within and across sources and decontamination against 66 public benchmarks. FineVision also encompasses agentic/GUI tasks with a unified action space; reviewers validate schemas and inspect a sample of trajectories to confirm executable fidelity. Models trained on FineVision consistently outperform those trained on existing open mixtures across a broad evaluation suite, underscoring the benefits of scale, data hygiene, and balanced automation with human oversight. We release the corpus and curation tools to accelerate data-centric VLM research.</p> https://arxiv.org/abs/2510.17269 Mon, 20 Oct 2025 07:54:46 +0000 PICABench: How Far Are We from Physically Realistic Image Editing? https://arxiv.org/abs/2510.17681 <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2510.17681.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Yuandong Pu, Le Zhuo, Songhao Han, Jinbo Xing, Kaiwen Zhu, Shuo Cao, Bin Fu, Si Liu, Hongsheng Li, Yu Qiao, Wenlong Zhang, Xi Chen, Yihao Liu</p><p><b>Upvotes:</b> 61</p><p><b>Summary:</b> Image editing has achieved remarkable progress recently. Modern editing models could already follow complex instructions to manipulate the original content. However, beyond completing the editing instructions, the accompanying physical effects are the key to the generation realism. For example, removing an object should also remove its shadow, reflections, and interactions with nearby objects. Unfortunately, existing models and benchmarks mainly focus on instruction completion but overlook these physical effects. So, at this moment, how far are we from physically realistic image editing? To answer this, we introduce PICABench, which systematically evaluates physical realism across eight sub-dimension (spanning optics, mechanics, and state transitions) for most of the common editing operations (add, remove, attribute change, etc). We further propose the PICAEval, a reliable evaluation protocol that uses VLM-as-a-judge with per-case, region-level human annotations and questions. Beyond benchmarking, we also explore effective solutions by learning physics from videos and construct a training dataset PICA-100K. After evaluating most of the mainstream models, we observe that physical realism remains a challenging problem with large rooms to explore. We hope that our benchmark and proposed solutions can serve as a foundation for future work moving from naive content editing toward physically consistent realism.</p> https://arxiv.org/abs/2510.17681 Mon, 20 Oct 2025 15:53:57 +0000 Glyph: Scaling Context Windows via Visual-Text Compression https://arxiv.org/abs/2510.17800 <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2510.17800.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Jiale Cheng, Yusen Liu, Xinyu Zhang, Yulin Fei, Wenyi Hong, Ruiliang Lyu, Weihan Wang, Zhe Su, Xiaotao Gu, Xiao Liu, Yushi Bai, Jie Tang, Hongning Wang, Minlie Huang</p><p><b>Upvotes:</b> 63</p><p><b>Summary:</b> Large language models (LLMs) increasingly rely on long-context modeling for tasks such as document understanding, code analysis, and multi-step reasoning. However, scaling context windows to the million-token level brings prohibitive computational and memory costs, limiting the practicality of long-context LLMs. In this work, we take a different perspective-visual context scaling-to tackle this challenge. Instead of extending token-based sequences, we propose Glyph, a framework that renders long texts into images and processes them with vision-language models (VLMs). This approach substantially compresses textual input while preserving semantic information, and we further design an LLM-driven genetic search to identify optimal visual rendering configurations for balancing accuracy and compression. Through extensive experiments, we demonstrate that our method achieves 3-4x token compression while maintaining accuracy comparable to leading LLMs such as Qwen3-8B on various long-context benchmarks. This compression also leads to around 4x faster prefilling and decoding, and approximately 2x faster SFT training. Furthermore, under extreme compression, a 128K-context VLM could scale to handle 1M-token-level text tasks. In addition, the rendered text data benefits real-world multimodal tasks, such as document understanding. Our code and model are released at https://github.com/thu-coai/Glyph.</p> https://arxiv.org/abs/2510.17800 Mon, 20 Oct 2025 17:58:56 +0000 Efficient Long-context Language Model Training by Core Attention Disaggregation https://arxiv.org/abs/2510.18121 <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2510.18121.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Yonghao Zhuang, Junda Chen, Bo Pang, Yi Gu, Yibo Zhu, Yimin Jiang, Ion Stoica, Eric Xing, Hao Zhang</p><p><b>Upvotes:</b> 116</p><p><b>Summary:</b> We present core attention disaggregation (CAD), a technique that improves long-context large language model training by decoupling the core attention computation, softmax(QK^T)V, from the rest of the model and executing it on a separate pool of devices. In existing systems, core attention is colocated with other layers; at long context lengths, its quadratic compute growth compared to the near-linear growth of other components causes load imbalance and stragglers across data and pipeline parallel groups. CAD is enabled by two observations. First, core attention is stateless: it has no trainable parameters and only minimal transient data, so balancing reduces to scheduling compute-bound tasks. Second, it is composable: modern attention kernels retain high efficiency when processing fused batches of token-level shards with arbitrary lengths. CAD partitions core attention into token-level tasks and dispatches them to dedicated attention servers, which dynamically rebatch tasks to equalize compute without sacrificing kernel efficiency. We implement CAD in a system called DistCA, which uses a ping-pong execution scheme to fully overlap communication with computation and in-place execution on attention servers to reduce memory use. On 512 H200 GPUs and context lengths up to 512k tokens, DistCA improves end-to-end training throughput by up to 1.35x, eliminates data and pipeline parallel stragglers, and achieves near-perfect compute and memory balance.</p> https://arxiv.org/abs/2510.18121 Mon, 20 Oct 2025 21:40:51 +0000 World-in-World: World Models in a Closed-Loop World https://arxiv.org/abs/2510.18135 <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2510.18135.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Jiahan Zhang, Muqing Jiang, Nanru Dai, Taiming Lu, Arda Uzunoglu, Shunchi Zhang, Yana Wei, Jiahao Wang, Vishal M. Patel, Paul Pu Liang, Daniel Khashabi, Cheng Peng, Rama Chellappa, Tianmin Shu, Alan Yuille, Yilun Du, Jieneng Chen</p><p><b>Upvotes:</b> 85</p><p><b>Summary:</b> Generative world models (WMs) can now simulate worlds with striking visual realism, which naturally raises the question of whether they can endow embodied agents with predictive perception for decision making. Progress on this question has been limited by fragmented evaluation: most existing benchmarks adopt open-loop protocols that emphasize visual quality in isolation, leaving the core issue of embodied utility unresolved, i.e., do WMs actually help agents succeed at embodied tasks? To address this gap, we introduce World-in-World, the first open platform that benchmarks WMs in a closed-loop world that mirrors real agent-environment interactions. World-in-World provides a unified online planning strategy and a standardized action API, enabling heterogeneous WMs for decision making. We curate four closed-loop environments that rigorously evaluate diverse WMs, prioritize task success as the primary metric, and move beyond the common focus on visual quality; we also present the first data scaling law for world models in embodied settings. Our study uncovers three surprises: (1) visual quality alone does not guarantee task success, controllability matters more; (2) scaling post-training with action-observation data is more effective than upgrading the pretrained video generators; and (3) allocating more inference-time compute allows WMs to substantially improve closed-loop performance.</p> https://arxiv.org/abs/2510.18135 Mon, 20 Oct 2025 22:09:15 +0000 DeepSeek-OCR: Contexts Optical Compression https://arxiv.org/abs/2510.18234 <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2510.18234.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Haoran Wei, Yaofeng Sun, Yukun Li</p><p><b>Upvotes:</b> 64</p><p><b>Summary:</b> We present DeepSeek-OCR as an initial investigation into the feasibility of compressing long contexts via optical 2D mapping. DeepSeek-OCR consists of two components: DeepEncoder and DeepSeek3B-MoE-A570M as the decoder. Specifically, DeepEncoder serves as the core engine, designed to maintain low activations under high-resolution input while achieving high compression ratios to ensure an optimal and manageable number of vision tokens. Experiments show that when the number of text tokens is within 10 times that of vision tokens (i.e., a compression ratio < 10x), the model can achieve decoding (OCR) precision of 97%. Even at a compression ratio of 20x, the OCR accuracy still remains at about 60%. This shows considerable promise for research areas such as historical long-context compression and memory forgetting mechanisms in LLMs. Beyond this, DeepSeek-OCR also demonstrates high practical value. On OmniDocBench, it surpasses GOT-OCR2.0 (256 tokens/page) using only 100 vision tokens, and outperforms MinerU2.0 (6000+ tokens per page on average) while utilizing fewer than 800 vision tokens. In production, DeepSeek-OCR can generate training data for LLMs/VLMs at a scale of 200k+ pages per day (a single A100-40G). Codes and model weights are publicly accessible at http://github.com/deepseek-ai/DeepSeek-OCR.</p> https://arxiv.org/abs/2510.18234 Tue, 21 Oct 2025 02:41:44 +0000 BAPO: Stabilizing Off-Policy Reinforcement Learning for LLMs via Balanced Policy Optimization with Adaptive Clipping https://arxiv.org/abs/2510.18927 <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2510.18927.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Zhiheng Xi, Xin Guo, Yang Nan, Enyu Zhou, Junrui Shen, Wenxiang Chen, Jiaqi Liu, Jixuan Huang, Zhihao Zhang, Honglin Guo, Xun Deng, Zhikai Lei, Miao Zheng, Guoteng Wang, Shuo Zhang, Peng Sun, Rui Zheng, Hang Yan, Tao Gui, Qi Zhang, Xuanjing Huang</p><p><b>Upvotes:</b> 81</p><p><b>Summary:</b> Reinforcement learning (RL) has recently become the core paradigm for aligning and strengthening large language models (LLMs). Yet, applying RL in off-policy settings--where stale data from past policies are used for training--improves sample efficiency, but remains challenging: policy entropy declines sharply, optimization often becomes unstable and may even collapse. Through theoretical and empirical analysis, we identify two key insights: (i) an imbalance in optimization, where negative-advantage samples dominate the policy gradient, suppressing useful behaviors and risking gradient explosions; and (ii) the derived Entropy-Clip Rule, which reveals that the fixed clipping mechanism in PPO-like objectives systematically blocks entropy-increasing updates, thereby driving the policy toward over-exploitation at the expense of exploration. Building on these insights, we propose BAlanced Policy Optimization with Adaptive Clipping (BAPO), a simple yet effective method that dynamically adjusts clipping bounds to adaptively re-balance positive and negative contributions, preserve entropy, and stabilize RL optimization. Across diverse off-policy scenarios--including sample replay and partial rollout--BAPO achieves fast, stable, and data-efficient training. On AIME 2024 and AIME 2025 benchmarks, our 7B BAPO model surpasses open-source counterparts such as SkyWork-OR1-7B, while our 32B BAPO model not only achieves state-of-the-art results among models of the same scale but also outperforms leading proprietary systems like o3-mini and Gemini-2.5-Flash-Thinking.</p> https://arxiv.org/abs/2510.18927 Tue, 21 Oct 2025 12:55:04 +0000 UniGenBench++: A Unified Semantic Evaluation Benchmark for Text-to-Image Generation https://arxiv.org/abs/2510.18701 <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2510.18701.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Yibin Wang, Zhimin Li, Yuhang Zang, Jiazi Bu, Yujie Zhou, Yi Xin, Junjun He, Chunyu Wang, Qinglin Lu, Cheng Jin, Jiaqi Wang</p><p><b>Upvotes:</b> 66</p><p><b>Summary:</b> Recent progress in text-to-image (T2I) generation underscores the importance of reliable benchmarks in evaluating how accurately generated images reflect the semantics of their textual prompt. However, (1) existing benchmarks lack the diversity of prompt scenarios and multilingual support, both essential for real-world applicability; (2) they offer only coarse evaluations across primary dimensions, covering a narrow range of sub-dimensions, and fall short in fine-grained sub-dimension assessment. To address these limitations, we introduce UniGenBench++, a unified semantic assessment benchmark for T2I generation. Specifically, it comprises 600 prompts organized hierarchically to ensure both coverage and efficiency: (1) spans across diverse real-world scenarios, i.e., 5 main prompt themes and 20 subthemes; (2) comprehensively probes T2I models' semantic consistency over 10 primary and 27 sub evaluation criteria, with each prompt assessing multiple testpoints. To rigorously assess model robustness to variations in language and prompt length, we provide both English and Chinese versions of each prompt in short and long forms. Leveraging the general world knowledge and fine-grained image understanding capabilities of a closed-source Multi-modal Large Language Model (MLLM), i.e., Gemini-2.5-Pro, an effective pipeline is developed for reliable benchmark construction and streamlined model assessment. Moreover, to further facilitate community use, we train a robust evaluation model that enables offline assessment of T2I model outputs. Through comprehensive benchmarking of both open- and closed-sourced T2I models, we systematically reveal their strengths and weaknesses across various aspects.</p> https://arxiv.org/abs/2510.18701 Tue, 21 Oct 2025 14:56:46 +0000 Every Step Evolves: Scaling Reinforcement Learning for Trillion-Scale Thinking Model https://arxiv.org/abs/2510.18855 <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2510.18855.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Ling Team, Anqi Shen, Baihui Li, Bin Hu, Bin Jing, Cai Chen, Chao Huang, Chao Zhang, Chaokun Yang, Cheng Lin, Chengyao Wen, Congqi Li, Deng Zhao, Dingbo Yuan, Donghai You, Fagui Mao, Fanzhuang Meng, Feng Xu, Guojie Li, Guowei Wang, Hao Dai, Haonan Zheng, Hong Liu, Jia Guo, Jiaming Liu, Jian Liu, Jianhao Fu, Jiannan Shi, Jianwen Wang, Jianxin Lai, Jin Yang, Jun Mei, Jun Zhou, Junbo Zhao, Junping Zhao, Kuan Xu, Le Su, Lei Chen, Li Tang, Liang Jiang, Liangcheng Fu, Lianhao Xu, Linfeng Shi, Lisha Liao, Longfei Zheng, Meng Li, Mingchun Chen, Qi Zuo, Qiang Cheng, Qianggang Cao, Qitao Shi, Quanrui Guo, Senlin Zhu, Shaofei Wang, Shaomian Zheng, Shuaicheng Li, Shuwei Gu, Siba Chen, Tao Wu, Tao Zhang, Tianyu Zhang, Tianyu Zhou, Tiwei Bie, Tongkai Yang, Wang Hong, Wang Ren, Weihua Chen, Wenbo Yu, Wengang Zheng, Xiangchun Wang, Xiaodong Yan, Xiaopei Wan, Xin Zhao, Xinyu Kong, Xinyu Tang, Xudong Han, Xudong Wang, Xuemin Yang, Xueyu Hu, Yalin Zhang, Yan Sun, Yicheng Shan, Yilong Wang, Yingying Xu, Yongkang Liu, Yongzhen Guo, Yuanyuan Wang, Yuchen Yan, Yuefan Wang, Yuhong Guo, Zehuan Li, Zhankai Xu, Zhe Li, Zhenduo Zhang, Zhengke Gui, Zhenxuan Pan, Zhenyu Huang, Zhenzhong Lan, Zhiqiang Ding, Zhiqiang Zhang, Zhixun Li, Zhizhen Liu, Zihao Wang, Zujie Wen</p><p><b>Upvotes:</b> 62</p><p><b>Summary:</b> We present Ring-1T, the first open-source, state-of-the-art thinking model with a trillion-scale parameter. It features 1 trillion total parameters and activates approximately 50 billion per token. Training such models at a trillion-parameter scale introduces unprecedented challenges, including train-inference misalignment, inefficiencies in rollout processing, and bottlenecks in the RL system. To address these, we pioneer three interconnected innovations: (1) IcePop stabilizes RL training via token-level discrepancy masking and clipping, resolving instability from training-inference mismatches; (2) C3PO++ improves resource utilization for long rollouts under a token budget by dynamically partitioning them, thereby obtaining high time efficiency; and (3) ASystem, a high-performance RL framework designed to overcome the systemic bottlenecks that impede trillion-parameter model training. Ring-1T delivers breakthrough results across critical benchmarks: 93.4 on AIME-2025, 86.72 on HMMT-2025, 2088 on CodeForces, and 55.94 on ARC-AGI-v1. Notably, it attains a silver medal-level result on the IMO-2025, underscoring its exceptional reasoning capabilities. By releasing the complete 1T parameter MoE model to the community, we provide the research community with direct access to cutting-edge reasoning capabilities. This contribution marks a significant milestone in democratizing large-scale reasoning intelligence and establishes a new baseline for open-source model performance.</p> https://arxiv.org/abs/2510.18855 Tue, 21 Oct 2025 17:46:14 +0000 LightMem: Lightweight and Efficient Memory-Augmented Generation https://arxiv.org/abs/2510.18866 <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2510.18866.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Jizhan Fang, Xinle Deng, Haoming Xu, Ziyan Jiang, Yuqi Tang, Ziwen Xu, Shumin Deng, Yunzhi Yao, Mengru Wang, Shuofei Qiao, Huajun Chen, Ningyu Zhang</p><p><b>Upvotes:</b> 106</p><p><b>Summary:</b> Despite their remarkable capabilities, Large Language Models (LLMs) struggle to effectively leverage historical interaction information in dynamic and complex environments. Memory systems enable LLMs to move beyond stateless interactions by introducing persistent information storage, retrieval, and utilization mechanisms. However, existing memory systems often introduce substantial time and computational overhead. To this end, we introduce a new memory system called LightMem, which strikes a balance between the performance and efficiency of memory systems. Inspired by the Atkinson-Shiffrin model of human memory, LightMem organizes memory into three complementary stages. First, cognition-inspired sensory memory rapidly filters irrelevant information through lightweight compression and groups information according to their topics. Next, topic-aware short-term memory consolidates these topic-based groups, organizing and summarizing content for more structured access. Finally, long-term memory with sleep-time update employs an offline procedure that decouples consolidation from online inference. Experiments on LongMemEval with GPT and Qwen backbones show that LightMem outperforms strong baselines in accuracy (up to 10.9% gains) while reducing token usage by up to 117x, API calls by up to 159x, and runtime by over 12x. The code is available at https://github.com/zjunlp/LightMem.</p> https://arxiv.org/abs/2510.18866 Tue, 21 Oct 2025 17:58:17 +0000 Every Attention Matters: An Efficient Hybrid Architecture for Long-Context Reasoning https://arxiv.org/abs/2510.19338 <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2510.19338.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Ling Team, Bin Han, Caizhi Tang, Chen Liang, Donghao Zhang, Fan Yuan, Feng Zhu, Jie Gao, Jingyu Hu, Longfei Li, Meng Li, Mingyang Zhang, Peijie Jiang, Peng Jiao, Qian Zhao, Qingyuan Yang, Wenbo Shen, Xinxing Yang, Yalin Zhang, Yankun Ren, Yao Zhao, Yibo Cao, Yixuan Sun, Yue Zhang, Yuchen Fang, Zibin Lin, Zixuan Cheng, Jun Zhou</p><p><b>Upvotes:</b> 101</p><p><b>Summary:</b> In this technical report, we present the Ring-linear model series, specifically including Ring-mini-linear-2.0 and Ring-flash-linear-2.0. Ring-mini-linear-2.0 comprises 16B parameters and 957M activations, while Ring-flash-linear-2.0 contains 104B parameters and 6.1B activations. Both models adopt a hybrid architecture that effectively integrates linear attention and softmax attention, significantly reducing I/O and computational overhead in long-context inference scenarios. Compared to a 32 billion parameter dense model, this series reduces inference cost to 1/10, and compared to the original Ring series, the cost is also reduced by over 50%. Furthermore, through systematic exploration of the ratio between different attention mechanisms in the hybrid architecture, we have identified the currently optimal model structure. Additionally, by leveraging our self-developed high-performance FP8 operator library-linghe, overall training efficiency has been improved by 50%. Benefiting from the high alignment between the training and inference engine operators, the models can undergo long-term, stable, and highly efficient optimization during the reinforcement learning phase, consistently maintaining SOTA performance across multiple challenging complex reasoning benchmarks.</p> https://arxiv.org/abs/2510.19338 Wed, 22 Oct 2025 07:59:38 +0000 LoongRL:Reinforcement Learning for Advanced Reasoning over Long Contexts https://arxiv.org/abs/2510.19363 <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2510.19363.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Siyuan Wang, Gaokai Zhang, Li Lyna Zhang, Ning Shang, Fan Yang, Dongyao Chen, Mao Yang</p><p><b>Upvotes:</b> 59</p><p><b>Summary:</b> Reasoning over long contexts is essential for large language models. While reinforcement learning (RL) enhances short-context reasoning by inducing "Aha" moments in chain-of-thought, the advanced thinking patterns required for long-context reasoning remain largely unexplored, and high-difficulty RL data are scarce. In this paper, we introduce LoongRL, a data-driven RL method for advanced long-context reasoning. Central to LoongRL is KeyChain, a synthesis approach that transforms short multi-hop QA into high-difficulty long-context tasks by inserting UUID chains that hide the true question among large collections of distracting documents. Solving these tasks requires the model to trace the correct chain step-by-step, identify the true question, retrieve relevant facts and reason over them to answer correctly. RL training on KeyChain data induces an emergent plan-retrieve-reason-recheck reasoning pattern that generalizes far beyond training length. Models trained at 16K effectively solve 128K tasks without prohibitive full-length RL rollout costs. On Qwen2.5-7B and 14B, LoongRL substantially improves long-context multi-hop QA accuracy by +23.5% and +21.1% absolute gains. The resulting LoongRL-14B reaches a score of 74.2, rivaling much larger frontier models such as o3-mini (74.5) and DeepSeek-R1 (74.9). It also improves long-context retrieval, passes all 128K needle-in-a-haystack stress tests, and preserves short-context reasoning capabilities.</p> https://arxiv.org/abs/2510.19363 Wed, 22 Oct 2025 08:35:28 +0000 Human-Agent Collaborative Paper-to-Page Crafting for Under $0.1 https://arxiv.org/abs/2510.19600 <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2510.19600.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Qianli Ma, Siyu Wang, Yilin Chen, Yinhao Tang, Yixiang Yang, Chang Guo, Bingjie Gao, Zhening Xing, Yanan Sun, Zhipeng Zhang</p><p><b>Upvotes:</b> 66</p><p><b>Summary:</b> In the quest for scientific progress, communicating research is as vital as the discovery itself. Yet, researchers are often sidetracked by the manual, repetitive chore of building project webpages to make their dense papers accessible. While automation has tackled static slides and posters, the dynamic, interactive nature of webpages has remained an unaddressed challenge. To bridge this gap, we reframe the problem, arguing that the solution lies not in a single command, but in a collaborative, hierarchical process. We introduce AutoPage, a novel multi-agent system that embodies this philosophy. AutoPage deconstructs paper-to-page creation into a coarse-to-fine pipeline from narrative planning to multimodal content generation and interactive rendering. To combat AI hallucination, dedicated "Checker" agents verify each step against the source paper, while optional human checkpoints ensure the final product aligns perfectly with the author's vision, transforming the system from a mere tool into a powerful collaborative assistant. To rigorously validate our approach, we also construct PageBench, the first benchmark for this new task. Experiments show AutoPage not only generates high-quality, visually appealing pages but does so with remarkable efficiency in under 15 minutes for less than \0.1. Code and dataset will be released at https://mqleet.github.io/AutoPage_ProjectPage/{Webpage}$.</p> https://arxiv.org/abs/2510.19600 Wed, 22 Oct 2025 13:53:57 +0000 AdaSPEC: Selective Knowledge Distillation for Efficient Speculative Decoders https://arxiv.org/abs/2510.19779 <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2510.19779.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Yuezhou Hu, Jiaxin Guo, Xinyu Feng, Tuo Zhao</p><p><b>Upvotes:</b> 58</p><p><b>Summary:</b> Speculative Decoding (SD) accelerates large language model inference by employing a small draft model to generate predictions, which are then verified by a larger target model. The effectiveness of SD hinges on the alignment between these models, which is typically enhanced by Knowledge Distillation (KD). However, conventional KD methods aim to minimize the KL divergence between the draft and target models across all tokens, a goal that is misaligned with the true objective of SD, which is to maximize token acceptance rate. Therefore, draft models often struggle to fully assimilate the target model's knowledge due to capacity constraints, leading to suboptimal performance. To address this challenge, we propose AdaSPEC, a novel method that incorporates selective token filtering into the KD process. AdaSPEC utilizes a reference model to identify and filter out difficult-to-fit tokens, enabling the distillation of a draft model that better aligns with the target model on simpler tokens. This approach improves the overall token acceptance rate without compromising generation quality. We evaluate AdaSPEC across diverse tasks, including arithmetic reasoning, instruction-following, coding, and summarization, using model configurations of 31M/1.4B and 350M/2.7B parameters. Our results demonstrate that AdaSPEC consistently outperforms the state-of-the-art DistillSpec method, achieving higher acceptance rates across all tasks (up to 15\%). The code is publicly available at https://github.com/yuezhouhu/adaspec.</p> https://arxiv.org/abs/2510.19779 Wed, 22 Oct 2025 17:13:00 +0000 Open-o3 Video: Grounded Video Reasoning with Explicit Spatio-Temporal Evidence https://arxiv.org/abs/2510.20579 <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2510.20579.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Jiahao Meng, Xiangtai Li, Haochen Wang, Yue Tan, Tao Zhang, Lingdong Kong, Yunhai Tong, Anran Wang, Zhiyang Teng, Yujing Wang, Zhuochen Wang</p><p><b>Upvotes:</b> 52</p><p><b>Summary:</b> Most video reasoning models only generate textual reasoning traces without indicating when and where key evidence appears. Recent models such as OpenAI-o3 have sparked wide interest in evidence-centered reasoning for images, yet extending this ability to videos is more challenging, as it requires joint temporal tracking and spatial localization across dynamic scenes. We introduce Open-o3 Video, a non-agent framework that integrates explicit spatio-temporal evidence into video reasoning, and carefully collect training data and design training strategies to address the aforementioned challenges. The model highlights key timestamps, objects, and bounding boxes alongside its answers, allowing reasoning to be grounded in concrete visual observations. To enable this functionality, we first curate and build two high-quality datasets, STGR-CoT-30k for SFT and STGR-RL-36k for RL, with carefully constructed temporal and spatial annotations, since most existing datasets offer either temporal spans for videos or spatial boxes on images, lacking unified spatio-temporal supervision and reasoning traces. Then, we adopt a cold-start reinforcement learning strategy with multiple specially designed rewards that jointly encourage answer accuracy, temporal alignment, and spatial precision. On V-STAR benchmark, Open-o3 Video achieves state-of-the-art performance, raising mAM by 14.4% and mLGM by 24.2% on the Qwen2.5-VL baseline. Consistent improvements are also observed on a broad range of video understanding benchmarks, including VideoMME, WorldSense, VideoMMMU, and TVGBench. Beyond accuracy, the reasoning traces produced by Open-o3 Video also provide valuable signals for test-time scaling, enabling confidence-aware verification and improving answer reliability.</p> https://arxiv.org/abs/2510.20579 Thu, 23 Oct 2025 14:05:56 +0000 DeepAgent: A General Reasoning Agent with Scalable Toolsets https://arxiv.org/abs/2510.21618 <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2510.21618.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Xiaoxi Li, Wenxiang Jiao, Jiarui Jin, Guanting Dong, Jiajie Jin, Yinuo Wang, Hao Wang, Yutao Zhu, Ji-Rong Wen, Yuan Lu, Zhicheng Dou</p><p><b>Upvotes:</b> 89</p><p><b>Summary:</b> Large reasoning models have demonstrated strong problem-solving abilities, yet real-world tasks often require external tools and long-horizon interactions. Existing agent frameworks typically follow predefined workflows, which limit autonomous and global task completion. In this paper, we introduce DeepAgent, an end-to-end deep reasoning agent that performs autonomous thinking, tool discovery, and action execution within a single, coherent reasoning process. To address the challenges of long-horizon interactions, particularly the context length explosion from multiple tool calls and the accumulation of interaction history, we introduce an autonomous memory folding mechanism that compresses past interactions into structured episodic, working, and tool memories, reducing error accumulation while preserving critical information. To teach general-purpose tool use efficiently and stably, we develop an end-to-end reinforcement learning strategy, namely ToolPO, that leverages LLM-simulated APIs and applies tool-call advantage attribution to assign fine-grained credit to the tool invocation tokens. Extensive experiments on eight benchmarks, including general tool-use tasks (ToolBench, API-Bank, TMDB, Spotify, ToolHop) and downstream applications (ALFWorld, WebShop, GAIA, HLE), demonstrate that DeepAgent consistently outperforms baselines across both labeled-tool and open-set tool retrieval scenarios. This work takes a step toward more general and capable agents for real-world applications. The code and demo are available at https://github.com/RUC-NLPIR/DeepAgent.</p> https://arxiv.org/abs/2510.21618 Fri, 24 Oct 2025 16:24:01 +0000 Video-Thinker: Sparking "Thinking with Videos" via Reinforcement Learning https://arxiv.org/abs/2510.23473 <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2510.23473.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Shijian Wang, Jiarui Jin, Xingjian Wang, Linxin Song, Runhao Fu, Hecheng Wang, Zongyuan Ge, Yuan Lu, Xuelian Cheng</p><p><b>Upvotes:</b> 78</p><p><b>Summary:</b> Recent advances in image reasoning methods, particularly "Thinking with Images", have demonstrated remarkable success in Multimodal Large Language Models (MLLMs); however, this dynamic reasoning paradigm has not yet been extended to video reasoning tasks. In this paper, we propose Video-Thinker, which empowers MLLMs to think with videos by autonomously leveraging their intrinsic "grounding" and "captioning" capabilities to generate reasoning clues throughout the inference process. To spark this capability, we construct Video-Thinker-10K, a curated dataset featuring autonomous tool usage within chain-of-thought reasoning sequences. Our training strategy begins with Supervised Fine-Tuning (SFT) to learn the reasoning format, followed by Group Relative Policy Optimization (GRPO) to strengthen this reasoning capability. Through this approach, Video-Thinker enables MLLMs to autonomously navigate grounding and captioning tasks for video reasoning, eliminating the need for constructing and calling external tools. Extensive experiments demonstrate that Video-Thinker achieves significant performance gains on both in-domain tasks and challenging out-of-domain video reasoning benchmarks, including Video-Holmes, CG-Bench-Reasoning, and VRBench. Our Video-Thinker-7B substantially outperforms existing baselines such as Video-R1 and establishes state-of-the-art performance among 7B-sized MLLMs.</p> https://arxiv.org/abs/2510.23473 Mon, 27 Oct 2025 16:10:45 +0000 JanusCoder: Towards a Foundational Visual-Programmatic Interface for Code Intelligence https://arxiv.org/abs/2510.23538 <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2510.23538.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Qiushi Sun, Jingyang Gong, Yang Liu, Qiaosheng Chen, Lei Li, Kai Chen, Qipeng Guo, Ben Kao, Fei Yuan</p><p><b>Upvotes:</b> 88</p><p><b>Summary:</b> The scope of neural code intelligence is rapidly expanding beyond text-based source code to encompass the rich visual outputs that programs generate. This visual dimension is critical for advanced applications like flexible content generation and precise, program-driven editing of visualizations. However, progress has been impeded by the scarcity of high-quality multimodal code data, a bottleneck stemming from challenges in synthesis and quality assessment. To address these challenges, we make contributions from both a data and modeling perspective. We first introduce a complete synthesis toolkit that leverages reciprocal synergies between data modalities to efficiently produce a large-scale, high-quality corpus spanning from standard charts to complex interactive web UIs and code-driven animations. Leveraging this toolkit, we construct JanusCode-800K, the largest multimodal code corpus to date. This powers the training of our models, JanusCoder and JanusCoderV, which establish a visual-programmatic interface for generating code from textual instructions, visual inputs, or a combination of both. Our unified model is a departure from existing approaches that build specialized models for isolated tasks. Extensive experiments on both text-centric and vision-centric coding tasks demonstrate the superior performance of the JanusCoder series, with our 7B to 14B scale models approaching or even exceeding the performance of commercial models. Furthermore, extensive analysis provides key insights into harmonizing programmatic logic with its visual expression. Our code and checkpoints will are available at https://github.com/InternLM/JanusCoder.</p> https://arxiv.org/abs/2510.23538 Mon, 27 Oct 2025 17:13:49 +0000 ReCode: Unify Plan and Action for Universal Granularity Control https://arxiv.org/abs/2510.23564 <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2510.23564.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Zhaoyang Yu, Jiayi Zhang, Huixue Su, Yufan Zhao, Yifan Wu, Mingyi Deng, Jinyu Xiang, Yizhang Lin, Lingxiao Tang, Yingchao Li, Yuyu Luo, Bang Liu, Chenglin Wu</p><p><b>Upvotes:</b> 115</p><p><b>Summary:</b> Real-world tasks require decisions at varying granularities, and humans excel at this by leveraging a unified cognitive representation where planning is fundamentally understood as a high-level form of action. However, current Large Language Model (LLM)-based agents lack this crucial capability to operate fluidly across decision granularities. This limitation stems from existing paradigms that enforce a rigid separation between high-level planning and low-level action, which impairs dynamic adaptability and limits generalization. We propose ReCode (Recursive Code Generation), a novel paradigm that addresses this limitation by unifying planning and action within a single code representation. In this representation, ReCode treats high-level plans as abstract placeholder functions, which the agent then recursively decomposes into finer-grained sub-functions until reaching primitive actions. This recursive approach dissolves the rigid boundary between plan and action, enabling the agent to dynamically control its decision granularity. Furthermore, the recursive structure inherently generates rich, multi-granularity training data, enabling models to learn hierarchical decision-making processes. Extensive experiments show ReCode significantly surpasses advanced baselines in inference performance and demonstrates exceptional data efficiency in training, validating our core insight that unifying planning and action through recursive code generation is a powerful and effective approach to achieving universal granularity control. The code is available at https://github.com/FoundationAgents/ReCode.</p> https://arxiv.org/abs/2510.23564 Mon, 27 Oct 2025 17:35:15 +0000 Game-TARS: Pretrained Foundation Models for Scalable Generalist Multimodal Game Agents https://arxiv.org/abs/2510.23691 <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2510.23691.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Zihao Wang, Xujing Li, Yining Ye, Junjie Fang, Haoming Wang, Longxiang Liu, Shihao Liang, Junting Lu, Zhiyong Wu, Jiazhan Feng, Wanjun Zhong, Zili Li, Yu Wang, Yu Miao, Bo Zhou, Yuanfan Li, Hao Wang, Zhongkai Zhao, Faming Wu, Zhengxuan Jiang, Weihao Tan, Heyuan Yao, Shi Yan, Xiangyang Li, Yitao Liang, Yujia Qin, Guang Shi</p><p><b>Upvotes:</b> 49</p><p><b>Summary:</b> We present Game-TARS, a generalist game agent trained with a unified, scalable action space anchored to human-aligned native keyboard-mouse inputs. Unlike API- or GUI-based approaches, this paradigm enables large-scale continual pre-training across heterogeneous domains, including OS, web, and simulation games. Game-TARS is pre-trained on over 500B tokens with diverse trajectories and multimodal data. Key techniques include a decaying continual loss to reduce causal confusion and an efficient Sparse-Thinking strategy that balances reasoning depth and inference cost. Experiments show that Game-TARS achieves about 2 times the success rate over the previous sota model on open-world Minecraft tasks, is close to the generality of fresh humans in unseen web 3d games, and outperforms GPT-5, Gemini-2.5-Pro, and Claude-4-Sonnet in FPS benchmarks. Scaling results on training-time and test-time confirm that the unified action space sustains improvements when scaled to cross-game and multimodal data. Our results demonstrate that simple, scalable action representations combined with large-scale pre-training provide a promising path toward generalist agents with broad computer-use abilities.</p> https://arxiv.org/abs/2510.23691 Mon, 27 Oct 2025 17:43:51 +0000 A Survey of Data Agents: Emerging Paradigm or Overstated Hype? https://arxiv.org/abs/2510.23587 <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2510.23587.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Yizhang Zhu, Liangwei Wang, Chenyu Yang, Xiaotian Lin, Boyan Li, Wei Zhou, Xinyu Liu, Zhangyang Peng, Tianqi Luo, Yu Li, Chengliang Chai, Chong Chen, Shimin Di, Ju Fan, Ji Sun, Nan Tang, Fugee Tsung, Jiannan Wang, Chenglin Wu, Yanwei Xu, Shaolei Zhang, Yong Zhang, Xuanhe Zhou, Guoliang Li, Yuyu Luo</p><p><b>Upvotes:</b> 62</p><p><b>Summary:</b> The rapid advancement of large language models (LLMs) has spurred the emergence of data agents--autonomous systems designed to orchestrate Data + AI ecosystems for tackling complex data-related tasks. However, the term "data agent" currently suffers from terminological ambiguity and inconsistent adoption, conflating simple query responders with sophisticated autonomous architectures. This terminological ambiguity fosters mismatched user expectations, accountability challenges, and barriers to industry growth. Inspired by the SAE J3016 standard for driving automation, this survey introduces the first systematic hierarchical taxonomy for data agents, comprising six levels that delineate and trace progressive shifts in autonomy, from manual operations (L0) to a vision of generative, fully autonomous data agents (L5), thereby clarifying capability boundaries and responsibility allocation. Through this lens, we offer a structured review of existing research arranged by increasing autonomy, encompassing specialized data agents for data management, preparation, and analysis, alongside emerging efforts toward versatile, comprehensive systems with enhanced autonomy. We further analyze critical evolutionary leaps and technical gaps for advancing data agents, especially the ongoing L2-to-L3 transition, where data agents evolve from procedural execution to autonomous orchestration. Finally, we conclude with a forward-looking roadmap, envisioning the advent of proactive, generative data agents.</p> https://arxiv.org/abs/2510.23587 Mon, 27 Oct 2025 17:54:07 +0000 Concerto: Joint 2D-3D Self-Supervised Learning Emerges Spatial Representations https://arxiv.org/abs/2510.23607 <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2510.23607.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Yujia Zhang, Xiaoyang Wu, Yixing Lao, Chengyao Wang, Zhuotao Tian, Naiyan Wang, Hengshuang Zhao</p><p><b>Upvotes:</b> 166</p><p><b>Summary:</b> Humans learn abstract concepts through multisensory synergy, and once formed, such representations can often be recalled from a single modality. Inspired by this principle, we introduce Concerto, a minimalist simulation of human concept learning for spatial cognition, combining 3D intra-modal self-distillation with 2D-3D cross-modal joint embedding. Despite its simplicity, Concerto learns more coherent and informative spatial features, as demonstrated by zero-shot visualizations. It outperforms both standalone SOTA 2D and 3D self-supervised models by 14.2% and 4.8%, respectively, as well as their feature concatenation, in linear probing for 3D scene perception. With full fine-tuning, Concerto sets new SOTA results across multiple scene understanding benchmarks (e.g., 80.7% mIoU on ScanNet). We further present a variant of Concerto tailored for video-lifted point cloud spatial understanding, and a translator that linearly projects Concerto representations into CLIP's language space, enabling open-world perception. These results highlight that Concerto emerges spatial representations with superior fine-grained geometric and semantic consistency.</p> https://arxiv.org/abs/2510.23607 Mon, 27 Oct 2025 17:59:59 +0000 RoboOmni: Proactive Robot Manipulation in Omni-modal Context https://arxiv.org/abs/2510.23763 <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2510.23763.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Siyin Wang, Jinlan Fu, Feihong Liu, Xinzhe He, Huangxuan Wu, Junhao Shi, Kexin Huang, Zhaoye Fei, Jingjing Gong, Zuxuan Wu, Yugang Jiang, See-Kiong Ng, Tat-Seng Chua, Xipeng Qiu</p><p><b>Upvotes:</b> 52</p><p><b>Summary:</b> Recent advances in Multimodal Large Language Models (MLLMs) have driven rapid progress in Vision-Language-Action (VLA) models for robotic manipulation. Although effective in many scenarios, current approaches largely rely on explicit instructions, whereas in real-world interactions, humans rarely issue instructions directly. Effective collaboration requires robots to infer user intentions proactively. In this work, we introduce cross-modal contextual instructions, a new setting where intent is derived from spoken dialogue, environmental sounds, and visual cues rather than explicit commands. To address this new setting, we present RoboOmni, a Perceiver-Thinker-Talker-Executor framework based on end-to-end omni-modal LLMs that unifies intention recognition, interaction confirmation, and action execution. RoboOmni fuses auditory and visual signals spatiotemporally for robust intention recognition, while supporting direct speech interaction. To address the absence of training data for proactive intention recognition in robotic manipulation, we build OmniAction, comprising 140k episodes, 5k+ speakers, 2.4k event sounds, 640 backgrounds, and six contextual instruction types. Experiments in simulation and real-world settings show that RoboOmni surpasses text- and ASR-based baselines in success rate, inference speed, intention recognition, and proactive assistance.</p> https://arxiv.org/abs/2510.23763 Mon, 27 Oct 2025 18:49:03 +0000 ReForm: Reflective Autoformalization with Prospective Bounded Sequence Optimization https://arxiv.org/abs/2510.24592 <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2510.24592.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Guoxin Chen, Jing Wu, Xinjie Chen, Wayne Xin Zhao, Ruihua Song, Chengxi Li, Kai Fan, Dayiheng Liu, Minpeng Liao</p><p><b>Upvotes:</b> 48</p><p><b>Summary:</b> Autoformalization, which translates natural language mathematics into machine-verifiable formal statements, is critical for using formal mathematical reasoning to solve math problems stated in natural language. While Large Language Models can generate syntactically correct formal statements, they often fail to preserve the original problem's semantic intent. This limitation arises from the LLM approaches' treating autoformalization as a simplistic translation task which lacks mechanisms for self-reflection and iterative refinement that human experts naturally employ. To address these issues, we propose ReForm, a Reflective Autoformalization method that tightly integrates semantic consistency evaluation into the autoformalization process. This enables the model to iteratively generate formal statements, assess its semantic fidelity, and self-correct identified errors through progressive refinement. To effectively train this reflective model, we introduce Prospective Bounded Sequence Optimization (PBSO), which employs different rewards at different sequence positions to ensure that the model develops both accurate autoformalization and correct semantic validations, preventing superficial critiques that would undermine the purpose of reflection. Extensive experiments across four autoformalization benchmarks demonstrate that ReForm achieves an average improvement of 17.2 percentage points over the strongest baselines. To further ensure evaluation reliability, we introduce ConsistencyCheck, a benchmark of 859 expert-annotated items that not only validates LLMs as judges but also reveals that autoformalization is inherently difficult: even human experts produce semantic errors in up to 38.5% of cases.</p> https://arxiv.org/abs/2510.24592 Tue, 28 Oct 2025 16:22:54 +0000 InteractComp: Evaluating Search Agents With Ambiguous Queries https://arxiv.org/abs/2510.24668 <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2510.24668.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Mingyi Deng, Lijun Huang, Yani Fan, Jiayi Zhang, Fashen Ren, Jinyi Bai, Fuzhen Yang, Dayi Miao, Zhaoyang Yu, Yifan Wu, Yanfei Zhang, Fengwei Teng, Yingjia Wan, Song Hu, Yude Li, Xin Jin, Conghao Hu, Haoyu Li, Qirui Fu, Tai Zhong, Xinyu Wang, Xiangru Tang, Nan Tang, Chenglin Wu, Yuyu Luo</p><p><b>Upvotes:</b> 93</p><p><b>Summary:</b> Language agents have demonstrated remarkable potential in web search and information retrieval. However, these search agents assume user queries are complete and unambiguous, an assumption that diverges from reality where users begin with incomplete queries requiring clarification through interaction. Yet most agents lack interactive mechanisms during the search process, and existing benchmarks cannot assess this capability. To address this gap, we introduce InteractComp, a benchmark designed to evaluate whether search agents can recognize query ambiguity and actively interact to resolve it during search. Following the principle of easy to verify, interact to disambiguate, we construct 210 expert-curated questions across 9 domains through a target-distractor methodology that creates genuine ambiguity resolvable only through interaction. Evaluation of 17 models reveals striking failure: the best model achieves only 13.73% accuracy despite 71.50% with complete context, exposing systematic overconfidence rather than reasoning deficits. Forced interaction produces dramatic gains, demonstrating latent capability current strategies fail to engage. Longitudinal analysis shows interaction capabilities stagnated over 15 months while search performance improved seven-fold, revealing a critical blind spot. This stagnation, coupled with the immediate feedback inherent to search tasks, makes InteractComp a valuable resource for both evaluating and training interaction capabilities in search agents. The code is available at https://github.com/FoundationAgents/InteractComp.</p> https://arxiv.org/abs/2510.24668 Tue, 28 Oct 2025 17:35:54 +0000 AgentFold: Long-Horizon Web Agents with Proactive Context Management https://arxiv.org/abs/2510.24699 <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2510.24699.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Rui Ye, Zhongwang Zhang, Kuan Li, Huifeng Yin, Zhengwei Tao, Yida Zhao, Liangcai Su, Liwen Zhang, Zile Qiao, Xinyu Wang, Pengjun Xie, Fei Huang, Siheng Chen, Jingren Zhou, Yong Jiang</p><p><b>Upvotes:</b> 60</p><p><b>Summary:</b> LLM-based web agents show immense promise for information seeking, yet their effectiveness on long-horizon tasks is hindered by a fundamental trade-off in context management. Prevailing ReAct-based agents suffer from context saturation as they accumulate noisy, raw histories, while methods that fixedly summarize the full history at each step risk the irreversible loss of critical details. Addressing these, we introduce AgentFold, a novel agent paradigm centered on proactive context management, inspired by the human cognitive process of retrospective consolidation. AgentFold treats its context as a dynamic cognitive workspace to be actively sculpted, rather than a passive log to be filled. At each step, it learns to execute a `folding' operation, which manages its historical trajectory at multiple scales: it can perform granular condensations to preserve vital, fine-grained details, or deep consolidations to abstract away entire multi-step sub-tasks. The results on prominent benchmarks are striking: with simple supervised fine-tuning (without continual pre-training or RL), our AgentFold-30B-A3B agent achieves 36.2% on BrowseComp and 47.3% on BrowseComp-ZH. Notably, this performance not only surpasses or matches open-source models of a dramatically larger scale, such as the DeepSeek-V3.1-671B-A37B, but also surpasses leading proprietary agents like OpenAI's o4-mini.</p> https://arxiv.org/abs/2510.24699 Tue, 28 Oct 2025 17:51:50 +0000 Tongyi DeepResearch Technical Report https://arxiv.org/abs/2510.24701 <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2510.24701.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Tongyi DeepResearch Team, Baixuan Li, Bo Zhang, Dingchu Zhang, Fei Huang, Guangyu Li, Guoxin Chen, Huifeng Yin, Jialong Wu, Jingren Zhou, Kuan Li, Liangcai Su, Litu Ou, Liwen Zhang, Pengjun Xie, Rui Ye, Wenbiao Yin, Xinmiao Yu, Xinyu Wang, Xixi Wu, Xuanzhong Chen, Yida Zhao, Zhen Zhang, Zhengwei Tao, Zhongwang Zhang, Zile Qiao, Chenxi Wang, Donglei Yu, Gang Fu, Haiyang Shen, Jiayin Yang, Jun Lin, Junkai Zhang, Kui Zeng, Li Yang, Hailong Yin, Maojia Song, Ming Yan, Peng Xia, Qian Xiao, Rui Min, Ruixue Ding, Runnan Fang, Shaowei Chen, Shen Huang, Shihang Wang, Shihao Cai, Weizhou Shen, Xiaobin Wang, Xin Guan, Xinyu Geng, Yingcheng Shi, Yuning Wu, Zhuo Chen, Zijian Li, Yong Jiang</p><p><b>Upvotes:</b> 81</p><p><b>Summary:</b> We present Tongyi DeepResearch, an agentic large language model, which is specifically designed for long-horizon, deep information-seeking research tasks. To incentivize autonomous deep research agency, Tongyi DeepResearch is developed through an end-to-end training framework that combines agentic mid-training and agentic post-training, enabling scalable reasoning and information seeking across complex tasks. We design a highly scalable data synthesis pipeline that is fully automatic, without relying on costly human annotation, and empowers all training stages. By constructing customized environments for each stage, our system enables stable and consistent interactions throughout. Tongyi DeepResearch, featuring 30.5 billion total parameters, with only 3.3 billion activated per token, achieves state-of-the-art performance across a range of agentic deep research benchmarks, including Humanity's Last Exam, BrowseComp, BrowseComp-ZH, WebWalkerQA, xbench-DeepSearch, FRAMES and xbench-DeepSearch-2510. We open-source the model, framework, and complete solutions to empower the community.</p> https://arxiv.org/abs/2510.24701 Tue, 28 Oct 2025 17:53:02 +0000 Scaling Latent Reasoning via Looped Language Models https://arxiv.org/abs/2510.25741 <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2510.25741.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Rui-Jie Zhu, Zixuan Wang, Kai Hua, Tianyu Zhang, Ziniu Li, Haoran Que, Boyi Wei, Zixin Wen, Fan Yin, He Xing, Lu Li, Jiajun Shi, Kaijing Ma, Shanda Li, Taylor Kergan, Andrew Smith, Xingwei Qu, Mude Hui, Bohong Wu, Qiyang Min, Hongzhi Huang, Xun Zhou, Wei Ye, Jiaheng Liu, Jian Yang, Yunfeng Shi, Chenghua Lin, Enduo Zhao, Tianle Cai, Ge Zhang, Wenhao Huang, Yoshua Bengio, Jason Eshraghian</p><p><b>Upvotes:</b> 64</p><p><b>Summary:</b> Modern LLMs are trained to "think" primarily via explicit text generation, such as chain-of-thought (CoT), which defers reasoning to post-training and under-leverages pre-training data. We present and open-source Ouro, named after the recursive Ouroboros, a family of pre-trained Looped Language Models (LoopLM) that instead build reasoning into the pre-training phase through (i) iterative computation in latent space, (ii) an entropy-regularized objective for learned depth allocation, and (iii) scaling to 7.7T tokens. Ouro 1.4B and 2.6B models enjoy superior performance that match the results of up to 12B SOTA LLMs across a wide range of benchmarks. Through controlled experiments, we show this advantage stems not from increased knowledge capacity, but from superior knowledge manipulation capabilities. We also show that LoopLM yields reasoning traces more aligned with final outputs than explicit CoT. We hope our results show the potential of LoopLM as a novel scaling direction in the reasoning era. Our model could be found in: http://ouro-llm.github.io.</p> https://arxiv.org/abs/2510.25741 Wed, 29 Oct 2025 17:45:42 +0000 Emu3.5: Native Multimodal Models are World Learners https://arxiv.org/abs/2510.26583 <p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2510.26583.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Yufeng Cui, Honghao Chen, Haoge Deng, Xu Huang, Xinghang Li, Jirong Liu, Yang Liu, Zhuoyan Luo, Jinsheng Wang, Wenxuan Wang, Yueze Wang, Chengyuan Wang, Fan Zhang, Yingli Zhao, Ting Pan, Xianduo Li, Zecheng Hao, Wenxuan Ma, Zhuo Chen, Yulong Ao, Tiejun Huang, Zhongyuan Wang, Xinlong Wang</p><p><b>Upvotes:</b> 56</p><p><b>Summary:</b> We introduce Emu3.5, a large-scale multimodal world model that natively predicts the next state across vision and language. Emu3.5 is pre-trained end-to-end with a unified next-token prediction objective on a corpus of vision-language interleaved data containing over 10 trillion tokens, primarily derived from sequential frames and transcripts of internet videos. The model naturally accepts interleaved vision-language inputs and generates interleaved vision-language outputs. Emu3.5 is further post-trained with large-scale reinforcement learning to enhance multimodal reasoning and generation. To improve inference efficiency, we propose Discrete Diffusion Adaptation (DiDA), which converts token-by-token decoding into bidirectional parallel prediction, accelerating per-image inference by about 20x without sacrificing performance. Emu3.5 exhibits strong native multimodal capabilities, including long-horizon vision-language generation, any-to-image (X2I) generation, and complex text-rich image generation. It also exhibits generalizable world-modeling abilities, enabling spatiotemporally consistent world exploration and open-world embodied manipulation across diverse scenarios and tasks. For comparison, Emu3.5 achieves performance comparable to Gemini 2.5 Flash Image (Nano Banana) on image generation and editing tasks and demonstrates superior results on a suite of interleaved generation tasks. We open-source Emu3.5 at https://github.com/baaivision/Emu3.5 to support community research.</p> https://arxiv.org/abs/2510.26583 Thu, 30 Oct 2025 15:11:16 +0000