feat(chat): scenario-based training — choice of channel/Situation + realistic per-turn evaluation
Backend:
- Channel/initiation now driven by a SCENARIO chosen at chat start, not baked into the
persona: social (customer opens), f2f_call (seller must open, proactive), recontact
(customer re-contacts after 1-3 months).
- /chat/start accepts {scenario}; session stores scenario + internal{turns,score}.
- persona_reply takes scenario + adapts tone; system-role transcript entries are fed to
the persona as hidden scene notes.
- JUDGE updated for realism: good response can WIN even in hard/tough-text scenarios;
long/no-close chats (turns >~12) lose; pushy/ignoring-need loses. Efficiency rewarded.
Frontend:
- Scenario picker before chat (choose Social / Face-to-face-call / Re-contact).
- Chat thread renders role=system as a centered time-lapse/scene note.
- Choose-scenario i18n (EN+TH).
Rebuilt dist.
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frontend/dist/assets/target-CylhW5SK.js
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import{k as c}from"./index-tI5UDFg-.js";/**
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* @license lucide-vue-next v1.0.0 - ISC
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*
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* This source code is licensed under the ISC license.
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* See the LICENSE file in the root directory of this source tree.
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*/const e=c("target",[["circle",{cx:"12",cy:"12",r:"10",key:"1mglay"}],["circle",{cx:"12",cy:"12",r:"6",key:"1vlfrh"}],["circle",{cx:"12",cy:"12",r:"2",key:"1c9p78"}]]);export{e as T};
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