refactor(scenario): only 2 scenarios (social / face-to-face); 're-contact' becomes a persona trait
- Scenario picker now has only social + f2f_call (removed recontact) in backend _scenarios, start_session validation, and Chat.vue picker. - 'ลูกค้ากลับมาติดต่อ' is no longer a scenario: it's now a PERSONA trait. Persona prompt generates ~1-in-4 personas with recontact=true (asked before, now returns warmer/ready); store shape gets recontact field; simulator injects a re-contact note into the persona's system prompt so it plays as a returning customer naturally. - test_scenario updated: unknown scenario defaults to social; recontact shown as a generated persona trait. All 9 backend suites pass. Rebuilt dist.
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@@ -25,6 +25,10 @@ EACH persona MUST include ALL of these fields:
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- tolerance (1-5): how many irritant/poor answers you tolerate before you walk away ("heart"). IMPORTANT:
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a temperamental/impatient persona has LOW tolerance (1-2, walks away fast after poor answers); a patient
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one has HIGH (4-5). Avg is 3. Match tolerance to personality (e.g. a busy owner / abrupt personality = low).
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- recontact (true/false): if true, this persona asked about the product BEFORE (earlier contact, e.g. a few
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weeks/months back) and is ONLY NOW coming back / re-opening, more ready to buy and less price-sensitive.
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These are already-pre-qualified, warmer leads. Make about 1 in every 4 personas recontact=true, spread across tiers.
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A recontact persona opener/small-talk often references "I asked about this before" naturally.
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RULES:
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1. DIVERSITY: 15 distinct people across age groups, occupations, incomes, lifestyles,
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