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<docs>http://www.rssboard.org/rss-specification</docs>
<generator>python-feedgen</generator>
<language>en</language>
<lastBuildDate>Thu, 12 Jun 2025 00:02:34 +0000</lastBuildDate>
<lastBuildDate>Fri, 13 Jun 2025 00:02:45 +0000</lastBuildDate>
<item>
<title>QQSUM: A Novel Task and Model of Quantitative Query-Focused Summarization for Review-based Product Question Answering</title>
<link>https://arxiv.org/abs/2506.04020</link>
<description>&lt;p&gt;&lt;img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2506.04020.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /&gt;&lt;/p&gt;&lt;p&gt;&lt;b&gt;Authors:&lt;/b&gt; An Quang Tang, Xiuzhen Zhang, Minh Ngoc Dinh, Zhuang Li&lt;/p&gt;&lt;p&gt;&lt;b&gt;Upvotes:&lt;/b&gt; 1&lt;/p&gt;&lt;p&gt;&lt;b&gt;Summary:&lt;/b&gt; Review-based Product Question Answering (PQA) allows e-commerce platforms to automatically address customer queries by leveraging insights from user reviews. However, existing PQA systems generate answers with only a single perspective, failing to capture the diversity of customer opinions. In this paper we introduce a novel task Quantitative Query-Focused Summarization (QQSUM), which aims to summarize diverse customer opinions into representative Key Points (KPs) and quantify their prevalence to effectively answer user queries. While Retrieval-Augmented Generation (RAG) shows promise for PQA, its generated answers still fall short of capturing the full diversity of viewpoints. To tackle this challenge, our model QQSUM-RAG, which extends RAG, employs few-shot learning to jointly train a KP-oriented retriever and a KP summary generator, enabling KP-based summaries that capture diverse and representative opinions. Experimental results demonstrate that QQSUM-RAG achieves superior performance compared to state-of-the-art RAG baselines in both textual quality and quantification accuracy of opinions. Our source code is available at: https://github.com/antangrocket1312/QQSUMM&lt;/p&gt;</description>
<guid isPermaLink="false">https://arxiv.org/abs/2506.04020</guid>
<pubDate>Wed, 04 Jun 2025 14:50:32 +0000</pubDate>
<title>Time to Talk: LLM Agents for Asynchronous Group Communication in Mafia Games</title>
<link>https://arxiv.org/abs/2506.05309</link>
<description>&lt;p&gt;&lt;img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2506.05309.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /&gt;&lt;/p&gt;&lt;p&gt;&lt;b&gt;Authors:&lt;/b&gt; Niv Eckhaus, Uri Berger, Gabriel Stanovsky&lt;/p&gt;&lt;p&gt;&lt;b&gt;Upvotes:&lt;/b&gt; 10&lt;/p&gt;&lt;p&gt;&lt;b&gt;Summary:&lt;/b&gt; LLMs are used predominantly in synchronous communication, where a human user and a model communicate in alternating turns. In contrast, many real-world settings are inherently asynchronous. For example, in group chats, online team meetings, or social games, there is no inherent notion of turns; therefore, the decision of when to speak forms a crucial part of the participant's decision making. In this work, we develop an adaptive asynchronous LLM-agent which, in addition to determining what to say, also decides when to say it. To evaluate our agent, we collect a unique dataset of online Mafia games, including both human participants, as well as our asynchronous agent. Overall, our agent performs on par with human players, both in game performance, as well as in its ability to blend in with the other human players. Our analysis shows that the agent's behavior in deciding when to speak closely mirrors human patterns, although differences emerge in message content. We release all our data and code to support and encourage further research for more realistic asynchronous communication between LLM agents. This work paves the way for integration of LLMs into realistic human group settings, from assistance in team discussions to educational and professional environments where complex social dynamics must be navigated.&lt;/p&gt;</description>
<guid isPermaLink="false">https://arxiv.org/abs/2506.05309</guid>
<pubDate>Thu, 05 Jun 2025 17:53:44 +0000</pubDate>
</item>
<item>
<title>Look Before You Leap: A GUI-Critic-R1 Model for Pre-Operative Error Diagnosis in GUI Automation</title>
<link>https://arxiv.org/abs/2506.04614</link>
<description>&lt;p&gt;&lt;img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2506.04614.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /&gt;&lt;/p&gt;&lt;p&gt;&lt;b&gt;Authors:&lt;/b&gt; Yuyang Wanyan, Xi Zhang, Haiyang Xu, Haowei Liu, Junyang Wang, Jiabo Ye, Yutong Kou, Ming Yan, Fei Huang, Xiaoshan Yang, Weiming Dong, Changsheng Xu&lt;/p&gt;&lt;p&gt;&lt;b&gt;Upvotes:&lt;/b&gt; 13&lt;/p&gt;&lt;p&gt;&lt;b&gt;Summary:&lt;/b&gt; In recent years, Multimodal Large Language Models (MLLMs) have been extensively utilized for multimodal reasoning tasks, including Graphical User Interface (GUI) automation. Unlike general offline multimodal tasks, GUI automation is executed in online interactive environments, necessitating step-by-step decision-making based on real-time status of the environment. This task has a lower tolerance for decision-making errors at each step, as any mistakes may cumulatively disrupt the process and potentially lead to irreversible outcomes like deletions or payments. To address these issues, we introduce a pre-operative critic mechanism that provides effective feedback prior to the actual execution, by reasoning about the potential outcome and correctness of actions. Specifically, we propose a Suggestion-aware Gradient Relative Policy Optimization (S-GRPO) strategy to construct our pre-operative critic model GUI-Critic-R1, incorporating a novel suggestion reward to enhance the reliability of the model's feedback. Furthermore, we develop a reasoning-bootstrapping based data collection pipeline to create a GUI-Critic-Train and a GUI-Critic-Test, filling existing gaps in GUI critic data. Static experiments on the GUI-Critic-Test across both mobile and web domains reveal that our GUI-Critic-R1 offers significant advantages in critic accuracy compared to current MLLMs. Dynamic evaluation on GUI automation benchmark further highlights the effectiveness and superiority of our model, as evidenced by improved success rates and operational efficiency.&lt;/p&gt;</description>
<guid isPermaLink="false">https://arxiv.org/abs/2506.04614</guid>
<pubDate>Thu, 05 Jun 2025 04:12:36 +0000</pubDate>
<title>Confidence Is All You Need: Few-Shot RL Fine-Tuning of Language Models</title>
<link>https://arxiv.org/abs/2506.06395</link>
<description>&lt;p&gt;&lt;img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2506.06395.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /&gt;&lt;/p&gt;&lt;p&gt;&lt;b&gt;Authors:&lt;/b&gt; Pengyi Li, Matvey Skripkin, Alexander Zubrey, Andrey Kuznetsov, Ivan Oseledets&lt;/p&gt;&lt;p&gt;&lt;b&gt;Upvotes:&lt;/b&gt; 70&lt;/p&gt;&lt;p&gt;&lt;b&gt;Summary:&lt;/b&gt; Large language models (LLMs) excel at reasoning, yet post-training remains critical for aligning their behavior with task goals. Existing reinforcement learning (RL) methods often depend on costly human annotations or external reward models. We propose Reinforcement Learning via Self-Confidence (RLSC), which uses the model's own confidence as reward signals-eliminating the need for labels, preference models, or reward engineering. Applied to Qwen2.5-Math-7B with only 16 samples per question and 10 or 20 training steps, RLSC improves accuracy by +13.4% on AIME2024, +21.2% on MATH500, +21.7% on Minerva Math, +20.8% on Olympiadbench, and +9.7% on AMC23. RLSC provides a simple, scalable post-training method for inference models, requiring only a small number of samples and unlabelled supervision.&lt;/p&gt;</description>
<guid isPermaLink="false">https://arxiv.org/abs/2506.06395</guid>
<pubDate>Thu, 05 Jun 2025 19:55:15 +0000</pubDate>
</item>
<item>
<title>MMRefine: Unveiling the Obstacles to Robust Refinement in Multimodal Large Language Models</title>
<link>https://arxiv.org/abs/2506.04688</link>
<description>&lt;p&gt;&lt;img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2506.04688.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /&gt;&lt;/p&gt;&lt;p&gt;&lt;b&gt;Authors:&lt;/b&gt; Gio Paik, Geewook Kim, Jinbae Im&lt;/p&gt;&lt;p&gt;&lt;b&gt;Upvotes:&lt;/b&gt; 1&lt;/p&gt;&lt;p&gt;&lt;b&gt;Summary:&lt;/b&gt; This paper introduces MMRefine, a MultiModal Refinement benchmark designed to evaluate the error refinement capabilities of Multimodal Large Language Models (MLLMs). As the emphasis shifts toward enhancing reasoning during inference, MMRefine provides a framework that evaluates MLLMs' abilities to detect and correct errors across six distinct scenarios beyond just comparing final accuracy before and after refinement. Furthermore, the benchmark analyzes the refinement performance by categorizing errors into six error types. Experiments with various open and closed MLLMs reveal bottlenecks and factors impeding refinement performance, highlighting areas for improvement in effective reasoning enhancement. Our code and dataset are publicly available at https://github.com/naver-ai/MMRefine.&lt;/p&gt;</description>
<guid isPermaLink="false">https://arxiv.org/abs/2506.04688</guid>
<pubDate>Thu, 05 Jun 2025 07:11:36 +0000</pubDate>
<title>When to Trust Context: Self-Reflective Debates for Context Reliability</title>
<link>https://arxiv.org/abs/2506.06020</link>
<description>&lt;p&gt;&lt;img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2506.06020.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /&gt;&lt;/p&gt;&lt;p&gt;&lt;b&gt;Authors:&lt;/b&gt; Zeqi Zhou, Fang Wu, Shayan Talaei, Haokai Zhao, Cheng Meixin, Tinson Xu, Amin Saberi, Yejin Choi&lt;/p&gt;&lt;p&gt;&lt;b&gt;Upvotes:&lt;/b&gt; 1&lt;/p&gt;&lt;p&gt;&lt;b&gt;Summary:&lt;/b&gt; Large language models frequently encounter conflicts between their parametric knowledge and contextual input, often resulting in factual inconsistencies or hallucinations. We propose Self-Reflective Debate for Contextual Reliability (SR-DCR), a lightweight framework that integrates token-level self-confidence with an asymmetric multi-agent debate to adjudicate such conflicts. A critic, deprived of context, challenges a defender who argues from the given passage; a judge model evaluates the debate and determines the context's reliability. The final answer is selected by combining the verdict with model confidence. Experiments on the ClashEval benchmark demonstrate that SR-DCR consistently enhances robustness to misleading context while maintaining accuracy on trustworthy inputs, outperforming both classical debate and confidence-only baselines with minimal computational overhead. The code is available at https://github.com/smiles724/Self-Reflective-Debates.&lt;/p&gt;</description>
<guid isPermaLink="false">https://arxiv.org/abs/2506.06020</guid>
<pubDate>Fri, 06 Jun 2025 12:09:34 +0000</pubDate>
</item>
<item>
<title>ECoRAG: Evidentiality-guided Compression for Long Context RAG</title>
<link>https://arxiv.org/abs/2506.05167</link>
<description>&lt;p&gt;&lt;img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2506.05167.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /&gt;&lt;/p&gt;&lt;p&gt;&lt;b&gt;Authors:&lt;/b&gt; Yeonseok Jeong, Jinsu Kim, Dohyeon Lee, Seung-won Hwang&lt;/p&gt;&lt;p&gt;&lt;b&gt;Upvotes:&lt;/b&gt; 7&lt;/p&gt;&lt;p&gt;&lt;b&gt;Summary:&lt;/b&gt; Large Language Models (LLMs) have shown remarkable performance in Open-Domain Question Answering (ODQA) by leveraging external documents through Retrieval-Augmented Generation (RAG). To reduce RAG overhead, from longer context, context compression is necessary. However, prior compression methods do not focus on filtering out non-evidential information, which limit the performance in LLM-based RAG. We thus propose Evidentiality-guided RAG, or ECoRAG framework. ECoRAG improves LLM performance by compressing retrieved documents based on evidentiality, ensuring whether answer generation is supported by the correct evidence. As an additional step, ECoRAG reflects whether the compressed content provides sufficient evidence, and if not, retrieves more until sufficient. Experiments show that ECoRAG improves LLM performance on ODQA tasks, outperforming existing compression methods. Furthermore, ECoRAG is highly cost-efficient, as it not only reduces latency but also minimizes token usage by retaining only the necessary information to generate the correct answer. Code is available at https://github.com/ldilab/ECoRAG.&lt;/p&gt;</description>
<guid isPermaLink="false">https://arxiv.org/abs/2506.05167</guid>
<pubDate>Thu, 05 Jun 2025 15:43:49 +0000</pubDate>
<title>Reparameterized LLM Training via Orthogonal Equivalence Transformation</title>
<link>https://arxiv.org/abs/2506.08001</link>
<description>&lt;p&gt;&lt;img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2506.08001.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /&gt;&lt;/p&gt;&lt;p&gt;&lt;b&gt;Authors:&lt;/b&gt; Zeju Qiu, Simon Buchholz, Tim Z. Xiao, Maximilian Dax, Bernhard Schölkopf, Weiyang Liu&lt;/p&gt;&lt;p&gt;&lt;b&gt;Upvotes:&lt;/b&gt; 2&lt;/p&gt;&lt;p&gt;&lt;b&gt;Summary:&lt;/b&gt; While large language models (LLMs) are driving the rapid advancement of artificial intelligence, effectively and reliably training these large models remains one of the field's most significant challenges. To address this challenge, we propose POET, a novel reParameterized training algorithm that uses Orthogonal Equivalence Transformation to optimize neurons. Specifically, POET reparameterizes each neuron with two learnable orthogonal matrices and a fixed random weight matrix. Because of its provable preservation of spectral properties of weight matrices, POET can stably optimize the objective function with improved generalization. We further develop efficient approximations that make POET flexible and scalable for training large-scale neural networks. Extensive experiments validate the effectiveness and scalability of POET in training LLMs.&lt;/p&gt;</description>
<guid isPermaLink="false">https://arxiv.org/abs/2506.08001</guid>
<pubDate>Mon, 09 Jun 2025 17:59:34 +0000</pubDate>
</item>
<item>
<title>RKEFino1: A Regulation Knowledge-Enhanced Large Language Model</title>
<link>https://arxiv.org/abs/2506.05700</link>
<description>&lt;p&gt;&lt;img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2506.05700.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /&gt;&lt;/p&gt;&lt;p&gt;&lt;b&gt;Authors:&lt;/b&gt; Yan Wang, Yueru He, Ruoyu Xiang, Jeff Zhao&lt;/p&gt;&lt;p&gt;&lt;b&gt;Upvotes:&lt;/b&gt; 2&lt;/p&gt;&lt;p&gt;&lt;b&gt;Summary:&lt;/b&gt; Recent advances in large language models (LLMs) hold great promise for financial applications but introduce critical accuracy and compliance challenges in Digital Regulatory Reporting (DRR). To address these issues, we propose RKEFino1, a regulation knowledge-enhanced financial reasoning model built upon Fino1, fine-tuned with domain knowledge from XBRL, CDM, and MOF. We formulate two QA tasks-knowledge-based and mathematical reasoning-and introduce a novel Numerical NER task covering financial entities in both sentences and tables. Experimental results demonstrate the effectiveness and generalization capacity of RKEFino1 in compliance-critical financial tasks. We have released our model on Hugging Face.&lt;/p&gt;</description>
<guid isPermaLink="false">https://arxiv.org/abs/2506.05700</guid>
<pubDate>Fri, 06 Jun 2025 03:02:52 +0000</pubDate>
<title>Hidden in plain sight: VLMs overlook their visual representations</title>
<link>https://arxiv.org/abs/2506.08008</link>
<description>&lt;p&gt;&lt;img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2506.08008.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /&gt;&lt;/p&gt;&lt;p&gt;&lt;b&gt;Authors:&lt;/b&gt; Stephanie Fu, Tyler Bonnen, Devin Guillory, Trevor Darrell&lt;/p&gt;&lt;p&gt;&lt;b&gt;Upvotes:&lt;/b&gt; 3&lt;/p&gt;&lt;p&gt;&lt;b&gt;Summary:&lt;/b&gt; Language provides a natural interface to specify and evaluate performance on visual tasks. To realize this possibility, vision language models (VLMs) must successfully integrate visual and linguistic information. Our work compares VLMs to a direct readout of their visual encoders to understand their ability to integrate across these modalities. Across a series of vision-centric benchmarks (e.g., depth estimation, correspondence), we find that VLMs perform substantially worse than their visual encoders, dropping to near-chance performance. We investigate these results through a series of analyses across the entire VLM: namely 1) the degradation of vision representations, 2) brittleness to task prompt, and 3) the language model's role in solving the task. We find that the bottleneck in performing these vision-centric tasks lies in this third category; VLMs are not effectively using visual information easily accessible throughout the entire model, and they inherit the language priors present in the LLM. Our work helps diagnose the failure modes of open-source VLMs, and presents a series of evaluations useful for future investigations into visual understanding within VLMs.&lt;/p&gt;</description>
<guid isPermaLink="false">https://arxiv.org/abs/2506.08008</guid>
<pubDate>Mon, 09 Jun 2025 17:59:54 +0000</pubDate>
</item>
<item>
<title>MoA: Heterogeneous Mixture of Adapters for Parameter-Efficient Fine-Tuning of Large Language Models</title>
<link>https://arxiv.org/abs/2506.05928</link>
<description>&lt;p&gt;&lt;img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2506.05928.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /&gt;&lt;/p&gt;&lt;p&gt;&lt;b&gt;Authors:&lt;/b&gt; Jie Cao, Tianwei Lin, Hongyang He, Rolan Yan, Wenqiao Zhang, Juncheng Li, Dongping Zhang, Siliang Tang, Yueting Zhuang&lt;/p&gt;&lt;p&gt;&lt;b&gt;Upvotes:&lt;/b&gt; 4&lt;/p&gt;&lt;p&gt;&lt;b&gt;Summary:&lt;/b&gt; Recent studies integrate Low-Rank Adaptation (LoRA) and Mixture-of-Experts (MoE) to further enhance the performance of parameter-efficient fine-tuning (PEFT) methods in Large Language Model (LLM) applications. Existing methods employ homogeneous MoE-LoRA architectures composed of LoRA experts with either similar or identical structures and capacities. However, these approaches often suffer from representation collapse and expert load imbalance, which negatively impact the potential of LLMs. To address these challenges, we propose a heterogeneous Mixture-of-Adapters (MoA) approach. This method dynamically integrates PEFT adapter experts with diverse structures, leveraging their complementary representational capabilities to foster expert specialization, thereby enhancing the effective transfer of pre-trained knowledge to downstream tasks. MoA supports two variants: (i) Soft MoA achieves fine-grained integration by performing a weighted fusion of all expert outputs; (ii) Sparse MoA activates adapter experts sparsely based on their contribution, achieving this with negligible performance degradation. Experimental results demonstrate that heterogeneous MoA outperforms homogeneous MoE-LoRA methods in both performance and parameter efficiency. Our project is available at https://github.com/DCDmllm/MoA.&lt;/p&gt;</description>
<guid isPermaLink="false">https://arxiv.org/abs/2506.05928</guid>
<pubDate>Fri, 06 Jun 2025 09:54:19 +0000</pubDate>
<title>Auto-Regressive vs Flow-Matching: a Comparative Study of Modeling Paradigms for Text-to-Music Generation</title>
<link>https://arxiv.org/abs/2506.08570</link>
<description>&lt;p&gt;&lt;img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2506.08570.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /&gt;&lt;/p&gt;&lt;p&gt;&lt;b&gt;Authors:&lt;/b&gt; Or Tal, Felix Kreuk, Yossi Adi&lt;/p&gt;&lt;p&gt;&lt;b&gt;Upvotes:&lt;/b&gt; 23&lt;/p&gt;&lt;p&gt;&lt;b&gt;Summary:&lt;/b&gt; Recent progress in text-to-music generation has enabled models to synthesize high-quality musical segments, full compositions, and even respond to fine-grained control signals, e.g. chord progressions. State-of-the-art (SOTA) systems differ significantly across many dimensions, such as training datasets, modeling paradigms, and architectural choices. This diversity complicates efforts to evaluate models fairly and pinpoint which design choices most influence performance. While factors like data and architecture are important, in this study we focus exclusively on the modeling paradigm. We conduct a systematic empirical analysis to isolate its effects, offering insights into associated trade-offs and emergent behaviors that can guide future text-to-music generation systems. Specifically, we compare the two arguably most common modeling paradigms: Auto-Regressive decoding and Conditional Flow-Matching. We conduct a controlled comparison by training all models from scratch using identical datasets, training configurations, and similar backbone architectures. Performance is evaluated across multiple axes, including generation quality, robustness to inference configurations, scalability, adherence to both textual and temporally aligned conditioning, and editing capabilities in the form of audio inpainting. This comparative study sheds light on distinct strengths and limitations of each paradigm, providing actionable insights that can inform future architectural and training decisions in the evolving landscape of text-to-music generation. Audio sampled examples are available at: https://huggingface.co/spaces/ortal1602/ARvsFM&lt;/p&gt;</description>
<guid isPermaLink="false">https://arxiv.org/abs/2506.08570</guid>
<pubDate>Tue, 10 Jun 2025 08:37:45 +0000</pubDate>
</item>
<item>
<title>Geopolitical biases in LLMs: what are the "good" and the "bad" countries according to contemporary language models</title>
<link>https://arxiv.org/abs/2506.06751</link>
<description>&lt;p&gt;&lt;img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2506.06751.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /&gt;&lt;/p&gt;&lt;p&gt;&lt;b&gt;Authors:&lt;/b&gt; Mikhail Salnikov, Dmitrii Korzh, Ivan Lazichny, Elvir Karimov, Artyom Iudin, Ivan Oseledets, Oleg Y. Rogov, Alexander Panchenko, Natalia Loukachevitch, Elena Tutubalina&lt;/p&gt;&lt;p&gt;&lt;b&gt;Upvotes:&lt;/b&gt; 52&lt;/p&gt;&lt;p&gt;&lt;b&gt;Summary:&lt;/b&gt; This paper evaluates geopolitical biases in LLMs with respect to various countries though an analysis of their interpretation of historical events with conflicting national perspectives (USA, UK, USSR, and China). We introduce a novel dataset with neutral event descriptions and contrasting viewpoints from different countries. Our findings show significant geopolitical biases, with models favoring specific national narratives. Additionally, simple debiasing prompts had a limited effect in reducing these biases. Experiments with manipulated participant labels reveal models' sensitivity to attribution, sometimes amplifying biases or recognizing inconsistencies, especially with swapped labels. This work highlights national narrative biases in LLMs, challenges the effectiveness of simple debiasing methods, and offers a framework and dataset for future geopolitical bias research.&lt;/p&gt;</description>
<guid isPermaLink="false">https://arxiv.org/abs/2506.06751</guid>
<pubDate>Sat, 07 Jun 2025 10:45:17 +0000</pubDate>
<title>SeerAttention-R: Sparse Attention Adaptation for Long Reasoning</title>
<link>https://arxiv.org/abs/2506.08889</link>
<description>&lt;p&gt;&lt;img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2506.08889.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /&gt;&lt;/p&gt;&lt;p&gt;&lt;b&gt;Authors:&lt;/b&gt; Yizhao Gao, Shuming Guo, Shijie Cao, Yuqing Xia, Yu Cheng, Lei Wang, Lingxiao Ma, Yutao Sun, Tianzhu Ye, Li Dong, Hayden Kwok-Hay So, Yu Hua, Ting Cao, Fan Yang, Mao Yang&lt;/p&gt;&lt;p&gt;&lt;b&gt;Upvotes:&lt;/b&gt; 18&lt;/p&gt;&lt;p&gt;&lt;b&gt;Summary:&lt;/b&gt; We introduce SeerAttention-R, a sparse attention framework specifically tailored for the long decoding of reasoning models. Extended from SeerAttention, SeerAttention-R retains the design of learning attention sparsity through a self-distilled gating mechanism, while removing query pooling to accommodate auto-regressive decoding. With a lightweight plug-in gating, SeerAttention-R is flexible and can be easily integrated into existing pretrained model without modifying the original parameters. We demonstrate that SeerAttention-R, trained on just 0.4B tokens, maintains near-lossless reasoning accuracy with 4K token budget in AIME benchmark under large sparse attention block sizes (64/128). Using TileLang, we develop a highly optimized sparse decoding kernel that achieves near-theoretical speedups of up to 9x over FlashAttention-3 on H100 GPU at 90% sparsity. Code is available at: https://github.com/microsoft/SeerAttention.&lt;/p&gt;</description>
<guid isPermaLink="false">https://arxiv.org/abs/2506.08889</guid>
<pubDate>Tue, 10 Jun 2025 15:17:26 +0000</pubDate>
</item>
<item>
<title>Interpretable and Reliable Detection of AI-Generated Images via Grounded Reasoning in MLLMs</title>
<link>https://arxiv.org/abs/2506.07045</link>
<description>&lt;p&gt;&lt;img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2506.07045.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /&gt;&lt;/p&gt;&lt;p&gt;&lt;b&gt;Authors:&lt;/b&gt; Yikun Ji, Hong Yan, Jun Lan, Huijia Zhu, Weiqiang Wang, Qi Fan, Liqing Zhang, Jianfu Zhang&lt;/p&gt;&lt;p&gt;&lt;b&gt;Upvotes:&lt;/b&gt; 6&lt;/p&gt;&lt;p&gt;&lt;b&gt;Summary:&lt;/b&gt; The rapid advancement of image generation technologies intensifies the demand for interpretable and robust detection methods. Although existing approaches often attain high accuracy, they typically operate as black boxes without providing human-understandable justifications. Multi-modal Large Language Models (MLLMs), while not originally intended for forgery detection, exhibit strong analytical and reasoning capabilities. When properly fine-tuned, they can effectively identify AI-generated images and offer meaningful explanations. However, existing MLLMs still struggle with hallucination and often fail to align their visual interpretations with actual image content and human reasoning. To bridge this gap, we construct a dataset of AI-generated images annotated with bounding boxes and descriptive captions that highlight synthesis artifacts, establishing a foundation for human-aligned visual-textual grounded reasoning. We then finetune MLLMs through a multi-stage optimization strategy that progressively balances the objectives of accurate detection, visual localization, and coherent textual explanation. The resulting model achieves superior performance in both detecting AI-generated images and localizing visual flaws, significantly outperforming baseline methods.&lt;/p&gt;</description>
<guid isPermaLink="false">https://arxiv.org/abs/2506.07045</guid>
<pubDate>Sun, 08 Jun 2025 08:47:44 +0000</pubDate>
<title>MIRAGE: Multimodal foundation model and benchmark for comprehensive retinal OCT image analysis</title>
<link>https://arxiv.org/abs/2506.08900</link>
<description>&lt;p&gt;&lt;img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2506.08900.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /&gt;&lt;/p&gt;&lt;p&gt;&lt;b&gt;Authors:&lt;/b&gt; José Morano, Botond Fazekas, Emese Sükei, Ronald Fecso, Taha Emre, Markus Gumpinger, Georg Faustmann, Marzieh Oghbaie, Ursula Schmidt-Erfurth, Hrvoje Bogunović&lt;/p&gt;&lt;p&gt;&lt;b&gt;Upvotes:&lt;/b&gt; 2&lt;/p&gt;&lt;p&gt;&lt;b&gt;Summary:&lt;/b&gt; Artificial intelligence (AI) has become a fundamental tool for assisting clinicians in analyzing ophthalmic images, such as optical coherence tomography (OCT). However, developing AI models often requires extensive annotation, and existing models tend to underperform on independent, unseen data. Foundation models (FMs), large AI models trained on vast unlabeled datasets, have shown promise in overcoming these challenges. Nonetheless, available FMs for ophthalmology lack extensive validation, especially for segmentation tasks, and focus on a single imaging modality. In this context, we propose MIRAGE, a novel multimodal FM for the analysis of OCT and scanning laser ophthalmoscopy (SLO) images. Additionally, we propose a new evaluation benchmark with OCT/SLO classification and segmentation tasks. The comparison with general and specialized FMs and segmentation methods shows the superiority of MIRAGE in both types of tasks, highlighting its suitability as a basis for the development of robust AI systems for retinal OCT image analysis. Both MIRAGE and the evaluation benchmark are publicly available: https://github.com/j-morano/MIRAGE.&lt;/p&gt;</description>
<guid isPermaLink="false">https://arxiv.org/abs/2506.08900</guid>
<pubDate>Tue, 10 Jun 2025 15:25:55 +0000</pubDate>
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<item>
<title>Mathesis: Towards Formal Theorem Proving from Natural Languages</title>
<link>https://arxiv.org/abs/2506.07047</link>
<description>&lt;p&gt;&lt;img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2506.07047.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /&gt;&lt;/p&gt;&lt;p&gt;&lt;b&gt;Authors:&lt;/b&gt; Yu Xuejun, Jianyuan Zhong, Zijin Feng, Pengyi Zhai, Roozbeh Yousefzadeh, Wei Chong Ng, Haoxiong Liu, Ziyi Shou, Jing Xiong, Yudong Zhou, Claudia Beth Ong, Austen Jeremy Sugiarto, Yaoxi Zhang, Wai Ming Tai, Huan Cao, Dongcai Lu, Jiacheng Sun, Qiang Xu, Shen Xin, Zhenguo Li&lt;/p&gt;&lt;p&gt;&lt;b&gt;Upvotes:&lt;/b&gt; 1&lt;/p&gt;&lt;p&gt;&lt;b&gt;Summary:&lt;/b&gt; Recent advances in large language models show strong promise for formal reasoning. However, most LLM-based theorem provers have long been constrained by the need for expert-written formal statements as inputs, limiting their applicability to real-world problems expressed in natural language. We tackle this gap with Mathesis, the first end-to-end theorem proving pipeline processing informal problem statements. It contributes Mathesis-Autoformalizer, the first autoformalizer using reinforcement learning to enhance the formalization ability of natural language problems, aided by our novel LeanScorer framework for nuanced formalization quality assessment. It also proposes a Mathesis-Prover, which generates formal proofs from the formalized statements. To evaluate the real-world applicability of end-to-end formal theorem proving, we introduce Gaokao-Formal, a benchmark of 488 complex problems from China's national college entrance exam. Our approach is carefully designed, with a thorough study of each component. Experiments demonstrate Mathesis's effectiveness, with the autoformalizer outperforming the best baseline by 22% in pass-rate on Gaokao-Formal. The full system surpasses other model combinations, achieving 64% accuracy on MiniF2F with pass@32 and a state-of-the-art 18% on Gaokao-Formal.&lt;/p&gt;</description>
<guid isPermaLink="false">https://arxiv.org/abs/2506.07047</guid>
<pubDate>Sun, 08 Jun 2025 09:04:14 +0000</pubDate>
<title>SWE-Flow: Synthesizing Software Engineering Data in a Test-Driven Manner</title>
<link>https://arxiv.org/abs/2506.09003</link>
<description>&lt;p&gt;&lt;img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2506.09003.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /&gt;&lt;/p&gt;&lt;p&gt;&lt;b&gt;Authors:&lt;/b&gt; Lei Zhang, Jiaxi Yang, Min Yang, Jian Yang, Mouxiang Chen, Jiajun Zhang, Zeyu Cui, Binyuan Hui, Junyang Lin&lt;/p&gt;&lt;p&gt;&lt;b&gt;Upvotes:&lt;/b&gt; 14&lt;/p&gt;&lt;p&gt;&lt;b&gt;Summary:&lt;/b&gt; We introduce **SWE-Flow**, a novel data synthesis framework grounded in Test-Driven Development (TDD). Unlike existing software engineering data that rely on human-submitted issues, **SWE-Flow** automatically infers incremental development steps directly from unit tests, which inherently encapsulate high-level requirements. The core of **SWE-Flow** is the construction of a Runtime Dependency Graph (RDG), which precisely captures function interactions, enabling the generation of a structured, step-by-step *development schedule*. At each step, **SWE-Flow** produces a partial codebase, the corresponding unit tests, and the necessary code modifications, resulting in fully verifiable TDD tasks. With this approach, we generated 16,061 training instances and 2,020 test instances from real-world GitHub projects, creating the **SWE-Flow-Eval** benchmark. Our experiments show that fine-tuning open model on this dataset significantly improves performance in TDD-based coding. To facilitate further research, we release all code, datasets, models, and Docker images at [Github](https://github.com/Hambaobao/SWE-Flow).&lt;/p&gt;</description>
<guid isPermaLink="false">https://arxiv.org/abs/2506.09003</guid>
<pubDate>Tue, 10 Jun 2025 17:23:33 +0000</pubDate>
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<title>Frame Guidance: Training-Free Guidance for Frame-Level Control in Video Diffusion Models</title>
<link>https://arxiv.org/abs/2506.07177</link>
<description>&lt;p&gt;&lt;img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2506.07177.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /&gt;&lt;/p&gt;&lt;p&gt;&lt;b&gt;Authors:&lt;/b&gt; Sangwon Jang, Taekyung Ki, Jaehyeong Jo, Jaehong Yoon, Soo Ye Kim, Zhe Lin, Sung Ju Hwang&lt;/p&gt;&lt;p&gt;&lt;b&gt;Upvotes:&lt;/b&gt; 12&lt;/p&gt;&lt;p&gt;&lt;b&gt;Summary:&lt;/b&gt; Advancements in diffusion models have significantly improved video quality, directing attention to fine-grained controllability. However, many existing methods depend on fine-tuning large-scale video models for specific tasks, which becomes increasingly impractical as model sizes continue to grow. In this work, we present Frame Guidance, a training-free guidance for controllable video generation based on frame-level signals, such as keyframes, style reference images, sketches, or depth maps. For practical training-free guidance, we propose a simple latent processing method that dramatically reduces memory usage, and apply a novel latent optimization strategy designed for globally coherent video generation. Frame Guidance enables effective control across diverse tasks, including keyframe guidance, stylization, and looping, without any training, compatible with any video models. Experimental results show that Frame Guidance can produce high-quality controlled videos for a wide range of tasks and input signals.&lt;/p&gt;</description>
<guid isPermaLink="false">https://arxiv.org/abs/2506.07177</guid>
<pubDate>Sun, 08 Jun 2025 14:54:41 +0000</pubDate>
<title>Branched Schrödinger Bridge Matching</title>
<link>https://arxiv.org/abs/2506.09007</link>
<description>&lt;p&gt;&lt;img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2506.09007.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /&gt;&lt;/p&gt;&lt;p&gt;&lt;b&gt;Authors:&lt;/b&gt; Sophia Tang, Yinuo Zhang, Alexander Tong, Pranam Chatterjee&lt;/p&gt;&lt;p&gt;&lt;b&gt;Upvotes:&lt;/b&gt; 1&lt;/p&gt;&lt;p&gt;&lt;b&gt;Summary:&lt;/b&gt; Predicting the intermediate trajectories between an initial and target distribution is a central problem in generative modeling. Existing approaches, such as flow matching and Schr\"odinger Bridge Matching, effectively learn mappings between two distributions by modeling a single stochastic path. However, these methods are inherently limited to unimodal transitions and cannot capture branched or divergent evolution from a common origin to multiple distinct outcomes. To address this, we introduce Branched Schr\"odinger Bridge Matching (BranchSBM), a novel framework that learns branched Schr\"odinger bridges. BranchSBM parameterizes multiple time-dependent velocity fields and growth processes, enabling the representation of population-level divergence into multiple terminal distributions. We show that BranchSBM is not only more expressive but also essential for tasks involving multi-path surface navigation, modeling cell fate bifurcations from homogeneous progenitor states, and simulating diverging cellular responses to perturbations.&lt;/p&gt;</description>
<guid isPermaLink="false">https://arxiv.org/abs/2506.09007</guid>
<pubDate>Tue, 10 Jun 2025 17:29:48 +0000</pubDate>
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<item>
<title>Solving Inequality Proofs with Large Language Models</title>
<link>https://arxiv.org/abs/2506.07927</link>
<description>&lt;p&gt;&lt;img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2506.07927.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /&gt;&lt;/p&gt;&lt;p&gt;&lt;b&gt;Authors:&lt;/b&gt; Jiayi Sheng, Luna Lyu, Jikai Jin, Tony Xia, Alex Gu, James Zou, Pan Lu&lt;/p&gt;&lt;p&gt;&lt;b&gt;Upvotes:&lt;/b&gt; 14&lt;/p&gt;&lt;p&gt;&lt;b&gt;Summary:&lt;/b&gt; Inequality proving, crucial across diverse scientific and mathematical fields, tests advanced reasoning skills such as discovering tight bounds and strategic theorem application. This makes it a distinct, demanding frontier for large language models (LLMs), offering insights beyond general mathematical problem-solving. Progress in this area is hampered by existing datasets that are often scarce, synthetic, or rigidly formal. We address this by proposing an informal yet verifiable task formulation, recasting inequality proving into two automatically checkable subtasks: bound estimation and relation prediction. Building on this, we release IneqMath, an expert-curated dataset of Olympiad-level inequalities, including a test set and training corpus enriched with step-wise solutions and theorem annotations. We also develop a novel LLM-as-judge evaluation framework, combining a final-answer judge with four step-wise judges designed to detect common reasoning flaws. A systematic evaluation of 29 leading LLMs on IneqMath reveals a surprising reality: even top models like o1 achieve less than 10% overall accuracy under step-wise scrutiny; this is a drop of up to 65.5% from their accuracy considering only final answer equivalence. This discrepancy exposes fragile deductive chains and a critical gap for current LLMs between merely finding an answer and constructing a rigorous proof. Scaling model size and increasing test-time computation yield limited gains in overall proof correctness. Instead, our findings highlight promising research directions such as theorem-guided reasoning and self-refinement. Code and data are available at https://ineqmath.github.io/.&lt;/p&gt;</description>
<guid isPermaLink="false">https://arxiv.org/abs/2506.07927</guid>
<pubDate>Mon, 09 Jun 2025 16:43:38 +0000</pubDate>
<title>Seedance 1.0: Exploring the Boundaries of Video Generation Models</title>
<link>https://arxiv.org/abs/2506.09113</link>
<description>&lt;p&gt;&lt;img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2506.09113.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /&gt;&lt;/p&gt;&lt;p&gt;&lt;b&gt;Authors:&lt;/b&gt; Yu Gao, Haoyuan Guo, Tuyen Hoang, Weilin Huang, Lu Jiang, Fangyuan Kong, Huixia Li, Jiashi Li, Liang Li, Xiaojie Li, Xunsong Li, Yifu Li, Shanchuan Lin, Zhijie Lin, Jiawei Liu, Shu Liu, Xiaonan Nie, Zhiwu Qing, Yuxi Ren, Li Sun, Zhi Tian, Rui Wang, Sen Wang, Guoqiang Wei, Guohong Wu, Jie Wu, Ruiqi Xia, Fei Xiao, Xuefeng Xiao, Jiangqiao Yan, Ceyuan Yang, Jianchao Yang, Runkai Yang, Tao Yang, Yihang Yang, Zilyu Ye, Xuejiao Zeng, Yan Zeng, Heng Zhang, Yang Zhao, Xiaozheng Zheng, Peihao Zhu, Jiaxin Zou, Feilong Zuo&lt;/p&gt;&lt;p&gt;&lt;b&gt;Upvotes:&lt;/b&gt; 47&lt;/p&gt;&lt;p&gt;&lt;b&gt;Summary:&lt;/b&gt; Notable breakthroughs in diffusion modeling have propelled rapid improvements in video generation, yet current foundational model still face critical challenges in simultaneously balancing prompt following, motion plausibility, and visual quality. In this report, we introduce Seedance 1.0, a high-performance and inference-efficient video foundation generation model that integrates several core technical improvements: (i) multi-source data curation augmented with precision and meaningful video captioning, enabling comprehensive learning across diverse scenarios; (ii) an efficient architecture design with proposed training paradigm, which allows for natively supporting multi-shot generation and jointly learning of both text-to-video and image-to-video tasks. (iii) carefully-optimized post-training approaches leveraging fine-grained supervised fine-tuning, and video-specific RLHF with multi-dimensional reward mechanisms for comprehensive performance improvements; (iv) excellent model acceleration achieving ~10x inference speedup through multi-stage distillation strategies and system-level optimizations. Seedance 1.0 can generate a 5-second video at 1080p resolution only with 41.4 seconds (NVIDIA-L20). Compared to state-of-the-art video generation models, Seedance 1.0 stands out with high-quality and fast video generation having superior spatiotemporal fluidity with structural stability, precise instruction adherence in complex multi-subject contexts, native multi-shot narrative coherence with consistent subject representation.&lt;/p&gt;</description>
<guid isPermaLink="false">https://arxiv.org/abs/2506.09113</guid>
<pubDate>Tue, 10 Jun 2025 17:56:11 +0000</pubDate>
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<item>
<title>Squeeze3D: Your 3D Generation Model is Secretly an Extreme Neural Compressor</title>
<link>https://arxiv.org/abs/2506.07932</link>
<description>&lt;p&gt;&lt;img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2506.07932.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /&gt;&lt;/p&gt;&lt;p&gt;&lt;b&gt;Authors:&lt;/b&gt; Rishit Dagli, Yushi Guan, Sankeerth Durvasula, Mohammadreza Mofayezi, Nandita Vijaykumar&lt;/p&gt;&lt;p&gt;&lt;b&gt;Upvotes:&lt;/b&gt; 6&lt;/p&gt;&lt;p&gt;&lt;b&gt;Summary:&lt;/b&gt; We propose Squeeze3D, a novel framework that leverages implicit prior knowledge learnt by existing pre-trained 3D generative models to compress 3D data at extremely high compression ratios. Our approach bridges the latent spaces between a pre-trained encoder and a pre-trained generation model through trainable mapping networks. Any 3D model represented as a mesh, point cloud, or a radiance field is first encoded by the pre-trained encoder and then transformed (i.e. compressed) into a highly compact latent code. This latent code can effectively be used as an extremely compressed representation of the mesh or point cloud. A mapping network transforms the compressed latent code into the latent space of a powerful generative model, which is then conditioned to recreate the original 3D model (i.e. decompression). Squeeze3D is trained entirely on generated synthetic data and does not require any 3D datasets. The Squeeze3D architecture can be flexibly used with existing pre-trained 3D encoders and existing generative models. It can flexibly support different formats, including meshes, point clouds, and radiance fields. Our experiments demonstrate that Squeeze3D achieves compression ratios of up to 2187x for textured meshes, 55x for point clouds, and 619x for radiance fields while maintaining visual quality comparable to many existing methods. Squeeze3D only incurs a small compression and decompression latency since it does not involve training object-specific networks to compress an object.&lt;/p&gt;</description>
<guid isPermaLink="false">https://arxiv.org/abs/2506.07932</guid>
<pubDate>Mon, 09 Jun 2025 16:52:10 +0000</pubDate>
<title>Cross-Frame Representation Alignment for Fine-Tuning Video Diffusion Models</title>
<link>https://arxiv.org/abs/2506.09229</link>
<description>&lt;p&gt;&lt;img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2506.09229.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /&gt;&lt;/p&gt;&lt;p&gt;&lt;b&gt;Authors:&lt;/b&gt; Sungwon Hwang, Hyojin Jang, Kinam Kim, Minho Park, Jaegul choo&lt;/p&gt;&lt;p&gt;&lt;b&gt;Upvotes:&lt;/b&gt; 2&lt;/p&gt;&lt;p&gt;&lt;b&gt;Summary:&lt;/b&gt; Fine-tuning Video Diffusion Models (VDMs) at the user level to generate videos that reflect specific attributes of training data presents notable challenges, yet remains underexplored despite its practical importance. Meanwhile, recent work such as Representation Alignment (REPA) has shown promise in improving the convergence and quality of DiT-based image diffusion models by aligning, or assimilating, its internal hidden states with external pretrained visual features, suggesting its potential for VDM fine-tuning. In this work, we first propose a straightforward adaptation of REPA for VDMs and empirically show that, while effective for convergence, it is suboptimal in preserving semantic consistency across frames. To address this limitation, we introduce Cross-frame Representation Alignment (CREPA), a novel regularization technique that aligns hidden states of a frame with external features from neighboring frames. Empirical evaluations on large-scale VDMs, including CogVideoX-5B and Hunyuan Video, demonstrate that CREPA improves both visual fidelity and cross-frame semantic coherence when fine-tuned with parameter-efficient methods such as LoRA. We further validate CREPA across diverse datasets with varying attributes, confirming its broad applicability. Project page: https://crepavideo.github.io&lt;/p&gt;</description>
<guid isPermaLink="false">https://arxiv.org/abs/2506.09229</guid>
<pubDate>Tue, 10 Jun 2025 20:34:47 +0000</pubDate>
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<title>Thinking vs. Doing: Agents that Reason by Scaling Test-Time Interaction</title>
<link>https://arxiv.org/abs/2506.07976</link>
<description>&lt;p&gt;&lt;img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2506.07976.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /&gt;&lt;/p&gt;&lt;p&gt;&lt;b&gt;Authors:&lt;/b&gt; Junhong Shen, Hao Bai, Lunjun Zhang, Yifei Zhou, Amrith Setlur, Shengbang Tong, Diego Caples, Nan Jiang, Tong Zhang, Ameet Talwalkar, Aviral Kumar&lt;/p&gt;&lt;p&gt;&lt;b&gt;Upvotes:&lt;/b&gt; 4&lt;/p&gt;&lt;p&gt;&lt;b&gt;Summary:&lt;/b&gt; The current paradigm of test-time scaling relies on generating long reasoning traces ("thinking" more) before producing a response. In agent problems that require interaction, this can be done by generating thinking traces before acting in the world. However, this process does not allow agents to acquire new information from the environment or adapt their behavior over time. In this work, we propose to scale test-time interaction, an untapped dimension of test-time scaling that increases the agent's interaction horizon to enable running rich behaviors such as exploration, backtracking, and dynamic re-planning within a single rollout. To demonstrate the promise of this scaling dimension, we study the domain of web agents. We first show that even prompting-based interaction scaling without any training can improve task success on web benchmarks non-trivially. Building on this, we introduce TTI (Test-Time Interaction), a curriculum-based online reinforcement learning (RL) approach that trains agents by adaptively adjusting their rollout lengths. Using a Gemma 3 12B model, TTI produces state-of-the-art open-source, open-data web agents on WebVoyager and WebArena benchmarks. We further show that TTI enables agents to balance exploration and exploitation adaptively. Our results establish interaction scaling as a powerful, complementary axis to scaling per-step compute, offering new avenues for training adaptive agents.&lt;/p&gt;</description>
<guid isPermaLink="false">https://arxiv.org/abs/2506.07976</guid>
<pubDate>Mon, 09 Jun 2025 17:50:02 +0000</pubDate>
<title>UFM: A Simple Path towards Unified Dense Correspondence with Flow</title>
<link>https://arxiv.org/abs/2506.09278</link>
<description>&lt;p&gt;&lt;img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2506.09278.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /&gt;&lt;/p&gt;&lt;p&gt;&lt;b&gt;Authors:&lt;/b&gt; Yuchen Zhang, Nikhil Keetha, Chenwei Lyu, Bhuvan Jhamb, Yutian Chen, Yuheng Qiu, Jay Karhade, Shreyas Jha, Yaoyu Hu, Deva Ramanan, Sebastian Scherer, Wenshan Wang&lt;/p&gt;&lt;p&gt;&lt;b&gt;Upvotes:&lt;/b&gt; 3&lt;/p&gt;&lt;p&gt;&lt;b&gt;Summary:&lt;/b&gt; Dense image correspondence is central to many applications, such as visual odometry, 3D reconstruction, object association, and re-identification. Historically, dense correspondence has been tackled separately for wide-baseline scenarios and optical flow estimation, despite the common goal of matching content between two images. In this paper, we develop a Unified Flow &amp; Matching model (UFM), which is trained on unified data for pixels that are co-visible in both source and target images. UFM uses a simple, generic transformer architecture that directly regresses the (u,v) flow. It is easier to train and more accurate for large flows compared to the typical coarse-to-fine cost volumes in prior work. UFM is 28% more accurate than state-of-the-art flow methods (Unimatch), while also having 62% less error and 6.7x faster than dense wide-baseline matchers (RoMa). UFM is the first to demonstrate that unified training can outperform specialized approaches across both domains. This result enables fast, general-purpose correspondence and opens new directions for multi-modal, long-range, and real-time correspondence tasks.&lt;/p&gt;</description>
<guid isPermaLink="false">https://arxiv.org/abs/2506.09278</guid>
<pubDate>Tue, 10 Jun 2025 22:32:13 +0000</pubDate>
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<item>
<title>Aligning Text, Images, and 3D Structure Token-by-Token</title>
<link>https://arxiv.org/abs/2506.08002</link>
<description>&lt;p&gt;&lt;img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2506.08002.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /&gt;&lt;/p&gt;&lt;p&gt;&lt;b&gt;Authors:&lt;/b&gt; Aadarsh Sahoo, Vansh Tibrewal, Georgia Gkioxari&lt;/p&gt;&lt;p&gt;&lt;b&gt;Upvotes:&lt;/b&gt; 13&lt;/p&gt;&lt;p&gt;&lt;b&gt;Summary:&lt;/b&gt; Creating machines capable of understanding the world in 3D is essential in assisting designers that build and edit 3D environments and robots navigating and interacting within a three-dimensional space. Inspired by advances in language and image modeling, we investigate the potential of autoregressive models for a new modality: structured 3D scenes. To this end, we propose a unified LLM framework that aligns language, images, and 3D scenes and provide a detailed ''cookbook'' outlining critical design choices for achieving optimal training and performance addressing key questions related to data representation, modality-specific objectives, and more. We evaluate performance across four core 3D tasks -- rendering, recognition, instruction-following, and question-answering -- and four 3D datasets, synthetic and real-world. We extend our approach to reconstruct complex 3D object shapes by enriching our 3D modality with quantized shape encodings, and show our model's effectiveness on real-world 3D object recognition tasks. Project webpage: https://glab-caltech.github.io/kyvo/&lt;/p&gt;</description>
<guid isPermaLink="false">https://arxiv.org/abs/2506.08002</guid>
<pubDate>Mon, 09 Jun 2025 17:59:37 +0000</pubDate>
<title>Autoregressive Adversarial Post-Training for Real-Time Interactive Video Generation</title>
<link>https://arxiv.org/abs/2506.09350</link>
<description>&lt;p&gt;&lt;img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2506.09350.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /&gt;&lt;/p&gt;&lt;p&gt;&lt;b&gt;Authors:&lt;/b&gt; Shanchuan Lin, Ceyuan Yang, Hao He, Jianwen Jiang, Yuxi Ren, Xin Xia, Yang Zhao, Xuefeng Xiao, Lu Jiang&lt;/p&gt;&lt;p&gt;&lt;b&gt;Upvotes:&lt;/b&gt; 35&lt;/p&gt;&lt;p&gt;&lt;b&gt;Summary:&lt;/b&gt; Existing large-scale video generation models are computationally intensive, preventing adoption in real-time and interactive applications. In this work, we propose autoregressive adversarial post-training (AAPT) to transform a pre-trained latent video diffusion model into a real-time, interactive video generator. Our model autoregressively generates a latent frame at a time using a single neural function evaluation (1NFE). The model can stream the result to the user in real time and receive interactive responses as controls to generate the next latent frame. Unlike existing approaches, our method explores adversarial training as an effective paradigm for autoregressive generation. This not only allows us to design an architecture that is more efficient for one-step generation while fully utilizing the KV cache, but also enables training the model in a student-forcing manner that proves to be effective in reducing error accumulation during long video generation. Our experiments demonstrate that our 8B model achieves real-time, 24fps, streaming video generation at 736x416 resolution on a single H100, or 1280x720 on 8xH100 up to a minute long (1440 frames). Visit our research website at https://seaweed-apt.com/2&lt;/p&gt;</description>
<guid isPermaLink="false">https://arxiv.org/abs/2506.09350</guid>
<pubDate>Wed, 11 Jun 2025 03:04:23 +0000</pubDate>
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<title>Self Forcing: Bridging the Train-Test Gap in Autoregressive Video Diffusion</title>
<link>https://arxiv.org/abs/2506.08009</link>
<description>&lt;p&gt;&lt;img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2506.08009.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /&gt;&lt;/p&gt;&lt;p&gt;&lt;b&gt;Authors:&lt;/b&gt; Xun Huang, Zhengqi Li, Guande He, Mingyuan Zhou, Eli Shechtman&lt;/p&gt;&lt;p&gt;&lt;b&gt;Upvotes:&lt;/b&gt; 13&lt;/p&gt;&lt;p&gt;&lt;b&gt;Summary:&lt;/b&gt; We introduce Self Forcing, a novel training paradigm for autoregressive video diffusion models. It addresses the longstanding issue of exposure bias, where models trained on ground-truth context must generate sequences conditioned on their own imperfect outputs during inference. Unlike prior methods that denoise future frames based on ground-truth context frames, Self Forcing conditions each frame's generation on previously self-generated outputs by performing autoregressive rollout with key-value (KV) caching during training. This strategy enables supervision through a holistic loss at the video level that directly evaluates the quality of the entire generated sequence, rather than relying solely on traditional frame-wise objectives. To ensure training efficiency, we employ a few-step diffusion model along with a stochastic gradient truncation strategy, effectively balancing computational cost and performance. We further introduce a rolling KV cache mechanism that enables efficient autoregressive video extrapolation. Extensive experiments demonstrate that our approach achieves real-time streaming video generation with sub-second latency on a single GPU, while matching or even surpassing the generation quality of significantly slower and non-causal diffusion models. Project website: http://self-forcing.github.io/&lt;/p&gt;</description>
<guid isPermaLink="false">https://arxiv.org/abs/2506.08009</guid>
<pubDate>Mon, 09 Jun 2025 17:59:55 +0000</pubDate>
<title>A Call for Collaborative Intelligence: Why Human-Agent Systems Should Precede AI Autonomy</title>
<link>https://arxiv.org/abs/2506.09420</link>
<description>&lt;p&gt;&lt;img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2506.09420.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /&gt;&lt;/p&gt;&lt;p&gt;&lt;b&gt;Authors:&lt;/b&gt; Henry Peng Zou, Wei-Chieh Huang, Yaozu Wu, Chunyu Miao, Dongyuan Li, Aiwei Liu, Yue Zhou, Yankai Chen, Weizhi Zhang, Yangning Li, Liancheng Fang, Renhe Jiang, Philip S. Yu&lt;/p&gt;&lt;p&gt;&lt;b&gt;Upvotes:&lt;/b&gt; 0&lt;/p&gt;&lt;p&gt;&lt;b&gt;Summary:&lt;/b&gt; Recent improvements in large language models (LLMs) have led many researchers to focus on building fully autonomous AI agents. This position paper questions whether this approach is the right path forward, as these autonomous systems still have problems with reliability, transparency, and understanding the actual requirements of human. We suggest a different approach: LLM-based Human-Agent Systems (LLM-HAS), where AI works with humans rather than replacing them. By keeping human involved to provide guidance, answer questions, and maintain control, these systems can be more trustworthy and adaptable. Looking at examples from healthcare, finance, and software development, we show how human-AI teamwork can handle complex tasks better than AI working alone. We also discuss the challenges of building these collaborative systems and offer practical solutions. This paper argues that progress in AI should not be measured by how independent systems become, but by how well they can work with humans. The most promising future for AI is not in systems that take over human roles, but in those that enhance human capabilities through meaningful partnership.&lt;/p&gt;</description>
<guid isPermaLink="false">https://arxiv.org/abs/2506.09420</guid>
<pubDate>Wed, 11 Jun 2025 06:08:13 +0000</pubDate>
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<title>Seeing Voices: Generating A-Roll Video from Audio with Mirage</title>
<link>https://arxiv.org/abs/2506.08279</link>
<description>&lt;p&gt;&lt;img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2506.08279.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /&gt;&lt;/p&gt;&lt;p&gt;&lt;b&gt;Authors:&lt;/b&gt; Aditi Sundararaman, Amogh Adishesha, Andrew Jaegle, Dan Bigioi, Hyoung-Kyu Song, Jon Kyl, Justin Mao, Kevin Lan, Mojtaba Komeili, ShahRukh Athar, Sheila Babayan, Stanislau Beliasau, William Buchwalter&lt;/p&gt;&lt;p&gt;&lt;b&gt;Upvotes:&lt;/b&gt; 8&lt;/p&gt;&lt;p&gt;&lt;b&gt;Summary:&lt;/b&gt; From professional filmmaking to user-generated content, creators and consumers have long recognized that the power of video depends on the harmonious integration of what we hear (the video's audio track) with what we see (the video's image sequence). Current approaches to video generation either ignore sound to focus on general-purpose but silent image sequence generation or address both visual and audio elements but focus on restricted application domains such as re-dubbing. We introduce Mirage, an audio-to-video foundation model that excels at generating realistic, expressive output imagery from scratch given an audio input. When integrated with existing methods for speech synthesis (text-to-speech, or TTS), Mirage results in compelling multimodal video. When trained on audio-video footage of people talking (A-roll) and conditioned on audio containing speech, Mirage generates video of people delivering a believable interpretation of the performance implicit in input audio. Our central technical contribution is a unified method for training self-attention-based audio-to-video generation models, either from scratch or given existing weights. This methodology allows Mirage to retain generality as an approach to audio-to-video generation while producing outputs of superior subjective quality to methods that incorporate audio-specific architectures or loss components specific to people, speech, or details of how images or audio are captured. We encourage readers to watch and listen to the results of Mirage for themselves (see paper and comments for links).&lt;/p&gt;</description>
<guid isPermaLink="false">https://arxiv.org/abs/2506.08279</guid>
<pubDate>Mon, 09 Jun 2025 22:56:02 +0000</pubDate>
<title>Give Me FP32 or Give Me Death? Challenges and Solutions for Reproducible Reasoning</title>
<link>https://arxiv.org/abs/2506.09501</link>
<description>&lt;p&gt;&lt;img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2506.09501.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /&gt;&lt;/p&gt;&lt;p&gt;&lt;b&gt;Authors:&lt;/b&gt; Jiayi Yuan, Hao Li, Xinheng Ding, Wenya Xie, Yu-Jhe Li, Wentian Zhao, Kun Wan, Jing Shi, Xia Hu, Zirui Liu&lt;/p&gt;&lt;p&gt;&lt;b&gt;Upvotes:&lt;/b&gt; 10&lt;/p&gt;&lt;p&gt;&lt;b&gt;Summary:&lt;/b&gt; Large Language Models (LLMs) are now integral across various domains and have demonstrated impressive performance. Progress, however, rests on the premise that benchmark scores are both accurate and reproducible. We demonstrate that the reproducibility of LLM performance is fragile: changing system configuration such as evaluation batch size, GPU count, and GPU version can introduce significant difference in the generated responses. This issue is especially pronounced in reasoning models, where minor rounding differences in early tokens can cascade into divergent chains of thought, ultimately affecting accuracy. For instance, under bfloat16 precision with greedy decoding, a reasoning model like DeepSeek-R1-Distill-Qwen-7B can exhibit up to 9% variation in accuracy and 9,000 tokens difference in response length due to differences in GPU count, type, and evaluation batch size. We trace the root cause of this variability to the non-associative nature of floating-point arithmetic under limited numerical precision. This work presents the first systematic investigation into how numerical precision affects reproducibility in LLM inference. Through carefully controlled experiments across various hardware, software, and precision settings, we quantify when and how model outputs diverge. Our analysis reveals that floating-point precision -- while critical for reproducibility -- is often neglected in evaluation practices. Inspired by this, we develop a lightweight inference pipeline, dubbed LayerCast, that stores weights in 16-bit precision but performs all computations in FP32, balancing memory efficiency with numerical stability. Code is available at https://github.com/nanomaoli/llm_reproducibility.&lt;/p&gt;</description>
<guid isPermaLink="false">https://arxiv.org/abs/2506.09501</guid>
<pubDate>Wed, 11 Jun 2025 08:23:53 +0000</pubDate>
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<title>Institutional Books 1.0: A 242B token dataset from Harvard Library's collections, refined for accuracy and usability</title>
<link>https://arxiv.org/abs/2506.08300</link>
<description>&lt;p&gt;&lt;img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2506.08300.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /&gt;&lt;/p&gt;&lt;p&gt;&lt;b&gt;Authors:&lt;/b&gt; Matteo Cargnelutti, Catherine Brobston, John Hess, Jack Cushman, Kristi Mukk, Aristana Scourtas, Kyle Courtney, Greg Leppert, Amanda Watson, Martha Whitehead, Jonathan Zittrain&lt;/p&gt;&lt;p&gt;&lt;b&gt;Upvotes:&lt;/b&gt; 4&lt;/p&gt;&lt;p&gt;&lt;b&gt;Summary:&lt;/b&gt; Large language models (LLMs) use data to learn about the world in order to produce meaningful correlations and predictions. As such, the nature, scale, quality, and diversity of the datasets used to train these models, or to support their work at inference time, have a direct impact on their quality. The rapid development and adoption of LLMs of varying quality has brought into focus the scarcity of publicly available, high-quality training data and revealed an urgent need to ground the stewardship of these datasets in sustainable practices with clear provenance chains. To that end, this technical report introduces Institutional Books 1.0, a large collection of public domain books originally digitized through Harvard Library's participation in the Google Books project, beginning in 2006. Working with Harvard Library, we extracted, analyzed, and processed these volumes into an extensively-documented dataset of historic texts. This analysis covers the entirety of Harvard Library's collection scanned as part of that project, originally spanning 1,075,899 volumes written in over 250 different languages for a total of approximately 250 billion tokens. As part of this initial release, the OCR-extracted text (original and post-processed) as well as the metadata (bibliographic, source, and generated) of the 983,004 volumes, or 242B tokens, identified as being in the public domain have been made available. This report describes this project's goals and methods as well as the results of the analyses we performed, all in service of making this historical collection more accessible and easier for humans and machines alike to filter, read and use.&lt;/p&gt;</description>
<guid isPermaLink="false">https://arxiv.org/abs/2506.08300</guid>
<pubDate>Tue, 10 Jun 2025 00:11:30 +0000</pubDate>
<title>Query-Level Uncertainty in Large Language Models</title>
<link>https://arxiv.org/abs/2506.09669</link>
<description>&lt;p&gt;&lt;img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2506.09669.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /&gt;&lt;/p&gt;&lt;p&gt;&lt;b&gt;Authors:&lt;/b&gt; Lihu Chen, Gaël Varoquaux&lt;/p&gt;&lt;p&gt;&lt;b&gt;Upvotes:&lt;/b&gt; 1&lt;/p&gt;&lt;p&gt;&lt;b&gt;Summary:&lt;/b&gt; It is important for Large Language Models to be aware of the boundary of their knowledge, the mechanism of identifying known and unknown queries. This type of awareness can help models perform adaptive inference, such as invoking RAG, engaging in slow and deep thinking, or adopting the abstention mechanism, which is beneficial to the development of efficient and trustworthy AI. In this work, we propose a method to detect knowledge boundaries via Query-Level Uncertainty, which aims to determine if the model is able to address a given query without generating any tokens. To this end, we introduce a novel and training-free method called Internal Confidence, which leverages self-evaluations across layers and tokens. Empirical results on both factual QA and mathematical reasoning tasks demonstrate that our internal confidence can outperform several baselines. Furthermore, we showcase that our proposed method can be used for efficient RAG and model cascading, which is able to reduce inference costs while maintaining performance.&lt;/p&gt;</description>
<guid isPermaLink="false">https://arxiv.org/abs/2506.09669</guid>
<pubDate>Wed, 11 Jun 2025 12:39:48 +0000</pubDate>
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<title>DRAGged into Conflicts: Detecting and Addressing Conflicting Sources in Search-Augmented LLMs</title>
<link>https://arxiv.org/abs/2506.08500</link>
<description>&lt;p&gt;&lt;img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2506.08500.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /&gt;&lt;/p&gt;&lt;p&gt;&lt;b&gt;Authors:&lt;/b&gt; Arie Cattan, Alon Jacovi, Ori Ram, Jonathan Herzig, Roee Aharoni, Sasha Goldshtein, Eran Ofek, Idan Szpektor, Avi Caciularu&lt;/p&gt;&lt;p&gt;&lt;b&gt;Upvotes:&lt;/b&gt; 4&lt;/p&gt;&lt;p&gt;&lt;b&gt;Summary:&lt;/b&gt; Retrieval Augmented Generation (RAG) is a commonly used approach for enhancing large language models (LLMs) with relevant and up-to-date information. However, the retrieved sources can often contain conflicting information and it remains unclear how models should address such discrepancies. In this work, we first propose a novel taxonomy of knowledge conflict types in RAG, along with the desired model behavior for each type. We then introduce CONFLICTS, a high-quality benchmark with expert annotations of conflict types in a realistic RAG setting. CONFLICTS is the first benchmark that enables tracking progress on how models address a wide range of knowledge conflicts. We conduct extensive experiments on this benchmark, showing that LLMs often struggle to appropriately resolve conflicts between sources. While prompting LLMs to explicitly reason about the potential conflict in the retrieved documents significantly improves the quality and appropriateness of their responses, substantial room for improvement in future research remains.&lt;/p&gt;</description>
<guid isPermaLink="false">https://arxiv.org/abs/2506.08500</guid>
<pubDate>Tue, 10 Jun 2025 06:52:57 +0000</pubDate>
<title>Vision Matters: Simple Visual Perturbations Can Boost Multimodal Math Reasoning</title>
<link>https://arxiv.org/abs/2506.09736</link>
<description>&lt;p&gt;&lt;img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2506.09736.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /&gt;&lt;/p&gt;&lt;p&gt;&lt;b&gt;Authors:&lt;/b&gt; Yuting Li, Lai Wei, Kaipeng Zheng, Jingyuan Huang, Linghe Kong, Lichao Sun, Weiran Huang&lt;/p&gt;&lt;p&gt;&lt;b&gt;Upvotes:&lt;/b&gt; 4&lt;/p&gt;&lt;p&gt;&lt;b&gt;Summary:&lt;/b&gt; Despite the rapid progress of multimodal large language models (MLLMs), they have largely overlooked the importance of visual processing. In a simple yet revealing experiment, we interestingly find that language-only models, when provided with image captions, can achieve comparable or even better performance than MLLMs that consume raw visual inputs. This suggests that current MLLMs may generate accurate visual descriptions but fail to effectively integrate them during reasoning. Motivated by this, we propose a simple visual perturbation framework that enhances perceptual robustness without requiring algorithmic modifications or additional training data. Our approach introduces three targeted perturbations: distractor concatenation, dominance-preserving mixup, and random rotation, that can be easily integrated into existing post-training pipelines including SFT, DPO, and GRPO. Through extensive experiments across multiple datasets, we demonstrate consistent improvements in mathematical reasoning performance, with gains comparable to those achieved through algorithmic changes. Additionally, we achieve competitive performance among open-source 7B RL-tuned models by training Qwen2.5-VL-7B with visual perturbation. Through comprehensive ablation studies, we analyze the effectiveness of different perturbation strategies, revealing that each perturbation type contributes uniquely to different aspects of visual reasoning. Our findings highlight the critical role of visual perturbation in multimodal mathematical reasoning: better reasoning begins with better seeing. Our code is available at https://github.com/YutingLi0606/Vision-Matters.&lt;/p&gt;</description>
<guid isPermaLink="false">https://arxiv.org/abs/2506.09736</guid>
<pubDate>Wed, 11 Jun 2025 13:39:46 +0000</pubDate>
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<title>RuleReasoner: Reinforced Rule-based Reasoning via Domain-aware Dynamic Sampling</title>
<link>https://arxiv.org/abs/2506.08672</link>
<description>&lt;p&gt;&lt;img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2506.08672.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /&gt;&lt;/p&gt;&lt;p&gt;&lt;b&gt;Authors:&lt;/b&gt; Yang Liu, Jiaqi Li, Zilong Zheng&lt;/p&gt;&lt;p&gt;&lt;b&gt;Upvotes:&lt;/b&gt; 23&lt;/p&gt;&lt;p&gt;&lt;b&gt;Summary:&lt;/b&gt; Rule-based reasoning has been acknowledged as one of the fundamental problems in reasoning, while deviations in rule formats, types, and complexity in real-world applications pose severe challenges. Recent studies have shown that large reasoning models (LRMs) have remarkable reasoning capabilities, and their performance is substantially enhanced by reinforcement learning (RL). However, it remains an open question whether small reasoning models (SRMs) can learn rule-based reasoning effectively with robust generalization across diverse tasks and domains. To address this, we introduce Reinforced Rule-based Reasoning, a.k.a. RuleReasoner, a simple yet effective method to conduct rule-based reasoning via a wide collection of curated tasks and a novel domain-aware dynamic sampling approach. Specifically, RuleReasoner resamples each training batch by updating the sampling weights of different domains based on historical rewards. This facilitates domain augmentation and flexible online learning schedules for RL, obviating the need for pre-hoc human-engineered mix-training recipes used in existing methods. Empirical evaluations on in-distribution (ID) and out-of-distribution (OOD) benchmarks reveal that RuleReasoner outperforms frontier LRMs by a significant margin (Delta4.1% average points on eight ID tasks and Delta10.4% average points on three OOD tasks over OpenAI-o1). Notably, our approach also exhibits higher computational efficiency compared to prior dynamic sampling methods for RL.&lt;/p&gt;</description>
<guid isPermaLink="false">https://arxiv.org/abs/2506.08672</guid>
<pubDate>Tue, 10 Jun 2025 10:31:21 +0000</pubDate>
<title>ComfyUI-R1: Exploring Reasoning Models for Workflow Generation</title>
<link>https://arxiv.org/abs/2506.09790</link>
<description>&lt;p&gt;&lt;img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2506.09790.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /&gt;&lt;/p&gt;&lt;p&gt;&lt;b&gt;Authors:&lt;/b&gt; Zhenran Xu, Yiyu Wang, Xue Yang, Longyue Wang, Weihua Luo, Kaifu Zhang, Baotian Hu, Min Zhang&lt;/p&gt;&lt;p&gt;&lt;b&gt;Upvotes:&lt;/b&gt; 28&lt;/p&gt;&lt;p&gt;&lt;b&gt;Summary:&lt;/b&gt; AI-generated content has evolved from monolithic models to modular workflows, particularly on platforms like ComfyUI, enabling customization in creative pipelines. However, crafting effective workflows requires great expertise to orchestrate numerous specialized components, presenting a steep learning curve for users. To address this challenge, we introduce ComfyUI-R1, the first large reasoning model for automated workflow generation. Starting with our curated dataset of 4K workflows, we construct long chain-of-thought (CoT) reasoning data, including node selection, workflow planning, and code-level workflow representation. ComfyUI-R1 is trained through a two-stage framework: (1) CoT fine-tuning for cold start, adapting models to the ComfyUI domain; (2) reinforcement learning for incentivizing reasoning capability, guided by a fine-grained rule-metric hybrid reward, ensuring format validity, structural integrity, and node-level fidelity. Experiments show that our 7B-parameter model achieves a 97\% format validity rate, along with high pass rate, node-level and graph-level F1 scores, significantly surpassing prior state-of-the-art methods that employ leading closed-source models such as GPT-4o and Claude series. Further analysis highlights the critical role of the reasoning process and the advantage of transforming workflows into code. Qualitative comparison reveals our strength in synthesizing intricate workflows with diverse nodes, underscoring the potential of long CoT reasoning in AI art creation.&lt;/p&gt;</description>
<guid isPermaLink="false">https://arxiv.org/abs/2506.09790</guid>
<pubDate>Wed, 11 Jun 2025 14:35:15 +0000</pubDate>
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<title>DiscoVLA: Discrepancy Reduction in Vision, Language, and Alignment for Parameter-Efficient Video-Text Retrieval</title>
<link>https://arxiv.org/abs/2506.08887</link>
<description>&lt;p&gt;&lt;img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2506.08887.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /&gt;&lt;/p&gt;&lt;p&gt;&lt;b&gt;Authors:&lt;/b&gt; Leqi Shen, Guoqiang Gong, Tianxiang Hao, Tao He, Yifeng Zhang, Pengzhang Liu, Sicheng Zhao, Jungong Han, Guiguang Ding&lt;/p&gt;&lt;p&gt;&lt;b&gt;Upvotes:&lt;/b&gt; 4&lt;/p&gt;&lt;p&gt;&lt;b&gt;Summary:&lt;/b&gt; The parameter-efficient adaptation of the image-text pretraining model CLIP for video-text retrieval is a prominent area of research. While CLIP is focused on image-level vision-language matching, video-text retrieval demands comprehensive understanding at the video level. Three key discrepancies emerge in the transfer from image-level to video-level: vision, language, and alignment. However, existing methods mainly focus on vision while neglecting language and alignment. In this paper, we propose Discrepancy Reduction in Vision, Language, and Alignment (DiscoVLA), which simultaneously mitigates all three discrepancies. Specifically, we introduce Image-Video Features Fusion to integrate image-level and video-level features, effectively tackling both vision and language discrepancies. Additionally, we generate pseudo image captions to learn fine-grained image-level alignment. To mitigate alignment discrepancies, we propose Image-to-Video Alignment Distillation, which leverages image-level alignment knowledge to enhance video-level alignment. Extensive experiments demonstrate the superiority of our DiscoVLA. In particular, on MSRVTT with CLIP (ViT-B/16), DiscoVLA outperforms previous methods by 1.5% in R@1, reaching a final score of 50.5% R@1. The code is available at https://github.com/LunarShen/DsicoVLA.&lt;/p&gt;</description>
<guid isPermaLink="false">https://arxiv.org/abs/2506.08887</guid>
<pubDate>Tue, 10 Jun 2025 15:16:40 +0000</pubDate>
<title>SAFE: Multitask Failure Detection for Vision-Language-Action Models</title>
<link>https://arxiv.org/abs/2506.09937</link>
<description>&lt;p&gt;&lt;img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2506.09937.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /&gt;&lt;/p&gt;&lt;p&gt;&lt;b&gt;Authors:&lt;/b&gt; Qiao Gu, Yuanliang Ju, Shengxiang Sun, Igor Gilitschenski, Haruki Nishimura, Masha Itkina, Florian Shkurti&lt;/p&gt;&lt;p&gt;&lt;b&gt;Upvotes:&lt;/b&gt; 7&lt;/p&gt;&lt;p&gt;&lt;b&gt;Summary:&lt;/b&gt; While vision-language-action models (VLAs) have shown promising robotic behaviors across a diverse set of manipulation tasks, they achieve limited success rates when deployed on novel tasks out-of-the-box. To allow these policies to safely interact with their environments, we need a failure detector that gives a timely alert such that the robot can stop, backtrack, or ask for help. However, existing failure detectors are trained and tested only on one or a few specific tasks, while VLAs require the detector to generalize and detect failures also in unseen tasks and novel environments. In this paper, we introduce the multitask failure detection problem and propose SAFE, a failure detector for generalist robot policies such as VLAs. We analyze the VLA feature space and find that VLAs have sufficient high-level knowledge about task success and failure, which is generic across different tasks. Based on this insight, we design SAFE to learn from VLA internal features and predict a single scalar indicating the likelihood of task failure. SAFE is trained on both successful and failed rollouts, and is evaluated on unseen tasks. SAFE is compatible with different policy architectures. We test it on OpenVLA, pi_0, and pi_0-FAST in both simulated and real-world environments extensively. We compare SAFE with diverse baselines and show that SAFE achieves state-of-the-art failure detection performance and the best trade-off between accuracy and detection time using conformal prediction. More qualitative results can be found at https://vla-safe.github.io/.&lt;/p&gt;</description>
<guid isPermaLink="false">https://arxiv.org/abs/2506.09937</guid>
<pubDate>Wed, 11 Jun 2025 16:59:13 +0000</pubDate>
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<title>Autoregressive Semantic Visual Reconstruction Helps VLMs Understand Better</title>
<link>https://arxiv.org/abs/2506.09040</link>
<description>&lt;p&gt;&lt;img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2506.09040.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /&gt;&lt;/p&gt;&lt;p&gt;&lt;b&gt;Authors:&lt;/b&gt; Dianyi Wang, Wei Song, Yikun Wang, Siyuan Wang, Kaicheng Yu, Zhongyu Wei, Jiaqi Wang&lt;/p&gt;&lt;p&gt;&lt;b&gt;Upvotes:&lt;/b&gt; 26&lt;/p&gt;&lt;p&gt;&lt;b&gt;Summary:&lt;/b&gt; Typical large vision-language models (LVLMs) apply autoregressive supervision solely to textual sequences, without fully incorporating the visual modality into the learning process. This results in three key limitations: (1) an inability to utilize images without accompanying captions, (2) the risk that captions omit critical visual details, and (3) the challenge that certain vision-centric content cannot be adequately conveyed through text. As a result, current LVLMs often prioritize vision-to-language alignment while potentially overlooking fine-grained visual information. While some prior works have explored autoregressive image generation, effectively leveraging autoregressive visual supervision to enhance image understanding remains an open challenge. In this paper, we introduce Autoregressive Semantic Visual Reconstruction (ASVR), which enables joint learning of visual and textual modalities within a unified autoregressive framework. We show that autoregressively reconstructing the raw visual appearance of images does not enhance and may even impair multimodal understanding. In contrast, autoregressively reconstructing the semantic representation of images consistently improves comprehension. Notably, we find that even when models are given continuous image features as input, they can effectively reconstruct discrete semantic tokens, resulting in stable and consistent improvements across a wide range of multimodal understanding benchmarks. Our approach delivers significant performance gains across varying data scales (556k-2M) and types of LLM bacbones. Specifically, ASVR improves LLaVA-1.5 by 5% in average scores across 14 multimodal benchmarks. The code is available at https://github.com/AlenjandroWang/ASVR.&lt;/p&gt;</description>
<guid isPermaLink="false">https://arxiv.org/abs/2506.09040</guid>
<pubDate>Tue, 10 Jun 2025 17:57:50 +0000</pubDate>
<title>Kvasir-VQA-x1: A Multimodal Dataset for Medical Reasoning and Robust MedVQA in Gastrointestinal Endoscopy</title>
<link>https://arxiv.org/abs/2506.09958</link>
<description>&lt;p&gt;&lt;img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2506.09958.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /&gt;&lt;/p&gt;&lt;p&gt;&lt;b&gt;Authors:&lt;/b&gt; Sushant Gautam, Michael A. Riegler, Pål Halvorsen&lt;/p&gt;&lt;p&gt;&lt;b&gt;Upvotes:&lt;/b&gt; 1&lt;/p&gt;&lt;p&gt;&lt;b&gt;Summary:&lt;/b&gt; Medical Visual Question Answering (MedVQA) is a promising field for developing clinical decision support systems, yet progress is often limited by the available datasets, which can lack clinical complexity and visual diversity. To address these gaps, we introduce Kvasir-VQA-x1, a new, large-scale dataset for gastrointestinal (GI) endoscopy. Our work significantly expands upon the original Kvasir-VQA by incorporating 159,549 new question-answer pairs that are designed to test deeper clinical reasoning. We developed a systematic method using large language models to generate these questions, which are stratified by complexity to better assess a model's inference capabilities. To ensure our dataset prepares models for real-world clinical scenarios, we have also introduced a variety of visual augmentations that mimic common imaging artifacts. The dataset is structured to support two main evaluation tracks: one for standard VQA performance and another to test model robustness against these visual perturbations. By providing a more challenging and clinically relevant benchmark, Kvasir-VQA-x1 aims to accelerate the development of more reliable and effective multimodal AI systems for use in clinical settings. The dataset is fully accessible and adheres to FAIR data principles, making it a valuable resource for the wider research community. Code and data: https://github.com/Simula/Kvasir-VQA-x1 and https://huggingface.co/datasets/SimulaMet/Kvasir-VQA-x1&lt;/p&gt;</description>
<guid isPermaLink="false">https://arxiv.org/abs/2506.09958</guid>
<pubDate>Wed, 11 Jun 2025 17:31:38 +0000</pubDate>
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<title>InterActHuman: Multi-Concept Human Animation with Layout-Aligned Audio Conditions</title>
<link>https://arxiv.org/abs/2506.09984</link>
<description>&lt;p&gt;&lt;img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2506.09984.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /&gt;&lt;/p&gt;&lt;p&gt;&lt;b&gt;Authors:&lt;/b&gt; Zhenzhi Wang, Jiaqi Yang, Jianwen Jiang, Chao Liang, Gaojie Lin, Zerong Zheng, Ceyuan Yang, Dahua Lin&lt;/p&gt;&lt;p&gt;&lt;b&gt;Upvotes:&lt;/b&gt; 11&lt;/p&gt;&lt;p&gt;&lt;b&gt;Summary:&lt;/b&gt; End-to-end human animation with rich multi-modal conditions, e.g., text, image and audio has achieved remarkable advancements in recent years. However, most existing methods could only animate a single subject and inject conditions in a global manner, ignoring scenarios that multiple concepts could appears in the same video with rich human-human interactions and human-object interactions. Such global assumption prevents precise and per-identity control of multiple concepts including humans and objects, therefore hinders applications. In this work, we discard the single-entity assumption and introduce a novel framework that enforces strong, region-specific binding of conditions from modalities to each identity's spatiotemporal footprint. Given reference images of multiple concepts, our method could automatically infer layout information by leveraging a mask predictor to match appearance cues between the denoised video and each reference appearance. Furthermore, we inject local audio condition into its corresponding region to ensure layout-aligned modality matching in a iterative manner. This design enables the high-quality generation of controllable multi-concept human-centric videos. Empirical results and ablation studies validate the effectiveness of our explicit layout control for multi-modal conditions compared to implicit counterparts and other existing methods.&lt;/p&gt;</description>
<guid isPermaLink="false">https://arxiv.org/abs/2506.09984</guid>
<pubDate>Wed, 11 Jun 2025 17:57:09 +0000</pubDate>
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<title>Multiverse: Your Language Models Secretly Decide How to Parallelize and Merge Generation</title>
<link>https://arxiv.org/abs/2506.09991</link>
<description>&lt;p&gt;&lt;img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2506.09991.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /&gt;&lt;/p&gt;&lt;p&gt;&lt;b&gt;Authors:&lt;/b&gt; Xinyu Yang, Yuwei An, Hongyi Liu, Tianqi Chen, Beidi Chen&lt;/p&gt;&lt;p&gt;&lt;b&gt;Upvotes:&lt;/b&gt; 30&lt;/p&gt;&lt;p&gt;&lt;b&gt;Summary:&lt;/b&gt; Autoregressive Large Language Models (AR-LLMs) frequently exhibit implicit parallelism in sequential generation. Inspired by this, we introduce Multiverse, a new generative model that enables natively parallel generation. Multiverse internalizes a MapReduce paradigm, generating automatically through three stages: (i) a Map stage for adaptive task decomposition, (ii) a Process stage for parallel subtask execution, and (iii) a Reduce stage for lossless result synthesis. Next, we build a real-world Multiverse reasoning model with co-design of data, algorithm, and system, enabling rapid and seamless transfer from frontier AR-LLMs. Starting from sequential reasoning chains, we create Multiverse 1K by converting them into structured training data using an automated LLM-assisted pipeline, avoiding costly human annotations. Algorithmically, we design Multiverse Attention to separate parallel reasoning steps while keeping compatibility with causal attention for efficient training. Systematically, we implement Multiverse Engine to enable parallel inference. It features a dedicated scheduler that dynamically switches between sequential and parallel generation, triggered directly by the model. After a 3-hour fine-tuning with 1K examples, our Multiverse-32B stands as the only open-sourced non-AR model achieving performance on par with leading AR-LLMs of the same scale, evidenced by AIME24 &amp; 25 scores of 54% and 46%, respectively. Moreover, our budget control experiments show that Multiverse-32B exhibits superior scaling, outperforming AR-LLMs by 1.87% on average using the same context length. Such scaling further leads to practical efficiency gain, achieving up to 2x speedup across varying batch sizes. We have open-sourced the entire Multiverse ecosystem, including data, model weights, engine, supporting tools, as well as complete data curation prompts and detailed training and evaluation recipes.&lt;/p&gt;</description>
<guid isPermaLink="false">https://arxiv.org/abs/2506.09991</guid>
<pubDate>Wed, 11 Jun 2025 17:59:23 +0000</pubDate>
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<item>
<title>PlayerOne: Egocentric World Simulator</title>
<link>https://arxiv.org/abs/2506.09995</link>
<description>&lt;p&gt;&lt;img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2506.09995.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /&gt;&lt;/p&gt;&lt;p&gt;&lt;b&gt;Authors:&lt;/b&gt; Yuanpeng Tu, Hao Luo, Xi Chen, Xiang Bai, Fan Wang, Hengshuang Zhao&lt;/p&gt;&lt;p&gt;&lt;b&gt;Upvotes:&lt;/b&gt; 24&lt;/p&gt;&lt;p&gt;&lt;b&gt;Summary:&lt;/b&gt; We introduce PlayerOne, the first egocentric realistic world simulator, facilitating immersive and unrestricted exploration within vividly dynamic environments. Given an egocentric scene image from the user, PlayerOne can accurately construct the corresponding world and generate egocentric videos that are strictly aligned with the real scene human motion of the user captured by an exocentric camera. PlayerOne is trained in a coarse-to-fine pipeline that first performs pretraining on large-scale egocentric text-video pairs for coarse-level egocentric understanding, followed by finetuning on synchronous motion-video data extracted from egocentric-exocentric video datasets with our automatic construction pipeline. Besides, considering the varying importance of different components, we design a part-disentangled motion injection scheme, enabling precise control of part-level movements. In addition, we devise a joint reconstruction framework that progressively models both the 4D scene and video frames, ensuring scene consistency in the long-form video generation. Experimental results demonstrate its great generalization ability in precise control of varying human movements and worldconsistent modeling of diverse scenarios. It marks the first endeavor into egocentric real-world simulation and can pave the way for the community to delve into fresh frontiers of world modeling and its diverse applications.&lt;/p&gt;</description>
<guid isPermaLink="false">https://arxiv.org/abs/2506.09995</guid>
<pubDate>Wed, 11 Jun 2025 17:59:53 +0000</pubDate>
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