bot: update RSS feed
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<docs>http://www.rssboard.org/rss-specification</docs>
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<generator>python-feedgen</generator>
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<language>en</language>
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<lastBuildDate>Sat, 24 May 2025 00:02:32 +0000</lastBuildDate>
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<lastBuildDate>Sun, 25 May 2025 00:02:44 +0000</lastBuildDate>
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<item>
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<title>Reinforcement Learning Finetunes Small Subnetworks in Large Language Models</title>
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<link>https://arxiv.org/abs/2505.11711</link>
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<item>
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<title>RoPECraft: Training-Free Motion Transfer with Trajectory-Guided RoPE Optimization on Diffusion Transformers</title>
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<link>https://arxiv.org/abs/2505.13344</link>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2505.13344.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Ahmet Berke Gokmen, Yigit Ekin, Bahri Batuhan Bilecen, Aysegul Dundar</p><p><b>Upvotes:</b> 1</p><p><b>Summary:</b> We propose RoPECraft, a training-free video motion transfer method for diffusion transformers that operates solely by modifying their rotary positional embeddings (RoPE). We first extract dense optical flow from a reference video, and utilize the resulting motion offsets to warp the complex-exponential tensors of RoPE, effectively encoding motion into the generation process. These embeddings are then further optimized during denoising time steps via trajectory alignment between the predicted and target velocities using a flow-matching objective. To keep the output faithful to the text prompt and prevent duplicate generations, we incorporate a regularization term based on the phase components of the reference video's Fourier transform, projecting the phase angles onto a smooth manifold to suppress high-frequency artifacts. Experiments on benchmarks reveal that RoPECraft outperforms all recently published methods, both qualitatively and quantitatively.</p></description>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2505.13344.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Ahmet Berke Gokmen, Yigit Ekin, Bahri Batuhan Bilecen, Aysegul Dundar</p><p><b>Upvotes:</b> 3</p><p><b>Summary:</b> We propose RoPECraft, a training-free video motion transfer method for diffusion transformers that operates solely by modifying their rotary positional embeddings (RoPE). We first extract dense optical flow from a reference video, and utilize the resulting motion offsets to warp the complex-exponential tensors of RoPE, effectively encoding motion into the generation process. These embeddings are then further optimized during denoising time steps via trajectory alignment between the predicted and target velocities using a flow-matching objective. To keep the output faithful to the text prompt and prevent duplicate generations, we incorporate a regularization term based on the phase components of the reference video's Fourier transform, projecting the phase angles onto a smooth manifold to suppress high-frequency artifacts. Experiments on benchmarks reveal that RoPECraft outperforms all recently published methods, both qualitatively and quantitatively.</p></description>
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<guid isPermaLink="false">https://arxiv.org/abs/2505.13344</guid>
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<pubDate>Mon, 19 May 2025 16:50:26 +0000</pubDate>
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</item>
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@@ -39,14 +39,14 @@
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<item>
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<title>RAVENEA: A Benchmark for Multimodal Retrieval-Augmented Visual Culture Understanding</title>
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<link>https://arxiv.org/abs/2505.14462</link>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2505.14462.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Jiaang Li, Yifei Yuan, Wenyan Li, Mohammad Aliannejadi, Daniel Hershcovich, Anders Søgaard, Ivan Vulić, Wenxuan Zhang, Paul Pu Liang, Yang Deng, Serge Belongie</p><p><b>Upvotes:</b> 2</p><p><b>Summary:</b> As vision-language models (VLMs) become increasingly integrated into daily life, the need for accurate visual culture understanding is becoming critical. Yet, these models frequently fall short in interpreting cultural nuances effectively. Prior work has demonstrated the effectiveness of retrieval-augmented generation (RAG) in enhancing cultural understanding in text-only settings, while its application in multimodal scenarios remains underexplored. To bridge this gap, we introduce RAVENEA (Retrieval-Augmented Visual culturE uNdErstAnding), a new benchmark designed to advance visual culture understanding through retrieval, focusing on two tasks: culture-focused visual question answering (cVQA) and culture-informed image captioning (cIC). RAVENEA extends existing datasets by integrating over 10,000 Wikipedia documents curated and ranked by human annotators. With RAVENEA, we train and evaluate seven multimodal retrievers for each image query, and measure the downstream impact of retrieval-augmented inputs across fourteen state-of-the-art VLMs. Our results show that lightweight VLMs, when augmented with culture-aware retrieval, outperform their non-augmented counterparts (by at least 3.2% absolute on cVQA and 6.2% absolute on cIC). This highlights the value of retrieval-augmented methods and culturally inclusive benchmarks for multimodal understanding.</p></description>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2505.14462.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Jiaang Li, Yifei Yuan, Wenyan Li, Mohammad Aliannejadi, Daniel Hershcovich, Anders Søgaard, Ivan Vulić, Wenxuan Zhang, Paul Pu Liang, Yang Deng, Serge Belongie</p><p><b>Upvotes:</b> 3</p><p><b>Summary:</b> As vision-language models (VLMs) become increasingly integrated into daily life, the need for accurate visual culture understanding is becoming critical. Yet, these models frequently fall short in interpreting cultural nuances effectively. Prior work has demonstrated the effectiveness of retrieval-augmented generation (RAG) in enhancing cultural understanding in text-only settings, while its application in multimodal scenarios remains underexplored. To bridge this gap, we introduce RAVENEA (Retrieval-Augmented Visual culturE uNdErstAnding), a new benchmark designed to advance visual culture understanding through retrieval, focusing on two tasks: culture-focused visual question answering (cVQA) and culture-informed image captioning (cIC). RAVENEA extends existing datasets by integrating over 10,000 Wikipedia documents curated and ranked by human annotators. With RAVENEA, we train and evaluate seven multimodal retrievers for each image query, and measure the downstream impact of retrieval-augmented inputs across fourteen state-of-the-art VLMs. Our results show that lightweight VLMs, when augmented with culture-aware retrieval, outperform their non-augmented counterparts (by at least 3.2% absolute on cVQA and 6.2% absolute on cIC). This highlights the value of retrieval-augmented methods and culturally inclusive benchmarks for multimodal understanding.</p></description>
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<guid isPermaLink="false">https://arxiv.org/abs/2505.14462</guid>
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<pubDate>Tue, 20 May 2025 14:57:16 +0000</pubDate>
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</item>
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<item>
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<title>Let LLMs Break Free from Overthinking via Self-Braking Tuning</title>
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<link>https://arxiv.org/abs/2505.14604</link>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2505.14604.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Haoran Zhao, Yuchen Yan, Yongliang Shen, Haolei Xu, Wenqi Zhang, Kaitao Song, Jian Shao, Weiming Lu, Jun Xiao, Yueting Zhuang</p><p><b>Upvotes:</b> 18</p><p><b>Summary:</b> Large reasoning models (LRMs), such as OpenAI o1 and DeepSeek-R1, have significantly enhanced their reasoning capabilities by generating longer chains of thought, demonstrating outstanding performance across a variety of tasks. However, this performance gain comes at the cost of a substantial increase in redundant reasoning during the generation process, leading to high computational overhead and exacerbating the issue of overthinking. Although numerous existing approaches aim to address the problem of overthinking, they often rely on external interventions. In this paper, we propose a novel framework, Self-Braking Tuning (SBT), which tackles overthinking from the perspective of allowing the model to regulate its own reasoning process, thus eliminating the reliance on external control mechanisms. We construct a set of overthinking identification metrics based on standard answers and design a systematic method to detect redundant reasoning. This method accurately identifies unnecessary steps within the reasoning trajectory and generates training signals for learning self-regulation behaviors. Building on this foundation, we develop a complete strategy for constructing data with adaptive reasoning lengths and introduce an innovative braking prompt mechanism that enables the model to naturally learn when to terminate reasoning at an appropriate point. Experiments across mathematical benchmarks (AIME, AMC, MATH500, GSM8K) demonstrate that our method reduces token consumption by up to 60% while maintaining comparable accuracy to unconstrained models.</p></description>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2505.14604.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Haoran Zhao, Yuchen Yan, Yongliang Shen, Haolei Xu, Wenqi Zhang, Kaitao Song, Jian Shao, Weiming Lu, Jun Xiao, Yueting Zhuang</p><p><b>Upvotes:</b> 19</p><p><b>Summary:</b> Large reasoning models (LRMs), such as OpenAI o1 and DeepSeek-R1, have significantly enhanced their reasoning capabilities by generating longer chains of thought, demonstrating outstanding performance across a variety of tasks. However, this performance gain comes at the cost of a substantial increase in redundant reasoning during the generation process, leading to high computational overhead and exacerbating the issue of overthinking. Although numerous existing approaches aim to address the problem of overthinking, they often rely on external interventions. In this paper, we propose a novel framework, Self-Braking Tuning (SBT), which tackles overthinking from the perspective of allowing the model to regulate its own reasoning process, thus eliminating the reliance on external control mechanisms. We construct a set of overthinking identification metrics based on standard answers and design a systematic method to detect redundant reasoning. This method accurately identifies unnecessary steps within the reasoning trajectory and generates training signals for learning self-regulation behaviors. Building on this foundation, we develop a complete strategy for constructing data with adaptive reasoning lengths and introduce an innovative braking prompt mechanism that enables the model to naturally learn when to terminate reasoning at an appropriate point. Experiments across mathematical benchmarks (AIME, AMC, MATH500, GSM8K) demonstrate that our method reduces token consumption by up to 60% while maintaining comparable accuracy to unconstrained models.</p></description>
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<guid isPermaLink="false">https://arxiv.org/abs/2505.14604</guid>
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<pubDate>Tue, 20 May 2025 16:53:40 +0000</pubDate>
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</item>
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@@ -60,35 +60,35 @@
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<item>
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<title>Mind the Gap: Bridging Thought Leap for Improved Chain-of-Thought Tuning</title>
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<link>https://arxiv.org/abs/2505.14684</link>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2505.14684.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Haolei Xu, Yuchen Yan, Yongliang Shen, Wenqi Zhang, Guiyang Hou, Shengpei Jiang, Kaitao Song, Weiming Lu, Jun Xiao, Yueting Zhuang</p><p><b>Upvotes:</b> 18</p><p><b>Summary:</b> Large language models (LLMs) have achieved remarkable progress on mathematical tasks through Chain-of-Thought (CoT) reasoning. However, existing mathematical CoT datasets often suffer from Thought Leaps due to experts omitting intermediate steps, which negatively impacts model learning and generalization. We propose the CoT Thought Leap Bridge Task, which aims to automatically detect leaps and generate missing intermediate reasoning steps to restore the completeness and coherence of CoT. To facilitate this, we constructed a specialized training dataset called ScaleQM+, based on the structured ScaleQuestMath dataset, and trained CoT-Bridge to bridge thought leaps. Through comprehensive experiments on mathematical reasoning benchmarks, we demonstrate that models fine-tuned on bridged datasets consistently outperform those trained on original datasets, with improvements of up to +5.87% on NuminaMath. Our approach effectively enhances distilled data (+3.02%) and provides better starting points for reinforcement learning (+3.1%), functioning as a plug-and-play module compatible with existing optimization techniques. Furthermore, CoT-Bridge demonstrate improved generalization to out-of-domain logical reasoning tasks, confirming that enhancing reasoning completeness yields broadly applicable benefits.</p></description>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2505.14684.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Haolei Xu, Yuchen Yan, Yongliang Shen, Wenqi Zhang, Guiyang Hou, Shengpei Jiang, Kaitao Song, Weiming Lu, Jun Xiao, Yueting Zhuang</p><p><b>Upvotes:</b> 19</p><p><b>Summary:</b> Large language models (LLMs) have achieved remarkable progress on mathematical tasks through Chain-of-Thought (CoT) reasoning. However, existing mathematical CoT datasets often suffer from Thought Leaps due to experts omitting intermediate steps, which negatively impacts model learning and generalization. We propose the CoT Thought Leap Bridge Task, which aims to automatically detect leaps and generate missing intermediate reasoning steps to restore the completeness and coherence of CoT. To facilitate this, we constructed a specialized training dataset called ScaleQM+, based on the structured ScaleQuestMath dataset, and trained CoT-Bridge to bridge thought leaps. Through comprehensive experiments on mathematical reasoning benchmarks, we demonstrate that models fine-tuned on bridged datasets consistently outperform those trained on original datasets, with improvements of up to +5.87% on NuminaMath. Our approach effectively enhances distilled data (+3.02%) and provides better starting points for reinforcement learning (+3.1%), functioning as a plug-and-play module compatible with existing optimization techniques. Furthermore, CoT-Bridge demonstrate improved generalization to out-of-domain logical reasoning tasks, confirming that enhancing reasoning completeness yields broadly applicable benefits.</p></description>
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<guid isPermaLink="false">https://arxiv.org/abs/2505.14684</guid>
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<pubDate>Tue, 20 May 2025 17:59:31 +0000</pubDate>
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</item>
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<item>
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<title>Scaling Reasoning, Losing Control: Evaluating Instruction Following in Large Reasoning Models</title>
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<link>https://arxiv.org/abs/2505.14810</link>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2505.14810.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Tingchen Fu, Jiawei Gu, Yafu Li, Xiaoye Qu, Yu Cheng</p><p><b>Upvotes:</b> 49</p><p><b>Summary:</b> Instruction-following is essential for aligning large language models (LLMs) with user intent. While recent reasoning-oriented models exhibit impressive performance on complex mathematical problems, their ability to adhere to natural language instructions remains underexplored. In this work, we introduce MathIF, a dedicated benchmark for evaluating instruction-following in mathematical reasoning tasks. Our empirical analysis reveals a consistent tension between scaling up reasoning capacity and maintaining controllability, as models that reason more effectively often struggle to comply with user directives. We find that models tuned on distilled long chains-of-thought or trained with reasoning-oriented reinforcement learning often degrade in instruction adherence, especially when generation length increases. Furthermore, we show that even simple interventions can partially recover obedience, though at the cost of reasoning performance. These findings highlight a fundamental tension in current LLM training paradigms and motivate the need for more instruction-aware reasoning models. We release the code and data at https://github.com/TingchenFu/MathIF.</p></description>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2505.14810.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Tingchen Fu, Jiawei Gu, Yafu Li, Xiaoye Qu, Yu Cheng</p><p><b>Upvotes:</b> 52</p><p><b>Summary:</b> Instruction-following is essential for aligning large language models (LLMs) with user intent. While recent reasoning-oriented models exhibit impressive performance on complex mathematical problems, their ability to adhere to natural language instructions remains underexplored. In this work, we introduce MathIF, a dedicated benchmark for evaluating instruction-following in mathematical reasoning tasks. Our empirical analysis reveals a consistent tension between scaling up reasoning capacity and maintaining controllability, as models that reason more effectively often struggle to comply with user directives. We find that models tuned on distilled long chains-of-thought or trained with reasoning-oriented reinforcement learning often degrade in instruction adherence, especially when generation length increases. Furthermore, we show that even simple interventions can partially recover obedience, though at the cost of reasoning performance. These findings highlight a fundamental tension in current LLM training paradigms and motivate the need for more instruction-aware reasoning models. We release the code and data at https://github.com/TingchenFu/MathIF.</p></description>
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<guid isPermaLink="false">https://arxiv.org/abs/2505.14810</guid>
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<pubDate>Tue, 20 May 2025 18:18:01 +0000</pubDate>
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<item>
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<title>gen2seg: Generative Models Enable Generalizable Instance Segmentation</title>
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<link>https://arxiv.org/abs/2505.15263</link>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2505.15263.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Om Khangaonkar, Hamed Pirsiavash</p><p><b>Upvotes:</b> 1</p><p><b>Summary:</b> By pretraining to synthesize coherent images from perturbed inputs, generative models inherently learn to understand object boundaries and scene compositions. How can we repurpose these generative representations for general-purpose perceptual organization? We finetune Stable Diffusion and MAE (encoder+decoder) for category-agnostic instance segmentation using our instance coloring loss exclusively on a narrow set of object types (indoor furnishings and cars). Surprisingly, our models exhibit strong zero-shot generalization, accurately segmenting objects of types and styles unseen in finetuning (and in many cases, MAE's ImageNet-1K pretraining too). Our best-performing models closely approach the heavily supervised SAM when evaluated on unseen object types and styles, and outperform it when segmenting fine structures and ambiguous boundaries. In contrast, existing promptable segmentation architectures or discriminatively pretrained models fail to generalize. This suggests that generative models learn an inherent grouping mechanism that transfers across categories and domains, even without internet-scale pretraining. Code, pretrained models, and demos are available on our website.</p></description>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2505.15263.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Om Khangaonkar, Hamed Pirsiavash</p><p><b>Upvotes:</b> 2</p><p><b>Summary:</b> By pretraining to synthesize coherent images from perturbed inputs, generative models inherently learn to understand object boundaries and scene compositions. How can we repurpose these generative representations for general-purpose perceptual organization? We finetune Stable Diffusion and MAE (encoder+decoder) for category-agnostic instance segmentation using our instance coloring loss exclusively on a narrow set of object types (indoor furnishings and cars). Surprisingly, our models exhibit strong zero-shot generalization, accurately segmenting objects of types and styles unseen in finetuning (and in many cases, MAE's ImageNet-1K pretraining too). Our best-performing models closely approach the heavily supervised SAM when evaluated on unseen object types and styles, and outperform it when segmenting fine structures and ambiguous boundaries. In contrast, existing promptable segmentation architectures or discriminatively pretrained models fail to generalize. This suggests that generative models learn an inherent grouping mechanism that transfers across categories and domains, even without internet-scale pretraining. Code, pretrained models, and demos are available on our website.</p></description>
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<guid isPermaLink="false">https://arxiv.org/abs/2505.15263</guid>
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<pubDate>Wed, 21 May 2025 08:42:05 +0000</pubDate>
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</item>
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<item>
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<title>Scaling Diffusion Transformers Efficiently via μP</title>
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<link>https://arxiv.org/abs/2505.15270</link>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2505.15270.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Chenyu Zheng, Xinyu Zhang, Rongzhen Wang, Wei Huang, Zhi Tian, Weilin Huang, Jun Zhu, Chongxuan Li</p><p><b>Upvotes:</b> 21</p><p><b>Summary:</b> Diffusion Transformers have emerged as the foundation for vision generative models, but their scalability is limited by the high cost of hyperparameter (HP) tuning at large scales. Recently, Maximal Update Parametrization (muP) was proposed for vanilla Transformers, which enables stable HP transfer from small to large language models, and dramatically reduces tuning costs. However, it remains unclear whether muP of vanilla Transformers extends to diffusion Transformers, which differ architecturally and objectively. In this work, we generalize standard muP to diffusion Transformers and validate its effectiveness through large-scale experiments. First, we rigorously prove that muP of mainstream diffusion Transformers, including DiT, U-ViT, PixArt-alpha, and MMDiT, aligns with that of the vanilla Transformer, enabling the direct application of existing muP methodologies. Leveraging this result, we systematically demonstrate that DiT-muP enjoys robust HP transferability. Notably, DiT-XL-2-muP with transferred learning rate achieves 2.9 times faster convergence than the original DiT-XL-2. Finally, we validate the effectiveness of muP on text-to-image generation by scaling PixArt-alpha from 0.04B to 0.61B and MMDiT from 0.18B to 18B. In both cases, models under muP outperform their respective baselines while requiring small tuning cost, only 5.5% of one training run for PixArt-alpha and 3% of consumption by human experts for MMDiT-18B. These results establish muP as a principled and efficient framework for scaling diffusion Transformers.</p></description>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2505.15270.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Chenyu Zheng, Xinyu Zhang, Rongzhen Wang, Wei Huang, Zhi Tian, Weilin Huang, Jun Zhu, Chongxuan Li</p><p><b>Upvotes:</b> 24</p><p><b>Summary:</b> Diffusion Transformers have emerged as the foundation for vision generative models, but their scalability is limited by the high cost of hyperparameter (HP) tuning at large scales. Recently, Maximal Update Parametrization (muP) was proposed for vanilla Transformers, which enables stable HP transfer from small to large language models, and dramatically reduces tuning costs. However, it remains unclear whether muP of vanilla Transformers extends to diffusion Transformers, which differ architecturally and objectively. In this work, we generalize standard muP to diffusion Transformers and validate its effectiveness through large-scale experiments. First, we rigorously prove that muP of mainstream diffusion Transformers, including DiT, U-ViT, PixArt-alpha, and MMDiT, aligns with that of the vanilla Transformer, enabling the direct application of existing muP methodologies. Leveraging this result, we systematically demonstrate that DiT-muP enjoys robust HP transferability. Notably, DiT-XL-2-muP with transferred learning rate achieves 2.9 times faster convergence than the original DiT-XL-2. Finally, we validate the effectiveness of muP on text-to-image generation by scaling PixArt-alpha from 0.04B to 0.61B and MMDiT from 0.18B to 18B. In both cases, models under muP outperform their respective baselines while requiring small tuning cost, only 5.5% of one training run for PixArt-alpha and 3% of consumption by human experts for MMDiT-18B. These results establish muP as a principled and efficient framework for scaling diffusion Transformers.</p></description>
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<guid isPermaLink="false">https://arxiv.org/abs/2505.15270</guid>
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<pubDate>Wed, 21 May 2025 08:49:03 +0000</pubDate>
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</item>
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<item>
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<title>How Do Large Vision-Language Models See Text in Image? Unveiling the Distinctive Role of OCR Heads</title>
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<link>https://arxiv.org/abs/2505.15865</link>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2505.15865.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Ingeol Baek, Hwan Chang, Sunghyun Ryu, Hwanhee Lee</p><p><b>Upvotes:</b> 2</p><p><b>Summary:</b> Despite significant advancements in Large Vision Language Models (LVLMs), a gap remains, particularly regarding their interpretability and how they locate and interpret textual information within images. In this paper, we explore various LVLMs to identify the specific heads responsible for recognizing text from images, which we term the Optical Character Recognition Head (OCR Head). Our findings regarding these heads are as follows: (1) Less Sparse: Unlike previous retrieval heads, a large number of heads are activated to extract textual information from images. (2) Qualitatively Distinct: OCR heads possess properties that differ significantly from general retrieval heads, exhibiting low similarity in their characteristics. (3) Statically Activated: The frequency of activation for these heads closely aligns with their OCR scores. We validate our findings in downstream tasks by applying Chain-of-Thought (CoT) to both OCR and conventional retrieval heads and by masking these heads. We also demonstrate that redistributing sink-token values within the OCR heads improves performance. These insights provide a deeper understanding of the internal mechanisms LVLMs employ in processing embedded textual information in images.</p></description>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2505.15865.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Ingeol Baek, Hwan Chang, Sunghyun Ryu, Hwanhee Lee</p><p><b>Upvotes:</b> 3</p><p><b>Summary:</b> Despite significant advancements in Large Vision Language Models (LVLMs), a gap remains, particularly regarding their interpretability and how they locate and interpret textual information within images. In this paper, we explore various LVLMs to identify the specific heads responsible for recognizing text from images, which we term the Optical Character Recognition Head (OCR Head). Our findings regarding these heads are as follows: (1) Less Sparse: Unlike previous retrieval heads, a large number of heads are activated to extract textual information from images. (2) Qualitatively Distinct: OCR heads possess properties that differ significantly from general retrieval heads, exhibiting low similarity in their characteristics. (3) Statically Activated: The frequency of activation for these heads closely aligns with their OCR scores. We validate our findings in downstream tasks by applying Chain-of-Thought (CoT) to both OCR and conventional retrieval heads and by masking these heads. We also demonstrate that redistributing sink-token values within the OCR heads improves performance. These insights provide a deeper understanding of the internal mechanisms LVLMs employ in processing embedded textual information in images.</p></description>
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<guid isPermaLink="false">https://arxiv.org/abs/2505.15865</guid>
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<pubDate>Wed, 21 May 2025 10:53:41 +0000</pubDate>
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<item>
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<title>GRIT: Teaching MLLMs to Think with Images</title>
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<link>https://arxiv.org/abs/2505.15879</link>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2505.15879.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Yue Fan, Xuehai He, Diji Yang, Kaizhi Zheng, Ching-Chen Kuo, Yuting Zheng, Sravana Jyothi Narayanaraju, Xinze Guan, Xin Eric Wang</p><p><b>Upvotes:</b> 7</p><p><b>Summary:</b> Recent studies have demonstrated the efficacy of using Reinforcement Learning (RL) in building reasoning models that articulate chains of thoughts prior to producing final answers. However, despite ongoing advances that aim at enabling reasoning for vision-language tasks, existing open-source visual reasoning models typically generate reasoning content with pure natural language, lacking explicit integration of visual information. This limits their ability to produce clearly articulated and visually grounded reasoning chains. To this end, we propose Grounded Reasoning with Images and Texts (GRIT), a novel method for training MLLMs to think with images. GRIT introduces a grounded reasoning paradigm, in which models generate reasoning chains that interleave natural language and explicit bounding box coordinates. These coordinates point to regions of the input image that the model consults during its reasoning process. Additionally, GRIT is equipped with a reinforcement learning approach, GRPO-GR, built upon the GRPO algorithm. GRPO-GR employs robust rewards focused on the final answer accuracy and format of the grounded reasoning output, which eliminates the need for data with reasoning chain annotations or explicit bounding box labels. As a result, GRIT achieves exceptional data efficiency, requiring as few as 20 image-question-answer triplets from existing datasets. Comprehensive evaluations demonstrate that GRIT effectively trains MLLMs to produce coherent and visually grounded reasoning chains, showing a successful unification of reasoning and grounding abilities.</p></description>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2505.15879.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Yue Fan, Xuehai He, Diji Yang, Kaizhi Zheng, Ching-Chen Kuo, Yuting Zheng, Sravana Jyothi Narayanaraju, Xinze Guan, Xin Eric Wang</p><p><b>Upvotes:</b> 8</p><p><b>Summary:</b> Recent studies have demonstrated the efficacy of using Reinforcement Learning (RL) in building reasoning models that articulate chains of thoughts prior to producing final answers. However, despite ongoing advances that aim at enabling reasoning for vision-language tasks, existing open-source visual reasoning models typically generate reasoning content with pure natural language, lacking explicit integration of visual information. This limits their ability to produce clearly articulated and visually grounded reasoning chains. To this end, we propose Grounded Reasoning with Images and Texts (GRIT), a novel method for training MLLMs to think with images. GRIT introduces a grounded reasoning paradigm, in which models generate reasoning chains that interleave natural language and explicit bounding box coordinates. These coordinates point to regions of the input image that the model consults during its reasoning process. Additionally, GRIT is equipped with a reinforcement learning approach, GRPO-GR, built upon the GRPO algorithm. GRPO-GR employs robust rewards focused on the final answer accuracy and format of the grounded reasoning output, which eliminates the need for data with reasoning chain annotations or explicit bounding box labels. As a result, GRIT achieves exceptional data efficiency, requiring as few as 20 image-question-answer triplets from existing datasets. Comprehensive evaluations demonstrate that GRIT effectively trains MLLMs to produce coherent and visually grounded reasoning chains, showing a successful unification of reasoning and grounding abilities.</p></description>
|
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<guid isPermaLink="false">https://arxiv.org/abs/2505.15879</guid>
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<pubDate>Wed, 21 May 2025 17:54:49 +0000</pubDate>
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</item>
|
||||
<item>
|
||||
<title>VideoGameQA-Bench: Evaluating Vision-Language Models for Video Game Quality Assurance</title>
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||||
<link>https://arxiv.org/abs/2505.15952</link>
|
||||
<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2505.15952.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Mohammad Reza Taesiri, Abhijay Ghildyal, Saman Zadtootaghaj, Nabajeet Barman, Cor-Paul Bezemer</p><p><b>Upvotes:</b> 17</p><p><b>Summary:</b> With video games now generating the highest revenues in the entertainment industry, optimizing game development workflows has become essential for the sector's sustained growth. Recent advancements in Vision-Language Models (VLMs) offer considerable potential to automate and enhance various aspects of game development, particularly Quality Assurance (QA), which remains one of the industry's most labor-intensive processes with limited automation options. To accurately evaluate the performance of VLMs in video game QA tasks and determine their effectiveness in handling real-world scenarios, there is a clear need for standardized benchmarks, as existing benchmarks are insufficient to address the specific requirements of this domain. To bridge this gap, we introduce VideoGameQA-Bench, a comprehensive benchmark that covers a wide array of game QA activities, including visual unit testing, visual regression testing, needle-in-a-haystack tasks, glitch detection, and bug report generation for both images and videos of various games. Code and data are available at: https://asgaardlab.github.io/videogameqa-bench/</p></description>
|
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2505.15952.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Mohammad Reza Taesiri, Abhijay Ghildyal, Saman Zadtootaghaj, Nabajeet Barman, Cor-Paul Bezemer</p><p><b>Upvotes:</b> 18</p><p><b>Summary:</b> With video games now generating the highest revenues in the entertainment industry, optimizing game development workflows has become essential for the sector's sustained growth. Recent advancements in Vision-Language Models (VLMs) offer considerable potential to automate and enhance various aspects of game development, particularly Quality Assurance (QA), which remains one of the industry's most labor-intensive processes with limited automation options. To accurately evaluate the performance of VLMs in video game QA tasks and determine their effectiveness in handling real-world scenarios, there is a clear need for standardized benchmarks, as existing benchmarks are insufficient to address the specific requirements of this domain. To bridge this gap, we introduce VideoGameQA-Bench, a comprehensive benchmark that covers a wide array of game QA activities, including visual unit testing, visual regression testing, needle-in-a-haystack tasks, glitch detection, and bug report generation for both images and videos of various games. Code and data are available at: https://asgaardlab.github.io/videogameqa-bench/</p></description>
|
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<guid isPermaLink="false">https://arxiv.org/abs/2505.15952</guid>
|
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<pubDate>Wed, 21 May 2025 19:08:38 +0000</pubDate>
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@@ -123,14 +123,14 @@
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<item>
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<title>OViP: Online Vision-Language Preference Learning</title>
|
||||
<link>https://arxiv.org/abs/2505.15963</link>
|
||||
<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2505.15963.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Shujun Liu, Siyuan Wang, Zejun Li, Jianxiang Wang, Cheng Zeng, Zhongyu Wei</p><p><b>Upvotes:</b> 6</p><p><b>Summary:</b> Large vision-language models (LVLMs) remain vulnerable to hallucination, often generating content misaligned with visual inputs. While recent approaches advance multi-modal Direct Preference Optimization (DPO) to mitigate hallucination, they typically rely on predefined or randomly edited negative samples that fail to reflect actual model errors, limiting training efficacy. In this work, we propose an Online Vision-language Preference Learning (OViP) framework that dynamically constructs contrastive training data based on the model's own hallucinated outputs. By identifying semantic differences between sampled response pairs and synthesizing negative images using a diffusion model, OViP generates more relevant supervision signals in real time. This failure-driven training enables adaptive alignment of both textual and visual preferences. Moreover, we refine existing evaluation protocols to better capture the trade-off between hallucination suppression and expressiveness. Experiments on hallucination and general benchmarks demonstrate that OViP effectively reduces hallucinations while preserving core multi-modal capabilities.</p></description>
|
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2505.15963.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Shujun Liu, Siyuan Wang, Zejun Li, Jianxiang Wang, Cheng Zeng, Zhongyu Wei</p><p><b>Upvotes:</b> 8</p><p><b>Summary:</b> Large vision-language models (LVLMs) remain vulnerable to hallucination, often generating content misaligned with visual inputs. While recent approaches advance multi-modal Direct Preference Optimization (DPO) to mitigate hallucination, they typically rely on predefined or randomly edited negative samples that fail to reflect actual model errors, limiting training efficacy. In this work, we propose an Online Vision-language Preference Learning (OViP) framework that dynamically constructs contrastive training data based on the model's own hallucinated outputs. By identifying semantic differences between sampled response pairs and synthesizing negative images using a diffusion model, OViP generates more relevant supervision signals in real time. This failure-driven training enables adaptive alignment of both textual and visual preferences. Moreover, we refine existing evaluation protocols to better capture the trade-off between hallucination suppression and expressiveness. Experiments on hallucination and general benchmarks demonstrate that OViP effectively reduces hallucinations while preserving core multi-modal capabilities.</p></description>
|
||||
<guid isPermaLink="false">https://arxiv.org/abs/2505.15963</guid>
|
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<pubDate>Wed, 21 May 2025 19:26:09 +0000</pubDate>
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<item>
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||||
<title>Pixel Reasoner: Incentivizing Pixel-Space Reasoning with Curiosity-Driven Reinforcement Learning</title>
|
||||
<link>https://arxiv.org/abs/2505.15966</link>
|
||||
<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2505.15966.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Alex Su, Haozhe Wang, Weimin Ren, Fangzhen Lin, Wenhu Chen</p><p><b>Upvotes:</b> 37</p><p><b>Summary:</b> Chain-of-thought reasoning has significantly improved the performance of Large Language Models (LLMs) across various domains. However, this reasoning process has been confined exclusively to textual space, limiting its effectiveness in visually intensive tasks. To address this limitation, we introduce the concept of reasoning in the pixel-space. Within this novel framework, Vision-Language Models (VLMs) are equipped with a suite of visual reasoning operations, such as zoom-in and select-frame. These operations enable VLMs to directly inspect, interrogate, and infer from visual evidences, thereby enhancing reasoning fidelity for visual tasks. Cultivating such pixel-space reasoning capabilities in VLMs presents notable challenges, including the model's initially imbalanced competence and its reluctance to adopt the newly introduced pixel-space operations. We address these challenges through a two-phase training approach. The first phase employs instruction tuning on synthesized reasoning traces to familiarize the model with the novel visual operations. Following this, a reinforcement learning (RL) phase leverages a curiosity-driven reward scheme to balance exploration between pixel-space reasoning and textual reasoning. With these visual operations, VLMs can interact with complex visual inputs, such as information-rich images or videos to proactively gather necessary information. We demonstrate that this approach significantly improves VLM performance across diverse visual reasoning benchmarks. Our 7B model, \model, achieves 84\% on V* bench, 74\% on TallyQA-Complex, and 84\% on InfographicsVQA, marking the highest accuracy achieved by any open-source model to date. These results highlight the importance of pixel-space reasoning and the effectiveness of our framework.</p></description>
|
||||
<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2505.15966.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Alex Su, Haozhe Wang, Weimin Ren, Fangzhen Lin, Wenhu Chen</p><p><b>Upvotes:</b> 43</p><p><b>Summary:</b> Chain-of-thought reasoning has significantly improved the performance of Large Language Models (LLMs) across various domains. However, this reasoning process has been confined exclusively to textual space, limiting its effectiveness in visually intensive tasks. To address this limitation, we introduce the concept of reasoning in the pixel-space. Within this novel framework, Vision-Language Models (VLMs) are equipped with a suite of visual reasoning operations, such as zoom-in and select-frame. These operations enable VLMs to directly inspect, interrogate, and infer from visual evidences, thereby enhancing reasoning fidelity for visual tasks. Cultivating such pixel-space reasoning capabilities in VLMs presents notable challenges, including the model's initially imbalanced competence and its reluctance to adopt the newly introduced pixel-space operations. We address these challenges through a two-phase training approach. The first phase employs instruction tuning on synthesized reasoning traces to familiarize the model with the novel visual operations. Following this, a reinforcement learning (RL) phase leverages a curiosity-driven reward scheme to balance exploration between pixel-space reasoning and textual reasoning. With these visual operations, VLMs can interact with complex visual inputs, such as information-rich images or videos to proactively gather necessary information. We demonstrate that this approach significantly improves VLM performance across diverse visual reasoning benchmarks. Our 7B model, \model, achieves 84\% on V* bench, 74\% on TallyQA-Complex, and 84\% on InfographicsVQA, marking the highest accuracy achieved by any open-source model to date. These results highlight the importance of pixel-space reasoning and the effectiveness of our framework.</p></description>
|
||||
<guid isPermaLink="false">https://arxiv.org/abs/2505.15966</guid>
|
||||
<pubDate>Wed, 21 May 2025 19:35:08 +0000</pubDate>
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</item>
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@@ -165,7 +165,7 @@
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<item>
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||||
<title>QuickVideo: Real-Time Long Video Understanding with System Algorithm Co-Design</title>
|
||||
<link>https://arxiv.org/abs/2505.16175</link>
|
||||
<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2505.16175.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Benjamin Schneider, Dongfu Jiang, Chao Du, Tianyu Pang, Wenhu Chen</p><p><b>Upvotes:</b> 30</p><p><b>Summary:</b> Long-video understanding has emerged as a crucial capability in real-world applications such as video surveillance, meeting summarization, educational lecture analysis, and sports broadcasting. However, it remains computationally prohibitive for VideoLLMs, primarily due to two bottlenecks: 1) sequential video decoding, the process of converting the raw bit stream to RGB frames can take up to a minute for hour-long video inputs, and 2) costly prefilling of up to several million tokens for LLM inference, resulting in high latency and memory use. To address these challenges, we propose QuickVideo, a system-algorithm co-design that substantially accelerates long-video understanding to support real-time downstream applications. It comprises three key innovations: QuickDecoder, a parallelized CPU-based video decoder that achieves 2-3 times speedup by splitting videos into keyframe-aligned intervals processed concurrently; QuickPrefill, a memory-efficient prefilling method using KV-cache pruning to support more frames with less GPU memory; and an overlapping scheme that overlaps CPU video decoding with GPU inference. Together, these components infernece time reduce by a minute on long video inputs, enabling scalable, high-quality video understanding even on limited hardware. Experiments show that QuickVideo generalizes across durations and sampling rates, making long video processing feasible in practice.</p></description>
|
||||
<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2505.16175.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Benjamin Schneider, Dongfu Jiang, Chao Du, Tianyu Pang, Wenhu Chen</p><p><b>Upvotes:</b> 33</p><p><b>Summary:</b> Long-video understanding has emerged as a crucial capability in real-world applications such as video surveillance, meeting summarization, educational lecture analysis, and sports broadcasting. However, it remains computationally prohibitive for VideoLLMs, primarily due to two bottlenecks: 1) sequential video decoding, the process of converting the raw bit stream to RGB frames can take up to a minute for hour-long video inputs, and 2) costly prefilling of up to several million tokens for LLM inference, resulting in high latency and memory use. To address these challenges, we propose QuickVideo, a system-algorithm co-design that substantially accelerates long-video understanding to support real-time downstream applications. It comprises three key innovations: QuickDecoder, a parallelized CPU-based video decoder that achieves 2-3 times speedup by splitting videos into keyframe-aligned intervals processed concurrently; QuickPrefill, a memory-efficient prefilling method using KV-cache pruning to support more frames with less GPU memory; and an overlapping scheme that overlaps CPU video decoding with GPU inference. Together, these components infernece time reduce by a minute on long video inputs, enabling scalable, high-quality video understanding even on limited hardware. Experiments show that QuickVideo generalizes across durations and sampling rates, making long video processing feasible in practice.</p></description>
|
||||
<guid isPermaLink="false">https://arxiv.org/abs/2505.16175</guid>
|
||||
<pubDate>Thu, 22 May 2025 03:26:50 +0000</pubDate>
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@@ -193,42 +193,42 @@
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<item>
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||||
<title>Think-RM: Enabling Long-Horizon Reasoning in Generative Reward Models</title>
|
||||
<link>https://arxiv.org/abs/2505.16265</link>
|
||||
<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2505.16265.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Ilgee Hong, Changlong Yu, Liang Qiu, Weixiang Yan, Zhenghao Xu, Haoming Jiang, Qingru Zhang, Qin Lu, Xin Liu, Chao Zhang, Tuo Zhao</p><p><b>Upvotes:</b> 4</p><p><b>Summary:</b> Reinforcement learning from human feedback (RLHF) has become a powerful post-training paradigm for aligning large language models with human preferences. A core challenge in RLHF is constructing accurate reward signals, where the conventional Bradley-Terry reward models (BT RMs) often suffer from sensitivity to data size and coverage, as well as vulnerability to reward hacking. Generative reward models (GenRMs) offer a more robust alternative by generating chain-of-thought (CoT) rationales followed by a final reward. However, existing GenRMs rely on shallow, vertically scaled reasoning, limiting their capacity to handle nuanced or complex (e.g., reasoning-intensive) tasks. Moreover, their pairwise preference outputs are incompatible with standard RLHF algorithms that require pointwise reward signals. In this work, we introduce Think-RM, a training framework that enables long-horizon reasoning in GenRMs by modeling an internal thinking process. Rather than producing structured, externally provided rationales, Think-RM generates flexible, self-guided reasoning traces that support advanced capabilities such as self-reflection, hypothetical reasoning, and divergent reasoning. To elicit these reasoning abilities, we first warm-up the models by supervised fine-tuning (SFT) over long CoT data. We then further improve the model's long-horizon abilities by rule-based reinforcement learning (RL). In addition, we propose a novel pairwise RLHF pipeline that directly optimizes policies using pairwise preference rewards, eliminating the need for pointwise reward conversion and enabling more effective use of Think-RM outputs. Experiments show that Think-RM achieves state-of-the-art results on RM-Bench, outperforming both BT RM and vertically scaled GenRM by 8%. When combined with our pairwise RLHF pipeline, it demonstrates superior end-policy performance compared to traditional approaches.</p></description>
|
||||
<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2505.16265.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Ilgee Hong, Changlong Yu, Liang Qiu, Weixiang Yan, Zhenghao Xu, Haoming Jiang, Qingru Zhang, Qin Lu, Xin Liu, Chao Zhang, Tuo Zhao</p><p><b>Upvotes:</b> 6</p><p><b>Summary:</b> Reinforcement learning from human feedback (RLHF) has become a powerful post-training paradigm for aligning large language models with human preferences. A core challenge in RLHF is constructing accurate reward signals, where the conventional Bradley-Terry reward models (BT RMs) often suffer from sensitivity to data size and coverage, as well as vulnerability to reward hacking. Generative reward models (GenRMs) offer a more robust alternative by generating chain-of-thought (CoT) rationales followed by a final reward. However, existing GenRMs rely on shallow, vertically scaled reasoning, limiting their capacity to handle nuanced or complex (e.g., reasoning-intensive) tasks. Moreover, their pairwise preference outputs are incompatible with standard RLHF algorithms that require pointwise reward signals. In this work, we introduce Think-RM, a training framework that enables long-horizon reasoning in GenRMs by modeling an internal thinking process. Rather than producing structured, externally provided rationales, Think-RM generates flexible, self-guided reasoning traces that support advanced capabilities such as self-reflection, hypothetical reasoning, and divergent reasoning. To elicit these reasoning abilities, we first warm-up the models by supervised fine-tuning (SFT) over long CoT data. We then further improve the model's long-horizon abilities by rule-based reinforcement learning (RL). In addition, we propose a novel pairwise RLHF pipeline that directly optimizes policies using pairwise preference rewards, eliminating the need for pointwise reward conversion and enabling more effective use of Think-RM outputs. Experiments show that Think-RM achieves state-of-the-art results on RM-Bench, outperforming both BT RM and vertically scaled GenRM by 8%. When combined with our pairwise RLHF pipeline, it demonstrates superior end-policy performance compared to traditional approaches.</p></description>
|
||||
<guid isPermaLink="false">https://arxiv.org/abs/2505.16265</guid>
|
||||
<pubDate>Thu, 22 May 2025 05:56:11 +0000</pubDate>
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<item>
|
||||
<title>AceReason-Nemotron: Advancing Math and Code Reasoning through Reinforcement Learning</title>
|
||||
<link>https://arxiv.org/abs/2505.16400</link>
|
||||
<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2505.16400.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Yang Chen, Zhuolin Yang, Zihan Liu, Chankyu Lee, Peng Xu, Mohammad Shoeybi, Bryan Catanzaro, Wei Ping</p><p><b>Upvotes:</b> 17</p><p><b>Summary:</b> Despite recent progress in large-scale reinforcement learning (RL) for reasoning, the training recipe for building high-performing reasoning models remains elusive. Key implementation details of frontier models, such as DeepSeek-R1, including data curation strategies and RL training recipe, are often omitted. Moreover, recent research indicates distillation remains more effective than RL for smaller models. In this work, we demonstrate that large-scale RL can significantly enhance the reasoning capabilities of strong, small- and mid-sized models, achieving results that surpass those of state-of-the-art distillation-based models. We systematically study the RL training process through extensive ablations and propose a simple yet effective approach: first training on math-only prompts, then on code-only prompts. Notably, we find that math-only RL not only significantly enhances the performance of strong distilled models on math benchmarks (e.g., +14.6% / +17.2% on AIME 2025 for the 7B / 14B models), but also code reasoning tasks (e.g., +6.8% / +5.8% on LiveCodeBench for the 7B / 14B models). In addition, extended code-only RL iterations further improve performance on code benchmarks with minimal or no degradation in math results. We develop a robust data curation pipeline to collect challenging prompts with high-quality, verifiable answers and test cases to enable verification-based RL across both domains. Finally, we identify key experimental insights, including curriculum learning with progressively increasing response lengths and the stabilizing effect of on-policy parameter updates. We find that RL not only elicits the foundational reasoning capabilities acquired during pretraining and supervised fine-tuning (e.g., distillation), but also pushes the limits of the model's reasoning ability, enabling it to solve problems that were previously unsolvable.</p></description>
|
||||
<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2505.16400.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Yang Chen, Zhuolin Yang, Zihan Liu, Chankyu Lee, Peng Xu, Mohammad Shoeybi, Bryan Catanzaro, Wei Ping</p><p><b>Upvotes:</b> 19</p><p><b>Summary:</b> Despite recent progress in large-scale reinforcement learning (RL) for reasoning, the training recipe for building high-performing reasoning models remains elusive. Key implementation details of frontier models, such as DeepSeek-R1, including data curation strategies and RL training recipe, are often omitted. Moreover, recent research indicates distillation remains more effective than RL for smaller models. In this work, we demonstrate that large-scale RL can significantly enhance the reasoning capabilities of strong, small- and mid-sized models, achieving results that surpass those of state-of-the-art distillation-based models. We systematically study the RL training process through extensive ablations and propose a simple yet effective approach: first training on math-only prompts, then on code-only prompts. Notably, we find that math-only RL not only significantly enhances the performance of strong distilled models on math benchmarks (e.g., +14.6% / +17.2% on AIME 2025 for the 7B / 14B models), but also code reasoning tasks (e.g., +6.8% / +5.8% on LiveCodeBench for the 7B / 14B models). In addition, extended code-only RL iterations further improve performance on code benchmarks with minimal or no degradation in math results. We develop a robust data curation pipeline to collect challenging prompts with high-quality, verifiable answers and test cases to enable verification-based RL across both domains. Finally, we identify key experimental insights, including curriculum learning with progressively increasing response lengths and the stabilizing effect of on-policy parameter updates. We find that RL not only elicits the foundational reasoning capabilities acquired during pretraining and supervised fine-tuning (e.g., distillation), but also pushes the limits of the model's reasoning ability, enabling it to solve problems that were previously unsolvable.</p></description>
|
||||
<guid isPermaLink="false">https://arxiv.org/abs/2505.16400</guid>
|
||||
<pubDate>Thu, 22 May 2025 08:50:47 +0000</pubDate>
|
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</item>
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<item>
|
||||
<title>Tool-Star: Empowering LLM-Brained Multi-Tool Reasoner via Reinforcement Learning</title>
|
||||
<link>https://arxiv.org/abs/2505.16410</link>
|
||||
<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2505.16410.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Guanting Dong, Yifei Chen, Xiaoxi Li, Jiajie Jin, Hongjin Qian, Yutao Zhu, Hangyu Mao, Guorui Zhou, Zhicheng Dou, Ji-Rong Wen</p><p><b>Upvotes:</b> 43</p><p><b>Summary:</b> Recently, large language models (LLMs) have shown remarkable reasoning capabilities via large-scale reinforcement learning (RL). However, leveraging the RL algorithm to empower effective multi-tool collaborative reasoning in LLMs remains an open challenge. In this paper, we introduce Tool-Star, an RL-based framework designed to empower LLMs to autonomously invoke multiple external tools during stepwise reasoning. Tool-Star integrates six types of tools and incorporates systematic designs in both data synthesis and training. To address the scarcity of tool-use data, we propose a general tool-integrated reasoning data synthesis pipeline, which combines tool-integrated prompting with hint-based sampling to automatically and scalably generate tool-use trajectories. A subsequent quality normalization and difficulty-aware classification process filters out low-quality samples and organizes the dataset from easy to hard. Furthermore, we propose a two-stage training framework to enhance multi-tool collaborative reasoning by: (1) cold-start fine-tuning, which guides LLMs to explore reasoning patterns via tool-invocation feedback; and (2) a multi-tool self-critic RL algorithm with hierarchical reward design, which reinforces reward understanding and promotes effective tool collaboration. Experimental analyses on over 10 challenging reasoning benchmarks highlight the effectiveness and efficiency of Tool-Star. The code is available at https://github.com/dongguanting/Tool-Star.</p></description>
|
||||
<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2505.16410.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Guanting Dong, Yifei Chen, Xiaoxi Li, Jiajie Jin, Hongjin Qian, Yutao Zhu, Hangyu Mao, Guorui Zhou, Zhicheng Dou, Ji-Rong Wen</p><p><b>Upvotes:</b> 47</p><p><b>Summary:</b> Recently, large language models (LLMs) have shown remarkable reasoning capabilities via large-scale reinforcement learning (RL). However, leveraging the RL algorithm to empower effective multi-tool collaborative reasoning in LLMs remains an open challenge. In this paper, we introduce Tool-Star, an RL-based framework designed to empower LLMs to autonomously invoke multiple external tools during stepwise reasoning. Tool-Star integrates six types of tools and incorporates systematic designs in both data synthesis and training. To address the scarcity of tool-use data, we propose a general tool-integrated reasoning data synthesis pipeline, which combines tool-integrated prompting with hint-based sampling to automatically and scalably generate tool-use trajectories. A subsequent quality normalization and difficulty-aware classification process filters out low-quality samples and organizes the dataset from easy to hard. Furthermore, we propose a two-stage training framework to enhance multi-tool collaborative reasoning by: (1) cold-start fine-tuning, which guides LLMs to explore reasoning patterns via tool-invocation feedback; and (2) a multi-tool self-critic RL algorithm with hierarchical reward design, which reinforces reward understanding and promotes effective tool collaboration. Experimental analyses on over 10 challenging reasoning benchmarks highlight the effectiveness and efficiency of Tool-Star. The code is available at https://github.com/dongguanting/Tool-Star.</p></description>
|
||||
<guid isPermaLink="false">https://arxiv.org/abs/2505.16410</guid>
|
||||
<pubDate>Thu, 22 May 2025 09:00:19 +0000</pubDate>
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</item>
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<item>
|
||||
<title>WebAgent-R1: Training Web Agents via End-to-End Multi-Turn Reinforcement Learning</title>
|
||||
<link>https://arxiv.org/abs/2505.16421</link>
|
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2505.16421.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Zhepei Wei, Wenlin Yao, Yao Liu, Weizhi Zhang, Qin Lu, Liang Qiu, Changlong Yu, Puyang Xu, Chao Zhang, Bing Yin, Hyokun Yun, Lihong Li</p><p><b>Upvotes:</b> 7</p><p><b>Summary:</b> While reinforcement learning (RL) has demonstrated remarkable success in enhancing large language models (LLMs), it has primarily focused on single-turn tasks such as solving math problems. Training effective web agents for multi-turn interactions remains challenging due to the complexity of long-horizon decision-making across dynamic web interfaces. In this work, we present WebAgent-R1, a simple yet effective end-to-end multi-turn RL framework for training web agents. It learns directly from online interactions with web environments by asynchronously generating diverse trajectories, entirely guided by binary rewards depending on task success. Experiments on the WebArena-Lite benchmark demonstrate the effectiveness of WebAgent-R1, boosting the task success rate of Qwen-2.5-3B from 6.1% to 33.9% and Llama-3.1-8B from 8.5% to 44.8%, significantly outperforming existing state-of-the-art methods and strong proprietary models such as OpenAI o3. In-depth analyses reveal the effectiveness of the thinking-based prompting strategy and test-time scaling through increased interactions for web tasks. We further investigate different RL initialization policies by introducing two variants, namely WebAgent-R1-Zero and WebAgent-R1-CoT, which highlight the importance of the warm-up training stage (i.e., behavior cloning) and provide insights on incorporating long chain-of-thought (CoT) reasoning in web agents.</p></description>
|
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2505.16421.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Zhepei Wei, Wenlin Yao, Yao Liu, Weizhi Zhang, Qin Lu, Liang Qiu, Changlong Yu, Puyang Xu, Chao Zhang, Bing Yin, Hyokun Yun, Lihong Li</p><p><b>Upvotes:</b> 12</p><p><b>Summary:</b> While reinforcement learning (RL) has demonstrated remarkable success in enhancing large language models (LLMs), it has primarily focused on single-turn tasks such as solving math problems. Training effective web agents for multi-turn interactions remains challenging due to the complexity of long-horizon decision-making across dynamic web interfaces. In this work, we present WebAgent-R1, a simple yet effective end-to-end multi-turn RL framework for training web agents. It learns directly from online interactions with web environments by asynchronously generating diverse trajectories, entirely guided by binary rewards depending on task success. Experiments on the WebArena-Lite benchmark demonstrate the effectiveness of WebAgent-R1, boosting the task success rate of Qwen-2.5-3B from 6.1% to 33.9% and Llama-3.1-8B from 8.5% to 44.8%, significantly outperforming existing state-of-the-art methods and strong proprietary models such as OpenAI o3. In-depth analyses reveal the effectiveness of the thinking-based prompting strategy and test-time scaling through increased interactions for web tasks. We further investigate different RL initialization policies by introducing two variants, namely WebAgent-R1-Zero and WebAgent-R1-CoT, which highlight the importance of the warm-up training stage (i.e., behavior cloning) and provide insights on incorporating long chain-of-thought (CoT) reasoning in web agents.</p></description>
|
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<guid isPermaLink="false">https://arxiv.org/abs/2505.16421</guid>
|
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<pubDate>Thu, 22 May 2025 09:07:43 +0000</pubDate>
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</item>
|
||||
<item>
|
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<title>Steering Large Language Models for Machine Translation Personalization</title>
|
||||
<link>https://arxiv.org/abs/2505.16612</link>
|
||||
<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2505.16612.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Daniel Scalena, Gabriele Sarti, Arianna Bisazza, Elisabetta Fersini, Malvina Nissim</p><p><b>Upvotes:</b> 2</p><p><b>Summary:</b> High-quality machine translation systems based on large language models (LLMs) have simplified the production of personalized translations reflecting specific stylistic constraints. However, these systems still struggle in settings where stylistic requirements are less explicit and might be harder to convey via prompting. We explore various strategies for personalizing LLM-generated translations in low-resource settings, focusing on the challenging literary translation domain. We explore prompting strategies and inference-time interventions for steering model generations towards a personalized style, and propose a contrastive framework exploiting latent concepts extracted from sparse autoencoders to identify salient personalization properties. Our results show that steering achieves strong personalization while preserving translation quality. We further examine the impact of steering on LLM representations, finding model layers with a relevant impact for personalization are impacted similarly by multi-shot prompting and our steering method, suggesting similar mechanism at play.</p></description>
|
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2505.16612.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Daniel Scalena, Gabriele Sarti, Arianna Bisazza, Elisabetta Fersini, Malvina Nissim</p><p><b>Upvotes:</b> 4</p><p><b>Summary:</b> High-quality machine translation systems based on large language models (LLMs) have simplified the production of personalized translations reflecting specific stylistic constraints. However, these systems still struggle in settings where stylistic requirements are less explicit and might be harder to convey via prompting. We explore various strategies for personalizing LLM-generated translations in low-resource settings, focusing on the challenging literary translation domain. We explore prompting strategies and inference-time interventions for steering model generations towards a personalized style, and propose a contrastive framework exploiting latent concepts extracted from sparse autoencoders to identify salient personalization properties. Our results show that steering achieves strong personalization while preserving translation quality. We further examine the impact of steering on LLM representations, finding model layers with a relevant impact for personalization are impacted similarly by multi-shot prompting and our steering method, suggesting similar mechanism at play.</p></description>
|
||||
<guid isPermaLink="false">https://arxiv.org/abs/2505.16612</guid>
|
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<pubDate>Thu, 22 May 2025 12:47:16 +0000</pubDate>
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|
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<item>
|
||||
<title>KRIS-Bench: Benchmarking Next-Level Intelligent Image Editing Models</title>
|
||||
<link>https://arxiv.org/abs/2505.16707</link>
|
||||
<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2505.16707.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Yongliang Wu, Zonghui Li, Xinting Hu, Xinyu Ye, Xianfang Zeng, Gang Yu, Wenbo Zhu, Bernt Schiele, Ming-Hsuan Yang, Xu Yang</p><p><b>Upvotes:</b> 36</p><p><b>Summary:</b> Recent advances in multi-modal generative models have enabled significant progress in instruction-based image editing. However, while these models produce visually plausible outputs, their capacity for knowledge-based reasoning editing tasks remains under-explored. In this paper, we introduce KRIS-Bench (Knowledge-based Reasoning in Image-editing Systems Benchmark), a diagnostic benchmark designed to assess models through a cognitively informed lens. Drawing from educational theory, KRIS-Bench categorizes editing tasks across three foundational knowledge types: Factual, Conceptual, and Procedural. Based on this taxonomy, we design 22 representative tasks spanning 7 reasoning dimensions and release 1,267 high-quality annotated editing instances. To support fine-grained evaluation, we propose a comprehensive protocol that incorporates a novel Knowledge Plausibility metric, enhanced by knowledge hints and calibrated through human studies. Empirical results on 10 state-of-the-art models reveal significant gaps in reasoning performance, highlighting the need for knowledge-centric benchmarks to advance the development of intelligent image editing systems.</p></description>
|
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2505.16707.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Yongliang Wu, Zonghui Li, Xinting Hu, Xinyu Ye, Xianfang Zeng, Gang Yu, Wenbo Zhu, Bernt Schiele, Ming-Hsuan Yang, Xu Yang</p><p><b>Upvotes:</b> 37</p><p><b>Summary:</b> Recent advances in multi-modal generative models have enabled significant progress in instruction-based image editing. However, while these models produce visually plausible outputs, their capacity for knowledge-based reasoning editing tasks remains under-explored. In this paper, we introduce KRIS-Bench (Knowledge-based Reasoning in Image-editing Systems Benchmark), a diagnostic benchmark designed to assess models through a cognitively informed lens. Drawing from educational theory, KRIS-Bench categorizes editing tasks across three foundational knowledge types: Factual, Conceptual, and Procedural. Based on this taxonomy, we design 22 representative tasks spanning 7 reasoning dimensions and release 1,267 high-quality annotated editing instances. To support fine-grained evaluation, we propose a comprehensive protocol that incorporates a novel Knowledge Plausibility metric, enhanced by knowledge hints and calibrated through human studies. Empirical results on 10 state-of-the-art models reveal significant gaps in reasoning performance, highlighting the need for knowledge-centric benchmarks to advance the development of intelligent image editing systems.</p></description>
|
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<guid isPermaLink="false">https://arxiv.org/abs/2505.16707</guid>
|
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<pubDate>Thu, 22 May 2025 14:08:59 +0000</pubDate>
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|
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@@ -242,42 +242,42 @@
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<item>
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<title>Think or Not? Selective Reasoning via Reinforcement Learning for Vision-Language Models</title>
|
||||
<link>https://arxiv.org/abs/2505.16854</link>
|
||||
<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2505.16854.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Jiaqi Wang, Kevin Qinghong Lin, James Cheng, Mike Zheng Shou</p><p><b>Upvotes:</b> 7</p><p><b>Summary:</b> Reinforcement Learning (RL) has proven to be an effective post-training strategy for enhancing reasoning in vision-language models (VLMs). Group Relative Policy Optimization (GRPO) is a recent prominent method that encourages models to generate complete reasoning traces before answering, leading to increased token usage and computational cost. Inspired by the human-like thinking process-where people skip reasoning for easy questions but think carefully when needed-we explore how to enable VLMs to first decide when reasoning is necessary. To realize this, we propose TON, a two-stage training strategy: (i) a supervised fine-tuning (SFT) stage with a simple yet effective 'thought dropout' operation, where reasoning traces are randomly replaced with empty thoughts. This introduces a think-or-not format that serves as a cold start for selective reasoning; (ii) a GRPO stage that enables the model to freely explore when to think or not, while maximizing task-aware outcome rewards. Experimental results show that TON can reduce the completion length by up to 90% compared to vanilla GRPO, without sacrificing performance or even improving it. Further evaluations across diverse vision-language tasks-covering a range of reasoning difficulties under both 3B and 7B models-consistently reveal that the model progressively learns to bypass unnecessary reasoning steps as training advances. These findings shed light on the path toward human-like reasoning patterns in reinforcement learning approaches. Our code is available at https://github.com/kokolerk/TON.</p></description>
|
||||
<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2505.16854.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Jiaqi Wang, Kevin Qinghong Lin, James Cheng, Mike Zheng Shou</p><p><b>Upvotes:</b> 9</p><p><b>Summary:</b> Reinforcement Learning (RL) has proven to be an effective post-training strategy for enhancing reasoning in vision-language models (VLMs). Group Relative Policy Optimization (GRPO) is a recent prominent method that encourages models to generate complete reasoning traces before answering, leading to increased token usage and computational cost. Inspired by the human-like thinking process-where people skip reasoning for easy questions but think carefully when needed-we explore how to enable VLMs to first decide when reasoning is necessary. To realize this, we propose TON, a two-stage training strategy: (i) a supervised fine-tuning (SFT) stage with a simple yet effective 'thought dropout' operation, where reasoning traces are randomly replaced with empty thoughts. This introduces a think-or-not format that serves as a cold start for selective reasoning; (ii) a GRPO stage that enables the model to freely explore when to think or not, while maximizing task-aware outcome rewards. Experimental results show that TON can reduce the completion length by up to 90% compared to vanilla GRPO, without sacrificing performance or even improving it. Further evaluations across diverse vision-language tasks-covering a range of reasoning difficulties under both 3B and 7B models-consistently reveal that the model progressively learns to bypass unnecessary reasoning steps as training advances. These findings shed light on the path toward human-like reasoning patterns in reinforcement learning approaches. Our code is available at https://github.com/kokolerk/TON.</p></description>
|
||||
<guid isPermaLink="false">https://arxiv.org/abs/2505.16854</guid>
|
||||
<pubDate>Thu, 22 May 2025 16:13:29 +0000</pubDate>
|
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</item>
|
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<item>
|
||||
<title>Training-Free Efficient Video Generation via Dynamic Token Carving</title>
|
||||
<link>https://arxiv.org/abs/2505.16864</link>
|
||||
<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2505.16864.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Yuechen Zhang, Jinbo Xing, Bin Xia, Shaoteng Liu, Bohao Peng, Xin Tao, Pengfei Wan, Eric Lo, Jiaya Jia</p><p><b>Upvotes:</b> 12</p><p><b>Summary:</b> Despite the remarkable generation quality of video Diffusion Transformer (DiT) models, their practical deployment is severely hindered by extensive computational requirements. This inefficiency stems from two key challenges: the quadratic complexity of self-attention with respect to token length and the multi-step nature of diffusion models. To address these limitations, we present Jenga, a novel inference pipeline that combines dynamic attention carving with progressive resolution generation. Our approach leverages two key insights: (1) early denoising steps do not require high-resolution latents, and (2) later steps do not require dense attention. Jenga introduces a block-wise attention mechanism that dynamically selects relevant token interactions using 3D space-filling curves, alongside a progressive resolution strategy that gradually increases latent resolution during generation. Experimental results demonstrate that Jenga achieves substantial speedups across multiple state-of-the-art video diffusion models while maintaining comparable generation quality (8.83times speedup with 0.01\% performance drop on VBench). As a plug-and-play solution, Jenga enables practical, high-quality video generation on modern hardware by reducing inference time from minutes to seconds -- without requiring model retraining. Code: https://github.com/dvlab-research/Jenga</p></description>
|
||||
<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2505.16864.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Yuechen Zhang, Jinbo Xing, Bin Xia, Shaoteng Liu, Bohao Peng, Xin Tao, Pengfei Wan, Eric Lo, Jiaya Jia</p><p><b>Upvotes:</b> 13</p><p><b>Summary:</b> Despite the remarkable generation quality of video Diffusion Transformer (DiT) models, their practical deployment is severely hindered by extensive computational requirements. This inefficiency stems from two key challenges: the quadratic complexity of self-attention with respect to token length and the multi-step nature of diffusion models. To address these limitations, we present Jenga, a novel inference pipeline that combines dynamic attention carving with progressive resolution generation. Our approach leverages two key insights: (1) early denoising steps do not require high-resolution latents, and (2) later steps do not require dense attention. Jenga introduces a block-wise attention mechanism that dynamically selects relevant token interactions using 3D space-filling curves, alongside a progressive resolution strategy that gradually increases latent resolution during generation. Experimental results demonstrate that Jenga achieves substantial speedups across multiple state-of-the-art video diffusion models while maintaining comparable generation quality (8.83times speedup with 0.01\% performance drop on VBench). As a plug-and-play solution, Jenga enables practical, high-quality video generation on modern hardware by reducing inference time from minutes to seconds -- without requiring model retraining. Code: https://github.com/dvlab-research/Jenga</p></description>
|
||||
<guid isPermaLink="false">https://arxiv.org/abs/2505.16864</guid>
|
||||
<pubDate>Thu, 22 May 2025 16:21:32 +0000</pubDate>
|
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</item>
|
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<item>
|
||||
<title>Backdoor Cleaning without External Guidance in MLLM Fine-tuning</title>
|
||||
<link>https://arxiv.org/abs/2505.16916</link>
|
||||
<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2505.16916.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Xuankun Rong, Wenke Huang, Jian Liang, Jinhe Bi, Xun Xiao, Yiming Li, Bo Du, Mang Ye</p><p><b>Upvotes:</b> 14</p><p><b>Summary:</b> Multimodal Large Language Models (MLLMs) are increasingly deployed in fine-tuning-as-a-service (FTaaS) settings, where user-submitted datasets adapt general-purpose models to downstream tasks. This flexibility, however, introduces serious security risks, as malicious fine-tuning can implant backdoors into MLLMs with minimal effort. In this paper, we observe that backdoor triggers systematically disrupt cross-modal processing by causing abnormal attention concentration on non-semantic regions--a phenomenon we term attention collapse. Based on this insight, we propose Believe Your Eyes (BYE), a data filtering framework that leverages attention entropy patterns as self-supervised signals to identify and filter backdoor samples. BYE operates via a three-stage pipeline: (1) extracting attention maps using the fine-tuned model, (2) computing entropy scores and profiling sensitive layers via bimodal separation, and (3) performing unsupervised clustering to remove suspicious samples. Unlike prior defenses, BYE equires no clean supervision, auxiliary labels, or model modifications. Extensive experiments across various datasets, models, and diverse trigger types validate BYE's effectiveness: it achieves near-zero attack success rates while maintaining clean-task performance, offering a robust and generalizable solution against backdoor threats in MLLMs.</p></description>
|
||||
<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2505.16916.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Xuankun Rong, Wenke Huang, Jian Liang, Jinhe Bi, Xun Xiao, Yiming Li, Bo Du, Mang Ye</p><p><b>Upvotes:</b> 15</p><p><b>Summary:</b> Multimodal Large Language Models (MLLMs) are increasingly deployed in fine-tuning-as-a-service (FTaaS) settings, where user-submitted datasets adapt general-purpose models to downstream tasks. This flexibility, however, introduces serious security risks, as malicious fine-tuning can implant backdoors into MLLMs with minimal effort. In this paper, we observe that backdoor triggers systematically disrupt cross-modal processing by causing abnormal attention concentration on non-semantic regions--a phenomenon we term attention collapse. Based on this insight, we propose Believe Your Eyes (BYE), a data filtering framework that leverages attention entropy patterns as self-supervised signals to identify and filter backdoor samples. BYE operates via a three-stage pipeline: (1) extracting attention maps using the fine-tuned model, (2) computing entropy scores and profiling sensitive layers via bimodal separation, and (3) performing unsupervised clustering to remove suspicious samples. Unlike prior defenses, BYE equires no clean supervision, auxiliary labels, or model modifications. Extensive experiments across various datasets, models, and diverse trigger types validate BYE's effectiveness: it achieves near-zero attack success rates while maintaining clean-task performance, offering a robust and generalizable solution against backdoor threats in MLLMs.</p></description>
|
||||
<guid isPermaLink="false">https://arxiv.org/abs/2505.16916</guid>
|
||||
<pubDate>Thu, 22 May 2025 17:11:58 +0000</pubDate>
|
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</item>
|
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<item>
|
||||
<title>Risk-Averse Reinforcement Learning with Itakura-Saito Loss</title>
|
||||
<link>https://arxiv.org/abs/2505.16925</link>
|
||||
<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2505.16925.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Igor Udovichenko, Olivier Croissant, Anita Toleutaeva, Evgeny Burnaev, Alexander Korotin</p><p><b>Upvotes:</b> 20</p><p><b>Summary:</b> Risk-averse reinforcement learning finds application in various high-stakes fields. Unlike classical reinforcement learning, which aims to maximize expected returns, risk-averse agents choose policies that minimize risk, occasionally sacrificing expected value. These preferences can be framed through utility theory. We focus on the specific case of the exponential utility function, where we can derive the Bellman equations and employ various reinforcement learning algorithms with few modifications. However, these methods suffer from numerical instability due to the need for exponent computation throughout the process. To address this, we introduce a numerically stable and mathematically sound loss function based on the Itakura-Saito divergence for learning state-value and action-value functions. We evaluate our proposed loss function against established alternatives, both theoretically and empirically. In the experimental section, we explore multiple financial scenarios, some with known analytical solutions, and show that our loss function outperforms the alternatives.</p></description>
|
||||
<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2505.16925.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Igor Udovichenko, Olivier Croissant, Anita Toleutaeva, Evgeny Burnaev, Alexander Korotin</p><p><b>Upvotes:</b> 21</p><p><b>Summary:</b> Risk-averse reinforcement learning finds application in various high-stakes fields. Unlike classical reinforcement learning, which aims to maximize expected returns, risk-averse agents choose policies that minimize risk, occasionally sacrificing expected value. These preferences can be framed through utility theory. We focus on the specific case of the exponential utility function, where we can derive the Bellman equations and employ various reinforcement learning algorithms with few modifications. However, these methods suffer from numerical instability due to the need for exponent computation throughout the process. To address this, we introduce a numerically stable and mathematically sound loss function based on the Itakura-Saito divergence for learning state-value and action-value functions. We evaluate our proposed loss function against established alternatives, both theoretically and empirically. In the experimental section, we explore multiple financial scenarios, some with known analytical solutions, and show that our loss function outperforms the alternatives.</p></description>
|
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<guid isPermaLink="false">https://arxiv.org/abs/2505.16925</guid>
|
||||
<pubDate>Thu, 22 May 2025 17:18:07 +0000</pubDate>
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</item>
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<item>
|
||||
<title>LLaDA-V: Large Language Diffusion Models with Visual Instruction Tuning</title>
|
||||
<link>https://arxiv.org/abs/2505.16933</link>
|
||||
<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2505.16933.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Zebin You, Shen Nie, Xiaolu Zhang, Jun Hu, Jun Zhou, Zhiwu Lu, Ji-Rong Wen, Chongxuan Li</p><p><b>Upvotes:</b> 22</p><p><b>Summary:</b> In this work, we introduce LLaDA-V, a purely diffusion-based Multimodal Large Language Model (MLLM) that integrates visual instruction tuning with masked diffusion models, representing a departure from the autoregressive paradigms dominant in current multimodal approaches. Built upon LLaDA, a representative large language diffusion model, LLaDA-V incorporates a vision encoder and MLP connector that projects visual features into the language embedding space, enabling effective multimodal alignment. Our empirical investigation reveals several intriguing results: First, LLaDA-V demonstrates promising multimodal performance despite its language model being weaker on purely textual tasks than counterparts like LLaMA3-8B and Qwen2-7B. When trained on the same instruction data, LLaDA-V is highly competitive to LLaMA3-V across multimodal tasks with better data scalability. It also narrows the performance gap to Qwen2-VL, suggesting the effectiveness of its architecture for multimodal tasks. Second, LLaDA-V achieves state-of-the-art performance in multimodal understanding compared to existing hybrid autoregressive-diffusion and purely diffusion-based MLLMs. Our findings suggest that large language diffusion models show promise in multimodal contexts and warrant further investigation in future research. Project page and codes: https://ml-gsai.github.io/LLaDA-V-demo/.</p></description>
|
||||
<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2505.16933.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Zebin You, Shen Nie, Xiaolu Zhang, Jun Hu, Jun Zhou, Zhiwu Lu, Ji-Rong Wen, Chongxuan Li</p><p><b>Upvotes:</b> 23</p><p><b>Summary:</b> In this work, we introduce LLaDA-V, a purely diffusion-based Multimodal Large Language Model (MLLM) that integrates visual instruction tuning with masked diffusion models, representing a departure from the autoregressive paradigms dominant in current multimodal approaches. Built upon LLaDA, a representative large language diffusion model, LLaDA-V incorporates a vision encoder and MLP connector that projects visual features into the language embedding space, enabling effective multimodal alignment. Our empirical investigation reveals several intriguing results: First, LLaDA-V demonstrates promising multimodal performance despite its language model being weaker on purely textual tasks than counterparts like LLaMA3-8B and Qwen2-7B. When trained on the same instruction data, LLaDA-V is highly competitive to LLaMA3-V across multimodal tasks with better data scalability. It also narrows the performance gap to Qwen2-VL, suggesting the effectiveness of its architecture for multimodal tasks. Second, LLaDA-V achieves state-of-the-art performance in multimodal understanding compared to existing hybrid autoregressive-diffusion and purely diffusion-based MLLMs. Our findings suggest that large language diffusion models show promise in multimodal contexts and warrant further investigation in future research. Project page and codes: https://ml-gsai.github.io/LLaDA-V-demo/.</p></description>
|
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<guid isPermaLink="false">https://arxiv.org/abs/2505.16933</guid>
|
||||
<pubDate>Thu, 22 May 2025 17:23:26 +0000</pubDate>
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</item>
|
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<item>
|
||||
<title>NovelSeek: When Agent Becomes the Scientist -- Building Closed-Loop System from Hypothesis to Verification</title>
|
||||
<link>https://arxiv.org/abs/2505.16938</link>
|
||||
<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2505.16938.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> NovelSeek Team, Bo Zhang, Shiyang Feng, Xiangchao Yan, Jiakang Yuan, Zhiyin Yu, Xiaohan He, Songtao Huang, Shaowei Hou, Zheng Nie, Zhilong Wang, Jinyao Liu, Runmin Ma, Tianshuo Peng, Peng Ye, Dongzhan Zhou, Shufei Zhang, Xiaosong Wang, Yilan Zhang, Meng Li, Zhongying Tu, Xiangyu Yue, Wangli Ouyang, Bowen Zhou, Lei Bai</p><p><b>Upvotes:</b> 84</p><p><b>Summary:</b> Artificial Intelligence (AI) is accelerating the transformation of scientific research paradigms, not only enhancing research efficiency but also driving innovation. We introduce NovelSeek, a unified closed-loop multi-agent framework to conduct Autonomous Scientific Research (ASR) across various scientific research fields, enabling researchers to tackle complicated problems in these fields with unprecedented speed and precision. NovelSeek highlights three key advantages: 1) Scalability: NovelSeek has demonstrated its versatility across 12 scientific research tasks, capable of generating innovative ideas to enhance the performance of baseline code. 2) Interactivity: NovelSeek provides an interface for human expert feedback and multi-agent interaction in automated end-to-end processes, allowing for the seamless integration of domain expert knowledge. 3) Efficiency: NovelSeek has achieved promising performance gains in several scientific fields with significantly less time cost compared to human efforts. For instance, in reaction yield prediction, it increased from 27.6% to 35.4% in just 12 hours; in enhancer activity prediction, accuracy rose from 0.52 to 0.79 with only 4 hours of processing; and in 2D semantic segmentation, precision advanced from 78.8% to 81.0% in a mere 30 hours.</p></description>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2505.16938.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> NovelSeek Team, Bo Zhang, Shiyang Feng, Xiangchao Yan, Jiakang Yuan, Zhiyin Yu, Xiaohan He, Songtao Huang, Shaowei Hou, Zheng Nie, Zhilong Wang, Jinyao Liu, Runmin Ma, Tianshuo Peng, Peng Ye, Dongzhan Zhou, Shufei Zhang, Xiaosong Wang, Yilan Zhang, Meng Li, Zhongying Tu, Xiangyu Yue, Wangli Ouyang, Bowen Zhou, Lei Bai</p><p><b>Upvotes:</b> 97</p><p><b>Summary:</b> Artificial Intelligence (AI) is accelerating the transformation of scientific research paradigms, not only enhancing research efficiency but also driving innovation. We introduce NovelSeek, a unified closed-loop multi-agent framework to conduct Autonomous Scientific Research (ASR) across various scientific research fields, enabling researchers to tackle complicated problems in these fields with unprecedented speed and precision. NovelSeek highlights three key advantages: 1) Scalability: NovelSeek has demonstrated its versatility across 12 scientific research tasks, capable of generating innovative ideas to enhance the performance of baseline code. 2) Interactivity: NovelSeek provides an interface for human expert feedback and multi-agent interaction in automated end-to-end processes, allowing for the seamless integration of domain expert knowledge. 3) Efficiency: NovelSeek has achieved promising performance gains in several scientific fields with significantly less time cost compared to human efforts. For instance, in reaction yield prediction, it increased from 27.6% to 35.4% in just 12 hours; in enhancer activity prediction, accuracy rose from 0.52 to 0.79 with only 4 hours of processing; and in 2D semantic segmentation, precision advanced from 78.8% to 81.0% in a mere 30 hours.</p></description>
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<guid isPermaLink="false">https://arxiv.org/abs/2505.16938</guid>
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<pubDate>Thu, 22 May 2025 17:27:43 +0000</pubDate>
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<title>Fixing Data That Hurts Performance: Cascading LLMs to Relabel Hard Negatives for Robust Information Retrieval</title>
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<link>https://arxiv.org/abs/2505.16967</link>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2505.16967.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Nandan Thakur, Crystina Zhang, Xueguang Ma, Jimmy Lin</p><p><b>Upvotes:</b> 11</p><p><b>Summary:</b> Training robust retrieval and reranker models typically relies on large-scale retrieval datasets; for example, the BGE collection contains 1.6 million query-passage pairs sourced from various data sources. However, we find that certain datasets can negatively impact model effectiveness -- pruning 8 out of 15 datasets from the BGE collection reduces the training set size by 2.35times and increases nDCG@10 on BEIR by 1.0 point. This motivates a deeper examination of training data quality, with a particular focus on "false negatives", where relevant passages are incorrectly labeled as irrelevant. We propose a simple, cost-effective approach using cascading LLM prompts to identify and relabel hard negatives. Experimental results show that relabeling false negatives with true positives improves both E5 (base) and Qwen2.5-7B retrieval models by 0.7-1.4 nDCG@10 on BEIR and by 1.7-1.8 nDCG@10 on zero-shot AIR-Bench evaluation. Similar gains are observed for rerankers fine-tuned on the relabeled data, such as Qwen2.5-3B on BEIR. The reliability of the cascading design is further supported by human annotation results, where we find judgment by GPT-4o shows much higher agreement with humans than GPT-4o-mini.</p></description>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2505.16967.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Nandan Thakur, Crystina Zhang, Xueguang Ma, Jimmy Lin</p><p><b>Upvotes:</b> 16</p><p><b>Summary:</b> Training robust retrieval and reranker models typically relies on large-scale retrieval datasets; for example, the BGE collection contains 1.6 million query-passage pairs sourced from various data sources. However, we find that certain datasets can negatively impact model effectiveness -- pruning 8 out of 15 datasets from the BGE collection reduces the training set size by 2.35times and increases nDCG@10 on BEIR by 1.0 point. This motivates a deeper examination of training data quality, with a particular focus on "false negatives", where relevant passages are incorrectly labeled as irrelevant. We propose a simple, cost-effective approach using cascading LLM prompts to identify and relabel hard negatives. Experimental results show that relabeling false negatives with true positives improves both E5 (base) and Qwen2.5-7B retrieval models by 0.7-1.4 nDCG@10 on BEIR and by 1.7-1.8 nDCG@10 on zero-shot AIR-Bench evaluation. Similar gains are observed for rerankers fine-tuned on the relabeled data, such as Qwen2.5-3B on BEIR. The reliability of the cascading design is further supported by human annotation results, where we find judgment by GPT-4o shows much higher agreement with humans than GPT-4o-mini.</p></description>
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<guid isPermaLink="false">https://arxiv.org/abs/2505.16967</guid>
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<pubDate>Thu, 22 May 2025 17:47:57 +0000</pubDate>
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<title>Dimple: Discrete Diffusion Multimodal Large Language Model with Parallel Decoding</title>
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<link>https://arxiv.org/abs/2505.16990</link>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2505.16990.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Runpeng Yu, Xinyin Ma, Xinchao Wang</p><p><b>Upvotes:</b> 14</p><p><b>Summary:</b> In this work, we propose Dimple, the first Discrete Diffusion Multimodal Large Language Model (DMLLM). We observe that training with a purely discrete diffusion approach leads to significant training instability, suboptimal performance, and severe length bias issues. To address these challenges, we design a novel training paradigm that combines an initial autoregressive phase with a subsequent diffusion phase. This approach yields the Dimple-7B model, trained on the same dataset and using a similar training pipeline as LLaVA-NEXT. Dimple-7B ultimately surpasses LLaVA-NEXT in performance by 3.9%, demonstrating that DMLLM can achieve performance comparable to that of autoregressive models. To improve inference efficiency, we propose a decoding strategy termed confident decoding, which dynamically adjusts the number of tokens generated at each step, significantly reducing the number of generation iterations. In autoregressive models, the number of forward iterations during generation equals the response length. With confident decoding, however, the number of iterations needed by Dimple is even only text{response length}{3}. We also re-implement the prefilling technique in autoregressive models and demonstrate that it does not significantly impact performance on most benchmark evaluations, while offering a speedup of 1.5x to 7x. Additionally, we explore Dimple's capability to precisely control its response using structure priors. These priors enable structured responses in a manner distinct from instruction-based or chain-of-thought prompting, and allow fine-grained control over response format and length, which is difficult to achieve in autoregressive models. Overall, this work validates the feasibility and advantages of DMLLM and enhances its inference efficiency and controllability. Code and models are available at https://github.com/yu-rp/Dimple.</p></description>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2505.16990.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Runpeng Yu, Xinyin Ma, Xinchao Wang</p><p><b>Upvotes:</b> 16</p><p><b>Summary:</b> In this work, we propose Dimple, the first Discrete Diffusion Multimodal Large Language Model (DMLLM). We observe that training with a purely discrete diffusion approach leads to significant training instability, suboptimal performance, and severe length bias issues. To address these challenges, we design a novel training paradigm that combines an initial autoregressive phase with a subsequent diffusion phase. This approach yields the Dimple-7B model, trained on the same dataset and using a similar training pipeline as LLaVA-NEXT. Dimple-7B ultimately surpasses LLaVA-NEXT in performance by 3.9%, demonstrating that DMLLM can achieve performance comparable to that of autoregressive models. To improve inference efficiency, we propose a decoding strategy termed confident decoding, which dynamically adjusts the number of tokens generated at each step, significantly reducing the number of generation iterations. In autoregressive models, the number of forward iterations during generation equals the response length. With confident decoding, however, the number of iterations needed by Dimple is even only text{response length}{3}. We also re-implement the prefilling technique in autoregressive models and demonstrate that it does not significantly impact performance on most benchmark evaluations, while offering a speedup of 1.5x to 7x. Additionally, we explore Dimple's capability to precisely control its response using structure priors. These priors enable structured responses in a manner distinct from instruction-based or chain-of-thought prompting, and allow fine-grained control over response format and length, which is difficult to achieve in autoregressive models. Overall, this work validates the feasibility and advantages of DMLLM and enhances its inference efficiency and controllability. Code and models are available at https://github.com/yu-rp/Dimple.</p></description>
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<guid isPermaLink="false">https://arxiv.org/abs/2505.16990</guid>
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<pubDate>Thu, 22 May 2025 17:55:04 +0000</pubDate>
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@@ -312,7 +312,7 @@
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<title>Multi-SpatialMLLM: Multi-Frame Spatial Understanding with Multi-Modal Large Language Models</title>
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<link>https://arxiv.org/abs/2505.17015</link>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2505.17015.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Runsen Xu, Weiyao Wang, Hao Tang, Xingyu Chen, Xiaodong Wang, Fu-Jen Chu, Dahua Lin, Matt Feiszli, Kevin J. Liang</p><p><b>Upvotes:</b> 3</p><p><b>Summary:</b> Multi-modal large language models (MLLMs) have rapidly advanced in visual tasks, yet their spatial understanding remains limited to single images, leaving them ill-suited for robotics and other real-world applications that require multi-frame reasoning. In this paper, we propose a framework to equip MLLMs with robust multi-frame spatial understanding by integrating depth perception, visual correspondence, and dynamic perception. Central to our approach is the MultiSPA dataset, a novel, large-scale collection of more than 27 million samples spanning diverse 3D and 4D scenes. Alongside MultiSPA, we introduce a comprehensive benchmark that tests a wide spectrum of spatial tasks under uniform metrics. Our resulting model, Multi-SpatialMLLM, achieves significant gains over baselines and proprietary systems, demonstrating scalable, generalizable multi-frame reasoning. We further observe multi-task benefits and early indications of emergent capabilities in challenging scenarios, and showcase how our model can serve as a multi-frame reward annotator for robotics.</p></description>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2505.17015.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Runsen Xu, Weiyao Wang, Hao Tang, Xingyu Chen, Xiaodong Wang, Fu-Jen Chu, Dahua Lin, Matt Feiszli, Kevin J. Liang</p><p><b>Upvotes:</b> 6</p><p><b>Summary:</b> Multi-modal large language models (MLLMs) have rapidly advanced in visual tasks, yet their spatial understanding remains limited to single images, leaving them ill-suited for robotics and other real-world applications that require multi-frame reasoning. In this paper, we propose a framework to equip MLLMs with robust multi-frame spatial understanding by integrating depth perception, visual correspondence, and dynamic perception. Central to our approach is the MultiSPA dataset, a novel, large-scale collection of more than 27 million samples spanning diverse 3D and 4D scenes. Alongside MultiSPA, we introduce a comprehensive benchmark that tests a wide spectrum of spatial tasks under uniform metrics. Our resulting model, Multi-SpatialMLLM, achieves significant gains over baselines and proprietary systems, demonstrating scalable, generalizable multi-frame reasoning. We further observe multi-task benefits and early indications of emergent capabilities in challenging scenarios, and showcase how our model can serve as a multi-frame reward annotator for robotics.</p></description>
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<guid isPermaLink="false">https://arxiv.org/abs/2505.17015</guid>
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<pubDate>Thu, 22 May 2025 17:59:39 +0000</pubDate>
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@@ -333,7 +333,7 @@
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<title>GoT-R1: Unleashing Reasoning Capability of MLLM for Visual Generation with Reinforcement Learning</title>
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<link>https://arxiv.org/abs/2505.17022</link>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2505.17022.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Chengqi Duan, Rongyao Fang, Yuqing Wang, Kun Wang, Linjiang Huang, Xingyu Zeng, Hongsheng Li, Xihui Liu</p><p><b>Upvotes:</b> 23</p><p><b>Summary:</b> Visual generation models have made remarkable progress in creating realistic images from text prompts, yet struggle with complex prompts that specify multiple objects with precise spatial relationships and attributes. Effective handling of such prompts requires explicit reasoning about the semantic content and spatial layout. We present GoT-R1, a framework that applies reinforcement learning to enhance semantic-spatial reasoning in visual generation. Building upon the Generation Chain-of-Thought approach, GoT-R1 enables models to autonomously discover effective reasoning strategies beyond predefined templates through carefully designed reinforcement learning. To achieve this, we propose a dual-stage multi-dimensional reward framework that leverages MLLMs to evaluate both the reasoning process and final output, enabling effective supervision across the entire generation pipeline. The reward system assesses semantic alignment, spatial accuracy, and visual quality in a unified approach. Experimental results demonstrate significant improvements on T2I-CompBench benchmark, particularly in compositional tasks involving precise spatial relationships and attribute binding. GoT-R1 advances the state-of-the-art in image generation by successfully transferring sophisticated reasoning capabilities to the visual generation domain. To facilitate future research, we make our code and pretrained models publicly available at https://github.com/gogoduan/GoT-R1.</p></description>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2505.17022.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Chengqi Duan, Rongyao Fang, Yuqing Wang, Kun Wang, Linjiang Huang, Xingyu Zeng, Hongsheng Li, Xihui Liu</p><p><b>Upvotes:</b> 24</p><p><b>Summary:</b> Visual generation models have made remarkable progress in creating realistic images from text prompts, yet struggle with complex prompts that specify multiple objects with precise spatial relationships and attributes. Effective handling of such prompts requires explicit reasoning about the semantic content and spatial layout. We present GoT-R1, a framework that applies reinforcement learning to enhance semantic-spatial reasoning in visual generation. Building upon the Generation Chain-of-Thought approach, GoT-R1 enables models to autonomously discover effective reasoning strategies beyond predefined templates through carefully designed reinforcement learning. To achieve this, we propose a dual-stage multi-dimensional reward framework that leverages MLLMs to evaluate both the reasoning process and final output, enabling effective supervision across the entire generation pipeline. The reward system assesses semantic alignment, spatial accuracy, and visual quality in a unified approach. Experimental results demonstrate significant improvements on T2I-CompBench benchmark, particularly in compositional tasks involving precise spatial relationships and attribute binding. GoT-R1 advances the state-of-the-art in image generation by successfully transferring sophisticated reasoning capabilities to the visual generation domain. To facilitate future research, we make our code and pretrained models publicly available at https://github.com/gogoduan/GoT-R1.</p></description>
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<guid isPermaLink="false">https://arxiv.org/abs/2505.17022</guid>
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<pubDate>Thu, 22 May 2025 17:59:58 +0000</pubDate>
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Reference in New Issue
Block a user