Files
sales-trainer/frontend/dist/assets/users-CFr5Kj99.js
Macky aa2eb8dd37 feat(chat): persona decides to buy/walk — auto-finish + tolerance (temper) + resume
The conversation now ENDS when the persona makes a decision (option C), not when the
trainee clicks a button:
- persona_id replies carry {reply, decision(none/buy/walk), mood}; when decision is
  buy/walk the session auto-finishes (won/lost) with a debrief that reveals latent
  details + per-turn 'turning points'.
- personas have a tolerance (1-5, 'temper'): impatient personas walk away fast after
  poor answers (fed via internal.misses on mood<=-1); tough 'wrong text' cases can
  still be won by a strong, gentle response (judge realism).
- trainee 'Finish' button removed; if they leave mid-chat an active session is resumed
  via /chat/resume (continue, not restart). One-shot lock still enforced once decided.
- mock/tests updated: persona deciding buy -> send auto-finishes won.
Rebuilt dist.
2026-08-08 14:34:34 +07:00

7 lines
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JavaScript

import{k as e}from"./index-Dv9XjhnS.js";/**
* @license lucide-vue-next v1.0.0 - ISC
*
* This source code is licensed under the ISC license.
* See the LICENSE file in the root directory of this source tree.
*/const r=e("users",[["path",{d:"M16 21v-2a4 4 0 0 0-4-4H6a4 4 0 0 0-4 4v2",key:"1yyitq"}],["path",{d:"M16 3.128a4 4 0 0 1 0 7.744",key:"16gr8j"}],["path",{d:"M22 21v-2a4 4 0 0 0-3-3.87",key:"kshegd"}],["circle",{cx:"9",cy:"7",r:"4",key:"nufk8"}]]);export{r as U};