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<docs>http://www.rssboard.org/rss-specification</docs>
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<generator>python-feedgen</generator>
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<language>en</language>
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<lastBuildDate>Mon, 18 Aug 2025 00:02:51 +0000</lastBuildDate>
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<lastBuildDate>Tue, 19 Aug 2025 00:02:19 +0000</lastBuildDate>
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<title>PRELUDE: A Benchmark Designed to Require Global Comprehension and Reasoning over Long Contexts</title>
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<link>https://arxiv.org/abs/2508.09848</link>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2508.09848.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Mo Yu, Tsz Ting Chung, Chulun Zhou, Tong Li, Rui Lu, Jiangnan Li, Liyan Xu, Haoshu Lu, Ning Zhang, Jing Li, Jie Zhou</p><p><b>Upvotes:</b> 42</p><p><b>Summary:</b> We introduce PRELUDE, a benchmark for evaluating long-context understanding through the task of determining whether a character's prequel story is consistent with the canonical narrative of the original book. Our task poses a stronger demand for global comprehension and deep reasoning than existing benchmarks -- as the prequels are not part of the original story, assessing their plausibility typically requires searching and integrating information that is only indirectly related. Empirically, 88% of instances require evidence from multiple parts of the narrative. Experimental results highlight the challenge of our task: in-context learning, RAG and in-domain training with state-of-the-art LLMs, and commercial DeepResearch services, lag behind humans by >15%. A further human study reveals that models often produce correct answers with flawed reasoning, leading to an over 30% gap in reasoning accuracy compared to humans. These findings underscore the substantial room for improvement in long-context understanding and reasoning.</p></description>
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<guid isPermaLink="false">https://arxiv.org/abs/2508.09848</guid>
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<pubDate>Wed, 13 Aug 2025 14:28:25 +0000</pubDate>
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<title>SPARSE Data, Rich Results: Few-Shot Semi-Supervised Learning via Class-Conditioned Image Translation</title>
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<link>https://arxiv.org/abs/2508.06429</link>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2508.06429.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Guido Manni, Clemente Lauretti, Loredana Zollo, Paolo Soda</p><p><b>Upvotes:</b> 2</p><p><b>Summary:</b> Deep learning has revolutionized medical imaging, but its effectiveness is severely limited by insufficient labeled training data. This paper introduces a novel GAN-based semi-supervised learning framework specifically designed for low labeled-data regimes, evaluated across settings with 5 to 50 labeled samples per class. Our approach integrates three specialized neural networks -- a generator for class-conditioned image translation, a discriminator for authenticity assessment and classification, and a dedicated classifier -- within a three-phase training framework. The method alternates between supervised training on limited labeled data and unsupervised learning that leverages abundant unlabeled images through image-to-image translation rather than generation from noise. We employ ensemble-based pseudo-labeling that combines confidence-weighted predictions from the discriminator and classifier with temporal consistency through exponential moving averaging, enabling reliable label estimation for unlabeled data. Comprehensive evaluation across eleven MedMNIST datasets demonstrates that our approach achieves statistically significant improvements over six state-of-the-art GAN-based semi-supervised methods, with particularly strong performance in the extreme 5-shot setting where the scarcity of labeled data is most challenging. The framework maintains its superiority across all evaluated settings (5, 10, 20, and 50 shots per class). Our approach offers a practical solution for medical imaging applications where annotation costs are prohibitive, enabling robust classification performance even with minimal labeled data. Code is available at https://github.com/GuidoManni/SPARSE.</p></description>
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<guid isPermaLink="false">https://arxiv.org/abs/2508.06429</guid>
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<pubDate>Fri, 08 Aug 2025 16:16:43 +0000</pubDate>
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<item>
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<title>We-Math 2.0: A Versatile MathBook System for Incentivizing Visual Mathematical Reasoning</title>
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<link>https://arxiv.org/abs/2508.10433</link>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2508.10433.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Runqi Qiao, Qiuna Tan, Peiqing Yang, Yanzi Wang, Xiaowan Wang, Enhui Wan, Sitong Zhou, Guanting Dong, Yuchen Zeng, Yida Xu, Jie Wang, Chong Sun, Chen Li, Honggang Zhang</p><p><b>Upvotes:</b> 130</p><p><b>Summary:</b> Multimodal Large Language Models (MLLMs) have demonstrated impressive capabilities across various tasks, but still struggle with complex mathematical reasoning. Existing research primarily focuses on dataset construction and method optimization, often overlooking two critical aspects: comprehensive knowledge-driven design and model-centric data space modeling. In this paper, we introduce We-Math 2.0, a unified system that integrates a structured mathematical knowledge system, model-centric data space modeling, and a reinforcement learning (RL)-based training paradigm to comprehensively enhance the mathematical reasoning abilities of MLLMs. The key contributions of We-Math 2.0 are fourfold: (1) MathBook Knowledge System: We construct a five-level hierarchical system encompassing 491 knowledge points and 1,819 fundamental principles. (2) MathBook-Standard & Pro: We develop MathBook-Standard, a dataset that ensures broad conceptual coverage and flexibility through dual expansion. Additionally, we define a three-dimensional difficulty space and generate 7 progressive variants per problem to build MathBook-Pro, a challenging dataset for robust training. (3) MathBook-RL: We propose a two-stage RL framework comprising: (i) Cold-Start Fine-tuning, which aligns the model with knowledge-oriented chain-of-thought reasoning; and (ii) Progressive Alignment RL, leveraging average-reward learning and dynamic data scheduling to achieve progressive alignment across difficulty levels. (4) MathBookEval: We introduce a comprehensive benchmark covering all 491 knowledge points with diverse reasoning step distributions. Experimental results show that MathBook-RL performs competitively with existing baselines on four widely-used benchmarks and achieves strong results on MathBookEval, suggesting promising generalization in mathematical reasoning.</p></description>
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<guid isPermaLink="false">https://arxiv.org/abs/2508.10433</guid>
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<pubDate>Thu, 14 Aug 2025 08:15:41 +0000</pubDate>
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<title>DINOv3</title>
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<link>https://arxiv.org/abs/2508.10104</link>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2508.10104.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Oriane Siméoni, Huy V. Vo, Maximilian Seitzer, Federico Baldassarre, Maxime Oquab, Cijo Jose, Vasil Khalidov, Marc Szafraniec, Seungeun Yi, Michaël Ramamonjisoa, Francisco Massa, Daniel Haziza, Luca Wehrstedt, Jianyuan Wang, Timothée Darcet, Théo Moutakanni, Leonel Sentana, Claire Roberts, Andrea Vedaldi, Jamie Tolan, John Brandt, Camille Couprie, Julien Mairal, Hervé Jégou, Patrick Labatut, Piotr Bojanowski</p><p><b>Upvotes:</b> 48</p><p><b>Summary:</b> Self-supervised learning holds the promise of eliminating the need for manual data annotation, enabling models to scale effortlessly to massive datasets and larger architectures. By not being tailored to specific tasks or domains, this training paradigm has the potential to learn visual representations from diverse sources, ranging from natural to aerial images -- using a single algorithm. This technical report introduces DINOv3, a major milestone toward realizing this vision by leveraging simple yet effective strategies. First, we leverage the benefit of scaling both dataset and model size by careful data preparation, design, and optimization. Second, we introduce a new method called Gram anchoring, which effectively addresses the known yet unsolved issue of dense feature maps degrading during long training schedules. Finally, we apply post-hoc strategies that further enhance our models' flexibility with respect to resolution, model size, and alignment with text. As a result, we present a versatile vision foundation model that outperforms the specialized state of the art across a broad range of settings, without fine-tuning. DINOv3 produces high-quality dense features that achieve outstanding performance on various vision tasks, significantly surpassing previous self- and weakly-supervised foundation models. We also share the DINOv3 suite of vision models, designed to advance the state of the art on a wide spectrum of tasks and data by providing scalable solutions for diverse resource constraints and deployment scenarios.</p></description>
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<guid isPermaLink="false">https://arxiv.org/abs/2508.10104</guid>
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<pubDate>Wed, 13 Aug 2025 18:00:55 +0000</pubDate>
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<title>When Explainability Meets Privacy: An Investigation at the Intersection of Post-hoc Explainability and Differential Privacy in the Context of Natural Language Processing</title>
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<link>https://arxiv.org/abs/2508.10482</link>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2508.10482.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Mahdi Dhaini, Stephen Meisenbacher, Ege Erdogan, Florian Matthes, Gjergji Kasneci</p><p><b>Upvotes:</b> 0</p><p><b>Summary:</b> In the study of trustworthy Natural Language Processing (NLP), a number of important research fields have emerged, including that of explainability and privacy. While research interest in both explainable and privacy-preserving NLP has increased considerably in recent years, there remains a lack of investigation at the intersection of the two. This leaves a considerable gap in understanding of whether achieving both explainability and privacy is possible, or whether the two are at odds with each other. In this work, we conduct an empirical investigation into the privacy-explainability trade-off in the context of NLP, guided by the popular overarching methods of Differential Privacy (DP) and Post-hoc Explainability. Our findings include a view into the intricate relationship between privacy and explainability, which is formed by a number of factors, including the nature of the downstream task and choice of the text privatization and explainability method. In this, we highlight the potential for privacy and explainability to co-exist, and we summarize our findings in a collection of practical recommendations for future work at this important intersection.</p></description>
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<guid isPermaLink="false">https://arxiv.org/abs/2508.10482</guid>
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<pubDate>Thu, 14 Aug 2025 09:34:29 +0000</pubDate>
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<title>XQuant: Breaking the Memory Wall for LLM Inference with KV Cache Rematerialization</title>
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<link>https://arxiv.org/abs/2508.10395</link>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2508.10395.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Aditya Tomar, Coleman Hooper, Minjae Lee, Haocheng Xi, Rishabh Tiwari, Wonjun Kang, Luca Manolache, Michael W. Mahoney, Kurt Keutzer, Amir Gholami</p><p><b>Upvotes:</b> 15</p><p><b>Summary:</b> Although LLM inference has emerged as a critical workload for many downstream applications, efficiently inferring LLMs is challenging due to the substantial memory footprint and bandwidth requirements. In parallel, compute capabilities have steadily outpaced both memory capacity and bandwidth over the last few decades, a trend that remains evident in modern GPU hardware and exacerbates the challenge of LLM inference. As such, new algorithms are emerging that trade increased computation for reduced memory operations. To that end, we present XQuant, which takes advantage of this trend, enabling an order-of-magnitude reduction in memory consumption through low-bit quantization with substantial accuracy benefits relative to state-of-the-art KV cache quantization methods. We accomplish this by quantizing and caching the layer input activations X, instead of using standard KV caching, and then rematerializing the Keys and Values on-the-fly during inference. This results in an immediate 2times memory savings compared to KV caching. By applying XQuant, we achieve up to sim 7.7times memory savings with <0.1 perplexity degradation compared to the FP16 baseline. Furthermore, our approach leverages the fact that X values are similar across layers. Building on this observation, we introduce XQuant-CL, which exploits the cross-layer similarity in the X embeddings for extreme compression. Across different models, XQuant-CL attains up to 10times memory savings relative to the FP16 baseline with only 0.01 perplexity degradation, and 12.5times memory savings with only 0.1 perplexity degradation. XQuant exploits the rapidly increasing compute capabilities of hardware platforms to eliminate the memory bottleneck, while surpassing state-of-the-art KV cache quantization methods and achieving near-FP16 accuracy across a wide range of models.</p></description>
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<guid isPermaLink="false">https://arxiv.org/abs/2508.10395</guid>
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<pubDate>Thu, 14 Aug 2025 06:52:38 +0000</pubDate>
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</item>
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<item>
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<title>HumanSense: From Multimodal Perception to Empathetic Context-Aware Responses through Reasoning MLLMs</title>
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<link>https://arxiv.org/abs/2508.10576</link>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2508.10576.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Zheng Qin, Ruobing Zheng, Yabing Wang, Tianqi Li, Yi Yuan, Jingdong Chen, Le Wang</p><p><b>Upvotes:</b> 11</p><p><b>Summary:</b> While Multimodal Large Language Models (MLLMs) show immense promise for achieving truly human-like interactions, progress is hindered by the lack of fine-grained evaluation frameworks for human-centered scenarios, encompassing both the understanding of complex human intentions and the provision of empathetic, context-aware responses. Here we introduce HumanSense, a comprehensive benchmark designed to evaluate the human-centered perception and interaction capabilities of MLLMs, with a particular focus on deep understanding of extended multimodal contexts and the formulation of rational feedback. Our evaluation reveals that leading MLLMs still have considerable room for improvement, particularly for advanced interaction-oriented tasks. Supplementing visual input with audio and text information yields substantial improvements, and Omni-modal models show advantages on these tasks. Furthermore, we argue that appropriate feedback stems from a contextual analysis of the interlocutor's needs and emotions, with reasoning ability serving as the key to unlocking it. Accordingly, we employ a multi-stage, modality-progressive reinforcement learning to enhance the reasoning abilities of an Omni model, achieving substantial gains on evaluation results. Additionally, we observe that successful reasoning processes exhibit highly consistent thought patterns. By designing corresponding prompts, we also enhance the performance of non-reasoning models in a training-free manner. Project page: brightpinkhttps://digital-avatar.github.io/ai/HumanSense/</p></description>
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<guid isPermaLink="false">https://arxiv.org/abs/2508.10576</guid>
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<pubDate>Thu, 14 Aug 2025 12:14:15 +0000</pubDate>
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<title>X-Node: Self-Explanation is All We Need</title>
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<link>https://arxiv.org/abs/2508.10461</link>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2508.10461.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Prajit Sengupta, Islem Rekik</p><p><b>Upvotes:</b> 5</p><p><b>Summary:</b> Graph neural networks (GNNs) have achieved state-of-the-art results in computer vision and medical image classification tasks by capturing structural dependencies across data instances. However, their decision-making remains largely opaque, limiting their trustworthiness in high-stakes clinical applications where interpretability is essential. Existing explainability techniques for GNNs are typically post-hoc and global, offering limited insight into individual node decisions or local reasoning. We introduce X-Node, a self-explaining GNN framework in which each node generates its own explanation as part of the prediction process. For every node, we construct a structured context vector encoding interpretable cues such as degree, centrality, clustering, feature saliency, and label agreement within its local topology. A lightweight Reasoner module maps this context into a compact explanation vector, which serves three purposes: (1) reconstructing the node's latent embedding via a decoder to enforce faithfulness, (2) generating a natural language explanation using a pre-trained LLM (e.g., Grok or Gemini), and (3) guiding the GNN itself via a "text-injection" mechanism that feeds explanations back into the message-passing pipeline. We evaluate X-Node on two graph datasets derived from MedMNIST and MorphoMNIST, integrating it with GCN, GAT, and GIN backbones. Our results show that X-Node maintains competitive classification accuracy while producing faithful, per-node explanations. Repository: https://github.com/basiralab/X-Node.</p></description>
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<guid isPermaLink="false">https://arxiv.org/abs/2508.10461</guid>
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<pubDate>Thu, 14 Aug 2025 09:00:45 +0000</pubDate>
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<title>Processing and acquisition traces in visual encoders: What does CLIP know about your camera?</title>
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<link>https://arxiv.org/abs/2508.10637</link>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2508.10637.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Ryan Ramos, Vladan Stojnić, Giorgos Kordopatis-Zilos, Yuta Nakashima, Giorgos Tolias, Noa Garcia</p><p><b>Upvotes:</b> 4</p><p><b>Summary:</b> Prior work has analyzed the robustness of visual encoders to image transformations and corruptions, particularly in cases where such alterations are not seen during training. When this occurs, they introduce a form of distribution shift at test time, often leading to performance degradation. The primary focus has been on severe corruptions that, when applied aggressively, distort useful signals necessary for accurate semantic predictions. We take a different perspective by analyzing parameters of the image acquisition process and transformations that may be subtle or even imperceptible to the human eye. We find that such parameters are systematically encoded in the learned visual representations and can be easily recovered. More strikingly, their presence can have a profound impact, either positively or negatively, on semantic predictions. This effect depends on whether there is a strong correlation or anti-correlation between semantic labels and these acquisition-based or processing-based labels. Our code and data are available at: https://github.com/ryan-caesar-ramos/visual-encoder-traces</p></description>
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<guid isPermaLink="false">https://arxiv.org/abs/2508.10637</guid>
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<pubDate>Thu, 14 Aug 2025 13:34:13 +0000</pubDate>
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<title>TexVerse: A Universe of 3D Objects with High-Resolution Textures</title>
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<link>https://arxiv.org/abs/2508.10868</link>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2508.10868.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Yibo Zhang, Li Zhang, Rui Ma, Nan Cao</p><p><b>Upvotes:</b> 8</p><p><b>Summary:</b> We introduce TexVerse, a large-scale 3D dataset featuring high-resolution textures. While recent advances in large-scale 3D datasets have enhanced high-resolution geometry generation, creating high-resolution textures end-to-end remains underexplored due to the lack of suitable datasets. TexVerse fills this gap with a curated collection of over 858K unique high-resolution 3D models sourced from Sketchfab, including more than 158K models with physically based rendering (PBR) materials. Each model encompasses all of its high-resolution variants, bringing the total to 1.6M 3D instances. TexVerse also includes specialized subsets: TexVerse-Skeleton, with 69K rigged models, and TexVerse-Animation, with 54K animated models, both preserving original skeleton and animation data uploaded by the user. We also provide detailed model annotations describing overall characteristics, structural components, and intricate features. TexVerse offers a high-quality data resource with wide-ranging potential applications in texture synthesis, PBR material development, animation, and various 3D vision and graphics tasks.</p></description>
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<guid isPermaLink="false">https://arxiv.org/abs/2508.10868</guid>
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<pubDate>Thu, 14 Aug 2025 17:43:25 +0000</pubDate>
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<item>
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<title>NextStep-1: Toward Autoregressive Image Generation with Continuous Tokens at Scale</title>
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<link>https://arxiv.org/abs/2508.10711</link>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2508.10711.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> NextStep Team, Chunrui Han, Guopeng Li, Jingwei Wu, Quan Sun, Yan Cai, Yuang Peng, Zheng Ge, Deyu Zhou, Haomiao Tang, Hongyu Zhou, Kenkun Liu, Ailin Huang, Bin Wang, Changxin Miao, Deshan Sun, En Yu, Fukun Yin, Gang Yu, Hao Nie, Haoran Lv, Hanpeng Hu, Jia Wang, Jian Zhou, Jianjian Sun, Kaijun Tan, Kang An, Kangheng Lin, Liang Zhao, Mei Chen, Peng Xing, Rui Wang, Shiyu Liu, Shutao Xia, Tianhao You, Wei Ji, Xianfang Zeng, Xin Han, Xuelin Zhang, Yana Wei, Yanming Xu, Yimin Jiang, Yingming Wang, Yu Zhou, Yucheng Han, Ziyang Meng, Binxing Jiao, Daxin Jiang, Xiangyu Zhang, Yibo Zhu</p><p><b>Upvotes:</b> 119</p><p><b>Summary:</b> Prevailing autoregressive (AR) models for text-to-image generation either rely on heavy, computationally-intensive diffusion models to process continuous image tokens, or employ vector quantization (VQ) to obtain discrete tokens with quantization loss. In this paper, we push the autoregressive paradigm forward with NextStep-1, a 14B autoregressive model paired with a 157M flow matching head, training on discrete text tokens and continuous image tokens with next-token prediction objectives. NextStep-1 achieves state-of-the-art performance for autoregressive models in text-to-image generation tasks, exhibiting strong capabilities in high-fidelity image synthesis. Furthermore, our method shows strong performance in image editing, highlighting the power and versatility of our unified approach. To facilitate open research, we will release our code and models to the community.</p></description>
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<guid isPermaLink="false">https://arxiv.org/abs/2508.10711</guid>
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<pubDate>Thu, 14 Aug 2025 14:54:22 +0000</pubDate>
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<title>SSRL: Self-Search Reinforcement Learning</title>
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<link>https://arxiv.org/abs/2508.10874</link>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2508.10874.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Yuchen Fan, Kaiyan Zhang, Heng Zhou, Yuxin Zuo, Yanxu Chen, Yu Fu, Xinwei Long, Xuekai Zhu, Che Jiang, Yuchen Zhang, Li Kang, Gang Chen, Cheng Huang, Zhizhou He, Bingning Wang, Lei Bai, Ning Ding, Bowen Zhou</p><p><b>Upvotes:</b> 59</p><p><b>Summary:</b> We investigate the potential of large language models (LLMs) to serve as efficient simulators for agentic search tasks in reinforcement learning (RL), thereby reducing dependence on costly interactions with external search engines. To this end, we first quantify the intrinsic search capability of LLMs via structured prompting and repeated sampling, which we term Self-Search. Our results reveal that LLMs exhibit strong scaling behavior with respect to the inference budget, achieving high pass@k on question-answering benchmarks, including the challenging BrowseComp task. Building on these observations, we introduce Self-Search RL (SSRL), which enhances LLMs' Self-Search capability through format-based and rule-based rewards. SSRL enables models to iteratively refine their knowledge utilization internally, without requiring access to external tools. Empirical evaluations demonstrate that SSRL-trained policy models provide a cost-effective and stable environment for search-driven RL training, reducing reliance on external search engines and facilitating robust sim-to-real transfer. We draw the following conclusions: 1) LLMs possess world knowledge that can be effectively elicited to achieve high performance; 2) SSRL demonstrates the potential of leveraging internal knowledge to reduce hallucination; 3) SSRL-trained models integrate seamlessly with external search engines without additional effort. Our findings highlight the potential of LLMs to support more scalable RL agent training.</p></description>
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<guid isPermaLink="false">https://arxiv.org/abs/2508.10874</guid>
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<pubDate>Thu, 14 Aug 2025 17:46:01 +0000</pubDate>
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</item>
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<item>
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<title>Pass@k Training for Adaptively Balancing Exploration and Exploitation of Large Reasoning Models</title>
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<link>https://arxiv.org/abs/2508.10751</link>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2508.10751.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Zhipeng Chen, Xiaobo Qin, Youbin Wu, Yue Ling, Qinghao Ye, Wayne Xin Zhao, Guang Shi</p><p><b>Upvotes:</b> 15</p><p><b>Summary:</b> Reinforcement learning with verifiable rewards (RLVR), which typically adopts Pass@1 as the reward, has faced the issues in balancing exploration and exploitation, causing policies to prefer conservative actions, converging to a local optimum. Identifying an appropriate reward metric is therefore crucial. Regarding the prior work, although Pass@k has been used in evaluation, its connection to LLM exploration ability in RLVR remains largely overlooked. To investigate this, we first use Pass@k as the reward to train the policy model (i.e., Pass@k Training), and observe the improvement on its exploration ability. Next, we derive an analytical solution for the advantage of Pass@k Training, leading to an efficient and effective process. Building on this, our analysis reveals that exploration and exploitation are not inherently conflicting objectives, while they can mutually enhance each other. Moreover, Pass@k Training with analytical derivation essentially involves directly designing the advantage function. Inspired by this, we preliminarily explore the advantage design for RLVR, showing promising results and highlighting a potential future direction.</p></description>
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<guid isPermaLink="false">https://arxiv.org/abs/2508.10751</guid>
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<pubDate>Thu, 14 Aug 2025 15:34:47 +0000</pubDate>
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<title>BeyondWeb: Lessons from Scaling Synthetic Data for Trillion-scale Pretraining</title>
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<link>https://arxiv.org/abs/2508.10975</link>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2508.10975.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Pratyush Maini, Vineeth Dorna, Parth Doshi, Aldo Carranza, Fan Pan, Jack Urbanek, Paul Burstein, Alex Fang, Alvin Deng, Amro Abbas, Brett Larsen, Cody Blakeney, Charvi Bannur, Christina Baek, Darren Teh, David Schwab, Haakon Mongstad, Haoli Yin, Josh Wills, Kaleigh Mentzer, Luke Merrick, Ricardo Monti, Rishabh Adiga, Siddharth Joshi, Spandan Das, Zhengping Wang, Bogdan Gaza, Ari Morcos, Matthew Leavitt</p><p><b>Upvotes:</b> 32</p><p><b>Summary:</b> Recent advances in large language model (LLM) pretraining have shown that simply scaling data quantity eventually leads to diminishing returns, hitting a data wall. In response, the use of synthetic data for pretraining has emerged as a promising paradigm for pushing the frontier of performance. Despite this, the factors affecting synthetic data quality remain poorly understood. In this work, we introduce BeyondWeb, a synthetic data generation framework that produces high-quality synthetic data for pretraining. BeyondWeb significantly extends the capabilities of traditional web-scale datasets, outperforming state-of-the-art synthetic pretraining datasets such as Cosmopedia and Nemotron-CC's high-quality synthetic subset (Nemotron-Synth) by up to 5.1 percentage points (pp) and 2.6pp, respectively, when averaged across a suite of 14 benchmark evaluations. It delivers up to 7.7x faster training than open web data and 2.7x faster than Nemotron-Synth. Remarkably, a 3B model trained for 180B tokens on BeyondWeb outperforms an 8B model trained for the same token budget on Cosmopedia. We also present several insights from BeyondWeb on synthetic data for pretraining: what drives its benefits, which data to rephrase and how, and the impact of model size and family on data quality. Overall, our work shows that there's no silver bullet for generating high-quality synthetic pretraining data. The best outcomes require jointly optimizing many factors, a challenging task that requires rigorous science and practical expertise. Naive approaches can yield modest improvements, potentially at great cost, while well-executed methods can yield transformative improvements, as exemplified by BeyondWeb.</p></description>
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<guid isPermaLink="false">https://arxiv.org/abs/2508.10975</guid>
|
||||
<pubDate>Thu, 14 Aug 2025 17:55:47 +0000</pubDate>
|
||||
</item>
|
||||
<item>
|
||||
<title>UI-Venus Technical Report: Building High-performance UI Agents with RFT</title>
|
||||
<link>https://arxiv.org/abs/2508.10833</link>
|
||||
<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2508.10833.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Zhangxuan Gu, Zhengwen Zeng, Zhenyu Xu, Xingran Zhou, Shuheng Shen, Yunfei Liu, Beitong Zhou, Changhua Meng, Tianyu Xia, Weizhi Chen, Yue Wen, Jingya Dou, Fei Tang, Jinzhen Lin, Yulin Liu, Zhenlin Guo, Yichen Gong, Heng Jia, Changlong Gao, Yuan Guo, Yong Deng, Zhenyu Guo, Liang Chen, Weiqiang Wang</p><p><b>Upvotes:</b> 22</p><p><b>Summary:</b> We present UI-Venus, a native UI agent that takes only screenshots as input based on a multimodal large language model. UI-Venus achieves SOTA performance on both UI grounding and navigation tasks using only several hundred thousand high-quality training samples through reinforcement finetune (RFT) based on Qwen2.5-VL. Specifically, the 7B and 72B variants of UI-Venus obtain 94.1% / 50.8% and 95.3% / 61.9% on the standard grounding benchmarks, i.e., Screenspot-V2 / Pro, surpassing the previous SOTA baselines including open-source GTA1 and closed-source UI-TARS-1.5.To show UI-Venus's summary and planing ability, we also evaluate it on the AndroidWorld, an online UI navigation arena, on which our 7B and 72B variants achieve 49.1% and 65.9% success rate, also beating existing models.To achieve this, we introduce carefully designed reward functions for both UI grounding and navigation tasks and corresponding efficient data cleaning strategies.To further boost navigation performance, we propose Self-Evolving Trajectory History Alignment \& Sparse Action Enhancement that refine historical reasoning traces and balances the distribution of sparse but critical actions, leading to more coherent planning and better generalization in complex UI tasks. Our contributions include the publish of SOTA open-source UI agents, comprehensive data cleaning protocols and a novel self-evolving framework for improving navigation performance, which encourage further research and development in the community. Code is available at https://github.com/antgroup/UI-Venus.</p></description>
|
||||
<guid isPermaLink="false">https://arxiv.org/abs/2508.10833</guid>
|
||||
<pubDate>Thu, 14 Aug 2025 16:58:07 +0000</pubDate>
|
||||
<title>MAESTRO: Masked AutoEncoders for Multimodal, Multitemporal, and Multispectral Earth Observation Data</title>
|
||||
<link>https://arxiv.org/abs/2508.10894</link>
|
||||
<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2508.10894.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Antoine Labatie, Michael Vaccaro, Nina Lardiere, Anatol Garioud, Nicolas Gonthier</p><p><b>Upvotes:</b> 2</p><p><b>Summary:</b> Self-supervised learning holds great promise for remote sensing, but standard self-supervised methods must be adapted to the unique characteristics of Earth observation data. We take a step in this direction by conducting a comprehensive benchmark of fusion strategies and reconstruction target normalization schemes for multimodal, multitemporal, and multispectral Earth observation data. Based on our findings, we propose MAESTRO, a novel adaptation of the Masked Autoencoder, featuring optimized fusion strategies and a tailored target normalization scheme that introduces a spectral prior as a self-supervisory signal. Evaluated on four Earth observation datasets, MAESTRO sets a new state-of-the-art on tasks that strongly rely on multitemporal dynamics, while remaining highly competitive on tasks dominated by a single mono-temporal modality. Code to reproduce all our experiments is available at https://github.com/ignf/maestro.</p></description>
|
||||
<guid isPermaLink="false">https://arxiv.org/abs/2508.10894</guid>
|
||||
<pubDate>Thu, 14 Aug 2025 17:58:45 +0000</pubDate>
|
||||
</item>
|
||||
<item>
|
||||
<title>From Black Box to Transparency: Enhancing Automated Interpreting Assessment with Explainable AI in College Classrooms</title>
|
||||
<link>https://arxiv.org/abs/2508.10860</link>
|
||||
<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2508.10860.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Zhaokun Jiang, Ziyin Zhang</p><p><b>Upvotes:</b> 3</p><p><b>Summary:</b> Recent advancements in machine learning have spurred growing interests in automated interpreting quality assessment. Nevertheless, existing research suffers from insufficient examination of language use quality, unsatisfactory modeling effectiveness due to data scarcity and imbalance, and a lack of efforts to explain model predictions. To address these gaps, we propose a multi-dimensional modeling framework that integrates feature engineering, data augmentation, and explainable machine learning. This approach prioritizes explainability over ``black box'' predictions by utilizing only construct-relevant, transparent features and conducting Shapley Value (SHAP) analysis. Our results demonstrate strong predictive performance on a novel English-Chinese consecutive interpreting dataset, identifying BLEURT and CometKiwi scores to be the strongest predictive features for fidelity, pause-related features for fluency, and Chinese-specific phraseological diversity metrics for language use. Overall, by placing particular emphasis on explainability, we present a scalable, reliable, and transparent alternative to traditional human evaluation, facilitating the provision of detailed diagnostic feedback for learners and supporting self-regulated learning advantages not afforded by automated scores in isolation.</p></description>
|
||||
<guid isPermaLink="false">https://arxiv.org/abs/2508.10860</guid>
|
||||
<pubDate>Thu, 14 Aug 2025 17:31:18 +0000</pubDate>
|
||||
<title>PaperRegister: Boosting Flexible-grained Paper Search via Hierarchical Register Indexing</title>
|
||||
<link>https://arxiv.org/abs/2508.11116</link>
|
||||
<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2508.11116.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Zhuoqun Li, Xuanang Chen, Hongyu Lin, Yaojie Lu, Xianpei Han, Le Sun</p><p><b>Upvotes:</b> 18</p><p><b>Summary:</b> Paper search is an important activity for researchers, typically involving using a query with description of a topic to find relevant papers. As research deepens, paper search requirements may become more flexible, sometimes involving specific details such as module configuration rather than being limited to coarse-grained topics. However, previous paper search systems are unable to meet these flexible-grained requirements, as these systems mainly collect paper abstracts to construct index of corpus, which lack detailed information to support retrieval by finer-grained queries. In this work, we propose PaperRegister, consisted of offline hierarchical indexing and online adaptive retrieval, transforming traditional abstract-based index into hierarchical index tree for paper search, thereby supporting queries at flexible granularity. Experiments on paper search tasks across a range of granularity demonstrate that PaperRegister achieves the state-of-the-art performance, and particularly excels in fine-grained scenarios, highlighting the good potential as an effective solution for flexible-grained paper search in real-world applications. Code for this work is in https://github.com/Li-Z-Q/PaperRegister.</p></description>
|
||||
<guid isPermaLink="false">https://arxiv.org/abs/2508.11116</guid>
|
||||
<pubDate>Thu, 14 Aug 2025 23:43:46 +0000</pubDate>
|
||||
</item>
|
||||
<item>
|
||||
<title>A Survey on Diffusion Language Models</title>
|
||||
<link>https://arxiv.org/abs/2508.10875</link>
|
||||
<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2508.10875.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Tianyi Li, Mingda Chen, Bowei Guo, Zhiqiang Shen</p><p><b>Upvotes:</b> 21</p><p><b>Summary:</b> Diffusion Language Models (DLMs) are rapidly emerging as a powerful and promising alternative to the dominant autoregressive (AR) paradigm. By generating tokens in parallel through an iterative denoising process, DLMs possess inherent advantages in reducing inference latency and capturing bidirectional context, thereby enabling fine-grained control over the generation process. While achieving a several-fold speed-up, recent advancements have allowed DLMs to show performance comparable to their autoregressive counterparts, making them a compelling choice for various natural language processing tasks. In this survey, we provide a holistic overview of the current DLM landscape. We trace its evolution and relationship with other paradigms, such as autoregressive and masked language models, and cover both foundational principles and state-of-the-art models. Our work offers an up-to-date, comprehensive taxonomy and an in-depth analysis of current techniques, from pre-training strategies to advanced post-training methods. Another contribution of this survey is a thorough review of DLM inference strategies and optimizations, including improvements in decoding parallelism, caching mechanisms, and generation quality. We also highlight the latest approaches to multimodal extensions of DLMs and delineate their applications across various practical scenarios. Furthermore, our discussion addresses the limitations and challenges of DLMs, including efficiency, long-sequence handling, and infrastructure requirements, while outlining future research directions to sustain progress in this rapidly evolving field. Project GitHub is available at https://github.com/VILA-Lab/Awesome-DLMs.</p></description>
|
||||
<guid isPermaLink="false">https://arxiv.org/abs/2508.10875</guid>
|
||||
<pubDate>Thu, 14 Aug 2025 17:47:22 +0000</pubDate>
|
||||
<title>StyleMM: Stylized 3D Morphable Face Model via Text-Driven Aligned Image Translation</title>
|
||||
<link>https://arxiv.org/abs/2508.11203</link>
|
||||
<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2508.11203.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Seungmi Lee, Kwan Yun, Junyong Noh</p><p><b>Upvotes:</b> 7</p><p><b>Summary:</b> We introduce StyleMM, a novel framework that can construct a stylized 3D Morphable Model (3DMM) based on user-defined text descriptions specifying a target style. Building upon a pre-trained mesh deformation network and a texture generator for original 3DMM-based realistic human faces, our approach fine-tunes these models using stylized facial images generated via text-guided image-to-image (i2i) translation with a diffusion model, which serve as stylization targets for the rendered mesh. To prevent undesired changes in identity, facial alignment, or expressions during i2i translation, we introduce a stylization method that explicitly preserves the facial attributes of the source image. By maintaining these critical attributes during image stylization, the proposed approach ensures consistent 3D style transfer across the 3DMM parameter space through image-based training. Once trained, StyleMM enables feed-forward generation of stylized face meshes with explicit control over shape, expression, and texture parameters, producing meshes with consistent vertex connectivity and animatability. Quantitative and qualitative evaluations demonstrate that our approach outperforms state-of-the-art methods in terms of identity-level facial diversity and stylization capability. The code and videos are available at [kwanyun.github.io/stylemm_page](kwanyun.github.io/stylemm_page).</p></description>
|
||||
<guid isPermaLink="false">https://arxiv.org/abs/2508.11203</guid>
|
||||
<pubDate>Fri, 15 Aug 2025 04:29:46 +0000</pubDate>
|
||||
</item>
|
||||
<item>
|
||||
<title>ToonComposer: Streamlining Cartoon Production with Generative Post-Keyframing</title>
|
||||
<link>https://arxiv.org/abs/2508.10881</link>
|
||||
<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2508.10881.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Lingen Li, Guangzhi Wang, Zhaoyang Zhang, Yaowei Li, Xiaoyu Li, Qi Dou, Jinwei Gu, Tianfan Xue, Ying Shan</p><p><b>Upvotes:</b> 43</p><p><b>Summary:</b> Traditional cartoon and anime production involves keyframing, inbetweening, and colorization stages, which require intensive manual effort. Despite recent advances in AI, existing methods often handle these stages separately, leading to error accumulation and artifacts. For instance, inbetweening approaches struggle with large motions, while colorization methods require dense per-frame sketches. To address this, we introduce ToonComposer, a generative model that unifies inbetweening and colorization into a single post-keyframing stage. ToonComposer employs a sparse sketch injection mechanism to provide precise control using keyframe sketches. Additionally, it uses a cartoon adaptation method with the spatial low-rank adapter to tailor a modern video foundation model to the cartoon domain while keeping its temporal prior intact. Requiring as few as a single sketch and a colored reference frame, ToonComposer excels with sparse inputs, while also supporting multiple sketches at any temporal location for more precise motion control. This dual capability reduces manual workload and improves flexibility, empowering artists in real-world scenarios. To evaluate our model, we further created PKBench, a benchmark featuring human-drawn sketches that simulate real-world use cases. Our evaluation demonstrates that ToonComposer outperforms existing methods in visual quality, motion consistency, and production efficiency, offering a superior and more flexible solution for AI-assisted cartoon production.</p></description>
|
||||
<guid isPermaLink="false">https://arxiv.org/abs/2508.10881</guid>
|
||||
<pubDate>Thu, 14 Aug 2025 17:50:11 +0000</pubDate>
|
||||
<title>FantasyTalking2: Timestep-Layer Adaptive Preference Optimization for Audio-Driven Portrait Animation</title>
|
||||
<link>https://arxiv.org/abs/2508.11255</link>
|
||||
<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2508.11255.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> MengChao Wang, Qiang Wang, Fan Jiang, Mu Xu</p><p><b>Upvotes:</b> 6</p><p><b>Summary:</b> Recent advances in audio-driven portrait animation have demonstrated impressive capabilities. However, existing methods struggle to align with fine-grained human preferences across multiple dimensions, such as motion naturalness, lip-sync accuracy, and visual quality. This is due to the difficulty of optimizing among competing preference objectives, which often conflict with one another, and the scarcity of large-scale, high-quality datasets with multidimensional preference annotations. To address these, we first introduce Talking-Critic, a multimodal reward model that learns human-aligned reward functions to quantify how well generated videos satisfy multidimensional expectations. Leveraging this model, we curate Talking-NSQ, a large-scale multidimensional human preference dataset containing 410K preference pairs. Finally, we propose Timestep-Layer adaptive multi-expert Preference Optimization (TLPO), a novel framework for aligning diffusion-based portrait animation models with fine-grained, multidimensional preferences. TLPO decouples preferences into specialized expert modules, which are then fused across timesteps and network layers, enabling comprehensive, fine-grained enhancement across all dimensions without mutual interference. Experiments demonstrate that Talking-Critic significantly outperforms existing methods in aligning with human preference ratings. Meanwhile, TLPO achieves substantial improvements over baseline models in lip-sync accuracy, motion naturalness, and visual quality, exhibiting superior performance in both qualitative and quantitative evaluations. Ours project page: https://fantasy-amap.github.io/fantasy-talking2/</p></description>
|
||||
<guid isPermaLink="false">https://arxiv.org/abs/2508.11255</guid>
|
||||
<pubDate>Fri, 15 Aug 2025 06:43:46 +0000</pubDate>
|
||||
</item>
|
||||
<item>
|
||||
<title>STream3R: Scalable Sequential 3D Reconstruction with Causal Transformer</title>
|
||||
<link>https://arxiv.org/abs/2508.10893</link>
|
||||
<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2508.10893.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Yushi Lan, Yihang Luo, Fangzhou Hong, Shangchen Zhou, Honghua Chen, Zhaoyang Lyu, Shuai Yang, Bo Dai, Chen Change Loy, Xingang Pan</p><p><b>Upvotes:</b> 26</p><p><b>Summary:</b> We present STream3R, a novel approach to 3D reconstruction that reformulates pointmap prediction as a decoder-only Transformer problem. Existing state-of-the-art methods for multi-view reconstruction either depend on expensive global optimization or rely on simplistic memory mechanisms that scale poorly with sequence length. In contrast, STream3R introduces an streaming framework that processes image sequences efficiently using causal attention, inspired by advances in modern language modeling. By learning geometric priors from large-scale 3D datasets, STream3R generalizes well to diverse and challenging scenarios, including dynamic scenes where traditional methods often fail. Extensive experiments show that our method consistently outperforms prior work across both static and dynamic scene benchmarks. Moreover, STream3R is inherently compatible with LLM-style training infrastructure, enabling efficient large-scale pretraining and fine-tuning for various downstream 3D tasks. Our results underscore the potential of causal Transformer models for online 3D perception, paving the way for real-time 3D understanding in streaming environments. More details can be found in our project page: https://nirvanalan.github.io/projects/stream3r.</p></description>
|
||||
<guid isPermaLink="false">https://arxiv.org/abs/2508.10893</guid>
|
||||
<pubDate>Thu, 14 Aug 2025 17:58:05 +0000</pubDate>
|
||||
<title>Controlling Multimodal LLMs via Reward-guided Decoding</title>
|
||||
<link>https://arxiv.org/abs/2508.11616</link>
|
||||
<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2508.11616.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Oscar Mañas, Pierluca D'Oro, Koustuv Sinha, Adriana Romero-Soriano, Michal Drozdzal, Aishwarya Agrawal</p><p><b>Upvotes:</b> 4</p><p><b>Summary:</b> As Multimodal Large Language Models (MLLMs) gain widespread applicability, it is becoming increasingly desirable to adapt them for diverse user needs. In this paper, we study the adaptation of MLLMs through controlled decoding. To achieve this, we introduce the first method for reward-guided decoding of MLLMs and demonstrate its application in improving their visual grounding. Our method involves building reward models for visual grounding and using them to guide the MLLM's decoding process. Concretely, we build two separate reward models to independently control the degree of object precision and recall in the model's output. Our approach enables on-the-fly controllability of an MLLM's inference process in two ways: first, by giving control over the relative importance of each reward function during decoding, allowing a user to dynamically trade off object precision for recall in image captioning tasks; second, by giving control over the breadth of the search during decoding, allowing the user to control the trade-off between the amount of test-time compute and the degree of visual grounding. We evaluate our method on standard object hallucination benchmarks, showing that it provides significant controllability over MLLM inference, while consistently outperforming existing hallucination mitigation methods.</p></description>
|
||||
<guid isPermaLink="false">https://arxiv.org/abs/2508.11616</guid>
|
||||
<pubDate>Fri, 15 Aug 2025 17:29:06 +0000</pubDate>
|
||||
</item>
|
||||
<item>
|
||||
<title>Puppeteer: Rig and Animate Your 3D Models</title>
|
||||
<link>https://arxiv.org/abs/2508.10898</link>
|
||||
<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2508.10898.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Chaoyue Song, Xiu Li, Fan Yang, Zhongcong Xu, Jiacheng Wei, Fayao Liu, Jiashi Feng, Guosheng Lin, Jianfeng Zhang</p><p><b>Upvotes:</b> 25</p><p><b>Summary:</b> Modern interactive applications increasingly demand dynamic 3D content, yet the transformation of static 3D models into animated assets constitutes a significant bottleneck in content creation pipelines. While recent advances in generative AI have revolutionized static 3D model creation, rigging and animation continue to depend heavily on expert intervention. We present Puppeteer, a comprehensive framework that addresses both automatic rigging and animation for diverse 3D objects. Our system first predicts plausible skeletal structures via an auto-regressive transformer that introduces a joint-based tokenization strategy for compact representation and a hierarchical ordering methodology with stochastic perturbation that enhances bidirectional learning capabilities. It then infers skinning weights via an attention-based architecture incorporating topology-aware joint attention that explicitly encodes inter-joint relationships based on skeletal graph distances. Finally, we complement these rigging advances with a differentiable optimization-based animation pipeline that generates stable, high-fidelity animations while being computationally more efficient than existing approaches. Extensive evaluations across multiple benchmarks demonstrate that our method significantly outperforms state-of-the-art techniques in both skeletal prediction accuracy and skinning quality. The system robustly processes diverse 3D content, ranging from professionally designed game assets to AI-generated shapes, producing temporally coherent animations that eliminate the jittering issues common in existing methods.</p></description>
|
||||
<guid isPermaLink="false">https://arxiv.org/abs/2508.10898</guid>
|
||||
<pubDate>Thu, 14 Aug 2025 17:59:31 +0000</pubDate>
|
||||
<title>Thyme: Think Beyond Images</title>
|
||||
<link>https://arxiv.org/abs/2508.11630</link>
|
||||
<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2508.11630.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Yi-Fan Zhang, Xingyu Lu, Shukang Yin, Chaoyou Fu, Wei Chen, Xiao Hu, Bin Wen, Kaiyu Jiang, Changyi Liu, Tianke Zhang, Haonan Fan, Kaibing Chen, Jiankang Chen, Haojie Ding, Kaiyu Tang, Zhang Zhang, Liang Wang, Fan Yang, Tingting Gao, Guorui Zhou</p><p><b>Upvotes:</b> 56</p><p><b>Summary:</b> Following OpenAI's introduction of the ``thinking with images'' concept, recent efforts have explored stimulating the use of visual information in the reasoning process to enhance model performance in perception and reasoning tasks. However, to the best of our knowledge, no open-source work currently offers a feature set as rich as proprietary models (O3), which can perform diverse image manipulations and simultaneously enhance logical reasoning capabilities through code. In this paper, we make a preliminary attempt in this direction by introducing Thyme (Think Beyond Images), a novel paradigm for enabling MLLMs to transcend existing ``think with images'' approaches by autonomously generating and executing diverse image processing and computational operations via executable code. This approach not only facilitates a rich, on-the-fly set of image manipulations (e.g., cropping, rotation, contrast enhancement) but also allows for mathematical computations, all while maintaining high autonomy in deciding when and how to apply these operations. We activate this capability through a two-stage training strategy: an initial SFT on a curated dataset of 500K samples to teach code generation, followed by a RL phase to refine decision-making. For the RL stage, we manually collect and design high-resolution question-answer pairs to increase the learning difficulty, and we propose GRPO-ATS (Group Relative Policy Optimization with Adaptive Temperature Sampling), an algorithm that applies distinct temperatures to text and code generation to balance reasoning exploration with code execution precision. We conduct extensive experimental analysis and ablation studies. Comprehensive evaluations on nearly 20 benchmarks show that Thyme yields significant and consistent performance gains, particularly in challenging high-resolution perception and complex reasoning tasks.</p></description>
|
||||
<guid isPermaLink="false">https://arxiv.org/abs/2508.11630</guid>
|
||||
<pubDate>Fri, 15 Aug 2025 17:59:49 +0000</pubDate>
|
||||
</item>
|
||||
</channel>
|
||||
</rss>
|
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|
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Reference in New Issue
Block a user