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<docs>http://www.rssboard.org/rss-specification</docs>
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<generator>python-feedgen</generator>
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<language>en</language>
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<lastBuildDate>Tue, 21 Apr 2026 00:12:15 +0000</lastBuildDate>
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<lastBuildDate>Wed, 22 Apr 2026 00:08:55 +0000</lastBuildDate>
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<item>
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<title>Web Retrieval-Aware Chunking (W-RAC) for Efficient and Cost-Effective Retrieval-Augmented Generation Systems</title>
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<link>https://arxiv.org/abs/2604.04936</link>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2604.04936.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Uday Allu, Sonu Kedia, Tanmay Odapally, Biddwan Ahmed</p><p><b>Upvotes:</b> 22</p><p><b>Summary:</b> Retrieval-Augmented Generation (RAG) systems critically depend on effective document chunking strategies to balance retrieval quality, latency, and operational cost. Traditional chunking approaches, such as fixed-size, rule-based, or fully agentic chunking, often suffer from high token consumption, redundant text generation, limited scalability, and poor debuggability, especially for large-scale web content ingestion. In this paper, we propose Web Retrieval-Aware Chunking (W-RAC), a novel, cost-efficient chunking framework designed specifically for web-based documents. W-RAC decouples text extraction from semantic chunk planning by representing parsed web content as structured, ID-addressable units and leveraging large language models (LLMs) only for retrieval-aware grouping decisions rather than text generation. This significantly reduces token usage, eliminates hallucination risks, and improves system observability.Experimental analysis and architectural comparison demonstrate that W-RAC achieves comparable or better retrieval performance than traditional chunking approaches while reducing chunking-related LLM costs by an order of magnitude.</p></description>
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<guid isPermaLink="false">https://arxiv.org/abs/2604.04936</guid>
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<pubDate>Thu, 08 Jan 2026 00:00:00 +0000</pubDate>
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<title>Significance and Stability Analysis of Gene-Environment Interaction using RGxEStat</title>
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<link>https://arxiv.org/abs/2604.03337</link>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2604.03337.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Meng'en Qin, Zhe Li, Xiaohui Yang</p><p><b>Upvotes:</b> 0</p><p><b>Summary:</b> Genotype-by-Environment (GxE) interactions influence the performance of genotypes across diverse environments, reducing the predictability of phenotypes in target environments. In-depth analysis of GxE interactions facilitates the identification of how genetic advantages or defects are expressed or suppressed under specific environmental conditions, thereby enabling genetic selection and enhancing breeding practices. This paper introduces two key models for GxE interaction research. Specifically, it includes significance analysis based on the mixed effect model to determine whether genes or GxE interactions significantly affect phenotypic traits; stability analysis, which further investigates the interactive relationships between genes and environments, as well as the relative superiority or inferiority of genotypes across environments. Additionally, this paper presents RGxEStat, a lightweight interactive tool, which is developed by the authors and integrates the construction, solution, and visualization of the aforementioned models. Designed to eliminate the need for breeders and agronomists to learn complex SAS or R programming, RGxEStat provides a user-friendly interface for streamlined breeding data analysis, significantly accelerating research cycles. Codes and datasets are available at https://github.com/mason-ching/RGxEStat.</p></description>
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<guid isPermaLink="false">https://arxiv.org/abs/2604.03337</guid>
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<pubDate>Fri, 03 Apr 2026 00:00:00 +0000</pubDate>
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</item>
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<item>
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<title>PersonaVLM: Long-Term Personalized Multimodal LLMs</title>
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<link>https://arxiv.org/abs/2604.13074</link>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2604.13074.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Chang Nie, Chaoyou Fu, Yifan Zhang, Haihua Yang, Caifeng Shan</p><p><b>Upvotes:</b> 32</p><p><b>Summary:</b> Multimodal Large Language Models (MLLMs) serve as daily assistants for millions. However, their ability to generate responses aligned with individual preferences remains limited. Prior approaches enable only static, single-turn personalization through input augmentation or output alignment, and thus fail to capture users' evolving preferences and personality over time (see Fig.1). In this paper, we introduce PersonaVLM, an innovative personalized multimodal agent framework designed for long-term personalization. It transforms a general-purpose MLLM into a personalized assistant by integrating three key capabilities: (a) Remembering: It proactively extracts and summarizes chronological multimodal memories from interactions, consolidating them into a personalized database. (b) Reasoning: It conducts multi-turn reasoning by retrieving and integrating relevant memories from the database. (c) Response Alignment: It infers the user's evolving personality throughout long-term interactions to ensure outputs remain aligned with their unique characteristics. For evaluation, we establish Persona-MME, a comprehensive benchmark comprising over 2,000 curated interaction cases, designed to assess long-term MLLM personalization across seven key aspects and 14 fine-grained tasks. Extensive experiments validate our method's effectiveness, improving the baseline by 22.4% (Persona-MME) and 9.8% (PERSONAMEM) under a 128k context, while outperforming GPT-4o by 5.2% and 2.0%, respectively. Project page: https://PersonaVLM.github.io.</p></description>
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<guid isPermaLink="false">https://arxiv.org/abs/2604.13074</guid>
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<pubDate>Fri, 20 Mar 2026 00:00:00 +0000</pubDate>
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</item>
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<item>
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<title>Can Large Language Models Reinvent Foundational Algorithms?</title>
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<link>https://arxiv.org/abs/2604.05716</link>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2604.05716.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Jian Zhao, Haoren Luo, Yu Wang, Yuhan Cao, Pingyue Sheng, Tianxing He</p><p><b>Upvotes:</b> 5</p><p><b>Summary:</b> LLMs have shown strong potential to advance scientific discovery. Whether they possess the capacity for foundational innovation, however, remains an open question. In this work, we focus on a prerequisite for foundational innovation: can LLMs reinvent foundational algorithms in computer science? Our Unlearn-and-Reinvent pipeline applies LLM unlearning to remove a specific foundational algorithm, such as Dijkstra's or Euclid's algorithm, from an LLM's pretrained knowledge, and then tests whether the model can reinvent it in a controlled environment. To enable effective unlearning, we adopt a GRPO-based, on-policy unlearning method. Across 10 target algorithms, 3 strong open-weight models, and 3 hint levels, our experiments demonstrate that (1) the strongest model Qwen3-4B-Thinking-2507 successfully reinvents 50% of the algorithms with no hint, 70% at hint level 1, and 90% at hint level 2; (2) a few high-level hints can enhance the reinvention success rate, but even step-by-step hints fail for those complicated algorithms; and (3) test-time reinforcement learning enables successful reinvention for the Strassen algorithm at hint level 2. Through analyses of output trajectories and ablation studies, we find that generative verifier in the reinvention phase plays a critical role in sustaining models' reasoning strength, helping to avoid the ``thought collapse'' phenomenon. These findings offer insights into both the potential and current limits of LLMs' innovative thinking.</p></description>
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<guid isPermaLink="false">https://arxiv.org/abs/2604.05716</guid>
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<title>MedConclusion: A Benchmark for Biomedical Conclusion Generation from Structured Abstracts</title>
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<link>https://arxiv.org/abs/2604.06505</link>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2604.06505.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Weiyue Li, Ruizhi Qian, Yi Li, Yongce Li, Yunfan Long, Jiahui Cai, Yan Luo, Mengyu Wang</p><p><b>Upvotes:</b> 2</p><p><b>Summary:</b> Large language models (LLMs) are widely explored for reasoning-intensive research tasks, yet resources for testing whether they can infer scientific conclusions from structured biomedical evidence remain limited. We introduce MedConclusion, a large-scale dataset of 5.7M PubMed structured abstracts for biomedical conclusion generation. Each instance pairs the non-conclusion sections of an abstract with the original author-written conclusion, providing naturally occurring supervision for evidence-to-conclusion reasoning. MedConclusion also includes journal-level metadata such as biomedical category and SJR, enabling subgroup analysis across biomedical domains. As an initial study, we evaluate diverse LLMs under conclusion and summary prompting settings and score outputs with both reference-based metrics and LLM-as-a-judge. We find that conclusion writing is behaviorally distinct from summary writing, strong models remain closely clustered under current automatic metrics, and judge identity can substantially shift absolute scores. MedConclusion provides a reusable data resource for studying scientific evidence-to-conclusion reasoning. Our code and data are available at: https://github.com/Harvard-AI-and-Robotics-Lab/MedConclusion.</p></description>
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<guid isPermaLink="false">https://arxiv.org/abs/2604.06505</guid>
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<pubDate>Tue, 07 Apr 2026 00:00:00 +0000</pubDate>
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</item>
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<item>
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<title>Universal statistical signatures of evolution in artificial intelligence architectures</title>
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<link>https://arxiv.org/abs/2604.10571</link>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2604.10571.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Theodor Spiro</p><p><b>Upvotes:</b> 1</p><p><b>Summary:</b> We test whether artificial intelligence architectural evolution obeys the same statistical laws as biological evolution. Compiling 935 ablation experiments from 161 publications, we show that the distribution of fitness effects (DFE) of architectural modifications follows a heavy-tailed Student's t-distribution with proportions (68% deleterious, 19% neutral, 13% beneficial for major ablations, n=568) that place AI between compact viral genomes and simple eukaryotes. The DFE shape matches D. melanogaster (normalized KS=0.07) and S. cerevisiae (KS=0.09); the elevated beneficial fraction (13% vs. 1-6% in biology) quantifies the advantage of directed over blind search while preserving the distributional form. Architectural origination follows logistic dynamics (R^2=0.994) with punctuated equilibria and adaptive radiation into domain niches. Fourteen architectural traits were independently invented 3-5 times, paralleling biological convergences. These results demonstrate that the statistical structure of evolution is substrate-independent, determined by fitness landscape topology rather than the mechanism of selection.</p></description>
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<guid isPermaLink="false">https://arxiv.org/abs/2604.10571</guid>
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<pubDate>Sun, 12 Apr 2026 00:00:00 +0000</pubDate>
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<title>Meta-learning In-Context Enables Training-Free Cross Subject Brain Decoding</title>
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<link>https://arxiv.org/abs/2604.08537</link>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2604.08537.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Mu Nan, Muquan Yu, Weijian Mai, Jacob S. Prince, Hossein Adeli, Rui Zhang, Jiahang Cao, Benjamin Becker, John A. Pyles, Margaret M. Henderson, Chunfeng Song, Nikolaus Kriegeskorte, Michael J. Tarr, Xiaoqing Hu, Andrew F. Luo</p><p><b>Upvotes:</b> 4</p><p><b>Summary:</b> Visual decoding from brain signals is a key challenge at the intersection of computer vision and neuroscience, requiring methods that bridge neural representations and computational models of vision. A field-wide goal is to achieve generalizable, cross-subject models. A major obstacle towards this goal is the substantial variability in neural representations across individuals, which has so far required training bespoke models or fine-tuning separately for each subject. To address this challenge, we introduce a meta-optimized approach for semantic visual decoding from fMRI that generalizes to novel subjects without any fine-tuning. By simply conditioning on a small set of image-brain activation examples from the new individual, our model rapidly infers their unique neural encoding patterns to facilitate robust and efficient visual decoding. Our approach is explicitly optimized for in-context learning of the new subject's encoding model and performs decoding by hierarchical inference, inverting the encoder. First, for multiple brain regions, we estimate the per-voxel visual response encoder parameters by constructing a context over multiple stimuli and responses. Second, we construct a context consisting of encoder parameters and response values over multiple voxels to perform aggregated functional inversion. We demonstrate strong cross-subject and cross-scanner generalization across diverse visual backbones without retraining or fine-tuning. Moreover, our approach requires neither anatomical alignment nor stimulus overlap. This work is a critical step towards a generalizable foundation model for non-invasive brain decoding.</p></description>
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<guid isPermaLink="false">https://arxiv.org/abs/2604.08537</guid>
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<pubDate>Thu, 09 Apr 2026 00:00:00 +0000</pubDate>
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</item>
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<item>
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<title>TIPSv2: Advancing Vision-Language Pretraining with Enhanced Patch-Text Alignment</title>
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<link>https://arxiv.org/abs/2604.12012</link>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2604.12012.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Bingyi Cao, Koert Chen, Kevis-Kokitsi Maninis, Kaifeng Chen, Arjun Karpur, Ye Xia, Sahil Dua, Tanmaya Dabral, Guangxing Han, Bohyung Han, Joshua Ainslie, Alex Bewley, Mithun Jacob, René Wagner, Washington Ramos, Krzysztof Choromanski, Mojtaba Seyedhosseini, Howard Zhou, André Araujo</p><p><b>Upvotes:</b> 4</p><p><b>Summary:</b> Recent progress in vision-language pretraining has enabled significant improvements to many downstream computer vision applications, such as classification, retrieval, segmentation and depth prediction. However, a fundamental capability that these models still struggle with is aligning dense patch representations with text embeddings of corresponding concepts. In this work, we investigate this critical issue and propose novel techniques to enhance this capability in foundational vision-language models. First, we reveal that a patch-level distillation procedure significantly boosts dense patch-text alignment -- surprisingly, the patch-text alignment of the distilled student model strongly surpasses that of the teacher model. This observation inspires us to consider modifications to pretraining recipes, leading us to propose iBOT++, an upgrade to the commonly-used iBOT masked image objective, where unmasked tokens also contribute directly to the loss. This dramatically enhances patch-text alignment of pretrained models. Additionally, to improve vision-language pretraining efficiency and effectiveness, we modify the exponential moving average setup in the learning recipe, and introduce a caption sampling strategy to benefit from synthetic captions at different granularities. Combining these components, we develop TIPSv2, a new family of image-text encoder models suitable for a wide range of downstream applications. Through comprehensive experiments on 9 tasks and 20 datasets, we demonstrate strong performance, generally on par with or better than recent vision encoder models. Code and models are released via our project page at https://gdm-tipsv2.github.io/ .</p></description>
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<guid isPermaLink="false">https://arxiv.org/abs/2604.12012</guid>
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<title>OmniScript: Towards Audio-Visual Script Generation for Long-Form Cinematic Video</title>
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<link>https://arxiv.org/abs/2604.11102</link>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2604.11102.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Junfu Pu, Yuxin Chen, Teng Wang, Ying Shan</p><p><b>Upvotes:</b> 5</p><p><b>Summary:</b> Current multimodal large language models (MLLMs) have demonstrated remarkable capabilities in short-form video understanding, yet translating long-form cinematic videos into detailed, temporally grounded scripts remains a significant challenge. This paper introduces the novel video-to-script (V2S) task, aiming to generate hierarchical, scene-by-scene scripts encompassing character actions, dialogues, expressions, and audio cues. To facilitate this, we construct a first-of-its-kind human-annotated benchmark and propose a temporally-aware hierarchical evaluation framework. Furthermore, we present OmniScript, an 8B-parameter omni-modal (audio-visual) language model tailored for long-form narrative comprehension. OmniScript is trained via a progressive pipeline that leverages chain-of-thought supervised fine-tuning for plot and character reasoning, followed by reinforcement learning using temporally segmented rewards. Extensive experiments demonstrate that despite its parameter efficiency, OmniScript significantly outperforms larger open-source models and achieves performance comparable to state-of-the-art proprietary models, including Gemini 3-Pro, in both temporal localization and multi-field semantic accuracy.</p></description>
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<guid isPermaLink="false">https://arxiv.org/abs/2604.11102</guid>
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<pubDate>Mon, 13 Apr 2026 00:00:00 +0000</pubDate>
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</item>
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<item>
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<title>RoboLab: A High-Fidelity Simulation Benchmark for Analysis of Task Generalist Policies</title>
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<link>https://arxiv.org/abs/2604.09860</link>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2604.09860.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Xuning Yang, Rishit Dagli, Alex Zook, Hugo Hadfield, Ankit Goyal, Stan Birchfield, Fabio Ramos, Jonathan Tremblay</p><p><b>Upvotes:</b> 1</p><p><b>Summary:</b> The pursuit of general-purpose robotics has yielded impressive foundation models, yet simulation-based benchmarking remains a bottleneck due to rapid performance saturation and a lack of true generalization testing. Existing benchmarks often exhibit significant domain overlap between training and evaluation, trivializing success rates and obscuring insights into robustness. We introduce RoboLab, a simulation benchmarking framework designed to address these challenges. Concretely, our framework is designed to answer two questions: (1) to what extent can we understand the performance of a real-world policy by analyzing its behavior in simulation, and (2) which external factors most strongly affect that behavior under controlled perturbations. First, RoboLab enables human-authored and LLM-enabled generation of scenes and tasks in a robot- and policy-agnostic manner within a physically realistic and photorealistic simulation. With this, we propose the RoboLab-120 benchmark, consisting of 120 tasks categorized into three competency axes: visual, procedural, relational competency, across three difficulty levels. Second, we introduce a systematic analysis of real-world policies that quantify both their performance and the sensitivity of their behavior to controlled perturbations, indicating that high-fidelity simulation can serve as a proxy for analyzing performance and its dependence on external factors. Evaluation with RoboLab exposes significant performance gap in current state-of-the-art models. By providing granular metrics and a scalable toolset, RoboLab offers a scalable framework for evaluating the true generalization capabilities of task-generalist robotic policies.</p></description>
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<guid isPermaLink="false">https://arxiv.org/abs/2604.09860</guid>
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<title>Forge-UGC: FX optimization and register-graph engine for universal graph compiler</title>
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<link>https://arxiv.org/abs/2604.16498</link>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2604.16498.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Satyam Kumar, Saurabh Jha</p><p><b>Upvotes:</b> 1</p><p><b>Summary:</b> We present Forge-UGC (FX Optimization and Register-Graph Engine for Universal Graph Compilation), a four-phase compiler for transformer deployment on heterogeneous accelerator hardware, validated on Intel AI Boost NPU. Existing frameworks such as OpenVINO and ONNX Runtime often use opaque compilation pipelines, limited pass-level visibility, and weak buffer management, which can lead to higher compilation cost and runtime overhead. Forge-UGC addresses this with a hardware-agnostic design that separates graph capture, optimization, intermediate representation lowering, and backend scheduling. Phase 1 captures graphs with torch.export at the ATen operator level, supporting modern transformer components such as rotary position embeddings, grouped-query attention, and SwiGLU without manual decomposition. Phase 2 applies six optimization passes: dead code elimination, common subexpression elimination, constant folding, attention fusion, operator fusion, and layout optimization, reducing graph node count by 14.2 to 21.9%. Phase 3 lowers the optimized graph into a typed intermediate representation with explicit virtual register assignments. Phase 4 performs liveness analysis, linear-scan buffer allocation, reducing peak buffer count by 30 to 48%, and device-affinity scheduling, reducing NPU-CPU transitions by 42 to 65%. Across six model families ranging from 125M to 8B parameters, evaluated on WikiText-103 and GLUE, Forge-UGC delivers 6.9 to 9.2x faster compilation than OpenVINO and ONNX Runtime, 18.2 to 35.7% lower inference latency, and 30.2 to 40.9% lower energy per inference. Fidelity is preserved, with max absolute logit differences below 2.1e-5 and KL divergence below 8.4e-9. We also introduce Fusion Gain Ratio, Compilation Efficiency Index, and per-pass execution profiling for systematic evaluation of NPU compilation pipelines.</p></description>
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<guid isPermaLink="false">https://arxiv.org/abs/2604.16498</guid>
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<pubDate>Tue, 14 Apr 2026 00:00:00 +0000</pubDate>
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</item>
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<item>
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<title>DiPO: Disentangled Perplexity Policy Optimization for Fine-grained Exploration-Exploitation Trade-Off</title>
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<link>https://arxiv.org/abs/2604.13902</link>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2604.13902.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Xiaofan Li, Ming Yang, Zhiyuan Ma, Shichao Ma, Jintao Du, Yu Cheng, Weiqiang Wang, Zhizhong Zhang, Xin Tan, Yanyun Qu, Lizhuang Ma, Yuan Xie</p><p><b>Upvotes:</b> 1</p><p><b>Summary:</b> Reinforcement Learning with Verifiable Rewards (RLVR) has catalyzed significant advances in the reasoning capabilities of Large Language Models (LLMs). However, effectively managing the exploration and exploitation trade-off remains a critical challenge. In this paper, we fully analyze the exploration and exploitation dilemma of extremely hard and easy samples during the training and propose a new fine-grained trade-off mechanism. Concretely, we introduce a perplexity space disentangling strategy that divides the sample space into distinct exploration (high perplexity) and exploitation (low perplexity) subspaces, thereby mining fine-grained samples requiring exploration-exploitation trade-off. Subsequently, we propose a bidirectional reward allocation mechanism with a minimum impact on verification rewards to implement perplexity-guided exploration and exploitation, enabling more stable policy optimization. Finally, we have evaluated our method on two mainstream tasks: mathematical reasoning and function calling, and experimental results demonstrate the superiority of the proposed method, confirming its effectiveness in enhancing LLM performance by fine-grained exploration-exploitation trade-off.</p></description>
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<guid isPermaLink="false">https://arxiv.org/abs/2604.13902</guid>
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<title>Concrete Jungle: Towards Concreteness Paved Contrastive Negative Mining for Compositional Understanding</title>
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<link>https://arxiv.org/abs/2604.13313</link>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2604.13313.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Eun Woo Im, Dhruv Madhwal, Vivek Gupta</p><p><b>Upvotes:</b> 9</p><p><b>Summary:</b> Vision-Language Models demonstrate remarkable capabilities but often struggle with compositional reasoning, exhibiting vulnerabilities regarding word order and attribute binding. This limitation arises from a scarcity of informative samples needed to differentiate subtle semantic variations during contrastive pretraining. Although hard negative mining offers a promising remedy, existing methods lack explicit mechanisms to dictate which linguistic elements undergo modification. Instead of engineering generative architectures, this study establishes lexical concreteness as a fundamental determinant of negative sample efficacy. Modifying highly concrete terms generates more pronounced structural and visual discrepancies, providing a substantially stronger learning signal. Leveraging this principle, ConcretePlant is proposed to systematically isolate and manipulate perceptually grounded concepts. Analyses of the InfoNCE further reveals a severe gradient imbalance, where easily distinguishable pairs disproportionately overwhelm the optimization process and restrict the bandwidth available for nuanced learning. To resolve this degradation, the Cement loss is formulated utilizing a margin-based approach. By correlating psycholinguistic scores with sample difficulty, this objective dynamically calibrates the penalization applied to individual training pairs. Comprehensive evaluations substantiate these theoretical claims. The integrated framework, designated as Slipform, achieves state-of-the-art accuracy across diverse compositional evaluation benchmarks, general cross-modal retrieval, single and multi label linear probing.</p></description>
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<guid isPermaLink="false">https://arxiv.org/abs/2604.13313</guid>
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<pubDate>Tue, 14 Apr 2026 00:00:00 +0000</pubDate>
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</item>
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<item>
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<title>GFT: From Imitation to Reward Fine-Tuning with Unbiased Group Advantages and Dynamic Coefficient Rectification</title>
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<link>https://arxiv.org/abs/2604.14258</link>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2604.14258.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Wangjie Gan, Miao Pan, Linbo Xi, Wenqi Zhang, Jintao Chen, Jianwei Yin, Xuhong Zhang</p><p><b>Upvotes:</b> 19</p><p><b>Summary:</b> Large language models are typically post-trained using supervised fine-tuning (SFT) and reinforcement learning (RL), yet effectively unifying efficient knowledge injection with robust generalization remains challenging. In this work, we provide a training-dynamics analysis showing that SFT can be interpreted as a special case of policy gradient optimization with an extremely sparse implicit reward and unstable inverse-probability weighting, which together lead to single-path dependency, entropy collapse, and gradient explosion. Motivated by this diagnosis, we propose Group Fine-Tuning (GFT), a unified post-training framework that addresses these intrinsic limitations through two mechanisms: Group Advantage Learning, which constructs diverse response groups and derives normalized contrastive supervision to alleviate reward sparsity, and Dynamic Coefficient Rectification, which adaptively bounds inverse-probability weights to stabilize optimization while preserving efficient knowledge injection. Experiments demonstrate that GFT consistently surpasses SFT-based methods and yields policies that integrate more smoothly with subsequent RL training.</p></description>
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<guid isPermaLink="false">https://arxiv.org/abs/2604.14258</guid>
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<pubDate>Wed, 15 Apr 2026 00:00:00 +0000</pubDate>
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<item>
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<title>AccelOpt: A Self-Improving LLM Agentic System for AI Accelerator Kernel Optimization</title>
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<link>https://arxiv.org/abs/2511.15915</link>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2511.15915.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Genghan Zhang, Shaowei Zhu, Anjiang Wei, Zhenyu Song, Allen Nie, Zhen Jia, Nandita Vijaykumar, Yida Wang, Kunle Olukotun</p><p><b>Upvotes:</b> 2</p><p><b>Summary:</b> We present AccelOpt, a self-improving large language model (LLM) agentic system that autonomously optimizes kernels for emerging AI acclerators, eliminating the need for expert-provided hardware-specific optimization knowledge. AccelOpt explores the kernel optimization space through iterative generation, informed by an optimization memory that curates experiences and insights from previously encountered slow-fast kernel pairs. We build NKIBench, a new benchmark suite of AWS Trainium accelerator kernels with varying complexity extracted from real-world LLM workloads to evaluate the effectiveness of AccelOpt. Our evaluation confirms that AccelOpt's capability improves over time, boosting the average percentage of peak throughput from 49% to 61% on Trainium 1 and from 45% to 59% on Trainium 2 for NKIBench kernels. Moreover, AccelOpt is highly cost-effective: using open-source models, it matches the kernel improvements of Claude Sonnet 4 while being 26times cheaper. The code is open-sourced at https://github.com/zhang677/AccelOpt.</p></description>
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<guid isPermaLink="false">https://arxiv.org/abs/2511.15915</guid>
|
||||
<pubDate>Wed, 15 Apr 2026 00:00:00 +0000</pubDate>
|
||||
</item>
|
||||
<item>
|
||||
<title>PRL-Bench: A Comprehensive Benchmark Evaluating LLMs' Capabilities in Frontier Physics Research</title>
|
||||
<link>https://arxiv.org/abs/2604.15411</link>
|
||||
<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2604.15411.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Tingjia Miao, Wenkai Jin, Muhua Zhang, Jinxin Tan, Yuelin Hu, Tu Guo, Jiejun Zhang, Yuhan Wang, Wenbo Li, Yinuo Gao, Shuo Chen, Weiqi Jiang, Yayun Hu, Zixing Lei, Xianghe Pang, Zexi Liu, Yuzhi Zhang, Linfeng Zhang, Kun Chen, Wei Wang, Weinan E, Siheng Chen</p><p><b>Upvotes:</b> 1</p><p><b>Summary:</b> The paradigm of agentic science requires AI systems to conduct robust reasoning and engage in long-horizon, autonomous exploration. However, current scientific benchmarks remain confined to domain knowledge comprehension and complex reasoning, failing to evaluate the exploratory nature and procedural complexity of real-world research. In this work, we present research-oriented evaluations in theoretical and computational physics, a natural testbed with comprehensive domain knowledge, complex reasoning, and verifiable end-to-end workflows without reliance on experiments. Here we introduce PRL-Bench (Physics Research by LLMs), a benchmark designed to systematically map the capability boundaries of LLMs in executing end-to-end physics research. Constructed from 100 curated papers from the latest issues of Physical Review Letters since August 2025 and validated by domain experts, PRL-Bench covers five major theory- and computation-intensive subfields of modern physics: astrophysics, condensed matter physics, high-energy physics, quantum information, and statistical physics. Each task in the benchmark is designed to replicate the core properties of authentic scientific research, including exploration-oriented formulation, long-horizon workflows, and objective verifiability, thereby reconstructing the essential reasoning processes and research workflows of real physics research. Evaluation across frontier models shows that performance remains limited, with the best overall score below 50, revealing a pronounced gap between current LLM capabilities and the demands of real scientific research. PRL-Bench serves a reliable testbed for accessing next generation AI scientists advancing AI systems toward autonomous scientific discovery.</p></description>
|
||||
<guid isPermaLink="false">https://arxiv.org/abs/2604.15411</guid>
|
||||
<title>Protecting Language Models Against Unauthorized Distillation through Trace Rewriting</title>
|
||||
<link>https://arxiv.org/abs/2602.15143</link>
|
||||
<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2602.15143.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Xinhang Ma, William Yeoh, Ning Zhang, Yevgeniy Vorobeychik</p><p><b>Upvotes:</b> 0</p><p><b>Summary:</b> Knowledge distillation is a widely adopted technique for transferring capabilities from LLMs to smaller, more efficient student models. However, unauthorized use of knowledge distillation takes unfair advantage of the considerable effort and cost put into developing frontier models. We investigate methods for modifying teacher-generated reasoning traces to achieve two objectives that deter unauthorized distillation: (1) anti-distillation, or degrading the training usefulness of query responses, and (2) API watermarking, which embeds verifiable signatures in student models. We introduce several approaches for dynamically rewriting a teacher's reasoning outputs while preserving answer correctness and semantic coherence. Two of these leverage the rewriting capabilities of LLMs, while others use gradient-based techniques. Our experiments show that a simple instruction-based rewriting approach achieves a strong anti-distillation effect while maintaining or even improving teacher performance. Furthermore, we show that our rewriting approach also enables embedding watermarks that can be reliably detected with essentially no false alarms. Our code is available at https://github.com/xhOwenMa/trace-rewriting.</p></description>
|
||||
<guid isPermaLink="false">https://arxiv.org/abs/2602.15143</guid>
|
||||
<pubDate>Thu, 16 Apr 2026 00:00:00 +0000</pubDate>
|
||||
</item>
|
||||
<item>
|
||||
<title>NTIRE 2026 Challenge on Video Saliency Prediction: Methods and Results</title>
|
||||
<link>https://arxiv.org/abs/2604.14816</link>
|
||||
<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2604.14816.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Andrey Moskalenko, Alexey Bryncev, Ivan Kosmynin, Kira Shilovskaya, Mikhail Erofeev, Dmitry Vatolin, Radu Timofte, Kun Wang, Yupeng Hu, Zhiran Li, Hao Liu, Qianlong Xiang, Liqiang Nie, Konstantinos Chaldaiopoulos, Niki Efthymiou, Athanasia Zlatintsi, Panagiotis Filntisis, Katerina Pastra, Petros Maragos, Li Yang, Gen Zhan, Yiting Liao, Yabin Zhang, Yuxin Liu, Xu Wu, Yunheng Zheng, Linze Li, Kun He, Cong Wu, Xuefeng Zhu, Tianyang Xu, Xiaojun Wu, Wenzhuo Zhao, Keren Fu, Gongyang Li, Shixiang Shi, Jianlin Chen, Haibin Ling, Yaoxin Jiang, Guoyi Xu, Jiajia Liu, Yaokun Shi, Jiachen Tu</p><p><b>Upvotes:</b> 1</p><p><b>Summary:</b> This paper presents an overview of the NTIRE 2026 Challenge on Video Saliency Prediction. The goal of the challenge participants was to develop automatic saliency map prediction methods for the provided video sequences. The novel dataset of 2,000 diverse videos with an open license was prepared for this challenge. The fixations and corresponding saliency maps were collected using crowdsourced mouse tracking and contain viewing data from over 5,000 assessors. Evaluation was performed on a subset of 800 test videos using generally accepted quality metrics. The challenge attracted over 20 teams making submissions, and 7 teams passed the final phase with code review. All data used in this challenge is made publicly available - https://github.com/msu-video-group/NTIRE26_Saliency_Prediction.</p></description>
|
||||
<guid isPermaLink="false">https://arxiv.org/abs/2604.14816</guid>
|
||||
<title>Symbolic Guardrails for Domain-Specific Agents: Stronger Safety and Security Guarantees Without Sacrificing Utility</title>
|
||||
<link>https://arxiv.org/abs/2604.15579</link>
|
||||
<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2604.15579.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Yining Hong, Yining She, Eunsuk Kang, Christopher S. Timperley, Christian Kästner</p><p><b>Upvotes:</b> 0</p><p><b>Summary:</b> AI agents that interact with their environments through tools enable powerful applications, but in high-stakes business settings, unintended actions can cause unacceptable harm, such as privacy breaches and financial loss. Existing mitigations, such as training-based methods and neural guardrails, improve agent reliability but cannot provide guarantees. We study symbolic guardrails as a practical path toward strong safety and security guarantees for AI agents. Our three-part study includes a systematic review of 80 state-of-the-art agent safety and security benchmarks to identify the policies they evaluate, an analysis of which policy requirements can be guaranteed by symbolic guardrails, and an evaluation of how symbolic guardrails affect safety, security, and agent success on τ^2-Bench, CAR-bench, and MedAgentBench. We find that 85\% of benchmarks lack concrete policies, relying instead on underspecified high-level goals or common sense. Among the specified policies, 74\% of policy requirements can be enforced by symbolic guardrails, often using simple, low-cost mechanisms. These guardrails improve safety and security without sacrificing agent utility. Overall, our results suggest that symbolic guardrails are a practical and effective way to guarantee some safety and security requirements, especially for domain-specific AI agents. We release all codes and artifacts at https://github.com/hyn0027/agent-symbolic-guardrails.</p></description>
|
||||
<guid isPermaLink="false">https://arxiv.org/abs/2604.15579</guid>
|
||||
<pubDate>Thu, 16 Apr 2026 00:00:00 +0000</pubDate>
|
||||
</item>
|
||||
<item>
|
||||
<title>EdgeDetect: Importance-Aware Gradient Compression with Homomorphic Aggregation for Federated Intrusion Detection</title>
|
||||
<link>https://arxiv.org/abs/2604.14663</link>
|
||||
<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2604.14663.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Noor Islam S. Mohammad</p><p><b>Upvotes:</b> 2</p><p><b>Summary:</b> Federated learning (FL) enables collaborative intrusion detection without raw data exchange, but conventional FL incurs high communication overhead from full-precision gradient transmission and remains vulnerable to gradient inference attacks. This paper presents EdgeDetect, a communication-efficient and privacy-aware federated IDS for bandwidth-constrained 6G-IoT environments. EdgeDetect introduces gradient smartification, a median-based statistical binarization that compresses local updates to {+1,-1} representations, reducing uplink payload by 32times while preserving convergence. We further integrate Paillier homomorphic encryption over binarized gradients, protecting against honest-but-curious servers without exposing individual updates. Experiments on CIC-IDS2017 (2.8M flows, 7 attack classes) demonstrate 98.0% multi-class accuracy and 97.9% macro F1-score, matching centralized baselines, while reducing per-round communication from 450~MB to 14~MB (96.9% reduction). Raspberry Pi-4 deployment confirms edge feasibility: 4.2~MB memory, 0.8~ms latency, and 12~mJ per inference with <0.5% accuracy loss. Under 5% poisoning attacks and severe imbalance, EdgeDetect maintains 87% accuracy and 0.95 minority class F1 (p<0.001), establishing a practical accuracy, communication, and privacy tradeoff for next-generation edge intrusion detection.</p></description>
|
||||
<guid isPermaLink="false">https://arxiv.org/abs/2604.14663</guid>
|
||||
<pubDate>Thu, 16 Apr 2026 00:00:00 +0000</pubDate>
|
||||
</item>
|
||||
<item>
|
||||
<title>Learning Adaptive Reasoning Paths for Efficient Visual Reasoning</title>
|
||||
<link>https://arxiv.org/abs/2604.14568</link>
|
||||
<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2604.14568.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Yixu Huang, Tinghui Zhu, Muhao Chen</p><p><b>Upvotes:</b> 5</p><p><b>Summary:</b> Visual reasoning models (VRMs) have recently shown strong cross-modal reasoning capabilities by integrating visual perception with language reasoning. However, they often suffer from overthinking, producing unnecessarily long reasoning chains for any tasks. We attribute this issue to Reasoning Path Redundancy in visual reasoning: many visual questions do not require the full reasoning process. To address this, we propose AVR, an adaptive visual reasoning framework that decomposes visual reasoning into three cognitive functions: visual perception, logical reasoning, and answer application. It further enables models to dynamically choose among three response formats: Full Format, Perception-Only Format, and Direct Answer. AVR is trained with FS-GRPO, an adaptation of Group Relative Policy Optimization that encourages the model to select the most efficient reasoning format while preserving correctness. Experiments on multiple vision-language benchmarks show that AVR reduces token usage by 50--90\% while maintaining overall accuracy, especially in perception-intensive tasks. These results demonstrate that adaptive visual reasoning can effectively mitigate overthinking in VRMs. Code and data are available at: https://github.com/RunRiotComeOn/AVR.</p></description>
|
||||
<guid isPermaLink="false">https://arxiv.org/abs/2604.14568</guid>
|
||||
<pubDate>Thu, 16 Apr 2026 00:00:00 +0000</pubDate>
|
||||
</item>
|
||||
<item>
|
||||
<title>QuantCode-Bench: A Benchmark for Evaluating the Ability of Large Language Models to Generate Executable Algorithmic Trading Strategies</title>
|
||||
<link>https://arxiv.org/abs/2604.15151</link>
|
||||
<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2604.15151.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Alexey Khoroshilov, Alexey Chernysh, Orkhan Ekhtibarov, Nini Kamkia, Dmitry Zmitrovich</p><p><b>Upvotes:</b> 5</p><p><b>Summary:</b> Large language models have demonstrated strong performance on general-purpose programming tasks, yet their ability to generate executable algorithmic trading strategies remains underexplored. Unlike standard code benchmarks, trading-strategy generation requires simultaneous mastery of domain-specific financial logic, knowledge of a specialized API, and the ability to produce code that is not only syntactically correct but also leads to actual trades on historical data. In this work, we present QuantCode-Bench, a benchmark for the systematic evaluation of modern LLMs in generating strategies for the Backtrader framework from textual descriptions in English. The benchmark contains 400 tasks of varying difficulty collected from Reddit, TradingView, StackExchange, GitHub, and synthetic sources. Evaluation is conducted through a multi-stage pipeline that checks syntactic correctness, successful backtest execution, the presence of trades, and semantic alignment with the task description using an LLM judge. We compare state-of-the-art models in two settings: single-turn, where the strategy must be generated correctly on the first attempt, and agentic multi-turn, where the model receives iterative feedback and may repair its errors. We analyze the failure modes across different stages of the pipeline and show that the main limitations of current models are not related to syntax, but rather to the correct operationalization of trading logic, proper API usage, and adherence to task semantics. These findings suggest that trading strategy generation constitutes a distinct class of domain-specific code generation tasks in which success requires not only technical correctness, but also alignment between natural-language descriptions, financial logic, and the observable behavior of the strategy on data.</p></description>
|
||||
<guid isPermaLink="false">https://arxiv.org/abs/2604.15151</guid>
|
||||
<pubDate>Thu, 16 Apr 2026 00:00:00 +0000</pubDate>
|
||||
</item>
|
||||
<item>
|
||||
<title>(1D) Ordered Tokens Enable Efficient Test-Time Search</title>
|
||||
<link>https://arxiv.org/abs/2604.15453</link>
|
||||
<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2604.15453.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Zhitong Gao, Parham Rezaei, Ali Cy, Mingqiao Ye, Nataša Jovanović, Jesse Allardice, Afshin Dehghan, Amir Zamir, Roman Bachmann, Oğuzhan Fatih Kar</p><p><b>Upvotes:</b> 12</p><p><b>Summary:</b> Tokenization is a key component of autoregressive (AR) generative models, converting raw data into more manageable units for modeling. Commonly, tokens describe local information, such as regions of pixels in images or word pieces in text, and AR generation predicts these tokens in a fixed order. A worthwhile question is whether token structures affect the ability to steer the generation through test-time search, where multiple candidate generations are explored and evaluated by a verifier. Using image generation as our testbed, we hypothesize that recent 1D ordered tokenizers with coarse-to-fine structure can be more amenable to search than classical 2D grid structures. This is rooted in the fact that the intermediate states in coarse-to-fine sequences carry semantic meaning that verifiers can reliably evaluate, enabling effective steering during generation. Through controlled experiments, we find that AR models trained on coarse-to-fine ordered tokens exhibit improved test-time scaling behavior compared to grid-based counterparts. Moreover, we demonstrate that, thanks to the ordered structure, pure test-time search over token sequences (i.e., without training an AR model) can perform training-free text-to-image generation when guided by an image-text verifier. Beyond this, we systematically study how classical search algorithms (best-of-N, beam search, lookahead search) interact with different token structures, as well as the role of different verifiers and AR priors. Our results highlight the impact of token structure on inference-time scalability and provide practical guidance for test-time scaling in AR models.</p></description>
|
||||
<guid isPermaLink="false">https://arxiv.org/abs/2604.15453</guid>
|
||||
<pubDate>Thu, 16 Apr 2026 00:00:00 +0000</pubDate>
|
||||
</item>
|
||||
<item>
|
||||
<title>Maximal Brain Damage Without Data or Optimization: Disrupting Neural Networks via Sign-Bit Flips</title>
|
||||
<link>https://arxiv.org/abs/2502.07408</link>
|
||||
<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2502.07408.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Ido Galil, Moshe Kimhi, Ran El-Yaniv</p><p><b>Upvotes:</b> 40</p><p><b>Summary:</b> Deep Neural Networks (DNNs) can be catastrophically disrupted by flipping only a handful of parameter bits. We introduce Deep Neural Lesion (DNL), a data-free and optimizationfree method that locates critical parameters, and an enhanced single-pass variant, 1P-DNL, that refines this selection with one forward and backward pass on random inputs. We show that this vulnerability spans multiple domains, including image classification, object detection, instance segmentation, and reasoning large language models. In image classification, flipping just two sign bits in ResNet-50 on ImageNet reduces accuracy by 99.8%. In object detection and instance segmentation, one or two sign flips in the backbone collapse COCO detection and mask AP for Mask R-CNN and YOLOv8-seg models. In language modeling, two sign flips into different experts reduce Qwen3-30B-A3B-Thinking from 78% to 0% accuracy. We also show that selectively protecting a small fraction of vulnerable sign bits provides a practical defense against such attacks.</p></description>
|
||||
<guid isPermaLink="false">https://arxiv.org/abs/2502.07408</guid>
|
||||
<pubDate>Thu, 16 Apr 2026 00:00:00 +0000</pubDate>
|
||||
</item>
|
||||
<item>
|
||||
<title>VEFX-Bench: A Holistic Benchmark for Generic Video Editing and Visual Effects</title>
|
||||
<link>https://arxiv.org/abs/2604.16272</link>
|
||||
<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2604.16272.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Xiangbo Gao, Sicong Jiang, Bangya Liu, Xinghao Chen, Minglai Yang, Siyuan Yang, Mingyang Wu, Jiongze Yu, Qi Zheng, Haozhi Wang, Jiayi Zhang, Jared Yang, Jie Yang, Zihan Wang, Qing Yin, Zhengzhong Tu</p><p><b>Upvotes:</b> 0</p><p><b>Summary:</b> As AI-assisted video creation becomes increasingly practical, instruction-guided video editing has become essential for refining generated or captured footage to meet professional requirements. Yet the field still lacks both a large-scale human-annotated dataset with complete editing examples and a standardized evaluator for comparing editing systems. Existing resources are limited by small scale, missing edited outputs, or the absence of human quality labels, while current evaluation often relies on expensive manual inspection or generic vision-language model judges that are not specialized for editing quality. We introduce VEFX-Dataset, a human-annotated dataset containing 5,049 video editing examples across 9 major editing categories and 32 subcategories, each labeled along three decoupled dimensions: Instruction Following, Rendering Quality, and Edit Exclusivity. Building on VEFX-Dataset, we propose VEFX-Reward, a reward model designed specifically for video editing quality assessment. VEFX-Reward jointly processes the source video, the editing instruction, and the edited video, and predicts per-dimension quality scores via ordinal regression. We further release VEFX-Bench, a benchmark of 300 curated video-prompt pairs for standardized comparison of editing systems. Experiments show that VEFX-Reward aligns more strongly with human judgments than generic VLM judges and prior reward models on both standard IQA/VQA metrics and group-wise preference evaluation. Using VEFX-Reward as an evaluator, we benchmark representative commercial and open-source video editing systems, revealing a persistent gap between visual plausibility, instruction following, and edit locality in current models.</p></description>
|
||||
<guid isPermaLink="false">https://arxiv.org/abs/2604.16272</guid>
|
||||
<title>KWBench: Measuring Unprompted Problem Recognition in Knowledge Work</title>
|
||||
<link>https://arxiv.org/abs/2604.15760</link>
|
||||
<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2604.15760.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Ankit Maloo</p><p><b>Upvotes:</b> 0</p><p><b>Summary:</b> We introduce the first version of KWBench (Knowledge Work Bench), a benchmark for unprompted problem recognition in large language models: can an LLM identify a professional scenario before attempting to solve it. Existing frontier benchmarks have saturated, and most knowledge-work evaluations to date reduce to extraction or task completion against a specification. KWBench targets the step before that: recognizing the governing structure of the situation from raw inputs alone. The benchmark contains 223 tasks sourced from practitioners across acquisitions, contract negotiations, clinical pharmacy, organizational politics, fraud analysis, and incentive design. Each task encodes a formal game-theoretic pattern (principal-agent conflict, signaling, mechanism design failure, strategic omission, coalitional dynamics, strategic interdependence) and carries structured ground truth recording the expert reading of the situation and the anticipated failure modes. Models receive raw data and a task prompt with no indication of problem type. Scoring is a three-tier rubric gated by a mandatory conjunctive check. Mandatory criteria encode the predicted wrong paths. We evaluate 16 models. The best model passes on 27.9% of tasks. The top two models agree on only 31.7% of their passes. Among the top 8, 44 tasks are solved by exactly one model; routing across the top 8 covers 50.7% of the benchmark, nearly double the best single model. Conditional on passing, quality scores converge (approx 83% across models); unconditional scores do not. Same models articulate the relevant game-theoretic concept correctly when asked, then fail to apply it unprompted. We release KWBench to shift how frontier models are evaluated on knowledge work, scoring them on whether they recognize the right problem from the situation alone, not only on how well they execute once the problem has been framed for them.</p></description>
|
||||
<guid isPermaLink="false">https://arxiv.org/abs/2604.15760</guid>
|
||||
<pubDate>Fri, 17 Apr 2026 00:00:00 +0000</pubDate>
|
||||
</item>
|
||||
<item>
|
||||
<title>ArtifactNet: Detecting AI-Generated Music via Forensic Residual Physics</title>
|
||||
<link>https://arxiv.org/abs/2604.16254</link>
|
||||
<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2604.16254.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Heewon Oh</p><p><b>Upvotes:</b> 0</p><p><b>Summary:</b> We present ArtifactNet, a lightweight framework that detects AI-generated music by reframing the problem as forensic physics -- extracting and analyzing the physical artifacts that neural audio codecs inevitably imprint on generated audio. A bounded-mask UNet (ArtifactUNet, 3.6M parameters) extracts codec residuals from magnitude spectrograms, which are then decomposed via HPSS into 7-channel forensic features for classification by a compact CNN (0.4M parameters; 4.0M total). We introduce ArtifactBench, a multi-generator evaluation benchmark comprising 6,183 tracks (4,383 AI from 22 generators and 1,800 real from 6 diverse sources). Each track is tagged with bench_origin for fair zero-shot evaluation. On the unseen test partition (n=2,263), ArtifactNet achieves F1 = 0.9829 with FPR = 1.49%, compared to CLAM (F1 = 0.7576, FPR = 69.26%) and SpecTTTra (F1 = 0.7713, FPR = 19.43%) evaluated under identical conditions with published checkpoints. Codec-aware training (4-way WAV/MP3/AAC/Opus augmentation) further reduces cross-codec probability drift by 83% (Delta = 0.95 -> 0.16), resolving the primary codec-invariance failure mode. These results establish forensic physics -- direct extraction of codec-level artifacts -- as a more generalizable and parameter-efficient paradigm for AI music detection than representation learning, using 49x fewer parameters than CLAM and 4.8x fewer than SpecTTTra.</p></description>
|
||||
<guid isPermaLink="false">https://arxiv.org/abs/2604.16254</guid>
|
||||
<title>MTR-DuplexBench: Towards a Comprehensive Evaluation of Multi-Round Conversations for Full-Duplex Speech Language Models</title>
|
||||
<link>https://arxiv.org/abs/2511.10262</link>
|
||||
<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2511.10262.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> He Zhang, Wenqian Cui, Haoning Xu, Xiaohui Li, Lei Zhu, Haoli Bai, Shaohua Ma, Irwin King</p><p><b>Upvotes:</b> 1</p><p><b>Summary:</b> Full-Duplex Speech Language Models (FD-SLMs) enable real-time, overlapping conversational interactions, offering a more dynamic user experience compared to traditional half-duplex models. However, existing benchmarks primarily focus on evaluating single-round interactions, neglecting the complexities of multi-round communication. Evaluating FD-SLMs in multi-round settings poses significant challenges, including blurred turn boundaries in communication and context inconsistency during model inference. Also, existing benchmarks often focus solely on evaluating conversational features, neglecting other critical aspects. To address these gaps, we introduce MTR-DuplexBench, a novel benchmark designed for a comprehensive multi-round evaluation of FD-SLMs. MTR-DuplexBench not only segments continuous full-duplex dialogues into discrete turns for turn-by-turn assessment but also incorporates various evaluation aspects, including conversational features, dialogue quality, instruction following, and safety. Experimental results reveal that current FD-SLMs face difficulties in maintaining consistent performance across multiple rounds and evaluation dimensions, highlighting the necessity and effectiveness of our benchmark. Code and data are available at: https://github.com/ZhangHe0918/MTR-DuplexBench</p></description>
|
||||
<guid isPermaLink="false">https://arxiv.org/abs/2511.10262</guid>
|
||||
<pubDate>Fri, 17 Apr 2026 00:00:00 +0000</pubDate>
|
||||
</item>
|
||||
<item>
|
||||
<title>TwinTrack: Post-hoc Multi-Rater Calibration for Medical Image Segmentation</title>
|
||||
<link>https://arxiv.org/abs/2604.15950</link>
|
||||
<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2604.15950.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Tristan Kirscher, Alexandra Ertl, Klaus Maier-Hein, Xavier Coubez, Philippe Meyer, Sylvain Faisan</p><p><b>Upvotes:</b> 1</p><p><b>Summary:</b> Pancreatic ductal adenocarcinoma (PDAC) segmentation on contrast-enhanced CT is inherently ambiguous: inter-rater disagreement among experts reflects genuine uncertainty rather than annotation noise. Standard deep learning approaches assume a single ground truth, producing probabilistic outputs that can be poorly calibrated and difficult to interpret under such ambiguity. We present TwinTrack, a framework that addresses this gap through post-hoc calibration of ensemble segmentation probabilities to the empirical mean human response (MHR) -the fraction of expert annotators labeling a voxel as tumor. Calibrated probabilities are thus directly interpretable as the expected proportion of annotators assigning the tumor label, explicitly modeling inter-rater disagreement. The proposed post-hoc calibration procedure is simple and requires only a small multi-rater calibration set. It consistently improves calibration metrics over standard approaches when evaluated on the MICCAI 2025 CURVAS-PDACVI multi-rater benchmark.</p></description>
|
||||
<guid isPermaLink="false">https://arxiv.org/abs/2604.15950</guid>
|
||||
<title>Geometric coherence of single-cell CRISPR perturbations reveals regulatory architecture and predicts cellular stress</title>
|
||||
<link>https://arxiv.org/abs/2604.16642</link>
|
||||
<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2604.16642.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Prashant C. Raju</p><p><b>Upvotes:</b> 1</p><p><b>Summary:</b> Genome engineering has achieved remarkable sequence-level precision, yet predicting the transcriptomic state that a cell will occupy after perturbation remains an open problem. Single-cell CRISPR screens measure how far cells move from their unperturbed state, but this effect magnitude ignores a fundamental question: do the cells move together? Two perturbations with identical magnitude can produce qualitatively different outcomes if one drives cells coherently along a shared trajectory while the other scatters them across expression space. We introduce a geometric stability metric, Shesha, that quantifies the directional coherence of single-cell perturbation responses as the mean cosine similarity between individual cell shift vectors and the mean perturbation direction. Across five CRISPR datasets (2,200+ perturbations spanning CRISPRa, CRISPRi, and pooled screens), stability correlates strongly with effect magnitude (Spearman ρ=0.75-0.97), with a calibrated cross-dataset correlation of 0.97. Crucially, discordant cases where the two metrics decouple expose regulatory architecture: pleiotropic master regulators such as CEBPA and GATA1 pay a "geometric tax," producing large but incoherent shifts, while lineage-specific factors such as KLF1 produce tightly coordinated responses. After controlling for magnitude, geometric instability is independently associated with elevated chaperone activation (HSPA5/BiP; ρ_{partial}=-0.34 and -0.21 across datasets), and the high-stability/high-stress quadrant is systematically depleted. The magnitude-stability relationship persists in scGPT foundation model embeddings, confirming it is a property of biological state space rather than linear projection. Perturbation stability provides a complementary axis for hit prioritization in screens, phenotypic quality control in cell manufacturing, and evaluation of in silico perturbation predictions.</p></description>
|
||||
<guid isPermaLink="false">https://arxiv.org/abs/2604.16642</guid>
|
||||
<pubDate>Fri, 17 Apr 2026 00:00:00 +0000</pubDate>
|
||||
</item>
|
||||
<item>
|
||||
<title>The Amazing Agent Race: Strong Tool Users, Weak Navigators</title>
|
||||
<link>https://arxiv.org/abs/2604.10261</link>
|
||||
<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2604.10261.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Zae Myung Kim, Dongseok Lee, Jaehyung Kim, Vipul Raheja, Dongyeop Kang</p><p><b>Upvotes:</b> 1</p><p><b>Summary:</b> Existing tool-use benchmarks for LLM agents are overwhelmingly linear: our analysis of six benchmarks shows 55 to 100% of instances are simple chains of 2 to 5 steps. We introduce The Amazing Agent Race (AAR), a benchmark featuring directed acyclic graph (DAG) puzzles (or "legs") with fork-merge tool chains. We release 1,400 instances across two variants: sequential (800 legs) and compositional (600 DAG legs). Agents must navigate Wikipedia, execute multi-step tool chains, and aggregate results into a verifiable answer. Legs are procedurally generated from Wikipedia seeds across four difficulty levels with live-API validation. Three complementary metrics (finish-line accuracy, pit-stop visit rate, and roadblock completion rate) separately diagnose navigation, tool-use, and arithmetic failures. Evaluating three agent frameworks on 1,400 legs, the best achieves only 37.2% accuracy. Navigation errors dominate (27 to 52% of trials) while tool-use errors remain below 17%, and agent architecture matters as much as model scale (Claude Code matches Codex CLI at 37% with 6x fewer tokens). The compositional structure of AAR reveals that agents fail not at calling tools but at navigating to the right pages, a blind spot invisible to linear benchmarks. The project page can be accessed at: https://minnesotanlp.github.io/the-amazing-agent-race</p></description>
|
||||
<guid isPermaLink="false">https://arxiv.org/abs/2604.10261</guid>
|
||||
<title>Modeling Sparse and Bursty Vulnerability Sightings: Forecasting Under Data Constraints</title>
|
||||
<link>https://arxiv.org/abs/2604.16038</link>
|
||||
<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2604.16038.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Cedric Bonhomme, Alexandre Dulaunoy</p><p><b>Upvotes:</b> 1</p><p><b>Summary:</b> Understanding and anticipating vulnerability-related activity is a major challenge in cyber threat intelligence. This work investigates whether vulnerability sightings, such as proof-of-concept releases, detection templates, or online discussions, can be forecast over time. Building on our earlier work on VLAI, a transformer-based model that predicts vulnerability severity from textual descriptions, we examine whether severity scores can improve time-series forecasting as exogenous variables. We evaluate several approaches for short-term forecasting of sightings per vulnerability. First, we test SARIMAX models with and without log(x+1) transformations and VLAI-derived severity inputs. Although these adjustments provide limited improvements, SARIMAX remains poorly suited to sparse, short, and bursty vulnerability data. In practice, forecasts often produce overly wide confidence intervals and sometimes unrealistic negative values. To better capture the discrete and event-driven nature of sightings, we then explore count-based methods such as Poisson regression. Early results show that these models produce more stable and interpretable forecasts, especially when sightings are aggregated weekly. We also discuss simpler operational alternatives, including exponential decay functions for short forecasting horizons, to estimate future activity without requiring long historical series. Overall, this study highlights both the potential and the limitations of forecasting rare and bursty cyber events, and provides practical guidance for integrating predictive analytics into vulnerability intelligence workflows.</p></description>
|
||||
<guid isPermaLink="false">https://arxiv.org/abs/2604.16038</guid>
|
||||
<pubDate>Fri, 17 Apr 2026 00:00:00 +0000</pubDate>
|
||||
</item>
|
||||
<item>
|
||||
<title>Hierarchical Codec Diffusion for Video-to-Speech Generation</title>
|
||||
<link>https://arxiv.org/abs/2604.15923</link>
|
||||
<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2604.15923.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Jiaxin Ye, Gaoxiang Cong, Chenhui Wang, Xin-Cheng Wen, Zhaoyang Li, Boyuan Cao, Hongming Shan</p><p><b>Upvotes:</b> 2</p><p><b>Summary:</b> Video-to-Speech (VTS) generation aims to synthesize speech from a silent video without auditory signals. However, existing VTS methods disregard the hierarchical nature of speech, which spans coarse speaker-aware semantics to fine-grained prosodic details. This oversight hinders direct alignment between visual and speech features at specific hierarchical levels during property matching. In this paper, leveraging the hierarchical structure of Residual Vector Quantization (RVQ)-based codec, we propose HiCoDiT, a novel Hierarchical Codec Diffusion Transformer that exploits the inherent hierarchy of discrete speech tokens to achieve strong audio-visual alignment. Specifically, since lower-level tokens encode coarse speaker-aware semantics and higher-level tokens capture fine-grained prosody, HiCoDiT employs low-level and high-level blocks to generate tokens at different levels. The low-level blocks condition on lip-synchronized motion and facial identity to capture speaker-aware content, while the high-level blocks use facial expression to modulate prosodic dynamics. Finally, to enable more effective coarse-to-fine conditioning, we propose a dual-scale adaptive instance layer normalization that jointly captures global vocal style through channel-wise normalization and local prosody dynamics through temporal-wise normalization. Extensive experiments demonstrate that HiCoDiT outperforms baselines in fidelity and expressiveness, highlighting the potential of discrete modelling for VTS. The code and speech demo are both available at https://github.com/Jiaxin-Ye/HiCoDiT.</p></description>
|
||||
<guid isPermaLink="false">https://arxiv.org/abs/2604.15923</guid>
|
||||
<title>Revisiting a Pain in the Neck: A Semantic Reasoning Benchmark for Language Models</title>
|
||||
<link>https://arxiv.org/abs/2604.16593</link>
|
||||
<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2604.16593.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Yang Liu, Hongming Li, Melissa Xiaohui Qin, Qiankun Liu, Chao Huang</p><p><b>Upvotes:</b> 3</p><p><b>Summary:</b> We present SemanticQA, an evaluation suite designed to assess language models (LMs) in semantic phrase processing tasks. The benchmark consolidates existing multiword expression (MwE) resources and reorganizes them into a unified testbed. It covers both general lexical phenomena, such as lexical collocations, and three fine-grained categories: idiomatic expressions, noun compounds, and verbal constructions. Through SemanticQA, we assess LMs of diverse architectures and scales in extraction, classification, and interpretation tasks, as well as sequential task compositions. We reveal substantial performance variation, particularly on tasks requiring semantic reasoning, highlighting differences in reasoning efficacy and semantic understanding of LMs, providing insights for pushing LMs with stronger comprehension on non-trivial semantic phrases. The evaluation harness and data of SemanticQA are available at https://github.com/jacklanda/SemanticQA.</p></description>
|
||||
<guid isPermaLink="false">https://arxiv.org/abs/2604.16593</guid>
|
||||
<pubDate>Fri, 17 Apr 2026 00:00:00 +0000</pubDate>
|
||||
</item>
|
||||
<item>
|
||||
<title>GTA-2: Benchmarking General Tool Agents from Atomic Tool-Use to Open-Ended Workflows</title>
|
||||
<link>https://arxiv.org/abs/2604.15715</link>
|
||||
<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2604.15715.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Jize Wang, Xuanxuan Liu, Yining Li, Songyang Zhang, Yijun Wang, Zifei Shan, Xinyi Le, Cailian Chen, Xinping Guan, Dacheng Tao</p><p><b>Upvotes:</b> 3</p><p><b>Summary:</b> The development of general-purpose agents requires a shift from executing simple instructions to completing complex, real-world productivity workflows. However, current tool-use benchmarks remain misaligned with real-world requirements, relying on AI-generated queries, dummy tools, and limited system-level coordination. To address this, we propose GTA-2, a hierarchical benchmark for General Tool Agents (GTA) spanning atomic tool use and open-ended workflows. Built on real-world authenticity, it leverages real user queries, deployed tools, and multimodal contexts. (i) GTA-Atomic, inherited from our prior GTA benchmark, evaluates short-horizon, closed-ended tool-use precision. (ii) GTA-Workflow introduces long-horizon, open-ended tasks for realistic end-to-end completion. To evaluate open-ended deliverables, we propose a recursive checkpoint-based evaluation mechanism that decomposes objectives into verifiable sub-goals, enabling unified evaluation of both model capabilities and agent execution frameworks (i.e., execution harnesses). Experiments reveal a pronounced capability cliff: while frontier models already struggle on atomic tasks (below 50%), they largely fail on workflows, with top models achieving only 14.39% success. Further analysis shows that checkpoint-guided feedback improves performance, while advanced frameworks such as Manus and OpenClaw substantially enhance workflow completion, highlighting the importance of execution harness design beyond the underlying model capacity. These findings provide guidance for developing reliable personal and professional assistants. Dataset and code will be available at https://github.com/open-compass/GTA.</p></description>
|
||||
<guid isPermaLink="false">https://arxiv.org/abs/2604.15715</guid>
|
||||
<title>VoxMind: An End-to-End Agentic Spoken Dialogue System</title>
|
||||
<link>https://arxiv.org/abs/2604.15710</link>
|
||||
<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2604.15710.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Tianle Liang, Yifu Chen, Shengpeng Ji, Yijun Chen, Zhiyang Jia, Jingyu Lu, Fan Zhuo, Xueyi Pu, Yangzhuo Li, Zhou Zhao</p><p><b>Upvotes:</b> 6</p><p><b>Summary:</b> Recent end-to-end spoken dialogue models enable natural interaction. However, as user demands become increasingly complex, models that rely solely on conversational abilities often struggle to cope. Incorporating agentic capabilities is therefore essential: by enabling tool use, these models can extend their knowledge boundaries and better solve real-world tasks. Yet, existing research has largely concentrated on core perception and generation, with comparatively limited exploration of such tool-augmented extensions. To bridge this gap, we present VoxMind, an integrated framework designed to equip end-to-end spoken dialogue models with comprehensive agentic abilities. Leveraging our curated 470-hour AgentChat dataset, we incorporate a "Think-before-Speak" mechanism, enabling the model to internalize structured reasoning as a critical prerequisite for planning and response generation. Furthermore, to mitigate latency bottlenecks caused by large-scale tool integration, we propose a Multi-Agent Dynamic Tool Management architecture. By asynchronously delegating retrieval tasks to an auxiliary agent aligned with the main model's reasoning trajectory, this system effectively decouples inference latency from toolset size. Experimental results confirm that VoxMind achieves significant improvements in agent performance: compared with strong baselines, the task completion rate increases from 34.88% to 74.57%, outperforming Gemini-2.5-Pro on spoken agent tasks while preserving general conversational quality. The source code and associated data are publicly available at https://github.com/MM-Speech/VoxMind.</p></description>
|
||||
<guid isPermaLink="false">https://arxiv.org/abs/2604.15710</guid>
|
||||
<pubDate>Fri, 17 Apr 2026 00:00:00 +0000</pubDate>
|
||||
</item>
|
||||
<item>
|
||||
<title>Repurposing 3D Generative Model for Autoregressive Layout Generation</title>
|
||||
<link>https://arxiv.org/abs/2604.16299</link>
|
||||
<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2604.16299.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Haoran Feng, Yifan Niu, Zehuan Huang, Yang-Tian Sun, Chunchao Guo, Yuxin Peng, Lu Sheng</p><p><b>Upvotes:</b> 9</p><p><b>Summary:</b> We introduce LaviGen, a framework that repurposes 3D generative models for 3D layout generation. Unlike previous methods that infer object layouts from textual descriptions, LaviGen operates directly in the native 3D space, formulating layout generation as an autoregressive process that explicitly models geometric relations and physical constraints among objects, producing coherent and physically plausible 3D scenes. To further enhance this process, we propose an adapted 3D diffusion model that integrates scene, object, and instruction information and employs a dual-guidance self-rollout distillation mechanism to improve efficiency and spatial accuracy. Extensive experiments on the LayoutVLM benchmark show LaviGen achieves superior 3D layout generation performance, with 19% higher physical plausibility than the state of the art and 65% faster computation. Our code is publicly available at https://github.com/fenghora/LaviGen.</p></description>
|
||||
<guid isPermaLink="false">https://arxiv.org/abs/2604.16299</guid>
|
||||
<pubDate>Fri, 17 Apr 2026 00:00:00 +0000</pubDate>
|
||||
<title>On the Robustness of LLM-Based Dense Retrievers: A Systematic Analysis of Generalizability and Stability</title>
|
||||
<link>https://arxiv.org/abs/2604.16576</link>
|
||||
<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2604.16576.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Yongkang Li, Panagiotis Eustratiadis, Yixing Fan, Evangelos Kanoulas</p><p><b>Upvotes:</b> 0</p><p><b>Summary:</b> Decoder-only large language models (LLMs) are increasingly replacing BERT-style architectures as the backbone for dense retrieval, achieving substantial performance gains and broad adoption. However, the robustness of these LLM-based retrievers remains underexplored. In this paper, we present the first systematic study of the robustness of state-of-the-art open-source LLM-based dense retrievers from two complementary perspectives: generalizability and stability. For generalizability, we evaluate retrieval effectiveness across four benchmarks spanning 30 datasets, using linear mixed-effects models to estimate marginal mean performance and disentangle intrinsic model capability from dataset heterogeneity. Our analysis reveals that while instruction-tuned models generally excel, those optimized for complex reasoning often suffer a ``specialization tax,'' exhibiting limited generalizability in broader contexts. For stability, we assess model resilience against both unintentional query variations~(e.g., paraphrasing, typos) and malicious adversarial attacks~(e.g., corpus poisoning). We find that LLM-based retrievers show improved robustness against typos and corpus poisoning compared to encoder-only baselines, yet remain vulnerable to semantic perturbations like synonymizing. Further analysis shows that embedding geometry (e.g., angular uniformity) provides predictive signals for lexical stability and suggests that scaling model size generally improves robustness. These findings inform future robustness-aware retriever design and principled benchmarking. Our code is publicly available at https://github.com/liyongkang123/Robust_LLM_Retriever_Eval.</p></description>
|
||||
<guid isPermaLink="false">https://arxiv.org/abs/2604.16576</guid>
|
||||
<pubDate>Fri, 17 Apr 2026 13:02:29 +0000</pubDate>
|
||||
</item>
|
||||
<item>
|
||||
<title>Where does output diversity collapse in post-training?</title>
|
||||
<link>https://arxiv.org/abs/2604.16027</link>
|
||||
<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2604.16027.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Constantinos Karouzos, Xingwei Tan, Nikolaos Aletras</p><p><b>Upvotes:</b> 9</p><p><b>Summary:</b> Post-trained language models produce less varied outputs than their base counterparts. This output diversity collapse undermines inference-time scaling methods that rely on varied samples, and risks homogenizing model outputs on creative and value-laden tasks. Prior work attributes collapse to specific post-training methods, without separating the role of training data composition from the method, or the generation format from the model weights. We trace output diversity through three parallel post-training lineages of Olmo 3, Think (chain-of-thought distillation), Instruct (broad multi-source data), and RL-Zero, across 15 tasks and four text diversity metrics. We find that the location of collapse co-varies with data composition: the Think lineage loses most semantic diversity at supervised fine-tuning, and the effect of DPO is larger in Instruct than in Think. Suppressing chain-of-thought reasoning at inference in Think models drops accuracy on hard tasks, yet leaves answer-level diversity unchanged, showing that the collapse is embedded in the model weights by training data, not imposed by the generation format. Decomposing diversity loss on six verifiable tasks into a quality-control component (removal of incorrect outputs) and a residual component (genuine narrowing among correct outputs) reveals that the split is task-dependent, and Think models retain more correct-answer diversity than Instruct despite collapsing more in aggregate. Our results indicate that diversity collapse is determined during training by data composition and cannot be addressed at inference time alone.</p></description>
|
||||
<guid isPermaLink="false">https://arxiv.org/abs/2604.16027</guid>
|
||||
<pubDate>Fri, 17 Apr 2026 00:00:00 +0000</pubDate>
|
||||
<title>MNAFT: modality neuron-aware fine-tuning of multimodal large language models for image translation</title>
|
||||
<link>https://arxiv.org/abs/2604.16943</link>
|
||||
<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2604.16943.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Bo Li, Ningyuan Deng, Tianyu Dong, Shaobo Wang, Shaolin Zhu, Lijie Wen</p><p><b>Upvotes:</b> 1</p><p><b>Summary:</b> Multimodal large language models (MLLMs) have shown impressive capabilities, yet they often struggle to effectively capture the fine-grained textual information within images crucial for accurate image translation. This often leads to a modality gap between visual text inputs and textual inputs/outputs for image translation. Existing methods, primarily relying on instruction fine-tuning, risk parameter redundancy of pre-trained knowledge, hindering generalization performance. To address this, we introduce modality neuron-aware fine-tuning (MNAFT), a novel approach that takes advantage of the specialized roles of individual neurons within MLLMs for enhanced image translation. MNAFT identifies language-agnostic and language-specific neurons in both vision and language modules through an instruction-driven activation analysis, evaluating their importance in various translation tasks. We then perform selective fine-tuning, updating only the parameters of language-specific and language-agnostic neurons within the selected layers relevant to the target task, while preserving the knowledge encoded in other neurons and layers. Our extensive experiments on multiple benchmarks demonstrate that MNAFT significantly outperforms state-of-the-art image translation methods, including cascaded models, standard full fine-tuning, and parameter-efficient tuning techniques. Furthermore, we provide comprehensive analysis, including visualizations of neuron activations and clustering patterns, to offer insights into the roles of different neuron groups in mediating cross-modal understanding and facilitating accurate language-specific translation.</p></description>
|
||||
<guid isPermaLink="false">https://arxiv.org/abs/2604.16943</guid>
|
||||
<pubDate>Sat, 18 Apr 2026 00:00:00 +0000</pubDate>
|
||||
</item>
|
||||
<item>
|
||||
<title>Cut Your Losses! Learning to Prune Paths Early for Efficient Parallel Reasoning</title>
|
||||
<link>https://arxiv.org/abs/2604.16029</link>
|
||||
<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2604.16029.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Jiaxi Bi, Tongxu Luo, Wenyu Du, Zhengyang Tang, Benyou Wang</p><p><b>Upvotes:</b> 18</p><p><b>Summary:</b> Parallel reasoning enhances Large Reasoning Models (LRMs) but incurs prohibitive costs due to futile paths caused by early errors. To mitigate this, path pruning at the prefix level is essential, yet existing research remains fragmented without a standardized framework. In this work, we propose the first systematic taxonomy of path pruning, categorizing methods by their signal source (internal vs. external) and learnability (learnable vs. non-learnable). This classification reveals the unexplored potential of learnable internal methods, motivating our proposal of STOP (Super TOken for Pruning). Extensive evaluations across LRMs ranging from 1.5B to 20B parameters demonstrate that STOP achieves superior effectiveness and efficiency compared to existing baselines. Furthermore, we rigorously validate the scalability of STOP under varying compute budgets - for instance, boosting GPT-OSS-20B accuracy on AIME25 from 84% to nearly 90% under fixed compute budgets. Finally, we distill our findings into formalized empirical guidelines to facilitate optimal real-world deployment. Code, data and models are available at https://bijiaxihh.github.io/STOP</p></description>
|
||||
<guid isPermaLink="false">https://arxiv.org/abs/2604.16029</guid>
|
||||
<pubDate>Fri, 17 Apr 2026 00:00:00 +0000</pubDate>
|
||||
<title>Beyond Text-Dominance: Understanding Modality Preference of Omni-modal Large Language Models</title>
|
||||
<link>https://arxiv.org/abs/2604.16902</link>
|
||||
<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2604.16902.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Xinru Yan, Boxi Cao, Yaojie Lu, Hongyu Lin, Weixiang Zhou, Le Sun, Xianpei Han</p><p><b>Upvotes:</b> 2</p><p><b>Summary:</b> Native Omni-modal Large Language Models (OLLMs) have shifted from pipeline architectures to unified representation spaces. However, this native integration gives rise to a critical yet underexplored phenomenon: modality preference. To bridge this gap, we first systematically quantify modality preference of OLLMs using a newly-curated conflict-based benchmark and the modality selection rate metric. Our evaluation of ten representative OLLMs reveals a notable paradigm shift: unlike the ``text-dominance'' of traditional VLMs, most OLLMs exhibit a pronounced visual preference. To further understand the underlying mechanism, we conduct layer-wise probing and demonstrate that such modality preference is not static but emerges progressively in the mid-to-late layers. Building upon these insights, we leverage these internal signals to diagnose cross-modal hallucinations, achieving competitive performance across three downstream multi-modal benchmarks without task-specific data. Our work provides both a mechanistic understanding and a practical tool for building more trustworthy OLLMs. Our code and related resources are publicly available at: https://github.com/icip-cas/OmniPreference</p></description>
|
||||
<guid isPermaLink="false">https://arxiv.org/abs/2604.16902</guid>
|
||||
<pubDate>Sat, 18 Apr 2026 00:00:00 +0000</pubDate>
|
||||
</item>
|
||||
<item>
|
||||
<title>Qwen3.5-Omni Technical Report</title>
|
||||
<link>https://arxiv.org/abs/2604.15804</link>
|
||||
<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2604.15804.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Qwen Team</p><p><b>Upvotes:</b> 22</p><p><b>Summary:</b> In this work, we present Qwen3.5-Omni, the latest advancement in the Qwen-Omni model family. Representing a significant evolution over its predecessor, Qwen3.5-Omni scales to hundreds of billions of parameters and supports a 256k context length. By leveraging a massive dataset comprising heterogeneous text-vision pairs and over 100 million hours of audio-visual content, the model demonstrates robust omni-modality capabilities. Qwen3.5-Omni-plus achieves SOTA results across 215 audio and audio-visual understanding, reasoning, and interaction subtasks and benchmarks, surpassing Gemini-3.1 Pro in key audio tasks and matching it in comprehensive audio-visual understanding. Architecturally, Qwen3.5-Omni employs a Hybrid Attention Mixture-of-Experts (MoE) framework for both Thinker and Talker, enabling efficient long-sequence inference. The model facilitates sophisticated interaction, supporting over 10 hours of audio understanding and 400 seconds of 720P video (at 1 FPS). To address the inherent instability and unnaturalness in streaming speech synthesis, often caused by encoding efficiency discrepancies between text and speech tokenizers, we introduce ARIA. ARIA dynamically aligns text and speech units, significantly enhancing the stability and prosody of conversational speech with minimal latency impact. Furthermore, Qwen3.5-Omni expands linguistic boundaries, supporting multilingual understanding and speech generation across 10 languages with human-like emotional nuance. Finally, Qwen3.5-Omni exhibits superior audio-visual grounding capabilities, generating script-level structured captions with precise temporal synchronization and automated scene segmentation. Remarkably, we observed the emergence of a new capability in omnimodal models: directly performing coding based on audio-visual instructions, which we call Audio-Visual Vibe Coding.</p></description>
|
||||
<guid isPermaLink="false">https://arxiv.org/abs/2604.15804</guid>
|
||||
<pubDate>Fri, 17 Apr 2026 00:00:00 +0000</pubDate>
|
||||
<title>GenericAgent: A Token-Efficient Self-Evolving LLM Agent via Contextual Information Density Maximization (V1.0)</title>
|
||||
<link>https://arxiv.org/abs/2604.17091</link>
|
||||
<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2604.17091.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Jiaqing Liang, Jinyi Han, Weijia Li, Xinyi Wang, Zhoujia Zhang, Zishang Jiang, Ying Liao, Tingyun Li, Ying Huang, Hao Shen, Hanyu Wu, Fang Guo, Keyi Wang, Zhonghua Hong, Zhiyu Lu, Lipeng Ma, Sihang Jiang, Yanghua Xiao</p><p><b>Upvotes:</b> 6</p><p><b>Summary:</b> Long-horizon large language model (LLM) agents are fundamentally limited by context. As interactions become longer, tool descriptions, retrieved memories, and raw environmental feedback accumulate and push out the information needed for decision-making. At the same time, useful experience gained from tasks is often lost across episodes. We argue that long-horizon performance is determined not by context length, but by how much decision-relevant information is maintained within a finite context budget. We present GenericAgent (GA), a general-purpose, self-evolving LLM agent system built around a single principle: context information density maximization. GA implements this through four closely connected components: a minimal atomic tool set that keeps the interface simple, a hierarchical on-demand memory that only shows a small high-level view by default, a self-evolution mechanism that turns verified past trajectories into reusable SOPs and executable code, and a context truncation and compression layer that maintains information density during long executions. Across task completion, tool use efficiency, memory effectiveness, self-evolution, and web browsing, GA consistently outperforms leading agent systems while using significantly fewer tokens and interactions, and it continues to evolve over time. Project: https://github.com/lsdefine/GenericAgent</p></description>
|
||||
<guid isPermaLink="false">https://arxiv.org/abs/2604.17091</guid>
|
||||
<pubDate>Sat, 18 Apr 2026 00:00:00 +0000</pubDate>
|
||||
</item>
|
||||
<item>
|
||||
<title>Elucidating the SNR-t Bias of Diffusion Probabilistic Models</title>
|
||||
<link>https://arxiv.org/abs/2604.16044</link>
|
||||
<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2604.16044.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Meng Yu, Lei Sun, Jianhao Zeng, Xiangxiang Chu, Kun Zhan</p><p><b>Upvotes:</b> 67</p><p><b>Summary:</b> Diffusion Probabilistic Models have demonstrated remarkable performance across a wide range of generative tasks. However, we have observed that these models often suffer from a Signal-to-Noise Ratio-timestep (SNR-t) bias. This bias refers to the misalignment between the SNR of the denoising sample and its corresponding timestep during the inference phase. Specifically, during training, the SNR of a sample is strictly coupled with its timestep. However, this correspondence is disrupted during inference, leading to error accumulation and impairing the generation quality. We provide comprehensive empirical evidence and theoretical analysis to substantiate this phenomenon and propose a simple yet effective differential correction method to mitigate the SNR-t bias. Recognizing that diffusion models typically reconstruct low-frequency components before focusing on high-frequency details during the reverse denoising process, we decompose samples into various frequency components and apply differential correction to each component individually. Extensive experiments show that our approach significantly improves the generation quality of various diffusion models (IDDPM, ADM, DDIM, A-DPM, EA-DPM, EDM, PFGM++, and FLUX) on datasets of various resolutions with negligible computational overhead. The code is at https://github.com/AMAP-ML/DCW.</p></description>
|
||||
<guid isPermaLink="false">https://arxiv.org/abs/2604.16044</guid>
|
||||
<pubDate>Fri, 17 Apr 2026 00:00:00 +0000</pubDate>
|
||||
<title>The Illusion of Certainty: Decoupling Capability and Calibration in On-Policy Distillation</title>
|
||||
<link>https://arxiv.org/abs/2604.16830</link>
|
||||
<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2604.16830.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Jiaxin Zhang, Xiangyu Peng, Qinglin Chen, Qinyuan Ye, Caiming Xiong, Chien-Sheng Wu</p><p><b>Upvotes:</b> 10</p><p><b>Summary:</b> On-policy distillation (OPD) is an increasingly important paradigm for post-training language models. However, we identify a pervasive Scaling Law of Miscalibration: while OPD effectively improves task accuracy, it systematically traps models in severe overconfidence. We trace this failure to an information mismatch: teacher supervision is formed under privileged context available during training, whereas the deployed model must report confidence using only deployment-time information. We formalize this perspective theoretically, showing that teacher-conditioned success is generally not a valid target for deployment-time confidence and that helpful privileged context induces entropy collapse and a systematic optimism bias. To address this, we propose a calibration-aware OPD framework, CaOPD, that estimates empirical confidence from model rollouts, replaces self-reported confidence with this student-grounded target, and distills the revised response through the same self-distillation pipeline. Experiments across various models and domains show that CaOPD achieves Pareto-optimal calibration while maintaining competitive capability, generalizing robustly under out-of-distribution and continual learning. Our findings highlight that capability distillation does not imply calibrated confidence, and that confidence should be treated as an essential objective in post-training. Code: https://github.com/SalesforceAIResearch/CaOPD</p></description>
|
||||
<guid isPermaLink="false">https://arxiv.org/abs/2604.16830</guid>
|
||||
<pubDate>Sat, 18 Apr 2026 00:00:00 +0000</pubDate>
|
||||
</item>
|
||||
<item>
|
||||
<title>Crowded in B-Space: Calibrating Shared Directions for LoRA Merging</title>
|
||||
<link>https://arxiv.org/abs/2604.16826</link>
|
||||
<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2604.16826.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Yixuan Tang, Yi Yang</p><p><b>Upvotes:</b> 14</p><p><b>Summary:</b> Merging separately trained LoRA adapters is a practical alternative to joint multi-task training, but it often hurts performance. Existing methods usually treat the LoRA update ΔW = BA as a single object and do not distinguish the two LoRA matrices. We show that the main source of LoRA merge interference comes from the output-side matrix B. Across tasks, B repeatedly uses a small set of shared directions, while A remains much more task-specific. As a result, the merged adapter overemphasizes these shared directions, and task-specific information is lost. We propose Pico (Pre-merge interference calibration in output-space), a data-free method that calibrates B before merge by downscaling over-shared directions and then rescaling the merged update. Pico plugs directly into existing merging methods such as Task Arithmetic, TIES, and TSV-M. Across eight different benchmarks from math, coding, finance, and medical domains, Pico improves average accuracy by 3.4-8.3 points over the corresponding base method and achieves the best overall average performance. Pico also enables merged adapters to outperform the LoRA trained with all task data. These results show that LoRA merging works better when the two LoRA matrices are treated separately.</p></description>
|
||||
<guid isPermaLink="false">https://arxiv.org/abs/2604.16826</guid>
|
||||
<pubDate>Sat, 18 Apr 2026 00:00:00 +0000</pubDate>
|
||||
</item>
|
||||
<item>
|
||||
<title>EasyVideoR1: Easier RL for Video Understanding</title>
|
||||
<link>https://arxiv.org/abs/2604.16893</link>
|
||||
<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2604.16893.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Chuanyu Qin, Chenxu Yang, Qingyi Si, Naibin Gu, Dingyu Yao, Zheng Lin, Peng Fu, Nan Duan, Jiaqi Wang</p><p><b>Upvotes:</b> 32</p><p><b>Summary:</b> Reinforcement learning from verifiable rewards (RLVR) has demonstrated remarkable effectiveness in improving the reasoning capabilities of large language models. As models evolve into natively multimodal architectures, extending RLVR to video understanding becomes increasingly important yet remains largely unexplored, due to the diversity of video task types, the computational overhead of repeatedly decoding and preprocessing high-dimensional visual inputs, and the difficulty of reproducible evaluation across numerous sensitive hyperparameters. Existing open-source RL training frameworks provide solid infrastructure for text and image scenarios but lack systematic optimizations tailored for video modality. In this work, we present EasyVideoR1, a complete and efficient reinforcement learning framework specifically designed for training large vision-language models on video understanding tasks. EasyVideoR1 makes the following contributions: (1) a full video RL training pipeline with offline preprocessing and tensor caching that eliminates redundant video decoding and yields a 1.47 times throughput improvement; (2) a comprehensive, task-aware reward system covering 11 distinct video and image problem types with unified routing and modular extension; (3) a mixed offline-online data training paradigm that combines curated high-quality trajectories with on-policy exploration, benefiting the learning of more challenging tasks; (4) joint image-video training with independently configurable pixel budgets, allowing the two modalities to mutually reinforce each other; and (5) an asynchronous multi-benchmark evaluation framework covering 22 mainstream video understanding benchmarks, with reproduced accuracy closely aligned with officially reported scores.</p></description>
|
||||
<guid isPermaLink="false">https://arxiv.org/abs/2604.16893</guid>
|
||||
<pubDate>Sat, 18 Apr 2026 00:00:00 +0000</pubDate>
|
||||
</item>
|
||||
<item>
|
||||
<title>HSG: Hyperbolic Scene Graph</title>
|
||||
<link>https://arxiv.org/abs/2604.17454</link>
|
||||
<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2604.17454.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Liyang Wang, Zeyu Zhang, Hao Tang</p><p><b>Upvotes:</b> 0</p><p><b>Summary:</b> Scene graph representations enable structured visual understanding by modeling objects and their relationships, and have been widely used for multiview and 3D scene reasoning. Existing methods such as MSG learn scene graph embeddings in Euclidean space using contrastive learning and attention based association. However, Euclidean geometry does not explicitly capture hierarchical entailment relationships between places and objects, limiting the structural consistency of learned representations. To address this, we propose Hyperbolic Scene Graph (HSG), which learns scene graph embeddings in hyperbolic space where hierarchical relationships are naturally encoded through geometric distance. Our results show that HSG improves hierarchical structure quality while maintaining strong retrieval performance. The largest gains are observed in graph level metrics: HSG achieves a PP IoU of 33.17 and the highest Graph IoU of 33.51, outperforming the best AoMSG variant (25.37) by 8.14, highlighting the effectiveness of hyperbolic representation learning for scene graph modeling. Code: https://github.com/AIGeeksGroup/HSG.</p></description>
|
||||
<guid isPermaLink="false">https://arxiv.org/abs/2604.17454</guid>
|
||||
<pubDate>Sun, 19 Apr 2026 00:00:00 +0000</pubDate>
|
||||
</item>
|
||||
<item>
|
||||
<title>Back to Repair: A Minimal Denoising Network\ for Time Series Anomaly Detection</title>
|
||||
<link>https://arxiv.org/abs/2604.17388</link>
|
||||
<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2604.17388.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Kadir-Kaan Özer, René Ebeling, Markus Enzweiler</p><p><b>Upvotes:</b> 0</p><p><b>Summary:</b> We introduce JuRe (Just Repair), a minimal denoising network for time series anomaly detection that exposes a central finding: architectural complexity is unnecessary when the training objective correctly implements the manifold-projection principle. JuRe consists of a single depthwise-separable convolutional residual block with hidden dimension 128, trained to repair corrupted time series windows and scored at inference by a fixed, parameter-free structural discrepancy function. Despite using no attention, no latent variable, and no adversarial component, JuRe ranks second on the TSB-AD multivariate benchmark (AUC-PR 0.404, 180 series, 17 datasets) and second on the UCR univariate archive by AUC-PR (0.198, 250 series), leading all neural baselines on AUC-PR and VUS-PR. Component ablation on TSB-AD identifies training-time corruption as the dominant factor (ΔAUC-PR = 0.047 on removal), confirming that the denoising objective, not network capacity, drives detection quality. Pairwise Wilcoxon signed-rank tests establish statistical significance against 21 of 25 baselines on TSB-AD. Code is available at the URL https://github.com/iis-esslingen/JuRe.</p></description>
|
||||
<guid isPermaLink="false">https://arxiv.org/abs/2604.17388</guid>
|
||||
<pubDate>Sun, 19 Apr 2026 00:00:00 +0000</pubDate>
|
||||
</item>
|
||||
<item>
|
||||
<title>The Continuity Layer: Why Intelligence Needs an Architecture for What It Carries Forward</title>
|
||||
<link>https://arxiv.org/abs/2604.17273</link>
|
||||
<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2604.17273.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Samuel Sameer Tanguturi</p><p><b>Upvotes:</b> 0</p><p><b>Summary:</b> The most important architectural problem in AI is not the size of the model but the absence of a layer that carries forward what the model has come to understand. Sessions end. Context windows fill. Memory APIs return flat facts that the model has to reinterpret from scratch on every read. The result is intelligence that is powerful per session and amnesiac across time. This position paper argues that the layer which fixes this, the continuity layer, is the most consequential piece of infrastructure the field has not yet built, and that the engineering work to build it has begun in public. The formal evaluation framework for the property described here is the ATANT benchmark (arXiv:2604.06710), published separately with evaluation results on a 250-story corpus; a companion paper (arXiv:2604.10981) positions this framework against existing memory, long-context, and agentic-memory benchmarks. The paper defines continuity as a system property with seven required characteristics, distinct from memory and from retrieval; describes a storage primitive (Decomposed Trace Convergence Memory) whose write-time decomposition and read-time reconstruction produce that property; maps the engineering architecture to the theological pattern of kenosis and the symbolic pattern of Alpha and Omega, and argues this mapping is structural rather than metaphorical; proposes a four-layer development arc from external SDK to hardware node to long-horizon human infrastructure; examines why the physics limits now constraining the model layer make the continuity layer newly consequential; and argues that the governance architecture (privacy implemented as physics rather than policy, founder-controlled class shares on non-negotiable architectural commitments) is inseparable from the product itself.</p></description>
|
||||
<guid isPermaLink="false">https://arxiv.org/abs/2604.17273</guid>
|
||||
<pubDate>Sun, 19 Apr 2026 00:00:00 +0000</pubDate>
|
||||
</item>
|
||||
<item>
|
||||
<title>Terminal Wrench: A Dataset of 331 Reward-Hackable Environments and 3,632 Exploit Trajectories</title>
|
||||
<link>https://arxiv.org/abs/2604.17596</link>
|
||||
<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2604.17596.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Ivan Bercovich, Ivgeni Segal, Kexun Zhang, Shashwat Saxena, Aditi Raghunathan, Ziqian Zhong</p><p><b>Upvotes:</b> 0</p><p><b>Summary:</b> We release Terminal Wrench, a subset of 331 terminal-agent benchmark environments, copied from the popular open benchmarks that are demonstrably reward-hackable. The data set includes 3,632 hack trajectories and 2,352 legitimate baseline trajectories across three frontier models (Claude Opus 4.6, Gemini 3.1 Pro, GPT-5.4). Each entry preserves the original task definition alongside full attack trajectories that show how the verifier was bypassed. It also includes cases where the task was not solved as intended. The tasks span system administration, machine learning, software engineering, and security challenges; the exploits range from simple output spoofing to stack-frame introspection, standard-library patching, and rootkit-style binary hijacking. Crucially, these exploits are specific to each task, rather than the evaluation harness, making them harder to patch. We also present a monitorability study in which hack trajectories are sanitized or stripped of reasoning traces and then scored by an LLM judge, showing that detection degrades meaningfully when chain-of-thought is removed (AUC drops from 0.97 to 0.92). The data set is publicly available at https://github.com/few-sh/terminal-wrench.</p></description>
|
||||
<guid isPermaLink="false">https://arxiv.org/abs/2604.17596</guid>
|
||||
<pubDate>Sun, 19 Apr 2026 00:00:00 +0000</pubDate>
|
||||
</item>
|
||||
<item>
|
||||
<title>EvoMaster: A Foundational Agent Framework for Building Evolving Autonomous Scientific Agents at Scale</title>
|
||||
<link>https://arxiv.org/abs/2604.17406</link>
|
||||
<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2604.17406.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Xinyu Zhu, Yuzhu Cai, Zexi Liu, Cheng Wang, Fengyang Li, Wenkai Jin, Wanxu Liu, Zehao Bing, Bingyang Zheng, Jingyi Chai, Shuo Tang, Rui Ye, Yuwen Du, Xianghe Pang, Yaxin Du, Tingjia Miao, Yuzhi Zhang, Ruoxue Liao, Zhaohan Ding, Linfeng Zhang, Yanfeng Wang, Weinan E, Siheng Chen</p><p><b>Upvotes:</b> 1</p><p><b>Summary:</b> The convergence of large language models and agents is catalyzing a new era of scientific discovery: Agentic Science. While the scientific method is inherently iterative, existing agent frameworks are predominantly static, narrowly scoped, and lack the capacity to learn from trial and error. To bridge this gap, we present EvoMaster, a foundational evolving agent framework engineered specifically for Agentic Science at Scale. Driven by the core principle of continuous self-evolution, EvoMaster empowers agents to iteratively refine hypotheses, self-critique, and progressively accumulate knowledge across experimental cycles, faithfully mirroring human scientific inquiry. Crucially, as a domain-agnostic base harness, EvoMaster is exceptionally easy to scale up -- enabling developers to build and deploy highly capable, self-evolving scientific agents for arbitrary disciplines in approximately 100 lines of code. Built upon EvoMaster, we incubated the SciMaster ecosystem across domains such as machine learning, physics, and general science. Evaluations on four authoritative benchmarks (Humanity's Last Exam, MLE-Bench Lite, BrowseComp, and FrontierScience) demonstrate that EvoMaster achieves state-of-the-art scores of 41.1%, 75.8%, 73.3%, and 53.3%, respectively. It comprehensively outperforms the general-purpose baseline OpenClaw with relative improvements ranging from +159% to +316%, robustly validating its efficacy and generality as the premier foundational framework for the next generation of autonomous scientific discovery. EvoMaster is available at https://github.com/sjtu-sai-agents/EvoMaster.</p></description>
|
||||
<guid isPermaLink="false">https://arxiv.org/abs/2604.17406</guid>
|
||||
<pubDate>Sun, 19 Apr 2026 00:00:00 +0000</pubDate>
|
||||
</item>
|
||||
<item>
|
||||
<title>When Background Matters: Breaking Medical Vision Language Models by Transferable Attack</title>
|
||||
<link>https://arxiv.org/abs/2604.17318</link>
|
||||
<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2604.17318.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Akash Ghosh, Subhadip Baidya, Sriparna Saha, Xiuying Chen</p><p><b>Upvotes:</b> 1</p><p><b>Summary:</b> Vision-Language Models (VLMs) are increasingly used in clinical diagnostics, yet their robustness to adversarial attacks remains largely unexplored, posing serious risks. Existing medical attacks focus on secondary objectives such as model stealing or adversarial fine-tuning, while transferable attacks from natural images introduce visible distortions that clinicians can easily detect. To address this, we propose MedFocusLeak, a highly transferable black-box multimodal attack that induces incorrect yet clinically plausible diagnoses while keeping perturbations imperceptible. The method injects coordinated perturbations into non-diagnostic background regions and employs an attention distraction mechanism to shift the model's focus away from pathological areas. Extensive evaluations across six medical imaging modalities show that MedFocusLeak achieves state-of-the-art performance, generating misleading yet realistic diagnostic outputs across diverse VLMs. We further introduce a unified evaluation framework with novel metrics that jointly capture attack success and image fidelity, revealing a critical weakness in the reasoning capabilities of modern clinical VLMs.</p></description>
|
||||
<guid isPermaLink="false">https://arxiv.org/abs/2604.17318</guid>
|
||||
<pubDate>Sun, 19 Apr 2026 00:00:00 +0000</pubDate>
|
||||
</item>
|
||||
<item>
|
||||
<title>Precise Debugging Benchmark: Is Your Model Debugging or Regenerating?</title>
|
||||
<link>https://arxiv.org/abs/2604.17338</link>
|
||||
<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2604.17338.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Wang Bill Zhu, Miaosen Chai, Shangshang Wang, Yejia Liu, Song Bian, Honghua Dong, Willie Neiswanger, Robin Jia</p><p><b>Upvotes:</b> 2</p><p><b>Summary:</b> Unlike code completion, debugging requires localizing faults and applying targeted edits. We observe that frontier LLMs often regenerate correct but over-edited solutions during debugging. To evaluate how far LLMs are from precise debugging, we introduce the Precise Debugging Benchmark (PDB) framework, which automatically converts any coding dataset into a debugging benchmark with precision-aware evaluation. PDB generates buggy programs by synthesizing verified atomic bugs and composing them into multi-bug programs. We define two novel metrics, edit-level precision and bug-level recall, which measures how many necessary edits are made and how many bugs are resolved. We release two evaluation benchmarks: PDB-Single-Hard on single-line bugs, and PDB-Multi on multi-line bugs. Experiments show that frontier models, such as GPT-5.1-Codex and DeepSeek-V3.2-Thinking, achieve unit-test pass rates above 76% but exhibit precision below 45%, even when explicitly instructed to perform minimal debugging. Finally, we show that iterative and agentic debugging strategies do not substantially improve precision or recall, highlighting the need to rethink post-training pipelines for coding models.</p></description>
|
||||
<guid isPermaLink="false">https://arxiv.org/abs/2604.17338</guid>
|
||||
<pubDate>Sun, 19 Apr 2026 00:00:00 +0000</pubDate>
|
||||
</item>
|
||||
<item>
|
||||
<title>Agents Explore but Agents Ignore: LLMs Lack Environmental Curiosity</title>
|
||||
<link>https://arxiv.org/abs/2604.17609</link>
|
||||
<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2604.17609.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Leon Engländer, Sophia Althammer, Ahmet Üstün, Matthias Gallé, Tom Sherborne</p><p><b>Upvotes:</b> 5</p><p><b>Summary:</b> LLM-based agents are assumed to integrate environmental observations into their reasoning: discovering highly relevant but unexpected information should naturally lead to a model exploiting its own discoveries. We show that this assumption is false for current LLM-based agents, which struggle to reflect or react to unexpected information. Across three benchmarks (Terminal-Bench, SWE-Bench, AppWorld), we inject complete task solutions into the agent environments to deliberately expose a task's solution to a model. While agents discover these solutions on Terminal-Bench in 79-81% of runs, they interact, or exploit, them in only 37-50% of cases. This gap is starkest in AppWorld: agents see documentation stating that a command "returns the complete solution to this task" in over 90% of attempts but exploit this in fewer than 7% of trials. We show that agents lack what we call environmental curiosity: the capability to recognize and investigate unexpected but relevant observations in response to environmental stimuli. We identify three main factors influencing environmental curiosity: available tools in the agent scaffold, test-time compute, and training data distribution. Our findings identify configurations that maximize curiosity also achieve the best performance on the unmodified benchmarks. Yet even jointly optimized agents still ignore discovered solutions in the majority of trials: current agents use the environment to fetch expected information, but not to revise their strategy or maximally exploit useful stimuli.</p></description>
|
||||
<guid isPermaLink="false">https://arxiv.org/abs/2604.17609</guid>
|
||||
<pubDate>Sun, 19 Apr 2026 00:00:00 +0000</pubDate>
|
||||
</item>
|
||||
<item>
|
||||
<title>SkillFlow:Benchmarking Lifelong Skill Discovery and Evolution for Autonomous Agents</title>
|
||||
<link>https://arxiv.org/abs/2604.17308</link>
|
||||
<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2604.17308.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Ziao Zhang, Kou Shi, Shiting Huang, Avery Nie, Yu Zeng, Yiming Zhao, Zhen Fang, Qishen Su, Haibo Qiu, Wei Yang, Qingnan Ren, Shun Zou, Wenxuan Huang, Lin Chen, Zehui Chen, Feng Zhao</p><p><b>Upvotes:</b> 15</p><p><b>Summary:</b> As the capability frontier of autonomous agents continues to expand, they are increasingly able to complete specialized tasks through plug-and-play external skills. Yet current benchmarks mostly test whether models can use provided skills, leaving open whether they can discover skills from experience, repair them after failure, and maintain a coherent library over time. We introduce SkillFlow, a benchmark of 166 tasks across 20 families in which task construction within each family follows a Domain-Agnostic Execution Flow (DAEF) that defines an agent workflow framework, allowing these tasks to share a consistent workflow. Agents are evaluated under an Agentic Lifelong Learning protocol in which they begin without skills, solve tasks sequentially within each family, externalize lessons through trajectory- and rubric-driven skill patches, and carry the updated library forward. Experiments reveal a substantial capability gap. For Claude Opus 4.6, lifelong skill evolution improves task success from 62.65% to 71.08% (+8.43 points). However, high skill usage does not necessarily imply high utility: Kimi K2.5 gains only +0.60 points despite 66.87% skill usage, while Qwen-Coder-Next reaches only a 44.58% task completion rate and still regresses relative to the vanilla setting. SkillFlow contributes a structured testbed for this direction and an in-depth empirical analysis of skill discovery, patching, transfer, and their failure modes under lifelong evaluation.</p></description>
|
||||
<guid isPermaLink="false">https://arxiv.org/abs/2604.17308</guid>
|
||||
<pubDate>Sun, 19 Apr 2026 00:00:00 +0000</pubDate>
|
||||
</item>
|
||||
<item>
|
||||
<title>Latent Preference Modeling for Cross-Session Personalized Tool Calling</title>
|
||||
<link>https://arxiv.org/abs/2604.17886</link>
|
||||
<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2604.17886.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Yejin Yoon, Minseo Kim, Taeuk Kim</p><p><b>Upvotes:</b> 0</p><p><b>Summary:</b> Users often omit essential details in their requests to LLM-based agents, resulting in under-specified inputs for tool use. This poses a fundamental challenge for tool-augmented agents, as API execution typically requires complete arguments, highlighting the need for personalized tool calling. To study this problem, we introduce MPT, a benchmark comprising 265 multi-session dialogues that cover three challenges: Preference Recall, Preference Induction, and Preference Transfer. We also propose PRefine, a test-time memory-augmented method that represents user preferences as evolving hypotheses. Through a generate--verify--refine loop, it extracts reusable constraints from history and improves tool-calling accuracy while using only 1.24% of the tokens required by full-history prompting. These results indicate that robust personalization in agentic systems depends on memory that captures the reasons behind user choices, not just the choices themselves.</p></description>
|
||||
<guid isPermaLink="false">https://arxiv.org/abs/2604.17886</guid>
|
||||
<pubDate>Mon, 20 Apr 2026 00:00:00 +0000</pubDate>
|
||||
</item>
|
||||
<item>
|
||||
<title>The Geometric Canary: Predicting Steerability and Detecting Drift via Representational Stability</title>
|
||||
<link>https://arxiv.org/abs/2604.17698</link>
|
||||
<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2604.17698.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Prashant C. Raju</p><p><b>Upvotes:</b> 1</p><p><b>Summary:</b> Reliable deployment of language models requires two capabilities that appear distinct but share a common geometric foundation: predicting whether a model will accept targeted behavioral control, and detecting when its internal structure degrades. We show that geometric stability, the consistency of a representation's pairwise distance structure, addresses both. Supervised Shesha variants that measure task-aligned geometric stability predict linear steerability with near-perfect accuracy (ρ= 0.89-0.97) across 35-69 embedding models and three NLP tasks, capturing unique variance beyond class separability (partial ρ= 0.62-0.76). A critical dissociation emerges: unsupervised stability fails entirely for steering on real-world tasks (ρapprox 0.10), revealing that task alignment is essential for controllability prediction. However, unsupervised stability excels at drift detection, measuring nearly 2times greater geometric change than CKA during post-training alignment (up to 5.23times in Llama) while providing earlier warning in 73\% of models and maintaining a 6times lower false alarm rate than Procrustes. Together, supervised and unsupervised stability form complementary diagnostics for the LLM deployment lifecycle: one for pre-deployment controllability assessment, the other for post-deployment monitoring.</p></description>
|
||||
<guid isPermaLink="false">https://arxiv.org/abs/2604.17698</guid>
|
||||
<pubDate>Mon, 20 Apr 2026 00:00:00 +0000</pubDate>
|
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</item>
|
||||
<item>
|
||||
<title>Modeling Multiple Support Strategies within a Single Turn for Emotional Support Conversations</title>
|
||||
<link>https://arxiv.org/abs/2604.17972</link>
|
||||
<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2604.17972.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Jie Zhu, Huaixia Dou, Junhui Li, Lifan Guo, Feng Chen, Jinsong Su, Chi Zhang, Fang Kong</p><p><b>Upvotes:</b> 1</p><p><b>Summary:</b> Emotional Support Conversation (ESC) aims to assist individuals experiencing distress by generating empathetic and supportive dialogue. While prior work typically assumes that each supporter turn corresponds to a single strategy, real-world supportive communication often involves multiple strategies within a single utterance. In this paper, we revisit the ESC task by formulating it as multi-strategy utterance generation, where each utterance may contain one or more strategy-response pairs. We propose two generation methods: All-in-One, which predicts all strategy-response pairs in a single decoding step, and One-by-One, which iteratively generates strategy-response pairs until completion. Both methods are further enhanced with cognitive reasoning guided by reinforcement learning to improve strategy selection and response composition. We evaluate our models on the ESConv dataset under both utterance-level and dialogue-level settings. Experimental results show that our methods effectively model multi-strategy utterances and lead to improved supportive quality and dialogue success. To our knowledge, this work provides the first systematic empirical evidence that allowing multiple support strategies within a single utterance is both feasible and beneficial for emotional support conversations. All code and data will be publicly available at https://github.com/aliyun/qwen-dianjin.</p></description>
|
||||
<guid isPermaLink="false">https://arxiv.org/abs/2604.17972</guid>
|
||||
<pubDate>Mon, 20 Apr 2026 00:00:00 +0000</pubDate>
|
||||
</item>
|
||||
<item>
|
||||
<title>MARCO: Navigating the Unseen Space of Semantic Correspondence</title>
|
||||
<link>https://arxiv.org/abs/2604.18267</link>
|
||||
<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2604.18267.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Claudia Cuttano, Gabriele Trivigno, Carlo Masone, Stefan Roth</p><p><b>Upvotes:</b> 1</p><p><b>Summary:</b> Recent advances in semantic correspondence rely on dual-encoder architectures, combining DINOv2 with diffusion backbones. While accurate, these billion-parameter models generalize poorly beyond training keypoints, revealing a gap between benchmark performance and real-world usability, where queried points rarely match those seen during training. Building upon DINOv2, we introduce MARCO, a unified model for generalizable correspondence driven by a novel training framework that enhances both fine-grained localization and semantic generalization. By coupling a coarse-to-fine objective that refines spatial precision with a self-distillation framework, which expands sparse supervision beyond annotated regions, our approach transforms a handful of keypoints into dense, semantically coherent correspondences. MARCO sets a new state of the art on SPair-71k, AP-10K, and PF-PASCAL, with gains that amplify at fine-grained localization thresholds (+8.9 PCK@0.01), strongest generalization to unseen keypoints (+5.1, SPair-U) and categories (+4.7, MP-100), while remaining 3x smaller and 10x faster than diffusion-based approaches. Code is available at https://github.com/visinf/MARCO .</p></description>
|
||||
<guid isPermaLink="false">https://arxiv.org/abs/2604.18267</guid>
|
||||
<pubDate>Mon, 20 Apr 2026 00:00:00 +0000</pubDate>
|
||||
</item>
|
||||
<item>
|
||||
<title>River-LLM: Large Language Model Seamless Exit Based on KV Share</title>
|
||||
<link>https://arxiv.org/abs/2604.18396</link>
|
||||
<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2604.18396.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Yingtao Shen, An Zou</p><p><b>Upvotes:</b> 2</p><p><b>Summary:</b> Large Language Models (LLMs) have demonstrated exceptional performance across diverse domains but are increasingly constrained by high inference latency. Early Exit has emerged as a promising solution to accelerate inference by dynamically bypassing redundant layers. However, in decoder-only architectures, the efficiency of Early Exit is severely bottlenecked by the KV Cache Absence problem, where skipped layers fail to provide the necessary historical states for subsequent tokens. Existing solutions, such as recomputation or masking, either introduce significant latency overhead or incur severe precision loss, failing to bridge the gap between theoretical layer reduction and practical wall-clock speedup. In this paper, we propose River-LLM, a training-free framework that enables seamless token-level Early Exit. River-LLM introduces a lightweight KV-Shared Exit River that allows the backbone's missing KV cache to be naturally generated and preserved during the exit process, eliminating the need for costly recovery operations. Furthermore, we utilize state transition similarity within decoder blocks to predict cumulative KV errors and guide precise exit decisions. Extensive experiments on mathematical reasoning and code generation tasks demonstrate that River-LLM achieves 1.71 to 2.16 times of practical speedup while maintaining high generation quality.</p></description>
|
||||
<guid isPermaLink="false">https://arxiv.org/abs/2604.18396</guid>
|
||||
<pubDate>Mon, 20 Apr 2026 00:00:00 +0000</pubDate>
|
||||
</item>
|
||||
<item>
|
||||
<title>Multiplication in Multimodal LLMs: Computation with Text, Image, and Audio Inputs</title>
|
||||
<link>https://arxiv.org/abs/2604.18203</link>
|
||||
<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2604.18203.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Samuel G. Balter, Ethan Jerzak, Connor T. Jerzak</p><p><b>Upvotes:</b> 3</p><p><b>Summary:</b> Multimodal LLMs can accurately perceive numerical content across modalities yet fail to perform exact multi-digit multiplication when the identical underlying arithmetic problem is presented as numerals, number words, images, or in audio form. Because existing benchmarks often lack systematically paired instances across modalities, it remains difficult to compare genuine arithmetic limits within and across model families. We therefore introduce a controlled multimodal multiplication benchmark that factorially varies digit length, digit sparsity, representation (e.g., numerals vs. number words), and modality (text, rendered images, audio), with paired instances from a reproducible generator. We also define arithmetic load, C, as the product of the total and non-zero digit count as a compact, mechanistically motivated proxy for operation count. Across evaluations, accuracy falls sharply as C grows, often nearing zero by C > 100. Indeed, C remains predictive of performance across modalities and models, with R-squared often > 0.5, nearing the value from more complex measures of arithmetic load that count the number of intermediate arithmetic steps. A separate perception-versus-computation decomposition shows that multimodal degradation is primarily computational rather than perceptual: on matched-perception checks, models are near-perfect (> 99%) across modalities, even when multiplication accuracy drops. Beyond measuring when models fail, we ask which procedures they are predisposed to follow. We introduce a forced-completion loss probe that scores heuristic-specific reasoning prefixes--including columnar multiplication, distributive decomposition, and rounding/compensation. Here, decomposition is favored in both text and vision modalities; heuristic-specific LoRA adapters produce near-orthogonal updates yet degrade accuracy, indicating the base model maintains a well-tuned internal router.</p></description>
|
||||
<guid isPermaLink="false">https://arxiv.org/abs/2604.18203</guid>
|
||||
<pubDate>Mon, 20 Apr 2026 00:00:00 +0000</pubDate>
|
||||
</item>
|
||||
<item>
|
||||
<title>Stratagem: Learning Transferable Reasoning via Trajectory-Modulated Game Self-Play</title>
|
||||
<link>https://arxiv.org/abs/2604.17696</link>
|
||||
<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2604.17696.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Xiachong Feng, Deyi Yin, Xiaocheng Feng, Yi Jiang, Libo Qin, Yangfan Ye, Lei Huang, Weitao Ma, Qiming Li, Yuxuan Gu, Bing Qin, Lingpeng Kong</p><p><b>Upvotes:</b> 4</p><p><b>Summary:</b> Games offer a compelling paradigm for developing general reasoning capabilities in language models, as they naturally demand strategic planning, probabilistic inference, and adaptive decision-making. However, existing self-play approaches rely solely on terminal game outcomes, providing no mechanism to distinguish transferable reasoning patterns from game-specific heuristics. We present STRATAGEM, which addresses two fundamental barriers to reasoning transfer: domain specificity, where learned patterns remain anchored in game semantics, and contextual stasis, where static game contexts fail to cultivate progressive reasoning. STRATAGEM selectively reinforces trajectories exhibiting abstract, domain-agnostic reasoning through a Reasoning Transferability Coefficient, while incentivizing adaptive reasoning development via a Reasoning Evolution Reward. Experiments across mathematical reasoning, general reasoning, and code generation benchmarks demonstrate substantial improvements, with particularly strong gains on competition-level mathematics where multi-step reasoning is critical. Ablation studies and human evaluation confirm that both components contribute to transferable reasoning.</p></description>
|
||||
<guid isPermaLink="false">https://arxiv.org/abs/2604.17696</guid>
|
||||
<pubDate>Mon, 20 Apr 2026 00:00:00 +0000</pubDate>
|
||||
</item>
|
||||
<item>
|
||||
<title>Training LLM Agents for Spontaneous, Reward-Free Self-Evolution via World Knowledge Exploration</title>
|
||||
<link>https://arxiv.org/abs/2604.18131</link>
|
||||
<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2604.18131.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Qifan Zhang, Dongyang Ma, Tianqing Fang, Jia Li, Jing Tang, Nuo Chen, Haitao Mi, Yan Wang</p><p><b>Upvotes:</b> 4</p><p><b>Summary:</b> Most agents today ``self-evolve'' by following rewards and rules defined by humans. However, this process remains fundamentally dependent on external supervision; without human guidance, the evolution stops. In this work, we train agents to possess an intrinsic meta-evolution capability to spontaneously learn about unseen environments prior to task execution. To instill this ability, we design an outcome-based reward mechanism that measures how much an agent's self-generated world knowledge improves its success rate on downstream tasks. This reward signal is used exclusively during the training phase to teach the model how to explore and summarize effectively. At inference time, the agent requires no external rewards or human instructions. It spontaneously performs native self-evolution to adapt to unknown environments using its internal parameters. When applied to Qwen3-30B and Seed-OSS-36B, this shift to native evolution yields a 20% performance increase on WebVoyager and WebWalker. Most strikingly, the generated world knowledge even enables a compact 14B Qwen3 model to outperform the unassisted Gemini-2.5-Flash, establishing a new paradigm for truly evolving agents.</p></description>
|
||||
<guid isPermaLink="false">https://arxiv.org/abs/2604.18131</guid>
|
||||
<pubDate>Mon, 20 Apr 2026 00:00:00 +0000</pubDate>
|
||||
</item>
|
||||
<item>
|
||||
<title>MathNet: a Global Multimodal Benchmark for Mathematical Reasoning and Retrieval</title>
|
||||
<link>https://arxiv.org/abs/2604.18584</link>
|
||||
<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2604.18584.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Shaden Alshammari, Kevin Wen, Abrar Zainal, Mark Hamilton, Navid Safaei, Sultan Albarakati, William T. Freeman, Antonio Torralba</p><p><b>Upvotes:</b> 7</p><p><b>Summary:</b> Mathematical problem solving remains a challenging test of reasoning for large language and multimodal models, yet existing benchmarks are limited in size, language coverage, and task diversity. We introduce MathNet, a high-quality, large-scale, multimodal, and multilingual dataset of Olympiad-level math problems together with a benchmark for evaluating mathematical reasoning in generative models and mathematical retrieval in embedding-based systems. MathNet spans 47 countries, 17 languages, and two decades of competitions, comprising 30,676 expert-authored problems with solutions across diverse domains. In addition to the core dataset, we construct a retrieval benchmark consisting of mathematically equivalent and structurally similar problem pairs curated by human experts. MathNet supports three tasks: (i) Problem Solving, (ii) Math-Aware Retrieval, and (iii) Retrieval-Augmented Problem Solving. Experimental results show that even state-of-the-art reasoning models (78.4% for Gemini-3.1-Pro and 69.3% for GPT-5) remain challenged, while embedding models struggle to retrieve equivalent problems. We further show that retrieval-augmented generation performance is highly sensitive to retrieval quality; for example, DeepSeek-V3.2-Speciale achieves gains of up to 12%, obtaining the highest scores on the benchmark. MathNet provides the largest high-quality Olympiad dataset together with the first benchmark for evaluating mathematical problem retrieval, and we publicly release both the dataset and benchmark at https://mathnet.mit.edu.</p></description>
|
||||
<guid isPermaLink="false">https://arxiv.org/abs/2604.18584</guid>
|
||||
<pubDate>Mon, 20 Apr 2026 00:00:00 +0000</pubDate>
|
||||
</item>
|
||||
<item>
|
||||
<title>On the Reliability of Computer Use Agents</title>
|
||||
<link>https://arxiv.org/abs/2604.17849</link>
|
||||
<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2604.17849.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Gonzalo Gonzalez-Pumariega, Saaket Agashe, Jiachen Yang, Ang Li, Xin Eric Wang</p><p><b>Upvotes:</b> 8</p><p><b>Summary:</b> Computer-use agents have rapidly improved on real-world tasks such as web navigation, desktop automation, and software interaction, in some cases surpassing human performance. Yet even when the task and model are unchanged, an agent that succeeds once may fail on a repeated execution of the same task. This raises a fundamental question: if an agent can succeed at a task once, what prevents it from doing so reliably? In this work, we study the sources of unreliability in computer-use agents through three factors: stochasticity during execution, ambiguity in task specification, and variability in agent behavior. We analyze these factors on OSWorld using repeated executions of the same task together with paired statistical tests that capture task-level changes across settings. Our analysis shows that reliability depends on both how tasks are specified and how agent behavior varies across executions. These findings suggest the need to evaluate agents under repeated execution, to allow agents to resolve task ambiguity through interaction, and to favor strategies that remain stable across runs.</p></description>
|
||||
<guid isPermaLink="false">https://arxiv.org/abs/2604.17849</guid>
|
||||
<pubDate>Mon, 20 Apr 2026 00:00:00 +0000</pubDate>
|
||||
</item>
|
||||
<item>
|
||||
<title>ClawEnvKit: Automatic Environment Generation for Claw-Like Agents</title>
|
||||
<link>https://arxiv.org/abs/2604.18543</link>
|
||||
<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2604.18543.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Xirui Li, Ming Li, Derry Xu, Wei-Lin Chiang, Ion Stoica, Cho-Jui Hsieh, Tianyi Zhou</p><p><b>Upvotes:</b> 18</p><p><b>Summary:</b> Constructing environments for training and evaluating claw-like agents remains a manual, human-intensive process that does not scale. We argue that what is needed is not just a dataset, but an automated pipeline capable of generating diverse, verified environments on demand. To this end, we introduce ClawEnvKit, an autonomous generation pipeline that instantiates this formalism from natural language descriptions. The pipeline comprises three modules: (1) a parser that extracts structured generation parameters from natural language input; (2) a generator that produces the task specification, tool interface, and scoring configuration; and (3) a validator that enforces feasibility, diversity, structural validity, and internal consistency across the generated environments. Using ClawEnvKit, we construct Auto-ClawEval, the first large-scale benchmark for claw-like agents, comprising 1,040 environments across 24 categories. Empirically, Auto-ClawEval matches or exceeds human-curated environments on coherence and clarity at 13,800x lower cost. Evaluated across 4 model families and 8 agent harness frameworks, we find that harness engineering boosts performance by up to 15.7 percentage points over a bare ReAct baseline, completion remains the primary axis of variation with no model saturating the benchmark, and automated generation enables evaluation at a scale previously infeasible. Beyond static benchmarking, ClawEnvKit enables live evaluation: users describe a desired capability in natural language and obtain a verified environment on demand, turning evaluation into a continuous, user-driven process. The same mechanism serves as an on-demand training environment generator, producing task distributions that adapt to an agent's current weaknesses rather than being bounded by existing user logs.</p></description>
|
||||
<guid isPermaLink="false">https://arxiv.org/abs/2604.18543</guid>
|
||||
<pubDate>Mon, 20 Apr 2026 00:00:00 +0000</pubDate>
|
||||
</item>
|
||||
<item>
|
||||
<title>WebCompass: Towards Multimodal Web Coding Evaluation for Code Language Models</title>
|
||||
<link>https://arxiv.org/abs/2604.18224</link>
|
||||
<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2604.18224.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Xinping Lei, Xinyu Che, Junqi Xiong, Chenchen Zhang, Yukai Huang, Chenyu Zhou, Haoyang Huang, Minghao Liu, Letian Zhu, Hongyi Ye, Jinhua Hao, Ken Deng, Zizheng Zhan, Han Li, Dailin Li, Yifan Yao, Ming Sun, Zhaoxiang Zhang, Jiaheng Liu</p><p><b>Upvotes:</b> 18</p><p><b>Summary:</b> Large language models are rapidly evolving into interactive coding agents capable of end-to-end web coding, yet existing benchmarks evaluate only narrow slices of this capability, typically text-conditioned generation with static-correctness metrics, leaving visual fidelity, interaction quality, and codebase-level reasoning largely unmeasured. We introduce WebCompass, a multimodal benchmark that provides unified lifecycle evaluation of web engineering capability. Recognizing that real-world web coding is an iterative cycle of generation, editing, and repair, WebCompass spans three input modalities (text, image, video) and three task types (generation, editing, repair), yielding seven task categories that mirror professional workflows. Through a multi-stage, human-in-the-loop pipeline, we curate instances covering 15 generation domains, 16 editing operation types, and 11 repair defect types, each annotated at Easy/Medium/Hard levels. For evaluation, we adopt a checklist-guided LLM-as-a-Judge protocol for editing and repair, and propose a novel Agent-as-a-Judge paradigm for generation that autonomously executes generated websites in a real browser, explores interactive behaviors via the Model Context Protocol (MCP), and iteratively synthesizes targeted test cases, closely approximating human acceptance testing. We evaluate representative closed-source and open-source models and observe that: (1) closed-source models remain substantially stronger and more balanced; (2) editing and repair exhibit distinct difficulty profiles, with repair preserving interactivity better but remaining execution-challenging; (3) aesthetics is the most persistent bottleneck, especially for open-source models; and (4) framework choice materially affects outcomes, with Vue consistently challenging while React and Vanilla/HTML perform more strongly depending on task type.</p></description>
|
||||
<guid isPermaLink="false">https://arxiv.org/abs/2604.18224</guid>
|
||||
<pubDate>Mon, 20 Apr 2026 00:00:00 +0000</pubDate>
|
||||
</item>
|
||||
<item>
|
||||
<title>When Can LLMs Learn to Reason with Weak Supervision?</title>
|
||||
<link>https://arxiv.org/abs/2604.18574</link>
|
||||
<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2604.18574.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Salman Rahman, Jingyan Shen, Anna Mordvina, Hamid Palangi, Saadia Gabriel, Pavel Izmailov</p><p><b>Upvotes:</b> 18</p><p><b>Summary:</b> Large language models have achieved significant reasoning improvements through reinforcement learning with verifiable rewards (RLVR). Yet as model capabilities grow, constructing high-quality reward signals becomes increasingly difficult, making it essential to understand when RLVR can succeed under weaker forms of supervision. We conduct a systematic empirical study across diverse model families and reasoning domains under three weak supervision settings: scarce data, noisy rewards, and self-supervised proxy rewards. We find that generalization is governed by training reward saturation dynamics: models that generalize exhibit a prolonged pre-saturation phase during which training reward and downstream performance climb together, while models that saturate rapidly memorize rather than learn. We identify reasoning faithfulness, defined as the extent to which intermediate steps logically support the final answer, as the pre-RL property that predicts which regime a model falls into, while output diversity alone is uninformative. Motivated by these findings, we disentangle the contributions of continual pre-training and supervised fine-tuning, finding that SFT on explicit reasoning traces is necessary for generalization under weak supervision, while continual pre-training on domain data amplifies the effect. Applied together to Llama3.2-3B-Base, these interventions enable generalization across all three settings where the base model previously failed.</p></description>
|
||||
<guid isPermaLink="false">https://arxiv.org/abs/2604.18574</guid>
|
||||
<pubDate>Mon, 20 Apr 2026 00:00:00 +0000</pubDate>
|
||||
</item>
|
||||
<item>
|
||||
<title>MultiWorld: Scalable Multi-Agent Multi-View Video World Models</title>
|
||||
<link>https://arxiv.org/abs/2604.18564</link>
|
||||
<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2604.18564.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Haoyu Wu, Jiwen Yu, Yingtian Zou, Xihui Liu</p><p><b>Upvotes:</b> 35</p><p><b>Summary:</b> Video world models have achieved remarkable success in simulating environmental dynamics in response to actions by users or agents. They are modeled as action-conditioned video generation models that take historical frames and current actions as input to predict future frames. Yet, most existing approaches are limited to single-agent scenarios and fail to capture the complex interactions inherent in real-world multi-agent systems. We present MultiWorld, a unified framework for multi-agent multi-view world modeling that enables accurate control of multiple agents while maintaining multi-view consistency. We introduce the Multi-Agent Condition Module to achieve precise multi-agent controllability, and the Global State Encoder to ensure coherent observations across different views. MultiWorld supports flexible scaling of agent and view counts, and synthesizes different views in parallel for high efficiency. Experiments on multi-player game environments and multi-robot manipulation tasks demonstrate that MultiWorld outperforms baselines in video fidelity, action-following ability, and multi-view consistency. Project page: https://multi-world.github.io/</p></description>
|
||||
<guid isPermaLink="false">https://arxiv.org/abs/2604.18564</guid>
|
||||
<pubDate>Mon, 20 Apr 2026 00:00:00 +0000</pubDate>
|
||||
</item>
|
||||
<item>
|
||||
<title>OpenGame: Open Agentic Coding for Games</title>
|
||||
<link>https://arxiv.org/abs/2604.18394</link>
|
||||
<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2604.18394.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Yilei Jiang, Jinyuan Hu, Qianyin Xiao, Yaozhi Zheng, Ruize Ma, Kaituo Feng, Jiaming Han, Tianshuo Peng, Kaixuan Fan, Manyuan Zhang, Xiangyu Yue</p><p><b>Upvotes:</b> 49</p><p><b>Summary:</b> Game development sits at the intersection of creative design and intricate software engineering, demanding the joint orchestration of game engines, real-time loops, and tightly coupled state across many files. While Large Language Models (LLMs) and code agents now solve isolated programming tasks with ease, they consistently stumble when asked to produce a fully playable game from a high-level design, collapsing under cross-file inconsistencies, broken scene wiring, and logical incoherence. We bridge this gap with OpenGame, the first open-source agentic framework explicitly designed for end-to-end web game creation. At its core lies Game Skill, a reusable, evolving capability composed of a Template Skill that grows a library of project skeletons from experience and a Debug Skill that maintains a living protocol of verified fixes - together enabling the agent to scaffold stable architectures and systematically repair integration errors rather than patch isolated syntax bugs. Powering this framework is GameCoder-27B, a code LLM specialized for game engine mastery through a three-stage pipeline of continual pre-training, supervised fine-tuning, and execution-grounded reinforcement learning. Since verifying interactive playability is fundamentally harder than checking static code, we further introduce OpenGame-Bench, an evaluation pipeline that scores agentic game generation along Build Health, Visual Usability, and Intent Alignment via headless browser execution and VLM judging. Across 150 diverse game prompts, OpenGame establishes a new state-of-the-art. We hope OpenGame pushes code agents beyond discrete software engineering problems and toward building complex, interactive real-world applications. Our framework will be fully open-sourced.</p></description>
|
||||
<guid isPermaLink="false">https://arxiv.org/abs/2604.18394</guid>
|
||||
<pubDate>Mon, 20 Apr 2026 00:00:00 +0000</pubDate>
|
||||
</item>
|
||||
<item>
|
||||
<title>Agent-World: Scaling Real-World Environment Synthesis for Evolving General Agent Intelligence</title>
|
||||
<link>https://arxiv.org/abs/2604.18292</link>
|
||||
<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2604.18292.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Guanting Dong, Junting Lu, Junjie Huang, Wanjun Zhong, Longxiang Liu, Shijue Huang, Zhenyu Li, Yang Zhao, Xiaoshuai Song, Xiaoxi Li, Jiajie Jin, Yutao Zhu, Hanbin Wang, Fangyu Lei, Qinyu Luo, Mingyang Chen, Zehui Chen, Jiazhan Feng, Ji-Rong Wen, Zhicheng Dou</p><p><b>Upvotes:</b> 61</p><p><b>Summary:</b> Large language models are increasingly expected to serve as general-purpose agents that interact with external, stateful tool environments. The Model Context Protocol (MCP) and broader agent skills offer a unified interface for connecting agents with scalable real-world services, but training robust agents remains limited by the lack of realistic environments and principled mechanisms for life-long learning. In this paper, we present Agent-World, a self-evolving training arena for advancing general agent intelligence through scalable environments. Agent-World has two main components: (1) Agentic Environment-Task Discovery, which autonomously explores topic-aligned databases and executable tool ecosystems from thousands of real-world environment themes and synthesizes verifiable tasks with controllable difficulty; and (2) Continuous Self-Evolving Agent Training, which combines multi-environment reinforcement learning with a self-evolving agent arena that automatically identifies capability gaps through dynamic task synthesis and drives targeted learning, enabling the co-evolution of agent policies and environments. Across 23 challenging agent benchmarks, Agent-World-8B and 14B consistently outperforms strong proprietary models and environment scaling baselines. Further analyses reveal scaling trends in relation to environment diversity and self-evolution rounds, offering insights for building general agent intelligence.</p></description>
|
||||
<guid isPermaLink="false">https://arxiv.org/abs/2604.18292</guid>
|
||||
<pubDate>Mon, 20 Apr 2026 00:00:00 +0000</pubDate>
|
||||
</item>
|
||||
<item>
|
||||
<title>OneVL: One-Step Latent Reasoning and Planning with Vision-Language Explanation</title>
|
||||
<link>https://arxiv.org/abs/2604.18486</link>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2604.18486.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Jinghui Lu, Jiayi Guan, Zhijian Huang, Jinlong Li, Guang Li, Lingdong Kong, Yingyan Li, Han Wang, Shaoqing Xu, Yuechen Luo, Fang Li, Chenxu Dang, Junli Wang, Tao Xu, Jing Wu, Jianhua Wu, Xiaoshuai Hao, Wen Zhang, Tianyi Jiang, Lingfeng Zhang, Lei Zhou, Yingbo Tang, Jie Wang, Yinfeng Gao, Xizhou Bu, Haochen Tian, Yihang Qiu, Feiyang Jia, Lin Liu, Yigu Ge, Hanbing Li, Yuannan Shen, Jianwei Cui, Hongwei Xie, Bing Wang, Haiyang Sun, Jingwei Zhao, Jiahui Huang, Pei Liu, Zeyu Zhu, Yuncheng Jiang, Zibin Guo, Chuhong Gong, Hanchao Leng, Kun Ma, Naiyang Wang, Guang Chen, Kuiyuan Yang, Hangjun Ye, Long Chen</p><p><b>Upvotes:</b> 65</p><p><b>Summary:</b> Chain-of-Thought (CoT) reasoning has become a powerful driver of trajectory prediction in VLA-based autonomous driving, yet its autoregressive nature imposes a latency cost that is prohibitive for real-time deployment. Latent CoT methods attempt to close this gap by compressing reasoning into continuous hidden states, but consistently fall short of their explicit counterparts. We suggest that this is due to purely linguistic latent representations compressing a symbolic abstraction of the world, rather than the causal dynamics that actually govern driving. Thus, we present OneVL (One-step latent reasoning and planning with Vision-Language explanations), a unified VLA and World Model framework that routes reasoning through compact latent tokens supervised by dual auxiliary decoders. Alongside a language decoder that reconstructs text CoT, we introduce a visual world model decoder that predicts future-frame tokens, forcing the latent space to internalize the causal dynamics of road geometry, agent motion, and environmental change. A three-stage training pipeline progressively aligns these latents with trajectory, language, and visual objectives, ensuring stable joint optimization. At inference, the auxiliary decoders are discarded and all latent tokens are prefilled in a single parallel pass, matching the speed of answer-only prediction. Across four benchmarks, OneVL becomes the first latent CoT method to surpass explicit CoT, delivering state-of-the-art accuracy at answer-only latency, and providing direct evidence that tighter compression, when guided in both language and world-model supervision, produces more generalizable representations than verbose token-by-token reasoning. Project Page: https://xiaomi-embodied-intelligence.github.io/OneVL</p></description>
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<guid isPermaLink="false">https://arxiv.org/abs/2604.18486</guid>
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<pubDate>Mon, 20 Apr 2026 00:00:00 +0000</pubDate>
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<title>Extending One-Step Image Generation from Class Labels to Text via Discriminative Text Representation</title>
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<link>https://arxiv.org/abs/2604.18168</link>
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<description><p><img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2604.18168.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /></p><p><b>Authors:</b> Chenxi Zhao, Chen Zhu, Xiaokun Feng, Aiming Hao, Jiashu Zhu, Jiachen Lei, Jiahong Wu, Xiangxiang Chu, Jufeng Yang</p><p><b>Upvotes:</b> 86</p><p><b>Summary:</b> Few-step generation has been a long-standing goal, with recent one-step generation methods exemplified by MeanFlow achieving remarkable results. Existing research on MeanFlow primarily focuses on class-to-image generation. However, an intuitive yet unexplored direction is to extend the condition from fixed class labels to flexible text inputs, enabling richer content creation. Compared to the limited class labels, text conditions pose greater challenges to the model's understanding capability, necessitating the effective integration of powerful text encoders into the MeanFlow framework. Surprisingly, although incorporating text conditions appears straightforward, we find that integrating powerful LLM-based text encoders using conventional training strategies results in unsatisfactory performance. To uncover the underlying cause, we conduct detailed analyses and reveal that, due to the extremely limited number of refinement steps in the MeanFlow generation, such as only one step, the text feature representations are required to possess sufficiently high discriminability. This also explains why discrete and easily distinguishable class features perform well within the MeanFlow framework. Guided by these insights, we leverage a powerful LLM-based text encoder validated to possess the required semantic properties and adapt the MeanFlow generation process to this framework, resulting in efficient text-conditioned synthesis for the first time. Furthermore, we validate our approach on the widely used diffusion model, demonstrating significant generation performance improvements. We hope this work provides a general and practical reference for future research on text-conditioned MeanFlow generation. The code is available at https://github.com/AMAP-ML/EMF.</p></description>
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<guid isPermaLink="false">https://arxiv.org/abs/2604.18168</guid>
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<pubDate>Mon, 20 Apr 2026 00:00:00 +0000</pubDate>
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Reference in New Issue
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