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huggingface-daily-paper-feed/feed_monthly.xml
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<title>Hugging Face Daily Papers</title>
<link>https://huggingface.co/papers</link>
<description>Daily research papers curated by the Hugging Face community.</description>
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<lastBuildDate>Sun, 01 Feb 2026 00:18:10 +0000</lastBuildDate>
<item>
<title>Can LLMs Predict Their Own Failures? Self-Awareness via Internal Circuits</title>
<link>https://arxiv.org/abs/2512.20578</link>
<description>&lt;p&gt;&lt;img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2512.20578.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /&gt;&lt;/p&gt;&lt;p&gt;&lt;b&gt;Authors:&lt;/b&gt; Amirhosein Ghasemabadi, Di Niu&lt;/p&gt;&lt;p&gt;&lt;b&gt;Upvotes:&lt;/b&gt; 85&lt;/p&gt;&lt;p&gt;&lt;b&gt;Summary:&lt;/b&gt; Large language models (LLMs) generate fluent and complex outputs but often fail to recognize their own mistakes and hallucinations. Existing approaches typically rely on external judges, multi-sample consistency, or text-based self-critique, which incur additional compute or correlate weakly with true correctness. We ask: can LLMs predict their own failures by inspecting internal states during inference? We introduce Gnosis, a lightweight self-awareness mechanism that enables frozen LLMs to perform intrinsic self-verification by decoding signals from hidden states and attention patterns. Gnosis passively observes internal traces, compresses them into fixed-budget descriptors, and predicts correctness with negligible inference cost, adding only ~5M parameters and operating independently of sequence length. Across math reasoning, open-domain question answering, and academic knowledge benchmarks, and over frozen backbones ranging from 1.7B to 20B parameters, Gnosis consistently outperforms strong internal baselines and large external judges in both accuracy and calibration. Moreover, it generalizes zero-shot to partial generations, enabling early detection of failing trajectories and compute-aware control. These results show that reliable correctness cues are intrinsic to generation process and can be extracted efficiently without external supervision.&lt;/p&gt;</description>
<guid isPermaLink="false">https://arxiv.org/abs/2512.20578</guid>
<pubDate>Tue, 23 Dec 2025 18:21:32 +0000</pubDate>
</item>
<item>
<title>A unified framework for detecting point and collective anomalies in operating system logs via collaborative transformers</title>
<link>https://arxiv.org/abs/2512.23380</link>
<description>&lt;p&gt;&lt;img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2512.23380.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /&gt;&lt;/p&gt;&lt;p&gt;&lt;b&gt;Authors:&lt;/b&gt; Mohammad Nasirzadeh, Jafar Tahmoresnezhad, Parviz Rashidi-Khazaee&lt;/p&gt;&lt;p&gt;&lt;b&gt;Upvotes:&lt;/b&gt; 44&lt;/p&gt;&lt;p&gt;&lt;b&gt;Summary:&lt;/b&gt; Log anomaly detection is crucial for preserving the security of operating systems. Depending on the source of log data collection, various information is recorded in logs that can be considered log modalities. In light of this intuition, unimodal methods often struggle by ignoring the different modalities of log data. Meanwhile, multimodal methods fail to handle the interactions between these modalities. Applying multimodal sentiment analysis to log anomaly detection, we propose CoLog, a framework that collaboratively encodes logs utilizing various modalities. CoLog utilizes collaborative transformers and multi-head impressed attention to learn interactions among several modalities, ensuring comprehensive anomaly detection. To handle the heterogeneity caused by these interactions, CoLog incorporates a modality adaptation layer, which adapts the representations from different log modalities. This methodology enables CoLog to learn nuanced patterns and dependencies within the data, enhancing its anomaly detection capabilities. Extensive experiments demonstrate CoLog's superiority over existing state-of-the-art methods. Furthermore, in detecting both point and collective anomalies, CoLog achieves a mean precision of 99.63%, a mean recall of 99.59%, and a mean F1 score of 99.61% across seven benchmark datasets for log-based anomaly detection. The comprehensive detection capabilities of CoLog make it highly suitable for cybersecurity, system monitoring, and operational efficiency. CoLog represents a significant advancement in log anomaly detection, providing a sophisticated and effective solution to point and collective anomaly detection through a unified framework and a solution to the complex challenges automatic log data analysis poses. We also provide the implementation of CoLog at https://github.com/NasirzadehMoh/CoLog.&lt;/p&gt;</description>
<guid isPermaLink="false">https://arxiv.org/abs/2512.23380</guid>
<pubDate>Mon, 29 Dec 2025 11:18:34 +0000</pubDate>
</item>
<item>
<title>Improving Multi-step RAG with Hypergraph-based Memory for Long-Context Complex Relational Modeling</title>
<link>https://arxiv.org/abs/2512.23959</link>
<description>&lt;p&gt;&lt;img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2512.23959.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /&gt;&lt;/p&gt;&lt;p&gt;&lt;b&gt;Authors:&lt;/b&gt; Chulun Zhou, Chunkang Zhang, Guoxin Yu, Fandong Meng, Jie Zhou, Wai Lam, Mo Yu&lt;/p&gt;&lt;p&gt;&lt;b&gt;Upvotes:&lt;/b&gt; 111&lt;/p&gt;&lt;p&gt;&lt;b&gt;Summary:&lt;/b&gt; Multi-step retrieval-augmented generation (RAG) has become a widely adopted strategy for enhancing large language models (LLMs) on tasks that demand global comprehension and intensive reasoning. Many RAG systems incorporate a working memory module to consolidate retrieved information. However, existing memory designs function primarily as passive storage that accumulates isolated facts for the purpose of condensing the lengthy inputs and generating new sub-queries through deduction. This static nature overlooks the crucial high-order correlations among primitive facts, the compositions of which can often provide stronger guidance for subsequent steps. Therefore, their representational strength and impact on multi-step reasoning and knowledge evolution are limited, resulting in fragmented reasoning and weak global sense-making capacity in extended contexts. We introduce HGMem, a hypergraph-based memory mechanism that extends the concept of memory beyond simple storage into a dynamic, expressive structure for complex reasoning and global understanding. In our approach, memory is represented as a hypergraph whose hyperedges correspond to distinct memory units, enabling the progressive formation of higher-order interactions within memory. This mechanism connects facts and thoughts around the focal problem, evolving into an integrated and situated knowledge structure that provides strong propositions for deeper reasoning in subsequent steps. We evaluate HGMem on several challenging datasets designed for global sense-making. Extensive experiments and in-depth analyses show that our method consistently improves multi-step RAG and substantially outperforms strong baseline systems across diverse tasks.&lt;/p&gt;</description>
<guid isPermaLink="false">https://arxiv.org/abs/2512.23959</guid>
<pubDate>Tue, 30 Dec 2025 03:13:10 +0000</pubDate>
</item>
<item>
<title>DiffThinker: Towards Generative Multimodal Reasoning with Diffusion Models</title>
<link>https://arxiv.org/abs/2512.24165</link>
<description>&lt;p&gt;&lt;img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2512.24165.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /&gt;&lt;/p&gt;&lt;p&gt;&lt;b&gt;Authors:&lt;/b&gt; Zefeng He, Xiaoye Qu, Yafu Li, Tong Zhu, Siyuan Huang, Yu Cheng&lt;/p&gt;&lt;p&gt;&lt;b&gt;Upvotes:&lt;/b&gt; 51&lt;/p&gt;&lt;p&gt;&lt;b&gt;Summary:&lt;/b&gt; While recent Multimodal Large Language Models (MLLMs) have attained significant strides in multimodal reasoning, their reasoning processes remain predominantly text-centric, leading to suboptimal performance in complex long-horizon, vision-centric tasks. In this paper, we establish a novel Generative Multimodal Reasoning paradigm and introduce DiffThinker, a diffusion-based reasoning framework. Conceptually, DiffThinker reformulates multimodal reasoning as a native generative image-to-image task, achieving superior logical consistency and spatial precision in vision-centric tasks. We perform a systematic comparison between DiffThinker and MLLMs, providing the first in-depth investigation into the intrinsic characteristics of this paradigm, revealing four core properties: efficiency, controllability, native parallelism, and collaboration. Extensive experiments across four domains (sequential planning, combinatorial optimization, constraint satisfaction, and spatial configuration) demonstrate that DiffThinker significantly outperforms leading closed source models including GPT-5 (+314.2\%) and Gemini-3-Flash (+111.6\%), as well as the fine-tuned Qwen3-VL-32B baseline (+39.0\%), highlighting generative multimodal reasoning as a promising approach for vision-centric reasoning.&lt;/p&gt;</description>
<guid isPermaLink="false">https://arxiv.org/abs/2512.24165</guid>
<pubDate>Tue, 30 Dec 2025 11:51:18 +0000</pubDate>
</item>
<item>
<title>Taming Hallucinations: Boosting MLLMs' Video Understanding via Counterfactual Video Generation</title>
<link>https://arxiv.org/abs/2512.24271</link>
<description>&lt;p&gt;&lt;img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2512.24271.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /&gt;&lt;/p&gt;&lt;p&gt;&lt;b&gt;Authors:&lt;/b&gt; Zhe Huang, Hao Wen, Aiming Hao, Bingze Song, Meiqi Wu, Jiahong Wu, Xiangxiang Chu, Sheng Lu, Haoqian Wang&lt;/p&gt;&lt;p&gt;&lt;b&gt;Upvotes:&lt;/b&gt; 62&lt;/p&gt;&lt;p&gt;&lt;b&gt;Summary:&lt;/b&gt; Multimodal Large Language Models (MLLMs) have made remarkable progress in video understanding. However, they suffer from a critical vulnerability: an over-reliance on language priors, which can lead to visual ungrounded hallucinations, especially when processing counterfactual videos that defy common sense. This limitation, stemming from the intrinsic data imbalance between text and video, is challenging to address due to the substantial cost of collecting and annotating counterfactual data. To address this, we introduce DualityForge, a novel counterfactual data synthesis framework that employs controllable, diffusion-based video editing to transform real-world videos into counterfactual scenarios. By embedding structured contextual information into the video editing and QA generation processes, the framework automatically produces high-quality QA pairs together with original-edited video pairs for contrastive training. Based on this, we build DualityVidQA, a large-scale video dataset designed to reduce MLLM hallucinations. In addition, to fully exploit the contrastive nature of our paired data, we propose Duality-Normalized Advantage Training (DNA-Train), a two-stage SFT-RL training regime where the RL phase applies pair-wise ell_1 advantage normalization, thereby enabling a more stable and efficient policy optimization. Experiments on DualityVidQA-Test demonstrate that our method substantially reduces model hallucinations on counterfactual videos, yielding a relative improvement of 24.0% over the Qwen2.5-VL-7B baseline. Moreover, our approach achieves significant gains across both hallucination and general-purpose benchmarks, indicating strong generalization capability. We will open-source our dataset and code.&lt;/p&gt;</description>
<guid isPermaLink="false">https://arxiv.org/abs/2512.24271</guid>
<pubDate>Tue, 30 Dec 2025 14:53:33 +0000</pubDate>
</item>
<item>
<title>Recursive Language Models</title>
<link>https://arxiv.org/abs/2512.24601</link>
<description>&lt;p&gt;&lt;img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2512.24601.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /&gt;&lt;/p&gt;&lt;p&gt;&lt;b&gt;Authors:&lt;/b&gt; Alex L. Zhang, Tim Kraska, Omar Khattab&lt;/p&gt;&lt;p&gt;&lt;b&gt;Upvotes:&lt;/b&gt; 78&lt;/p&gt;&lt;p&gt;&lt;b&gt;Summary:&lt;/b&gt; We study allowing large language models (LLMs) to process arbitrarily long prompts through the lens of inference-time scaling. We propose Recursive Language Models (RLMs), a general inference strategy that treats long prompts as part of an external environment and allows the LLM to programmatically examine, decompose, and recursively call itself over snippets of the prompt. We find that RLMs successfully handle inputs up to two orders of magnitude beyond model context windows and, even for shorter prompts, dramatically outperform the quality of base LLMs and common long-context scaffolds across four diverse long-context tasks, while having comparable (or cheaper) cost per query.&lt;/p&gt;</description>
<guid isPermaLink="false">https://arxiv.org/abs/2512.24601</guid>
<pubDate>Wed, 31 Dec 2025 03:43:41 +0000</pubDate>
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<title>Youtu-Agent: Scaling Agent Productivity with Automated Generation and Hybrid Policy Optimization</title>
<link>https://arxiv.org/abs/2512.24615</link>
<description>&lt;p&gt;&lt;img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2512.24615.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /&gt;&lt;/p&gt;&lt;p&gt;&lt;b&gt;Authors:&lt;/b&gt; Yuchen Shi, Yuzheng Cai, Siqi Cai, Zihan Xu, Lichao Chen, Yulei Qin, Zhijian Zhou, Xiang Fei, Chaofan Qiu, Xiaoyu Tan, Gang Li, Zongyi Li, Haojia Lin, Guocan Cai, Yong Mao, Yunsheng Wu, Ke Li, Xing Sun&lt;/p&gt;&lt;p&gt;&lt;b&gt;Upvotes:&lt;/b&gt; 119&lt;/p&gt;&lt;p&gt;&lt;b&gt;Summary:&lt;/b&gt; Existing Large Language Model (LLM) agent frameworks face two significant challenges: high configuration costs and static capabilities. Building a high-quality agent often requires extensive manual effort in tool integration and prompt engineering, while deployed agents struggle to adapt to dynamic environments without expensive fine-tuning. To address these issues, we propose Youtu-Agent, a modular framework designed for the automated generation and continuous evolution of LLM agents. Youtu-Agent features a structured configuration system that decouples execution environments, toolkits, and context management, enabling flexible reuse and automated synthesis. We introduce two generation paradigms: a Workflow mode for standard tasks and a Meta-Agent mode for complex, non-standard requirements, capable of automatically generating tool code, prompts, and configurations. Furthermore, Youtu-Agent establishes a hybrid policy optimization system: (1) an Agent Practice module that enables agents to accumulate experience and improve performance through in-context optimization without parameter updates; and (2) an Agent RL module that integrates with distributed training frameworks to enable scalable and stable reinforcement learning of any Youtu-Agents in an end-to-end, large-scale manner. Experiments demonstrate that Youtu-Agent achieves state-of-the-art performance on WebWalkerQA (71.47\%) and GAIA (72.8\%) using open-weight models. Our automated generation pipeline achieves over 81\% tool synthesis success rate, while the Practice module improves performance on AIME 2024/2025 by +2.7\% and +5.4\% respectively. Moreover, our Agent RL training achieves 40\% speedup with steady performance improvement on 7B LLMs, enhancing coding/reasoning and searching capabilities respectively up to 35\% and 21\% on Maths and general/multi-hop QA benchmarks.&lt;/p&gt;</description>
<guid isPermaLink="false">https://arxiv.org/abs/2512.24615</guid>
<pubDate>Wed, 31 Dec 2025 04:17:36 +0000</pubDate>
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<title>Dynamic Large Concept Models: Latent Reasoning in an Adaptive Semantic Space</title>
<link>https://arxiv.org/abs/2512.24617</link>
<description>&lt;p&gt;&lt;img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2512.24617.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /&gt;&lt;/p&gt;&lt;p&gt;&lt;b&gt;Authors:&lt;/b&gt; Xingwei Qu, Shaowen Wang, Zihao Huang, Kai Hua, Fan Yin, Rui-Jie Zhu, Jundong Zhou, Qiyang Min, Zihao Wang, Yizhi Li, Tianyu Zhang, He Xing, Zheng Zhang, Yuxuan Song, Tianyu Zheng, Zhiyuan Zeng, Chenghua Lin, Ge Zhang, Wenhao Huang&lt;/p&gt;&lt;p&gt;&lt;b&gt;Upvotes:&lt;/b&gt; 63&lt;/p&gt;&lt;p&gt;&lt;b&gt;Summary:&lt;/b&gt; Large Language Models (LLMs) apply uniform computation to all tokens, despite language exhibiting highly non-uniform information density. This token-uniform regime wastes capacity on locally predictable spans while under-allocating computation to semantically critical transitions. We propose Dynamic Large Concept Models (DLCM), a hierarchical language modeling framework that learns semantic boundaries from latent representations and shifts computation from tokens to a compressed concept space where reasoning is more efficient. DLCM discovers variable-length concepts end-to-end without relying on predefined linguistic units. Hierarchical compression fundamentally changes scaling behavior. We introduce the first compression-aware scaling law, which disentangles token-level capacity, concept-level reasoning capacity, and compression ratio, enabling principled compute allocation under fixed FLOPs. To stably train this heterogeneous architecture, we further develop a decoupled μP parametrization that supports zero-shot hyperparameter transfer across widths and compression regimes. At a practical setting (R=4, corresponding to an average of four tokens per concept), DLCM reallocates roughly one-third of inference compute into a higher-capacity reasoning backbone, achieving a +2.69\% average improvement across 12 zero-shot benchmarks under matched inference FLOPs.&lt;/p&gt;</description>
<guid isPermaLink="false">https://arxiv.org/abs/2512.24617</guid>
<pubDate>Wed, 31 Dec 2025 04:19:33 +0000</pubDate>
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<title>Youtu-LLM: Unlocking the Native Agentic Potential for Lightweight Large Language Models</title>
<link>https://arxiv.org/abs/2512.24618</link>
<description>&lt;p&gt;&lt;img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2512.24618.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /&gt;&lt;/p&gt;&lt;p&gt;&lt;b&gt;Authors:&lt;/b&gt; Junru Lu, Jiarui Qin, Lingfeng Qiao, Yinghui Li, Xinyi Dai, Bo Ke, Jianfeng He, Ruizhi Qiao, Di Yin, Xing Sun, Yunsheng Wu, Yinsong Liu, Shuangyin Liu, Mingkong Tang, Haodong Lin, Jiayi Kuang, Fanxu Meng, Xiaojuan Tang, Yunjia Xi, Junjie Huang, Haotong Yang, Zhenyi Shen, Yangning Li, Qianwen Zhang, Yifei Yu, Siyu An, Junnan Dong, Qiufeng Wang, Jie Wang, Keyu Chen, Wei Wen, Taian Guo, Zhifeng Shen, Daohai Yu, Jiahao Li, Ke Li, Zongyi Li, Xiaoyu Tan&lt;/p&gt;&lt;p&gt;&lt;b&gt;Upvotes:&lt;/b&gt; 146&lt;/p&gt;&lt;p&gt;&lt;b&gt;Summary:&lt;/b&gt; We introduce Youtu-LLM, a lightweight yet powerful language model that harmonizes high computational efficiency with native agentic intelligence. Unlike typical small models that rely on distillation, Youtu-LLM (1.96B) is pre-trained from scratch to systematically cultivate reasoning and planning capabilities. The key technical advancements are as follows: (1) Compact Architecture with Long-Context Support: Built on a dense Multi-Latent Attention (MLA) architecture with a novel STEM-oriented vocabulary, Youtu-LLM supports a 128k context window. This design enables robust long-context reasoning and state tracking within a minimal memory footprint, making it ideal for long-horizon agent and reasoning tasks. (2) Principled "Commonsense-STEM-Agent" Curriculum: We curated a massive corpus of approximately 11T tokens and implemented a multi-stage training strategy. By progressively shifting the pre-training data distribution from general commonsense to complex STEM and agentic tasks, we ensure the model acquires deep cognitive abilities rather than superficial alignment. (3) Scalable Agentic Mid-training: Specifically for the agentic mid-training, we employ diverse data construction schemes to synthesize rich and varied trajectories across math, coding, and tool-use domains. This high-quality data enables the model to internalize planning and reflection behaviors effectively. Extensive evaluations show that Youtu-LLM sets a new state-of-the-art for sub-2B LLMs. On general benchmarks, it achieves competitive performance against larger models, while on agent-specific tasks, it significantly surpasses existing SOTA baselines, demonstrating that lightweight models can possess strong intrinsic agentic capabilities.&lt;/p&gt;</description>
<guid isPermaLink="false">https://arxiv.org/abs/2512.24618</guid>
<pubDate>Wed, 31 Dec 2025 04:25:11 +0000</pubDate>
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<title>Nested Learning: The Illusion of Deep Learning Architectures</title>
<link>https://arxiv.org/abs/2512.24695</link>
<description>&lt;p&gt;&lt;img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2512.24695.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /&gt;&lt;/p&gt;&lt;p&gt;&lt;b&gt;Authors:&lt;/b&gt; Ali Behrouz, Meisam Razaviyayn, Peilin Zhong, Vahab Mirrokni&lt;/p&gt;&lt;p&gt;&lt;b&gt;Upvotes:&lt;/b&gt; 42&lt;/p&gt;&lt;p&gt;&lt;b&gt;Summary:&lt;/b&gt; Despite the recent progresses, particularly in developing Language Models, there are fundamental challenges and unanswered questions about how such models can continually learn/memorize, self-improve, and find effective solutions. In this paper, we present a new learning paradigm, called Nested Learning (NL), that coherently represents a machine learning model with a set of nested, multi-level, and/or parallel optimization problems, each of which with its own context flow. Through the lenses of NL, existing deep learning methods learns from data through compressing their own context flow, and in-context learning naturally emerges in large models. NL suggests a philosophy to design more expressive learning algorithms with more levels, resulting in higher-order in-context learning and potentially unlocking effective continual learning capabilities. We advocate for NL by presenting three core contributions: (1) Expressive Optimizers: We show that known gradient-based optimizers, such as Adam, SGD with Momentum, etc., are in fact associative memory modules that aim to compress the gradients' information (by gradient descent). Building on this insight, we present other more expressive optimizers with deep memory and/or more powerful learning rules; (2) Self-Modifying Learning Module: Taking advantage of NL's insights on learning algorithms, we present a sequence model that learns how to modify itself by learning its own update algorithm; and (3) Continuum Memory System: We present a new formulation for memory system that generalizes the traditional viewpoint of long/short-term memory. Combining our self-modifying sequence model with the continuum memory system, we present a continual learning module, called Hope, showing promising results in language modeling, knowledge incorporation, and few-shot generalization tasks, continual learning, and long-context reasoning tasks.&lt;/p&gt;</description>
<guid isPermaLink="false">https://arxiv.org/abs/2512.24695</guid>
<pubDate>Wed, 31 Dec 2025 07:59:43 +0000</pubDate>
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<title>Let It Flow: Agentic Crafting on Rock and Roll, Building the ROME Model within an Open Agentic Learning Ecosystem</title>
<link>https://arxiv.org/abs/2512.24873</link>
<description>&lt;p&gt;&lt;img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2512.24873.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /&gt;&lt;/p&gt;&lt;p&gt;&lt;b&gt;Authors:&lt;/b&gt; Weixun Wang, XiaoXiao Xu, Wanhe An, Fangwen Dai, Wei Gao, Yancheng He, Ju Huang, Qiang Ji, Hanqi Jin, Xiaoyang Li, Yang Li, Zhongwen Li, Shirong Lin, Jiashun Liu, Zenan Liu, Tao Luo, Dilxat Muhtar, Yuanbin Qu, Jiaqiang Shi, Qinghui Sun, Yingshui Tan, Hao Tang, Runze Wang, Yi Wang, Zhaoguo Wang, Yanan Wu, Shaopan Xiong, Binchen Xu, Xander Xu, Yuchi Xu, Qipeng Zhang, Xixia Zhang, Haizhou Zhao, Jie Zhao, Shuaibing Zhao, Baihui Zheng, Jianhui Zheng, Suhang Zheng, Yanni Zhu, Mengze Cai, Kerui Cao, Xitong Chen, Yue Dai, Lifan Du, Tao Feng, Tao He, Jin Hu, Yijie Hu, Ziyu Jiang, Cheng Li, Xiang Li, Jing Liang, Chonghuan Liu, ZhenDong Liu, Haodong Mi, Yanhu Mo, Junjia Ni, Shixin Pei, Jingyu Shen, XiaoShuai Song, Cecilia Wang, Chaofan Wang, Kangyu Wang, Pei Wang, Tao Wang, Wei Wang, Ke Xiao, Mingyu Xu, Tiange Xu, Nan Ya, Siran Yang, Jianan Ye, Yaxing Zang, Duo Zhang, Junbo Zhang, Boren Zheng, Wanxi Deng, Ling Pan, Lin Qu, Wenbo Su, Jiamang Wang, Wei Wang, Hu Wei, Minggang Wu, Cheng Yu, Bing Zhao, Zhicheng Zheng, Bo Zheng&lt;/p&gt;&lt;p&gt;&lt;b&gt;Upvotes:&lt;/b&gt; 104&lt;/p&gt;&lt;p&gt;&lt;b&gt;Summary:&lt;/b&gt; Agentic crafting requires LLMs to operate in real-world environments over multiple turns by taking actions, observing outcomes, and iteratively refining artifacts. Despite its importance, the open-source community lacks a principled, end-to-end ecosystem to streamline agent development. We introduce the Agentic Learning Ecosystem (ALE), a foundational infrastructure that optimizes the production pipeline for agent LLMs. ALE consists of three components: ROLL, a post-training framework for weight optimization; ROCK, a sandbox environment manager for trajectory generation; and iFlow CLI, an agent framework for efficient context engineering. We release ROME (ROME is Obviously an Agentic Model), an open-source agent grounded by ALE and trained on over one million trajectories. Our approach includes data composition protocols for synthesizing complex behaviors and a novel policy optimization algorithm, Interaction-based Policy Alignment (IPA), which assigns credit over semantic interaction chunks rather than individual tokens to improve long-horizon training stability. Empirically, we evaluate ROME within a structured setting and introduce Terminal Bench Pro, a benchmark with improved scale and contamination control. ROME demonstrates strong performance across benchmarks like SWE-bench Verified and Terminal Bench, proving the effectiveness of the ALE infrastructure.&lt;/p&gt;</description>
<guid isPermaLink="false">https://arxiv.org/abs/2512.24873</guid>
<pubDate>Wed, 31 Dec 2025 14:03:39 +0000</pubDate>
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<title>mHC: Manifold-Constrained Hyper-Connections</title>
<link>https://arxiv.org/abs/2512.24880</link>
<description>&lt;p&gt;&lt;img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2512.24880.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /&gt;&lt;/p&gt;&lt;p&gt;&lt;b&gt;Authors:&lt;/b&gt; Zhenda Xie, Yixuan Wei, Huanqi Cao, Chenggang Zhao, Chengqi Deng, Jiashi Li, Damai Dai, Huazuo Gao, Jiang Chang, Liang Zhao, Shangyan Zhou, Zhean Xu, Zhengyan Zhang, Wangding Zeng, Shengding Hu, Yuqing Wang, Jingyang Yuan, Lean Wang, Wenfeng Liang&lt;/p&gt;&lt;p&gt;&lt;b&gt;Upvotes:&lt;/b&gt; 291&lt;/p&gt;&lt;p&gt;&lt;b&gt;Summary:&lt;/b&gt; Recently, studies exemplified by Hyper-Connections (HC) have extended the ubiquitous residual connection paradigm established over the past decade by expanding the residual stream width and diversifying connectivity patterns. While yielding substantial performance gains, this diversification fundamentally compromises the identity mapping property intrinsic to the residual connection, which causes severe training instability and restricted scalability, and additionally incurs notable memory access overhead. To address these challenges, we propose Manifold-Constrained Hyper-Connections (mHC), a general framework that projects the residual connection space of HC onto a specific manifold to restore the identity mapping property, while incorporating rigorous infrastructure optimization to ensure efficiency. Empirical experiments demonstrate that mHC is effective for training at scale, offering tangible performance improvements and superior scalability. We anticipate that mHC, as a flexible and practical extension of HC, will contribute to a deeper understanding of topological architecture design and suggest promising directions for the evolution of foundational models.&lt;/p&gt;</description>
<guid isPermaLink="false">https://arxiv.org/abs/2512.24880</guid>
<pubDate>Wed, 31 Dec 2025 14:16:26 +0000</pubDate>
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<title>ShowUI-π: Flow-based Generative Models as GUI Dexterous Hands</title>
<link>https://arxiv.org/abs/2512.24965</link>
<description>&lt;p&gt;&lt;img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2512.24965.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /&gt;&lt;/p&gt;&lt;p&gt;&lt;b&gt;Authors:&lt;/b&gt; Siyuan Hu, Kevin Qinghong Lin, Mike Zheng Shou&lt;/p&gt;&lt;p&gt;&lt;b&gt;Upvotes:&lt;/b&gt; 41&lt;/p&gt;&lt;p&gt;&lt;b&gt;Summary:&lt;/b&gt; Building intelligent agents capable of dexterous manipulation is essential for achieving human-like automation in both robotics and digital environments. However, existing GUI agents rely on discrete click predictions (x,y), which prohibits free-form, closed-loop trajectories (e.g. dragging a progress bar) that require continuous, on-the-fly perception and adjustment. In this work, we develop ShowUI-π, the first flow-based generative model as GUI dexterous hand, featuring the following designs: (i) Unified Discrete-Continuous Actions, integrating discrete clicks and continuous drags within a shared model, enabling flexible adaptation across diverse interaction modes; (ii) Flow-based Action Generation for drag modeling, which predicts incremental cursor adjustments from continuous visual observations via a lightweight action expert, ensuring smooth and stable trajectories; (iii) Drag Training data and Benchmark, where we manually collect and synthesize 20K drag trajectories across five domains (e.g. PowerPoint, Adobe Premiere Pro), and introduce ScreenDrag, a benchmark with comprehensive online and offline evaluation protocols for assessing GUI agents' drag capabilities. Our experiments show that proprietary GUI agents still struggle on ScreenDrag (e.g. Operator scores 13.27, and the best Gemini-2.5-CUA reaches 22.18). In contrast, ShowUI-π achieves 26.98 with only 450M parameters, underscoring both the difficulty of the task and the effectiveness of our approach. We hope this work advances GUI agents toward human-like dexterous control in digital world. The code is available at https://github.com/showlab/showui-pi.&lt;/p&gt;</description>
<guid isPermaLink="false">https://arxiv.org/abs/2512.24965</guid>
<pubDate>Wed, 31 Dec 2025 16:51:14 +0000</pubDate>
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<title>GaMO: Geometry-aware Multi-view Diffusion Outpainting for Sparse-View 3D Reconstruction</title>
<link>https://arxiv.org/abs/2512.25073</link>
<description>&lt;p&gt;&lt;img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2512.25073.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /&gt;&lt;/p&gt;&lt;p&gt;&lt;b&gt;Authors:&lt;/b&gt; Yi-Chuan Huang, Hao-Jen Chien, Chin-Yang Lin, Ying-Huan Chen, Yu-Lun Liu&lt;/p&gt;&lt;p&gt;&lt;b&gt;Upvotes:&lt;/b&gt; 40&lt;/p&gt;&lt;p&gt;&lt;b&gt;Summary:&lt;/b&gt; Recent advances in 3D reconstruction have achieved remarkable progress in high-quality scene capture from dense multi-view imagery, yet struggle when input views are limited. Various approaches, including regularization techniques, semantic priors, and geometric constraints, have been implemented to address this challenge. Latest diffusion-based methods have demonstrated substantial improvements by generating novel views from new camera poses to augment training data, surpassing earlier regularization and prior-based techniques. Despite this progress, we identify three critical limitations in these state-of-the-art approaches: inadequate coverage beyond known view peripheries, geometric inconsistencies across generated views, and computationally expensive pipelines. We introduce GaMO (Geometry-aware Multi-view Outpainter), a framework that reformulates sparse-view reconstruction through multi-view outpainting. Instead of generating new viewpoints, GaMO expands the field of view from existing camera poses, which inherently preserves geometric consistency while providing broader scene coverage. Our approach employs multi-view conditioning and geometry-aware denoising strategies in a zero-shot manner without training. Extensive experiments on Replica and ScanNet++ demonstrate state-of-the-art reconstruction quality across 3, 6, and 9 input views, outperforming prior methods in PSNR and LPIPS, while achieving a 25times speedup over SOTA diffusion-based methods with processing time under 10 minutes. Project page: https://yichuanh.github.io/GaMO/&lt;/p&gt;</description>
<guid isPermaLink="false">https://arxiv.org/abs/2512.25073</guid>
<pubDate>Wed, 31 Dec 2025 18:59:55 +0000</pubDate>
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<title>NeoVerse: Enhancing 4D World Model with in-the-wild Monocular Videos</title>
<link>https://arxiv.org/abs/2601.00393</link>
<description>&lt;p&gt;&lt;img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2601.00393.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /&gt;&lt;/p&gt;&lt;p&gt;&lt;b&gt;Authors:&lt;/b&gt; Yuxue Yang, Lue Fan, Ziqi Shi, Junran Peng, Feng Wang, Zhaoxiang Zhang&lt;/p&gt;&lt;p&gt;&lt;b&gt;Upvotes:&lt;/b&gt; 130&lt;/p&gt;&lt;p&gt;&lt;b&gt;Summary:&lt;/b&gt; In this paper, we propose NeoVerse, a versatile 4D world model that is capable of 4D reconstruction, novel-trajectory video generation, and rich downstream applications. We first identify a common limitation of scalability in current 4D world modeling methods, caused either by expensive and specialized multi-view 4D data or by cumbersome training pre-processing. In contrast, our NeoVerse is built upon a core philosophy that makes the full pipeline scalable to diverse in-the-wild monocular videos. Specifically, NeoVerse features pose-free feed-forward 4D reconstruction, online monocular degradation pattern simulation, and other well-aligned techniques. These designs empower NeoVerse with versatility and generalization to various domains. Meanwhile, NeoVerse achieves state-of-the-art performance in standard reconstruction and generation benchmarks. Our project page is available at https://neoverse-4d.github.io&lt;/p&gt;</description>
<guid isPermaLink="false">https://arxiv.org/abs/2601.00393</guid>
<pubDate>Thu, 01 Jan 2026 17:07:30 +0000</pubDate>
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<title>Avatar Forcing: Real-Time Interactive Head Avatar Generation for Natural Conversation</title>
<link>https://arxiv.org/abs/2601.00664</link>
<description>&lt;p&gt;&lt;img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2601.00664.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /&gt;&lt;/p&gt;&lt;p&gt;&lt;b&gt;Authors:&lt;/b&gt; Taekyung Ki, Sangwon Jang, Jaehyeong Jo, Jaehong Yoon, Sung Ju Hwang&lt;/p&gt;&lt;p&gt;&lt;b&gt;Upvotes:&lt;/b&gt; 56&lt;/p&gt;&lt;p&gt;&lt;b&gt;Summary:&lt;/b&gt; Talking head generation creates lifelike avatars from static portraits for virtual communication and content creation. However, current models do not yet convey the feeling of truly interactive communication, often generating one-way responses that lack emotional engagement. We identify two key challenges toward truly interactive avatars: generating motion in real-time under causal constraints and learning expressive, vibrant reactions without additional labeled data. To address these challenges, we propose Avatar Forcing, a new framework for interactive head avatar generation that models real-time user-avatar interactions through diffusion forcing. This design allows the avatar to process real-time multimodal inputs, including the user's audio and motion, with low latency for instant reactions to both verbal and non-verbal cues such as speech, nods, and laughter. Furthermore, we introduce a direct preference optimization method that leverages synthetic losing samples constructed by dropping user conditions, enabling label-free learning of expressive interaction. Experimental results demonstrate that our framework enables real-time interaction with low latency (approximately 500ms), achieving 6.8X speedup compared to the baseline, and produces reactive and expressive avatar motion, which is preferred over 80% against the baseline.&lt;/p&gt;</description>
<guid isPermaLink="false">https://arxiv.org/abs/2601.00664</guid>
<pubDate>Fri, 02 Jan 2026 11:58:48 +0000</pubDate>
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<title>DreamID-V:Bridging the Image-to-Video Gap for High-Fidelity Face Swapping via Diffusion Transformer</title>
<link>https://arxiv.org/abs/2601.01425</link>
<description>&lt;p&gt;&lt;img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2601.01425.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /&gt;&lt;/p&gt;&lt;p&gt;&lt;b&gt;Authors:&lt;/b&gt; Xu Guo, Fulong Ye, Xinghui Li, Pengqi Tu, Pengze Zhang, Qichao Sun, Songtao Zhao, Xiangwang Hou, Qian He&lt;/p&gt;&lt;p&gt;&lt;b&gt;Upvotes:&lt;/b&gt; 51&lt;/p&gt;&lt;p&gt;&lt;b&gt;Summary:&lt;/b&gt; Video Face Swapping (VFS) requires seamlessly injecting a source identity into a target video while meticulously preserving the original pose, expression, lighting, background, and dynamic information. Existing methods struggle to maintain identity similarity and attribute preservation while preserving temporal consistency. To address the challenge, we propose a comprehensive framework to seamlessly transfer the superiority of Image Face Swapping (IFS) to the video domain. We first introduce a novel data pipeline SyncID-Pipe that pre-trains an Identity-Anchored Video Synthesizer and combines it with IFS models to construct bidirectional ID quadruplets for explicit supervision. Building upon paired data, we propose the first Diffusion Transformer-based framework DreamID-V, employing a core Modality-Aware Conditioning module to discriminatively inject multi-model conditions. Meanwhile, we propose a Synthetic-to-Real Curriculum mechanism and an Identity-Coherence Reinforcement Learning strategy to enhance visual realism and identity consistency under challenging scenarios. To address the issue of limited benchmarks, we introduce IDBench-V, a comprehensive benchmark encompassing diverse scenes. Extensive experiments demonstrate DreamID-V outperforms state-of-the-art methods and further exhibits exceptional versatility, which can be seamlessly adapted to various swap-related tasks.&lt;/p&gt;</description>
<guid isPermaLink="false">https://arxiv.org/abs/2601.01425</guid>
<pubDate>Sun, 04 Jan 2026 08:07:11 +0000</pubDate>
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<title>MOSS Transcribe Diarize: Accurate Transcription with Speaker Diarization</title>
<link>https://arxiv.org/abs/2601.01554</link>
<description>&lt;p&gt;&lt;img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2601.01554.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /&gt;&lt;/p&gt;&lt;p&gt;&lt;b&gt;Authors:&lt;/b&gt; MOSI. AI, Donghua Yu, Zhengyuan Lin, Chen Yang, Yiyang Zhang, Hanfu Chen, Jingqi Chen, Ke Chen, Liwei Fan, Yi Jiang, Jie Zhu, Muchen Li, Wenxuan Wang, Yang Wang, Zhe Xu, Yitian Gong, Yuqian Zhang, Wenbo Zhang, Zhaoye Fei, Qinyuan Cheng, Shimin Li, Xipeng Qiu&lt;/p&gt;&lt;p&gt;&lt;b&gt;Upvotes:&lt;/b&gt; 57&lt;/p&gt;&lt;p&gt;&lt;b&gt;Summary:&lt;/b&gt; Speaker-Attributed, Time-Stamped Transcription (SATS) aims to transcribe what is said and to precisely determine the timing of each speaker, which is particularly valuable for meeting transcription. Existing SATS systems rarely adopt an end-to-end formulation and are further constrained by limited context windows, weak long-range speaker memory, and the inability to output timestamps. To address these limitations, we present MOSS Transcribe Diarize, a unified multimodal large language model that jointly performs Speaker-Attributed, Time-Stamped Transcription in an end-to-end paradigm. Trained on extensive real wild data and equipped with a 128k context window for up to 90-minute inputs, MOSS Transcribe Diarize scales well and generalizes robustly. Across comprehensive evaluations, it outperforms state-of-the-art commercial systems on multiple public and in-house benchmarks.&lt;/p&gt;</description>
<guid isPermaLink="false">https://arxiv.org/abs/2601.01554</guid>
<pubDate>Sun, 04 Jan 2026 15:01:10 +0000</pubDate>
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<title>NitroGen: An Open Foundation Model for Generalist Gaming Agents</title>
<link>https://arxiv.org/abs/2601.02427</link>
<description>&lt;p&gt;&lt;img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2601.02427.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /&gt;&lt;/p&gt;&lt;p&gt;&lt;b&gt;Authors:&lt;/b&gt; Loïc Magne, Anas Awadalla, Guanzhi Wang, Yinzhen Xu, Joshua Belofsky, Fengyuan Hu, Joohwan Kim, Ludwig Schmidt, Georgia Gkioxari, Jan Kautz, Yisong Yue, Yejin Choi, Yuke Zhu, Linxi "Jim" Fan&lt;/p&gt;&lt;p&gt;&lt;b&gt;Upvotes:&lt;/b&gt; 44&lt;/p&gt;&lt;p&gt;&lt;b&gt;Summary:&lt;/b&gt; We introduce NitroGen, a vision-action foundation model for generalist gaming agents that is trained on 40,000 hours of gameplay videos across more than 1,000 games. We incorporate three key ingredients: 1) an internet-scale video-action dataset constructed by automatically extracting player actions from publicly available gameplay videos, 2) a multi-game benchmark environment that can measure cross-game generalization, and 3) a unified vision-action model trained with large-scale behavior cloning. NitroGen exhibits strong competence across diverse domains, including combat encounters in 3D action games, high-precision control in 2D platformers, and exploration in procedurally generated worlds. It transfers effectively to unseen games, achieving up to 52% relative improvement in task success rates over models trained from scratch. We release the dataset, evaluation suite, and model weights to advance research on generalist embodied agents.&lt;/p&gt;</description>
<guid isPermaLink="false">https://arxiv.org/abs/2601.02427</guid>
<pubDate>Sun, 04 Jan 2026 16:24:50 +0000</pubDate>
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<title>K-EXAONE Technical Report</title>
<link>https://arxiv.org/abs/2601.01739</link>
<description>&lt;p&gt;&lt;img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2601.01739.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /&gt;&lt;/p&gt;&lt;p&gt;&lt;b&gt;Authors:&lt;/b&gt; Eunbi Choi, Kibong Choi, Seokhee Hong, Junwon Hwang, Hyojin Jeon, Hyunjik Jo, Joonkee Kim, Seonghwan Kim, Soyeon Kim, Sunkyoung Kim, Yireun Kim, Yongil Kim, Haeju Lee, Jinsik Lee, Kyungmin Lee, Sangha Park, Heuiyeen Yeen, Hwan Chang, Stanley Jungkyu Choi, Yejin Choi, Jiwon Ham, Kijeong Jeon, Geunyeong Jeong, Gerrard Jeongwon Jo, Yonghwan Jo, Jiyeon Jung, Naeun Kang, Dohoon Kim, Euisoon Kim, Hayeon Kim, Hyosang Kim, Hyunseo Kim, Jieun Kim, Minu Kim, Myoungshin Kim, Unsol Kim, Youchul Kim, YoungJin Kim, Chaeeun Lee, Chaeyoon Lee, Changhun Lee, Dahm Lee, Edward Hwayoung Lee, Honglak Lee, Jinsang Lee, Jiyoung Lee, Sangeun Lee, Seungwon Lim, Solji Lim, Woohyung Lim, Chanwoo Moon, Jaewoo Park, Jinho Park, Yongmin Park, Hyerin Seo, Wooseok Seo, Yongwoo Song, Sejong Yang, Sihoon Yang, Chang En Yea, Sihyuk Yi, Chansik Yoon, Dongkeun Yoon, Sangyeon Yoon, Hyeongu Yun&lt;/p&gt;&lt;p&gt;&lt;b&gt;Upvotes:&lt;/b&gt; 90&lt;/p&gt;&lt;p&gt;&lt;b&gt;Summary:&lt;/b&gt; This technical report presents K-EXAONE, a large-scale multilingual language model developed by LG AI Research. K-EXAONE is built on a Mixture-of-Experts architecture with 236B total parameters, activating 23B parameters during inference. It supports a 256K-token context window and covers six languages: Korean, English, Spanish, German, Japanese, and Vietnamese. We evaluate K-EXAONE on a comprehensive benchmark suite spanning reasoning, agentic, general, Korean, and multilingual abilities. Across these evaluations, K-EXAONE demonstrates performance comparable to open-weight models of similar size. K-EXAONE, designed to advance AI for a better life, is positioned as a powerful proprietary AI foundation model for a wide range of industrial and research applications.&lt;/p&gt;</description>
<guid isPermaLink="false">https://arxiv.org/abs/2601.01739</guid>
<pubDate>Mon, 05 Jan 2026 02:30:59 +0000</pubDate>
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<title>Entropy-Adaptive Fine-Tuning: Resolving Confident Conflicts to Mitigate Forgetting</title>
<link>https://arxiv.org/abs/2601.02151</link>
<description>&lt;p&gt;&lt;img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2601.02151.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /&gt;&lt;/p&gt;&lt;p&gt;&lt;b&gt;Authors:&lt;/b&gt; Muxi Diao, Lele Yang, Wuxuan Gong, Yutong Zhang, Zhonghao Yan, Yufei Han, Kongming Liang, Weiran Xu, Zhanyu Ma&lt;/p&gt;&lt;p&gt;&lt;b&gt;Upvotes:&lt;/b&gt; 104&lt;/p&gt;&lt;p&gt;&lt;b&gt;Summary:&lt;/b&gt; Supervised Fine-Tuning (SFT) is the standard paradigm for domain adaptation, yet it frequently incurs the cost of catastrophic forgetting. In sharp contrast, on-policy Reinforcement Learning (RL) effectively preserves general capabilities. We investigate this discrepancy and identify a fundamental distributional gap: while RL aligns with the model's internal belief, SFT forces the model to fit external supervision. This mismatch often manifests as "Confident Conflicts" tokens characterized by low probability but low entropy. In these instances, the model is highly confident in its own prediction but is forced to learn a divergent ground truth, triggering destructive gradient updates. To address this, we propose Entropy-Adaptive Fine-Tuning (EAFT). Unlike methods relying solely on prediction probability, EAFT utilizes token-level entropy as a gating mechanism to distinguish between epistemic uncertainty and knowledge conflict. This allows the model to learn from uncertain samples while suppressing gradients on conflicting data. Extensive experiments on Qwen and GLM series (ranging from 4B to 32B parameters) across mathematical, medical, and agentic domains confirm our hypothesis. EAFT consistently matches the downstream performance of standard SFT while significantly mitigating the degradation of general capabilities.&lt;/p&gt;</description>
<guid isPermaLink="false">https://arxiv.org/abs/2601.02151</guid>
<pubDate>Mon, 05 Jan 2026 14:28:17 +0000</pubDate>
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<title>NextFlow: Unified Sequential Modeling Activates Multimodal Understanding and Generation</title>
<link>https://arxiv.org/abs/2601.02204</link>
<description>&lt;p&gt;&lt;img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2601.02204.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /&gt;&lt;/p&gt;&lt;p&gt;&lt;b&gt;Authors:&lt;/b&gt; Huichao Zhang, Liao Qu, Yiheng Liu, Hang Chen, Yangyang Song, Yongsheng Dong, Shikun Sun, Xian Li, Xu Wang, Yi Jiang, Hu Ye, Bo Chen, Yiming Gao, Peng Liu, Akide Liu, Zhipeng Yang, Qili Deng, Linjie Xing, Jiyang Liu, Zhao Wang, Yang Zhou, Mingcong Liu, Yi Zhang, Qian He, Xiwei Hu, Zhongqi Qi, Jie Shao, Zhiye Fu, Shuai Wang, Fangmin Chen, Xuezhi Chai, Zhihua Wu, Yitong Wang, Zehuan Yuan, Daniel K. Du, Xinglong Wu&lt;/p&gt;&lt;p&gt;&lt;b&gt;Upvotes:&lt;/b&gt; 61&lt;/p&gt;&lt;p&gt;&lt;b&gt;Summary:&lt;/b&gt; We present NextFlow, a unified decoder-only autoregressive transformer trained on 6 trillion interleaved text-image discrete tokens. By leveraging a unified vision representation within a unified autoregressive architecture, NextFlow natively activates multimodal understanding and generation capabilities, unlocking abilities of image editing, interleaved content and video generation. Motivated by the distinct nature of modalities - where text is strictly sequential and images are inherently hierarchical - we retain next-token prediction for text but adopt next-scale prediction for visual generation. This departs from traditional raster-scan methods, enabling the generation of 1024x1024 images in just 5 seconds - orders of magnitude faster than comparable AR models. We address the instabilities of multi-scale generation through a robust training recipe. Furthermore, we introduce a prefix-tuning strategy for reinforcement learning. Experiments demonstrate that NextFlow achieves state-of-the-art performance among unified models and rivals specialized diffusion baselines in visual quality.&lt;/p&gt;</description>
<guid isPermaLink="false">https://arxiv.org/abs/2601.02204</guid>
<pubDate>Mon, 05 Jan 2026 15:27:04 +0000</pubDate>
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<title>VIBE: Visual Instruction Based Editor</title>
<link>https://arxiv.org/abs/2601.02242</link>
<description>&lt;p&gt;&lt;img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2601.02242.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /&gt;&lt;/p&gt;&lt;p&gt;&lt;b&gt;Authors:&lt;/b&gt; Grigorii Alekseenko, Aleksandr Gordeev, Irina Tolstykh, Bulat Suleimanov, Vladimir Dokholyan, Georgii Fedorov, Sergey Yakubson, Aleksandra Tsybina, Mikhail Chernyshov, Maksim Kuprashevich&lt;/p&gt;&lt;p&gt;&lt;b&gt;Upvotes:&lt;/b&gt; 63&lt;/p&gt;&lt;p&gt;&lt;b&gt;Summary:&lt;/b&gt; Instruction-based image editing is among the fastest developing areas in generative AI. Over the past year, the field has reached a new level, with dozens of open-source models released alongside highly capable commercial systems. However, only a limited number of open-source approaches currently achieve real-world quality. In addition, diffusion backbones, the dominant choice for these pipelines, are often large and computationally expensive for many deployments and research settings, with widely used variants typically containing 6B to 20B parameters. This paper presents a compact, high-throughput instruction-based image editing pipeline that uses a modern 2B-parameter Qwen3-VL model to guide the editing process and the 1.6B-parameter diffusion model Sana1.5 for image generation. Our design decisions across architecture, data processing, training configuration, and evaluation target low-cost inference and strict source consistency while maintaining high quality across the major edit categories feasible at this scale. Evaluated on the ImgEdit and GEdit benchmarks, the proposed method matches or exceeds the performance of substantially heavier baselines, including models with several times as many parameters and higher inference cost, and is particularly strong on edits that require preserving the input image, such as an attribute adjustment, object removal, background edits, and targeted replacement. The model fits within 24 GB of GPU memory and generates edited images at up to 2K resolution in approximately 4 seconds on an NVIDIA H100 in BF16, without additional inference optimizations or distillation.&lt;/p&gt;</description>
<guid isPermaLink="false">https://arxiv.org/abs/2601.02242</guid>
<pubDate>Mon, 05 Jan 2026 16:17:20 +0000</pubDate>
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<title>MMFormalizer: Multimodal Autoformalization in the Wild</title>
<link>https://arxiv.org/abs/2601.03017</link>
<description>&lt;p&gt;&lt;img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2601.03017.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /&gt;&lt;/p&gt;&lt;p&gt;&lt;b&gt;Authors:&lt;/b&gt; Jing Xiong, Qi Han, Yunta Hsieh, Hui Shen, Huajian Xin, Chaofan Tao, Chenyang Zhao, Hengyuan Zhang, Taiqiang Wu, Zhen Zhang, Haochen Wang, Zhongwei Wan, Lingpeng Kong, Ngai Wong&lt;/p&gt;&lt;p&gt;&lt;b&gt;Upvotes:&lt;/b&gt; 105&lt;/p&gt;&lt;p&gt;&lt;b&gt;Summary:&lt;/b&gt; Autoformalization, which translates natural language mathematics into formal statements to enable machine reasoning, faces fundamental challenges in the wild due to the multimodal nature of the physical world, where physics requires inferring hidden constraints (e.g., mass or energy) from visual elements. To address this, we propose MMFormalizer, which extends autoformalization beyond text by integrating adaptive grounding with entities from real-world mathematical and physical domains. MMFormalizer recursively constructs formal propositions from perceptually grounded primitives through recursive grounding and axiom composition, with adaptive recursive termination ensuring that every abstraction is supported by visual evidence and anchored in dimensional or axiomatic grounding. We evaluate MMFormalizer on a new benchmark, PhyX-AF, comprising 115 curated samples from MathVerse, PhyX, Synthetic Geometry, and Analytic Geometry, covering diverse multimodal autoformalization tasks. Results show that frontier models such as GPT-5 and Gemini-3-Pro achieve the highest compile and semantic accuracy, with GPT-5 excelling in physical reasoning, while geometry remains the most challenging domain. Overall, MMFormalizer provides a scalable framework for unified multimodal autoformalization, bridging perception and formal reasoning. To the best of our knowledge, this is the first multimodal autoformalization method capable of handling classical mechanics (derived from the Hamiltonian), as well as relativity, quantum mechanics, and thermodynamics. More details are available on our project page: MMFormalizer.github.io&lt;/p&gt;</description>
<guid isPermaLink="false">https://arxiv.org/abs/2601.03017</guid>
<pubDate>Tue, 06 Jan 2026 13:42:51 +0000</pubDate>
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<title>CaricatureGS: Exaggerating 3D Gaussian Splatting Faces With Gaussian Curvature</title>
<link>https://arxiv.org/abs/2601.03319</link>
<description>&lt;p&gt;&lt;img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2601.03319.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /&gt;&lt;/p&gt;&lt;p&gt;&lt;b&gt;Authors:&lt;/b&gt; Eldad Matmon, Amit Bracha, Noam Rotstein, Ron Kimmel&lt;/p&gt;&lt;p&gt;&lt;b&gt;Upvotes:&lt;/b&gt; 53&lt;/p&gt;&lt;p&gt;&lt;b&gt;Summary:&lt;/b&gt; A photorealistic and controllable 3D caricaturization framework for faces is introduced. We start with an intrinsic Gaussian curvature-based surface exaggeration technique, which, when coupled with texture, tends to produce over-smoothed renders. To address this, we resort to 3D Gaussian Splatting (3DGS), which has recently been shown to produce realistic free-viewpoint avatars. Given a multiview sequence, we extract a FLAME mesh, solve a curvature-weighted Poisson equation, and obtain its exaggerated form. However, directly deforming the Gaussians yields poor results, necessitating the synthesis of pseudo-ground-truth caricature images by warping each frame to its exaggerated 2D representation using local affine transformations. We then devise a training scheme that alternates real and synthesized supervision, enabling a single Gaussian collection to represent both natural and exaggerated avatars. This scheme improves fidelity, supports local edits, and allows continuous control over the intensity of the caricature. In order to achieve real-time deformations, an efficient interpolation between the original and exaggerated surfaces is introduced. We further analyze and show that it has a bounded deviation from closed-form solutions. In both quantitative and qualitative evaluations, our results outperform prior work, delivering photorealistic, geometry-controlled caricature avatars.&lt;/p&gt;</description>
<guid isPermaLink="false">https://arxiv.org/abs/2601.03319</guid>
<pubDate>Tue, 06 Jan 2026 13:56:28 +0000</pubDate>
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<title>UniCorn: Towards Self-Improving Unified Multimodal Models through Self-Generated Supervision</title>
<link>https://arxiv.org/abs/2601.03193</link>
<description>&lt;p&gt;&lt;img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2601.03193.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /&gt;&lt;/p&gt;&lt;p&gt;&lt;b&gt;Authors:&lt;/b&gt; Ruiyan Han, Zhen Fang, XinYu Sun, Yuchen Ma, Ziheng Wang, Yu Zeng, Zehui Chen, Lin Chen, Wenxuan Huang, Wei-Jie Xu, Yi Cao, Feng Zhao&lt;/p&gt;&lt;p&gt;&lt;b&gt;Upvotes:&lt;/b&gt; 46&lt;/p&gt;&lt;p&gt;&lt;b&gt;Summary:&lt;/b&gt; While Unified Multimodal Models (UMMs) have achieved remarkable success in cross-modal comprehension, a significant gap persists in their ability to leverage such internal knowledge for high-quality generation. We formalize this discrepancy as Conduction Aphasia, a phenomenon where models accurately interpret multimodal inputs but struggle to translate that understanding into faithful and controllable synthesis. To address this, we propose UniCorn, a simple yet elegant self-improvement framework that eliminates the need for external data or teacher supervision. By partitioning a single UMM into three collaborative roles: Proposer, Solver, and Judge, UniCorn generates high-quality interactions via self-play and employs cognitive pattern reconstruction to distill latent understanding into explicit generative signals. To validate the restoration of multimodal coherence, we introduce UniCycle, a cycle-consistency benchmark based on a Text to Image to Text reconstruction loop. Extensive experiments demonstrate that UniCorn achieves comprehensive and substantial improvements over the base model across six general image generation benchmarks. Notably, it achieves SOTA performance on TIIF(73.8), DPG(86.8), CompBench(88.5), and UniCycle while further delivering substantial gains of +5.0 on WISE and +6.5 on OneIG. These results highlight that our method significantly enhances T2I generation while maintaining robust comprehension, demonstrating the scalability of fully self-supervised refinement for unified multimodal intelligence.&lt;/p&gt;</description>
<guid isPermaLink="false">https://arxiv.org/abs/2601.03193</guid>
<pubDate>Tue, 06 Jan 2026 17:15:50 +0000</pubDate>
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<title>LTX-2: Efficient Joint Audio-Visual Foundation Model</title>
<link>https://arxiv.org/abs/2601.03233</link>
<description>&lt;p&gt;&lt;img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2601.03233.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /&gt;&lt;/p&gt;&lt;p&gt;&lt;b&gt;Authors:&lt;/b&gt; Yoav HaCohen, Benny Brazowski, Nisan Chiprut, Yaki Bitterman, Andrew Kvochko, Avishai Berkowitz, Daniel Shalem, Daphna Lifschitz, Dudu Moshe, Eitan Porat, Eitan Richardson, Guy Shiran, Itay Chachy, Jonathan Chetboun, Michael Finkelson, Michael Kupchick, Nir Zabari, Nitzan Guetta, Noa Kotler, Ofir Bibi, Ori Gordon, Poriya Panet, Roi Benita, Shahar Armon, Victor Kulikov, Yaron Inger, Yonatan Shiftan, Zeev Melumian, Zeev Farbman&lt;/p&gt;&lt;p&gt;&lt;b&gt;Upvotes:&lt;/b&gt; 141&lt;/p&gt;&lt;p&gt;&lt;b&gt;Summary:&lt;/b&gt; Recent text-to-video diffusion models can generate compelling video sequences, yet they remain silent -- missing the semantic, emotional, and atmospheric cues that audio provides. We introduce LTX-2, an open-source foundational model capable of generating high-quality, temporally synchronized audiovisual content in a unified manner. LTX-2 consists of an asymmetric dual-stream transformer with a 14B-parameter video stream and a 5B-parameter audio stream, coupled through bidirectional audio-video cross-attention layers with temporal positional embeddings and cross-modality AdaLN for shared timestep conditioning. This architecture enables efficient training and inference of a unified audiovisual model while allocating more capacity for video generation than audio generation. We employ a multilingual text encoder for broader prompt understanding and introduce a modality-aware classifier-free guidance (modality-CFG) mechanism for improved audiovisual alignment and controllability. Beyond generating speech, LTX-2 produces rich, coherent audio tracks that follow the characters, environment, style, and emotion of each scene -- complete with natural background and foley elements. In our evaluations, the model achieves state-of-the-art audiovisual quality and prompt adherence among open-source systems, while delivering results comparable to proprietary models at a fraction of their computational cost and inference time. All model weights and code are publicly released.&lt;/p&gt;</description>
<guid isPermaLink="false">https://arxiv.org/abs/2601.03233</guid>
<pubDate>Tue, 06 Jan 2026 18:24:41 +0000</pubDate>
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<title>InfiniDepth: Arbitrary-Resolution and Fine-Grained Depth Estimation with Neural Implicit Fields</title>
<link>https://arxiv.org/abs/2601.03252</link>
<description>&lt;p&gt;&lt;img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2601.03252.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /&gt;&lt;/p&gt;&lt;p&gt;&lt;b&gt;Authors:&lt;/b&gt; Hao Yu, Haotong Lin, Jiawei Wang, Jiaxin Li, Yida Wang, Xueyang Zhang, Yue Wang, Xiaowei Zhou, Ruizhen Hu, Sida Peng&lt;/p&gt;&lt;p&gt;&lt;b&gt;Upvotes:&lt;/b&gt; 101&lt;/p&gt;&lt;p&gt;&lt;b&gt;Summary:&lt;/b&gt; Existing depth estimation methods are fundamentally limited to predicting depth on discrete image grids. Such representations restrict their scalability to arbitrary output resolutions and hinder the geometric detail recovery. This paper introduces InfiniDepth, which represents depth as neural implicit fields. Through a simple yet effective local implicit decoder, we can query depth at continuous 2D coordinates, enabling arbitrary-resolution and fine-grained depth estimation. To better assess our method's capabilities, we curate a high-quality 4K synthetic benchmark from five different games, spanning diverse scenes with rich geometric and appearance details. Extensive experiments demonstrate that InfiniDepth achieves state-of-the-art performance on both synthetic and real-world benchmarks across relative and metric depth estimation tasks, particularly excelling in fine-detail regions. It also benefits the task of novel view synthesis under large viewpoint shifts, producing high-quality results with fewer holes and artifacts.&lt;/p&gt;</description>
<guid isPermaLink="false">https://arxiv.org/abs/2601.03252</guid>
<pubDate>Tue, 06 Jan 2026 18:57:06 +0000</pubDate>
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<title>Evolving Programmatic Skill Networks</title>
<link>https://arxiv.org/abs/2601.03509</link>
<description>&lt;p&gt;&lt;img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2601.03509.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /&gt;&lt;/p&gt;&lt;p&gt;&lt;b&gt;Authors:&lt;/b&gt; Haochen Shi, Xingdi Yuan, Bang Liu&lt;/p&gt;&lt;p&gt;&lt;b&gt;Upvotes:&lt;/b&gt; 82&lt;/p&gt;&lt;p&gt;&lt;b&gt;Summary:&lt;/b&gt; We study continual skill acquisition in open-ended embodied environments where an agent must construct, refine, and reuse an expanding library of executable skills. We introduce the Programmatic Skill Network (PSN), a framework in which skills are executable symbolic programs forming a compositional network that evolves through experience. PSN defines three core mechanisms instantiated via large language models: (1)REFLECT for structured fault localization over skill compositions, (2) progressive optimization with maturity-aware update gating that stabilizes reliable skills while maintaining plasticity for uncertain ones, and (3) canonical structural refactoring under rollback validation that maintains network compactness. We further show that PSN's learning dynamics exhibit structural parallels to neural network training. Experiments on MineDojo and Crafter demonstrate robust skill reuse, rapid adaptation, and strong generalization across open-ended task distributions.\footnote{We plan to open-source the code.&lt;/p&gt;</description>
<guid isPermaLink="false">https://arxiv.org/abs/2601.03509</guid>
<pubDate>Wed, 07 Jan 2026 01:43:25 +0000</pubDate>
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<title>Atlas: Orchestrating Heterogeneous Models and Tools for Multi-Domain Complex Reasoning</title>
<link>https://arxiv.org/abs/2601.03872</link>
<description>&lt;p&gt;&lt;img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2601.03872.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /&gt;&lt;/p&gt;&lt;p&gt;&lt;b&gt;Authors:&lt;/b&gt; Jinyang Wu, Guocheng Zhai, Ruihan Jin, Jiahao Yuan, Yuhao Shen, Shuai Zhang, Zhengqi Wen, Jianhua Tao&lt;/p&gt;&lt;p&gt;&lt;b&gt;Upvotes:&lt;/b&gt; 42&lt;/p&gt;&lt;p&gt;&lt;b&gt;Summary:&lt;/b&gt; The integration of large language models (LLMs) with external tools has significantly expanded the capabilities of AI agents. However, as the diversity of both LLMs and tools increases, selecting the optimal model-tool combination becomes a high-dimensional optimization challenge. Existing approaches often rely on a single model or fixed tool-calling logic, failing to exploit the performance variations across heterogeneous model-tool pairs. In this paper, we present ATLAS (Adaptive Tool-LLM Alignment and Synergistic Invocation), a dual-path framework for dynamic tool usage in cross-domain complex reasoning. ATLAS operates via a dual-path approach: (1) training-free cluster-based routing that exploits empirical priors for domain-specific alignment, and (2) RL-based multi-step routing that explores autonomous trajectories for out-of-distribution generalization. Extensive experiments across 15 benchmarks demonstrate that our method outperforms closed-source models like GPT-4o, surpassing existing routing methods on both in-distribution (+10.1%) and out-of-distribution (+13.1%) tasks. Furthermore, our framework shows significant gains in visual reasoning by orchestrating specialized multi-modal tools.&lt;/p&gt;</description>
<guid isPermaLink="false">https://arxiv.org/abs/2601.03872</guid>
<pubDate>Wed, 07 Jan 2026 12:38:33 +0000</pubDate>
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<title>Qwen3-VL-Embedding and Qwen3-VL-Reranker: A Unified Framework for State-of-the-Art Multimodal Retrieval and Ranking</title>
<link>https://arxiv.org/abs/2601.04720</link>
<description>&lt;p&gt;&lt;img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2601.04720.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /&gt;&lt;/p&gt;&lt;p&gt;&lt;b&gt;Authors:&lt;/b&gt; Mingxin Li, Yanzhao Zhang, Dingkun Long, Keqin Chen, Sibo Song, Shuai Bai, Zhibo Yang, Pengjun Xie, An Yang, Dayiheng Liu, Jingren Zhou, Junyang Lin&lt;/p&gt;&lt;p&gt;&lt;b&gt;Upvotes:&lt;/b&gt; 52&lt;/p&gt;&lt;p&gt;&lt;b&gt;Summary:&lt;/b&gt; In this report, we introduce the Qwen3-VL-Embedding and Qwen3-VL-Reranker model series, the latest extensions of the Qwen family built on the Qwen3-VL foundation model. Together, they provide an end-to-end pipeline for high-precision multimodal search by mapping diverse modalities, including text, images, document images, and video, into a unified representation space. The Qwen3-VL-Embedding model employs a multi-stage training paradigm, progressing from large-scale contrastive pre-training to reranking model distillation, to generate semantically rich high-dimensional vectors. It supports Matryoshka Representation Learning, enabling flexible embedding dimensions, and handles inputs up to 32k tokens. Complementing this, Qwen3-VL-Reranker performs fine-grained relevance estimation for query-document pairs using a cross-encoder architecture with cross-attention mechanisms. Both model series inherit the multilingual capabilities of Qwen3-VL, supporting more than 30 languages, and are released in 2B and 8B parameter sizes to accommodate diverse deployment requirements. Empirical evaluations demonstrate that the Qwen3-VL-Embedding series achieves state-of-the-art results across diverse multimodal embedding evaluation benchmarks. Specifically, Qwen3-VL-Embedding-8B attains an overall score of 77.8 on MMEB-V2, ranking first among all models (as of January 8, 2025). This report presents the architecture, training methodology, and practical capabilities of the series, demonstrating their effectiveness on various multimodal retrieval tasks, including image-text retrieval, visual question answering, and video-text matching.&lt;/p&gt;</description>
<guid isPermaLink="false">https://arxiv.org/abs/2601.04720</guid>
<pubDate>Thu, 08 Jan 2026 08:36:06 +0000</pubDate>
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<title>KnowMe-Bench: Benchmarking Person Understanding for Lifelong Digital Companions</title>
<link>https://arxiv.org/abs/2601.04745</link>
<description>&lt;p&gt;&lt;img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2601.04745.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /&gt;&lt;/p&gt;&lt;p&gt;&lt;b&gt;Authors:&lt;/b&gt; Tingyu Wu, Zhisheng Chen, Ziyan Weng, Shuhe Wang, Chenglong Li, Shuo Zhang, Sen Hu, Silin Wu, Qizhen Lan, Huacan Wang, Ronghao Chen&lt;/p&gt;&lt;p&gt;&lt;b&gt;Upvotes:&lt;/b&gt; 57&lt;/p&gt;&lt;p&gt;&lt;b&gt;Summary:&lt;/b&gt; Existing long-horizon memory benchmarks mostly use multi-turn dialogues or synthetic user histories, which makes retrieval performance an imperfect proxy for person understanding. We present \BenchName, a publicly releasable benchmark built from long-form autobiographical narratives, where actions, context, and inner thoughts provide dense evidence for inferring stable motivations and decision principles. \BenchName~reconstructs each narrative into a flashback-aware, time-anchored stream and evaluates models with evidence-linked questions spanning factual recall, subjective state attribution, and principle-level reasoning. Across diverse narrative sources, retrieval-augmented systems mainly improve factual accuracy, while errors persist on temporally grounded explanations and higher-level inferences, highlighting the need for memory mechanisms beyond retrieval. Our data is in KnowMeBench{https://github.com/QuantaAlpha/KnowMeBench}.&lt;/p&gt;</description>
<guid isPermaLink="false">https://arxiv.org/abs/2601.04745</guid>
<pubDate>Thu, 08 Jan 2026 09:11:33 +0000</pubDate>
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<title>Learnable Multipliers: Freeing the Scale of Language Model Matrix Layers</title>
<link>https://arxiv.org/abs/2601.04890</link>
<description>&lt;p&gt;&lt;img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2601.04890.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /&gt;&lt;/p&gt;&lt;p&gt;&lt;b&gt;Authors:&lt;/b&gt; Maksim Velikanov, Ilyas Chahed, Jingwei Zuo, Dhia Eddine Rhaiem, Younes Belkada, Hakim Hacid&lt;/p&gt;&lt;p&gt;&lt;b&gt;Upvotes:&lt;/b&gt; 41&lt;/p&gt;&lt;p&gt;&lt;b&gt;Summary:&lt;/b&gt; Applying weight decay (WD) to matrix layers is standard practice in large-language-model pretraining. Prior work suggests that stochastic gradient noise induces a Brownian-like expansion of the weight matrices W, whose growth is counteracted by WD, leading to a WD-noise equilibrium with a certain weight norm ||W||. In this work, we view the equilibrium norm as a harmful artifact of the training procedure, and address it by introducing learnable multipliers to learn the optimal scale. First, we attach a learnable scalar multiplier to W and confirm that the WD-noise equilibrium norm is suboptimal: the learned scale adapts to data and improves performance. We then argue that individual row and column norms are similarly constrained, and free their scale by introducing learnable per-row and per-column multipliers. Our method can be viewed as a learnable, more expressive generalization of muP multipliers. It outperforms a well-tuned muP baseline, reduces the computational overhead of multiplier tuning, and surfaces practical questions such as forward-pass symmetries and the width-scaling of the learned multipliers. Finally, we validate learnable multipliers with both Adam and Muon optimizers, where it shows improvement in downstream evaluations matching the improvement of the switching from Adam to Muon.&lt;/p&gt;</description>
<guid isPermaLink="false">https://arxiv.org/abs/2601.04890</guid>
<pubDate>Thu, 08 Jan 2026 12:41:49 +0000</pubDate>
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<title>Token-Level LLM Collaboration via FusionRoute</title>
<link>https://arxiv.org/abs/2601.05106</link>
<description>&lt;p&gt;&lt;img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2601.05106.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /&gt;&lt;/p&gt;&lt;p&gt;&lt;b&gt;Authors:&lt;/b&gt; Nuoya Xiong, Yuhang Zhou, Hanqing Zeng, Zhaorun Chen, Furong Huang, Shuchao Bi, Lizhu Zhang, Zhuokai Zhao&lt;/p&gt;&lt;p&gt;&lt;b&gt;Upvotes:&lt;/b&gt; 39&lt;/p&gt;&lt;p&gt;&lt;b&gt;Summary:&lt;/b&gt; Large language models (LLMs) exhibit strengths across diverse domains. However, achieving strong performance across these domains with a single general-purpose model typically requires scaling to sizes that are prohibitively expensive to train and deploy. On the other hand, while smaller domain-specialized models are much more efficient, they struggle to generalize beyond their training distributions. To address this dilemma, we propose FusionRoute, a robust and effective token-level multi-LLM collaboration framework in which a lightweight router simultaneously (i) selects the most suitable expert at each decoding step and (ii) contributes a complementary logit that refines or corrects the selected expert's next-token distribution via logit addition. Unlike existing token-level collaboration methods that rely solely on fixed expert outputs, we provide a theoretical analysis showing that pure expert-only routing is fundamentally limited: unless strong global coverage assumptions hold, it cannot in general realize the optimal decoding policy. By augmenting expert selection with a trainable complementary generator, FusionRoute expands the effective policy class and enables recovery of optimal value functions under mild conditions. Empirically, across both Llama-3 and Gemma-2 families and diverse benchmarks spanning mathematical reasoning, code generation, and instruction following, FusionRoute outperforms both sequence- and token-level collaboration, model merging, and direct fine-tuning, while remaining competitive with domain experts on their respective tasks.&lt;/p&gt;</description>
<guid isPermaLink="false">https://arxiv.org/abs/2601.05106</guid>
<pubDate>Thu, 08 Jan 2026 16:53:16 +0000</pubDate>
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<title>GDPO: Group reward-Decoupled Normalization Policy Optimization for Multi-reward RL Optimization</title>
<link>https://arxiv.org/abs/2601.05242</link>
<description>&lt;p&gt;&lt;img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2601.05242.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /&gt;&lt;/p&gt;&lt;p&gt;&lt;b&gt;Authors:&lt;/b&gt; Shih-Yang Liu, Xin Dong, Ximing Lu, Shizhe Diao, Peter Belcak, Mingjie Liu, Min-Hung Chen, Hongxu Yin, Yu-Chiang Frank Wang, Kwang-Ting Cheng, Yejin Choi, Jan Kautz, Pavlo Molchanov&lt;/p&gt;&lt;p&gt;&lt;b&gt;Upvotes:&lt;/b&gt; 210&lt;/p&gt;&lt;p&gt;&lt;b&gt;Summary:&lt;/b&gt; As language models become increasingly capable, users expect them to provide not only accurate responses but also behaviors aligned with diverse human preferences across a variety of scenarios. To achieve this, Reinforcement learning (RL) pipelines have begun incorporating multiple rewards, each capturing a distinct preference, to guide models toward these desired behaviors. However, recent work has defaulted to apply Group Relative Policy Optimization (GRPO) under multi-reward setting without examining its suitability. In this paper, we demonstrate that directly applying GRPO to normalize distinct rollout reward combinations causes them to collapse into identical advantage values, reducing the resolution of the training signal and resulting in suboptimal convergence and, in some cases, early training failure. We then introduce Group reward-Decoupled Normalization Policy Optimization (GDPO), a new policy optimization method to resolve these issues by decoupling the normalization of individual rewards, more faithfully preserving their relative differences and enabling more accurate multi-reward optimization, along with substantially improved training stability. We compare GDPO with GRPO across three tasks: tool calling, math reasoning, and coding reasoning, evaluating both correctness metrics (accuracy, bug ratio) and constraint adherence metrics (format, length). Across all settings, GDPO consistently outperforms GRPO, demonstrating its effectiveness and generalizability for multi-reward reinforcement learning optimization.&lt;/p&gt;</description>
<guid isPermaLink="false">https://arxiv.org/abs/2601.05242</guid>
<pubDate>Thu, 08 Jan 2026 18:59:24 +0000</pubDate>
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<title>RL-AWB: Deep Reinforcement Learning for Auto White Balance Correction in Low-Light Night-time Scenes</title>
<link>https://arxiv.org/abs/2601.05249</link>
<description>&lt;p&gt;&lt;img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2601.05249.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /&gt;&lt;/p&gt;&lt;p&gt;&lt;b&gt;Authors:&lt;/b&gt; Yuan-Kang Lee, Kuan-Lin Chen, Chia-Che Chang, Yu-Lun Liu&lt;/p&gt;&lt;p&gt;&lt;b&gt;Upvotes:&lt;/b&gt; 46&lt;/p&gt;&lt;p&gt;&lt;b&gt;Summary:&lt;/b&gt; Nighttime color constancy remains a challenging problem in computational photography due to low-light noise and complex illumination conditions. We present RL-AWB, a novel framework combining statistical methods with deep reinforcement learning for nighttime white balance. Our method begins with a statistical algorithm tailored for nighttime scenes, integrating salient gray pixel detection with novel illumination estimation. Building on this foundation, we develop the first deep reinforcement learning approach for color constancy that leverages the statistical algorithm as its core, mimicking professional AWB tuning experts by dynamically optimizing parameters for each image. To facilitate cross-sensor evaluation, we introduce the first multi-sensor nighttime dataset. Experiment results demonstrate that our method achieves superior generalization capability across low-light and well-illuminated images. Project page: https://ntuneillee.github.io/research/rl-awb/&lt;/p&gt;</description>
<guid isPermaLink="false">https://arxiv.org/abs/2601.05249</guid>
<pubDate>Thu, 08 Jan 2026 18:59:55 +0000</pubDate>
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<title>Thinking with Map: Reinforced Parallel Map-Augmented Agent for Geolocalization</title>
<link>https://arxiv.org/abs/2601.05432</link>
<description>&lt;p&gt;&lt;img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2601.05432.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /&gt;&lt;/p&gt;&lt;p&gt;&lt;b&gt;Authors:&lt;/b&gt; Yuxiang Ji, Yong Wang, Ziyu Ma, Yiming Hu, Hailang Huang, Xuecai Hu, Guanhua Chen, Liaoni Wu, Xiangxiang Chu&lt;/p&gt;&lt;p&gt;&lt;b&gt;Upvotes:&lt;/b&gt; 165&lt;/p&gt;&lt;p&gt;&lt;b&gt;Summary:&lt;/b&gt; The image geolocalization task aims to predict the location where an image was taken anywhere on Earth using visual clues. Existing large vision-language model (LVLM) approaches leverage world knowledge, chain-of-thought reasoning, and agentic capabilities, but overlook a common strategy used by humans -- using maps. In this work, we first equip the model Thinking with Map ability and formulate it as an agent-in-the-map loop. We develop a two-stage optimization scheme for it, including agentic reinforcement learning (RL) followed by parallel test-time scaling (TTS). The RL strengthens the agentic capability of model to improve sampling efficiency, and the parallel TTS enables the model to explore multiple candidate paths before making the final prediction, which is crucial for geolocalization. To evaluate our method on up-to-date and in-the-wild images, we further present MAPBench, a comprehensive geolocalization training and evaluation benchmark composed entirely of real-world images. Experimental results show that our method outperforms existing open- and closed-source models on most metrics, specifically improving Acc@500m from 8.0\% to 22.1\% compared to Gemini-3-Pro with Google Search/Map grounded mode.&lt;/p&gt;</description>
<guid isPermaLink="false">https://arxiv.org/abs/2601.05432</guid>
<pubDate>Thu, 08 Jan 2026 23:47:30 +0000</pubDate>
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<title>PaCoRe: Learning to Scale Test-Time Compute with Parallel Coordinated Reasoning</title>
<link>https://arxiv.org/abs/2601.05593</link>
<description>&lt;p&gt;&lt;img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2601.05593.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /&gt;&lt;/p&gt;&lt;p&gt;&lt;b&gt;Authors:&lt;/b&gt; Jingcheng Hu, Yinmin Zhang, Shijie Shang, Xiaobo Yang, Yue Peng, Zhewei Huang, Hebin Zhou, Xin Wu, Jie Cheng, Fanqi Wan, Xiangwen Kong, Chengyuan Yao, Kaiwen Yan, Ailin Huang, Hongyu Zhou, Qi Han, Zheng Ge, Daxin Jiang, Xiangyu Zhang, Heung-Yeung Shum&lt;/p&gt;&lt;p&gt;&lt;b&gt;Upvotes:&lt;/b&gt; 80&lt;/p&gt;&lt;p&gt;&lt;b&gt;Summary:&lt;/b&gt; We introduce Parallel Coordinated Reasoning (PaCoRe), a training-and-inference framework designed to overcome a central limitation of contemporary language models: their inability to scale test-time compute (TTC) far beyond sequential reasoning under a fixed context window. PaCoRe departs from the traditional sequential paradigm by driving TTC through massive parallel exploration coordinated via a message-passing architecture in multiple rounds. Each round launches many parallel reasoning trajectories, compacts their findings into context-bounded messages, and synthesizes these messages to guide the next round and ultimately produce the final answer. Trained end-to-end with large-scale, outcome-based reinforcement learning, the model masters the synthesis abilities required by PaCoRe and scales to multi-million-token effective TTC without exceeding context limits. The approach yields strong improvements across diverse domains, and notably pushes reasoning beyond frontier systems in mathematics: an 8B model reaches 94.5% on HMMT 2025, surpassing GPT-5's 93.2% by scaling effective TTC to roughly two million tokens. We open-source model checkpoints, training data, and the full inference pipeline to accelerate follow-up work.&lt;/p&gt;</description>
<guid isPermaLink="false">https://arxiv.org/abs/2601.05593</guid>
<pubDate>Fri, 09 Jan 2026 07:24:43 +0000</pubDate>
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<title>The Molecular Structure of Thought: Mapping the Topology of Long Chain-of-Thought Reasoning</title>
<link>https://arxiv.org/abs/2601.06002</link>
<description>&lt;p&gt;&lt;img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2601.06002.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /&gt;&lt;/p&gt;&lt;p&gt;&lt;b&gt;Authors:&lt;/b&gt; Qiguang Chen, Yantao Du, Ziniu Li, Jinhao Liu, Songyao Duan, Jiarui Guo, Minghao Liu, Jiaheng Liu, Tong Yang, Ge Zhang, Libo Qin, Wanxiang Che, Wenhao Huang&lt;/p&gt;&lt;p&gt;&lt;b&gt;Upvotes:&lt;/b&gt; 51&lt;/p&gt;&lt;p&gt;&lt;b&gt;Summary:&lt;/b&gt; Large language models (LLMs) often fail to learn effective long chain-of-thought (Long CoT) reasoning from human or non-Long-CoT LLMs imitation. To understand this, we propose that effective and learnable Long CoT trajectories feature stable molecular-like structures in unified view, which are formed by three interaction types: Deep-Reasoning (covalent-like), Self-Reflection (hydrogen-bond-like), and Self-Exploration (van der Waals-like). Analysis of distilled trajectories reveals these structures emerge from Long CoT fine-tuning, not keyword imitation. We introduce Effective Semantic Isomers and show that only bonds promoting fast entropy convergence support stable Long CoT learning, while structural competition impairs training. Drawing on these findings, we present Mole-Syn, a distribution-transfer-graph method that guides synthesis of effective Long CoT structures, boosting performance and RL stability across benchmarks.&lt;/p&gt;</description>
<guid isPermaLink="false">https://arxiv.org/abs/2601.06002</guid>
<pubDate>Fri, 09 Jan 2026 18:39:01 +0000</pubDate>
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<title>Chaining the Evidence: Robust Reinforcement Learning for Deep Search Agents with Citation-Aware Rubric Rewards</title>
<link>https://arxiv.org/abs/2601.06021</link>
<description>&lt;p&gt;&lt;img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2601.06021.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /&gt;&lt;/p&gt;&lt;p&gt;&lt;b&gt;Authors:&lt;/b&gt; Jiajie Zhang, Xin Lv, Ling Feng, Lei Hou, Juanzi Li&lt;/p&gt;&lt;p&gt;&lt;b&gt;Upvotes:&lt;/b&gt; 43&lt;/p&gt;&lt;p&gt;&lt;b&gt;Summary:&lt;/b&gt; Reinforcement learning (RL) has emerged as a critical technique for enhancing LLM-based deep search agents. However, existing approaches primarily rely on binary outcome rewards, which fail to capture the comprehensiveness and factuality of agents' reasoning process, and often lead to undesirable behaviors such as shortcut exploitation and hallucinations. To address these limitations, we propose Citation-aware Rubric Rewards (CaRR), a fine-grained reward framework for deep search agents that emphasizes reasoning comprehensiveness, factual grounding, and evidence connectivity. CaRR decomposes complex questions into verifiable single-hop rubrics and requires agents to satisfy these rubrics by explicitly identifying hidden entities, supporting them with correct citations, and constructing complete evidence chains that link to the predicted answer. We further introduce Citation-aware Group Relative Policy Optimization (C-GRPO), which combines CaRR and outcome rewards for training robust deep search agents. Experiments show that C-GRPO consistently outperforms standard outcome-based RL baselines across multiple deep search benchmarks. Our analysis also validates that C-GRPO effectively discourages shortcut exploitation, promotes comprehensive, evidence-grounded reasoning, and exhibits strong generalization to open-ended deep research tasks. Our code and data are available at https://github.com/THUDM/CaRR.&lt;/p&gt;</description>
<guid isPermaLink="false">https://arxiv.org/abs/2601.06021</guid>
<pubDate>Fri, 09 Jan 2026 18:57:53 +0000</pubDate>
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<title>ArenaRL: Scaling RL for Open-Ended Agents via Tournament-based Relative Ranking</title>
<link>https://arxiv.org/abs/2601.06487</link>
<description>&lt;p&gt;&lt;img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2601.06487.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /&gt;&lt;/p&gt;&lt;p&gt;&lt;b&gt;Authors:&lt;/b&gt; Qiang Zhang, Boli Chen, Fanrui Zhang, Ruixue Ding, Shihang Wang, Qiuchen Wang, Yinfeng Huang, Haonan Zhang, Rongxiang Zhu, Pengyong Wang, Ailin Ren, Xin Li, Pengjun Xie, Jiawei Liu, Ning Guo, Jingren Zhou, Zheng-Jun Zha&lt;/p&gt;&lt;p&gt;&lt;b&gt;Upvotes:&lt;/b&gt; 52&lt;/p&gt;&lt;p&gt;&lt;b&gt;Summary:&lt;/b&gt; Reinforcement learning has substantially improved the performance of LLM agents on tasks with verifiable outcomes, but it still struggles on open-ended agent tasks with vast solution spaces (e.g., complex travel planning). Due to the absence of objective ground-truth for these tasks, current RL algorithms largely rely on reward models that assign scalar scores to individual responses. We contend that such pointwise scoring suffers from an inherent discrimination collapse: the reward model struggles to distinguish subtle advantages among different trajectories, resulting in scores within a group being compressed into a narrow range. Consequently, the effective reward signal becomes dominated by noise from the reward model, leading to optimization stagnation. To address this, we propose ArenaRL, a reinforcement learning paradigm that shifts from pointwise scalar scoring to intra-group relative ranking. ArenaRL introduces a process-aware pairwise evaluation mechanism, employing multi-level rubrics to assign fine-grained relative scores to trajectories. Additionally, we construct an intra-group adversarial arena and devise a tournament-based ranking scheme to obtain stable advantage signals. Empirical results confirm that the built seeded single-elimination scheme achieves nearly equivalent advantage estimation accuracy to full pairwise comparisons with O(N^2) complexity, while operating with only O(N) complexity, striking an optimal balance between efficiency and precision. Furthermore, to address the lack of full-cycle benchmarks for open-ended agents, we build Open-Travel and Open-DeepResearch, two high-quality benchmarks featuring a comprehensive pipeline covering SFT, RL training, and multi-dimensional evaluation. Extensive experiments show that ArenaRL substantially outperforms standard RL baselines, enabling LLM agents to generate more robust solutions for complex real-world tasks.&lt;/p&gt;</description>
<guid isPermaLink="false">https://arxiv.org/abs/2601.06487</guid>
<pubDate>Sat, 10 Jan 2026 08:43:07 +0000</pubDate>
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<title>BabyVision: Visual Reasoning Beyond Language</title>
<link>https://arxiv.org/abs/2601.06521</link>
<description>&lt;p&gt;&lt;img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2601.06521.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /&gt;&lt;/p&gt;&lt;p&gt;&lt;b&gt;Authors:&lt;/b&gt; Liang Chen, Weichu Xie, Yiyan Liang, Hongfeng He, Hans Zhao, Zhibo Yang, Zhiqi Huang, Haoning Wu, Haoyu Lu, Y. charles, Yiping Bao, Yuantao Fan, Guopeng Li, Haiyang Shen, Xuanzhong Chen, Wendong Xu, Shuzheng Si, Zefan Cai, Wenhao Chai, Ziqi Huang, Fangfu Liu, Tianyu Liu, Baobao Chang, Xiaobo Hu, Kaiyuan Chen, Yixin Ren, Yang Liu, Yuan Gong, Kuan Li&lt;/p&gt;&lt;p&gt;&lt;b&gt;Upvotes:&lt;/b&gt; 193&lt;/p&gt;&lt;p&gt;&lt;b&gt;Summary:&lt;/b&gt; While humans develop core visual skills long before acquiring language, contemporary Multimodal LLMs (MLLMs) still rely heavily on linguistic priors to compensate for their fragile visual understanding. We uncovered a crucial fact: state-of-the-art MLLMs consistently fail on basic visual tasks that humans, even 3-year-olds, can solve effortlessly. To systematically investigate this gap, we introduce BabyVision, a benchmark designed to assess core visual abilities independent of linguistic knowledge for MLLMs. BabyVision spans a wide range of tasks, with 388 items divided into 22 subclasses across four key categories. Empirical results and human evaluation reveal that leading MLLMs perform significantly below human baselines. Gemini3-Pro-Preview scores 49.7, lagging behind 6-year-old humans and falling well behind the average adult score of 94.1. These results show despite excelling in knowledge-heavy evaluations, current MLLMs still lack fundamental visual primitives. Progress in BabyVision represents a step toward human-level visual perception and reasoning capabilities. We also explore solving visual reasoning with generation models by proposing BabyVision-Gen and automatic evaluation toolkit. Our code and benchmark data are released at https://github.com/UniPat-AI/BabyVision for reproduction.&lt;/p&gt;</description>
<guid isPermaLink="false">https://arxiv.org/abs/2601.06521</guid>
<pubDate>Sat, 10 Jan 2026 10:42:44 +0000</pubDate>
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<title>MemGovern: Enhancing Code Agents through Learning from Governed Human Experiences</title>
<link>https://arxiv.org/abs/2601.06789</link>
<description>&lt;p&gt;&lt;img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2601.06789.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /&gt;&lt;/p&gt;&lt;p&gt;&lt;b&gt;Authors:&lt;/b&gt; Qihao Wang, Ziming Cheng, Shuo Zhang, Fan Liu, Rui Xu, Heng Lian, Kunyi Wang, Xiaoming Yu, Jianghao Yin, Sen Hu, Yue Hu, Shaolei Zhang, Yanbing Liu, Ronghao Chen, Huacan Wang&lt;/p&gt;&lt;p&gt;&lt;b&gt;Upvotes:&lt;/b&gt; 78&lt;/p&gt;&lt;p&gt;&lt;b&gt;Summary:&lt;/b&gt; While autonomous software engineering (SWE) agents are reshaping programming paradigms, they currently suffer from a "closed-world" limitation: they attempt to fix bugs from scratch or solely using local context, ignoring the immense historical human experience available on platforms like GitHub. Accessing this open-world experience is hindered by the unstructured and fragmented nature of real-world issue-tracking data. In this paper, we introduce MemGovern, a framework designed to govern and transform raw GitHub data into actionable experiential memory for agents. MemGovern employs experience governance to convert human experience into agent-friendly experience cards and introduces an agentic experience search strategy that enables logic-driven retrieval of human expertise. By producing 135K governed experience cards, MemGovern achieves a significant performance boost, improving resolution rates on the SWE-bench Verified by 4.65%. As a plug-in approach, MemGovern provides a solution for agent-friendly memory infrastructure.&lt;/p&gt;</description>
<guid isPermaLink="false">https://arxiv.org/abs/2601.06789</guid>
<pubDate>Sun, 11 Jan 2026 06:41:26 +0000</pubDate>
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<title>Watching, Reasoning, and Searching: A Video Deep Research Benchmark on Open Web for Agentic Video Reasoning</title>
<link>https://arxiv.org/abs/2601.06943</link>
<description>&lt;p&gt;&lt;img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2601.06943.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /&gt;&lt;/p&gt;&lt;p&gt;&lt;b&gt;Authors:&lt;/b&gt; Chengwen Liu, Xiaomin Yu, Zhuoyue Chang, Zhe Huang, Shuo Zhang, Heng Lian, Kunyi Wang, Rui Xu, Sen Hu, Jianheng Hou, Hao Peng, Chengwei Qin, Xiaobin Hu, Hong Peng, Ronghao Chen, Huacan Wang&lt;/p&gt;&lt;p&gt;&lt;b&gt;Upvotes:&lt;/b&gt; 209&lt;/p&gt;&lt;p&gt;&lt;b&gt;Summary:&lt;/b&gt; In real-world video question answering scenarios, videos often provide only localized visual cues, while verifiable answers are distributed across the open web; models therefore need to jointly perform cross-frame clue extraction, iterative retrieval, and multi-hop reasoning-based verification. To bridge this gap, we construct the first video deep research benchmark, VideoDR. VideoDR centers on video-conditioned open-domain video question answering, requiring cross-frame visual anchor extraction, interactive web retrieval, and multi-hop reasoning over joint video-web evidence; through rigorous human annotation and quality control, we obtain high-quality video deep research samples spanning six semantic domains. We evaluate multiple closed-source and open-source multimodal large language models under both the Workflow and Agentic paradigms, and the results show that Agentic is not consistently superior to Workflow: its gains depend on a model's ability to maintain the initial video anchors over long retrieval chains. Further analysis indicates that goal drift and long-horizon consistency are the core bottlenecks. In sum, VideoDR provides a systematic benchmark for studying video agents in open-web settings and reveals the key challenges for next-generation video deep research agents.&lt;/p&gt;</description>
<guid isPermaLink="false">https://arxiv.org/abs/2601.06943</guid>
<pubDate>Sun, 11 Jan 2026 15:07:37 +0000</pubDate>
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<title>X-Coder: Advancing Competitive Programming with Fully Synthetic Tasks, Solutions, and Tests</title>
<link>https://arxiv.org/abs/2601.06953</link>
<description>&lt;p&gt;&lt;img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2601.06953.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /&gt;&lt;/p&gt;&lt;p&gt;&lt;b&gt;Authors:&lt;/b&gt; Jie Wu, Haoling Li, Xin Zhang, Jiani Guo, Jane Luo, Steven Liu, Yangyu Huang, Ruihang Chu, Scarlett Li, Yujiu Yang&lt;/p&gt;&lt;p&gt;&lt;b&gt;Upvotes:&lt;/b&gt; 44&lt;/p&gt;&lt;p&gt;&lt;b&gt;Summary:&lt;/b&gt; Competitive programming presents great challenges for Code LLMs due to its intensive reasoning demands and high logical complexity. However, current Code LLMs still rely heavily on real-world data, which limits their scalability. In this paper, we explore a fully synthetic approach: training Code LLMs with entirely generated tasks, solutions, and test cases, to empower code reasoning models without relying on real-world data. To support this, we leverage feature-based synthesis to propose a novel data synthesis pipeline called SynthSmith. SynthSmith shows strong potential in producing diverse and challenging tasks, along with verified solutions and tests, supporting both supervised fine-tuning and reinforcement learning. Based on the proposed synthetic SFT and RL datasets, we introduce the X-Coder model series, which achieves a notable pass rate of 62.9 avg@8 on LiveCodeBench v5 and 55.8 on v6, outperforming DeepCoder-14B-Preview and AReal-boba2-14B despite having only 7B parameters. In-depth analysis reveals that scaling laws hold on our synthetic dataset, and we explore which dimensions are more effective to scale. We further provide insights into code-centric reinforcement learning and highlight the key factors that shape performance through detailed ablations and analysis. Our findings demonstrate that scaling high-quality synthetic data and adopting staged training can greatly advance code reasoning, while mitigating reliance on real-world coding data.&lt;/p&gt;</description>
<guid isPermaLink="false">https://arxiv.org/abs/2601.06953</guid>
<pubDate>Sun, 11 Jan 2026 15:22:33 +0000</pubDate>
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<title>Solar Open Technical Report</title>
<link>https://arxiv.org/abs/2601.07022</link>
<description>&lt;p&gt;&lt;img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2601.07022.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /&gt;&lt;/p&gt;&lt;p&gt;&lt;b&gt;Authors:&lt;/b&gt; Sungrae Park, Sanghoon Kim, Jungho Cho, Gyoungjin Gim, Dawoon Jung, Mikyoung Cha, Eunhae Choo, Taekgyu Hong, Minbyul Jeong, SeHwan Joo, Minsoo Khang, Eunwon Kim, Minjeong Kim, Sujeong Kim, Yunsu Kim, Hyeonju Lee, Seunghyun Lee, Sukyung Lee, Siyoung Park, Gyungin Shin, Inseo Song, Wonho Song, Seonghoon Yang, Seungyoun Yi, Sanghoon Yoon, Jeonghyun Ko, Seyoung Song, Keunwoo Choi, Hwalsuk Lee, Sunghun Kim, Du-Seong Chang, Kyunghyun Cho, Junsuk Choe, Hwaran Lee, Jae-Gil Lee, KyungTae Lim, Alice Oh&lt;/p&gt;&lt;p&gt;&lt;b&gt;Upvotes:&lt;/b&gt; 64&lt;/p&gt;&lt;p&gt;&lt;b&gt;Summary:&lt;/b&gt; We introduce Solar Open, a 102B-parameter bilingual Mixture-of-Experts language model for underserved languages. Solar Open demonstrates a systematic methodology for building competitive LLMs by addressing three interconnected challenges. First, to train effectively despite data scarcity for underserved languages, we synthesize 4.5T tokens of high-quality, domain-specific, and RL-oriented data. Second, we coordinate this data through a progressive curriculum jointly optimizing composition, quality thresholds, and domain coverage across 20 trillion tokens. Third, to enable reasoning capabilities through scalable RL, we apply our proposed framework SnapPO for efficient optimization. Across benchmarks in English and Korean, Solar Open achieves competitive performance, demonstrating the effectiveness of this methodology for underserved language AI development.&lt;/p&gt;</description>
<guid isPermaLink="false">https://arxiv.org/abs/2601.07022</guid>
<pubDate>Sun, 11 Jan 2026 18:33:09 +0000</pubDate>
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<title>Controlled Self-Evolution for Algorithmic Code Optimization</title>
<link>https://arxiv.org/abs/2601.07348</link>
<description>&lt;p&gt;&lt;img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2601.07348.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /&gt;&lt;/p&gt;&lt;p&gt;&lt;b&gt;Authors:&lt;/b&gt; Tu Hu, Ronghao Chen, Shuo Zhang, Jianghao Yin, Mou Xiao Feng, Jingping Liu, Shaolei Zhang, Wenqi Jiang, Yuqi Fang, Sen Hu, Yi Xu, Huacan Wang&lt;/p&gt;&lt;p&gt;&lt;b&gt;Upvotes:&lt;/b&gt; 113&lt;/p&gt;&lt;p&gt;&lt;b&gt;Summary:&lt;/b&gt; Self-evolution methods enhance code generation through iterative "generate-verify-refine" cycles, yet existing approaches suffer from low exploration efficiency, failing to discover solutions with superior complexity within limited budgets. This inefficiency stems from initialization bias trapping evolution in poor solution regions, uncontrolled stochastic operations lacking feedback guidance, and insufficient experience utilization across tasks. To address these bottlenecks, we propose Controlled Self-Evolution (CSE), which consists of three key components. Diversified Planning Initialization generates structurally distinct algorithmic strategies for broad solution space coverage. Genetic Evolution replaces stochastic operations with feedback-guided mechanisms, enabling targeted mutation and compositional crossover. Hierarchical Evolution Memory captures both successful and failed experiences at inter-task and intra-task levels. Experiments on EffiBench-X demonstrate that CSE consistently outperforms all baselines across various LLM backbones. Furthermore, CSE achieves higher efficiency from early generations and maintains continuous improvement throughout evolution. Our code is publicly available at https://github.com/QuantaAlpha/EvoControl.&lt;/p&gt;</description>
<guid isPermaLink="false">https://arxiv.org/abs/2601.07348</guid>
<pubDate>Mon, 12 Jan 2026 09:23:13 +0000</pubDate>
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<title>Beyond Static Tools: Test-Time Tool Evolution for Scientific Reasoning</title>
<link>https://arxiv.org/abs/2601.07641</link>
<description>&lt;p&gt;&lt;img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2601.07641.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /&gt;&lt;/p&gt;&lt;p&gt;&lt;b&gt;Authors:&lt;/b&gt; Jiaxuan Lu, Ziyu Kong, Yemin Wang, Rong Fu, Haiyuan Wan, Cheng Yang, Wenjie Lou, Haoran Sun, Lilong Wang, Yankai Jiang, Xiaosong Wang, Xiao Sun, Dongzhan Zhou&lt;/p&gt;&lt;p&gt;&lt;b&gt;Upvotes:&lt;/b&gt; 46&lt;/p&gt;&lt;p&gt;&lt;b&gt;Summary:&lt;/b&gt; The central challenge of AI for Science is not reasoning alone, but the ability to create computational methods in an open-ended scientific world. Existing LLM-based agents rely on static, pre-defined tool libraries, a paradigm that fundamentally fails in scientific domains where tools are sparse, heterogeneous, and intrinsically incomplete. In this paper, we propose Test-Time Tool Evolution (TTE), a new paradigm that enables agents to synthesize, verify, and evolve executable tools during inference. By transforming tools from fixed resources into problem-driven artifacts, TTE overcomes the rigidity and long-tail limitations of static tool libraries. To facilitate rigorous evaluation, we introduce SciEvo, a benchmark comprising 1,590 scientific reasoning tasks supported by 925 automatically evolved tools. Extensive experiments show that TTE achieves state-of-the-art performance in both accuracy and tool efficiency, while enabling effective cross-domain adaptation of computational tools. The code and benchmark have been released at https://github.com/lujiaxuan0520/Test-Time-Tool-Evol.&lt;/p&gt;</description>
<guid isPermaLink="false">https://arxiv.org/abs/2601.07641</guid>
<pubDate>Mon, 12 Jan 2026 15:22:51 +0000</pubDate>
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<title>User-Oriented Multi-Turn Dialogue Generation with Tool Use at scale</title>
<link>https://arxiv.org/abs/2601.08225</link>
<description>&lt;p&gt;&lt;img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2601.08225.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /&gt;&lt;/p&gt;&lt;p&gt;&lt;b&gt;Authors:&lt;/b&gt; Jungho Cho, Minbyul Jeong, Sungrae Park&lt;/p&gt;&lt;p&gt;&lt;b&gt;Upvotes:&lt;/b&gt; 51&lt;/p&gt;&lt;p&gt;&lt;b&gt;Summary:&lt;/b&gt; The recent paradigm shift toward large reasoning models (LRMs) as autonomous agents has intensified the demand for sophisticated, multi-turn tool-use capabilities. Yet, existing datasets and data-generation approaches are limited by static, predefined toolsets that cannot scale to the complexity of open-ended human-agent collaboration. To address this, we initially developed a framework for automated task-oriented multi-turn dialogue generation at scale, utilizing an LRM-based simulator to dynamically generate high-value, domain-specific tools to solve specified tasks. However, we observe that a purely task-oriented design often results in "solely task-solving" trajectories, where the agent completes the objective with minimal interaction, failing to generate the high turn-count conversations seen in realistic scenarios. To bridge this gap, we shift toward a user-oriented simulation paradigm. By decoupling task generation from a dedicated user simulator that mimics human behavioral rules - such as incremental request-making and turn-by-turn feedback - we facilitate more authentic, extended multi-turn dialogues that reflect the iterative nature of real-world problem solving. Our generation pipeline operates as a versatile, plug-and-play module capable of initiating generation from any state, ensuring high scalability in producing extended tool-use data. Furthermore, by facilitating multiple task completions within a single trajectory, it yields a high-density dataset that reflects the multifaceted demands of real-world human-agent interaction.&lt;/p&gt;</description>
<guid isPermaLink="false">https://arxiv.org/abs/2601.08225</guid>
<pubDate>Tue, 13 Jan 2026 05:14:09 +0000</pubDate>
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<title>RubricHub: A Comprehensive and Highly Discriminative Rubric Dataset via Automated Coarse-to-Fine Generation</title>
<link>https://arxiv.org/abs/2601.08430</link>
<description>&lt;p&gt;&lt;img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2601.08430.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /&gt;&lt;/p&gt;&lt;p&gt;&lt;b&gt;Authors:&lt;/b&gt; Sunzhu Li, Jiale Zhao, Miteto Wei, Huimin Ren, Yang Zhou, Jingwen Yang, Shunyu Liu, Kaike Zhang, Wei Chen&lt;/p&gt;&lt;p&gt;&lt;b&gt;Upvotes:&lt;/b&gt; 58&lt;/p&gt;&lt;p&gt;&lt;b&gt;Summary:&lt;/b&gt; Reinforcement Learning with Verifiable Rewards (RLVR) has driven substantial progress in reasoning-intensive domains like mathematics. However, optimizing open-ended generation remains challenging due to the lack of ground truth. While rubric-based evaluation offers a structured proxy for verification, existing methods suffer from scalability bottlenecks and coarse criteria, resulting in a supervision ceiling effect. To address this, we propose an automated Coarse-to-Fine Rubric Generation framework. By synergizing principle-guided synthesis, multi-model aggregation, and difficulty evolution, our approach produces comprehensive and highly discriminative criteria capable of capturing the subtle nuances. Based on this framework, we introduce RubricHub, a large-scale (sim110k) and multi-domain dataset. We validate its utility through a two-stage post-training pipeline comprising Rubric-based Rejection Sampling Fine-Tuning (RuFT) and Reinforcement Learning (RuRL). Experimental results demonstrate that RubricHub unlocks significant performance gains: our post-trained Qwen3-14B achieves state-of-the-art (SOTA) results on HealthBench (69.3), surpassing proprietary frontier models such as GPT-5. The code and data will be released soon.&lt;/p&gt;</description>
<guid isPermaLink="false">https://arxiv.org/abs/2601.08430</guid>
<pubDate>Tue, 13 Jan 2026 10:56:39 +0000</pubDate>
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<title>Your Group-Relative Advantage Is Biased</title>
<link>https://arxiv.org/abs/2601.08521</link>
<description>&lt;p&gt;&lt;img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2601.08521.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /&gt;&lt;/p&gt;&lt;p&gt;&lt;b&gt;Authors:&lt;/b&gt; Fengkai Yang, Zherui Chen, Xiaohan Wang, Xiaodong Lu, Jiajun Chai, Guojun Yin, Wei Lin, Shuai Ma, Fuzhen Zhuang, Deqing Wang, Yaodong Yang, Jianxin Li, Yikun Ban&lt;/p&gt;&lt;p&gt;&lt;b&gt;Upvotes:&lt;/b&gt; 146&lt;/p&gt;&lt;p&gt;&lt;b&gt;Summary:&lt;/b&gt; Reinforcement Learning from Verifier Rewards (RLVR) has emerged as a widely used approach for post-training large language models on reasoning tasks, with group-based methods such as GRPO and its variants gaining broad adoption. These methods rely on group-relative advantage estimation to avoid learned critics, yet its theoretical properties remain poorly understood. In this work, we uncover a fundamental issue of group-based RL: the group-relative advantage estimator is inherently biased relative to the true (expected) advantage. We provide the first theoretical analysis showing that it systematically underestimates advantages for hard prompts and overestimates them for easy prompts, leading to imbalanced exploration and exploitation. To address this issue, we propose History-Aware Adaptive Difficulty Weighting (HA-DW), an adaptive reweighting scheme that adjusts advantage estimates based on an evolving difficulty anchor and training dynamics. Both theoretical analysis and experiments on five mathematical reasoning benchmarks demonstrate that HA-DW consistently improves performance when integrated into GRPO and its variants. Our results suggest that correcting biased advantage estimation is critical for robust and efficient RLVR training.&lt;/p&gt;</description>
<guid isPermaLink="false">https://arxiv.org/abs/2601.08521</guid>
<pubDate>Tue, 13 Jan 2026 13:03:15 +0000</pubDate>
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<title>Ministral 3</title>
<link>https://arxiv.org/abs/2601.08584</link>
<description>&lt;p&gt;&lt;img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2601.08584.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /&gt;&lt;/p&gt;&lt;p&gt;&lt;b&gt;Authors:&lt;/b&gt; Alexander H. Liu, Kartik Khandelwal, Sandeep Subramanian, Victor Jouault, Abhinav Rastogi, Adrien Sadé, Alan Jeffares, Albert Jiang, Alexandre Cahill, Alexandre Gavaudan, Alexandre Sablayrolles, Amélie Héliou, Amos You, Andy Ehrenberg, Andy Lo, Anton Eliseev, Antonia Calvi, Avinash Sooriyarachchi, Baptiste Bout, Baptiste Rozière, Baudouin De Monicault, Clémence Lanfranchi, Corentin Barreau, Cyprien Courtot, Daniele Grattarola, Darius Dabert, Diego de las Casas, Elliot Chane-Sane, Faruk Ahmed, Gabrielle Berrada, Gaëtan Ecrepont, Gauthier Guinet, Georgii Novikov, Guillaume Kunsch, Guillaume Lample, Guillaume Martin, Gunshi Gupta, Jan Ludziejewski, Jason Rute, Joachim Studnia, Jonas Amar, Joséphine Delas, Josselin Somerville Roberts, Karmesh Yadav, Khyathi Chandu, Kush Jain, Laurence Aitchison, Laurent Fainsin, Léonard Blier, Lingxiao Zhao, Louis Martin, Lucile Saulnier, Luyu Gao, Maarten Buyl, Margaret Jennings, Marie Pellat, Mark Prins, Mathieu Poirée, Mathilde Guillaumin, Matthieu Dinot, Matthieu Futeral, Maxime Darrin, Maximilian Augustin, Mia Chiquier, Michel Schimpf, Nathan Grinsztajn, Neha Gupta, Nikhil Raghuraman, Olivier Bousquet, Olivier Duchenne, Patricia Wang, Patrick von Platen, Paul Jacob, Paul Wambergue, Paula Kurylowicz, Pavankumar Reddy Muddireddy, Philomène Chagniot, Pierre Stock, Pravesh Agrawal, Quentin Torroba, Romain Sauvestre, Roman Soletskyi, Rupert Menneer, Sagar Vaze, Samuel Barry, Sanchit Gandhi, Siddhant Waghjale, Siddharth Gandhi, Soham Ghosh, Srijan Mishra, Sumukh Aithal, Szymon Antoniak, Teven Le Scao, Théo Cachet, Theo Simon Sorg, Thibaut Lavril, Thiziri Nait Saada, Thomas Chabal, Thomas Foubert, Thomas Robert, Thomas Wang, Tim Lawson, Tom Bewley, Tom Bewley, Tom Edwards, Umar Jamil, Umberto Tomasini, Valeriia Nemychnikova, Van Phung, Vincent Maladière, Virgile Richard, Wassim Bouaziz, Wen-Ding Li, William Marshall, Xinghui Li, Xinyu Yang, Yassine El Ouahidi, Yihan Wang, Yunhao Tang, Zaccharie Ramzi&lt;/p&gt;&lt;p&gt;&lt;b&gt;Upvotes:&lt;/b&gt; 51&lt;/p&gt;&lt;p&gt;&lt;b&gt;Summary:&lt;/b&gt; We introduce the Ministral 3 series, a family of parameter-efficient dense language models designed for compute and memory constrained applications, available in three model sizes: 3B, 8B, and 14B parameters. For each model size, we release three variants: a pretrained base model for general-purpose use, an instruction finetuned, and a reasoning model for complex problem-solving. In addition, we present our recipe to derive the Ministral 3 models through Cascade Distillation, an iterative pruning and continued training with distillation technique. Each model comes with image understanding capabilities, all under the Apache 2.0 license.&lt;/p&gt;</description>
<guid isPermaLink="false">https://arxiv.org/abs/2601.08584</guid>
<pubDate>Tue, 13 Jan 2026 14:06:03 +0000</pubDate>
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<title>Rewarding the Rare: Uniqueness-Aware RL for Creative Problem Solving in LLMs</title>
<link>https://arxiv.org/abs/2601.08763</link>
<description>&lt;p&gt;&lt;img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2601.08763.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /&gt;&lt;/p&gt;&lt;p&gt;&lt;b&gt;Authors:&lt;/b&gt; Zhiyuan Hu, Yucheng Wang, Yufei He, Jiaying Wu, Yilun Zhao, See-Kiong Ng, Cynthia Breazeal, Anh Tuan Luu, Hae Won Park, Bryan Hooi&lt;/p&gt;&lt;p&gt;&lt;b&gt;Upvotes:&lt;/b&gt; 143&lt;/p&gt;&lt;p&gt;&lt;b&gt;Summary:&lt;/b&gt; Reinforcement learning (RL) has become a central paradigm for post-training large language models (LLMs), particularly for complex reasoning tasks, yet it often suffers from exploration collapse: policies prematurely concentrate on a small set of dominant reasoning patterns, improving pass@1 while limiting rollout-level diversity and gains in pass@k. We argue that this failure stems from regularizing local token behavior rather than diversity over sets of solutions. To address this, we propose Uniqueness-Aware Reinforcement Learning, a rollout-level objective that explicitly rewards correct solutions that exhibit rare high-level strategies. Our method uses an LLM-based judge to cluster rollouts for the same problem according to their high-level solution strategies, ignoring superficial variations, and reweights policy advantages inversely with cluster size. As a result, correct but novel strategies receive higher rewards than redundant ones. Across mathematics, physics, and medical reasoning benchmarks, our approach consistently improves pass@k across large sampling budgets and increases the area under the pass@k curve (AUC@K) without sacrificing pass@1, while sustaining exploration and uncovering more diverse solution strategies at scale.&lt;/p&gt;</description>
<guid isPermaLink="false">https://arxiv.org/abs/2601.08763</guid>
<pubDate>Tue, 13 Jan 2026 17:48:43 +0000</pubDate>
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<title>Motion Attribution for Video Generation</title>
<link>https://arxiv.org/abs/2601.08828</link>
<description>&lt;p&gt;&lt;img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2601.08828.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /&gt;&lt;/p&gt;&lt;p&gt;&lt;b&gt;Authors:&lt;/b&gt; Xindi Wu, Despoina Paschalidou, Jun Gao, Antonio Torralba, Laura Leal-Taixé, Olga Russakovsky, Sanja Fidler, Jonathan Lorraine&lt;/p&gt;&lt;p&gt;&lt;b&gt;Upvotes:&lt;/b&gt; 70&lt;/p&gt;&lt;p&gt;&lt;b&gt;Summary:&lt;/b&gt; Despite the rapid progress of video generation models, the role of data in influencing motion is poorly understood. We present Motive (MOTIon attribution for Video gEneration), a motion-centric, gradient-based data attribution framework that scales to modern, large, high-quality video datasets and models. We use this to study which fine-tuning clips improve or degrade temporal dynamics. Motive isolates temporal dynamics from static appearance via motion-weighted loss masks, yielding efficient and scalable motion-specific influence computation. On text-to-video models, Motive identifies clips that strongly affect motion and guides data curation that improves temporal consistency and physical plausibility. With Motive-selected high-influence data, our method improves both motion smoothness and dynamic degree on VBench, achieving a 74.1% human preference win rate compared with the pretrained base model. To our knowledge, this is the first framework to attribute motion rather than visual appearance in video generative models and to use it to curate fine-tuning data.&lt;/p&gt;</description>
<guid isPermaLink="false">https://arxiv.org/abs/2601.08828</guid>
<pubDate>Tue, 13 Jan 2026 18:59:09 +0000</pubDate>
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<title>Distribution-Aligned Sequence Distillation for Superior Long-CoT Reasoning</title>
<link>https://arxiv.org/abs/2601.09088</link>
<description>&lt;p&gt;&lt;img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2601.09088.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /&gt;&lt;/p&gt;&lt;p&gt;&lt;b&gt;Authors:&lt;/b&gt; Shaotian Yan, Kaiyuan Liu, Chen Shen, Bing Wang, Sinan Fan, Jun Zhang, Yue Wu, Zheng Wang, Jieping Ye&lt;/p&gt;&lt;p&gt;&lt;b&gt;Upvotes:&lt;/b&gt; 60&lt;/p&gt;&lt;p&gt;&lt;b&gt;Summary:&lt;/b&gt; In this report, we introduce DASD-4B-Thinking, a lightweight yet highly capable, fully open-source reasoning model. It achieves SOTA performance among open-source models of comparable scale across challenging benchmarks in mathematics, scientific reasoning, and code generation -- even outperforming several larger models. We begin by critically reexamining a widely adopted distillation paradigm in the community: SFT on teacher-generated responses, also known as sequence-level distillation. Although a series of recent works following this scheme have demonstrated remarkable efficiency and strong empirical performance, they are primarily grounded in the SFT perspective. Consequently, these approaches focus predominantly on designing heuristic rules for SFT data filtering, while largely overlooking the core principle of distillation itself -- enabling the student model to learn the teacher's full output distribution so as to inherit its generalization capability. Specifically, we identify three critical limitations in current practice: i) Inadequate representation of the teacher's sequence-level distribution; ii) Misalignment between the teacher's output distribution and the student's learning capacity; and iii) Exposure bias arising from teacher-forced training versus autoregressive inference. In summary, these shortcomings reflect a systemic absence of explicit teacher-student interaction throughout the distillation process, leaving the essence of distillation underexploited. To address these issues, we propose several methodological innovations that collectively form an enhanced sequence-level distillation training pipeline. Remarkably, DASD-4B-Thinking obtains competitive results using only 448K training samples -- an order of magnitude fewer than those employed by most existing open-source efforts. To support community research, we publicly release our models and the training dataset.&lt;/p&gt;</description>
<guid isPermaLink="false">https://arxiv.org/abs/2601.09088</guid>
<pubDate>Wed, 14 Jan 2026 02:43:17 +0000</pubDate>
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<title>MAXS: Meta-Adaptive Exploration with LLM Agents</title>
<link>https://arxiv.org/abs/2601.09259</link>
<description>&lt;p&gt;&lt;img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2601.09259.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /&gt;&lt;/p&gt;&lt;p&gt;&lt;b&gt;Authors:&lt;/b&gt; Jian Zhang, Zhiyuan Wang, Zhangqi Wang, Yu He, Haoran Luo, li yuan, Lingling Zhang, Rui Mao, Qika Lin, Jun Liu&lt;/p&gt;&lt;p&gt;&lt;b&gt;Upvotes:&lt;/b&gt; 95&lt;/p&gt;&lt;p&gt;&lt;b&gt;Summary:&lt;/b&gt; Large Language Model (LLM) Agents exhibit inherent reasoning abilities through the collaboration of multiple tools. However, during agent inference, existing methods often suffer from (i) locally myopic generation, due to the absence of lookahead, and (ii) trajectory instability, where minor early errors can escalate into divergent reasoning paths. These issues make it difficult to balance global effectiveness and computational efficiency. To address these two issues, we propose meta-adaptive exploration with LLM agents https://github.com/exoskeletonzj/MAXS, a meta-adaptive reasoning framework based on LLM Agents that flexibly integrates tool execution and reasoning planning. MAXS employs a lookahead strategy to extend reasoning paths a few steps ahead, estimating the advantage value of tool usage, and combines step consistency variance and inter-step trend slopes to jointly select stable, consistent, and high-value reasoning steps. Additionally, we introduce a trajectory convergence mechanism that controls computational cost by halting further rollouts once path consistency is achieved, enabling a balance between resource efficiency and global effectiveness in multi-tool reasoning. We conduct extensive empirical studies across three base models (MiMo-VL-7B, Qwen2.5-VL-7B, Qwen2.5-VL-32B) and five datasets, demonstrating that MAXS consistently outperforms existing methods in both performance and inference efficiency. Further analysis confirms the effectiveness of our lookahead strategy and tool usage.&lt;/p&gt;</description>
<guid isPermaLink="false">https://arxiv.org/abs/2601.09259</guid>
<pubDate>Wed, 14 Jan 2026 07:48:00 +0000</pubDate>
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<title>A^3-Bench: Benchmarking Memory-Driven Scientific Reasoning via Anchor and Attractor Activation</title>
<link>https://arxiv.org/abs/2601.09274</link>
<description>&lt;p&gt;&lt;img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2601.09274.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /&gt;&lt;/p&gt;&lt;p&gt;&lt;b&gt;Authors:&lt;/b&gt; Jian Zhang, Yu He, Zhiyuan Wang, Zhangqi Wang, Kai He, Fangzhi Xu, Qika Lin, Jun Liu&lt;/p&gt;&lt;p&gt;&lt;b&gt;Upvotes:&lt;/b&gt; 84&lt;/p&gt;&lt;p&gt;&lt;b&gt;Summary:&lt;/b&gt; Scientific reasoning relies not only on logical inference but also on activating prior knowledge and experiential structures. Memory can efficiently reuse knowledge and enhance reasoning consistency and stability. However, existing benchmarks mainly evaluate final answers or step-by-step coherence, overlooking the memory-driven mechanisms that underlie human reasoning, which involves activating anchors and attractors, then integrating them into multi-step inference. To address this gap, we propose A^3-Bench~ https://a3-bench.github.io, a benchmark designed to evaluate scientific reasoning through dual-scale memory-driven activation, grounded in Anchor and Attractor Activation. First, we annotate 2,198 science reasoning problems across domains using the SAPM process(subject, anchor &amp; attractor, problem, and memory developing). Second, we introduce a dual-scale memory evaluation framework utilizing anchors and attractors, along with the AAUI(Anchor--Attractor Utilization Index) metric to measure memory activation rates. Finally, through experiments with various base models and paradigms, we validate A^3-Bench and analyze how memory activation impacts reasoning performance, providing insights into memory-driven scientific reasoning.&lt;/p&gt;</description>
<guid isPermaLink="false">https://arxiv.org/abs/2601.09274</guid>
<pubDate>Wed, 14 Jan 2026 08:17:41 +0000</pubDate>
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<title>EvoFSM: Controllable Self-Evolution for Deep Research with Finite State Machines</title>
<link>https://arxiv.org/abs/2601.09465</link>
<description>&lt;p&gt;&lt;img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2601.09465.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /&gt;&lt;/p&gt;&lt;p&gt;&lt;b&gt;Authors:&lt;/b&gt; Shuo Zhang, Chaofa Yuan, Ryan Guo, Xiaomin Yu, Rui Xu, Zhangquan Chen, Zinuo Li, Zhi Yang, Shuhao Guan, Zhenheng Tang, Sen Hu, Liwen Zhang, Ronghao Chen, Huacan Wang&lt;/p&gt;&lt;p&gt;&lt;b&gt;Upvotes:&lt;/b&gt; 40&lt;/p&gt;&lt;p&gt;&lt;b&gt;Summary:&lt;/b&gt; While LLM-based agents have shown promise for deep research, most existing approaches rely on fixed workflows that struggle to adapt to real-world, open-ended queries. Recent work therefore explores self-evolution by allowing agents to rewrite their own code or prompts to improve problem-solving ability, but unconstrained optimization often triggers instability, hallucinations, and instruction drift. We propose EvoFSM, a structured self-evolving framework that achieves both adaptability and control by evolving an explicit Finite State Machine (FSM) instead of relying on free-form rewriting. EvoFSM decouples the optimization space into macroscopic Flow (state-transition logic) and microscopic Skill (state-specific behaviors), enabling targeted improvements under clear behavioral boundaries. Guided by a critic mechanism, EvoFSM refines the FSM through a small set of constrained operations, and further incorporates a self-evolving memory that distills successful trajectories as reusable priors and failure patterns as constraints for future queries. Extensive evaluations on five multi-hop QA benchmarks demonstrate the effectiveness of EvoFSM. In particular, EvoFSM reaches 58.0% accuracy on the DeepSearch benchmark. Additional results on interactive decision-making tasks further validate its generalization.&lt;/p&gt;</description>
<guid isPermaLink="false">https://arxiv.org/abs/2601.09465</guid>
<pubDate>Wed, 14 Jan 2026 13:19:13 +0000</pubDate>
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<title>Collaborative Multi-Agent Test-Time Reinforcement Learning for Reasoning</title>
<link>https://arxiv.org/abs/2601.09667</link>
<description>&lt;p&gt;&lt;img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2601.09667.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /&gt;&lt;/p&gt;&lt;p&gt;&lt;b&gt;Authors:&lt;/b&gt; Zhiyuan Hu, Yunhai Hu, Juncheng Liu, Shuyue Stella Li, Yucheng Wang, Zhen Xu, See-Kiong Ng, Anh Tuan Luu, Xinxing Xu, Bryan Hooi, Cynthia Breazeal, Hae Won Park&lt;/p&gt;&lt;p&gt;&lt;b&gt;Upvotes:&lt;/b&gt; 85&lt;/p&gt;&lt;p&gt;&lt;b&gt;Summary:&lt;/b&gt; Multi-agent systems have evolved into practical LLM-driven collaborators for many applications, gaining robustness from diversity and cross-checking. However, multi-agent RL (MARL) training is resource-intensive and unstable: co-adapting teammates induce non-stationarity, and rewards are often sparse and high-variance. Therefore, we introduce Multi-Agent Test-Time Reinforcement Learning (MATTRL), a framework that injects structured textual experience into multi-agent deliberation at inference time. MATTRL forms a multi-expert team of specialists for multi-turn discussions, retrieves and integrates test-time experiences, and reaches consensus for final decision-making. We also study credit assignment for constructing a turn-level experience pool, then reinjecting it into the dialogue. Across challenging benchmarks in medicine, math, and education, MATTRL improves accuracy by an average of 3.67\% over a multi-agent baseline, and by 8.67\% over comparable single-agent baselines. Ablation studies examine different credit-assignment schemes and provide a detailed comparison of how they affect training outcomes. MATTRL offers a stable, effective and efficient path to distribution-shift-robust multi-agent reasoning without tuning.&lt;/p&gt;</description>
<guid isPermaLink="false">https://arxiv.org/abs/2601.09667</guid>
<pubDate>Wed, 14 Jan 2026 17:57:43 +0000</pubDate>
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<title>STEP3-VL-10B Technical Report</title>
<link>https://arxiv.org/abs/2601.09668</link>
<description>&lt;p&gt;&lt;img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2601.09668.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /&gt;&lt;/p&gt;&lt;p&gt;&lt;b&gt;Authors:&lt;/b&gt; Ailin Huang, Chengyuan Yao, Chunrui Han, Fanqi Wan, Hangyu Guo, Haoran Lv, Hongyu Zhou, Jia Wang, Jian Zhou, Jianjian Sun, Jingcheng Hu, Kangheng Lin, Liang Zhao, Mitt Huang, Song Yuan, Wenwen Qu, Xiangfeng Wang, Yanlin Lai, Yingxiu Zhao, Yinmin Zhang, Yukang Shi, Yuyang Chen, Zejia Weng, Ziyang Meng, Ang Li, Aobo Kong, Bo Dong, Changyi Wan, David Wang, Di Qi, Dingming Li, En Yu, Guopeng Li, Haiquan Yin, Han Zhou, Hanshan Zhang, Haolong Yan, Hebin Zhou, Hongbo Peng, Jiaran Zhang, Jiashu Lv, Jiayi Fu, Jie Cheng, Jie Zhou, Jisheng Yin, Jingjing Xie, Jingwei Wu, Jun Zhang, Junfeng Liu, Kaijun Tan, Kaiwen Yan, Liangyu Chen, Lina Chen, Mingliang Li, Qian Zhao, Quan Sun, Shaoliang Pang, Shengjie Fan, Shijie Shang, Siyuan Zhang, Tianhao You, Wei Ji, Wuxun Xie, Xiaobo Yang, Xiaojie Hou, Xiaoran Jiao, Xiaoxiao Ren, Xiangwen Kong, Xin Huang, Xin Wu, Xing Chen, Xinran Wang, Xuelin Zhang, Yana Wei, Yang Li, Yanming Xu, Yeqing Shen, Yuang Peng, Yue Peng, Yu Zhou, Yusheng Li, Yuxiang Yang, Yuyang Zhang, Zhe Xie, Zhewei Huang, Zhenyi Lu, Zhimin Fan, Zihui Cheng, Daxin Jiang, Qi Han, Xiangyu Zhang, Yibo Zhu, Zheng Ge&lt;/p&gt;&lt;p&gt;&lt;b&gt;Upvotes:&lt;/b&gt; 189&lt;/p&gt;&lt;p&gt;&lt;b&gt;Summary:&lt;/b&gt; We present STEP3-VL-10B, a lightweight open-source foundation model designed to redefine the trade-off between compact efficiency and frontier-level multimodal intelligence. STEP3-VL-10B is realized through two strategic shifts: first, a unified, fully unfrozen pre-training strategy on 1.2T multimodal tokens that integrates a language-aligned Perception Encoder with a Qwen3-8B decoder to establish intrinsic vision-language synergy; and second, a scaled post-training pipeline featuring over 1k iterations of reinforcement learning. Crucially, we implement Parallel Coordinated Reasoning (PaCoRe) to scale test-time compute, allocating resources to scalable perceptual reasoning that explores and synthesizes diverse visual hypotheses. Consequently, despite its compact 10B footprint, STEP3-VL-10B rivals or surpasses models 10times-20times larger (e.g., GLM-4.6V-106B, Qwen3-VL-235B) and top-tier proprietary flagships like Gemini 2.5 Pro and Seed-1.5-VL. Delivering best-in-class performance, it records 92.2% on MMBench and 80.11% on MMMU, while excelling in complex reasoning with 94.43% on AIME2025 and 75.95% on MathVision. We release the full model suite to provide the community with a powerful, efficient, and reproducible baseline.&lt;/p&gt;</description>
<guid isPermaLink="false">https://arxiv.org/abs/2601.09668</guid>
<pubDate>Wed, 14 Jan 2026 17:58:24 +0000</pubDate>
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<title>DeepResearchEval: An Automated Framework for Deep Research Task Construction and Agentic Evaluation</title>
<link>https://arxiv.org/abs/2601.09688</link>
<description>&lt;p&gt;&lt;img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2601.09688.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /&gt;&lt;/p&gt;&lt;p&gt;&lt;b&gt;Authors:&lt;/b&gt; Yibo Wang, Lei Wang, Yue Deng, Keming Wu, Yao Xiao, Huanjin Yao, Liwei Kang, Hai Ye, Yongcheng Jing, Lidong Bing&lt;/p&gt;&lt;p&gt;&lt;b&gt;Upvotes:&lt;/b&gt; 126&lt;/p&gt;&lt;p&gt;&lt;b&gt;Summary:&lt;/b&gt; Deep research systems are widely used for multi-step web research, analysis, and cross-source synthesis, yet their evaluation remains challenging. Existing benchmarks often require annotation-intensive task construction, rely on static evaluation dimensions, or fail to reliably verify facts when citations are missing. To bridge these gaps, we introduce DeepResearchEval, an automated framework for deep research task construction and agentic evaluation. For task construction, we propose a persona-driven pipeline generating realistic, complex research tasks anchored in diverse user profiles, applying a two-stage filter Task Qualification and Search Necessity to retain only tasks requiring multi-source evidence integration and external retrieval. For evaluation, we propose an agentic pipeline with two components: an Adaptive Point-wise Quality Evaluation that dynamically derives task-specific evaluation dimensions, criteria, and weights conditioned on each generated task, and an Active Fact-Checking that autonomously extracts and verifies report statements via web search, even when citations are missing.&lt;/p&gt;</description>
<guid isPermaLink="false">https://arxiv.org/abs/2601.09688</guid>
<pubDate>Wed, 14 Jan 2026 18:38:31 +0000</pubDate>
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<title>Fast-ThinkAct: Efficient Vision-Language-Action Reasoning via Verbalizable Latent Planning</title>
<link>https://arxiv.org/abs/2601.09708</link>
<description>&lt;p&gt;&lt;img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2601.09708.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /&gt;&lt;/p&gt;&lt;p&gt;&lt;b&gt;Authors:&lt;/b&gt; Chi-Pin Huang, Yunze Man, Zhiding Yu, Min-Hung Chen, Jan Kautz, Yu-Chiang Frank Wang, Fu-En Yang&lt;/p&gt;&lt;p&gt;&lt;b&gt;Upvotes:&lt;/b&gt; 51&lt;/p&gt;&lt;p&gt;&lt;b&gt;Summary:&lt;/b&gt; Vision-Language-Action (VLA) tasks require reasoning over complex visual scenes and executing adaptive actions in dynamic environments. While recent studies on reasoning VLAs show that explicit chain-of-thought (CoT) can improve generalization, they suffer from high inference latency due to lengthy reasoning traces. We propose Fast-ThinkAct, an efficient reasoning framework that achieves compact yet performant planning through verbalizable latent reasoning. Fast-ThinkAct learns to reason efficiently with latent CoTs by distilling from a teacher, driven by a preference-guided objective to align manipulation trajectories that transfers both linguistic and visual planning capabilities for embodied control. This enables reasoning-enhanced policy learning that effectively connects compact reasoning to action execution. Extensive experiments across diverse embodied manipulation and reasoning benchmarks demonstrate that Fast-ThinkAct achieves strong performance with up to 89.3\% reduced inference latency over state-of-the-art reasoning VLAs, while maintaining effective long-horizon planning, few-shot adaptation, and failure recovery.&lt;/p&gt;</description>
<guid isPermaLink="false">https://arxiv.org/abs/2601.09708</guid>
<pubDate>Wed, 14 Jan 2026 18:59:59 +0000</pubDate>
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<title>FlowAct-R1: Towards Interactive Humanoid Video Generation</title>
<link>https://arxiv.org/abs/2601.10103</link>
<description>&lt;p&gt;&lt;img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2601.10103.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /&gt;&lt;/p&gt;&lt;p&gt;&lt;b&gt;Authors:&lt;/b&gt; Lizhen Wang, Yongming Zhu, Zhipeng Ge, Youwei Zheng, Longhao Zhang, Tianshu Hu, Shiyang Qin, Mingshuang Luo, Jiaxu Zhang, Xin Chen, Yulong Wang, Zerong Zheng, Jianwen Jiang, Chao Liang, Weifeng Chen, Xing Wang, Yuan Zhang, Mingyuan Gao&lt;/p&gt;&lt;p&gt;&lt;b&gt;Upvotes:&lt;/b&gt; 70&lt;/p&gt;&lt;p&gt;&lt;b&gt;Summary:&lt;/b&gt; Interactive humanoid video generation aims to synthesize lifelike visual agents that can engage with humans through continuous and responsive video. Despite recent advances in video synthesis, existing methods often grapple with the trade-off between high-fidelity synthesis and real-time interaction requirements. In this paper, we propose FlowAct-R1, a framework specifically designed for real-time interactive humanoid video generation. Built upon a MMDiT architecture, FlowAct-R1 enables the streaming synthesis of video with arbitrary durations while maintaining low-latency responsiveness. We introduce a chunkwise diffusion forcing strategy, complemented by a novel self-forcing variant, to alleviate error accumulation and ensure long-term temporal consistency during continuous interaction. By leveraging efficient distillation and system-level optimizations, our framework achieves a stable 25fps at 480p resolution with a time-to-first-frame (TTFF) of only around 1.5 seconds. The proposed method provides holistic and fine-grained full-body control, enabling the agent to transition naturally between diverse behavioral states in interactive scenarios. Experimental results demonstrate that FlowAct-R1 achieves exceptional behavioral vividness and perceptual realism, while maintaining robust generalization across diverse character styles.&lt;/p&gt;</description>
<guid isPermaLink="false">https://arxiv.org/abs/2601.10103</guid>
<pubDate>Thu, 15 Jan 2026 06:16:22 +0000</pubDate>
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<title>Urban Socio-Semantic Segmentation with Vision-Language Reasoning</title>
<link>https://arxiv.org/abs/2601.10477</link>
<description>&lt;p&gt;&lt;img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2601.10477.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /&gt;&lt;/p&gt;&lt;p&gt;&lt;b&gt;Authors:&lt;/b&gt; Yu Wang, Yi Wang, Rui Dai, Yujie Wang, Kaikui Liu, Xiangxiang Chu, Yansheng Li&lt;/p&gt;&lt;p&gt;&lt;b&gt;Upvotes:&lt;/b&gt; 155&lt;/p&gt;&lt;p&gt;&lt;b&gt;Summary:&lt;/b&gt; As hubs of human activity, urban surfaces consist of a wealth of semantic entities. Segmenting these various entities from satellite imagery is crucial for a range of downstream applications. Current advanced segmentation models can reliably segment entities defined by physical attributes (e.g., buildings, water bodies) but still struggle with socially defined categories (e.g., schools, parks). In this work, we achieve socio-semantic segmentation by vision-language model reasoning. To facilitate this, we introduce the Urban Socio-Semantic Segmentation dataset named SocioSeg, a new resource comprising satellite imagery, digital maps, and pixel-level labels of social semantic entities organized in a hierarchical structure. Additionally, we propose a novel vision-language reasoning framework called SocioReasoner that simulates the human process of identifying and annotating social semantic entities via cross-modal recognition and multi-stage reasoning. We employ reinforcement learning to optimize this non-differentiable process and elicit the reasoning capabilities of the vision-language model. Experiments demonstrate our approach's gains over state-of-the-art models and strong zero-shot generalization. Our dataset and code are available in https://github.com/AMAP-ML/SocioReasoner.&lt;/p&gt;</description>
<guid isPermaLink="false">https://arxiv.org/abs/2601.10477</guid>
<pubDate>Thu, 15 Jan 2026 15:00:36 +0000</pubDate>
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<title>HeartMuLa: A Family of Open Sourced Music Foundation Models</title>
<link>https://arxiv.org/abs/2601.10547</link>
<description>&lt;p&gt;&lt;img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2601.10547.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /&gt;&lt;/p&gt;&lt;p&gt;&lt;b&gt;Authors:&lt;/b&gt; Dongchao Yang, Yuxin Xie, Yuguo Yin, Zheyu Wang, Xiaoyu Yi, Gongxi Zhu, Xiaolong Weng, Zihan Xiong, Yingzhe Ma, Dading Cong, Jingliang Liu, Zihang Huang, Jinghan Ru, Rongjie Huang, Haoran Wan, Peixu Wang, Kuoxi Yu, Helin Wang, Liming Liang, Xianwei Zhuang, Yuanyuan Wang, Haohan Guo, Junjie Cao, Zeqian Ju, Songxiang Liu, Yuewen Cao, Heming Weng, Yuexian Zou&lt;/p&gt;&lt;p&gt;&lt;b&gt;Upvotes:&lt;/b&gt; 40&lt;/p&gt;&lt;p&gt;&lt;b&gt;Summary:&lt;/b&gt; We present a family of open-source Music Foundation Models designed to advance large-scale music understanding and generation across diverse tasks and modalities. Our framework consists of four major components: (1) HeartCLAP, an audio-text alignment model; (2) HeartTranscriptor, a robust lyric recognition model optimized for real-world music scenarios; and (3) HeartCodec, a low-frame-rate (12.5 Hz) yet high-fidelity music codec tokenizer that captures long-range musical structure while preserving fine-grained acoustic details and enabling efficient autoregressive modeling; (4) HeartMuLa, an LLM-based song generation model capable of synthesizing high-fidelity music under rich, user-controllable conditions (e.g., textual style descriptions, lyrics, and reference audio). In addition, it provides two specialized modes: (i) fine-grained musical attribute control, which allows users to specify the style of different song sections (e.g., intro, verse, chorus) using natural language prompts; and (ii) short, engaging music generation, which is suitable as background music for short videos. Lastly, HeartMuLa improves significantly when scaled to 7B parameters. For the first time, we show that a Suno-level, commercial-grade system can be reproduced using academic-scale data and GPU resources. We expect these foundation models to serve as strong baselines for future research and to facilitate practical applications in multimodal content production.&lt;/p&gt;</description>
<guid isPermaLink="false">https://arxiv.org/abs/2601.10547</guid>
<pubDate>Thu, 15 Jan 2026 16:14:25 +0000</pubDate>
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<title>Advances and Frontiers of LLM-based Issue Resolution in Software Engineering: A Comprehensive Survey</title>
<link>https://arxiv.org/abs/2601.11655</link>
<description>&lt;p&gt;&lt;img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2601.11655.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /&gt;&lt;/p&gt;&lt;p&gt;&lt;b&gt;Authors:&lt;/b&gt; Caihua Li, Lianghong Guo, Yanlin Wang, Daya Guo, Wei Tao, Zhenyu Shan, Mingwei Liu, Jiachi Chen, Haoyu Song, Duyu Tang, Hongyu Zhang, Zibin Zheng&lt;/p&gt;&lt;p&gt;&lt;b&gt;Upvotes:&lt;/b&gt; 60&lt;/p&gt;&lt;p&gt;&lt;b&gt;Summary:&lt;/b&gt; Issue resolution, a complex Software Engineering (SWE) task integral to real-world development, has emerged as a compelling challenge for artificial intelligence. The establishment of benchmarks like SWE-bench revealed this task as profoundly difficult for large language models, thereby significantly accelerating the evolution of autonomous coding agents. This paper presents a systematic survey of this emerging domain. We begin by examining data construction pipelines, covering automated collection and synthesis approaches. We then provide a comprehensive analysis of methodologies, spanning training-free frameworks with their modular components to training-based techniques, including supervised fine-tuning and reinforcement learning. Subsequently, we discuss critical analyses of data quality and agent behavior, alongside practical applications. Finally, we identify key challenges and outline promising directions for future research. An open-source repository is maintained at https://github.com/DeepSoftwareAnalytics/Awesome-Issue-Resolution to serve as a dynamic resource in this field.&lt;/p&gt;</description>
<guid isPermaLink="false">https://arxiv.org/abs/2601.11655</guid>
<pubDate>Thu, 15 Jan 2026 18:55:03 +0000</pubDate>
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<title>ABC-Bench: Benchmarking Agentic Backend Coding in Real-World Development</title>
<link>https://arxiv.org/abs/2601.11077</link>
<description>&lt;p&gt;&lt;img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2601.11077.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /&gt;&lt;/p&gt;&lt;p&gt;&lt;b&gt;Authors:&lt;/b&gt; Jie Yang, Honglin Guo, Li Ji, Jiazheng Zhou, Rui Zheng, Zhikai Lei, Shuo Zhang, Zhiheng Xi, Shichun Liu, Yuxin Wang, Bo Wang, Yining Zheng, Tao Gui, Xipeng Qiu&lt;/p&gt;&lt;p&gt;&lt;b&gt;Upvotes:&lt;/b&gt; 64&lt;/p&gt;&lt;p&gt;&lt;b&gt;Summary:&lt;/b&gt; The evolution of Large Language Models (LLMs) into autonomous agents has expanded the scope of AI coding from localized code generation to complex, repository-level, and execution-driven problem solving. However, current benchmarks predominantly evaluate code logic in static contexts, neglecting the dynamic, full-process requirements of real-world engineering, particularly in backend development which demands rigorous environment configuration and service deployment. To address this gap, we introduce ABC-Bench, a benchmark explicitly designed to evaluate agentic backend coding within a realistic, executable workflow. Using a scalable automated pipeline, we curated 224 practical tasks spanning 8 languages and 19 frameworks from open-source repositories. Distinct from previous evaluations, ABC-Bench require the agents to manage the entire development lifecycle from repository exploration to instantiating containerized services and pass the external end-to-end API tests. Our extensive evaluation reveals that even state-of-the-art models struggle to deliver reliable performance on these holistic tasks, highlighting a substantial disparity between current model capabilities and the demands of practical backend engineering. Our code is available at https://github.com/OpenMOSS/ABC-Bench.&lt;/p&gt;</description>
<guid isPermaLink="false">https://arxiv.org/abs/2601.11077</guid>
<pubDate>Fri, 16 Jan 2026 08:23:52 +0000</pubDate>
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<title>The Poisoned Apple Effect: Strategic Manipulation of Mediated Markets via Technology Expansion of AI Agents</title>
<link>https://arxiv.org/abs/2601.11496</link>
<description>&lt;p&gt;&lt;img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2601.11496.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /&gt;&lt;/p&gt;&lt;p&gt;&lt;b&gt;Authors:&lt;/b&gt; Eilam Shapira, Roi Reichart, Moshe Tennenholtz&lt;/p&gt;&lt;p&gt;&lt;b&gt;Upvotes:&lt;/b&gt; 47&lt;/p&gt;&lt;p&gt;&lt;b&gt;Summary:&lt;/b&gt; The integration of AI agents into economic markets fundamentally alters the landscape of strategic interaction. We investigate the economic implications of expanding the set of available technologies in three canonical game-theoretic settings: bargaining (resource division), negotiation (asymmetric information trade), and persuasion (strategic information transmission). We find that simply increasing the choice of AI delegates can drastically shift equilibrium payoffs and regulatory outcomes, often creating incentives for regulators to proactively develop and release technologies. Conversely, we identify a strategic phenomenon termed the "Poisoned Apple" effect: an agent may release a new technology, which neither they nor their opponent ultimately uses, solely to manipulate the regulator's choice of market design in their favor. This strategic release improves the releaser's welfare at the expense of their opponent and the regulator's fairness objectives. Our findings demonstrate that static regulatory frameworks are vulnerable to manipulation via technology expansion, necessitating dynamic market designs that adapt to the evolving landscape of AI capabilities.&lt;/p&gt;</description>
<guid isPermaLink="false">https://arxiv.org/abs/2601.11496</guid>
<pubDate>Fri, 16 Jan 2026 18:18:03 +0000</pubDate>
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<title>Scientific Image Synthesis: Benchmarking, Methodologies, and Downstream Utility</title>
<link>https://arxiv.org/abs/2601.17027</link>
<description>&lt;p&gt;&lt;img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2601.17027.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /&gt;&lt;/p&gt;&lt;p&gt;&lt;b&gt;Authors:&lt;/b&gt; Honglin Lin, Chonghan Qin, Zheng Liu, Qizhi Pei, Yu Li, Zhanping Zhong, Xin Gao, Yanfeng Wang, Conghui He, Lijun Wu&lt;/p&gt;&lt;p&gt;&lt;b&gt;Upvotes:&lt;/b&gt; 40&lt;/p&gt;&lt;p&gt;&lt;b&gt;Summary:&lt;/b&gt; While synthetic data has proven effective for improving scientific reasoning in the text domain, multimodal reasoning remains constrained by the difficulty of synthesizing scientifically rigorous images. Existing Text-to-Image (T2I) models often produce outputs that are visually plausible yet scientifically incorrect, resulting in a persistent visual-logic divergence that limits their value for downstream reasoning. Motivated by recent advances in next-generation T2I models, we conduct a systematic study of scientific image synthesis across generation paradigms, evaluation, and downstream use. We analyze both direct pixel-based generation and programmatic synthesis, and propose ImgCoder, a logic-driven framework that follows an explicit "understand - plan - code" workflow to improve structural precision. To rigorously assess scientific correctness, we introduce SciGenBench, which evaluates generated images based on information utility and logical validity. Our evaluation reveals systematic failure modes in pixel-based models and highlights a fundamental expressiveness-precision trade-off. Finally, we show that fine-tuning Large Multimodal Models (LMMs) on rigorously verified synthetic scientific images yields consistent reasoning gains, with potential scaling trends analogous to the text domain, validating high-fidelity scientific synthesis as a viable path to unlocking massive multimodal reasoning capabilities.&lt;/p&gt;</description>
<guid isPermaLink="false">https://arxiv.org/abs/2601.17027</guid>
<pubDate>Sat, 17 Jan 2026 14:18:36 +0000</pubDate>
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<title>MMDeepResearch-Bench: A Benchmark for Multimodal Deep Research Agents</title>
<link>https://arxiv.org/abs/2601.12346</link>
<description>&lt;p&gt;&lt;img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2601.12346.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /&gt;&lt;/p&gt;&lt;p&gt;&lt;b&gt;Authors:&lt;/b&gt; Peizhou Huang, Zixuan Zhong, Zhongwei Wan, Donghao Zhou, Samiul Alam, Xin Wang, Zexin Li, Zhihao Dou, Li Zhu, Jing Xiong, Chaofan Tao, Yan Xu, Dimitrios Dimitriadis, Tuo Zhang, Mi Zhang&lt;/p&gt;&lt;p&gt;&lt;b&gt;Upvotes:&lt;/b&gt; 49&lt;/p&gt;&lt;p&gt;&lt;b&gt;Summary:&lt;/b&gt; Deep Research Agents (DRAs) generate citation-rich reports via multi-step search and synthesis, yet existing benchmarks mainly target text-only settings or short-form multimodal QA, missing end-to-end multimodal evidence use. We introduce MMDeepResearch-Bench (MMDR-Bench), a benchmark of 140 expert-crafted tasks across 21 domains, where each task provides an image-text bundle to evaluate multimodal understanding and citation-grounded report generation. Compared to prior setups, MMDR-Bench emphasizes report-style synthesis with explicit evidence use, where models must connect visual artifacts to sourced claims and maintain consistency across narrative, citations, and visual references. We further propose a unified, interpretable evaluation pipeline: Formula-LLM Adaptive Evaluation (FLAE) for report quality, Trustworthy Retrieval-Aligned Citation Evaluation (TRACE) for citation-grounded evidence alignment, and Multimodal Support-Aligned Integrity Check (MOSAIC) for text-visual integrity, each producing fine-grained signals that support error diagnosis beyond a single overall score. Experiments across 25 state-of-the-art models reveal systematic trade-offs between generation quality, citation discipline, and multimodal grounding, highlighting that strong prose alone does not guarantee faithful evidence use and that multimodal integrity remains a key bottleneck for deep research agents.&lt;/p&gt;</description>
<guid isPermaLink="false">https://arxiv.org/abs/2601.12346</guid>
<pubDate>Sun, 18 Jan 2026 10:41:33 +0000</pubDate>
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<title>Agentic Reasoning for Large Language Models</title>
<link>https://arxiv.org/abs/2601.12538</link>
<description>&lt;p&gt;&lt;img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2601.12538.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /&gt;&lt;/p&gt;&lt;p&gt;&lt;b&gt;Authors:&lt;/b&gt; Tianxin Wei, Ting-Wei Li, Zhining Liu, Xuying Ning, Ze Yang, Jiaru Zou, Zhichen Zeng, Ruizhong Qiu, Xiao Lin, Dongqi Fu, Zihao Li, Mengting Ai, Duo Zhou, Wenxuan Bao, Yunzhe Li, Gaotang Li, Cheng Qian, Yu Wang, Xiangru Tang, Yin Xiao, Liri Fang, Hui Liu, Xianfeng Tang, Yuji Zhang, Chi Wang, Jiaxuan You, Heng Ji, Hanghang Tong, Jingrui He&lt;/p&gt;&lt;p&gt;&lt;b&gt;Upvotes:&lt;/b&gt; 186&lt;/p&gt;&lt;p&gt;&lt;b&gt;Summary:&lt;/b&gt; Reasoning is a fundamental cognitive process underlying inference, problem-solving, and decision-making. While large language models (LLMs) demonstrate strong reasoning capabilities in closed-world settings, they struggle in open-ended and dynamic environments. Agentic reasoning marks a paradigm shift by reframing LLMs as autonomous agents that plan, act, and learn through continual interaction. In this survey, we organize agentic reasoning along three complementary dimensions. First, we characterize environmental dynamics through three layers: foundational agentic reasoning, which establishes core single-agent capabilities including planning, tool use, and search in stable environments; self-evolving agentic reasoning, which studies how agents refine these capabilities through feedback, memory, and adaptation; and collective multi-agent reasoning, which extends intelligence to collaborative settings involving coordination, knowledge sharing, and shared goals. Across these layers, we distinguish in-context reasoning, which scales test-time interaction through structured orchestration, from post-training reasoning, which optimizes behaviors via reinforcement learning and supervised fine-tuning. We further review representative agentic reasoning frameworks across real-world applications and benchmarks, including science, robotics, healthcare, autonomous research, and mathematics. This survey synthesizes agentic reasoning methods into a unified roadmap bridging thought and action, and outlines open challenges and future directions, including personalization, long-horizon interaction, world modeling, scalable multi-agent training, and governance for real-world deployment.&lt;/p&gt;</description>
<guid isPermaLink="false">https://arxiv.org/abs/2601.12538</guid>
<pubDate>Sun, 18 Jan 2026 18:58:23 +0000</pubDate>
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<title>Being-H0.5: Scaling Human-Centric Robot Learning for Cross-Embodiment Generalization</title>
<link>https://arxiv.org/abs/2601.12993</link>
<description>&lt;p&gt;&lt;img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2601.12993.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /&gt;&lt;/p&gt;&lt;p&gt;&lt;b&gt;Authors:&lt;/b&gt; Hao Luo, Ye Wang, Wanpeng Zhang, Sipeng Zheng, Ziheng Xi, Chaoyi Xu, Haiweng Xu, Haoqi Yuan, Chi Zhang, Yiqing Wang, Yicheng Feng, Zongqing Lu&lt;/p&gt;&lt;p&gt;&lt;b&gt;Upvotes:&lt;/b&gt; 75&lt;/p&gt;&lt;p&gt;&lt;b&gt;Summary:&lt;/b&gt; We introduce Being-H0.5, a foundational Vision-Language-Action (VLA) model designed for robust cross-embodiment generalization across diverse robotic platforms. While existing VLAs often struggle with morphological heterogeneity and data scarcity, we propose a human-centric learning paradigm that treats human interaction traces as a universal "mother tongue" for physical interaction. To support this, we present UniHand-2.0, the largest embodied pre-training recipe to date, comprising over 35,000 hours of multimodal data across 30 distinct robotic embodiments. Our approach introduces a Unified Action Space that maps heterogeneous robot controls into semantically aligned slots, enabling low-resource robots to bootstrap skills from human data and high-resource platforms. Built upon this human-centric foundation, we design a unified sequential modeling and multi-task pre-training paradigm to bridge human demonstrations and robotic execution. Architecturally, Being-H0.5 utilizes a Mixture-of-Transformers design featuring a novel Mixture-of-Flow (MoF) framework to decouple shared motor primitives from specialized embodiment-specific experts. Finally, to make cross-embodiment policies stable in the real world, we introduce Manifold-Preserving Gating for robustness under sensory shift and Universal Async Chunking to universalize chunked control across embodiments with different latency and control profiles. We empirically demonstrate that Being-H0.5 achieves state-of-the-art results on simulated benchmarks, such as LIBERO (98.9%) and RoboCasa (53.9%), while also exhibiting strong cross-embodiment capabilities on five robotic platforms.&lt;/p&gt;</description>
<guid isPermaLink="false">https://arxiv.org/abs/2601.12993</guid>
<pubDate>Mon, 19 Jan 2026 12:20:38 +0000</pubDate>
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<title>Think3D: Thinking with Space for Spatial Reasoning</title>
<link>https://arxiv.org/abs/2601.13029</link>
<description>&lt;p&gt;&lt;img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2601.13029.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /&gt;&lt;/p&gt;&lt;p&gt;&lt;b&gt;Authors:&lt;/b&gt; Zaibin Zhang, Yuhan Wu, Lianjie Jia, Yifan Wang, Zhongbo Zhang, Yijiang Li, Binghao Ran, Fuxi Zhang, Zhuohan Sun, Zhenfei Yin, Lijun Wang, Huchuan Lu&lt;/p&gt;&lt;p&gt;&lt;b&gt;Upvotes:&lt;/b&gt; 46&lt;/p&gt;&lt;p&gt;&lt;b&gt;Summary:&lt;/b&gt; Understanding and reasoning about the physical world requires spatial intelligence: the ability to interpret geometry, perspective, and spatial relations beyond 2D perception. While recent vision large models (VLMs) excel at visual understanding, they remain fundamentally 2D perceivers and struggle with genuine 3D reasoning. We introduce Think3D, a framework that enables VLM agents to think with 3D space. By leveraging 3D reconstruction models that recover point clouds and camera poses from images or videos, Think3D allows the agent to actively manipulate space through camera-based operations and ego/global-view switching, transforming spatial reasoning into an interactive 3D chain-of-thought process. Without additional training, Think3D significantly improves the spatial reasoning performance of advanced models such as GPT-4.1 and Gemini 2.5 Pro, yielding average gains of +7.8% on BLINK Multi-view and MindCube, and +4.7% on VSI-Bench. We further show that smaller models, which struggle with spatial exploration, benefit significantly from a reinforcement learning policy that enables the model to select informative viewpoints and operations. With RL, the benefit from tool usage increases from +0.7% to +6.8%. Our findings demonstrate that training-free, tool-augmented spatial exploration is a viable path toward more flexible and human-like 3D reasoning in multimodal agents, establishing a new dimension of multimodal intelligence. Code and weights are released at https://github.com/zhangzaibin/spagent.&lt;/p&gt;</description>
<guid isPermaLink="false">https://arxiv.org/abs/2601.13029</guid>
<pubDate>Mon, 19 Jan 2026 13:13:54 +0000</pubDate>
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<title>Paper2Rebuttal: A Multi-Agent Framework for Transparent Author Response Assistance</title>
<link>https://arxiv.org/abs/2601.14171</link>
<description>&lt;p&gt;&lt;img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2601.14171.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /&gt;&lt;/p&gt;&lt;p&gt;&lt;b&gt;Authors:&lt;/b&gt; Qianli Ma, Chang Guo, Zhiheng Tian, Siyu Wang, Jipeng Xiao, Yuanhao Yue, Zhipeng Zhang&lt;/p&gt;&lt;p&gt;&lt;b&gt;Upvotes:&lt;/b&gt; 48&lt;/p&gt;&lt;p&gt;&lt;b&gt;Summary:&lt;/b&gt; Writing effective rebuttals is a high-stakes task that demands more than linguistic fluency, as it requires precise alignment between reviewer intent and manuscript details. Current solutions typically treat this as a direct-to-text generation problem, suffering from hallucination, overlooked critiques, and a lack of verifiable grounding. To address these limitations, we introduce RebuttalAgent, the first multi-agents framework that reframes rebuttal generation as an evidence-centric planning task. Our system decomposes complex feedback into atomic concerns and dynamically constructs hybrid contexts by synthesizing compressed summaries with high-fidelity text while integrating an autonomous and on-demand external search module to resolve concerns requiring outside literature. By generating an inspectable response plan before drafting, RebuttalAgent ensures that every argument is explicitly anchored in internal or external evidence. We validate our approach on the proposed RebuttalBench and demonstrate that our pipeline outperforms strong baselines in coverage, faithfulness, and strategic coherence, offering a transparent and controllable assistant for the peer review process. Code will be released.&lt;/p&gt;</description>
<guid isPermaLink="false">https://arxiv.org/abs/2601.14171</guid>
<pubDate>Tue, 20 Jan 2026 17:23:51 +0000</pubDate>
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<title>Toward Efficient Agents: Memory, Tool learning, and Planning</title>
<link>https://arxiv.org/abs/2601.14192</link>
<description>&lt;p&gt;&lt;img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2601.14192.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /&gt;&lt;/p&gt;&lt;p&gt;&lt;b&gt;Authors:&lt;/b&gt; Xiaofang Yang, Lijun Li, Heng Zhou, Tong Zhu, Xiaoye Qu, Yuchen Fan, Qianshan Wei, Rui Ye, Li Kang, Yiran Qin, Zhiqiang Kou, Daizong Liu, Qi Li, Ning Ding, Siheng Chen, Jing Shao&lt;/p&gt;&lt;p&gt;&lt;b&gt;Upvotes:&lt;/b&gt; 51&lt;/p&gt;&lt;p&gt;&lt;b&gt;Summary:&lt;/b&gt; Recent years have witnessed increasing interest in extending large language models into agentic systems. While the effectiveness of agents has continued to improve, efficiency, which is crucial for real-world deployment, has often been overlooked. This paper therefore investigates efficiency from three core components of agents: memory, tool learning, and planning, considering costs such as latency, tokens, steps, etc. Aimed at conducting comprehensive research addressing the efficiency of the agentic system itself, we review a broad range of recent approaches that differ in implementation yet frequently converge on shared high-level principles including but not limited to bounding context via compression and management, designing reinforcement learning rewards to minimize tool invocation, and employing controlled search mechanisms to enhance efficiency, which we discuss in detail. Accordingly, we characterize efficiency in two complementary ways: comparing effectiveness under a fixed cost budget, and comparing cost at a comparable level of effectiveness. This trade-off can also be viewed through the Pareto frontier between effectiveness and cost. From this perspective, we also examine efficiency oriented benchmarks by summarizing evaluation protocols for these components and consolidating commonly reported efficiency metrics from both benchmark and methodological studies. Moreover, we discuss the key challenges and future directions, with the goal of providing promising insights.&lt;/p&gt;</description>
<guid isPermaLink="false">https://arxiv.org/abs/2601.14192</guid>
<pubDate>Tue, 20 Jan 2026 17:51:56 +0000</pubDate>
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<title>OmniTransfer: All-in-one Framework for Spatio-temporal Video Transfer</title>
<link>https://arxiv.org/abs/2601.14250</link>
<description>&lt;p&gt;&lt;img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2601.14250.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /&gt;&lt;/p&gt;&lt;p&gt;&lt;b&gt;Authors:&lt;/b&gt; Pengze Zhang, Yanze Wu, Mengtian Li, Xu Bai, Songtao Zhao, Fulong Ye, Chong Mou, Xinghui Li, Zhuowei Chen, Qian He, Mingyuan Gao&lt;/p&gt;&lt;p&gt;&lt;b&gt;Upvotes:&lt;/b&gt; 45&lt;/p&gt;&lt;p&gt;&lt;b&gt;Summary:&lt;/b&gt; Videos convey richer information than images or text, capturing both spatial and temporal dynamics. However, most existing video customization methods rely on reference images or task-specific temporal priors, failing to fully exploit the rich spatio-temporal information inherent in videos, thereby limiting flexibility and generalization in video generation. To address these limitations, we propose OmniTransfer, a unified framework for spatio-temporal video transfer. It leverages multi-view information across frames to enhance appearance consistency and exploits temporal cues to enable fine-grained temporal control. To unify various video transfer tasks, OmniTransfer incorporates three key designs: Task-aware Positional Bias that adaptively leverages reference video information to improve temporal alignment or appearance consistency; Reference-decoupled Causal Learning separating reference and target branches to enable precise reference transfer while improving efficiency; and Task-adaptive Multimodal Alignment using multimodal semantic guidance to dynamically distinguish and tackle different tasks. Extensive experiments show that OmniTransfer outperforms existing methods in appearance (ID and style) and temporal transfer (camera movement and video effects), while matching pose-guided methods in motion transfer without using pose, establishing a new paradigm for flexible, high-fidelity video generation.&lt;/p&gt;</description>
<guid isPermaLink="false">https://arxiv.org/abs/2601.14250</guid>
<pubDate>Tue, 20 Jan 2026 18:58:11 +0000</pubDate>
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<title>HERMES: KV Cache as Hierarchical Memory for Efficient Streaming Video Understanding</title>
<link>https://arxiv.org/abs/2601.14724</link>
<description>&lt;p&gt;&lt;img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2601.14724.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /&gt;&lt;/p&gt;&lt;p&gt;&lt;b&gt;Authors:&lt;/b&gt; Haowei Zhang, Shudong Yang, Jinlan Fu, See-Kiong Ng, Xipeng Qiu&lt;/p&gt;&lt;p&gt;&lt;b&gt;Upvotes:&lt;/b&gt; 73&lt;/p&gt;&lt;p&gt;&lt;b&gt;Summary:&lt;/b&gt; Recent advancements in Multimodal Large Language Models (MLLMs) have demonstrated significant improvement in offline video understanding. However, extending these capabilities to streaming video inputs, remains challenging, as existing models struggle to simultaneously maintain stable understanding performance, real-time responses, and low GPU memory overhead. To address this challenge, we propose HERMES, a novel training-free architecture for real-time and accurate understanding of video streams. Based on a mechanistic attention investigation, we conceptualize KV cache as a hierarchical memory framework that encapsulates video information across multiple granularities. During inference, HERMES reuses a compact KV cache, enabling efficient streaming understanding under resource constraints. Notably, HERMES requires no auxiliary computations upon the arrival of user queries, thereby guaranteeing real-time responses for continuous video stream interactions, which achieves 10times faster TTFT compared to prior SOTA. Even when reducing video tokens by up to 68% compared with uniform sampling, HERMES achieves superior or comparable accuracy across all benchmarks, with up to 11.4% gains on streaming datasets.&lt;/p&gt;</description>
<guid isPermaLink="false">https://arxiv.org/abs/2601.14724</guid>
<pubDate>Wed, 21 Jan 2026 07:26:15 +0000</pubDate>
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<title>The Flexibility Trap: Why Arbitrary Order Limits Reasoning Potential in Diffusion Language Models</title>
<link>https://arxiv.org/abs/2601.15165</link>
<description>&lt;p&gt;&lt;img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2601.15165.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /&gt;&lt;/p&gt;&lt;p&gt;&lt;b&gt;Authors:&lt;/b&gt; Zanlin Ni, Shenzhi Wang, Yang Yue, Tianyu Yu, Weilin Zhao, Yeguo Hua, Tianyi Chen, Jun Song, Cheng Yu, Bo Zheng, Gao Huang&lt;/p&gt;&lt;p&gt;&lt;b&gt;Upvotes:&lt;/b&gt; 68&lt;/p&gt;&lt;p&gt;&lt;b&gt;Summary:&lt;/b&gt; Diffusion Large Language Models (dLLMs) break the rigid left-to-right constraint of traditional LLMs, enabling token generation in arbitrary orders. Intuitively, this flexibility implies a solution space that strictly supersets the fixed autoregressive trajectory, theoretically unlocking superior reasoning potential for general tasks like mathematics and coding. Consequently, numerous works have leveraged reinforcement learning (RL) to elicit the reasoning capability of dLLMs. In this paper, we reveal a counter-intuitive reality: arbitrary order generation, in its current form, narrows rather than expands the reasoning boundary of dLLMs. We find that dLLMs tend to exploit this order flexibility to bypass high-uncertainty tokens that are crucial for exploration, leading to a premature collapse of the solution space. This observation challenges the premise of existing RL approaches for dLLMs, where considerable complexities, such as handling combinatorial trajectories and intractable likelihoods, are often devoted to preserving this flexibility. We demonstrate that effective reasoning is better elicited by intentionally forgoing arbitrary order and applying standard Group Relative Policy Optimization (GRPO) instead. Our approach, JustGRPO, is minimalist yet surprisingly effective (e.g., 89.1% accuracy on GSM8K) while fully retaining the parallel decoding ability of dLLMs. Project page: https://nzl-thu.github.io/the-flexibility-trap&lt;/p&gt;</description>
<guid isPermaLink="false">https://arxiv.org/abs/2601.15165</guid>
<pubDate>Wed, 21 Jan 2026 16:41:58 +0000</pubDate>
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<title>BayesianVLA: Bayesian Decomposition of Vision Language Action Models via Latent Action Queries</title>
<link>https://arxiv.org/abs/2601.15197</link>
<description>&lt;p&gt;&lt;img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2601.15197.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /&gt;&lt;/p&gt;&lt;p&gt;&lt;b&gt;Authors:&lt;/b&gt; Shijie Lian, Bin Yu, Xiaopeng Lin, Laurence T. Yang, Zhaolong Shen, Changti Wu, Yuzhuo Miao, Cong Huang, Kai Chen&lt;/p&gt;&lt;p&gt;&lt;b&gt;Upvotes:&lt;/b&gt; 54&lt;/p&gt;&lt;p&gt;&lt;b&gt;Summary:&lt;/b&gt; Vision-Language-Action (VLA) models have shown promise in robot manipulation but often struggle to generalize to new instructions or complex multi-task scenarios. We identify a critical pathology in current training paradigms where goal-driven data collection creates a dataset bias. In such datasets, language instructions are highly predictable from visual observations alone, causing the conditional mutual information between instructions and actions to vanish, a phenomenon we term Information Collapse. Consequently, models degenerate into vision-only policies that ignore language constraints and fail in out-of-distribution (OOD) settings. To address this, we propose BayesianVLA, a novel framework that enforces instruction following via Bayesian decomposition. By introducing learnable Latent Action Queries, we construct a dual-branch architecture to estimate both a vision-only prior p(a mid v) and a language-conditioned posterior π(a mid v, ell). We then optimize the policy to maximize the conditional Pointwise Mutual Information (PMI) between actions and instructions. This objective effectively penalizes the vision shortcut and rewards actions that explicitly explain the language command. Without requiring new data, BayesianVLA significantly improves generalization. Extensive experiments across on SimplerEnv and RoboCasa demonstrate substantial gains, including an 11.3% improvement on the challenging OOD SimplerEnv benchmark, validating the ability of our approach to robustly ground language in action.&lt;/p&gt;</description>
<guid isPermaLink="false">https://arxiv.org/abs/2601.15197</guid>
<pubDate>Wed, 21 Jan 2026 17:15:22 +0000</pubDate>
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<title>Rethinking Video Generation Model for the Embodied World</title>
<link>https://arxiv.org/abs/2601.15282</link>
<description>&lt;p&gt;&lt;img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2601.15282.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /&gt;&lt;/p&gt;&lt;p&gt;&lt;b&gt;Authors:&lt;/b&gt; Yufan Deng, Zilin Pan, Hongyu Zhang, Xiaojie Li, Ruoqing Hu, Yufei Ding, Yiming Zou, Yan Zeng, Daquan Zhou&lt;/p&gt;&lt;p&gt;&lt;b&gt;Upvotes:&lt;/b&gt; 42&lt;/p&gt;&lt;p&gt;&lt;b&gt;Summary:&lt;/b&gt; Video generation models have significantly advanced embodied intelligence, unlocking new possibilities for generating diverse robot data that capture perception, reasoning, and action in the physical world. However, synthesizing high-quality videos that accurately reflect real-world robotic interactions remains challenging, and the lack of a standardized benchmark limits fair comparisons and progress. To address this gap, we introduce a comprehensive robotics benchmark, RBench, designed to evaluate robot-oriented video generation across five task domains and four distinct embodiments. It assesses both task-level correctness and visual fidelity through reproducible sub-metrics, including structural consistency, physical plausibility, and action completeness. Evaluation of 25 representative models highlights significant deficiencies in generating physically realistic robot behaviors. Furthermore, the benchmark achieves a Spearman correlation coefficient of 0.96 with human evaluations, validating its effectiveness. While RBench provides the necessary lens to identify these deficiencies, achieving physical realism requires moving beyond evaluation to address the critical shortage of high-quality training data. Driven by these insights, we introduce a refined four-stage data pipeline, resulting in RoVid-X, the largest open-source robotic dataset for video generation with 4 million annotated video clips, covering thousands of tasks and enriched with comprehensive physical property annotations. Collectively, this synergistic ecosystem of evaluation and data establishes a robust foundation for rigorous assessment and scalable training of video models, accelerating the evolution of embodied AI toward general intelligence.&lt;/p&gt;</description>
<guid isPermaLink="false">https://arxiv.org/abs/2601.15282</guid>
<pubDate>Wed, 21 Jan 2026 18:59:18 +0000</pubDate>
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<title>Qwen3-TTS Technical Report</title>
<link>https://arxiv.org/abs/2601.15621</link>
<description>&lt;p&gt;&lt;img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2601.15621.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /&gt;&lt;/p&gt;&lt;p&gt;&lt;b&gt;Authors:&lt;/b&gt; Hangrui Hu, Xinfa Zhu, Ting He, Dake Guo, Bin Zhang, Xiong Wang, Zhifang Guo, Ziyue Jiang, Hongkun Hao, Zishan Guo, Xinyu Zhang, Pei Zhang, Baosong Yang, Jin Xu, Jingren Zhou, Junyang Lin&lt;/p&gt;&lt;p&gt;&lt;b&gt;Upvotes:&lt;/b&gt; 56&lt;/p&gt;&lt;p&gt;&lt;b&gt;Summary:&lt;/b&gt; In this report, we present the Qwen3-TTS series, a family of advanced multilingual, controllable, robust, and streaming text-to-speech models. Qwen3-TTS supports state-of-the-art 3-second voice cloning and description-based control, allowing both the creation of entirely novel voices and fine-grained manipulation over the output speech. Trained on over 5 million hours of speech data spanning 10 languages, Qwen3-TTS adopts a dual-track LM architecture for real-time synthesis, coupled with two speech tokenizers: 1) Qwen-TTS-Tokenizer-25Hz is a single-codebook codec emphasizing semantic content, which offers seamlessly integration with Qwen-Audio and enables streaming waveform reconstruction via a block-wise DiT. 2) Qwen-TTS-Tokenizer-12Hz achieves extreme bitrate reduction and ultra-low-latency streaming, enabling immediate first-packet emission (97,ms) through its 12.5 Hz, 16-layer multi-codebook design and a lightweight causal ConvNet. Extensive experiments indicate state-of-the-art performance across diverse objective and subjective benchmark (e.g., TTS multilingual test set, InstructTTSEval, and our long speech test set). To facilitate community research and development, we release both tokenizers and models under the Apache 2.0 license.&lt;/p&gt;</description>
<guid isPermaLink="false">https://arxiv.org/abs/2601.15621</guid>
<pubDate>Thu, 22 Jan 2026 03:51:43 +0000</pubDate>
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<title>EvoCUA: Evolving Computer Use Agents via Learning from Scalable Synthetic Experience</title>
<link>https://arxiv.org/abs/2601.15876</link>
<description>&lt;p&gt;&lt;img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2601.15876.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /&gt;&lt;/p&gt;&lt;p&gt;&lt;b&gt;Authors:&lt;/b&gt; Taofeng Xue, Chong Peng, Mianqiu Huang, Linsen Guo, Tiancheng Han, Haozhe Wang, Jianing Wang, Xiaocheng Zhang, Xin Yang, Dengchang Zhao, Jinrui Ding, Xiandi Ma, Yuchen Xie, Peng Pei, Xunliang Cai, Xipeng Qiu&lt;/p&gt;&lt;p&gt;&lt;b&gt;Upvotes:&lt;/b&gt; 89&lt;/p&gt;&lt;p&gt;&lt;b&gt;Summary:&lt;/b&gt; The development of native computer-use agents (CUA) represents a significant leap in multimodal AI. However, their potential is currently bottlenecked by the constraints of static data scaling. Existing paradigms relying primarily on passive imitation of static datasets struggle to capture the intricate causal dynamics inherent in long-horizon computer tasks. In this work, we introduce EvoCUA, a native computer use agentic model. Unlike static imitation, EvoCUA integrates data generation and policy optimization into a self-sustaining evolutionary cycle. To mitigate data scarcity, we develop a verifiable synthesis engine that autonomously generates diverse tasks coupled with executable validators. To enable large-scale experience acquisition, we design a scalable infrastructure orchestrating tens of thousands of asynchronous sandbox rollouts. Building on these massive trajectories, we propose an iterative evolving learning strategy to efficiently internalize this experience. This mechanism dynamically regulates policy updates by identifying capability boundaries -- reinforcing successful routines while transforming failure trajectories into rich supervision through error analysis and self-correction. Empirical evaluations on the OSWorld benchmark demonstrate that EvoCUA achieves a success rate of 56.7%, establishing a new open-source state-of-the-art. Notably, EvoCUA significantly outperforms the previous best open-source model, OpenCUA-72B (45.0%), and surpasses leading closed-weights models such as UI-TARS-2 (53.1%). Crucially, our results underscore the generalizability of this approach: the evolving paradigm driven by learning from experience yields consistent performance gains across foundation models of varying scales, establishing a robust and scalable path for advancing native agent capabilities.&lt;/p&gt;</description>
<guid isPermaLink="false">https://arxiv.org/abs/2601.15876</guid>
<pubDate>Thu, 22 Jan 2026 11:36:43 +0000</pubDate>
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<title>Can LLMs Clean Up Your Mess? A Survey of Application-Ready Data Preparation with LLMs</title>
<link>https://arxiv.org/abs/2601.17058</link>
<description>&lt;p&gt;&lt;img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2601.17058.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /&gt;&lt;/p&gt;&lt;p&gt;&lt;b&gt;Authors:&lt;/b&gt; Wei Zhou, Jun Zhou, Haoyu Wang, Zhenghao Li, Qikang He, Shaokun Han, Guoliang Li, Xuanhe Zhou, Yeye He, Chunwei Liu, Zirui Tang, Bin Wang, Shen Tang, Kai Zuo, Yuyu Luo, Zhenzhe Zheng, Conghui He, Jingren Zhou, Fan Wu&lt;/p&gt;&lt;p&gt;&lt;b&gt;Upvotes:&lt;/b&gt; 180&lt;/p&gt;&lt;p&gt;&lt;b&gt;Summary:&lt;/b&gt; Data preparation aims to denoise raw datasets, uncover cross-dataset relationships, and extract valuable insights from them, which is essential for a wide range of data-centric applications. Driven by (i) rising demands for application-ready data (e.g., for analytics, visualization, decision-making), (ii) increasingly powerful LLM techniques, and (iii) the emergence of infrastructures that facilitate flexible agent construction (e.g., using Databricks Unity Catalog), LLM-enhanced methods are rapidly becoming a transformative and potentially dominant paradigm for data preparation. By investigating hundreds of recent literature works, this paper presents a systematic review of this evolving landscape, focusing on the use of LLM techniques to prepare data for diverse downstream tasks. First, we characterize the fundamental paradigm shift, from rule-based, model-specific pipelines to prompt-driven, context-aware, and agentic preparation workflows. Next, we introduce a task-centric taxonomy that organizes the field into three major tasks: data cleaning (e.g., standardization, error processing, imputation), data integration (e.g., entity matching, schema matching), and data enrichment (e.g., data annotation, profiling). For each task, we survey representative techniques, and highlight their respective strengths (e.g., improved generalization, semantic understanding) and limitations (e.g., the prohibitive cost of scaling LLMs, persistent hallucinations even in advanced agents, the mismatch between advanced methods and weak evaluation). Moreover, we analyze commonly used datasets and evaluation metrics (the empirical part). Finally, we discuss open research challenges and outline a forward-looking roadmap that emphasizes scalable LLM-data systems, principled designs for reliable agentic workflows, and robust evaluation protocols.&lt;/p&gt;</description>
<guid isPermaLink="false">https://arxiv.org/abs/2601.17058</guid>
<pubDate>Thu, 22 Jan 2026 12:02:45 +0000</pubDate>
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<title>Stable-DiffCoder: Pushing the Frontier of Code Diffusion Large Language Model</title>
<link>https://arxiv.org/abs/2601.15892</link>
<description>&lt;p&gt;&lt;img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2601.15892.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /&gt;&lt;/p&gt;&lt;p&gt;&lt;b&gt;Authors:&lt;/b&gt; Chenghao Fan, Wen Heng, Bo Li, Sichen Liu, Yuxuan Song, Jing Su, Xiaoye Qu, Kai Shen, Wei Wei&lt;/p&gt;&lt;p&gt;&lt;b&gt;Upvotes:&lt;/b&gt; 53&lt;/p&gt;&lt;p&gt;&lt;b&gt;Summary:&lt;/b&gt; Diffusion-based language models (DLLMs) offer non-sequential, block-wise generation and richer data reuse compared to autoregressive (AR) models, but existing code DLLMs still lag behind strong AR baselines under comparable budgets. We revisit this setting in a controlled study and introduce Stable-DiffCoder, a block diffusion code model that reuses the Seed-Coder architecture, data, and training pipeline. To enable efficient knowledge learning and stable training, we incorporate a block diffusion continual pretraining (CPT) stage enhanced by a tailored warmup and block-wise clipped noise schedule. Under the same data and architecture, Stable-DiffCoder overall outperforms its AR counterpart on a broad suite of code benchmarks. Moreover, relying only on the CPT and supervised fine-tuning stages, Stable-DiffCoder achieves stronger performance than a wide range of \~8B ARs and DLLMs, demonstrating that diffusion-based training can improve code modeling quality beyond AR training alone. Moreover, diffusion-based any-order modeling improves structured code modeling for editing and reasoning, and through data augmentation, benefits low-resource coding languages.&lt;/p&gt;</description>
<guid isPermaLink="false">https://arxiv.org/abs/2601.15892</guid>
<pubDate>Thu, 22 Jan 2026 12:13:17 +0000</pubDate>
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<title>SAMTok: Representing Any Mask with Two Words</title>
<link>https://arxiv.org/abs/2601.16093</link>
<description>&lt;p&gt;&lt;img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2601.16093.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /&gt;&lt;/p&gt;&lt;p&gt;&lt;b&gt;Authors:&lt;/b&gt; Yikang Zhou, Tao Zhang, Dengxian Gong, Yuanzheng Wu, Ye Tian, Haochen Wang, Haobo Yuan, Jiacong Wang, Lu Qi, Hao Fei, Anran Wang, Zhuochen Wang, Yujing Wang, Cheng Chen, Shunping Ji, Xiangtai Li&lt;/p&gt;&lt;p&gt;&lt;b&gt;Upvotes:&lt;/b&gt; 41&lt;/p&gt;&lt;p&gt;&lt;b&gt;Summary:&lt;/b&gt; Pixel-wise capabilities are essential for building interactive intelligent systems. However, pixel-wise multi-modal LLMs (MLLMs) remain difficult to scale due to complex region-level encoders, specialized segmentation decoders, and incompatible training objectives. To address these challenges, we present SAMTok, a discrete mask tokenizer that converts any region mask into two special tokens and reconstructs the mask using these tokens with high fidelity. By treating masks as new language tokens, SAMTok enables base MLLMs (such as the QwenVL series) to learn pixel-wise capabilities through standard next-token prediction and simple reinforcement learning, without architectural modifications and specialized loss design. SAMTok builds on SAM2 and is trained on 209M diverse masks using a mask encoder and residual vector quantizer to produce discrete, compact, and information-rich tokens. With 5M SAMTok-formatted mask understanding and generation data samples, QwenVL-SAMTok attains state-of-the-art or comparable results on region captioning, region VQA, grounded conversation, referring segmentation, scene graph parsing, and multi-round interactive segmentation. We further introduce a textual answer-matching reward that enables efficient reinforcement learning for mask generation, delivering substantial improvements on GRES and GCG benchmarks. Our results demonstrate a scalable and straightforward paradigm for equipping MLLMs with strong pixel-wise capabilities. Our code and models are available.&lt;/p&gt;</description>
<guid isPermaLink="false">https://arxiv.org/abs/2601.16093</guid>
<pubDate>Thu, 22 Jan 2026 16:44:09 +0000</pubDate>
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<title>Learning to Discover at Test Time</title>
<link>https://arxiv.org/abs/2601.16175</link>
<description>&lt;p&gt;&lt;img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2601.16175.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /&gt;&lt;/p&gt;&lt;p&gt;&lt;b&gt;Authors:&lt;/b&gt; Mert Yuksekgonul, Daniel Koceja, Xinhao Li, Federico Bianchi, Jed McCaleb, Xiaolong Wang, Jan Kautz, Yejin Choi, James Zou, Carlos Guestrin, Yu Sun&lt;/p&gt;&lt;p&gt;&lt;b&gt;Upvotes:&lt;/b&gt; 41&lt;/p&gt;&lt;p&gt;&lt;b&gt;Summary:&lt;/b&gt; How can we use AI to discover a new state of the art for a scientific problem? Prior work in test-time scaling, such as AlphaEvolve, performs search by prompting a frozen LLM. We perform reinforcement learning at test time, so the LLM can continue to train, but now with experience specific to the test problem. This form of continual learning is quite special, because its goal is to produce one great solution rather than many good ones on average, and to solve this very problem rather than generalize to other problems. Therefore, our learning objective and search subroutine are designed to prioritize the most promising solutions. We call this method Test-Time Training to Discover (TTT-Discover). Following prior work, we focus on problems with continuous rewards. We report results for every problem we attempted, across mathematics, GPU kernel engineering, algorithm design, and biology. TTT-Discover sets the new state of the art in almost all of them: (i) Erdős' minimum overlap problem and an autocorrelation inequality; (ii) a GPUMode kernel competition (up to 2times faster than prior art); (iii) past AtCoder algorithm competitions; and (iv) denoising problem in single-cell analysis. Our solutions are reviewed by experts or the organizers. All our results are achieved with an open model, OpenAI gpt-oss-120b, and can be reproduced with our publicly available code, in contrast to previous best results that required closed frontier models. Our test-time training runs are performed using Tinker, an API by Thinking Machines, with a cost of only a few hundred dollars per problem.&lt;/p&gt;</description>
<guid isPermaLink="false">https://arxiv.org/abs/2601.16175</guid>
<pubDate>Thu, 22 Jan 2026 18:24:00 +0000</pubDate>
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<title>LLM-in-Sandbox Elicits General Agentic Intelligence</title>
<link>https://arxiv.org/abs/2601.16206</link>
<description>&lt;p&gt;&lt;img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2601.16206.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /&gt;&lt;/p&gt;&lt;p&gt;&lt;b&gt;Authors:&lt;/b&gt; Daixuan Cheng, Shaohan Huang, Yuxian Gu, Huatong Song, Guoxin Chen, Li Dong, Wayne Xin Zhao, Ji-Rong Wen, Furu Wei&lt;/p&gt;&lt;p&gt;&lt;b&gt;Upvotes:&lt;/b&gt; 82&lt;/p&gt;&lt;p&gt;&lt;b&gt;Summary:&lt;/b&gt; We introduce LLM-in-Sandbox, enabling LLMs to explore within a code sandbox (i.e., a virtual computer), to elicit general intelligence in non-code domains. We first demonstrate that strong LLMs, without additional training, exhibit generalization capabilities to leverage the code sandbox for non-code tasks. For example, LLMs spontaneously access external resources to acquire new knowledge, leverage the file system to handle long contexts, and execute scripts to satisfy formatting requirements. We further show that these agentic capabilities can be enhanced through LLM-in-Sandbox Reinforcement Learning (LLM-in-Sandbox-RL), which uses only non-agentic data to train models for sandbox exploration. Experiments demonstrate that LLM-in-Sandbox, in both training-free and post-trained settings, achieves robust generalization spanning mathematics, physics, chemistry, biomedicine, long-context understanding, and instruction following. Finally, we analyze LLM-in-Sandbox's efficiency from computational and system perspectives, and open-source it as a Python package to facilitate real-world deployment.&lt;/p&gt;</description>
<guid isPermaLink="false">https://arxiv.org/abs/2601.16206</guid>
<pubDate>Thu, 22 Jan 2026 18:57:09 +0000</pubDate>
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<title>Scaling Text-to-Image Diffusion Transformers with Representation Autoencoders</title>
<link>https://arxiv.org/abs/2601.16208</link>
<description>&lt;p&gt;&lt;img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2601.16208.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /&gt;&lt;/p&gt;&lt;p&gt;&lt;b&gt;Authors:&lt;/b&gt; Shengbang Tong, Boyang Zheng, Ziteng Wang, Bingda Tang, Nanye Ma, Ellis Brown, Jihan Yang, Rob Fergus, Yann LeCun, Saining Xie&lt;/p&gt;&lt;p&gt;&lt;b&gt;Upvotes:&lt;/b&gt; 51&lt;/p&gt;&lt;p&gt;&lt;b&gt;Summary:&lt;/b&gt; Representation Autoencoders (RAEs) have shown distinct advantages in diffusion modeling on ImageNet by training in high-dimensional semantic latent spaces. In this work, we investigate whether this framework can scale to large-scale, freeform text-to-image (T2I) generation. We first scale RAE decoders on the frozen representation encoder (SigLIP-2) beyond ImageNet by training on web, synthetic, and text-rendering data, finding that while scale improves general fidelity, targeted data composition is essential for specific domains like text. We then rigorously stress-test the RAE design choices originally proposed for ImageNet. Our analysis reveals that scaling simplifies the framework: while dimension-dependent noise scheduling remains critical, architectural complexities such as wide diffusion heads and noise-augmented decoding offer negligible benefits at scale Building on this simplified framework, we conduct a controlled comparison of RAE against the state-of-the-art FLUX VAE across diffusion transformer scales from 0.5B to 9.8B parameters. RAEs consistently outperform VAEs during pretraining across all model scales. Further, during finetuning on high-quality datasets, VAE-based models catastrophically overfit after 64 epochs, while RAE models remain stable through 256 epochs and achieve consistently better performance. Across all experiments, RAE-based diffusion models demonstrate faster convergence and better generation quality, establishing RAEs as a simpler and stronger foundation than VAEs for large-scale T2I generation. Additionally, because both visual understanding and generation can operate in a shared representation space, the multimodal model can directly reason over generated latents, opening new possibilities for unified models.&lt;/p&gt;</description>
<guid isPermaLink="false">https://arxiv.org/abs/2601.16208</guid>
<pubDate>Thu, 22 Jan 2026 18:58:16 +0000</pubDate>
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<title>LongCat-Flash-Thinking-2601 Technical Report</title>
<link>https://arxiv.org/abs/2601.16725</link>
<description>&lt;p&gt;&lt;img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2601.16725.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /&gt;&lt;/p&gt;&lt;p&gt;&lt;b&gt;Authors:&lt;/b&gt; Meituan LongCat Team, Anchun Gui, Bei Li, Bingyang Tao, Bole Zhou, Borun Chen, Chao Zhang, Chao Zhang, Chen Gao, Chen Zhang, Chengcheng Han, Chenhui Yang, Chuyu Zhang, Cong Chen, Cunguang Wang, Daoru Pan, Defei Bu, Dengchang Zhao, Di Xiu, Dishan Liu, Dongyu Ru, Dunwei Tu, Fan Wu, Fengcheng Yuan, Fengcun Li, Gang Xu, Guanyu Wu, Guoyuan Lin, Haibin Wang, Hansi Yang, Hao Yang, Haonan Yan, Haoxiang Ma, Haoxing Wen, Hongyan Hao, Hongyin Tang, Hongyu Zang, Hongzhi Ni, Hui Su, Jiacheng Zhang, Jiahong Zhou, Jiahuan Li, Jiaming Wang, Jian Yang, Jianfei Zhang, Jianhao Xu, Jianing Wang, Jiapeng Zhu, Jiaqi Sun, Jiarong Shi, Jiarui Zhao, Jingang Wang, Jinluan Yang, Jinrui Ding, Jinwei Xiao, Jiyuan He, Juncan Xu, Kefeng Zhang, Keheng Wang, Li Wei, Lianhui Ma, Lin Qiu, Lingbing Kong, Lingchuan Liu, Linsen Guo, Mengshen Zhu, Mengxia Shen, Mingyang Zhu, Peiguang Li, Peng Pei, Pengcheng Jia, Pengtao Zhang, Peng Zhao, Qi Gu, Qiong Huang, Qiyuan Duan, Quanchi Weng, Rongxiang Weng, Rongzhi Zhang, Rumei Li, Shanglin Lei, Shengnan An, Shijun Dai, Shuaikang Liu, Shuang Zhou, Shuo Wang, Songyuan Zhao, Tao Liang, Tianhao Hu, Tianze Chen, Wei Liu, Wei Shi, Wei Wang, Weifeng Tang, Wenjie Shi, Wenlong Zhu, Wentao Chen, Wentao Shi, Xi Su, Xiangcheng Liu, Xiandi Ma, Xiangyu Xi, Xiangyuan Liu, Xiangzhou Huang, Xiao Liu, Xiaodong Cai, Xiaolong Chen, Xiaowei Shi, Xiaoyu Li, Xin Chen, Xingchen Liu, Xuan Huang, Xuezhi Cao, Xunliang Cai, Yan Chen, Yang Bai, Yang Liu, Yang Yang, Yang Zheng, Yaoming Wang, Yaoming Zhu, Yaqi Huo, Yanyu Chen, Yaorui Shi, Yerui Sun, Yi Zhang, Yihao Chen, Yi-Kai Zhang, Yifan Lu, Yifan Zhao, Yitao Zhai, Yongjing Yin, Yongwei Zhou, Youshao Xiao, Yuchuan Dai, Yuchen Xie, Yuchen Yu, Yufei Zhang, Yuhuai Wei, Yulei Qian, Yunfan Liang, Yunke Zhao, Yuwei Jiang, Yuxin Bian, Yuxin Chen, Yuxin Liu, Yue Xu, Yueqing Sun, Zeyang Yu, Zhao Yang, Zhengsheng Huang, Zhengyu Chen, Zhijian Liu, Zhikang Xia, Zhimin Lin, Zhiyuan Yao, Zhuofan Chen, Zhuowen Han, Zijian Zhang, Ziran Li, Ziwen Wang, Ziyuan Zhuang&lt;/p&gt;&lt;p&gt;&lt;b&gt;Upvotes:&lt;/b&gt; 167&lt;/p&gt;&lt;p&gt;&lt;b&gt;Summary:&lt;/b&gt; We introduce LongCat-Flash-Thinking-2601, a 560-billion-parameter open-source Mixture-of-Experts (MoE) reasoning model with superior agentic reasoning capability. LongCat-Flash-Thinking-2601 achieves state-of-the-art performance among open-source models on a wide range of agentic benchmarks, including agentic search, agentic tool use, and tool-integrated reasoning. Beyond benchmark performance, the model demonstrates strong generalization to complex tool interactions and robust behavior under noisy real-world environments. Its advanced capability stems from a unified training framework that combines domain-parallel expert training with subsequent fusion, together with an end-to-end co-design of data construction, environments, algorithms, and infrastructure spanning from pre-training to post-training. In particular, the model's strong generalization capability in complex tool-use are driven by our in-depth exploration of environment scaling and principled task construction. To optimize long-tailed, skewed generation and multi-turn agentic interactions, and to enable stable training across over 10,000 environments spanning more than 20 domains, we systematically extend our asynchronous reinforcement learning framework, DORA, for stable and efficient large-scale multi-environment training. Furthermore, recognizing that real-world tasks are inherently noisy, we conduct a systematic analysis and decomposition of real-world noise patterns, and design targeted training procedures to explicitly incorporate such imperfections into the training process, resulting in improved robustness for real-world applications. To further enhance performance on complex reasoning tasks, we introduce a Heavy Thinking mode that enables effective test-time scaling by jointly expanding reasoning depth and width through intensive parallel thinking.&lt;/p&gt;</description>
<guid isPermaLink="false">https://arxiv.org/abs/2601.16725</guid>
<pubDate>Fri, 23 Jan 2026 13:20:09 +0000</pubDate>
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<title>SWE-Pruner: Self-Adaptive Context Pruning for Coding Agents</title>
<link>https://arxiv.org/abs/2601.16746</link>
<description>&lt;p&gt;&lt;img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2601.16746.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /&gt;&lt;/p&gt;&lt;p&gt;&lt;b&gt;Authors:&lt;/b&gt; Yuhang Wang, Yuling Shi, Mo Yang, Rongrui Zhang, Shilin He, Heng Lian, Yuting Chen, Siyu Ye, Kai Cai, Xiaodong Gu&lt;/p&gt;&lt;p&gt;&lt;b&gt;Upvotes:&lt;/b&gt; 86&lt;/p&gt;&lt;p&gt;&lt;b&gt;Summary:&lt;/b&gt; LLM agents have demonstrated remarkable capabilities in software development, but their performance is hampered by long interaction contexts, which incur high API costs and latency. While various context compression approaches such as LongLLMLingua have emerged to tackle this challenge, they typically rely on fixed metrics such as PPL, ignoring the task-specific nature of code understanding. As a result, they frequently disrupt syntactic and logical structure and fail to retain critical implementation details. In this paper, we propose SWE-Pruner, a self-adaptive context pruning framework tailored for coding agents. Drawing inspiration from how human programmers "selectively skim" source code during development and debugging, SWE-Pruner performs task-aware adaptive pruning for long contexts. Given the current task, the agent formulates an explicit goal (e.g., "focus on error handling") as a hint to guide the pruning targets. A lightweight neural skimmer (0.6B parameters) is trained to dynamically select relevant lines from the surrounding context given the goal. Evaluations across four benchmarks and multiple models validate SWE-Pruner's effectiveness in various scenarios, achieving 23-54% token reduction on agent tasks like SWE-Bench Verified and up to 14.84x compression on single-turn tasks like LongCodeQA with minimal performance impact.&lt;/p&gt;</description>
<guid isPermaLink="false">https://arxiv.org/abs/2601.16746</guid>
<pubDate>Fri, 23 Jan 2026 13:51:59 +0000</pubDate>
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<title>VisGym: Diverse, Customizable, Scalable Environments for Multimodal Agents</title>
<link>https://arxiv.org/abs/2601.16973</link>
<description>&lt;p&gt;&lt;img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2601.16973.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /&gt;&lt;/p&gt;&lt;p&gt;&lt;b&gt;Authors:&lt;/b&gt; Zirui Wang, Junyi Zhang, Jiaxin Ge, Long Lian, Letian Fu, Lisa Dunlap, Ken Goldberg, XuDong Wang, Ion Stoica, David M. Chan, Sewon Min, Joseph E. Gonzalez&lt;/p&gt;&lt;p&gt;&lt;b&gt;Upvotes:&lt;/b&gt; 40&lt;/p&gt;&lt;p&gt;&lt;b&gt;Summary:&lt;/b&gt; Modern Vision-Language Models (VLMs) remain poorly characterized in multi-step visual interactions, particularly in how they integrate perception, memory, and action over long horizons. We introduce VisGym, a gymnasium of 17 environments for evaluating and training VLMs. The suite spans symbolic puzzles, real-image understanding, navigation, and manipulation, and provides flexible controls over difficulty, input representation, planning horizon, and feedback. We also provide multi-step solvers that generate structured demonstrations, enabling supervised finetuning. Our evaluations show that all frontier models struggle in interactive settings, achieving low success rates in both the easy (46.6%) and hard (26.0%) configurations. Our experiments reveal notable limitations: models struggle to effectively leverage long context, performing worse with an unbounded history than with truncated windows. Furthermore, we find that several text-based symbolic tasks become substantially harder once rendered visually. However, explicit goal observations, textual feedback, and exploratory demonstrations in partially observable or unknown-dynamics settings for supervised finetuning yield consistent gains, highlighting concrete failure modes and pathways for improving multi-step visual decision-making. Code, data, and models can be found at: https://visgym.github.io/.&lt;/p&gt;</description>
<guid isPermaLink="false">https://arxiv.org/abs/2601.16973</guid>
<pubDate>Fri, 23 Jan 2026 18:43:34 +0000</pubDate>
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<title>The Script is All You Need: An Agentic Framework for Long-Horizon Dialogue-to-Cinematic Video Generation</title>
<link>https://arxiv.org/abs/2601.17737</link>
<description>&lt;p&gt;&lt;img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2601.17737.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /&gt;&lt;/p&gt;&lt;p&gt;&lt;b&gt;Authors:&lt;/b&gt; Chenyu Mu, Xin He, Qu Yang, Wanshun Chen, Jiadi Yao, Huang Liu, Zihao Yi, Bo Zhao, Xingyu Chen, Ruotian Ma, Fanghua Ye, Erkun Yang, Cheng Deng, Zhaopeng Tu, Xiaolong Li, Linus&lt;/p&gt;&lt;p&gt;&lt;b&gt;Upvotes:&lt;/b&gt; 53&lt;/p&gt;&lt;p&gt;&lt;b&gt;Summary:&lt;/b&gt; Recent advances in video generation have produced models capable of synthesizing stunning visual content from simple text prompts. However, these models struggle to generate long-form, coherent narratives from high-level concepts like dialogue, revealing a ``semantic gap'' between a creative idea and its cinematic execution. To bridge this gap, we introduce a novel, end-to-end agentic framework for dialogue-to-cinematic-video generation. Central to our framework is ScripterAgent, a model trained to translate coarse dialogue into a fine-grained, executable cinematic script. To enable this, we construct ScriptBench, a new large-scale benchmark with rich multimodal context, annotated via an expert-guided pipeline. The generated script then guides DirectorAgent, which orchestrates state-of-the-art video models using a cross-scene continuous generation strategy to ensure long-horizon coherence. Our comprehensive evaluation, featuring an AI-powered CriticAgent and a new Visual-Script Alignment (VSA) metric, shows our framework significantly improves script faithfulness and temporal fidelity across all tested video models. Furthermore, our analysis uncovers a crucial trade-off in current SOTA models between visual spectacle and strict script adherence, providing valuable insights for the future of automated filmmaking.&lt;/p&gt;</description>
<guid isPermaLink="false">https://arxiv.org/abs/2601.17737</guid>
<pubDate>Sun, 25 Jan 2026 08:10:28 +0000</pubDate>
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<title>daVinci-Dev: Agent-native Mid-training for Software Engineering</title>
<link>https://arxiv.org/abs/2601.18418</link>
<description>&lt;p&gt;&lt;img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2601.18418.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /&gt;&lt;/p&gt;&lt;p&gt;&lt;b&gt;Authors:&lt;/b&gt; Ji Zeng, Dayuan Fu, Tiantian Mi, Yumin Zhuang, Yaxing Huang, Xuefeng Li, Lyumanshan Ye, Muhang Xie, Qishuo Hua, Zhen Huang, Mohan Jiang, Hanning Wang, Jifan Lin, Yang Xiao, Jie Sun, Yunze Wu, Pengfei Liu&lt;/p&gt;&lt;p&gt;&lt;b&gt;Upvotes:&lt;/b&gt; 122&lt;/p&gt;&lt;p&gt;&lt;b&gt;Summary:&lt;/b&gt; Recently, the frontier of Large Language Model (LLM) capabilities has shifted from single-turn code generation to agentic software engineering-a paradigm where models autonomously navigate, edit, and test complex repositories. While post-training methods have become the de facto approach for code agents, **agentic mid-training**-mid-training (MT) on large-scale data that mirrors authentic agentic workflows-remains critically underexplored due to substantial resource requirements, despite offering a more scalable path to instilling foundational agentic behaviors than relying solely on expensive reinforcement learning. A central challenge in realizing effective agentic mid-training is the distribution mismatch between static training data and the dynamic, feedback-rich environment of real development. To address this, we present a systematic study of agentic mid-training, establishing both the data synthesis principles and training methodology for effective agent development at scale. Central to our approach is **agent-native data**-supervision comprising two complementary types of trajectories: **contextually-native trajectories** that preserve the complete information flow an agent experiences, offering broad coverage and diversity; and **environmentally-native trajectories** collected from executable repositories where observations stem from actual tool invocations and test executions, providing depth and interaction authenticity. We verify the model's agentic capabilities on `SWE-Bench Verified`. We demonstrate our superiority over the previous open software engineering mid-training recipe `Kimi-Dev` under two post-training settings with an aligned base model and agentic scaffold, while using less than half mid-training tokens (73.1B). Besides relative advantage, our best performing 32B and 72B models achieve **56.1%** and **58.5%** resolution rates, respectively, which are ...&lt;/p&gt;</description>
<guid isPermaLink="false">https://arxiv.org/abs/2601.18418</guid>
<pubDate>Mon, 26 Jan 2026 12:20:18 +0000</pubDate>
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<title>AgentDoG: A Diagnostic Guardrail Framework for AI Agent Safety and Security</title>
<link>https://arxiv.org/abs/2601.18491</link>
<description>&lt;p&gt;&lt;img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2601.18491.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /&gt;&lt;/p&gt;&lt;p&gt;&lt;b&gt;Authors:&lt;/b&gt; Dongrui Liu, Qihan Ren, Chen Qian, Shuai Shao, Yuejin Xie, Yu Li, Zhonghao Yang, Haoyu Luo, Peng Wang, Qingyu Liu, Binxin Hu, Ling Tang, Jilin Mei, Dadi Guo, Leitao Yuan, Junyao Yang, Guanxu Chen, Qihao Lin, Yi Yu, Bo Zhang, Jiaxuan Guo, Jie Zhang, Wenqi Shao, Huiqi Deng, Zhiheng Xi, Wenjie Wang, Wenxuan Wang, Wen Shen, Zhikai Chen, Haoyu Xie, Jialing Tao, Juntao Dai, Jiaming Ji, Zhongjie Ba, Linfeng Zhang, Yong Liu, Quanshi Zhang, Lei Zhu, Zhihua Wei, Hui Xue, Chaochao Lu, Jing Shao, Xia Hu&lt;/p&gt;&lt;p&gt;&lt;b&gt;Upvotes:&lt;/b&gt; 120&lt;/p&gt;&lt;p&gt;&lt;b&gt;Summary:&lt;/b&gt; The rise of AI agents introduces complex safety and security challenges arising from autonomous tool use and environmental interactions. Current guardrail models lack agentic risk awareness and transparency in risk diagnosis. To introduce an agentic guardrail that covers complex and numerous risky behaviors, we first propose a unified three-dimensional taxonomy that orthogonally categorizes agentic risks by their source (where), failure mode (how), and consequence (what). Guided by this structured and hierarchical taxonomy, we introduce a new fine-grained agentic safety benchmark (ATBench) and a Diagnostic Guardrail framework for agent safety and security (AgentDoG). AgentDoG provides fine-grained and contextual monitoring across agent trajectories. More Crucially, AgentDoG can diagnose the root causes of unsafe actions and seemingly safe but unreasonable actions, offering provenance and transparency beyond binary labels to facilitate effective agent alignment. AgentDoG variants are available in three sizes (4B, 7B, and 8B parameters) across Qwen and Llama model families. Extensive experimental results demonstrate that AgentDoG achieves state-of-the-art performance in agentic safety moderation in diverse and complex interactive scenarios. All models and datasets are openly released.&lt;/p&gt;</description>
<guid isPermaLink="false">https://arxiv.org/abs/2601.18491</guid>
<pubDate>Mon, 26 Jan 2026 13:45:41 +0000</pubDate>
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<title>AdaReasoner: Dynamic Tool Orchestration for Iterative Visual Reasoning</title>
<link>https://arxiv.org/abs/2601.18631</link>
<description>&lt;p&gt;&lt;img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2601.18631.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /&gt;&lt;/p&gt;&lt;p&gt;&lt;b&gt;Authors:&lt;/b&gt; Mingyang Song, Haoyu Sun, Jiawei Gu, Linjie Li, Luxin Xu, Ranjay Krishna, Yu Cheng&lt;/p&gt;&lt;p&gt;&lt;b&gt;Upvotes:&lt;/b&gt; 47&lt;/p&gt;&lt;p&gt;&lt;b&gt;Summary:&lt;/b&gt; When humans face problems beyond their immediate capabilities, they rely on tools, providing a promising paradigm for improving visual reasoning in multimodal large language models (MLLMs). Effective reasoning, therefore, hinges on knowing which tools to use, when to invoke them, and how to compose them over multiple steps, even when faced with new tools or new tasks. We introduce AdaReasoner, a family of multimodal models that learn tool use as a general reasoning skill rather than as tool-specific or explicitly supervised behavior. AdaReasoner is enabled by (i) a scalable data curation pipeline exposing models to long-horizon, multi-step tool interactions; (ii) Tool-GRPO, a reinforcement learning algorithm that optimizes tool selection and sequencing based on end-task success; and (iii) an adaptive learning mechanism that dynamically regulates tool usage. Together, these components allow models to infer tool utility from task context and intermediate outcomes, enabling coordination of multiple tools and generalization to unseen tools. Empirically, AdaReasoner exhibits strong tool-adaptive and generalization behaviors: it autonomously adopts beneficial tools, suppresses irrelevant ones, and adjusts tool usage frequency based on task demands, despite never being explicitly trained to do so. These capabilities translate into state-of-the-art performance across challenging benchmarks, improving the 7B base model by +24.9\% on average and surpassing strong proprietary systems such as GPT-5 on multiple tasks, including VSP and Jigsaw.&lt;/p&gt;</description>
<guid isPermaLink="false">https://arxiv.org/abs/2601.18631</guid>
<pubDate>Mon, 26 Jan 2026 16:04:43 +0000</pubDate>
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<title>A Pragmatic VLA Foundation Model</title>
<link>https://arxiv.org/abs/2601.18692</link>
<description>&lt;p&gt;&lt;img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2601.18692.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /&gt;&lt;/p&gt;&lt;p&gt;&lt;b&gt;Authors:&lt;/b&gt; Wei Wu, Fan Lu, Yunnan Wang, Shuai Yang, Shi Liu, Fangjing Wang, Qian Zhu, He Sun, Yong Wang, Shuailei Ma, Yiyu Ren, Kejia Zhang, Hui Yu, Jingmei Zhao, Shuai Zhou, Zhenqi Qiu, Houlong Xiong, Ziyu Wang, Zechen Wang, Ran Cheng, Yong-Lu Li, Yongtao Huang, Xing Zhu, Yujun Shen, Kecheng Zheng&lt;/p&gt;&lt;p&gt;&lt;b&gt;Upvotes:&lt;/b&gt; 44&lt;/p&gt;&lt;p&gt;&lt;b&gt;Summary:&lt;/b&gt; Offering great potential in robotic manipulation, a capable Vision-Language-Action (VLA) foundation model is expected to faithfully generalize across tasks and platforms while ensuring cost efficiency (e.g., data and GPU hours required for adaptation). To this end, we develop LingBot-VLA with around 20,000 hours of real-world data from 9 popular dual-arm robot configurations. Through a systematic assessment on 3 robotic platforms, each completing 100 tasks with 130 post-training episodes per task, our model achieves clear superiority over competitors, showcasing its strong performance and broad generalizability. We have also built an efficient codebase, which delivers a throughput of 261 samples per second per GPU with an 8-GPU training setup, representing a 1.5~2.8times (depending on the relied VLM base model) speedup over existing VLA-oriented codebases. The above features ensure that our model is well-suited for real-world deployment. To advance the field of robot learning, we provide open access to the code, base model, and benchmark data, with a focus on enabling more challenging tasks and promoting sound evaluation standards.&lt;/p&gt;</description>
<guid isPermaLink="false">https://arxiv.org/abs/2601.18692</guid>
<pubDate>Mon, 26 Jan 2026 17:08:04 +0000</pubDate>
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<title>Innovator-VL: A Multimodal Large Language Model for Scientific Discovery</title>
<link>https://arxiv.org/abs/2601.19325</link>
<description>&lt;p&gt;&lt;img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2601.19325.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /&gt;&lt;/p&gt;&lt;p&gt;&lt;b&gt;Authors:&lt;/b&gt; Zichen Wen, Boxue Yang, Shuang Chen, Yaojie Zhang, Yuhang Han, Junlong Ke, Cong Wang, Yicheng Fu, Jiawang Zhao, Jiangchao Yao, Xi Fang, Zhen Wang, Henxing Cai, Lin Yao, Zhifeng Gao, Yanhui Hong, Nang Yuan, Yixuan Li, Guojiang Zhao, Haoyi Tao, Nan Wang, Han Lyu, Guolin Ke, Ning Liao, Xiaoxing Wang, Kai Chen, Zhiyu Li, Feiyu Xiong, Sihan Hu, Kun Chen, Yanfeng Wang, Weinan E, Linfeng Zhang, Linfeng Zhang&lt;/p&gt;&lt;p&gt;&lt;b&gt;Upvotes:&lt;/b&gt; 73&lt;/p&gt;&lt;p&gt;&lt;b&gt;Summary:&lt;/b&gt; We present Innovator-VL, a scientific multimodal large language model designed to advance understanding and reasoning across diverse scientific domains while maintaining excellent performance on general vision tasks. Contrary to the trend of relying on massive domain-specific pretraining and opaque pipelines, our work demonstrates that principled training design and transparent methodology can yield strong scientific intelligence with substantially reduced data requirements. (i) First, we provide a fully transparent, end-to-end reproducible training pipeline, covering data collection, cleaning, preprocessing, supervised fine-tuning, reinforcement learning, and evaluation, along with detailed optimization recipes. This facilitates systematic extension by the community. (ii) Second, Innovator-VL exhibits remarkable data efficiency, achieving competitive performance on various scientific tasks using fewer than five million curated samples without large-scale pretraining. These results highlight that effective reasoning can be achieved through principled data selection rather than indiscriminate scaling. (iii) Third, Innovator-VL demonstrates strong generalization, achieving competitive performance on general vision, multimodal reasoning, and scientific benchmarks. This indicates that scientific alignment can be integrated into a unified model without compromising general-purpose capabilities. Our practices suggest that efficient, reproducible, and high-performing scientific multimodal models can be built even without large-scale data, providing a practical foundation for future research.&lt;/p&gt;</description>
<guid isPermaLink="false">https://arxiv.org/abs/2601.19325</guid>
<pubDate>Tue, 27 Jan 2026 08:12:18 +0000</pubDate>
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<title>Everything in Its Place: Benchmarking Spatial Intelligence of Text-to-Image Models</title>
<link>https://arxiv.org/abs/2601.20354</link>
<description>&lt;p&gt;&lt;img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2601.20354.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /&gt;&lt;/p&gt;&lt;p&gt;&lt;b&gt;Authors:&lt;/b&gt; Zengbin Wang, Xuecai Hu, Yong Wang, Feng Xiong, Man Zhang, Xiangxiang Chu&lt;/p&gt;&lt;p&gt;&lt;b&gt;Upvotes:&lt;/b&gt; 103&lt;/p&gt;&lt;p&gt;&lt;b&gt;Summary:&lt;/b&gt; Text-to-image (T2I) models have achieved remarkable success in generating high-fidelity images, but they often fail in handling complex spatial relationships, e.g., spatial perception, reasoning, or interaction. These critical aspects are largely overlooked by current benchmarks due to their short or information-sparse prompt design. In this paper, we introduce SpatialGenEval, a new benchmark designed to systematically evaluate the spatial intelligence of T2I models, covering two key aspects: (1) SpatialGenEval involves 1,230 long, information-dense prompts across 25 real-world scenes. Each prompt integrates 10 spatial sub-domains and corresponding 10 multi-choice question-answer pairs, ranging from object position and layout to occlusion and causality. Our extensive evaluation of 21 state-of-the-art models reveals that higher-order spatial reasoning remains a primary bottleneck. (2) To demonstrate that the utility of our information-dense design goes beyond simple evaluation, we also construct the SpatialT2I dataset. It contains 15,400 text-image pairs with rewritten prompts to ensure image consistency while preserving information density. Fine-tuned results on current foundation models (i.e., Stable Diffusion-XL, Uniworld-V1, OmniGen2) yield consistent performance gains (+4.2%, +5.7%, +4.4%) and more realistic effects in spatial relations, highlighting a data-centric paradigm to achieve spatial intelligence in T2I models.&lt;/p&gt;</description>
<guid isPermaLink="false">https://arxiv.org/abs/2601.20354</guid>
<pubDate>Wed, 28 Jan 2026 08:15:00 +0000</pubDate>
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<title>Advancing Open-source World Models</title>
<link>https://arxiv.org/abs/2601.20540</link>
<description>&lt;p&gt;&lt;img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2601.20540.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /&gt;&lt;/p&gt;&lt;p&gt;&lt;b&gt;Authors:&lt;/b&gt; Robbyant Team, Zelin Gao, Qiuyu Wang, Yanhong Zeng, Jiapeng Zhu, Ka Leong Cheng, Yixuan Li, Hanlin Wang, Yinghao Xu, Shuailei Ma, Yihang Chen, Jie Liu, Yansong Cheng, Yao Yao, Jiayi Zhu, Yihao Meng, Kecheng Zheng, Qingyan Bai, Jingye Chen, Zehong Shen, Yue Yu, Xing Zhu, Yujun Shen, Hao Ouyang&lt;/p&gt;&lt;p&gt;&lt;b&gt;Upvotes:&lt;/b&gt; 92&lt;/p&gt;&lt;p&gt;&lt;b&gt;Summary:&lt;/b&gt; We present LingBot-World, an open-sourced world simulator stemming from video generation. Positioned as a top-tier world model, LingBot-World offers the following features. (1) It maintains high fidelity and robust dynamics in a broad spectrum of environments, including realism, scientific contexts, cartoon styles, and beyond. (2) It enables a minute-level horizon while preserving contextual consistency over time, which is also known as "long-term memory". (3) It supports real-time interactivity, achieving a latency of under 1 second when producing 16 frames per second. We provide public access to the code and model in an effort to narrow the divide between open-source and closed-source technologies. We believe our release will empower the community with practical applications across areas like content creation, gaming, and robot learning.&lt;/p&gt;</description>
<guid isPermaLink="false">https://arxiv.org/abs/2601.20540</guid>
<pubDate>Wed, 28 Jan 2026 12:37:01 +0000</pubDate>
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<title>DeepSeek-OCR 2: Visual Causal Flow</title>
<link>https://arxiv.org/abs/2601.20552</link>
<description>&lt;p&gt;&lt;img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2601.20552.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /&gt;&lt;/p&gt;&lt;p&gt;&lt;b&gt;Authors:&lt;/b&gt; Haoran Wei, Yaofeng Sun, Yukun Li&lt;/p&gt;&lt;p&gt;&lt;b&gt;Upvotes:&lt;/b&gt; 43&lt;/p&gt;&lt;p&gt;&lt;b&gt;Summary:&lt;/b&gt; We present DeepSeek-OCR 2 to investigate the feasibility of a novel encoder-DeepEncoder V2-capable of dynamically reordering visual tokens upon image semantics. Conventional vision-language models (VLMs) invariably process visual tokens in a rigid raster-scan order (top-left to bottom-right) with fixed positional encoding when fed into LLMs. However, this contradicts human visual perception, which follows flexible yet semantically coherent scanning patterns driven by inherent logical structures. Particularly for images with complex layouts, human vision exhibits causally-informed sequential processing. Inspired by this cognitive mechanism, DeepEncoder V2 is designed to endow the encoder with causal reasoning capabilities, enabling it to intelligently reorder visual tokens prior to LLM-based content interpretation. This work explores a novel paradigm: whether 2D image understanding can be effectively achieved through two-cascaded 1D causal reasoning structures, thereby offering a new architectural approach with the potential to achieve genuine 2D reasoning. Codes and model weights are publicly accessible at http://github.com/deepseek-ai/DeepSeek-OCR-2.&lt;/p&gt;</description>
<guid isPermaLink="false">https://arxiv.org/abs/2601.20552</guid>
<pubDate>Wed, 28 Jan 2026 12:46:07 +0000</pubDate>
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<title>Harder Is Better: Boosting Mathematical Reasoning via Difficulty-Aware GRPO and Multi-Aspect Question Reformulation</title>
<link>https://arxiv.org/abs/2601.20614</link>
<description>&lt;p&gt;&lt;img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2601.20614.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /&gt;&lt;/p&gt;&lt;p&gt;&lt;b&gt;Authors:&lt;/b&gt; Yanqi Dai, Yuxiang Ji, Xiao Zhang, Yong Wang, Xiangxiang Chu, Zhiwu Lu&lt;/p&gt;&lt;p&gt;&lt;b&gt;Upvotes:&lt;/b&gt; 112&lt;/p&gt;&lt;p&gt;&lt;b&gt;Summary:&lt;/b&gt; Reinforcement Learning with Verifiable Rewards (RLVR) offers a robust mechanism for enhancing mathematical reasoning in large models. However, we identify a systematic lack of emphasis on more challenging questions in existing methods from both algorithmic and data perspectives, despite their importance for refining underdeveloped capabilities. Algorithmically, widely used Group Relative Policy Optimization (GRPO) suffers from an implicit imbalance where the magnitude of policy updates is lower for harder questions. Data-wise, augmentation approaches primarily rephrase questions to enhance diversity without systematically increasing intrinsic difficulty. To address these issues, we propose a two-dual MathForge framework to improve mathematical reasoning by targeting harder questions from both perspectives, which comprises a Difficulty-Aware Group Policy Optimization (DGPO) algorithm and a Multi-Aspect Question Reformulation (MQR) strategy. Specifically, DGPO first rectifies the implicit imbalance in GRPO via difficulty-balanced group advantage estimation, and further prioritizes harder questions by difficulty-aware question-level weighting. Meanwhile, MQR reformulates questions across multiple aspects to increase difficulty while maintaining the original gold answer. Overall, MathForge forms a synergistic loop: MQR expands the data frontier, and DGPO effectively learns from the augmented data. Extensive experiments show that MathForge significantly outperforms existing methods on various mathematical reasoning tasks. The code and augmented data are all available at https://github.com/AMAP-ML/MathForge.&lt;/p&gt;</description>
<guid isPermaLink="false">https://arxiv.org/abs/2601.20614</guid>
<pubDate>Wed, 28 Jan 2026 13:49:23 +0000</pubDate>
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<title>Idea2Story: An Automated Pipeline for Transforming Research Concepts into Complete Scientific Narratives</title>
<link>https://arxiv.org/abs/2601.20833</link>
<description>&lt;p&gt;&lt;img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2601.20833.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /&gt;&lt;/p&gt;&lt;p&gt;&lt;b&gt;Authors:&lt;/b&gt; Tengyue Xu, Zhuoyang Qian, Gaoge Liu, Li Ling, Zhentao Zhang, Biao Wu, Shuo Zhang, Ke Lu, Wei Shi, Ziqi Wang, Zheng Feng, Yan Luo, Shu Xu, Yongjin Chen, Zhibo Feng, Zhuo Chen, Bruce Yuan, Harry Wang, Kris Chen&lt;/p&gt;&lt;p&gt;&lt;b&gt;Upvotes:&lt;/b&gt; 134&lt;/p&gt;&lt;p&gt;&lt;b&gt;Summary:&lt;/b&gt; Autonomous scientific discovery with large language model (LLM)-based agents has recently made substantial progress, demonstrating the ability to automate end-to-end research workflows. However, existing systems largely rely on runtime-centric execution paradigms, repeatedly reading, summarizing, and reasoning over large volumes of scientific literature online. This on-the-spot computation strategy incurs high computational cost, suffers from context window limitations, and often leads to brittle reasoning and hallucination. We propose Idea2Story, a pre-computation-driven framework for autonomous scientific discovery that shifts literature understanding from online reasoning to offline knowledge construction. Idea2Story continuously collects peer-reviewed papers together with their review feedback, extracts core methodological units, composes reusable research patterns, and organizes them into a structured methodological knowledge graph. At runtime, underspecified user research intents are aligned to established research paradigms, enabling efficient retrieval and reuse of high-quality research patterns instead of open-ended generation and trial-and-error. By grounding research planning and execution in a pre-built knowledge graph, Idea2Story alleviates the context window bottleneck of LLMs and substantially reduces repeated runtime reasoning over literature. We conduct qualitative analyses and preliminary empirical studies demonstrating that Idea2Story can generate coherent, methodologically grounded, and novel research patterns, and can produce several high-quality research demonstrations in an end-to-end setting. These results suggest that offline knowledge construction provides a practical and scalable foundation for reliable autonomous scientific discovery.&lt;/p&gt;</description>
<guid isPermaLink="false">https://arxiv.org/abs/2601.20833</guid>
<pubDate>Wed, 28 Jan 2026 18:31:54 +0000</pubDate>
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<title>Scaling Embeddings Outperforms Scaling Experts in Language Models</title>
<link>https://arxiv.org/abs/2601.21204</link>
<description>&lt;p&gt;&lt;img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2601.21204.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /&gt;&lt;/p&gt;&lt;p&gt;&lt;b&gt;Authors:&lt;/b&gt; Hong Liu, Jiaqi Zhang, Chao Wang, Xing Hu, Linkun Lyu, Jiaqi Sun, Xurui Yang, Bo Wang, Fengcun Li, Yulei Qian, Lingtong Si, Yerui Sun, Rumei Li, Peng Pei, Yuchen Xie, Xunliang Cai&lt;/p&gt;&lt;p&gt;&lt;b&gt;Upvotes:&lt;/b&gt; 87&lt;/p&gt;&lt;p&gt;&lt;b&gt;Summary:&lt;/b&gt; While Mixture-of-Experts (MoE) architectures have become the standard for sparsity scaling in large language models, they increasingly face diminishing returns and system-level bottlenecks. In this work, we explore embedding scaling as a potent, orthogonal dimension for scaling sparsity. Through a comprehensive analysis and experiments, we identify specific regimes where embedding scaling achieves a superior Pareto frontier compared to expert scaling. We systematically characterize the critical architectural factors governing this efficacy -- ranging from parameter budgeting to the interplay with model width and depth. Moreover, by integrating tailored system optimizations and speculative decoding, we effectively convert this sparsity into tangible inference speedups. Guided by these insights, we introduce LongCat-Flash-Lite, a 68.5B parameter model with ~3B activated trained from scratch. Despite allocating over 30B parameters to embeddings, LongCat-Flash-Lite not only surpasses parameter-equivalent MoE baselines but also exhibits exceptional competitiveness against existing models of comparable scale, particularly in agentic and coding domains.&lt;/p&gt;</description>
<guid isPermaLink="false">https://arxiv.org/abs/2601.21204</guid>
<pubDate>Thu, 29 Jan 2026 03:11:19 +0000</pubDate>
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<title>MMFineReason: Closing the Multimodal Reasoning Gap via Open Data-Centric Methods</title>
<link>https://arxiv.org/abs/2601.21821</link>
<description>&lt;p&gt;&lt;img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2601.21821.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /&gt;&lt;/p&gt;&lt;p&gt;&lt;b&gt;Authors:&lt;/b&gt; Honglin Lin, Zheng Liu, Yun Zhu, Chonghan Qin, Juekai Lin, Xiaoran Shang, Conghui He, Wentao Zhang, Lijun Wu&lt;/p&gt;&lt;p&gt;&lt;b&gt;Upvotes:&lt;/b&gt; 45&lt;/p&gt;&lt;p&gt;&lt;b&gt;Summary:&lt;/b&gt; Recent advances in Vision Language Models (VLMs) have driven significant progress in visual reasoning. However, open-source VLMs still lag behind proprietary systems, largely due to the lack of high-quality reasoning data. Existing datasets offer limited coverage of challenging domains such as STEM diagrams and visual puzzles, and lack consistent, long-form Chain-of-Thought (CoT) annotations essential for eliciting strong reasoning capabilities. To bridge this gap, we introduce MMFineReason, a large-scale multimodal reasoning dataset comprising 1.8M samples and 5.1B solution tokens, featuring high-quality reasoning annotations distilled from Qwen3-VL-235B-A22B-Thinking. The dataset is established via a systematic three-stage pipeline: (1) large-scale data collection and standardization, (2) CoT rationale generation, and (3) comprehensive selection based on reasoning quality and difficulty awareness. The resulting dataset spans STEM problems, visual puzzles, games, and complex diagrams, with each sample annotated with visually grounded reasoning traces. We fine-tune Qwen3-VL-Instruct on MMFineReason to develop MMFineReason-2B/4B/8B versions. Our models establish new state-of-the-art results for their size class. Notably, MMFineReason-4B succesfully surpasses Qwen3-VL-8B-Thinking, and MMFineReason-8B even outperforms Qwen3-VL-30B-A3B-Thinking while approaching Qwen3-VL-32B-Thinking, demonstrating remarkable parameter efficiency. Crucially, we uncover a "less is more" phenomenon via our difficulty-aware filtering strategy: a subset of just 7\% (123K samples) achieves performance comparable to the full dataset. Notably, we reveal a synergistic effect where reasoning-oriented data composition simultaneously boosts general capabilities.&lt;/p&gt;</description>
<guid isPermaLink="false">https://arxiv.org/abs/2601.21821</guid>
<pubDate>Thu, 29 Jan 2026 15:07:28 +0000</pubDate>
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<title>DynamicVLA: A Vision-Language-Action Model for Dynamic Object Manipulation</title>
<link>https://arxiv.org/abs/2601.22153</link>
<description>&lt;p&gt;&lt;img src="https://cdn-thumbnails.huggingface.co/social-thumbnails/papers/2601.22153.png" alt="Paper thumbnail" style="max-width: 300px; height: auto;" /&gt;&lt;/p&gt;&lt;p&gt;&lt;b&gt;Authors:&lt;/b&gt; Haozhe Xie, Beichen Wen, Jiarui Zheng, Zhaoxi Chen, Fangzhou Hong, Haiwen Diao, Ziwei Liu&lt;/p&gt;&lt;p&gt;&lt;b&gt;Upvotes:&lt;/b&gt; 55&lt;/p&gt;&lt;p&gt;&lt;b&gt;Summary:&lt;/b&gt; Manipulating dynamic objects remains an open challenge for Vision-Language-Action (VLA) models, which, despite strong generalization in static manipulation, struggle in dynamic scenarios requiring rapid perception, temporal anticipation, and continuous control. We present DynamicVLA, a framework for dynamic object manipulation that integrates temporal reasoning and closed-loop adaptation through three key designs: 1) a compact 0.4B VLA using a convolutional vision encoder for spatially efficient, structurally faithful encoding, enabling fast multimodal inference; 2) Continuous Inference, enabling overlapping reasoning and execution for lower latency and timely adaptation to object motion; and 3) Latent-aware Action Streaming, which bridges the perception-execution gap by enforcing temporally aligned action execution. To fill the missing foundation of dynamic manipulation data, we introduce the Dynamic Object Manipulation (DOM) benchmark, built from scratch with an auto data collection pipeline that efficiently gathers 200K synthetic episodes across 2.8K scenes and 206 objects, and enables fast collection of 2K real-world episodes without teleoperation. Extensive evaluations demonstrate remarkable improvements in response speed, perception, and generalization, positioning DynamicVLA as a unified framework for general dynamic object manipulation across embodiments.&lt;/p&gt;</description>
<guid isPermaLink="false">https://arxiv.org/abs/2601.22153</guid>
<pubDate>Thu, 29 Jan 2026 18:59:51 +0000</pubDate>
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